#general-feedback-discussion

1 messages · Page 721 of 1

vale pawn
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You can sit down in 1 place if you want, but others would want to walk around and interact with other players

tawny juniper
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if you roam around you are playing the game its intended way, Sitting in a bush isn't viable because you're supposed to be moving around

barren zephyr
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Yea moving around sounds like role playing for me u can clearly Sit and wait for food. The roaming around thing is cool but it’s not the only way to play like your making it seem

sonic mural
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And there’s other things you can do other than sitting in a bush waiting to grow, u could go find a group and help them grow

barren zephyr
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And the one play style for a Utah sucks

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I would hate that. That’s not versatile

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At all

tawny juniper
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You're able to sit in a bush, But the devs aren't going to make utah food drain slower so they can promote it. They want you to move around so why reward people who just sit in a bush

sonic mural
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Neither is sitting in a bush

worn pumice
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why would u actively not want to play the game

uneven wigeon
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Sitting in a bush doesn't sound survival horror, ngl.

tawny juniper
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Why even get the game if it's just bush sitting sim

sonic mural
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Lmao

barren zephyr
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Reward? Reduce the amount by very little cuz it makes no sense if your not wasting energy for your hunger to drain at the same rate has if your sprinted non stop it make no sense at all

worn pumice
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no

swift dew
worn pumice
#

logically it makes sense but that just promotes afk growing

sonic mural
barren zephyr
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Waiting for food and stalking is playing the game btw idk why u think your way is the way it has to be or else

tawny juniper
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The game isn't real life they are going to reward intended behaviour and try to demote playing the game in a way that isn't intended

sonic mural
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Ur not stalking ur just afk growing by sitting in a bush stalking is actually following something

uneven wigeon
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@barren zephyr Love Euparkeria idea.

barren zephyr
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Yea if your stalking an area for food you shouldn’t be draining hunger the same rate then if your were going full speed. That’s very dumb

worn pumice
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u dont tho

barren zephyr
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Only promotes the constant running

worn pumice
#

???

barren zephyr
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They need a balance for the Utah imo

tawny juniper
swift dew
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what is this guy even talking about?

worn pumice
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idk

barren zephyr
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Stalking isn’t running. So we aren’t talking about the same thing

worn pumice
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and i want to leave

tawny juniper
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He wants afk growing to be viable

worn pumice
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doesnt fucking matter if ur running or stalking

tawny juniper
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That's his objective but I don't understand his points

worn pumice
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as long as ur not afk growing

barren zephyr
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It should

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Two different things

worn pumice
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it shouldnt

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no

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stop

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just fucking stop

barren zephyr
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Y are u okay?

worn pumice
#

r u okay?

swift dew
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this isnt much of an argument. afk growing is bad and there are going to be counter measures against it whether you like it or not. have a good day

sonic mural
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Why would u just want to sit in a bush not playing the game and just wait there it’s boring

worn pumice
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its like u cant comprehend basic things

tawny juniper
barren zephyr
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Cuz it’s fun

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That’s why

worn pumice
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ah yes i love afk growing

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its amazing

sonic mural
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Dude ur sitting there doing nothing

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But ok lmao

uneven wigeon
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It's ambush hunting be he "am bush". lol

barren zephyr
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Dude wyd

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Lol

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That’s more fun

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Enlighten me without sounding like your role playing

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What do you do

worn pumice
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wow

barren zephyr
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For fun

worn pumice
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you are actually mentally deficient

sonic mural
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Anyway idk if they planned it or not but they should make ur growth go slower when laying down afk growing and to counter it

barren zephyr
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Dude your depressed get a life lol

tawny juniper
worn pumice
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just wow

barren zephyr
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Or a good job

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Either or

uneven wigeon
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It's literally a game where you're playing a big bird-lizard thing with teeth and claws and you're not roleplaying?

rocky aspen
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🤡

sonic mural
worn pumice
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and now ur telling me to get a good job

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lmao

barren zephyr
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Yes.. you will be happier

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For it

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100%

worn pumice
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ur just flame baiting at this point so im gonna stop responding to u

uneven wigeon
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So salty

barren zephyr
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You what helps depression. Volunteer work

rocky aspen
tawny juniper
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This is what I mean by unrelated points being brought into an argument about game mechanics

uneven wigeon
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You might be happier with Herrera when it comes out. Stalking from the trees is kind of its niche.

worn pumice
#

they get muted?

compact hare
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lets go back to the general feedback convo and not get into depression

sonic mural
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Yea I like it’s ability

worn pumice
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they got muted

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thank god

tawny juniper
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Thank goodness

sonic mural
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Hallelujah

swift dew
worn pumice
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they do now

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the bot must've yoinked him

sonic mural
#

I hope hererra gets a good aim when pouncing down on something from the trees

tawny juniper
#

Maybe mom said to got off for the night

uneven wigeon
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Herrera with crosshairs lol

worn pumice
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man rly said to get a good job

sonic mural
#

Unlike hypsi TI_Stego

worn pumice
#

hypsi cone spit wen

sonic mural
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Lol

tawny juniper
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Calling people depressed because they don't like his concept of winning a survival game by being afk

uneven wigeon
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hypsi acid spit wen?

worn pumice
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lol

sonic mural
tawny juniper
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I'll bet that guy argues with his refrigerator on what's inside it

sonic mural
uneven wigeon
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It's when you like, push your finger into something soft like mashed potatoes and it leaves a hole. That's depression, right?

tawny juniper
uneven wigeon
worn pumice
tawny juniper
sonic mural
#

@maiden tendon what are u talking about? I’m genuinely confused😂

uneven wigeon
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Radstorms from Fallout

maiden tendon
#

you got the right idea there

tepid gate
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Well if the game doesn't incentvise moving after making a kill then that's on the game not the player for playing the game in the most optimal way. As it is there's not much of a reason to move from one area to another if you've just made a kill. And Daniel also does have a point about carnivores at times going a bit crazy with having to make a kill to eat then healing up and having to hunt again as soon as they heal up. I'm not in favour of the idea of resting reducing the hunger and water drain but I think the game should allow people to heal up faster(especially the damned locked health) by doing things actively rather than by sitting afk. It is the game's fault for incentivising people to not play it. It literally rewards you for not taking any action.

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Last time I've played Carno I was basically switching between being afk in a bush healing up after my last fight and going off to kill more people as my food was going low by the time I've healed up all my health(that might be due to Carno's really low healing rate though).

sonic mural
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Carno has a bad hunger drain so they get hungry quick

tepid gate
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It's a combination of the two although I don't think that Carno deviates from the norm much in terms of its hunger time.

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I think it might still be the same as Utah's hunger

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which would put both of them at ~45 minutes

uneven wigeon
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They're a high speed, high metabolism critter. I'm really wanting to see Cerato stacked up there next to it.

barren zephyr
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Why do we still have to wait 5:30 minutes to post anything else in #general-feedback ?

limber hull
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i like the guy who wrote "i have some ideas" and now realises the slowmode

sonic mural
icy lion
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the 6 hour cooldown is to prevent spam and promote people thinking about what they post

limber hull
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poor fool

tepid gate
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In general herbivores are overall much easier to obtain and sustain atm. While I don't think Utah pack should necessarily be capable of taking out an equally sized Tenonto herd but I believe the match up between these two might be slightly too much in Tenonto's favour. Especially considering that Tenonto is still kind of easier to grow out of the two.

limber hull
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he will spend a long time writing those ideas

icy lion
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you should be able to edit your posts within the cooldown though

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i dont choose the lengths of the cooldowns

uneven wigeon
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I didn't choose the cooldown life, the cooldown life choose me... and now I'm waiting 6 hours.

tepid gate
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The cooldown is so long because people spam suggestions and every single one of them was getting drowned in a sea of others before cooldowns became a thing.

uneven wigeon
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Cooldowns are a good idea. There's plenty of space to come throw your ideas in here in the meantime too.

tepid gate
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People also for some unknown reason kept on having conversations in the feedback channel instead of commenting on the suggestions here in this one.

zealous violet
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yeah just keep a comment open all day and just add stuff whenever you think of something and at the end of the day go through it, edit it, manage it a bit then submit.

barren zephyr
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@silver zephyr I think he means that Herrera would be able to sense Dinos below it kinda like how Deinos water sense works.

uneven wigeon
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Like little green circles? That'd be useful as heck. Maybe have it only work on smaller critters like Hypsi and juvies, though, to help them sense them and not be visually disturbed by a pair of stegos walking by.

barren zephyr
wild stone
paper oriole
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Why would somebody downvote dio’s suggestion? Do they think it is okay for stego's easy to juke main attack to destroy its stamina so fast?

urban flax
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Or they don't want a tail swing attack

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But going on the discussion above, a jungle sense for herrera makes absolutely no sense. Deino's water sense is an existing ability that crocodilians have, that allows them to identify tiny vibrations in the water and detect prey. What would herrera detect with a similar sense in the jungle ? Tiny vibrations in the leaves ?

ruby cipher
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With what Boom said about global, most of us want global and group back for good! I think they should bring it back til modding can even be a thing in the game 🙃 since devs just want us to play they want to play. But hey, that’s my opinion. Not everyone wants global. Fine but a lot of us do and honestly, you can just play on a server that doesn’t have global chat.

barren zephyr
urban flax
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I'm just making guesses
I don't play stego so I don't know how bad the stamina consumption is
Or maybe the people who downvoted are utah/carno mains who like being able to exhaust stegos and kill them easily

brave nova
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@steep warren I disagree. You're supposed to eat in the open where you are easy to see. Same thing for water, drinking makes you expose yourself and that's how it's meant to be.

