#general-feedback-discussion
1 messages · Page 657 of 1
Does anyone have issues when they spawn like spawn killing?
I think that would be hard to have everyone spawn in forests
i haven't played enough in public servers atm to know.
I’ve never been spawn killed before so
i've been spawn killed in DM lol
Lmao
but who hasn't
^
Im just saying cheese in terms of efficiency, were lacking here rn...
Just because i'm QA doesn't mean i'm just going to agree with everything.
my name isn't MEANcheese for nothing. i'm blunt and i tell it how it is. The team is small and working with what they have while dealing with unforeseen hurdles of developing two new play styles that look, feel, and play as efficiently as possible
from my time in qa and in this discord qa generally has the harshest criticisms on the game lmao
Expecting timelines of a large development team, from a minimal one is unrealistic
just because the progress isnt visible to you doesnt mean that progress isnt being made
yes, i agree its taking a while, especially given the timelines we were given in the past, but this is a small dev team
Yes cheese but thats all talk to me. Im saying I havent seen a single thing showing anything of real importance or difficulty. I understand not rushing a small team but everything were being shown is trivial. Then we get updates that are of baby dino models or animations that I see in youtube videos from YEARS ago.
again, like i said before, bug fixes arent phase 2 content
theres been plenty of hotfixes as well
modellers arent forced to stop working because the programmers are still working on the update. hence, model previews
Animations from years ago ? Aren't you exaggerating a little ? Evrima isn't even one year old
just a quick reminder to treat evrima as a seperate game from legacy
^
We all want the same thing. To play a great game. No one but the dev's understand the process of creating this game. If you would like to contribute to helping the game become the best it can be. Contact Hypno and apply for QA. Must be 18+ and sign an NDA.
But i'd like you to refrain from insulting the dev's and the people remarking on your suggestion. You put your feedback out there, expect to get criticized.
atm animators remodelling/rigging most if not all dinos and give them dozens of new animations
That's all we will say on the matter
as I said before you can ping the community manager punch in the isle discussion if u wish to speak directly to the devs
Yes maam, thanks.
well, than hava a pleasant day, dear user.
if you do want to see development beyond animations I suggest watching dev streams that show more of the stuff like ai pathing map patches and bug fixing. it also shows development on abilities and sounds that aren't shown in phase 2
Everyone: I apologize for any insults or disrespect, by the way. Im a bit brash at times.
Just askin to everyone who reacted to my post, what does the 1,2,3,4 mean? like which you'd like to see? if so then why the 4? XD i didn't post 4 only 3 ideas XD
maybe they meant 4 = all of them? 🤷♂️
its all g i still recommend pinging punch if u ever need clarification specifically from the dev team
But that would be a large update XD
aye
@maiden anvil the problem with seperating herbivores by biome is that there are pretty much only two biomes in isla spiro...
that was not supposed to be a reply to that comment

@elfin cloud Maybe herbis need more variety in kind of bushes and plants, but that might change in update 5
@low flame lol true but then they should add more hehe
Well the point isnt that you can hear where something is going, it's just so that you know it's there
small image
@exotic onyx instead of buttplug rock make it a massive tree and everyone call it the world tree lol
I'm so glad people actually call it that.
Dude what
@quartz wadi That's not funny?
Too bad it's getting removed 
WHAT
@crystal trail
Explain. Why they take away the rock.
Since theres branches and it spreads
Dondi wants it removed iirc
Dondi vs. Saoul
Epic finale
...brb. I gotta DM someone.
@quartz wadi same, even though it kinda sucks I can't stop playing it
if you won't stop playing it then it doesn't seem like it sucks
Kinda is
I play the game for so long so focused I can barely move my neck after I hop off due to how stiff its been the entire time along with barely eating anything the entire day due to being too focused on the game.
Well addicting =/= good :p
Plus I've been with this game for ages, even if I joke about doing so I can't just leave it cause of a few bugs or design choices
Take regular breaks
I play to the point where my back hurts, we have the same issue and need help, but damn if I don't love killing rocktahs
That's what happens when you sit like a prawn lol, you gotta flex those scapulars every so often and make sure to maintain proper posture
I try, it's hard in this chair
Built it properly and I can't even lean backward in it, it's forever vertical
I must always have cushions on it to be comfortable
Damn, I need a new chair too, mines slightly tilted to the right for some reason
Guess price =/= quality huh
Yep lol
Legit my dining chairs are more comfortable than this without pillows
Breaks? Its hard when youre enjoying yourself, trying to stay alive, etc and im too lazy to log most of the time
It's short term relieve that helps long term though, so you can play for longer
Anyway I think we're going off topic, so just try and get up for your health overall, happy gaming
Honestly at some point you just gotta say to urself stop playing
Life should come before anything else
Ill try thanks
I only play 2 hours at a time at most (some times 4 but that’s only like 1nce a week) plus I don’t have the time to play all day but I remember when I did have the time and it really wansnt good for me. My hand was stuck in the mouse holding position, I was brain dead, my eyes hurt, my back hurt but I was so addicted it became a problem. I know it seems fine but go easy on yourself, be kind to your body, you need it, and it needs you so try to take regular breaks and whatnot.
I was exaggerating, I barely ever have actual issues playing the Isle all day, sucks yall do though, best you do take breaks
Ok, but the minute you feel something getting tired or ache try to go outside to get a fresh breath of air for 15 mins after say 2 hours and get back to gaming. There’s no problem in playing for a long time, just remember to eat, drink, sleep and keep a good posture.
😄
I play with my cat when I feel any issues prop up and always remember to function as a human being, don't worry
Ok! That’s good to hear! 😁
Not really a fan of involuntary movement like the venom effect making your dino hop and shit, the hallucinations cover the paranoia parts well enough
Also heartbeat noises are kinda overused and generic and usually just end up being annoying rather than suspenseful but idk maybe they can do it different
@brave rampart I like the idea, it sounds good! Maybe the involuntary hopping/screeching after a dilo call is a bit much, it makes it a little too easy for dilo to hunt down prey. If it can smell specific blood, and the Dino is already breathing heavily, then there is no need for hopping. Great idea overall tho, we just don’t want to make it too op imo
@brave rampart instead of hearing random calls make it phantom dinosaurs, would help make it different from troodon
Yeah involuntary jumping and other movements just feels forced and unfair, the player will likely be pushed to attacking thin air or running in wrong directions due to hallucinations anyway, it should be up to them not some dumb “hah you got startled even if you didn't really” mechanic
Dondi doesn't want to remove the Spire tho ? He just got annoyed by the community complaining of it during one of his streams and turned it invisible, then put a big tree in its place to shut people...
@violet magnet They're not redoing a concept art anyway. They might do a different model than the concept art, but there's no reason to redo the concept art. Besides, criticism on it wasn't that negative.
@barren zephyr Locational scarring has already been suggested a few times, and it has already been answered to, it's a no. Tracking locational scars for every dinos is too much server-heavy, so as long as devs don't come up with a miraculous solution to remove server lag, it won't be possible to do.
Ah ok makes sense
@violet magnet the dev blog talks about the process of making the art
Well Tapwing is also doing the Bary concept art so she probably doesn't have time to edit megas art
i can understand the reasoning behind remapping key binds but
alt?
your thumb is already right there
it's a natural movement, just pull it inwards and it's on top of alt
to each their own i guess
C or V is harder for me since i'd be using my index finger, getting rid of right strafe for a few precious ms
For Nacen's feedback, yes please, and not for not having good reflexes. Actually Alt attack is not working for me at all and can't even post a bugreport because I can't have a video of it since it's just not working, and also the isle not supporting Geforce anymore where I used to have the ability to record video..oh and only one of my friends can tell that the Alt attack works for them, 3-4 more can't use it either 😄
They never promised not to shut down legacy ? It was stated from the beginning that legacy will be removed one day @hollow storm
I’m confused
Who wouldn't want these weapons as an Easter egg best melee weapon in the game?
