#general-feedback-discussion

1 messages · Page 809 of 1

lavish quail
#

Utahs can vibe there

#

but troodons would have like 0 space to hide and sustain venom*

limber hull
#

Hypsis are very much forest/jungle animal. Utah works quite well in plains

#

It's not a perfect plains animal but it works

outer sphinx
#

yes but thinking of dilo and utah (esentially the same dino with 2 dif nieches) are much more able to hunt in plains the medium dinos like temo and other hadrosaurs, but also as able to use the forests not just to hide but also hunt smaller creatures and nest

lavish quail
#

Utah can hunt large game in plains

#

and small game in forests

outer sphinx
#

well thats a tl;dr of what i just said :D

lavish quail
#

Yes.

outer sphinx
#

ngl between everything thats planned, forest gameplay is one of the things im most excited for

lavish quail
#

Im most exited for human scavenging

#

That being repairing bases

outer sphinx
#

for humans im excited for the cat and mouse aspect of it

lavish quail
#

Most survival games allow you to build your own base but its cool to have awesome looking bases to adapt and live in

outer sphinx
#

i.e they will have the power to detour small threats but not anything much bigger, rewarding smart gameplay and not brute force

outer sphinx
lavish quail
#

bro bruisers should be able to tear up fences

#

like carno and cerato

#

but at the risk that the fence might have been electrified

#

Troodons should be able to hide in vents

#

and cerato should be able to eat trashed

outer sphinx
#

carno for unelectrified fences i def see that, still should take a lot of stamina and maybe some health, cerato ehhh... ah that makes sense then

outer sphinx
lavish quail
#

would be based

limber hull
outer sphinx
lavish quail
outer sphinx
#

for ex a carno can easily down a light fence but a heavy one takes more effort and maybe health

lavish quail
#

they immediately stopped playing it and im trying to get atleast some value out of it

lavish quail
#

Isle dont give us crylo!

limber hull
#

Normal fences = protect from pseudo-mid tiers and below
Electrified fences = protect from mid-tiers and below

Rexes just fucking tanking the electric fence and smashing it down would be sick

lavish quail
#

It would be based to have reinforced fences too

outer sphinx
lavish quail
#

Rexes will definitely fuck up ranger bases for fun

limber hull
#

The downside should be the sound of slamming into you into a fucking fence warning everyone within

outer sphinx
#

there should be some form of consequence for any major thing you do in such interactions, cutting a light as a trodoon wouldnt have much effect while taking the whole fence is huge and you should feel your decision

#

and i'd love to see the whole map unlocked at some point, but i dont think the servers will be able to handle that many players lol

gritty crescent
#

they're adding humans soon?

limber hull
#

by the end of the year

outer sphinx
#

apparently they want to do some human stuff for update 5

lavish quail
#

before update 5 if its not out fast enough

gritty crescent
# limber hull by the end of the year

but the game is so buggy and unbalanced atm, wont it be a good idea to wait until after these are fixed? IDK im not the devs and have never programmed, so what do i know. Evrima looks beautiful though, i still cant get over some of the stuff

limber hull
#

They are working on the bugs constantly lmao

#

No dev ever just ignores this shit lmao, development is a tough gig

outer sphinx
#

nerfing a dino that no one asked for it to be nerfed is working on feedback?

limber hull
outer sphinx
gritty crescent
limber hull
#

In fact, I think utah was buffed, just... It's fucked

outer sphinx
gritty crescent
#

yeah this makes sense, seems like a good plan

outer sphinx
#

with how much they change plans it wouldnt be so weird to change them again, and for the overall longevity of the game an update just for fixing the game, the code and anything else is smth they def should consider

#

but that should be done soon, since its gonna be much harder to do that when they have donzens more features and creatures in the game

lavish quail
#

their not doing awful for the genre and size of game they've chosen

#

i could barely model one of their trees nvm a dino

outer sphinx
#

def i've seen far worse from much more capable companies but there's still huge room for improvement, the game is still in its infancy which helps a lot

limber hull
#

Yea, EVRIMA has so much potential

outer sphinx
#

The Isle in general has so much potential, a very nice twist on the survival subgenre, so a subgenre of a subgenre

limber hull
#

Kind of a huge reason I want to see humans is because of the wider audience. Frankly, the offer that they have here for humans is completely unlike anything ever seen before it, sure we've had games where you survive against a horde of flesh-hungry beasts and sure we've had game where you play against a player who's deadset on hunting you down, but never a game where you are surrounded by diverse group of player-controlled species each with a unique behaviour

outer sphinx
#

ye and human resources are scarce and limited, rewarding smart gameplay

#

every other survival game with humans (and guns) just has buildings from buildings filled with loot

#

most*

lavish quail
limber hull
#

It's like DayZ or Escape from Tarkov if instead of just fighting other humans for resources, you fight other humans for resources while surrounded by a fucking swarm of genetically engineered horrors

outer sphinx
#

i mean the survival genre is just a subgenre of DayZ and Minecraft esentially

outer sphinx
manic sun
#

the DBD event in For Honor is sick lol

lavish quail
#

Its cool

#

but so was the DBD resident evil crossover

topaz palm
#

In the future, unofficial servers will have the option to disable humans, and I'm sure there will be plenty of servers that do so. There's still a place for you, and others who feel the same way that you do, in this game. TI_Yay

limber hull
#

I mean, sure, but why tho

jovial ledge
#

That makes me feel better about the future of the game

limber hull
#

IDK why people are so against humans, as long as they don't go around slaughtering dinos, I think they'll be fun to play as and against

jovial ledge
#

But some people want it to only be dinosaurs. It would be cool if there were human enabled and disabled official servers

limber hull
#

I mean, it was always going to be humans + dinos + whatever the fuck tribals are

outer sphinx
#

For mercs, i feel their gameplay loop should be very much like Tarkov, where they live in the facilities that have to be maintained and going at with a squad should be smth like for ex leaving some form of quarantine, where resources are limited

#

you spawn in broken small random facilities with almost nothing and you have to scavange for resources and maybe get accepted in a bigger facility or find a dif group and repair another broken facility

outer sphinx
#

but also when they add humans, or in general for the future of Isle server sizes def need to increase, especially if they plan to unlock the rest of Spiro later, it can feel so empty in this quarter of the map we have with even 150 players

noble pine
#

@severe dove you really just said “don’t ask for balance, we NEED smalls” when troodon is still gonna be tiny regardless if it’s upsized or not, it’s not gonna become an apex because of a size increase.
Also, balance is more important than pretty much everything else in the games, without proper balance your game because a frustrating waste of time when you try and grow something and since you suck ass, you get owned by things that shouldn’t be owning you.

topaz palm
# limber hull I mean, sure, but why tho

It doesn't matter. If you think you'll enjoy the gameplay with humans, you can play on the servers that have humans enabled. If other people don't want to play with humans, they can play on the servers that have them disabled. The more diverse options the game provides, the more it will flourish with a bigger community.

signal beacon
#

God damnit I fucked it up TI_pue

tall dove
#

I believe so. If there's another version of the game then I'm not sure how to access it.

lavish quail
frozen heron
#

Qa is the most updated. Legacy is very old compared to evrima

tall dove
lavish quail
#

Legacy was dumped like a year ago

tall dove
frozen heron
#

Try it out, its heaps better than legacy although it has its issues

tall dove
#

I have a 100% Rex on a server on Legacy - will I have access with Evrima?

lavish quail
#

and you can get the rex back if you swap back to legacy

tall dove
#

I guess I'm chill since I got the Rex to 100% in an empty server so the only other thing for me to do is fight other people which I'm not exactly prioritising as an activity.

I think I'll start a Giga next.

lavish quail
#

you see we have 8 (9 if you count pachy in QA) dinos

#

but each is very unique

#

like utah has a pounce, theres pteras that can fish

#

carnos can ram into things and knock them over

#

and teno has like 5 attacks

#

plus we got croc

#

croc.

tall dove
#

Yeah I saw that Beaver dude playing Deino and Ptera and that looked fun

lavish quail
#

oh yeah

tall dove
#

So goats are prey items in QA? Are you a Rex, Allo, or Carno there? I can't tell.

lavish quail
#

Im a carno

#

there is alot less options of dinos in evrima

#

But each is very different

tall dove
#

I had thoughts on the whole 'pack of Dilos Vs 1 rex at night' thing but didn't post in feedback since I have only played legacy.

