#general-feedback-discussion
1 messages · Page 668 of 1
But Cerato can disengage with water
And don't forget it's much smaller than Carno, a lot of people don't even think it should be able to compete
Most dinos can, but Cerato is a land hunter
And not to mention, Carno is a small game hunter
yeah, disengage from the carno and engage with a deino, because everybody is still going to be playing deino
Well that's another problem
No. Cerato isn't small game
Carno shouldn't be hunting Ceras unless in a pack of 2 or more.
No its not? Why would you make something that can't outrun predators, weaker than predators
That defeats the entire point of balance. Cera doesn't have the option to leave that encounter
And no, Cera is not a semi-aquatic
Well Utah is both slower and weaker than carno
Dryo is slower and weaker than utah
that is because carno is op and needs a turning/sliding nerf
Carno does need its Nerf
Again, Carno is a small game hunter
Why are we trying to buff it to fight on-par with midtiers and take them down
If we're buffing it to take on other mid-tiers and completely throwing away its entire Niche, it needs to be slow
Hey Piggy an Allo doesn't need to outrun a stego which Allo would definitley kill if it could
especially with allo's clinging mechanic
Also a mention, Utah is a small-tier pred. Carno hutning Utah is doing exactly what it's supposed to be doing
allo, is a regular mid tier that can outrun stego, stego is a pseudo apex which is way slower than allo, stego definitly has the upper hand
in fact stego could be considered an apex because it has to be on par with rex because it is slower
Allo should still be on even terms with stego, and with Allosaurus' proposed mechanic it could
Stego isn't an apex,
^
It was already brought up that Devs don't see it as such
How is Carno OP when I killed 2 as Utah yesterday, on a 2vs1 scenario
bad carno, good utah
You can outplay them on dense forest with the Utah agility
that is the carno fault, carno shouldnt be going into a forest
Carno isn't OP. Its s small game hunter. Utah, Dyro, ect are small game. Utah can fight back, Dyro relies on dodging(Which isnt enough)
in the plains carno beats everything in the game
Uhm how?
Utah is made for taking on large game in packs.
Either you are bad at the game or you don't know how to defend yourself
a full pack Utahs took on 2 Carnos the last time I was on open plains
@dim umbra because they might be looking at Alberto I wouldn’t be surprised if they look at anky too
Think only 1 Utah died
However Carno shouldn't be turning on a dime in full sprint either
a full pack of utahs is extremely difficult to balance, they are balancing the game 1v1
not full pack vs not full pack
I really hope you are correct. Because Anky had the same amount of uproar and nothing had been stated. Also the game is known for treating herbievores a tiny bit differently
I mean right now I feel like Carno is on a pretty decent spot, just need to balance it while other dinos are joining the cast
With pouncing, Utah is viable against Carno. But Carno has ways to counter this, with bucking or slamming Utah into the nearest tree
carno just needs its turn to be slowed
It requires both players to be smart
The direct counter of pounce right now it's trees/water, that's how I managed to kill 2 Utahs who pounced at me at once when I was Carno, even so they got me really bad on HP
because pouncing doesn't do very much outright damage anymore, and just bleed, it isnt a viable strategy against carno because you want to kill it asap
About 15% left
No, you don't. The isle isn't "Hold this button to win"
You shouldn't be holding onto the Carno for the duration of all your stam
Unless you have more Utahs
When they nerf the pounce we will check on what's the viable strat, for now its doing strong damage
oh, i thought that they already changed it, my bad
The pounce does Racking damage now, with the initial pounce itself not doing much.
Nah, still hitting hard, 2 Utahs at once on a Carno who doesn't buck and its ded
If you don't kill it straight way just few bites and should be donne
Balanced isn't based on 2 v 1, its based on 1 v 1 so theres not much point in that
Since when?
Talking about the official plans to nerf it, my dude
And how do you know that's what will happen?
Because it was mentioned that Utah pounce was getting a nerf? :/
and carnos broken against stego with the tail biting, dryo because nothing dryo can do except hope the carno sucks. the only dinos that can do something is teno because that is a balanced fight, hypsi because it is small enough to get away, and utah, because of rocks
that is two popular dinos that carno curbstomps
Yes, but getting a nerf could be whatever, you're saying a specific thing is going to happen? Damage exchanged for bleed is one thing, but you're talking about something else?
and even hypsi dies alot of the time
No Im not
Do you think the initial pounce is going to stack like 30 bleed or something?
That has to rack up
Hm, maybe we mean different things
I wouldn't call it a nerf if Utah pounced a dino an instantly delt insane bleed to it
Bucking is gonna do a lot more now and be worth it, it was stated in the last devblog
Theres my point about Cera and Carno being a 50/50
Both fighters should play smart
Cera can gank the carno because it's a brute
Carno can rely on baits to fight back, but carno can easily disengage if it wants.
If the cera gets enough bites, the cera wins. But if the Carno manages to play smart and bait out its attacks, bite it and run off, then the carno can win
But that requires both parties being smart to win against the other
@barren zephyr I'm not sure they want to show away their code like this. Maybe they're not even allowed to do it.
@barren zephyr yeah no, if they did coding streams people would hack the game all over again, they would simply just steal it
true, didnt think of that
Yeah I’ve tried coding, way more boring than map work
me
filipe has streamed in the past
coding streams would be cool to watch
If we're using that logic, solo utah vs Stego is a 50/50 because of the cool down timer for the frontal tail swing on stego
This is all hypothetical if the game was more balanced
Utah baits out Stegos swings, uses the 4 second cooldown timer to get a headshot and move away
Which, what you've just suggested, is unbalanced
Thats not a hypothetical, its an actual strat people use but alright
And its not unbalanced, theres a milion ways a smart stego can counter this, but aight
allow me to elaborate more
The balance I was talking about is all hypothetical if the game was properly balanced
If a small tier can go about killing a fucking behemoth with a pointy af tail, that is not balanced properly.
If the Behemoth repeatedly swings its frontal attack ignoring its cool down and expecting 'press this button to win', its stupid
The isle punishes players like this
You cant do this to the sides of a Stego or behind it. The only reason this is abused is because most stegos expect to just fuckin nerf whatever is attacking it. What is unbalanced is attackiing the stegos thags to kill it
That's the cooldown bruv, which throws off the balance. My point still stands on if the game was properly balanced. Lowering the cooldown would beef It up the balance statistics so much better.
the cool down is 4 seconds
^
What you're asking is for Stego to swing repeatedly with no punishment and no strat or timing
You can just spam it with zero consiquence.
I didnt even say what the cooldown should be, but ok bruv
If its literally anything shorter, your head would be untouchable
Utah can barely pull this off. Carno can't
Shortening it would literally make it untouchable
No ones even talking about it right now
"Untouchable"
Lowering it to 3.5 seconds won't make it untouchable lmao.
Carno isn't supposed to be hunting Stegos, unless they're smaller, either.
Utah is a pack hunter that relies on pouncing and soon, bleed, to take down bigger prey. Just bait the attacks and pounce the side. Atleast this buff will give it more of a chance against a pack of Utahs.
Right, because spamming shouldn't be punished at all
It should, via stamina drain if anything
Stego doesn't drain stam like that
You spam your attacks, you'll find yourself unable to attack at all soon enough, or at least that's how it should be
I know, stego needs way more drain for it's swings
Or at least its frontal swing needs to be punishing and not, spammable with no consiquence
Should just be a proper swing, none of this weird jabbing variations. But a higher stamina drain would probably be good, might go for most critters really.
