#general-feedback-discussion
1 messages · Page 686 of 1
Shallow river gets deeper/removed
besides the dick stego problem
it's a totally accessable safe place to drink
I haven't actually been around the map that much, I found the plains, decided this was a good stego home, and there I stay :p
Shallow river needs to at least be deep enough to swim in
deinos water walk/trot is just too slow
So I've no idea where the part is you're referring to probably :p
right now, carnos, utahs, anything that has to drink just goes there
free of threat from Deino
its just not fun to go venture to swamp as a central deino
Welcome to stego life :p
You're overestimated until people realize how quick and easy they can kill you xD
stego like : grow for the same time as a Deino, find a friend, and literally be invincible, terrorize the Deino population, make them regret joining the server
even though you have the same grow time
I've went around the map a lot and have a general idea of where things are, theres a extremely shallow river that you are forced to go through as a central deino if you want to reach swamp, besides being mind numbing to go though the deino is left open to any attack by a stego, so one area of the map is just locked off if you spawn in center as deino
either way, I gotta go do some stuff, cya guys
To be fair, deinos are the only things we do pose something of a threat to :p
cya
Stegos shouldn't pose a threat to anything unless anything attacks them, defensive not offensive
not hunting things
Oh I agree, but threat in the sense of being able to actually get it and kill it :p
it should
Stego needs to one shot carno and deino needs to one shot utahs, just QoL common sense changes
posing a threat doesnt matter in term of offensive or defensive
Stego seems like one of the laid back defensive herbies
besides the game still massively favors offense over defense
I dont see it being that offensive
But I agree that stego should be defensive/moving defense/retreat, and not go on the offense unless it wants to die/something is aleady crippled and halfdead
which is very stupid
How it should be, at least to me. Stego should be, like anky, one of those where you're just happy to be on your way, and leave things alone unless they come too close (or just stand there and let you walk up to them I guess).
And that is so stupid. Defense should always be easier than offense.
at least against carnos and utahs though, defense is easier. Chasing after them won't reap you many rewards
Deino is a lot less mobile though, so they can go on the attack and come out the other end fine
I don't think Deino should win at all against a Stego on land. Just make Stego's more vulnerable swimming and that should solve most issues.
Also make rivers deeper.
Underground rivers/tunnels 
I think we need a big lake. Which will be located between the swamp and other rivers. At the same time, do not have direct contacts with them. And there were no spawns for deino. Let's just say, a lake worth sweating for. And so that there is not one long gut of death for deino. Let the risk of crossing the land for the sake of this lake.
absolutely
^I like that idea too
Yea good idea!
@pliant haven
doesnt mean i cant say i want one
You and over 30 other people lol
again i dont care who said what already i feel that this game needs this mechanic so i put it in the feedback channel
How is reposting the same thing 50 times relevant ? I can understand that not everybody reads previous messages, but when you're told that it has already been suggested one hundred times just accept that it wasn't necessary to post it one more time.
ppl are realy getting upset about me posting my feedback 1 time
And saying you don't care when you're told it's useless
you guys rlly think im going to go read that whole chat before i post my messege?
Because there are people in this server who do care, and who would like the general feedback channel to remain as clean as possible so that it can have good readability for devs
Actually that's what anyone is supposed to do before posting anything in here
But since you're probably new to the server and a lot of people do the same I'm not going to blame you for this
More larger fish or sustainable fish would help. A large lake would be nice too so there can be more space. But at the same time something like that could gather dinosaurs so more interactions. And land to get to it lol!
read the whole chat? you could look at it for 10 seconds and find multiple people suggesting a que system
It doesn't need it
I really dont get why people want a queue system
you guys do know that the stress test WILL end someday, and what use would a queue system do then?
There will NEVER be a server as jampacked as the current stress test ones
Actually something that would really help to get people into servers would be to kick afk people
So it would be useless after this
queue system was already needed before stress test i think
Nope
bruh can i not have a oppinion
It was insanely easy to get in the normal way before
not on the actualy fun servers
I'm disagreeing with your opinion
not true
just keep refreshing
after a at MAX a minute, you would get in
thats the whole problem
explain?
i dont want to have to refresh my page 10 times to get in a server
i would rather click on the server and wait in a queue for 5 minutes
It's just a short amount of time
you have to spend
it really isnt a issue
its not about the time
Sure it exist, but its not big enough to warrant the massive trouble making a queue system would be
you do realise the legacy players will start going to evrima and then it will become a problem
it was never a problem with legacy
So why would it be for evrima?
i have had this problem alot in legacy
seems like a you issue
bruh why you so salty about my oppinion and my concerns
I'm just disagreeing with you
Wdym
If you dont want people to disagree with your opinion then dont even state it
your mostly being salty about it mate and i think it needs to be added to the game you dont gotta attack me about it
How am I attacking you? i'm giving my reasons to why I dont want it in the game
i mean if i want something in the game im not just going to sit here and not saying anything
"salty" how?
plus how would it be bad for the game
And people are allowed to disagree with you
I just explained why
no you did not
The current system works fine 95% of the time, making a queue system isnt worth the effort
the longest it ever took me to join in legacy was 10 minutes, if it really is as hard to make as punch said it was, then I don't think it would be worth it. though it might be nice for when updates drop
^
I spent the last few minutes explaining it to you
you did not give me any reasons why it would be bad for the game you just gave me ur oppinion wich idc about tbh
Then clearly you didnt read my comments
Because I gave plenty of reasons
no you dint you gave oppinions i dont think you know what the diffrence is do you
Waste of dev time, current system is mostly fine, and even in the rare cases were servers are jampacked it wont be nearly as bad as it is right now
In comparison you haven't gave a single argument against me
i have tho i told you why i want it in the game lol
I think you don't know what the difference is 
and I gave reasons to why I disagree
If you can't counter those points then clearly it isnt that good for the game
when?
I'm just using common sense

Lmao what
I thought a queue would cause more afk in the servers, if people just hop in a queue and then go eat lunch or something. What's the purpose of adding one to a stress test that will close in like a week? 
They already said they are gonna add a queue system later on in development
the waterways need tweaking. Take a look at my custom map, at the moment on a deino, you either spawn east or west. there is only ONE way to get to the other side and that is via the central 'river' with the dotted line. I call it a river but in reality its a 2 ft deep road that takes about 20 minutes to cross with deinos speed. as you can see there is not enough options for deinos. after growing x5 to 100% adult i can tell you it is very tedious getting around the map with so few paths to take.
wut are the grey bits on that map
ah ok
Woah now a riding mechanism changes things... If babus can hop on deino backs may I suggest this for ptera?

That was on my mind as well but I was unsure, because what if the deino dives under?
Ptera is lunch 
ptera go swim swim
But I could imagine baby pteras riding on other dinos in general.
Like sitting between the plates of a stego and vibing
^ yeah
Really wish there was a historical analogy for a oxpecker thatwould be where I think the devs would implement riding on herbs
That would mean there could be pests too on which the lil guys feed
But no one wants random debuffs
I hope the pests aren't in anyway negative for the bigger dino
But just an added positive for little guys
Infestation debuf would need a reason to exist
I guess it would make sense if you spend too long is a swampy climate and you aren't a swampy dino
I mean you could also just add little mosquitos noises around your dino which are only a little annoying
Or your dinosaur will wish to wallow and scratch itself
^proabably the safest bet
Pest infestation would just be another annoying thing to manage and being punished for not having another specific dino around is bad design, so no pest debuffs unless it's tied directly to bad behaviour
Exactly, no debuffs
Wallowing is already there for hiding tracks and stopping bleed i dont also wanna have to do if to not hear mosquitos lol
But a little oxpecker would still be a neat pet.