#

And given that I only know about this from comments other people have made and not first hand experience.

tall dove
#

So if anyone has thoughts or info about it.

signal beacon
#

@barren zephyr that would fit better in #ai-feedback just letting you know

barren zephyr
#

Didn't even see that, oops

signal beacon
#

Its oki (:

limber hull
#

@placid iron I get where this argument is coming from, but in nature, it's usually pretty advantageous to either ensure your attacker can't attack or your prey can't escape, so it makes sense that a lot of animals rely on controlling enemy movement. Troodon, Dilo and Kentro probably will be less focused on this style of play but we'll see with how the game goes

charred canyon
#

i am stupid what does CC mean

hybrid matrix
#

crowd control

charred canyon
#

oh

placid iron
#

Not against it ever being used, I just think some of it should be tweaked, and when 5/9 current playables have it, it's wee bit much

limber hull
#

I mean, I get that, but issue is that CC fits every single one tbh

#

Carno's charge is to stop agile smaller animals from escaping, teno's tailslam and kick is to get rid of aggressors on your ass, deino's a fucking gator so it drags shit into the water, utah launches its entire body onto its prey, pachy's whole thing is ramming things with a lot of blunt damage

#

It's a matter of what dinos come next I suppose

barren zephyr
#

Pachy's alt attack feels overtuned imo

#

It has both concussion and a stun in one attack

#

Both really powerful by themselves

#

Also considering how easier it is to use and less punishing than the charged headbutt

visual patrol
#

Someone put ai herd as an idea. Personally I don’t want even more ai

lavish quail
#

I get that a lot of people don't like Dinosaur AI, But a lot of servers are just empty most of the time and if they can work out a few more tweaks with the AI and give it a spawn system that involves the player amounts and location it could work out pretty well

#

Like if you had 1 player there should be a lot more AI whereas 100 should be the opposite with no dino AI at all

lyric bronze
lavish quail
#

Probably cause a lot of them are chinese servers that steal your account (legacy) or main branch servers that have been a thing for years. only servers i see active nowadays are free grows and fair enough because of the save glitch

lyric bronze
urban flax
#

Save glitch has been fixed tho

lyric bronze
#

Yes but not the AI/Fish spawning issues, which is causing Ptera's and Deino's to go hungry

lavish quail
#

AI is dodgy rn

#

they need to fix it if half the dinos want to survive

#

and the glitches really need fixed too

#

but tbf they are boosting out content really fast and by the looks of it its all very adjustable evident by the diet changes through out the test

honest sparrow
#

Thermals were planned for release, no idea where they went

barren cloud
nimble vapor
#

the feedback channels make me wanna quit this game

#

like, everything sounds awfull, i guess il just wait a few months so stuff "gets fixed"

lavish quail
#

Their having their monthly game sucks rants

#

It’ll be normal in a few weeks

noble pine
#

TL:DR @lavish quail humans aren’t necessary right now and adding them is a waste of time.

lavish quail
#

They have potential if they focus on one very important mechanic

#

That being repairing bases

#

Otherwise we don’t need em yet

noble pine
#

No you’re not getting the point

#

We do not need humans right now

#

adding them just to say they added them is a waste of time, I’d rather humans release with almost all of their mechanics and weapons rather than added as walking food

#

This time spent making humans could be spent fixing update 4, or working on update 5 and 6

#

It’s not that I don’t want them, it’s simply pointless right now.

lavish quail
#

We don’t ever need humans. But they open the game to an audience 10x the size. Most dinosaur games flop really fast because the fan bases aren’t that large. One reason ark was so successful was because it gave a new look on survival games. Same with raft. Isle has that potential

#

Plus the faster they add them the faster they can base balance

violet magnet
#

this is gonna end up like it did when they released humans in Legacy a few years back
humans could do nothing but run around, had an absurd amount of food on them for some reason, then when they finally got weapons (torches and bows and arrows) they were OP as fuck and hard to kill because they were small and fast and also had ranged weapons they could just snipe stuff with

noble pine
#

Humans are lore, so we do need them, but no, the isle has survived so long because it was the first Dino sim

#

And people like me have stuck with it because of the quality of the dinosaurs, sounds, environment and animations

lavish quail
#

If the only creatures are small they can make sure the guns are balanced

#

They need to make sure humans don’t end up like primal carnage ones. Jumping around and 360’ing dinosaurs

noble pine
#

Working humans right now is a waste of time because they wouldn’t be able to do a fraction of the things the devs want them to. I’m not saying we shouldn’t have them, I’m simply pointing out that people want more playable creatures, not walking food.

violet magnet
paper oriole
#

They may just be determined to avoid the hoards of shit theyll get if they dont add humans after stating multiple times that theyll get them in before the year ends

lavish quail
#

Humans have the potential to be an entirely new category of survival game where everything around them is a player and unpredictable. Adding them early allows the devs to make sure a human isn’t shit stomping small dinos

paper oriole
#

Cant blame em for wanting to dodge a massive drama storm lol

noble pine
#

Then they shouldn’t have put an ETA on them in the first place, I thought they learned that lesson after the update 2 debate.

paper oriole
#

Well theyve done it now and i guess they wanna live up to it idk

lavish quail
#

Like fr if your a steg and they added humans really late with stupid speed and Op gun. Your gonna lose 6h to some guys with handguns

#

I get why a lot of people don’t like the ETA and goals for humans

noble pine
#

They could release humans as bare bones as possible, community disappointed, announce that they’ve decided to wait due to backlash, community again disappointed, or not say anything and not release them, community hella disappointed.

lavish quail
#

But the devs are challenging themselves to make them and have them done. In legacy they took too long to do it and ended up entirely scrapping them

paper oriole
#

They probably determined that the least damaging route was to release them barebones

#

Because at least in that case they can say they kept their word

lavish quail
#

It’s the monthly game bad for complain time

noble pine
#

There’s a good reason for it too.

paper oriole
#

Personally idc as long as they still fix bugs and try to balance shit better than thry did in this disaster qa

lavish quail
#

I swear to god you guys are driving punch insane smh

noble pine
#

How long have you been playing, Jack?

lavish quail
#

As soon as they removed humans In legacy

#

Lost a Dino to bows and arrows not sure which

noble pine
#

Humans were only fun in legacy because they looked goofy as fuck and their weapons were op, so you could just run and murder everything with no care.

lavish quail
#

But they have been doing a 10x better job with evrima than legacy

#

They’ve given themselves deadlines and have been a lot more open

#

Tbh fix bugs and balance and the game would be pretty good already

noble pine
#

Yes, the dinos are better mechanically, but some of the sounds are lacking, a lot of the animations are lacking due to them lacking weight, and there’s a dozen bugs per patch/hot fix.

lavish quail
#

Thing is tho. Evrima is the beta of a beta game

noble pine
#

A 6 year old beta game.

lavish quail
#

Yeah legacy was a mess

noble pine
#

It’s been over a year since evrima released and update 4 isn’t even out yet on the main branch.

lavish quail
#

Yet they’ve added most of the legacy mechanics, added new mechanics and upped the graphics a bunch

noble pine
#

Evrima was be incredible if the bugs weren’t so bad and I could actually run it at 60 fps (like I can with ark, gta, rdr2, and legacy isle).

lavish quail
#

They need optimising, and bug fixings

noble pine
#

Oh yeah they’ve upped the graphics, but there’s no optimization, so it’s destroying your computer.

#

The dinosaurs are fun to play, yes, but without more mechanics and dinosaurs, people will burn out of this game quickly, especially with how evrima runs right now.

lavish quail
#

Optimisation and tutorials

#

Their not far off a good game

green steppe
#

yeah my FPS sucks in Evirma

manic sun
#

They have to do like small balance updates weekly

noble pine
#

And it doesn’t help lmao.

#

There’s what, 7 playables right now? And they’re all over the place in terms of balance. How can I trust that the devs can balance 75 odd playables if they can’t properly balance 7 of them.

lavish quail
#

9 I think

violet magnet
#

hypsi, stego, tenon, utah, carno, deino, ptera
uuhhh
that it?

green steppe
#

well the thing is certain creatures that havent came out yet may balance un balanced creatures

noble pine
#

Stego, hypsi, Carno, deino, ptera, Utah, tenonto, pachy

#

8 then

violet magnet
#

lol forgot about pachy

lavish quail
#

Hypsi, stego, dryo, teno, pachy, Utah, deino, ptera, carno

#

Compy if you include ai

violet magnet
#

playable

manic sun
#

Utah,deino,hypsi,ptera,pachy,teno,dryo,carno

noble pine
#

If it’s not playable it doesn’t count

#

Oh dryo

violet magnet
#

ok so nine playables

green steppe
#

like its hard for carni's to kill a adult stego but if Rex gets added that would balance out stegos being to hard to kill

lavish quail
#

Wdym you forgot dryo is awesome

green steppe
#

other dinos rely on eachother to balance it

noble pine
#

Because I don’t play it and never see it TI_Unamused

noble pine
#

What’s hilarious is rex is basically finished

manic sun
violet magnet
lavish quail
#

How tf is Rex nearly finished?