Everyone who said my idea was not possible i bet is real quiet now 😉
Oh hey islander didn't expect you to be here
Hey man, lol. Expect anything
K
@barren zephyr we were told it wouldn’t be deleted after update 3
They said soon, not telling exactly when soon is
So I just assumed somewhere after 3
I’m assuming they’d deleted it around the nesting update
As long as the bugs and desync are fixed I doubt people will care as long as update 5 is out before it goes
@nimble thistle please explain
@barren zephyr After Filipe said "very soon" someone said "Oh so it's being deleted after update 3" and Filipe said "Who said that?" So it's not being deleted after update 3
Glad about that at least
As long as it's around a stable time for Evrima, I think thats fine
Yeah. I'd be surprised if it gets deleted before update 6, since that's when we get a proper night time and night vision and stuff
@civic sparrow Pteranodon is meant to soar, it's not meant to be flapping its wings all the time. A vast majority of large flying birds alive today rely on soaring rather than flapping as well. So it makes sense that its body isn't built for flapping its wings all the time
Yes but since it isn’t regaining stamina while soaring it should be able to flap a bit more..
It can tho, it mainly loses a lot of stam when gaining altitude. And if it gained stam while soaring, it wouldn't need to land except to eat/drink. It's for gameplay/balance reasons. Plus according to Amarok's streams, when it "sprints" in the air, it can actually do that for quite a while (that's still subject to change tho)
And we're also gonna be getting thermals eventually, which will let you gain altitude without using stam anyway
Imo it takes a little too much stamina to fly up even once, but thermals will be good
I get your point, but it's mainly for balance, plus it looks like stam usage has been lowered a bit in more recent streams
Balance
I don't want to see anything invincible in the game, even if i play it
yeah ptera has a free escape card it can pull in most situations.
Making flight take so much stamina also means it takes some skill to survive, since you need to know when and where to rest, how to take off, and when to take off
^
And flight does take a ton of energy irl. Hence why it's so common to see birds not flying. My bird only flies when she needs to or when she's hyper lol
????
General Feedback is now 15 seconds
I said the wrong thing
Ooh
@swift basin this is the official isle discord server, we dont do dino saves and loads, go to the private discord for which ever server you are playing on and ask there
@dense heath filipe said that in general elders will be 10-15% bigger(with some exceptions and such)
ok thanks i put the question in the wrong channel but thanks for answering
np
I feel like destroying burrows goes to megalania, I think megalania is gonna be the burrow predator
That's not a bad idea. Would be scary to be hiding in a burrow and see a megalania pop its head in
Like I don’t see mono being a burrow destroyer I see megalania more likely, megalania could probably act like a low life scavenger that is able to enter and destroy burrows, or I see it being able to make burrows itself but is the only dinosaur able to destroy other Dino’s burrows
I could see megalania being an ambush predator that hunts small to medium sized animals, and it specializing in hunting burrowing animals
Megalania could act like a badger
i honestly think Megalania could use that yeah, considering without it it'll likely be unviable
I could also see it being able to take on creatures much larger than itself if it can get the first few hits in. It could be like a glass cannon
Maybe if it can ambush something and get a bite off it can inject not much bleed but lots of venom and basically just after that it’s a free kill since all it will have to do is chase it down, however if something saw megalania first it would have a hard time escaping unless it ran into the Forrest or into a burrow
Yeah that's what I was thinking
@barren zephyr They're bothing being done at once since both Deino and Ptera need fish in order to survive
And imo, the flight looks great. Yeah there are some times where the animation looks a little odd, but it definitely doesn't look bad at all
I’m sorry but that literally doesn’t make any sense. They couldn’t have done a swimming and fish? And then flyers further down the line?
They could have, but they're trying to add animals alongside the features they would use. If they added fish but didn't add deino or ptera, fish would be useless until deino and ptera are added
Honestly this is probably a very sensible suggestion but it most likely should've been made a long time ago.
Joe said add Deino and fish first and then Ptera later
Not "add fish without adding deino or ptera"
As it is both have been developed and there's no point in juggling stuff around at this place
What do you mean it wouldn't have place on the roadmap? What was Carno's place on the roadmap? Or Hypsis?
It could have been in a Flyer’s update? But yeah not every animal needs a gimmick to be added
I similarly don't see how Galli has this special spot on update 7, it could probably be squeezed in just about anywhere and work just fine. Same goes for Ptera.
Well Galli will be eating eggs, so it fits with nesting
Similar things go for Kentro and Herrera - you just add them whenever you see fit.
I don’t think Gali will eat eggs
It will I think
It will. It says so in its roadmap description
but the point still stands - Kentro and Herrera being in the skin update is w/e
Oh my bad
Ptera could've been done the same way
Deino and Ptera did also have a ton of development done on them already compared to other animals, so it does make sense for them to be in this soon at least. Better to get flight and swimming out of the way now too so future animals are easier to add
I disagree, better to get the core mechanics and server issues sorted and a semi-packed roster of playables before trying to expand into completely new territory
Heck aquatics and flyers could have each been their own dlc post release
But deino and ptera already had a ton of their animations done. If I were the devs, I'd rather get them finished quick so it makes future animals easier to make. Plus people have been hyped about both of them for years and I know people would be clamoring for them if they were added much later. But either way, they're almost done now and the roadmap's gonna be getting a lot of changes after update 3
@dreamy wharf wdyn better smell the higher you go, like in terms of altitude?
Yeah, remember when Don mentioned that dinosaurs could go ontop of hills and stuff to have a higher scent range as well as sounds carrying farther?
Essentially that.
hmm interesting?
I only put that in there incase it doesn't become a legitimate mechanic spread across the board but rather something relegated to afew things.
Which, I don't like, but, what to do.
ah fair enough, just seems a bit odd to me
I guess it's technically realistic though
They had a tonne of their animations done and yet Deino doesn't have all the animations done yet(or at the very least it didn't on the roadmap until not long ago) so I think it's a moot point really.
The updates called "Fishing and Fishers"
Ptera is a fisher
So therefore it has a place in update 3
stego moment
Also the flaws in that feedback..
Ptera and deino aren't complete yet so I dont see the point in saying "OMG OMG why devs why did you have to put yourself in this box"
And then resort to complaining about things that can be changed easily
when
They
Arent
Complete
how dare the wip deino swimming float above water
@brave rampart oh why didn’t I think of that?! Because changing the title would be so hard, yeah I’m stupid for thinking the devs could do that, they’re not gods!
What
What suggestion are we talking about?
Oh. Huh. It does seem a bit much for the fish update.
my legs crampin just watching that multi ton animal move like that oof
@zenith onyx unfortunately that's a poor idea. Restricting the amount of people that can play a certain species or Dino type isn't going to work, many servers will have the max of either and so anyone with their full grown Carno/Utah/whatever won't be able to play their favourite server. A slot system with two creatures is the only way I can see this being resolved, but that just comes with a whole host of problems
I'm not saying people wouldn't be able to play as them at all, im saying that you just have to wait until a slot is open for you to use.