I haven't really thought much about rain and wallowing, but if rain was to affect it it would probably make wallowing worse as rain would wash off the mud.

barren zephyr
urban flax
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Yeah I know, but I still don't play it

brave nova
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yeah they might have nerfed the stego a bit much. It shouldn't be how it was either though, a middle ground would be good.

vast pasture
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where can i see the patch notes?

still raptor
flat crypt
#

honestly stego's tail attack really shouldn't use much stam at all

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it's an easy attack to avoid so long as rubberbanding/lag isn't working against you, and you pay attention

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no other dinos "main" defense/attack consumes anywhere near as much stam

odd sedge
# urban flax But going on the discussion above, a jungle sense for herrera makes absolutely n...

Okay I have to agree with both parties.

It would be useful as heck for the herra because it can't go everywhere to look for prey
(Though nothing really stops it from bailing from tree line to tree line if they are careful)

But the green circles thing doesn't really make sense, because Deino has these sensory organs on the top of its snout to detect water movement. The platypus has that too but it won't work outside of water.

...Unless you give Herrera something similar to snakes and make them sense body temperature

urban flax
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But having this sort of sense to herrera will ruin jnugle gameplay for other playables. I imagine jungle gameplay as being a game of hide-and-seek, where stealth matters the most. If you have one predator that can overcome this, it negates the whole point of this biome.
For water, it's different. It's not a biome but an entire type of playable area. And Deino needs water sense to be able to notice prey trying to cross the rivers and swamps despite the murky waters.

brave nova
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Sensing body temperature would be kinda wasted when everything is cold blooded, wouldn't it?

odd sedge
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Dinosaurs weren't coldblooded as far as I know

urban flax
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Everything isn't cold blooded tho

brave nova
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thought lizards in general were

urban flax
#

Lizards yes
Dinosaurs no

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They're closer relatives to birds than to reptiles

odd sedge
brave nova
#

ok, I always just assumed they were. Good to know

odd sedge
#

Okay first, meowing hognoses have a huge part in my heart.
On the other hand, if that was the 2 call, it should be a LOT deeper, considering the size of the animal

carmine path
#

Yeah. Titanboa deserves a much deeper 2 call even if Hognose snakes are seemingly friendly and “cute”

odd sedge
#

Maybe hatchlings get this rather cute sound, like the baby deinos have baby croc squeaks

inner hound
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me when good shit gets drowned by unserious stuff sadGuy

sonic mural
limber hull
#

i really want more diversification. I've been spending more and more time finding awesome landmarks that you'd never see otherwise and it's upsetting that these awesome locations are complete deadzones

odd sedge
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@rapid tulip
It's a tropical island, there will be no winter or summer. Just wet and dry seasons

odd sedge
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But I have to agree on one thing

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Seasons cycling will help players choose where they want to play

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Like having north dry and south wet and it will switch over a period of time, hence making herbivores migrate

tawny juniper
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Forcing players to not stay in one spot is a must

odd sedge
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That will happen with diets anyways

tawny juniper
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true

rapid tulip
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ah yes you got the point. That was what i actually mean

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so carnis can follow or simulate better hunts

quiet wind
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meh still too hard to find any food as carno.....too many deinos...and no ai for land carnis

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the only carnos i find are canibalz and i cant blame them

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no food

carmine path
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Just gotta wait for the hype train to die down man

brave nova
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The swamp is actually great for land creatures, lots of shallow spots to drink safely as opposed to most of the rivers

candid fiber
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@void sundial This is literally the worst thing about legacy and I am really glad it is finally gone in evrima.

urban flax
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@void sundial What you're describing is Legacy AI, and it's not good at all. AI is not supposed to be a free meal in evrima.

candid fiber
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It is currently way too easy to get food as anything even though it might not feel like it as carnivore because of the ridiculously high carnivore population competing with each other.

brave nova
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☝️

urban flax
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Actually @brave nova I just remembered that something is planned to reduce the availability of food without lowering AI
It's food rot and compies
The first will prevent people from eating too old meat, and the second will clean up corpses (and also prevent players from being fed for days from a single body)

blazing charm
#

Apologies to whomever was reading my document while I was editing, just adding some extra precautions to prevent overuse of the mechanic.

prisma mortar
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Why is the Deino alt atack way faster than the normal atack?

blazing charm
#

Added a little section at the bottom of the Dryo document for an alternate proposal I received from another Discord, ditching the idea of individual buffs and focusing more on passives like the night vision and scent compass. In place of this the Dryosaurus Alarm call can now indicate the general size of a predator, giving other animals basic information on how to use these less abusable buffs.

Would leave to hear some thoughts on this.

fading fjord
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Why not a mix of both?

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Depends on how the game will benefit with it, imo, theres room 4 both?

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Tho we might not have the "full picture" yet, and something might be missing, or the way this is being approached.

brave nova
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Agree with @barren zephyr. I know it's early access and don't need to be reminded every time I boot the game or fail to join a full server. A little "don't show this message again" would be nice.

sonic mural
hybrid matrix
#

@barren zephyr i get that it sucks but a single bird can take out a jumbo jet sooo...

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i gtg but i just wanted u to kno that

urban flax
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The suggestion itself is flawed
A tiny utahraptor is heavier than an adult ptera

vestal rune
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@zenith onyx bro that's literally how it is ingame

tawny juniper
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12 kilograms exceeds 90 in what way

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Ik

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Wdym

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What is 12 and what is 90

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I mean

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You may weigh more but you're still fragile

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For example, apparently rabbits weigh five pounds and eagles weigh fifteen. If a rabbit jumped into an an eagles flight path the eagle will probably not keep flying like it's nothing

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If you're at a height something can jump in your way then there's no way you can pick yourself back up before hitting the ground

desert rain
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It just works like that, stego or deino also stop when they try to walk through ptera hatchling for example

static niche
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when are they gonna optimize the game better rather than shitting out dinosaurs?

still raptor
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Yea, @vestal rune it also allows people to maintain their species by nesting ect. From what we were talking about on Smeasel's stream, it's a very good idea.

turbid mauve
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@dapper mirage will you facetank triceratops as carno like you did with teno in ur video u uploaded today?💩

static niche
turbid mauve
vestal rune
still raptor
#

Yea.

hybrid matrix
#

hi
i am back
uhhh so the reason this happens is bc u crashed into something

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the utahraptor weighs enough that it has an effect

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12 is roughly 1/10 of 90, sure

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but thats enough to knock something out of the sky

tawny juniper
hybrid matrix
#

think about the whole equation

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u fly pretty fast as a ptera

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well of course it has an effect if it knocks you down

tawny juniper
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If you were running as fast as ptera flies, and something 13% of your weight was in your way you wouldnt just keep going

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hit you* not in your way

hybrid matrix
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like i said

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i get that it sucks

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but lemme put it this way

tawny juniper
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@barren zephyr You wouldn't really be able to sufficiently hydrate yourself by opening your mouth in the rain

glad dirge
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different strengths of rain should determine how badly tracks are washed away, like light rain wouldn't wash away tracks. But severe weather should

hybrid matrix
#

if ur airspeed as a ptera is 50 kph and a utahraptor that weighs about 12 kilos intercepts you and u collide, its the same as if u were standing still and the utah collided with you

hybrid matrix
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if ur a compy

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then yeah i could see it happening

turbid mauve
hybrid matrix
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but if ur anything larger than a compy then i dont see it happening

tawny juniper
barren zephyr
tawny juniper
tawny juniper
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To the point where it isn't even useful

hybrid matrix
#

oh well in that case then yes the utahraptor should be effected

hybrid matrix
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if ur moving

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but something isnt still

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relative to u

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it was moving at ur speed in the opposite direction

