#general-feedback-discussion

1 messages · Page 704 of 1

finite coral
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^

devout sun
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yep..

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regional spawns should never go away

vestal rune
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I hope more foilage is added pre-update 4, even the reeds would be nice but iirc they caused performance issues

finite coral
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Why this update is cool but still needed wayyyy more work before being released openly.

minor monolith
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I mean I think the update is fine for the most part - but the deino spawns could be hotfixed moved

burnt bone
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Honestly, the old center would have been perfect for deinos

vestal rune
minor monolith
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especially the southeast, move them into the swamps

minor monolith
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also adding another swamp would be a major improvement

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currently there is one swamp system only - in the southeast

delicate tulip
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@ashen elm YES

ashen elm
delicate tulip
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A bunch of people have asked for a map suggestion channel and now would be the perfect time for it

dense vale
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i feel like being allowed to spawn in the spot you want to be in dont fit the survival theme well

delicate tulip
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I really hope this new guy goes for a more coniferous map if they're indeed creating a new map

vestal rune
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I would like a more temperate map in the future, but for now he should focus on improving the current map

ashen elm
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I think Dondi has said he wanted Redwoods somewhere.

And even if they stick to only subtropical or tropical biome, there are certain alpine that grow in those altitudes (sorta).

barren zephyr
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they are planning Redwoods for Update 4

vestal rune
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and if they create a new map, it should still be tropical, because creating all the assets for a temperate map would likely be very time consuming

ashen elm
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And there is still the old bio dome concepts.

But yea they have some flexibility there

brave nova
minor monolith
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im sure nesting will make a more authentic way of spawning in an area reliably

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but we dont have that right now

delicate tulip
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@vestal rune eh, I honestly hate tropical maps

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Pines, ferns, conifers, nice rivers and proper lakes instead of muddy, ugly rivers and swamps, snow capped mountains, America grasslands etc

vestal rune
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I like both

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I don't see how tropical rivers are ugly, also lakes could also be on spiro

delicate tulip
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Have you seen the current rivers

vestal rune
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ye but all rivers get muddy downstream

delicate tulip
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Where's the upstream then XD

vestal rune
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rivers in spiro could definitely get some tlc, which will probably come with the new water

delicate tulip
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It's literally all muddy from top to bottom

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@vestal rune yeah, hopefully it's more than just ripples

vestal rune
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ye it's weird, irl rivers change and "grow" as they progress down stream, however on spiro it seems to just stay the same all along its length

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maybe it randomly gets shallower with no corresponding effects, but that's it

ashen elm
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I hope they divide river systems into upland and lowland

upland should be clear water with low vegetation growth or algae. lots of creeks, streams and narrow rivers. better for non-ambushing semi-aquatics aka fishers like Sucho or Austro

lowland rivers should be bigger, very wide and deep. very muddy and better for ambush like spino or dieno. lots of algae or vegetation growth

paper oriole
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poor Vail just makes a suggestion and gets called a furry in the reacts lol

dense vale
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TI_Succ i want ponds

ashen elm
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We should get isolated water like ponds or lakes. Not everything needs to live near a river, it restricts map exploration

minor monolith
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it would be cool if ponds had small tributaries to the main rivers

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so you could follow them up or down stream

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"hey thats a creek, if I follow this way I will probably find the body of water im looking for"

ashen elm
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I hope they are working toward that. Luckily the rivers do feed into swamps on Spiro

Right now it seems clear they are just using rivers as a highway system for Dieno. Which is fine... but we need more

minor monolith
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I would be fine with that if it werent for the rivers being halfpipes

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with no cover or features

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lolol

ashen elm
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Yea a bit too smol and boring
more aquatic vegetation needed

minor monolith
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ive seen a lot of rivers and they dont look like bare mud bottoms with a tree every once in a while

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add more fallen trees/branches, weeds, mangroves, rocks, and oxbow lakes

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especially as you go down stream

ashen elm
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Current rivers should be future underwater caves/rivers. Barebones and barely much breathing room.

As they are now, need more life but probably just heavy WIP

minor monolith
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yeah no way is this final product

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but it still needs improvement, regardless

ashen elm
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Yep. Its too bad we lost an environmental artist but I think Baardo is filling in the meantime

minor monolith
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honestly very excited for a fleshed out water ecosystem

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its really cool and provides a lot of mystery and asymmetry to gameplay

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terrestrials and aquatics, interacting at times but generally keeping to themselves

limber hull
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i'd be intrigued to see more aquatic dwelling creatures outside of dienos, but tbh, how many dinos lived in the water?

ashen elm
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That we have proof of? Not many, the only one with conclusive evidence is Spino. Also perhaps Halszkaraptor but that's nearly avian.

Lurdu has been speculated but it doesn't have the best evidence

limber hull
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there are some fisher dinos that sit by the water and fish from it, but i can't think of any that directly spend most of their life within the water

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spino would likely spend its time near, not in, the water

ashen elm
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Nope. Spino was in the water
Well real life Spino
Our Spino... 50/50

limber hull
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so they could actually dive tho?

ashen elm
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Yep

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It had a tadpole tail for a reason

rocky aspen
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I hope that when spino is added they give us options with the perk system (or some other way) to be a semi aquatic spino. So it can dive, fish, swim, just like it should

ashen elm
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I don't think we'll need perks to dive. I think they want Spino to be "all terrain" apex

minor monolith
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I imagine that spino wasnt the best swimmer but used its tail with its legs to propel itself along the bottom at really high speeds

limber hull
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just looked

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spinos are fucking massive

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how the hell is it going to fit in some of the scrawny-ass rivers we have now

molten tulip
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Exactly

limber hull
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look at this mf

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wait the growth stages tho

ashen elm
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They need to deepen rivers badly. which is why i made a suggestion about it

limber hull
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look how small the baby is

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lmao

molten tulip
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Tbf the rivers we think of as humans are probably teeny compared to dinosaurs (our current rivers will probably be gigantic to mercs) but still, rivers can get very wide and deep, especially during floods

minor monolith
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well rivers come in many many shapes and sizes

ashen elm
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Congo River depth be like TI_Wheeze

minor monolith
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some of them small, fast, clear - some of them deep, wide, muddy

molten tulip
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Dang

minor monolith
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think of the mississippi

limber hull
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dear god

minor monolith
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at its end, its basically a slow, muddy, swamp

limber hull
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it's that much deeper than the harbour?

dense vale
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was wondering what a conger is TI_LUL

ashen elm
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Yep, it's basically a water filled canyon

limber hull
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thank god i live in Sydney so I have an irl comparison that I've seen myself

manic flint
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Well water does make canyons

ashen elm
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Yea it's what made a lot of famous one's today, they just dried out because the water moves or closed off

manic flint
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Back in the old swamp there were patches were 2 spinos on top of eachother would still be submerged

limber hull
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id rather see more base-game content than mod support tbh

elder rivet
glass spruce
warm flame
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@north onyx go to legacy and turn your view distance to epic, then go back to evrima and the model will fix

north onyx
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ohhh really? ok! cuz im in game rn i just realized it looks all wonky and missing eyes XD

warm flame
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same thing used to happen to me, you can't turn up view distance in evrima so you gotta go into legacy to do it

north onyx
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so inorder to get to legacy i back pedal the game to the legacy beta, let that download, fix the graphics, then reupdate it back to the envrima version and itll fix it?