Dondi said that something like this was going to be implemented anyway, it might be exactly like my concept, but its around the general idea
And if something like this isn't implemented, well just see legacy all over again, with carnivores everywhere
The only reason people swarmed carni is because the herbivore gameplay is far from engaging. The new systems and mechanics in evrima should already fix that without a server limit. I mean like 2/3 of the server was in a massive herd at the swamp River earlier today
@strange wave the only problem I have with your dilo suggestion is what would the allos unique ability be?
i faintly remember one of the most popular suggestions for allo is its ability being a grapple that does bleed, because its bite is so pathetic and I think i remember one of the devs talking about this ability once
and i really dont want evrima to become legacy, because in legacy the dinos werent unique with their own abilities, all they had were their own gimicks like not being able to regain stam by walking, some doing more bleed then others ect.
allos grapple seems to be usable on all targets, big and small, and from what we have we can assume that its an arm grapple thats going to be using the mouth to rip smaller animals in half, this one is more of a potent way to apply venom and bleed that a finishing move to deal your main damage, its also harder to land because its only usable on smaller animals that are more prone to moving around rapidly
I see, kind of like a different grapple more of used to apply venom
What about this "execution" it sounds very interesting, wasnt there a video leak of a rex "executing" a carno? And I thought they scrapped the execution idea all together. Or am I mistaken?
so would allo grapple mean death for all small animals
I guess that's fair, it seems like an ambush move
that type of execution animation is different, that one was just on a resting carno if the rex killed it, it would require too many animations for each angle and different animal to be worth adding, this one is just a finishing move if the dilo kills the animal with the raw damage from gutting it like a fish
I see
and also i doubt the allo grapple would be an insta kill for even small dinos
it would probably almost kill them but not instantly
it depends on how the allo grapple will work
which we dont know how it will
yeah, all we got for allo grapple currently is that it still exists and it uses its arms, wish we had more on it
Bork, this ain't good.
mind explaining how, or what could be changed with it?
Scent Tracking + Phantoms = decent, haven't given much thought to em but there's nothing blatantly wrong here
Heart Beat has issues and can be avoided by turning down your sound.
The Grapple is a "win harder" button
And I have a personal distaste for stamina battles, as whoever wins might not actually win due to the cost incurred on the stamina.
i get that, and the heart beat is just something like with the deinosuchus grapple which im surprised you didnt mention where it would start as you get envenomated
Yep, and what's it's purpose ?
The Heart Beat has no purpose.
Or at least no stated purpose, it's just there.
just like with the deino grapple, its for ambience and to add another aura of suspense
I find heart beat more annoying than suspenseful, silence, in my opinion, is more suspenseful than an annoying, constant heartbeat.
But that's just a minor issue.
so, give some ideas on what a better alternative for the stam battle into grab would be?
Well, what I need to know first is what is the intention behind the grab.
What is the grab trying to accomplish in your eyes.
the grab is a more potent way to inflict bleed and venom onto a target than basic bites, its also a move similar to the utah pounce where its devastating if it lands and completes, meant to give dilo an edge over small combatants of its same weight range more than its venom which for all intents and purposes is very minor when it comes to actual combat
first idea for it was just if you held left mouse button after hitting the head, which was thankfully sorted out by zann having more collective braincells that me just thinking it looked cool
Hm.
My issue here is that I can't think of anything to make it more interactible with the target animal with how powerful it is.
If you tone it down you could afford to make it more easy for the Dilo to apply.
the main reason why zann suggested a stamina battle is so that it wouldnt end up like the utah pounce where its just hold rmb to win battle
Utah pounce has two counters, both interactible, three if you include water.
i mean the pin
not the grapple
the pin has no way to counter it currently making it a death sentence for anything caught by it
True, but Utahraptor is also devoid of any notable features outside of the Pounce, Dilo comes equipped with Venom and some very good Night Vision as stated by the Trello.
And the Grapple is actually more powerful than the Pounce if you look at the way it's designed.
It does Bleed, Venom and Damage, copious quantities as mentioned by the document, the smaller lunge and charge time actually makes it easier to hit as I don't think the charge-up is stationary, at which point it'd be useless.
I have no clue how to fix it.
k, i'll modify it to have more concrete values, for the charge up i was thinking around 4 seconds of it craning its neck backwards before the lunge, giving the animal, if it sees the dilo, room to escape if it knows what its doing, i also think while it shouldnt completely stop movement it should slow it down to a walk at maximum, and even if it manages to clip the other animal it needs to hit the body or head, it will just be a wasted bout of stamina if they clip the tail with it
That doesn't help, there are very few animals where you'd actually want to use this.
Expecially with the aspect that it has a charge.
There are a very decent number of Dilo prey items who can turn on him the moment they notice the charge.
sure, if they can see it
...how long is said lunge ?
i'd say around half the body length of the dilo, just enough to get a half decent ambush without having to be right ontop of prey items, would also play in well to say, doing it at night when the prey item cannot see you coming
If someone doesn't see a Dilo at... 3 or so meters from them, night vision is really, really bad.
It would have to be bad enough to where people wouldn't play the game, they'd log or use Gamma.
Also, most people won't just stay still with smaller creatures, which means if you attempt to lunge you lose your chance at actually getting them.
hmm, another thing to adjust, maybe around a body lengths distance for the lunge
Distance is not a variable here, whatever range you pick, outside of absurdity, will be within what I consider the bare minimum of what animals require as night vision.
Which means the prey target will be able to see you charging it, and if paying attention can counter, or bail.
alright, yeah idk how i could make this work while keeping the concept
Dilo's clearly a venom-reliant animal, at least from what we know of it, venom is akin to bleed in that it's an attritional system, or a "win condition", depending on how strong it is. See if you can look into something more hit-and-run-ish, rather than a grapple which would be better suited for an Allosaurus.
Gods, David you almost sound exactly as I did.
Why not change it to more of a drag. If you're close to something small-ish, why not be able to drag it away?
Doesn't really deal any immediate damage and serves as a way for Dilo to isolate things.
again it seems like something that would suit another, larger animal much better
Why drag it away when you can grab it
Oh wait is this about dilo
Yeah, dilo.
Okay I wont intervene
even though it's still anatomically possible to snatch and run away as a dilo
I'll post this for reference
the entirety of this grapple idea was pretty much spawned from qubaal asking to give dilo some busted ass venom because it was lacking compared to troodon, a smaller and weaker animal, and shark said that it was better built to brawl things than hit and run them to death, so i took the image in the document and ran with it pretty much, idk how i could make it better while also making it more hit and run, as i dont really want dilo to go back into legacy dilo where packs of em were downing apexes, troodon seems to be doing the hunting larger game in packs at night niche better and in a more balanced way
Dilo looks as well built as a brawler as Steve Rogers before he took in the super man serum.
I mean, it's relatively fine. It serves as a basic way to administer damage while not necessarily being a free "win" button unless something is on very small amounts of HP. I doubt that Dilo would have even have a very strong bite. Since it's using it's claws on much smaller things it should be doing more bleed rather than damage.
till you realize its 200 kg larger than utah
Dilo would have to tuck the motherfucker near its breastbone (if that's even what it's called lol)
And then run off
Larger doesn't make it well built, and Utahraptor is a beltway pansy.
Unless the venom itself can do something in terms of damage, the gutting thing isn't so bad.
If you had the venom itself allow things to bleed worse, like I said rationalized by your heart rate increasing, it could be a way to accelerate that with a well timed grab. Being able to deal more bleed damage in bursts.
dilo is... built different, its almost humorous that all the "small tier" carnivores are lighter set than their around equal size prey items
I actually might study dilo more so I can come up with some anatomically possible shit lol
It doesn't have to be anatomically possible it only needs to look decent and do it's job.
Now an actual legitimate issue I'd bring up is how it would work in groups. Do you just cuck someone and stun lock them to death by having one person grapple it and the another person instantly grappling it, similar to how we see utahs just spam pounce on people.
I mean
I'm still gonna look for anatomically possible things that dilo could've done lol
could've
Sorry I didnt specify
if the dilo gets hit by a sufficiently powerful blow during the grab it drops the target, same could go for the drag hug that rick is suggestion
Drag hug?
rick is talking about like a death hug for dilo where it snatches something and runs away with it
Which is anatomically possible
Reminds me of Tapwing's T-Giga. How it just hugs a dryo and runs off with it.
