#general-feedback-discussion

1 messages · Page 617 of 1

barren zephyr
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Me too, I do truly hope they change the animations at LEAST

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If nothing really happens then im probably just moving to path of titans

cobalt parcel
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i'm super worried for deino and ptera.... i feel like things will not be good when the add a super large dino like deino and 2 new advanced mechanics like flying and fishing

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something tells me update 3 will be changed, i dont foresee us getting fishing and flying and if we do it will be a long wait

quick wing
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I'm more worried about ptera

twilit sable
quick wing
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I'm worried it won't have enough gameplay

cobalt parcel
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yeah im worried about all the trees. surely they will expand the map by then to give us more open fields and high spots to sit.. right?

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if utahs and carnos are starving now i cant even imagine how much ptera will struggle ohshit

sick crescent
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@barren zephyr why?

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Stego is a purely defensive animal

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Attacking while moving also might look rather... PachyYikes if you remember

barren zephyr
# sick crescent Stego is a purely defensive animal

I mean, a stego should be able to flick its tail while running to dissuade or otherwise strike predators chasing it. The tail was a highly flexible limb, well suited for that kind of movement. Plus, when apexes are introduced, unless they massively buff Stego's damage, it'll be what it was in legacy - EZ pickings. 0 threat in a defensive animal that can't actually defend itself.

sick crescent
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They’ll likely buff Stego since its supposed to be an apex...

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Still a purely defensive animal

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No offensive capabilities, no running away from anything

cobalt parcel
sick crescent
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They said so

barren zephyr
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I mean atm it's fine. It just makes no sense that a stego has to remain in place. It doesn't have the raw health or armour for that - like, say, Anky. It should have some basic manoeuvrability and defensibility on the go.

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Ouch

sick crescent
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Thats not what Stego is

barren zephyr
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Plus, being able to attack while moving doesn't suddenly make it a 'maneuverable, quick killing machine.' It provides it basic functionality.

barren zephyr
# sick crescent Thats not what Stego is

Stego is defensive. Just because something is defensive doesn't mean it should have nonsensical impediments to its attack. Not being able to flick a tail while walking is nonsense and when APEXs are introduced will probably destroy Stego.

cobalt parcel
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i feel like my last post is very opinionated but i hope some feel the same way

rare axle
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You forgot to complain about foliage density lmfao

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But your points make sense overall

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@robust storm I'd have no problem if the day was 1h30 long but the night being that long would really annoy me ngl

cobalt parcel
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pfft im gonna add that i had gotten so caught up in everything else that i didnt have time to think about how annoying the foliage is

errant tartan
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tbh i dont think stego needs to be changed at all, yes its powerful now but it should be. It has no apex to compete, but im sure it will be added in time. Anyway gotta keep the herbi players happy

worn pumice
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carnos spamming 1 call makes me want to take a needle and stab myself

glad dirge
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@bleak meteor 2 utahs can kill a carno if they both pounce with full stam and hang on to the very end, 4 utahs can all pounce a stego and the stego will die inevitably. Carnos have very little if not no chance against stegos. It now takes 2 bucking kicks to knock off utah as a tenonto. Carnos are the hype dino rn so there are tons of them everywhere, but if anything utahs are still king of the jungle

robust storm
glad dirge
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Defense stuff is still broken so its the immortal utah pounce for now

rare axle
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Yeah overall I agree with what you say

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I just think that when nights are too long

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it's not really fun

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so for me, a perfect night would be 30 mins max

robust storm
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at least we can see in them for now

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but we gotta think of the troodon and dilo and their hunting styles

rare axle
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Yeah that's true, sadly lol

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Well tbf they can still play when it's day, it's just that they shine at night time

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so it doesn't mean they need an equal amount of night time

robust storm
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i recon in update 6 night time will be made a lot mor engaging 👍

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but yeah night doesnt really need to be as long as day

worn pumice
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yea it takes 4 utahs to kill a stego

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if u can actually manage to pounce it

rare axle
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2 can probably do the job if they play well

worn pumice
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they gotta play rly well

rare axle
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2/3 pounces

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let the bleeding to the magic

worn pumice
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even 2 is pushing it honestly

rare axle
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and you're not far away from victory

worn pumice
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yea but actually biting the stego is hard

rare axle
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yeah if you try to bite, but the pounce is so broken rn

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just pounce and do nothing else lmao

worn pumice
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yea pounce is broken rn devs r saying their gonna fix it in a hot fix

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whenever that comes out

worn goblet
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To the guys mentioning about the grouping, just don't forget nesting will eventually be that instant friends invite when it's in game.
Well that's what I think of it as anyway and it will make nesting a more common thing.

barren zephyr
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Isn't that coming WAYYY later though?