Could also clean deino teeth
Then youd be rolling in mud for like 30% of your gameplay
utahs need to go up trees because of damn carnos
What
Honestly utahs are already mobile enough and they shoulda saved the tree scaling for Velo but ik the devs love their JP clone raptor
Let Velo and Herra climb. Good enough
no they aint lmao carnos can almost move at the same speed and turn the same amount as a utah can because of the drift turn system
Utah can jump onto high rocks and outmaneuver carnos already
Could be a way of deterring massive groups as diseases would spread quickly through large groups (idk I just want the oxpecker friends around too)
the rocks that are in this new map are way to hard to jump on during those type of situations ive tried and if u do the slightest thing wrong u will just slide on the side of it
Yeah but yet again, debuffs and death for a random thing aren't the most fun
If anything carno should just be less agile, tree scaling is kinda wasted on utah
yeah i can agree with that
Itll probably end up getting it because it's one of the devs' faves though
Yeah, turn radius nerf is something I'd suggest
carno should be able to be as mobile as they are now
Carno should bd less agile, velo should get tree scaling
^
The turn radius doesn't need to be as bad as in legacy, but it needs a nerf
BUT
Coming back to our lil oxpecker.
What if instead of preventing debuffs, it could a little buff in a certain way. Nothing drastic, but something that makes it worth to be kept alive and around
Maybe it could be purely visual, little red bumps and scarring. That way, since there’s no interspecies chat the oxpecker stand in knows what’s up and the larger Dino doesn’t care what happens either way.
Yeah a buff could work. Like an immune system increase for idk 2%-5% faster healing
That could work...
Visual debuf would spit in the face of skin creation now that I think of it
I do recall Dondi mentioned a long while ago in a stream about carnivores being able to go into an animation of sorts to “open their mouths and let little creatures clean their teeth”. Something like that. He then mentioned said dinosaur would be attacked while having its dental work and wrecked lol, but perhaps that really is some kind of mechanic the team is pondering?
The only real disease should have a true negative I think is if you decide to munch on a rotting carcass and aren't a trash panda cera
True true
Yeah and that would be more internal damage
Is quetz going to spend its time hunting on the ground like it did irl? Feels like it would get absolutely wasted. I’m hoping it has a land equivalent for the petra fishing animation.
Re: suggestion that the heart beat slower instead of faster when you're dying of blood loss: that's actually not how it works; when a body starts to run out of blood the heart HAMMERS at superspeed trying to pump the low blood volume more efficiently through the body. It eventually can't keep up and you die
@hybrid matrix noticable rocks
@past tusk concealed papers
😆
Is it bc he killed you lmao?
Take care guys on EU7 is a Cheater who gets invisible
he killed nearly the whole center river
@hollow jungle titanoboa didn't even live at the same time of dinosaurs it lived millions of years after them what are you on about
@next nexus regarding how the blood management could work, I like the idea of having to eat or bite a target to regain it. What could be done, is something in the sorts of, have a separate parameter, that is full. And drains down with use. After it is drained, if you want to use it again, it would take away a bit of your health/blood bar maybe? So in that regard it would make up for risky gameplay when you're desperate (trading your own health for cc/track), but if an efficient hunter, these things shouldn't happen.
Maybe
Titanoboa is already planned, but we won’t be seeing it until way later and the core mechanics and dinosaurs are in. This is because physics on a giant snake is hard to implement, and it would take a long time to get it working properly
Would a fully aquatic creature be massively panned? I suggested something like that but nobody saw because of a heated argument going on
I wouldn't recommend a fully aquatic creature because gameplay would be very restricted. Semiaquatics in the other hand can play around a little more widely (nothosaurus and atopodentatus for example, that are more tied to the water but can still have a ground gameplay, tho limited).
I think the problem of implimenting a fully aquatic is the same problem BoB has, where the aquatic gameplay would be really boring because the oceans empty
And what the undead deer said
In down for a fully aquatic patch though, or a fully aquatic map after the core games done
For a full aquatic roster
The only reason I say this is because the mangrove biome gave me an interesting idea
“Before I propose a stupid idea I’m gonna run it thru here. There were part-time fresh water plesiosaurs (don’t worry they spent most of their time in fresh water the rest was in brackish environments) they acted much like the dolphins or seals of their time. I read up on plesiosaurs and learned that the necks weren’t noodley and were actually used to get an extra few seconds to sneak up on fish since fish sense vibration and the small disconnected head was harder to detect. Only thing I am not so sure about is it’s little quirk all the other dinos have and the fact that’s it’s fully aquatic (although a funny little seal belly hop could be the answer)”
if they add fully aquatics, they would have to make an enitirely seprate ocean map, because the interaction between land animals and aquatics would be very minmal. they would end up just filling server slots
It's a thought they've had, but that would come way down the line. I'm pretty sure they want to have aquatic stuff
@jade schooner I get what you mean, a sort of back up tank that's used first before you start eating away at your own blood meter deal. If purely based on your blood meter was considered too punishing a back up parameter would help I agree.
oh so the website i got that from is not relitabel i guss
Sweet, like I said, Id be so down for a fully aquatic DLC that comes with a aquatic map
Ye, that :3
In a more aesthetic idea, it would be interesting to have the tissue over the antorbital fenestra (or the tissue that covers the naris, idk) fill with a red hue (to signal the blood) and the blood being shoot out through the nose. Just a thought.
that works, I only said spit because I really didn't want it to 'shoot through the eyes' like a thorny devil, would be way too directly slapped on from a real life counterpart. More visual indicators of information to players is good
Small heads up, the waterfall cave near south spawn has turned into a deathtrap
do not go there, just lost full deino lol
(u fall down while swimming and drown)
you know whats suuuuper annoying, watching pteras constantly scout for carnos
can they see in the water from above?
if a big deino is just below the point where they automatically surface then u can see them in the same way u can see the alien from Predator use its camo
interesting, i'll have to check it out as bird one day, but when a bird is squackin to carnos in front of water theyre about to drink, im like....yo dude i gotta eat too lmao
@near tiger Honestly, I think I can share your sentiment of the Legacy form of grouping being alot easier, though I think going strictly back to that system isn't the best thing. The old way made was definitely too easy, basically making grouping boil down to skimming through a player list and then wandering into the general area to find your friends. There was also the issue of being able to communicate across the map with group chat, but that's already been addressed.
Out of curiosity, what is it exactly about the current grouping system that you don't like, or feel is inefficient?
Merc loading screens should have fun facts like “Trex’s are actually closer in geologic time to smartphones than stegosaurs”
On God I hate the group limits, and the fact that 2 call is to invite people. Wish it was a different button because 2 call feels very inconvenient.
