#general-feedback-discussion
1 messages · Page 800 of 1
I think it usually used to prevent the negative effects of high latency
But as it seems its not working then, because feels just as fucking terrible

Client side hitreg would be that 
Client side hit reg is literally the simplest form of network code out there
Not that it's attacker side, not receiver side
Client side hit rego is the attack telling their server "I just hit this player at this location with this ability" and the server says "OK, now telling the player that you hit them"
On the other players side they are your ping + their ping apart but that doesn't matter
Or if you don't believe an ex-dev simply google it or look up the UE4 documentation on it
Server side hit reg is the attacker saying "I used this ability in this direction" and the server saying "you hit" or "you missed"
I know what client side hit reg is, and I just said what they are using for. However I still think if it works this horribly, then you should get a dedicated person to do it.
AKA the server decides
So it's not impossible.
The reason it works this way is actually a good one
Full client side drastically reduces server load and let's you have way higher player counts
Makes sense.
All the battlefield games have the same problem but it's hidden because guns hitscan
Plus Frostbite is actually a really neat engine
Well, we still can't say this is how it will stay, because then its just a horrible experience.
Im not expecting a game with no issue, tripe A games has "desync issues too.
I play Hunt Showdown on moderately high ping servers (it's Crytek, another decent engine) and you get the same stuff. Very common for two people to both kill each other because of lag
Like I agree 1000% it sucks super hard when you get snipes but idk how they fix it
Yeah, that too
Lag compensation would help a bit but you'd either get more rubber banding or people would warp all over the place
But I was never good at network stuff so who knows, maybe they can work it out
Yea, thats why I said they need to get a dedicated network programmer. But I agree with you and won't be an condescending ass, if you are an ex-dev you definitely know better than me.
To clarify: by lag compensation I mean the server shows a players position ahead of where it was reported (by a portion of their + your lag) so it "predicts" where they should be on your screen
But obviously it can't know the future so it will often be wrong
I just thought client sided hitreg would work better than this
I'm more than happy to discuss stuff with people and I'm absolutely not immune to being wrong
this game unfortunately has a lot of problems. especially when it comes to latency and net working issues. We can only hope that it at least comes. Right now the isle devs aren’t really focusing on fixing server performance nor anything to deal with hit reg and such any time soon.
Now you mention it... It does look a bit more than you'd expect from 300ms ish lag, doesn't it?
Like I'm watching your video again and that looks closer to a full second behind
sometimes locational lag is a big part of the problem yeah
It gets worse the father you’re away from a server ofc
I thought they added latency limits though
To stop it being exploited like it used to be by people playing on say NA from China or such
I played on an Australian server and didn’t really have any latency problems so idk
OK I apologise @barren zephyr you are right, that is excessive
Its okay 
Dogehug
The server tick rate is pretty low at 20hz, but lots of other games only run at 30
BF does peer to peer hit rego though, it's pretty clever
So instead of your client telling the server then the server telling the other person next tick, it does it direct
At least that's what I was told, obviously not being part of EA myself
Bit of an interesting side note: there used to be an exploit with early Call of Duty games (up to at least CoD4:MW) where you would have something inline on your network that would make you lag (downstream only) on demand.
So when you saw someone you'd hit that, they'd stop in their tracks, you'd shoot them while they were still then remove it
And get easy headshots
Also hi @barren zephyr
:)))))
Actually, I wonder if there's a latency exploit for TI that uses stateful packet inspection to get around the (believed) ping limits. High ping certainly makes it way easier to get kills, so if you could turn that on at will would be pretty broken
Valheim
mad
Teleporting your teeth into a desired target is always fun and immersive. I’m glad it’s been officially recognized as a mechanic by the devs

.
what you said was truly wise
#general-feedback message
Whew I finally made this suggestion, let me know what you guys think <3
This have been said many times, but we reallly, really is in need of a queue system when joining servers
anybody know how to fix not being able to join qa eu 2
that is currently in the works
honestly wouldn't mind if they just put the server name in the settings/some separate location from the character tab since stream sniping can make it so problematic.
Glad to see the “add this clone” suggestions never die
Whats so misleading about the compass? Up is north and down is south
Although the compass is very bland, it’s does seem seem pretty self explanatory like miragaia said…Up is north down is south. What’s left to north is west and what’s right to north is east
And.. to top it all off that never changes.
do be how compasses work
Yeah
You cant go to either pole so it'll never change
Wait thats stupid
Please ignore that
Well, you gotta factor in that some kids play this game as well as you have to cater to the lower denominator- dumb dumbs like me as well as people who are taught that down is actually North as Ive discovered some people were in fact fact that.
I-
I mean sure maybe for a compass
But you do know that kids are not the intended audience for this game, right?
I dont wanna see letters on my screen like that
The game is gonna have gore and stuff, we shouldnt ruin the game for kids
Tbh kids shouldnt even be playing this game
Catering for kids destroys potential
Exactly
Oh yeah, for sure! I dont cater to them myself haha. but I wanted to side track away from the fact im a dumbdumb >.>
The devs have said themselves that they may implement some mechanics to lessen gore to an extent but the game is meant for a mature audience and there is only so much you can do to sensor things when they plan to add organs and stuff falling out lmao
I already hate the hexagons, letters would just add to the unnatural ui lookand the chicken legs on scent are bad enough already
Maybe unofficial servers should have a baby mode setting that removes gore and adds health bars and compass letters and all thay gross stuff ive seen suggested that simplifies and clutters the game
Then everybody else can avoid it
I dont like the hexagons either but I can see what they were trying to go for feel-wise.
Small letters just at the tips of each point wouldnt be that bad. Maybe an option to toggle them on or off?
I honestly do not use scent at all for the compass because to be frank, I can never remember which was was north, wheest (lol) south or the other one. But ive got a direct issue with my memory functions due to some damage in the brain and not everyone is gonna have that XD
On every map ive seen, up is north and down is south, then to the left of north is west and the right is east, so its easy to remember
South-up map orientation is a thing too. But its not quite as common.
game should not be tailored for kids
I think you missed my comment after that where I joked and said I added kids to distract from the point that I outed myself for being stupid.
😐
You okay over there?
just another day in islecord
Ahh haha fair enough.
@strange quiver not only carnivore, you can't go from empty to 100 stomach, and same time all diets 100 on herbivores aswell. Please add that:)
steam, isle developers, whoevers in charge of QA servers
steam has been under maintenance today

Someone is trying to hunt out of their prey range
fr
They really need a suicide or unstuck command
Im sitting in this little ditch as a carno and just slowly starving
hey did the teno tail slam change or do we just not have it anymore? I've tried it several times and it doesn't work 🥴
hold alt and right click
ahh thank you!
np, and alt+left click is the claw attack
I have the bug that me and my friend, without pressing, snap every now and then. This is very dangerous.
does anyone have this?
Did you cannibalize?
how cool are you on a scale of 1 to 10
69
Mind if I ask what those reactions are on my comment and what they mean?
I don’t really think my suggestion was that great so judge all you want.
I kinda like it, but I haven't played the mechanic test so I don't really know if it's necessary or better than the current carnivore diets
Idk how this many people are having a hard time reading the icons for food and such in the compass for the new scent mechanic, you smell food you run in that direction until the icon gets larger and larger and then you find the food right where it says it is not hard to read and keeps clutter off your screen
Honestly, I don't know either and I'm just basing myself on what I've seen people say. Tho I guess if you're looking for a plant in the middle of plant, and you don't know what your target looks like, you may miss it.
But that's not like you couldn't with the old system either
Yes. Please keep it as is. Reading a compass is not hard
i spent 30 misn trying to get onto the servers and I can only play dryo
I agree.
i wish this game made herbi grow times much shorter
any idea whats happening with roadmap recaps?
are they just not doing them weekly anymore? or is last weeks delayed/combined with this week?