It takes 19 headshots as a Utah to kill a stego anyway. If you're spamming without any care for that to happen 19 times its your fault
No one said you should be able to just spam, but there are more than one way to punish that, that's all
Well the stego attack itself is pretty bad, it needs some rework, but that's another issue perhaps
The actual attack itself doesn’t need a buff but rather changed or reworked
Dmg numbers should probably be tweaked accordingly especially when apexes come in
Since rn it can’t even one shot a carno in the head
@dry osprey Dont even try to debate the Stego situation here, people just want easy click to kill without defensive strategy, no baiting or well placed attacks as it should be to make the game fun and bit of skill based which always is welcome in my opinion
Again, sure fix all the bugs related to Stego tail because that's obviously a thing you can abuse
There's more issues with it than just the tailbox thing, despite what you may think. And I haven't seen much about baiting, or going for locational hits or whatever you mean, so no idea what you're talking about.
@supple heath No thank you.
Players should just remember what an Allo sounds like for any of its vocals.
^ other wise its just letting you know when danger is nearby
not if the transparency of the text is dependent on the volume of the sound
they do this in minecraft. it literally wouldn't let you know when danger is nearby
Yeah it does. Except in minecraft, you can easily evade your predators.
if you can't hear it very well in game then you won't be able to see it very well on screen
I see your points and I'm sorry for that shitty suggestion. This is almost my 3rd week and I guess I have yet to fully understand
it's not a shitty suggestion at all
I appreciate the feedback tho
you're right
it's a great suggestion. especially for deaf people that can't use sound
If you can hear it well in ga.e why would you need to know about it. You should be alert.
Learn the calls
no
don't care
accessibility is more important than making the game like. > < this much harder
Assuming there were deaf people, any system you come up with is going to be abused by Non Deaf People
people shouldn't have to learn how to play the game beyond figuring out combat
here's an idea: you turn subtitles on, and the sound goes off
that literally wouldn't be abusable anyways
Thats the dumbest thing ive ever heard
even if the sound was still on. because the quieter the sound is, the less transparent the text is
nice rebut
I'm very convinced
Ok...now I can always see where there is sound
yes. just as you can always hear where there is sound, when the sound is on
you're just trading one equally valuable sense for another
And you will learn it whilst playing
I don't think you realize what I meant
because some people are deaf and can't play the game with sound
Come with me on a Journey
So unless you dont play (which you wouldnt need the feature anyway)
We want this Sound Subtitle to match the current Sound system-right?
but deaf people wanna play the game...? I truly don't understand your point
Then you will learn them as you play
they want to play the game but they can't because it requires you to be able to hear. I have spoken to certain deaf isle fans about this
Deaf people wouldnt play a game like the isle which relies on sound. Its one of the main features of danger and keeps you alert
Exactly
That means we have to make it so that those who're deaf can hear things behind them.
yes. just like how people with headphones can hear things behind them
Meaning that a Pop Up of some kind is going to have to appear
if a carno is running up, because it's so fast, the text won't be bright enough until it's too close
If your deaf you shouldnt be playing a survival game in the first place.
well that's kind of an assholey thing to say
Its not going to cater to you justa cause you have a disadvantage
If I'm not deaf-just smart-there's no way I'm not going to abuse this system which will automatically tell me if I'm in danger or give me an edge.
it absolutely could
it would not be anymore abuseable than regular sound is
No, a text saying how far and what it is will be abused in a multiplayer game
if a carno is running up on you, the text will increase in transparency, in the same way that volume would increase like normal sound does
Then you should hear it. See it. Turn around. Dodge
@kindred flare just make it so once the sound is lound enougg it shows an arrow i the direction of the sound. No text just an arrow.
There's a difference. Regular Sound can be covered up by other sounds. Regular Sound can be ignored. Regular Sound can squeezed to it's quietest volume yet still be picked up. Regular Sound can be tracked and judged.
There are many ways to interact with Regular Sound and greater margin of error.
you can do the same thing with subtitles, you just need to get creative
No you cant
It's not abuse, it's fair. It ask you to put forth your A Game
you can do the same thing with subtitles
Give an example
you just need to think of a creative way of doing it
well, as demonic said, you could just have an arrow pointing towards the direction of the sound
increases with transparency in the same way
multiple arrows maybe
or, if you're still going with regular text, you could make them overlap so it's harder to discern
again. minecraft does something similar
creative problems require creative solutions
it's worth it for the deaf people that can't play the game like we can
if the arrow or the text is transparent, yes you can
No-you can't
if it fades in and out of visibility, just as actual sound does, yes you can
The only time i would say any text saying what it is should be seen is for a call. You should still have look to see what coming at you like everyone else.
The fade will not matter
you can say the same thing about muffled growls
It points me exactly were I need to focus and players will bee line in said direction
the muffling won't matter. because people know it's growling
you mean... just like regular sound does
You're playing a game were people develope Eagle Vision to spot threats and targets in bushes-They Will Noticed
I don't care
accessibility is more important than making the game a centimeter more difficult
that's literally what the point of accessibility is
Not in this case
it's cool to exclude people because of their handicaps so you can feel good about yourself for playing a difficult game
@languid cairn your a dick man.
Should we also make players Glow because some people are Color Blind?
No need to be rude
don't give me any ideas
WOAH
This is too far
to be fair you are being really ignorant right now, I don't think it's out of line to say you're being a dick
Im not i was stating the obvious there are ways of making things accessible without making it exploitable.
you can't just be like "oh well, if you can't hear then I will make no effort to accommodate that" that is a pretty mean way of thinking about things
Thats your opinion
like imagine if you were deaf and you wanted the devs to make it easier for you to play the game. and people just told you to buzz off because it doesn't matter
Maybe we should resume this another time, I think you're taking it to seriously.
Your system will be abused, there's no way around.
The current system works with a margin of error. It's flexible and requires people to be on their game.
every single accessibility option can be "exploited" or "abused". that is NOT an acceptable reason to not have them
Apparently it is lol
That's like saying we should get rid of keyboards because not all people have hands.
maybe if you don't value other ppl's experiences

it really, really isnt
no...? you can still play with a keyboard. I'm just suggesting that we make a different tool to accommodate people that don't have hands
analogically
like it's literally not hurting your experience by making it easier for other people. at all
in fact we've made systems to help with people with limited or no hand use, such as voice-to-text and eye tracking
^
You can also boot up the game even if you don't have earplugs
and be vulnerable to everything?
Define easier 
not be able to tell whether someone is threatening you or friendly calling you?
you're not being very considerate lol
They're deaf-not blind. It's just the way it is.
not be able to tell that there's a broadcasting stego around 
IT DOESN'T HAVE TO BE THAT WAY LMAO
I'm confused. What's wrong with accessibility options, exactly??
Literally how hard would it be to put in an arrow pointing to sounds once the reach a certain volume. All you would have to do is put a limit on its range.
to some, the potential for them to be "abused" is reason to not have them
it'll make the game less hard 
How would it be abused??
I don't see how we can have accessibility without easy abuse.
supposedly, a subtitle system, no matter how its made, will give a large edge to hearing players that use it
they could even make it so that it's subtitles on/sound off, and that would solve that problem
as i said earlier, potential to abuse should not be a reason to avoid accessibility options
not that I think it's a problem anyway. if the subtitles are done subtley (aha) they won't give anyone an edge over anyone else, they'll just make it easier to make sense of your surroundings
even colorblind options can be "abused" by those with full color vision
yet nearly every game has them
RG colorblindness ftw. You blue fucks will never hide agian.
note i always put "abused" in quotations because its not like youll be able to tell if someone using an accessibility option genuinely needs it without being invasive
That's easy.
The concern is that it's too easy. Once the arrow shows up, there's no chance of screwing up. The information is 100% varified.
