#general-feedback-discussion
1 messages · Page 659 of 1

yes
uh dimorphodon?
hm
i mean
it seems interesting
It could be a flying forest predator, or an all-rounder
Because the roster needs a little more than only 2 flyers
Is there any other one confirmed by the way ?

pls i dont wanna talk about the differences between men and women anymore
lol
lets talk about pela
i think it would be a no for me
Pela might be interesting as a beach specialist, long-distance flyer/fisher rival to Ptera with a very vulnerable hatchling period and much more endurance in the air with reliance on special oceanic thermals-- the problem is, it would have very little options in the way of interacting with the rest of the roster
Giant river Canyons on spiro similar to the V3 canyon but without the little land pathways at the bottom?
I mean nothings stopping it from going inland to f around and then Flying back to sea to feed

<@&401466542140817419> Looks like someone is asking for your attention
Hello, yes. I am a Moderator.
Did he delete his message himself or did you do it ?
radio static
over radio uhh that is classified...
what happened here
Someone didn't know how to use channels
ah
ngl it would be neat with a dev branch legacy where we can test out all the creatures that where ever in game(even if they where just a model wich could move)
@undone cradle Juvi Utah isn't fast at all. It just feels like it because it is tiny. And it needs that speed to be playable to begin with. We don't need any more free snack juvies.
They should buff up juvi dryo speed so it isnt a free snack too then
teno needs a massive speed buff when little
Yeah herbivores have gotten screwed so far as juvies
And the adults are slower as well, why couldnt they add a fast herbi at the start ):
I hope gallimimus is faster than utah and doesnt have a trash juvie stage
That may be a way to make growth far more enjoyable for some- including myself. Juveniles shouldn’t be so slow. Utah’s the best example I can think of for abilities. Maybe make the pounce available at the sub adult stage, but it uses more stamina than it would for an adult.
Fingers crossed that the diet update will live up to the hype, since a lot of people say “wait for diets”. Can’t tell if that’s a meme at this point or not lol
Also, what is the point of grazing, if not a small food source?
Don’t feel that it’s ever worked effectively for me to, as it says, “stave off starvation”
Until pounce isnt socketed and so low risk high reward i hope utah doesnt get it in its younger stages
True.
Some herbis should be able to gain a lot from grazing, anky comes to mind
Definitely, considering it’s a low browser
Regarding the pounce, even when it’s changed to be a bleeder type ability, I’d imagine you can use it per se, to catch small prey or something your size.
Grazing just stops you from starving really. But with diets it will have no nutritional value, I think making you weaker if you keep eating it
It is a pin on small prey
I know, I’m just saying for a younger Utah
Some herbis should be obligatory grazers and it should be their diet, mass amounts of low quality foliage vs lesser amounts of special plants
Sub adult, idk.
I like that idea
The idea that grazing might make you weaker is absurd to me.
Even if you’re not an obligate grazer
And even when pounce is changed to a bleed based ability the socketing is pretty dumb. Pounce on a tail and get teleported onto the body? No. If you pounce a bad spot then you don't deserve to be compensated like that, where is the skill involved? Hopefully it is going to be changed
I know Utah isn’t inherently hard to grow, but I imagine it’d be more enjoyable if you could use it as a sub adult or just as you reach adult.
But yeah the way it compensates is the most bullshit thing
For lack of a better word, it’s a bit brainless, the way pounce works.
There’s minimal effort beyond holding RMB.
Also unpopular opinion probably but if a large dino scrapes a utah off on a rock or tree it should probably hurt the utah
Especially if it’s a Carno or something
A dinosaur that could sprint and scrape by a tree.
A utah being squashed between a parasaur and a tree isnt gonna feel great about it, or yeah a fast dino grazing the utah against a hard surface while running would mess it up
i think if u run at the tree the utah takes dmg while just troting it will fall off but no dmg
would make sense
imo
Pounce should be used to ambush not as a spam in the middle of a fight so it should be risky af
Yeah.
They say it’ll be more skill based with it changed to bleed rather than raw damage, but I’m calling bullshit now
That only changes the effect. Not how it can be used.
Utahs will still persist, and just form bigger packs.
I want to be able to turn a utah into paste as a trike by squishing it against a rock if its an idiot and doesnt jump off
pounce should be something you use when the prey item doesnt see you
not a random ability in the middle of a fight
I think pounce should be usable in combat.
If it's used kinda like an ambush, when your victim is distracted. I think that's how it already works in game since I think things can attack back if you pounce on where they'd hit.
It shouldn’t be some fucken no skill abusable ability you can press like a get out of jail free card, and I say that because most of the time the desync works in favor of pounce, at least in my experience.
^
pounce should do passive damage (the longer a utah is latched the more damage is dealt) but the act of pouncing itself should do relatively little damage unless it was done from a jump
Lyaa did you have a godamn “uwu” in your suggestion then edit it away
from what i know lyaa they might make it so all old versions of the isle can be played (including progression maybe??) so people who are nostalgic can play if they want
idk if how or when but it seems like a nice idea, w/ evrima being the only one that has active support
Well pounce in the middle of certain fights are hard to land if the target is constantly moving but since missing it doesn't has major consequences.. I noticed the best thing to deal with pounces are fight in the woods surrounded by trees.
Nah, legacy's being deleted because if legacy stays around, they'll need to support both. Cause people can profit off making hack clients for legacy and stuff (which is something that is already happening)
itll probs be deleted from the steam branch but they may end up offering standalone downloads later. that or everyone learns to let the past go lmfao
Switch legacy with Evrima so Evrima is the main branch
Theres literally no negatives to doing this
Except maybe redownloading legacy
thats...not what i meant
i didnt mean it should keep as the main branch
im just saying that it should be kept after evrima takes over for the ppl who would want ot go back to it like progression
yes, but it shouldnt be deleted that quickly, which it sounds like it will be
Legacy will be the optional branch and Evrima will be the main development branch
I'm not saying deleted
I think it should be switched later, since a lot of newer people getting the game could be confused about why it's so buggy and incomplete
I'm just saying switch main branches
I mean both games are pretty much buggy and incomplete.
oh yea that is true...until you notice legacy is an equally buggy game rn
True, but legacy has more content currently, which could turn newer players away
The people who get turned away dont even know you can switch to legacy
Same with some of the legacy folks
They dont even know Evrima exists
Oh sorry didn't saw this channel, Hello'w xD
imo evrima should be the main branch when its on-par with legacy, having a good amount of playables, the same mechanics & stuff
I'd say evrima will be on par with legacy after the nesting update
@safe galleon ye had it but he doesn't work.. 😂
Cause then we'll have most of the core features
agreed
I mean
What's switching main branches rn going to do?
though i feel like the skin update would be a bit better
new players will start in evrima instead of legacy
@lethal silo ye I agree with you
It'll be the same with legacy when Evrima is switched with it
Plus it let's some of the legacy folks try out Evrima to get their full opinion
new players should be given the most complete or playable branch really, which rn & until update 7-8 is legacy
i imagine evrima will switch over to the main branch by the time we get through the current roadmap
so... not for a while still
It'll definitely be before we get through the roadmap. Since filipe said legacy's being deleted "very soon"
legacy shouldnt be completely deleted tho, since rn its more complete than evrima
i reiterate: it will definitely be switched over by the end of the roadmap (meaning it could be switched over sooner)
It should be deleted, just not right now, and it isn't being deleted right now
tbh i think their biggest barrier rn is desync issues
from what it sounds like with all the news going around, it will be deleted right now or very close to now
Yee :/
and variety, & mechanics if were talking about it being a fully enjoyable game
Soontm
Nope. Someone said about it being deleted when update 3 comes out and Filipe said "Who said that?"
thats good to hear, everyones talking about it like its gonna be deleted when the beta comes out
it has way more mechanics than legacy already, its pretty much only missing dinosaur variety and nesting to be "on par" and the mechanics make it better than legacy ever could or would be
Yeah, funny thing is that interaction happened immediately after Filipe said about legacy being deleted and everyone acts like it didn't happen lol
still, rn evrima isnt entirely a good game to play. mecanics are good & all, but it doesnt really matter when the only things you can play are small herbis & 2 similar carnis
& all you can do is grow & then die cause theres no use to grow besides kill
Here's the proof btw
Evrima has a lot of mechanics, but it doesn't have enough content. Legacy has more quantity, but evrima has more quality currently

I thinks it roughly depends on whether you want quantity or quality
Anyway, I think the earliest Legacy will be deleted is after update 6, and the latest is at the end of the roadmap
agreed, legacy should be around until update 7 at least, though kept as an option for the ppl who want to go to the past, like prog
i mean isnt legacy kind of the same way tho?