#

They have a model posing

green steppe
noble pine
#

I want them to add sandbox and just throw all the dinosaurs they have in there that can at least do the bare minimum.

noble pine
green steppe
#

creatures rely on eachother for balancing for the most part

lavish quail
#

It’s not even on the Trello?

green steppe
#

cant balance a game with 9 out of 75 creatures

#

9 random creatures for that matter

lavish quail
#

They’ve added deino and steg as their current size caps

green steppe
#

A giant croc, a tiny flier, and super fast small t rex, and a tiny carno like :/

noble pine
#

Rex was on the trello a few months ago, it was supposed to be AI but it never got implemented

lavish quail
#

Now they’re adding all the small and medium dinos like troodon, cerato, herra, kentro, magy

noble pine
#

So it’s like 40/45 right now just sitting in a file somewhere.

green steppe
#

they were going to make rex ai 💀

noble pine
#

Probably won’t be touched until 2023.

lavish quail
#

So adding stuff like Bary is as simple as grabbing deinos swimming mechanic

green steppe
#

how many fliers will we have

noble pine
#

Sure doesn’t seem that simple when it takes 6 months for an update that adds 1 new playable and 2 (3?) Mechanics.

#

Currently we only have quetz and ptera

lavish quail
lavish quail
green steppe
#

i thought they would have quetz, tapi and dimorphadon but guess we cand have nice things

lavish quail
#

We’ll get those

paper oriole
#

tape would be so bad, tupa better

lavish quail
#

Just gonna take a while cause they want to add the base for each Dino

green steppe
#

also just noticed that we have like 14+ devs and i know 1 dev games that have more updates then this tbf, but in the end i hope the Isle will be a good game

noble pine
#

Plus deino and ptera ^

green steppe
#

can someone explain why there are no servers in Quality Testing

noble pine
#

No clue.

green steppe
#

like no servers are loading

lavish quail
#

So swimmers, flyers, tanks, agility based, speed based, small game based, night time based, venom based, burrowing and a bunch more

green steppe
#

its just the radar spinning, and spinning, and spinning

lavish quail
#

Steams a bitch

green steppe
#

oh dang that worked thanks

#

whats NV button

noble pine
#

There isn’t nv

#

Probably won’t be until update 6

green steppe
#

e

#

also how do i find food im pressing q cant find anything (just started this game sorry for all the questions)

noble pine
#

Is your Dino sniffing?

green steppe
#

Yeah

#

im a pachy btw

#

i found grass

#

im barely gaining any hunger

noble pine
#

Grazing only gives you food up to 20%

#

You need to move around and then sniff to see if there’s a bush near by

green steppe
#

im looking for food i cant find any

#

like how do i get to the plains

nimble vapor
#

walk

#

or use coords and a map

barren zephyr
green steppe
#

i have no clue what the coords for the plains are

#

I starved

#

cause i dont know where anything is

#

i think i just got booted from the game

pine bluff
outer sphinx
#

iirc grazing doesnt have a limit just fills very very slowly

limber hull
#

Its limit is 20%

weak dune
#

And venom

#

And venom is going to have different effects like hallucinations which isn't as straightforward and easy as "just add some health damage"

cyan flame
#

@weak duneWell written. This would be immensely helpful for feedback and balance from us when it comes to how playables work. What's the intended experience, what does it do/not do, and so on. The better we can understand how something is supposed to play out, the easier we can give feedback on if it's working out as planned or not and what can be done to fix it if needed.

weak dune
#

Aye, that's what I'm thinking. And when someone wants to argue "Well I WANT it to behave differently" (like Carno hunting Stego), we can have something definitive to point to and say "Its not part of the design and its not meant to be"

bleak atlas
#

@worn epoch i think punch reads the feedback as community manager. Filipe only programms. He doesnt balance the game. That does hypno. Filipe just gets told what to do and does it. He doesnt play the changes and test them then. Thats also hypnos job

worn epoch
#

U would think they would have told him

bleak atlas
#

No. its not his job and if he never plays the isle its not surprising he doesnt know. It would be criticial when hypno wouldnt know

worn epoch
bleak atlas
worn epoch
#

Mabye, but my whole point is it would be better if the devs acknowledged our feedback better

worn epoch
#

We don’t know for certain it is fixed or not

#

Or they even know about it

#

Until just a few hours ago

bleak atlas
#

I mean punch reads the feedback so they know for sure

#

Lets just wait for update 4 balance changes

worn epoch
bleak atlas
#

Its way better than in most games i know

limber hull
#

i like how people personally not liking humans makes them say "no one asked for this"

hasty dagger
#

Even in their barebones states, humans will be immensely useful for figuring out how they will interact with dinosaurs. How will pounce effect them? Lunges, stuns etc.

limber hull
#

i asked for them

#

my mates asked for them

hasty dagger
#

noo!!!1 the isle is dino game

#

ruin immersion!!!1!

limber hull
#

a ton of my friends are interested in the Isle SPECIFICALLY for humans

oblique dome
#

are there no NA servers on the QA side?

#

only eu?

urban flax
#

humans bad they brake balnace

limber hull
#

I have entire groups of friends just waiting for the human update to start really getting into the Isle

urban flax
#

I have a brother just waiting for humans to start really getting interested into the isle

weak dune
#

humans breaking balance... TI_LUL Assumes the game is balanced in the first place

outer sphinx
#

do you think this is what they'll be like?

weak dune
#

I have an idea, let's remove carno, replace with bare bones human since it seems that's what they're going to do anyway, that will make the game more balanced 👌

urban flax
#

Actually I was joking, I'm one of the most dedicated defenders of the human cause for the game

limber hull
#

This update is exceptionally important for the Isle. The reason you haven't seen many people ask for it is because it's a lot of the time people on the fence about the Isle that are asking for them. Obviously the people interested in humans aren't going to purchase the game yet with only dinos, but once humans are in, you'll see an influx of new players

outer sphinx
#

i want humans, but only after they optimiz and fix the game more

weak dune
#

Honestly I'm just waiting for them to add humans that can't do anything just to see the influx of people raging about humans being walking free meals TI_Perfect

limber hull
#

I can tell you for a fact there is 100% an audience for humans in the Isle

hasty dagger
outer sphinx
hasty dagger
#

Gigantopithecus in the isle

limber hull
outer sphinx
#

if the game is running smoothly and working as intended and somewhat balanced i couldn't care less if they add humans or dinos

weak dune
#

^

hasty dagger
#

Yeah atm the Isle’s issue isn’t content, it’s stability

weak dune
#

I hate to be harsh but the Isle in MT runs like ass

outer sphinx
#

yep, stability, perf, balance/diets are the main problems or bad feedback rn

weak dune
#

And its pretty ironic they went on about toting how superior the new linux servers are but they have literally never been reliably stable for weeks

#

The only thing the mech test servers have done reliably is be unreliable lol

hasty dagger
#

At least it’s better than Update 2 TI_Trollge

weak dune
#

Which is entirely counter-productive to being able to test anything

#

Its barely more reliable than update 2

outer sphinx
#

honestly, u3 has been the most stable for me, at least the live branch was

hasty dagger
#

U3.75 was good until the logout bug 🥲

#

They had desync ironed out and everything

weak dune
#

U3.5 and 3.75 were good but the logout bug definitely makes playing Live unappealing, to say the least

barren zephyr
#

Sometimes I question if they test much before release

weak dune
#

idk why they haven't fixed that

hasty dagger
#

RyK returns with a vengeance I see

topaz palm
#

The problem with Legacy wasn't that they kept adding broken mechanics and never fixing them, it was that they only ever added more meaningless dinosaurs instead of adding any significant mechanics at all.

#

They've already stated that the first steps in Evrima will take a while to tailor and perfect. It's only after those first big hurdles are crossed that development will speed up significantly.

sick crescent
#

RyK actually did it

#

The mans ACTUALLY did it

still raptor
#

Thank god.

hasty dagger
#

Said what everybody’s thinking

sick crescent
#

new meme

hasty dagger
still raptor
#

Whoever disagrees with this statement is actually coping so fucking hard.

noble pine
#

Truer words have never been spoken.

weak dune
#

Not knowing that your game is getting fatal error crashes when a ton of people have been talking about it is a, uh... big yikes tbh TI_BeipiSquint

barren zephyr
#

Yeah evrima is looking pretty ropey right now I dont believe anything they say in the dev blogs to be honest. The last post in general feedback hit the nail on the head

#

Also breaking legacy further to stop people accessing strains is just a joke at this point...m

signal beacon
lament kayak
still raptor
#

Cant wait for the majority of players to realize that this game is just a carbon copy of Legacy’s downfall but with fancier graphics and mechanics.

lament kayak
hasty dagger
#

Never said he was wrong TI_ProudPtera

lament kayak
#

true true

low canopy
#

outside of this discord that view point is pretty common i think

signal beacon
#

Honestly I doubt RyK's feedback will be even seen, seeing as things with like 150 positive reviews get nothing

low canopy
#

its only here that people shrug and swipe all the mistakes and failures of legacy under the rug and pretend that devs are not responsible and that Evrima is different

barren zephyr
#

@barren zephyr Highly agree with your feedback. You summarized all my thoughts into one post

#

Yeah they just keep blind sliding the community with the dev blogs and empty promises

#

Humans are cool for the future but please fix the bug that's been killing community servers for almost 3 months 🦍

#

Its clear the programmers are struggling or being redirected to things that arent important. I don't know honestly

#

Quick question

#

Why is dondi still not back in the server?