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is still*

tawny juniper
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Well what I'm understanding, is like this. If a 50 pound weight is coming at you as fast as you're coming at it, Then it will have much more of an effect than if it was just the weight coming at you by itself

barren zephyr
# tawny juniper It would take literally forever for anything larger then a half grown utah

I said it would take awhile, but would be good if your not near anywhere with water since the rivers seem to only be spread through the middle and just go in a few directions, almost most of the map is useless so when diets are here and you might need to go to those areas it’s good if there is a water grazing to make sure you can get SOME water even if it’s not slot

hybrid matrix
tawny juniper
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I'm sure there's a math equation or science theory for what I mean

hybrid matrix
tawny juniper
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So how is that the same as if you were still

hybrid matrix
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it isnt

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i think we're just misunderstanding each other

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im talking about relativity

tawny juniper
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The einstein thing?

barren zephyr
hybrid matrix
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if im driving at 50 kph on the highway and i pass a sign, i could say that the sign was moving towards me at 50 kph bc thats wut i saw from my POV

tawny juniper
wintry monolith
tawny juniper
barren zephyr
hybrid matrix
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i meant that if the raptor was moving towards u at 50 kph (thats the example that im stickin with) while u were standing still then u would feel the same thing if YOU were moving 50 kph and the RAPTOR was still

tawny juniper
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Have you ever tried to open your mouth in the rain to get hydrated

barren zephyr
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I mean a good amount of food

hybrid matrix
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im not sure if u'd feel exactly the same thing

barren zephyr
tawny juniper
barren zephyr
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Cause that’s basically grazing

tawny juniper
#

Not at all.

barren zephyr
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No but I’m saying it doesn’t have to be realistic for it to work

hybrid matrix
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salty

barren zephyr
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Yeah?

hybrid matrix
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you can live off a field of grass

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thats a shit ton of food

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ok?

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you cannot however, live off of some crumbs

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and also

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IN THIS GAME THAT WE ARE TALKING ABOUT

tawny juniper
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Explain to me what world you live in where organism (plants excluded) live off of rain as a water source solely

hybrid matrix
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wait nvm

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i just-no im about to say something that contradicts itself uhh nvm

tawny juniper
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lol

hybrid matrix
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i was gonna say that u cant live off of grazing in this game lmao

wintry monolith
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Just make it so you barely lose water during rain because less water gets Lost from evaporating through your skin and its more humid you breath in water at about the same speed you breath it out

barren zephyr
hybrid matrix
tawny juniper
barren zephyr
hybrid matrix
#

speaking of grazing, u think that taller animals will have tree grazing?

tawny juniper
hybrid matrix
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where they graze from tree leaves

barren zephyr
tawny juniper
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It just rains forever?

hybrid matrix
barren zephyr
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Until it stops

hybrid matrix
tawny juniper
hybrid matrix
wintry monolith
barren zephyr
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It’s infinite water until it stops, however with grass it barely gives you food anyways and takes awhile, why is it so bad that rain (which would not be there all the time like grass) should not fill you slightly

tawny juniper
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I'm trying to understand how anything larger then something maybe dryo sized could get a sufficient amount of water from opening its mouth in the rain

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Your water drain would be faster then the amount of water you gain from that tbh

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So essentially it's just slowing down your water drain

barren zephyr
tawny juniper
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(ingame)

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Not real life scenario

barren zephyr
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Cause your gaining water

tawny juniper
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How would you gain water faster than you lose it if you're drinking rainwater

barren zephyr
tawny juniper
barren zephyr
tawny juniper
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And at that point you're just better off continuing to look for water, then just sitting in one spot, remaining to lose water

barren zephyr
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But in the Isle you don’t loose water when you drink that’s how the game works

tawny juniper
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For "water grazing" to be benificial you would have to make it give you more water than you're losing which would just be ridiculous

barren zephyr
tawny juniper
barren zephyr
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Look how scarce water is compared to the rest of the land

tawny juniper
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Okay

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So how does that relate to the question

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You just make it so you have to look for water later

barren zephyr
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You said why would you bother when you can just look for water

tawny juniper
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Exactly

barren zephyr
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But the problem is water is very scarce besides the middle

tawny juniper
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When it stops raining you have to go look for water

barren zephyr
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So what will you do when your out in the other areas

swift dew
tawny juniper
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If you pause your water drainage then you still have to look for water later

barren zephyr
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It’s just first thing I found

tawny juniper
#

If you're point is based off something that isn't up to date it's hardly valid

barren zephyr
tawny juniper
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But still

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How is it that pausing your water drainage is useful at all, You still have to look for water later

swift dew
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here is plenty more water, so its not as spaced out as the picture you gave

barren zephyr
tawny juniper
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Like let's go off of your crumb example from earlier, if you eat some crumbs, They stop from starving for a slight amount of time but when the crumbs are all gone you still end up having to look for food

barren zephyr
tawny juniper
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That's just ridiculous

barren zephyr
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Same would apply to water

tawny juniper
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No it wouldn't

barren zephyr
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Why would it work for grass and not water

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Grass is still very small compared to everything else

tawny juniper
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And rain is much smaller compared to grss

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grass*

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Rain you have to hope lands in your mouth

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On that note, could animals on our current roster even get their head in a positon where a surplus of rain can even land in their mouth

barren zephyr
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The water grazing does not have to be 100% accurate how big water is, point is it comes down and fills you slowly like grass does

tawny juniper
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What would be much better is if rain made small puddles that could be drank out of it flat areas

barren zephyr
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I’m not saying it’s perfect, it’s just and idea

odd sedge
#

I think albino and mela should be a huge thing...
If people want to play as an albino they should just make one. Like in legacy where you had white rexes running everywhere. Making this thing special will make players hunt down albino players and stuff

#

And yeah getting albino because you are a cannibal is stupid, I agree on that

bold palm
# odd sedge I think albino and mela should be a huge thing... If people want to play as an a...

I still think they should make it so you get sick if you eat same species. It could be minor for each time you do it, take about 10 mins to wear off, but enough of a debuff to where you would only do it if you had to type deal and if you do it too much the illness would compile you'd die from being sick eventually. Not to mention, but the debuff of being sick would make you weaker so ya you'd def think twice before eating same species. I mean there is also proof that doing this with farm animals causes diseases and such, just take farmed fish for example, the feed they use is fish, highly processed of course, but it makes the farmed fish low quality, sickly and diseased. This happens with any animal that eats something not natural to their environment, it'd be like grinding up cows and then feeding them to other cows, the cows eating that feed would get sick of course. Albinism would then make more sense as it could be part of the sickness you get from eating too many same species over time. Of course I have no idea if technically Albinism is related to any type of diet or lack their of in real life.

jade schooner
# odd sedge I think albino and mela should be a huge thing... If people want to play as an a...

I agree. But the thing is, it would be nice to have an incentive to unlock some things.
I'd love to see incentives to play other than just growing faster and surviving until elder.

Ideally albinism should affect every skin in the way I mention, the darker colours would have a very light yellowish look. But every albino staying the same, unless the skin pattern is different.
And same goes for Melanism. Most specially because you become a shadow for night time. It would be a very desired feature for some players.

TL:DR. Albino is pretty much isle hard mode, and melanism is a boost for night time.
Idk

#

Maybe to unlock melanism you have to go into elder and die peacefully as an albino

#

that would be an incentive

#

Also @barren zephyr (sorry for the tag), but regarding wallowing, the mud when you wallow if you go into water it washes off, doesn't it? Correct me if I'm wrong. So wallowing in the rain should technically fall off more quickly. That's what I would like to see when rain comes, tbh.

It also ties to a very old suggestion I made (with input from other people in the community) when the devs asked for a wallowing alternative for the deino.
And that idea was clay. That would be more reddish in colour. But the idea for clay is that it falls off quickly when dry, and when wet it sticks more to its "wearer". So it would be a desired asset to look for, when you're an animal that are looking to go into water or animals that look for the health benefits of mud during rainy days.

tawny juniper
#

So even if the mud washed off you'd still be 'okay'

bold palm
#

Pituitary Gland: To create random sizes in dinos, could also be based on parent genes, perks, etc.