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Haven't looked at the roadmap

worn goblet
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Yes but it won't take long for people to learn the map, I know it's annoying at the moment but just do what I do and go to certain places to meet up.
They can't make it too easy for people, I love how the new grouping works.

worn pumice
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nesting is like 2-3 updates away

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gonna take awhile

barren zephyr
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With how long update 2 took it will be.. some time

worn pumice
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yea

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maybe a few months

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(years)

hushed shadow
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theyre way too restrictive with their playerbase, like sure set group limits, but maybe not hard ones. instead debuff and punish people who go over the limit instead of having a max group size, it makes no sense and feels uncalled for

mellow sphinx
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itll probably be changed

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i dont really like the old grouping system, feels like easymode

hushed shadow
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i really hope so because there was a pinned message in one of the chats saying that they want to tell their story on officials and let us tell ours on our servers, meaning more customizability

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with something having such split opinions i feel like you should just give your players both

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and let them decide server for server, because its not groundbreaking

mellow sphinx
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i have that issue with the cloud around the bushes too

worn goblet
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@hushed shadow Yes but they would have to make that first?
I'm sure they have a lot planned for customizable setting for un-officials in future but they have more important things to work on in my eyes.
I also agree with the hard limits but it's stepping stones, I know Foszor said ages ago that it wouldn't be hard limits and soft limits will be put in place with debuffs. I would just say to give them time.

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Like currently it's 4 stegos. I mean i'm sure in future they'll allow more into the group like 5 hypsi's, a trike and like 2 tentos etc but the more you add the harder it will be to feed your herd.

rocky iris
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@merry needle do you mean Para or Ptera?

dense vale
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i dont have internet friends to group with so it dont matter for me. but i still think with how similar the whole map looks it should be easier for people to group

glad dirge
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I think the new grouping system is great

barren zephyr
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anyone have an issue where they cant heal the last screen of dmg on the carno (evrima)

icy lion
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@gray loom hold right click to buck, which drains a pouncer's stamina

night mountain
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the utah pounce thing is gonna be so fun

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utah pounce a sucho and it just goes full kelpie and jumping in the water with them riding it

hollow mirage
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Please make hypsi less annoying. They swarm like flies, peck at your children, and wont shut up no matter how many you kill! or at least make hypsi's broadcast a lot less annoying
has no one ever been swarmed and harassed by hypsi before??

languid crown
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@gray loom prehaps carno can charge into something and that throws the raptor off?

night mountain
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Yeah agreed i hate how bushes work rn

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Would vastly prefer something more like bob, maybe with rarer more filling plants to look for idk

flat crypt
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yea. grazing keeps you from starving at least, but you should be able to eat most vegetation. diet just means certain plants are more filling

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plus its a great indicator for carnis. if you see an area lacking any undergrowth you know some hungry herbis have passed through

errant pagoda
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@mint sonnet But the map was only barren because Evrima had barely any players in the last update, I feel. Now it´s full servers all the time and people are running into eachother left and right.

mint sonnet
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I kinda gotta disagree, cause I played on servers before this update where they were full
And it took a while to find anyone, let alone things to eat
Especially cause players tend to gather in particular parts of the map

glad dirge
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For now, I think the condensed map is fine

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at the rate carnis hunger goes down I think the more populated areas are nice

errant pagoda
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I get that. But isn´t it more about the new players actually learning/finding out where they can expect others to be? Makes it fun to hunt and search.

glad dirge
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yeah its mostly hunting and stuff less exploring rn

errant pagoda
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And you really only have 2 points of interest left now, the pond with the big stone in it and the elongated swamp near the spire. That´s boring, imo.

mint sonnet
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Ah, yeah that's fair
But The Isle is very much just, walking around doing not much
So lots of people around means more potential to be hunted and all the rest of it
Basically more stuff is happening, whereas before it was pretty boring

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but yeah no in terms of exploring it is lacking now
Hence why like, smaller map is good for now
Until we get AI to fill in

errant pagoda
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with the bigger map you had some traveling routes between south and north swamp and the weird lil mountain pond with palmtrees, the roads and rivers could be camped and so on. Now it´s just utterly random meetings or a big feast at centre swamp.