The dilo would have to press it against it's breastbone hard enough to stop it form being mobile and then run off
which dilo could've done but I'll get to studying dilo tmmr
like, really, all the other suggestions i've seen to make dilo more than just "bigger slower utah without pounce" have been, give it some busted ass venom that eats your dinosaur while you move, give it a wimpy claw strike, or just have it snatch things that it can run away with, so pretty much like, fresh spawns, and anything smaller than a homalo
I'd personally lean in more for a "drag on the floor" sortof thing instead of a hug, but, that's just me. Opens the ability for dilo to actually get hit while dragging something and also get run ragged by something struggling and moving around.
a snatch and run type move would fit better on a larger animal like alberto
not with albertos hands lmao
where it can feasibly grab a whole ass pachy and dart into the bush with it
who said hands
Alberto could snatch with its jaws and run off
I was saying that just incase
But it would snatch the creature while they're alive and carry them away
And then it can finish them off if it doesn't get stunned and drop the prey item
alberto could feasibly just crush them, or shake em to death with its massive neck muscles
@cursive meadow i think functionality means how its supposed to function in its environment and in the ecosystem and how all its abilities are meant to work albiet they are still WIP but the basic functions are complete for a playable experience
I really like that second bar concept whillie, it seems like it'd be nice for overall looks but personally I think maybe a bluer color would fit more the style of evrima?
It could also be that you have the normal 0 - 100% bar at first, then once your 100% you start getting another bar of different color being filled up at the start of the bar, which eventually fills up the entire thing
hello everyone
I like that 😄
Is ptera going to be able to pick up juvis? it makes sense if it carries juvis into the air and drops them to die, or is that too similar to BoB?
apparently not
In the Isle you will only be able to carry what's already dead
Deino doesn't need a ridiculous amount of speed in water anyway @fervent fable
It's an ambush predator, not a pursuit predator.
I nerfed it’s speed in my suggestion?
By alot actually, crocs are way faster than the speed i suggested, saying it’s
Bigger I slowed it’s speed down
@idle ibex The problem with adding more content to beaches is that there is still no incentive to go to beaches in isla spiro, since they are well outside the player spawn zones and are hard to reach. Unless we rework the map so beaches are more accessible, any development time spent on beaches will be wasted.
i gave incentive to go to the beach in the suggestion tho, and it wouldnt be too hard im pretty sure
@strange wave why do you disagree with this idea? I just want to understand why your against it.
same for you @jade schooner
because semi aquatic para is old and outdated, and para couldn't survive in the isles swamplands with 3 predators large enough to outpace and kill it
i gave a good reason as to how it could work
and who said that spino could outpace a para
i'd much prefer if para got pushed into making massive migratory herds, through passive abilities such as a very long range species chat and extremely rewarding diets if followed, its a currently unoccupied niche that would both make sense and work well for something as large as para tubicen
also plateo would make a much better semi aquatic animal, with giant arms to drown things with like a kangaroo
If para was forced into niche of relying on herds, then its would almost never succeed on its own
i never said relying on herds
forced into massive migratory herds
pushed, not forced
that sums up relying on a herd for safety
and with Dondi wanted 50 slots for how many people can play for a server, i don't see massive herds
it would have abilites that allow it to make herds quickly and with relative ease, plus with predictable dietary paths both para players and ai would be going in the same direction
ai
also the official cap has been raised to 75
or 100 i cant quite remember
abilities to make herds quickly?
a very long range species chat as a passive ability
that's not a very viable option. yes i can understand being able to communicate to other species from a long distance away, but global chat is getting removed
and some stunning kick and body check abilities that help it fend off predators while on the move, when standing still if backed into a corner it can use its 5 tons of mass to quite literally crush things by checking them into walls or trampling them
eventually
its not a global chat, this chat would be for paras only, think local chat but across most of the island as a whole, it would both make sense and benefit the player
With the updates to evrima, i can see para crushing a utah like how you just described
allo
so your saying this chat would work only for paras?
para tubicen is big
yes, thats what species chat means
that would be op
players playing as para would have no trouble at all finding herds to be apart of
it would be too wasy
thats the point
Doesn’t seem really fitting to me tbh. If I could compare a para to a current living animal would be bovines.
Also I find it more fitting to have a water speed boost to something like tenonto due to its tail.
If we’re opting for a semi aquatic “herbivore” apex, I’d opt to convince the devs to make Deinocheirus
god forbid an herbivore be able to herd up easily, especially a hadrosaur with no obvious defenses other than its weight
especially one that cant even use its head to attack
para is large enough to fend off most mid tiers and will likely be fast enough to outrun apexes.
that chat would make it way to easy to find a herd though
THATS THE POINT 3%
You could argue water Buffalo, but it’s more in line with a cape one
what the fuck else would you have it do? be fodder for deino, sucho and spino
I said semi aquatic
most of how i see para fighting is using a frontal kick like lagacy for a stun/knockdown and a decent chunk of damage along with it just straight ramming something at high speed to bash it over.
meaning it would be able to easily get out of the water and escape this predators
para being semi aquatic makes no sense.
so fodder for sucho, deino, and spino
does minimi being aquatic make sense?
it dosent need it when it can just cc mid tier predators and run from everything larger.
i think while it should get a similar kick attack stun, and some mean trample damage, it should also get body checks and back kicks while moving to keep predators at bay
@still rapids your probably going to either like or hate this
Para should be strong to fend off most pseudo apexes, but it should still be a mainly herd animal.
Ceratopsians should be more like rhinoceroses, small groups, very territorial, strong attacks.
Hadrosaurs more like bovines. Large group, strong, but main carno counter abilities being CC and run
I'm saying that it can run away from everything, but this would allow it to have another option, speaking of escape mechanics
yeah i mean when its running it can body check something to the ground and trample ir. a tail attack would make a lot of sense for it.
why does it need more options when it has very solid ones in place?
This 👆🏽
look, im not saying those suggestions aren't viable options, but if its was semi aquatic, then it would have another way to survive if it couldn't find a herd to protect itself in
so why is the large local chat range a problem? like seriously, what is the problem with allowing one animal the ability to form herds easier over long distances?
paras 4 attacks should be a weak bite, a frontal stunning kick, a tail slap that could also do a light stun and a body bash with increased trample.
because then it would be way to easy to form a herd to survive in
sure, until you realize that its fucking para
Dondi doesn't want anything in the isle to be easy for any creature
that is the entire point of most herbivores
Like I said before, I’d argue for a semi aquatic niche go to something like a, so far unlikely, Deinocheirus, rather than para
Bork you need to calm down
get into a herd and use them as protection.
para cannot fight an apex or pseudo apex at all, so unless they have a death wish they will run
I don't get why your getting upset about this
or shant
screw this im making my own para suggestion, see you in an hour
deinocheruis would be great. big wading omnivore that dosent give a fuck.
okay
Will be waiting
He's probs going to do a suggestion about long chat ability
ngl larger local chat makes sense because para is built for long distance communication. if it had a 30% increased local chat range but also had a 30% wider sound radius on its calls it would be good.
and the discussed combat ones that you seem to ignore
that way you attract more predators to you but you can get to safety easier.
I get why you say para could be semi aquatic but It really just would not work well
why wouldn't it work? if its so fast, and so great, then how could para not do well in the semi aquatic realm?
"semi" emphysis on semi. Meaning it can be on land and in water
So it can easily get out of the water, and still outrun most threats
why go into the water with 14 ton super gators? especially if they can sense you from across the swamp
Dienosuchus will not be able to sense a dino enter water all the way across a swamp
That would be 100% OP, Dienosuchus would never go hungry if that was the case
@zenith onyx you believe in fucking semiaquatic paras?
some outdated science debunked DECADES ago
Most dinosaurs are not semiaquatic at all
yeah but it is still stupid
In my opinion giving the para a larger range for the local chat kind of makes sense to me, since with it's horn-crest-thingy, they surely could make loud noises which reached other paras over quite some distance.
((Although I'm not a professional, don't mind me if I'm spitting out trash))
if you find this sort of shit scientifically convincing, there is something wrong
Para just does not seem like something that should even be swimming in the water in the first place, it’s more of a land creature
yeah it is terrestrial
Soup please stop attacking me like my mind is messed up. I just suggested an idea
yeah so you think this looks like a semiaquatic animal?
a very dumb one
and yeah if other islecord users are assholes, why can't I?
