#general-feedback-discussion

1 messages · Page 814 of 1

little nexus
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Will austro be able to do a bit of a glide with its feathers? Or a slow descent?

lethal hamlet
#

and that's super dumb lol, they could at least try

limber hull
#

dude liked jurassic park so much he essentially made a large-scale game just so he can have his best possible JP experience

lavish quail
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Hence our beautiful Utah

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Oh yeah stop troodon hate

limber hull
#

@bleak atlas I believe cera would add to the ecosystem, however, a nocturnal predator with venom helps add new mechanics and actually gives utah something to hunt

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A cera, as cool as it is, would not fit in this plains-centric ecosystem

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Its far too reliant on water

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And denser foliage

lavish quail
#

I wanna believe that cera is a horrible creature to pick a fight with; and u would be better running away but let’s be honest carnos gonna maul it in plains

limber hull
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And they should

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Cera is a slow brawler style animal

barren zephyr
barren zephyr
limber hull
#

hence why plains bad

bleak atlas
paper oriole
#

Ceratopsians as a majority dont seem like social animals cross-species/genus. If herbivores get cross chat it would make most sense to be between the hadrosaurs which would also make them more unique

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Or as a server toggle option if its more widespread

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Also for balance reasons, ceratopsians are a very diverse and offensive group so allowing the faster ceras to group and chat with the huge tanks easily through the game could pose a problem

limber hull
paper oriole
#

Oh god

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Imagine

limber hull
#

ahahaha

#

how cancer would that be

paper oriole
#

Also arent animals like cherry, theri, ovi and galli considered tberopods

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Imagine a theri allo mix pack

limber hull
#

absolutely fair

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personally, not a fan of "cross-speech" as an ability

outer sphinx
paper oriole
#

If something gets away from you in a hunt and initiates safe log which makes them snore and go blind for its duration then i think you deserve the L honestly

pale walrus
#

Will there ever be something like a shaking mechanic for DEINO or other large dino's who grab their prey but don't kill it like thrash damage?? TI_DeinoOWO TI_DeinoLurk

honest sparrow
haughty radish
#

why do the leaves move when scenting? Is this a bug?

lavish quail
pallid frost
#

na2 down?

mystic lion
limber hull
#

except im not talking about deathmatch servers, which are sandbox

urban flax
#

Deatchmatch is not the intented gameplay

paper oriole
#

They should just bring back global chat with sandboxes as an option for that server setting exclusively so then people can shittalk cross species in deathmatches again

urban flax
#

Once we have a sandbox gamemode, sure

paper oriole
#

Well that is what i just said

lime harbor
#

@rare fractal I feel like Galli with feathers should only be optional and everyone knows Galli without feathers so that will always be default

rare fractal
lavish quail
#

we like our karate boi without feathers

rare fractal
#

Who’s we

lavish quail
#

Idk feathers kinda meh

rare fractal
#

Why

lavish quail
#

default no feathers is easier anyway

rare fractal
#

Yes, but we have feathered dinos already planned

lavish quail
#

Yeah but like perma feathered ones

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Plus the gali they have shown us and modelled has no feathers

rare fractal
#

So add feathers

lavish quail
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But not as default :p

rare fractal
#

Why

lavish quail
#

most people dont look at paleo stuff

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Utah doesnt need feathers as default but it could use them

rare fractal
lavish quail
#

Yes

rare fractal
lavish quail
#

but skeletons cant exactly confirm feathers

rare fractal
lavish quail
#

Eh i didnt know that

rare fractal
#

Plus the rocks surrounding the bones preserve feathers if in good enough condition

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Microraptor is kinda famous for that

limber hull
rare fractal
lavish quail
#

Thought the raptor looked cool

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Isnt dondi a massive JP fan too

jovial hazel
#

But.. but.. feathers! 🤓

rare fractal
#

Why not, is there a reason for it not to have them

lavish quail
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Nah its cool to have them

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just not as default cause thats less cool

rare fractal
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That’s not a reason but ok

lavish quail
#

Pretty good reason ngl

rare fractal
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No, cuz all I need to say in order for that to not be a point is to say “I think feathers are cooler”

limber hull
#

i like jp

rare fractal
jovial hazel
#

Eh. I think they could look cool with feathers. I just like laughing at how distraught people seem to be over not having them.

outer sphinx
#

im more annoyed by utahs calls lol

rare fractal
lavish quail
bright tide
#

All I want is for the game to make some actual progress.
I dont care of it's based on anything or inaccurate as long as it has some damn quality and work put into it.

rare fractal
outer sphinx
rare fractal
#

You mean Velociraptor

lavish quail
lavish quail
outer sphinx
rare fractal
lavish quail
#

But dw they got plot armour and teamwork!

rare fractal
lavish quail
#

They cant lose that fight

rare fractal
lavish quail
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Depends if he also has plot armour

rare fractal
#

And plus the amount of Raptors that die in JP is laughable, blue is the only one with plot armor

lavish quail
#

Blue solos indorex

bright tide
#

This conversation is giving me a fucking aneurysm

rare fractal
lavish quail
#

Dw getting thrown across the concrete floor at 50mph will just make them stronger for film purposes

violet magnet
# lavish quail Blue solos indorex

if by "solo" you mean "gets bitchsmacked into a column and miraculously doesn't die immediately from stab wounds and internal hemorrhaging"

lavish quail
lavish quail
#

Dw blue canonically invincible

rare fractal
lavish quail
#

Then somehow lives and becomes teh protagonist

rare fractal
#

Needs a blood transfusion from a…. Trex, god that movie is stupid

lavish quail
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That movie is real dumb

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fr made a badass indoraptor just to have it killed by glass T_T

outer sphinx
rare fractal
bright tide
#

looks at channel title
So this is the stupid debate room for media now huh?

lavish quail
lavish quail
rare fractal
#

Fine, Galli should have feathers by default

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There’s no reason not to

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The only justification for it being naked is based on a design inconsistency in the game

lavish quail
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I mean there is a pretty consistent pattern

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If its from JP it gets to be different

violet magnet
#

galli doesn't have feathers because the gallis in JP don't have feathers and Isle is heavily JP-inspired

rare fractal
rare fractal
rare fractal
outer sphinx
#

Curious why Dondi choose gali, troo, compy and raptor to be the inconsistent ones while everything else gets to be accurate TI_Dilothink

limber hull
#

JP

rare fractal
rare fractal
low canopy
#

since when this game had accurate dinos, even a single one

low canopy
#

only animal they could make accurate is borealopelta or what ever the fuck its called

rare fractal
violet magnet
lavish quail
rare fractal
#

Just out of the ones that are in the game currently, dryo also technically qualifies

rare fractal
rare fractal
#

This is the JP Cerato

lavish quail
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I always liked it more

rare fractal
#

Ok

barren zephyr
#

Para was accurate, until the hadrosaur neck and hoof papers came around

rare fractal
barren zephyr
low canopy
#

what im saying is that people freak out about accuracy way too much, all it takes is some paleontologist to smell their own farts and the dino changes

barren zephyr
rare fractal
barren zephyr
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^ while our teno has an original design, our raptor does not

rare fractal
low canopy
#

plagiarism meant something like stealing assests or designs or what ever right

rare fractal
paper oriole
#

Utah design is totes stolen

barren zephyr
paper oriole
#

Like even the bark 1 call is a shameless and blatant copy

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There is 0 uniqueness about utah

rare fractal
rare fractal
#

The real one btw

paper oriole
rare fractal
paper oriole
#

To see cool designs and then generic mobile game/jp raptor

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Realistic utah may not be a viable animal for the game but they could have still made it not a jp clone

rare fractal
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Im not mad that the designs in the game aren’t paleo accurate, the design inconsistency is the issue, and most of the dinos in game are far more accurate than not

barren zephyr
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the real life utahraptor is far different from what is seen in the isle. Heftiest raptor meant for taking on large iguanodonts like Iguanacolossus

manic sun
#

and it had feathers :<

barren zephyr
outer sphinx
paper oriole
#

Tenonto looks cool as fuck and it isnt paleoaccurate. Beipiao looks cool (except the broken wrist renders) despite being fictionalized

rare fractal
barren zephyr
outer sphinx
#

Deino wasnt small?