pretty much yea, but you can nest & test out skins
to quote myself: "its pretty much only missing dinosaur variety and nesting"
i kind of lumped skins in w nesting
im super excited for skins tbh
customizationnnnn
same, especially if theyre adding pattern & other choices into it
tis why i make skin suggestions
ive been wanting to make some fan skin patterns but ive been rly busy moving
<@&401466542140817419> so... #general-feedback
ty for the heads up
best to not be a bystander
I honestly love the Tenontosaurus
Like it shows me where they want evrima to go and I love it
I love how it uses its whole body to actually defend itself, instead of in legacy everything had a bite and no special unique ability that would work for its dinosaur
Everything just had a gimick in legacy like doing more bleed or cant regain stam while walking and im just excited to see where they go with future dinos we havent seen before honestly
and I think them releasing the teno as like a way to show where they want evrima to go was such a good idea even though evrimas launch was a bit rough
why allo or t rex specifically lol
T. rex isn't gonna be added as AI for a while, and it's gonna be even longer before it's made playable lol
@hybrid matrix I'm pretty sure your taming idea is planned, unless they changed it, I hope not since its actually really cool and I don't really get the hate for it.
not letting other players tame actual player dinos instead of AI would be a huge missed opportunity and would generate tons of hype even outside the normal player base.
Tamed players sounds like someone's going to complain about slavery allusions.
Uh oh.
who cares its cool lol
@barren zephyr It's planned for tribals, but it's meant to be more enslavement and it's not meant to be pleasant for the animal
A significant portion of the population cares. lol
You know... everyone anti-slavery.
there was also some perosn whinging about the term tribals it shouldnt stop anything
A bit different in circumstances.
i mena i guess if a lot of people actually start complaining but a cool mechanic shouldnt be removed because a few people if thats all that happens
or shouldnt be avoided, not removed i guess
One is a random term, the other is potentially removing player agency - a giant No-no in game design.
could just call it something else and not just have "enslave dinosaur" but the mechanic itself shouldnt just be wiped because of people looking for something to compare to real life on a completely different species
I used to like tribals more but after realizing that they're just huge monsters and not just normal dudes who were on the island before AE fucked everything up they become so boring to me.
I wouldn't mind if they removed tribals and just gave mercs the taming ability just because its the more appealing human faction to me.
well, the tribals could still have been normal dudes screwed over by all the genetic engineering shenanigans that AE started
Taming AI would be smart, but then you'd have to actually give visual distinction between AI and Player - that creates a problem not easily solved. If you make an easily denotation, then you invite a wealth of griefing.
either way unless there's some major drawbacks, mercs and tribals will "tame" dinosaur players whether it's an actual mechanic or not
@leaden cargo i love your idea of have natural hiding places in trees and stuff for small dino's
What would be the best play for players of all 'factions' and going forward would be no taming and just allow a player to 'self-tame' and join some Humans on their own.
The other option is that human factions have their own 'flavor' of AI dinosaurs that are extremely distinct from Players. Like steal a Utah egg and raise it as your pet - it gets a fancy Merc or Tribal skin.
could just make players only tameable during the hatchling to juvenile stage too
depending on dino
so its more like breaking/taming a wild animal than just beating a utahraptor with a stick until it obeys you lmao
Wouldnt the utah just kill the human if they tried to do something like that?
Personally I don't think there should be the possibility of taming a player, but maybe AI that is already there.
i mean i guess, but like netting it and shocking it with a cattle prod or some awful shit like that. wouldnt be fun for the dinosaur player
but taming a hatchling or juvenile makes more sense since it would be more of a taming and bonding process
and there could be something to discourage adult dinos from just deciding to work with mercs
and what do you think would discourage adult players from teaming up with humans?
well i don't know lmao how are they planning to discourage other things they don't want
I guess there could be a sort of effect around humans that just makes them unpleasant for players to be around, sorta like buildings in legacy atm, though people don't seem to care about that as they get used to it
also that might give away human positions when they're hiding, so probably not a good idea I suppose...
that could be a good idea, but.. you can essentially use it to track down humans and abuse that effect.
ye
I think enslaving players could work if the player is given plenty of opportunities to escape
could be an extended period of time thing, maybe being around the loud artillery and radios, the audio humans make could be made unpleasant to dinosaur players somehow
That way if the player doesn't escape, it's partially their fault
I don't think you should be able to tame players, just ai
so the human would need to expose themselves anyway and their activity would be annoying as shit for dinosaur players
The BEST way I can see it working is that if you tame a player, the player 'dies' and you get an AI creature instead.
Locking a player into that state will only create bad blood otherwise.
at that point taming players would be useless and may as well just be AI taming tho then lol
One player being able to FORCE actions of another should never be in a game.
(for long periods of time, at least)
tame someone, and have control for 10 min, then you have to retame them. Now that would be a PAIN
or only players with the tracking chips can be tamed, gives another nesting perk (or downfall depending on the player) to taming by mercs
So players playing on their own can be tamed and have their time kinda shit on.
I dunno if that's a good option.
taming =/= enslaving
Then the taming has to be an option to accept it or not.
players shouldnt be MCed that would be a godawful experience lol
yeah its more of a grouping thing
with some requirements
and restrictions for balance obviously
Yeah, and it would help a lot for smaller dinos, cause if ur not fast enough then you need to hide
@gusty kite you can already hide chat. Go to settings and gameplay then uncheck the autoshow chat -- You can also press F6 i believe to hide chat
oh thank you
yall keep talking like legacy is gonna be delated with this update
most definitely it will be once there are hella more dinos
Para hides in water
Deino: 
Awful solution honestly, just give it good mobility and make it a CC master
Would also need deep ass water to hide a para, the deep murky water that deino will be in
Was this for my suggestion or you talking about para lol
Oh wait
Nvm you weren't talking to me
@brave rampart i agree with everything except the bleed. Its osteoderms look sharp sure, but not enough to actually make the bleed worth inplementing if you know what i mean. I mean if you look at stegos thagomises or kentros side or trikes horns it feels wrong for magy to get a bleed
I mean it applies blood loss so the creature has to focus on its bleed heal incase it loses too much
But I understand
The shoulder check should just deal good stun damage kinda like tenontos tail slap
The rear up is the teno tail slap
Since both leave then open
Ghem
Them
Ffs my English
Tracking chips NEED to be a thing.
No.