I like those ideas
the semi aquatic one?
the attacks it seems
No
Okay uhhh... I don't know but I don't think a para could leap like a gazelle
Semi aquatic para is the most stupid idea ever created
good, im making my own about to be posted soon, just need to get the final section done

I never it would leap exactly like a gazele, just similar
if you want semi aquatic para just add ouranosaurus or better yet lurdusaurus.
and not to the same height either geez
make the para able to leap but in return break his legs
Very good
perhaps an iguana would do the trick
iguanadon
soup you called me an asshole, but i'm starting to wonder who's the idiot here
both of us
Mrg have you has someone call you asshole just because you suggested an idea?
Tell me when u have
and tell me what you said them as well

people get mad when you have different opinions. its how the internet is.
True
the fuck
I didn't actually call you one (quote me saying it if im wrong)
i got a good portion of the regulars to dislike me for a while because troodon is velo with venom
and yeah if other islecord users are assholes, why can't I?
that's what u said soup
basically saying i was an asshole too
But I wasn't singling you out
and if "other" assholes, signaling out i was one. yeah you did
ok forget this shit
it dosent matter because you wont get anything from it if your not being homophobic.
calling someone an asshole is somewhat rude but dosent break rules.
ik that
Dondi's done worse, probably
if anything this is getting more towards a rule two issue than an issue of anything else
that still doesn't excuse your behavior soup
aka you two wont stop arguing about nothing.
and im already backing off
okay i actually like your collective ideas, favorite would be the 1 call dazin predators
@strange wave
still not sure about the para chat though
its quite literally the most minor of abilities, and when you do it you run the serious risk of being tracked down
i guess that would counter balance its use....
only change id make is the body check should work on things allo sized and below and should not deal high damage on itself unless coliding with terrain, instead causing them to be knocked over where they can be trampled.
the body check should be more of a ram
because there won't always be a rock or a tree nearby
basically running into something then knocking them over or to the side
the body check on its own would be an escape tool, if you manage to slam a carno or cerato into a rock or mountain then they should be crushed for being stupid

yes, but bork there won't always be a rock or a tree nearby
it would be better if it had a ram because then it work anywhere
yeah, thats the point 3%
I wonder if you could combine those moves.
Like, knocking over the carnivore with the body check and then having the entire herd trampling over them as they escape
its not always a high damage ability, it doesnt need to be
yeah
im not saying it has to be high damage
if people are playing dumb then they should be punished
thats what the wall squish ability is
im just saying, if htere is no rocks or trees around, then whats the point of trying to use hte ability
to stun and escape, not to kill it
If its a ram on the other hand, like the carnos ram, then Para woudn't have to rely on its enviroment to protect itself
mabye if theres no rock or trees around it can make the animal it attacks trip over?
or something like that
it could hit predators, stun them, and run
without having to rely on trees and rocks
you seem to not be understanding what im saying, the body check on its own would be able to stun and flinch predators, allowing the para to escape, if something carno size or smaller gets body checked between the para and the wall, it takes heavy damage and gets knocked over
i get that
then whats the issue
but from what you've said, about having to use rocks to squish predators
that's what i don't get
IF there are no rocks, walls, trees, then how could the stun be used unless it doesn't require those thigns?
alright so
para is running from 2 carnos in a valley, one carno gets between the paras side and the valley wall, the para slams the carno into the wall with 5 tons of force
that carno gets knocked over.
other carno, seeing what happened stays away from the valley wall, para body checks it, the carno plays a little flinch animation then continues the chase with a little stamina being drained
read the second half
yes, it body checks it, the carno flinches, much more minor effect but still helps the para escape
The carni flinches, stops for a second and then it continues
While the para keeps running
^^^^^^^^^^
oh like break check then run?
yes
thats quite useful
hmm okay
What if a carni was running between two paras and gets body checked by both of them?
carno gets squished
Carno sandwich
yep
But I think the carnivore should stumble and like fall on it's face
@celest furnace we literally just got done with tell 3% why semi aquatic hadrosaurs are bad and wouldnt fit
Im sorry @vast pivothedPota but Corythosaurus IS too similar to Para. We dont need Maia, Corythosaurus, and Para in the game at the same time. Also all hardrosaurs are built to run away from predators so making Corythosaurus built for speed wont make it unique. Besides Nothing about Corythosaurs body point to it being a uniquely aquatic dino.
I didn’t read that, can you recap or do I have to scroll up and read everything?
It’s ok, I just thought it might work, I mean we don’t have any really similar dinos, and there’s many reasons why I agree why we shouldn’t, but I thought it would be cool to have at least ONE Dino that can herd with another and be somewhat similar
to be brutally honest there are already way too many dinos planned for this game, we should be talking about which dinos should be cut from the final roster rather then which ones should get added.
Why though?
Let me put it this way
Which ones do you find already unnecessary
I mean Maia should stay imo
the more dinos we add the harder it will be for players to find members of their own species, as there will be more dinos to choose from. Nobody here seems to understand that.
magy 
It’s not that I don’t understand, it’s that you didn’t explain it to me until just a second ago
Monolophosaurus, Alberto, Rugops, Homocephalae, Baryonyx can all be cut imo
I agree on every one of this actually
Magy should never have been added, but thats already a popular opinion
Was never a huge fan of either of them
Pls don’t say you want to remove it too...
compy should not be added, it literally just scavenges
I mean I understand why you would want to
But why do so many people want to replace it with badja?
Magy imo is just a really cool concept
I agree on that too, but we should keep troodon
velociraptor should replace Compy
And compy is good for ai so that the game doesn’t lag from so many dead bodies
cause bajada does what Magy is supposed to without looking stupid
It’s a good cleaning mechanism
How does that make sense in any way
So badja just looks cooler?
That comment in itself was stupid
It’s the same thing
Magy is small and has no natural predators therefore no natural defences. it can NOT outrun allosaurus and it can NOT fight one not matter what you think, if they made it do that, it'd look stupid, if they made Bajada do that, it'd look natural
Why though!? What’s so different? How can looks make something not stupid
Magy won't be viable in the game if it doesn't look dumb to be able to do what its supposed to
Looking dumb is a terrible argument
also Magys special ability is basically "if a carnivore eats you they will be mildly inconvenienced for a short amount of time"
You should be hating for it’s playstile
that too
i like the design
See that’s a good argument
you amateur, that's not what i mean
Then explain what you do mean
bajada got dem epic spikes to defend itself
Because badja not looking dumb sounds pretty silly to me
Still just looks
And how would spikes on the top of it protect it from anything that’s not a Herrera
"for something to be viable and not ruin the game for everyone, it has to not be conceptually ridiculous, or in laymans terms, it has to not look stupid" - Pesky 2020
idk spikes seem more powerful as an attack than whatever magy has
plus maybe a charge with them?
idk
Idk it just looks like you guys are hating on something because it looks bad and it’s one special ability that was announced, I like it for it’s looks and it’s concept as well, but how can you hate something if it hasn’t even been explained/teased
magy is only 6 m in length, bajadasaurus is 9-10. the height for bajada isnt coming up but its bigger, trust me
So you guys just want a bigger sauropod???
The whole point of magy is that it’s small
tbh i just dislike magy because things like amarga or bajada just seem like way better picks as they have actual defenses and look better
no, we NEED a bigger sauropod so it can actually defend itself!
its not much bigger, it's just big enough to capably fight an allo without looking dumb
We’ll have plenty of those in the future!! That’s the whole point of having magy, a SMALL sauropod for skilled players who want a hard gameplay
so you agree that every encounter you have with allosaurus or albertosaurus should end in death?