Yeah honestly the potential “abuse” does not outweigh the benefits to those who actually need it
Yeah, huh, I guess it doesn't seem like an issue to me. If something significant is in earshot, then have a subtitle pop up for it, for those who have the feature enabled. No reason not to verify something if it'd already be recognizable to players that can hear.
If players who don't need the option think it's too easy, then they don't have to enable it??
lydia said there could also be a fade-in system where quieter or further sounds have more transparent subtitles, or the arrows or directions dont have to be perfect, etc. theres ways to add accessibility that doesnt make the game """"easy""""
and even if it does, whats the big deal? theres people that genuinely need this stuff
there are a good few people that need it
how would you even know if someone youre up against is using it? would you really be able to tell
i doubt you would
yep
I mean sure?? I guess????? It just seems unnecessary, and doesn't really provide any significant BENEFIT for those who don't need it. I think subtitles are a great idea
and should be implemented in the near future
Shoot, they'd fit right into Update 4, if the components aren't moved around too much
I wouldn't need to.
The problem comes from their ability to always know that I'm around.
i cant convince you that empathy is a virtue
thats something you gotta do yourself
the supposed potential to "abuse" a system that helps others is not a reason to avoid said systems
plus? will they always know youre around? they dont have to. depends on how the subtitles are set up
^
and if you think you have a problem with subtitles
Just put your volume up to the max 
you'll hear more. Doesn't mean you'll be benefited. But you'll hear if something is coming up to yah
This is not an argument of empathy. If you want me to say I feel bad for others-sure.
But I would like to avoid certain things that could ruin the experience.
Limited radii for less-significant noises or more ambiguity for things like footprints and ambient sounds can help with preserving an element of mystery or horror in subtitles, but again, it seems unnecessary.
and i dont see how this isnt an empathy issue, or how it could "ruin the experience"
this isn't a case of making you feel empathy
He brought it up, so I addressed it
Ok. I'll bite.
If the subtitles are set to randomly pop up with False Sounds-I can work with it.
This is for people who are deaf. It has to be descriptive.
Its always good to come back to 100+ Messages with people explaining how deaf people shouldn't play games
Community never ceases to amaze me
If you hear a sound in game, 99% of the time you know what it is anyways.
how descriptive?
ah
Because if you can hear it, you'd know anyways.
Just wanna point out that in grps, deaf ppl can rely on their grp members, but that only works for groups
true
People should be able to play the game without relying on the assitence of others
^
well mimicry
Yeah i kno, but for now they can rely on others to "hear" for them
currently, they can
But once subtitles are added they shouldn't have to
I know it's coming to game. What I'm saying is that if you allow the Subtitles to occasionally report a sound that isn't there, I could work with that.
I would want the system to actually demand a bit of learning the sounds, instead of just being told that there is a sound in some direction.
Why would you want the system to be harder for deaf people to use
cant wait for the new UI
Explain
well it would make it unfair
Being deaf is already demanding.
I want it more than update 3 🤣
"Youre deaf, so we're going to purposely make the game harder for you despite the subtitles." Yeah no sounds, great everyone
Sometimes I screw up hearing things and my ears work fine.
Unfair is being told with 100% accuracy that something is abroad.
just learn the sounds of the dinosaurs sounds tedious but its cool to just learn it
100% would be 'Allo call. Broadcast. 500 meters away. Full Adult. Full Stam. Coming towards your direction. Running.'
This is for deaf people, we passed that point.
Subtitles, but apparently being Deaf and being at a disadvantage isnt enough so we want them to see fake subtitles
sound is so important in life cant imagine being deaf honestly
lol
I can see what you're going for and even that as a 100% is too far.
Can yall just say you hate disabled people and dont want them to be on the same level as you and move on?
lol fake subtitles
@hybrid matrix Audio patterns is what I'm thinking. Where every call has a certain pattern, just like you learn by audio what makes what sound, you'd learn to recognize the pattern and be "Oh yeah, that's a X". Combined with transparency for how near/far the sound is, from "barely visible" to "Oh shit it's right next to me". Maybe "size" of the pattern for the size of the animal, as in growth of it. And then for the directions of where the pattern shows up for where it comes from in general. Could do something similar for stomps, hell, with this being JP inspired, add the "water ripple" effect in the corners of the screen for direction, and some principe for how visible depending on how near it is.
Audio patterns or vibration patterns would be good
Can you just say you want an easy to abuse mechanic to upend the game?
still. Subtitles should only say what it is, and what it's doing. That's it
How am I going to abuse it if turnin subtitles on mutes the game?
Elaborate
Instead of just arrows or whatever, I would think it would be more fun if you'd have to learn what makes what call, in some manner. Should be more fun for the player too, being good at reading the pattern, recognizing certain "spikes" in it, and go "Oh yeah, trust me guys, we don't wanna go that way, that's a rex over there".
What kind of patterns are you thinking?
Tell a blind person who relies on bass boosted headphones how much they dont understand disabled people and how abuseable it is
Id love to hear it
@languid cairn Google audio pattern. You'd have a set "pattern" for every call, with size and visibiltiy as the added markers for you to figure out, and ripples or something for walking noise, because JP obviously.
How do I 'hate disabled peope' if I want to avoid a mechanic in a video game?
its not a mechanic, its an accessibility option
Brb.
Because this mechanic is literally for making the game accessable for disable people. Youre purposely going out of your way to make it not accessesable
I don’t think it would upend the game. And honestly, even if it would make things marginally easier for players in certain situations, I’d still see subtitles as a net benefit for the sake of accessibility. More people deserve the chance to play this game
Only because I think non disabled people would abuse it.
Then make it so it mutes your game lmao.
Easy fix
even then, thats not a reason to avoid accessibility options
If I can hear a Carno 10 ft in front of me whats any different than subtitles telling me theres a carno in front of me roaring
So make it something along what I suggested.@languid cairn That would still demand you learn it all, and would still not give you much more info, or better info, but it would give you far more info than not hearing anything and not having any other option.
@cyan flame Congrats. I'm sold
If I can hear a rex screaming behind me, why is it suddenly broken that it says rex is screaming behind me
I mean, this is not really abuseable since you'll memorize the calls indefinitely, honestly
@dry osprey Learn the pattern, learn the sound. That's pretty much what I'm asking for. Subtitles seems a bit odd, but getting something that you can see and go "I know this thing" just like you can know an area by something should do just fine.
I already said thats fine
Ah, alright.
As long as it doesn't go "Footstep sounds behind you"
Im saying we shouldnt make it purposely more difficult for them
Something like that, right?
Like giving them false subtitles or false vibrations
Like so. You'd see something like that, and you could listen to the call/see this by practice in sandbox or something, so you could learn that "this pattern/wave is this critter, at this age".
Gonna be honest, I like funny circle better.
But, seeing subtitles that tell you what dinosaur is calling can't really be abused to the extreme. Sure, people can use it to figure out which dinosaur is calling, but as long as it doesn't have "Footstep sounds" even when its quiet, its fine.
Fair enough, but you'd need something with variations so you could learn it.
Sure sure.
It could work like Radar. That whenever you 'hear' a sound, a miniature circle expands from the center and fades. As it reaches the end of its life span-though-parts of it falls off while others continue.
Creating a unique shape that you have to discern.
I like this because any sound can trigger it.
You could mistake an Allo for a Taco
i completely agree, there should be something to support deaf people, my only concern would be people who arent deaf will abuse it and use it to pinpoint locations of other players better than they could with regular sounds
“Large footsteps >” tells a player more or less what they’d glean from hearing a Giga trotting to their right. Furthermore, were the Giga crouching, the player would have to be much closer for the message to appear, allowing for ambushes. Lastly, it doesn’t give you any extra information on species or condition.
