#general-feedback-discussion

1 messages · Page 661 of 1

icy lion
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in the context of this conversation, "swim speed" can and will refer to movement speed in water, whether thats walking on the bottom or true swimming

urban flax
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But making a dino semiaquatic isn't just making it able to dive. It's making it has to stay half its time in water, this is a survival game, not an arcade game. So it replaces allo as a predator by deino. Problem unsolved.

languid cairn
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As for this-the reason why this isn't far fetched is because a swimming Allo won't be moving as fast as bottom walking Magy.

urban flax
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But if it's forced to walk on the bottom of the water, then there will be patches of water it cannot cross

languid cairn
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No, making an animal semi aquatic is just giving it an edge when it comes to dealing with situations that require it to be in the water

dapper pulsar
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Give it Deino repellant. Like expelling it's poison blood into water.

barren zephyr
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Keep in mind magy doesn't sink (it is simply built to be as light as possible to support weight on land, and that means air sacks and hollow bones)

urban flax
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It doesn't have poison blood

dapper pulsar
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It has poison meat.

urban flax
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Not either

languid cairn
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That's like saying Ptera is unviable because there are trees on the map.

dapper pulsar
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Some part of it is bad.

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Have it expell bad.

urban flax
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Ptera can still fly accross the trees
If there's a body of water too steep for magy to get out, it's just gonna get stuck there and drown

languid cairn
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But Ptera can't fly 'through' trees. Guess we got to scrap it until we figure that out.

urban flax
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You fake not understanding on purpose there.

languid cairn
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But seriously, that's just the Magy's bad luck in that situation.

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No, that was just a bit of humor. Don't think on it to hard.

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Anyways, back to Soup. I hear what you're saying and it does make sense. However, a lot of the animals in game are a bit different than their real life versions-after all they are just dinosaur shaped chimera instead pure blood dinos.

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And didn't even see the part where you said Magy would drown.

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Dude...just give it a slow drain on its oxygen.

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The point isn't making it live down there, but turning it into a tool on its belt.

languid cairn
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I appreciated the chameleon Magy.

paper oriole
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Thank

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If u wanted to read my awful idea with it lol

wintry monolith
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@zealous violet you do relaise they are fresh out of the modeling program just bare bones not the final prdouct as they dont have any texture

paper oriole
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i mean i kinda get where he's coming from, except some dinos already got really noticable elder features like rex and herrera while others like galli are just a little wrinkly and boring as hell

urban flax
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Well, not every elder can look like a horned monster
Hopefully they'll get cool skins

paper oriole
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obviously not all elders have horns/crests/scutes/dewlaps that can change but they coulda at least given it something noticable like loose skin on its neck or literally anything aside form a few wrinkles

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can't see the skins realistically changing aside from losing saturation

paper oriole
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Carnos can just bait to not get hit or literally leave the area because tenonto is slower than them lol

wintry monolith
paper oriole
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He said perhaps they look underwhelming without their skin but the model itself is boring, not that they need skins (which are a given)
At least thats how I interpreted it

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Like saying “this room looks kinda poorly decorated, maybe it will look better once it it painted but I have my doubts”

idle ibex
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Tenonto would be getting a buff cause it is unfair for tenontos against carnos, a carno can facetank a tenonto, that is not balancing done correct.

still zinc
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Tenonto vs carno is actually a fair match up atm. If a tenonto tries to face tank against a carno they arent playing right. There is a reason they have a kick and tail slam

golden iron
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theres no ambient birds except when you call in the trees

pale bloom
civic sparrow
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yeah teno usually wins against an attacking carno

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ive only died to a solo carno once and that was before i understood all of tenos attacks

zinc anvil
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@glossy pollen the panic release on the door can be on the outside we have them on our doors where i work because we deal with some really nasty chemicals.

pale bloom
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@pale hazel Saw that video this morning, he's abusing Stego tail hitbox bug, definitely not skill required

pale hazel
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@pale bloom yes i was thinking the same

maiden anvil
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No one who likes my suggestion?

strange wave
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id rather see how shant looks first before making ideas for abilities for it

maiden anvil
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Nvm, I just saw people liking it

idle ibex
# still zinc Tenonto vs carno is actually a fair match up atm. If a tenonto tries to face tan...

With facetank a tenonto I am talking about the fact it can do it from anywhere, unless the teno gets more hits in by running around, the carno always wins. Carno can facetank a teno from the front, the sides and the back (yes the back), meanwhile tenonto requires much more coordination, patience, skill, game sense and plain luck in hoping the carno is shit at the game and doesnt know how to abuse hitboxes or doesnt know how many hits you can take.

glossy garden
maiden anvil
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Btw @strange wave you don’t usually give people a ✅ right? Not that there is anything wrong with it, just curious

zenith onyx
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@strange wave? Care to discuss why you dislike the concept? I'm not forcing you to like my idea, but I'd like to understand your reasoning why you don't like it. So I can take it into consideration as to why other people might not like is as well.

strange wave
strange wave
maiden anvil
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Hmm, you’re sure not wrong about it Bork. I think it has a lot to do with people just enjoying coming up with ideas for the game, no matter if they are nectar not

tepid gate
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@pale hazel It actually does take some skill to pull that off, the main thing is that Stegos kind of allow the Carno player to do that by facing away from them. Trust me if the Stego has experience against Carnos it gets much more difficult, so much so to the point where 1v1ing one doesn't really seem possible. Those Stegos also had some chances to hit the Carno during that fight but they were too slow to properly make use of those instances. As for the whole biting the thagomizer approach - I think Stego just takes way too much damage when bitten on the tip of the tail. I think that decreasing the multiplier on that one down to some 0.25x would solve the problem altogether.

cyan flame
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It is however, very odd that you should not point your main weapon towards the danger, because for some reason said main weapon is a weak point.

pale hazel
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@tepid gate yes i agree that the setgos players are not very good and what the carno does requiered some skills. But its kinda weird, so the weakness of the setgo is on his tail ?? And i have a problem with the hit box too, check at 28s of the video, the carno bite 3 times the stegos without touching him and he land a 4th bite. it was ok cause he clearly touch the tail.

tepid gate
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I definitely agree that there's some issue with hitboxes. It seems like Stego's tail is constantly treated as being in the position where it's not, just by the virtue of it possibly being there at some point(either during an attack or when the animal is idle). As I said I think decreasing the multiplier down to 0.25x would fix the issue. Could you kill a Stego like this? Yea probably but you'd have to bite it 50+ times in a rather short timespan without getting hit once. I think it would fix the problem because that Carno is going to get hit at least once during that time(even in this instance the Carno could've been hit on more than one occasion if Stego reacted in time.

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Also - yea it might be a bit stupid that Stego shouldn't face its main weapon against its enemy during a fight but admittedly in certain circumstances you don't want to hold your weapon too close to your enemy lest it gets grabbed and controlled by them.

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It's like punching someone from a metre away and then doing so from 5 cm away - the first one is going to be far more devastating.

cyan flame
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I'm not sure, I don't think there's actually a way to hit a carno, since the tail goes backwards first, so you always have the time to turn away. You also can't really prevent it, since you turn too slowly to keep your tail away.

pale hazel
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decreasing the multiplier down to 0.25x might be an option but the tail hitbox need to be fix too

tepid gate
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I'd argue that the tail could then also deal damage while getting back to its default position - if your head is still in that area where the tail ends up being you still get hit. This is generally kind of an issue in Evrima for the larger and slower animals.

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The attacks have a very small damaging-frame

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I think if Stego is having this much issue then animals that have smaller AoE of their attacks like Rex, Giga and even Trike might be in a really bad spot in the game upon being released.

barren zephyr
paper oriole
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He said he meant it can tank the tenonto from all sides. Not sure if this is true or not but whatever, tenonto should have the upper hand against carno anyway because it is slower and carno is a small prey hunter

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So the buff doesnt hurt

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Also with adding spikes to magy to make it viable you may as well just make it amargasaurus at that point lol

pale bloom
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So I wouldn't give "active hit frames" during the entire animation, could make Stego untouchable

tepid gate
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I mean I don't think biting the tail of the Stegosaurus should be the main approach to killing one.

pale bloom
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Just buff the damage output and fix the tail issue

paper oriole
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When larger predators come in that would be fine, carno shouldnt be hunting stego at that point because larger predators will fill that role

tepid gate
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I think it should be possible to hit one there but it should be difficult and not the optimal strategy to go about killing one.

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Larger predators aren't coming to the game any time soon.

paper oriole
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Yeah lmao i said ‘when’

pale bloom
tepid gate
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I'd say that Dilos and Utahs should probably be the biggest threats to Stego but it should still be huntable by Carno and other predators... just not that easily.

paper oriole
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Dont attack its ass

tepid gate
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Fyi - even if its tail worked like that Stego would still be killable by Carnos.

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It's just that you would generally need 2 Carnos to pull that off.

paper oriole
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Shouldnt be rewarded for assbiting esp on an animal whose only defense is there

tepid gate
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I think they should be rewarded for landing hits there I just think the reward is currently way too high.