In case that stomp attack you mention kills you in 1 hit and has big area of effect, you should have at least 2-3 seconds to attack if it whiffs
Depending on how fast is it too
Wouldnt kill u. Magy is still only 1300kg. But probably heavy damage to things cera sized and below
Then it's ok, maybe only 1 hit you if you get headshot like Stego on Utahs
Stego 1 shots a utah anyway. Stego 1 shots a carno if it lands a headshot
whats sad is that a stego cant even one shot a utah on the base of tail
for a 5 hour animal thats pretty sad
Stego 2 shots Utahs on body hits, 1 headshots and about 9 in the base of the tail
And Carnos well, 100% hp Carno will never die in 1 hit, only if you have locked damage
Check #videos-and-streams
Guys wait I already tested this with MrDBear
Dont need to. Ove played it
It’s one shot on body and head for Utah base of tail is 2 shot and tip of tail is 9
Carno is 2 shot on base of tail body and head
Tip of the tail idk about
Carno headshots it's a 90% dmg hit tho
Land one to a Carno with locked dmg and it's meat
Make it 4 hours instead
No make it 6 but just make it better honestly
Make it worth the 6 hours
Like Legacy, Legacy Stego was way more OP and grow time was lower
Well then you have to give Stego a 1 shot tailswing anywhere you hit attack and honestly that's unrealistic for this Stego species
Stego is likely gonna be slower then a rex so might as well give it the stats to fight it
There's a way to balance that off
Who said that lol not like it’s gonna kill everything in one hit
There’s only one way to balance that
Give Rex shitty Stam and no recovery while trotting and Rexes will have to use stealth ambush
You either make stego faster
Either way if it sees a stego it will still be fast enough to kill it
If you're out of their stamina pool you're safe even if you're slower
Since Stego has decent run Stamina time
I'm not
Their making stego feel slow and bulky for a reason
But I'm using the Legacy Rex logic tbh, works very well
Depends on if their gonna do that
It doesn’t work very well at all
What if they make Rex gain stam while trotting
They should. Rex is an ambush predator and while being good on that if the Rex fails should be punished with their food running away
Well then make it the regain very slow and Rex sprint drain it quick, you will still be safe
Honestly there’s a very easy fix to this
Just make stego 6 hours
And tweak it’s stats accordingly
It’s sort of a glass canon where if u get around the tail u can do massive dmg or kill it
Bruh that would need an increase of Stego size
It only looks small becuz
Everything seems big
Mainly teno and carno
Carno towering over a stego is what makes it feel small
The little bio when u press insert is also horribly inaccurate
Yeah Carno is a bit too big, but anyways, let's keep in mind the 1vs1 scenarios when talking of Apexes
You said that Stego should be a glass Cannon
All I’m saying is we go for the 6 hour sort of glass canon stego build
I wouldn’t say like fully all the way glass canon but in that direction yes
Hit hard, but if it gets headshot by an animal like a Rex, easy kill
Basically yea
Alright, then you only have to give your ass to a Rex all the time and Rex wouldn't kill you ever (on 1v1)
Yes
Rex gonna be a chonky big boy and definitely not Agile enought to get your head
That’s why it needs to ambush it from trees
That's kinda not the scenario I want
Bushes etc
I mean
It kind of has to be that way
Look at trike
I doubt a rex facing a trike would win
Ambush 1 side of a Stego to be able to kill it safely its not balance, it's all on Stego favour Lol
How lol
Rex doesn’t have to hunt alone
We're not even talking about mid tiers, we're taking about a Rex
Yes
Neither the Stego has to be alone
Yea
And probably when Rex comes out it will have 2 adults pack limit
But like it’s the same way with all apex herbivores they should always have the advantage
Becuz their slow
And lumbering
Many people will do solo Rex and should be viable as solo Dino
Remember that The Rex can choose to fight the stego
But the stego can’t choose to fight the Rex
Same way with anky
Or trike
It’s not that they will be invincible or anything
If the Stamina thing I mentioned becomes a thing, smart herbs could use that on advantage
But they should have the upper hand as their slower then their meat counter parts
Def
Well not really, according to weight both dinos should be on a 50/50 scenario, best example on Evrima is Teno vs Carno
Skilled Teno is very capable to kill a Carno, same goes for the Carno
Yea that’s how it should be
Same with apexes
If the stego makes a mistake during the fight then the Rex has the chance to end it
And vice versa
And honestly, this Stego barely reachs Apex, it really isn't an Apex
Whether or not it’s an apex doesn’t matter honestly the main thing is that it either needs to outspeed rex
I can get you like Stego but let's be honest. Deinosuchus will clap any Stego that could catch
Or have the power to fight if
Not on land
That's why Deino will have an interesting form of balance
You can run way from it
It's slower and has shitty stamina
Deino is basically just water it wins and land the other Dino wins by running or fighting it
I like stego but my fav Dino is actually trike
Then give the Rex an ambush mechanic while drains its Stam quick with a decent sprint speed and make it not regen it while trotting and will be fine, even if the Stego can't fight it
The true Rex rivals should be Trike and Shant (if it gets added)
The simple solution is not changing rex too much it’s to just tweak stego just a bit
Rex won’t be the only apex carni dino
Well I agree Stego needs some changes specially after I watched that you can solo a Stego as Utah
U don’t want to nerf it’s stamina super hard
Just by making sure you face your tail to the Stego
Yes this is what we’re all saying basically
Make stego better
Instead of a 9 hit to kill make 2 tip of tail hits on Utahs with 80% damage and that might force them to leave the fight
That’s what I wa thinking
Was*
Current stego dmg is in limbo
But it’s said to be 1100-1300
Really depends on locational damage
And honestly with Evrima desyncs sometimes you don't get the right thing
You might landed a headshot but the game Netcode says you not
Disconnections really need to be fixed
And viceversa
I would give priority to that and then we can rebalance the matchups
Tbh I defended a Stego today from 3 Carnos with an Utah and I felt my boy Utah is stronger than I expected
It’s just pounce
You just need to play in a solid environment, not teleporting
Pounce is too easy to spam and use in general
If pounce gets balanced Utah would be a cool dinosaur
Pounce should drain lot more of Stam and so it wouldn't be so spameable
Bleed pounce stated in the dev log seems interesting
I wonder how it’s gonna play out
Maybe 2 pounces and force you to regain Stam
Nah Dw their adding like a special animation after u fail a pounce
U won’t be able to spam anymore
Seems pretty fair I mean the Utah is flinging it’s entire body at something
If it misses it’s expected to fall
Yeah but Utahs can jump very well. Also their agility it's what makes them good, give Utahs CC when pouncing and Carnos will have a good easy fest
Keep in mind the trees are your friends right now talking of Utah pounce
Pls nobody give a suggestion to cancel the shutdown of legacy. They are shutting down legacy because they want more players to switch to evrima
besides this isnt happening for a while. It won'
@jade dew don't worry dawg. Most deffinitly they wont nuke legacy till the lag, DC's, and more dinos are dealt with. You got a good half of the year a head of you bro
Hopefully. I'm not gonna have anything once it's gone haha
I'm just not playing the game when they take Legacy is down
@torpid nest If someone dies in the water you can just go in and grab their corpse, and corpses slowly float towards the shore anyway iirc. Also, don't thumbs up your own suggestion
Giving a thumbs up to your own suggestion may look a bit dumb but there's nothing preventing you from not doing it.
Evrima is also likely to me more optimized by the time they delete Legacy, so more friendly towards lower-end computers
Yeah there's no rule against it, but it's still weird
Honestly seeing 2 people fight each other in global is fun to watch
Maybe. I mostly play on Legacy's deathmatch tho tbh, thats what I'll miss the most
Evrima will likely have deathmatch servers lol
Actually, I'd be surprised if it didn't
Especially when mods come back, people will probably make maps that are dedicated to deathmatch
Or tiring and after a certain amount of time, its annoying. Also people share locations with each other, therefor ruining the survival experience. There is not a single logical reason why a survival game like the Isle should have global. Maybe on sandbox, thats it
@lapis tree Yes for horizontal jumping, no for climbing.
Alright as long as one of them are acceptable I’m alright with it
Hypsi, even in The Isle, is not a climber and the fact it could hop on trees wasn't intended
Disabling friendly fire? Yeah because fuck group coordination and actual skill in teamwork right
Just let people dogpile enemies and spam attack with no repercussions lmao
Well if that stays as a server option and keep friendly fire enabled on officals... whatever.
Honestly shouldnt even be an option but if servers get options like that you should be able to know before entering it and wasting time growing something there
I agree, Hypsi doesn't seem like the dinosaur to live in trees, but in general I am actually quite fond of the climbing concept
(And maybe having semi arboreal creatures that rather use the trees as an escaping mechanism and perhaps tree holes for nesting while being forced to hunt/eat and drink on the ground, where predators can attack)
Well Herra probably won't be the only arboreal animal
I think the tree-life is something where you could put a lot of stuff into.
From using trees as an ambush method for taking down bigger prey by like jumping on their backs to gliding from tree to tree to escape other arboreal creatures
Is it okey to ask why I got 3 dislikes on my suggestion? I’m not mad at all, just curious if I can improve it #general-feedback message
Eh I think some people have a different opinion on the concept, but the majority seems to be good with it, so I wouldn't worry about that
different species being able to communicate is something not everyone likes
Wait did I say different creatures?! Oh shit, I said it wrong
I don't think you did pal
Nvm I didn’t lol
so it'd just be local but with more range?
Kinda
Depending on the species but yes
Makes it easier for social creatures to group up
just suggest local chat get a rework
I also did that
no need to have both this "general" and local if they both just kinda do the same thing
I think it was meant that both of these chats fuse together and that it is like a local chat with higher range and the name general chat
I'd call it species-chat just to avoid confusion
general can be a bit too unspecific
Good idea^
@keen trail state your reason?
Cause I don’t like it
anything you can say be like telling me how I can make it better?
In legacy there were servers where there were just general rules that herbis can't guard bodies and that fights have to end when a body falls.
