#general-feedback-discussion
1 messages ยท Page 636 of 1
Wait so are we on dimetrodon now i am confusion
I would like cheirus to be a thing rather than some small tyrannosaur
^
And do you want him to throw drug dust at dinos
No that's a response to "Deinocheirus is the most unique thing that could be added"
Yes
Cocaine whip
Funny dust
Pixie stick
Ok as grand as cocaine wizard would be that is just a bit too scifi
Deino would certainly have a more unique niche than a small tyrannosaurid but eh
Yeah
Where would he get his different array of drug dusts
But not Dimetro
Dimetro is a fucking mammal

Are synapsids true mammals
Well... almost mammal
It's like a Platypus
no it isn't
synapsids are reptiles that are like mammals iirc
Mammal like reptiles
A platypus is a mammal that's kinda like a reptile. It's the opposite of a synapsid
They are closer to mammals than reptiles but are in a taxanomic grayzone iirc
Interesting
Dimetro is a mammel?
Anyway I guess it would find dust at random spawns, maybe in certain environments.
Kinda
Dimetro would face an even worse version of magy's problem where it is such an unviable animal that you gotta pull some mad shit outta your ass to make it work
Just make it AI
Ah, thought it was
Lizard
It's a synapsid. Kinda like a mammal, but not
Boom
Aquatic dimetro 
No need for viability
Exactly this
Having AI for the soul reason to be food is just a stupid fucking idea
Flyer dimetro!
Rare in deep forest
A whole Dimetro model as Ai? nah thanks
Where it win
Like... it has 0 reasons to exist
even tho its ai it still costs tons of money, just take already existing dinosaurs lol
But why spend thousands on a small rare ai
No determined niche, no deadzone in the ecosystem there and no actual reason except "fUnNY sPiNo dOG gOes bRrRRrr"
Argument 10/10
Learn modeling and animation and mod it in so we can eat it
There is no reason to have it, no reason for it to be added and no actual playability to it that would encurage or help players
It is just a dumb idea to add it and your arguments make no sense
What about Dimetro skeletons
??? what about them
but w h y
They rain from the heavens
T-T

Dimetridon't
Look you are doing this thing where you realise that you were wrong and now you are trying to make it seem like you were just making a deliberate joke all along
i mean they're not technically reptiles
You're a tiny bit late Frumpkin lol
he shouldve just gone with "a"
yeah 
I started joking about Dimetro a while ago
hey i got slow internet!
Lol
Welcome back to the realm of the living.
Also not being viable in the slightest makes Dimetro more unique
5 times
Fuck yeah
Dimetrodon isn't really too much special
Mirror is the best at winning arguments 
Damn right
sure is
I'm counting this as a sixth
If anything, it's a Megalania, minus the venom and with mammal-like dentition and a sail for display
shh Mirror already made the devs love dimetro with his beautiful arguments
Too late
Basically; smaller, weaker, uglier and worse megalania
Brontoscorpio would be an interesting addition though
very oogly
Dimetro ain't ugly, but it ain'y prettier than Mega
Dude has an abelisaurid face, reptile body, thicc tail and ugly limbs with a pretty weird sail....
I kinda want a Tegu megalania
im gonna get hated for this but am i the only one who finds mega ugly too-
his arguments man
I don't miss
I always headshot in darts
acro reminds me of a gila monster
if it gets leguan-like designs im a fan but if its just accurate megalania then eh
Very pretty man
an ugly boi
Tegu (not a monitor lizard)
The duality of man
Iguana design for mega is cringe
I know but damn i want it
Yes, because it's a fucking monitor lizard
Dondi's said worse stuff
Dondi is dondi
Yeah but Dondi's banned from the server for swearing
bro mirror you called someone a bitch not that far up lol
I kinda want them as AI....
he can sya fuck
And you will to if you don't shut the fuck up
hey stop fucking swearing there's kids here
are there..
I'm a reflection oooooo
Megalania is a modern monitor lizard, taxonomically speaking (Varanus priscus is it's proper scientific name)
Pog lizard
tegus would be cute ai but i'd feel bad eating them ):
So Megalania is anatomically close to living monitors such as Komodo dragons and lace monitors.
Ridiculously tiny chameleon
I found an accurate megalania 
I would hug that thing
A Jaragua lizard would be good inspiration for Megalania
They're basically the same
Like a 15% size difference
this is accurate
Well Brontoscorpio would be a lot more viable as an AI, not to mention giant arthropods are freaky. What makes Brontoscorpio worse is that it's amphibious.
So that means it can walk on the bottom of a lake or river and also go onto land (preferably during the night to prevent itself dehydrating)
I really doubt that
It is actually a larger size difference between rex and tarbo so idk... seems pretty close
There is a 25 atom difference between Tarbo and Rex
there is 4 tons between them....
Tarbo is like... 4900 - 5000kg, Rex is 9200kg
So like 26 atoms
Yeah
....?
Atoms would be stupid.
Giant arthropod AI in general would be a cool.
Insert suggestion about Arthropleura and Meganeura.
@zenith onyx There are servers who allready does this and its damn amazing
Why do people take my 2 to 4 word arguments seriously
Because. Im getting better at argumenting
I don't think giant insects will ever be added. The only reason why insects used to be big in the first place was increased oxygen.
That's fair.
Going back to Ceratopsids, I do think we should replace at least Ava with something.
Yeah, and Dibble. I can't see both of them doing anything.
i mean, we're getting Protoceratops
Trike is a given
Taco is unique
Pachy is unique
And Proto is a given and a pretty solid dino choice.
4 is a good number for 'em.
Avaceratops is just an in-between of Protoceratops and Triceratops, pretty much
5 is a bit much but could work. I'd rather keep Dibble than Ava.
Honsetly we have 6 herbivores hard and soft confirmed
Proto, Taco, Ava, Dibble, Styrac, Pachyrhino and Trike
It can work tbh
2 teeny tiers, 1 dilo sized, 1 cerato sized, 1 carno (ish) sized, 1 sucho sized and 1 rex sized
I mean, I'm sure they'll all be functional, but I think having that many Ceratopsids is a bit excessive.
people will grow apexes on dead servers where their only worry is ai, then move those dinos to populated ones if that is made a possibility
no thanks
Styrac is confirmed? I keep thinking I've found all the dinos going into this, and then keep learning of new ones.
Not properly confirmed.
Well you see, Devs may consider adding stuff, and then players label it as confirmation (while it actually isn't, it's just considering)
If Styrac's confirmed then the Ceratopsid argument will be pretty great for justifying creatures.
Ah, gotcha.
understand that they cant just add everything to the game it would take way too long
"but why not??????? xdddd" 
@proud coral #general-feedback message
They already do
Not from my experience. I mean like you should be able to tell how fresh they are. Right now the scent glow looks the same no matter what
Bilbo I hate you 
-ish
The gradient is as fucking visible as it can get Docktor
If you want me to I can get a ss for you later
Thereโs only one step from hate to love ๐ณ
๐๐
I"m new here but I'm excited to see where all this discussion is going to lead in the future!
@night mountain The idea is cool but that's too much work for just a little detail. And animals most of the time don't show their pain.