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It takes around ~10 hits to kill a Stego that way, while it should be 5 times that

pale bloom
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Guys I know the tail bug is a fucking stupid thing that shouldnt be there and it's unfair, but think twice about the stuff you're giving on the paper, let's balance it, not make Stego a untouchable tank

paper oriole
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Reflective damage for biting spikes would also help with that assinine strategy

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Sorry i'll see myself out

pale bloom
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A Single Carno shouldnt have a chance against a single Stego, but a pack should. And for a pack to be able to safely land bites, Stego has to have "openings"

tepid gate
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I don't think there should be reflective damage for biting spikes. I don't see any reason why a predator would be unable to grab the thagomizer with its jaws, it's not ramming the spikes into its palate but instead grabbing them.

paper oriole
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Also stego isnt even untouchable with that, its head has that bigass damage multiplier on it

tepid gate
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@pale bloom I've already said that it wouldn't make it untouchable if the entire animation was dealing damage.

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You can kill a Stego in different ways in Evrima as long as you have more than one Carno.

pale bloom
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@tepid gate It kinda would because when you get bites on the Stego head with the Carno you exit from one of the sides, active frames can get you hit even if the swing missed

tepid gate
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E.g. run at it from two different sides, the moment it commits to swinging in one direction that guy stops and the other one runs by and lands a bite on the side that Stego's not defending. You do have to be careful so as not to enter the attack area when Stego commits but there are ways of avoiding that

paper oriole
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Idk i think he wants a single fast small prey hunter to solo stego from the back, what it sounds like at least

pale bloom
tepid gate
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It's hard to perform and actually requires a tonne of skill rather than biting the thagomizer repeatedly.

pale bloom
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Should be doable considering Stego can tank over 20 bites on the head

paper oriole
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Right i forgot you shouldnt have to take risks to hunt a 5 hour animal

tepid gate
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Stego cannot bite 20 bites onto its head

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It dies to ~10 bites that land on its tail

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much less if you bite its head

pale bloom
paper oriole
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And?

pale bloom
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And even so all of us got hit by the Stego

tepid gate
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Well yes, as I said - therefore the tailbiting can be nerfed down.

pale bloom
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Making it any harder it's, stupid

tepid gate
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I agree - it should be just that hard but without you being able to have an easy time by biting the thagomizer.

pale bloom
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There's no reason to make it harder, this game is not a Dark Souls

paper oriole
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It shouldnt require skill and risk to hunt something much slower that took much longer to grow than you?

pale bloom
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On Legacy with Rexes / Trikes / Gigas was the same

paper oriole
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Trike in legacy is trash so i wont even comment on that, but rexes and gigas shouldnt be soloed by some utah who thinks he has skill biting ankles either

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Same thing

pale bloom
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If a player / group of players is more skilled than you and you lost your 5 Hour Stego to 3 Carnos (which together are 7 hours) mmm I can't defend the Stego there

paper oriole
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Abuse of a hitbox =/= skill. You were the one just complaining that the viable strategy required skill just now, were you not?

pale bloom
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Not even viable on some servers, just on DM

paper oriole
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Lmao ok i'm done im not debating with someone who thinks assriding is skill and should be used to kill 5+ hour dinos as a 2hr dino. Peace

pale bloom
pale bloom
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I was trying to discuss for a fair solution for Evrima not Legacy in the first place

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But people just want to play easy left click to kill dinos and not even think during combat, what I call Unga bunga playstyle

tepid gate
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I mean, while I think that lack of alt turn isn't that big of a deal as most players on this discord make it out to be, I still think that to a large extent it takes a bit too much effort on the part of someone who's got an animal that's both slower and more difficult to grow than on the side of the person who plays a much easier to grow and faster animal in general.

pale bloom
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If Legacy assride is not skilled then go to legacy and left ride a Good Rex main, lmk how it went

barren zephyr
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Ass riding takes some skill in legacy, if you're not careful with your positioning you'll die to weird hitboxes

tepid gate
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Why would you left ride it though? Left side is the one where you can actually get hit, you just stay on the outside of the right leg and bite it repeatedly until the animal goes down.

pale bloom
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Some rides even require reflexes + positioning like Dibble / Cera riding

barren zephyr
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If you're riding an allo as a utah, you need to extremely percise. Hug the leg that's facing out, if you don't then it'll hit your tail and you'll die

pale bloom
barren zephyr
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Yes

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Counter turning is an option

tepid gate
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if you try it to ride on the left you just die by default, that's where the broken hitbox extends.

pale bloom
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This might sound Chinese for the mayority of the players but the most unfair thing in the game about riding in legacy is Utah Twirling

pale bloom
tepid gate
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link the video

pale bloom
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I'll link 2

pale bloom
tepid gate
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That looks to me like the hitboxes simply got fixed. The first video would've gotten you killed a couple of times back before the November update. Although mid tiers seemed to trigger the broken hitboxes less so than the smalls like Utah and DIlo.

pale bloom
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The only hitboxes that got messed up are Para and Shant, also Theri

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Trike in the beginning but got fixed afterwards

tepid gate
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I don't remember a single person surviving trying to ride me the way you did there.

cyan flame
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In any case, the reason there's "no skill" in it, is that it relies on you messing up, not the prey being better than you/smarter. If you make no mistakes, it's a kill with no risk/damage/anything.

tepid gate
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It would've been a kill pretty much the whole time with that much of your body left on the left side.

pale bloom
pale bloom
cyan flame
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Also Turok, you don't count growth timers by total, you count it by critter, since the carnos or whatever do not grow for seven hours unless it's one person doing all three growth after one another. Otherwise it's at worst three people doing it after each other, total time might be seven hours, but individual investment is not. And more likely is that they grow at the same time so.

tepid gate
cyan flame
pale bloom
cyan flame
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I know, just pointing out how you counted growth times :p

pale bloom
cyan flame
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Doesn't matter how hard it is to learn/do, the point still stands, the only way you die is if you mess up, if you're doing something dumb.

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It might be very hard to do, but failure lies on you, and that's my point. If both sides play perfectly, at worst, you just won't be able to assride cause you can't get to the point, not because you actually get caught and die because you fucked up. It's the same as having the speed and not being forced into a fight in the first place.

pale bloom
cyan flame
pale bloom
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Brakechecks, counter turns, drag bittes, all that stuff exist in the game for a reason

cyan flame
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Granted, I'm more familiar with the old school assriding, progression and the like so there is that

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Yes, and they won't work if you're smart

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That's my point

pale bloom
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Anyways doesn't matter now. Nobody will apply that on Survival at this day

cyan flame
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You don't fall for a breakcheck if you're smart :p

tepid gate
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Yea.... they exist because the game's code is doo-doo. That's not the point Erik says that it's entirely down to the person riding the apex to mess up and get caught by any of those - if that person doesn't get fooled by any of that you're losing a 6h+ animal to a 2h one.

cyan flame
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Or any other turn/stuff, since you know they will try and do that, and you are ready to compensate. Is it hard, sure, does it take a lot of timing, yes. But even so, as long as you match that, you can't be hit, no matter what the prey does.

worn pumice
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wait are we arguing that ass riding takes skill

pale bloom
worn pumice
pale bloom
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Waste of time tbh

dry osprey
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Because the isle is the only place where people think the equivalent to a ferret chewing on a bears heels is a viable way to kill it

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Thats why

worn pumice
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how does ass riding take skill

pale bloom
pale bloom
worn pumice
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i understand it dont put words in my mouth and say i dont

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ive done it before

pale bloom
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And I'm talking legacy not Evrima btw. Pointing that out

cyan flame
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Thing is, I do understand it, I've seen it enough. I know how it works, and as long as you have a "safe space", where nothing I do will get you, unless you mess up, I can't consider that "skill", because even if I play perfectly, you only have to match me, you don't have to actually be better/smarter than me. Which you should, being the hunter, and not the hunted.

worn pumice
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ass riding is completely unfair and broken

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if the utah "left rides" a rex its over

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nothing they can do

paper oriole
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You are arguing that it should be viable to abuse a hitbox, where once you know where said hitbox glitches it is basically game over for the slower animal. You objected to the viable strategy where two fast growing and fast running animals have to take risks and use actual strategy to take down a slow apex. You don't want to lose your carno because you took a risk and failed, you want a straightforward spam strategy. That doesn't sound like somebody who should be arguing ‘skill’
But nice flamebating attempt earlier, not a very good one though lol

pale bloom
pale bloom
cyan flame
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@tepid gate Btw, I would agree with your take on grappling, if that was it. But it's a bite attack, not an attempt to grab something, and as such, damage should be applied. You're not trying to grab on and hold, which really should be it's own thing and not a combined attack like utah (that would give more options for more interesting pounce/buck interaction too).

paper oriole
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LMAO kid you've been defending it this whole time

dry osprey
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Oof were really pulling out the “nothing personal, kid” now

worn pumice
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ok honestly to sum up this convo i wanna know who here is actively defending ass riding

cyan flame
pale bloom
paper oriole
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You dont wanna lose your ankle biting ‘strategy’ it is simple as that, just admit it at this point

worn pumice
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if your actively defending ass riding its pointless to try and talk to someone like that

icy lion
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legacy 🤢

worn pumice
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hopefully that isnt the case

paper oriole
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What i said earlier but im too bored to ignore this tomfuckery

cyan flame
dry osprey
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Assriding most creatures in legacy was incredibly easy and its not terribly hard to do to Stego on Evirma. The point is to fix them not argue why they take skill and therefore should be perfectly viable. If youre using a slow animal’s only way to defend itself as a way to kill it, and it can’t run, that’s not balanced.

cyan flame
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Are you sure you're as good at assriding/timing and matching movement as you think you are Turok? Basically, I'm saying that if you were better at timing, reacting, and so on, those "godly" rexes would still die just as well as any of the average ones.

