#general-feedback-discussion

1 messages · Page 734 of 1

swift dew
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I actually hope progression makes a return as a single player game mode

glad dirge
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that would be cool

barren zephyr
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Well like legitimately, where you press a button to perch

tired torrent
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Shit I guess if you can’t beat the hackers join em

glad dirge
barren zephyr
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getting rewarded for what

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i just bought a shitty game

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What is it

tired torrent
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@glad dirge thank you I’ll let you know how it goes

hoary dawn
glad dirge
hoary dawn
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my hope is that tree hitboxes get updated when herra gets in so that the actual branches have collision, then skilled pteras can land on em

glad dirge
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yes! That would be fantastic

hoary dawn
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but yea a proper perching mechanic would better suit a flyer that lives in the trees and doesn't just land on them for fun like ptera

hoary dawn
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yes

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please

barren zephyr
ionic arch
solar peak
barren zephyr
barren zephyr
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Yes

carmine path
barren zephyr
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@mellow linden I believe that idea has come up a few times before and to me, concept itself isn't bad, but I'm not quite sure how it would be implemented. Maybe when the skin system comes it will be easier to tell, or the AI could even have some relatively distinct color/pattern difference.

ionic arch
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As it already have a very good potential

ionic arch
jade schooner
barren zephyr
barren zephyr
crude spade
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@barren zephyr i agree with connecting Southeast swamp while simultaneously keeping/maybe adding some shallow parts for people to drink. I understand the shallow drinking spots reward traveling/ chilling around them while also being a danger since so many animals gather there. people don’t want to lose a safe drinking spot. However the 2 swamps in the southeast don’t get a lot of traffic and veteran deinos wont spawn/ travel to the swamps. Also those swamps are super unique / cool looking

barren zephyr
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if the swamp was more worthwile going to it makes sense

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but its a lot of hard work for no payoff

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if they amped up fish spawns in the swamps many more deinos would go there

half thistle
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u think when hypos come to the isle again will they be able to interact with the ai Brachiosaurus that’s coming, like kill it and stuff????

hybrid matrix
swift dew
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depends on the hyper. rex and spino are what derptah said above. carno and utah are next to impossible. and giga is probably 60/40 in favor of giga since real gigas hunted sauropods

hybrid matrix
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wasnt mapu the one that hunted argentinosaurus?

swift dew
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well they hunted argentinosaurus juveniles. there is no way a giga could hunt something of that size

hybrid matrix
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wait but, how big were the juveniles??

swift dew
hybrid matrix
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k

swift dew
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tbh im not even sure whether mapu or giga attacked the young argentinosaurs, all 3 live in argentina so it could be either of them TI_HypsiShrug

tepid gate
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Mapusaurus roseae is the one that lived with Argentinosaurus. Giga lived with another giant titanosaur which so far remains unnamed iirc. We won't know whether they hunted adults or not unless we find more remains of both animals. I suppose only a healed wound caused by the carcharodnotosaurid could be direct evidence of them hunting those animals.

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As for the shallow river feedback - that's absolutely untrue. I traverse it as a Deino back and forth quite a lot, the only problem with it is that it takes forever to travel on it because of how long that river is. You still lose much less stamina while running in that water so it's not quite as bad as you might think. Having said that - yea that whole shallow part shouldn't be as long and it should be more uneven in terms of its depth. The good thing I suppose is that there's always some action taking place there so I always know where to go when I want to kill someone.

honest sparrow
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^yeah just shorten it and we got a cool spot

haughty umbra
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kk

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will change that

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i just like clicking on green arrows lmao

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wdym?

worn pumice
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U prolly shouldn’t check ur own suggestion

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It’s like making food and then saying eating it yourself it’s 10/10

cyan flame
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You'll hopefully get your pounce as younger utah when they can make that work. But the stun for missed pounce is fine, punishment should be there for messing up.

haughty umbra
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kk i changed it

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its a x now

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lmao

worn pumice
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It what it is

haughty umbra
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because no god can stop me from disliking my own suggestion lul

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who dosent

cyan flame
haughty umbra
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yea that too

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but i just wanted to mention the other thing first because this just happend to me and that was so frustrating

paper oriole
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I dont want my dino doing involuntary whining and giving away my location due to hunger, they're dinosaurs not stray dogs. Fuck that
And involuntary loud breathing when you see a dilo/troodon? Yeah fuck being able to hide properly I guess

patent garden
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^

paper oriole
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You're injured and trying to hide and heal? Too bad, your dino is whining like a beaten dog

cyan flame
paper oriole
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Terrible idea

patent garden
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its cool for immersion but function-wise not great

haughty umbra
cyan flame
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Yeah, but the question is how short then, to make it bad if you mess up but not .. as bad I guess

haughty umbra
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yes

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exactly

paper oriole
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Utah miss punishment doesnt need to be changed, the victim deserves the chance to kill a predator that fucks up

haughty umbra
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well whats the point of playing an utah if you have 0 chance of surviving if you miss a pounce?

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i get the punishment part

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but if you want that, than atleast fix the pouncing part for younger utahs

paper oriole
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If youre in a pack you can often survive the miss while the target is preoccupied, if they take the chance to end you then good on then then, utah isnt hard to grow or anything. It takes shorter than most of the things it hunts, actually

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Lmao “make it so you can only attack your own kind when you're under a certain food level” oh lord this suggestion

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The rumbling and constant sniffing can still screw over a predator who has actually found a target and is trying to be stealthy, or an herbi sneaking through dangerous areas towards food. Herbis already have to stop to sniff so that would be especially bs for them, bad for both sides in general

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Don't think a starving dino should be screwed over by involuntary noises, their own bad decisions can punish them, this idea just makes it even harder for them to do what they are supposed to

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As well as the involuntary breaths and head movement while trying to hide from predators at night

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Just screws people over in stupid ways

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Let the player do it, don't force some bullshit on them

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Some people want to stay still and silent and wait for the threat to pass

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Not have the game say “you're panicking, even if you aren't”

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If they are very quiet and cant fuck up your stealthed position sure whatever. The involuntary head movements and fast breaths when you are trying to hide from a predator is an awful idea though

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Involuntary head movements can make you visible where you were otherwise hidden

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Ive found people and killed them due to their involuntary idles many times

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Lmao no, just fuck the involuntary “i'm panicking” movements. Frightened players can choose if they want to look around or stay still

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Also why would a dinosaur smile this isnt a disney movie

cyan flame
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First off, I don't think any buffs/debuffs should be a thing for idle movements. The idea of idles being varied based on state is cool, and would be just fine, if said idles can always be overridden by crouching/sneaking, or whatever to hide.

paper oriole
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A player should be able to disable the idles in crouch or sit so they dont fuck them over

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Meaning also herbis who dont have true crouches should also be able to disable them

paper oriole
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Kunpeng/Monkeydactyl is cute but it's too small to be worth anything more than an ambient creature

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no way would kunpeng take down utahs, a compy would body it, and you'd need an entire server worth of kunpengs to fight one utah

zealous violet
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@chilly slate you can already drag bodies.

chilly slate
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not what i mean

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you drag bodies to fill nests with food

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instead of it draining your food bar

dense wagon
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@prime hornet wrong channel bro

prime hornet
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Sorry

chilly slate
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?

barren zephyr
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@haughty umbra

thats the point of the animation

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its supposed to get you killed

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you’re meant to get punished after missing a pounce

paper oriole
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Some people just want pounce to be low risk high reward TI_HypsiShrug

patent garden
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^

hoary dawn
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no.

paper oriole
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warriorcats RPer sighted TI_Troll

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also global should only come back with sandbox and be an option for that server type

patent garden
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^

barren zephyr
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Why do I like that pfp so much?

chilly slate
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Admins should be able to see local chats and enter them

barren zephyr
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Yeah

chilly slate
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For rules and stuff

patent garden
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i personally dont miss global (usually ended up solely using it to find nests and then switching permanently to group chat) but i think it’s a bit unfair to remove it completely because “muh intended gameplay experience” when the devs host such shitty, laggy ass official servers

