#general-feedback-discussion
1 messages · Page 746 of 1
Punchpacket was talking about having diets give massive buffs and debuffs stating that your total health would be effected among other things
I don’t think that, say, hunting a prey item you don’t particularly prefer as a carnivore would give you a DEBUFF— it just wouldn’t give you a buff
“Not following ur diet will give u massive debuffs”
They saids when answering someone’s questions about how diets will effect the player
Got it. I can easily see debuffs for things like eating rotten meat or plants that are poisonous to your species
I could already see a group of carnos camping a popular spot. Other carnos wouldn’t be strong enough to challenge them for the resources unless they overpack but then their would be to little of it to go around
That would be preferable
Eating your own species would also debuff u which was confirmed
True, but at that point, other Carno’s would simply need to move on to a different hunting ground— the beauty of carnivore diets is that AI can be found everywhere, so even if players don’t choose your preferred prey, you can still find it if you’re willing to look
Ye this wouldn’t be a problem if the debuffs where not effecting your creatures performance. If it was a resource for growing then there would be no reason for a large pack of carnos to stay there
To prevent others from growing? :p And if diets are only for growing, then why would you care after you're grown, it removes part of your gameplay, does it not? Though I guess you could guard an area to raise your own, so that might be a good enough reason to stay around
I suggested infection/health regen or egg gestation buff for females and a growth buff for hatchlings from healthy males with vibrant colors
Even just a visual thing would be enough for people to go out of their way get. Its not like they have much else to do, no need for any debuffs
^
@wanton hullYeah, I saw. It was mostly a response to the whole camping thing, you'd still have reasons to do that, to safeguard your own buffs while you're grown, and if not, to boost the growth of your offspring and others. So you'd still have people to go a certain area and try and claim it?
Smoke coming from forest fire (you don't see burned trees or anything but imagine)
@limpid seal expanding spawn regions would also work. Dont know if uve been where barry used to be but its an amazing spot for herbis its just missing a spawn point
Also has a cool rock in the middle for ptera
I don't think Ceratosaurus should consume poisonous frogs riskless, i'd see something like that for one of the venomous bois
cerato is supposed to be "eat everything boi"
Yeah, but the point of it is that it is a rUdE cAnNibAl, and it eats rotting meat cuz strong stomach, but i wouldn't think it would feel good after poisonous frog 🐸
Can't wait for Ceratosaurus, ngl
actually, i think it'd be pretty funny if cerato ate a poison frog and gained temp poison tbh
venom stays on fangs
and teeth
he bites down on prey for a bonus poison surprise
i hope there's a hallucinogen frog/plant to eat which just ends up being dino drugs lmao
mudslides in heavy rains when?
@dapper mirage Perfect suggestion 
Ouch they pinged a dev
huh?
The message got deleted, but someone pinged amraok in the general feedback channel
Wrong reply lol
oops, mb, im slow lmao
@oak tapir im confused? how is that double biting? that just seems like carnos regular bite speed to me. carno just bites super fast. unless that is faster and I just havn't played carno in a bit
It’s faster tho , if it could be spammed you’ll see the difference
Alt bite behind and bite instantly
@glad eagle first of all, why are those times so short? and second of all, why is theri longer than trike?
and pachy longer than teno
Honestly I think growth times should be shorter in general same opinion of the carnivores as well
you get legacy but worse if you shorten the growth times THAT much
where its just apexes over every corner
Actually yeah I should change that
That's true I'll change it
While not larger in size it does opt it's dome head which I feel like can be a bit more lethal than tenontos tail
you mean the tail that leaves carnos on 1 hit if you stun them and get some follow up hits?
I dont think pachy is going to be doing that
also you missed shant
@glad eagle in ur concept of herbivore and omnivore where you said the growth times, what did you mean my brachiasaurus having infinite growth time?
@glad eagle why is minmi so short? It's actually not completely tiny and it's a massive all-rounder?
Also all of these growths are way too short, this game needs to embrace growth instead of lowering it to appeal to people that they've caused to become impatient because of a poorly done system
It's a joke?
True True
2 hours for Ava is too much, especially for it's size
35 minutes for homalo but only 30 for dryo 
Good point I could bump ava down a bit but not too much as its fairly large and has good defenses along with that
Okay yeah that was weird on my part
Any other things besides that?
Why should pachy be over 2 hours lmao wtf
Its utah size and will probably be slower
Legacy Pachy
And ovi should just be an hour, not over
Pachys growth timer should be 1 hour 25 roughly
Isnt new pachy still around utah size? Unless its fucking insane it shouldnt be over utah growth
shant isnt even on the list. can we get an F for shant?
1hr25 is way better
F
How did I forget shant?
Or maybe a bit higher, as while not quick it does make up for it way better than Utah ever does by having fracture on most of the preds that'll be able to catch it, assuming that's how the mechanic is implemented
Pachy and utar are counters for each other just like teno and carno and steg and deino so pachy should be pretty much same time as utah
I still think Utah growth and all other growths should be a fair bit longer once Diets are out but I'm too busy to get into that
Yeah utah is too easy honestly because theres like 500 of them on every server
Food and water balance will be reworked with diets
Hopefully growth times as well
Currently you don't have much of a choice regarding the dino you play tho
I wanna know what this guy was thinking when he put 2hr10min on pachy though
Devs aren't embracing growths and people be impatient because of a poorly implemented mechanic unfortunately :(
They should be longer with sufficient thrills and mechanical tensity to support them as mechanics, not wait timers
With 100 slots per server, if you want something perfectly balanced, you have 20 of every playable
On a map only big enough to support 1 pack of each species
They aren't embracing growth ? What about the fact every playable now has their special ability from juvenile stage ? The fact some of them can take on adults of other species ?
Idk
I think growing is boring asf as it is currently
I'd rather have faster growth times if I happen to play optimally while having a tad of luck my way
You don't need to be 100% adult to be viable in evrima
oh i though you ment it would continue growing very slowly forever
I don't really think that was the issue, although it was an issue
Yes, growing is boring rn because it is easy and there's not much to do apart from fighting. And for fighting all the time you want to be at peak performance
Popped into my mind when they added juvi Utah pounce, the thought about the poorly embraced growth
So much that it's brain numbing and agonizing playing anything other than the smaller tiers
If I get done quickly I'll see yall in like 4 hours and I can talk about it properly then if you care which you shouldn't but it might interest you
It's long because there is nothing to do
Oh and nights are super boring
That's why there is 500 Utahs currently
Because people would rather put up playing with that while remaining a viable efficient dino
Than one that takes hours and hours of sitting
All the fear is gone from this game, I sure hope the next few updates will fix that with what they've promised
You could argue deino but it's more of a shock than a fear, and shallow water is a little too abundant
Not saying they should make less shallow water, fuck Croc, its just not something for fear
Deino isnt even a shock rn
Yeah tbh you know it's gonna happen most of the time
Yeah I didn't take in account the carnivore growth times
In the future there will be less if them and it will fix itself but yeah there isnt anything ‘scary’ or ‘shocking’ right now
Precisely, and that's a problem
I'm skeptical that diets would even resolve these issues
So what if I eat some good plants exploring, I'm still long ways from making it to adult for quite some time
While I think night time is very pretty right now it doesn't really add much
Just annoying carni megapacks, mix packing stegos, pteras, tenos and carnos and spamcalling that can be heard from every corner of the map
Diets probably wont resolve much
I honestly think they’re overhyped
They are
Same
Especially when people say they'll fix herbi gameplay
Or sport killing from both sides
What herbs? No reason to play herb when you cant find any other herbs, just massive carni packs everywhere
Once I seen on the roadmap that "different types of plants"
I was disappointed
Or carni mixpacking, or megapacking, or anything
What was that supposed to fix?