#

I totally forgot why he left in the first place

sick crescent
#

He is iirc

barren zephyr
#

The fact pounce is still borked after 1.4 years is very worrying

low canopy
#

could you imagine if lets say half the roster got their special ability similar in complexity to pounce, that would be 25+pounces, now imagine most of those breaking every single patch for unknown reasons and having to be fixed

still raptor
#

This game’s development is a sad joke.

low canopy
#

people mock legacys simplistic combat and lack of uniqueness to playables, but hell atleast it workeed

signal beacon
#

Allos grab will never work. If allo even comes out

barren zephyr
#

Balance will never be a thing

#

They really need to onboard programmers no matter how long it will take to bring them up to speed

low canopy
#

i bet the programmers have not even thought about that however, just say "ye we can do it!"

still raptor
barren zephyr
#

The main thing they're also doing wrong is releasing bug fixes every big update, and not releasing them as they're ready. Still haven't gotten a damn word out of them as to why they're doing that. It's killed hundreds of community servers, that's sad

signal beacon
#

We may as well delete these feedback channels they never listen unless it's a salty carni main wanting to nerf herbis

still raptor
barren zephyr
#

I mean they literally asked for mechanic feedback in the feedback channel, and observe how they haven't taken a single thing out of that channel

#

Except for maybe carno ai

#

They are so focused on shitting on deathly it's really sad 2bh.. think what you want about Pot but their approach of smaller updates is paying off

still raptor
#

Smaller updates and consistent patches is fantastic

still raptor
#

Big updates that break are bad

pulsar lake
#

Lmao RyK being deported to the base department

still raptor
barren zephyr
pulsar lake
#

anyway yeah. They shouldn't do big updates, then few little updates and then don't touch athing.

barren zephyr
#

Yeah that sounds about right LOL

still raptor
#

Its taken half a year for Update 4

sick crescent
#

deathlyrage is the old lead programmer for the isle

barren zephyr
#

Deathly was a founder of isle legacy wrote the code etc then left to make pot

lament kayak
#

100 day update average

barren zephyr
#

Yeah I remember them

still raptor
#

1 update. 6 months for 1 update

sick crescent
barren zephyr
#

I mean push the log out fix to main for fuck sake

still raptor
#

He was a cunt back then but changed

limber hull
#

Personally, I don't see what this feedback aims to do but yell and offer like, no solutions. IDK man, I've worked for a dev team before, it's all well and good to "call them out" and whatnot but damn it's like you guys think they AVOID fixing bugs. Personally sounds more like a rant than feedback, and if I were a dev to receive that, I'd go "cool, you don't like the dev team" because there is consistently, within every studio, more going on behind the scenes than in the public eye, and more often than not, either devs already know there's an issue or are preoccupied working to notice there's a new one.

The fact pounce breaks consistently between patches is no surprise to me, it's not exactly a simple mechanic and I've dealt with issues like that before, where old bugs resurface in a new forms the moment you touch one thing. You can yell and scream all you want and call them incompetent buffoons, I've heard it all before, and take it from someone who has had that kind of criticism yelled at them firsthand, it's not at all productive for any party involved.

IDK, you can call him some kind of truthbringer but I've seen this stuff before and I've never found it productive.

outer sphinx
low canopy
#

the state of the game honestly saddens me, there are tons of games out there that would beg to have as religious fanbase as this supporting it, and it feels like its just being wasted

still raptor
#

Classic QA defending devs actions.

barren zephyr
grand brook
#

it's like you guys think they AVOID fixing bugs

grand brook
#

it's like they should be doing their damn work

barren zephyr
#

Dude. There's no communication between the devs and the community. What do you expect from us?

limber hull
barren zephyr
limber hull
#

Holy shit y'all going straight to the strawmanning

still raptor
limber hull
barren zephyr
#

Hear me out, phantom forces is a banger

barren zephyr
#

Its a really big game on steam

still raptor
#

Scp game

barren zephyr
#

I've played it, it's cool

grand brook
limber hull
#

I fail to see the point being made. It's still a fuckin' game

grand brook
weak dune
low canopy
#

regardless of your experiences, it really does seem like they don't communicate with each other

barren zephyr
#

Sigh let's wait for the next dev blog "intensive work blah blah"

pulsar lake
#

This chat is coping so much cope

barren zephyr
#

There's no way nobody has reported the fatal error bug through the report forum. Either

  1. They don't look at the bug report forms.
  2. Nobody has submitted the fatal error report (doubt)
  3. They don't look at feedback
still raptor
limber hull
pulsar lake
#

lmao

weak dune
limber hull
barren zephyr
copper geode
barren zephyr
urban flax
#

The biggest mistake devs made there was to release Evrima. 2 development years for a game is tiny. So by releasing it they have to keep it stable and keep the community satisfied by pushing out new content and this kind of things, instead of making their game good and well without being distracted by people's squalms

weak dune
#

Literally every other game I've played, you get a bug like that, its top priority blasted on the forums by the community manager letting everyone know a fix is on the way in an emergency patch. Solved within a day

barren zephyr
#

The log out bug is fucking insane. That mess is just embarrassing. Almost 3 months and it's still not fixed

grand brook
#

6 years of development, the game has more or less the same it had when it came out

#

no in fact less

barren zephyr
copper geode
#

Dude I hate it when isle players bitch and moan that you don’t give “proper criticism” but then choose to ignore you when you type a six page well worded essay

still raptor
barren zephyr
#

Think of a dumpster fire, but that dumpster fire has been on fire for 6 years.

urban flax
grand brook
limber hull
barren zephyr
#

I don't get it if you were in development how could you not see that this isn't normal. I'm not talking about one or two of their mistakes, this has been ongoing and has never been adressed.

low canopy
#

i look forward to how they continue, thats all there is to it honestly

still raptor
barren zephyr
#

Oh the "just leave" statements

copper geode
#

Makes a strongly worded response that actually gets more than 2 people’s attention
“Give proper criticism and not crying!”
gives proper criticism
gets ignored

urban flax
# grand brook even worse

You know why legacy took 6 years to arrive at that point, you know why they scrapped it, and you know why they made evrima. Don't try to make a point out of that.

copper geode
#

Me watching the player count fall

barren zephyr
#

also, tell me why LODs are not up yet? LODs has exactly 0 thing with codes, once you set up LODs properly for each asset, it will not break.

#

"Faster updates are coming once the base is fixed" yeah okay then

weak dune
barren zephyr
#

What base Wheeze

still raptor
#

But seriously, I had someone arguing with me on how there wasn’t any game breaking bugs in Evrima at all.

copper geode
limber hull
copper geode
#

Dude new isle players legit brainwashed by CCP levels of dumb lmao

barren zephyr
#

You can barely eat in evrima all bodies are offset ,drinking Is wildly inaccurate it's just pathetic

copper geode
#

“There are NO gamebreaking bugs!”

barren zephyr
#

"I see no problem here!"
Stares at broken pounce, logout bug, and balance issues.

weak dune
hasty dagger
barren zephyr
#

Hey guys here's s shiny troodon blah blah

#

Also when you guys are saying " well gave us something that we can build on (opinion/criticism wise), what happened with MT test? the community constantly saying actually ways to improve things and half are not listened to or gets implemented 30 builds later.

#

Guys we're adding troodon! Look!

#

It's not even just the code. It's the other parts where they really lacking.

grand brook
still raptor
barren zephyr
#

I want optimization over anything

still raptor
#

Stable servers, stable build, good balance

barren zephyr
#

Cant wait for the nesting disaster honestly

copper geode
#

I hate a dude that says “give proper criticism” and then ignores you when you do

barren zephyr
#

Wave, go ahead and protect Filipe from not knowing Fatal error is a thing which was told by everyone in almost every feedback channel. and this is more than a week old by now.

limber hull
#

I don't understand why everyone is so focussed on troodon tho. Like, the animation and art team has nothing to do with the programming, and it's not like troodon has any actual programmed mechanics, it's a walking animation and sound showcase. Why are we so offended over this, it would've taken a couple of minutes to implement

weak dune
barren zephyr
still raptor
grand brook
limber hull
#

If they had started actually PROGRAMMING any of troodon's real mechanics, then there'd be an issue, but they clearly reused a basic player controller and put it on troodon and gave all the assets

barren zephyr
#

After 1.4 years the base mechanics shouldn't be broken it's as simple as that

weak dune
copper geode
weak dune
#

"Our programmer hasn't had time to fix that issue but we are aware of it" is acceptable to me. "Game breaking bugs? Don't know about those, even though our community has been talking about it in feedback constantly" is not.

barren zephyr
#

Literally log on to qa and play the game eating is borked the terrain is borked the list goes on

copper geode
#

npc npc npc
“We listen to your feedback”

limber hull
#

Or it's just a fun thing to tease players with, what? Jesus, if it takes only a few minutes for a fun little thing to show your community, why not?