rare fractal
paper oriole
#

Deinon is way smaller than utah conpared to Dakota who has a buried asset

barren zephyr
rare fractal
paper oriole
#

Or go the seemingly unpopular route of giving the isle's utah a fictional name like PC did

barren zephyr
paper oriole
#

Apolloraptor Dondii TI_Troll

rare fractal
manic sun
#

I mean, they shouldn't even take real names of dinosaurs especially since they are so geneticly manipulated

barren zephyr
#

also entirely fictional dinosaurs rather than those based on real animals and given the same names as the said real animals are cool.

rare fractal
paper oriole
#

They should at least clarify new species names for some of the less mutated genera

rare fractal
barren zephyr
paper oriole
#

Yeah our jpraptor still is in great need of a redo like ugh its so shameless

rare fractal
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I’d be rather confused if a cat like venomous monitor lizard in a video game was presented to me as a Grizzly Bear

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Same logic

paper oriole
#

I expect to see a jp ripoff in a cheap fps or a mobile game not something thats trying to be unique

rare fractal
paper oriole
#

They got actually creative with some of the designs and spared 0 creativity to use on the raptor

barren zephyr
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I would be welcoming of generally more speculative or crazy designs in the isle

manic sun
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what if they took like demon inspired names for hypo, tisso etc?

paper oriole
#

Like the carno’s name Hades?

rare fractal
manic sun
#

like Apollyguanodon

paper oriole
#

The hyper carno is named hades or something iirc

rare fractal
manic sun
#

Carhadesaurus or smth. I suck at this

rare fractal
manic sun
#

Benedictus Millitisaurus TI_DangerRex

paper oriole
#

Normal rex: “this guy is a monster!”
Hyper rex: “i'm not a monster i am… the devil”

blows up the island

rare fractal
#

Painraptor Mctorturesaurus

manic sun
#

Juvikillersaurus admin

rare fractal
#

Lol I can’t believe it took this long to find a few people in the cord who recognized the Isle not having a synonymous aesthetic with JP

barren zephyr
rare fractal
#

Took me ages lol

rare fractal
manic sun
#

Impostaptor susbakerium TI_Troll

rare fractal
#

Amongoceratps Sussi

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Google aproves but for a different dino

manic sun
#

diablo looking real sussy

barren zephyr
#

ok so my name kinda but kinda isnt valid

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but i just deleted it because i wanted to come up with something moreso creative

rare fractal
barren zephyr
#

and it isnt formal, either

rare fractal
#

True, although scrolling up through this channel should prove that we don’t hold formality in very high regardTI_Troll

honest sparrow
barren zephyr
#

seems more like ytp material to me

paper oriole
#

really does read like an edgy kid made it lmao

crude cape
#

being chased by pachy and it hit me from a mile away. I still don't understand how pachy can kill carno as in real life its leg is being hit while all of its organs are intact.

gaunt canopy
vernal obsidian
#

so many turtles together what the haha

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yummy though x3xotiTONGUE x3xotiHEART 👀

vernal obsidian
#

Carno at crossing on AU1 come kill it utahs 🙂

gaunt canopy
#

?????????? Confusion

icy lion
gaunt canopy
glass swan
#

when are the devs gonna add a player list?

icy lion
#

It's admin only

gaunt canopy
# glass swan when are the devs gonna add a player list?

It would be nice if you could invite people to a group like legacy had it through a player list and able to see your friends gamer tag across the map so you didn’t get lost and can find your friends easier expecualy if your friend is new to game

glass swan
#

that, but honestly, i just wanna know if a server im in is dead or not without having to leave and risk loosing my dino

gaunt canopy
#

Same

lime harbor
#

Also its funny you think cerato is accurate when I think its suppose to be smaller and weaker but for gameplay purposes it wont be so it can face against carnos, in reality its like a very low mid tier or a low tier

rare fractal
lime harbor
#

so stop crying because feathered dinos arent default or wait for oviraptor and potential skin system with feathered alternates

rare fractal
rare fractal
lime harbor
#

the utah is jp inspired but still has unique things about it from the devs, same for the rex, also lets see their spino aswell, nothing like jp spino yet very inaccurate but people like the dinos just because they look cool anyways

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it isnt that inconsistent, pachy would be weaker than it is rn realistically

rare fractal
lime harbor
rare fractal
lime harbor
#

if the models were paleo accurate but the behaviors arent then why should it matter?

last lily
rare fractal
last lily
#

The Isle "Utah" is basically just a fucking JP/JW Raptor

rare fractal
rare fractal
# last lily

Thanks, so yeah it quite literally fits the definition

last lily
#

Someone should look up the definition of copy... or wait: I already did.

lime harbor
last lily
#

I wouldn't say that if you... looked at literally any dinosaur media.

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Dino Crisis got away with basically having the JP Rex.

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Universal practically doesn't care because their Dinosaurs are pretty much everywhere.

limber hull
#

What is the point being made here? That the utah model should be changed?

lime harbor
#

Again theyre similar but have alot of differences if you actually used your brain, if you want a paleo accurate utah then itd be boring and be clapped by carno all the time

lime harbor
last lily
#

You can literally make a better looking utah pretty damn easily , without having it be paleoaccurate.

rare fractal
limber hull
#

this game is a JP homage, Dondi built the entire idea from the ground up in response to watching JP as a kid. I really think the JP appearance is fine

last lily
#

Turok did it(design could still be better... but it's memorable and looks kinda cool... even if it looks like a zombie)

rare fractal
lime harbor
last lily
#

I'd say the bigger issue is... art style inconsistency..

lime harbor
#

cry some more

limber hull
#

Just let the man have his JP things lmao

rare fractal
rare fractal
limber hull
#

jesus lmao

rare fractal
last lily
#

I mean, I'm mostly fine with the JP stuff... but it can be really weird to see JP stuff, next to an accurate dinosaur..... and then see what looks like a fucking cartoon or bobblehead right next to it(Evrima Acro's proportions... huge head, small body, short legs... )

lime harbor
#

If you dont like it then make your own game which im even considering doing, this isnt your game to develop, weve had a jp like utah for years which a ton of people love, its not a issue at all, it isnt that inconsistent either considering it has its own unique behaviors and such, the skin system will make that even more unique, also these are jp copies yet the male utah looks nothing like a jp male velo?

last lily
#

Hopefully they fix its proportions.

rare fractal
last lily
#

Someone's really toxic and salty today, rip.

lime harbor
#

Yall crying over a indie game that has a jp inspired utah lol, It obviously bothers you Fluff

rare fractal
last lily
#

Eitherway though... Critiquing stuff is always fine.. I'd honestly be 100% up for more use with the skill.... point system?