I think there isn't really need for the mechanic, simple server rules would do the job just fine
well evrima is working on making it so the fact we don't need server rules, this is something to that I think is needed saying their going along those lines
plus you gotta admit sometimes theirs rulebreakers who don't care and will do it anyways, debuffs completely stops the need for rules and no rule breakers. But I respect your opinion, thank you for commenting on it
That is a fair point actually
thank you, so is yours also
But I think we do need to be more specific and so that herbivores get absolutely mauled by carnivores just for being accidentally near a corpse while fighting
carnivore thing may not have to be a need tho
true
Maybe we could say that herbis noses get clogged by the scent of blood and death or aren't just able to sniff for water and food that easily by staying near decomposing or bloody meat and are forced to leave the place at some point
no
just no
theres no good way to get ppl to not bodyguard
there's creative ways
but nothing will rlly work
if it just means u cant smell then its not gonna stop anyone
if its an actual debuff nobody is gonna like it
if its getting automatically kicked (yes this is a real idea) bc ur next to a body for too long the game is gonna get shat on by BoB
it just wont work
best way to do it is just to have server rules
it's unfortunate those players have to be like that
There will always be jerks who will bend the rules or mechanics to annoy other people's fun
thats half the community
Not a fan of punishing herbis for corpse-guarding. They do this IRL, and if you kill an herbivore with a herd it SHOULD be harder for you to get your food. With the dragging/grab-chunk mechanic it'll be much less of an issue regardless, and animals don't just get sick from being around fresh meat.
thats kind of what im saying
the best way to deal with this issue is server rules
debuffs are needed to prevent body camping because it can actually kill gameplay
what do you do when every herbivore in a server is in a herd? Stop playing?
corpse guarding shouldnt be encouraged, but it also shouldnt be punished
A. there's no good way to add a debuff
B. you shouldn't encourage something that ruins gameplay
It's not gonna "kill gameplay." This is how you end up with realism servers where carnivore players are allowed to kill an herbi from a nesting herd, and the whole herd HAS (unrealistic) to move away and let them eat. And aren't -allowed- to attack because "body down lol, herbis nonaggressive." Rinse and repeat until the whole herd is dead. Gimme a break--carnivores are shy irl, avoid the conflict, herd herbivore animals are the HYPER aggressive ones. Horses, wild bovines (cattle/buffalo), elephants, they will absolutely charge, trample, attack.
You have body dragging and chunks.
You also have AI if you're that bad at picking off animals that go to drink, or snagging an unguarded baby
this is true
but how would u make it work?
wut if ur a herbivore and ur fighting near a body? the carnivore can force u to attack them while theyre on the body. then u can just go wallow and then get attacked when the carnivore inevitably attacks u while ur wallowing
theres no good way to punish it
and u shuoldnt encourage it
You already have the issue where they're not gonna be able to keep their food up themselves if they choose to corpseguard instead
i think that the best way to deal with it is that u just let herds manage themselves
if one member of the herd tries to bodyguard, it should be the responsibility of the herd to deal with that member
if the players are moral, they will stop their mate from bodyguarding
if the players are immoral, they won't do anything
and even then, the carnivores could just kill the bodyguarding herbivore and then take two bodies
also rq i just thought of a rlly good rule for private servers
Ya have (insert time here) to drag ur body away b4 the herd can attack u
Body dragging and meat chunks are already in place to prevent body guarding, but I understand that it's maybe not enough
Just imagine the poor arboreal creatures having the time of their lives, just vibing on their tree and then a rex comes along and knocks them down xd
But I do think it will depend on the Kind of tree.
Surely, a rex isn't going to knock over red wood trees
Imagine wanting corpse guarding debuffs
Unrealistic
sickness causing it to vomit/catch an infection that can slowly pick away at it's health
Like how does being next to a body do this, also why doesnt it happen for carnis? They're both animals
And what happens if your nesting and a carni pack gets a kill near you and its too big for the carni sto move it, do you just sit they're taking damage from it until they finish?
like why is his even necessary when you could just fight the herbivore.
"why is someone that I would kill if I was hungry and had the upper hand not being nice to me"
I'm not saying that your Arguments are invalid, they are great, but that isn't possible all the time.
Juveniles for example won't be able to fight an adult stego when it's body guarding
Tbf, its a survival game, sometimes you just gotta go "damn, guess I got unlucky"
yeah it baffles me that someone considers herbis corpse-guarding to be "immoral" like I get being nice by choice, but if they killed one of you and would do it again, in a survival game, no, starve them out if you can
(I primarily play carnivores, mind, I just don't like the idea)
Yes. I know. I wasn't saying that the carnivore should always get the body.
Of course, if the herbi decides to not let you eat that's bad luck.
I was simply saying that fighting the herbivore as a response to body guarding wasn't possible in some cases
boggled real animals rarely if ever 'corpse guard' Normally they even in a herd are to busy running away, yes at times turning to attack/defend. Yet for the most part they run, once the predator stops chasing. normally do to a kill, they might go back. Most herbivores/prey species are excited by the smell of blood in a negative way. it triggers their flight instinct. Well it triggers this flight instinct in prey, it has the reverse effect on predators. Yes there are some instances where a member of a herd dies from old age, and the herd for a time stays near it and try to get it up. Yet as it decomposes they move away from it. Predators tend to have developed a different immune system then prey, do to fact predators eat meat, prey animals for the largest part don't. Hence predators are more likely to be able to survive eating rotten meat then prey. Prey who's body is made to break down plant material not meat.
Absolutely not, big herd animals will totally try to kill predators if they can. If it's something that's very dangerous ofc they'll move away.
If you haven't seen a bull, a stallion, elephants etc go apeshit over a downed herd member...
I've seen them run just as often
good thing i'm not a wild animal 
it's typically one or 2 that stay to fight, normally the male of the herd, or dominant female.
and if you leave it to players that'll likely be how it works out. Some tenontos aren't gonna try and corpse-guard from a rex, but trikes might, and that'd be realistic on its own
no, the whole herd often will, cape buffalo for example will roflstomp a whole lion pride
Well it all depends on the carnivore and herbivore.
A flock of dryos would run if a carno wanted a body they are close to.
Compared to a little Utah beb? Nah, that little thing would get pecked to death if it even tried to hiss
thats why i say leave it up to the players
if they wanna corpse guard, let them. u can try to fight them for ur food but its ur choice to either fight back or give up and leave if they do corpseguard
and also, sometimes only 1 member of a herd corpseguards, so its not insanely difficult to get around
With the body dragging and meat chunks it should be easier to get the body away, and if your in a group you could bait a herbivore. Ancient humans did something similar
I don't think a debuff is the best idea
Yeah if you have a problem with corpse guarding there are numerous decisions to get around it. Fight with teammates and distract the herbivore to grab the food from under their nose and others like just strait up killing him or leaving for a certain amount of time.
Plus a while ago they were talking about the afinity system where if you played the role of your Dino you got shorter timers and better healing n stuff
I can only agree with the dryo ai.
I never knew I was going to say this, but I am having dryo ptsd, when ever I hear their call as a lil hypsi nugget trying to get from point A to B
Monster dyros hurt me
@rustic apex large groups of animals do produce sent clouds you you can smell something other then there feet
@steady lintel ahhh, haven't ran across that. still think it would be more realistic for individual animals to have scent clouds as well. smaller ones then the overall herd clouds. After all all animals secret scent from all parts of their bodies. plus it's rather annoying to not run into any tracks, only to turn and spy the prey rather close to you. well within 'smelling' range. or lose they prey, go to try and find it's smell and be unable to find its tracks. Since track time is rather short.
Just gonna point out that certain animals specifically are hyper aggressive even as a herbivore
better yet u just leave a scent when u bump into smthn
Was global removed? I don't play Evrima much.

yeah, theres alot more to corpseguard/fight and such then I'm wanting to go into. that would be paragraphs of posts not only bout different states of animals flight/fight/avoid, but the different types of attitudes in individual animals in the herd. which leads to the same in humans. then their is flaw's in logic to be pointed out. narrowness of subtype in prey etc.
I'd have to write a book pretty much, to show all the points and stuff, and blaaah not getting paid for it.

realism? cut down on trolls?
Realism..
Having scent clouds would be a terrible idea. Imagine you're hiding perfectly well, & a carni finds you cause it could just sniff you out. Sounds a lot like BoB where hiding isn't much of an option at all.
Realism doesn't really factor in here since the isle isn't realism based. Besides, trolls aren't that big of an issue?