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Of course, being human, messing up is possible too. So there is that.

dense wagon
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why are we discussing legacy mechanics in a feedback discussion channel? legacy is behind us, talk about something that's worth your time lmao

paper oriole
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lmao i assrode 3 rexes as an alberto once does that mean i have skill? No, it doesn't and its a bad strategy that bad players defend

pale bloom
# worn pumice hopefully that isnt the case

I'm just defending assriding it wasnt a thing you just do and everyone can do because requires no skill, but I don't know why I'm discussing this in the first place if I know everyone just spits salt and nosense in the entire discussion

dense wagon
dry osprey
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Just give Stego the ability to back up. Please. It fixes those who try to ass ride it, and provides a viable way for it to still be hunted if you’re hunting it in a pack. Which is how it’s supposed to be.

pale bloom
worn pumice
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defending ass riding smh

paper oriole
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Just fix its hitbox issue and give reflect damage to spikes, that should come out by the time kentro lands at least

dry osprey
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If you’re baiting a Stego to back up and it takes the bait, running through to bite its face puts you out of the hitbox and makes it safer.

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Teamwork

worn pumice
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no backing up isnt gonna solve too much

cyan flame
pale bloom
dry osprey
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Backing up is going to solve assriding

paper oriole
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Turok doesnt want teamwork he wants to chew on some cheeks

worn pumice
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it is noob friendly wtf do u mean

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anyone can assride like what

dense wagon
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reflective damage on kentro too op
a short creature with spikes all along its back that deal reflective damage? anything would kill itself trying to hurt it

pale bloom
cyan flame
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Anyway, making stego attack work throughout the attack anim would still make it perfectly possible to hunt it from the head, since you'd only really hit that spot at the "max" of the anim, it doing damage until then/after then, would not matter for the person trying to nibble your pretty head.

dry osprey
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If all animals who use their tails can be killed by attacking their only means to defend themselves, and theyre the only ones who can back up, you’re pretty fucked if you attempt to assride because you’ll have to spend the time turning away

worn pumice
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lmao says the guy defending ass riding

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says a lot about u

paper oriole
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Idk pachy was shown breaking its spikes, maybe theres some strategy around that like using diff attacks than biting

pale bloom
cyan flame
pale bloom
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And instead of crying like everyone does, here I am

paper oriole
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… but you are crying

barren zephyr
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Assriding takes some amount of skill, broken hitboxes exist in legacy. It's not hard to assride of course but if you don't know what you're doing you can easily die while ass riding something like an allo or a rex.

worn pumice
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again u defending ass riding says a lot about u

pale bloom
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I even defended your bush eater

worn pumice
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why is this a thing why are u actively defending ass riding

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so sad

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do u want it to come back?

pale bloom
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Next time instead of discussing I just should come and be a smartass with people who can't debate like a proper human being

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Except for @cyan flame

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He can actually debate

worn pumice
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were not debating on a absolute broken mechanic

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not even a mechanic

dry osprey
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This stopped being a debate when yall started hurling insults.

dense wagon
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I feel like it's something kentro can do without as long as they don't screw up its hitbox
or, if it's necessary, just give its tail that thorn damage and leave it be

paper oriole
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Afraid of having to use actual skill instead of dodging hitbox are we

barren zephyr
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Someone's defending assriding? TI_utah

worn pumice
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y e s

paper oriole
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Yep

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And he doesnt wanna lose his only strategy

hybrid matrix
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:(

barren zephyr
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Bullied

Bullied on discord

hybrid matrix
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wow

pale bloom
hybrid matrix
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this is definitive proof that we have failed as a species

dense wagon
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you should be allowed to abuse bad hitboxes if you need 10+ iq to pull it off TI_TenontoCry

paper oriole
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Lmao what

barren zephyr
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Oh hey derp I forgot you're in this discord

worn pumice
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im sleep lol

hybrid matrix
cyan flame
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@pale bloom I try at least.

pale bloom
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Here comes the avalanche of salty players 🧐

barren zephyr
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Just generally forgot you're here

pale bloom
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Ima leave bye

hybrid matrix
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oh lmao

barren zephyr
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Didn't we do the dilo and red hitbox thing on dm last night?

worn pumice
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yes pls leave becuz this convo is going nowhere with someone who is defending assriding

dry osprey
#

People just joking, vibing:
This guy: SaLt

paper oriole
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I would THINK that requiring skill, good timing and coordination to take down an enemy would be a good thing for PvP?

hybrid matrix
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oh i didnt kno u were on the discord

barren zephyr
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yes

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Assriding and legacy combat in general is terrible. Having fights be about who has the tighter turning circle or better stats instead of actual skill and strategy most of the time is the thing that makes legacy Isle one of the worst dinosaur games on terms of combat. It takes no skill to sit behind someone and Z walk while biting

pale bloom
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At least I can defend myself that I don't need to insult people to gain attention

hybrid matrix
worn pumice
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lol

pale bloom
worn pumice
dry osprey
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“Boomer”

hybrid matrix
worn pumice
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who uses boomer

pale bloom
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How's that's an insult lmao

worn pumice
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honestly

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kinda cringe ngl

barren zephyr
paper oriole
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He's just flamebating at this point

pale bloom
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Just pointing out the kind of person you are in the internet

hybrid matrix
dry osprey
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Alright alright thats enough. This is a discussion channel

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Not a shitpost channel

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Lets get back to talking about how to fix assriding on stego

worn pumice
#

the word ass riding and skill dont belong in the same sentence

paper oriole
#

So this guy in feedback wants bonebreak to be delayed TI_Trollge rip defensive bonebreakers

cyan flame
#

Kentro should have thorns damage on tail/shoulder, so should stego tail, tceratopsid horns and so on. Kentro may not be an ideal prey for critters that are too big or can't just nibble head/sides without getting too close to the pointy parts. Just like stego would be prey for big animals that can take it out quickly, and survive a hit from the tail. Utah being exception for big hunter vs stego in pack, and solo for a kentro instead. Would be interesting honestly, if utah had options like that.

hybrid matrix
wheat igloo
#

So what's happening now?

barren zephyr
worn pumice
#

th isl

paper oriole
#

The isle

worn pumice
#

pls stop flame baiting

#

were gonna move on now

dry osprey
#

Kentro def, but what about Steg thag biting? I think its a bit much for a full on repel damage for biting its tail. Unless the tail and thag become different hitboxes

pale bloom
#

First time I've heard flamebaiting

hybrid matrix
#

rq if anyone needs further proof that legacy combat is broken, its possible to run thru a rex's bites

pale bloom
#

That's a new mechanic for the Isle isn't it?

worn pumice
#

again flamebaiting is not needed move on

wheat igloo
#

if you guys can't have a discussion in a civil manner then may as well change the subject.

paper oriole
#

With stego's head multiplier i don't think thorns damage would be unbalanced

worn pumice
#

thats what im tryna do lets move on to like reflective damage

hybrid matrix
#

can we just collectively ignore this guy?

pale bloom
#

I tried to discuss then people started to insult...

worn pumice
#

lol

hybrid matrix
#

like as a group just ignore what they say?

cyan flame
# dry osprey Kentro def, but what about Steg thag biting? I think its a bit much for a full o...

I would want them to be different ones yes. You have the thagomizer point, that does recoil and maybe takes no damage at all (it's just the spikes pretty much), and then you have the rest of the tail, something you could get in for a nibble on if you're fast, and or can tank a hit to the side possibly. But both kentro and stego should have main head weakpoints anyway, much more than anything else, since they can barely bite there. Unlike even a utah, who also has a weak headpoint, but of course, a much more dangeorus one in return.

paper oriole
worn pumice
#

kentro having reflective dmg, should this be a thing?

paper oriole
#

Yea

hybrid matrix
#

actually magy has a ton of potential

dry osprey
cyan flame
# worn pumice kentro having reflective dmg, should this be a thing?