Th main inconvenience I personnally see for the current grouping system is that it's completely bugged and requiers 3-calling all the time to not end up in unwanted groups.
well, i'd say just having to go find wherever my friend is on a new map to 2 call them into a group with me. It'd just make it easier to find each other atleast for now. Though i see your point about combing through a player list with invites! And then yesterday i was playing with a group of utahs, which walked off some distance from me while i was getting water and their names had disappeared! They had joined another utahs group from being 2 called so they were no longer in the one with me. I did find them and join up, I just don't like being ditched i suppose for another utah's 2 call @blazing charm
One time with a few pteras we spend 5 minutes 2 and 3-calling at each other trying to all get in the same group xD
i agree i really hope they make that stuff an option
Same here
Simply switching it to different buttons and making it easier to invite people would be fine for me
Specific calls for grouping would be way better
Or a long-pressed 2-call as some people have suggested
And maybe only invite the person you're looking at instead of inviting everyone in the vicinity
and yes, being spammed with 2 call group invites from other players too
Yes
the 2 call grouping system just feels a bit complicated lol, with 2 call invite spams, trying to invite certain people vs everyone, and then people joining other players 2 calling instead of the group already established
@manic flint axolotls as a prey item? Or a playable creature? The latter will def not happen unless you want something like a koolasuchus but neotenic.
@languid axle This sounds exactly like the kind of thing that would encourage toxicity, and it's not really good for gameplay either
and the only reasons that were listed were that it could help report rulebreakers on servers with rules
Yeah we're meant to stay hidden, seeing nametags when you sweep camera over someone would break camo entirely
thats not a very good feature if the only practical application is for rules servers
@urban flax yeah was just a thought wanted to see what you guys think 🙂
@haughty cliff yeah it would only be if visible if your hidden in a Bush then the nametag wouldn't show
still exploitable bc no bush fits a dino perfectly
That's hard to code, and can still allow to see people that you wouldn't have noticed otherwise
I’d love the ability to block players again, to be fair...
there's always gonna be sticky-outty bits
@hybrid matrix true dat well was just a thought 🙂
also i still want to hear the other applications are that don't involve reporting people on servers with rules
Do you think they'll add a Pachyrhinosaurus to the game?
Maybe
not sure
They did a model for it once, but we're not sure if it's coming back
I hope it does
what are the other applications for ur idea
that dont involve reporting rulebreakers on rules servers
Get us some more variation of Ceratopsians
We already have a lot of them
not really
Just read through the grouping stuff, I kinda feel like the issue of finding your friends can be alleviated through level design and the spawn system, rather than grouping system, but I personally agree on the issue of using the 2 and 3 calls.
Diablosaurus, Avaceratops, Protoceratops, Triceratops, Psittacosaurus
Would koolasuchus even work as a lower risk lower reward mesopredator? They did exist in the Cretaceous. I kinda liked @manic flint ‘s idea of a cute axolotl. Although amphibians are notoriously thin skinned and are getting wrecked in modern times
Sure they're all kinda similar, but it's not my fault if all ceratopsians are the same
true
wasnt styraco soft confirmed?
Same as rhino I guess
@hybrid matrix for a server for no rules if thier was limits on packs or even free form server or with the global chat now gone let's say someone helps you ingame like your starving and need food or goes out of his way to escort you to herd or your group by looking at them you could also get the name of said person and have a new friend
yeah but that isnt practical
its only practical on rules servers
But you can't chat with them so it's not really useful
this too
also in the future, no rules servers are gonna be able to remove pack limits
Aaah ok thats 😎
@manic flint there is zero reason to add axolotls it would just be wasted dev time
they wont add them just because they are cute
Why don't we bind group invites to F call over the 2 call lol, doeent F call have little purpose outside of repeating the call you make when speaking?
Well F call doesn't sound really inviting at all
Well wheres the problem there besides that? 2/3 calls in the past had functionality in saying "freindly/dangerous", F call was barely used, and its out of the way.
Could work tbh
Binding the call that is heard every time you say anything also feels weird imo
I think a key or something like a menu to do the add to group call thing would be somewhat better?
I propose an alt 2 and an alt 3 call for accepting or rejecting invites. Alt 2 to accept, alt 3 to deny. They will sound different than the normal calls. That's also how to solve the keybind problem. That way we can say we're friendly without trying to group.
Can't suggest anything, because of the cooldown, BUT
5 call tab for group invite, 5 call hold for mating call/ mate invite
I think holding the Alt key would work too cause misclicks
Isn't it kinda a given that both parents would be able to feed offspring in the nest update? Unless something was actually said that suggested otherwise
yeah seems a bit of..a waste to have the mum not be able to add food
Seems like plain common sense that both the mother and father can supply food like birds and tons of other animals do irl
@mellow yacht Deino can grab carno and drown it, you suggesting to one bite kill it is despicable.
😏
I said the Carno was around 30% grown, a literal juvie and it tanked a deino bite. The deino's mouth was bigger than the carno itself. How is that not a one shot? I'm not talking about a fully grown carno
Deino age?
fully grown
@languid axle ah yes, let us see the name tags of players in a game where hiding is 50% of whether you survive or not, wonderful why didn't we think of this already
(edit: looked higher in this channel, lets not start something)
u did not clarify dat doe
in ur suggestion, gotta be specific
He did but okay
no worries
i just saw the first sentence and the important bits, y'know
🙄
Deino doesnt need a flat buff in damage, at least not now. What he needs is fracture damage in addition to his bite when that comes
so does steg
So when he bites a juvie carno or utah he cripples it
Steg needs a buff when bigger shit comes
😏 steg
Otherwise allo and alberto and friends will roflstomp it
da fuq a allo>? i remeber da days when steg stomped on allo wit one hit
i no comprehendi
stego in this version is a shadow of its former self on legacy
I mean steg doesnt even onehit carno with an impale hit to the neck
An I not fly when hurt? Just got attacked and now my spacebar does nothing D:
dat neck be vibing
Stego needs a buff as it stands right now, but for some reason people are fine with stego having issues, but god forbid deino is the same. Strange, is it not? :p
try swimming or falling a short distance, its a common bug
He should when more small game is added and when bigger things are added that are supposed to tussle with it
Its stupid that a small game hunter can 1v1 even average steg players lol
I havent bothered with it much myself though
to be fair, it makes zero sense for something to just drop dead, the only way that happens is if the connection from the brain to the rest of the body becomes severed, so a broken neck, or decapitation and stego does neither of those, sure if you skewer a utah is going to die in less than 10 seconds but that isnt it just dropping dead out of nowhere
i remember da days when they would flaunt and i was a nobody with no brain and i would hit when they flaunt and they got me 😢 i was crying till i learned to trade and make sure i hit it, it was depressing dat day I died tho to 3 carnos
On the other hand, game, so. Do we want to sit there for an additonal x amount of seconds or minutes just to watch our critter die? I mean, might be proper horror but.. :p
yes, I want to see the tiny little hypsi let out one extra little squeal of pain before it dies, I want the satisfaction that I know that I murdered that tiny little animal, and that it didn't die painlessly
If it is a sure death, like impaling your neck, the target shouldnt have to wait 10 seconds just to die when it's already certain
Fair enough! :p
10 seconds in real life is like 0.5 seconds in a video game 
Death throes and death cries could be a thing that happens when the player is already oofed but i dont wanna sit there for 10-15 seconds waiting to be able to start again
@quartz wadi On one hand, that makes sense, and I'm not opposed to it. But I will say I liked that you can escape by disorienting the tracks and then sneak away somewhere, while the hunters have no clue which way to go.