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toggle would be nice

paper oriole
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if devs bring sandbox back they really can't use the excuse that global interrupts the immersion of the game's horror survival

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because sandbox is a shitstorm anyway

hoary dawn
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also

paper oriole
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so sandbox servers should have global as an option

patent garden
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especially since the community is what hosts the servers the majority of people play on, they should have better server controls

hoary dawn
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global chat makes mixpacking soooooooo much easier

patent garden
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no lmao

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mixpacking happens anyways

paper oriole
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yeah and mixpacking doesn't mean shit on sandbox, especially since mixpackers can just vc on discord anyway

hoary dawn
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its worse when the mixpackers can actively communicate

patent garden
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most people use discord. if they wanna mixpack, they will mixpack regardless of global

paper oriole
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removing global doesnt stop utah hypsi carno stego mega death packs

hoary dawn
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it doesn't stop it

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it just makes it easier

paper oriole
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in fact it doesnt seem to have pushed it down at all from what i've seen

patent garden
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i have not seen even a slight decrease in mixpacking since global was removed

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in fact, thanks to shit admin controls, its way worse

tepid gate
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Mixpacking with global is nowhere near as problematic as mixpacking with vc

paper oriole
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now it's just mixed megapacks that are quieter on average and therefor more dangerous

tepid gate
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Yea there's more mixpacking now with global removed than there was before

patent garden
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again, i dont miss global personally — i kind of like the “find people and try to group with them that way” strat. however, its stupid of the devs to remove even the tiniest form of customization for independent server hosters and their communities

paper oriole
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i miss global for the salt that was always in it

tepid gate
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I haven't been grouping when global was around and I don't group now either. I am far more likely to kill people on sight now though.

patent garden
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global doesnt even have a huge impact on gameplay — even if its on a server you’re playing on, you can just... switch it off and ignore it

paper oriole
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which is why i hope they cave and add it for sandbox servers at least. mods would end very inconveniently as there would inevitably be multiple global chat mods that servers would use

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i dont wanna have to download 6 mods for one mechanic that had been in the game forever

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if i want to play on more than 1 server

patent garden
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idk why people act like adding a global toggle would demolish the game again and turn it into a cute lil dino chatroom. ive had far scarier experiences on legacy than on evrima so far... with global on. why? because it makes no goddamned difference

paper oriole
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like literally just put an icon by the server name on the menu so the nitpicky weirdos who hate global sooo much can avoid those servers

patent garden
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let people have a choice ffs

paper oriole
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sometimes i just want to go into a toxic hellhole and bathe in the tears of global chat, i am sad to have it taken away forcefully

patent garden
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games that try to control their communities so much usually end up killing themselves off

paper oriole
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yeah esp on such staple things like this

patent garden
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idk i just think its dumb to make it so that the only option is to download mods (which can be a pain in the ass for a lot of games)

paper oriole
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yeah modding will be extremely inconvenient probably

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having to download a different mod for different servers, just so much unnecessary clutter

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if it's going to be modded in anyway why remove it

patent garden
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i also dont get why people so violently oppose a toggle. like, your opinion is still being considered, global chat will not be forced onto every single server, so why are you so heated? it literally gives both sides the chance to play as they want

hoary dawn
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i think global doesn't add enough if anything to the game for it to be worth adding back, most of the time its just cancer incarnate and the rest its just a glorified chatroom

paper oriole
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they seethe at the thought of people playing the game differently than them

patent garden
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removing it also doesnt add anything tho

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so again, why not a toggle?

paper oriole
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i dont wanna have to just jump to another game when i'm in the mood to take a break from lonesome survival PvP for some lighthearted tomfuckery

patent garden
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the game’s not even finished anyways, so “muh intended gameplay experience” is a dumbass reason

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remove global completely when the game deserves to be more than a chatroom lmao. what’s there to do anyways rn other than hunt and walk around a featureless map?

paper oriole
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was it the devs' reasoning that it breaks the immersion of the survival horror, or was that just community excuse?

low canopy
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lets be honest, there is no actual reason to remove it as an option

paper oriole
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because global doesn't even hold a candle to the immersion break of being lynched by a stego carno utah mixpack

patent garden
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^ or the immersion break of a fat deino waltzing up onto land to fight instead of ambushing from the water lmao

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or the awful desync issues

paper oriole
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yah the people using that excuse are outta their minds

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what immersion??? lmao

hoary dawn
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just cuz there aren't fixes for all immersion breaking things yet doesn't mean they should just keep in all of them

paper oriole
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what immersion will there be in sandbox? let the clusterfuck servers have their toxic chatroom

patent garden
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but they’re doing temp fixes for the balancing of fights, shit as the balance is

patent garden
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why not temp global toggle?

hoary dawn
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have global for sandbox

paper oriole
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if it's just an option for sandbox it's good enough honestly

hoary dawn
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survival servers should be the survival gameplay, sandbox servers should be whatever

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that is why they are sandbox

paper oriole
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most sandbox servers are deathmatches that dont care about rules and balance anyway, minus a few cough cough "minimal rules" sandbox servers

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as for the "body down!!!" "KOSer!!! ADMIN!!!" survival servers, i can't really feel bad for them but that's just me

patent garden
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eh i just think server owners in general should have way better customization than they do rn. more game modes, more admin controls, more toggles, etc. etc. -- considering this is a heavily multiplayer-focused game (i.e, not saurian with its superior AI).... the community support is shit

hoary dawn
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rule servers are dumb

honest sparrow
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Yeah server customization should 100% be in depth

patent garden
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yeah on legacy i hated the "too many rules to put in the pop-up, so join our discord or you cant play! :)" obviously just ignored the invite but it was still pretty obnoxious

paper oriole
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more server customization including global would be nice but i personally would be satisfied with sandbox having it exclusively, so i dont have to download 500 different global chat mods to enjoy chill deathmatch servers

patent garden
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eh i could agree to that

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i just hope they actually add more gameplay modes

paper oriole
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i loved the "minimal" rules servers in legacy with like a dozen rule categories each containing a dozen rules

patent garden
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not.... progression 🤢 ... but some other fun ones. some people have suggested a few fun ones

paper oriole
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and dio's helltorture extinction gamemode

patent garden
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yee just saw that lol

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fairly similar ideas but both still pog

hoary dawn
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they should just fix the shader abuse

still quail
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Obviously, but its not out yet.

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And who knows how long it will take

hoary dawn
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if its as gamebreaking as you say i'm sure its being looked into

still quail
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Probably, but a fix is taking too long

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Moderating the servers until then is an easy fix

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Also mixpacking isnt really going to addressed until later on

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sure we got a "mixpacking scent"

hoary dawn
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i dont think going through the trouble of rounding up a temporary police force is worth the effort for a bug abuse

still quail
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What? lmfao

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This is a huge issue, making the server unplayable at times

hoary dawn
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there have been many bug abusers in the past, you didn't see any mods then

still quail
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The mixpacking scent does not portray "danger, do not go here" like it should

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Uhh, yes we have?

hoary dawn
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when

still quail
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Literally during legacy days

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Also why tf are you so against it? unless you abuse that shit too?

hoary dawn
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i dont

still quail
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Then why tf are you against it?

hoary dawn
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i'm against putting moderators on official servers for things like megapacking and mixpacking

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and its not worth the trouble for a bug that will be fixed

still quail
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Ight man, you obviously arent worth arguing over with if you think mixpacking and megapacks are alright

hoary dawn
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there are already systems coming that will discourage those things, and they're some of the only fun things to do in the game until more content gets added

still quail
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this mf really defending mix packing "Ruining other peoples experience with the isle is the only fun thing to do rn" Fuck off

paper oriole
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lmao where was he defending it?

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"not worth the effort to stop a temporary issue" isn't defending it

still quail
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No, but maybe "they're some of the only fun things to do in the game" would be? Dont you think?