They should also make some sort of indicator how far it is, or how close it is with like transparency.
Something like that.
Honestly it should slowly become less transparent the closer the footsteps are
@kindred flare What's with the shut emote?
Deaf friendly will just be abused
a deaf option might work if it also mutes the game so people dont just play it with sound and indicators. but perhaps sounds need to be 'learned' before it gives the indication of what is making them too, otherwise it could just be frequencies hinting at something large, small, close or far
like you'd need to have a utahraptor making noise in your view range before the game tells you in the future that a utah is barking in the distance
might make it less abuseable but idk
Maybe but withe idea theyve come up with id still prefer to hear the game. I mean if they made so to be deaf friendly the game has to muted then i couldnt see a problem with it.
And even if it did get slighlty abused would be more then worth implementing.
even if some people abuse it, it still isnt as good as hearing and judging for yourself where something is with a good surroundsound or head set
so idk why people would abuse it, some people might turn it on so they can mute their game and listen to music but that's on them
@idle comet I liked the fruit ideas. Btw, corn is a grain, considered a vegetable, which is a culinary term but fruits are classified separately then this. I was gonna add some suggestions for fruit like China berries since I have a few trees that grow them year round. Only few creatures should eat them since the berries are toxic and can be deadly in large amounts. Despite that cows are unaffected, from what I learned, so some dinosaurs could eat them safely. Also, sorry if you didn't want to get pinged, I'll not do it again if you don't want me to
Corn is indeed a grain but iirc the corn itself is a fruit around the seed
I thought the kernels themselves were the seeds
Like, kinda how pinecones grow. The seeds are mostly on the outside so they fall off and get blown away easier
deaf mode has to mute the game 100% otherwise just dont bother adding it at all
@willow zealot that mf huge tho
Deaf option should definitely mute the game so it couldn't be abused, I like that.
I really like the patterns for deaf accessibility idea. A bolder pattern means closer while faint means farther. Different shape in pattern is the creature type. Maybe even color code? So like 1 is white, 2 is green, 3 is red, 4 is yellow. The direction the pattern comes from is the direction of the sound on like a ui at the edges of your screen.
oh the strain foliage is terrifying
yes that is a Hyper Spino in the corner for scale
not even a regular?
hypo spino is huge
lil more and almost like the legacy pue
@ashen wasp
well then this tree or whatever it is will be seen from any point of the map
I like the tree but maybe we have it like half that size XD
^
Does the sky map limit even reach that high? XD
also lemme ask, what resolution is that pic exactly? like 16k? 
all the strain foliage is horrifying, if not in scale then in aesthetic
I love the aesthetic, just think it needs to scale to about redwood size
are these official concepts?
yes!! this most recent one was also, i believe, our first look at Compsognathus
way down there in the bottom right
Nice
lol for those who haven't seen a hyper spoon--when they're in v3 docks, they're taller than the warehouse buildings. that's terrifying
No no no, a minigun would make humans god like op and you know it @barren zephyr
perhaps @barren zephyr meant miniguns for Utahs, or ptera? Who knews?
democration
Attach a minigun to titanoboa's tail like that snake from Rango
you'd need to be a bit more explanatory about "add miniguns" and "democation"
^ pretty much
At this point it justs sounds like a troll
@paper oriole I like your trike better ngl
Ty 
i woudl love that trike
but im afraid nthem touching trike model would be another rhino anky case
i really dont want buffalo trike with elephant legs
I would mind it^
Ugh yeah lol rhino trike would be a nightmare
I wanna see trike and diablo touched up but im kinda afraid, but they did do a nice job on kentro and proto
This is what the devs are saying
Idc if its on point but rhino trike is just ugly imo ive seen trikes drawn like that
And id rather them st least chsnge the species name of things they drastically change, like anky and spino
yet carno, stego and allo are perfectly accurate, and when did the accuracy shit start, because i didnt mention accuracy
Like instead of spinosaurus aegypticus it could be spinosaurus (something else i dunno)
Spinosaurus rex 

Utahraptor dondii
spino still hurts, why would i want a third generic apex carni when it could have had an unique niche?, the concept art was perfect 
Ugh ikr we already have at least 2 terrestrial apexes why do we need a third who is now gonna be mediocre on land and water instead of great in water
I bet spino will be something like a small Godzilla. Really slow and would mainly eat fish
is funny, because its supposed mentined role of defensive that can fish fits the concept art better than the actual model, the model just screams " im gonna wreck trikes and rexes left and right"
Spino is gonna be at tanky apex who is able to take more hits for less damage, he probably will be able to out trot a Rex but not a giga, plus he can escape to the water if needed so in theory spino is technically the best option
Basically here are the three apex’s carnis
Rex: high damage for slowness, more patience when hunting and ambushing
Giga: less damage than Rex but able to walk faster and hunt down prey easily.
Spino: tanky but low damage, lives on both land and water, eats fish and meat, can use water as a escape. Will be faster than Rex but slower than giga if walking
Oh no no no, spino should not be faster then Rex. Spino is not meant to be fast and doesn’t need speed either. And also have you seen Rex trot? It’s not slow actually
spino is said to be slow
Exactly
by the devs themsleves
As spino is a fisher. There is no need for it to be a hunter. If there is no need to be a hunter there is no need to be fast. If it has the water as an escape option it doesn’t need speed to run away.
Oh true spino should be slower than Rex
Nice, then we have an agreement:D
Who should be faster in the water the deino or the spino? :o
I bet deino
I think spino should be faster for balance reasons, but realistically deino would probably be faster
How is that balance acting?
Hmmm spino faster than deino on land but deino faster than spino in water ?
Deino is so huge, it's an even match for spino
But devs said spino is supposed to beat the shit out of deino, so it wille have to be faster
But that's just an assumption
Hmm beating the shit out of it doesn't necessarily mean speed
Hmmm then deino should be faster the spino in water
Good example
Yeah but there's a major size difference
I doubt it can use them effectively in water
Well I still bet spino would win against a deino
I hope it will
That’s true tho
What I really want for spino is to give it a paddle tail so it can slap its enemies to death
ofc the original design would be the best choice, but I understand devs probably don't want to redo their model from scratch
It's probably one of those things where a deino paying attention could escape a spino, but head v head would not be able to win most fights. Maybe if it got a good lunge grab on it first to initiate but even then, if spino is tanky...
dondi already said he wants spino to be the strongest thing in the water so
So yeah spino would out brute a deino
Hey btw. You know how hippos walks on the ground in water? That’s is pretty fast so maybe spino is more effective when on water running
Oooh
I wonder if land dinos will be able to swim or if it's still gonna be surface only lol. Guessing they'll just float up like after a dive in the deep if they manage to survive
only semi aquatics will be able to dive
Ah alright
I'm just excited to see fish xD
Guess I'll have to deino it up then hehe
Aren't the elites gonna fight back ?
or an alligator gar
There could be aggressive fish among elite fish
Or are they just faster
they have a muskie
Catfish could be an agro fish
that should act like a predator
Exactly
I can't wait to be a deino hatchling when nesting comes out. The little chirps baby gators make are great <3
Don't think they're allowing baby carrying cause of player abuse :/
I don't think anything in the game will be able to carry their young
It's confirmed no grabbing players as a pteradon but we grab fish right?