mint sonnet
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Yeah thats why Im saying a bigger map will work only with actual AI implemented to fill it out
To make like a balanced ecosystem y'know

errant pagoda
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I think we want quite different things from the game. I have no real interest in hunting AI at all. I want the full PVP experience. I wanna search and hunt players. Ai in games will never be as smart and adapt as quickly as humans can, I feel. At least not atm and not without tanking the performance too hard. People will find ways to kill Ai easily in a group. I´d rather have an ecosystem made of players where it´s actually hard to survive, maybe with some big Ai to scare you and make you feel unsave.

mint sonnet
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YEAH definitely seems like we want smt different HAHA
I really miss Primal Carnage, the original. Hunting in that game was sooooo fun- that is a PvP game

The Isle however, being survival,
I dont think players reallyyy fill the ecosystem well?
You know like, always have more herbis around than carnis for instance
Which is rarely the case cause ppl tend to choose carnis more
But yeah no I getchu, AI is aaaa tricky topic I think

errant pagoda
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agreed. I´ll give the smaller map a chance and find out the new traveling routes, i guess. But for the sake of nice screenshots and ambiance alone, the south swamps should make a return 😛

mint sonnet
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Hahaha yeah gosh
I'm sure they will!

dreamy wharf
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@urban flax why would you disagree? Genuine question.

urban flax
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I disagree with the "Juvies eating less than adults" part. They are growing up, so it's pure logic that they have to eat more often. And it would also be too easy to grow up a dino otherwise.

dreamy wharf
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Counterpoint, from a gameplay perspective, it just isn't fun. A juvenile animal should not be expect to hunt consistently as it's growing up, it's backwards logic. The more capable of hunting that you are, the more you should be incentivized to eat.

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To solve that the curve should be, at the very least, more lenient. Providing ways to retain hunger through diets could also be a good idea.

wary sparrow
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Can Utahs catch juvie carnos ?

dreamy wharf
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No, juvie carnos also wipe the floor with juvie utahs. I misread, I believe juvie carnos are faster.

urban flax
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Maybe.
I didn't have the chance to grow a carni in the latest update (carno overcrowding) but as a juvie Teno it's true that it needs to eat all the time and its quite inconvenient. I still believe that juvie would need to eat more often than adults, so that they don't just afk grow. And they have smaller stomachs.

dreamy wharf
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Oh yeah, 100%.

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Like

wary sparrow
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I just saw so many juvie carnos wandering around carelessly as if nothing could hurt them except other carnos

dreamy wharf
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For herbivores it's nice to not just be able to sit all the time.

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It's just more of a thing for carnivores.

urban flax
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But carnivores should have like, huge bellies and very long hunger times, this way they can survive a long time without eating and then really profit once they manage to kill something

dreamy wharf
urban flax
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Like in real life

wary sparrow
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And tbh carnos turned into a real plague

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Utahs should absolutely catch juvie carnos until they are like 50-70% grown

dreamy wharf
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When spawning in as a juvie utah, it was an instantaneous 4% drop from 100.

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Within a min I got around to 80 hunger.

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I could visibly see it getting lower.

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Which is my issue.

urban flax
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I tried playing utah too, so I understand. Luckily I've found some carcasses left by stegos

languid crown
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Yeah carno needs to be slow till at least subadult

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It's legs are tiny

urban flax
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Until I met a juvie carno :/

wary sparrow
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I‘d like the dynamic where Utahs try to prevent carnos from growing up but the carnos that get to adult then can get revenge on the Utahs

merry roost
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Bb carno play style and any bb play style is to be reserved quiet and being a sneaky lil shit, being discovered is more on the players than it is a balance issue, and yes carno is hella fast for a bb lmao

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How do people feel about the tug a war idea I inputed?