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am i right on that?

dense vale
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i would hope legacy settings have no effect on evrima that would be crazy

static niche
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@storm vigil Why would global need to be a mod? It's already in the game's code, it should be as simple as an on-off switch in server settings.

tepid gate
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@static niche That's the thing... it's not anymore. It has been removed from the game's code altogether.

static niche
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Bruh

tepid gate
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Yea...

static niche
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That's generally stupid as hell. It makes no sense to remove something entirely from the game's coding when it's been a big part in community gameplay for so long.

barren zephyr
static niche
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'Modding' in a feature that was already a feature beforehand sounds stupid as hell

static niche
tepid gate
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Idk, I'm not supportive of that decisions, the devs had their reasons apparently and it very likely was a joined decision made by both them and the QA. They claim that the global chat just doesn't fit their vision of the game.

barren zephyr
tepid gate
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Which I'm more or less fine with but at the moment the game isn't close to being what they want it to be so I'd argue global should've been left alone for now.

static niche
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But it makes no sense to remove it for private servers too tbh. Private servers are more community-based and prefer to have an server open chat

tepid gate
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I'm not in favour of that decision either. While I didn't use global much if at all I still found it much better because people were actually making noise, talking to one another. It was nice and made servers feel more alive.

burnt bone
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The reason they removed global chat was because it impacted realism too much. Instead of forming herds and small packs, multiple species would all come together to kill everything else or just chat. So it ruined the experience for those who wanted realism. However, they still should have allowed private servers to enable or disable this because some people, such as myself, enjoyed it and needed it to make certain servers function.

tepid gate
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Dw they still do that just fine without the global chat.

burnt bone
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not all servers, coordinating events is extremely difficult without everyone being in a discord server, and people can not join the discord server because there is no global :/

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oh wait u mean the megapacks, nvm

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yeah, but they are much more limited rather than forming from a bunch of randoms

ashen elm
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I don't think we need to slow down swim speed. In fact, could probably buff the stamina.

Instead widen rivers, so Deino's actually have room and so the swimming animation actually gets used. (also so they are vulnerable)

tepid gate
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Yea, it's much worse now that they don't have global chat because they sit on discord without making a sound as they approach to kill you.

hybrid matrix
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i think most rivers should be as wide as that really shallow one that goes up to a carno's ankles

tepid gate
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Nerfing Carno's swimming speed sounds like a joke, that animal moves like a snail while it's in the water and takes forever to cross any body of water. If somebody is playing Deino and lets a Carno swim up to them and kill them then idk but that just seems like a hopeless case.

limber hull
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i mean, i can understand nerfing utah swim, since the utah can jump over like 75% of the river lmao

paper oriole
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Tenonto has a big ass powerful tail that looks like it'd boost its swim speed i dont think he needs a swimming nerf especially if his diet food is supposed to be in the swamp

tepid gate
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I don't think any animal needs a nerf to its swimming speed. Utah and Dryo might just be two potential candidates for a nerf like that as they just leap over the rivers anyways and have to swim very little if at all(and they're still pretty fast swimmers).

minor monolith
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honestly I would rather the rivers widen out first

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our current ones are too uniform and thin

worn pumice
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@north onyx ur suggestion, deino has eyes but its the textures that r causing issues

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try changing ur textures to high or epic

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i had the same problem but i changed textures so its fine now

north onyx
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ok!

sonic mural
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Yea the rivers definitely need to be wider when I play as a adult deino and I’m in a big group of deinos we look smushed together when we’re underwater

worn pumice
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textures dont dip ur fps too hard tho on higher settings

barren zephyr
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mostly render distance and shadows

tiny island
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how long do you predict it will take for rex, spino, and giga to be in game?

minor monolith
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wouldnt expect them to be around for a while

limber hull
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seeing as they are no where on the roadmap, it's anyone's guess

minor monolith
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I imagine they wanna fill out some more of the basis of the ecosystem before going to such big creatures

tepid gate
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None of the apexes is coming within the next year most likely

tribal umbra
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@vast pasture Go to your %localappdata% folder -> Find "The Isle" folder -> Delete it.
This should fix your bindings/menu bug.

paper oriole
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Imagine how easy people could ruin nesting herbis' games if being near corpses made them sick

barren zephyr
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that would be great

paper oriole
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The herbi couldnt kill aggressors by their nest, carnis could drag bodies over

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Even some herbis like stego could grief by dropping bodies

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Just seems like an invitation for griefing

warm flame
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while sounds good on paper, people will without a doubt abuse it

tribal umbra
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Trooo

barren zephyr
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people abuse a lot of systems

paper oriole
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Yeah it would be regularly abused against nesters

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Easily abused

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Obviously a lot of things can be abused but this sounds so easy to grief with

barren zephyr
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herbis could take that body, and drag it away?

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I understand they might not be able to drag everybody

paper oriole
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How is a galli or a maia supposed to remove a body from its nest site

paper oriole
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Doubt a galli could move much at all, even a utah corpse

barren zephyr
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if someone is going to bring a large body over to them... wouldn't they have seen it coming?

paper oriole
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Nesting

barren zephyr
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yes

paper oriole
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They couldnt move much without destroying all their progress

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Because some bored griefer

barren zephyr
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males*

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alongside, mothers wont need to be on their nest 24/7

tribal umbra
warm flame
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the eggs would though

barren zephyr
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yes

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never said eggs

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and gestating eggs wont be the same as legacies

paper oriole
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If someone dropped a utah corpse newr a galli nest for shits and giggles the gallis couldnt move the body, leaving the nest would leave it open to the same troll, relocating would just ruin all their progress

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This would be a problem with many herbi species

warm flame
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what a griefer would do is drag a body over to a nest, parents would run off and griefer gets some free eggs

barren zephyr
paper oriole
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Griefer might not even have a food motive, people are assholes for fun

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A stego that killed a utah could drop the body by a nest thats in the area for shits and giggles even

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Since the body impales on the tail

barren zephyr
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devs could also have a nesting buff/status that cancels the corpse debuff

paper oriole
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Could work, but this can also be used to debuff herbis at water and food sources

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Or imagine carrying a body after a slow herbivore like trike to debuff it

spark vigil
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This is also true, but the counter argument is that griefers are also herbivores that camp corpses. Carnivores aren't going to waste food and herbis could literally just let someone come eat the food at their nests.

paper oriole
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Carried or previosly picked up bodies shouldnt give any debuff either in that case

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Making grass around the body tainted and inedible would at least make it so the herbis would have to move eventually unless there are many, honestly cant really find a way that wont just be exploited in turn

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Similar to mixpacking and megapacking, doubt even diets will fix that

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Some things are a bitch to fix

tepid gate
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That thing with the grass wouldn't do much tbh

paper oriole
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Yeah it probably wouldnt

spark vigil
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It just sounds like a very niche problem. Carnivores aren't going to sacrifice food for griefing on the regular.

paper oriole
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They do and will continue to do it

spark vigil
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How so? What example do you have right now?

paper oriole
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Griefing is the game for some people

tepid gate
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I pile up bodies on a regular basis to kill people

paper oriole
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People will sacrifice most of their dino's health or even die for shits and giggles

tepid gate
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Just leaving one to lure in people who would scavenge then kill the scavengers

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Others do that too

paper oriole
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Yeah also that, there are people killing babies just to stack the bodies for fun

tepid gate
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People are very much willing to sacrifice their food

paper oriole
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There are pteras collecting other ptera bodies and putting them in piles

spark vigil
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Okay. However, you're not going to drag a corpse across the map for miles to grief a nest and it would be difficult to defend especially once AI scavengers are introduced.

paper oriole
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I will grief a local nest given the chance or purposely hang out around a nesting ground to do a little trolling though

tepid gate
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I probably wouldn't. I would rather hunt the nesting people. But there are people who would absolutely drop a body on top of a nesting area just to grief the nesting herbivores.