It's just global chat man
Kind of a dumb reason to remove a chat
Yea global chat is kinda a necessity in an online multiplayer game
Exactly
Perhaps they feel like global makes it too much of a chatting sim? People just sit around and talk, even more than what they'd do with their own species at least. You're not really meant to make friends in this game, everyone else is more or less an enemy, if not right now then in the future. I don't really mind global, but I don't see a need for it really, especially not if they can make calls useful beyond just the talk noise anyway.
"Yeah let's remove this chat because dinosaurs weren't able to use global chat in real life.. realism!"
It's multi-player, you kind of need a global chat in a multi-player pvp/survival game
If there's an option to turn it on and off on servers that's totally fine, but straight up deleting it from the game is just dumb
Let's limit player interaction even more..
I see chatting as part of the game. If people are talking, they're easier to hunt & they chose to chat. If global chat is removed, it's gonna be majorly silent besides the ambient birds & noises. I'd much rather hear random chatter in the forests instead of silence & ambience
Maybe a species specific global would be a version that could work.
I met one of my best online friends through global lmao
alot of the times global chat becomes a breeding ground for trolls, or trolling on multiplayer games. Were people talk about non game related things that leads to arguements. I can't tell you how many times I see people spouting off about politics, racist remarks, and all manner of other negative things on global chats in multiplayer games.
Yeah, that much I agree with. Global does mean people chat more, but I would like to see calls in general be used more, not just the chat noise, so there is that. But smart people don't chat in global anyway, precisely because it gives off noise. Hell, smart players don't use ingame chat at all, but stay on discord or steam so.
That's on the admins to deal with then
That’s what admins are for
You shouldn't remove a chat because people abuse it, admins exist for a reason
Besides, trolls are everywhere they're unavoidable especially on multiplayer games
Even if people behaved, I still think you shouldn't be able to talk with things that aren't your own species, you're not meant to go make friends with the carno hanging around utah rock.
also there could just be a chat filter
^
Like roblox XD
So mabye species specific would be acceptable, but that's about it. Species global/group, instead of local I guess.
True it would be better if ppl could use calls instead, but how exactly can you say where there's danger or a direction with a call? & yea smart people don't chat, but clearly most don't think about that & chat away
In practice large servers won't disable chat if they have an option to, while mix-chat will be a huge problem when more factions are added
That's fair, but I don't think that's how it's meant to be Paprika. This is supposed to be a horror survival game, or so we're told. And I guess that could be a reason why global is going away. Less talk sim.
so you hire more people to admin the players, costing more money, or move staff away from something else to admin chat, which causes a shortage in man power.
..
though this is also like I said, I'm hit or miss on this idea really.
You generally squeak and run away from the point of danger I guess? I figure it comes down to more of being aware and reacting, than being told specifically by someone. I also find that telling someone takes time, if you're smart you'll react to my danger call and look around on your own, so I don't have to stop and tell you "Rex over there" when I'm trying to run away from said rex.. :p
Most server admin positions are volunteer jobs
And true, most people do chat, until they die cause they made noise, and then learn :p
You only need a few admins for chat moderation and most admins don’t cost any money at all
It takes 1 person actively moderating chat
the filter would delete messages that include popular names for locations, derogatory remarks, inappropriate remarks, etc.
I like derptahs idea better than completely removing global. Rn the only problem is that ppl will say where others are to everyone, so a simple filter could fix that like most games do with swearing
seriously
a filter would fix everything
but who really would want to just sit and monitor chat? When they can be playing or doing something else?
If that is the only issue/reason that is. I don't know, do we have a statement on that?
The people that apply for the admin job do keissa
if u dont wanna do that, then why did u sign up to be an admin
and if you don't have anyone signing up?
thats literally wut u asked for if ur an admin
ppl apply to be admins dude
and besides
Then ur server is obviously not popular at all
always start a server with a group of friends, that way u definitely have admins
A lot of people love the admin job
very true. lol
Alot of people also abuse the admin job
and besides, if there were a filter, admins would get to spend less time watching the chat, and more time moderating the players
And usually get fired or the server dies from toxic admins
so which is the lesser evil removing global chat freeing up people to active watch players and catch the cheaters, botters etc. Or have an admin to watch the channel, and admin to watch that admin, and another admin to watch the other 2, so your server doesn't die from toxic admins?
it's kinda just rock and a hard place really.
I think you are over complicating it a bit
again, just add a filter
If you don’t like the idea of global and having admins there so that we CAN have global then oh well, I personally really like global
good point
I like global, I don't like alot of what goes on in global chats though. which is why I personally tend to try and shut it off and ignore it overall. As for over complicating things, sadly it's human nature to bond together when holding the same position. We are after all social creatures. So alot of times admin band together, same as in sports, or anything else really. so if admin 1 and 2 band together you still have admin 3 to say 'hey no thats not happening.' or if admin 1 and 3 band together 2 can say "nope.' Why because we all have prejudices, vices, etc. it's not over complicating things, it's just look at human nature, and tendancies instead of just looking at the smallest portion of the overall problem.
but that said filters could work, just more code that may take up space or not. not sure how much space that would take up overall.
ya gotta admit tho, a chat filter is pretty genius
Question is how you would design it, to make it work
^
i dont kno much about code, but i think that there's a way to make a simple chat filter
i also know that our programmers could base the code off of another chat filter
be nice to have a good chat filter for once. I'm code illiterate mostly focus my studies on behaviors, psychology and stuff. code is like speaking greek.
sorry for late reply. this is true. maybe scent cloud in smaller area. though guess it depends on if they are going for realism, or what.
any scent cloud at all is a bad idea, itd make hiding useless when you need to be hidden most, like, say a cerato is hunting you while youre in the bush next to it. if scent was made more realistic but still fitting for the isle, having scent clouds appear on trees & rocks you run into would be better
I could go for this. just think it's to easy for prey to get away atm. just by dipping behind a tree/bush/etc which temporarily blinds predator (need 1st person chase cam??) and then turns. alot of time carnivore has to stop sniff, and by that time footprints are gone, or in my case blinds in with some of the other colors and I miss them. (stupid color blindness)
I mean I could just suck at the game, cause lost 2 ai herbies by them doing just this.
they definitely need to make some color blind setting & a first person (or close to your face) sort of camera choice. & rn thats the only way prey can get away, by hiding in bushes that are there for that purpose. looking at the concepts it does look like theres gonna be something like scent marking by rubbing horns on trees or brushing against rocks & logs
even the ability to adjust maybe with mouse wheel.....(was going to say + or - keys but thats taking a hand off keyboard or mouse so eeeeehh maybe???) to zoom in and out... so one could therotically spot prey, zoom camera in (tunnel vision) that would help immensely.. then less chance of prey doing (ninja vanish) soon as it hits a bush. pred could see alot better. with camera more preycentric.
for the record tend to play a raptor so I can totally understand the need for hiding.. stupid big aggressive dinos eating me.
i was thinking when you zoom in youd eventually change to a 1st pov after zomming in a bit, or maybe clicking the mouse wheel?
though would you want to be so focused. which is what 1st pov does. I know some people absolutely abhor it do to how limiting it is to your field of view? duh, zooming until you hit 1st pov.... that could work really.
A closer look by zooming in wouldn't be amiss, but first person for dinos are not going to be a thing from what I know, it sort of was way back when, and it's very disorienting.
rq i just wanna say
the new utah is derptah approved
it doesnt have to be exactly a 1st pov, it can be like a camera above or besides your head. plus youd only really use it if youre looking through thick bushes or trying to get a cool screenshot
Yeh, a closer camera would work. But an actual first person means your camera will be moving with the head unless you're standing still, and apparently that's not pleasant for people.