Idea if I may: When you're spawned/born into the isle, you are assigned a random Pituitary Gland value between 10.0 and 20.0 for an example. If we take Deino for example. Currently Deino gets to 8 tons. I feel this is a bit boring because everyone can get to that size and so they just find a bush and grow and don't really become too active until they're full adults, whereas if you were not sure of you Pituitary Gland value you may be more opt to hide more than fight or scavenge more than hunt. In this example, you could set 8 tons at 14 for the Pituitary Gland value. A Pituitary Gland value of 20.0 would allow the players Deino to grow to say 18-20 tons max size. So depending on what Pituitary Gland value you get between 10.0 and 20.0 you could max out at around 6 tons or you could max out at around 20 tons.

Benefits: You'd have a wider variety of the same species and may also prompt realistic behavior when sizing up competition etc. This could also create a natural selection of sorts among the players when nesting. Obviously other genetic considerations could be made, but I'm mostly focused on growth and weight and damage based on the size of the dino, also I know that irl if you consider T-Rex, there were several types and sizes of Rex species roaming, so mainly, this would add more realism on top of a bit of randomness to the game. I also think it would be neat to see some form of genetic lineage in the game, so if you nest you can track your genetics to see if they survived through natural selection.

On the human side of things, you could have trophies. Hunting trophies and this would totally play into that sort of thing.

brave nova
bold palm
#

I personally like the zippy feel of the deino at 5-6 tons.

#

Just using Deino as the example.

cyan flame
#

@bold palmNot a good idea, way too many balance issues if you do something like that.

paper oriole
#

If anything it should be based on perks, parent genes, or how you grew your dino

#

Not randomized

#

Also they would have to tweak animations for the varying final size of each dino

#

That would be a lot of work, considering how many there are

feral solstice
#

It also encourages afk growing

bold palm
cyan flame
#

@bold palmThat's not what I meant. Sure you could probably do something like that to adjust the stats easily. But how would any of them relate to anything else. You'll get all of that to balance out.

bold palm
cyan flame
#

@bold palmBecause if you have bigger, or smaller, full playables, you'll have to balance for all of that, for any given situation? Unless you mean they should just play the same way another halfgrown one would?

patent garden
#

literally everyone plays deino because they want to be a big fat powerful gator. that's why we have different species. if you want a zippy little aquatic, suggest a separate species

#

the issue is also the grow times. sure YOU might be okay with growing 5 hours for some 6 ton little beta croc, but literally no one else will -- especially not when it's based on rng

#

the whole point of different species is to let people pick what playstyle they want to go with up front on the character screen before they spend hours playing it

bold palm
# patent garden literally everyone plays deino because they want to be a big fat powerful gator....

I was only using deino for an example and my idea doesn't mean to make them much smaller, but to have a random growth value for max size. All adult or full adult dino's would be tough to a degree, but among themselves there would be some variation between them. Could establish dominance, as I mentioned genetic considerations could add depth to the game quite a lot. More than just spawning, growing, attacking.

patent garden
#

let people "establish dominance" by fighting and through skill, not rng or because some coordinated group on discord genetically engineered 20 of the fattest gators on the server and then go out and dominate everything.

#

"realism" =/= balance

#

or hell, even good and fun gameplay

molten tulip
#

^

patent garden
#

there are so many other great ways to make gameplay more dynamic than just shit ass rng, which already ruins tons of other games

bold palm
#

genetics are fickle and random, just because someone is a large 20 ton deino breeding babies doesn't mean the babies will get the gene. Maybe 1 in 20 get the gene, but that would be determined randomly with maybe a factor to determine the percentage the likely hood one of the offspring will get the larger size gene. The gene could fade out completely or get picked back up down the line by a distant relative.

patent garden
#

i.e, better maps, more reason to explore maps, better herd dynamics, better hunting / sensing mechanics, better fighting, better collisions, events like wildfires or plagues, etc. etc.

#

if it's fickle then what's the point?

#

if it's barely noticeable, how will it add "depth"?

bold palm
#

I believe i already made the point

#

scroll up

paper oriole
#

Players should be rewarded or punished by their own actions and choices, not RNG

patent garden
#

^

paper oriole
#

RNG is the worst way to do this

patent garden
#

especially not when the RNG chance is increased by nesting

paper oriole
#

Just because genetics are unpredictable in a wild environment irl doesn't mean people in a game should have to deal with it

patent garden
#

^

bold palm
#

rewarded or punished, what?

#

you both are so far off the point

jade schooner
#

The only reason why I would consider rng is if you don’t have an input on what cosmetic you have when you’re nested. But even then it’s fairly limited.
We don’t need anything else.

patent garden
#

people play specific dinos for specific playstyles. within a species, beyond what the player themselves choose to do, there shouldnt be much variation.

jade schooner
#

The pituitary gland suggestion was really not a good one

paper oriole
#

Sometimes an animal chokes to death on a bone randomly irl too or is born with a damning defect, should we have this happen too? Real life should only be an inspiration, gameplay quality is most important

jade schooner
#

What Miragaia said

patent garden
#

saying something like "dw weaker and smaller dinos with shit pituitaries wont actually be weaker!!!" doesnt help. if someone chooses a chunky, slow, hard-hitting species, they wont want to be weaker than everyone else due to completely random chance

#

also what miragaia said

jade schooner
#

Variety should only be cosmetic (frills, horns, dewlaps, skin patterns and colours). Sizes are a no go

patent garden
#

^

#

beyond stuff like elders, which is literally going to be because someone survived and was a good player

#

there will already be a shit ton of variation with the skin system, same-species dinos will not all look the exact same anyways if that's what you're worried about

jade schooner
#

Yea. Even then we don’t know if there’s a permanent perk you can gain past elder shmeemeemee that could make you larger.
But perks are a whole other thing themselves

paper oriole
#

IF there were differing adult sizes it should be something like

A rex that grew actively and hunted things its size+ would be stronger at its final stage then one that hid in a bush and ate carrion and small game

patent garden
#

^

bold palm
#

it's not hard to survive, once grown at this point there is no point, you literally do nothing in the game once you get to full grown besides attack other players, there is no depth, nothing involves genetics etc.

patent garden
#

skin system?

#

soon?

paper oriole
#

Not RNG, even then if they were actually different sizes there is a lot od extra animation work to be done

jade schooner
#

Skin system and nesting should include genetics

bold palm
#

right, but in the end you end up with 10 identical same size, same damage same everything dinos

patent garden
#

plus INDIVIDUAL rng wouldn't add depth. the only thing that could possibly be made random would be server-wide "events" like wildfires, volcanos, floods, etc.

jade schooner
#

It’s been a goal they’ve meant to hit before recode was even a thing

bold palm
#

no depth and that was my point, to add more depth, randomness and potentially realism to a degree. It can be nit picked sure, but it can also be quite simple if you think about it.

jade schooner
#

It should make sense in a gameplay standpoint. And coherent with the game

patent garden
#

there is plenty of randomness already in the game. it's by pure chance you might get eaten by another dino. it's by pure chance you might find another dino to eat. there's already plenty of luck involved in the game as it is

paper oriole
#

Depth can be added through players' actions and choices rather than RNG

patent garden
#

^

cyan flame
#

@bold palmPerks will probably make some differences, so you might get that there.

patent garden
#

and just better world-building overall. there will be more to do as more of the isle's lore gets added in, better map features, better fight mechanics, diets, etc.

bold palm
#

also a genetic lineage / family tree would be awesome

patent garden
#

the good thing about the diet stuff is that it encourages people to move around and play differently and more actively than before. just adding "lol ur small for no reason" wouldnt add depth, especially not for dinos with longer grow times.

jade schooner
#

There should be a goal/reward system tho.

Not necessarily hunt X dino or something like that (because I think those are dumb and highly depend on player availability in servers).
But I do believe there should be a couple skin patterns locked by some gameplay interaction. Maybe discovering a certain place? Maybe you have to find a secret and rare fruit? You finalized your lifetime as an elder for the first time? Who knows.

patent garden
#

i do think it'd be a nice feature to be able to see how long your genetic line went on after you died or smth, but the pituitary thing im heavily against. you should not "inherit" anything other than cosmetic genetics from your parents

jade schooner
#

I’m with the Eminem dude

patent garden
#

lol

jade schooner
#

Wasn’t gonna type the nickname, too lazy lol

bold palm
#

and as far as what i'm saying in size difference, it would be minimal, as we have humans that are average sized 6 feet tall right, well there are a lot of people 5 feet tall or lower than 6 feet tall right, and there are lots of people who are taller than 6 feet, but only a hand full that go much taller than 7 or even 8 feet tall and with size comes issues along with benefits, but ultimately the difference in size isn't that huge and a shorter man could take down a taller or larger man depending on how he fights. So the same concept i guess could be applied to the random genetics for max size.