paper oriole
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Also the issue of following a slow herbi as a fast pred with a dryo or hypsi body

tepid gate
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Also - the body wouldn't have to be carried over across the map for miles - you could just get whatever AI is in the area

paper oriole
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Im an herbi enthusiast and even i would grief the shit out of herbis with this

spark vigil
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I've only ever seen body piles used for luring. I also believe you're arguing this point because it's an argument you can try to win. AI is next to impossible to find anyways.

paper oriole
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Yeah so easy it would be commonplace in any server with active nesters

tepid gate
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Depends - fish are very easy to find

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Dryos not so much in the current build and that's something that should be addressed as well

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But during the previous update yea it was relatively easy to find AI Dryos

paper oriole
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You are speaking off of your experience, preds kill for fun and usually food it just available then as a side effect

spark vigil
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Using that argument, I'm going to make the point that AI scavengers will also be everywhere.

tepid gate
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Sure but should the herbivores be forced to rely on AI scavengers to clear their nesting grounds?

paper oriole
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Preds will just kill the scavengers too lol

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More bodies

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Drop a compy on each nest

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Go crazy

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Combo kill

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Same

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I bring these possibilities up because i would definitely do this myself

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Lmao quetz kidnaps a baby and drops it onto a nest to debuff its parents own nest

spark vigil
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None of these points are valid. I can count the number of times I've been able to find nests on one hand.

paper oriole
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Nesting grounds arent hard to find once you figure out where is popular

tepid gate
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I've found them mainly on the community servers back in the legacy

paper oriole
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Yeah an herbi fighting a pack would get debuffed as attackers die

spark vigil
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lol You need to re-read my suggestion. If enough time passes then they'd puke.

paper oriole
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How much time hm?

tepid gate
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I think their point is that a fight might drag on

paper oriole
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How long do some fights last?

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Defensive herbis with no option to flee would be punished further

tepid gate
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I don't think corpseguarding is that big of an issue and I play mainly carnivores(pretty much exclusively). There are far bigger issues affecting carnivores right now, especially the terrestrial carnivores.

paper oriole
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I dont see corpse guarding much either i guess it varies by server

tepid gate
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I see it quite a bit but that's not the problem

paper oriole
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I mainly see it in videos not in game

tepid gate
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I've dealt with corpseguarders in a couple of ways

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My favourite one is to wipe the entire herd but it's not always doable

paper oriole
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“Here have more corpses to guard”

tepid gate
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and whenever it's not I pretend to kill them for fun and then go on my way

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they typically leave the bodies after some time and I just get back to them

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and eat up then

paper oriole
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Usually the corpse guarding troll will just get bored and leave

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Yeah

tepid gate
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I'd say that corpseguarding is an issue but it's a minor one

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As it is AI availability is the biggest problem for the terrestrial carnivores

paper oriole
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They do it to stick it to people and if the person leaves they feel invalidated again and find someone else to bother

tepid gate
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They aren't very present on the map and they spawn in rather weird areas

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in my experience

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e.g. right a top of a cliff... like why is there AI there?

dense vale
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TI_LUL i havent seen a dryo since update 2

tepid gate
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I've seen them but you have to actively scout the map for them

paper oriole
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Yeah ive only even heard one dryo recently, the carni populations are still massive and i can barely ever get away from carno spam broadcasting but solo carnis are kinda oofed in a lot of cases

tepid gate
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They apparently "hide" but I find it a questionable reason for why they're so invisible

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considering one of them decided to "hide" by crouching in front of me as I was running it down

paper oriole
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I was actually shocked for a second when i heard the dryo because i forgot the ai even existed

cyan flame
spark vigil
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Coming from someone that plays Ptera a lot I've never even seen their footprints whilst grazing the canopy or the plains.

paper oriole
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And yeah as i flew over the lazyriver there were like 20 utah carno and deino bodies on one bank lmao

tepid gate
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I've found them as Ptera in the southern plains

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like 3 of them I think? At least I've heard three but managed to find only one to actually see it

spark vigil
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Damn. Fishable ocean. That is a great suggestion.

paper oriole
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I hope we start to get a coastal biome roster sooner than later

dense vale
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ya theres food at rivers, but thats because everyone is there cause theres no food or water anyplace else

tepid gate
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I think the issue is that the AI number right now got split between the elite fish(or fish in general) and the Dryos meaning that there's much fewer Dryos around

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I could be wrong about this but that's my suspicion

paper oriole
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Yeah the river is a hotspot because no lakes and shit that people would otherwise be able to choose from

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So its just deathmatch river of corpses

tepid gate
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pretty much

paper oriole
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Didnt even want to risk fishing in jt because it was so clogged with deinos and like 6 packs of utahs and carnos on the side

dense vale
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true always other deinos to eat TI_Troll

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i find enough big fish if you swim the rivers half the time. the small fish are annoying to get tho

limber hull
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in the defence of the game, irl fish are also dumb. Not as dumb as they are here because irl fish understand what walls are, but they are dumb

warm flame
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the fishes eyes already look dead TI_Sweat

paper oriole
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They are dead inside

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Thats why they do not run from death

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They embrace it

barren zephyr
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and it is also species dependent

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keep in mind some fish (i.e. tuskfish) use rocks to hammer open shellfish

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but a catfish would gulp a baby deino without hesitation

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@spark vigil

this would get abused heavily

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so I dislike the idea

rocky aspen
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The elite fish I find usually kill them selves by beaching

warm flame
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@spring pulsar W h a t ?

spring pulsar
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they just dipped

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like just... gone

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It spooked me

warm flame
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but that do you mean by evrimas?

spring pulsar
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the servers

warm flame
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ohhhh

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they likely crashed

rocky aspen
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The evrimas

spring pulsar
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my bad mod

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clicked on wrong chat

zealous violet
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Goodness, the ptera glitch where you are grounded and cant fly unless you fall or swim is worse now I think

timber mesa
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Ok well stop using general feedback as a complaining channel

inner hound
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tired of drowning things with bug stuff or deino buffs

zealous violet
broken rapids
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@neat glade so imagine your on a server with 15-20 players on such a huge map with no AI. I wanna see you track down something and kill it before starvation hits you!! Your probably just playing herbivore then

urban flax
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@keen vapor I'm just thinking about it now, maybe the 3-calls have been remade to prepare for held versions of them that are louder and more threatening ?

keen vapor
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They would just have it like normal untill they one day change it

urban flax
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I don't know about volume, but most of the 3-calls have been remade in last update, I don't see another reason for it

keen vapor
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Seems a lot more likely that its a bug. Like take utah 3 call for example. Its completely gone and its just a hiss rn

brave nova
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while I agree on giving ptera a very tiny bleed on it's attack, it would be for tracking everything but other pteras as they don't leave a blood trail when they fly as far as I'm aware anyway

dense vale
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TI_Think air blood

brave nova
dense vale
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little to no ai sounds good but wold only work well on a little 3x3ish death match map. big maps it just heavily punishes people who dont stay at hot spots. why would i leave the only spots with people and food

dense vale
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mostly because 3/4 of the map is blocked and still majority of it has little to no foot traffic

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if you go near the ocean its pretty much singleplayer game

brave nova
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so don't go near the ocean if you don't wanna be alone

dense vale
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ok but most people want exploring to be incentivized

minor monolith
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its easy to say "oh just go find people :)" when growing up can be sorta a challenge

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so lots of people run off to corners to grow

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so hopefully as the environment develops, we will have more ability (alongside incentive) to actually have a higher density of animals in an area

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along with specific areas animals are more likely to move through given certain contexts

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hopefully they have a system in the future that fills in an intended ratio of certain species with AI

brave nova
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just go find people

minor monolith
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stunning game design philosophy

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what I was bringing up originally is that generally people do want to find eachother, but current competitiveness and risks to your life force people apart

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thats on top of the mentioned sorta emptiness of the rest of the map at that point - which will be filled when animals are moving around more later

dense vale
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in order to go out and find people there needs to be a reason for people to be out there in the first place. otherwise there gonna sit at center and the south east spot ect.

brave nova
minor monolith
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of course, but often ive been eaten on sight

brave nova
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Personally I think bushes give way too much food. Lowering the herbi food output should make them move around more

minor monolith
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with no chance to even start socializing

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coming from a deino perspective

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basically I get spotted and immediately chased and eaten, no hesitation unless im already big

urban flax
minor monolith
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migration stuff is already planned, thankfully

#

so that means they will have changes in the environment that incentivize moving around the map

brave nova
urban flax
minor monolith
#

thats actually great I didnt think of that

#

generally, animals want to run first and not fight if they can help it

brave nova
minor monolith
#

since I havent done any terrestrial gameplay yet, how is the distribution of the bushes?