Teno won’t be able to fight OR run away from allo but no one seems to be bothered by that
Unless allo turns into Alberto and is slow but big
actually teno is pretty damn fast and will most likely be able to stun or run from allo
magy size
Therefore making it a weaker Alberto
lmao magy is smaller than i thought
Idc about size
I just don’t know why we can’t have badja and magy
isnt that what rex is supposed to be?
now tell me Mashed, which one of these will be able to fend off Carno, Cerato and Allo?
becasue they are too similar
EXACTLY! If allo can’t chase teno then it’ll be an Alberto but worse, and Alberto is already Rex but worse
except one is viable 
exactly
Plus, how do any of us know if it’ll be able to fight allo or not, the devs haven’t even talked about it yet so what’s the point in hating it if you know nothing about it
you know what? im gonna send you a video in dms Mashed, i want you to watch it
...
send it to me too i wanna see it
will do
i can send it to you too @low flame , its pretty funny
@celest furnace thing is man, there are dinos that will be almost dead when caught be certain things, but Magy can barely fend off the smaller mid tiers, nevermind bigger ones like Allo and Sucho
sure thing
I’m not a fan of your video, I’m aloud to have my opinion but rn it seems like this is mockery instead of trying to convince me
Atm I’m more insulted than anywhere near convinced
send this vid my way if you dont mind? thanks
the thing i sent is definitely satire and mockery, but everything else i've sent is an actual legitimate argument
"Don't let it's smaller size fool you, it has a disposition as unsavory as its taste." since people forget. "magy bad" is just a tired joke at this point. "ooo oh no the small tiers gonna get bodied by allos" yea its a small. im not gonna shed a tear if my teno gets got by one either
At this point I just think that you’re trying to insult me instead of accepting that you are not able to convince me. It’s a little depressing to see that you’ve resorted to being rude instead of calming down and accepting that I don’t agree with you. If you thought that you could crush my opinion well it’s too late. You better come up with a masterpiece of an argument to get me to ever believe you on this
either way its not in the game and it wont be for at least another 2-4 months minimum depending on how the updates fare. still yet to see what its gonna have but if the concept art is anything to go by itll have cc and other defensive attacks
^
would i have preferred bajada or amarga? yea, i would. but we have magy and ill learn to like it and i certainly wont cry "unviable" like im crying for a wolf
tbh while i might not like magy i still hope that it will be sort of viable when it comes out
found the utah main
I apologize for this shifty, but it’s just not gonna happen, you pissed me off and now I really don’t feel like listening to you
...im not mad at all, debates are fun. There's plenty of things that I could say that are ACTUAL insults, what I sent is a legitimate video, sure its in a mocking style, but jaffads arguments are rock solid
I disagree, and there was no need for that video. A better way to argument what he said was to send me the exact same argument, but without the constant swearing and without a mocking tone
The debate was going to carry on after that video was sent, it was something to watch while I tried to make my point, I don't know why you needed to be so upset about it
Effort and I have a job to do in 3 minutes
I’m upset because the video you sent me is basically mocking everything I said and saying my points are invaluable
So you’re making fun of me, and I think that’s a bad way of going at things, from my perspective it seemed like you tried to belittle me
I understand you may not have the time to send me a message
Just wait until you do have the time though
I actually think jafaad is great, he's smart and funny, if a similar video got sent to me about Cerato or Kentro I'd have found it funny
You have a point and I accept that I’m the minority, but I’m not going to start sending insults about people’s opinions
It’s not funny when you’re the type of person he’s mocking
I'm sorry man, it wasn't supposed to be insulting
It’s fine, you didn’t make the video, you just sent it to me, which looked like an insult
I understand why you think magy is unviable
But I find it to be a really interesting concept
And I’m sure the devs will try their best at making it viable
It is really interesting, I agree that Magys playstyle and design is cool, but it would work better in some expansion map pack imo, where you can only play as things like Magy and Hatz and whatever else
Makes sense
I understand magy is really small
But we just gotta give the devs a chance
And if they do horrible with the magy
Then you can start telling people why it’s a bad idea
But rn imo it doesn’t seem necessary
And who knows, they might remove it like with beipi
I personally hope they don’t but who knows what will happen
beipi isnt removed, its just off the roadmap
Thing is (and it's my fault for not being more clear but still) it's a shame when people think I want Magy/Deino/Mega not to be in the game cause I complain about them. I care about them all, I think they're cool, that's why I complain to try and see such things get better. Most of the time I just want something to be rethought, postponed or in an expansion pack of sorts
If rex was gonna be bad, I'd be like "okay" cause idfc, but things like Magy and Mega I actually care about
@barren zephyr Rounded jaw = strong bite force
How do you think Majungasaurus fought each other with those tiny arms?
I know but carnos jaw is hella tiny
And doesn’t have rlly long teeth
Plus carno is gonna be able to go head to head with tenonto next update anyway
Jaw and teeth size =/= bite force
carno is still about the same size as tenonto.
jaw musculature and skull adaptions = biteforce
shorter wider skulls can apply more pressure.
A tegus mouth and teeth are tiny but the thing can still shread your finger and break it
a crocodile monitor has a weak bite but they have insane teeth and can sever limbs easily.
And even outside of reptiles, ferrets and weasels are known for their bone breaking bites, even tho they're tiny
Otters, nuff said
It's actually better to pick a fight with a croc than it is to pick a fight with a group of otters
And again, carno is getting nerfed next update lol
I thought it was only a downsize?
Well the devlog says it can go head to head with tenonto now, implying either carno is being nerfed or tenonto is being buffed
If it has a smaller hitbox and the same stats it's technically a Carno buff
Yeah I guess that's true
Huh, I don't see a need for this, tenonto already has a favourable 1 on 1 match up. Hopefully if it is a buff it isn't too much
Yeah tenonto has a favorable match up against utah, but it's more of a 50/50 thing with carno I believe
That's what "head to head" seems to imply to me at least
It is really and that shouldn't be changed. But tenonto has a higher skill cap than Carno, the best tenonto will beat the best Carno
And then you've got Utah which is barely higher then stego in terms of skill cap
No no, I mean I think next update I think it'll be more of a 50/50 thing. Cause right now you need to be pretty skilled as a tenonto to beat a carno iirc
Okay I have an answer
I thought that downsizes also entailed nerfs??
Its going to 100% push carno and tenos matchup to a skill based fight
I barely play tenonto and I can do it. Idk we'll have to see, I don't really think either of them need changing. However if they nerf Carno to the point where it has to 4 shot Utah I'm out
Right now, a hella skilled carno can beat a teno to death
That's already the case though, they don't need to change anything
Nope
It is
Teno cant face tank a carno, and if a carno makes the teno use all of its stam, teno cant do anything
I'd say
This nerf is making that obsolete
So now Carno probably cant face tank a teno
pros do the samething
The current fight is up to skill and patience, nothing needs to change
Should it not be able to?
Both should be able to gank eachother
But a fight with a pro teno and pro carno, the carno almost always wins
Because pro carnos know how to bait attacks
They can, it's up the the players skill 
Not if you render teno obsolete as a pro
Pro tenos know how to resever attacks
They still use most of their stamina and still get baited lol
Even Dbear does
All I'm saying is teno should still bake able to stand its ground whether it lost of all its stamina or not
Be*
And like I said, the Teno has a much higher skill cap, therfore the best Carno and best Teno fight would go to the Teno
tenonto has a higher skill sealing than carno dryo hypsi and utah atm. stego and it are pretty close but stego is slightly less skill more knowlage.
No? That's silly
Exactly
Unless said Weight rework is tying towards a nerf, we'll just agree to disagree
Dbear isn't a pro he's just good
carno is tenontos largest threat and its getting nerfed. pounce is getting reworked to be more fair and less point and click which is good.