Yes! And if you pounce it as a utah, you spike yourself. Would make it so hunting kentro would be go for headshots using speed and agility as solo utah, vs hunting stego with pounce as a pack, because stego would oneshot you, kentro would not (unless you throw yourself on the spikes obviously).

dense wagon
hybrid matrix
#

first of all, its covered in armor
second of all, it has a tail that will definitely be used as a whip
third of all, that head is like a battering ram

worn pumice
#

actually when i asked about the tail bite on stego they said its gonna cause bleed now

cyan flame
#

@dry osprey Considering locational, biting the tail, even worse, the tip of the tail, is already bad. It just is even worse for stego, and in return easier for head, unlike things that go "nom" with their jaws, which makes it a bit more dangerous to go for the head there.

hybrid matrix
cyan flame
#

So I think it would be fine.

paper oriole
dry osprey
#

fair enough

worn pumice
#

also it wont take that many shots on the head for kentro to die its a pretty small dino

dense wagon
worn pumice
#

head

cyan flame
#

A solo utah could still kill a kentro, it's tiny. And you'd use agility and speed to go for headshots. Unlike with stego, where even headshots should take a long time for something like a utah, which is why they have pounce for it as pack.

paper oriole
#

Ambush its face idk

worn pumice
#

u can make the kentro attack and then go for the head

dense wagon
paper oriole
#

Easy to hide in the thickass bushes and pop out on an unaware kentro

cyan flame
#

@dense wagon So you run in for a headbite, rinse and repeat, maybe have a partner, but that would be all you'd really need unless.

barren zephyr
#

I want them to add back the locational pouncing, having a Utah pounce at your face and stick to your side is pain

cyan flame
#

And yes, you can "ambush" from the front :p

worn pumice
#

again just bait out an attack from kentro and attack the head

hybrid matrix
dry osprey
#

A lot of people forget how small Kentro is. Too many bites to the face shouldn’t be too hard to take it down

cyan flame
#

That too, kentro is tiny :D

paper oriole
#

The skin system is coming too, good for ambushing camo

cyan flame
#

It's small and adorable :p

dry osprey
#

I think smaller tier animals will actually have an easier time hunting Kentro. Things like Troodon

barren zephyr
#

Kentro is most certainly bb

dense wagon
worn pumice
#

look at how small it is few headshots from utah and its dead

cyan flame
#

Yeah, I'm thinking solo utah/pair for a kentro would be way better than a pack, and the other way around for stego. Would make for an interesting choice for utah players too.

dense wagon
#

it's not that easy to hit people

dry osprey
#

Once it knows your their it can defend itself yes, bt thats why you have to play smart as a hunter and ambush.

paper oriole
#

Well it shoulfn't be easy to hit, but skins coming should make it easier for you to get the jump on one

dense wagon
cyan flame
#

Not that it should be too easy anyway, it's still a very spiky and defensive critter, but I do not doubt it would be doable.

dry osprey
#

Head is small and hard to hit yes, but in turn should do a lot of damage to it. You’ll just have to be better about staying on it and using your environment to get around it

worn pumice
#

dont forget how small kentro is its a little bit bigger then utah

cyan flame
#

And yes, but bleed, head multiplier damage, and baiting attacks. And kentro would no doubt not have the same amount of health, it wouldn't be able to take many headshots from a utah compared to a stego.

dense wagon
#

yes, but as long as the headshot isn't a one shot the kentro will live

cyan flame
#

I don't know how many headshots utah vs utah is, but I would imagine something like that, maybe even fewer if it has the head multiplier like stego.

dry osprey
#

A Kentro in a field is better ad defending itself. A Kentro in the jungle is easier to use its environment to escape. In turn, use the environment its using to escape to get around the Kentro

cyan flame
#

No but I also doubt a hit from the kentro is a oneshot for the utah

dense wagon
cyan flame
#

And if not, have a friend and you'd be good to go most likely. Nothing wrong with that, a kentro is still a dangerous and tricky prey, unlike a dryo or similar.

worn pumice
#

again kentro is slightly bigger then a utah and when u have 2 utahs its even easier to bait out attacks

dense wagon
#

happy, i'm fine with that

dry osprey
#

Utah is meant to be a pack animal anyway. A solo Utah is a small game hunter and scav.

dense wagon
#

but it's less easy when kentro has things like

#

reflective damage thorns

#

which i want to stay away from

paper oriole
#

Not on its head it doesnt lol

cyan flame
#

Not really, you're not meant to attack the tail in the first place, or that particular shoulder portion that has a giant spike on it.

worn pumice
#

its only if u bite it or pounce the thorny bits which why would u

#

this should apply to stegos tail too

cyan flame
#

It wouldn't have thorns on its face, or the main body, only the tail and potentially those two shoulder spikes if it can have an extra hitbos there. And you don't attack there obviously. And yes, thagomizer point has thorns, not the normal part of the tail of course.

#

Also seems to have a pretty long neck on the concept art.

#

So should be fine going for bites there I think.

dense wagon
#

where is actually a good area to pounce kentro
nowhere
the head is too small to reliably pounce, and anywhere else is too close to its shoulder spikes and back spikes

worn pumice
#

ur not supposed to pounce it

#

it shouldnt be pounced at all

#

its already small enough to the point where max 3-4 head shots can kill it from a utah

dry osprey
#

I think the best way to look at it is, Kentro in theory is meant to fille the niche of a porkipine. Unless you’re specialized in hunting it, which makes sense with he upcoming diet system, Kentro will probably be harder for some dinos to kill than others

cyan flame
#

You do not pounce kentro, it's a solo/pair hunt using speed and agility. Stego is the pounce pack hunt, where speed and agility is less helpful because you still "can't" just bite it's head and kill it that way efficiently.

dense wagon
#

yeah if it can't be pounced and the only way to deal damage to it is with a correctly aimed and timed bite,
isn't adding reflective damage a bit too much
you get punished for attacking it anywhere other than the head

dense wagon
#

:/

cyan flame
dry osprey
#

Which is fair considered its small and slow, and doesn’t get to decide if it going to get into a fight. If Utah wants to hunt Kentro, the only way I see it being viable without using multiple ambushed, you’ll have to use two+ and fill the pack niche for head hunting it. Punishing damage shouldn’t outright kill you unless you decide to pounce the thing with spikes big enough to impale you, but should do enough damage to discourage

worn pumice
#

i dont rly see the issue to much on kentro

#

its not even gonna be very fast obvi faster then stego but not that fast at all

worn pumice
#

kentro isnt fast either

dry osprey
#

Kentro is slower than a Utah, which makes it still the slower animal in this encounter

#

Therefore the balance is still based on it being slower than its predators

dense wagon
#

it seems like a spiky antelope in the concept art

worn pumice
#

doubt honestly

dense wagon
#

nimble and formidable at the same time

worn pumice
#

its gonna be slower then even a teno

dense wagon
dry osprey
#

If I see Kentro galloping across the fields like an antelope Id fear for my life

worn pumice
#

concept art doesnt relate to balance

dry osprey
#

A 2ton porkipine has no right being that fast

dense wagon
cyan flame
#

@dense wagon The reflective damage is for the bigger things, things it can turn and keep tail pointed at, in which case if they bite down, it should hurt them. This would make it a surprisingly hard prey item for bigger things, but in return something for the small guys that are nimble enough to hunt. And again, other way around for stego, excepting utah pounce since it's designed for that for big game. Yes you can pounce small game too and pin them, and it's kind of a meh thing honestly in my opinion.

dry osprey
#

Dibble isn’t a walking thornbush

#

Also Dibble is a force to be reckoned with

cyan flame
#

Dibble is also most likely going to be changed and rebalanced. And yeah, I can't see a kentro going faster than tenno unless they do some weird shit with it :p

worn pumice
#

kentro is the dino that makes u think about how to attack it

dense wagon
#

we'll see ig
i wanna wrap this up cause i'm pretty tired rn and i've got other stuff to do, cya

dry osprey
#

It really depends on what niche Dinos are supposed to fill in the scheme of things

#

Hey, when Bone break comes. Will Carno headbut do more damage to Kentro or to itself? Because Carno is no Patchy, but it is pretty big

hybrid matrix
#

forest fires are a really interesting idea, but they could also break the game

dapper pulsar
#

I mean, couldn't anything?

left nacelle
#

@north nimbus Dondi said no to scarring because keeping track of every players' scars could cause server lag

north nimbus
left nacelle
#

Yeah, cause in the future scarring will be locational iirc. So getting hit on the tail means you get a scar on your tail, for example

north nimbus
#

okay thanks for letting me know

left nacelle
#

Np TI_TenontoLove

dapper pulsar
#

Ky, that belongs in Evrima bug reports

paper oriole
#

not like we need to have the whole plethora of ceratopsians in the database but it'd definitely be cool

jade schooner
#

Of course. If they weren't in the originally planned roster (and also if Styraco weren't my favourite ceratopsian), I wouldn't care too much about adding.
We don't need them now, and there are more important things to do right now. But the team has mentioned they want to use all their assets, and that includes these two (I actually got to ask Dondi on a stream about Styraco, and he said, while not scrapped, it's in the back burner gathering dust).
And honestly, a Baardo made model of these two for the Isle would put every other interpretation of them to shame.

worn pumice
#

interesting suggestion

paper oriole
#

personally i'd see dibble as more of an agile bleeder and styraco as a clumsier dealer of massive raw damage, that horn definitely looks like it could dish out lethal damage in one charge

jade schooner
#

well, that's pretty much what I mean

paper oriole
#

reflective damage on the frill and a spike you should definitely not be hit by yeah, it could be unique

jade schooner
#

Yea

worn pumice
#

i would like styraco but idk how to make it different

jade schooner
#

that's why I mentioned the flurry attacks with bleed for the diablo. Meanwhile Styraco is a slower hard hitter

#

and being diablo more maneuverable

worn pumice
#

if we do upsize it to be like the middle man i think it works imo

jade schooner
#

That's the idea

paper oriole
#

diablo should more or less stay the same as it is, it isnt too fast but it is a mobile, nasty bleeder you should watch out for who can outpace things he can't fight

jade schooner
#

Ye

worn pumice
#

can make styraco midtier

#

since diablo is small

jade schooner
#

Isn't diablo already mid tier?