#

so just cuz you're a 7 ton vs a 9 ton doesn't mean you'd lose, you'd be faster, you'd still do nearly the same damage, you know. Also consider if you have a larger genetic size set it would take much longer to grow to that stage.

jade schooner
#

I’m pretty sure size is linked to weight, so to life and damage output. I’m pretty sure the devs were against size differences (in a primary standpoint. Perks could be different)

bold palm
#

well i mean we deal with that now

#

all we're doing is randomizing the final size value.

#

and adjusting or balancing between the min and max value for max size of which is randomized.

jade schooner
#

It’s not a good idea :/

bold palm
#

so essentially the same settings they have set now

patent garden
#

so if it doesn't matter in a fight, and it would be minimal.... again, what's the point of designing this whole system? something barely anyone will notice doesn't add depth. it doesn't make playing the game more interesting. it doesn't add more stuff to do after you grow to full.

bold palm
#

with one additional calculation

jade schooner
#

It’s overall pointless, my dude

patent garden
#

^

bold palm
#

and it could tie into lineage, trophie hunting etc

#

everyone gets #1 trophie because everyone gets an 8 ton deino or what not.

jade schooner
#

Trophy hunting?

#

Why?

bold palm
#

yes as human you hunt dinos

#

bag a 20 ton vs a 9 ton

#

set a record

jade schooner
#

Eh?

patent garden
#

the skin system makes a large difference cosmetically and considering you're gonna be staring at that dino for hours on end, it's reasonable people want to customize it. small size differences that will, apparently, make no difference -- just why?

jade schooner
#

That’s not the goal of the humans implementation, you know?

patent garden
#

the game's hardcore survival, not a questfinder

bold palm
#

it could be part of it though

patent garden
#

it shouldnt be, though

jade schooner
#

I was thinking trophies as steam achievements, but that... no

patent garden
#

and it most likely wont based on the dev's vision for the game

jade schooner
#

Trophy hunting as a human is basically KOSing as a dino

#

(I don’t truly mind KOS every now and then, but for the overall community that plays the game it’s an important point)

bold palm
fading fjord
bold palm
#

could do steam achievements with that as well. but maybe cuz cruelty to animals stuff might not fly.

cyan flame
#

@fading fjordTribals I would assume. Throw it into the replicator, get reward! :p

fading fjord
fading fjord
#

xD

bold palm
fading fjord
#

Mercs will trap you and lock you up in a lab?

bold palm
#

actually having characters to play would be kinda neat, hunter, backpacker, geologist, poacher, zoo keeper heck i dunno

fading fjord
#

And a waterpark?

bold palm
#

dropped on the island to hunt a species, purchase tags have that whole scenario, backpacker, dropped on island to explore, uses methods to survive, poacher, just a bad person trying to get trophy animals, could be given quests and sell on the black market. could go deep.

jade schooner
bold palm
#

dun dun dun, question is, which will you choose! each with it's own gaming experience! fun filled adventure with a water park surprise at the end!

#

no like fake in game money you earn

#

hunter earns through prizes, poacher through black market, backpacker, well, kinda tribal with modern gear to use.

jade schooner
#

Let’s think this in a lore related question: what’s the point of having poachers in the isle?
The isle is a failed science experiment, AE wants to figure out what happened, sends disposable human task force to make sure they can retrieve samples and information.

bold palm
#

geologist for example could study the animals and get grants

#

giving all types of possible gaming styles and scenarios to the isle

#

i could see that working

jade schooner
#

We’re failing in one point here tho 🤔. The isle is a supposed secret. That’s why we have the implementation of mercenaries lore wise. They’re expendable.

(Also geology is the study the earth and rocks and that kind of stuff. Zoologists study animals. Palaeontologist study extinct life :P)

bold palm
#

right sorry, biology

#

whateverologist

#

🤣

jade schooner
#

lol

bold palm
#

you could play the astrophysisisisist and your goal could be to launch all the dinos into space? huh? feeling it? 🤣

jade schooner
#

I’m not feeling it, Mr Krabs

bold palm
#

haha, what is your study sir? Astrozoologist

#

it's legit

bold palm
#

be cool to have a brainstorming channel to brainstorm actual ideas.

jade schooner
#

I do agree in the idea of having to collect information and things around the isle (eggs for example, instead of grown dinosaurs)

#

Plants (specially if there are strain plants applied like it was in concepts)

#

Paper files in the bases. Turning on electricity in the bases for finding info in the computers, etc

bold palm
#

imagine being a dino, getting hit with a dart, passing out, waking up in a truck that the other players put you in, they forget to sedate you, so you start to thrash and break out of the truck.

jade schooner
#

The issue with that is, the waking up is not instantaneous.
And long time paralysis is something the devs have objected against

bold palm
#

just a scenario, would be cool

#

to be able to do things like that

#

will humans be able to build structures?

jade schooner
#

It would be cool as an scenario, but we’ve got to be objective in gameplay, coherence and cohesion of the things we want in the isle. And also the difficulty and how it would impact

jade schooner
bold palm
#

be cool too to set traps, be able to dig holes put spikes in the ground, bear pits etc.

patent garden
#

could be cool but gameplay-wise wouldnt be very fun to lose your 5 hour grow to some random pit

jade schooner
#

Any trap should be a “short” time kind of trap, and hopefully not lethal. Depending on the trap

bold palm
#

haha, I'm sure the bear that is 20 years old feels the same way.

patent garden
#

😩

#

i dont fuck with bears dude

bold palm
#

can't pander too much

barren zephyr
#

Bears are too big for spike pits

jade schooner
#

Realism isn’t the goal. It’s an inspiration

barren zephyr
#

they just get stuck on the rims

bold palm
#

i've spent 5 hours to get killed 10 mins later by another adult so a pit wouldn't be any worse

barren zephyr
#

You can at least hear an animal that can one shot you coming

jade schooner
#

Yea

barren zephyr
#

trap's just step on it and dead

patent garden
#

a pit would be worse imo, almost no interaction. i do think battles should be longer and more drawn out than just "hehe this pack of utahs saw you, you fought for 2 min, then died :)" tho

paper oriole
#

You cant fight a pit, you have a fair chance 1v1ing another member of your species and it is a fighting death rather than a boring spike pit killing you

patent garden
#

the whole point of the game is to reward skill

barren zephyr
#

wait were we actually talking about pits

#

I just saw traps and I thought spike pit

jade schooner
#

Traps in general

#

Pit traps are part of it

bold palm
#

if you were tribal your pit would be very nice

jade haven
#

🪤

patent garden
#

again, i do agree that the current pvp in the game (considering it's such a pvp-focused game) is a bit lackluster

jade schooner
#

Nonetheless, anything that “permanently” immobilizes you is a no go

patent garden
#

but adding traps would not help 😩

paper oriole
#

Traps are/were planned, but they shouldnt be instakill to anything that takes actual time to grow, shouldnt perma snare you and should punish players who don't pay attention to their surroundings or are in a panic instead of being invisible

tawny juniper
#

@barren zephyr Do you keep the perk upon dying

bold palm
#

i mean if you're adding humans you should also add human responses and tactics. And any human with a brain would know to build a trap of some kind or hunt for their food.

barren zephyr
#

If there's enough signs I think traps that have the potential to annihilate smaller animals would be fine

tawny juniper
paper oriole
#

Pretty sure humans arent supposed to be eating the dinos

barren zephyr
#

The dream is to surround an sleeping AI hypsi with mines and then shoot one

paper oriole
#

There were cage traps in a concept

#

I dont remember if it was an official concept but it had been getting tossed around

tawny juniper
#

Just because... people are smart..... sometimes

paper oriole
#

Sometimes

barren zephyr
#

Gonna be 100% real if I saw like a bunny trap I could fit in I'd run into it without a second thought.

paper oriole
#

Thats why it should punish those who don't look out, or be used on dinos who are in a panic after being herded by pursuing hunters

barren zephyr
#

I like the idea of manually controlled traps

patent garden
paper oriole
#

Tribals can lure or herd players into traps, they just shouldn’t be invisible which would just be unfair honestly

barren zephyr
#

You'd have to be close though so if you fail you're dead

patent garden
#

the only version of traps i would endorse would be natural traps i.e, pushing a herd towards a more dense area or towards a canyon