fathom idol
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@errant pagoda I agree 100% with you here. Making the map smaller for player interaction is nice and all, but the map was made HUGE for a purpose; realism and exploration. Right now it feels more like a Sandbox type map, were there is a battle on every corner. For carns that is great of course, but for the herb players not so mutch. Trying to grow a Teno on Evrima is almost impossible. Or you need to be sitting in bushes like 24/7 again.. only to die to a Carno when growing to young adult. Btw I dont understand why the devs just didnt start with the 14 new dinosaurs because they seemed more in line with each other in case of balance. Adding Steg and Carno, both heavy mediums is not a good thing but that might just be my opinion. Imagine what dinosaurs like Allo can do with the balance of the ecysystem...
Also agree on the AI; PvP will always be better in my opinion because you are fighting REAL people who act on their own thoughts and instincts. AI is just code and is always to some degree predictable.
After playing some hours on the new build I have to say, Evrima becomes more and more the Isle I do not want it to be..

merry roost
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I can agree to that, including adding a goddam top tier apex next update when the ecosystem doesn’t have much yet to balance a goddam mega croc which it’s only big problems are ITSELF and that grow timer

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But I do enjoy evirma

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I’m exited to see what they have next in store

fathom idol
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The problem is; everybody wants to be that top tier apex. Smaller species are always suffering because of this. In the case of Evrima; Utah and Tenonto. Dryo is fine, he can run off and hide. The system just doesnt work right now on a small map.. :/

merry roost
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Can agree on that

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People go R E X G O. B R R T and immediately go them

lilac swallow
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growth and small maps are 2 incompatible features

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the first 4-5 guys who grow will just abuse the server

merry roost
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Balancing apexes and who plays them is something that I have no idea how they can ballance

merry roost
lilac swallow
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ai doesnt spawn in you feet anymore

merry roost
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And at that people grow a whole ass rex and still never been in the servers to check rules

fathom idol
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No, I think the system we have right now in Legacy works. Subs, as weak as they are, they are also great to hunt for the medium tier class, even Utah's can hunt a Sub rex if they are good players. In Evrima, im thinking twice in attacking a player that is bigger then me..

merry roost
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They need to add some form of behavior mechanic that makes it so apexes get stressed around eachother unless paired or grouped or some debuff to running around killling things, or running around in general

lilac swallow
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thinking twice in attacking something bigger is what it should happen

merry roost
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Kinda how bob has their stuff rolling

lilac swallow
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i want a healthy ecosystem the most but im totally against of limiting playables (ex, "you cant play rex now there are too many rexes mow") and im also against making a playable (in this case apexes) purposedly unfun so people play them less

merry roost
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Like the dinosaurs having mental states themselves and if you push the boundary’s of what it is uncomfortable to do it will impact your dinosaur

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Kinda what they have planned for diets and what makes you grow faster

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Limiting playables is horrible

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I say make it so playstyles are different

fathom idol
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Why just not make one small map, like that new Thenyaw map we saw, and then ad those new 14 creatures, see how they work out and THEN start adding Allo, Sucho, Alberto, Sarco etc.. I just dont understand the devs struggling so mutch

merry roost
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Map wise its interesting

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Becuase the main problem with using the entire map, isla spiro atleast is that finding people and your friends

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The grouping system included

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It’s so irritating to find friends Ngl

fathom idol
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I always thought the grouping system was OK; if you dont want to be invited, just press F3, problem solved XD

lilac swallow
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selecting the general region you want to spawn would heelp a lot

merry roost
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No the problem is finding your friends to even use the group system

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And that also

lilac swallow
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i also hate being forced to send a invite pressing 2

merry roost
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Atm my main idea i want to really touch on is the behaviors of the dinosaur and that going against them causes health problems

lilac swallow
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i sometimes want to say im friendly but dont really groupd with you

merry roost
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How do y’all feel about that

languid crown
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They just make juvi carnivores too strong

fathom idol
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I kinda hate the new bleedsystem..not gonna lie. Found myself in a group yesterday, got bit by a Carno and off I have to go, find water thats 400 meters away to wallow! Of course, the predators see that, so thats instant RIP

lilac swallow
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well juv carnis has an unfairly short hunger time, sadly they need to be strong
a better solution would be having the older hunger decay so juv carnis can be weaker again

merry roost
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I like it

keen vapor
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all carnis have insanely short hunger time

languid crown
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Make them slower, deal no bleed, and have lower health pools and the equilibrium will reastablish itself

merry roost
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It makes your safety not confirmed

lilac swallow
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nah, you just want to make them unviable

merry roost
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Alr Alr not like that

languid crown
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As juvis

keen vapor
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I dont want juvi carnos to be unviable as that will make growing them plain booring