Yes
Dinosaurs don't have mobile lips either
I mean if you look at a bird, it doesn't have too many facial expressions
bary when it falls one centimeter and shatters both of its femurs
tentacle why
xd
i kinda like Tentacle's idea about the more hurt you are or severity over time the more unhealthy the dino looks
it displays the health of the dino even more
that depends on what it is
Yeah
its more for likethe long lasting effects of a injury
like infections n all that
current isle only has two ways to display your hurt- actually 3 if you include the 4 call
colors dim, cuts and slashes
not as exaggerated as this but it gets the point
being that the worst it gets it looks like it has not sleep for 15 hours straight and been traumatized and beaten
to the 1 person who put a x on the meat chunk idea pls tell me how are you ok with not having the controllto drag or take meat chunks
yeah wtf
rip theres more XD
I'm the first to have put an X. I think it's not necessary and I don't see why every dino has to be thrashing around to rip off a meat chunk. I prefer it to remain simple, quick and easy.
As for the different keybinds, the long press/short press idea that comes up quite often is much better in my opinion
i agree the trashing is not necessary
you should be able to see the health of a dinosaur by it's color ( if you have washed out colors, or messed up feathers), general body shape ( a hurt/sick dinosaur is usually not that good at hunting so it will be skinnier, more skeletrical) and maybe calls ( weaker/distorted if you are hurt, like howling in pain)
and obviously with a limping animation if you broke your leg or similar
the thing you can do is have it breathe with open mouth if it's sick or badly hurt
but facial expression are just dumb and you won't even notice them
he pogging
lol
Mhm, I like the idea of body language communicating health over facial expressions
Eliminates the need for facial rigs, anyways
Norkyl try not to use excessive amounts of emojis to emphasize they dislike something challenge 
@barren zephyr shut the fuck up
aye, @barren zephyr a single emote to show disapproval would be still enough
Norkyl always does this lol
@left nacelle hey pal, can you repost your Suggestion again, please?
Is it because of the reactions? Sure will do lol
Thanks, I was gonna say something about those reactions but I didn't know if people thought I was just being salty or something lol

yes
Fat shield should honestly be a mechanic for a lot of dinos, trading mobility for more health. Maybe acro could he unique in that he doesn't sacrifice mobility for his fat shield
@zenith onyx Already planned
@zenith onyx that's literally just a trike running forward. You can do that in legacy.
All of the footage from the main menu in legacy and evrima was made ingame, not in engine, so it's all doable ingame
Except I think in the evrima menu there's a clip or two from the hope trailer, but that's about it
Either way, Trike is already planned to be getting a charge ability
Very true
Sounds op like here have some hp and Keep runing as usual
@zenith onyx That would make Trike's charge ability a lot less unique if all ceratopsians had it
But that's just a regular attack. The charge is a special like utah's pounce and Carno's charge
Plus charging would be pretty useless on protoceratops
But it can just run. Plus it's planned to have a burrowing ability
ur nit picking
I'm not trying to
Charging for running away wouldn't make much sense imo
wether it helps them in fights or escaping
It would give Creatures like Ava a chance
it would be a universal attack for the ceratops, but each would still have a unique attack that seperates it from the others...
But why give them all a generic charge when they can all have their own unique abilities
Trike should have a sharge its dumb not to its stomp is Good too and Will prob hurt you in diffrent ways like if you get horns in ur stomach of stomped into the ground like a rex impaled and Utah stomped
So why can't the others have a charge as well?
Cause for one, two of the 5 planned ceratopsians won't even have horns, and two: it makes them a lot more similar to each other
aren't they all related?
Yeah but you want them to still be unique
what's wrong with them having similar abilities to defend themselves?
There's nothing wrong with that, but they shouldn't all have the same ability
I said they'd each still have unique attacks, seperate from the charge
but the charge is unique to the trike
I don't think you're fully understanding what I'm saying
The charge is a unique ability separate from the regular attacks, giving them a different regular attack like the stomp, doesn't make them unique. The stomp is just a stronger attack with a different hitbox essentially, so it isn't special
i understand that
Yeah so if you give them all a charge but then give them each another "unique" attack you'd either be giving them all a charge ability with one attack that looks different, or you'd be giving them each two special abilities
I don't know if i phrased that as well as i could've
okay, now u've lost me
I wouldn't call it an ability, for carno its an ability because its a carnivore. there are no other carnivores that can do taht
I'm using ability and special attack interchangeably here
for Ceratops, they are built for it, so it wouldn't be an ability, it would be a regular atttack, but then it would have an ability, thats differen't then the Charge.
Yeah and my issue with that is that then they essentially have two specials. Cause the charge is really unique, regardless of whether they're built for it or not
the charge is unique for trike
it wouldn't be as powerfull for the other Ceratopsian
But that doesn't make it more unique
I could see them giving trike and styraco a charge, but i feel like it would be a bit much to put it on the others too
Trikes would do damage, but for the others it would just be a stun because of the size difference between most of the Ceratopsian they have planned for Evrima
Sry it got dubbled for some reason have a shit phone
There we go that definitely sounds better. But then you have the issue of all the ceratopsiands besides trike doing a stun
Its not that bad, they have plans for Copies, troodons, and dilo to all have great nightvision.
I never heard anything about compies having great nv
they want certain creatures to be capable of the same things
But that's different. that's just an increased stat essentially. The still have their venom which is their ability
And their venom will be different from each other
Ceratopsians have always been pictured as charging straight into danger if left with no other choice. (but its still venom)
its still the same thing in general
Yeah it's still venom but it's unique to each animal. If you gave all the ceratopsians a charge attack but made them all do different things, that'd be a different story, then they'd all be unique
bingo
Maybe you could suggest different things each ceratopsians charge would do? That's be neat and it would be different from any other suggestions I've seen
I don't even know all the Ceratopsians being introduced in Evrima, I know trike, ava, proto, diablo, but i don't know the fifth...
jurassic world anky is so damn disgusting jesus
It's trike, ava, styraco, proto, and diablo
I'm personally not too bothered by the rhinoceros anky.
Styraco isn't fully confirmed
me neither, I like our anky
it's weird unique and interesting design and fits perfectly into the game since the new artsyle is more monster like
But triceratops, protoceratops and avaceratops are definite "yes"s
Maybe diablo will be added in as well, but I'm not sure.
why styraco?! yuck, Path of Titans already has that guy. The isle needs PachyRhinosaurus instead.
There's been plans for Pachyrhinosaurus as well, I'm pretty sure.
we're getting pachyrhino aswell
@zenith onyx Actually I'm getting mixed up it is pachyrhino
@sturdy kayak The rhino/armadillo anky that we're getting is really unique. It would be kinda weird to make it a generic JW anky
Yeah reacting to your own suggestions in general is kinda 
I don't like it the JW model looks way better IMO and its actually one of the better looking dinos from JP franchise, they already have copied JPs Spino, raptor, etc... i mean ....
intresting reacting with mulitple dislikes is just plain rude, but Im sure you already knew that
??? I only reacted with one dislike. The X wasn't put there by me
I put x there, I was trying to find it and when I did the thumbs down was already there and too lazy to remove it
Its a suggestion, like it or hate it... the Devs will do what they want at the end of the day anyway
But anyway, the devs didn't "steal" any of JW's animals. They took inspiration from the. The spino looks very different from JP's spino nad the Utah is a completely different species from the ones in JP
And yeah i know the devs will do what they want, but I'm giving you criticism. That's the point of the channel
Like actual anky isn't unique?