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Or do you only read what you want?

paper oriole
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i mean you can't blame people for doing it honestly

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doesnt make it right

still quail
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Yes tf I can

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What

paper oriole
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but there really is nothing else to do but KFS and be as toxic and violent as possible

hoary dawn
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i dont think its particularly healthy for the intended gameplay, but rn the game is pretty bare bones so until the mechanics that actually give players fun things to do that aren't just combat are implemented, people will find fun in whatever ways they can

paper oriole
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i'm sick of seeing 60 carnos mixpacking with a stego to wipe a server too but like what else is there to do right now?

hoary dawn
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"ruining people's experience" is what happens when you introduce moderators that tell people how to play the game

still quail
paper oriole
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what else is there to do? TI_Troll

still quail
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Just because you guys would be having fun ruining the game for other people doesnt mean its fun for others

paper oriole
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i don't even take part in it

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i just understand why people do it

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nothing else interesting to do

still quail
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Go play a different game then, idk

hoary dawn
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mixpacking can be obnoxious to fight against and i am looking forward to the days when it wont be as previlent, but seriously, its just something to do for fun when there isn't much else to do

paper oriole
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let them have their fun on official servers for a lil and see if upcoming changes fix it, can always just go to a rules server where there is probably less of it

still quail
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but dont ruin the game for other people because you dont find it fun

hoary dawn
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that same sentence can be used against your own point

paper oriole
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hopefully diets, perks and whatever else theyre adding fixes this, for the most part at least, but until then it's whatever

still quail
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God you guys are the most insufferable people alive, fr

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You must be fun at parties

paper oriole
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Ok

hoary dawn
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we disagree with you about player behaviors in a dinosaur game

the real scum of the earth we are

still quail
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"Lets ruin this guys experience because we arent having any fun"

paper oriole
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I don't even take part in mix packing so i aint at any fault here broski

hoary dawn
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if that guy doesn't want his experience "ruined" how about he just plays on a server that doesn't allow mixpacking

still quail
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Or, hear me out on this, dont mix pack at all?

paper oriole
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it's just not worth trying to fix in the window of time between now and mechanics coming to hopefully put a stop to it

hoary dawn
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the one good thing about rule servers is they contain people that want all player interactions to be controlled by someone else

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diets will literally help discourage overpacking

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the next major update aims to nullify half of your reasoning

still quail
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@vestal flint I agree some what

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I dont want it to be like legacy, but it is kinda too agile rn lol

vestal flint
still quail
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Yeah I know

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especially when pounce is also useless against bigger atm

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The risk it takes to pounce isnt worth the reward you get from it

vestal flint
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Pounce should do more damage... If you are successful in the pounce it should do more damage until you're scken off

still quail
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People say it does a lot of bleed though, I havent tested this so idk

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But apparently they said you just gotta bleed them out kinda like in legacy

vestal flint
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Ehh They can run you down before you bleed them out

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With them being able to stop and turn 180 so fast almost like they are a faster version of the Utah

still quail
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Yeah I know, thats what Ive been told

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I havent tried it yet

gloomy crown
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When you are a utah you use stam as you are on the dino you are pouncing. That dino has the ability to shake you off them and it drains your stam faster. I was talking to some of my friends and i kinda like the idea of having that cause a good amount of stam of the dino to shake off the utah. As it will help with them not being able to just run you down right after you jump off

vestal flint
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Just needs to do more bleed dmg or just dmg al together

gloomy crown
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i mean i love playing utah and having a group of 2-4 on one dino can mean almost certain death so i kinda like where the damage is at i just want it to be more punishing to the person who was pounced to let the utah have a slight easier escape. Or as the utah sacrifice your own stam to drain your enemies as a combat strat

vestal flint
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Need to focus on dmg before other utilities in my opinion

gloomy crown
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i like utah being more skill based it feels super exciting when you get the kill and i don't want it to be you land the pounce and gg now

vestal flint
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I'm just mostly annoyed about Carno having no penaty for constantly stopping fast and turning 180 being

gloomy crown
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would be a lot harder with no stam

gloomy crown
# icy lion bucking already costs stamina

when i play carno its hard to notice. Maybe it could be to them jumping off too early but i feel like its no punishment and its way to easy to just run them down and kill them really quick when they hop off.

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i was just saying as a half agreement, half disagreement with @vestal flint that its really easy for a carno to just get the kill right after but i don't really want it to be insta win for utah for landing a pounce

vestal flint
urban flax
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Having bucking cost too much stamina would ruin its whole point. Its function is to give you the stamina advantage over the latched enemy, so that it is forced to go away or fight with no stamina. If you wait to have your stamina empty before dismounting, that's your fult and it's normal that you are punished for it.

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What's more of a problem atm is the long delay when a Utah voluntarily dismounts, that gives the opportunity to most animals to give them a free hit, although you hven't lost all your stam and should be able to run away.

paper oriole
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Utah especially shouldn’t drain more stam from slower dinos who already cant escape and rely entirely on stam to defend themselves against the often overpacked raptors. Carno is one thing but it would be godawful on other dinos

gloomy crown
vestal flint
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Another thing: There needs to be more tiny ponds or lakes (more ponds) in some of the other area that are way away from the main center areas.\

wintry monolith
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@chilly slate its good and all but small stuf will have a hard time to get the food to their nest and it will be pretty anyoing runing back and forth with a single meatpice everytime, on top of that you will also have a big risk of being spoted and most ppl will proably realise hes getting food for his nest and then go steal the eggs or kill the young. At the same time an rex will just need to get smt tenno sized or a little bigger mabey sub stego and pick it up and go once

lapis tree
solar peak
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@lapis tree sorry but I don't have time to discuss, I just wanted to say that in my opinion making dinos only for certain biomes isn't too good, cuz while making them good in water isn't as bad since every living creature needs water to survive, you can't be guranteed that someone will be at the desert at all time, and we don't even know if we are getting desert biome or how big it will be

odd sedge
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I still don't see Mono being great.
Just a worse Dilo. The bburrowing mechanic can work and putting it into the desert too, but I still see it hardly viable

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If you go the snake route, you could make it be able to detect body temperature and play as something that stalks its prey. However then again you'd still have a worse dilo from a hunting and gameplay point of view, just with other mechanics

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But you could make it different by going away from the dilos beloved “hit and run“ tactic, by letting the mono bite down on living prey and latch onto them to tire them and inflict bleed

barren zephyr
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why cant ptera spawn in center?

chilly slate
limber hull
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what mad fucking person says that dryo is in a good spot and is fun to play

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also i think utah is slightly underpowered atm

glad dirge
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Agree ^

barren zephyr
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Did you made it or did you found it?

glad dirge
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Utah is in a meh spot

limber hull
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utah can and will get the shit kicked out of it by every goddamn dino on the roster

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you can throw 8 utahs at 2 tenos and the tenos will still walk away with a few casualties

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unless they're dryo and hypsi, which no one plays

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or if they're ptera, which only die to utahs if careless

barren zephyr
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I kinda play hypsi

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Not hypos

glad dirge
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Ngl I would like to try hypo once

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Just once, cuz they do look cool

limber hull
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utah's whole "bleed" thing it has going on is great until you realise you gotta chase this one motherfucker for an additional 10 minutes before he actually kicks the bucket. Eventually, most utahs end up preying on juvis, little dinos or just straight up becoming scavengers

glad dirge
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And the amount of times you have to pounce to bleed something out means you got zero stam to follow the big baddie victim

limber hull
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exactly

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god forbid the target is near a tree or an ankle-deep stream because then you just can't pounce. At all

glad dirge
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If a carno catches you in that little shallow stream canyon alley thing you're kinda toast

limber hull
#

there is literally no point to playing utah once you realise that carno is better. Even as a big group, carnos outshine. Utah's 8 dino group will still get absolutely fucked by any other group of any other size, because utahs need to put so much resources into killing literally one adult dino, that killing more than one is an utter nightmare of a concept. Yes, utahs are agile, but that just makes them better at running away, making them way better as scavengers than actual hunters

glad dirge
#

Precisely

limber hull
#

i have had massive utah groups, we see one stego, get confident, see a second stego and immediately leave