Kinda confused why it couldn't be like when a full carno snatches up a baby in its mouth as a carcass lol
Pteradon just swoops down and yeets a baby XD
You can grab what's dead
Ahh ok
For example when a carno bites a hypsi, it automatically snatches it and can swallow it later
if it wasnt bugged it would be cool
@limpid forge You realise that
- Deinosuchus IS a big crocodile
- All crocodiles lift their bodies when their stand, but they can still deathroll because they CAN rest on their bellies
Look it up mate, a deinosuchus can not do a deathroll
a deino is technically more incline with alligators
but i dont see the issue on why it cant death roll
its just a cool eating animation
I haven't seen a real deinosuchus ever, so I can't really tell
But I don't see either why it couldn't deathroll
look, i like accuracy as much as most paleonerds, but there is a point when it becomes just nitpicking, asking for spino to look more like a spino is one thing, but asking deino to not deathroll is another
for a croc yes, but a deino can't because of its body structure , crocs and alligators can as they are mostly( i know alligators also walk on all 4 without touching the ground) close to the ground, a deinosuchus was able to run aswell,
true it is a cool animation, but did the devs not say that they want their dino's to be accurate?
no
they only said they want their sizes to representate the real life counterparts
which so far is what is going on
aaah soo if realism is out of the question, why not make the dino's pink?
?
Because that would be a very bad design choice that wouldn't fit the asethetic of the game at all
color options and an animation for deino have nothing in common
You know realism is out of the window
Look at anky, minmi, utah, carno, spino, tenonto, troodon, dilo, bary
Not even talking about the strains
its the same thing, if you gonna make a deino make a deino, but don't make a croc and say its a deino, thats just stupid
If deino was 5 meters long max, then I would agree to say it's just a croc and that's stupid
But it isn't so it's fine
But it is!! it has no features of a deino. its just a plain croc!
no point in nitpicking about deino
What are the features of deino that makes it something else than a plain croc then ?
Apart from the fact it can't deathroll ?
no point in anything anyway, its not like the devs actually listen
deino is literally an 11m alligator, there's not much you can do with it
in simple terms alligators/crocs have barley changed if at all
for years
theres nothing u can rly change
millions of years*
ye
literally 250my of unchanged bodyplan other than size. There's nothing to be improved for our deino
yeah its like with scorpions or tardigrades 
or sharks
or horseshoe crabs
I mean Crocs have changed some throughout the years, but Deino isnt much too different than our crocs
or jellyfish
@quartz wadi dryo ai is hyper aggressive right now, they're working on fixing it
dryo ai attacking adult stegos moment
Dryos are cannibals
they hate everything
They got fed up of their uselessness

We have evidence of Jake making an amazing looking trike. It deserves a glow up. I doubt something like trike would suffer something like anky.
Sorry, I’m late
elephant trike
how does a deino walking up on its legs rather than draging itself make it unable to death roll? i walk upright on my legs but that doesn't stop me from dropping down on my stomach and spin around.
Who cares if it's inaccurate or not.
Don't tell me you don't want an amazing deathroll croc
@sacred minnow 
@barren zephyr 
Ah yes, the isle, my favorite realistic dino game. Featuring: Rhino Anky, Godzilla lite, and my personal favorite- Eyeless monster humans
Naked Utah's and feathered hypsis
How would we feel if Meg was also given a poision, but one that either only drains stam?
its not realistic
yes that, was the point of what I was saying
no one cares about the "realism"
its not realistic
Well thank you for rehashing the entire point of my post for, some unknown reason, back to what I was saying
Big lizard gets stam draining poison ?
nah
i prefer anti coagulant
Oh?
yeah
blood thinner
it would make fighting a megalania, "interesting" if u catch mah drift
Might be better than stam actually
yeah
If Mega will be anything like its modern day counterpart, its going to be slow and have to rely on ticking down its prey
Blood thinner would help a lot with that instead of stam draining to catch up
more dangerous than it currently is
slow it down by forcing it to wallow constantly instead of snatching its stamina
high bleed will snatch its stam anyway
yeah
allowing for big slow lizard to gradually catch up
i saw a suggestion for different venom types a while back and i thought it was rlly good
I thought we already have different venom types?
Given Dilo and Trood do two different things
this was the suggestion
it was more about wut type of venom to give to each dino #general-feedback message
They have a point about Dilo and Trood
That kind of venom does suite Dilo better
Ah but, only if Troodon doesn't get Mimicry then. Since that does feel like too much
@limpid forge crocodiles can death roll on ground too if that's what you meant
Sorry for being late to the discussion but...
This is no realism game, it’s a fantasy game
lol yhea, just now i noticed how strabic the carno looks
i haven't got much time to play
a realistic fantasy game 
i wouldn't call this a fantasy game by any means lol
it's sci-fi, which is why we don't have flying wingless dragons
and why things still adhere to laws of physics for the most part
fantasy is just imagining things that are impossible or improbable, the isle is definitly fantasy though it is also sci-fi
i'd say there's quite a big gap between sci-fi and fantasy, and TI definitely sits in the sci-fi category
LOVE that perk idea— demanding a certain behavior from the player (more-often returning to water) to retain the perk (added camouflage). It’s interactive, engaging, and interesting!!
(Also, I couldn’t actually find any evidence against Deinosuchus successfully performing a death roll to dispatch prey or feed— rather, I believe a 2014 study found the forces of a death roll to possibly be beyond what SARCOsuchus’s skull could handle, but Deinosuchus and Purussaurus had robust-enough skulls to withstand it.)
At the end of the day, accuracy comes second to artistic vision, where The Isle is concerned (e.g. Ankylosaurus, Spinosaurus, Utahraptor, etc). But Deinosuchus appears to be closer to what we know of the alligatoroid than many of the rest of TI’s roster can say for themselves.
if that doesnt come as a perk, then it should be on the elder minmi
@sacred minnow I don't appreciate that Asmr but
maybe crunch sounds would be cool
@trail mesa great giga concept dude! I dig that it actually works really well for giga to be the bleeder
Thanks, kinda blended some ideas with some old suggestions
It came out great homie!
@trail mesa i think thats more mapusaurus and not giga. gigas teeth were desgined to create massive bleeding by slashing through the preys flesh so i dont think it would have an ability like that
since when does the isle care about what the real animal was designed for? its cool and could fit the niche really well, if balanced correctly
Top is giga, bottom is Mapu
They seem to have the same serrated teeth :thinking:
Either way, I think Giga could slice chunks off of creatures
is mapu even coming do this game?
No
that is what i thought
Also mapu and giga are very similar and would both be capable of something akin to ripping flesh from body
technically you could give a rex this ability, because im sure it could rip a large chunk of an animal out if it wanted to, but that would't fit its intended niche in the game
@cedar juniper while i do agree that the game is kinda dying, it isnt the devs fault, its our fault. We are complaining about how "slow" the games progress is going but infact it is going quite well. Good games are in development for many years. Its just most of the time nothing is anounced about the game untill a couple months before its release. This is an early access game, meaning we will be there for the entire development process. EVRIMA was released almost a year ago in a BETA. This game still has plenty of time to prove itself, we just have to give it a chance.
Maybe you're right. I'm curious how it goes. I hope for the best. Hope you're right.
i hope i am too, though another programmer would help a ton
Afaik they're planning on hiring a new animator
And it seems so far that the most cumbersome thing is making animations for things like deino, Ptera, etc.
Cause every, EVERY dino needs animations for being lunged at so
It is not, in the slightest our fault. The devs have constantly shown to have not the best organizational skills and not fully expecting what they're getting into. Apparently they're making a new roadmap, they're adding humans, another playstyle that will gum up time, and they are constantly spreading conflicting info with one another. One dev says this, another dev says the exact opposite.