#

And ava small?

worn pumice
#

wait hol up

#

my bad

#

diablo is pseudo mid

#

ava is small

#

theres no ceratopsians in mid

#

large is pachyrhino

#

and then ofc trike is apex

#

that mid tier ceratopsian could be styraco tbh

#

not a bad idea

jade schooner
#

Well, like in the suggestion, I would be qualifying styraco closer to what a large tier is and Pachyrhino in pseudo apex. (iirc styraco was the Alberto's equivalent to the rex's trike)

#

but tbh all these tiers are confusing

worn pumice
#

theres actually no pseudo mid or pseudo large tiers

#

currently

paper oriole
#

They are already ruining anky to make it faster (what other reason would there be aside from not wanting to animate that glorious fat stump dino the way it should be) so speed isnt really a reason to add pelta unless they keep anky as a snail despite his destroyed anatomy

#

Also this dude's neck lol

zenith onyx
#

um they've aren't going to make anky fast

#

he'll be fast(er) but not like crazy fast lol

#

I doubt he'll be faster then legacy isle Ava

#

Plus, not everyone wants to be a super slow tank. Some want to be a sligthly faster tank, meaning Pelta won't be as strong as anky, but it can run alittle faster if wants to run rather then fight.

#

Another reason he'd be faster then anky is because he has less weight to carry around.

dapper pulsar
#

also Borealopelta is really nice looking.

paper oriole
#

maybe but like just how fast are we talkin

#

i wouldnt mind borea if it meant we got something decent size with similar anatomy to anky that didnt get screwed over and turned into some mammal hybrid fuckup now that i think of it

#

our new anky is a real turnoff

dapper pulsar
#

Ok, but imagine having a decently sized armored dino (nodosaur?) that isn't a rhino?

paper oriole
#

yeah thats what makes it appealing lol

dapper pulsar
#

faster than anky I guess

#

It's diet anky

#

well new anky

#

new anky is diet anky

paper oriole
#

having an option that isnt one of the worst anky renditions i've ever seen or a tiny tier

dapper pulsar
#

in Minmi's defense, it's a good looking tiny tier.

#

but people do want to play something that can actually do some damage

paper oriole
#

yeah at least minmi looks good unlike anky, who even approved of anky's design

dapper pulsar
#

🤷 did they ever give official reasoning? I heard it'd be easier to animate.

paper oriole
#

how did it make it through concept and modeling stages without them realizing how shit it is lol

#

if they really ruined anky because they dont wanna animate it properly that's a damn shame

strange wave
#

bad take right there

paper oriole
#

i'd hope so

strange wave
#

no, i mean yours

paper oriole
#

cus that would be an awful reason

#

is my bad take the fact that anky looks bad?

#

because it does

strange wave
#

would you rather anky be slow and unviable, slow stupid looking and unviable, or just stupid looking

paper oriole
#

considering its illogical to make it fast enough to escape its predators i'd much rather it be a slow powerful tank

strange wave
#

nobody said anything about escape

dapper pulsar
#

It's animations equate to viability? Carno's really good and people complain about it's animations, so wouldn't Anky be great if they used to old model?

strange wave
#

when in the flying fuck did i say that

paper oriole
#

and are you saying accurate anky is stupid looking or what

strange wave
#

just slow and unviable because it cannot physically turn fast enough to stop a player tyrannosaur from running circles around it and biting it in the head

dapper pulsar
#

It's implied. I don't think we were talking about viability, I think we were talking about cosmetics.

paper oriole
#

anky is one of the few cases where i wish they had taken inspiration from JP but they'd rather keep that for their novaraptor reject and spinosaurus rex and turn anky into a mammal instead

strange wave
#

so you would rather a fucking turtle

paper oriole
#

i'd rather the slow powerful tank look like a slow powerful tank and not like something from an alien planet

dapper pulsar
#

I mean, yeah. At least it's a reptile.

strange wave
#

well, it cant look like an alien if its inspiration is earth based

paper oriole
#

idc if anky is slow as fuck why does it have to look like a mammal lmao

strange wave
dapper pulsar
#

actually yeah I just checked an image they're both terrible.

strange wave
paper oriole
#

jw anky is bad but rhino anky is a sin against dinosaur kind

dapper pulsar
#

I kinda got caught up choosing a side

paper oriole
#

if somebody wants to play as a faster defensive herbivore they can play stego or pachyrhino or whatever

strange wave
paper oriole
#

anky can eat ass loads of grass and other low quality shit for his diet

strange wave
dapper pulsar
#

I mean like

paper oriole
#

lmao easy to grow when its so slow if preds see it as a juvie it'd dead

dapper pulsar
#

there are still other animals in game

strange wave
#

but ig because any tyrannosaur player able to understand how retarded slow it turns can oneshot it, it balances out

strange wave
#

or animal for that matter

paper oriole
#

?????????? no??? look at juvenile rex, that fucker looks like an athlete

strange wave
#

and yet its still bodied by anything with teeth

#

what does a juvie rex do against a utah?

#

or a dilo

paper oriole
#

it can run away and get out of sight unless they break his legs when they make him playable lmao

strange wave
#

or an allo

paper oriole
#

people pull wallowing and hiding in the woods out of their ass for magy's viability or tenonto's future viablity so why couldn't it work for the smaller and more nimble rex juvie?

strange wave
#

because both tenonto and magy have the ability to topple an allo then run into the nearest stretch of dense jungle

paper oriole
#

yeah i'll love to see magy toppling an allo, wouldn't doubt they'd make that happen to force it into viability

strange wave
#

its possible

#

it just has to do what it did to the cerato in the concept

#

push up, allo fall over, magy run away, not hard to grasp

paper oriole
#

cerato is much smaller and magy is supposedly a match for it

strange wave
#

bipeds are less stable than quads, so magy toppling an allo can definitely happen

paper oriole
#

guess i'll just see how they plan on making magy anything more than a punching bag to allo and alberto while making it not look utterly comical

dapper pulsar
#

take advantage of Allo's crotch weakness

paper oriole
#

damage multiplier on allo crotch

dapper pulsar
#

run between it's legs and lift your head up as fast and as forcefully as powerful

#

boom

#

it'll stop chasing for a bit

#

Alberto you're fucked I guess

#

just don't run into an alberto

#

maybe Alberto is also unviable so no one plays it

paper oriole
#

maybe magy's 1 call breaks the legs of any alberto in a 100m range? yeah it isn't gonna survive albert

echo bridge
#

alberto is lighter than allo as is a very gracile body for a theropod

#

so probably easier to knock over, but worse to get bit by

#

when allo is just scary with its grapple/pin ability, if it gets it

lapis tree
#

@bold palm that probably won’t since legacy is getting deleted from what I’ve heard

bold palm
#

Ya probably best

lapis tree
#

Hopefully it would be after maybe update 6 or 7

#

When there’s variety to evirma

bold palm
#

why not till update 6 or 7?

#

hm, k well meantime would you agree users are going to legacy and that would cause users to drop off the game potentially losing players for when evrima comes out?

lapis tree
#

Yeah

bold palm
#

If they plan to wait to update 6 or 7 it might be good to spend a few hours with some updates to legacy to simply combat the hacking issue and remove gamma. I know when the update for legacy came out for that reason and whatever other reasons the gamma was not working, but now it's all back...

lapis tree
#

Yeah

bold palm
#

I enjoy legacy, but currently I'm cringing a bit even playing it.

#

can't get a fair game

#

is evrima playable currently or worth switching to?

still raptor
#

No

#

Wait till update 3’s hotfixes come around

#

Cuz im sure they’ll be a ton of them

bold palm
#

I hope so. That or hope for a small update to Legacy in the mean time.

still raptor
#

Legacy isnt getting any more updates

bold palm
#

right, course that was said before right.

still raptor
#

Oh for the reason around update 6-8 is because most game mechanic that legacy has will be in evrima

lapis tree
#

Yeah

#

I like update 6 the most, because of dilo and troodon

bold palm
#

kk

civic sparrow
#

Also no point in wasting time and resources into the version they plan to delete soon

barren zephyr
#

<@&401466542140817419> can someone come warn or ban this guy?

edgy harbor
#

Thanks Kissen

dapper pulsar
#

What was it?

barren zephyr
dapper pulsar
#

Oh. Huh.

barren zephyr
#

@maiden anvil Legacy threaten

safe galleon
#

god forbid someone to prefer pot over the isle

urban flax
#

@velvet sundial You can prefer PoT if you wish. But I don't think these two games are very comparable. One is a dino sim, the other isn't.

velvet sundial
idle ibex
ashen wasp
#

I think the idea may be to limit long-distance communication such that A: it's difficult for animals of different species to coordinate, B: it adds to the unknown factor of a large, radio-silent map meant for exploration, and C: Global chat is unnecessary as-is, and doesn't add anything the devs are looking for in The Isle

velvet sundial
#

The devs don't have to play the game as the players do. Sure, some things global is used for can be done in other ways. To concentrate more on the conversations in the not too social activity called gaming. Ignore people if you don't like what they say and they will stop. If you want to explore a radio silent map, you can already do that. The map can even be bigger if enough Ai is present

barren zephyr
#

@pale hazel heard of this thing that is already ingame called Tenontosaurus?