#

What the hell was it called..

rare fractal
last lily
#

The idea of taking the base utah.. and making it leaner or bulkier interests me, as a potential goal of that system, to create more variety in gameplay(more work but... Why not have more variety in what the player can do? )

rare fractal
last lily
#

THERE WE GO

#

That's the one

rare fractal
#

Yeah perks will be interesting, I’m worried they’ll be too broken at first but that’s what testing is for 😄

lime harbor
#

Inherits and Perks, seperate things but not sure what inherits would do.

last lily
#

I feel like perks would be a great way to add more player diversity so that if people want a bulkier, more muscular utah.. Go for it. Knock yourself out if you want a utah that's a little slower but can take more hits and more damage..

#

Inherits is probably just nesting shit... Which I probably won't ever play around much because I usually solo play.

lime harbor
#

yes but it must give benefits to being nested

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so im wondering what benefits

rare fractal
last lily
#

Maybe.... early boosts to perks and what not???? I mean one advantage to being nested in is that you spawn in with protection.

limber hull
#

perks are not going to be like BoB's, no damage bosot or speed boost

rare fractal
rare fractal
lime harbor
#

yeah perks are more realistic and related to survival i believe

rare fractal
#

Works for Bob cuz of the setting and nature of the game, but not this one

last lily
lime harbor
#

BoB is purely a broken mess

limber hull
#

so for me, i'd want stuff like perks that accustoms deino to coastal living

last lily
#

I have BoB... and I hate how the dinosaurs control in it.

lime harbor
#

a swimming speed perk might be likely

rare fractal
#

Probably not, that’s the same as a movement speed perk but for aquatics

limber hull
#

id like something like teno getting the ability to dive and get nutrients from underwater plants, making it lean more into its aquatic side

#

specifically teno

lime harbor
#

depending on how many perks there are they might have to be a little similar to BoB without being so unbalanced

limber hull
#

depends on creativity

lime harbor
#

a perk will have to be good enough to invest in so if not itll be ignored so

limber hull
#

eh

#

i disagree, it doesn't need to be good, just makes gameplay more interesting

last lily
#

Please no requirement for turning in place perks

lime harbor
#

BoB talent tree everything has some sort of viability making different builds for everyone pretty much

last lily
#

I hate that so much

lime harbor
#

if perks arent good then theyll likely be ignored, doesnt matter if something is interesting if its not good in fact if its not good its likely to be boring

last lily
#

I do like the idea of having "builds" for Dinos... issue is how to properly show them in gameplay(example I'm just spitballing: "heavy carno"(carno player investing in perks that push it into a more... medium size hunter. How would you differentiate it from a normal carno, or "light" carno)

#

If you fail to show them aesthetically gameplay wise

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you cause problems .. ei: not informing the player properly of what they're getting into

lime harbor
#

you can tell someones build vaguely by sniffing in BoB

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but if they did that itd be a bit copying

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and makes no sense

last lily
#

I feel like that's a bit... lazy to do, to just have it be figured out by scent

rare fractal
outer sphinx
last lily
# limber hull what

BoB has that as a thing for some god forsaken reason......pretty much just something that makes you turn in place faster.

lime harbor
#

youd have to either figure it out based on model which the devs could do considering the amount of work theyre willing to do for each dino or find out in combat

limber hull
rare fractal
outer sphinx
lime harbor
outer sphinx
#

you did say you like that teno is our kangaro boi, and now he gets water while doing it

last lily
lime harbor
#

im grateful the isle let go of the slow ass turn rates

#

meanwhile pot and bob..

last lily
#

That's one of the exact reasons why I don't play legacy anymore.

#

Evrima's Dinosaurs control and feel nicer for the most part.

limber hull
outer sphinx
lime harbor
#

a perk to improve jump height on utah seems likely

cyan flame
#

At least PoT has interesting movement options, unlike BoB :p

outer sphinx
lime harbor
last lily
#

-I will admit... Carno feels BIG in Evrima while in Legacy... the size kinda feels.....eh? Even on Rex(even though Evrima's animations could be improved.... like Spino looking like it's made of hot air or something and not lumbering like a chad)

last lily
#

I remember them doing a lake update...and not much else since.

outer sphinx
rare fractal
# lime harbor thats legit what perks are, to make you better lmfao

No they are meant to make subtle tradeoffs to your animal, any objectively better changes to your animal are going to either
1: Not effect creature balance in any substantial way
2: Be Subtle enough that the changes are minor QOL improvements, like nutrient retention.

lime harbor
last lily
#

Every game is doing growth... and I've yet to see one that's actually done growth right

barren zephyr
cyan flame
last lily
#

Making juveniles fun, rip.

limber hull
#

...

barren zephyr
last lily
#

Evrima's the closest thus far

outer sphinx
#

they also added this guy somewhat recent

limber hull
#

yea thats not exactly a simple ask lmao

lime harbor
limber hull
#

but if they added more little hidey holes

rare fractal
barren zephyr
rare fractal
outer sphinx
lime harbor
#

well see what happens with perks

cyan flame
#

Perks will be a mess :p

barren zephyr
#

The Isle is a mess

outer sphinx
barren zephyr
#

just organised mess PixyLUL

lime harbor
#

devs say alot of shit they change their mind on so perks not being a combat related thing could be changed

cyan flame
limber hull
#

I think perks should diversify PLAYSTYLE, not stats. Perks would either make an animal thrive in specific biomes or hunt more diverse prey or be comfortable anywhere

last lily
#

I've always been an advocate for the hatchlings/juveniles growing quicker with growth slowing down gradually, while also giving Juvis little fun things to do that adults cannot(Balance wise, ability, or otherwise, there's a decent amount you can do to avoid them just feeling like tiny versions of the adults).

rare fractal
last lily
#

Perks can either go really well

#

or really bad

cyan flame
#

Kind of like diets but worse :p

limber hull
#

So a different perk build would make them survive in different locales or sustain themselves in different areas

lime harbor
outer sphinx
barren zephyr
#

salt-water deino perk

limber hull
#

Salt-water deino 100%

outer sphinx
barren zephyr
last lily
#

Salt water Deino sounds like it could be pretty fun, rip. Requires them to actually expand on beaches and ocean life though.

limber hull
#

You could have a perk build that makes you a better land-deino, or fully delve into your aquatic nature, or live on the coasts

barren zephyr
lime harbor
#

land deino wont be possible as thatd be stat related

#

and combat related

rare fractal
last lily
#

Land Deino should suffer a big weight nerf and size nerf overall...which -could be difficult to do.

limber hull
barren zephyr
#

land deino is just rex Demo_laugh

last lily
outer sphinx
barren zephyr
lime harbor
# limber hull no it wouldnt

land deino would support it thriving on land and to do so needs to beable to move around freely but its stam is shit so itd likely need a stam buff or something

limber hull
#

land deino could simply be stuff like draining less stamina and losing less water on stam. Like those are two examples

outer sphinx
last lily
#

I was referring to making beaches and oceans habitable.

limber hull
#

"Thriving", more like being able to relocate between water sources without having to go through water

cyan flame
#

How about we don't make perks add playstyles that should just not happen. Salt water deino is fine, land deino is not.

rare fractal
last lily
#

"Look at all these beautiful beaches!-Too bad it's a wasteland."