Humans have been planed forever, and a roadmap is supposed to change, you better be grateful that your getting a roadmap at all because they could have gone and left us in the dark and we would still be complaining as much as we are right now
Can I post feedback about the discord in #general-feedback
Upvoting ur own suggestion 
Humans have been the plan for a long time yes, However the original plan was to finish the dinosaurs before touching humans. And now all of a sudden they're wanting to rush out another new game mode. Thus leading for more complications in the future. And I am grateful for the Roadmap, I truly am. However it's not much of a roadmap if it gets changed constantly. This would be the third iteration. And don't shove every ounce of constructive criticism as conplaining I want this game to be great, however I'm going to call out stuff I find dumb. If you want to feel guilty for something that isn't your fault then go ahead. But the fanbase has nothing to be guilty for. Especially how the devs have shown they can decide what feedback they follow through with and what feedback they ignore.
to be fair, three interations of a roadmap over the course of a year is not too many changes. I dont think humans would be too hard (im not a game developer so im not sure) but I do think humans are on the easier side of the list. So getting out humans early may not be a bad idea. I was only partially wrong though, the only place I am wrong is where I said that it is not the devs fault. It is still our fault too. While communication is not the devs forte, we also complain, and yes I mean complain, about things we really shouldn't. Everything else I said stands
I mean how many games have playable dinosaurs/creatures similar to dinosaurs in an open world survival context?
Most of the hard work for the devs is coming up with things that haven't been tried before, there are so many human games that all the R&D has basically already been done
R&D means research and development for anyone curious
Hey, @paper oriole, can I ask what the
was about on my suggestion thingy
They are unamused
I mean yeah
but like come on, all I said was "hey mods, don't let people be ableist"
I have my own opinions on that matter which I will not state here.
I mean honestly I don't think your opinion gets to overpower someone who actually has to deal with it
like my dude you have no idea
I'm entitled to my own opinions.
Nor did I say I would overpower someone.
For all you know I could be disabled too, I wouldn't judge so fast.
I mean anyone who was would likely just state their opinion on the matter just to be clear, so if you are it's definitely your place. But like otherwise I don't know that I'd go forming an opinion on an issue that I have no part in. It just doesn't seem fair to the people that are actually effected.
Anyways... the rules state to inform a mod @thorn glacier if a slur like that is used against you mods prob can’t always be on top of things like that all the time it’s a huge discord
Like 2n we have 2 senior admins on and 1 discord mod the other is on do not disturb
Prob not a lot of resources available all the time
I understand what you mean, and I respect that. However I just feel stating my opinion here would likely spark an argument. Which is why I simply don't want to state it here. I do heavily know where you're coming from, and again, I respect that.
That's true, it's just I've seen cases of mods seeing stuff and letting it slide or devs or mods even kinda participating in that whole dealio and yeah
All I'm doing is stating that we shouldn't let it slide when its seen, obviously the mods aren't going to see everything and that's cool
this discord is far from politically correct and that said so is the company
Oh I'm aware, I'm not talking about politics at all
I'm just talking about not actively participating in the degradation of minorities\
Politically correct as in like oh we can’t say this certain word Bc it may hurt someone
because it's never appropriate and sucks to be on the receiving end of, plus, yknow, as i said ive seen homophobia and racism removed, if you're going to call out one, call out the other
Like with what they have shown in the past they prob don’t care
I mean yeah which is why I said something, maybe if they know theres people out there that are affected by it they may. Or maybe they won't. Worth a shot either way.
They may also not consider it much of a problem due to how common it is, which is a problem in itself.
I can't speak for anybody though. I can just assume.
That's probably what it is tbh, but it's not really an excuse anyway. I just figured I'd put something down kind of putting in the input as someone who's pretty fed up with it being tolerated, hoping that someone would see it and maybe care. I can deal with it, I'm not just going to splinter into a million pieces because someone says a rude word or something, but I'm still not going to be happy about it especially after dealing with it for my whole life. Again, if the mods care, they care. If they don't, no harm done.
I understand that.
i just want show somehow what i mean, me to dont like this asmr for dinosaur idk why people take this 1:1 
Add scalie suits so humans can try to fit in with a herd and then get trampled to death
lol RIP
Anyway, before I was muted
Is the word actually a slur?
I’ve never seen it classed as such until right now.
the r word? generally it is, especially by those who are the targets
But what makes it any different from calling someone stupid, ignorant, idiotic or dumb?
I’m just curious btw, not trying to be an asshole
all good, generally its just considered more severe, especially since it was used as an improper medical diagnosis until relatively recently
Oh-
understanding of mental health and disabilities has grown really quickly over the past few decades
in the early-to-mid 1900s it was pretty common to just lump any sort of mental difference or disability together (ie the classic old mental hospital) and call it a day
Aren’t all insults technically slurs
No
no, slurs target a specific group or type of person
^
By definition?
and like i said, the r word was used until recently
yea
so even though people sometimes use it like idiot theres still plenty of people alive where the term was used to classify them and deny them proper health and rights
Never knew that was an issue
The r word is a slur because it uses someone's medical diagnosis as a way of deeming people as stupid
Thank you
Ye
np, its always good to want to learn
in particular its been used against autistic people since research and acceptance of autism is still a struggle even today
I often don't see people use the R word on people who are disabled, most people say it as means to joke around. Or describe something as stupid
It's used against autistic people but it's also used on NTs which because autistic people are discriminated against kinda just insults autistic people even if it's meant as a joke or meant innocently
Insulting someone’s intelligence by calling them a name is pretty standard stuff imo so I never bothered to look deeper into it, but that makes sense
I think that's why a lot of people don't make the connection tbh, but yeah, most NDs consider it to be a slur
There’s a decent selections of words to choose from, the r word being apart of it, again I never saw it as any different from stupid, or dumb, just another word to describe something as stupid.
But thank you guys for the info, ill definitely try and steer away from it
thank you for asking about it c:
Yeah np! If you have any other questions feel free to ask :))
Always happy to help

Excuse you, that's kinda discrimination.
If he wants to play The Isle, he shouldn't be stopped from playing it.
So I tried finding this earlier but all I see related to sheds are humanoid maintainance sheds and something about steggo shedding plates... But I wanted to ask if dinosaurs shedding their skins was being thought about for the future. Since we have the reptile version of the dinosaurs, it'd be neat for them to shed maybe once every hour or so? The sheds could have a faint scent and maybe soaking in water can make you shed faster? So if you're about to shed you slow down from stiffness but if you're freshly shed you're at the top of your game? Idk just something I've been mulling over.
Right but have you seen lizards shed? Most reptiles gotta soak to help the process along, and some of them get stuck shed. It's not the same as hair or feathers which drop over time...
Scaled creatures shed their skin as a big overall shed
Yeah but dondii isn't doing feathered dinos for the most part, they're following more of jurassic parks model.. so more reptilian
But they likely won't be bothered with it.
You'll probably see more feathered dinos once modding becomes a thing
There's a part inside me that wants no arrows/directions, and a part that wants it
I mean skin shedding
Ah
meh i mean if you had to have the sound muted for this to work then i cant see a problem personally id prefer to be able to hear. I dont mean an arrow that points directly at the sound just in the general direction.
Well.
I wouldn't expect skin shedding
Yeah.
It's a touchy subject... the game is a horror survival. So not knowing where it is coming from, does add to the horror genre.
But. If you are deaf. Directions help. A lot.
Thats what i mean they would still have to look just makes the game playable for them.
Yeah
I wouldn't hate if they had two options for subtles.
If someone wants less directions, to add to the horror survival. No directions mode.
Vice versa
i think they should only have subtitle for calls. not any other sound
@torpid nest The Isle has planned to have vehicles for years.
@torpid nest
Okay, so... how to put it ?
You're not the first one to suggest vehicles for mercs for The Isle. And even if you were, devs had this idea long before you mentioned it.