This is may become the next derptah
first person would look weird, there are 3 options when doing this
either first be seen through 2 cameras,
one on each eye, the camera inside the head where you see the inside of the dinosaur's snout, or simply on the end of the snout
oor a camera somewhere around the dinos head, maybe moves from the left or right side depending on where youre looking
mmmm
i have an idea in my head on how it could look but idk how to actually explain it
fun fact: I remember seeing one video of the isle's development, I think when they were working on the current rex model? far before evrima, and the camera is actually pointing right at the dino's ass
that might be to much movement for some that have problems with 1st pov. Maybe just like atop the head or over the head..... running into same problem can't' explain brain is going fooooood.
yeah a camera right above the head would probably work best
nah the camera would stay above your dinos head, so when your dino looks down youre still able to see
the camera is at the eyes of the dino (from side view this means on the x-axis of its face)
but instead of seeing inside the snout, theres just a small blury triangle at the bottom (this would be the snout
yeah not sure you'd really look down though, since it would be used mostly for the chases.... hmmm, not sure how bad the (ninja vanish) is when playing anything bigger then a raptor...
basically one of the options I said, minus the snout being visible
also smthn cool to do would be that u could move ur eyes around without moving ur head by holding middle mouse button
put it on the snout maybe. like nostril area?
then roleplayers would make their dinos roll their eyes
an actual 1st person pov would be a bit weird for dinos, since their eyes are on the sides of their head mostly
snot vision stead of wandavision. but it would get rid of the snout being in the way. follow the movement of the head, and other issues
what I meant, having 2 cameras right on the eyes
wait nvm wut i was thinking would only work with humans (our noses arent at eye level
spjnos would see really weirdly, basically spinos would be walking around with their head turned
thats just be weird, do you mean a camera right on the eye or you see 2 screens from each eye? just sounds disorientating
well i mean the snout could just be a blurry line down the center of ur screen
it's hard to explain, lemme try using photo editing to explain
also I don't agree with first person btw
rq wouldnt it be cool if smthn like stego had panoramic vision? like its eyes faced to the side?
I'd get distracted and annoyed by the blurry line.... I'm much like a cat it would be my red dot.
i have an idea on how it (sideways vision) could kinda work without looking trippy af
which red dot incidently is green... just saying
but i cant say it rn bc i gtg
(imagine its a dilo head) this is kinda what im thinking for a 1st pov, maybe a bit closer to the head but smth like this. when you turn your camera your dino would too like it already does
for dilo itd be above, but around that area yea
so could still track the movement of your head, and get a bit more view of your prey as you chase as well. I'd go for it.
yea exactly, it can even work with head tracking disabled cause your head would just stay in the middle
what about attack, would it follow the head in the attack, cause that could cause problems?
basically something with eyes on the side of it's head would see like this
no itd stay where the head is supposed to be when youd bite, so youd see your dinos head dip down to bite instead of the camera going with it
yes I like that it has my stamp of approval, heres a cookie!!! (doesn't really have a cookie, is just an ass)
thatd leave a giant blindspot right in front of you tho, not great for looking through bushes & stuff
ill take an imaginary cookie
which is why I said something like a spino which has eyes on the side of it's head would walk around looking to the side to see ahead of it
eh, wouldnt really fit well in a game like the isle, its a good idea on paper, but it wouldnt be great in-game
if the camera was realistic, then we wouldnt be able to see right behind us
which is why I don't want them to add first person
if they went for realistic first person it'd be weird
if they went for any kind of first person it could be weird to watch
which is why im suggesting not realistic 1st person pov
a camera above the head wouldnt be weird either, itd be like rn where you zoom in & see closer, except without the camera just going inside your dino
true
carnivores tend to have more forward facing eyes. herbivores are the ones that tend to like sideways at everything. do to the need to adapt for hunting. predators need to see in more detail. while prey need to see less in detail anad more of whats aroudn them... but anyway thats just my brain going professor mode.
things like rex do, spino doesn't
foodooo is gone
or not as effective as rex atleast
i feel like itd be much more a useful mechanic if it was just above the head for all dinos, cause that would make it easier to use for the players, & probably less of a hassle for the devs to do than having seperate cameras for each eye
what I've always thought of though I think zooming in to first person could be too close, right behind the head would be fine
yea, right behind or right above would likely work best as a 1st pov sort of camera
it'd basically look like you were riding a dino
pretty much, though way closer to the head
uncomfortably close perhaps 
thats why youd only use it when you have to look into a bush or closer to smth, not all the time 
thats the only use i can see for a close up camera, cause thats what i do already so i can see through bushes & stuff
it'd really help for things like spino, you ever try walking through trees as that thing?
same goes for rex and giga, it's so hard to see
leaves all in your face
yeah i remember trying to walk through forests as a spino trying to see a utah before
itd also help for swimming, like with deino if youre close to the surface youd only see above the surface & not below where youd need to see
actually they might already have this vision for some dinos, I think quetz used to have it and deino does too
could be wrong tho
well quetz did have it actually
but dunno about deino
it wouldnt make sense if they didnt give deino a closeup camera, itd probably be hard to see a small fish in front of you
i understand the underlying point of wut ur tryina say sonic, but could u maybe rephrase it?
@tight oxide
i understand ur trying to say that bigger dinos should be able to step over other dinos that r small enough, but the other part im not sure wut u mean
I mean look uh
Ok imagine in real life
Someone runs into you and knocks you down or something
Thats what i mean
trample damage is planned
Eh i dont mean trample but that is useful
Do you all think dinos like sucho and spino would have secondary attack when they use their claws for more bleed output?
That would be nice
I looked up to see if sucho and spino used their claws for defense and they did causing deeper wounds than what their teeth did
Well most likely the main attack they would use when close up is probably claws especially our isle spino
Their jaws were built for gripping prey rather than tear off flesh that's what the claws were for
Would be nice if spino could go on fours with this new model some how
no
Pls no
Spino on all fours makes no sense, and it isn't even accurate. Also I believe it was mentioned in the past that spino will be getting a claw attack
4 legs is a optional thing like just crouching or z walk but i just like having a spino go on 2s and 4s
Nah. 4 legs just wouldn't make sense, there's no reason for it
Plus the spino's arms aren't long enough for that
it'd look awkward
@silver sierra crocodiles eat underwater all the time lmfao
they death roll to break their prey down into smaller pieces that can be swallowed without trouble
Bro... Have you ever seen a crocodile swallow a chunk of meat underwater??
Litterally google it
Crocodiles don't have lips so they can't seal their mouth shut when eating. This means they can't swallow food underwater without drowning themselves so each torn off mouthful has to be brought to the surface and tossed into the back of the mouth.
straight from google.
gtfo of here dude.
@dense wagon
it is actually true, the only reason crocs dont drown when biting is the flap in their throat that stops water getting in
okay so ive looked further and there are rare observations of crocodillians swallowing without surfacing. But this was due to the chunks of meat being small enough.
A deinosuchus is not going to rip off small pieces from another dinosaur.. lets be real.
you just proved my point
crocs take a while to eat, they death roll and tear off small pieces while underwater. just have them take a while to fill themselves and its realistic enough
there's like no actual footage of them eating underwater though
but that's because they're incredibly difficult to observe
predators are messy eater, they might not do it intentionally, but it happens accidently. then there is fact that they have evolved to do certain things. no matter their size, evolution causes them to adapt to their environment. if crocs can and do do it, why cant other predators that evolved to similair lives?
only sith deal in absolutes...
I have just read something where a female saltwater croc swallow chunks at the bottom of a tank, and then resurfaced and purged all water they accidentally swallowed... who wants to vomit water dude
no creature would put themselves trhough having to purge water from their stomach everytime they ate
don't think they asked for it, it just happened.
Animals know not to do shit that hurts and is generally not very comfortable
IE vomiting up water you just swallowed trying to eat meat underwater
mother birds vomit up food for their young at times, wolves do as well, as do many animals, insects, and such. For instance who would want acidic spit, yet their are things in nature that have that.
ugg dumb brain there not their. Anyway, what we humans think as nasty/painful/etc is to animals, insects and such natural to them.
Yes but all these things are survival adaptations for certain situations that are PARAMOUNt to survival, like feeding young, defence from predators.. these crocs would just be swallowing a whole bunch of water everytime they ate, just to vomit it back up, and potentially the meal they just spent so much time and energy eating..
Because as someone said, crocs have to roll and wrestle to tear food off #
Why would they do that? its innefficient?
yet crocs, aligators and some other things live in or around water primarily. Eating in water is just as often if not more then eating outside of water. It has become a necassity for them to be able to eat in water since it is where they hunt mostly.
Im not saying they cant eat in water, just they cant eat underwater.
because there is plenty of video evidence of crocs absolutley hammering corpses in the nile river
and snapping the pieces up above water
I feel i should edit my post though, because it put the wrong message forward, that it would be litterally impossible for them to do so, its not, since it has been observed in crocodillians raised in captivity. So rather instead say it is impossible I will say it is an extremley inefficient way of eating, swallowing underwater, due to the fact of the need to purge all that excess water that came down with that one meat chunk
I would say its only been observed in captivity due to that simple fact. It has no need to quickly snap up meat and start ripping on the next chunk, because in the wild, it would have to rip off as much as it could as fast as it could, to beat all the other 2000 crocodiles in the same river, but in captivity, for saltwater crocs at least, theyre alone, or ocassionally sometimes paired, therfore they have no need to eat as quickly as possible, eating it in a very inneffecient way, which is swallowing meat chunks under water.