pale hazel
#

the iguanodon is bigger

#

@barren zephyr

urban flax
#

The problem with Iguanodon is that it invalidates the existence of Para

worn pumice
#

Yes that’s true why would u wanna be para when iguanadon is just better

maiden anvil
#

@barren zephyr legacy anky does a honk in its 3 call. I suggested it to only rumble and not opening its mouth

worn pumice
#

I wouldn’t mind the legacy animation come back

#

It was cool

maiden anvil
#

Yes it was

#

Or is

#

Legacy is not removed yet

worn pumice
#

Maybe have the rumble ur saying when u tap 3 call and the honk from legacy when it’s held down

maiden anvil
#

Not a bad idea actually

worn pumice
#

Kind of how stego does an angry short when u press it but holding it down does the 3 call

maiden anvil
#

^

#

I like it when creatures does something else then roar. That’s why I like stego 3 call

worn pumice
#

U can add this into ur suggestion if u want

maiden anvil
#

Maybe

paper geyser
pale hazel
#

@urban flax no i think its just another alternative, the iguanodon can have more defense ability but the para can have better bleed resistance or maybe better stam or speed, and the players will choose one according to their playstyle or their favorite dino.

urban flax
#

Better bleed resistance isn't a playstyle

maiden anvil
#

I kinda feel like teno is almost like a iguanadon but much smaller

pale hazel
#

i didn't say that

maiden anvil
#

Hey guys!

urban flax
#

You have on one side something that can fight, and on the other side something that is the same size but cannot fight

maiden anvil
#

I know something to support @pale hazel

urban flax
#

And don't get me wrong, I'd love to get Iguanodon into the game. But it's unlikely because of that

pale hazel
#

you think nobody will play the para ?

urban flax
#

I don't know, but that's what devs are afraid of

pale hazel
#

oook they already talked about the iguanodon

maiden anvil
#

Para should have unique sounds that can cause certain effect upon other dinos. Something like disturbing their vision so it can easily get away. Maybe even make a sounds to heal para group members. Iguanadon wouldn’t have any of those but better combat defense

urban flax
#

Yeah, as long as it's a defense mechanic and not just plain annoying for other dinos it would be cool

maiden anvil
#

For para or iguanadon?

pale hazel
#

para i guess

urban flax
#

But there's still the poblem of trolling. People are already mad at hypsis calls. What would happen with something as loud as a para that, in top of that, uses its call as a defensive mechanic ?

#

para ofc

languid cairn
#

About the would it not compete with para the same way Stego would compete with kentro? Or is there a bigger size difference?

maiden anvil
#

A cool down in some way

urban flax
languid cairn
#

Also, pls don't give Para Sonic attacks.

pale hazel
#

@languid cairn its about the same size between para and igua

maiden anvil
#

Sonic attacks = sounds attacks?

languid cairn
#

Ok

pale hazel
#

bubu para have good defense in legacy

maiden anvil
#

It shouldn’t have tbh

pale hazel
#

it os dilo and utha and can kills allo

#

but maybe igua can but some bleed dmg and the para more stam or speed

languid cairn
#

If the two have to come to game, Igua can stab people-sure

#

But I'd like to see Para body slamming folks

maiden anvil
#

@languid cairn what do you mean by sonic attacks?

pale hazel
#

yea let para with his legacy attack

maiden anvil
#

Just no headbutt

languid cairn
#

Oh, yk, anything dealing with sound

urban flax
maiden anvil
#

^

languid cairn
#

Ah. So we shouldn't bring Igua to game?

#

Or if we do, we should let para go?

maiden anvil
#

Why wouldn’t sound be good? As long as it can loose its voice greater with it, then it should be fine

languid cairn
#

Seems a bit Ark Survival Evolved-ish

maiden anvil
#

We could have both

#

Don’t see why that has to be bad. It suits para to have unique sounds anyway

urban flax
#

Well according to scientists, para did use its voice to stun predators
Or maybe it was debunked, idk it's quite old

maiden anvil
#

Exactly

languid cairn
#

Kinda like back when Dondi wanted Utahs to do extra dmg to targets when the 'alpha' selected it.

maiden anvil
#

Yuck

languid cairn
#

Wait. What scientific paper said that?

urban flax
#

I don't remember

languid cairn
#

I'll look it up

urban flax
#

As I said, it was some time ago

languid cairn
#

Just seems a bit outlandish

#

I mean...I get it. Really I do

#

It fits a theme and I respect that

urban flax
#

Well it's not worse than shrimps stunning their prey with shockwaves

maiden anvil
#

Hehehehehhe

#

True

languid cairn
#

Well there is a lvl of physics to that

urban flax
#

Exactly. And since Para is a lot bigger then a shrimp, the sounds it makes could sure deal a lot of damage

languid cairn
#

If there isn't anything else to separate a para and igua, I'd just take it with a grain of salt, but I'd like to figure that out first.

#

Well, not quite. You have to consider that sounds acts differently in water.

maiden anvil
#

But could we agree to para having sonic stun attack (with a cool down) while iguanadon has its combat defense. I think it would be perfect

languid cairn
#

And that smaller things are more easily disturbed.

maiden anvil
#

^

languid cairn
#

Actually, the healing idea makes sense because that's what cats do when it comes to purring

maiden anvil
#

Exactly!

#

And...

#

Could be helpful to pump adrenaline to other group members

languid cairn
#

Granted I'm not 100% on that, but some scientist think it possible so just put it on the wall for a moment

#

Actually, hear me out

maiden anvil
#

😄

languid cairn
#

Meet me half way Arvid

pale hazel
#

@urban flax its a fact iguanodon its stronger, but buff para other stats and give him a good special ability with the sound he makes, i think i could be cool. and people will switch between those 2 dinos

languid cairn
#

I think a sonic stun is too powerful

#

BUT

pale hazel
#

no if he stun dino few seconds

languid cairn
#

If Para had something like Dilo and Troodon's venom affect

pale hazel
#

lol

#

no

maiden anvil
languid cairn
#

Where it just stresses out playables with its sound

pale hazel
#

oh yes

languid cairn
#

I could see that

maiden anvil
#

Actually now that you say so

urban flax
#

Stressing a predator isn't gonna save your life

languid cairn
#

Oh C'mon guys!

maiden anvil
#

Yes it will

languid cairn
#

I didn't mean like actual venom

pale hazel
#

but give you few seconds to run away

languid cairn
#

Count Paracula

maiden anvil
#

It could make them either slow down or get stunned

urban flax
#

If they get stunned, then it's something more than stress

pale hazel
#

para in legacy always was a good dino to out run carnis

maiden anvil
#

Or slow them down

languid cairn
#

It's a bit too much more than stress

#

And that's why I'm against it

#

Stress could be something as simple as increasing stamina drain

maiden anvil
#

^

languid cairn
#

Or weakening dmg

maiden anvil
#

Stress means a lot of things

languid cairn
#

Its a curve, but not a hard crowd control

maiden anvil
#

I think it’s good actually

#

As long as it’s not too powerful and has some sort of cool down, it should be fine

languid cairn
#

I mean, we can always go back to Count Paracula and just have a hadrasaur that seduces other playables before drinking their blood and turning them into its minions.

maiden anvil
#

We don’t want to see paras coming up to other creatures to just yell in their ears and cause them to mentally breakdown. We want it as a strategy to benefit its survival when it comes to interacting with hostile creatures

#

What? Lol

languid cairn
#

But I'm willing to not go full Ark

maiden anvil
#

It sure won’t be full ark. More like something unique for the isle specifically

languid cairn
#

Granted...we did just make The Isle's version of Yutyrannus

maiden anvil
#

What?

languid cairn
#

Yuty in Ark has a roar which buffs ally dinosaurs with Courage and debuffs certain size enemies with Fear

maiden anvil
#

Ahaaa now I get it

#

But would it still be bad to add sonic abilities to para?

worn pumice
#

no it would be a cool idea

#

it just needs to have very good balance

maiden anvil
#

Agreed!

#

Wait... who would want to play teno if they could play as iguanadon?

urban flax
#

It's the same difference as playing Cerato rather than Rex

maiden anvil
#

But cera is different in many ways. Iguanadon feels like a bigger teno

#

What could be a enough difference between these two?

urban flax
#

Size is already a major difference

#

Plus Teno is a swamp weller, Iggy isn't

#

Iggy doesn't use its tail as much for defense, it's also much slower

maiden anvil
#

True, and teno would be way faster too

safe galleon
#

@fallen slate you can't right now

loud vine
#

Teno would likely be the more agile one over iggy, while iggy would try to use brute force to wrestle you down

#

and be a bit tankier

hybrid matrix
#

since u guys r talking about iggy, i reposted an idea from a while back

still raptor
#

They shouldn't really add anymore playables lol. Last time I counted they're are around 50 playables in the game.

paper geyser
#

^

#

too many playables and there wont be enough playing any one animal, making grouping very hard

hybrid matrix
#

i agree with this

still raptor
#

Plus, it's hard to give Iggy a unique playstyle. It practically is just a "bigger Teno"

hybrid matrix
#

its not but ok

worn pumice
#

its not a bigger teno but we dont need more playables

#

we'll have para anyways if u want a large hadrsaur

#

and shant

hybrid matrix
#

i do think that the roster is very big and most additions aren't worth it, but after a very very long time iggy would be a good addition
after ea it should be considered

still raptor
#

Most of the new additions help build up the ecosystem and environment of the island. Something Evrima will have that Legacy never did.

#

So they are worth it.