How does that make anything interesting?
Well assuming they go the smart route and make growth longer, Diets will do quite a lot. Once you have to spend 3 hours for a Carno cause you're just eating random shit people will come to respect the older growth times, which shouldn't be far from what good diet balance is
And you're forced to go from place to place if you want those good stats and quick growth
So basically it does quite a bit, but only for not completely lazy people
I also heard carni diets will be a lot less strict than herbi ones so it will make herbi gameplay more tedious, make it harder to herd as an herbi, but not affect carnis much
If its true
I think there's a lot of good ideas
But so much room to mess up execution
Like sorry but having the game force me to migrate to specific areas to find a specific plant isnt any less boring than just eating any random ass bush
cough locked health
Well herbi life is boring by essence
It doesn't need to be tho
It could at least have quality of life
That's the magic of mechanics and implementation
I wonder if stuff like truffle hunting/finding ways to reach fruit in trees can be implemented to be fun and engaging
Herbivore life in The Isle is probably already much less boring than irl herbivore life
Yeah this was a terrible idea
There's no way to fix that rn
I doubt they can make mushroom and fruit all that interesting
Yeah fuck that mechanic
"what's that you barely escaped that Carno pack with your life? Well boy do I have a story for you" - locked health 2021
And it wont make not being able to find a group before you're lynch mobbed by 40 raptors any less annoying
We need an explosion of herbies for them to work next update, because herds should take numbers advantage over megapacks
It's more about the danger of traversing to locations where they grow that I think can really help the game if they do it right, but it's the Isle so that's like a 30% chance they will let's be honest
gonna be funni if diets wont really impact carnis all too much and same death match continues in the middle of the map
Megapacks shouldn't even exist
They shouldn't but they happen with little consequence for forming them
Comfort system question Mark?
Nah
Eh
That's clunky and abusable
The danger of traveling isnt fun when you are all alone or in a tiny group because everyone is playing carni and you just get swamped by groups you have no chance against because you aren’t balanced to survive the endless waves of carni megapacks that are always there
Just bring back moderation and that fixes it perfectly
Yeah I guess
Well it'd be a good idea if this wasn't the Isle, like I said it's all about implementation, and from past experience we don't have the best odds at anything that's more than a chore mechanic for herbis
it gets even worse when more and more people start to use discord for groups and then organise hunting across the map and even if you somehow survive the initial attack they just keep coming back as juvis and grow from their own bodies all over again til you're dead
We need herd activities, more interesting solo life mechanics, actual buffs if herbi's have an optimal diet(stam ones I'm thinking). Basically something engaging and that gives an edge over the other player faction
Which is why they should just focus a bit more on quality-of-life for herbis to help compensate for the dumb shit they get
Carnis are the more popular faction by default, but then they also have more niches and the lure of strains while herbis have nothing
Petition to start a Pachy task force to break the legs of all Megapacks by having 20 of us charge them at once
fractures will change a lot of that
i imagine the tail slam from teno can break things
As if carnis wont also deal fracture
Rex break leg because rex
Deino bite, carno charge, rex obviously, are things that probably fracture
I'm pretty sure once herbi's see a slight advantage or a semblance of viability they'll immediately backpedal to appease carni's. Either with fractures of nerfs.
It tends to happen
Basically legacy on repeat, anything better would honestly surprise me
Group of 8 Carnos: you're surrounded, just lie down and accept it
That one lone Pachy: I just checked Vulnona, and I can't find where I asked
Carnis complain that an herbi can defend itself, herbi gets nerfed, rinse and repeat
We only have Teno being an outlier to that rule
Maybe Stego if it doesn't stop being exhausted
Deer, Buffalo, etc in real life can completely drop their predators or disable them for life just from one kick
Yeah but carnivore bias
If carnivores ever get fractures i feel like they should be way less superior to the fracturing herbivores do
All the JP fanboys who want to rp as oneshot rex and indoraptor get upset when the herbivore doesnt just lay down and die and the devs listen to them
Okay I'm not gonna lie indoraptor would be a cool fucking strain if they had the rights to it and I'm tired of pretending it wouldn't be, but yeah that's accurate
Indoraptor is ugly
@hallow flume I think we should be able to hide scent too. But I don't think it should be an ability. All scent should be carried downwind. Predators should be sneaking up on their prey from downwind. Wind direction should change randomly each day/night cycle. This would all dinos to place nest strategically so the scent is not blowing in a direction it is vulnerable from, but also allows a good chance for the wind to change direction after dark cycle starts.
Indoraptor would be cool if it didnt have the shitty jp anatomy
They're absolute everywhere too
Indoraptor is cool if we ignore the fanbases
I can't be convinced otherwise
Fucking 4 legged demon horse galloping towards you at 50km/h
But back on topic
It has the opposite effect on me. It's supposed to be gross and scary but I think it'd adorable lmao
Yeah definitely
Diets sound neat, but just having 20 variants of the bush with different values doesn't sound like it'll fix anything
Even if some of them may slightly increase growth times
I love grody ugly designs, because theyre reflections of reality, but indoraptor is just humans slapping teeth and spikes on a fictional animal
Its not inspired by real ugly
Diets being a good feature require a collective 20 braincells that the Dev team don't really have
^
Then it has my attention
Should just be getting qol effects that help you deal with situations
If good dietary balance nullifies locked health then I'm in
Some plants should insta heal locked health
maybe that's what the salt lick things do
This gives them something cool
So you can strategize and use your surroundings and be rewarded for it
It's my understanding that diets won't boost growth time, rather not doing the diets will severely slow the growth time. So instead of 5 hrs to grow a stego it might take 10 if you are just hiding in a bush.
It'd be rewarding too for the herbi's
Like a player would visually see an improvement or an advantage for exploration
Well that's garbage
I like it. i think growth times are too short as is
as long as it's not the only benefit i guess
stego is apex herbi and teno is fast for how strong
Long growth times with nothing to alleviate it. Is where the issue with the implementations begin
What I think will either be terrifying or just plain fucking annoying depending on how it's done will be when people learn what their desired preys plant locations are and set up ambushes
If that applied to the big apexes like Rex, Shant, Spino, etc
I'd be on board with that concept
It' be more justified
difficulty of diets might vary from species too
stego could have it easy cause ferns are in the forests
Like imagine going to get some mushrooms as your little Pachy group and then boom 5 fucking utahs just sprint at you. If you ain't alone that's a heart racing fight, if you are alone that's just an annoying fucking death
I personally think the game should be focused on maintaining your dino to get to elder, and less focus on the growing process
i think it's all connected
It should be yeah
But so far how well these feedback loops may play out seems sketchy
Imo things shouldn't be strong against close tiers until sub adult stage, baby and juvi stego is way too strong, although I'm not saying that juvi stego shouldn't be able to take a Utah cause it should
But a fresh spawn stego can 3-4 shot a full Utah with its little nub spikes and that's just silly
I think atm it’s basically the same as legacy version (carno 2 shot, utah 1) once other things come in it’ll be harder. I imagine stego will have a hard time against bigger bleeders.
On that note, I feel like bleed is way underwhelming right now but maybe that’s because we haven’t gotten the real heavy ones yet haha.
How much space is the isle game?