lime harbor
cyan flame
# barren zephyr land deino was a joke

So noted. But you can't blame me for being concerned, since I'm sure some people would love a functional land deino, no matter if it makes sense or not. :p

outer sphinx
rare fractal
#

No land deino, the only waterway currently separated by land is south pond, and you can already get to that without running out of water

cyan flame
#

Maybe mud pool deino though? :p

outer sphinx
#

is the north shallow river still there?

rare fractal
rare fractal
last lily
#

Camouflage Anky: become the bush

limber hull
#

but its not the only water seperated

cyan flame
#

Also keep in mind, we need perks that are worth going for. QoL might not be good enough to people. And it depends on if we're talking about the perks while growing up or the ones you get for successfully dying of old age.

outer sphinx
rare fractal
lime harbor
limber hull
#

yea

last lily
#

That sounds really small

lime harbor
#

I imagine a perk to increase scent range

barren zephyr
#

ok

rare fractal
limber hull
#

i think a land deino perk would be fine, as you said, it'd be pretty fucked by ACTUAL land apexes, so it'd be situational but not useless

last lily
#

I'd be.. .reluctant to give increased scent range as a perk,... maybe?

rare fractal
rare fractal
last lily
#

Land Deino is just slightly overweight Kaprosuchus TI_DeinoPathetic

lime harbor
last lily
#

"Ah yes, let me charge up my sniff ability."

rare fractal
limber hull
#

you are literally running off a BoB mindset

#

if all perks are always useful, we get shitty shitty metas

#

(see BoB)

lime harbor
#

to have a perk relying on a specific situation is useless unless that situation is common

last lily
#

-Remember the time Tropes forced Rex and Megalo to the ocean for some god forsaken reason-

outer sphinx
#

they are literally meant to be situational and not generalistic

lime harbor
#

and again im just saying theyd be useless perks unless the situation was common

limber hull
#

So you want perks to be upgrades

rare fractal
limber hull
#

this is literally a BoB mindset

#

BoB fucking sucks because their perks are entirely generalist

rare fractal
lime harbor
#

you can have perks be upgrades without it being combat related and without them being as broken as BoB

outer sphinx
limber hull
rare fractal
limber hull
#

thats my point

lime harbor
#

im saying uncommon situation = useless

rare fractal
outer sphinx
#

useless means theres no point space and time where thats viable, what you say is def not that

#

if theres is a moment where that is viable then thats exactly the opposite of useless

lime harbor
#

not even worth being called perks, every single game ive seen with perks have them be viable often and not be entirely up to a specific uncommon situation.

rare fractal
limber hull
#

fuck those perk systems

lime harbor
#

BoB is broken, DbD isnt as broken but the perks could still be balanced while still being viable

limber hull
#

i despise DbD's perks so much

lime harbor
#

and what about COD Perks? are those ALSO a issue?

outer sphinx
#

my friends play DbD, 99% of things they talk about the game is the perks and not the gameplay lmao

rare fractal
# limber hull i despise DbD's perks so much

The perks are literally the gameplay in DbD, and they make such drastic changes to stats that they may as well be the defining factor to whether a character is worth using or not

#

That shit needs to stay out of Ti

limber hull
#

let me specialise my playstyle, don't make it that my playstyle is defined for me by metas

outer sphinx
lime harbor
#

when perks come up in games its often about having a certain build that well...fits your playstyle

rare fractal
limber hull
rare fractal
limber hull
#

if this shit ends up like that, i'll despise it

lime harbor
limber hull
#

please, make the perks specialised

lime harbor
rare fractal
outer sphinx
#

it'd be nice if we get universal perks and ones dedicated to a dino

rare fractal
lime harbor
lime harbor
rare fractal
lime harbor
#

yes perks are meant to be guessed, you arent suppose to have everyone know your perks lmao

#

until they see them in action

#

you should never beable to just look at someone and tell just from that what perks they have

last lily
#

Spitballing ideas:
Carno A.(slower speed, slightly longer growth time and sacrifices charge for a headswing that can knock over smaller animals in close quarters combat, making it a more combatative carnotaurus playstyle without it being Allo(Allo having bleed, still bigger, and a grapple that does damage overtime(notconfirmed but plausible)

Carno B.(default carno.. love em, know em, sticks to what carno normally is without making it too special, High speed, charge, hunts small to medium animals, etc.)

Carno C.(Carno who wants even more speed, to truly bully smaller animals, reduced bite damage, and replaces charge with a bite tackle(requires player timing and focus, as well as if you miss, you miss.. maybe also the lunging bite perk to replace the default bite?? A Carno who has far fewer options for hunting medium animals(and absolutely fucked against large) but is however, the best for plains.. Default the most generalist location wise, and A for woods possibly(I don't fucking know)

Horn swing, Charge, and Tackling Bite all being secondary abilities that you can only have one of via the perk system, and it's up to the player to choose what they want to use, or get better with(all requiring timing, patience, etc. Hornswing having a clear wind up, and shorter range for example, charge being charge(able to knock over mediums, and increase speed while running in a straight light.. and tackling bite letting you move normally(maybe tiny speed boost), until you go for the lunging bite that can make or break your hunt.

-I just kinda like the idea of things that can make you play differently on a dinosaur... without going too far to where it's a different dinosaur... Situational but adding variety to each and every dinosaur(for some though....I don't see much room)

rare fractal
lime harbor
last lily
#

-Finally got that one finished.. .ideas on perks bringing new things to the table is kinda interesting... without making something objectively superior.

#

A carno swinging its head is still a carno. A carno using its charge is still a carno, and a Carno who has a specialized tackling bite is still a carno(it NEEDS that timing though)

rare fractal
last lily
#

Yeah, play testing is always important.

rare fractal
last lily
rare fractal
outer sphinx
rare fractal
#

The only reason I don’t necessarily like it is because all of these carnos could theoretically team up in order to be objectively more effective as a pack

last lily
rare fractal
lime harbor
outer sphinx
rare fractal
rare fractal
last lily
lime harbor
barren zephyr
barren zephyr
#

no

last lily
#

Darn

rare fractal
lime harbor
#

I still think that whether a carno is bulky and slow or light weight and fast with less stam should depend on your diet over long periods of time like in real life but idk if devs will do that

rare fractal
last lily
# barren zephyr you'd still need to meet your required milestones

I'd imagine that'd be required for everything though ultimately, hitting your own personal objectives and what not(so in general.. I'd say default/stock should always be the recommended for new players, with the optional abilities being more specific or specialized(Ei give a new player the tackling bite ability.. and they're going to struggle with it more than the charge, same for headswing.. "Oh cool I can head swing!- . .. Wait, why am I always missing?? Why am I out of stam now?"

barren zephyr
#

perks giving you a positive and a negative 🙂

lime harbor
#

To achieve a bulky Carno youd need to be an active and efficient hunter, just like you have your proteins and such there should be a fat category and you must make sure to not go over a certain amount of fat to not be too slow but with this youd stay almost full most of the time where as to be light weight youd probably have a smaller stomach so youd be more hungry like around half hunger most of the time to stay light weight so receive more speed but due to less food youd have less stam which balances it out

barren zephyr
#

wanna be good at this?
Welp, you gonna not like doing this other thing

lime harbor
#

but since a light weight carno would hunt smaller prey it can eat small prey without gaining too much fat