It wouldnt be horror especially after so many times of it happening, it would just be irritating
its annoying dat i be dead but i still see the animal hollering ;-; then i get to mainscreen like it annoys me
I dont wanna get impaled by a stego and watch myself bleed out while stuck to its thagomizer for 10 sec lmao. Preferably once you've been ‘sentenced’ to death you should have the option to watch for the final moments or go back to selection if you don't got the patience or interest
@swift dew yes comment on something where you clearly havent red the discussion with others yes goodjob for reading well done you!
humans should be able to euthanize its victims 
What
You mean like shoot them in the face right
Because yes, humans should shoot things in the face
inject them and they die peacefully
But why?
That's so boring lol
I dont wanna be euthanized like some stray dog i wanna go out fighting
CUZ they can, :/. coming at me with WHY, go ask human life IDK how it all works :/
imagine dying to being eaten alive 
So humans should just be able to hold you hostage and then inject you with the bad juice and send you back to selection? No way josé
i mean dey should be able to do whateva they want sir or madam. as long as they gotz the resources, yu'll feel?
I'd rather be eaten alive than be held hostage for x amount of time before somebody pricks me with a needle for an uneventful death
Because the latter just sounds… ya know… boring?
And this is a game
It should try to not be boring when it can avoid it
kay, inject them wit steriods to grow the animal bulk'er
so dat they dere friend now 😏
Idk i think if you nab a wild 1,000kg+ predator and pump it full of roids it will just try to eat you
Even most herbivores would wanna kick your ass
And these are player dinosaurs, almost all herbis will wanna kick your ass
if some merc roided me up id "thank" them, then kill em and go on my drug induced rampage
im talkin bout wat i would do, y'feel? i would help it cuz it helped me grow y'know?
Do you want mercs to get dinos addicted to drugs and rely on them to avoid withdrawal lmao
take in mind dat im a elder stego and need the juices flowing again, y'feel?
Players aint gonna be ‘grateful’ they will kill the merc for shits and giggles
elder lone steg
course nature can always retaliate but not always, i am the prime example :/
is u not comprehndi?
Unless the merc is an actual friend of theirs or they are the occasional chill player who won't take the opportunity to oneshot the puny naked ape that injected them with the good sauce
Plus a roided up giga stamping around seems a bit unfair to other dinos, it isnt like hypers meant to flatten all in its path and very hard to achieve
Lemme spell it out for you: "Human Positive Reinforcement" = Tamed dinosaur player. However, this is a wild animal player dinosaur so it could reliate or lets say my old loner steg elder just wants to help this lil human travel with a bit of safety.
"old bull buffalos" wander and usually be loners
Human dino partnerships will likely happen regardless of mechanics encouraging or discouraging it
@median karma dan buddy, hate to break it to ya but the mechanic dragging and grabbing dinos by deino and drowning it is already into play my friend,
.
in other words, "the dmg thingy over time" u mentioned when it grabbed by deino jaws is irrelevant cuz it already be drowning it to death, wat more do ya want, y'feel?
@devout sun Just let the attack count for the highest hitbox of those it hits, if it covers more than one. Also I think juvie stegos are strangely powerful right now, but that should be fixed. As for the carno, with current issues deino have with hitting stuff, I'm inclined to say you didn't hit what you think you did, or even hit at all, if it lived that many bites from an adult deino.
It was eating for the first bite, so I 100% headshot it
legit had about a second and a half to line up the first bite and landed it
second bite, the jaw collided with the base of the tail, but probably hit farther up
next bite was an alt bite as it came back around, and I should have headshot it, probably like hipshot with the way Deino works
then another tail shot
plus another probably body shot on the 3rd run, and a last tail shot as it retreated to finish it off
that's 6 bites, 2 of which were to the tail
4 to the head/body
Maybe leg shots, that's a thing apparently, or just outright misses. Did it make hurt sounds all the time?
every one of them
I don't know then, the math does not add up at all, unless they've really messed with multipliers and health values for stuff.
I wish we could get better info.. this is stupid all around..
or it just has a weak bite..
someone tested it I think
it's 5 bites on body 4 on head
Even with the biteforce currently
to kill something a tier and half below you
that's 8 times faster
weighs 1/8th as much
and has less than half the biteforce
4 MINIMUM perfectly placed hits
That's stupid regardless
That's.. a surprising amount of health for a carno
Yeah, didn't think it was that high
so I think it's just Deino
since it also doesn't 1sk utah to the head either
and I mean, that carno's head AND neck fit in my mouth
mind you it was A SUB
not a full grown
Well no, we know the biteforce is low. But we also know why. But I'm surprised carno has that much health.
It's just

I think I also figured out the alt bite hitbox
It's not the head, it's the body it hits
like in your shoulders
at least for the 180
I think the 90 or less is like your neck
straight forward is head
I had to read that a few times to figure out what you were saying.. :p Sounds very odd
Sorry, but again, even consistantly getting that outcome
I still apparently "miss" where the blood and everything shows I hit
since if I 4 shot a sub to the head
an adult*
and I hit the sub in the face 3 times
plus 2 tails and a body shot
it should have been dead regardless
I guess the hitboxes are just that bad
Yeah, it sounds very off to me when I try to figure it out, so most likely you didn't actually hit at all.
Blood and carno AUAUEUEUUEGHGHGHHHH made it pretty clear
Just correct its hit box
and maybe buff it to 620 damages
with a Utah health pool nerfed to that as well
600 seems good enough
@turbid mauve shit man I had no idea, I’ve tried countless times trying to grab a Dino and with no success! Obviously I’m not doing it right lol. But can you grab hold of a full grown stegosaurus?
I mean
anyway
Utah needs of a health nerf
same as stamina pool
recovery
It runs damn long, recover quickly, has good hp, good damages, good speed, good turn
it is too versatile.
Fun fact : Utah can be runned down by Stego
I should point out, only if the utah is just not trying to escape at all :p
Even so, only if you're not trying at all
then you'll get the Utah
You have speed advantage
if it stays in the open
either the damage needs to be buffed for Deino, or Carno health needs a nerf
that thing is way too tanky
Why Carno ?
Well yes.. if you're not trying
@median karma i agree deino could use a damage buff, but staying under water for 10-15 minutes is pretty op, maybe 8 minutes max, but even that might be pushing it
If a juvie carno (let's say 30%) can face tank a deino, whos mouth is as big as that juvie carno (I saw this happen) that is really concerning
Carno can be nerfed to 1800 HP and it would be fine but it mostly needs of a damage nerf to 280 imo.
Anyway I wouldn't really touch Deinosuchus by itself because then we would need to buff Stego imo and then everything bigger will need to be a bite stronger and will have ridiculous looking stats.
But that was the problem since doing a roster based only on small creatures.
And there it looks to be balanced around mid tiers, which only Carno is.
I agree with that, Carno needs to be nerfed in that aspect for sure. Carno is too good of a dino to be classed as mid tier atm
On top of how much damage it does, it's health and how versatile it is in terms of speed and combat, it needs to be toned down
@swift dew what’s the underwater time for the full grown deino at the moment?