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all dinosaurs should be viable one way or another at any growth stage

lilac swallow
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if juvies ar unviable they cant grow at all

merry roost
languid crown
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Their unviable for combat as they should be

lilac swallow
merry roost
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Alr

keen vapor
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yeah but they might be viable at escaping or scavenging

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i didnt mean only viable in combat, becuase they arent

merry roost
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Juvi stage should be harder and need to lean on a older adult to survive

lilac swallow
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no

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not at all

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you should be viable solo

merry roost
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Viability in combat he’ll no

keen vapor
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yes it should be harder but not so that any other dinosaur can easily kill you on sight

merry roost
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Scavenging and hiding yess

keen vapor
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like they need a way to defend themself

lilac swallow
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there is no guarantee that there is even an adut of your species on the server

keen vapor
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or escape

languid crown
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Growing a Utah or carno is 10x easier then growing a tenonto or stego atm

lilac swallow
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not with their hunger decay

merry roost
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Yea can agree

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My point is, viability in combat as a juvi shouldn’t be, viability in hiding and making it by uncensored yes

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If you get caught

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That’s on you

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Not the game

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But if you can stay undetected until adult hood without anyone

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Hell yea

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Having a adult makes it easy and more simple if they can protect you against 6 goddam carnos

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But a juvi shouldn’t be able to 1v1 a fucking carno and win that shit

lilac swallow
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having an adult should be a plus, not a requeriment

merry roost
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Yes

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I agree

languid crown
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Even adult stego struggles against 6 carnos

merry roost
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That’s why you need herds

lilac swallow
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they are 6 fucking carnos

merry roost
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And friends

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This game is better with friends

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Safety in numbers

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Not alone

languid crown
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Got no cc, kind of stuck in the same position tenonto was early on

merry roost
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Being alone for anything is a death sentence

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Trying to do shit alone and then complaining about dinosaur to weak to fight is kinda invalid, having a group makes the odds higher

languid crown
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Idk how effective bleed is as stego yet, only ever dished out the damage

merry roost
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Use what you can use whatever it is to gain the edge that’s how it is to survive

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Tbh people need to understand that and stop pegging devs, ofc the game has issues but not everything, somtimes it’s somthing you need to figure out

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Bleed with stego from what I’ve seen

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Pretty good

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You can raw damage kill a carno in two hits as a add for sure

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I enjoy the bleed mechanic but the ui in it needs improvement

languid crown
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I've had no issues with Utah, I've two shot them at about 90 growth

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Yeah bleed ii is kinda crap

merry roost
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There should be little tiks or tabs to see how long until it’s gone

languid crown
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UI*

merry roost
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The bleed symbol itself draining confuses people

languid crown
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Yeah should be done in the footprint like they said initially

merry roost
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Stego can 1 tap Utah’s I think

languid crown
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Don't think it drains Stam either

merry roost
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If it does it should show what’s locked like the Stan bar when you vomit

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Let’s recap our main points real quick

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Juvis should be viable to being hidden and running, not fighting

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Bleed mechanic needs fixing in the ui by a indicated of how much bleed you got left until your good to go

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And it should lock a portion of Stam like how vommit does to your stam food and hunger

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Anything else?

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Combat for carno is pretty neat ngl

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Stegos combat and movement also I like

fathom idol
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I like both Steg and Hypsi, havent tried Carno.

merry roost
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It’s play style is fun some animations feel off but I think that’s us adjusting from the old isle tbh

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Tbh I think it’s just the the player base adjusting from legacy to evirma that makes it feel odd

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If we just had evirma only and That’s what we where used to it prob feel better

fathom idol
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No, new Carno IS odd. And I think its because of the floppy tail, the more upright position when running and the strange knee placement.

merry roost
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Also y e s. The tail needs to be stiffer

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I’m not saying there are no problems becuase we ain’t used to it

fathom idol
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I love the Legacy Carno because of the long strides when running and the horizontal lines.

merry roost
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I’m saying that our perspective is shifted with evirma

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But yes carno tail floppy

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And the z walk

languid crown
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Carno animations need work

merry roost
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Just some refining

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Don’t get me wrong

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I am happy we got the update

fathom idol
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I hate to be so negative about Evrima at the moment 😦 But for me it feels like a or you love it, or you hate it kinda situation. Theres almost no middle ground.

merry roost
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I don’t want us to be constantly pegging them when they worked hard that’s how people gets burnouts

fathom idol
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^ that

merry roost
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We are just doing constructive criticism

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As a community we are what play the game and we do deserve to get heard but we also need to make sure that we aren’t constantly pegging them to discourage them

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Also the isle community is just...