16 Go
Also, wrong channels
Imagine wasting thousands making a playable just to quarantine it from the rest of the game on a closed ecosystem
Honestly magy was just a dumb animal to add
wait miragaia, are you unamused or laughing?
hmmm
They ahould just go full throttle ridiculous with magy and use the exploding sea cucumber joke idea for it to be viable
Its too late to save it
everyone goes on and on and on about How stats about dinosaur and all this other shit. like OH BAD ANIMAL. yet.. i feel personally. that's not the point. the isn't a pvp focused game. it's an ecosystem simulator with ecosystem invaders
why not
But it is a pvp survival game
Dryomain trying to get muted again I see 
i think it would be a good idea if. the ecosystem as a whole. was well balanced. like of course we're getting map traps and diets, etc. what i mean is. i think the map as a whole needs to be revampt to accommodate some of the dinosaurs. rn the map was designed around deino and ptera. which is good. but everything else feels it's just there. if that makes sense? like the thousands of palms in plains. and it's jarring to look at. alot of the stuff doesn't feel like it's designed specifically for any of the dinosaurs.
basically. i feel the game should have an emphasis on the environment.
smert
Most of the dinos can realistically be balanced on a map without being specifically accommodated by special enclosed biomed like the island suggestion asks for. Yeah some dinos should be encouraged to use biomes designed for them but there's nothing stopping am acro from waltzing into another biome to shitstomp an animal with no means of defense or escape
If an animal needs to be cut off from the rest of the roster for any reason other than being aquatic then it's just not viable
well obviously
i'm not saying that we should enclose 1 animal
i'm saying the animals just feel placed in on an unremarkable islands they aren't that adapted for
The map does feel pretty plain and lacks different biomes to be inhabited, though that's being worked on
Don't think anything can be done with the map to accommodate magy without making it 1. Boring 2. Totally stretched or 3. Plain ineffective though, something needs to be done with magy itself
or just replace it with baja lol
Yeahhhh. While I love Magy it’s uh… gonna be hella weird
Not fast enough to outrun any of its real threats, but also can fight back again stop them - unless ofc, all apex are allow as shit LMAO
It will either look stupid as hell with bloated stats or be kfs fodder
i mean. i have a few ideas for magy. maybe magy can live in some dense brush. not like the kind in game rn.
like.. lemme find a picture
If its forced to live in one biome to be viable where theres still a chance predators who know itll be there can see it and curbstomp it then its pretty boring
It could but realistically? No one gonna stay in the dense area
Personally I like exploring, and diets promote that, adding a place where it’s ok just to be magy is t good
Being forced to stay in one cramped biome to lessen your chances of becoming a stress ball for 80% of the predators and aggro herbis on the map sounds like a nightmare
not what i mean
as a prefered biome. i think a dense forest can make sense. one that has vines and all sorts of things to foliage that can slow movement. if you go through like certain parts of it
I mean if it lives there and thats what would make it survivable then it would kinda end like that
Not quite just a preferred biome if you need it to stand a ghost of a chance against predators, it becomes a requirement
How will it survive everywhere else then outside there? (And if they chose not to leave, like previously said preditors will still know that’s where they are and kill them)
That's like saying my preferred environment is on land instead of a gator infested river
Because if i went in the river i'd fucking die lol
And even on land u can get curb stomped
that’s a really good analogy
what if there was a foliage type that slowed things that entered it?
I fail to see how that’d help magy more than the things hunting it
Would every animal be screwed except magy? Because that's where it starts to feel artificial
Which was point 2. Stretched
fair enough. i'm just spit balling ideas to back in my point that the biomes are artificial feeling and not all that remarkable. that being said. the game is going for stretched concepts anyway so
In a way, but not in that way
I think there’s a line between stretched for the sake of it being a game and being stretched for making something very fickle and hard to fit, fit in with it.
Like it's stretched in some models and abilities tied to model changes only for the most part
Which is fine because a lot of media goes the route of uninspired jp designs so it isnt even much of a stretch anymore, and magy already has its model
So it cant get the tenonto treatment
the tenonto treatment?
ahhhhhhhhhhhhhh gotcha
Magy’s anatomy is weird but like they didnt give it any cool buff ups with it
Its neck was bulked up but thats just begging to get yourself headshot if you use it
yeah that's another thing. it's a weirdly proportioned titanosaur and they didn't even give it cool stuff that titanosaurs actually had
i think sauropods are a little hard to do that with arent they? without adding like, skin flaps, spikes, skoots, so on
it's only magyarosaurus in name and not the creature
Yeah and there's spiky and armored sauropods on the small end which they could have used, makes the decision for magy extra weird
saltasaurus will forever be my pick
Yeah he woulda been nicer than magy lol
iirc the plan with Magy was sauropod that was small enough for a cerato adult to feasibly hunt it
back when Cerato was smaller
Magy looks roughly 50/50 with cerato
I fell in love with magy bc i mean-- its fucking adorable, and ive always been a sucker for nice earthy browns but man :(
if im just going to not be able to fight anything that poses a threat, and also not be able to run i dont want to waste my time with it
even though cerato got upsized yeah that's... ironic
If they really added him to just be cerato food with no consideration for viability then wow lol
Well yeah, I mean it's not such an upsize that Magy still wouldn't work, the issue is something like Bajada or Salta would flatten a cerato or skewer it would they not?
baja not really
I mean it's cerato food that won't just roll over and die for a cerato, since the prey options there were Diablo and kentro
or Teno which is larger and stronger
Though does cerato need a saurpood punching bag? It seems kinda a weird reason to add an unviable dino
^^
Cerato didn't need any punching bags, it's a cannibal, so it could've been its own food source
Exactly
baja is in the same size category as magy. if not a tad larger. hell baja has semi close anatomy to the magy we have. it's closer than real magy anyway
think theyre trying to work in pairs of match ups bc like tenonto utah, stego carno so on
Yeah but at the same time, Baja's whole thing is it can fight a lot more since it's not gonna be much faster right?
I really wanna know the conversation and thought process that went down between the devs before spending the time and money to add magy
It's not even like Magy will be unviable, it'll be able to grow and survive, it'll just be on the lower end of the tier list
tenonto utah doesn't even work though anymore. it's more carno v tenonto now cuz.. well pachy exists and carno and tenonto are more closely in size range
unviable seems to imply that there isn't a single winning encounter for it, it'd do fine against basically everything except for 3 maybe 4 carnivores
Ik... the abount of times ive gotten bodied by carnos ughhhh. gross.
It will be able to grow and survive if it isnt seen by predators or if every predator that sees it makes the decision to spare it
I mean it's not like a single troodon is rolling Magy
hell, even a single Cerato wouldn't be able to just poke and insta kill Magy
magy with loads of stam is the only one that makes sense to me honestly.
Do you think it would be fun to put an animal in the game that can kill an animal 10x heavier than it with no trouble?
i can imagine it having loads of stam but just overall low hit, lackluster attacks against cera
Plus troodon is one of a handful of extra small predators, a good chunk of players go for pack hunting and large predators
tbf. the concept shows magy throwing a troodon like a ragdoll so
well, cera, carno, allo, bc rly theyre practically the same thing to it. (size range, damage)
ehhhhhhhhhhh exclude allo
doubt it'll get added though, bc itd use the same things as picking up babies theyve said wont be added
Honestly the problem matchups for Magy are: Carno(?) Allo, Alberto, Acro
If you let an apex find and catch you, you did a stupid
maybeeeeeeeeeeeee it can take an alberto if its alone but defiently not an apex like acro whos fast as fuck with bleed
If its odds of survival are low when a faster predator sees it then it then it's just unviable
pretty sure it wasn't suppose to be taken literal. means more of oh it can throw down with a a bunch of troodons where tenonto can't
If it has to look stupid and bloated to survive then it is also unviable, which magy would need to be to defend against an alberto
i doubt carno will be that much of an issue for magy.
like the main issues arise when it's allo and up
like heres how i view it. since magy poison was deconfirmed and we can't have an interesting diet playstyle with it. and we're stuck with yet another brawler animal thats literally just long neck tenonto.