#

this would be balanced I believe rather than giving a dino more abilities and such

limber hull
last lily
#

Horn swing in my mind should: suck in open areas, so it objectively works best for a carno who likes to be in the woods more(how you'd set that up with perks without it being BS I have no idea.. )
Charge: charge.. Already in the game, nothing to talk about.
Tackling bite: limits the carno even more and rewards good timing, working best for small game hunting in open fields, but further discriminating against hunting animals near your own size or larger, working best with perks that help you survive off of smaller animals(ayy way to get the perk and diet system to be hand in hand like an old married couple)

lime harbor
#

im actually going to put my weight class suggestion in general feedback

last lily
limber hull
#

i really dislike perks focusing on combat

rare fractal
barren zephyr
lime harbor
#

perks will likely be combat related in some way, now i know TI isnt like BoB but even BoB's survival and speed talents effect combat

rare fractal
# limber hull i really dislike perks focusing on combat

Same, they kinda make knowledge on a creature irrelevant since you need to see them use their abilities in order to know what they are good at, at which point you’ve probably not taken the correct countermeasures as it would require you to see them use their attacks

rare fractal
#

If at all

lime harbor
last lily
rare fractal
limber hull
#

If it were up to me, carno perks COULD be stuff like "adept charger", which slightly reduces stam drain for charging, because the charge itself really can only attack an enemy once and still rewards standard carno play. Charge generally isn't used in brawls, more in ambushes. Creating perks that would do stuff like improving the charge (ambush focus) or improving the carno's endurance means you could end up with carnos that hunt in entirely different fashions, with endurance carnos living far out in the plains, whereas ambush carnos would live closer to the trees to find a place to hide when preparing their ambush. Less combat, more hunting styles

last lily
#

It's the kinda thing where say in L4D2: you see a spitter and you KNOW what it's going to do.. The design, aesthetic, everything just shouts: SPIT THE GOO.

#

I'd say, carnos with bigger horns = chargery fuckers(or as waverpool said, carnos who live closer to the treeline for ambushes), and carnos with smaller horns being endurance hunters

#

just look at their horns and go "Yup.. it's one of those bastards."

#

issue is growth

rare fractal
# last lily Which is why I'd like small model edits, rip.... but that's also a lot of work, ...

Perhaps, although I'd unironically want certain perks to change your creature. Somewhat in the same vein of how people keep requesting certain dino species to be skins over already existing dinos in the roster that are remarkably similar in morphology and (theorized) playstyle. I don't like that idea at all, as it seems to be a cheep excuse to satisfy the people who want specific dinos in the game without making a whole new playable for it.

Again, I'm opposed to all of this but that's a random hypothetical to think on

limber hull
#

having minor model edits would be nightmarish

last lily
#

I think one of the biggest things that'd probably make minor model edits a nightmare is... well the models just aren't designed for it sadly.. Which I'd likely see as something that can't be easily fixed either.

#

Other games have systems where making edits is easy and possible... I don't think the Isle does though...(ei Monster Hunter has some sort of system where if you break the head of a monster, the appearance of its face changes.. a horn breaks off, eye gashed out, broken teeth, armor, etc.. or claws broken if you break the leg, etc)... and it may be too late now for the Isle to incorporate those things because that's essentially a foundation design point.

outer sphinx
#

keep in mind we dont know to what extend gore will go

last lily
#

Gore has a lot of opportunities but... I feel like that we may never get the full potential of it because the Isle already has a bunch of stuff set in stone, so limb removal and what not would... likely be hell to do???(outside of say... just shrinking the arm to the point where its invisible and hide it with a gore effect like some people do in SFM, or what TF2 in general does for decapitations)..... I am really curious how MHW has its tail severing system set up though.

outer sphinx
#

MHW?

#

but also the fact we will get corpses, rotting etc shows that stuff like dynamic model changes will be a thing

last lily
#

Monster Hunter World, rip.

outer sphinx
#

ah

last lily
#

Do enough sever damage to a tail and it pops off.

urban flax
#

There's plenty of ways to have models changing dynamically
Like in warcraft 3, with units decay. There's just a skeleton that appears below them and they slowly sink into the ground, letting the skeleton progressively appear
It's hella simple but it works fine

outer sphinx
#

i dont think we will get smth like that but they def have planned smth for this, since eating will in time leave just a skeleton

last lily
#

-Part of me is suspicious now that the flailing animation a monster does after having its tail cut is just to hide the fact it changed to a tailess model

urban flax
#

No, I'm not saying it should work like that in The Isle, but inventivity is key when it comes to that kind of things, if they get it right they could do something awesome with minimal effort

outer sphinx
#

oh yea, definitely

rare fractal
#

I'm hoping that we don't suffer any permanent aesthetic changes to our dinos via environmental factors that can't be reversed or toggled, like missing eyes or scars

urban flax
#

Also I remember there is dismemberment in Chivalry, and the models are divided into several parts (head, arms, legs, upper body, lower body) and the gore textures are always in there, just hidden. When you cut off an arm, it disjoints and the flesh and bones appear. You can also see them cprotruding with texture or animation bugs
There's even a gore texture separating the upper and lower body, but it's unused since you can't cut people in half in Chivalry

outer sphinx
rare fractal
urban flax
#

It would also be interesting to know how gore is hanndled in Mortal Kombat, cause it's pretty detailed and extensive

last lily
rare fractal
rare fractal
lime harbor
rare fractal
#

Not the same as losing a horn or one of your arms and not being able to reverse that

outer sphinx
rare fractal
outer sphinx
rare fractal
outer sphinx
#

it'd be cool if we sustain an inurry as a juvi it can heal the more you grow etc, think WWD 3D pachy for ex, very very far fetched tho

rare fractal
last lily
rare fractal
#

The only acceptation being a neuro ability similar to the bear in annihilation

last lily
#

Neuro is actually the fucking "bird"(I forgot the actual dinosaurs species it was) from the WWD's movie:

outer sphinx
last lily
#

I'd love if the Neuro "talked" like the Annihilation bear though.

rare fractal
rare fractal
outer sphinx
#

Our freddie kruger lol

rare fractal
# outer sphinx Our freddie kruger lol

I'm almost tempted to suggest that strains be saved for a completely different game where you play as an AE employee going through one hell of a weekend, cuz I can't see how they fit into the game

last lily
#

Neuros are going to be the hardest to actually make.. Bet.(ability wise)

outer sphinx
#

Tisso becomes invisible iirc

rare fractal
last lily
#

-We still haven't gotten a single god damn update on what they want the Tisso to be now.. but I want to know so badly.