#

buildable traps would be so easily abused

paper oriole
#

If the trap had to be manually set off from a certain radius by the one who placed it, it could also help a bit with being abusable

barren zephyr
#

They could be a bitch to make, which might discourage some of the unwanted uses

patent garden
#

"just make it hard to do" bruh people will literally grow rexes for 6 hours just to go kill everyone else for no reason

#

time investment should not be the sole balancer in this game -- it already plays too much of a role imo

#

smart and skilled players who know the terrain well (again, luring dinos into natural traps like canyons) should be rewarded, not just "i spent 3 hours building this"

paper oriole
#

Placerias and scutosaurus would be free food

barren zephyr
#

Not exclusively a time investment. I was thinking it'd require resources depending on the trap, possibly equipment which takes up inventory space, and being kinda noisy. Keep in mind I'm not in favor of this idea, at least not for the people with guns, but I do see a world where it wouldn't be aids.

paper oriole
#

Neither could fulfill a “hippo” niche they would only be deino bait and honestly just fodder to almost every other predator

rugged quarry
patent garden
#

idk, i still personally prefer the idea of natural (unbuildable) traps. i mean think about it -- humans are already going to be heavily favored by the player base when they get added in, why make it that much easier for them to kill any dino? mercs already get guns and -- apparently -- small helicopters

paper oriole
#

More semiaquatic herbivores should happen but those two may as well be playable gorepiles

patent garden
#

humans should not be primarily hunters, but survivors. they're going to be what solidifies the game as a horror survival and not just a normal survival game

paper oriole
#

Atopodentatus looks like it may be fast enough in water to evade a lot of things, and they can tweak some yet to be added herbis from the database like plateo to he semiaquatic

patent garden
#

plus just even aesthetically, imagine how ugly the map would be with a shit ton of crappy player-made structures

#

i dont want the game to turn into ark.....

patent garden
#

wow you were really waiting for that huh

tawny juniper
paper oriole
#

It would probably be something like the forest with prefixed models and you would gather materials to fill it in

barren zephyr
#

What about for the tribals?

paper oriole
#

Not custom structures that could look stupid and defy physics

patent garden
#

it would be for the tribals in the first place

#

mercs are already gonna be pretty op with guns and helicopters

#

they definitely dont need traps

slim elbow
#

helicopters? O.o

patent garden
#

small ones, yeh. pretty sure it's been confirmed by the dev team? hinted maybe? i cant remember

#

im pretty sure they'll have vehicles

rugged quarry
#

Trail cams and drones should be the most they can do to interact with dinosaurs remotely

barren zephyr
#

If Merc equipment is as horror game-y as they claim, I wouldn't be opposed to giving them some sort of manual trap that's resource heavy and involves blowing something the fuck up

patent garden
#

oh i do like the idea of bombs

#

balance-wise tho idk how they'd fit in

barren zephyr
#

Just make them hard to have, powerful, and one time use

patent garden
#

keep in mind humans should NOT be op

barren zephyr
#

Think of it as another T-rex

patent garden
#

they should literally struggle to survive on the fringes of the ecosystem

barren zephyr
#

except it's a bomb.

patent garden
#

again, i like boom boom as much as the next guy, but dryo does have a point

barren zephyr
#

At most I was only thinking crippling an apex

#

unless they go down to smell it

#

and maybe give it a strong smell so people don't plant it on corpses

bold palm
#

think big

patent garden
#

hm... cheese

barren zephyr
#

Think modern

patent garden
#

if i were a prehistoric dino i would absolutely die to get my first (and last) piece of cheese

rugged quarry
#

Then explosives should be incendiary or gas based at most a full on blast I imagine completely eviscerating a dinosaur

patent garden
#

more like "think american"

vale pawn
#

kitchen gun

barren zephyr
#

I don't think Mercs should be OP, but I do think that every couple of Merc lives you should be able to do some fun and stupid shit

patent garden
#

well tbf mercs will literally be living in a horror scenario. it seems like the devs are intended for that faction to be one of the hardest to survive as

barren zephyr
#

If you spend 8 hours fighting you're way through dino after dino so you can blow the shit out of some Utah pack, then all the power to ya

patent garden
#

which is fair, it will be one of the most unique and interesting to play due to lore reasons and the ability to use technology

bold palm
barren zephyr
#

Anyway give mercs a sledge hammer

#

That exactly

patent garden
#

i just dont want it to be so easy that no one bothers to play dinos anymore

barren zephyr
#

I doubt that'll ever happen

patent garden
#

keep in mind mercs will be the only long-range playables in the game (other than maybe spitters like hypsis but they dont kill you with their ability anyways)

rugged quarry
#

I guarantee you at least some people will treat it like a COD deathmatch lobby

patent garden
#

i thought tribals will be melee mostly?

#

like using dinosaurs as weapons?

#

f

#

but not super long range

barren zephyr
#

Spears and bows are much less dangerous than a gun tho

patent garden
#

like a sniper

#

i hope tribals will get some dino-taming abilities tho :(

tawny juniper
patent garden
#

i dont want it to just be "traditional human weapon" vs "modern human weapon"

rugged quarry
#

They will but from what was explained to me it sounds like a pain

patent garden
#

wdym?

#

what's planned for the tribals and taming?

rugged quarry
#

Hooks to "persuade" dinos to do certain things.

tawny juniper
patent garden
#

but how i mean

barren zephyr
#

I heard it was like what you do to an elephant in a circus

patent garden
#

will it be players or AI tho?

barren zephyr
#

with clubs

#

and spears

#

I think both

patent garden
#

👀......................

#

hm

#

good. i dont want mercs to be op

barren zephyr
#

The tribal gets like half control over you or something

rugged quarry
#

The dinos will be players and are expected to escape somehow

patent garden
#

we have enough games with "hehe shooty my gun" i dont want isle servers becoming like that

barren zephyr
#

Do you think tribals could take down a brachi

#

or is it like

jade haven
#

Dino and human alliances/friendships?

barren zephyr
#

circus.

#

Circus.

patent garden
#

hm yeah hopefully gun damage will be limited to midtiers and down

#

if a human wants to take down an apex it should practically be a deathwish not a "challenge"

barren zephyr
#

Do you think a Brachi player, if it's playable, would be angry enough to turn a village into rubble from some tooth picks getting jabbed in it's legs?

rugged quarry
#

Yes

patent garden
#

brachi players should literally demolish everything and be practically immortal, considering some people have said they might take like 14 hours to grow or something

rugged quarry
#

even just panicking would probably have it cause collateral damage

barren zephyr
#

If it takes 14 god damn hours to grow 2 Apexs better not be enough to take it down

patent garden
#

i agree, im just saying actually taking one on with the intent to kill it shouldnt just be a "fun hunt" for the human player

barren zephyr
#

I heard people talking about that and it made me irrationally angry

#

The hypo rex after fucking around and finding out:

patent garden
#

dryo i think you and i agree with the same concept

barren zephyr
#

Don't Hypos heal quickly

patent garden
#

just saying it in different ways

barren zephyr
#

Aren't they expected to get fucking wrecked by something

#

Good.

#

If they escape it'll take less time for them to grow their balls back

patent garden
#

honestly, im hoping hypos almost wont be playable. like im hoping they'll be more of an "AI event" that happens once in a while, and either the server bands together to take it on, or everyone dies and the hypo starves to death

barren zephyr
#

You're damn right they're short lived

#

Snap, crackle, pop.

patent garden
#

that's my point though, they're very short-lived but very difficult to get. most people wont really want to grind for idk 14 hours or smth just to have a 20-30 minute death match

#

or worse, they kill everyone on the server, then log, and log back in once everyone's grown again

#

i think i'd prefer it to be an AI imo, it'd be more threatening but more controlled in a way -- i.e, they cant just keep logging in and logging out to do server wipes whenever they please

#

eh maybe that'd work

barren zephyr
#

Maybe a significant chunk of your hunger gets cut if you log out

#

instead of full on death

#

though that might justify the slaughter now that I think about it

patent garden
#

again tho, i think the community would be all pissy that it takes a shit load of time for 20-30 min of glory. idk if i'd trust the devs to not be swayed...

barren zephyr
#

OH. Maybe Hypos are limited by their own growth and eventually they'll just die of health problems. Logging in and out jumps this process.