We have play carno. o.O
is it automatic that I snap at him when he is near me?
It’s a side effect of cannibalism. Carno should be able to but it’s broken and you still get the debuff.
Okay thank you 🙂
@analog ingot this is probably the best and most wholesome Idea ive ever heard for the new austro

yey
Agreed I love it
If the other little raptors purr and chirp like Utah does it would be extra adorable, too
I think it looks more like a puma

if I'm experiencing a bug in QA, where do I report it? (game crashing related)
General Feedback
Thanks
@wanton hull A feathered option will be a thing in the future for utah and velo along with some other animals
Worries me a bit that velo's niche possibilities may be more limited now due to the naked velo tho even if theres a feather option
I hope they arent making it a boring juvie utah clone
How would it being naked effect its niche? That doesn't make sense
Being feathered could allow it to have a slowfall and be a decent jack-of-all-trade semiarboreal.
Instead of just mini utah
Eh true
I don’t care about promises. There is literally no reason not to have velo feathered
Also beipi is geting the jp wrist treatment im sick of broken wrists and bald dinos who should be feathered
Naked velo is as generic as it gets
If you're a carno, and you eat other carnos, you get the "muscle spasm" debuff which makes you randomly bite
The debuff isn't supposed to be in anymore since Carno is on Carno's diet but its bugged and you still get the debuff
Utah does the same if it eats other utahs
anyone in NA1 hungry for dryo ? im tired and getting off, yall welcome to eat me
@wanton hull probably just a place holder, I doubt they’ve got a velo design ready
I am very much in favor of feathered velo
Same
@barren zephyr Devs aren't trying to prevent same-species infighting
They're just trying to make interspecies fighting necessary on top of that
Me when velo is 100% going to get feathers when that customization option is out anyway
The fact that it can be featherless still poses a problem
Because that would mean feathers ( and especially wings) don't play a role in its gameplay
I mean, 80% of the time I’ve seen cannibalism is..you know..cannibalism.
They kill to eat
At least form everything I’ve seen
@urban flax tell me what I can fix about my acro suggestion
I just really don't like the ambush speed. Also there is no way Acro should be faster than giga. Our acro is just too bulky for that, and giga on the other hand is designed to be a very fast predator.
Isn’t our giga covered in armor now
Armor doesn't slow something down
Especially scales armor on a multi-ton creature
protoceratops bite reminds me of a snapping turtle
Armor does slow something down, I agree that it wouldn’t affect a large multi ton animal like that as much, but it still affect

That's not like giga is covered in plate armor either
It's got some spiles and scutes, but not enough to make it going fast unbelievable
It's also a matter of balance, and I think giga deserves to be fast
But acro shouldn't get merced the second they cross paths
Yep
Though I don't think the solution relies on making it faster than it could be without looking dumb
I don't know what is Acro's estimated irl weight, but maybe it could be made heavier and tankier than giga
But then it'd be a rex clone
Just slightly faster and weaker
Unless they also make rex into something else
Dam that suggestion velo's got a right massive head lmao he bout to fall right over
Really hope they arent actually planning on bald velo tho ):
Guess Tapwing was like "Hey I should really draw proto fighting velos in its concept art, but we don't have a redesign for velo yet. What do I do ?"
"Just draw legacy velo, nobody will notice"
I'm fairly sure I remember mention of all the historically feathered dinos will have feathered versions in-game eventually
Whether that's replacing the bald ones or being an option idk
Velo should be default feathered
Agree
Hopegully it really is just a placeholder
Utah should also be feathered
Sick of leather jp raptors
As well as compy
I agree
With broken wrists like utah which seems to have made its way on to beipi which looked awful
I don't mind compy as much
It's a rat after all
Moving its hands around so much
Basically anything that's smallish and stands on 2 legs should have some feathers or fluff
Ceratopsians should have feathered options
Like they gave beipi full feathering but not any of the raptors? I get that it's because jp inspired the naked lizard raptor aesthetic but man. I just wanna play as a fluffy guy.
Tell me this doesn't look good
Thats kinda weird lol. Its stylish but idk about practical
Prrhistoric kingdom's pachyrhino thoo
I think quills are a better secondary option for the majority of ceratopsians
Yeah quills why not
But they're not as pretty as feathers
This looks like the Hammerhead Titanothere from Avtar
Or it reminds me of it atleast
Uhhhhh... if you say so
Ceratopsians could already have cool crest patterns and horn patterns i think, for prettiness
Like diablo with his marble bread lookin crest
help i have a body fractured how long will worn out?
@glass swan how would the devs go about implementing that? What would that add to Utah as a Dino? There’s nothing stopping people from doing this in game already
Also sexual dimorphism is only going to be based off of physical characteristics. They won’t be changing any of the Dino stats. Meaning male Utah’s theoretically can be bigger but they’ll still be doing the same amount of damage as their female counterparts
skin system and nesting are coming in the same update
thoughts on having a mini map so if you have a group you can see them and the terrain?
I would only do that for Humans with a GPS Tracker if there was such a thing but def not dinos
aight fair enough
@wanton hull Can we have skin and feathers customization option for us old school dino fans
feathered options are confirmed to be happening sooner or later
Thanks ultron
you're welcome other marvel character i totally know the name of
oooooooooohhhhhh
@scarlet verge i still do not believe mercs should be encouraged to hunt dinos
it'd suck to be killed by powerful ranged characters constantly
what about tagging untagged dinos? so that they can better stay away from danger?
They should study them, take eggs, samples and the like
I just don't see killing as the best course
but i see your point of being more observation oriented, i just through that in in case there was one to many dinos. originally i just had sedation so that they could be airlifted or samples taken for missions. Airlifted dinos would be sent back in the way juvis get sent into map, via air eventually. @limber hull
artificially intelligent logs
Imagine ai logs that have the same “intelligence” as our current ai
And they do shit like spin in place or float on land
XD imagine if you get stuck on one and it starts sinking
It just removes any advantage a small dino has. Larger dinos I can see them entirely removing bullet damage from, as they literally cannot avoid mercs even if they want to, having the massive dinos take bullet damage would make no sense for gameplay. But for small dinos, imagine you just narrowly escaped a carno attack, wallowed, and hid in a bush to recover. On the entirely random chance you were being watched, the merc picks you off at 300 m and there is literally nothing you could've done to prevent it. You just lost your progress, your possible elder state and perfect diet, nesting history, everything. Because some army dude in the woods saw you sit down. The defense I most often see for this is:
"well it would make a ton of noise and a predator would find the merc"
This fixes literally nothing about the issue, as you're still left with a player who lost their dino to what is the rng equivalent to a lightning strike and the high possibility the merc can just hide or move away
And don't even get me started on mid tiers, they both don't have the size to justify a damage negation from guns whilst also being large enough targets to easily kill from range
@fallen path Being in packs is already way enough of an advantage
Also if that's just something to artificially advantage carnivores that's even worse
Well if theres a pack limit that makes sure the pack doesnt become too strong it could be useful.
Since a regular utah pack stands no chance against a carno rn.
It's not "useful", it's balance-breaking
Also there's already pack limits
@full juniper in qa?
It's not "useful", it's balance-breaking
Also there's already pack limits
@urban flax it could be useful if pack limits get decreased
I don't see how
You would decrease pack limits just to be able to implement a mechanic that buffs dinos when in a pack ?
Yes
You understand that's not how game design works, right ? "If something doesn't need fixing, then don't fix it"
@quaint lotus I'm happy you're one of the few who acknowledged this, it's been bugging me for months. It's worse now that they're directly asking us for phase two feedback, it's like a one sided conversation from the community to the devs.