Change subject
dart frog magy will live on in my heart 
no. this is a genuine convo. not a meme convo like whats going on in discussion
wha
jack
oh
Smoke above the trees after a forest fire
So you think my suggestion is a troll? No.

I think it'll be a great brawler but honestly, when cera out, ppl with flock to cera instead of the magy and just like now big ol mega packs will body it.
i think its moreso the fact that it can neither run nor fight/defend when its in real danger
would work great for fog to after it rains! would love to see a misty forest when im flying around as ptera. might fly into some trees, might fly into another ptera, who knows
like give magy tough af armor. and give it loads of stam.
What have I done, I just came in the general feedback discussion
i wasn't calling your suggestion a meme. i meant ISLE discussion
:D

also. lets think about it real quick. if magy is gonna be able to move quick af. *it's gonna be hard af to head shot it
wait what
where do you get the idea that mgy is a fast animal
bc i can assure you: its not
its like. maybe stego speed
not fast
we don't know that yet also i didn't mean sprint speed quick
Tenonto turns fast and carnos snd utahs can still land headshots on it, if you meant fast maneuverability
Plus we dont know how fast cerato's turning and attacking will be
They meant in speed
yeah but that's the thing. tenontos head is on it's body's hitbox. since magy is gonna be higher. and if it rurns as fast as tenonto. it's not gonna be as easy. *plus magy's head is attached to a thick armoredlooking neck
no i didn't
Not you
I hope sauropods will have a 2x damage multiplier on the neck
cera can still reach its head just fine
Head isnt that high
Lmao yes
that cerato image is the best image to ever exist
God im gonna kfs magys so much
Oh lord Jack’s suggestion would make magy even more shit 
Yeah but Giga will be able to kill brachi because of neck hit which would be nice to see
Yes, that's the point lol (not really, but I was just referring sauropods with magy)
Sauro necks should be more vulnerable to bleed rather than damage if anything, so only sauropod hunters really benefit
And not shit like rex
I mean their weak spot is definitely the neck so we understand that even if it's magy, the neck should be vulnerable
i'd beg to differ on the neck
dont even bring up rex UGH. hope they balance that shit. not like what happened in legacy "oh tehe, big strong king of dinos rex, my fav animal!" sort of bullshit balance
Maybe the reason they gave magy a disgustingly fat neck and dewlapwas to negate the extra weakness there
I say extra because magy is already bad
Rex in legacy was more balanced than giga and trike at least. Giga was busted and trike was trash
i think giga and trike are both trash
Then give Cama and bigger Sauro 2x damage if hit on the -neck- and magy only with 1.5x
Any Giga with 2 brain cells to rub together solos trike and camara in a 1v1
wheres doctor nova's size chart when you need it
this is the isle we're talking abt, how many ppl have 2 braincells to rub together 
No meed to give magy multipliers on its neck at all the poor fucker is already a bad animal lmao
It literally only existed because it was quarantined from any actual predators and when a land bridge opened up it got shitstomped into extinction so fast
What will reach an adult Cama's neck? Not even Rex or Giga can... maybe Spino depending on how much they oversize it.
Then again, if you want an advantage vs a sub-adult I guess that's fine
✨ Island Dwarfism ✨
at its finest
I can see Giga reaching a cama’s neck
And spino defenitely can based on that size chart
And spino look how tall he is
Giga could probably hunt it by biting its thighs until it bleeds out like it does in legacy lol
Just hit and runs
https://cdn.discordapp.com/attachments/401464048610312195/853029201196351578/xITYWP9.png idk bout you but magy seems higher.
Magy is at perfect decapitation height
^^
I like Nova and all, but I'm not sure how exactly accurate some of those skeletal are. Gonna test on some of the sketals I have myself, since Random has updated his Cama a couple of times
Is apato confirmed?
again think about it real quick. if magy is gonna be maneuverable like tenonto. it's gonna be harder to get a head shot
In an extended roster yes
It's part of one of the older models
i mean tbf. devs call it bronto and apato so
Bronto/Apato is pretty much interchangeable
basically the same animal in my books. ones long, ones tall. patato patato
It's gonna be cool walking around and looking at apato waking like in BoB but better
anyway am i wrong about it being harder to nab a headshot on magy since it's neck is on a thick af stilt
Can’t even look at apato as something decently small as apato kills you with its presence in that game
Neck=/=Head
Yeah but there is neck as a weak spot
the neck on magy doesn't seem like much of a weakspot unless you count that saggy scrote of a dewlap
Dewlaps can actually pad blows though
Well, unless somebody grabs it and rips it like me when i try opening.a chip bag
When donpondia
Well isn't loose skin evolved to counter exactly that type of attack?
grabs? yes afaik
It's hard to tear something if it just keep going
loose skin tends to bleed less since its just skin, not substantial integument that needs blood flow
a little lol
Ok, yea, see this is 10 Sue Rex (bigger than Giga) vs C. Supremus
It can reach the neck but it's gonna have to crack it's neck to really do any damage. A normal bite just scrapes and shouldn't really do much to Cama.
https://i.imgur.com/fHwdkqX.png
Yeah which is why i assumed magy's fat horse neck and dewlap were there to negate the usual neck weakness a longneck would have
The isle
Also I missed everything after my last comment, I had to run to the post office
imo it might be fun to play with the idea of reduced damage and slightly reduced bleed, and by slightly i mean maybe 5-10% less?
on the neck/dewlap specifically, i mean
I mean people have convinced themselves that the armor on Magy's neck and shoulder aren't there, so damage reduction I would say isn't a thing that animal should have
Also in the game, the animals just do a normal bite, so I don't really see it working well against adults.
Spino though maybe, but it should have a weaker bite in the first place.
It basically isnt, the scutes dont exactly cover much
Doesn't really need the damage reduction either, Alberto and Allo are the biggest concerns since they are fast enough to be a problem and too large to fight easily
they are shown to draw blood or cause dmg on cerato so for offensive purposes?
Maybe acro too, maybe sucho
and Allo has the grapple which would be its finishing move, while Alberto has the fracture that keeps you from running
Acro it depends heavily, and I'd say probably not for sucho
I don't see it being able to dish out enough damage quick enough to cripple the Magy before it runs out of stamina to keep running at it
I imagine Magy going at or slightly faster than Diablos speed
Depends if sucho grapples with those big meaty arms
so evading apexes won't be too much trouble if you keep your wits about you
not applicable, people managed to convince themselves that deino needed buffs and stego is op
I don't think Sucho would have a grapple, more likely a slap
lol magy hate art popping up in the fanart is so timely
I do think its funny people are commiting so hard to hating an animal that 1. Probably won't be played by a majority of players simply because it is a sauropod, and its not like we'll see many of those anyway, and 2. Isn't even that offensive. It's not like Magy is being turned into some hyper aggro animal that will go out of its way to fuck with you, and thus generate salt
correct me if im wrong, but sexual dimorphism isnt out yet much is it? besides ptera
I mean we've got skins
My feelings for magy arent hate as much as hardcore disappointment
GREAT, thank youuuuuu 👍 is that planned for breeding update you think? bc otherwise, im putting in a suggestion to sauce that shit in lol.
Well maybe it is hate because we coulda gotten a cooler smal sauropod
Do you feel something similar for the equally fake Beipi?
Not really, beipi looks like he could be viable
I mean what is your definition of viable even?