#

What do you think they're doing with Tissos?

patent garden
#

plus at least with an AI, it wouldnt choose to not slaughter certain people because "muh friends"

barren zephyr
#

Keeping with stealth or naw

#

to be less vague

#

Make animals you were formally packed with easier to kill/give an incentive.

#

That's horror.

patent garden
#

there's already an incentive to not kill them tho. rest of the server will be starting from 0, and your fully-grown, spared buddies can just nest you in after you're done rampaging

#

? the hundreds of corpses? ai?

barren zephyr
#

I'm not saying you have to, but it'd bring a bit more genuine horror if you're recently empowered friend might murder you

patent garden
#

fresh spawns?

#

then AI

barren zephyr
#

It's like how strain herbivores were a lot scarier than what we've been shown

#

They're twisted n' shit

patent garden
#

not at the moment, sure

#

but by the time hypos get added in, there will most likely be herds and consistent AI

#

even if spawning is halted once a hypo spawns in, they'll spawn in afterwards most likely

rugged quarry
#

Strains seem like they'd leave a bad taste in everyone's mouth by the way you guys are explaining it lol

patent garden
#

if people can just log then there'd truly be no reason for anyone to bother becoming a hypo. like sure power trip, but if there's no one to overpower anyways, why bother?

#

again, i think AI in the form of some triggerable event would be better than trying to get players to do it

#

worst case scenario, the AI disappears off into the forest and despawns because everyone logged

#

it wont even be glory if people can just log tho 😩

#

you'll literally just be sprinting around an empty forest

#

for 30 min, and then you starve to death

#

so log times will increase? or people just wont know there's a hypo going around?

#

not like you can escape them, so it wont be word of mouth

#

except from maybe flyers n stuff, but they cant warn terrestrials anyways

#

idk

rugged quarry
#

Im glad you brought that to my attention cause that could at least eliminate half the negatives of strains, being too much time investment for too little reward. Why not be something mercs release as an extinction level event for when dinos get unruly?

patent garden
#

i think a well-done AI would fill the horror aspect better, and make the event of surviving a hypo more consistent.

#

it would also match the lore better if hypos were something that were released on the island by AE or smth. also when i say AI, im not saying it should spawn every 3 minutes lmao

#

that's why i called it an event, it would be a rare occurrence or something admins could trigger

#

alright then

#

also could you turn off the pings my dude please 😩

#

thanks and dryo... bad admins are bad admins. cheeto-fingered mike would just teleport half the server into the sky if he wanted to, or just spawn himself in as a hypo if he wanted to

#

do not balance based on cheeto-fingered mike

rugged quarry
#

It should be player controlled but heavily monitored by it's handlers Jurassic world raptor team style.

patent garden
#

admins simply will have more controls than other players. that's just... a universal thing on almost any multiplayer game

#

there's already an unnecessary amount of bugs in the game

#

unnecessary amount of work? they literally coded an entire game before making evrima

#

im just saying an AI, considering AI is already being added (i.e, for rexes), it would not be that much more work

#

?

#

no. but hypos will take a lot of work regardless. it takes a lot of work to make a dino playable as well

#

thats because if we dont have playables in the first place, there's no game. AI is still being heavily focused and there will be more in the future, like herds and rex AI and i believe utah AI.

#

im just saying that having hypos be AI would make the overall experience more consistent

#

do i think they should be spawning every 2 minutes? hell no

#

do i think they should spawn more often that player hypos would? hell no

#

yeah, so im saying the AI is a wip rn

#

that's why we dont have more of it rn

barren zephyr
#

A. Tribals will live in trees like monke B. Tribals will make little huts out of wood and... grass
C. Both combine to make tree houses

patent garden
#

to make the experience of surviving a hypo more consistent 😩

#

plus idk, imo it feels like a force of nature -- an event more like a flood or a wildfire.

rugged quarry
patent garden
#

also dryo i dont think this convo's going anywhere. you want hypos to be players, i think it'd be better if there was hypo AI instead. i dont think either of us are gonna convince the other at this point lol

ionic arch
#

@barren zephyr like maybe Spino would drink salt water like ocean and go hunt fish in it

patent garden
#

i understand your viewpoint, im just saying what i would prefer in the game

barren zephyr
patent garden
#

ay good luck, just finished my finals this week

#

i understand wanting to procrastinate, spent like 3 hours arguing with people about some shit in this chat last monday 😩

ionic arch
#

Or @barren zephyr it's could be a perks for certain dinos!

patent garden
#

does your thirst go down swimming in the sea?

ionic arch
#

I think so

patent garden
#

f

#

but yeah the ocean / beaches could really use some love, glad to see the map designer's focusing on it

#

you too

ionic arch
#

@red viper the nostalgia.. where we all started our adventure (some of us) around in 2016 and the magics is kind of disappearing

rugged quarry
#

I kinda hope atlatls get some love in this game, I think they're way cooler than the cliche bow.

red viper
#

Yeah I feel you on that. Part of me thinks that it's the lack of music that's hurting it the most imo

vale pawn
red viper
#

The music just adds such a good atmosphere

patent garden
#

at least for me, the community has always been the biggest part of my happy memories on the isle. literally felt like i was in a movie sometimes -- got nested in one time as a herrera into a big family, grew up alongside the river, got discovered by a pair of acros that killed like half of us, then went back to that spot to find the acros nesting, and began plotting revenge via eating their children lol.
so i think nesting will add some of the magic of legacy back into the game, especially since the biggest thing evrima suffers from imo is just the loneliness and emptiness of the map -- amplified especially by the removal of global

#

@turbid mauve although that does make sense realism-wise, frankly, ambush fights are boring. we already have deinos and will have rexes in the future -- we dont need to treat every carnivore like an ambusher. for me personally, a 30 second fight potentially being the end of me after growing a stego for 5 hours is...... really not the way i'd want to go.
carno's built to run down prey with its great stamina, so it really shouldnt matter if it's seen or not. it's primary prey should be fast, speedy midtiers that other carnivores simply cant keep up with. carnos are not necessarily "built" to take on stegos and sure as shit shouldn't be able to take it down quickly, ambush or not.

hybrid matrix
#

later in the game

#

carnotaurus will get shat on by stego

patent garden
#

considering fighting is literally the only thing to do in the game atm other than explore the map, either fights should be far longer or carnivores should fail at hunts more often.

hybrid matrix
patent garden
#

keep in mind it should be way harder to attack than it should be to defend

hybrid matrix
patent garden
#

otherwise, why would anyone waste 5 hours growing a stego when you couldve grown a fat immortal deino dining on fish AI and fresh spawns...

#

and yeah

#

in the wild like 9 out of 10 hunts fail

turbid mauve
hybrid matrix
patent garden
#

lmao

hybrid matrix
#

you didnt sic ur pet carnotaurus on it lmfao

#

u could kill anything if u shoot it in the head with a gun

#

well

#

depending on the gun and the animal

patent garden
#

class, as i pointed out -- yes ambushes make "sense" realism-wise, but as i've said over and over again, realism =/= balance and good gameplay

hybrid matrix
#

my ideal balance is in a 1v1, if a dinosaur is too slow to run, but too big to hide, it should have the upper hand

patent garden
#

pvp is the only interesting mechanic in the game atm. fights last 2 minutes even between tenontos and utahs (a fairly even matchup) -- and you wanna make those fights even shorter? in a game where you spend 2-5 hours growing a dino?

hybrid matrix
#

so stego would be able to fight off a rex bc if it couldnt then thats fucked up

hybrid matrix
patent garden
#

what

#

there

hybrid matrix
#

👍

#

anyway

turbid mauve
patent garden
#

??

hybrid matrix
#

???