I think the issue is that the devs dont know how they should do it
Maybe you could select where you wanna go in a small sphere that surrounds ur dino
That would probably need changing once bigger dinos are added tho
I guess that could be true? I think just having a dedicated announcement like channel would work, but not sure how it would do for the long run

Its so fucking easy to make a carni pack
This guy wants to delete the remaining herbi players
Isn’t Utah already semi confirmed to have a pack ability where the alpha can mark a target so it takes more damage or some shit
It was mentioned in a stream a while ago iirc and that already sounds disgusting
If they nerfed utah to trash just to give it this ability its disgusting and if they buff utah to be good on its own its disgusting, neither way is good balance
It would either make utah unviable on its own or make packs completely busted
new solution, delete utah
something that is offtopic, i do fear that there will be too many carnivores with similiar niches in the game
makes velo naked when arboreal glider niche is right there staring at them
Yeah velo is definitely on my concern list. I’m more so concerned about the medium carnivores and the large carnivores
Like Alberto and acro allo for example
I really don’t see their niches being all that different.
Acro worries me a bit, i think allo and alberto are safe enough if allo is a grappler/bleeder ambusher and alberto is more of a glass cannon type
But acro just looks like a bad giga, not sure how they can make him mobile enough to be viable with all the fat they gave him

I think we should be able to recruit A.I to fill in pack space
Make the A.I have less health/damage or whatever so it's just not inherentley better than a player
Just buff utah's stam regen, don't give it more health or damage that's stupid. Fix pounce, let utah regenerate stam faster and it works pretty decently
Stam doesn't seem to be my issue with Utah, at least not during combat.
Considering it expends stamina as it's only viable form of dealing damage, I'd disagree
Bucking drains stamina from 80% to 0 in about 4 seconds
So you can only afford to be pouncing a target for about 1.5 at max
While the target is bucking that is
Oh cool thing
Crocodile should be able to go without food x5 the current drain. irl crocs have the evolutinary advtange of surving a whole year without eating. rather than trying to dedicate the map design or combat abilities of deino to balance it too perfection, i belive its major strength should be to survive harsh conditions like drought, flood, blight etc...whatever they add
Yay rickardo is here 😄
Bucking drain for Utah against a stego was decreased afaik
That's messed up. But I almost never use pounce. Don't quite have the hang of it yet, personally, but I've also heard it's extremely risky (people will die while pouncing or the pounce will be bugged or they'll miss, etc).
But carnos is the same as 3.75
Like stego could buck me off in a couple of seconds before UP4 but I can actually afford to expend some more stamina to pounce a stego because it doesn’t buck you off in seconds anymore
Right, but it takes 32 bites of raw to take a carno down so it's not really worth trying to bite them to death. But pouncing should be working correctly anyway, it being broken is is just confusingly consistent
I'm actually fine with stegos shaking utahs off faster, I'm less ok with carnos being able to do it
Mainly because it's kinda boring as a carno player knowing nothing can actually win in a fight against you unless they're a stego
That sounds... messed up. In Legacy version, didn't it only take like 5-6 bites for a Utah to sufficiently bleed a Carno? Plus they were quite easy to juke, but now I feel like there's virtually no escape from them (even in the jungle--I've tried before).
I recommend not referring to legacy when talking about evrima since they're so wildly different. Especially since legacy utah could solo any dino in the game if it wanted to. But yeah evrima carno is really agile, not to mention they have fracture damage now, which basically just removes tenontos reason to exist in the game rn
Having carnos fracture creatures below 1 ton is fine, but having a carno run face first into a tenos femur and break it whilst not incurring any drawbacks is so monumentally bad
A carnos nose bones and neck are horribly optimized to withstand femur shattering forces 
I don't see a problem with occasionally comparing them. I understand they're wildly different; I'm a Utah main for the most part and I feel that difference pretty strongly.
But yeah, Carnos fracture does sound pretty messed up.
Current carno is literally a carnivorous pachy with better stats in every way
Hahaha. I also heard someone say that Utah is basically a carnivorous dryo now.
That was me xD
LOOOL
I said it in feedback
I remember liking that feedback post, hahaha
Why thank you
I am fairly active in every feedback channel
Usually you'll see something new from me every 6 or so hours
Oooh, nice. I post every now and then, haha. It's hard for me to give feedback on combat, though, for example, because I feel like I'm still far behind on it. I know I could adjust to the differences and get better, but without a Deathmatch, it's pretty hard for me to practice (growing to adult all over again and finding a good situation to practice combat doesn't really give me the same repetitive practice where I could really figure out hitboxes, agility, strategies/tactics much quicker, etc). But it's like ... I'm not sure I could speak to how much bleed I think a Utah should do, or how long its pounce should last, etc. because I'm not as experienced in those areas anymore. I guess all I could really speak to is agility because I at least have experience in trying to get away from Carnos, both in the plains and jungle, and being completely unable. I could dodge/juke a Carno maybe a dozen times, but it would catch me eventually. I think its hitbox may also be a little broken, as I recall fighting a juvi carno and having it bite me while I was standing facing its side, and it's head couldn't even reach me/was nowhere near touching me.
Oh a good idea is to make a friend who has a private server that you can practice combat on, cuz then you can just infinitely get regrown for practice. The admin can also check exact stat values through the admin ui as well. But yeah I can understand the struggle without a deathmatch. I've got almost 1000 hours in evrima now so I've gotten incredibly acclimated to the combat system that the game has, and before U3.75 I thought it was great. Carno isn't necessarily too agile it's just that utah was given inertia in the last main branch update for no reason other than to make it's movement less reliable and more clunky. It's removed it's dodging ability
No idea how I'd go about that xD But nonetheless that is a good tip. And I agree that I don't think Carno is too agile--maybe it's that Utah isn't agile enough anymore? I also think it's a bit strange that players can get stuck on other players but they don't usually get stuck on trees; they automatically veer around the tree after running into it.
since when is troodon a scavenger
Now

" Holtz (1998) also noted that characteristics used to support a predatory habit for Stenonychosaurus – the grasping hands, large brain and stereoscopic vision, are all characteristics shared with the herbivorous/omnivorous primates and omnivorous Procyon (raccoon). "
If they share common behaviors or body tools assoicated with omnivores like racoons or monkeys?
wouldnt they scavnge trash, carcasses, and such?
We dont have stenonychosaurus or latenivenatrix or any other actual troodontid
We have fictional venomous troodon
Probably heavily influenced by JP troodon
I hope troo can steal garbage though
But not exclusive to troo
so you are for troodon to eat garbage but against scavenging a corpse? What kind of animal rummages through garbage and eats meatbut cannot eat a dead carcass for nutrients?
Im not against any predator scavenging. When you call something a scavenger it implies that scavenging is a primary source of food
You misunderstand
Troodon should be encouraged to hunt more than scavenge
Yeah basically that
It is equipped with venom that seems inspired by jp troodon that wears down opponents
Plus nightvision
Can oviraptor be the "racoon" then that scvanges eggs, trash, carcasses. Oviraptor is not a fighter. Its a sneaky fast theif
Idk about oviraptor scavenging most bodies because of the way his mouth is but its hard to say what theyll do
He seems more like hed eat anything he can with minimal chewing or tearing
So eggs, fruit, crabs and frogs, small tier hatchlings and whatnkt
well if not ovi then what. I do want a animal the specilizes in raiding human garbage/bases for bagged/packaged food,
Crawl around in the vents, open doors, climb windows...etc
like a rat, or a monkey, or a racoon
Well troodon and compy both seem like theyd fit the bill for stealing from humans but troodon is already packed with mechanics. Anything small enough could crawl through vents and there are multiple dinos who look like they can open doors
Compy? How big is compy again? Size of a chicken? can they climb or grab?
Yeah compy is about the size of a standard chicken
Idk much about what he can do aside from scavenge rn or in the future
stealing human food favors grabbing to either run away from a human into a safe zone or retreating. Or to open said container
Dinos like troodon and velo look like the kind of guys who would add human trash to their nests as decor like corvids do
I guess seagulls dont have hands
but they still steal bags and food with beaks
I saw videos where they walk into a store, steal a bag of chips, and leave
Lmao i saw that one
@honest sparrow
You did at one point
Finally somebody suggests chang instead of micro lmao
@barren zephyr You can already turn off or on volumetric clouds. Its in the settings...