#

honestly it should be more clustered

urban flax
#

Very scarce

brave nova
minor monolith
#

should be more dense, but in clusters

chilly matrix
#

@halcyon girder you know that diffrent food, ponds and lakes will be added in the next update

minor monolith
#

bringing animals to specific "eating" and "drinking" areas

urban flax
#

From what I've seen bushes appear in clusters, but separated away from a few hundred meters

#

And then kilometers of emptiness

dense vale
#

seems to be a carrot vs stick philosophy and turbo wants to fix everything with stick

urban flax
#

yes

urban flax
#

Make everyone starve to death so they are forced to fight all the time

dense vale
#

id rether have ponds spread around and some ai and bushes there so people want to go to places

brave nova
chilly matrix
minor monolith
#

well eventually with diets and seasonal changes, people will migrate to more areas

urban flax
minor monolith
#

so I wouldnt worry about that too much for the time being

halcyon girder
#

Holy crud that would be amazing! Sorry I'm a little new to the game and Im obsessed with it

brave nova
urban flax
#

on a single spot

#

There are entire square kilometers devoid of any bush

brave nova
urban flax
#

Aren't you the one usually promoting player interaction ? You can't see the flaw there ?

minor monolith
#

I mean if the bushes were places only in specific areas, then players would naturally find eachother?

#

again I havent played herbi so I dont know the actual distribution

urban flax
#

I see now why you want a smaller map. You'd be fine using only 10% of what we have

brave nova
minor monolith
#

depends on where they move

urban flax
#

Maybe Primal Carnage is what you're looking for
Smaller maps, more player interaction, no AI

minor monolith
#

you could be like me in my deino and just swimming down random rivers away from the action

#

lol

urban flax
#

They're not going to move if all their food is in one single place

brave nova
minor monolith
#

if all the food is in a few locations and replenish less frequently, they will move between those few obvious locations I imagine

urban flax
minor monolith
#

he is a skeleton after all

#

no eyes

urban flax
#

^

minor monolith
#

only chaos

dense vale
#

or ya know.. you could have ponds on the map so herbs travel around of free will even before there starving to death

minor monolith
#

I imagine a possible solution would be to make tracking easier

#

but again, I havent done much terrestrial gameplay yet

#

I really should

urban flax
#

Tracking is already very easy as long as the prey doesn't wallow

#

By the way I think playables should still leave footprints when crouching or after wallowing, but much less

minor monolith
#

I mean there are totally ways to get players to interact, the map is currently very large and thats not too bad of an issue in of itself

brave nova
minor monolith
#

yes footprints are left based on weight, species, and gait

urban flax
#

Like 1 footprint every 10 meters when crouching, and 1 footprint every 30 meters after wallowing

#

And no footprints at all only if you're crouching and covered in mud

urban flax
#

It's dino fighting

minor monolith
#

either way I really think AI will be a fine addition and add more life to the map, eventually mechanics will come in to help players bump into eachother

urban flax
#

I think there's even a dino vs dino mode too, but I haven't played for a long time so I'm not sure

minor monolith
#

right now its not like I havent seen players anyways?

#

idk ive seen a ton near the rivers

#

yes that means they arent out exploring, perhaps - but they are there

urban flax
#

The best solution would be to have 1000 players per server, but that's straight impossible x)

minor monolith
#

one mega server lol

urban flax
#

Maybe in 20-30 years

minor monolith
#

yeah heh

#

migration stuff will be a huge improvement when it comes

urban flax
#

Oh yeah
I really hope we can get a big map with varied biomes

minor monolith
#

I can imagine things like drought, locusts, fish spawn runs, changing seasons, etc

#

I really want fish spawn runs haha

urban flax
#

I agree except for seasons

minor monolith
#

all the predators crowding the rivers

brave nova
urban flax
#

I've discussed it many times and I'm convinced seasons are a bad idea

minor monolith
#

well seasons in such a tropical environment would mean dry and wet season

#

more rain and less rain

urban flax
minor monolith
#

this would affect water level and the growth of some plants - but im not sure of its technical feasibility on the dev side

brave nova
urban flax
minor monolith
#

well it shouldnt really disadvantage your dino too much

urban flax
minor monolith
#

more so it should change your location

#

you would move to another spot for a special food or a better habitat

#

temporarily at least

#

it shouldnt just directly nerf your critter lmao

cyan flame
#

@brave nova We're getting mercs, so Primal carnage style gameplay might just happen, more or less :p

minor monolith
#

that would be awful

urban flax
#

Still, a lot of people would just disconnect to only play where they're at an advantage
that's what people were doing during the night on legacy

brave nova
urban flax
#

Like, deinos would become less powerful on wet season because there are more drinking spots for other dinos, and deinos aren't really the kind to migrate long distances either

minor monolith
#

I mean its probably able to be worked in, but the other stuff is more important than seasons as a whole

#

"crop rotation" is the only word I can imagine being pretty close

urban flax
#

Random, unpredictable events would be more entertaining

minor monolith
#

food grows at certain times

#

oh the unpredicatble events would be nice too

#

both is good

urban flax
# brave nova and?

Well you know, it's easier to sruvive when nothing tries to kill you ? You know what a survival game is, right ?

cyan flame
minor monolith
#

have predictable things and unpredictable events

urban flax
minor monolith
#

predictable like "this food will grow here in a few days, it will give us buffs to eat it - we should travel" and unpredictable things like "oh locusts ate all that special food :("

urban flax
minor monolith
#

there should be incentives for sticking through tough times imo

urban flax
#

Cause you could still play the normal way if you're lucky with the weather, and not just disconnect because you can't chill in your favorite environment anymoe

minor monolith
#

if people are logging off just because it "disadvantages" them, they are a spoilsport to me 😂

cyan flame
urban flax
#

Yes a little bit, making events short and unpredictable should reduce that

brave nova
#

I don't see why you would rather theorize about intricate systems for having players move that could come sometime in the future when it's literally as easy as changing a few values and suddenly you can actually empty an area of food and have to move to find more

urban flax
#

But you can't completely remove it, there will always be people that disconnect when they're at a slight disadvantage

minor monolith
#

thats on them

#

at that point the devs did all they could to incentivize people staying

#

like if you literally are better off sticking it out, and you still leave - thats your loss

urban flax
cyan flame
#

I don't think it's as easy as you like to make it out Turbo, you know there's all sorts of issues with your AI "solution" and all that.

urban flax
#

In the beginning of evrima dinos took a very shot time to die of hunger, food gave less hunger and basically, everyone was just running around the map trying to kill anyone they see and die of starvation

#

Adult utahs were super rare

minor monolith
#

its sorta like that for deinos rn

#

that and boredom

minor monolith
#

literally not enough food and bored

cyan flame
#

Make carni life suck, so herbis get popular :p

urban flax
#

Or make herbi life not suck

cyan flame
#

At least that's kind of Turbos idea I think

dense vale
#

also theres only water in the middle half so if your slow at all you just cant go near the edges

odd sedge
#

Ahhh good ol' times when Utahs ate everything smaller than them to not starve because there wasn't even ai

brave nova
#

nah, just make it actually challenging. So far the only time I've felt it's kinda difficult to find food is as a pack of 8 full grown carnos, but we managed.

urban flax
#

Playing carno is one of the easiest ways to find food, it's super fast
And the map is tiny, all players are gathered in one spot

dense vale
#

maybe you should just do no ai servers with low player count

#

you can have all the fun starving lol

urban flax
#

Anyway starving should be be because there is no food but because you're not able to get the food

fickle frigate
#

Where is this AI people keep referring to?