#

"Behold my OC: Merlin the Neuro Troodon."

rare fractal
outer sphinx
#

tissos just give me Flash vibes

rare fractal
last lily
#

I kinda hope they stick with that theme, since it'd blend perfectly with the Hypers, and Neuros.

outer sphinx
#

Flash combined with Zoom

last lily
#

Magna's though TI_What

rare fractal
outer sphinx
last lily
#

Shadow the Troodon..

rare fractal
last lily
#

-I should draw a Neuro Troodon with a long beard and wizard hat now..

outer sphinx
rare fractal
#

One must remember that Hypers existing in an actual environment would be borderline apocalyptic for nature

rare fractal
outer sphinx
#

and by that i mean, well hypers are hypers, obious, neuros have EMPs etc that would be very good against mercs, and tisso against triblas since they lack technology if tisso does get invisiblity etc

rare fractal
#

Especially when AE are a company in the modern day with absurd resources, if they wanted the tribals gone, relocate your assets and nuke the island

rare fractal
rare fractal
last lily
#

I had to

rare fractal
outer sphinx
#

Looks like neither Dondi likes JW TI_dondiSmile

rare fractal
#

Sorry I don't know what to make of that lol😅

outer sphinx
#

JW whole plot is they wanted war dinos

#

reason for hybrids, militarized raptors etc

rare fractal
last lily
#

Gross

outer sphinx
rare fractal
#

"We uSeD RaTs in WarS in tHe PasT"

last lily
#

"Let's use these raptors as war dogs.... despite them being easy targets for trained gunmen...harder to train, and cost more resources.. Oh and let's make the Indoraptor, who'd be even worse for that(its scales don't look remotely armored whatsoever)

#

What could go wrong

rare fractal
outer sphinx
#

you know the invisiblity that irex had? ye forget that, the thermo regulation, scrap that too, make it black now we getting somehwre

last lily
rare fractal
outer sphinx
#

really? TI_Wheeze

last lily
#

Lets put the Rex's blood in blue, because they both have 3 toes because that's how blood works

rare fractal
rare fractal
#

Makes perfect sense

last lily
#

The Indominus shrugging off a rocket launcher explosion is also some pretty big BS.

outer sphinx
rare fractal
outer sphinx
#

B R U H

last lily
#

B r u h

rare fractal
#

In your whole goddamn life

last lily
#

I kinda worry about how humans'll actually feel to play.. because when most animals bite you, they bite and hold on and thrash.. In the Isle: they bite and it does damage and they bite again.

rare fractal
#

But even then, the indoms foot and leg are toast

last lily
rare fractal
last lily
#

Claire was a dumbass too, you can't change my mind. She could have easily made the call to HQ from the paddock.

rare fractal
last lily
#

The Indom's scales don't even look bullet proof either(outside of the back scales)... though I can see its bones certainly being enough, rip.

#

or the big muscles slowing bullets down.

rare fractal
#

Oh yeah xD

last lily
rare fractal
#

Literally sent in a swat team with Ooga Booga sticks and a fishing net too small to trap a yellowfin tuna

outer sphinx
rare fractal
last lily
#

I love L4D2 for that

rare fractal
last lily
#

blast a common, boomer, charger, or almost anything with a shotty and it goes down quick in close range.

outer sphinx
#

owen literally shoots a rifle and looks like the gun is going down isntead of up

last lily
#

He shot a high velocity green pea.

rare fractal
last lily
#

I really hope that when the new Hyper models come, that they make the body actually LOOK ARMORED(I'm not talking about the armored segments, on the backs and sides, I'm talking about the actual scales covering their bodies.. ei: give them big cube, bulging scales, with osteoderms and scutes like crocidillians

rare fractal
rare fractal
outer sphinx
#

lets create electric rifles bc thats def effective at stopping a roid rage tank with spikes

last lily
rare fractal
rare fractal
#

Yeah!

last lily
#

It's a few months old by now.

rare fractal
#

That's exactly what I'm talking about!

last lily
#

Scales that can actually look like they can stop most bullets

rare fractal
#

Armor scales that actually, armor the animal

#

Nice drawing btw <:

last lily
#

I kinda hope that they bring back some of the more vibrant colors of the hypers too, rip.. Like the green and streaks on the original Rex, red eyes(lord give all the hypers menacing eyes), and red sail on the hyper spino default

outer sphinx
#

tbh, the sail doesnt even need to be made from scales like that, it could just be made from few big af plates

last lily
#

Thanks!!

outer sphinx
#

if they give us anything less thna that green hyper rex im finding Dondi TI_DangerRex

rare fractal
last lily
#

I'd love it if every hyper had red or orangish red eyes, and were constantly drooling black saliva(like they have rabies.. or are ALWAYS hungry)

#

Give them patterns that straight up help tell you "This thing will murder you.. Run."

rare fractal
outer sphinx
#

at this point, hyper rex is the image of the game, if they chnage that thats huge mistake

last lily
#

and not just "oh it's gray."

last lily
#

Original Hyper Rex was the best hyper Rex skin.

#

The 2nd one was just too gray... and bland.

outer sphinx
#

how does the new one look?

last lily
#

It has the big lame.

outer sphinx
outer sphinx
last lily
#

I want the Hypers to look constantly pissed off and hungry, which the previous ones.. didn't really look like...

lavish quail
#

I want wizard spino

outer sphinx
#

man i miss this model

last lily
#

Wizard Spino likes to peek up Stego skirts TI_HomaSurprised

rare fractal
#

TSL rex had better calls

last lily
#

TLS Rex man... it was such a good model... Really sucks what happened to the The Stomping Lands.

lavish quail
#

Wizard spino looks like it doesn’t eat ngl

outer sphinx
#

Stopping lands Theri too, this new one just feels like tried to copy it

last lily
#

TLS Theri is probably one of the single most memorable Theris in media... on the good side....we don't talk about the infamously bad ones.

outer sphinx
#

Def

#

this image specifically

last lily
#

So good

outer sphinx
#

they may not be the most accurate but they have so much character

last lily
#

Imagine if the The Stomping Lands actually got completed and succeeded.. and what it would be like to play... and how much things could be different if it wasn't killed by one of its lead members.

rare fractal
last lily
#

I still don't know what to think about this design.

rare fractal
#

I'm not a fan of the giant buck teeth and the plates

last lily
rare fractal
#

Looks like a broken ceramic pot on the floor

#

It's not necessarily bad, but the og hyper rex look is so damn good

last lily
#

I mean.. I kinda like the tusks... could do with them being a little smaller... and the plates changed a little, so it keeps the armored look but a little less goofy.. the inner tusk teeth need to go though..

#

I'd be 100% fine if they did a lagiacrus thing with it, rip. Outer jaw teeth made of scales/bone, and inner enamel teeth.

rare fractal
#

Yeah same, that's such a neat looking design for a jaw

last lily
#

The fact that they interlock too

#

Y e s .. Just YES.. And the fact that you can even give it a bear trap sort of thing going on too where once it bites on, it holds on, and applies increasingly high damage as its unique ability.

rare fractal
#

I love that design on so many levels

last lily
#

MH in general has such great designs, rip.

#

I feel like the main thing holding back the Hyper Giga(outside of a boring skin), is its proportions.. fix its legs, and tail, and posture and it can be even better(longer neck maybe but iffy on that). Hyper Spino just needs more bulk(and armor).

rare fractal
#

The hunch of it's back and hips is neat tho

last lily
#

Something about its legs is just...very awkward.. and its tail is very short for an animal its size.

rare fractal
#

It's tail should be even larger/longer

last lily
#

Absolutely.

rare fractal
#

Hyper rex kinda gets a pass because of it's more upright posture

#

Which for the love of god, please retain

#

The upright almost juvi rex posture it has is so interesting visually

last lily
#

They better keep the jaws of the hyper spino and hyper giga though... And same, hope they keep its upright posture.

obtuse fractal
#

@somber jolt i really like your suggestion because it'd give more value and fun to playing as a juvi, which a lot of playables lack in variety

#

also not to mention baby troodons will probably be one shot one kill

hybrid matrix
#

@keen obsidian it makes sense that all carnivores would do that, but then it negates the special abilities of allo and rex, because latching on/grappling wouldnt be unique anymore

keen obsidian
#

I'm not saying to make it a universal ability, I'm saying to implement it for the carnivors we have evidence for using it or where it make sense, keeping in mind the applications for gameplay and player experience.