@zenith onyx Also, I was mixed up, pachyrhino is being added. styraco isn't confirmed
Actually I rather wouldn't liken our current anky to an armadillo, it's more of a rhinoceros tbh
Irl anky is a bit "meh"
rhino anky disregards important features of actual anky. Like the rounded back which makes it hard to grip.
I mean it's unique among ankylosaurus in games and media. But anky isn't that unique irl, there's a lot of dinosaurs that looked pretty similar to it
it all comes down to personal opinion, the only thing that really matters is if it plays well
^^^
Yeah there are a couple of other Ankylosaurs with clubs (euplocephalus, tarchia, etc)
I only said armadillo cause the separated armor on the back gives me that vibe lol
I definitely prefer JW anky to isle anky. It actually looks like a reptile and preserves some of the features of actual anky.
And I dislike JW anky
Though most happen go actually be clubless.
Well yeah it's easy to draw a comparison with an armadillo as well.
when did i say "steal"? I said "copied" please go back and reread what I said, and yes they did copy, anyone with a pair of eyes can see the "utahs" just renamed Jp raptors, which are also incorrect, and the spino is not even close to the real one, it copies the JP3 spino, why base your model off of an outdated SciFi movie when their is more updated research out there?
I wouldn't mind isle anky as much if it had kept the rounded back.
because the isle isn't a paleo accurate game, it never has been and never will
isle spino is far far better than JP3 spino. it actually looks great even if it's not spino.
Sorry, I shouldn't have phrased it like that. The spino is based off the JP spino but it does look very different. The Isle isn't meant to be accurate and the game actually takes place in modern times. AE (Apollo Engineering) made spino the way they did because it would more easily fit the niche they wanted for it.
but the aim is realism, is it not?
no?
It's kinda realism, but realism =/= accuracy
hahahahahahahaha
no
The animals are meant to be plausible creatures, not accurate to the ones in real life
this game isnt aiming for realism just aiming to be a fun game
i wanna solve, the answer is MONEY
realism?
there is some intention to bring realism/paleo accuracy and actual fun gamplay to a enjoyable state
Like I said, the animals are meant to seem like they could really exist, but they aren't meant to be accurate to their real life counterparts
Realism in the aspect that they would still be limited by factors present in our world today i think is the point, but then on the other hand I believe at one time their was a whole argument about why the devs wasnt going to bring certain dinos in the game because of "realism" lol so your guess is as good as mine
for some assets the part of realism fits more than others and vice versa
i like realism but that doesn't seem to be the direction.
and i believe anky was one of the dinos that was not going to make the cut
2017 isle seemed to have a slightly realistic feel to it apart from lack of feathers, but the new concepts make it clear that ark style dinos are the new direction.
we'll see how anky makes its return
I think saying "ark style" is pushing it a bit. Arks dinos are just completely over exaggerated
The isle's are changed up a bit but they still look like real animals
aye, but a bit more "fun" direction
True, Hypsi is a good example. It looks cool but it definitely didn't look like that irl
Speculative
I mean Magyarosaurus isn't too unreasonable for what remains of the animal we have.
i'd argue that for example alberto looks very cartoonified. its head and neck are the size of its entire body
as i said, for some dinos a more paleo accurate approach seems more fitting than for other, so they dont ruin the game's meta gameplay
@zenith onyx Here's a pic of pachyrhino's model. This is pretty old tho iirc
Yeah, it's still an official model tho
true
And it's the only thing we've got iirc lol
I can't find any fucking skeletals of Magyarosaurus online xd
I don't mind fictionalisation. I just think that some looks better than others.
did you look up in PW? 
Nope.
Google images.
i doubt pteranodon can grapple midair like that, his beak is really his only offensive tool
Pteranodon doesn't have prehensile feet
Yeah itd probably just be a sad slap exchange
Which would be funny but kinda useless aside from disorienting other pteras or pelas
In order to dogfight as a pterosaur, you'd need to tug at your opponent's wings, or ram into them (the latter being high risk)
And the main reason for dogfighting even occuring would be competition for food.
Pela will probably be more efficient at midair fighting because his beak will rip theough membrane easier
Pterosaur membranes aren't actually that fragile
They're stiffened with fibres (actinofibrils)
Tru tho these jagged edges would still hurt more than the smoother maw of a ptera
indeed
it's not, for some animals it's definitely an appropriate description - specifically the ones with relatively new concept arts like: Acro, Alberto, Austro
Overall some are JPified(e.g. Spino Giga UtaH) while some are Arkified(Acro, Alberto, Austro) then there are the ones that seem quite accurate to their real life counterparts(e.g. Rex, Allo)
Baro is better than Diplo, yes.
Swipe instead of jab? Why not both, one being a better aoe coverage and the other dealing more targeted high damage?
i edited it
it would make stego like legacy, no thanks
i dont need to disagree with you for the devs to not add it
no it won't. A swipe won't make a stegosaurus simply run at someone, turn extremely fast and one-shot them
And that would be bad how? But stego should not have a jab, just a proper swing/swipe for the sides, and a rearward swipe/wiggle that can be used while moving, to deter being followed.
In that case, stego already has a swipe.... if you attack while looking directly to the side. It is nearly identical to the legacyโs swipe.
no because one: it is a jab and 2: it wouldn't deal damage to multiple people at once
This might be surprising but you generally wouldn't be able to deal damage to more than one target with a thagomizer. Melee weapons don't work like that - they stop on the first target. You can't really "stab" through multiple opponents.
thats okay, but at least i know the devs aint ever going to add it
it would make stego un touchable unless it touches you
and that's what the legacy stego is
devs are trying to move away from that
I know it is frustrating when a bunch of raptors shred your stego
but its just how it is
raptors are beastly
Y, Utahs' pounce needs some tuning down for sure
they kill animals like stego way too easily
utahs pounce is being nerfed actually
legacy stego is strong because he turns extremely fast, swipes while running, and weight makes him deal absurd amounts of damage
it will be harder to land a pounce
Is it? I haven't heard about it getting a nerf.
How do you know? Has any dev spoken about this? I haven't seen anything that would suggest it's getting a nerf.
Although I think quite a lot of QA members are aware that it's a problematic ability so it might get a nerf regardless but I haven't heard any hard confirmation regarding that
Also even if stegos could attack while running, 1. what thing would simply not run away from a charging stego and 2. unlike legacy doing sharp turns makes him turn in place, completely erasing any chance of it killing what was in front of it unless the thing in front of it was slow as a spino
Overall I don't think it should be much harder to hit this ability - Utah should only really not get latched on if it hits the front or the tail of its prey. It should have to aim it so that the Utah player has to hit the side(at least more or less) instead of hitting literally anything and getting teleported to the correct spot because reasons.
Other than that I'd like Utah to have a short moment of recovery after it missed the pounce so that it can't just run around after missing this ability as if nothing happened.
Agreed
As for Stego - I think the animal is ok as it is aside from the Utah match up since raptors shred it a bit too easily.
Might need some further buffs and changes later on when animals that can actually threaten this walking billboard get introduced into the game. But as it is I don't think this animal really needs any buffs.
and a stego is a fucking SUV with spearheads sticking out of its ass
Raptor's pounce should focus more on bleed rather than raw damage. But that requires bleed to be dangerous....which it isn't 
I don't know if it's the stego needing a buff or utah pounce needing a nerf, but a fight can be over far too quickly from what it seems. It should be a drawn out fight, with the utahs wearing down the stego or other big animal over time, not shred it in a minute or two, if it even takes that long as of right now.