Second, they don't have to credit you in any means. It is stated nowhere that they have to do it, they did not promise it or anything. You're just here to give feedback. If devs do take inspiration from what you said, that should be enough for you to be satisfied.
Nothing but opinion if I'm honest. There was a time and day where this was just a natural word with a basic definition. Before it was even thought of as an insult, you could use it for basic sentences like:
"The car [r-word]ed to a halt"
yes. that time has passed, however, and people have to be careful about if or how they use that word. things' meanings change, and often for the worse.
I'm normally one to agree on that, meanings changing, words and languages are updated all the time. However, when the [r word] can't even be used in its scientific setting by someone professionally, it's something more than just the word.
it can be used in that context, though?? what are you talking about??
Did this dude think vehicles have never been discussed before his vague ass suggestion?
it can be used in that context and still is being used in that context. Example: aircraft AGL systems
the issue comes when it's used as a slur to degrade/insult a specific group of people
you can still say "black" in spanish and "dark" in portuguese because the word is being used to describe a color (or lack thereof), but in english the translation of those words has a clearly terrible history and thus shouldn't be used
@torpid nest Fyi, vehicles have been planned for years
Yeah Vehicles for Humans. There is no way you had the idea on your own. Its so uncommon for humans, exspecially Mercs, to have Vehicles in Games. It was clearly stolen from him 11!1!!1!!1
Don't be rude.
Sry
lmao
^^
He probably wants to get paid for it aswell
@torpid nest the isle has no control over whats posted there. thats just a guy sharing what the devs say so that people who can see it dont miss out
@torpid nest vehicles were in older concepts. Like what punch said, they’ve been planned for years. Just because you didn’t realize this doesn’t mean you should get “credit” for your feedback.
Plus, its people sharing ideas on what they want to be added/fixed to the game. They devs honestly dont have to listen to us but the fact that they do with feedback is amazing on their part.
Ok
I dont want to be paid
I created the idea but the isle already came up with before me
I didn't know that then
well clearly you didn't create the idea if it existed before you suggested it
I wasn't being rude but sorry if it sounded like I was rude.
Even if they were to take someone's idea and introduce it into the game, they wouldn't have to credit that person for the idea. Most of the feedback is being constantly repeated by multiple people and it's typically very difficult to track down the first person who gave an idea.
Also that "don't be rude" comment wasn't to you
^
I have seen developers of (different games not this) steal ideas from people and set its theres
I joined this discord like 2 months ago so I don't know about anything before that time
This isn't stealing the ideas though - the channel is literally created so that people can post what they'd like to see in the game. If the devs decide that some idea would fit the game nicely they are free to add it. They do not have to credit the person who came up with it. Matter of fact it might be outright impossible to find the first person who came with an idea. Vehicles specifically have been mentioned by the community over and over again, way before you made that suggestion. The lead dev of the game spoke about them close to a year ago. It's not a new idea but even if it was the devs implementing something from feedback isn't equal to them "stealing" that idea.
it's been in youtube videos, not necessarily the Discord
Don't say things that can confuse some people 
technically it is kinda a idea
If you implement something from feedback that's stealing 
Bug fixes won't be stealing but ideas of new dinosaurs can be stealing if they don't give credit
No, it's literally not stealing... you post the idea hoping the devs implement it, everyone here knows that they aren't going to be credited for it and nobody expects to get the credit for something. They do not have the time to look for who was the first person to suggest the idea it would be just a complete waste of time.
Sarcasm btw
@barren zephyr I know, Ryk, I'm not talking to you, I'm still going on, trying to explain to SandAworldz3 that he has a weird definition of theft.
For the newest suggestion (not this one) I really like the idea of customization of the body and eyes.
I'd love to give my dinosaurs a different eye color, but eye shape shouldn't be possible. A goat can't have slit eyes, because their eyea have adapted to their lifestyle and body type.
What a mess I've tangled myself into
Ok yeah that is true, Makes sense i'll go edit that right away
you know the definition of stealing sanda?
Yes
Then you must be trolling.
thanks for your feedback :D
i can see how it might seem like stealing, but in this case it absolutely isn't
Do you know the definition of making a mistake
No problem pal, I love the idea.
((And ngl, I wished for changing eye colors, crests and stuff for so long))
me too I really want all that stuff
@paper oriole the images are to go with my suggestion above to show the different types of customization options
I Edited my suggestion to show explain the images, Plus it's for my suggestion above
i cant be the only one that likes feathered and colorful dinos compared to the grey,basic and bland skins we have rn right?
Not a fan of grey, but I like brown and other colours, nothing too much tho
yea,grey just looks extremely ugly imo
Grey is ugly cause of how legacy acro looked is just awful
@torpid nest vehicles have been planned since the beginning, I had a discussion with a dev last year about helicopters and they said it was a big possibility that they’d come to the game. Just because someone mentioned it in feedback doesn’t mean they own the copyright laws to that idea.
@plucky ridge
You get bleed at night you're fucked. It should work well for balancing as deino is gonna be the apex carnivore for now
I wasn't referring to you with the "don't be rude" comment, that was in regards to the guy who posted after me.
Dondi wants to give certain dinosaurs feathers options in the future.
indeed, the concept and demand for vehicles didnt popup with your suggestion
True but then I feel like as the deino you would be spending you’re entire night just hiding which isn’t fun. But I can see how that is a balance. I’ll just have to see how it works.
Please stop dogpiling the vehicle feedback, the user has been made aware.
@plucky ridge maybe the deino will not hunt at night
and try to catch juvis or just hunt fish at night and when the day come it can hunt stego, carno ...
Oh ok and sorry again for saying that u stole my idea
@lament solar "Pros of being an alpha? Once you became one, you should be a bit bigger and stronger, at most 5-15% more in size/damage/health. Of course it shouldn’t be immediate, your growth should go up slowly and stay and maximum level as long as you holding your title." This is legit the elder system.
You could have multiple elders but only one alpha, no?
yes, but elders system lies on diets mostly. My idea could have smaller impact, but still quite important to be beneficial for being in a group.
Isn’t pack leaders and battling for that role, exiling etc etc already planned
If so, then it will be great.
The huge male siberian tiger Scare off a group of tigers
@brave rampart basing off living reptiles, no, carnotaurs don't shed their horns
@brave rampart I like that suggestion better worded than
Mine, Not many people understood my suggestion, But I like the idea of shedding horns
And secondly neither do other animals with horns (except pronghorns). Deer don't have horns, but antlers.
My Suggestions are just bad lol, I may not suggest anything lol
I still thought it was a cool idea
That moose 
It looks like it took the pelt off of a bull lmao
Yea
Still better than my suggestion tho lol
carno definitly did not shed its horns, I can only see bad coming from making it shed horns too. All the realism freaks would freak out again, and i dont know what mechanics it would offer
Moose antlers are covered in this velvet, untill it's the breeding season and it sheds off.
It looks painful
As far as I'm aware it isn't for the deer.
Does it even hurt the animal?
The blood supply to the antlers cuts off, so no.
The velvet sheds off when the antlers have stopped growing.
@valid elk yessss, we need iguanadon! I used to talk about wanting it but it’d get shot down by the very stupid “it’s big Teno” argument
Yeah, makes no sense.