Where did the 4th option go???
Do you have 4th option?
I do, I'd show you but im on my laptop outta town right now
At least im like 99.9% sure I do.
you turn off volumetric clouds by selecting 2d clouds
@finite whale might i ask why
In my opinion the volumetric clouds are already to close to the ground.
valid point, i would prefer they raise the skybox
Im getting absolutely disoriented in this dark forest lmao Where am I??? XDD
It's a scary feeling O_O especially with creature sounds
Oh thank goodness im out XDDD
This dude really wants cerato septic bite to give hallucinations lmao thats Dilo's schtick
Septic bite has come up a lot in past suggestions and it could be cool but hallucinations are a hard no, why would it even do that
Do septic bites actually exist ? Because komodo dragons have venom, not just bacteria...
yeah ok I deleted the message, I get that it's dumb, happy?
Idk about septic bite like in the debunked old komodo dragon superinfection bite but some animals have bites that have a high likelihood of becoming infected
So it could work
The only server showing for me (EU 2) is at 86, kicks me back to start screen as if its full despite one of the times I tried it started loading me into the map before kicking me. Anyone else having this issue?
It would probably work well enough just weakening the spot it hit though, like if your leg is infected it takes extra damage
Well in that case all bites could cause infections
Though some creatures in The Isle could have more infections bites than others, but I'm not sure I want the game to have an infection system
It could either be really bad or good
Like a lot of dinos really have no reason to have it
Cerato and taco are two animals i can see making use of infections, porcupine quills are pretty filthy and prone to inflicting infections and cerato could use the extra bonus to make mid tiers consider if its worth kfsing it
Taco has the potential to be super interesting tbh
It could be venomous, for example
Or have a grapple ability to latch onto a predator and make it unable to bite it, like some small animals do ^^(for example it grabs a carno's tail, and stays there holding for its life) (Yeah that one idea is pretty random)
Taco just being a nasty spiky chihuahua biting and not letting go
Imagine a rex walking around with dozens of tacos hanging from its tail
Ohh like a lizard. I kinda like it. Like perhaps for its special ability its a bite and hold and its on a timer and it can't release until the time is out.
Why do some people think ptera can pick up a juvie carno
That would be so dumb
Wtf would it even grip it with
It's mighty talons, of course
Well considering how small baby/hatch utahs are on the little sizing chart when you hit tab or insert, I could see it maybe snatching up a fresh spawn but certainly not a carno baby.
Lmfao don’t juvi carnos weigh more than pteras
Probably
Why does clicking the Hide Empty box produce more servers?
@summer fern You do know that Dondi loves JP and kinda low key wants this to be a JP designed game, yeah?
Doesnt stop me from giving my opinion hence why i said it could be a customization feature. Dont have to treat me like I'm stupid
Feathers for those dinos are already planned as a customization option
Okay well i didnt know that. I still got treated like i was stupid
Im still allowed to state an opinion of mine
Im not treating you like your stupid, im genuinely curious because theres been quite a few people who've stated what I did as well as lots of media regarding that. Apologies if you took it that way, it wasnt meant to be so.
how do you even play QA it never loads on my computer. I
It’s so annoying. I’ve downloaded it 3 times now and still no servers showing.
Oooh that'll be cool.
Who doesn't love JP honestly?

Tick "Hide Empty", refresh, wait a few seconds
I personally prefer the JP style shrink wrapped dinos than the mullet style dinos. haha
But im always happy for more diversity!
Mullet? Haha do you mean feathered dinos or dinos with spines on their heads/necks?
The spines are cool, I like those. But the most recent theory for the trex right now is that he had feathers only on his head and neck..... extremely similar to a mullet! lol
Oh jeez haha. I think that would look kinda funny
Agreed! I'll have my dinos shrink wrapped, please.
“Ptera needs a safe place to land”

Has this guy played ptera
If you “hit a branch” you deserve to crash, not auto-land on it
lol i didnt make it clear, i meant when ur holding X to land and ur about to land on a branch it will auto land u because the branch will be a round surface which wont be easy to land on manually. also, wheres a safe place to land, and dont say the rocks near the river XD, every utah can jump up there
All the high rocks and on tops of trees
Branches wont be any safer when herrera comes anyway
Ptera can already land on top of some trees
And on high human structures
on top of trees is such a hit or miss(literally)
I dont have much issue with it personally unless im lagging to shit
Ptera is already pretty immortal
same, its not too bad but i would like to just easily land on a tree branch over the river withour difficulty
I dont think it needs even less windows to put itself in harms way
Its honestly hard to get killed as ptera on accident
Youre more likely to starve yourself than get killed in pvp as ptera
why not, its only predators irl were prob other flyers, it SHOULD be immortal...to anything that on land
agreed
More likely to die to lag or dc than in pvp unless you are purposely putting yourself in damger
Its a waste of a server slot if it never has to interact with anything
A lot of the animals in game ignore their irl functions
Ptera shouldnt be literal spectator mode it should have to take risks sometimes
well the branches WILL be interactable for hyspis most likely so why not let ptera land on them
If you can land on them yourself sure but the game shouldnt handhold an already extremely low vulnerability and low value animal
we need to be on the same track of what branches were talkin about
If you die you grow back very fast and it is hard to get yourself killed in the first place, ptera deserves no handholding
big branches u can land manually easily but the ones that the ptera will probably just hold onto with its feet are what im talkin about
Well then maybe it should just stick to big branches because its flimsy ass feet dont look like they can grip and balance well on small ones anyway
Its feet look like bowtie pasta they are useless
Yeah pretty much and with a few circles its not hard to land on those
Unless youre lagging to hell at least
i havent seen pteras feet up close so i just didnt know but now that im lookin....yea
Hell you could probably hover crash in to the trunk above the branch fo land on it
If its a fat branch
ok ok fat branches only then, agree?
Yep
twigs are for twinks
Maybe if we ever get a forest oriented pterosaur in like 373038379 years
With feet that dont look like a back scratcher
i just can stop imagining a ptera wrapping its feet around a twig and falling down like a bat
isle flight system does need a rework, though pce is more magic jetpack time than i would prefer the isle be, something like dod's flight system would work magnificently in the isle
i think the isle's flight system is pretty solid aside from a few minor irritants
dont think it needs a whole overhaul just some hammering out
I'm just using primal carnage as an example for how should look and feel. I mean doesn't Primal Carnage flight feel and look more smooth and polished vs the isle's flight system right now?
Of course, it wouldn't be to the degree of fighter pilot which is clearly illustrated in that video, but it would be similar.
It’s serviceable but it could defenitely be more fun, dynamic, and challenging to use
rn the flight system has next to no momentum
For some apex dinosaurs like trike (being discussed as a very aggressive herbivore) and other herbivores that have a lot of damage possibly when the female herbivore nests they could get a little damage buff? Or speed as to protecting the young
No. Why would they ? They can already protect the young
They should be strong enough by default to defend themselves and their young they shouldnt need some situational buff
If any dino gets a mothering buff it should be maia
Because y'know, the good mother lizard and all
Definitely not speed, they'd get a damage or defense buff and a decrease to speed if anything. This would make "the mother buff" incapable of exploitation as it would be a stat trade that negatively effects the mother's ability to pursue whilst giving them better stationary defenses.