#

Besides fish...

cyan flame
#

Currently the AI is hiding away I think :p

urban flax
#

Because for a survival (or any) game to work, you have to let the player make choices. If you're constantly starving, you have no choice but to attack everything on sight. If there is low food amount, you have no choice but to run around hoping to find something

fickle frigate
#

Been on a 100 person server and half of the bloody people were crocs. Felt like there was no one there, and with no AI it was slim pickings for carnivores.

urban flax
#

The better solution (and thankfully what the devs are trying to accomplish) is to have players search for the perfect food source, pick only the easiest fights, make the choice of taking a risk or not. This is what makes a game entertaining.

fickle frigate
#

Plenty of fish in the water, though. Hence all the crocs.

brave nova
urban flax
#

Considering we're not doing what you're suggesting

dense vale
#

turbo did you play legacy and what was your opinion of that

fickle frigate
#

The amount of AI should be a server setting, not hard coded into the game.

urban flax
#

If the choice is to not play 60% of the roster because they are not viable, it's safe to call it bad game design

brave nova
fickle frigate
brave nova
fickle frigate
#

How many development hours does it take to copy over an existing feature?

urban flax
#

Copy over ? Probably not a lot
But they're redoing it from scratch so I'd bet around a few thousands

brave nova
#

it's not just copy and paste, my guy. They're making the game from scratch, you know this probably

fickle frigate
#

I have been told, yes. I also code.

The groundwork is already laid, and provided they haven't completely switched languages there should be quite a bit that they can re-use.

urban flax
#

No because the old code is broken

brave nova
#

they completely switched languages, I think

fickle frigate
#

Parts of it, sure. All of it? No, I played legacy quite a bit. A working game, with many working features.

brave nova
fickle frigate
#

Far from perfect, sure, but a solid game that sucked up many hours for a lot of people.

urban flax
#

I don't see what there is to copy from old nesting
It was just press a button to make a nest, and placeholder mechanics

#

From what I've seen devs are not so keen on making placeholders for evrima

fickle frigate
#

Yet we have a number of them. The group system, for instance.

urban flax
#

They want to make things as good as they can be on their first implementation, so they don't waste time on those things

#

Yep we have placeholders. Thaty doesn't mean they want to do them for everything

brave nova
#

the group system is very good atm. just need a server option for the group limits

fickle frigate
#

The dinosaurs themselves. We used to have some personalization options which are now gone - replaced with the same static model and texture for each person.

urban flax
#

And I'm pretty sure the group system isn't going to change a lot anyway

urban flax
#

That's because they had to redo every model, texture and rig

brave nova
fickle frigate
#

We're discussing placeholders.

#

Not why they are placeholders.

#

Clearly this is a game in development.

#

lol

urban flax
#

But these models aren't placeholders either

fickle frigate
#

The texture system is, because it will have to be replaced when they (if they) implement customization.

urban flax
#

They're not gonna redo them once they add skins

brave nova
#

utah model is placeholder, and it will always be placeholder until they get feathers. At least in my mind lol

urban flax
#

We don't know how their game is coded, I'm pretty sure they made current dino skins with future skin customization in mind, that's why they all have rather dull colors

fickle frigate
#

Their appearance has nothing to do with how they are set up, or whether they are set up for customization at this point.

#

I think the dullness of their colours may be a nod to realism, but that's just my opinion.

brave nova
#

@lapis tree crocs don't kill each other because they don't have other food though, so a debuff for eating other crocs wouldn't have much effect

urban flax
#

@lapis tree Everything you said is already planned

limber hull
#

you could simply make cannibalism = vomiting

#

very simple nerf without ruining the basic damage/health of the creature

brave nova
#

what for?

limber hull
#

i think if they're adding the cera, it should be immune to cannibalism or literally any food-based debuff because, well, thats it's gimmick.

brave nova
#

that would only take away cannibalism as a last resort for actual starving carnis, the dimwits killing their own just to ruin your day would be unaffected

limber hull
#

i dont like hard stat reductions, fucks with balance and makes little sense

#

also im pretty sure vomiting reduces the amount of food in your stomach

brave nova
#

implying vomiting is anything but a hard stat reduction

limber hull
#

it doesn't affect damage or health tho

#

as far as i know

brave nova
#

stamina is crucial in a fight

urban flax
#

Putting debuffs on cannibalism would make cannibalizing into really a last-resort choice, and not the best way to get food

brave nova
#

Again, there is no penalty for eating your own kind that will deter toxic players from killing their own just because they can

clear escarp
#

to debuff canibals arent helping.
The most canibals are Deinosuchus and the most of them kill hatchis just for fun

limber hull
#

i would be minorly upset if cannibalism is hard nerfed, since if you sniff out a corpse and it ends up being just a random other member of your kind, it becomes near useless to you. I understand the fact that being killed by other members is annoying, but if I stumble upon a random raptor corpse as a raptor, it works for me as food

urban flax
#

No, but there is a penalty that can deter players from relying on their own species as their main source of food

minor monolith
#

honestly I think the best solution to cannibalism is to
A.) provide nesting and potentially buff parents near children
B.) provide more methods or counterplay for babies against adults

#

things like raptors climbing up thinner trees or limbs, deino babies hiding in crevices, mangroves, or small logs - etc

urban flax
#

I don't think so

#

What if an adult tries to cannibalize another adult ?

minor monolith
#

thats on them, its gonna be a mean fight

urban flax
#

Not for raptors, they can one-shot each other

minor monolith
#

perhaps have wounds be more than just low health and bleed

#

infections

#

well in an ambush thats another matter, but still its a risk

limber hull
#

i have scarcely seen raptors hunt other raptors. I tend to find raptors making massive groups with hatchlings

brave nova
minor monolith
#

they have to take that risk

#

its still really really risky

limber hull
#

i love massive raptor groups btw good fun

minor monolith
#

I would rather the disincentive to be about that risk

#

its the same reason predators dont eat people, despite their small stature

#

humans can fight back

urban flax
minor monolith
#

or how bears run from wolverines 😂

#

not worth the effort, too much of a chance to get some important bits torn up

#

which can cause infection or hinder your senses

brave nova
urban flax
#

Happened to me tho

minor monolith
#

location damage?

#

perhaps?