Tbh stego should probably be buffed in the future as mid tiers and apexes are added anyway, it'll be less screwed by dumb raptors then as a bonus
Utah pounce is way too rewarding for how easy it is though
And not risky enough
@barren zephyr please stop making suggestions for legacy. it is of no use and wont get any attention planned in the near future
@idle ibex bombardier beetle hypsi!
I love it!
Itโs not too inbalanced, since the multiplier of more damage the smaller something is can not be abused too much, the smaller someone is the harder to hit they are, especially with the acid spit.
i dont really see how beipi will balance out deinosuchus, even a small deino would be incredibly hard to kill as a beipi lol
Beipi will be able to kill small Deinos
is that confirmed anywhere?
It will also provide Crowd control around water to keep food from getting to the water
Its not confirmed but we know Beipi will be able to kill juvie dinos in general, deinos aren't an exception to that
you.. know the size of the beipi do you?
and you know that current dinos spawn size is their juvi and not their hatchling stage
so even a fresh spawn deinosuchus will likely be a challange for a dinosaur this size lol
also i wouldnt expect a dinosaur with a duck niche to actually kill things, rather eat scrabs, fish or just plants
Beipi has massive claws attached to it, it will be containing small deinos
soo basically youre a dev now
No, I'm not saying that
I'm just saying beipi is literally built for combating small animals
it maybe could kill freshspawn deinos with a bit of luck, but obviously as soon as the deino is over 10% beipi cant do anything against it lol
Right, and over 10% is when Deinos start competing with each other for control
The idea is for Beipi to pick off fresh spawns to avoid them getting to that point
after that they get food
dont get me wrong, i would love to get beipi at some point but it wont really balance out deinos, apart from the fact that deinos seem pretty balanced already
well deinos could also just grow in a lone river and eat fish till that point sooo
also deinos will surely eat hatchlings rather theyre 1% or 10%, you dont need a duck to do that
i actually expect deinos to be the most balanced dinos till now, but ya never know
I mean it's not like it's going to be a major threat to dino, but it could be a minor obstacle which will definitely help balance it out
Because right now it sounds balanced until you realize that if the juvies manage to gather, they're going to pack together and it's going to be OP
My idea is more for Beipi to pick off baby deinos before they get to others so they have some aversion to group packing
of course once they pack Beipi can't do anything
but it can get in the way of them getting to one another
i dont see killing freshspawns that can just spawn again and grow big in short time as balancing
carnos are unbalanced even tho we got utahs
i dont see beipi as neccesary rn
It's not really necessary but it would definitely help
I mainly want beip this update to make the water ecosystem more convincing. Predator and prey.
especially because it would compete with Deino for a foodsource
That's also true Frumpkin
They have a roadmap for a reason, I don't think they should alter it due to delays. Delays are expected, though, there was never a official confirmation of it being late January anyway, so we have no evidence it's delayed at all. Ultimately, keeping to a schedule is better for development than not. Working on tight deadlines in my occupation, I can assure you that adding more weight to an expected schedule does it no favours.
^ that too
Having only an apex carni in the entire swamp ecosystem is a bit eh. It makes sense for beip to come early.
umm still, how is beipi gonna change that deino is an apex??
its a 1.5 meter duck .-.
Could say that about Pteranodon. Only flying dinosaur, it's not a reason to burden the schedule for another one
It's a work in progress, and they've decided on a roadmap, it is what it is
sure it maybe will be able to kill freshspawns-so then? they spawn again somewhere else and grow big, took them 5 mins lol
well ptera is there to introduce a new kind of mechanic, beipi doesnt really have a new mechanic in cases of swimming ya know
if they want, sure, they could add beipi in an update 3.5 patch or something, but update 3 shouldnt be delayed just to add it
Wait who said it would stop deino being an apex?
I meant that it makes no sense to add an apex as the only animal in the ecosystem. It's like adding rex as the first land animal.
Beip provides good prey for deinos, while also being a good playable in itself.
If anything beip should have arrived before deino. Like how dryo came to the land ecosystems before rex has.
Utah itself is infuriating
I used the feathered blue image because it was relatable to our utah
Yeah but the feathers ending at the wrists is irritating
Especially if the hands pronate.
well our utah will likely have something similar, unless they tweaked the model and a few animations
Deinosuchus is not an apex
yesn't
It can kill sub adults at the most
Itโs biggest consistent prey would be around stego size creatures.
what's so irritating anyway?
for me it would make more sense to have another bigger dino if they'd add one, beipi wont be able to do much. In that case adding beipi is like adding a rex together with a hypsi. I think Cera in update 5 will do the job.
also i agree beipi couldve been added earlier than deino, but we cant really change that anymore so we gotta go with it
Beip is dryo sized but with massive claws too. Not exactly hypsi.
And it's about building the ecosystem from the bottom up. Herbivores and piscavores at the start, then larger predators later.
i agree on that yeah, but uhh rex and dryo isnt better either just sayin'
beip, minmi, and austro at the start. then bary and cerato. then sucho. then deino and spino.
i wouldve loved that yeah, but thats too late now lol
yeah ๐
F i guess
I still think notho would make great early semi aquatic. It could lay down the groundwork in a similar way to deino, but is a better size to start an ecosystem.
yep, apart from that stego and deino werent the best choices to start with, but well we cant do much sadly
I mean stego got in due to being essentially ready from the AI development. So there was the choice of delay the patch ages and switch it with kentro, or stay on schedule and add stego.
But yeah stego being in at this point is eh as well.
Ew that picture again
ye
hideous
Why do people use that atrocious broken wrists feather sleeve raptor out of all the pictures they could choose from lol
Plus we dont need bright blue RPtors running around
because it relates best to our raptor
y do ppl call it buttplug when cock rock is so much better??

because it relates best to our raptor
besides, did you read the actual suggestion dude
Yeah utahraptors shouldnt be coloured like birds of paradise lmao
This aint beasts of bermuda
well that's reasonable, but for the likes of velo or troodon
I'm kinda against the idea of paradise colours in Isle, but also if players decide to choose that colour then they should go for it. On officials the colours that matter are brown or green.
Idk why a player would want to play as a neon yellow velo pretty much begging to be eaten but if the option could be turned off by server owners sure whatever
Those people don't care much about the hardcore survival aspect of the game.