Everyone seems to have a different one
It doesnt die when something sees it. If an allo or alberto decides a magy should die it probably will
the only reason i care about magy is 1. its cute imo and 2. im sick of people acting like they know literally everything about a dino we havent even seen most of the animations of
its just so tiring
Or if they have ti give magy insane fantasy stats that dont match its design for it to survive
I mean part of the issue for me with Magy isn't even about Magy, it's about CC
I think magy is maybe the cutest dino there is. model with for the game.
we have 2 stun options, 1.You can't attack or move, 2. You can't attack or move but longer
Magy is adorable but so are chickens and how much does that help them
I think adding an option that gives you You can't attack or sprint, or a You can't attack, but can move freely is needed to flesh out that system, and if we had that Magy could just use that
I assume Allo's grapple will take a shit ton of stamina
So magy doesn't have to out run the Allo, it just needs to waste enough stam to get above the insta-kill/cripple threshold for the grapple
So it can delay its death to knock the breath out of one allo who happens to have no backup, not eliminating the threat, and still be totally screwed when the inevitable full capacity packs come up because let's face it, that's how it will always go
I mean if you have enough compies you can kill a Brachi instantly
ah, that wasn't a typo, allow me to respond properly then
I dont think even a full server of compies could kill a brachi in under an hour being generous
I’d be surprised to see 10 compies down a juvie carno
No, but hypothetically if you got 1 compy for each point of HP, you could one shot it
likewise, trike would die vs 40 allos
But 40 allos isnt the regularity
sure those are hyperbole, but I don't like bringing packs into discussions for that reason
5 Magys could probably kill an Allo
Full capacity packs, say 3 allos as a set example estimate, would he a regularity
would most of them die? Almost definitly, but once you've grapple killed one, then you're out of stam for your big attack
The allo could just leave, magy is too slow to have that liberty
I mean if it wasted its stamina then no it couldn't just leave
The thing is magy being too slow to flee from threats it cant eliminate
unless Allo is planned to trot faster than Diablo sprints
did we already rip into the herbivore growth time suggestion thats absolutely filthy
The allo wpuld have to choose to engage 5 magys first
Yeah we did but we can do it more
Because 2hr+ pachy is a shit idea
Growth time suggestions are in general not the most helpful since we don't know how diets will affect growth times yet
why tf are most of the small herbivores longer than dryo
also how is trike growing so fast
God knows maybe that guy doesn’t want them to be played lol
it does feel like half of the herbivores have shitty growth times and others have super fast ones
Only way trike would deserve a fast grow like that is if it was legacy tier trash that isnt worth playing anyway
ava taking as much time as tenonto is cursed
shant and trike taking the same 5 hour time as anky is also cursed
I wana know what he was thinkin with those times
the only ones i partly agree on for growth timers
hypsi
dryo
proto
maia
pachyrhino
stego
anky
Oh he changed pachy from 2hr10m down to an hour and a half since last i looked
everything else smaller than trike takes too long
One good change on a cursed list
wait pachy was over 2 hours?
Yep
what the actual fuck kind of drugs are they on
Lmao right??
two 500 kilogram animals taking longer than tenonto is fucking cursed
and diablo being 3 hours is dumb. must think its still legacy 3 ton.
Yeah its like ava 2.0 now
care if i do my list?
hypsi - 15 minutes
homalo - 20 minutes
ovi - 25 minutes
beipi - 30 minutes
dryo - 35 minutes
proto - 40 minutes
minmi - 45 minutes
galli - 1 hr 5 minutes
ava - 1 hour 10 minutes
pachy 1 hour 15 minutes
magy - 1 hour 35 minutes
kentro - 1 hour 45 minutes
diablo - 1 hour 45 minutes
tenonto - 1 hour 55 minutes
maia - 2 hours 20 minutes
styrao - 3 hours
para - 3 hours 55 minutes
pachyrhino - 4 hours 15 minutes
theri - 4 hours 50 minutes
stego - 5 hours
anky - 5 hours 35 minutes
deinocherius - 6 hours
trike - 6 hours 30 minutes
shant - 7 hours 20 minutes
camara - 7 hours 45 minutes
brachi - 3.5 hours to 70% other 30% takes another 7 hours
i could be extra mean and increase everything theri to camara by another hour or two
but i feel those are fine excluding the last 4 in all aspects
In the end it really depends on how those animals are balanced, overall a much more sensible list that looks like you were sober when you made it unlike the other guy's list lol
trike could go to 7.5 hours
shant could go to 8.25 hours
cama could go to 8.75 hours
brachi could go to 12 hours
thats just depending how they work
Depending on if shant specializes in cc or is a deadly defensive and stuff like that
i would definitely prefer the lower growth times.
with the carnivores it would make more sense
like sucho and acro are between pachyrhino and theri
with rex giga and spino being around trike and shant
and deino being between anky and cherius
Carnis are always the more played side anyway and are designed to kill so longer average growth times for them is good (i’m totally not biased i swear)
in the small ones thats definitely going to be more true
I think 30 min growth time should be the minimum. Hypsi only 15 minutes? Why even spend the time developing growth if is only 15 min of gameplay?
troodon should take longer than dryo
because hypsi is a legitimate cocroach with feathers.
Because hypsi is absolute bottom of the barrel
and its kind of designed to be a fast grower that spends more time messing around as an adult than as a baby maggot.
i still think homalo and hypsi would be basically maggots as babies.
at least both have somewhat more interesting adult gameplay.
I guess I'm probably in the minority here, but surviving growing a dinosaur is the most enjoyable part of the game for me. Once I'm adult I usually go get myself killed so I can start over lol
Honestly wouldnt even mind rodent tier things like hypsi only getting growth with nesting and requiring that for elder because aside from that its elder will probably be relatively easy
also i think we can all agree on compy being a 0-2 minute grow.
thats also a fair point.
Diff dinos offer different playstyles though, hypsi is one of those live fast die fast types
live fast breed like rabbit types.
If you feel like throwing it away after it reaches adult well, it's honestly well suited for that
Like legacy dryo where people would die and not feel like growing anything so they went dryo and suicide trolled
Once hyping can climb its survivability will go up quite a bit
Perhaps, honestly depends on how good it climbs
Because utah had a momentum based climb in its concept which it honestly shouldnt get
herrera will still be a good predator for hypsi.
magy factory farmed food niche
agreed. if your dumb enough to need that you should die.
I grew rexes on v3 and suicides them to start over. Sub rex was fun and challenging. Adult rex was slow and boring
magy lone sheep niche.
Velo should get it instead, utahs already have rocks and buildings now
velo should be the super versatile small predator that can basically do anything but exceeds at nothing.
to make as different as possible for the spitefully added troodon.
all-terrain velo could work pretty well yeah
i still hate hypsi and troodon for taking a niche from oro and velo.
troodon feel sso bloated too
at least hyspi is fairly cute for a roach with feathers.
nightvision, mimicry and venom? and people keep asking for more
troodon is overloaded and looks like a snake with limbs.
remove mimicry and troodon can barely pass the steroid inspection.
troodons are going to be so god damn annoying lol
i will go out of my way to kill the fuckers when i can, i already dislike them
^ agreed.
pachy/bary/minmi crackhead.
that is me in spirit rn.
the second i hear an oooooweeeee im going to be zooming over to it.
i dont care if i die as long as i take 5+ down with me.
I hope they make ovi not shite so i can main him and be happy, or im just going to go KOSing magies and troodons as other dinos
give ovi mimicry and active camo.

half of that is a joke the other is not.
still want mimicry on ovi.
yeah i had wished ovi would get mimicry, was so saddened when they wasted it on troodon who already had a viable setup
not just viable, straight up irritating and overtuned setup.
also we still have 0 news on mono.
its skin is interesting though as its very well camouflaged.
i actually forget mono exists
interested in bloodhound mono personally
good senses with some other form of extra edge for its survivability.
give it pachy defensive headbutt for utah.