Although I think the entire idea of situational buffs is dumb, as it is the same animal regardless of the presence of eggs
What makes mothers and starving or cornered animals so dangerous is their reckless behaviour, they dont suddenly get superpowers
Sure hormones or whatever can make them act up harder but it doesnt actually make them more powerful
Exactly, if anything the mother is at a physically disadvantaged state because it can't fulfil the standard survival behaviors it normally would to be in optimal health
Not saying that should be in game tho
Why would you have "mother instincts" in this game ? Dinos are husks
Some dinos had very good parental instincts, but giving playables any form of behavioral instincts is dumb, people are the ones controlling them
Exactly my point
These are mutants afterall and they might actually have human conscience implanted in them in the lore, who knows
Well that definitely isn't the case, since players will be able to be nested in despite being at the same mental capacity as a player who spawned randomly
Players can already act reckless and their behavior can make them more or less of a threat in battle so its good enough
I'm pretty sure even nested dinos have human minds inside them
No, that's both logistically impossible and outlandishly stupid
Well i mean implanting souls in the origin specimens is already outlandish
The replicator, strains and cannibals as well
Right, and plus why would it even be in lore at all, kinda wrecks the ecosystem if dinos are supposed to be as smart as people are.
There are varying degrees of outlandish
This is sci-fi after all. But we likwly wont know what the situation is for a while
You never heard of the replicator have you ?
Yes, although I wasn't aware it was capable of magic
Well it is
proof?
Also werent neuros planned do do borderline magic abilitiea like mind fuckery and weather manipulation
Check the lore theories pins
That can be done scientifically speaking, the power source for that is the main issue
I mean
Are they factually backed?
Its a lizard doing it
A mutated monster scifi lizard, but yeah pretty much
Yes that's literally what was sent by Olympus transmitter, the Isle twitter page and those things
Also the replicator is currently replicating region 2
As you can read in transmissions
See the mutated monster scifi excuse can work for a lot of things ay
We'll just have to see how crazy dondi's story really is
Right it can, although it's entirely dependent on what you're willing to do with it, as some degrees of excuse shouldn't be crossed unless you want some catastrophic world building issues
With wizard lizards and soul implants in mutated superpredators and all the other funky shit
Haven't seen literally anything on soul implantation yet :l
Plus why would dinos act as dinos do behaviorally if they were controlled by humans
They don't act as dinos would do behaviorally
They don't act as humans do behaviorally
Well yes they do, since they're literally controlled by humans in-game
That same logic could be applied to literally any game with a playable character that isn't a human
"Must be a human mind inside of it lore wise since I'm the one playing it"
Yes
But in The Isle it's justified in the lore
Not as far as I can tell, is there any proof of this cuz I cannot find human soul implants in the transmissions
It's not as clearly said as "in The Isle dinos have human souls inside them"
I've told you to read the pinned messages in lore theories, there's much more content in it
When you read between the lines and bring all the elements together, you can make guess and estimates about what the lore is. The theory of having human minds transferred constantly into dinos is extremely likely.
Wow, that's dumb as hell. If that's true nothing in this game makes any sense

Dinos would be acting in drastically different ways if this was true
wdym
They're literally acting like there's humans controlling them
I don't know what else you need
Nesting, a lack of tool construction, hunting mechanics, a lack of interspecies cooperation.
How would you justify a newborn dryo exactly knows the layout of the map it's on, and that there is a huge pack of carnos in the center of the area ?
What about mixpacking ? It happens a lot
And as for nesting... you sya that like humans don't make babies
Ahh yes, mixpacking, must mean human minds are in these dino bodies despite the behavior being heavily discouraged by the dev team
It's discouraged because it poses balance problems
So if it's disapproved of by the dev team why are you using it as evidence
Because it happens
Plus why do dinos grow to adulthood in 45 minutes in some cases
Why do day cycles last 60 minutes
Why do the shadows flicker when I angle my camera a certain way
Because a game in which you would have to wait 10 years for your dino to grow would be kinda boring ?
Oh I understand
You're just flamebaiting now
But it happens in game that way, so why is that exempt from being used as evidence?
No I'm pointing out a selective usage of in game occurrences being used to substantiate lore
What's the issue here?
I'm confused about lore
TI's lore is intentionnally confusing
@rare fractal
What didnt you like about my post?
#general-feedback message
Just wondering.
@paper oriole
Same question to you. Just wondering
The previous speed nerfs seemed adequate enough
I dont want herbis especially to be nerfed further, making travel a chore for large herbivores
Utahs arent instant transmissioning all over the map anymore, the current speed is fine
What im thinking about is the smaller animals coming into the picture. Hypsiish size.. which i think Hypsi is too fast as it is. Shouldnt Utah easily nab itself a Hyspi?
Idk.. Ill play a bit more and see if I change my mind 
You think utah should be killing hypsi even easier than it currently does?
No, thats what Im saying I dont want anything faster but everything should be universally, equally, slower
What exactly would that change for the better, it would probably make flight animals and ambushers worse
I mean Hypsi is so fast you can hardly see its animations besides scent
Hypsi isnt all that fast, and it should be because it dies in one hit
It is a fine speed
Small animals who get fodderized once they’re caught bu everything should have the ability to make a getaway
Im thinking is this game the Call of Duty of dinosaur games or the Battlefield of dinosaur games, you know? lol
Even if everything is equally nerfed in speed, it hits flight and ambush animals the hardest because it reduced their ability to lose their tracker or surprise an opponent before they can properly react
Maybe check out a youtube video of each game and see this difference in the speed of the movements and animations.
Plus it makes already large slow animals much more miserable to travel with
The only thing that benefits from this is endurance predators
Or heavy defensives
Idk if were playing the same game but its extremely easy to lose a tracker and extremely easy to surprise someone
Yeah it is i didnt say its hard but with universally lowered speeds that ability would be hindered
That ability isnt even there now because everything is too fast is what im saying
Imagine youre a trike and an “ambusher” rex just speedwalks out of the treeline, you have enough time to prepare yourself now because its slow as fuck
Ohh wait dont get me wrong im not sticking up for legacy animation speeds btw. Just saying everything should slow down a bit
The tracking is mainly a footprint issue because they disappear in like 3 seconds
Things arent teleporting all over and ambushers can still ambush, flight animals can still gtfo for the most part, i see no reason to nerf speeds especially with diets forcing us to travel to specific spots back and forth artificially putting us in danger with unrealistically segregated plants
I dont want to be traveling back and forth to preset predator buffet spots at a slower speed than currently
Universally lowering speeds actually doesn't equalize the speed of every action. Attacks still trigger and are performed at the same speeds, so universal speed nerfs dramatically impact carnivores as they require openings in defenses and the punishment of mistakes to deal damage without taking any. Universally lowering the speed would either require a dramatic reduction in herbivore damage and stats or carnivores would need insane damage and status effect buffs to remain relevant
@paper oriole || @rare fractal
Thanks for the input and reply! Appreciate to agree to disagree 🤙
Falling asleep at my desk --- cya!
Yeah np 🙂 Always happy to add whatever it is I can
Adrenaline that happens to mother animals and they would go in defence mode. Alpha buff bc its the alpha and the alpha is always stronger in the pack usually . Would give crappy players a bit of support when protecting their eggs
You're suggesting a reward for players that lack the skill to defend themselves when competent players can do it fine... I don't understand this
Well u never will when u go on assuming. Goodbye
What is there to ‘assume’? Its literally what you said
“Would give crappy players a bit of support when protecting their eggs” meaning it would give them an artificial advantage over potentially higher skill attackers
Why should a warning call be exclusive to some carnivores
Kinda dumb. Any animal should be able to give a warning call without screaming their face off like they want the confrontation
@manic sunYou'd have to nerf bleed damage/attacks massively if you want it to stack, otherwise things would bleed out far too fast most likely.
bleed is useless rn so if the devs will keep it like that then they should add it.