#

dude

#

if ur a stego

#

and ur having trouble fighting off a carno

#

time ur hits

patent garden
#

we're saying stegos should be far beefier than carnos, not less 😩 ??

hybrid matrix
#

thats how u should fight as anything

worn pumice
#

i can reliably take on 4-5 carnos

#

time ur hits and bait out them to run in

turbid mauve
#

Doesn't matter if trade with each blow, there are mega packs of them everywhere I go, it's insane.

worn pumice
#

what does that have to do with stego itself tho

hybrid matrix
patent garden
#

that's true, but i dont get how encouraging carnos to be ambush-only would help prevent the megapacks

worn pumice
#

i do agree stego needs to be looked at

#

but not because of mega packs

#

also its stamina

patent garden
#

^

worn pumice
#

omg its swing costs so much

patent garden
#

10% for each swing is stupid

hybrid matrix
#

i think my only issue with stego is the cooldown for the jab

worn pumice
#

its 10% each swing

#

its insane

#

literally 10 swings and ur out

sonic mural
#

Should be 5%

hybrid matrix
#

a few milliseconds shorter cooldown would be nice too

worn pumice
#

should be 30 swings minimum

#

stegos literal only weapon is its tail

turbid mauve
hybrid matrix
#

just give it time

#

like i said

worn pumice
#

yea it shouldnt but its balanced for the current roster

hybrid matrix
#

in the future

#

carno wilt be shat upon

sonic mural
#

I think carno will get a nerf once things get added so we’ll see

worn pumice
#

if stego was fully balanced now it would one shot everything except deino and it would be too good

hybrid matrix
patent garden
#

the abilities in-game rn are stupid as hell. utah's pounce is shit cos of the hitboxes and the de-sync and the crappy dismount animation, carno charging is hardly ever used since it's just easier and more damaging to bite, stego's swing is far too punishing for something so large and impossible to be stealthy with... i dont even wanna talk about hypsi and dryo...

sonic mural
#

Hypsi and dryo extinctTI_LUL

worn pumice
#

i dont understand giving a handicap for stegos swing

hybrid matrix
#

ptera's flight

worn pumice
#

wait i just got an amazing idea

patent garden
#

deinos also

hybrid matrix
patent garden
#

deinos are by far the most op thing in the game rn, with their lunge, drowning mechanic, and their stamless alt bite

worn pumice
#

Make stegos swing cost more and more each swing it does so say it times its hits its like 3-4% but if it spams it it slowly ramps up how much stam it does

patent garden
#

even pteras have to land and get water, risking getting attacked by terrestrials and aquatics at the same time

worn pumice
#

this way u punish stegos who spam

hybrid matrix
worn pumice
#

but the ones who time their attacks win

patent garden
#

p e r h a p s

hybrid matrix
#

how would it not punish timed hits tho?

#

does the stamina cost go back down the longer u wait to swing?

worn pumice
#

not sure but the devs im sure can find a way to do it

#

they did it in legacy with utahs jump

steady lintel
#

Stegos attacks Already cost a lot of Stam it’s very easy to make them run out already

worn pumice
#

its 10% each swing which is crazy

patent garden
#

i dont think most people realize just what stego's survival model was tho. thing was the prehistoric mashup of the violence of a hippo and the intelligence of a koala. i frankly think they should almost never be prey items, with maybe the exception of utahs. they should be walking menaces imo

turbid mauve
patent garden
#

i know, but people kill pteras anyways

#

just saying they're still highly killable considering they've got the skies to themselves

hybrid matrix
#

well happy, i think if the stamina cost went down at the same speed that it went up (but it only started to go back down 1.5 seconds after each attack) it would punish spam-jabbers without punishing ppl who time their hits

sonic mural
# hybrid matrix naw its the opposite stego will get a buff

I doubt it carno is only supposed to be built to hunt small things like dryo or Utah but sometimes I see them be able to kill big things like stego so it’s health could be nerfed or it’s damage but it would still be enough to kill and defend itself but not from big things but we’ll see👍

patent garden
#

n o

worn pumice
#

thats literally not what we need lol

sonic mural
turbid mauve
worn pumice
#

giving stego a nerf would make things so much worse

#

it already has a 2X multiplier on its head

hybrid matrix
worn pumice
compact hare
patent garden
#

people need to stop treating herbis like free prey items. in a matchup between similar stat dinos, carni versus herbi, if the herbi and the carni are equal in skill, the herbi should win. it should be easier to defend. not only does this help make it so that herbis arent just walking meals, it also makes carni gameplay more interesting

hybrid matrix
worn pumice
#

wrong reply

sonic mural
#

I was talking about carno getting the nerf not the stego lmao

worn pumice
#

ahh

#

no nvm hes talkig bout carno

#

or she

turbid mauve
#

oh okay

patent garden
sonic mural
#

I didn’t say it needs one and I was talking about carno and I said I THINK It’s gonna get a nerf not that it needs one

worn pumice
compact hare
# worn pumice wait who said it

a group of ppl made a chart of the playables telling which part of the body had X multiplyer, it was sent in both isle reddits
And stego has 3x

hybrid matrix
patent garden
#

yeah i agree with that

hybrid matrix
#

ptera doesnt need any changes in the current game

worn pumice
#

confusion 100 lol

sonic mural
patent garden
#

i literally said that

turbid mauve
patent garden
#

😩 i literally said pteras dont need a buff

hybrid matrix
feral solstice
#

Not really a tilt but do go on

hybrid matrix
compact hare
worn pumice
turbid mauve
feral solstice
#

what

#

So you’re complaining about what people prefer to play?

#

I see no tilt

#

The ecosystem is just fine

#

It’s not dying nor is it increasing

hybrid matrix
feral solstice
#

It’s at a vault

compact hare
feral solstice
#

Hault

sonic mural
#

It’s not like 99% of all servers are ptera players

patent garden
#

the ecosystem is heavily tilted in favor of carnis, yes, but only because they're more interesting to play (i.e, having to hunt) and there is no benefit to being a herbi vs a carni

worn pumice
patent garden
#

it's not like you get to grow faster as a herbi and be stronger or smth

hybrid matrix
worn pumice
#

ppl just wanna be the big apex predator

#

cant rly change it

sonic mural
#

The only time I play herbi is to troll lol

worn pumice
#

all u can do is try n incentivize ppl to play herbi

hybrid matrix
worn pumice
#

grow in a bush for 5 hours and be a stego

steady lintel
worn pumice
patent garden
#

but why would anyone want to be some lame ass fat cow going from bush to bush, having to grow for 2 hours, and then dying in a 2 minute battle to some 8-count utah pack, that it wasn't your choice to engage in (unlike it was for the utahs)?

compact hare
#

yw

hybrid matrix
steady lintel
#

Yeah definitely the birds aren’t a prob

patent garden
#

^

patent garden
#

birds are just chill spectators, literally impact the ecosystem the least. they dont eat other players, they dont give other players much food

feral solstice
#

I mean it’s tilting when it comes to favors

#

But

worn pumice
#

the birds that r living spectators arent an issue at all

feral solstice
#

Saying the ecosystem is “tilting” is meh

patent garden
turbid mauve
feral solstice
#

How

#

What

worn pumice
#

this will do more dmg then u think

feral solstice
#

Limit the amount of carnivores?

patent garden
#

ew, more metagaming?

#

who are you, dondi?

hybrid matrix
#

hey class

rugged quarry
hybrid matrix
#

hear me out on this one

feral solstice
#

So you’re saying create a population cap for carnivores?

hybrid matrix
#

but

sonic mural
steady lintel
#

I say add more bushes

hybrid matrix
#

maybe DONT force ppl to play a different game bc the carnivore population cap was reached on their favorite server?

worn pumice
#

diets should hopefully diversify a lot of things

#

teno shouldnt be in carnos diet imo

sonic mural
worn pumice
#

one can hope

hybrid matrix
sonic mural
feral solstice
#

So then how do you limit carnivores?

steady lintel
#

I just hope they aren’t like oh this food only grows here but only put like five bushes in the area

hybrid matrix
patent garden
#

just make herbivores more interesting to play. nesting will help this, better herding mechanics will help this, diets will hopefully help. in general, i think herbivores should grow faster to get the same amount of stats as a carni of equal size / power

feral solstice
#

If you’re saying develop more herbivores than carnivores, that’s meh again

turbid mauve
#

I said a limitation in how many implanted carnivores get within the island. They'll be able to reproduce and not be implanted by the humans.

patent garden
#

i.e, if utah is 1h30, tenonto should be 1h or 1h15

hybrid matrix
#

tf does that change then

#

u just made it more annoying to be a carnivore

feral solstice
#

There’s literally no way to limit carnivores unless you create a cap in the population

patent garden
#

being a herbi should be the "safe", easy option. carnivore should be playing the game in hard mode, not the opposite way around.

steady lintel
#

That’s kinda a hard limit anyways implanted dinos are spawn ones and you have to hope someone happens to be willing to nest

#

It’s not ideal fun

#

Or survival or adding anything

patent garden
#

yeh

feral solstice
#

How about

#

Don’t limit the population

#

And let the players choose

sonic mural
hybrid matrix
#

i mean

#

diets might act as natural population caps

turbid mauve
#

They are vicious, dangerous, carnivores @steady lintel

feral solstice
#

Natural is one thing

#

But artificial hard caps?

#

No

hybrid matrix