@nocturne basin put that in balance feedback not general
@barren zephyr Utahs shouldn't be fighting deinos
Hypsilophodon :
20 HP
1 DMG
Pteranodon :
100 HP
10 DMG
Dryosaurus :
120 HP
10 DMG
Utahraptor :
500 HP
100 DMG (LMB) ; 75 DPS (LMB)
Tenontosaurus :
1500 HP
75 DMG (LMB) ; 230 DMG (Alt + LMB) ; 200 DMG (RMB) ; 400 DMG (Alt + RMB)
Carnotaurus :
1800 HP
250 DMG (LMB) ; 150 DMG (RMB)
Stegosaurus :
6000 HP
75 DMG (LMB) ; 1100 DMG (RMB and full swing)
Deinosuchus :
7000 HP
500 DMG (LMB) ; 500 (RMB but no multiplier)
I don't know if it would be perfect balance and I doubt it could be perfect but imo it could be better than now.
@barren zephyr man Utah is a pack hunter. They hunt together. Deinos are just there where ever the food is if they’re around but they do not Hunt together... I’ve been saying this since this came out. Deino needs a buff for damage. Atleast 800-1000 bite force.
Personally I'm against Deinosuchus nerf as it would result to buff Stego even more and Stego is fine like that and would even be fine with apexes as how it is.
Like the only main problem is Utahraptor having too much HP.
Then Deino 4 shoting Carno is fine. Would be better if 3 shoting Tenonto but it should mainly remain on it to grab them.
Also Deinosuchus needs its hitbox to be fixed as you can pass through the whole body and the tail.
DPS is very variable considering locational damage
I didn't do it for them yet because I'm lazy, it is almost 2 AM and did that in 40 minutes with some people

i think its 3 minutes.
@swift dew Yeah realistically I think it should be at least 5 if not more!
4 and a half seems more reasonable.
somewhere between 5 to 8 minutes, maybe the base time could be 5 minutes and a perk could make it 8
That's excellent. I agree.
@swift dew agreed 👍
kekw
oh it is, ok I thought it was 3...
but it would still be a good perk idea for a little increase to 8 minutes
Perk are going to be spicy to balance omegalul
I do think the deino does need a damage buff, I mean the deino has the same bite force and weight at the T-Rex!! sorry to the deino haters but realistically...common!
Does realism has a mean in this game for stats?
I mean, situations should be realistic and at the same time balanced.
I hope the devs are going that way man but I’m not sure, I know balance is important
Also easy to be manipulated.
Imagine having 45K Newtons Deino so you have 600 000 HP Stego
Like it becomes quickly ridiculous
@cold sapphire lmao, first of all there is a reason they made EVRIMA, its because legacy code is unstable. second of all, they are deleting legacy pretty soon, no reason to waste time adding new dinos. and third of all 
oh and checkmarking your own feedback 
oh and fourth of all its legacy so yeah they arent developing legacy because bad game
@still needle
hmm it seems no matter what setting i change it to it still requires 2 different button presses which was the problem. not sure if i am doing it wrong but yeah
oh wait wrong thing
oops
actually nevermind again i think no matter what it needs 2 button presses
Oops, didn't take attention it's so late.
Thank you.
He might have done that so people react
For example
[add this]
✅ ❌
oh no, he had posted it a good minute before I filled it with reactions. he only did the checkmark and no x.
Ptera barely takes longer to grow than dryo of course it should be weak and its stam is only an issue if you are bad at managing it lol. Why do people think it should be buffed when ptera can already cross the map with relative ease
it's because every ptera I see holds space to go to the moon every time they take off, I don't think many people realize it can glide almost forever
and even then you could still probably glide a good halfway across the current map
if i start north spawn i can make it halfway to radio tower off one launch as a fresh spawn
I agree that young Stegos need of a nerf
Sub are above 75% and it is fine
but they should not be overpowered
and also they still are possible to grab for adult Deinos
so they suck.
@hollow trail stego will beat deino like 75% of the time. If you can lure it inti the water you wil win. You best bet is to avoid a stego. Deino is ass on land or in shallow rivers so stay away from them. It doesnt have to kill the stego to be balanced. Just needs to get away.
As it should be, deino shouldnt do very good on land at all
If I safe log when i have bleed will I it save my progress?
yes to me?
yeys
but isnt that a rule breaker?
there are no rules
at least not in qa branch
cant say the same for other evrima servers
If basking would be carni exclusive it definitely shouldn't boost healing because that's just another quality-of-life to carnis and a middle finger to herbis and omnis
@hoary ocean i wanted to but i dont have a vid or clip to allow me to do it
If you can replicate the bug try and do so, record a clip if possible. But to submit clips you’d have to post it publicly on an exterior site (ex. Youtube) unlisted and place the link in the form.
ok ill try to see im guessing it had something to do with the swamp ig or logging on
stop tryna act smart me with "smart alec" i know wat u is doing, and it ain't gonna work. stego is da only dino deino can't kill and of course peeps like u would try to make some bs stuff to try and smash it to the ground. legit deino kills it in water BY STAGGERING it. but now u want it to kill it on land too? i is confushion ;-;
how da fuq is it overpowered? legit anything can run from a stego. jesus christ allo useto get one shotted by stego and now carno ain't even be getting one shotted
if u want realism, ill give u realism 😏
@devout sun do u not know how to lunge at a carno? deino mobility on land is not great. keep dat in mind, when you are tackling a predator that is more versed in its domain which is land. tigers kill crocodians all da time. cuz croc/allis get caught "on land." dis is just the devs tryna emulate this stuff.
why can't people lunge and drown whatever opportunity it gets like its natural gameplay? i is confushion 

why
sub stego is so slow
how in the world could you die from one
the only thing it has going for it is its surprising strength
i'll tell ya why, don't look at me like dat :/. its cuz crocodians DEPEND on big game (teno herds, etc) to cross rivers. if anything dat should be buffed is dat increase of underwater ambush mechanic cuz if the person sees one deino basking they know even if it tries to hide in water dat there is danger and which is okay (buffalo herds be scared cuz of history but when push comes to shove and they don't see dem they drink) so just make deino hide in da water more ez so it could better effectively ambush. ACTUALLY how bout we get theses AI teno herds, to support dese crocs cuz honey it ain't fun dyin of hunger cuz u dont see ur natural favored prey (which is determined by the ease of taking down the animal) and i know why eveyone is tryna bully stego smh
crocodians depend on big game herd crossings every year
watch any docu, trust me
legit today, i heard someone on voice chat saying, thats it for me today - my adult deino died to two other adult deinos
#feelsbadman cuz crocodians dont usually eat eachother unless they absolutely have to. "they help each other" cuz there are suppose to be many crocs to help thrash theyre prey when they death roll
@turbid mauve wtf are you talking about?
@turbid mauve it was a legit question mate sorry you feel that way I guess?
sorry about class, to answer your question, no you cant grab a fully grown stego
I mean it's Class, this dude is on a constant drug trip or something
a deino can grab anything that weighs less than half of what it does, so if youre fully grown, the max is 4 tons. an adult stego is 6
@icy lion yeah I wouldn’t of asked if I knew it’d upset people, and it was an honest question I really wanted to know. Sorry mate
youre fine!
Cheers bud👍
It didn't upset anyone but Class and everything upsets Class 
what a trip 
Oh ok thanks guys
@icy lion Could you identify the "insult's'" meaning more than one that I've so said? So, that I may refrain from doing so in the future because I am having difficultly locating such remark's.' For all I know, I was just sharing my opinions and feelings regarding the subject matter. Just because your a moderator does not make you above anyone here, so, if you plan to execute my chat restriction, I'll speak dm a developer or senior administrator and have your privileges revoked.