#

either way, you have to set up that ambush and raptors are probably not going to be alone permanently

#

they might have friends

#

they likely will have friends, especially when nesting comes in

brave nova
urban flax
#

Actually I was member of a pack

#

And it's one of the pack members that attacked me

minor monolith
#

raptor society really something else

#

at that point I would eat the traitor as the rest of them

#

no tolerance for turncoats

#

but player behavior in a video game is a finicky thing

#

unlike animals, humans are more unpredictable

#

but I must sleep

#

logout in 60s

brave nova
#

pounce is not really viable in a raptor on raptor fight unless it's for pinning them down for your pals to attack or as a finisher.

#

very good finisher, don't get me wrong, but never open with a pounce if you're alone

brave nova
dusky perch
#

Im in actual complete confusion on how devs havent fixed an issue that is 3 years old. Bought 2 copies. One for me one for my friend. I connect to lobbies fine, but he gets instantly disconnected back to the menu. How have they not fixed this. Theres threads back to 2019

urban flax
#

No issue can be 3 years old in evrima

#

And it looks like a bug on your friend's end, you should check the bug reports and troubleshooting channels to see if it has already been reported or if there is a known fix to it

rich owl
dusky perch
#

this is happening on every server, doesnt matter if its 30/100 or 80/100 instantly disconnected, on both branches, lots of people have this issue, back since 2019, its not anything to do with the person, its devs not being able to fix their game, thers no known fix for it, and ive been researching a fix for hours now. at this point i give up, was looking forward to the game but im done trying.

urban flax
#

Since 2019 ?

#

Wait you're talking about legacy ?

dusky perch
#

it happens on both, its the game itself thats broken

urban flax
#

The fact it happens of both precisely means that it's not a problem on game's end

#

Since they're not the same game

dusky perch
#

really, so a complete uninstall of the game, reinstall, hours of troubleshooting, looking for fixes, and testing them, and its totally not the devs fault XD

dusky perch
#

while every other server based game we have played had not had a single issue?

brave nova
#

this is the first I hear of this issue and since it's basically two different games as he said, it's probably on your end

urban flax
#

It may be a problem about what servers the devs are using to host their game(s) on, but that can't really be fixed unless they buy other servers

dusky perch
#

yeah totally my end

urban flax
#

If it exists on the internet, then all you have to do is look for solutions
If there is none, reporting it on the bugs or troubleshooting channels will be more helpful than complaining here

brave nova
inner hound
#

idk why this is in feedback even

dusky perch
#

really, because multiple of the threads are about instant disconnects, or playing 2 minutes and disconnecting, ive been looking at people posts all day and the devs seem to be useless, so i give up and im just requesting a refund, ill go play something i dont have to waste hours to play, literal waste of money, if i wanted to do this id download a virus and fix it. this is just boring.

urban flax
#

Well as you want

brave nova
#

this is not the place to request a refund, but good luck

dusky perch
#

no but this is a feedback discussion thread, which im discussing my feedback in. and stating that my experience was so bad its made me go to a refund. so take the salt elsewhere

brave nova
#

you brought the salt mate

odd sedge
#

🧂

worn pumice
#

their code bases r literally completely different

#

it means ur getting DC'd from two seperate games

odd sedge
#

Same energy as screeching at the developer's of Nintendo that Pokemon is a scam because you can't join a Mario Maker 2 online lobby either

worn pumice
#

lol

urban flax
#

There should be a dedicated channel in this server called #isle-scam-complaints
Or #isle-scam-accusations

#

To keep those out of relevant channels

worn pumice
#

ppl would still with their 1 brain cells still go to balance and post it there anyways

urban flax
#

But at least we could redirect them to the appropriate channel 🙂

warm flame
urban flax
#

In this channel, just scroll up a little bit

worn pumice
#

honestly how is this even like

brave nova
urban flax
#

There are people in the world

vivid tulip
#

techniqal issue feedback shouldnt bbe in the "troubleshooting" in the first part to get help loll?

urban flax
#

@white rune I'm pretty sure minmi is planned to do exactly this

white rune
#

I hope

#

but

#

it hasn't been said that way

#

only land mud

urban flax
#

@odd sedge why ? TI_Succ

white rune
#

and just walk at the water floor

urban flax
#

And how did you read that wall of text that fast anyways

white rune
#

Also damn I think I will do a suggestion for make kinds of feedback channels than only 3 and one useless..

#

but only in 6 hours kekw

brave nova
#

it should be easy to see tracks. you have to stop sprinting to sniff anyway, and the dinos you suggest would benefit from this the most are hard to see in vegetation as is.

odd sedge
# urban flax <@!282199820159025152> why ? <:TI_Succ:447626423365271562>

I still think wallowing should mask scent entirely since it takes a moment to get done and puts you at risk of getting eaten by a nasty croc.

Especially little things like Hypsis and Dyros highly depend on that stuff because else they are food.
Alright, to be fair, Hypsi can crouch and not leave any trails behind and idk

I like it how it is right now and I don't feel the need of changing it

white rune
#

The channel is so quickly flooded by different kind of ideas that I understand it can become hard to read if you don't read them each 4 hours.

white rune
#

seeing tracks shouldn't be something easy

#

at all

urban flax
white rune
#

There should be more kind of tracks

#

but it shouldn't be easy to track anything

brave nova
white rune
#

I mean

#

it shouldn't be easy in both cases

#

anyway

#

Leaving a single long and infinite track is completely dumb

#

there should be more things than footprints

brave nova
#

it's hardly infinite though, stays for like a minute I think

white rune
#

There are some of the solutions I suggested last time :

__-Make that you can see directions on the compass __(North, South, West, East), like in legacy. It was very useful to navigate with unlike here as you has no real ways to know where you are because of the cannopy masking the large rocks in the map. Also they are not really possible to see not only because of the cannopy but also because of the map design with the map being particulary flat.
-Make that the tracks aren't a long simple linear thing. Also with possible scent additions you could make that not only footsprints are possible to scent : bleed (not only bleeding animals, also animals with bleed on their jaws), scent tracks on mud, rubbed trees etc. Footprints could also work simirally to their legacy counter parts being more or less present on the ground depending of the animal speed. Also the lighting of the footprint could kind of tell you how old it is so you could imagine how close you are to the animal. For our bleed, same treatement : you can have dried up bleed like fresh bleed.
-Water sources, bushes and carcasses on the compass. Like the directions, the compass could indicate you the direction of the food and water items and their luminosity on it how far you are from them.
Little bonus 😗
-Make herbivores able to scent while walking but unable to scent footprints if they do. It could make this part of their gameplay less frustrating and prevent from any possible abuse or tracking herbivores. As herbivores are coded a different way than carnivores as devs told us it could be possible.

white rune
urban flax
#

The compass in evrima doesn't need a change imo
It's a tiny bit harder to read than Legacy, all it needs is an explanation on how it works

worn pumice
#

compass seems pretty decent to me

#

although everything about UI might change after the UI update

brave nova
#

compass is good as is

urban flax
#

And you just made me think of something
Footprints should stay longer or shorter depending on the terrain
Like stay very long on mud, but fade quickly on stone

worn pumice
#

^

#

good point

brave nova
worn pumice
#

water should have an affect too

#

actually

#

water effects for dinos would be nice whether ur wet or not

urban flax
#

What kind of water effects ?

worn pumice
#

just saying it would be cool

#

if your dino got wet or not

#

like in legacy when there was rain

#

u'd have a wet dinosaur

urban flax
#

Oh, well yes

brave nova
#

this is probably planned

urban flax
#

They already did it at first when you wallowed, your dino had a wet skin texture

worn pumice
#

ah

#

interesting

#

just thought it would be lit to add

#

since were getting new water as well

#

man that new water is amazing

urban flax
#

Where is it ? In isle-phase-two ?