#

a huge full group of utahs can at least take on maybe 2-3 tenos. That's really it in terms of good matchups where they have a chance against more than one opponent

glad dirge
#

Plus with carnos group limit being increased to 5, it's impossible. If there is more than one of really anything, it's not worth the fight. Because casualties are unavoidable at that point

limber hull
#

stegos, carnos and deinos will all kick the utter shit out of utahs if they have any more than one of their kind in a single location

glad dirge
#

Yup

#

If a good utah pack runs into a good herd of tenos, it's unlikely that the utahs will win

limber hull
#

(assuming that both individuals are adults)

glad dirge
#

Yes

#

It's rare to run into good tenos though

#

Majority of the time you can bait them out

barren zephyr
#

What do you mean by good do u mean skilled?

worn pumice
#

Damn that dude said stego is in a good spot

limber hull
#

lmao

worn pumice
#

I wish it was

limber hull
#

stego is cool

#

but like

#

he does one thing

#

and that's tail whip

worn pumice
#

Yk what’s sad

limber hull
#

teno does 4 things

#

all are viable

worn pumice
#

It’s easier to kill a stego then a deino on land

glad dirge
#

You can kill a deino as a teno, but not a stego

#

As a teno

worn pumice
#

Carnos and Utah’s can hunt stegos more reliably then a deino on land

#

Minus the dismount issue

glad dirge
#

If there was no more huge dismount problem utahs would be still pretty good against stegos

worn pumice
#

It’s honestly still not that hard to kill one

glad dirge
#

Yeah you just gotta be more cautious

worn pumice
#

It has only one attack that takes 10% stam

#

Which is kind of insane

#

It also long cd’s on front and back

#

And it has 2X multiplier on its head

#

Like why would u be a stego when u can be a deino which is just a better animal rn

carmine path
low canopy
#

nah it does not, i play land croc all the time

worn pumice
#

It still seems funny to me the “limited to water big croc” can easily go on land without much issues

#

Mainly have to worry about dehydration

low canopy
#

^

worn pumice
#

Like instead of going out on land and looking out for other dinos I can just waltz on land w/o much issue

carmine path
#

15min and Deino will be dehydrated. Also Stegos can easily kill Deinos if they catch the “land” deino on land and have 2 people to whack em like they usually do considering they are a herd dino

worn pumice
#

That’s situational tho and most of the time tbh it’s pretty empty at places

#

I still see no reason as to why someone would pick stego over deino

low canopy
#

plus your greatest risk is running into bunch of cannibals in a river, i consider myself more safe on land

worn pumice
#

It’s literally just better

carmine path
worn pumice
#

There’s still kosing stegos out there

#

Much rather play a Dino where the only thing I’m worried about is myself

carmine path
limber hull
#

can we talk about how for some reason stegos dehydrate really goddamn fast? Shouldn't their primary concern be food, not water?

worn pumice
#

Oh yea

carmine path
#

Let em die of water so I can laugh at em. But go on

worn pumice
#

Devs said that the food values and water values r just put in place as a place holder

limber hull
#

stegos should really be looking for food a LOT

#

a creature of that size needs food a lot

worn pumice
#

Since the whole thing is about to change soon with diets

limber hull
#

and would receive some hydration from it's food

worn pumice
#

Also deino collision is hilarious

#

I wonder if they’ll atleast try to give it better collision soon lol

glad dirge
#

Yeah I would play deino but there's always that cannibalism risk

#

Less enjoyable when there's absolutely no way to escape

ashen wasp
#

yeah, Deino could use some hard counters on land-- once we get stuff like Sucho or Acro they'll have a tougher time wriggling their way into "terrestrial pseudo-apex" territory

#

Trike could also utterly bully them back to the water

white plover
#

Packs of carnos seem to hard counter Deinos, if the deinos dont cull themselves first.

ashen wasp
#

Only thing worse than our current Spino is our current Spino but quadrupedal

wintry monolith
chilly slate
#

in legacy, you can fill up nests and it drains your bar

#

instead, you have to drag meat to the nest to fill it

wintry monolith
#

yeah but 1 meat pice is like no food points

chilly slate
#

doesn't matter

#

it fills up the whole nest

#

or, it could take a lot longer for the baby utahs to eat it manually

wintry monolith
#

devs allredy have nestling nutrion planed out in trello

chilly slate
#

you have to be kidding rn OoO

#

not what i'm talking abouuuttt

wintry monolith
#

your sugestion was literally about how hatchlings will get food...

#

or food to the nest

#

and thats a part of how they will get neutrison tho

chilly slate
#

no, i'm saying how it should be different than it is in the trello

wintry monolith
#

we dont know it yet

#

i mean an sugestion is never forbieden

#

sometimes they are good but the need more than one layer

worn pumice
#

only thing thats on its level is anky and shant

wintry monolith
#

i have forgoten what the thing is named but the shant sized sauropod

#

cama

wintry monolith
worn pumice
#

i disclude sauropods not because their weak but just becuz their like their own category

#

their basically mini gods

wintry monolith
#

cama is not big

worn pumice
#

(except magy)

#

all my homies hate magy

worn pumice
wintry monolith
#

no its same size as shant

worn pumice
#

cama is a bit bigger then shant

#

the one in legacy was a super weird size

#

we need the supremus version

winter kraken
#

didnt they downscale cama to make it a somewhat balanced dino in legacy?

worn pumice
#

i think so but instead it just turned to fodder

#

bleed basically destroyed it

wintry monolith
#

yeah but that img is showing all the dinos like they where irl exept thos in game

winter kraken
#

I wouldnt say "destroy" but that was cama's weakest thing yeah

worn pumice
#

no it was basically destroy honestly

#

as soon as u met a giga who knows the bleed start its a gg

winter kraken
#

I played cama for like 200 hours

worn pumice
#

spino worked too it was a bit slower but did the same thing

winter kraken
#

And curb stomped alot of gigas and spinos

worn pumice
#

those r rly bad gigas

winter kraken
#

you just have to make sure you trade hard as back

#

vs a giga

worn pumice
#

one giga can kill a cama

#

pretty reliably

#

although legacy is all fucked with balance so

worn pumice
#

all dinos in game r the sizes in the chart

#

evrima version

#

i dont see why cama would be an exception

wintry monolith
#

well that poster is still fan thing i think or the weight would just be classified/not determind

worn pumice
#

no thats actual irl information we have currently

#

they get updated as more sources bones fossils etc r researched

wintry monolith
#

its made by doctor nova and i dont know any dev named doctro nova

worn pumice
#

thats because hes a QA member u dont need to be a dev to make official graphs

#

u should see the other graphs as well for better visualization if ur into the irl dinosaur thing

urban flax
#

@desert tendon Irl spino wasn't quad. The Isle's spino is way more bipedal-looking than irl spino. There's no way it could run quadrupedally without looking completely stupid.

worn pumice
#

they said toggable quad stance but

#

i dont think it works with our spino

#

looks weird

#

its too bipedal to go quad

#

also those r sum thick ass hands

still quail
#

@tight lantern I think the biggest issue rn with that is that most of the rivers are going to be murky because of where they come from, aka swamps

#

If we had like a hot springs or something, it could work well there

worn pumice
#

i wanna see like a pond on its own be fresh water

#

have a bluish greenish tint

still quail
#

Idc, I wasn't even talking to you TI_Troll

worn pumice
#

lol was about to go off

still quail
#

Yeah would be cool to see some small ponds that might dry up during wet seasons

worn pumice
#

just something else so every single water source isnt green or brown

#

@tough crow grp dmg reduction already exists

#

idk the % tho

tough crow
#

Needs to be reduced further then. I mean cmon how is this even a discussion. I get invited to a group as a baby raptor by two adults. They try to kill me. Can't get away because they see where I'm going. Super frustrating.

urban flax
#

I'd say don't trust anyone
But increasing group damage reducxtion would pose balance problems

carmine path
#

Pretty sure there’s a 10% reduction of damage currently

tough crow
#

Not sure that's the answer but not sure how it poses a balance problem. It's only for group members attacking group members.

carmine path
#

Also goes along with pack hunting

urban flax
#

If you aren't punished for spamming attacks and hitting a packmate, it makes pack hunting too easy

#

Hunting in packs is already a little too efficient for most species

honest sparrow
#

Basically if you all run in and spam and hit each other you don’t get punished as hard, which sucks^

tough crow
#

Fair point but there needs to be something put in place to deter people from inviting something only to eat them for food.

urban flax
#

Cannibalism debuffs

tough crow
#

are those in?

carmine path
#

Literal Meaning of Diet System

carmine path
urban flax
#

They will be implemented with diets

carmine path
#

Someone keep the coversation rolling or ima be bored

tepid gate
#

% group damage reduction does nothing against people who invite you to the group to kill you. You still have to leave the group to have a chance of surviving. The only thing this dumb damage reduction does is it further incentivises grouping up and allows the people who do to play even more thoughtlessly than they already do. It should be removed from the game altogether instead of getting a buff.

still quail
#

How is incentiving grouping up bad though?