They'd prefer servers with strict rules and care bear
I certainly would
pretty birb colors
Yea probably the same people who hang out in safezones on no alt servers
You know, like people wanna have their chill dino sims without humans cuz you know dino stoners had this game for 5 years without humans and they don't wanna have their fantasy game be destroyed by humans
Where their glowing bright colours dont turn them into lunch
It's the same concept as in legacy officials, you go with bright dumb colours you're easy food. Although you can't compare it with legacy since the foliage of evrima is just on a complete different level
I'd be that one guy that runs around with a neon utah blasting gas,gas,gas at full volume in my headphones while dodging the herd of carnos behind me and then laughing in their faces and logging when I jump onto a rock


That's the sandbox survival aspect of this game. You can be a shitter how much you want
and bright paradise colours are likely to happen since the devs wanna appeal to a big part of the community where everyone can find his place
besides, survival aside, the bright colors add an extra option for players, regardless of actual utility, they'd be fun to use
we need someone to make a compilation of them as a galli in deathmatch servers juking everything but with the spanish sans stronger than you

Well there is pesky's gallimimus attacks video which is almost that
now we make another, but this time we throw in the entire rainbow as galli colors 
Ugh wait if we got bright colours imagine the purple barney rexes and blue RPers
I'll be a purple barney rex running around throwing as many cheesy puns as humanly possible

Ah ha the pun doesnt count if it is off subject
well then
now I have to go come up witha bunch of dino puns now
I gurantee you "Do you think he saur-us" will be spammed
anyways there'll probably be servers that say nopety nope that aint dope and make rules against ridiculous colors/RPing or some shit
@deep jetty as much as I like that idea, it wouldn't be that good an idea. Magy having poison would just be annoying, enabling idiots to play magy and need no skill to run around and be a turd. Even then, it's probably just gonna be cerato food. It's already faster than an allo anyway, and capable of fighting off anything that can keep up
yea it would probably just end up as that one annoying thing, also magy being faster than allo sounds like itd look weird but alrighty 
Magy's animation preview with allo's def doesn't have magy lookin like the faster one โฆ
would make it look super weird tbh but i'd live with that i guess
they made it as fast as possible without it looking like a total spazztard, and it's still not a match for allo
would be hard pressed to make it faster and make it work
eh we'll see
@bold stratus those are notifiers for where fish are.
magy goes semiaquatic, gets merked by sucho, spino and deino and still cera too
@zenith onyx if it were, it wouldn't be better than tenonto at least. Magy is just a little bit taller than tenonto and would easily fall prey to deino.
easily to dieno, but it would be much harder for anything else to ko it
it would lower the death count for Magy tremendously
spino would also do it easily. And since crocodiles are so famous, you'd bet there is gonna be a lot more deinos than the creatures that can't kill magy easily
I suggested it be semi aquatic, I didn't say it had to live in the swamp
it could live in the ocean for that matter, eating seaweed! IDK
that's even worse, it would literally be unkillable for like 95% of the roster even if the devs add aquatic predators
Does carno not have a bucking feature to get rid of utahs?
hold e
also reme,ber deino wil probs be in the ocean too, because players are players
they explore
well then magy will die to them
ok, here's why ocean magy is a bad idea and it would get preyed on the semi-aquatics:
First, magy isn't really built to be fast in water, it's tail's vertical width(idk the term english is not my main language) is very small, or in other words, it's tail has a circular shape, and therefore is worse at swimming, it is also shorter than tenonto's which means it's even worse.
And magy is pretty chunky, but at the same time very small, meaning that it would fall prey to deinos, but it being chunky for things of it's size is a tool to fight against those dinos on land.
an ocean dwelling magy 
how would that even work
no drinkable water or food, and magy isn't even built to be a swimmer
another empty suggestion to add more dinos without any ideas for what they'd do 
that is a torosaurus just so you know.
but toro is not trike and those horns look brittle.
whats wrong with the meter and a half lances trike has in game?
they are likely to get longer with the elder anyway just not thin like toros.
those horns are just at thick as the ones on the trikes
just longer
and trikes horns from the front view look thin like that too, same thing here for the toro image
here's a reference i found on the web, but take it with a grain of salt
actually i'd assume b is not triceratops
if that bottom one is supposed to be a trike its pretty small.
yeah i don't think it is actually. no distinct nose horn and the frill even is hollow
these are two torosaurus specimens apparently
those are aspects that are a thing for younger trikes just the horn core shape is wrong for trike and the crest is bent oddly.
heres a more normalised trike skull.
toros horns are more strait and a bit longer than trike but are much less robust.
another trike.
i wouldn't mind seeing longer horns on the elder, as long as they stay bulky
the adults are easy to pick out as toto has a straighter longer open crest with more gracile horns that are straighter and longer. also no frill knobbs.
yeah the horns on the elder being longer would deffinitely fit just have to keep the general tree trunk thickness at the base.
so longer, and thicker
thats what she said
i know but there is too much of them, thats unrealistic
Devs Said there Will be 500 on the map and chaning it to. And the reason why the fish are so many on the dev map is bc they only have 2 small lakes
unrealistic?
you mean unrealistic like it's a video game and they have to give us visual cues as we're not actually piscivorous prehistoric animals specialized in hunting fish?
that kind of unrealistic?
It's also a dev test map - amarok also LITERALLY said "this is all still being worked on and not finalized" in his stream so people wouldn't take it out of context. It's amazing that it still happened.
@bold stratus Strongly disagree. It seems unrealistic to our modern sensibilities because of a phenomenon called shifting baselines. Modern fish and wildlife populations are severely depleted. But it happened gradually over several generations, so this ghost world we live in now seems normal. Absent human pressures though, wildlife can get astonishingly abundant. I'm looking forward to tons of fish in the waters, making the whole Isle feel more alive!
making teno a good swimmer makes sense since its favorite food will be in the swamps but making it able to dive feels weird
hIpPo TeNo WeN
Hippo anky
rhino anky
elephant anky wen
Hippo Cherry, Rhino Anky, Elephant Trike and moose shant wen
as i said
10 seconds max or it drowning
but the flat and long tail
is like the spino
diving is reserved for semi aquatics, teno doesn't need it
also if it only is 10 seconds it barely has time to eat anything
and the thing thats bad about teno is that it drages the tail around in the water
it does nothing more with it
All teno needs is faster swim speed and quicker running in water, its meant to live in swamps but not be fully semi aquatic.
^^
what about suchos, barry, denio etc taht will prob snatch it while its swiming
them not giving you a date on the update is better then them giving you a date and then not meeting the deadline for that date, the update will come out when its good and ready
@maiden anvil im sure the QA tester already have the channel for that , this public release is just for some time because this was a stress test on the new fixes coming in hotfixes for evrima for latency and performance issues
it will be closed to the QA and devs after the tests are done
why not?
its just to full up the severs to stress test it wont remain open forever.
They can not revert the legacy update, the code is broken af
It would unleash even more bugs
oh ok
why is adding a pond to radio tower a bad idea
thats confirmed my dude
Ok
@deep jetty utahs are not even op
or you are another of those that cant even kill a taco
we're talking about Evrima Utah, not legacy one
lmao
they do about 1200 damage per pounce, and they can just keep spamming it without any consequences
no shit
you fucking braindead idiot
you said taco, so i thought you we're talking about legacy, my bad
i meant i connected
just put 5 of them and a stego's dead
cuz tacos are very slow and can do literally nothing
is that not OP?
but they're too good in packs
and a stego is a bus with spikes
LMAO
like legacy dilo at night
y u laughing dude?? anything can be too powerful in large groups
for example carno
his health is not op, his damage is
it's 2 hit now?
and he can just dodge ALL of that
no its not bc utahs r tiny and teno tails could encase a fully grown utah
and a stego tail has GIANT SPIKES ON THE END OF IT
fromw aht ive gathered i think so
headshot multiplier are a thing guys, don't forget
both killing them and being killed
On the live server, its too simple to flee after a pounce a stego or a carno. On the QA server i got hit by a carno after my pounce because i was unable to accelerate before he bite me. In my mind i was like "ok, i will not pounce anymore if i'm not sure to kill or able to tank a hit"
Rhampho > germano
@balmy gust Or, it would fill it, but cause it to drain 300% faster for the next 10 or so minutes.
no, but like i said utahs are hunting stegos & carnos & winning most of the time with little skill, and if pounce is supposed to be something you shouldnt do often, then it should have a punishment if you dont do it right
Agreed. Pounce should be high risk, high reward. I personally think it should be used more as an ambush/initiating tool rather than an in-combat tool
I like that idea, more ambush then mid fight kill option
@thorn glacier the problem is the community doesn't report bugs all that well and it can make things harder on the devs to find the problems.opening up to the public to look at server performance is why they did this.
so?