Yes please dm a dev so you can get banned
"stop tryna act smart me with "smart alec" i know wat u is doing, and it ain't gonna work." "if u want realism, ill give u realism 😏" <-whatever that means, alongside the constant derogatory/condescending remarks towards other server members and their intelligence.
I will do so.
@turbid mauve just a sorry would of been fine mate 👍
All is forgiven guys let’s move on
if you want to continue the conversation with me, dm me. if not, feel free to contact the senior admins if you'd like to
I've dmed kissen once, she was nice enough to answer a question from me.
this gives me the vibe of a dramatic anime plot
It’s going to turn into the comment section of “Spectacular Finale Paper Mario Sticker Star Music Extended HD”
oh my god
that comment section is a goldmine
Yes, it’s a historical archive, that unfortunately has been removed from YouTube. I am just waiting for next book to be written, on some clueless random video, that has no idea what is in store for its comment section.
@spark carbon in that channel. I'm not going to remove your post since the channel has a 6 hour slowmode, feel free to edit your comment instead
Cool move👍
Too bad they didn't edit their message tho
Ok thank you! :D
Terodons 
Teradons
hey im having trouble connecting to the stress test servers any ideas?
like...they're full, or something else?
dont think this is the channel for that though
not full just when i try to connect it just kicks me strait back to main menu
how do you know it isnt full?
i refresh and the servers say they are not full plus it dose not tell me they are full
is it at like 99% capacity? when you refresh it only updates once, if it becomes full after you refreshed it wont tell you
like 99/130 players
you're on the QA branch of the game?
i think ya
right click the game, go to properties, check betas. make sure it's on quality assurance. envrima isnt enough
ok thanks ya i was not on that
np happy to help
@dark hedge Weight doesnt = health in the new update. Pteranadons has around 250 health
Are these guys adding a map button
@cobalt kettle great suggestion
For what
sarcasm

sarcasm for what

i didnt even write anything
@barren zephyr megalania should not have a grow time anywhere near 4 hours it’s the same size as cera
i thinked about give it the same growth time than a cera should do, but like, 5 hours to grow a mega would be very much if you think about its size with a deino
but if you think isnt that much, i will edit it
At most it should be 2 1/2 hours megalania is too small to warrant such a long grow time
agreed, changed it
Carno was about 3 Deino lengths from the shore. I lunged in order to get maximum speed coming out of the water, and then went straight into a sprint in order to cover that distance quickly. My suggestion isn't about how the carno was out of range, that doesn't matter. It's about how many bites it took that thing to die. It weighs literally an 6th of what I do, and has a little more than half the bite force. It's not a tiger compared to a crocodile, it's a gazelle compared to a crocodile. Your not "emulating" that a crocodile dies to things the same size as it that are super adapted to killing big things on land. Carno is 1: not nearly big enough, 2: it is literally made to kill low-tiers. That's it's thing. Carno should never kill Deino, anywhere. Land or no, Deino out of stam or no.
@barren zephyr Utah should never be able to kill Deino. Utah is made to operate as a group. That's why you don't bite fast, your supposed to take turns running in an out, overwhelming an opponent with numbers. Pounce is another way of doing that, but with higher DPS at a much higher stamina cost. Your solo Utah shouldn't be doing much damage. And when you run smack into that Deino's mouth, you should be dead, you fit in it's mouth. A biteforce buff to Deino will fix that issue. Utah biteforce buff accomplishes nothing but encourage solo Utah gameplay, which if we learned anything from legacy, is exactly what we want to avoid.
5 utahs killing a deino that's already injured? maybe
Deino might be really weak to group attacks, crocodiles IRL are
but I think with it's resistances and health, you would need to be playing very well as a utah group to win
since your not gonna bleed it
They did a good job reflecting group attacks on crocodiles and a Deino
alt bite is good for 1 target
but as soon as you use it your weak to attacks everywhere else
making a circle of enemies going in and out impossible to deal with
like IRL crocs, which are weak to group attacks
Oh yesterday part of my adult Deino experiences was a full grown Deino in a shallow part of the river teaming with a pair of stegos
I spawned in, walked into water, asked the guy "hey you want some help with those stegos?" and then got chomped
then I literally deleted the guy (I had 80% health he had around 20%)
he retreated to land and the stegos made a wall, so I swam away, then came back
tanked the stego hits I needed, finished that ape off and left
they body camped it for another 15 minutes, killing 8 babies who wanted a bite
Of course in retaliation I swallowed all 3 of their babies whole in front of them
they eventually left and it calmed down
but wth
gotta love the silent deinos that eat babies without mercy knowing it wont give them anything.
those stegos deserved it
I did it out of vengeance lmao
same with killing that other Deino
monsters stopped anyone from going in or out of the swamp
apparently they had been there for like half an hour too before I arrived
Anyone feel free to explain a problem they have with my suggestion
I have a feeling some people will X it because "omg deino buff noooo"
Can you put More AI food for Land Dinos....PLEASE... unless other player die there is no dam Food......
If you get caught on land you kinda deserve to be out of place an on the weak end
Even if you are an 8 ton croc
that carno deserves to have some trouble for letting an 8 ton croc that literally cannot get quiter than a stomp no matter how slow it moves
and that just made hella splashing running out of the water
catch them
with a little more than 20% of their health missing
it's bull
You shouldnt be running out of water lol
If you up the biteforce deinos aren't gonna be as restricted to water
the problem isnt increasing the biteforce
the problem is that u want to make deino goood at fighting on land
^ that
still not true, I want it to be punishing when something messes up
tyn why u squinting at my suggestion
I didnt even see it yet
gallop sounds a bit weird
its not for adults
its for fresh spawn to 40% growth
Thats smart actually
I'm convinced
should help cannibalism of babus a lot
40% bc thats about the size of a real life croc
It can't chase after you on land
you have to literally let it walk up to you
u havent seen me go at a sub stego have u
i ran down a sub stego and mauled it to death
I've heard of sub stegos killing Deinos anyway
also tail hits my friend
I doubt you facetank a sub stego's tail even with that biteforce actually
since I think it's percent based
u can
except u dont bite the tail
if it's running you don't have much of a choice.?
ur head is so big as a deino taht u bite the body
it auto locks to tail
whats closest
thats why it took me 7 bites to kill a fresh spawn stego
as a full adult Deino
ok well i hit in the body a few times
alrighty then
so sub stego is slower than Deino sprint
what changes with more biteforce?
faster mauling
it dies slightly faster..?
yeah it dies anyway...