Bleed is not useless no, it's plenty lethal as it stands given time and attacks
why can a carno heal 2 full pounces by running around then 
They can't, unless they did change bleed from live. But I haven't heard anything about that, and in live, a carno will die from that I'm pretty sure
I don’t understand what you mean @manic sun
If 3 Utahs get a decent pounce on a carno the bleed will be so immense it bleeds out pretty quick.
not from my experience
It could be that it has changed in QA to be fair, we won't know until we get patch notes, or it goes live so we can test it out properly
on the normal evrima branch yes. On the qa no, it´s still decent bleed tho yea
@manic sunhttps://docs.google.com/document/d/1aLS73FBeE1ASEquj-y1UGfP9l8bXbq0Qnqr8D4QH228/edit
This is what I can go by from live version, and as you can see, even a full on food/water carno, taking a full pounce, takes significant bleed damage. With two utahs pouncing, + actively running around, I can not see that carno surviving, or if it does, with so little that any more would finish it off.
POUNCE DMG/BLEED COMPARISON NOTES: [Update 3.5] refers to the previous patch as reference base value. [Balance Patch] refers to the new patch. [Hotfix] refers to the latest hotfix to the new patch. Questions and Suggestions @SOAD#8635 on Discord STEGOSAURUS Conditions: Stego standing stil...
So if it has been changed on QA, then fair enough, but it's hard to know or test as it stands. Though it is possible with the new wallow changes I guess.
ok
Even so, I'm not sure on your solution/idea, I'd rather just change bleed damage a bit again if needed. Not sure stacking it is good, since it might mean it has to be way weaker in the first place in order to keep reasonable attrition times.
@haughty dock It's not possible to completely disable pinging specific people
thats why he said the role
Pinging the developer role is already disabled.
Like how people can ping @.Discord Moderator
My suggestion is you read the entirety of the rules before proceeding in this discord.
We do not use that bot, and should not need to either
"Don't ping devs" is 3 words
You don't need to have the rules entirely 100% memorized, you simply must be aware of them. The channel is always available to see and double check.
Well, you're unmuted now.
Was he banned?
Nope, he just deleted all the messages
Funny
We only ban for pretty serious stuff, generally
just make sure you dont post any omniman gifs, if you do you'll get perma muted
Indeed, you will get muted for posting NSFW content.
i would love to get into a server, instead of getting black screens
@novel turtle There is no sexual dimorphism implemented in the game as of yet. Right now its just the standard stuff we had in legacy.
I don't think sexual dimorphism will actually be worked on until a lot further down the road.
Sexual dimorphism will be expanded upon in update 5, with nesting
At least, I'm pretty sure it is
Currently pteranodon already has dimorphism
@manic sun it should also depend on the size of the defense animal. Multiple bleed hits would decimate small/medium sized animals but wouldn't do much against large animals with thick skin/armor
Ankylosaurus, Trikes, hell maybe some sauropods
^
Usually when I think about bleeding damage I equate it to "Slashing damage"
^
all my questions were answered so no need for leaving them there
@glad fractal That’s entirely possible, I’m not saying it’s the best fix for charge rn especially since charge remains effective even if you tap it right before hitting a target. I just think we should make it statistically weaker and far less effective against creatures of a similar size to Carno, as it literally can’t be dodged if that Carno isn’t alone unless you’re a dryo or hypsi, something incredibly hard to hit
Although it’s still not a bad idea
I agree, I think right now carno is way too powerful compared to everything else, I mean just play for a few minutes on QA and you'll be hard pressed to find anything BUT carnos
Yeah Ikr
It’s ratio is so broken. The fastest Dino is also the highest damage land carni while having an attack that makes it EVEN FASTER that applies good bleed, fracture, CCs the target for an easy execution, and has no failure penalty or animation downtime to punish
Is the game and our computers going to be able to handle all the content that is going to be coming into the game? (Humans(x3), more food types, more dinos, AI, etc.)
It should? I don’t see why it wouldn’t if you’re running the game decently now?
New solution, delete carno
If carno was replaced with another smaller mid tier carnivore that was drastically slower than carno (idk, cera or bary) the game would be so much better off for it. Same thing with stego and deino. Should've been kentro and beipi
almost as if cerato is just sitting there looking pretty
tenonto isnt even a hadrosaur its an igunodont so with this guys idea anything favouring tenonto's family could only eat teno and dryo for its diet 
and velociraptor would have triceratops on its diet
bad system
Easy win for the velo, it is a bad system
also it would let adult rex eat psittacosaurus for its diet 
Although ngl Alberto preferring styraco, dibble, and maybe pachyrhino would be a sight to see
it could work yeah, tyrannosaurs and ceratopsians being consistent rivals works
but in certain brackets not like t rex hunting a fuckin taco or proto lmao
Reminds me of those docs where tarbo hunts proto
i saw a doc with an acro and some protoceratopsian too it looked so dumb lol
big ass several ton predator hunting something that weighs as much as a fat dog
Multiton super predator hunting down nothing but this boar sized ceratopsian
lmao
Oh yeah and the chicken sized raptors hunt the hadrosaurs
cerato likes magy so it should also hunt brachio 
They coexisted so this obviously means they killed each other
Constantly
(I’m making fun of allo fans)
God this convo was hilarious to read
just give cerato a pounce ability
forget utah
remove carno and utah and just give cerato all their abilities
I approve of this
@glass mulch
Thanks
you can solve the problem of getting hit by your team mates by not getting hit by your team mates
move out of the way of the stego
that is the issue resolved
if you are on the same side as the carnos, then that's your issue
it doesn't need to be resolved, because the resolution is your WASD and potentially shift keys
yes it can already be solved with your mouse and keyboard
the accidental stego hit is, well, natural nothing wrong with it if you get it is mostly because you put yourself next to the tail
it's also an issue with tenonto being trash rn it really shouldnt be relying on a stego
I prefered the teno when it was bigger
its size reduction is fine but just recently they knocked off its damage so much that it cant punish the stupidest of carnos
from my eyes it passed from medium-large to medium-small
carnos who are idiots and get hit by the slam just casually tank it now
i think they confirmed they still need to add fracture levels
a tail slam in the head doesn't stun them?
they sure were generous giving fracture to carnos
conveniently neglecting the herbi
no, teno does have fracture
who got nerfed at the same time
so, the carno charge can make a fracture but not to the tail slam?
teno 100% has fracture on it
tenonto slams carno 3 times and carno runs away after
carno charges teno and fucking liquifies its legs
issue is that it doesn't really do that much fracture damage
it gives me the vibe of dondi rex fetish stuff
rex wasnt even that bad before compared to some others
issue is fractures are a 0 or a 1
but the fact of taking away bone break from slow herbis and keeping it with rex, yeah
they're supposed to have a middle ground iirc
but they don't atm, you are either COMPLETELY fractured or not at all
they were supposed to stack over time and not be rng bullshit
It's not RNG
we just have legacy bb now except with carno it's a 99% chance and teno is basically nonexistent
what ever it is, it sure feels like legacy again
except carno is more busted than rex was
Yea because they ain't done. I really don't know why they added carno fracture when fractures themselves aren't done
I don't like when a predator is busted in a way that is not natural
idk why they only pampered one already powerful playable with it
like, yeah it's the apex of the zone but there's a limit
if youre gonna test a broken and unfinished mechanic do it equally
right
carns are just annoying atm
i really didn't see a need for their buff
i would've at least nerfed something to compensate
we'll see if they really need a nerf when there will not be around 60 carnos in every server
nah whoever was in charge of this patch thought "yo this guy should excel at EVERYTHING"
why the fuck does carno have 5 member packs lmao it's like almost designed to be a solo hunter
a couple hunter for me
it should be 2 or 3 max
agreed
5 with juvies, once those juvies hit sub only 1 should be allowed to stay
carno having a slower turn radius would be nice too lmao
carnos alt bite is cray cray too
I have an idea on how to make popolation less carnos
yea why the fuck is he a brawler
the devs cant seem to decide wtf they want carno to do so they make him good at everything
he's meant to be "run fast, kill fast, escape fast". Not "I will fight you in stationary one on one combat and still win"
the fastest animal in the game has no right to be a brawler
absolutely agreed
I have the feeling that once the game have a lot of playables the carno will be like a cheetah
cerato SHOULD fuck up a carno if that carno is fucking dumb enough to come into a brawl with it. If the carno ambushes it and outspeeds it, then cerato should eat shit and die
a fast dinosaur that can get a kill but it will probably be stolen by more powerful predators
yeah carno shoudl greatly rely on ambush, once it fucks that up it should gtfo
if it fails an ambush on teno or cera, the odds should be against the carno
can't tell if we're talking about carno or cera now...