#

You don't want same species to just kill each other ALL the time

#

The last thing that I want is the isle to become a clan based game like rust or ark

#

Where the only way to have fun is to play with friends

#

I love that you can find random people and form a group with each other, it makes the game infinitely better.

tepid gate
#

It's fine for the people to form groups but it shouldn't be the only way to play the game.

#

You already get a big advantage for having additional people with you as they assist you and help out. You shouldn't also get to freely attack without a care because you know they're going to receive less damage than your opponents if you hit them both.

limber hull
#

why the hell do you think grouping up is a bad thing

#

certain dinos are literally designed to group

#

see: utahraptor

still quail
#

That's literally the point of Utah lmfao, group up to become stronger

limber hull
#

if you don't have a group as a raptor you are quite literally shooting yourself in the foot

wild stone
#

Cannibalism will have consequences in the future, probably once diets are a thing. I can't imagine them introducing diets and NOT adding a penalty of some sort

tepid gate
#

Read what I said - it incentivises grouping up and playing thoughtlessly when you're in a group. It's fine to group up, the issues start when your buddies get to attack both you and your opponent freely because you receive less damage than the person you're fighting.

limber hull
#

first thing you do when you spawn in as a utah is not looking for food or water, it's looking for other utahs

wild stone
#

I wouldn't mind having a keybind to leave the group. Or at least being able to set one.

limber hull
#

i read this

It should be removed from the game altogether instead of getting a buff.

tepid gate
#

Yes, group damage reduction should be removed altogether

still quail
#

A keybinding to leave a group would be nice

tepid gate
#

Thank the heavens the devs nerfed it down to 10% but that's still 10% too much

still quail
#

10% might as well be nothing tho, lol

limber hull
#

wait, there's damage reduction on groups?

tepid gate
#

It isn't nothing

still quail
#

Yes

tepid gate
#

Yes, there's group damage reduction in the game

limber hull
#

how much was it before

still quail
#

10% it's pretty much nothing lol

tepid gate
#

It never made it as more than 10% into the live build

limber hull
#

also yea 10% is literally nothing

tepid gate
#

Because of the community complaints

#

It's not nothing

limber hull
#

okay

tepid gate
#

It adds up every time you land a hit

limber hull
#

technically, it isn't nothing

#

however

#

it's VERY small and difficult to note

still quail
#

Doesn't really make an effect when an adult is trying to kill a juvie

urban flax
#

10% group damage reduction is fine imo

tepid gate
#

It's small for the animals with lower damage e.g. it doesn't make much of a difference on Utah

limber hull
#

it would literally be only notable if you were actively trying to maul your group mate to death

tepid gate
#

It wouldn't

urban flax
#

It's enough to be forgiving if you bite one of your friends accidentally once, but doesn't lead to stupid all-in tactics

tepid gate
#

If I want to maul a group mate to the death that 10% reduction won't be saving them

limber hull
#

so what's the problem

#

it's both too small to prevent tking, but too high that it encourages mindless play?

tepid gate
#

The problem is that if I see an opponent fighting my groupmate and I have a large AoE attack I can swing away as much as I want

#

because my companion is getting less damaged than the opponent they're fighting

urban flax
#

No level of damage reduction will prevent team killing

tepid gate
#

^

urban flax
#

In Chivalry and Mordhau there's a 50% damage reduction for allies, yet teamkillers strive

tepid gate
#

You could make that 50% it still wouldn't stop teamkilling if someone wanted to kill their team member

#

It would allow every dumbo to spam their attacks mindlessly as long as they hit their opponents though

#

literally a terrible mechanic

still quail
#

@barren zephyr wtf is the region lock issue?

limber hull
tepid gate
#

It's less than their opponent is taking

limber hull
#

i personally think you are blowing shit way way out of proportion

tepid gate
#

= worth it

limber hull
#

no?

tepid gate
#

Absolutely worth it

barren zephyr
#

@still quail I haven't experienced it myself but from several server staff I've heard they're unable to play the new update at all

limber hull
#

because different dinos can take different levels of damage before they die

#

i.e. fighting a deino as a stego and you keep hitting your stego mate, your stego is going to die first

#

not the deino

still quail
limber hull
#

aka, not worth it

tepid gate
#

If they're fighting a Carno it will be worth it

limber hull
#

okay but they already have more health

#

so even on 100% damage taken it will be worth it

tepid gate
#

or if they're fighting a Utah - you can technically just swing at the Utah that pounced them and take it out

#

Less worth it

#

that saves them roughly around 130 damage

barren zephyr
tepid gate
#

that's an additional Utah bite

#

Let me rephrase it: what is the advantage of having that group damage reduction?

limber hull
#

i honestly feel like you are blowing this way out of proportion. Let groups have a little slack? There are already group limits in play preventing mass groups that all benefit from this, i do not see this issue. Taking any damage in this game generally is bad, be it 90 or 100%

tepid gate
#

Because I don't think you're providing any explanation as to how it makes the game better

still quail
#

Like you alt tab back in and accidentally bite him, or miss clicks dn accident bite him

tepid gate
#

So in other words it makes you get out scot-free when you're incompetence should cause consequences

#

If you accidentally bite your team-mate that's on you

still quail
#

Well 90% damage isn't free lmfao

#

That's literally like all the damage

limber hull
#

as a utah player, i rely on a group to do anything. I have always wanted a group damage reduction system because you can literally hit your friend through other dinos because hitboxes in this game are 100% fucked. I only just learned that we have a small 10% reduction, not really that impressive but I guess it's better than nothing, and apparently it's already a problem.

I'll agree with you once hitboxes on attacks and on dinos feel consistent where i can reliably hit the target i want to hit

tepid gate
#

If you're hitting your teammates then that's on you and you should face the consequences for messing up.

limber hull
#

no? again, the hitboxes in this game along with latency are utterly fucked

still quail
#

That's why you do 90% damage?

tepid gate
#

And why don't you do 100%?

limber hull
#

it's not a "messup" as much as a "whoopsy daisies, we decided that this attack meant for a teno should actually be allocated to your teammate who is literally nowhere near you atm because hitbox and latency lmao"

tepid gate
#

If you're a Stego and your start swinging your thagomizer it won't magically stop because it found your teammate in its way

carmine path
limber hull
#

how the fuck is that irrelevant

carmine path
#

Because that is bugs hitboxes that will be fixed in the future

limber hull
#

ALRIGHT, COOL

carmine path
#

That is completely irrelevant to FF

limber hull
#

THAT'S GOOD

tepid gate
#

It is utterly irrelevant. I don't bite my teammates while fighting with people

#

If you as a Utah end up biting other Utahs then idk what to say

still quail
#

Best case scenario your team mate survives 1 extra bite on them with 90% reduction.

tepid gate
#

You have to work on your teamwork

limber hull
#

HOWEVER, FRIENDLY FIRE SHOULD AT LEAST HAVE SOME FORM OF MINOR REDUCTION TILL I STOP HITTING MY FRIENDS CROSS MAP LMAO

tepid gate
#

That's already too good of a scenario

still quail
#

What?