Personally I don't see it as a distraction, just a fun and more interesting way to showcase the creature in action. Obviously this stuff needs work but if you can show your players a cool thing, just for a moment, without much work, why not?

grand brook
#

that's cool and all

weak dune
#

I mean yes, showcase the work you're excited to show off, by all means.

But also address the community's concerns and frustrations.

limber hull
#

I get your other complaints but I have never understood the troodon argument

grand brook
#

but fixing gamebreaking bugs comes first

weak dune
#

You can do both.

crude girder
#

With regards to Filipe not knowing about the crash, blame that one on QA, it’s our job to monitor feedback and report bugs that the community doesn’t

barren zephyr
echo bridge
#

i feel like if they posted a clip in phase 2 that shows a working pounce
people would go nuts

barren zephyr
barren zephyr
#

Sorry, you can't say one reason that this would be acceptable.

#

It's been out for more than a week iirc.

echo bridge
limber hull
#

of course i know how fucked the game is, i don't deny that. Doesn't mean I have to treat it as a lost cause. I literally am on the QA team for the exact purpose of looking at intensely broken shit and reporting how broken it is to devs

crude girder
# barren zephyr We, the community did it tho?

In terms of the community bug reports, which is also QA’s job to go through, I haven’t seen a single report mentioning the crashes with anything more than “it crashed” which is borderline useless as it gives no information

crude girder
limber hull
signal beacon
barren zephyr
limber hull
barren zephyr
crude girder
echo bridge
#

then wouldn't it get mixed up with live branch bug reports?
i'm not entirely sure how thats done

limber hull
#

How is that a yikes lmao

barren zephyr
#

How is it not honestly

limber hull
#

"I didn't experience a bug"
"Yikes"

crude girder
barren zephyr
#

You can barely find a correct position to eat anything

crude girder
weak dune
#

Eating has been pretty finicky at best pretty much the entire QA test, although its arguably worse now than before

barren zephyr
limber hull
#

I mean, you were also told that bug reports shouldn't be in MT feedback.

barren zephyr
#

Holy shit.

barren zephyr
#

I'm sorry I cannot do this anymore. You could bring army of reasons you just can't accept the facts.

crude girder
copper geode
limber hull
#

Personally, my issue. I read the feedback, knew there was a bug and didn't respond or make a report because I was busy with other shit and assumed another dude would catch on.

copper geode
#

Isle devs be like "quality over quantity"

sick crescent
barren zephyr
#

There are so may destnc issues and lag issues it's almost a joke

sick crescent
#

fps decay somehow being back for me

copper geode
#

Bro who made the isle

#

Bethesda?

grand brook
#

no

barren zephyr
# crude girder “The devs” is multiple people, so while Punch may have been reading it, it’s not...

Okay, so let me ask you this. If there is an actual gamebreaking bug AKA fatal error, and one of the devs knows about this and EVEN gets told on a different Discord that there is a bug like this, is it better to not mention it because of the "artifical" gate that holding him back? You guys keep mentioning that this isn't a tripla A game, well how about not being so formal about gamebreaking bugs?

grand brook
#

bethesda makes games in less than 5 years sometimes

sick crescent
#

the saved folder tanking fps for some reason(not even joking its known that deleting your saved folder and relaunching can boost fps for some time)

weak dune
barren zephyr
#

Let's all ignore the evidence though and just give the devs the benefit of the doubt because isle

copper geode
#

They got the cyberpunk team helping them

grand brook
crude girder
sick crescent
#

local rtx 3080 runs game at 63 fps on 1440p

#

god knows what the hell happens in jungles anyway

weak dune
#

So I'm kind of curious

copper geode
#

quality over quantity

sick crescent
#

my 3080 at least gets to like a max of mid 80s in grasslands

barren zephyr
weak dune
#

QA monitors feedback channels and passes things along to development, yes?

crude girder
#

Given that we outnumber the team and are community members ourselves tho, we generally interact more closely with the feedback than the devs

weak dune
#

So does that mean that the majority of feedback that makes it through to the development team are things the QA team specifically deems worthwhile to listen to? TI_Think

low canopy
crude girder
#

You don’t get 60 people together and have them all agree on anything, so there’s not really any effective “QA wall” that feedback has to go through

limber hull
#

i have had many, many arguments with other QA members lmao, trust me. There's no hivemind thing going on here

weak dune
#

I mean I didn't say hive mind

crude girder
#

I know, but the lack of a hive mind indicates that QA isn’t acting as some sort of filter that feedback has to go through to mean anything

#

I.e. that Hypsi tree nest thing went to the devs without going through QA first

weak dune
#

Or that things that get passed through are because a lot of QA agree on the same things. More that feedback individuals of QA decide they like get passed along, and if no one in QA likes the feedback, it gets passed over? Is all I'm wondering and trying to figure out

#

Bc if I write an essay of feedback on something having to do with the game, but its never even seen because no one saw it as valuable to pass along, its kinda like why am I writing out feedback

limber hull
#

Generally, if no one in QA likes the feedback, no one in the community likes it either. I.E. we don't pass over things like "nerf stego because my carno died to it" because everyone universally knows that shit is dumb

weak dune
#

Well yeah, obviously the useless feedback doesn't go through. Like people just whining they lost the game when playing stupid or w/e

crude girder
#

Things that get passed on are usually QOL things or major balance issues from what I've seen

#

long term suggestions like "Here are the mechanics for Parasaurolophus" are usually ignored for now due to lack of relevancy as the animal isn't coming soon

limber hull
#

i.e. the "carno is literally unbearable to play against" was a message heard loud and clear from QA for a while lmao

crude girder
#

Do keep in mind the "for now"

#

And "fractures are ass"

noble pine
limber hull
noble pine
#

We’d be a lot more understanding if we were actually aware of what the devs are working on right now and why it’s taking so long. It took them 4 months to make deino, ptera, flying, swimming, fish, fishing and the lunge ability.

noble pine
#

If you guys or the devs would just tell us we’d be a lot more understanding, hell, some people might even know a solution.

still raptor
#

Cant because NDA.

#

Sadly.

limber hull
#

yea

crude girder
#

I mean with regards to what the devs are working on, some of that stuff would get really repetetive and annoying to hear given the nature of most of QA is "Mechanic working? no? Fix attempt. Still broke? yes? Fix attempt." continue for a while until it's no longer causing your player to ignite

outer sphinx
#

Filippe said they've been working on smth to make animating much easier, im ready to held them acountable for that but hoping it wont be necessary

noble pine
#

I’m saying things that are actually causing major back ups in development. Diets is only 14/24(?) which is insane considering we’ve been on this update for over 6 months now.

crude girder
#

Most of the stuff on diets is things like "High foliage" and such

#

things not useful to the current build as nothing uses those assets

noble pine
#

It wouldn’t have to be something that supposed to be secret, but letting your community know you’re having issues with something makes them understand why something is taking longer than expected

outer sphinx
#

The low foliage or mid iirc totaly empty

weak dune
#

The communication from the devs definitely leaves a lot to be desired. When you see the difference between the Isle's dev team vs some other - much more ambitious - games I've been following that also have open development, its like night and day. The communication with the community is by far their biggest problem imo

crude girder
#

low foliage is checked, mid and high are empty last time I looked

weak dune
crude girder
#

A problem is also that saying "I hear your feedback" and "I am going to implement it" are important distinctions

#

but the community usually doesn't care

#

so if the devs say "Oh we looked at this one" people would naturally expect a change due to that message

noble pine
#

The people here might not, but i promise you, people who don’t talk in the discord really appreciate when the devs are open about what’s happening.

crude girder
#

but if the ultimate decision is to not change/ not change the way the suggestion wants, then it'll seem like they are just trolling people

#

Regretfully, I have to step away now

weak dune
#

Honestly it could literally be as simple as "Here's a checklist. These are the bug issues we're aware of. These are the ones we fixed." etc and like. Actually showing even the slightest bit of priority on extremely bad game-breaking bugs like the safelog bug lol Which should have been patched 3 months ago

noble pine
#

I only made a suggestion because I see no point in humans as of right now, there are more important things that need to happen (like more playables and mechanics, hell even sandbox) before humans come in.

weak dune
#

Crunching to get humans in "just because" before the game is ready for them is just asking for more problems

#

From the game and the community

noble pine
#

Either they shit out humans by December and everyone hates them for being free food, or they hold them back and everyone calls them liars.