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Oh yea I also almost to forgot to include

fathom idol
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Thats because we care about the game. Maybe a bit too mutch; I mean, im glad we even get another chance after the whole Paradym shift stuff and the drama around V3 not wanting to work out the way it should.

merry roost
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The idea for a behavioral system for each Dino specific to them that if you push will cause negative effects to growth and such.

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Also yea can agree

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Bob has their behavior system aimed around stress around larger dinosaurs and gore but the isle team can prob go deeper in that

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To also balance the apex issue

fathom idol
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Yes but theres only so far to go; also remember a lot of stuff the Isle wanted to do years ago got "stolen"

merry roost
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Like I brought up before rexes should get stressed around eachother if not packed or paired making them split away or not fight, and it makes apexes abusing their powers to mass kill restricted since overworking the dinosaur and making them uncomfortable for killing so many

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Wym stolen?

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I think dms since that’s kind straying away from feedback

fathom idol
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All good, its still part of the discussion I believe and I dont want to start bashing on the other dino games. Yet it is still a small part of the issue why we have Evrima the way it is. The Isle needs to be fresh. It has to have new idea's because otherwise its just gonna be another BoB, or another PoT. But I never hated progression, I never hated the Legacy as they have it now. But I do have issues with Evrima. I hope it gets better in the future.. hope they make a better Cera, a better Pachy, a better Alberto we always wanted, a new chance for large herbi's like Shant, Anky, Theri and Camara.

merry roost
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We need big cama

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also I feel like the game doesn’t need to relly on being fresh.

fathom idol
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Im so happy Steg is finally in, its good. But I also like Tenonto. And that one is...struggling real bad at the moment 😦

merry roost
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If it can do mechanics that other people done before but fleshed our and better then I don’t think anyone cares

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If people want to cry about let them

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If it’s idea stealing then they can have the Courtesy to credit whoever made it

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As long as the game is fleshed out realistic and smooth I don’t mind

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The isle is one of the first of its kind also I’d like to see it be good

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The behavioral system be a nice touch for sure

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Hopefully the devs see this and consider it 😄

fathom idol
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Of course they read this. If they do something with it, that is up to them. In the end its Don's child. His vision.

merry roost
#

Of course, he’s the one who started this he deserves to see it’s outcome to what he likes

#

Anyways got anything to add off the suggestions?

#

Ima write my other suggestions tomorrow sleep time

unreal ridge
#

thats a really good point because , the dinosaur's actual stomach is much smaller and in actuality creatures would only need to hunt larger and more prey if they had pack members to feed , like a single dryo would feed a lone carnotaurus very well , as dryosaurus was a big animal
and hell , carnotaurus would probably have some left overs for hatchlings or something

barren zephyr
#

Yes

#

I mean for us humans a single serving of food isn't particularly big.

unreal ridge
#

besides theres also digestion

barren zephyr
#

Yes

unreal ridge
#

it takes time to break down food

barren zephyr
#

It does.

#

And a lot of animals irl tend to go on breaks after having a big meal.

unreal ridge
#

like i guess maybe after eating , animals have to lay down to get the most out of their food

barren zephyr
#

Yeah

#

That's mostly the case for carnivores

#

Other dinosaurs like Sauropods have to be near constantly eating, and spending very little time resting

unreal ridge
#

like imagine

a carnotaurus pair take down a subadult stego , the male lays down , while the female runs with a chunk of meat to go feed the babies at the nest , the male gets to rest and thus gets more hunger for not using food and energy moving , WHILE he's digesting

the female , whose running uses more food , and thus the food she ate would give the same but her overall hunger would be less as if she had laid down like for 4 minutes after she's eaten , she would get the most out of what see ate and then be "more full"

#

they both ate the same amount but since the female used up resources while see was getting resources , she had less hunger overall than the male

versed zodiac
#

@finite dragon stegos growth is good it is the strongest dino in the game and its an apex it should take 5 hours. i think its fair for the ability to 2 shot a full grown carno. although i agree with the carno food.

finite dragon
#

I think stegos growth should at least be lowered by 30 min at the least

versed zodiac
#

even a juvie stego can kill a sub carno.

versed zodiac
unreal ridge
#

30 minutes?