Y-you do realize he's the one who comes up with some of the better strategies right? Hes not just good, hes a pro lol. That's the definition of a pro
He knows what hes doing
I don't know, from what I've heard, a good carno will always win over a good tenno
Yeah it is, but even then, largest threat doesn't mean the Carno kills it upon engagement, it just means the Teno has to worry, its an even 50/50 fight as it is
if the carno can abuse the stun bug the carno can win. if the tenonto lands a good kick into a slam or two the carno has to run and heal.
more of a 60/40 in carnos favor because carno requires a lot less skill.
Thank you gharial. There are certain dinos that aren't bad, you're just bad at them
I barely have 40 hours in evrima iirc and I'd love to see him fight me, im probably as good as he is
Then go ask him whenever he streams lol
Will do
You know, I know of some carnos that would probably be happy to fight you if you're the tenno, just to see how well that goes :p
I hate bragging but these players you think are pros are most of the time just good. Anyone can find a strategy, not everyone can ulitise them
I don't have much time in Teno but let's so I played it more, even if I lost it wouldn't matter, it'd be my fault. The point is not to brag, it's to prove that the fight is up to skill as it is
@barren zephyr elders will die of old age however I do not think normal adults should
I know dbear is good, but he isn't a professional as I'm not either, we're both just good, not gods, even if I lost it'd prove my point, that it's about skill
And someone with a lot of skill is usually a pro
Whether we are or not is irrelevant, there's always someone better
If that person for me is dbear then so be it, he's better, I'm not saying I'm better or worse than he is though
Gonna be honest idk what you guys are arguing about
Whether the Teno Carno match up is about skill or not
These people seem to think a good Carno will always beat a Teno no matter its skill
I’d say carno has the advantage in stats but a teno with atleast some battle knowledge should win
That's what I'm saying. Teno has a higher skill cap than Carno does
Oh I'm not disagreeing that it is up to skill, but that only goes so far. From what I know, and maybe you're right and those people aren't pros, just good, but then for an equally good tenno, the tenno would lose. But obviously I don't know, so right now it's basically word against word. I've yet to see some matchups were both sides to claim to be the best carno and tenno respectively.
Basically, if both sides are of equal skill, who will then win. From what I know, a skilled carno will beat a skilled tenno, but Shifty is claiming, I'm guessing, that it's still more possible for tenno to win than it may seem.
it is a 50/50 i just asked dbear for both his opinions and a 1v1 and he said its up to skill
teno isnt bad, you're just a bad teno
Someone you also just said wasn't a pro.. :p Anyway, maybe it is a 50/50, maybe it's not. I'm inclined to think that it's not just up to skill, that's not how it works in the end after all :p
I mean I’m pretty sure it’s a 50/50 teno v carno if their equal skill
Like if I ever died as a teno to carno I knew it was my fault
Not the games
Possible, but I doubt it. But if someone think they're a good enough tenno, like I said, I know some carnos that would be happy to test it :p
Well carno is being changed anyways so
Idk if their changing stats
But let’s see what they do when update 3 drops
So is tenno possibly? :p Though not sure on all the stat changes, the downsize was supposed to be mostly visual I think
Yea but it wouldn’t make sense to change teno especially nerf it
I still believe carno should have less bite dmg
And more ram dmg
Guess not, but it might get buffed for all we know xD
Not sure on that one, I think ram should be for the knockdown primarily, with bite the finisher
not the point. the example used is DBear who is by any accounts professional but not my personal definition, that he would lose to a good carno when that's false, and i asked him myself
Yea but having high bite dmg as a carno doesn’t make sense it’s supposed to run down and kill small prey
That’s the only reason it’s even big
?
Its probably not just being buffed/nerfed for carno
When you buff or nerf something, you have to look at the entire roster and try to find something that balances it along with the roster.
Maybe teno wasn't fast enough to escape deino? Maybe teno was too fast? Who knows
carnos charge is for larger small animals like utah. its bite is for dryo and hypsi.
tenonto carno dryo and stego are getting resized.
Wait dryo and stego is getting resized?
dryo and stego will kepp the model size but change stat wise. carno and tenonto will change stat and model wise.
Oh
stego is rumored to be going to 6000 kilograms up from 4500
Did a dev say this or something
Yeh
Carno and teno are getting their accurate sizes
Stego gets some added weight, not that it does all that much
Yea hypno said stego is 6 tons now
And everything is getting their accurate weight too
dryo lost a lot of weight. hypno said it lost like 340 kg i think.
Hope to god not
stego will probably get more health.
Why
Stego is fine as it is
Maybe just a slight bit more health needed
It needs more hp honestly
I mean its probably fine now since pounce wont do as much raw damage anymore?
stego suffers from a poor attack design and a bad hitbox along with the predators right now being pretty braindead.
Even it’s dmg is pretty lackluster
I mean
stego should 1 shot utah on a body shot if it dosent.
I think it might?
It puts it on 4th screen
Though I'm not sure how well Dbear tested it
i actually dont think it does and it really should
It just needs attack multiplier reworks
I just want an entire hotfix dedicated to balancing lol
Wait I tested it on a test server and also dbear made a video of it
Could be a smaller "tail" hitbox that is there
stegos tail taking full damage is cursed,
Since utah has a tip of the tail hitbox
anything utah, maybe even dilo size should get one shot by stego
The body and head one shots Utah but the base of the tail is 2 shot
And it’s 9 shots for the tip of tail
stego should 1 shot anything smaller than allo when allo is in.
Yeh, that Happy, is what I'm thinking it could be
Not sure, since I don't know how well it was tested but
The base of the tail is very close to the hit box of the body
So it looks like a body shot sometimes
More accurate to say the tip is way too large of a hitbox :p
^
bruh no, why?
body shots should kill them in 1 hit with allo having what carno has now for damage vs stego.
because nothing smaller than allo should be hunting it reliably?
Well, utahs, but they have their own methods so
Honestly carno shouldn’t be hunting stego at all but poor balance choices now made it huntable for stego
Allo and above is what stego should be worried about
carno gets around 80% damage loss, allo can get 70 or 60, still 2 shot but able to get back into the fight faster
but they should be allowed to if they're good?
weight dose not dictate damage anymore.
not the point, its that allo would have more health
Skill isn’t always necessary in a game of survival it isn’t a death match game
Sometimes it’s best to not fight at all
hence stego getting a damage buff to deal with more combative mid tiers and the apexes because it cant run.
doesnt mean that something should be useless against certain things to the point where they can never really fight it
Compy vs Rex
that different, so fucking different
yes it should. if you can run from something and that thing can 1 shot you you should avoid it.
carno is not meant to hunt stego at all. it just does right now because theres nothing else for population control.
This is implied for every dinosaur which would make no sense at all
some things you shouldnt fight, but 1 shotting carno and cera is completely ridiculous

I mean, technically even a herrera or troodon could do damage to a rex, but ... well, everything else says it won't end well for it
allo is the smallest thing that should be able to take down stego reliably. utahs could but its not worth the risk to them in most cases as many will die.
And I do think stego should oneshot carno and cerato and other smaller stuff, just like a rex would most likely
^
Especially since carno is designated frail and speedy small game hunter. Cera might get away with a hit, if they go for the rough honeybadger style
remember which dino u pick to play it should dictate what u hunt and what u shouldnt hunt
But otherwise, probs not no, cerato is smaller than carno so
cera should def get one shotted
stego should 2 shot allo on body or head shots and to a ton of bleed. stego should need more hits to kill an apex but it should still give them a ton of bleed and be able to go toe to toe with them because it physcially cant run.
okay, allo is the scariest thing that it has to worry for mid tier wise, sure, it does the most damage and has a good health pool, doesnt mean that a good carno pack shouldnt be able to take one cause they get 1 shot
i mean stegos spike is literally longer then the width of a carno
one shotting it is fine
A carno pack should not be hunting a stego no
carno is not meant to hunt 6 ton behemoths. it is a small game hunter having a 50-50 with tenonto.
carnos are not made for stegos
If carnos should even come in packs for that matter :p
allo is much more burlier and stronger to take on stego
allo is the minimum i could see taking down a stego excluding a utah pack.
ya'lls idea of game balance is 
i aint even having this conversation
I think our idea is based on survival, your seems to be more fighting oriented I'm guessing
says the one that wants the equivelent of carno killing trike.