hybrid matrix
#

oh

worn pumice
#

Well it technically is already being implemented

hybrid matrix
#

^

worn pumice
#

Utah has pounce

#

Allo will get grapple this is confirmed

#

Likely something else will have this

hybrid matrix
keen obsidian
worn pumice
#

Yea probably Rex

keen obsidian
#

So will rex then lose bone-break, or do they become stronger than their Legacy iteration? Those doesn't mean they will be OP since this is a new environment with new abilities attributed to new and old dinos.

worn pumice
#

Well we have fractures now

#

And it’s not RNG finally

#

Meaning depending on charging the attack or the speed it’ll determine the fracture amount

#

It’ll also depend on what part u fracture whether it’s body head or legs

keen obsidian
#

So rex is looking at a big overhaul at least.

worn pumice
#

Rex Acro spino and all the other apexes are probably very far away

keen obsidian
#

Of course

worn pumice
#

So it’s hard to tell what they’ll do and how they’ll work but for now we atleast know that fractures are a much better system then bone break rng

paper oriole
#

Wasn’t there a test animation for a cerato latch

worn pumice
worn pumice
#

Yes yes this one ty TI_DeinoMischief

signal beacon
paper oriole
#

sadly it probably isnt

hybrid matrix
limber hull
hybrid matrix
limber hull
#

true

paper oriole
#

the stego is so shocked by the sheer audacity of the cerato that he can't attack back

signal beacon
limber hull
#

@signal beacon imo, a giga v rex brawl should always be favoured to rex. I've always seen rex as animal that lacks any form of endurance/chase, but is a great ambusher and decent brawler

#

In a brawl, spino > rex > giga

signal beacon
#

Ik that's why I said 55 45 in rexes favor. Giga can still kill rex but it needs to either be good or the rex needs to be dumb

limber hull
#

55:45 seems too favoured to giga imho

signal beacon
#

Eh ig. Giga shouldn't be trying to fight a healthy rex

#

So more like 60 40 maybe?

spiral thunder
#

That cera grabbbbbb . This is the mechanic I have been waiting on! Can’t wait to see it in action.

signal beacon
#

@cinder rivet then people would always have that setting on to remove foliage and make the game easier

paper oriole
#

Optional foliage lmao abusable much

#

Just screw the people using that foliage to hide

#

Screw vulnerable juvies or ambush hunters

signal beacon
#

He got ambushed and now hes angery

cinder rivet
#

well, i mean like blades of grass

#

i get the tall grass and how nice it all looks

#

and yes its nice for camo as a carni player

#

but theres way more than legacy and it tanks the performance

signal beacon
#

Almost all juvies rely on grass to hide

cinder rivet
#

yeah i could have defo worded it better

worn pumice
#

ive been saved multiple times becuz of that grass

cinder rivet
#

i dont want it removed

#

or like turned off just toned down a bit

limber hull
#

grass literally despawns from a distance

signal beacon
#

Also thor I'm pretty sure the lag has more to do with optimization then the foliage itself

fierce lintel
#

^

crystal minnow
#

@signal beacon overall nice suggestion for rex attacks, i had some similar thoughts on rex,s bite once.
But with your suggestion, i could see that rex would have a unfair advantage in defence with a charge bite: Now imagine, a rex gets approched by a few mid tier carnivores. What will the rex do? Right, it will covardly crouch on the spot and charge its bite. The attackers will have a very slim chance in getting the jump on it even is the rex is cornered. The rex will simply camp in its crouch and cripple the first attacker that gets too close. Thats why i can see such a ability being unbalanced.

barren zephyr
#

@cinder rivet allows exploits too easily

lime harbor
#

@signal beacon Rex is already confirmed to have an ability in which it grabs and pins down its prey with its jaws

limber hull
#

@shell mango a damage increase would be really annoying lmao

shell mango
#

i get that but if you going to make ppl do less with bad cores they should do more with good or just take the damage loss out

#

it just seemed a pain when i was a croc

rare fractal
#

I'd be interested to see what people think of my feedback outside of the basic Up or Downvote and as to why they agree or disagree, so if anyone has ideas or criticisms let me know

rocky oak
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I do very much like the idea of using coloring to help players find the biomes they're supposed to go forage in.

rare fractal
# rocky oak I do have a worry that creating biomes that gives specific dinos advantages over...

Could you explain "hiding in their niche" a bit? I don't quite get it, as biome specific terrain advantages for certain species can only make the creatures designed to exist in said biomes more effective in their own niche, that makes the design process of playables much easier as not all animals need to be viable by comparison to the whole roster as environmental factors would be quite impactful to an animals effectiveness in combat or survival.

lavish quail
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Biome cooler if it’s different

rocky oak
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If you know that you're strongest around, say, cliffs, then why would you risk going anywhere there's no cliffs?

lavish quail
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Diets?

rocky oak
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yes and no, you go and eat once, and then go back and hide for hours. The diet system is pretty forgiving, you don't need to eat much to keep it going.

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So I think you'd end up with lots of dinos hiding where they're strongest isntead of interacting. Herbivores because that's where they're safest, and carnivores avoiding specifically the regions they know they can't dig prey out of even if they tried, which in turn creates safe havens where all the herbivores go, regardless of how much they'd fit that biome. Stalemate, I think?

rare fractal
cyan flame
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Wouldn't the point be to do just that though, keep x animal in x biome because it works there?

rare fractal
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Yeah if every dino was encouraged to be everywhere on the map then every playable would need to compensate for every niche in the game

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By design

lavish quail
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I mean I main pachy and hypsi and as soon as I get my diet full I just sit on a rock or in a pack

rocky oak
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what's the advantage of keeping players soft-stuck in specific locations that they're also particularly strong in?

rare fractal
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If it is to remain fair to play each creature

rare fractal
lavish quail
rocky oak
rare fractal
rocky oak
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If we took a practical example, crocs are already strong in such a biome, right? rivers.
The reason this works is because everybody has to go there to drink.

What if they were strong only in the plains for example? Why would anybody go there and give them hunting opportunities more than once every 2 hours real time?

paper oriole
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because there are multiple plains animals

lavish quail
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Well other animals gotta be on plains

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So Gali and stego and shit are vibing there too

cyan flame
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And because right now, deino is alone in the water

rocky oak
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Do they? Or do they just have to eat there for a minute or two every few hours?

rare fractal
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The fix to this is micro food chains with many playables adapted for specific environments

paper oriole
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i hate being basically locked to a biome when i play but at the same time it would help make some trash additions like magy a bit less unbelievable

lavish quail
lavish quail
rocky oak
lavish quail
paper oriole
lavish quail
rare fractal
paper oriole
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funny thing is magy's reel was anything but a speed demon

lavish quail
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I shall leave shaming you

boooooo

paper oriole
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magy is doodoo

rare fractal
rocky oak
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@rare fractal How many players do you think are necessary to make dedicated biome/dino scenarios work without it causing too much of a separation between players?

rare fractal
rocky oak
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that is reasonable. But servers are too small for that right now, unless you only have 2 or 3 such biomes on hte map.

rare fractal
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That's based on nothing but speculation

cyan flame
rare fractal
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Plus this is a game attempting to simulate a theoretical ecosystem with revived prehistoric species across history, it'd be foolish to deny that these animals (all animals for that matter) adapt to fit specific biome conditions, that's a basic aspect of evolution

paper oriole
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some animals would have much smaller space than others for biome if they are basically locked their by an advantage/disadvantage, while some others would have a lot more freedom, so yeah some should excel in more than one biome

rare fractal
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So everything in game being a statistical variant of any other animal with size difference and 1 unique ability seems rather redundant

rocky oak
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oh, scientifically it makes perfect sense to have dinos specialize to certain biomes.

paper oriole
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like a coastal biome would be a lot more free than being locked to a swamp biome where there may only be a few of that biome far apart

rocky oak
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it's just that i don't think it would work right now with max 100 player servers.