#

Id take the hit, and push hard for update 5 since a ton of people want nesting and skins, badly.

limber hull
#

im still excited for free food humans lmao

#

but that's my very dumb take

weak dune
noble pine
#

It’s that simple

weak dune
noble pine
#

Yes people would be mad, but id figure more people would be understanding if you actually admit you overestimated yourselves

outer sphinx
limber hull
crude girder
#

Okay I am back in a limited capacity

weak dune
#

I mean as something of meme gameplay I'm sure it'll be entertaining

crude girder
#

With regards to humans, I personally would understand why they would chuck such basic humans if, just to show that they are here, and that they are now going to be developed

weak dune
#

Can't wait for dino players to start adopting helpless free meal humans

weak dune
#

And there are a LOT of game breaking bugs rn

noble pine
#

I believe the devs can get out of the hole they’re in, but they’ve got to admit they’ve made a ton of mistakes in the last year or so. You’re never gonna make everyone happy but every time I talk to someone about the isle outside of this discord, they always point out how the devs don’t hold themselves accountable for the things they’ve done before and some of them are just straight up mean, admins too.

limber hull
#

the most disappointing thing is the fact humans likely won't have proxy VC, which is what I want most from them

crude girder
weak dune
#

I mean I hope so, but they did make a statement that humans would definitely be in this year, and frankly I'm hoping they're not

crude girder
#

Like trust me, with bugs, you are preaching to the choir

weak dune
#

Not until they can get their shit together on the other issues

outer sphinx
limber hull
#

exactly

crude girder
#

Ah, a great example of something that wouldn't be passed on

#

the most recent feedback

still raptor
#

Yup

weak dune
#

lol

still raptor
#

So simple

weak dune
#

Honestly a better suggestion would be let us actually turn the god damn graphics down

limber hull
weak dune
#

on QA

crude girder
limber hull
#

true

#

id have trouble convincing myself

still raptor
#

Say “hey islanders, sorry for our overestimated release on humans. We’ll push balance patches and hotfixs plus optimization improvements in the coming days.”

#

Easy

limber hull
#

id actually be sad if they did that

jovial hazel
crude girder
#

I mean, humans aren't gonna be impacting things at this moment in time

jovial hazel
#

What did they change in the last patch that made the game so laggy? It felt so smooth before that.

crude girder
#

if the game is still unworkable near the end of november, then yeah I could see them delaying humans

urban flax
#

I'm suddendly wondering, do you QA rely on upvotes or downvotes sometimes to decide wether you shall pass feedback to the devs or not ?

weak dune
jovial hazel
weak dune
#

Huh... I swear it did

crude girder
#

Personally, I ignore the upvotes/downvotes and focus on what the suggestion is actually saying, a post with 1000 upvotes and no downvotes that says "triple Deino bite damage because IRL gator" isn't something I would bring up

weak dune
#

Time to fuck with some settings

jovial hazel
#

I have everything on low except textures, which for some reason affects dino view distance now.

crude girder
#

Because its easy to start a bandwagon

#

likewise I tend not to bring up things that are redundant

#

i.e. "The devs should add more animals to the game" well yeah, that's why our roster is more than 9 animals

urban flax
thorn crater
crude girder
#

Also if we already have a suggestion in QA on a similar topic, it tends to not get brought up

#

if we already have something for "Pachy struggles to maintain its diet" we probably won't start bringing up others that say the same thing

urban flax
#

I SUDDENDLY REALIZED
QA members never write feedback because you don't have to

crude girder
#

and a lot of feedback ends up being repetitive

crude girder
#

I.e. before Cheirus was officially revealed, any of our suggestions mentioning it couldn't be put in there

#

so a lot of our suggestions on in development mechanics also end up being barred by NDA since we have access to more information via debug tools

urban flax
#

If only I had free time so I could apply for QA TI_Succ

crude girder
#

As a hypothetical "The Cake food item is too strong because is spawns too frequently and Diablo is too good at monopolizing it" may be a feedback post, but if the community didn't know about Cake or Diablo, we can't post it here

crude girder
#

Plus otherwise, posting feedback in here is generally not the most helpful anyway, since it'll just get drowned by the thousands of "nerf animal X"

outer sphinx
#

true, getting kinda sick of the teno, carno, utah posts

crude girder
#

Also, don't want to clutter the channels more, would drown out the worthwhile community posts

manic flint
#

Ah yes if your friends with someone and your fighting someone else and accidentally punch your friend you will phase through them cause that's how that works lmao

Just dont hit your teammates lol

honest sparrow
#

Guy just needs to cope

crude girder
#

@weak dune so to address your feedback btw, its hard to say 100% for sure what niche animals will have in the future, as while there are likely rough plans, things can change very abruptly

urban flax
#

The current 10% damage reduction is the most balanced and the most realistic imo
Like if you accidently bite a pack member, you will instantly realize that it's the wrong target and release in order to not hurt them, but... you still bit them in the first place

weak dune
#

Wait, is there a group damage reduction?

crude girder
#

yea

weak dune
#

Neat. Didn't know that

manic flint
low canopy
#

i honestly forgot that dmg reduction exists, its that impactful

tepid gate
#

It shouldn't exist at all

jovial vine
#

Make the reduction 20 percent

urban flax
#

20 percent is a little high

jovial vine
#

Hmm maybe 15 then

urban flax
#

15 should be fine, but I don't think it's necessary to make any change at all

outer sphinx
#

10 is perfect imo

crude girder
#

@barren zephyr sorry for the ping but I just want to clarify your feedback a little. A post like this isn't gonna be too helpful if it isn't very clear "This is the problem, and here's how to fix it" so to my understanding, this is what your post is saying...

Problems: Devs do not finish mechanics before adding new ones, Devs are not transparent enough regarding problems they are facing in development, Devs seem to lack proper communication with the community and one another, and Devs are overestimating their ability to develop mechanics quickly/effectively.

Solutions: Devs should finish mechanics before adding new ones, but aside from that, it's not too clear what sort of information you specifically want shared, how the devs should make their internal communication more clear, and how the devs should be communicating problems with development

#

I.e. would you want a list of each bug reported and fixed for dev builds, should the devs share all the ideas they have about future mechanics and playables, are they supposed to tag one another in this discord when bugs are reported, etc

urban flax
crude girder
#

eh "proper feedback" varies based on what you are giving feedback on

barren zephyr
crude girder
grand brook
#

how the devs should make their internal communication more clear, and how the devs should be communicating problems with development

#

I feel like this is not the type of shit the community should figure out for them

barren zephyr
#

^ don't create artifical barriers?

grand brook
#

if they are too stupid

#

too incompetent to not know how to that on their own

crude girder
#

So should the devs share the internal design documents and such?

urban flax
crude girder
barren zephyr
#

@crude girder Btw, this is not the original feedback, I was about to write a lot more, but due to 6 hours of cooldown in the feedback channel, you literally unable to do that. I can write 4 page of things.

urban flax
crude girder
civic carbon
#

it was

icy lion
barren zephyr
#

The feedback what you asking for is all there, was there all along, I know there are bullshit suggestions and feedbacks but they are a tons that people put actually effort into, and then comes the call out we don't give a proper feedback.

civic carbon
#

bruh what, how was that not the most perfect feedback ever

grand brook
barren zephyr
#

This isn't shitting on the devs, I literally said at the end to prove me wrong. I would be the happiest fucking man If I could love this game once more.

crude girder
civic carbon
grand brook
#

they've been told a thousand times

crude girder
crude girder
#

So what do they do? Do they do everything?

barren zephyr
grand brook
#

isn't that your function then? filter those that are actually helpful?

crude girder
grand brook
#

well clearly it's not reaching

jovial vine
#

I'd say more than anything the game shouldn't be left in a bad state on the public branch while fixes for its issues are teased in the next update that can take months

crude girder
# grand brook well clearly it's not reaching

yes because when people say the game is developing too slowly, it's usually with the addition of "Just build the game faster" or if things aren't clear about what the dev team is working on, it's "just be more clear"

barren zephyr
#

Again, people are giving ideas and suggestions troughout the entire development, all of what I brought up in this feedback as a problem was answered many times. @crude girder

crude girder
#

This is a good post because it consolidates things in a mostly constructive manner

#

however I do think it's still a little unclear on some points, and in the interest of actually seeing it result in any changes, I am trying to see if I can't clarify some things

#

So what I'm getting is basically tell the devs to reveal most if not all internal documents, and to openly discuss the games development in this discord rather than in a dev discord or in the QA discord, which would be maximum transparency

zealous wind
#

👏

jovial vine
#

Revealing internal documents is a fucking stupid idea if that's the case.

barren zephyr
#

Who said that?