Well that may be true, an extra hand (or in this case a few thousand extra) isn't going to hurt. Some people will communicate glitches + QA will still be working, so we'd end up getting a lot more things covered and fixed
@proud coral made that suggestion the other day as well, this is what you and I want right?
Itโs hard to test something when the sever is full of people playing the game normally. Iโm not saying the extra hand isnโt a bad thing.it all depends on what needs testing e.g testing server performance then yes open it to the public as that makes sense. But the other testing we do would be a nightmare if it was open to the public with everyone getting in the way of the more involved testing and bug reporting.
Yeah! A little bit of a bend to make it look like it's actually riding/being lifted by the air and not just T-Posing
Yeah exactly, I've been saying this ever since the Ptera was shown off, Hypno took interest in it when I suggested it on Reddit a few months ago but I guess nothings happened which sucks because Ptera is my most hyped playable, I want it to look good in the air but the t-posing is really off-putting
I think that implementing a camera system for medium to large carnivores would be good. So letโs say a Utah is on a Carnoโs back. The carno can either run into a tree OR face his camera to angle on the Utah and be able to bite and throw a Utah off
So where you pounce is really important
Also, pouncing should instead of doing a ton of damage, do lots of bleed instead
That way a Utah pack can reasonably kill a carno, but it wonโt be nearly as easy
eh anyone with a good chomper and neck should get the ability to yank utahs off with their mouth
Plus, other Utahโs should be encouraged to distract the carno so their buddy can do the most bleed, which would encourage pack co-ordination
bend down wards for the wings would do wonders to pteras flight anim 
It's not
Utah needs to be hit three times over its body with the tailslam to go down. You would have to land 2 headshots on it to kill it with the tail.
Thanks @left nacelle
Ever since they first shows ptera's animations, I've hated the soaring animation. It's not like it would be very hard to change either
Np 
I don't like the animation, but if it went unchanged I wouldn't be too upset. It has grown on me a little, but I still would prefer a change
bend downwards wings ๐ pls
Yes
just a lil bend ๐ญ
Pls ๐ญ
I saw the Ptera in game in the QA test yesterday, and honestly, the animation actually doesn't look too bad when you're watching it from the ground
Yea true
But if Iโm playing as it I want it to look nice
I also think adding some sort of swaying or kinda gliding back and fourth slightly would make it look like thereโs actually wind in the game
Like what war thunder does
So I restarted my steam multiple times but no update shows for evrima to join the QA NA server. How do I fix this?
The update doesn't just show up, you have to switch to the QA branch
You can see how to do it in #announcements
@left nacelle thanks
The curve upwards when turning is fine but when flying straight aka soaring, the wings need to be elevated slightly at the shoulders and dip down as you get closer to the wing tips to show a noticeable arc/curve
@fading pecan the qa branch is separate from evrima, unless you swap branches you wont see an update
Yeah the upward curve while turning is great imo, gives the feeling of the wind pushing on the wings
^^
Yea right now it looks like pteras struggling to actually keep itself in the air
The plank wings donโt make it look like itโs actually gliding on the wind
Reminds me of someone floating on their back in a pool. Like it's trying really hard to not move anything so it doesn't "sink"
The Cretaceous period saw the breaking up of the northern and southern landmasses. Flying dinosaurs like Tapejara would master the air and the new coast lines of prehistoric Earth. The largest flying dinosaur Ornithocheirus prepares for a long flight to breeding grounds.
Broadcast in 1999, Walking with Dinosaurs set out to create the most accu...
Might not be 100% accurate anymore but this clip from this episode still shows what the gliding should look like on a pterosaur
Also when Quetz gets added, I wanna see the Ornitho's entrance reenacted, dozens of ptera's flying around and then the dramatic music plays as a quetz flies in XD
Lmao
But yea if they made pteras wings dip like the ones in the video it would make it look 100 times better
And itโs been suggested a ton so I really hope theyโve at least considered it
Yeah, my worry is that going back to do this will interfere with already established animations and code and so they'll just leave it as it is
I mean they fixed carnos sit animation so I donโt see why it would be that hard to do pteras wings
Otherwise it could push the update back further which I'm alright but others might not be
Speaking of quetz, back in 2016-2017, when quetz was actually in the game, it's wings had that curve to them and it looked great. But I don't think that animation was made by The Isle's dev team since quetz's model came from TSL
Good point @keen sparrow
They also changed Utah's sniff for seemingly no reason on the QA branch
and Tenonto's claw attack animation
Hmm, well then yeah, if that's the case then there should be no reason this couldn't be done
Another thing that worries me is that itโs marked done on trello
I'm no animator either but it really shouldn't take more than a day or two get this sorted, it's only a small detail
But a small detail can make a big difference
They could just be waiting until it comes out to hear our feedback on it. And I wouldn't blame them for that since people tend to misinterpret things shown in videos and streams
Rdr2 is proving that to me everyday lol
But itโs been a while since carno was released too
And itโs tails still a noodle
But yea I could see that
what's wrong with my suggestion @left nacelle ?
You're not the first person to suggest iguanodon, and ever since people have started suggesting it, I could never think of a way for it to be added. It would just be a bigger tenonto imo
if tenonto had been added (figuratively) after iguanodon, people would just say the same thing except tenonto would be a smaller iguanodon...
Exactly. And tenonto was already added, so we don't need iguanodon
But maybe if you went into detail on your suggestion and gave ways for it to be unique, I'd change my mind
either way, both of them would have been called the smaller or the bigger version.
Well yeah
So its really dumb to say it shouldn't be added just its a bigger or smaller version. Maybe it could eat roots as its main diet, since it has that spike thumb
give it a unique food source
And I know kentro will be able to possibly eat roots too.
Idk, I just don't really see the point of adding iguanodon when it's pretty much the same as tenonto but bigger
But my main gripe with your suggestion is that you didn't give any details, you just said "Add this dino"
One of the pinned messages in the #general-feedback channel even says "For everyone posting suggestions, from now on suggestions containing 'nerf/buff x, or please add X dino' are not permissive as they add nothing of value for the development team. Please propose a possible fix/weigh balance changes."
if we went with the 12 ton iguanodon, it definetly wouldn't act like a tenonto, only similar in the fact that they're fierce defensive herbivores
I think Iguanodon is either planned or already in Butah's creature doc
I never heard anything about it being planned
Also, would you happen to have a link to that doc?
Planned for the document, not planned for TI; sorry for any confusion, and yeah I'll see if I can get the doc
Wait... what is the document then? I thought it was a list of animals planned for the game 
Note This is supposed to serve as a basic outline, as more mechanics are added and fleshed out, this will continue to be updated. Also if some numbers are off compared to others, that is because those are current ingame official numbers, keep in mind this will be updated with official info. C...
Mainly a fanmade document for niches / gameplay for both planned and high requested creatures
Iguanocolossus is the part you'd be looking for
Oooh okay. Thanks
I am an animator (hobbyist), but even I can tell you it'd be easy AF to slightly alter the gliding animation to include the bend in the wings, and have it work with everything else. There is zero excuse to not do this little tweak everyone has been begging for.