#

Should they be playable? One could argue no.

icy lion
#

i used to love dino suggestions and speculation more than everything, but now that evrima is out and is more developed i just want to wait and see what the devs plan for the current roster before speculating anything

#

though ill still hold out for my boy presto id rather see what the rest of the mid/pseudo mid carnis do

#

its always fun making plans for new dinos though :)

barren zephyr
#

I think iguanadon would be a great addition, reminds me a lot of Maia. We don't have a lot of dinos like Maia in the game, would also make for interesting gameplay.

still raptor
#

That point invalidates Iggy tho.

#

If Iggy is just Maia why add it?

hybrid matrix
#

bc it isnt

paper geyser
#

iggy is just maia

hybrid matrix
#

maia runs away
iggy fights back

#

very simple, very big difference

paper geyser
#

just like we don't need more dinosaurs like utah because we already have utah. Very strange logic from mr yeager

still raptor
#

^

hybrid matrix
#

also i want iggy to be added bc i think its very different from out current hadros

#

its not like maia bc maia runs away while iggy fights back
its not like para bc para is bulkier

still raptor
#

Well obviously because it's a iguanodontid TI_Wheeze

hybrid matrix
#

thats not the point

still raptor
#

It was a joke

hybrid matrix
#

yes i know

worn pumice
#

i still dont see why add iggy tho

hybrid matrix
#

im just saying its not relevant-fine ya got me

worn pumice
#

rather just focus on the dinos that r coming

hybrid matrix
worn pumice
#

toro

#

tarbo

#

imagine if they got added

hybrid matrix
worn pumice
#

once all the playables are done maybe then they can focus on something else

#

i mean theres 50 playables so

#

a good chunk of dinos right there

still raptor
worn pumice
#

oh yea modding

hybrid matrix
#

again im not sure u fully understand wut im saying

still raptor
#

Oh, I do. I just disagree with your points.

hybrid matrix
#

i want it to be considered
just some consideration

#

i want it to be considered, and i hope it gets added

#

not i want it to get added

still raptor
#

And like I said, Mods will be a thing in the future.

tepid gate
#

It would be a decent addition, honestly it's probably better than a lot of dinosaurs that we have on the roster.

#

The issue is the community.

hybrid matrix
#

i dont wanna download mods to get iggy TI_Succ

hybrid matrix
#

i feel like the community swings back and forth on whether they like something
when i first posted that iggy idea it got 40 upvotes

tepid gate
#

It's not even about that - I'm talking about the community throwing a fit if any of the copy-pasted dinosaurs were to be removed from the roster, despite the fact that they have another borderline identical animal already there. E.g. Sucho-Bary, Ava-Dibble, Acro-Giga(kind of).

hybrid matrix
#

im gonna repost another suggestion i made that got a lot of positive feedback just to see

#

acro is kind of a mid tier giga :/

tepid gate
#

Alberto being turned into a different animal because "well if it gets renamed the people are going to be angry about Alberto being removed".

#

I mean the devs kind of did as much as they could do to differentiate the two.

hybrid matrix
#

yeah

#

we're lucky we got acro and not charcaro

tepid gate
#

Acro's still entirely redundant

#

Tbh both should be at most skins for Giga

hybrid matrix
#

not as much as charcar TI_Troll

tepid gate
#

I don't think Carcharodontosaurus was meant to be a plyable, just a Giga-skin(which is a decent idea although the devs would have to take some creative liberties to even make it worth it).

hybrid matrix
#

wait carchar is gonna be added????

tepid gate
#

People keep suggesting Mapu, Tyrannotitan and a bunch of other animals that are just Giga with a slight anatomic difference in one part of the body for whatever reason.

#

It was meant to be added as a skin I think

hybrid matrix
#

still

tepid gate
#

Juv Giga is a carcharodontosaurus in the legacy

#

as in - that model is a carcharodontosaurus that got used as a juv Giga

hybrid matrix
#

oh

barren zephyr
# still raptor If Iggy is just Maia why add it?

I didn't say iggy was like Maia, I said iggy reminds me of Maia. They aren't of the same species, but they are closely related to one another. Iguanadon in fact is very different from Maia, there could be a lot of variety with them in terms of gameplay.

#

I would love to see it in game, but I guess I understand where the logic of "why add this if we already have this which is very similar?".

mild socket
#

facts @hybrid matrix Make siren dinos actually siren dinos

barren zephyr
# paper geyser just like we don't need more dinosaurs like utah because we already have utah. V...

we could very easily have things that look like utah that do different things to utah. Utah is a hit and run pack animal, what if there was a raptor better suited to heavy hitting face tank/small group ganging gameplay with other small game like Pachy, agile but not as fast as utahraptor. A raptor that relies heavily on bleeding out targets while snaking around in the grass, many things you can do with a simple concept
Iggy is what happens when you take a concept and make something unique out of it. Para is pretty much just Maia but a little heftier and they still are finding ways to implement it into the game

strange wave
#

@hybrid matrix the sound focusing should only be a thing when scenting as dryo, and only dryo

barren zephyr
strange wave
hybrid matrix
#

i like to remind ppl of past ideas that were received well

strange wave
#

dont

hybrid matrix
#

u didnt like it when i reposted my idea on the types of damage stego could do in the future?

strange wave
#

no, i didnt

hybrid matrix
#

stop lying that idea was TI_Perfect and u know it

strange wave
#

was that the one where if you got tagged by a stego you would be dazed and shit?

hybrid matrix
#

yeah

#

and u'd get a major fracture

mild socket
# hybrid matrix <:TI_What:735343227200339988>

Dryo and Hypsi are siren dinos as I call em. Used to warn bigger dinos of carnivores that dryos could hear and see easier than lets say the stego. Giving them an ability to see a hearing outline of dinos hiding in the bush and warn the herd would let dry fulfill its role as a siren dino.

mild socket
#

yeth

broken thorn
#

@barren zephyr Your Hetero suggestion was beautiful, i really liked it. I enjoy this cute and curious fauna and would love this dino included in the Isle but people only really want aPeXeS and sHaNtS.. :// But this really made me smile and would love to play it 🙂

civic sparrow
#

@barren zephyr AMEN!

barren zephyr
#

:)

still raptor
#

Sucho shouldn't not be in update 9

#

@whole ridge If you want to discuss someone's idea, please do it in here so it doesn't clog up #general-feedback

#

Same goes for any other feedback channel

civic sparrow
#

They were technically adding onto into by making more suggestions

whole ridge
#

yeah that was the plan sorry for the mistake

zealous violet
#

will they be getting rid of the current group limits? (if this question doesnt belong here, let me know. idk where else to put it)

hybrid matrix
#

wdym

#

like r u asking if grp limits are being scrapped all together? or r u asking if the current limits are getting changed?

zealous violet
#

current limits

hybrid matrix
#

idk

#

i think so

zealous violet
#

I would hope so since it shouldn't be the creator's decision to make pack limits for all servers when they are all going to be different anyways.

barren zephyr
#

@somber wraith unpopulated servers.

cyan flame
#

The challenge of survival should lie in securing the kill, not in starving because there is nothing to hunt in the first place. If there are no players to be found in the general area, or at all even, then ai is there to replace them, and as such, has to be able to do that job.

paper geyser
#

my thought has always been to add more ai but make them harder to kill

#

reducing the amount of ai just ruins gameplay

civic sparrow
#

@jovial sleet I LOVE it

#

It’s exactly what I wanted quetz to be

dapper pulsar
#

I think Kentro should give dinos a sick ass nose piercing when they bite it

jovial sleet
left nacelle
#

It'll probably be fixed next update anyway tho since rivers are being edited

barren zephyr
left nacelle
#

Awesome TI_TenontoLove

barren zephyr
left nacelle
#

Imgur

#

I usually do imgur for images and streamable for vids

potent sparrow
#

Alright so I gotta ask because the logistics don't really make sense to me. Based on my suggestion I've put in #general-feedback I made mention of adding directions and possibly coordinates that go along with the sniff compass.