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if you want to have a good variety of biomes at least.

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If there were only two or three different biomes, then that can work now.

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in full servers only htough XD

rare fractal
rare fractal
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But those biomes being very visually and geographically distinct is important

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Not only aesthetically but for gameplay purposes

rocky oak
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For the sake of design space, I'd consider these as biomes:
River/Swamp, Mountain/Cliff, Jungle, Savannah, Coast/Cliff

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(btw, I still think the most important fix here is to restrict playable area based on current population)

rare fractal
# rocky oak For the sake of design space, I'd consider these as biomes: River/Swamp, Mountai...

And it's not as if these biomes need to be mutually exclusive, some of these biomes could be right in the middle of other biomes, like a small jungle cluster being in the middle of a savannah biome that harbors arboreal animals that have food preferences inside of the savannah biome, making their food collection process into that of a strategical trek over to their food and back to the jungle for safety

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And yeah player numbers are indeed the main issue

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As well as map size, which is funny since 60+% of the map isn't used

rocky oak
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yes. if you have 40 players competing within the same biome, then you have space to force them to leave it reasonably frequently without risking that their home biome is basically empty all the time.

rocky oak
rare fractal
rare fractal
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In the north west and east of the map, it's just expansive swaths of forests with no discernable variation or landmarks

lavish quail
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I mean not every biome has to be full

rare fractal
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That's why most players gravitate towards center, the cliff wall acts as a compass along with radio tower, makes it easy to know where you're going

lavish quail
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Who lives at coasts other than ptera?

rocky oak
rare fractal
rare fractal
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It's almost like the devs want us to die

rocky oak
rare fractal
rare fractal
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It's hard to get there and provides little benefit so only go there as a ptera

rocky oak
# rare fractal It's almost like the devs want us to die

sounds like a plan actually, being adult leaves you with no progression anymore. So by introducing obstacles that can reset players, you both reward them for learning and not falling for it, while on the other hand forcing them to start over. Human psychology is weird, as strange as it sounds, you do actually get people to stick around for longer that way. (on average, you do of course also get people who just quit all the faster for it, but they're the minority)

outer sphinx
limber hull
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also add perks which encourage gameplay variance and you have more than just "x lives in y". Like, you can have deinos on the coasts or tenos diving into the waters.

lavish quail
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Perks are gonna be fucking sick

limber hull
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so if your current environment is fucking desolate

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spec into a perc build that gives you more survivability in another

lavish quail
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Bro imagine a hypsi perk that makes it’s spit unrecoverable but shorter lasting

limber hull
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(as long as environment 2 makes sense)

lavish quail
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Or one that just makes it have acidic af spit

limber hull
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so like, no fucking swamp carnos lmao

lavish quail
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Perks could be really cool if they change gameplay a lot

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Perks in DBD good example of what they could be like :p

limber hull
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god i hate those perks

lavish quail
limber hull
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its EVERYTHING

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its a lack of conveyance and counterplay and just hoping to GOD you don't get cucked by a random selection you have no way of seeing

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Isle perks should diversify HOW you survive, not making it outright easier to survive

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That's what DbD gets so fundamentally wrong

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Every perk is just an outright upgrade, and you're a damn fool if you don't run them, and an even greater fool if you don't invest in the meta

outer sphinx
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DBD is not a game about killers and survivors, its a game about perks, hitboxes and glitches, this is exactly what my diehard dbd friend told me TI_Wheeze

outer sphinx
limber hull
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I quickly tired of DbD when I realised my skill meant less than my perk build

signal beacon
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What are we arguing about?

outer sphinx
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Perks not beeing like in DbD ig

signal beacon
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What's DbD?

outer sphinx
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Dead by Daylight

signal beacon
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I mean I've always had the idea that perks would be like changing playstyle/niche. Like maybe a perk that allows pachy to be more specialized for forests or mountains. Or cera being able to fish effectively.

limber hull
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a fishing cera doesn't seem too far off tbh

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thing already has aquatic tendencies

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i agree with that kind of perk

outer sphinx
limber hull
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stuff that changes how you play but doesn't outright make you better

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it can make you far more specialised or generalised, depending on what you want to do

signal beacon
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Imagine getting punted 400 feet to your death by a pachy that should be in the plains lmao

outer sphinx
lavish quail
limber hull
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they outright punish those who don't consider them

signal beacon
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Also some perks could end up trusting you into competition with other species. Like fishing cera being forced to compete with sucho barry spino and deino

outer sphinx
limber hull
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If you're specialising into "x", you have to realise that while you're escaping the threats in "y", "x" has its own unique threats and ecosystem

limber hull
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an aqua cera may not be proficient on land, but it can kick ass in the water (while still knowing to respect certain species)

signal beacon
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Say your server has an overpopulation of a forest playable that is stronger than cera. So cera can spec into the fishing perk to avoid them.

limber hull
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exactly. Animals can adapt, which should be a huge partt

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perks shouldnt be something you invest into in order to win

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they should be a direct response to hardships and preferences

outer sphinx
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maybe this can become a reality

signal beacon
limber hull
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young, def

outer sphinx
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def young, i bet it is young in the art

limber hull
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cera is not nearly big enough to be tangoing with 8 ton powerhouses

outer sphinx
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but the idea of aqua centric cera beeing proficient at this

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small deino brawls

signal beacon
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Sub deinos when they find an area devoid of suchos and see a cera swimming scarily fast toward them

outer sphinx
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everywhere i go... i see his face

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tho one thing i cant stop thinking about is the fact we will need one of 2 things when we get closer to the full roster, either way more players per server or have rotations be a thing since theres no way we can have all this dinos with 100 players in a functional ecosystem

lavish quail
outer sphinx
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not that, the fact you you gave as an ex DbD which in terms of gameplay for any other game has a flawed system for perks

lavish quail
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Eh it’s not too flawed if you plan on playing the game a bunch

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But still what I said before bout ptera

outer sphinx
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what you said there is a pretty good and straight forward perk that just gives you more options/ increasing survivability

lavish quail
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Maybe a perk that lets it grab meat while flying :?

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Hypsi spit changing perks and stuff too :I

outer sphinx
outer sphinx
lavish quail
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Eh better than perks just being; you do more damage

outer sphinx
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if thats what we get its gonna be diets all over again

signal beacon
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Larger dinos may have less perks in that field due to them already being specialized apexes

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Changing a rex or gigas niche is just a recipe for disaster

manic flint
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Perks will probably have to do with 'slightly less water drain'
Or something similar

manic sun
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what? I thought they will be like special attacks?!

manic flint
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Lmao no

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That's Path of Titans

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They are 'perks'
Slight benefits you can gain by passing away from old age

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For your next playthrough as that animal on that server

hoary dawn
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you get them from reaching certain growths

manic sun
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ik but at least the elder perks should be smth. more uhh unique