and thats the only exampleof something that CANT just see it coming and get outa there
you should be punished for such failed vigilance as to let something like a Deino get to your utah carno or teno unnoticed
Guh I'm sick of the buff deino posts
@wicked pagoda you gotta remember our biteforce will go up as Midtiers and apexes come out, for now deinos are looking for balance against carnos and utahs not 1000 dmg like some absolute 😑 are doing
bro it SAW me come from the water
walk over to it, and then start sprinting at it
it was that slow that it couldnt get away
then there seems to be a speed problem with sub stego
Get used to it, it is unbalanced in terms of strength
actually its strength is fine
Yes a carno doing more raw dmg is balanced
it just needs mechanics that help it keep the crown of king of the water
Look, upping the biteforce does 2 bad things so far, it promotes land gameplay and kills sub stego slightly faster. Deino can't hunt on land
it just cant
it's so slow without stam and so little stam
No one cares about land battles as deino
if you get hunted by a Deino, that's slower, bigger, louder, and always comes from the direction of the water
how deinos are apexes and 2 times bigger than carnos, they should do way more
you deserve to get hit with 750 biteforce
Bruh im being sarcastic
you cant hear sarcasm in messages mb
dude
a fully grown deino has a biteforce of 500 Newtons and weighs 8 tons
a fully grown carno has a biteforce of 350 Newtons and weighs about 2 1/2 tons
in what universe does a carno do more raw dmg than a deino
why does a low tier hunter have more than half the biteforce of a 40 foot prehistoric murder log that hunts things bigger than a carno
a flawed one
They have a stronger dmg output against stegos tested it on stress test servers my guy, carnos kills stego faster than deino in terms of bites
Upping biteforce doesn't change any matchups Derptah
it just makes it less forgiving when that stupid carno wants to 1v1 your Deino
lemme guess
bc the carno is faster and more agile it has an easier time HITTING THE HEAD than a deino does
alright ima let u in on a little secret that should help keep carnos at bay
No cause of the amount of bites it takes to kill a stego?
Carno takes less than deino
locational damage is a thing
ur most likely hitting the stego's head more often bc u can get in and out in a second
deino cant do that
Guys killing a stego with headshots means nothing with Deino!
It's never gonna happen o.O
legit, changing biteforce does nothing as long as it doesnt like
1 shot teno or carno
This was a test of my own devices meaning I held it with friends
it's about DPS. Carno bites way faster than deino
I have absolutely no idea what your talking about
alt bite sadly
bites around the same speed as carno
which might be an issue on it's own idk
hey while ur here whyd u x my suggestion
I didn't
The Great Lord Derptah did
oh wait that was someone else srry
xD
i thought it was in terms of tail slaps. thanks for the clarifcation
As long as the gallop doesn't look like PoT sarco flop
oh yeah no i want something like the video in the nat geo article
Yeah!
good stuff
I'm all for making any juvies better
juvies dontneed to be stronger
they need more gimmicks
juvie shouldnt just be a weaker adult
Some people aren’t getting it apparently so don’t be so rude when you are clueless yourself
thats so not fun
like juvie deino gallop, that's fun
maybe make it tend toward land a little more
as you get too big to keep moving well
you retreat to the water
that's good gameplay at all stages
thats what we need for every dino
no i just meant giving it an edge when its on land so that it can escape
not so that it can survive on land without needing to go to water
COUGH stego until adult
anyone have an idea of how to make little stegos fair better?
dont need it
they really don't have much going for them except having the strongest land animal in the game protecting them
have them stop spam calling, they'll live longer
theyre so tanky that they can survive basically anything
XD
actually when I went back to chomp those stego's babies
Yeah, baby stego is fine, boring, but fine.
I didnt plan on doing it
It's apparently too powerful if anything :p
erik wut r ur thoughts on my suggestion
xD
whole
in front of them
God I love killing little stegos as a Deino
knowing the dicks they gonna turn into
destroy them while I can basically
viper
u should wait till theyre subs
then u can get more food out of it
maybe
that takes too long
not worth it when they have to adults tho
I don't see an issue with making small deinos faster, they do need a way to escape. The all time on sonar is too good in any case. And there's a few other things that needs done, such as foliage in water to hide in and all that.
then I can't chomp it up and get outa there
stop moving if you think there's a deino nearby
but yeah the range as an adult
when you hold Q
@lofty pagoda care to share why u dont like my suggestion? i'd like to kno how i could improve it
holy mother of god I can see anything that happens in the entire swamp
it's really powerful and could do with a nerf
by the time you realize, they have already seen your sonar
And with the crap riverbed there's nowhere to really hide
so you just gotta hope they wont kill you
when I hear a deino coming
I hit the bottom of the water and sense it
so I know when it's coming for me
or I do that when I see another deino in chat appear
and I dont know how big
I wait and find out
i just keep swimming cuz theres no escape
Also derptah about the sub stego being mauled faster with higher biteforce
Big deinos should give off more little sonar things so we can tell the size of them
it's no different than smaller versions of every species
the fact that it can't run means nothing, little deinos cant run
little carnos can't run
little utahs can't run (I think they can actually)
They can
actually carnos are the fastest fresh spawns
Faster than adult carno tho?
nothing is faster than carno currently-adult wise

my answer is about as good as people saying "just retreat to water" when I talk about how stegos camp the shallow river
no but theyre fast enough to outrun mostly anything that attacks them, and theyre small enough to then hide from it
since ur here, whyd u x my suggestion?
pigeon?
I hope deino gets a better turn
well
So the tail doesn't flap back and forth
I’m going to try and be fair about this
I do agree that babies should be faster than the adults in a way to escape, the weight difference would make gradual sense. but galloping seems off for a crocodilian even though some are known to gallop in real life.
For instance the Cuban crocodile has known to gallop in short distances but that’s pretty much the only crocodilian that does that regularly. as we know deinosuchus portrays an alligator which aren’t known to really gallop and aren’t as energetic as crocodiles.
Personally, I don’t like the idea myself, but I can see why others may like it in a balancing sense. @hybrid matrix
kinda forgot our deino is an alligator 
it’s fine though, in a balancing sense it fits
@cerulean marten If the compass isn’t showing when you’re sniffing for long enough, please submit a bug report with evidence (report form link is found in #🐞-evrima-bug-reports-🐞 ). The compass will show after sniffing key (default Q) has been held for a period of time.
I think the compass shows up basically instantly actually
scent particles start coming about 5 seconds later
unless that's also a bug
I think it should be a feature if it's a bug though
I like being able to see where I'm going without my screen going rainbow for 15 seconds
It’s more concerning if the compass isn’t appearing for them at all
TIL compass is still a thing. Been playing for days, multiple dino species, never saw it once. I assumed it was gone. Might be that the required press time is too long? Will test it sometime. I usually immediately let go of Scent the moment that the UI graphics pop up at the top, and just navigated from the up/down peaks alone.
For me the compass is shown after sniffing but with deino only above water and not underwater. Dont know if this is intended
it is, holding q underwater improves your water sende temporarily
It is
water sense
Deinos are cannibals and so even if some sort of albino mechanic was added deinos wouldn't be affected 
Albinism was going to be for cannibals but it got scrapped
Itll prob be more of a diets thing
Going albino is not going to stop people to kill and eat their own species. If anything, they are proud to be called cannibals and would also be proud to be albino.
yep, y'all dino stoners love to be albino
And even if being a cannibal would slow your growth, debuff you in any way or anything bad, that would not stop being killed by your own species. If anyone had to choose between starvation or a debuff, they would choose the debuff
how does mud work in being tracked down?
if you wallow you don't leave footprints for a while
You also dont leave a blood trail for a while (you'll leave blood again if you're bitten with mud on)
but mud washes off if you go in water
Is red scent another animal?
blood
blood and bodies are red
That's all I get compass wise too, but the peak up is north and down is south so I just used that
@marsh token right click, you can only pounce as adult
Can someone help me im in a Legacy server and my controls are not working
legacy 
Legacy is not perfect and need to go, but tbh it is more fun than evrima in some aspects
Very true
I do prefer the more open movement in evrima though
less locked
especially with turning and such
Does autoshow chat not work?
someone in group does the chat sound and it doesnt pop up
I thought the only thing toggleable was autohide
It was this setting
oh
hm
Yeah not sure, did you check to see if they actually said anything? Some people just, F call sometimes
@odd sedge what do you think of Monke playing the Oxpecker roll? possibly just as AI tho, since it is so tiny.