#

Where did I ever mentioned anything like that?

civic carbon
#

no one is saying reveal internal documents, what

crude girder
#

You didn't RyK

jovial vine
#

I hope no one did lol

crude girder
#

I'm saying, that would give the most clear idea of where the game is going

#

Since that's basically the only place its written down aside from the roadmap info

civic carbon
#

we want transparency, aka "we're aware of x and x occuring and are working on it," instead of ignoring shit and going "yeah look at this troodon"

zealous wind
grand brook
#

are you actively acting dense? the post goes on a long tangent that the game needs fixing and better communication between the devs, not anything about releasing documents to the public

wooden drift
#

Communication is important, I think that’s the main point here.

#

Doesn’t seem like we get much of that

grand brook
#

and don't expect the community to know how to fix game breaking bugs

crude girder
#

So do you want to see the bug reports then?

jovial vine
#

Basically whenever a prevalent issue crops up people confirmation that the dev team is aware of it.

barren zephyr
#

Btw Nova, I want you to answer for this. Do you think it's a proper reasoning to not give information about how some things are going because they are afraid of being the idea stolen? Let me put this straight, the idea can be stolen when they are implemented and the better will win always. Who cares if its you who firstly implemented but it functions worse?

crude girder
cursive sky
#

is EU 2 the only server online right now?

crude girder
#

I.e. doesn't matter how well we keep an animal secret, or a mechanic, the second it is revealed competition will rush it in

wooden drift
#

Oh good god

civic carbon
#

competition is literally the least of this games problems rn

barren zephyr
#

Also you mentioned that you didn't got detailed feedback about crashing. Can I ask what type of detailed crashing reports you were waiting for from a player? Because I will tell you that 99% of the playerbase will tell that it's a crash, and can send a text maybe thats it. There was also ongoing talk about what could cause it ,but it happens whenever randomly. It happened me while hunting, it happened with me while running.

crude girder
#

so keeping information like that hidden doesn't seem to effective to me, more over, people don't hold copyrights over bleed mechanics, or playables, so who cares if 2 games have similar implementation

grand brook
civic carbon
#

considering the game barely functions as a game rn, competition is non existent when other games actually play

barren zephyr
crude girder
jovial vine
#

You... never want your Internal plans or projects to leak lol.

#

Like every single studio and company will tell you sharing your internal info publicly is a terrible idea

wooden drift
#

It’d be nice to know what’s being done to change or fix an issue, or what’s being implemented in its place

crude girder
#

should it be for every single bug report, we have a list somewhere showing when we are aware of a bug and its current progress in being fixed, or should it be info on demand meaning you'd have to ask if the devs know for any given issue

barren zephyr
#

Nobody said we need a 3 years secret plan to be revealed.

#

but mechanics which are on our neck, shouldn't be encrypted into an ancient stone I think.

grand brook
#

I don't think the other dino games want to have the deep lore behind the diarrhea mechanic don't worry

civic carbon
#

we just want a playable game, something TI has been struggling to accomplish for 2 years pain

lavish quail
#

Lmao man really said they should hand over the game to a bigger company

crude girder
#

So then say for fractures, how should that have been handled?

civic carbon
#

omfg

grand brook
#

you dense fuck

barren zephyr
#

Also after seeing how much they struggle with mechanics, do you think its a good idea to add something like pooping? you think its worth as much as trouble it can cause?

crude girder
crude girder
lavish quail
#

Its About that time of the month where all the inactive players rant about how the game is bad and not explain why

grand brook
#

reminder 50 dinos

barren zephyr
#

Again Nova, what you are asking for is there and will always be there, because the problems I just literally summarized was talked about for a long time, and were given feedbacks about it.

lavish quail
#

More than usual though

weak dune
#

I mean... plenty of people have explained why its bad

civic carbon
#

like

lavish quail
#

Must be because they got tagged

grand brook
#

and they are already failing at a minimum roster

lavish quail
crude girder
#

Timber you misunderstand

grand brook
#

problem is they can't do either

lavish quail
#

Once everything is in a working the game can be fleshed out

civic carbon
#

cool

crude girder
#

The issue is that things have never been finished before new content is on the way

#

granted for some mechanics it makes sense to do that, others, far less

wooden drift
#

Timber, as far as I’m aware, people are angry because we’re getting minimal communication about what’s being done to fix the rampant issues in this game

grand brook
#

I don't give a single ounce of a dead dog's ass about the number of playables, the game's gameplay comes first

civic carbon
#

^

grand brook
#

and it's broken

haughty folio
#

Gonna crash the party rq

crude girder
#

I think there is a bit of a case to be made for the small size of the roster somewhat impacting the ability to set up some systems, but overall I do agree

lavish quail
#

Fractures arent gonna be released with nothing

civic carbon
#

a good chunk of those arent finished

lavish quail
#

They're gonna be mainly finished

haughty folio
#

I think the general summarization of what needs to happen is a shift in policy towards prioritizing the stability of the game's state over anything new

crude girder
wooden drift
#

Even when they’re “finished” they don’t seem to function without breaking other preexisting systems

civic carbon
#

^

unborn quail
#

Pounce PainAndSorrow

#

The single best example of the entire point

weak dune
jovial vine
#

Wait wallowing is getting more added to it?

unborn quail
#

Pounce.

civic carbon
#

admitting the game is in a pretty bad spot rn doesnt make you a hater or whatever

grand brook
lavish quail
#

Sorry ill just leave you guys to your monthly complainy rant

crude girder
lavish quail
#

Ill be back in a few weeks

crude girder
jovial vine
#

What else could wallow possibly do though?

wooden drift
crude girder
civic carbon
#

puking is also fundamentally unfinished
a mechanic that punishes you but you have no way to actually negate the effects added

barren zephyr
#

Btw, this were all explained

grand brook
barren zephyr
#

but yet no feedback given. I just don't get it.

wooden drift
#

Trying to summarize what’s going on here, community isn’t thrilled about the pisspoor state of the game and the minimal communication from the development team about what’s being done to change it?

#

Is that correct? Might be a bit off

civic carbon
#

p much

wooden drift
#

Yeah, okay.

lavish quail
#

Its a games discord server no ones ever happy

#

Infact its discord in general TI_BeipiSquint

grand brook
#

weren't you leaving?

lavish quail
#

Give it 5m im having my fun

crude girder
# grand brook no you just went several posts going on and on how we have to explain the devs h...

It's more so I'm trying to say that yes there has been lots of people in the past saying what to do and when, but for now, I was hoping to get a clear concise post to forward that addressed the issues in an easy to follow and non-inflammatory manner, rather than just saying "Stupid devs should've just been reading the entire time and should just sift through the feedback channel's history to figure out what are problems are and what we want done about it"

weak dune
jovial vine
#

We're not going to have a stable game until all the mechanics are in and ironed out, for all playables

weak dune
#

There's probably more i'm forgetting but those are the big ones

grand brook
lavish quail
wooden drift
#

I think we’d just like to know what’s going on behind the scenes but SPECIFICALLY regarding the current issues of the game

lavish quail
#

try an fps then smh

wooden drift
#

Not everything behind the scenes.

crude girder
#

Should that information be posted somewhere where you can choose to read it, or should it be something that you have to ask about?

wooden drift
#

But what’s going on in development to iron out bugs, change or implement new mechanics.

crude girder
#

Like regarding say, progress on a crash, should that progress be posted in a channel somewhere, or should it be something you have to ask about?

wooden drift
#

Probably something posted where it’s accessible to anyone if they want to read it. Like the devblogs, or patch notes

grand brook
crude girder
#

aight simmer down you two

lavish quail
crude girder
weak dune
wooden drift
#

Maybe? I’d like to know what others think who agree on this

crude girder
#

Cause I can only imagine that would be updated far slower than any of the internal bug tracking things

weak dune
#

Maybe have someone who can see the internal bug tracker in charge of pushing out public bug tracking reports?

civic carbon
#

just have it be an end of the week thing like with the trello updates.

crude girder
#

We do have people who can do something like that I suppose, but most of that information wouldn't be helpful

weak dune
#

Yeah, I was gonna say. Have a specific day per week, update a list of known bugs on that day.