"doesnt mean that something should be useless against certain things to the point where they can never really fight it" this is what u said right. this would go for every dino
thta would mean a skilled enough utah can 1v1 a rex?
I mean, a carno could fight a stego, it's just.. really not designed for it, any more than anything else small/not a utah is
remember were not saying u can never hunt it but u shouldnt hunt it
everything should be able to fight or flee from everything else. stego cant run from carno so why should carno get to kill it. with carno being so fast it is your own fault if you get hit and it should be your payback for stupidity to die.
Why tf somebody wanna play as a bat in the isle lmao at least suggest a small pterosaur like really a bat?
Also what kinda bat gonna be terrorizing herreras even giant flying foxes would be a snack to them
why do people want to make the Deino slower lol it doesn't need to be a slug
it ridiculous lol the deino is fine the way it is just needs a little more fine tuning is all
Just incase you're referring to my recent comment in feedback- I mean the combat and movement overall.
who me?
Yea, I forgot reply is a function
the shit im talking about is the post angelcosmic made
if the Deino was any slower it would be horrible
Ah
it doesn't need to be faster but it definitely doesn't need to be slower
its already slow as is
snoopy what do you mean by fast paced?
@wooden drift
The basic locomotion and combat.
oh ok i feel you
It's too darn much, to me
i guess it is a bit faster compared to legacy
The desync certainly doesn't help, but
it will definitely take some getting used to as it's a newe engine and new mechanics
yeah they desync issue is horrible
Iunno, I figured I'd bite the bullet. I'd like to hear why most think it's good to be so fast
its the same engine just different codebase
i think thats why update 3 is taking forever
ah ok
I'll pop back in if anyone responds to it more, gotta work for now
update 3 is mostly to do with movment and new mechanics never done before. how many games let you play as a crocodilian and actually exist.
it will be even faster when the humans get in and im assuming humans will have vehicles
things like jeeps and motorcycles will probably happen but will be super rare and require gas which will also be rare.
more so just a faster slightly safer way to get from place to place.
yes that would make sense like how they will do with the ammo and weapons
yeah humans will probably spawn with a backpack the clothes on their back a flashlight and maybe a combat knife and some rations.
yeah i can see that and that would be great if they went that route, humans will be a nuesence if they gave every human 100 rounds and a motorcycle lmaoo
Real quick- as far as I know someone (from the devs) did say humans will not at all be fast or strong, and your ammo will be limited
so would we be able to play tribal or merc or just merc
oh geez i can see the utahs now waiting for them in the tall grass lol
i can only imagine what it would be like as a Deino snatching a human from the riverbank
Dev said when they say working on humans they mean mercenaries
honestly deino being slower isnt needed its stamina is already wack
wait what lmaoo how are they not human, will they be stronger and faster than humans or something?
stego has like 4 times the amount of stam deino has
think of them as orcs
You seen them?
They’re humanoid
humanoid but not human
yeah so like what makes them humaniod, will they have better stats or anything that seperates them from the humans
Their general physique looks humanoid
humanoid literally just means they look human
arms, legs, torso, head
i heard their supposed to be like 8-10 ft tall
but then again we don't have any updated concepts on them so they might've changed
i mean i know what humanoid means but what im asking is will they be stronger and faster??
wait what r we talking about
we don't know
we talking about tribals?
The “cannibals” are the giant ones?
cannibals aren't any of them
cannibals are the eyeless creatures
Eyeless
just a red herring
ok sorry lol im just trying to see what makes them different than mercs is all
it's been confirmed eyeless aren't cannibals, you can assume tribals but there's nothing that says it's them
image of what the base design will look like
old
this was awhile ago
As I understand it, the tribals' instincts and survivability FAR surpasses the humans/mercenaries
but it general its a eyeless creature
that is supposed to climb unless their not adding it for it
this would be horrifying to come across as a merc with only a backpack and a knife lmaoo
All I know is I've seen comments from devs saying the tribals are not human, they only look humanoid. The humans they intend to implement into EVRIMA later this year are the mercenaries.
true but once u got guns everything now becomes slightly less scary
yeah see that would make sense seeing as they are the ones who were "left behind" after the scientist abandoned the ilsand before coming back
i know thats what they said but i don't think we will see mercs this year lol
Don't quote me on this one, but, supposedly mercenaries will be exclusively first person, because well- guns. Tribals are up for debate and they may be third person like dinos due to their "instincts" n whatnot
If you could elaborate or redirect me to some info to summarize I'd appreciate that, I've only been on the Isle since Dec 2019, and even then I didn't get into all the nitty gritty til mid-2020.
i don't like that lol it should still be a third person option for the mercs
Well, it'd be a bit unfair to insta-shot as a dino due to them being able to see you coming around a corner.
i belive it was kissen that stated they were aiming for this year for humans but i dont have the screenshot
im sure someone does though
Iunno, it may also add to the scare factor to have the weakest people- mercenaries- to be restricted to first person. Since I imagine their gear won't be weak as you get goods and band together.
Either way, idk if this is a feedback discussion anymore but either way I had a good time. My experience sparking discussions in this community has always been a gamble, so this was a welcome one. I've gotta get to work now tho, see you 'round
I like the fast paced feel of the isle now, since thats kinda how stuff happens real time. A hunt with a carno or utah will end quickly cuz that's how it goes. Find the prey kill it immediately. While bigger carnivores like deino will take more time stalking and waiting for the perfect moment.
yep the Deino is strictly ambush predator so it will be a bit slower
That's a completely valid point, there's just times where it feels like the movement is too quick, not just combat.
Part of it's definitely just personal taste, not even for the sake of realism i.e. sometimes a creature like Stego has felt too quick, which is quite strange considering the ingame weight. That's in both movement and combat though
I think it really is personal taste.
Personally, I don't like it because I just find myself feeling dizzy from practically running around and not being able to take in my entire environment
but I do get the point that hunts are a lot more realistic and actually a lot more fun as well
True. My main gripe with the speed I guess is the synergy that holds with the infamous desync issues. It’s hard to enjoy the combat when my hits don’t even land sometimes and I don’t end up where I should due to the connection
yea desync issues and disconnections are the main issue the fast paced combat is the best part of evirma so its like a waiting timer before some attacks in the same fight
I’d have to disagree that the fast paced combat is the best part. Imo, too many people now refer to Isle like it’s exclusively dino combat simulator.
If that’s what the devs are going for and I missed the memo, could I see?
I don’t mean for that last bit to come off rude, I hope it doesn’t
dw ive been called the n word so lol
but i get what ur saying
what we mean by fast paced combat is not like a death match sort of thing but where your in a fight and have to make quick decisions
in legacy sometimes ppl would wait like 10 mins
just to go in
I get that, but what I’m saying is I see people only referring to the speed for the combat, and it feels like that’s all the game is seen as.
well for now it is and i dont blame them as theres nothing else in the game to do except fight
wait for the diets update
it should help add extra things to make the game a survival game not just fighting dino sim
^
Best example I can think of for the excessive aggression and lust for combat is vocals
I do feel like there's a risk of hyping up the diets as a be all end all thing :p
9 times out of 10 if I use a 3 call because someone is going around me willy nilly or something, before you know it I’m stuck in a fight I didn’t want.
I know, just saying I've seen a lot of "wait for diets" lately :p
If someone comes after me in a hunt, I don’t want that fight but it’s a hunt. It’s far more reasonable than “you 3 called me when I walked through/past you, you challenge my honor and insult my entire bloodline!”
Because people have no grasp of the concept of backing down ^^
^^^^^^
So someone threaten calling you is always taken as "oh, you wanna fight, okay then!"
It does tend to work if you threaten something that can't fight back very well in the first place :p