3D animation is super easy to make adjustments to. Hell, it's easy to do in general, because a lot of it can be calculated for you between manual keyframes. Then you can go in and make further keyframe adjustments along the way to ensure the finer details are covered.
So like... short version; they'd have to adjust the first keyframe to bend the wings, then they can copy-paste the bone position into the other keyframes. Bam, done, bent wings.
I do believe the souring animation cycle also has a couple small flaps in there, so they'd probably have to adjust those too, right? Either way, it wouldn't be much of a hassle
They wouldn't need to put the bend in the wings during the flap, though, because you're not really going to see it there. So they'd do the first keyframe of the "glide", copy the bend over to the keyframe before the "flap", leave the "flap" as normal, then copy the bend into the "glide" that comes after the "flap". If they had any section of glide after the flap -- they likely just looped it in a way they didn't need it.
Right, gotcha
I won't be too upset if the animation stays as is tho. It's grown on me a little
Adding "wind" effects to the edge of the wing during the glide would take a little bit more work, but yeah there's really no reason to refuse to slightly arch the wing bones a teeny bit to make all us animation snobs happy.
I believe the skin on the wing does already flap slightly during the glide
I kind of hope the actual flapping is changed a bit, too. It looks like it's in slow mo ๐
Yeah the skin definitely does flap. Volume warning btw https://www.youtube.com/watch?v=DLziFBXghQs&ab_channel=TheIsle
Locomotion analysis of an upcoming biological asset.
Buy now: http://findtheisle.com/steam
#Theisle #Pteranodon
Okay, yeah, good. Just. Arch them wingies a lil please I beg--
Yeah lol. The gliding doesn't look bad from the ground, but it doesn't look good from the perspective of the person playing as it
The music 
But yeah, it's gliding animation currently makes it look like it has no air resistance. It's just weightless :c
Gove giga speed a boost and destroy the while mid tier roster?

Legacy is dead in terms of development 
Giga is a way better hunter than rex, it tracks mid tiers across the map, annihilates trike and camara in 1v1 and updating legacy is pointless
They might've meant the new giga tho
New giga doesnt need to be a speedster either
Also, to be fair, this is an albatross flapping their wings - it's pretty slow. I'm pretty sure albatross is a huge inspiration for Ptera's flight: https://youtu.be/x_zshk7uNr8?t=98
David Attenborough, BBC Wildlife, on the Royal albatross: โOtago Peninsula and Taiaroa Head is a unique and very special place. It is a place every visitor to Dunedin should see.โ
I spent a delightful day in mid January of 2019 filming the Northern Royal Albatross (Diomedea sanfordi ) in the Otago Peninsula, New Zealand. The best time time to ...
But we have no clue how new Giga will be, and comparing it to Legacy is wrong.
It should be faster than rex tho imo, but not by much
Rex should stay faster with less stam as an ambusher, it works well as an ambush hunter but eh thats my opinion
It'd still be nice if it's flapping changed speed based on how it's flying. So going up would make it flap harder/faster
Giga shouldnt be faster, it isnt even unbalanced against rex on legacy
Yeah Ptera's meant to be soaring most of the time, makes sense that it would have slow flaps
Nah. Legacy Rex was a perfectly good ambush predator even with being slow. All you have to do is sneak up on your prey, which is easier than you'd think, even as a big carnivore.
If Rex is getting the "tank" playstyle and Giga is still being the "mass bleeder" it was, it makes sense to make Giga a little faster than Rex. Giga didn't do nearly as much damage as Rex, so it needed the extra speed / stamina to keep up with it's prey / outpace it's competition.
The point of an ambush predator, is to get close, and make those last few feet count. Tigers are a perfect example. Lions are a pretty good example, too.
They should be occupying different niches as predatory apexes - Rex is the ambush predator, slow, but shockingly quiet and hits hard. Giga would be the pursuit predator, lots of stamina, a little faster than it's competition, doesn't hit as hard but inflicts a lot of long-lasting damage (bleed).
Swapping giga and rex's roles would make giga defenseless but if you're suggesting to make giga faster and still get the faster trot, or making giga faster but without stam as low as rex's, then you're completely right
@stark dust Sandbox mode is planned but it's not a priority so we probably won't see it for quite a while
ah i see
Yes, that's what I'm saying. Giga should be overall the "endurance hunter", while Rex shouldn't have to worry about being fast or having lots of stamina. Making Giga a little faster / have more endurance also lets Giga actually hunt it's own prey and eat some of it before a Rex shows up to steal it.
I don't think Rex should be able to attack a Giga without taking some serious damage, but I also think it's perfectly fine if Giga can only rarely win a fight against a Rex. Giga's goal when faced with a Rex should be to hold it's own, and then bail. That'll be more than enough to keep Giga and Rex both viable in the ecosystem.
I played on a realism server with Sub Giga as it's own dino, and was faced with adult Rexes on multiple occasions. We had to outstam the Rexes on most occasions, but we did very good for ourselves for a while. And the Rexes were versed in patient ambush-predator tactics. It's how my main dino died, got ambushed by a very sneaky rex.
black skies like we have in cities at night wouldnt seem right in the isle, in areas where humans aren't fucking the sky with light pollution there's all sorts of cool shit happening up there
more than jus stars
Oh right yeah. I can't believe I forgot about that. I'll redo my suggestion then
If the moon is out and bright, yeah, we can see clouds and shit out in the wilderness. Darker moon phases, and the sky / night gets darker.
Since there's already moon phases in-game, I hope it'll effect the night like that. A good medium.
Current night is more like evening than night tho ya
Yeah, unless you have Epic Shadows on. Then it be pitch black. 
well Giga being more a bleeder, as it's a carchar, wouldn't stand much in an active biting session- Trex would win...
However, if a Giga were to hit and run several times... that's how I would see Giga only killing a rex realistically if a Giga wanted to kill a Rex, even though honestly it could go for anything else.
Nearly got my Carno yeet by a pack of utahs bc I had epic shadows on and couldn't see a darn thing. Had to turn it to Low so I could stand a chance and get away.
Yeah. ๐ญ
Where I live, there's a lot of farmland between towns, and when you go out there at night it's completely pitch black and you can't even see the horizon. But I completely forgot that light pollution is still in effect out there lol
Yea humans are real good at messing up the night sky wherever we go lol
I remember hearing that in the 90s, LA had a blackout and tons of people were calling 911 about a strange thing in the sky. It was our galaxy lol
I mean, that's what I'm saying. Giga being an "even" match with Rex doesn't mean it wins 50% of the time, it just means it can survive a Rex.
Thats honestly sad lmao
honestly with Diets, Giga shouldn't need to kill a rex.
Going for something like a Brachi would be smarter
Giga should be able to get away from rex, but it currently can if it doesnt let the rex get close. Giga has the best mobility among apexes currently
Never suggested Giga should ever hunt Rex.
Yeah, I've had to out-trot many a Rex.
legacy-wise it having the best mobility
although, I can easily see Giga outrunning Rex in Evrima anytime
Giga would have to have pretty bad stam to level that out or rex will have to be a slow fatass lol
Like I said. Rex shouldn't need to be fast.
Either that, or Rex should be fast for a very short period. Just enough to do an ambush.
at least faster then a Rex
Giga shouldn't be faster then a lot of things
the unbalance of that would be a joke
Yeahno.
Giga needs to be faster than it's competition (Rex), and have enough stamina to keep up with it's prey. It's... it should almost be semi-ambush. Sneak up, deal the damage, run the prey down and finish it off.