a headbutt that staggers rather than fractures could actually work for him unironically
maybe
nah, crest is hollow.
i already want rugops to have a septic bite and or vomit of doom mechanic.
also rugops should be a chunky boi.
kind of similar to cerato but not cerato is what i see it as.
i want rugops to just be utterly disgusting
like septic bite, skunk spray or something that just fucks up your scent and makes it impossible for you to hide until you wash it off
would make larger predators think twice about bothering to attack it
maybe he can wallow in rotting carrion and bad mushrooms so people dont want to bite him too, maybe thats overkill lol
to add onto my feedback in here, this is what i mean. wtf is this bullshit honestly 
we all know how far ahead Stego's head and eyes are so why can i not see what my animal would be actually seeing, my view shouldnt be obstructed like this
@wanton hull tho I agree with some of what your saying the devs never stated that diets is mando like idk where you got that from but it should definitely play a more integral part to gameplay than what you’ve suggested
@glad eagle
I think these times would be much better, keep in mind that diets will also affect the time growing which is why they might seem a little long
Hypsi- 20 minutes
Homa- 30 minutes
Dryo- 40 minutes
Proto- 40 minutes
Taco- 30 minutes
Ovi- 45 minutes
Minmi- 45 minutes
Galli- 1 hour
Beipi- 50 minutes
Pachy- 1 hour 20 minutes
Teno- 1 hour 40 minutes
Ava- 1 hour 10 minutes
Magy- 1 hour 20 minutes
Kentro- 2 hours 15 minutes
Maia- 2 hours
Para- 3 hours 30 minutes
Plateo- 3 hours 30 minutes minutes
Dibble- 2 hours
Styraco- 3 hours 30 minutes
Pachyrhino- 4 hours
Stego- 5 hours
Theri- 4 hours 30 minutes
Trike- 6 hours 30 minutes
Anky- 5 hours 15 minutes
Shant- 6 hours 30 minutes
Cheirus- 6 hours 15 minutes
Cama- 7 hours
Bronto- 7 hours
Brachi- 8 hours
Yeah I like it I pretty much have no problems with it but shouldn't therizinosaurus be bumped up a bit it's almost if not the same size as Deinocheirus minus the humpback
personally think the animals that are trike size and above should be longer. that's just me
Isnt ovi dryo tier? It doesnt need an hour grow honestly
theri isnt very big (compared to the apexes)
*same kinda goes for beipi too now that i think about it
beipi has those big ass claws and is an omni, ovi is also an omni. which is why their times are slightly longer than those in their own weight class
forgot to do it to cheirus
I added plateo, 3 hours seems about right for it
If that proves anything it is around the same size not only taller than the apexes but has large claws to defend itself
its only 4.5 tons, and height doesn't mean anything. it would get pushed around quite alot by the apexes
4.5 thought it was supposed to be around 6?
definitly not 6, especially ours which is all floof
Dang 
is it just me or does a lot of the map seem lazily made? Like they just paint brush tool'd plants on. esp on hills.
I hope it gets polished by the new map person
I agree. The current map we have is insanely boring. Theres nothing to do and TBH diets are not going to be the miracle fix for everything everyone seems to keep thinking its going to be.
We need something to do, to explore, to quest and adventure and find out. Dropping some small buildings here and there just doesnt cut it anymore.
Like heck, if theres tribes/native people, maybe theres friggen staircases cut into the side of the mountain which would be great for small or medium dinos to explore just like there is out here in az.
i liked v3 where you can see the entire map, but at the same time it doesnt feel like your that high up
@gritty helm Im curious what you mean by utah?
utahraptor being basically jp velociraptor from a design standpoint
only referencing utah as an example of "this game doesn't try to be fully accurate with its creature designs"
Ahh I see what your saying. I heard someone that Dondi wanted it to be like JP when they first started. Or something like that.
I know that JP got their dinos mixed up and that velos are actually real small and utahs are more fitting in the size the movies made them out to be.
Ahhh but they were all genetically modified in the end so its okay.
made an edit to make that clearer but I'm fully expecting this to be a not well received suggestion since majority of people don't care about ptera's design at all lol
i do agree the ptera's wings do look very skinny
which i guess makes sense since glider but still
weird
the rest of the ptera is fine, its just the wing shape that is iffy
Guess it's all up to opinion, though tbe one in the suggestion looks idk... cheap? Not sure what the word i’m looking for is
something more like the recent quetz' wings but longer is what i'd like to see
tbf I did mention there's a plethora of other examples that could be used. just really anything different than what we got now for the wings
why does falling into water kill me. i wasnt even that high up >_<
something along the lines of this, just to make the wings look more full
Agreed. It's weird that it got so many ❌s. Maybe people didn't understand the post?
I think people saw the primal carnage render and immediately were like
❌ lol
Personally i just prefer the dumb twig winged rat ptera we have over a full winged one
Its charming in a way
Its stupid looking skinny wings just fit the ptera playerbase full of trolls and mixpackers so well
Up to preference lol
Pretty much yeah
it would be neat to have different wing shape options like what they're gonna do with feathers
wing and crest variations would be cool yeah, maybe a fuzzy ptera option. maybe im askin for too much on the fuzzy ptera lol
@fiery wraith have u seen the WIP pics from their new map designer Jace?
just give it a few updates, the map will be so much better
part of that was that we had no mapper and the other part was that the project lead was doing coding as well.
I thought Dondi was the map maker, not a coder
he kind of did a bit of both
yeah i'm really excited to see the redwoods that person made!
I just hope redwoods don't overheat my gpu like they used too 😕
hissssss redwoods, my least favorite biome in dinosaur games
i will avoid them like the plague no matter how beautiful they are
@zinc rivet but we can climb them now
wym
we're getting an arboreal dino
if Herrerasaurus is restricted to only climbing redwood trees I'll be pissed
lol i doubt it will be
that's what kilo seems to be implying to me
No but climbing a redwood would be sweet
imma be a junglehopper
also hope more than just Herrera gets tree climbing
jus make Herrera the best for it
Hypsi should get it at least
i hope they give hypsi actual climbing and not just stick him with his shitty jump
squirrel hypsi when
not as well as Herrera but it can already jump into em so integrating climbing into it would be great
maybe make it climb allot more slowly since it's got tiny arms not lonky arms
maybe it would use its arms mainly to just hold on and be specialized in kicking up, so not as fluid as herrers but still a big improvement over its current build
mhm thats what i was thinkin
I'm pretty sure hyping does get climbing.
and Utah can run up trees in it's concept art so it getting that would also be cool af
maybe stick him with absurd fall damage resistance too because he's small and extra hairy
utah really doesn't need the momentum climb honestly
it's already super mobile and can get on rock formations that carno can't
i keep wishing they would just save it for velo instead
in terms of climbing dinos u'd get Herrera who's built for it and can live in trees, Hypsi who has it as an option but not a main tool, and Utah jus to add onto it's already enhanced mobility w/o being as adapted specifically for trees as Herrera is
Utah should get a scramble more than a proper climb i think
if you land onto the edge of the surface your animal can try to scramble and haul themselves up
yeah though thats not what is shown in its concept
its momentum climbing up a tree thats twice the height of carno
yea
thats what i mean by scrambling
using the momentum from landing on the ledge to kick up and try to get higher
which is honestly not necessary, if they add it i hope it at least eats up stam like crazy, utahs are very well off the way they are without this ability
yea it def should
they're the cats of Evrima tbh
i normally hate comparing dinosaurs to modern day animals
more like the annoying city coyotes
but Utahs share allot in common w/ cats in the wild
both predator and prey at the same time, stalking hunter with latching claws, very curious, very agile, can climb stuff
spam barking like coyotes, forming megapacks like coyotes, they're fucking everywhere like coyotes, they have a bad rep like coyotes
sigh if people are gonna troll they should at least put some effort into it <@&401466542140817419>
?