#

It's one bite

carmine path
#

Still irrelevant TI_Unamused

still quail
#

If that

tepid gate
#

It's one bite too many

limber hull
#

im actually at a loss

still quail
#

Yikes, you are fucking petty, damn

tepid gate
#

It should be 0 bites. Learn not to hit your teammates

carmine path
limber hull
#

this is so fucking confusing

limber hull
carmine path
#

Typing in all caps doesn’t really earn you a whole lot of respect

limber hull
#

ah

#

of course

tepid gate
#

I could understand if you were a Tenonto player and complained about accidentally hitting your teammates with a tailslam but Utah has no excuse to land its bites on its teammates.

limber hull
#

what do you mean

#

how

still quail
#

Ah okay, herbivores get a free pass but carnivores dont

#

Fuck off

tepid gate
#

If you're biting your teammates as a Utah then idk what to tell you other than you're doing something very wrong

carmine path
#

Bro

tepid gate
#

And herbivores don't get a free pass but this mechanic mainly works in their favour as they are the ones with large aoe attacks

barren zephyr
#

Insulting someone during an argument makes your point so much more valid yup totally

barren zephyr
#

Thank you its from terraria calamity mod

limber hull
#

"no excuse" my ass. We all well know that the hitoxes in this game are inconsistent and in a group so large, it's very likely to accidentally hit another due to this issue. This is not the fault of the utah, a class that is literally encouraged to pack in massive groups and attack as one for not social distancing so hard that you could assume the dinos had corona.

tepid gate
#

They are consistent enough for Utahs not to hit each other unless you're spamming alt bite in close proximity to your friends.

carmine path
#

Aken ngl you kinda just took your argument and put it into a damn dumpster fire

still quail
#

Okay ngl this is getting out of hand

#

That's chill

limber hull
#

do... do you play much utah? or really any group-based dino?

#

because it seems to me like you do not

barren zephyr
#

With all the lag and desync sure you will end up probably hitting your teammate if you're literally right next to them or run into them, otherwise I think not

still quail
#

This wasn't even our idea lol

tepid gate
#

Yes - and I never go in to maul the prey item when my friends are already on it

barren zephyr
#

Coordination my friends

barren zephyr
#

Use it

#

The only way you'll will get hit is by not communicating with your packmates

tepid gate
#

Exactly - you might want to work on your coordination because Utah sure as hell isn't meant to just run into its target and start biting it repeatedly.

barren zephyr
#

Exactly what I mwan

#

Mean*

tough crow
#

2 3dgy 4 m3

tepid gate
#

If you run in while your friend is disengaging and bite in a way that makes you hit your friend

#

that's on you

carmine path
limber hull
#

additionally, you have the issue of text chat. Now this is not that big a deal honestly, but it slows the rate in which you can actually communicate. This makes it almost always consistently better for big utah packs to discord over in-game communicate

tepid gate
#

Yes, the game heavily incentivises people to use discord

still quail
#

Pyro you have anything to add are you here just for shit to come out your mouth? You ain't adding anything

tepid gate
#

or other forms of voicechat, that is an issue as well

carmine path
still quail
barren zephyr
#

I mean you shouldn't HAVE to use discord, it is more convenient yes but there is also an in-game chat

carmine path
tepid gate
#

You're putting yourself at a big disadvantage if you don't use discord

limber hull
#

my issue here is that your proposal almost always benefits the solo dinos, like deinos, while shafting characters like utah and teno

barren zephyr
#

Of couese

#

Course*

limber hull
#

since as a solo dino, you rely primarily on yourself and not on others

barren zephyr
#

But primarily I wouldn't want to VC with randoms, thats just me

tepid gate
#

It shouldn't matter one bit for a Utah, it would matter for the likes of Tenonto and Stego

limber hull
#

why

#

why are you favouring herbis so heavily here

tepid gate
#

Because Utah doesn't have large AoE attacks, the only attack that you could hit your friends with is the alt bite

limber hull
#

it's a consistent theme with your arguments that you seem to primarily be going after carnivores with this argument

tepid gate
#

Carnivores are the ones that lose out the most because of the group damage reduction

#

they are the ones that are least likely to hit their friends

still quail
#

I don't really care if the 10% is gone because it has literally no effect

#

There is no point in having it if it does nothing

tepid gate
#

Herbivores like the group damage reduction and this whole thing started with Tenontos wanting to be able to land hits while Utahs were in their herd.

barren zephyr
#

I mean it does but not a huge effect

#

You're right

carmine path
urban flax
barren zephyr
#

Tell me what y'all think about my suggestion on Giga

barren zephyr
#

;-;

carmine path
#

And self advertising is TI_delete_this

still quail
#

I'll read it later @barren zephyr

carmine path
limber hull
#

how is that self advertising

tepid gate
#

10%? it's the same for all the species?

carmine path
#

Ok so why take it from Carnis

tepid gate
#

herbivores like it better because they are the ones that are more likely to land hits on their friends

carmine path
tepid gate
#

Carnivores don't care because they are unlikely to be hitting their friends much if at all

carmine path
#

So that means we should remove it from an entire Faction Sect?

limber hull
#

lmao, man makes up shit to criticise a document some guy put a lot of time to and fails to elaborate, gotta love it

carmine path
limber hull
#

anyway, i think the giga proposal is cool, well fleshed-out and accurate to what we know of the hunting style of the irl giga

#

it's not self promo

#

how is it possibly self-promo

honest sparrow
#

Yeah the Giga doc was pretty good

tepid gate
#

It should be removed altogether because why would you keep it for carnivores if the herbivores lose it? While the carnivores don't really use this much they shouldn't be getting a free pass when they land hits on their friends either.

carmine path
limber hull
#

i mean

#

you are right there

#

but at the same time

#

it looks to me like you're just criticising it as self-promo for the sake of it without evidence just to put down someone's hard work

carmine path
limber hull
#

so, without arguing with me

#

just tell me

#

how is it self-promo

barren zephyr
#

Yo, calm down, idrc if he says I'm self advertising

carmine path
#

Welp problem solved

limber hull
#

im still curious tho

#

regardless

carmine path
#

Curiosity killed the cat

limber hull
#

okay please just tell me

#

i really really wanna know

barren zephyr
#

Take it to DM's

limber hull
#

it's not a matter of defending them or anything i just wanna understand

#

man, that's lame

#

i was genuinely intrigued at this point

carmine path
limber hull
#

pyro, please, this is not an argument, just morbid curiosity, what exactly made you think that? Just one sentence would do, because I don't understand and I actually genuinely really do want to understand

carmine path
#

This is awesome

limber hull
#

how so?

carmine path
limber hull
#

alright then

#

kill me

carmine path
#

Pffft

limber hull
#

at this point i dont even care about whatever the fuck we were talking about earlier im just bored want to see what makes people think things that i dont understand

#

it boils down to boredom

carmine path
#

Same

limber hull
#

okay you're clearly not budging so im bored again of this topic

#

gonna go find something else to do

spiral ravine
#

@barren zephyr carno stam can be buffed back to pre-update 3 level and bite force lowered to 250, it would work

tepid gate
#

250 biteforce is way too low, you'd need 5 bodyshots to kill a Utah.

spiral ravine
#

but we also have to see how they intend to balance mid tiers and apexes, because if they intend for mid tiers to have ~500 bite force then carno 350 would be just fine

#

wouldn't it be 4 body shots

#

since utah has 1000 health

tepid gate
#

unless it doesn't regenerate a single point of health in that time it wont be

spiral ravine
#

true

#

yeah bite force is a tricky thing, but i do agree carno stam is too low rn

tepid gate
#

I think it's mainly the stamina drain on charge that's too high

#

Literally a worthless special ability due to the cost

spiral ravine
#

carno charge is a very useless special ability compared to teno and utah

#

teno and utah rely on their special ability in combat, whereas carno almost always gets punished for charging