"Bugs we're aware of"
"Bugs we're working on fixing"
"Bugs that should be fixed" (the "should" being yes we tried to fix it and think its fixed but we'll see because coding is not always so predictable)

crude girder
#

since the grand majority of bugs are found and fixed in builds that never reach the public, so would the channel only list bugs relevant to the current public version, or would the community see bugs crop up and disappear rapidly without ever actually experiencing them

wooden drift
#

I think it should particularly be things like the desync, loss of progress, can’t think of much else immediately but I hope you get it

weak dune
#

It'd be nice to at least just have major bugs addressed. Safelog bug. Fatal error crashes. Pounce. Diets not working like broken/bugged coconut trees, non-existant melons, Stego not being able to eat Radish, Ptera not being able to get "Carcasses" whatever those are, Deino's bugged diet

crude girder
#

Also there's like, a couple hundred bug reports that we are aware of at any given time, so that could be a long list

#

if we limited it to what was deemed high priority that would be far smaller, but lots of the high prio bugs are likewise shot before it makes it to public

weak dune
#

Why I say just address the major ones that break gameplay lol

crude girder
#

since if we are aware of a high priority bug, it tends to be what delays updates

weak dune
#

If its minor stuff most players won't notice, who cares about hearing about it

jovial vine
#

Aye and please make sure things that safelogging bugs are fixed before moving on with major updates

crude girder
#

As for information on mechanics actively in development, I'm still not entirely sure how much info people are wanting to know

weak dune
#

Yeah, the safelog bug on Live is, for lack of a nicer way to put it, purely inexcusable

jovial vine
#

Everything let's be honest

wooden drift
crude girder
#

especially since those things change rapidly in development, we went through at least 4 different versions of fractures, would each version be what people would want?

#

cause we only had a dedicated set of info for the first version, the other 4 kinda just threw themselves together as time went on

weak dune
#

Tbh my take on it is the bugs specifically are the most pressing matter. New mechs are fine and all, but the stuff that breaks what we're playing right now is the more immediate issue.

peak valley
jovial vine
#

I think the community would tire of that real quick

crude girder
#

The community would at least have more info to be fair

weak dune
#

If its stuff in development, I'd say just things that will be relevant very soon. Like fractures. As you said just now, they went through 4 different versions of fractures. Most of us I think didn't know that. Are they trying different things that weren't working? Are they just spending a really long time fine-tuning a single iteration of fractures? We just don't know.

peak valley
crude girder
#

I think what I would be concerned about is if we share version 1 of a mechanic, and then we rapidly go through a bunch of others, the community might be like "what the fuck what was wrong with the first one"

#

or worse, the community hears a single version, and what they get is 3-5 variations down the line

#

ala Bleed

haughty folio
low canopy
#

good thing we are human beings able to formulate sentences on internet and communicate with each other

jovial vine
#

That would be better for a devlog tbh

weak dune
#

It should be par for the course imo that they will try different systems or ways of handling something (case in point, scent compass revisions) and see what works best. But having a little bit of info on that I think helps people at least feel like "Okay, they're working on something" rather than people wondering "why are we just not hearing anything"

peak valley
#

That would not be a problem if they interact and give info to us, it would be explained

#

The reasons pounce first version is completely different than the fifth, balance explanations, programming, idk, but something that they can rely on

low canopy
#

so many of the criticisms over this mechanic test could be shut down by literally just explaining what the goals are and such, i'm not expecting it to happen since its extra work for em, but the trade off is having posts like ryks happen since we are kept in the dark

crude girder
#

Let's take carnivore diets, as you have all experienced, it changed a bunch, carnivore diets are pretty tame compared to some of the other stuff that happened, I'm just not sure how things can be explained in terms of "This mechanic didn't work because X Y and Z" before people start getting annoyed that it's the same info over and over

#

Like "Oh this mechanic didn't fit what we wanted because it didn't feel good enough to control" is gonna be how most of the things go

#

and/or "Didn't fit with the balance we wanted" or what have you

weak dune
#

Honestly, taking an example from another project I'm following, an MMO that's in open development, we get monthly dev streams where they tell us "We tried this, it didn't work. We tried that, it didn't work. We're trying this now and seeing where it goes and if we're happy with it" and the overall reception to that has been pretty positive imo and its something I enjoy listening to. I know others do as well. It won't be something EVERYONE wants to listen in on but I wouldn't underestimate how many people are invested in that information

crude girder
#

As for what the goals are, those are usually not set in stone because things can change and ironing out all the little details before you even try to implement it is gonna end in failure

low canopy
#

Do we even know whats the purpose of the current mt

weak dune
crude girder
#

Testing diets and their variations before it goes public in a semi finished state

low canopy
#

because all i see is that they nuked like half the diet plants and made the game unplayable

peak valley
civic carbon
#

diets, and then they added pachy and fractures for some reason

crude girder
#

Fractures were in the whole time

#

Pachy was surprising to see, and at least personally, somewhat unwelcome

weak dune
civic carbon
#

my point still stands lol, why are there 2 different things being thrown into a mt for diets

weak dune
#

You can't really test the mechs if the game is unplayable and it seems like the devs are nowhere to be found

crude girder
#

If I had an answer for you I'd give you one, I'm only QA tho so I don't know what sort of internal choice led to Pachy showing up

#

if I had to guess, lack of players on the test

#

since "oooh shiny" would draw in more people

haughty folio
#

Probably surprising then that player count has consistently been decreasing in spite of the shiny

crude girder
#

not that it matters since 4.5 and 4.0 are supposedly different updates

weak dune
crude girder
low canopy
#

i'm also gonna add that whilst they surely have their idea for balance down the line taking fractures into consideration, throwing balance off in this scale where only 3 playables are viable, it directly gives false data on the tests themselves

crude girder
#

anyway regretfully my life is getting in the way of being dense as a brick in here

peak valley
crude girder
#

so sorry for wasting yall's time, I'll be back in several hours maybe

peak valley
#

And in the next week, talk about their progress about fixing that mechanic

outer sphinx
#

What a good read this was

peak valley
haughty folio
#

Man, I wasted today's feedback to try and draw more attention to RyK's and it ended up getting deleted.

#

Mine. Not RyK's, fortunately

jovial vine
#

Just link to his post in other channels

haughty folio
#

Counterpoint: not what I was trying to do

#

I was going to suggest a change in policy to go into greater detail about mechanics, what worked, what didn't work, and what's planned to change between iterations to make the didn't-works work

#

But unfortunately I'm on like a 5-7 hour cooldown which puts a damper on that plan

#

Moreover, the biggest thing that needs to happen is that the devs need to be more transparent and earn their trust back

#

Since clearly their obfuscation tactic is actively working against itself

weak dune
#

You can't make everyone happy but you can at least make less people upset lol

haughty folio
#

That, pretty much

#

Like, yeah, game might be shit, but people will be less upset if they know the devs know about an issue and are working on fixing it

#

And even less upset if they know what the plan to fix it is

peak valley
haughty folio
#

Currently there's no hope for me because ebrim's got me in a full nelson with the movement and as such I cannot go back to legacy

weak dune
#

I mean its pretty reasonable for a lot of players to assume the devs have just given up on caring about our experience as their consumer base when things like the safelog bug are allowed to keep existing for 3 months without even an acknowledgment that its a problem.

haughty folio
#

Yeah

#

Like

weak dune
#

Like call me a conspiracy theorist or whatever but there are times where I genuinely wonder if the devs are breaking certain functions on purpose just to "see what will happen" and not telling us, like some kind of experiment they're just not letting us in on knowing about

#

On the one hand, maybe not. On the other, I would not be even the slightest bit surprised if it were somehow true.

haughty folio
#

If they remove Pachy from current testbuild, find the crash bug and quash it, and make it the live branch, then actively patch it weekly or so with explanations for what's broken and what plans to be fixed

#

I think that might be surprisingly helpful

weak dune
#

It might be, but idk that I trust them that far lol

#

Look how U3.75 is being treated

haughty folio
#

I don't either

weak dune
#

I think that speaks for itself

haughty folio
#

Moreover the idea is that the act of doing so would be the way to build trust

#

And to build trust you have to take risks to prove you can be trusted

#

It can easily go south

#

But there's no way to do it otherwise

low canopy
#

maybe the log out bug was left in on purpose so that more people would take part in mt? just joking... chill, or am i?

haughty folio
#

Weird theory but not implausible

low canopy
#

this is the sort of rift that you risk generating, if someone has followed what blizzard has been up to recently you know what i'm talking about

weak dune
haughty folio
#

Anyways back to death I go

signal beacon
paper oriole
#

Another friendly fire removal suggestion TI_Gross

still raptor
#

Bro wtf

#

Weren’t there just like 11 green checkmarks for Fat Pigeons feedback?

#

And mine got yeeted lmfao

barren zephyr
#

did it? Lol

toxic mantle
#

Oh you serious?

honest sparrow
#

Lmao

toxic mantle
#

Are you

#

Actually fucking kidding me

still raptor
#

I stfg

toxic mantle
#

Jesus christ if I wasnt at work. There would be a giant fucking wall of text.

barren zephyr
#

I’m just saying that they need to listen to the community more, that’s all

toxic mantle
#

But they don't