Is there something the community hates about not knowing which way is North or how does this get down votes? xD

Note I'm not at all being salty about my down votes I just want to know why people don't like to know where you even are on the map xD

left nacelle
#

There's already directions on the compass, and the coordinates online don't actually line up with N, S, E, and W. Plus having numbers on your screen after sniffing could really ruin the immersion imo, idk if that's why people dislike it or not tho

potent sparrow
#

Last I played Evrima there were no N S E W letters, it's just in legacy. Or did they add this

left nacelle
#

iirc (I could be getting mixed up with legacy) the upward pointing spike shows and N above it when it's in the middle and the downward one shows an S. I could be wrong tho

potent sparrow
#

Both up directions point north and south. Down directions point east and west. But there is no indication which is which

left nacelle
#

You sure? That doesn't sound like it makes sense

potent sparrow
#

No it doesn't. Maybe I'm wrong. I'm actually gonna look into this.. because that's how I've noticed it

left nacelle
#

I'm checking right now

potent sparrow
#

K

left nacelle
#

The upward one is North and the downward is south. East and West are in between. But yeah, the letters don't show up

#

Top pic is north, bottom pic is south

potent sparrow
#

Huh. I was sure it was the other way around. Thanks for clarifying. Not sure why I was so lost by this

left nacelle
#

Np TI_TenontoLove I'm surprised they didn't add the letters back onto the compass tho, they were there on lagacy

light carbon
#

i literally cannot understand why this is bad.. who is putting the most crosses? dino vr chatters that like to chat near human structures or pseudo pvp godlike professional e-sports players?

potent sparrow
#

Yeah. Seems people don't want the letters. It would be nice if it was at least an aesthetic option in settings.

left nacelle
icy lion
#

people likely interpreted "human structures" as the hand-placed ones, and didnt include the possibility of player-made tents and etcetera

left nacelle
#

People could've also misread it as meaning "Once you get to a building you must log out"

icy lion
#

that too

light carbon
#

dumb people.. but still i cant imagine a human logging out in a bush, instead of a safe building

#

thats wrong in every way

icy lion
#

seems a bit unnecessary though, maybe instead human structures could give you safe logging faster than otherwise

#

restricting people either to create a shelter, which who knows how hard thatll be, or find a building, which could be a human hotspot, is way too limiting

potent sparrow
#

I mean while it makes less sense to log out in a bush some people have to log out of the game as quickly as possible cus they're maybe late for work

light carbon
#

the game should not be worse just bcs someone has to go to school

potent sparrow
#

xD I mean how else would you log out if you gotta go

left nacelle
#

Either way, running to a building just so you can log out isn't fun

#

Placing a tent in order to log out I can get behind. But running to a building? Nah

potent sparrow
#

Ok I'll rephrase. What if you have to get off the game because you have to take a massive dump. Surely you want sympathy to log out

icy lion
#

i think you know the coming answer to that

light carbon
left nacelle
#

Or maybe humans could carry a sleeping bag with them that they can use to log out

potent sparrow
#

Not everyone has 5-10 extra minutes to run to a building

#

Camps could work ya. At least for a safe log to work

left nacelle
#

Sometime I get bored and I wanna play a different game. Running somewhere for an extra 5 minutes in a game you're bored of atm is very very unfun lol

light carbon
potent sparrow
#

It is also just a game and should remain a game not an emersion from life itself

left nacelle
#

Yeah not having enough time isn't the best argument cause you could just run to a building earlier so you have time to get there without being late for whatever

icy lion
#

i dont see how not locking safe-log to buildings is a major loss or detriment

light carbon
#

ye like, the idea that you are done with the game doesn't instantly spawn in your head

potent sparrow
#

But ya. Camp idea works. Set up camp so you can safe log.

icy lion
#

safe logging should be faster in somewhere thats actually safe/a shelter but it shouldnt be only available there

left nacelle
#

Dinos currently sleep to log out, just make humans put down a sleeping bag or something to log out. Problem solved

light carbon
#

like in elite dangerous you cant log out in clear space, you have to go to a space station which actually makes sense

#

and in a lot of online games to log out, you have to go somewhere safe 1st

left nacelle
#

That's different tho, cause elite dangerous is a space game lol

left nacelle
#

If you want to be immersed, you can just choose to log out in buildings tho

potent sparrow
#

Safe log is there for a reason too. If you swiftly get off without safe logging you stay there for like 5 minutes. Which could be fine too for your theory with humans needing at least a camp to safe log. But if you gotta alt f4 cus you screwed up with your time you gotta alt f4.

icy lion
#

i mean.... i guess.... you can literally just have mercs keep a sleeping bag or just a mat on them as part of the anim

#

and what bluebird said

potent sparrow
#

Ya when you activate sleep mode they haul out a sleeping bag.

light carbon
#

well if that will be an item you have to make/find then sure

left nacelle
#

Plus sleeping bags/blankets rolled up on top of a backpack always looked cool to me, idk why lol

#

Nah, let humans spawn with a sleeping bag

#

It would be dumb to need to find/make a certain item just so you can log out

potent sparrow
#

Idk about you but I like sleeping under the stars

icy lion
#

theyre pretty standard like that, and if mercs go the "trained personnel" route instead of people tossed on an island then theyll likely have some starting gear

light carbon
left nacelle
#

Nah

icy lion
#

i dont see a problem with that

left nacelle
#

I still think they should be able to log out whenever, they shouldn't be forced to go somewhere or have a ceratin item

icy lion
#

especially since actual buildings are likely to be a hotspot which is counter intuitive to "safe" logging and may be few and far between

light carbon
left nacelle
#

Maybe they could get some for of debuff if they log out in the wilderness but that's better than not being able ot log out at all

potent sparrow
#

Again it's just a video game and you shouldn't be forced to play it until you're allowed to leave

icy lion
#

youre missing the point on purpose, it seems. we're talking about safe logging, which has and always will take time. anyone can alt f4 anywhere

left nacelle
dapper pulsar
#

How they log out depends on how they work, which I don't think we know. I was imagining they could log out anytime, but could only save their progress at certain points

#

well, safe log out.

light carbon
icy lion
#

and your ptera comment came off the same way

potent sparrow
#

I mean no we're not we're just trying to explain logistics to help you with your idea

light carbon
#

nah im having a great conversation and i wanna see why everyone sees differently than me

#

but that qa guy is kinda yikes ye

potent sparrow
#

Modern opinions are unbreakable bias

dapper pulsar
#

I- Modern?

left nacelle
#

I don't see how Lunary was being passive-aggressive but okay. Anyway, I think humans should be able to log out anwhere, but maybe they should have a longer timer or something if they log out in the wild

potent sparrow
#

Modern as in today's times idk

dapper pulsar
#

I think it's always been that way, just depends on the person and subject.

potent sparrow
#

Fair

dapper pulsar
#

It's intensified since people who are less willing to change are more willing to argue.

light carbon
#

all im thinking is logging out in the wilderness for a dino is normal, so the humans should also have their own like "normal" log out point, which is not in the wilderness. like, ig swimming dinos wont be able to log out in the water, and flying in the air, so they will HAVE TO get somewhere in order to log out and as you already HAVE TO go somewhere to log out in the game, it would make sense so the humans have to also

potent sparrow
#

While it makes more sense everyone has a different schedule and can't always control it

#

So the game has to work with us. We shouldn't have to work with the game when it comes to real life situations.

light carbon
#

honestly, i dont see how you having a job, should affect other players. if all games were made in sight that someone has to quickly and safely get out of it and go work, games would be way worse and less immersive, but nowadays thankfully developers dont develope games focusing on that but purely gameplay and content

#

if you have something that you have to do real quick, just alt+f4

dense wagon
#

why are you trying to encourage nocturnal animals to sleep/rest at night

#

did you not get the memo? nocturnal creatures are most active when it's dark

potent sparrow
#

I mean I do the alt f4 thing already when I must, what you're asking of the rest of us is to ignore our lives for the sake of making sense gameplay wise

dense wagon
#

@zenith onyx

pale schooner
#

Having to log out in buildings is practically begging for campers

potent sparrow
#

If I knew I had to log out in a building I would never leave it

pale schooner
#

It’s ridiculous

light carbon
#

im not talking about a building, im talking about NOT logging out in the wilderness

#

now that its clear lets go on

icy lion
#

i really dont see the problem with making safe logging take longer if youre not at a camp/in a building/in shelter. it shouldnt be completely locked to either a specific location or having buildings

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and the result of not being able to log out in the wilderness is being forced to log in a building

pale schooner
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They’ll be Utah packs sitting on the roofs and hostile mercs waiting around a corner. Nobody will be able to log due to campers

dense wagon
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^ i don't like the idea of having 'log out perks'

potent sparrow
pale schooner
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Not scary in a good way. More annoying that you can’t log

dense wagon
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the buildings won't even be hotspots anymore they'll be fucking volcanoes

potent sparrow
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Ya that kind of scary

light carbon
potent sparrow
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I'm not forced to no but I'd like to

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So then you're telling me to play something else

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But I mean it's cool to have those ideas and opinions, sometimes it just needs some consideration for utilization is all

light carbon
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nah im asking why a game should be made with emphasis to you getting back to your life quicker

left nacelle
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What about the point that SirSatire brought up tho? About buildings being camped

light carbon
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bruh

potent sparrow
#

If the only place you could log out is in one location everyone will go there to eat you logging in

light carbon
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you gonna ignore that on purpose are u? 🙂

left nacelle
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Okay, then how do you propose you log out without logging in the woods?

dense wagon
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^

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where else

left nacelle
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And you're getting very passive aggressive, Niyatex

light carbon
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nah just annoyed

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a lil bit

potent sparrow
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Hey it's okay to want to be right. I get it.

dense wagon
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but answer the question please TI_pue1

light carbon
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im annoyed at the fact that some people are arguing other the thing i am not proposing

potent sparrow
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It's related

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Side effect of what would happen if your idea happened

dense wagon
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your saying we shouldn't log out in the wilderness

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theres only 2 other options from there

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the ocean and the buildings

left nacelle
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Okay okay, you don't want people logging out in the wilderness, so what is your idea, if it isn't logging out in buildings?

light carbon
left nacelle
potent sparrow
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Dinos are already doing it

dense wagon
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and they don't look stupid

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it's the sleeping mechanic

light carbon
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but they are animals, animals irl sleep on the ground too, your a human, you sleep in a bed or in somewhat of a shelter

left nacelle
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And yeah i agree, a person laying down on the bare ground and logging out would be weird

dense wagon
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and mercs can do it too without looking stupid

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they don't have to lie down on the bare ground