#

insane amount of stam drain and very easy to dodge

still quail
#

What is carnos bite force rn?

tepid gate
#

350

spiral ravine
#

350

still quail
#

Wtf

#

What is utahs?

tepid gate
#

130

spiral ravine
#

it's not bad when you consider weight isn't factored in damage calculation like in legacy

still quail
#

Carnos bite force should be way lower and be more reliant to it's ability, like utah

spiral ravine
#

in legacy a carno bite would deal 400+ damage to a utah

still quail
#

Have it's ability buffed too

tepid gate
#

Carnos ability is borderline worthless

ashen wasp
#

Carno's special ability is fine imo, in that it succeeds at quickly dispatching smaller targets once it has the drop on them, it just suffers from a lack of viable targets in the roster rn

still quail
spiral ravine
#

a juvi utah can tap w and dodge carno charge, just like that

tepid gate
#

It would be very difficult to make this ability fair and useful

spiral ravine
#

if carno is built to hunt small things, its special ability is pretty useless for what it's designed to do

barren zephyr
#

The dead giveaway for the charge is that growl.

tepid gate
#

I also don't think Carno should have a much lower biteforce.

spiral ravine
#

i assume they want to give allo/cerato 500

#

so 350 i think would be fine in that case, because weight isn't factored in damage calculation

still quail
tepid gate
#

And that's not a high end biteforce

still quail
#

Kinda is

spiral ravine
#

in legacy it was a two shot plus 20 seconds of bleed

tepid gate
#

Kind isn't

still quail
#

When dieno has 500

tepid gate
#

Deino doesn't rely on its bites... well shouldn't anyways

spiral ravine
#

it's really hard to kill a utah if they don't fail their pounce

#

actually it's almost impossible to kill a utah if they don't want to die to a carno

still quail
tepid gate
#

Not to mention now we're getting to the animal that's actually too good

#

bad utah pack

spiral ravine
#

trees, rocks, river, you can use anything to escape a carno

limber hull
#

it's actually easier to kill a utah if they pounce at all lmao, since they have that dumb-ass slow on dismount

spiral ravine
still quail
#

We pounced it like 8 times lol, it still kept coming

#

It was just stupid

#

6 minimum

spiral ravine
#

but you have to consider if carno doesn't kill utahs nothing else can

tepid gate
#

Have you followed it afterwards or did you just let it wallow?

still quail
#

Sure ig, but a solo?

spiral ravine
#

it becomes a game of utah choose whatever it wants to fight

still quail
#

We had 6 and killed atleast 3

#

Probably more

honest sparrow
spiral ravine
#

i think we'd have to wait until cerato is out at least to decide if carno or utah is balanced

limber hull
#

honestly, one thing he is right about is that utahs can completely leave any engagement they don't like, even carnos.

spiral ravine
#

just have too little information on how they want to balance the game

tepid gate
#

Idk what you were doing honestly. I have no trouble surviving a Carno as a Utah. Not to mention it's literally Utah's worst match up in the game and the animal that's meant to be hunting them.

still quail
spiral ravine
#

no, but a cerato probably will be a easier fight for utahs since it's slower and can't chase

tepid gate
#

Well... killing a Deino is even less possible should we nerf that too?

honest sparrow
#

The problem with Utah is that it’s decently balanced, apart from the whole dismount thing

limber hull
#

utah is pretty shit offensively, that's clear as day to see, but it's one of the best when it comes to outmoving it's target

still quail
honest sparrow
#

Everything else is pretty unbalanced and it sucks

tepid gate
#

So?

limber hull
#

like if any engagement goes south, utah has the best disengages

tepid gate
#

It's still far more killable than Deino

#

If your argument is that Carno should get nerfed because Utahs can't kill it then what about Deino?

honest sparrow
#

Yeah cerato sounds like a worse matchup tbh

still quail
#

This

honest sparrow
#

Carno needs charge to be more emphasized, it should still shred Utah 1 on one but, not like it does now

spiral ravine
#

i think utah and its pounce are high reward high risk gameplay, so ideally you wouldn't give the cerato a chance to hit you, with group coordination

still quail
#

Exactly what I mean

tepid gate
#

You're saying that Carno should get nerfed because it's not possible to kill it - has it occurred to you that perhaps you're not meant to be hunting a Carno as a pack of utahs(even though it is very much possible to kill one but that's beside the point). I'm telling you that Deino is even less killable by a Utah pack and asking if we should nerf that too.

barren zephyr
#

Lol, just lower Carnos HP, ez

still quail
#

Aken do you even play the game or do you just read about other people playing the game?

limber hull
#

id buff carno's charge and nerf something else honestly. Issue is the charge requires a fucking long-ass run up, removes nearly all turning control and destroys stamina, all for what? A stun and some damage when you could've just spam-bit them into death?

spiral ravine
#

^

barren zephyr
#

If they got rid of Utah's stop when it dismounts then the pounce would actually be useful

tepid gate
#

I do - I've literally just killed 3 Utahs in the last 30 minutes before I started typing here

still quail
#

Why tf would a utah pack not be able to kill a carno? That makes no sense.

honest sparrow
#

Nerfing it’s acceleration from drifting is always a good start

still quail
#

Make Utah packs useless ig

honest sparrow
#

Depends on the size of the pack tbh

tepid gate
#

You can kill it though. You pounce it let it bleed and follow it to not allow it to wallow

still quail
#

Just remove Utah at this point bc everyone wants it to only kill hypsi's and dryos

spiral ravine
#

i think if anything a carno might be harder to kill for utahs than rex, because carno, being the only thing faster than utah, it can fight back

tepid gate
#

Utah is in a pretty bad spot yea

#

its pounce needs some help

still quail
#

It does

#

Something we can agree on

honest sparrow
#

Yeah that’s fair

barren zephyr
tepid gate
#

I also think that the punishment for missing it is a bit too harsh.

limber hull
#

honestly, remove the runup on charge and you have a WAY more solid ambush move. Carno spies on unsuspecting player, charges out of bushes instantly, rams into target for stun then begins the attack. You can nerf the damage of his bite too to balance this out, since carno should be absolutely appearing from nowhere to kick the shit out of anyone in it's path

tepid gate
#

I was one of the people who suggested that Utah should get punished for missing it

#

but I think it shouldn't last quite as long as it does

honest sparrow
#

If they just fixed dismount and slightly lowered missing by a 1/2 second then Utah would be in a decent spot

tepid gate
#

Like - it takes Utah about as long to get back up on its feet after it misses the pounce as it does when it hits a tree

still quail
#

Maybe slightly lower stam cost of pouncing too? Other dinos now have other ways to kick utahs off, such as trees and water

spiral ravine
#

teno kills carno with 3 head slams tho

tepid gate
#

You're right - when you hit a tree you can very often still keep on running

#

For whatever reason

limber hull
#

carno is, at least among my friends, treated as essentially a land apex, because nothing on land contests it, and if you're a utah and you fuck with it, you'd better ru instead

#

i know that it isn't an apex

solar peak
#

not if they fix that

spiral ravine
#

i think their idea is when something heavier than you is cc'ed it doesn't go into prone animation

tepid gate
#

It was fixed, the bug just seems to have reappeared

limber hull
#

but we do treat it as one due to the fact that it is the strongest land predator

solar peak
#

ye ik it does seem kinda odd

honest sparrow
#

Carno, stego, and deino were stupid additions this early on, add the fast small prey specialist to an ecosystem with mostly smalls and anything that can actually kill you, you can run from with ease

tepid gate
#

I've played Tenonto and did just fine vs a Carno even as the game is

barren zephyr
#

I still believe they should've picked allo instead of carno.

honest sparrow
#

Allo is worse

#

Imagine carno but bulky and an actually useful ability

barren zephyr
honest sparrow
#

Carno can at least be juked and has meh stam

#

Literally nothing ever would contest allo

barren zephyr
#

Utah packs

#

Stego

tepid gate
#

Deino

barren zephyr
#

Even Deino

#

Utah packs would wipe the floor with Allo

tepid gate
#

it's not even Deino - if we're talking about animals that can't be contested then Deino is the best example of that.