@barren zephyr if you dont stay outside of the stegos tail range you deserve to die
<@&401466542140817419>
Why….
Discord nitro bot, Why did you have to ping me
If you don't have the braincells to comprehend that I pinged a mod over a nitro bot and that the message was obviously deleted you honestly probably couldn't stand to lose a few more.
You were just bad at explaining it that’s all
It's literally really straightforward it's not that hard
"Discord Nitro Bot" literally gives you the info you need
That looks like you were calling me a bot
Doesn’t matter
Carno is a ambush animal meant for speed, stealth, agility. I don't think it should be a brawler either.
yes
Why are nights so friggen long... =___=
What is with the friggen loud ass hypsi snoring? Why do all these dinos sound like they have asthma?
welcome to the isle
Yes
I thought the pachy would be in the QA branch 😭 I wanted to headbutt people
no, pachy is coming in update 4.5
Can someone tell me why when I move my camera or when something moves on screen I see like a shadow of that thing moving behind it? Like I was sitting s till and I shook my camera a little bit and saw like 6 copies of me. Similar to how your mouse cursor leaves a trail if you move it back and forth really quickly.
Basically its like when something moves it has crazy motion blur surrounding it
Its called an after-image and you can turn those off for your mouse. Not sure why its showing up in game for you tho. Its not happened to me that ive noticed.
I got a pretty damn good clip of it
Ohh I wanna see!
Tenonto gets nerfed to shit
Carni mains: “now nerf the other one”
i serious want to know the though process of people who think full grown stegos should be a part of carnos food choices
or why a stego thagomizer to the face or body of a carno shouldnt one shot it
^^^^^^^^^^^^
anyone who actually has a logical response, please @ me
i would really like to have this convo
well maybe a body shot shouldn´t oneshot it but it should deal a life threatening amount of bleed and raw damage
Mmm I remember when people complained about Rex being capable of 1 shooting a lot of dinos on Legacy
But now they want Stego to do exactly that , im fine with headshots thought
But not body hits being 1 shoot
Remember: Gameplay>Realism
a carno being stabbed in the chest which houses MAJORITY of it vital organs by a stego, is essentially the same as human getting speared in the chest. regardless of realism purposes or game-play wise
Because stegos safeguard ALL of the possible food carnos can eat
It even makes dryo's and hypsies imposible to kill cause theres a herd of 6 stegos on top guarding them 24/7
what? so you want to nerf stegos because dryos and hypis are using larger creatures as a defensive means of survivability
well diets should have obliterated this problem but it seems like it didn´t
I think he talks about the "overpacking" and megaherds
once again, you want to punish stego because hypis and dryos are using them as means of safety
like i just want a yes or no answer so i can move on to my next point
Wasnt there just recently s video posted here of carnos killing tenos on QA while the tenos were grouped with stegos
No, stegos are invulnerable to anything which allows them to attack and defend anyone they want without ANY consequences
Even then, the carnos can't eat said tenos cause stego will camp body just to make carnos starve
Eventhough there is 0 reason to do so
clmfao
Well there are 733847290 carnos on any given qa server just eat some of those
And have a cannibal debuff? All game
ok so, im pretty sure carno picks up dryos and hypsi's upon one shotting them
Carnos are so overpopulated i dont think that would be the case if stegos were causing so many problems, so they clearly arent
They are only overpopulated cause it's a carnivore and deino isn't in game currently, and utahs face the same issue as carnos
Utahs have an even smaller chance to quickly grab food
They are easy enough to play to be overpopulated
Well no
The majortity of them starves
People play them anyway cause it's the only option available
Utah isnt in a great spot in qa but as a carno you have basically 0 grounds to complain on
Carno is the prime choice rn
It is both the fastest animal and good at brawling, ai does spawn so what's the excuse there lmao, it picks up dryos after killing them, it liquifies teno legs with its charge while tanking the slams like slaps from children
Carno is better choice then utah
And those are the only 2
Doesn't change the fact that stegos being this strong ruins the fun of the game
U cant eat the teno tho if stegos are near which part do u not get
The match ups are good for carno i agree
Carno is the better choice than utah or teno, its only threat is stego which it can literally leisurely stroll away from
sounds like you want a corpse debuff
U cant stroll away tho if the only food is underneath that stego
Stegos camping bodies is an issue. But it's a weird one to deal with.
There arent many stegos on a server at any given time, not every herbi or utah on the server is sitting by one of the 3 stegos online
Plus the ai is too stupid to look for meatsheilds
U clearly dont play much
There were litteratly 12 adult stegos on lake in eu2 all day today
And people wouldn’t need to sit by stegos if carnos weren’t disgusting op while teno and utah were trash
Teno's really aren't even that bad tho especially in a herd
Lmao
Carno tanks the slam stun and all the teno's attacks while its stunned and walks it off with no fracture
The stun a back kick gives is really good if you combo with other tenos
Teno is fodder now, it gets crippled by a charge from a faster and stronger animal
Its damage got nerfed and carno got a buff
Lmao thst doesnt do shit for one, secondly needing to herd to be viable makes it HARDER to find a herd
Herbivores are made to be in herds tho
A brawler shouldnt need to group up to defend against something in its own tier
Your idea of balance is trash
Utah should be able to survive alone, and so should teno
Nothing should need to group up to have a chance
Why u think there is a group limit in the game
Teno cant run, it cant hide, it should be reliable in a 1v1 in its own tier
Thats different for every dino
Groups give benefits, you shouldnt require them
Tenos arent forced to pvp to survive carnos are ofc they should have an edge in a 1v1
Teno cant fucking run it is forced to pvp if the carno decides it has to lmao
It's their only way of getting food
Teno doesnt have an edge at all rn
Don't play a herbivore if you complain about being hunted
Carno is objectively broken rn
That's the whole point if herbi
Grouping up and surviving together
yes
Who the fuck complained about hetting hunted, i am complaining about balance
Carno is broken thats for sure
Nobody is saying carno is bad in 1v1🤣
Don’t play carni if you complain about a stego killing you too
Carno is BUSTED right now
You're clearly a litteral 10 year old pissed off that u lost ur teno today
but I have to say if utah would be better then the carno population would first turn down bc people would´ve fun playing this shitty mosquito and they could kill carnos.
Lmao i dont even touch teno buddy
I'm bringing up an issue and you're just screaming carno fast carno strong
What you brought up isnt an issue, or your solution isnt a solution
first
It definetly is an issue
carno isn´t designed to hunt stego at all
I never claimed it was
You dont solve the issue by nerfing the only other possible threat to carno
Read my initial complain
If stego is going to be an invincible dino that can 1 shot everything in the game, there should be a deterrent for it to camp bodies.
2nd u can choose to die for that utah or just leave the scene and hunt some of that funny "small prey".
THANK YOU
They made everything carno should he hunting in to fodder for it so it cant put up a fight
Thats why they sit by stegos
They currently barely spawn
the players
They sit under stegos near water to grow safely
some of these idiots who still play utah
Same issue with pond before this update
EVERYONE
Ive seen this maybe once ever on qa
Majority yeah unless you suggest cannibalism
Stego is not good at protecting live prey.. just bait a swing and they will kill them most of the time, or they just wont swing so you can go in to attack.