@cinder anchor @muted canopy talk in this channel
Ah my bad
all good
So speaking of nesting on buildings as a flying/jumping dino would make the game look appealing , such as nesting on a abandoned building
Wasnt talking was adding feedback on someone else feedback
Oh xD
yea, thats done in here
all good
that kinda opens the discussion of the differences between what is necassary and what is efficient. sometimes what is necassary isn't the most effecient, and what is efficent isn't really necassary. (sorry spelling is craptastically fubar for me.)
for instance mouths and teeth. not the most efficient thing. be much better if we could just absorb the nutrients we need as we walk, or glide. yet that wasn't necassary so we got mouths, with teeth.
Whats with the suggestions about removing global? was that said in a stream somewhere?
Why would they remove global chat? all the servers I been on would seem that much more dead without it. and communication between friends across the map would be near impossible without like idk discord or somethin, especially with the group system being the way it is. I agree to make it a toggle-able thing
Not much despite Amarok streaming today. He was doing coding today, so there really wasn't much at all to add.
Amarok says he is working on updating how the chat is coded and is removing global chat.
Hypno says deino's lunge and such are still being worked on and that oxygen needs to be reworked. He also confirms there are still no plans for c...
Amarok said they are removing global ^ 

good that they are
The perentie could totally work as a basis for megalania too since its another large monitor
To avoid boring dirt dragon
Looking at monitor lizards and Komodo dragons is a great way to see how Megalania would’ve worked
finally there won't be players taking up server space just to talk
finally no VRchat dino edition
why did it take so long, thats the other question
whats so bad about talking to people in chat? its a game? otherwise you're just sitting there in silence, eating a leaf occasionally
tigerlily, the global chat has a whole lot of problems rn
problems that can only be solved with its removal
like, trolls or somethin? I havent actually been on evrima in awhile
location leaking is one of the most major
Honestly I really think global shouldn’t be completely removed just make it a server option
Deino would suffer a lot from location leaking since it would be a bitch to relocate but i think it should be a toggleable server option that is off by default
like, if you're a deino hiding in the water and you get spotted, then the person who sees you announces your location to the entire server, so you are unable to ambush anything anymore
or if your a strain in future-game, and the entire server is working to kill you
I think making it a server option is decent as most non official servers have rules
i think it should be toggle-able tbh, ye. thats what most servers have rules for
usually you get a boot
Like sandbox deathmatch servers, when they return in the future, should have the option of global
there isn't even a point in a global chat though
before you could use it for finding pack members
Global has its uses
but now, since you have to find people to team up with them, it's not useful for that anymore
It’s like a. 50/50 sometimes it’s great sometimes I wish it never existed
It serves mainly communication of admins via players
that's true
On official I get why no one cares about global but on certain rule servers having the option to communicate with the admin is very helpful
though the admins do have their announcement thing so i mean
Players notifying admins of things in global tho
^
Basically rule servers benefit greatly from global
While officials it’s mainly a piss n moan chat
also talkin to people in a game, makes the game seem less dead x'3 thats kind of important to me, if im traveling miles not seeing anyone and i get bored
And deathmatch sandboxes where people can just chill in global while they murderize eachother at no cost of their growth time doesnt hurt
there can be ways to get those benefits without global chat.. like a report feature that players can use to send things directly to the admins
something like that could be server optional, since there are no-rule servers
Yea but why add more complex systems when they can just make global chat toggable
Also some server wide events are benefitted by global chat
Overall just make it a toggable option this way everyone’s happy
maybe, but for the servers who decide to toggle it on, it's not like they wont be getting the downsides of it
If its off by default and can be toggled its no harm, sorta like the disgusting puke neon skin colours that could be toggled and be off by default
Yea but they can just enforce certain rules on global chat like they do now
^
especially for like, new players who have questions
otherwise, it's like russian roulette, finding a random player in the world and hoping they dont maul you before you can ask x'D live and learn though, i guess
Yup that’s why u go on official servers for the harsh version
Basically
Yea basically
I think global should be togglable depending on the server
@sly solstice Yes, but it's more so because of legacy no longer being developed and Evrima becoming the main branch.
@sly solstice Yes Legacy is being deleted "very" soon but its said it wont be as soon as update 3
@last lily I would agree with you about Megalania having a brown color scheme but this is the isle its likely to have some colors and some patterns though the future skin system would likely allow you to be the brown color scheme you desire.
I think you missed the point of my suggestion just a little???,... Apologies if I didn't word it correctly but what I was advocating for was NOT doing the brown color scheme and instead go for something more unique like in the images depicted(of which were komodo dragons a couple 100 years ago before inbreeding set in). The reason why I brought up the brown color scheme is because it's the most commonly used for Megalania and lore wise.... they'd probably just say they used modern day komodo DNA. But regardless I'd still hope for a more uniquely patterned and colored animal than ya know... Dirt lizard.
@unreal oracle heard an admin say how the game (specifically evrima) isnt even supposed to be controller compatible right now
ahh gotcha gotcha
No biggie! I probably should've just worded things better.
@steady lintel well people with disabilities would really appreciate it. There is a game pad option but some parts of it are bugged
@warm flame Be sure to credit @pliant ember for that artwork.
#general-feedback message
I tried to but I could find their ping on the discord
Well now you know it.
Or alternatively https://twitter.com/GustavoLAmaral1/status/1360282828114718720
Pue Skeletons on old maps best way
That under bite tho ^^
As much as I like the image of a slim and less bulky raptor, I think Troodon is a better fit for that than the utah.
Give the utah the chonk
@last lily I just wanna note, as an artist, that those pics of komodo are heavily oversaturated. If you just meant them as an example of what you'd like to see in Megalania that's cool, but irl even clean/not muddy they aren't anywhere near that bright/colored;
https://c8.alamy.com/comp/AN7GYW/a-komodo-dragon-eating-the-head-of-a-dead-deer-in-komodo-national-AN7GYW.jpg
They usually -are- pretty dull/drab, for camouflage
@languid cairn I love the grazing suggestions, do you have any idea how it could be balanced for nesting? I feel like nesting is gonna be a huge problem for herbis, since bushes are so few and far between and even with a node grazing system it'll be problematic finding food 🤔 (also cues, not ques, just fyi!)
Since Carnivores have the ability to carry about food and meat chunks to feed their young, I think Herbis should either be able to rip out smaller bushes or branches to carry to their young or being able to puke up food
@haughty cliff
The Quick Answer: Very Carefully.
The Easy Answer: Sense grass will be treated the same as food, just regurgitate it in the nest as you do now with bushes in Legacy. The kids make not get any amazing benefits, but they'll be fed.
The Long Answer:
I choose to treat this in reverse, I see nesting as one mechanic used to balance grazing. You want de girl/boy? You want de egg? You want de babus? Well then you have to find the best nesting spots, defend them from rival herbivores, and time your migration events to them.
Here's a good example, nest where there are berry bushes. Berry Bushes-or any special node-have an important future in The Isle. There's a fair chance that they'll be used to increase growth rates, meaning that's less food you'll have to use to raise your hatchlings to at least the juvi stage. Even then, just take @odd sedge advice and allow herbivores to carry small portions of berries with them.
Or. You can get creative.
Maybe-depending on the playable-you treat nesting more like a Sea Turtle. You find a spot that is barren for you, but, would support a few hatchlings fairly well. Invite them in and then leave...just like that.
Edit: If I went one step further, I would change how starvation is handled in the game. Instead killing you in minutes, it could just decrease your maximum health over the course of hour(s). You'd still be functional, just less durable.
I think Megalania could have the bright colors of another type of monitor since I don't think it'll exactly be a Komodo Dragon when it's in.
why not look into some of the colors of the goanna family tree that we have here in australia especially since im pretty sure megalania is an australian dino anyway.