honest sparrow
#

in the context of being added instead of carno in update 2

barren zephyr
#

For one simple reason: Allo can't chase the Utah down. Carno can.

tepid gate
#

The only thing that Deino fears in the current game is another Deino

still quail
#

Honestly the dino selection they chose is really fucking weird for balance rn

#

None of it makes sense

honest sparrow
#

Should have just stayed with the fuckin smalls idea, makes balancing so much easier

limber hull
#

man i dont even care that much till troodon hits then im only playing that little goblin fucker

still quail
#

Same lol

barren zephyr
#

The reason Utahs have such a hard time killing a Carno even in a pack is, cool, they pounced. The Carno won't give a shit, it will just run after the Utahs that pounced and kills them

still quail
#

Well until Maia gets added

solar peak
#

maia is never coming back

honest sparrow
#

Ideally the utahs use their a and d keys

still quail
#

Ya know what also would help? If I could actually do my moves without server issues

barren zephyr
cyan flame
#

... You're not wrong, but I really would rather have kentro. I guess it just irks me to have a weaker stego for the sake of balance, when we could just do without or have kentro :p

solar peak
#

I've captured devs memories of it

still quail
#

It helps when I dodge, I actually dodge an attack

tepid gate
honest sparrow
#

Carno can’t turn like Utah can, it’s bleeding, meh stam, utahs can just juke it and use terrain

#

Even with drift it’s not too hard

limber hull
#

honestly, i really wanna see a Rex or Giga, mainly due to the fact that I really like running away from big scary things and then finding the corpses of big scary things and eating those corpses for days to come.

cyan flame
#

You know, I did suggest that. And yes, I got yelled at, but I do think maybe stego should be taken out for now :p

limber hull
#

it's probably not the best with the gamestate

#

but you know

cyan flame
#

But yeah, maybe nerf them so they suit the ecosystem, I would be fine with that too. As long as there's a clear announcement that this is only for now, and that it won't be so in the long run.

honest sparrow
#

I get adding stego because it was basically finished for ai but still could have been kept on ice for a while

tepid gate
#

Those aren't realistic propositions. The devs won't be taking out any animals so I think you should hold your horses.

#

Stego's not big of an issue anyways

honest sparrow
#

I do not own horses, therefore I cannot

cyan flame
#

Stego has all sorts of issues, but deino is far worse when it comes to how much of a bother it can be :p

still quail
#

@swift dew why did you check and cross out your own suggestion?

swift dew
solar peak
#

it's always nice to see someone who wrote up suggestion giving both of these instead of only ✅

swift dew
#

its also so to make the first person to put an ❌ or a ✅ life slightly easier

brave nova
#

Reduced damage to group members is already there, and should be taken out. Reducing damage between group members only makes friendly fire less of an issue.

still quail
#

@brave nova not again

#

I can't go through this discussion again

carmine path
still raptor
#

@swift dew You do realize that most of that water would be undrinkable right?

#

Plus a pain for mapmakers

still quail
#

A pain for map makers? Mf it's their job

still quail
#

Or have a area specialized for certain animals

#

Say minmi for example

#

Not equatic, but lives near water

#

It would be almost perfect for it

swift dew
urban flax
#

I can't tell if that last suggestion in general feedback is troll or not

tepid gate
#

It's not - people just want to be able to talk in a mixherd

gleaming dawn
#

Any evrima discords?

still quail
#

What

#

Yes

#

Most of them are kinda sketchy

#

Like the ones that say high ai count

#

Don't join those

#

They are lying just to get people to join, they can't control the ai population

paper oriole
carmine path
#

Just remember kids High-AI servers are only “high” because absolutely no one plays on them, they can also not dictate AI spawn rates

barren zephyr
#

@vivid needle I get what your saying it makes sense and all, but that kinda just seems like an unnecessary behaviour that could get you killed.

vivid needle
urban flax
#

This is literally punishing players for eating tho

barren zephyr
#

Hm, maybe it just depends on how it's implemented and tweaked if it would come.

barren zephyr
vivid needle
swift dew
barren zephyr
paper oriole
#

Yeah his whole suggestion is out of wack lol

swift dew
#

he also said dryo is in a good spot even though its literally immortal

hybrid matrix
#

thoughts on my starvation document?

vivid needle
barren zephyr
#

but maybe that's just me.

hybrid matrix
#

i didnt mean for that to happen

#

it might be bc when i open notepad the window is wider than it is tall

barren zephyr
#

Yea, I did that on my first #general-feedback discussion on accident, about megalania I believe...

honest sparrow
#

I read it

hybrid matrix
swift dew
#

lmao, that was pretty halarious. I like it, I hate how starvation rn lowers your your actual health pool, something needs a change and this seems great

honest sparrow
#

It’s a perfectly alright suggestion, it’s real punishing for those who can’t learn how to eat, which is good

hybrid matrix
hybrid matrix
honest sparrow
#

It wasn’t overly long imo

swift dew
#

it may sound punishing but it actually is less punishing than the 3 minutes and you die thing we have now, we actually have time to recover our dinos

hybrid matrix
#

SHIT I FORGOT ABOUT THE LENGTH

#

ok hang on

swift dew
#

dont tell me it all happens in 3 minutes

hybrid matrix
#

originally i thought 10 minutes but then i was thinking that might be a little too long

#

is 5 minutes good?

barren zephyr
#

@hybrid matrix Ight just finished reading it, I like the concept and I think it's a very viable idea. Looking forward to the water part of that suggestion!

hybrid matrix
barren zephyr
hybrid matrix
#

and like dehydration and starvation, its very easy to avoid this painful death

#

sit in the shade

#

wallow

and then sit in the shade

barren zephyr
hybrid matrix
#

or just bathe in a river

#

not many people liked the idea
i might not have gone into enough detail about it
but thats the beauty of microsoft notepad

honest sparrow
#

it'd also be nice if adults didn't lose as much food as juvis because they no longer need the fast metabolsim to grow

still quail
#

Or have babies loose hunger faster so you can't just sit in a bush

hybrid matrix
honest sparrow
#

juvis already lose hunger fairly fast, apart from like deino

still quail
#

Juvie utah is not fast

still quail
#

You can make it to 25% before needing food

#

Growth I mean

hybrid matrix
barren zephyr
#

@hybrid matrix I also think that instead of getting a bloody screen when starving it should begin fading in on the sides, and maybe get an on and off dizzy effect after a certain point of starvation/dehydration.

still quail
#

I don't agree with everything you wrote @hybrid matrix , but I like the general idea

hybrid matrix
still quail
#

About slowly loosing stats and ability to recover while starving

hybrid matrix
barren zephyr
hybrid matrix
hybrid matrix
#

the dizziness could work for both tbh

hybrid matrix
#

if im already in the chat then can u turn off the ping when u reply btw?

barren zephyr
#

O, yea sorry.

hybrid matrix
#

its ok

#

just a minor inconvenience

hoary dawn
#

this image

#

fear

still quail
#

@rotund star you need to explain yourself

#

Why

rotund star
#

Well I did change and edit it so it makes more sense.

#

but I got ran down by a dryo

#

just shouldn't happen

hybrid matrix
#

dude

#

you got run down by a dryo

hoary dawn
#

i mean

hybrid matrix
#

AS A UTAH????

still quail
#

Why not just fight back?

rotund star
#

Yeah he was mixpacking with carnos

hoary dawn
#

could you not have just, killed it?

rotund star
#

I was a red

still quail
#

Oh

hybrid matrix
#

but thats not the a problem with dryo's stats

still quail
#

That's just pieces of shit humans mix packing

hybrid matrix
rotund star
#

No but it shouldn't have been able to run down a utah

#

I was a adult

hybrid matrix
still quail
#

Well it's faster to escape utah

hybrid matrix
#

all it can do to escape a utah is run

#

the dodge sucks

#

the dodge gets u killed