It's dealt with.
Ok dont repeat it though.
what was
low tier profanity trolling, nothing special
also i find it amusing that people think cannibalism debuffs or anything of the like will help against what is mostly just KFS
doesn't matter if they're hungry or not
@honest sparrow
would be nice if you put sum effort into grammar too 
Hey my fat fingers are too much for my keypad 
Maybe if i take some skin off of them, who needs all that finger meat anyway
i still dont know what miragaia means lol
It's one of my fav dinos
Basically a big kentro cosplaying as a sauropod
ah this thing?
Oh god they did him dirty
ignore the horrible pw chart
Lmao prehistoric wildlife is the absolute worst
mira is just a spec into how awful their charts r lol
Do you have any good pics of the critter then?
like look at spino lmao
nope, only heard of the dino like now
Im trying to find some, but there's a bit of variation in what it might look like
I think the quills are just artistic liberty
~~probably should take this somwhere that isnt #general-feedback-discussion ~~
Probably, what's something in feedback we can talk about ummmmm
If deinos get a swim speed buff they should get the shit nerfed out if their alt bite 
They should get the alt bite nerfed anyway :p
deinos swim quite fast and they have a speed boost no need to get any swim buffs
also since the map is being completely overhauled again with an actual level designer
i just react with time to most suggestions to the map
The bigger rivers and lakes would be a buff in itself honestly
Especially rivers, probably not so much lakes
would be nice if deino could only heal on land
Yeah its kinda annoying to have deinos act like tough shit on land and then run into the water to heal and be invincible
they can heal bleed hp and stam while being untouchable in water
Alt bite on land makes them viable to fight with spam biting outside of their biome and they can just run into an invulnerability zone to heal, pretty lame
Yeah its pretty busted
kinda crazy how stego does worse on land then deino lol
Deino can run stego down on land even if stego spots it before it reaches the shore
Does stego's swing still utterly destroy its atamina?
deinos can basically kill whatever they want
nah
it was apparently a bug
its 5% now
for each swing
Oh well at least thats gone
I barely bother with stego anyway but it sucks to see it get shit on so hard by the devs
Easily jukable tail attack and a small health pool compared to its weight while utah gets double the hp as his weight even though stego is sturdily built and utah is a literal chicken build
idk if its a coincidence but its kinda funny how almost all carnis in evrima have gotten in either broken op or busted op due to bugs while its the complete opposite for herbis
Teno is fine, the rest are bad
And honestly i just feel like the devs dont care much about lost herbis
teno was pretty trash at one point
They always seemed more interested in carnis and it shows
Yeah big oof 
it was a long time ago but still
Upvoting your own suggestion 
Honestly, it's sometimes people's fault for waltzing up to other players of the same species and being too trusting. and I find cannibalism an interesting subject as a lot of dinosaurs at the time likely cannibalized either when resources were scarce or it was actually part of their diet. I believe in the diet update, and I'll be honest, I'll be pretty annoyed if the developers haven't planned to add it, some dinosaurs will likely experience a debuff for eating the same species if they arent programmed to cannibalize.
Dinosaurs are birds and reptiles, both of which will willingly eat their own
People love comparing them to major modern mammalian predators who usually target herbivores, but even some mammals like pigs, coyotes and leopards will eat other predators including eachother
Yeah, but they're usually smaller and worth a bite, or are already being scavenged
Or injured, pigs can be merciless
As for reptiles and birds, they can also be merciless. Chickens will gang up on an injured flock member sometimes and eat the remains
-The game itself, not the actual info lol
Pretty sure cannibalism is planned to go against most predator diets, but i think it should vary a lot
Yeah, yeah
Like even if wolves could kill an adult cougar somehow, they don't rlly eat it
Yeah some animals are picky
Or mainly other wolves-
Some like leopards dont really care, meat is meat
Unless they're already dead or potentially smaller
Leopards will straight up steal dogs from backyards and eat them
Idk if this would be fair but I think the young would all definitely be worth a bite
Younglings should be open game for most predators i think
Unlike a good chunk of adults which wouldn't offer a lot of food energy-which is why those animals are picky
Eapecially cerato, deino and apexes
It would make sense for some animals like carno or deino to cannibalise and not have bad debuffs since they're not that social, but things like utahs would make sense having debuffs since they're very social
Unless in a starving situation
Or it's young
Tbh they rlly remind me of modern creatures, even though back then it was a lot more primitive
Any not particularly social dino should just not get any benefits or debuffs from cannibalism, with a couple getting benefits, and social animals being punished
Some should just not be punished for eating young but be punished for eating adults
And I say it would make sense for them to have similar behaviors, such as potentially scavenging the corpses of the same species, wolves do it especially on hard times
I can honestly see it in raptors, say they were rllu hungry and in a hunt their own got knocked out
I don't think it would be too far fetch to be able to get a bit of a non food penalty when you're starving
When you’re starving and near death, the penalty is worth it just to survive
But especially almost all will try to kill eachothers young for competition and the fact that they're practically completely energy
But maybe a perk can allow starving preds who dont usually cannibalize able to do it without repercussions below a certain hunger %
Yeah, yeah and it would be obvious because they haven't eaten and would therefor look sickly
Like how someone once posted that those who've eaten decently would be more vibrant
There was an old concept where cannibalistic players would turn albino and it would be a red flag to other players to avoid them
Pfft I remember some frens mentioning that years ago
Hmm I think if your diet suffices with cannibalism, you could develop a mutation though that would potentially be visual or something even more neutral
If you almost completely went cannibalistic
@cloud viper sounds a lot like a carno tbh. I like the concept art where he swings his head like a mace
pretty sure tar pits are planned or were at least being experimented with
well they do already have the assets for them in game on the map
There's a spot where you can actually hear lava/tar or whatever yeah, and it was in a testlevel
Tbh I’m fine with the amount of membrane Ptera’s got atm, since we aren’t totally sure what form wings took on a variety of different pterosaurs— I just wish its wingtips were more rounded instead of ending abruptly on the trailing end
As for Pachy, I would LOVE a mountain goat windup to a skull slam, as shown in the concept. A charge would also be welcome
@gritty helm Pterosaurs did not have incredibly big wing membranes
the fossil record shows this
besides the shape also depends on what they are being used for, and pteranodon being a gull-like flier, wide but not too broad wings are good for soaring
Does it really matter if they did or didn't have it when being 100% realistic isn't the focus of this game? Lol
The full membrane still looks ugly imo
And it is far too great to be a cosmetic change when it literally hampers with how much lift the wings generate
The Isle's pteranodon wings are fine, and are within theoretical norms for membrane coverage
the only real issue is that the arms are undermuscled
yet again that is also an excuse for it not flying off the island
To specify more, the Primal Carnage ptera has such a "full" membrane because it is highly raptorial in nature. It grabs people and/or smaller animals and then drops them to their death, either deliberately or accidentally.
I'm aware of what Primal Carnage's Ptera does and I wasn't suggesting TI's ptera be made to function like it. As I mentioned in that first suggestion there are a plethora of other examples that could've been used it just so happened that PC's ptera render was one of the first ones that came up for me in google and was used to strictly showcase a popular design choice for ptera wings since other forms of dino media use a similar design for Pteranodon
at the end of the day it comes down to preference and opinion which is why it being a customization option was added to the suggestion. that way if you prefer the current design you can just use that (same deal with fuzz)
what do you guys think would happen if you ate a really bad diet until you got to full then you ate a really good diet again?
would you be permanantly weaker?