This Monke, the Monkeydactyl whom I've mention on several occasions.
I know you aren’t asking me but I like it lol @barren zephyr
Thanks! I think it could be a great addition to the Isle. The only big issue is size...
Yeah true, it could be good food for birds if it’s an AI
For birds? Like if we see hawks or something?
Well I meant the pteranodons and in the future they are adding quetzels
Generally speaking, I don't think the oxpecker role has to be necessarily filled by sordes.
I personally don't know a lot about Monkeydactyl, but as long as it's a small, flying creature like sordes, which eats insects and meat scrubs, it should work just as well
Oh ok, the main reason I've been trying to bring Monke to attention is that some kind of small flyer is already confirmed, so I wanna see what people think of it.
Do you have anything in mind?
Monkeydactyl wouldn’t be worth hunting to quetz or adult pteramodons, probably not juvies either
Yea.
I know Miragaia, just trying to work out the size issue. If i'm able to find a solution I'll get back to you, otherwise a different flyer is best.
Dimorphodon is more sizeable than monke
Well I have used Sordes in my suggestion but for me personally, it was more of an idea for the role and not the creature specifically. It can be replaced in my eyes, as long as the functions stay the same
And by quite a bit.
They could just say fuckit and give dimorphodon broken wrists like they did for utah
@paper oriole Yeah true lol
Beautiful
Ok that makes sense. I'm not sure what it's called but this could be a Oxpecker like creature I think, probably strictly AI though.
Monkemorph, just so we can keep Monke as the nickname 
Anurognathus
Wait, what's his full name?
Rat
Yea, that's why I said it'd make better AI.
It's nifty but it's too small to be a playable. And I kinda wanted the oxpecker to be playable because it seemed fun
You could fit this man on a burger bun
Do flyers have any danger?
Though Sordes isn't much bigger either....
Ok, Eudimorphodon? Although if we're doing something that size mine as well go with Monke.
Yeah other flyers and their stam not allowing them to soar in the clouds all day
Oh god prehistoric wildlife
This site has good sizes for pterosaurs
That could work for me
Though it doesnt have all of them, better than prehistoric wildlife
Yeah
That's really cool thanks! I'll have to check it out later.
I still prefer Monke... but Eudi would diffidently be my second option.
The luchibang kind of looks like the quetzel
Luchibang has chad name
Probably in the same family.
Yeah probably
Quetz is an azhdarchid, dont think luchi is
He’s a chad flyer

What exactly was it again?
Is it intended some juvies cant get out of a river without using shift?
1 call larger area species chat sounds fine
Would give people more reason to broadcast if they wanted to risk it i suppose
I posted it in the general feedback @barren zephyr basically you can chat to a larger area but your Dino 1 calls when you do it
And any Dino the same species as you and in 1 call range can see what you said and respond the same way
Kind of like a new global but mute restricted
O that one! Yea that sounds really cool to me.
YeG that’s what I thought too, was playing last night and randomly thought of it lol
It would be balanced too
Or I guess lots of medium to smaller dinos cant climb out of the river
Yeah the river bug is annoying where you can’t get t out @mighty crater
@somber tree yep that sounds noice.
@barren zephyr Thanks, the reception from people has been positive all around so I hope the devs see it
I don’t see any down sides, it can also help if you are with someone and you get separated so you can use the broadcast chat
👍 Same. I figure there's a lot of relativity unseen great ideas so I hope you get noticed.
@barren zephyr Thanks!
@barren zephyr Wrong chat for that, you hold right click when you’re an adult raptor
ty
Np
No problem
@rugged plume i said why in my suggestion
Still think is a little unnecessary
why?
I would feel like adding more stuff to the rivers like weeds and what not for little deinos to hide in instead of a bare Basen river bed would be a better alternative then seeing a baby deino outrunning an adult on land
Wouldn't it be weirder for an 8 ton Deino to have faster movement than one that weighs as much as a person?
Hmmm the more I think about it yeah i would have to agree with that
Give babies a ton more stam when
*faster stam regen when
Do you know how small an oxpecker is
Why yes, I do know that, but I am not talking about an actual bird in this context
can you group with different herb species?
no
Anyone else accidentally enter something way to early on #general-feedback and then have to wait 6 FRICKING HOURS to put anything else?
@barren zephyr Just happened to me lol
Anyone else getting a lot of desync today on the QA servers?
I meant less than 75% Stegos and even younger ones.
Never talked about Sub Stego. Less than 75% Stego are just too strong that's all, it needs to be toned down a lot.
It doesn't requiere a lot of hits to kill Carno and even Utah as a less 25% Stego and it is just looking odd.
Also as much as I like Kunpengopterus, it is just too fucking small to be a playable.
I love the animal, but it isn't worth to add it into The Isle. Rhamphorhynchus would be a better choice as it could do the same thing, better and bigger. Also being a worth prey for some animals like Herrerasaurus.
Same goes for Tupandactylus/Thalassodromeus being omnivore flyer eating fruits, nuts, seashells and able to hang in trees in a bat style with some fictionalization. Also those are as big as Pteranodon so it is fine.
the small stego kills with bites or a tail hit?
Tail hit
like
those small babies
kill
Utahs
and Carnos if the Carno is retarded

Personnal flyer roster :
Rhamphorhynchus :
Able to climb trees
Can clean parasites from skins
Eats bugs and fish
Low altitude flyer
__Tupandactylus/Thalassodromeus __
Eats seashells, nuts, fruits
Able to hang on trees in a bat style
Prey item for Herrerasaurus and young Megalania
Medium altitude flyer
Pteranodon :
Scavenger
Great scrent
Fisher
Medium altitude flyer
Hatzgopteryx/Quetzalcoatlus :
Large
Able to pick up small/young animals
Fastest flyer (also on land)
Carnivore diet
I disagree
Why should a baby Stego be able to survive in other ways than hiding ?
because thats shit gameplay
I feel like big dinos like stego/rex should have their “tier” change as they grow
play with your eyes, ears and brain
I agree
Like Rex will surely have a very varied gameplay while growth
like a juvie rex (25-50%) should be a pseudo mid tier in strength (basically a slower utah early on but turns into a cerato without being a good scavenger in late stages)
same goes for stego
a juvie stego should lowkey be dangerous prey for carno
Do you realise how ridiculous it is, don't you ?
that thagomizer at that point could 100% do decent damage
The round baby's ?
The round thagomizers of the baby ?
Have you seen them ?
That's as ridiculous as Dryo pick.
A 40% Stego could defend itself decently like a Kentrosaurus
that's I'm okay for that
but a less 30% ?
Even a 20% ?
unless Im remembering wrong juvie stego has decent thagomizers
also I mean 25-50 anything less is baby stage
and only a 40% stego should be able to fend off carno
I can understand for adolescent and subadult
yeah
that I'm right with
but the 300kg baby Stego should just be trampled by Carno
agreed
juvie stegosaurus should function as a worse kentro
honestly