worn pumice
#

no

#

it was on a stream

urban flax
#

Bruh I missed last streams

worn pumice
#

i think amaroks stream if i recall correctly

#

it looked great

#

he used it in the testing level

#

i think its on the isle news channel

#

scroll thru sum video u'll prolly find

#

it

#

ill see if i can pull it up

#

@urban flax

#

found it

urban flax
#

thanks

#

Yeah it looks good
But performance-heavy

worn pumice
#

yea

#

they say their working on it so

#

hopefully it comes out soon

#

maybe it might come in sum optimization patch or something

still raptor
#

They said that the water would be in a hotfix/patch

worn pumice
barren zephyr
#

@winter sparrow Ban a ethnicity from playing on a server? That seems a bit..... ya know

winter sparrow
#

Yes

worn pumice
#

isnt that

#

what

#

lol

winter sparrow
#

whatever you guys think

worn pumice
#

lmfao 4 ppl rly thumbs upped it

#

i cant cap

#

a lot of the players who have cannabalized me or others have been of asian descent

winter sparrow
#

cause people are tired of the chinese

worn pumice
#

but thats not a reason to ban a grp of ppl off a server

winter sparrow
#

yes there is

worn pumice
#

thats just racist

winter sparrow
#

let eu play eu

#

and na play na

#

and china play china

barren zephyr
#

.........

worn pumice
winter sparrow
#

"of asian decent"

worn pumice
#

im asian man lol and i dont wanna play on my specific server

#

yes of asian descent

winter sparrow
#

chinese

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im talking about china

flat crypt
#

racism alive and well in the TI community I see

compact hare
#

ah yes, lets take the ENTIRE Chinese group out of the game even some of them are good ppl and just want fun, yes totally right.

worn pumice
#

is this fr

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is this a troll or something

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like holy shit

silver zephyr
#

7_ should we just get a mod to nuke this?

compact hare
#

(im trolling btw)

winter sparrow
#

yes

barren zephyr
#

<@&401466542140817419>

worn pumice
compact hare
winter sparrow
#

cause yall mfs think everyone is the same

limber hull
#

tbf why are chinese people playing in EU anyway? As an Australian, playing on EU servers is so goddamn agonising, can't imagine it'd be too much better for the asian region

worn pumice
#

so lets just be racist and remove chinese players specifically from a server cuz some of them were being ass holes

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smh

flat crypt
#

tbh im aus and ive never had a huge issue on the EU servers

limber hull
#

really?

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with our internet speeds too?

flat crypt
#

may be down to how good their internet is?

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back on my Ye Olde shitty internet it would have been pain, but these days I don't notice much of a difference

worn pumice
#

like ive grped with multiple chinese players specifically and taught them things why would u remove a specific grp of ppl just becuz some were assholes

compact hare
#

we shouldnt just take the game out of the chinese ppl, they arent all hackers
only the hackers are the problem, not all the China
the good ones just want to play the game and have some fun

limber hull
#

its really hard to play any multiplayer game with anyone outside of Australia

worn pumice
#

its prolly cuz australia is like isolated

limber hull
#

also didnt he say remove the chinese from EU, not from the Isle as a whole?

limber hull
#

im thankful this game has australian players and servers

chilly matrix
#

man that was the funniest shit ever but also kinda racist 😂 ( dont be racist kids )

worn pumice
#

racism TI_Facepalm

odd sedge
#

Racism in a game about dinosaurs I can't TI_Wheeze

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How low did we go

worn pumice
#

the isle low

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hopefully they get muted or something

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cuz thats actually ridiculous

odd sedge
#

Next thing we need is someone complaining about male dinosaurs inviting other males to their group, thus making them part of the gay agenda

worn pumice
#

that already happened

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someone wanted gay nesting

odd sedge
#

I know

worn pumice
#

how did we get here

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lol

pale bloom
odd sedge
#

I have no idea TI_Wheeze

worn pumice
pale bloom
#

First thing I read today lmao

worn pumice
#

lol

serene cape
#

you mfs stupid

#

the chinese are a problem

urban flax
#

The chinese hackers are a problem, yes

worn pumice
#

bruh

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why is everyone so racist lol

serene cape
#

racist

worn pumice
#

yes

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chinese hackers r the issues

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not the chinese

serene cape
#

THE chinese are ruining the experience

worn pumice
#

their not lol

serene cape
#

they run around speaking chinese murdering everyone mixpacking

worn pumice
#

the ones who r being assholes r

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not the entire grp of ppl

urban flax
#

Like the others don't do that...

worn pumice
#

ur literally being racist

serene cape
#

racist?

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i am saying what i am seeing

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nothing more

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nothing less

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you mfs are stupid, hiding behind racism

worn pumice
#

ight

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<@&401466542140817419>

odd sedge
#

Wait how are we racist

urban flax
#

No we're hiding behind accusing them of racism

worn pumice
#

actually ridiculous

odd sedge
#

Which is... actually pretty accurate

worn pumice
#

need a mod

limber hull
worn pumice
#

ah nvm their already here

twin cedar
#

alright, drop the subject

worn pumice
#

yes ty

last widget
#

lol i figured my feedback would get a bunch of dislikes, bunch of them land creature mains, but ig those brain dead kiddos cant see the issue lmao. whatever i tried.

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sucks you gotta rely on a dense community for change

odd sedge
#

First, the salt was great in your post 🧂

last widget
#

the salt is meh tho on a scale 1- 10

brave nova
odd sedge
#

Second, the fact that you said the rivers are too shallow leads to the same solution for the buff deino problem

We don't need buffs or nerfs, making rivers wider and deeper will solve the problem :3

last widget
#

just its true, tbh like.. dude.. they swim 2 fast they give us a new swimming thing or a rework of how you drown but it doesnt matter cuz they swim pretty fast, yes they arent speed boats but their still fast where they just dont give a single fuck to go into a pond like its a pool eat like 5 baby deinos then peace out.

brave nova
#

Utah and carno can hardly move in water though, and deinos can pull them under ez. The notion that carnos and utahs no less are swimming around in rivers killing deinos all day is at best a hilarious fantasy

last widget
#

i mean anyone that says this is balanced then just.. idk man.. lol

#

like where TF is the safety in water

odd sedge
#

There is no safety

last widget
#

no where except in huge rivers where its actually deep deep

odd sedge
#

For no creature

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At least there shouldn't be

last widget
#

icky... lets be honest deino is supposed to have safety in water, sure not from other deinos but from land creatures.

#

they dont even have that

odd sedge
#

That's true

#

Hence why we need deeper and wider rivers to give players the option to move away.
Anything after that Is a player fault

last widget
#

they cant 1 shot utahs or baby stegos , adult deinos cant catch something like carno swimming across even if you use your boost you wont catch them even if you do lunge and grab you can try to drown them but they still swim 2 fast lmao

odd sedge
#

No... no I don't agree on that

worn pumice
#

if u swim fast at them and lunge them and drown them

#

they die

#

if they dont thats ur fault sorry

brave nova
#

Dude you need to learn to play deino, I've seen them do what you say is impossible with ease

last widget
#

specially for land creatures.

worn pumice
#

swimming lunge made swimming in water and being near it extremely dangerous now

#

all they have to is fix its hitboxes

last widget
#

i can see other creatures like teno being a bit faster but carno? bro you got 2 legs and chicken fingers as arms

worn pumice
#

and make rivers actually good

last widget
#

sink like a rock

last widget
last widget
#

takes more then 1 shot in the face on a utah to kill

worn pumice
#

??