Most tenos i see arent with stegos, ive never seen utahs doing it, i dont even see dryos anymore except once in a blue moon
I know but they will camp even after u kill the prey
Yeah.
true! Always fun to see a stego impaling its own baby 
Log in and go lake
Or you can leave lake and hunt something that aint there 
soooooo would u guys say that stego should be in utahs diet? If it gets a buff.
Stego should be in everything's diet.
It should be, utah is supposed to take risks and hunt large game when in packs
Since the only "thread" for a stego is a deino, and otherwise it would have no natural land predator in the current roster

As an option
Just remove carni diets at that point
I mean ideally yea
Carno and utah shouldnt get diet benefits from fish they have 0 reason to be fishing
The problem with diets is is that ai dont spawn enough so u rarely ever have it up
Yeah, fish is a weird one.
Only ai that spawns
There's plenty of AI.
Besides fishing as carno is really fun
I really think diets should only affect herbivores and the plants should spawn at strict spawn points so each carnivore has their own matchup there with the herbis
No!?? Ive run in to both utah and teno ai
Just makes shit a camping game for carnis tbh
Just spawn more ai and stego camping wouldnt be an issue cause u can go grab a fish or boar
But it simply hasnt worked for months
There are plenty of AI. The issue is boars don't make the 1 call like the other dino AI, and they don't leave tracks.
Dying of starvation is the most frustrating and boring way to die
no not like that, there should be like 3 or more spawn points so that it´s always a gamble if u find a herbi there or maybe an other carni who had the same idea. To put some clarity into this system.
But I haven't had any issue finding AI since they upped the spawns.
Not near populated areas and idk bout u but I spend over 100hours so far on QA Update 4 and I seen 1 AI teno and 0 boars or goats
Maybe eu2 is different idk
Where did u find them? Couldn´t find any but I´ve also heard ppl saying that there are some good spots for ai.
So you just hang around the new pond?
I run around whole map
I only played NA1. Go to other parts of the map. AI are everywhere.
If you hear a teno or utah 1 call once, that is normally an AI.
Same with dryo.
Boar make no sound until you get close. And leave no tracks. The dino AI does.
South west, center, south west, south east, center is usually rotation i make
If not for QA i also go north east sometimes
I have never had red nutriens
What is southwest?
Old pond and a bit west of it
Waterfall?
Yea
Those are pretty populated areas. Maybe the AI are dying before you can find them.
Yeah then it should be increased
I'll travel up the west side of the map and run into so many AI it's not even funny.
Being north east just to find a boar with 0 players in a hundred mile radius is simply boring and not fun
Especially now everyone is south cause its new
Imagine being mad at a animal that evolved to compete with the large allosaur saying its to strong for poor little carno
The Isle
Imagine adding such animal to a small-mid tier playable roster
Honestly to be fair stego and deino were stupid as fuck choices this ewrly
Agreed
Shoulda been beipi and lentro
Allo never been in evrima
Yeah they should have waitied for stego
and probably croc too
But being mad at stego is like being mad at a rhino being too strong for a wolf pack
Deino fits. Nice to have a threat in the water. And apparently a lot of people find it fun to play.
when said rhinos compete with lions and hyneas
Stego isnt even that big of an issue since it can't really impose it being so OP compared to the rest of the roster. The problem is the only real way it does is by camping bodies.
Which can be frustrating.. Not sure if it's a huge deal.
can't exactly camp a body when a allorsaur or something bigger eats said bodys
adding atego this early without a actual threat predaot was a mistake
We're talking in Evrima right now. The rest of that is pointless.
But yeah, I see what you are saying.
also if we had other large herbivores the stegos would have to compete with other low lying grazers like trikes
not enough food to go around
so a stego wouldnt waste its time camping a body
Since Stego is playable right now and already in. What's the point of not bringing it's stats back down some so that the current roster could actually at least stand a chance against it. Everyone wants to balance with what Evrima is going to be. In years maybe. Why not temporarily balance it for the roster we have.
Right now people play stego because it's not likely they are going to die. They get bored and camp bodies to at least have some action. Everyone just avoids them because with the state of desync and client-side hit detection, fighting stegos is pointless.
readjusting stegos entire stats in the future
Yeah, I have no idea how that works.
Exactly this.
Fighting stego is supposed to be pointless, it’s an apex. What carno is the biggest land predator we have right now. That’s not killing a stego whatsoever
Supposed to be and should be are different. Right now we have the roster we have. Why have a dino that's pointless to fight. You could easily make it more reasonable to challenge one. Gameplay should trump realism. And it doesn't have to be permanent, just until we expand the roster.
I’m not arguing that stego being in is right, because it’s an apex
But we cannot ignore the fact that it is an apex
The only reason we have stego rn is because the AI version wasn’t finish so the devs literally said “here have stego as a playable”
Ok, so we have stego as a playable. Make it fit. If people get upset because an apex can be killed by the current roster who gives a fuck. It's better for the game right now.
So you think stego should be hunted by carno?
tempoary
I think a stego not being killed by anything is pointless. And should be made less pointless.
yes
Take that however you want.
But idk if the devs can commit to that
famous apex hunter the carnotaurus
stego being in the game rn is pointless, is what im saying
why do you want more than 3 carnos in one area
so 10 carnos for stego. 30 for brachi?
So make it less pointless. Why is it such a big deal for it to be a little less realistic and be killed by something like a carno if it makes the game better? Even if that is temporary until the roster gets filled out to make stego being in the game make sense.
So you'd rather just remove stego than make it actually fit the current roster? Because you're so hung up on the word Apex.
making carno able to reliably kill apexes is just creating another problem, a better solution would be to either remove stego for the time being or add a carnivore that can actually hunt it
You aren't changing carno. You are changing stego. And you can easily balance it back to what it is supposed to be when the roster fills out.
Who knows when we will actually get a dino capable of hunting apexes. Could be years.
Why not make stego, that is done and playable, fit the current roster.
I don't even know what I would suggest changing on stego. I'm just throwing the idea out there.
I could care less either way.
why make stego the opposite of what it's supposed to be instead of replacing it with something more logical
Because something more logical is not ready to be put in the game.
then we wait till it is
i actually cannot understand your way of thinking, if the velo and theri were in the roster rn, velos should reliably kill theri simply because theri exist??
Listen.. I could give a fuck about dinosaurs. I understand you guys are into that shit. I just like playing the game.
I normally don't get into these conversations. It just makes sense to me to balance the game around the current roster.. If the rex came out and it was an herbivore I would lose 0 sleep over it. If the game was fun.
Same
no that makes 0 sense, especially with using the example of carno and stego as competitors in a predator and prey relationship
Nobody is saying stego should be prey
the whole argument is stego being nerfed to the point where a carno can reliably kill it
like this is just one big satire joke, right?
But it should be able to be contested enough for it to no longer wanna camp a certain location
It shouldn't be prey on its own
It's not lol
I made the initial argument what you mean I obviously know what the fuck i said lol
you want stego to be nerfed so that carnivores can kill it easier, thus discouraging them from camping
Either that, or make their hunger faster so they cant just chill in a location for hours and they're forced to move around a get food
Something like that
The difference is the way we look at this game I guess. You want a dinosaur sim. Should be realistic. I want a game that is balanced and works. You would rather remove stego from the game completely than "allow" it to be killed by something like a carno because it would help with the current game balance.
I'm not even saying I want that. This started as a random idea spawned from the current conversation.
I don't have an ideal solution
Just a complain that brakes the game the solution has to come from the developers
They know more about that then me it's their job after all
stego doesn't need to be nerfed to be encouraged to move around, that's what the diet system is meant for
i'll refer you to this message since you dont understand how proper balancing makes a proper ecosystem
It clearly doesnt encourage it enough
"Proper ecosystem"?
What deinos even are that lol
that do be why its still in testing
Were talking about the isle evrima
Yeah true, so im just giving feedback on their test
velociraptor and therizinosaurus, they are not in ervima but i was just using those two as an example