I think nothing will be permanent in the game
iirc I'm pretty sure the devs also said they don't want debuffs related to combat to occur with diets. I think the big thing that'll be affected is growth times
@restive blade if only
(my take on the silhouette of current spino with slight edits)
that it pretty dope
Someone please Photoshop the current spino model to have these proportions
@barren zephyr About utah pounce , I Agree with a slight kick off , but like a utah should not attack a long ranged animal like a stego
I Feel like The Only animal that would be anti utah packs is stego coincidentally
Maybe stego just too good against Scummy uwutah packs
i mean, a group of smalls taking on what is basically an apex shouldn't be that easy
teach the utahs to go for smaller targets
Well, depending on pack size, they can also hunt Tenotos and Carnotaurs
And each other.
their own 😳
@odd sedge besides being incredibly good for helping in understanding, your little gifs and anims are the most adorable and aesthetically pleasing things ever and i thank you for going above and beyond for high quality feedback. Also the idea itself is pretty sick too, I'm a big fan
@rare axle I don't want the lore explanations to be bound behind players searching for it, this is not a MMORPG
You do that in mmorpg ? 
Some of them, yes
Sounds fun to me anyway
I don't see a lot of ways to release the lore for this game anyway, do you want them to release a book ?
In World of Warcraft for example, parts of the lore were revealed (invented) with every update, and were adapted to what the players found
that's good imo ngl
I think Dondi is going to write a book of the lore
It might be good for a mmorpg, not for this game
Lore should just be cryptic and not tied behind "special events"
blizzard just killed WoW btw
Or you can have a lot of clues, but just let devs put them wherever and whenever they want
To me this is the only interesting way to release lore into the game
if everything would just be dropped like a book
I'd find it boring
The lore always was mysterious and I love it that way
wrong af
they just gotta be good at combat and working with other Utahs
the problem is the vast majority are not
There's games that give you very clear elements of the lore, like skyrim or Horizon Zero Dawn
And I wouldn't say this is a bad way of giving it
I'm talking about books tho
The isle probably won't so
You just haven't met them yet, coz they exist and holy fuck do they suck to be against
<@&401466542140817419> I guess
Sent that in most channels, this is the second one in 3 days
Good thing mods are reactive :)
it's always best to tag the mod role rather than wait for us to see the issue when you see something like this. We're volunteers so we can't really watch the discord 100% of the time.
this aint it chief
What do you mean ?
Thank you so much, pal!
I had a lot of fun doing it and I think it comes to attacks or mechanics, some visuals to explain the idea in action are the best way to get the point across
they're volunteering people w/ lives, they can't be skimming every single chat all the time for any slight issue to stop it on that spot
that's why you can tag the role
i wish i could've drawn like you in my game design days lmao
would've helped me get my point across
Ok but I did tag the role, you know
so why say this then 
I was answering to wavepoole and thatonedryodude
@clever arch Do you mean limited slots depending of the dino's diet ?
Yes
You know this system is wrong in a ton of ways
How?
This is forcing players to play something they don't want to
It's like progression, but you don't even unlocked something you want to play afterwards
If something like this isn't implemented though, it will be just like legacy is and was...
Carnivores everywhere
No herbivores
People still play herbis
No, because we're getting AI
You can only have so much AI before it gets boring.
If you implement this kind of system, you won't have 50 carnis and 100 herbis per server, you'll just have half-empty servers with only 50 carnis
How would it work tho?
Imagine you are playing as an omnivore but when you log in there are already 50 of them online. Will your dinosaur just... poof out of existence?
That's why there is also players
Player freedom>>>>>>>>> muh ratio
No icky, the server would save your progress.
That wouldn't solve anything though, thered still be way fewer herbivores, people would just see the carnivore slots are full and leave to a different server
Imagine trying to log onto a server you really like that has a decent amount of space, and then you can’t play because 50 other carnis logged on before you
@clever arch AI will create a set constant varied ecosystem so the slot thing is worthless, and imo it's just kinda bad
So you're suggesting a mechanic to balance the ecosystem, then you just say "go to another server"
You're explaining how it won't work yourself
Herds of Tenontosaurus, random lone Stegos, flocks of Dryos and Gallis, a pack of Utahs, a Carno or two, all the playables like that will be present so the ecosystem is constantly balanced to some extant
Bub, I'm saying that it would stop servers from being overrun by carnivores.
They will just be empty
No more relying entirely on the other players when we get the new AI
Servers will always be overrun by carnivores
It would still be overrun by carnivores because it wouldn't incentivize people to play the 100 herbivore slots
And also remember that half of the AI is also going to carnivore as well.
Because most people will just enjoy their gameplay more
Not half of it
and when we get allot more playables im sure it wont be just Carno Raptors and Crocs. Probably many herbivore players I'd imagine
not half lmao
Because AI is supposed to make for an ecosystem
Yes half
do you have a source then?
Where did you get that info from ?
It was the stream where dondi was messing with rex AI.
From my understanding, about 10% of AI will be carnivore, so players can play whatever they want without breaking the ecosystem nor being free all the timle
So Dondi said 50% of the AI population will be carnivore ?
Yes.
doubt
I don’t remember him saying that
But think about it, if there we're slots, it would mean that servers could choose the party rate of certain dinos.
And ?
and then people only pick the carni slots and go to different servers only picking their slots
and people wont wanna play herbi when they know exactly how many carnis there are
If a mechanic is not useful for officials, it has no reason to be implemented.
It would help solve the carnivore cannibalism problem.
it literally would not
it doesnt do anything for that
and the solution to not getting cannibalized? go somewhere else
How would it stop cannibalism lmao
from what i see, most people who get cannibalized leave themselves exposed or hang in very popular parts of the map
If there are less carnivores on a server, it's less likely players will run into carnivores.
there is SO MUCH MAP to stay away from others
So they will starve
Sure this looks better than cannibalism
You know what will really solve cannibalism ?
More species.
Also if there’s however many slots, if you do run into another member of your species, they’ll kill their own so their friends can get in
If a cerato eats a carno, that's not cannibalism
Carnivores won't starve because it will be likely they'll run into herbivores
more species and more ai
If a rex eats and allo, that's not cannibalism either
^
What herbivores ?
The 100 count. Or more
Can't you understand people won't fill those slots ?
The ratio of people who play carnivore and herbivores won’t change
It’ll just spread out due to lack of slots
Um actually lots of people will fill the slots.
you can't know that
Yes, because people already love to play herbivore currently, as we can see by the dryo overpopulation
I'm saying this because now there will be more herbivores to play.
your solution hasnt added anymore herbivores at all
Legacy was limited in herbivore gameplay
That doesn't change the fact that if someoen doesn't like herbivore gameplay, they won't play herbivore
Nah people will rather leave the server and play somewhere else
That's the players opinion. If they want to play carnivore, they can go onto another server.
Herbivore gameplay is limited in its essence
Most people find their amusement in the thrill of the hunt, which is normal because we are human beings
Herbivores don't have that thrill
Herbivores have a different thrill. The survival of being hunted.
Carnivores do too
so you agree your idea does absolutely nothing to solve anything
No
There is just less to herbivores than there is to carnivores
I feel that devs are already trying too hard to make herbivore gameplay enjoyable
too hard?
i love what they're doing w/ em
i wanna keep seeing more of it
they feel like they're getting just as much love as the carnis
Yes, it's good that herbivore gameplay has something cool to it
But it looks like they're desperately trying to have enough players to play herbivores so that the ecosystem will work
But that will likely never happen
Teno is the funniest playable in the game, yet you barely see any
Well maybe I'm exxagerrating. If they judge their effort in making herbivores enjoyable is calculated, that's fine
but they know they cant keep players away from carnivore and i doubt theyd even want that, so the AI ecosystem is the safety-net
But I wouldn't want them to go crazy on trying to make them more than what they are
i dont think they are