last widget
#

like wtf, a deinos jaws are as big as a dumb adult utah

worn pumice
#

swimming lunge exists

brave nova
last widget
worn pumice
#

no u can swim lunge now

last widget
worn pumice
#

anything swimming or near water at all is dangerous

#

yes its rmb

#

when ur close to a dino it'll act as a lunge

brave nova
#

this is amazing

last widget
#

which is bs

worn pumice
#

well now they better jump the whole river

#

otherwise u can lunge em and its a gg

last widget
#

look at me a shitty utah main i jump across 13ft rivers lol

brave nova
worn pumice
#

this is an issue tho rivers rly gotta be wider

#

like rly

last widget
#

man i hate how we dont have an actual deino, i mean in time im sure it will get buffs. but ik making feedback is useless cuz ik its gonna fail everytime when i got 50 on 1

worn pumice
#

i mean if we have an actual deino that'd be broken

last widget
worn pumice
#

well they better care cuz swimming lunge is a thing now

brave nova
#

Although, why does utah jump half the fucking river at all when it can just swim over leaving a wake of dead deinos? TI_Think

worn pumice
#

now anywhere near the water with u is dangerous

limber hull
#

rivers are really narrow lmao. I mean, its fun to jump over as a utah, but that's also because of how absolutely fucking neveracking they are to swim through. And as a Deino, you can sometimes be stuck as you get bullied by herbivores with really long ranged tail attacks, which is lame as shit

worn pumice
#

fax

#

deino isnt need of a buff

#

it needs a better enviornment

limber hull
#

buff rivers

worn pumice
#

basically yea buff rivers

#

look at how big rivers r today

#

their wide and some are not too deep while other are super deep

last widget
#

specially carnos see baby deinos in the water at the top they will swim out into the middle of these "huge rivers" kill a few if they are afk or some random bs yk the deinos fault.. but thats what im trying to deny land dino players, swimming out like no biggie lalala its a pool idc bout deinos or big ones cuz they cant catch me im the gingerbread man.

worn pumice
#

big ones can easily catch u

#

easily

last widget
#

yeah i mean if their underneath u

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lmao

worn pumice
#

even if their near u

last widget
#

but if their just even down the river carnos will be able to turn back and get away before you have a chance

limber hull
#

i do think that if anything is actually swimming over you as deino, their weight should be significantly reduced and allow you to essentially lunge and pull them under, and you can do this with most weight-classes

worn pumice
#

carnos arent gonna swim in a river with big deinos in it

last widget
#

ii mean if you catch a carno full on in the middle of those 13ft wide rivers i see it lion

#

but not in those short ones

worn pumice
#

yes thats the issue tho

#

not the swim speed

#

its the rivers

#

and how weirdly their made

#

hopefully it gets better

#

now that they have an actual map developer

limber hull
#

i like the rivers with the caves tho

#

those caves are sick

#

little dieno houses

last widget
#

i still feel like oxygen rework shouldnt be fucking useless tho which is cuz everyone can just swim with no problem.

#

like if i see a trex in the future swimming like a speed boat ill lose it

worn pumice
#

the tar pit cave is pretty cool ngl

last widget
worn pumice
#

oxygen rework is much better now

last widget
#

well no duh but useless, no one ever drowns

#

cuz they can all swim like with no issues

#

excewpt stego

worn pumice
#

ye maybe cuz they swim with stam thats probably why

#

lol

last widget
#

but even then... they got so much stam meaning what?

#

its useless

#

weight should have ana ctual affect on you

worn pumice
#

no the rivers r the issue here not the actual dinos

last widget
#

and if you got 4 limbs or not

#

like carno 2 legs and stubby arms wouldnnt be able to swim that well

worn pumice
#

rivers being deeper and much wider would fix all these issues

last widget
#

almost 80% certain

worn pumice
#

carno is already a fish out of water when it tries to swim lol

last widget
#

like fk you try swimmin like that lol

worn pumice
#

how much slower do u want it to be

molten tulip
#

Carno has the strongest back stride of any land animal, it could swim fine

worn pumice
#

it already swims so slow i dont understand

last widget
#

im not asking for it to be like.. yk slow slow but damn bro make it where its like man idk i swim slow if i get caught out there "im fucked" type things not shit ill be ok see those 5 baby deinos watch this

worn pumice
#

almost all the issues u have have either been fixed or will get fixed

last widget
#

chomp chomp chomp swim back

molten tulip
#

Imo rivers should should just be wider and deeper, so if animals want to cross they need to find the narrowest parts where deinos can camp

worn pumice
#

^^^

last widget
#

cause we wont have that shit in awhile

#

at all

molten tulip
#

Ok and

last widget
#

they wont fix it for ages

#

wdym and?>

worn pumice
#

not rly they just hired a new map dev

last widget
#

so what were supposed to have this deino?

#

lmao

molten tulip
#

Were not going to have an actual ecosystem in ages but that doesn't make anyone stop wanting it

worn pumice
#

redwoods and region 2 is confirmed for update 4

#

rivers will most likely change then

last widget
#

which arent even on the roster..

#

or road map

hybrid matrix
last widget
#

wait red wood is coming update 4?

#

that will be interesting

worn pumice
worn pumice
#

theres a few devs u dont see

molten tulip
#

Idk what their plans are but there's literally some map overhauls for update 4, could be way sooner than you think

worn pumice
#

cuz their not in the actual discord

worn pumice
#

redwoods

#

and region 2

last widget
compact hare
#

old map afaik

#

parts of this map are coming in evrima

last widget
#

we talking v3?

#

cuz i played in 2k16 but i cant remember region 2

hybrid matrix
last widget
#

oh shit

#

that!

#

we better get that

compact hare
#

this map I guess

last widget
#

should have a huge river system that goes into also for deino access mwahahaha

hybrid matrix
#

the rapids

#

sl

#

the swamp/bog

#

ruins

last widget
#

i loved the human structures on the older isle maps

#

was amazing

hybrid matrix
#

the fuckin nostalgia hit me like a bus

last widget
#

the ruins dude they need more of these.

hybrid matrix
#

ohh you remember pride rock??

last widget
#

yeah

compact hare
#

add pride rock on a plain and you know what happens

hybrid matrix
#

man this map was great

#

it was the first map i ever saw
back before survival when i first got introduced to the game (before i had it) by beaver

#

the early versions of V2 were the first landscapes i ever saw in this game

compact hare
#

what was the map with that giant skeleton on land and HUGE cliffs/rocks ?

hybrid matrix
#

they were the really shitty versions of V2 but it was still beautiful

last widget
#

was it in the lake?

compact hare
#

no

#

on land

last widget
#

ok

#

hmm

hybrid matrix
#

the skeleton used to not be in the lake

#

its in the lake now bc it caused too much lag for ppl

last widget
#

fk man.. been so long trying to dig out 2k16 memories

#

i just cant remember lmao

compact hare
#

this map

last widget
hybrid matrix
#

thats V3

#

old V3

last widget
#

i knew it!

compact hare
#

ooh old v3

last widget
#

yes i was correct

hybrid matrix
last widget
#

used to be on cliffs then put into the lake

hybrid matrix
#

i mean where on the map

last widget
#

oh uh

compact hare
#

idk, Im not that old in the game just saw some videos TI_LUL

hybrid matrix
#

ok

#

well anyway

#

i took a break from the game when V3 first came out

last widget
#

idk that loosk like.. somewhere in the corner ik that fs, cuz i remember old v3 dude i loved old v3

#

then new v3 came then well legacy ate shit and here we are

hybrid matrix
#

i never got to play on old V3

last widget
#

in a new stage of the game

#

i loved when modding was around, it was amazing. you had all kinds of maps but you had to download the right map mods like super popular ones

hybrid matrix
#

yeah i remember modding

#

i had the behemoth mod

#

and the skull island mod