Guess we need no Alberto because its small rex
or kentro
Or diablo
or bary
Or allo
idk about allo
they arent similar like other dinos are
their niches are similar, bleeders, but they arent similar like kentro and stego would be
I Will argue that allo and giga are more alike than tenon and iguano, but i also think none of the 2 cases are true anyway
What would people think if the island made a damage threshold for big dinos, so that if they took damage from certain smaller dinos (like, bite forces below a certain number of Newton’s) they would automatically take very little damage?
owo pack leaders and exiling is planned ? Sorry I'm just now able to skim the messages. I wanna see where all these non trello roadmap things are so I can follow along too xD that sounds like awesome social interactions there :3
I don't know if Carno or Cerato should be doing this, but I like the idea of severe wounds/lethal scars lowering your overall power. Sense we are getting the elder system which allows you to transfer a part of your power upon dying, the idea of permanent wounds on an animals that isn't is kind of balanced.
@sadness#1602 I reacted with a x not because you don’t make a valid point. It’s very valid and it’s an issue that needs to be addressed. Instead of the damage when you bite a tail, I’d opt for a more potent dose of realism and suggest that tails locational Damage should be maybe 1 or 2% of original damage. This is authentic because tails could still take bleeds, without really presenting a vital target. In real life, no animal has ever been killed by massive trauma to the tail. Maybe by blood loss due to that trauma, but not direct trauma. So I think it could address the issue cuz who wants to tail attack for like, 7 damage per hit?
permanent damage will just make people kill themselves
@barren zephyr what do u mean a bug being sick in the game, if u eat too much u puke wtf thats not a bug
Oooh I love the seaside cave image in the feedback channel. Imagine being a flyer and dipping up through the hole to perch up to or diving down within to the water~
And biting the steggo tail doing a small bit of bleed would make sense. It's like biting a cactus. Sharp and pointy and not comfortable to grab with your mouth lol
Imo biting a stego thag should just reflect your bite damage back at you
Because obvs the harder you prick yourself with it the more it will do, should just be like getting bit in the face by your own attack
Ehhh that sounds a bit overkill. I agree damage, but a bite equivalent? Maybe 1/2 bite force
Not really, biting the one piece of the stego you are supposed to avoid should come with fair punishment
I think it should mirror the damage onto yourself
If you bite a thagomizer you deserve it
Yeah plus steg has that big fat damage multiplier on its head so if you bite its spikes you deserve pain
Attacking its one weapon, utter tomfoolery
yea, let me just thrust my head into some boney spike that impales me and sticks a good portion out of my head... no worry, i'll be fine 
Ya idk why people think there should be such minimal punishment for doing something so braindead lol
Braindead is how you end after getting pierced by a thagomizer for biting it
Basically
You should be punished for biting a spike just like you'd be punished for sprinting down a steep mountainside, bad decisions should be rewarded with bad outcomes
@pale hazel be a nice Emote
For Deino opening it’s mouth
Or maybe it could be a Basking animation
it's already an idle animation iirc
Oh really? Sick
For balance reasons herbis probably shouldn't sniff foot tracks on the move, they should still stop for foot tracks but be able to sniff everything else on the move like carnis
Herbis, aquatics and flyers really have no business sniffing footprints on the move
I totally agre that herbies should be able to sniff food and compass direction on the move, but not tracks. OR maybe just sniffing compass direction on the move, but having to stop to sniff tracks and food?
This^
@tall oasis yes I agree also, rocks need some work In the future so that stepping up and over small obstacles isn’t impossible.
carrying small carcasses does not slow you down. you can currently rip meat off of carcasses that do slow you
though being able to rip meat regardless of size sounds like a no brainer
i wish it was in already
@teal parrot
Pressing G to rip off a chunk of flesh from a dead body that is too big to carry is already in
yes i know but read my post again. I am talking about ripping meat from carcass thats too small to rip from.
@teal parrot yeah, agree with your suggestion in #general-feedback
1 Is fine, 2 is true but looking at it the wrong way, 3 is unnecessary
If the newbie wants to try a Rex let him die as a rex
^
this isn't pot, it's not an rpg, it doesn't need quests or unlock systems in survival
Aldo there is only 2 possible ways of doing it
- You have to unlock them once
- You have to unlock them for each server
Frist one is very easily explotable by going to emty servers
Second one is simply tedious beyond belief
yep, either a pointless one-time hindrance or a pointless constant hindrance
Not to mention that apex are literally just normal playables
Let the unlocking for strains
If u eat too much and puke it goes away eventually But not right away lol
10 words

@barren zephyr oh welp tried to make a suggestion to your meme thing, unfortunately people don’t agree, but that’s ok
Sad bisa noises
for some reason i cant react on the multiple dinos picking up a body suggestion
That’s weird
it said that the reaction was blocked when i tried on my phone
Maybe the user blocked you? But I cant imagine that. XD that would be random
ive had few (if any) interactions with the person that posted it
Ok then it must be a problem with discord. Idk maybe try it later again or try it on yiur computer
Or whatever other device you have 
👍

i actually like the idea of a burrow filling up with rain water lol @civic sparrow
@idle ibex Are mines confirmed?
Don’t know but I thought it would be funny
during floods it would make sense for burrows to fill with water
You’ll get your meme channel when you fix this damn door!
Europejara or tupandactylus > tapejara
Tapejara is a piece of paper in the wind unless youre looking at Prehistoric Wildlife
lmao
No I mean the rain droplets clipping through and falling on you even though you have cover, it filling with water from the outside is fine tho
Just now seeing this lol
Ahhh ok I see what you saying
Yeee
@signal saddle Just put suggestions in general feelback
The suggestions and feedback channels were merged a while back
The feedback channel is just the old suggestion channel renamed actually
👍
@zenith onyx I know this is late but, tapejara was infact smaller than pteranodon, I know the isle doesn't care but maybe tapejara could be a more lightweight build of pteranodon? though it could totally be fictionalized to be more bulky.
Basically the big sea monster in spore that eats you if you swim too far out hmm
Could work
Would be heckin scary too
maybe like a Type-H mosa, would be more fitting, and would spank you even more then a regular mosa would.
it may or may not work adding some sort of mechanic like that
It's just something that spawns when you're too far out to sea
if the devs are wanting to further down the line implement sea creatures, it may not work
Fair enough. At least it's up there, see what they do with it if anything. Haha
I'm sure they have other plans
If you go too far out to sea you drown, no need for a big sea monster
They noted that, and said that it’s a more fun and aesthetic way to die
then thats defeats the purpose of drowning
its not really more fun either, after a while you know what to expect, like drowning. the first few times its like a race against stamina, then it becomes a math problem
they are changing drowing to its own breath bar rather than just stam
@torpid nest Bone Chewing
There can be a mechanic where chewing bones does this for you.
I don't think it necessary in the grand scheme of things, but I've toyed with the idea occasionally.
What I'm saying is that there can be remains amd specialized items. If the mechanic is only tied to eating, it might not be received as well.
Also, c'mon, man. You can't just like your own post like that. I mean you can, but you probably shouldn't out of good faith.
Living corpse
The kind that tries to eat your brain
Zombie dinos were quite popular some time ago
oh sorry
this'll help
might not give the true solution
but might help
if not, I believe Krow might help you if Krow sees your message
ok thanks
all good
Wish people would tag me and tell me why they X'd my idea.
same
Probably just 3 iguanadon haters
I kno one of them at least wants iguanacolossus instead
wut suggestion are we talking about
i'd assume his latest one but idk
#general-feedback message
i love how they spelled out talk dumb get the thumb 
I do like the idea, but it should only happen in certain dinos like Hypsi.
(Regurgitation)
I like the realism but I don't trust this community not to make it weird.
same
Simple solution, if my hatchlings make it weird I kill them on the spot.
If my parents make it weird I jump off the nearest cliff

and if there isnt a cliff i just run away and die to a random dryo 
"I must go right now immediately"
@barren zephyr cool suggestion about the nesting but theee are also herbivores, should they bring their babies greens?