Megalania isn't even a dino
jk, but I think it would be better with dull color
Since it's small and slow, it's gonna need really good camouflage
you know what i meant lol
Do you have a picture of what you're thinking of ?
i like these colors to be honest
Yeah, that's a little too bright imo
Megalania with those colors is gonna be a free meal for bigger dinos
yeah true but still would look nice
bit darker on the back so might be better still like other more though
Sure it looks good, but viability is more important
Honestly even with good camouflage I don't eally see how mega is gonna survive in The Isle
Its worse magy, but carnivore
lace monitor? ❤️
In terms of, it doesn't really have a niche right?
Well idk, people talked about it being a burrow invader in isle-discussion, I think it fits pretty well for that niche
Maybe it could even be a carni burrower and dig its own
I would love that concept actually
If im not wrong i think mega went extinct around the last ice age right?
Its a weird creature to add but if it has a fun niche then ye id like to it
Yeh there are some niches which really need to be brought more to life
buddy
have u HEARD of chat filters?
I just want to discuss this because I'm bored, but those are also modern day Komodos... Because the ones in the images I sent are a couple of hundred years old(natural history Museum).. Main reason those colors aren't around anymore?? Well the genes for them have been kinda lost due to poor genetic variety in Komodo dragons... There's a surprisingly high frequency of incest in modern day Komodo dragons and it doesn't seem to do much to stop them..
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2391206/
So that's a thing that's both weird but interesting. The colors don't have to be exact for the Isle's Megalania, but just something a bit different(if even minor like subtle striping along the tail, and chest with markings around the face.
"Now, let us examine the situation in Komodo dragons where the parthenogenetically produced progeny are all ZZ males. Of course, these sons cannot reproduce parthenogenically but they can potentially mate with their mother and subsequently establish a breeding population. If the female is heterozygous and a son is A1A1, then their progeny are 1/2 A1A1 and 1/2 A1A2, and p1=0.75. As a result, the diversity is reduced from 2p1p2 in the mother to 3p1p2/4 in the progeny of the mating between the mother and her son, a 62.5% reduction. If she mates with multiple sons, then the diversity in their progeny is expected to approach p1p2, still a 50% loss."
^You know the rules and so do I. . . . .By the way I am NOT advocating that Megalania should be given the hill billy niche for when nesting comes in.
They are legit oversaturated, though, you can tell w/ the backgrounds & high contrast
(I'm not knocking the idea of giving them other colors, just pointing out that those particular photos aren't accurate)
While that is somewhat fair, I did...kinda state they don't have to be exact, and over saturated or not, the animals(provided they're of course, dead and have been for sometime), still retain unique patterning with or without oversaturation playing a role. In part to genes that no longer exist within the current Komodo dragon population.. Also I can see if I can find and provide other pictures of them, since you can go and see these things in their exhibit at the Natural American Museum . .. If it wasn't for you know; Covid and how darn expensive it is to go a museum in the first place + not to mention how far it may be just to get there.
Would be nice to see them though in person because there isn't a lot of them outside of poorly taken photos from what I can only guess are guests to the museum.
the og photos may be that way, take my point as you like as it doesn't really matter but as someone who does a lot of art--they definitely are oversaturated
Well given the photo they use online for the exhibit that may be likely?? Could just be to help show their color better, but other than that, don't see why they'd make it oversaturated.
https://www.amnh.org/exhibitions/permanent/reptiles-amphibians/komodo-dragon
Here's the link by the way if you want to check it out.
ahhh AMNH yeah, their lighting is a bit wonky. I hate facebook links but this has a clearer version of the same exhibit, w/o the lighting issues, for your reference: https://www.facebook.com/naturalhistory/posts/10155734192301991
Log into Facebook to start sharing and connecting with your friends, family, and people you know.
like... they have a wolf display so they light it bright blue to look like nighttime x)
Of course Facebook of all things has a clearer image....
😄
damn fuck you K3 seeing an evolve video makes me sad 
^
I didn't even get what the mechanic was supposed to be like
I think it's allowing megalania to directly highlight other dinos with scent
Climbing is one thing literally walking on any surface is something else lol
the jump is so useless it might as well not have the ability at all
nah like, I know the devs would never have enough resources to make it work on selected areas so... just vertical stuff like trees and rocks
doing a little climbing animation
losing stamina really fast so it can actually jk, sit in trees
U might wanna like rephrase ur suggestion cuz it sounds like Spider-Man hypsi
hahha how so though?
Whenever u say walk on vertical surfaces people are gonna interpret that as
Literally walking on vertical surfaces
yeah okay well it should climb ofcourse
but in dev language that wouldn't be too hard to do cuz otherwise they'd never implement it
I changed it
Nah, Hypsi is not a climber
i like to think that hypsi is like a prehistoric wild chicken
it can jump up to 15 feet high into the branches of trees
Okay okay, the idea in general isn't too bad ((I would have worded it differently)) but Hypsi is the wrong dinosaur.
It's not made for climbing
I'd imagine arboreal / semi arboreal creatures to climb more like squirrels but not walk vertically
@urban flax how do you know hypsi is not a climber and why supporting the idea of not climbing?
for one its a jumper
and also
IT JUMPS
it should be able to nest in the trees
eh
maybe
id rather have it nest in logs tho
bc then babies could go get water
without falling
from a tree
that's part of the adventure, u cant have all at your disposal
Around 1:18
Planet Dinosaur takes to skies, to investigate the perculiarities of winged dinosaurs. microraptor had feathers for gliding but is it enough to escape from sinornithosaurus.
Subscribe to BBC Earth: http://bit.ly/ydxvrP
Planet Dinosaur tells the stories of the biggest, deadliest and weirdest creatures ever to walk the Earth, using the latest f...
yeah but how tf is that little baby hypsi gonna jump all the way up a tree
and also its not built for climbing
like if u look at the way it stands
it must climb obviously ...
but it cant
Hypsi isn't a climber tho
the woodpecker can do it, why not the hypsi?


woodpeckers are BUILT FOR IT
HYPSI
IS NOT
anyway I support the idea that one of the dinos should be able to climb, and maybe nest in the trees
that would be awesome
Again, yes
I am all in for arboreal dinosaurs
Just not Hypsi
And wasn't herra going to too?
At least from what I've heard
herra is confirmed to climb trees
Nice
I'm sorry pal
its fine
the pangolin is a mammal and it wont nest...so it's useless ...has to be a dino
"bc oro is a pangolin" I reacted to that message
It's confirmed that Oro is gonna climb ?
Or is it just "soft-confirmed" like Pela and Haast ?
Yes but I strongly believe they were just saying 'Oro has a similar survival style as a pangolin' and not actually going to be a mammal.
Cuz Oro isn't a mammal
Oro is a pangolin like Anky is a Rhino and Minmi is a turtle. We're talking about niches here.
^
Bruh we need a hippo
minmi
minmi is more of a turtle
Spino is a hippo
spino is a walking sailboat
try again
Spino is a hippo with a sail
no its not
it doesnt beat up lions
@muted canopy utah mains really looking for more reasons to cheese the game and erp huh, smh
also its not as badass as a hippo
minmi is not hippo
I think a lion would have a very hard time against a spino
hippos are mostly herbivorous so like, it cant be spino, not really
exactly
ooh
plateo????? if it gets added maybe?????? increasingly heightened pitch
lurdusaurus springs to mind but it isnt exactly killing any deinos anytime soon
A semiaquatic ceratopsian ?
the hippo niche is a tanky and aggressive semi aquatic herbi who needs not worry about most predators in the water
so if we think of that, then we're good
Well, Spino gaemeplay will probably be similar to that of an agressive herbi, since it will mostly eat fish
I maintain the hippo niche
no
nein
wuts wrong with that? we have a bipedal spino, shrink wrapped t rex, aquatic minmi, wuts wrong with a semi aquatic ceratopsid
Adding to hypsi being able to climb or not. heres a little thing!
Im being reminded of Chasmosaurus from that one Planet Dinosaur episode
smh hypsi isnt gonna climb
its gonna jump
get this into ur head
jumping hypsi
not climbing hypsi
I didn't say semiaquatic ceratopsian is wrong. But I wouldn't have thought of it.
jumping hypsi
aka wild chicken hypsi
Dude
In 1882
Aquatic Anky would be good. That would make the ankylosaurs more water based than the spinosaurs and I like that.
i m d u m b i k
aight i gtg
No anky should remain terrestrial. It's just too heavy to be a swimmer.
Bye Derptah
plus we already have the turtle niche with minmi
It can have air-sacks.