Rex currently is a very balanced animal with its short bursts of speed and bad stam holding it in check
Yeah. The issue is, ambush no longer exists.
So we need to consider that.
Unless the big guys are going to be getting ambush mechanics.
It can still likely function with its bursts of speed and low stam, perhaps even have a unique mechanic
it needs to be heavily reworked
Giga shouldnt have โsemi-ambushโ level speeds and also be an endurance hunter tho idk if that was a serious statement lol
No no no, I meant "semi-ambush" as in it's hunting style.
hm
I've kept saying "ambush hunter" and "pursuit hunter" and I thought y'all woulda caught on by now. 
Those are hunting styles of real animals.
Idk current goga kinda functions like that already aside from the fact that he twoshots mid tiers on top of his fat bleed output
Yea evrima bleed is underwhelming
Current giga is not balanced tho it should def be evened out in evrima
still a work in progress though
so we have much more to see as you know
is it just me or is it just that i notice that a juvi carno can out run an adult hypsi... 
@stark dust I think if hypsi was any faster, it would look ridiculous. I've gotten away from adult carnos many times as a hypsi
I mean juvi hypsi can jump and spit while juvi carno canโt do either
Utah and carno juvies have it way better than teno and dryo
Y'all I wonder if we should go to #balance-feedback-discussion with all this--
the thing is
hypsi is tiny, just hide
Hypsi is also very maneuverable. Run into the treeline, do some quick turns and you're good. Works every time
a pain
Even in an open field it's pretty easy to escape predators as a hypsi
Thissss. Hypsis that think they can just run up to carnos in the grassland and get away with it... 
Thatโs where itโs equipped to escape itโs predators
If you're good, I guess. I keep catching them.
If a predator's chasing you and you're a hypsi, don't focus on getting away, focus on getting it to lose track of you first, and then you can try and get away
Yeah, dodge and weave!! Have an escape route planned lmaooo.
Thing iโve noticed as a carnivore is that losing a small animal is far easier in evrima
I ran circles around a carno in an open field once and it couldn't turn fast enough to get me, once I was behind it, I ran for the forest and it didn't even try to chase me lol
Yes it is
But I don't even think I've ever seen a living carno juvy in game tbh
Meanwhile, me: getting good at catching tiny zippy things as leggy carnivore
And, well. As a Carno juvi I play scavenger / hide a lot. I don't trust adults. That's death.
never trust adults xd
When skin custom comes too you can likely be pretty much invisible as something as small as hypsi anyway too
Heck, I barely trust other juvis my size. I'm just getting better at winning fights with my own species close to my size, so I'm less scared now.
i havent play evirma in ages because most servers are empty
I like how skill actually matters in evrima regardless of size
Iโve killed juvi carnoโs bigger than myself as a juvi carno. That shit wouldnโt happen in legacy
most servers are empty, but there are around like 4-5 servers that are quite large in active player counts
Yeah, I'm soooo happy with that. Breath of fresh air. I do like the rock-paper-scissors aspect of some match-ups, too. Like. I don't mind a good Utah pack being able to take down Stegos, that makes sense to me.
Itโs a much softer rock paper scissors as well
Like a stego has legitimate counterplay
Itโs not just, oh a pack time to give up and die like legacy
Yeah!!
It's good to know when to run, though. And I like that you can survive a lot of things if you know what you're doing / choose to run.
Yep
i am glad they add the pounce mechanic back
still needs some work on it though
for sexual dimorphism i feel like there should be a difference in terms of size like the female is bigger then the male or the male is bigger then the female depending on the species instead of just more and brighter colors for the male
Oh yeah, for sure. Lost a stego a couple months back to teleporting utahs, and that sucked.
F
I think it's fair the utahs got a stego, I was just sad they teleported all over the dang place otherwise I would've lasted longer.
ah that happend to me too when i was a carno
everyone has mixed opinions on Sexual dimorphism changing your stats and character models size
Although, it could easily break in balance or nests (people only picking Male/Female, because it is better)
Yeahhh, I disagree with changing player stats / size based on sex for that very reason.
There will be other sexual dimorphism traits, like larger / smaller horns, bigger necks / crests, etc.
It'll all be visual.
i mean sure but arnt females better then males in legacy just because u can nest as female and u blend in better with ur skin because u can just be full black
You'd be surprised how easy it is to have a crest and still be camouflaged if you don't choose a stupid bright color.
camouflage-wise not really, but that depends
And I'm pretty sure you'll need a mate to nest in Evrima.
^
yep, it's going to be more realistic but not too realistic
Females will still have to gestate then incubate
although something like fertility in dinosaurs wouldn't be a bad mechanic, especially to link in with perks
I kinda hope they do internal gestation, bc gestation =/= incubation.
yeah
yeah arent the eggs supposed to gestate inside the mother
Once it's laid, it's incubation. Terms.
mmhmm
yes
Yes. And eggs aren't gestated. That's why they're eggs.
The male mates with the female once, and then over a period of time, she releases eggs, they get fertilized internally, and then the shell forms and they're laid.
i wouldn't mind a nonvulgar mating animation, like the male rubbing his side against the female or smth
The only "gestation" that occurs is really just the calcification of the egg shell. At most, when eggs are laid, you can tell if they're fertile because the very start of a little red "cheerio" embryo is formed.
But, sometimes, it takes a couple days after being laid for that to even form.
imagine the eggshell only formed after the egg was laid 
I mean... that happens. That's dead eggs.
Yeah the shell just doesn't materialize. In reptiles, they'll lay squishy eggs called "slugs" bc they weren't fully calcified. Sometimes they'll even have little transparent windows in the shell bc the calcification was so bad.
@lusty agate how about we reverse that, Dinosaurs can kick (if they are physically possible to) humans in the nuts

utah's toe claw could do some serious damage to that area, just sayin
yeah, utah grabbing onto a human via a pounce would cause serious pain
In my experience, it worked before -- but it was a texture overlay when you swam through it and looked funky AF.
hmm
i'm shocked people like the sick mechanic
i feel like it adds nothing and just detracts
Poison and diets will need it. Right now though it does feel annoying. Kind of wish they would've added it then and not now
Oh yeah poison, that does make sense
for overeating i just detest it as a mechanic
If you hit enter then hover your mouse over food or water you can see the %. That should make it a lot easier.
overeating making you sick is really annoying ngl. I agree it should be changed to throwing up if you ate the wrong food, instead of if you accidentally went over your max food a tad
I've never had an issue with it tbh lol
I have never personally had any big issues with it myself easier, I just think overeating making you sick makes no sense realistically or even gameplay wise. It'd be more logical to have it be if you ate the incorrect food
Well it will be kinda like that in the future. Some foods will be toxic for some animals
Yeah it doesn't add much. + if you have ADHD not to make excuses but you constantly forget what you're currently doing and that split-second lapse having 20+ mins of consequence is really irritating
like, glance around for danger, weird mechanic messes up your stats for awhile lol
but aye rat ty for the tip, that seems helpful
i really dont have a problem with sickness, it hant happened to since the launch of update 1
i have it worse with stego, they eat 10% and then after a moment, another 10% even if you aren't holding down the button so you have to wait to below 80% to top up
i play stego and i never have that problem
I always wait until the bar looks completely full and then stop eating. I only had one issue earlier today when I started looking at my other monitor without paying attention lol