#

what the heck

icy knoll
#

@finite dragon why did you 👍 yourself

unreal ridge
#

stegosaurus is a 9 foot tall animal , just about 8 inches sort of triceratops

finite dragon
#

I just find it to long and when Rex AI is added in the future it will just kill stegos

versed zodiac
#

hey fisch remember me we played together.

unreal ridge
#

its an apex and needs to have a long grow time for its power

finite dragon
#

@icy knoll because I can

versed zodiac
unreal ridge
#

a 50% grown stego can take on an adult carno , or probably 2

barren zephyr
#

A lot of the medium to large theropods are apexes

versed zodiac
barren zephyr
#

Dilophosaurus was an apex predator in the early Jurassic Kayenta formation, for example

finite dragon
#

What if the Rex AI chases you stego to slow and not strong enough to fight a Rex

unreal ridge
#

i beg to differ

versed zodiac
icy knoll
#

Well then troodon thats your problem isbt it

unreal ridge
#

stegosaurus is fully capable of fighting a rex

#

just think about it

finite dragon
#

Idk

unreal ridge
#

bleed damage , a ranged tail

versed zodiac
finite dragon
#

Rex bone break

barren zephyr
#

Well stegosaurus would have been capable of fending off allosaurus fairly easily in a 1v1

versed zodiac
finite dragon
#

Ok

ebon crypt
#

We can't really say if stego is capable of fighting rex rn since rex is not in the game and stat changes are a likely possibility

unreal ridge
#

if this was accurate , those thagomizers would go deep into the rexes skin , and the more the rex stuggles the deeper the spikes go , bursting blood vessels or hitting an internal organ

versed zodiac
barren zephyr
#

Yes

finite dragon
#

I just wanted to say stegos growth time should be lowered by 30 min

barren zephyr
#

But the rex can also try avoiding the spikes and target the head instead

versed zodiac
barren zephyr
#

The main strategy for the stego would be to keep it's front away from the Tyrannosaur's head

unreal ridge
#

tyrannosaurus could grow around 12 - 20 feet tall
triceratops was around 10 feet tall at the most

if stegosaurus is 9 feet tall

literally 1 stego i dont think would be enough (bleed damage needs to be taken in to consideration)
but just 2 would be able to stop a rex dead

finite dragon
#

I also want death match servers back

ebon crypt
#

Isn't our stego smaller though? Of course that doesn't necessarily affect stats, but it does affect range

unreal ridge
#

hmm true

versed zodiac
ebon crypt
#

A bigger stego with a crouch ability (if the devs ever decide to add that) could fend of a rex since it could reach the rex's head. However our stego is a lot smaller than stenops, was it? So it might not even be able to reach rex's head with a crouch

unreal ridge
#

i think hyspi should be more arboreal
like using it's long jump to latch onto trees , climbing up like a squirrel , and then it can eat leaves up there , nest , etc
but it cant drink , so eventually they have to like jump down or climb down

barren zephyr
#

Hypsi irl was most likely terrestrial, and was pretty much like a deer in terms of ecology.

versed zodiac
barren zephyr
#

Though climbing would be an interesting speculative quirk to add.

#

But it's body isn't best adapted for it.

unreal ridge
#

but like in the game

versed zodiac
#

wasn't irl hypsi more like a rat?

unreal ridge
#

its not faster than a baby carno

#

and it gets 2 shot by them

jovial sleet
versed zodiac
unreal ridge
#

it's got almost no defence , besides it's spit and jump , and you can only use it around twice

#

hyspi needs some way to get into trees more easily

#

or ya know

#

a burrow or something

barren zephyr
#

Burrowing could be a thing to implement

#

I mean it would be reasonable for Hypsi to have, regarding it's morphology.

unreal ridge
#

wait what if hyspi could combine burrows and it's large jump

#

making burrows in the side of hills out of dirt

versed zodiac
unreal ridge
#

or making a nest in a knot hole in a tree

barren zephyr
#

I'd go with burrowing for Hypsi, since it doesn't show any adaptations for climbing

#

It's body structure very clearly shows that it's a ground based animal, so burrowing is the way to go.

unreal ridge
#

the only real thing it has to get into a tree is it's long jump

versed zodiac
barren zephyr
#

Oh yeah hopping

#

It could get onto low lying trees like that.

unreal ridge
#

what if there were like thorn bushes that hyspi could get in because it's feathers protected it , but other creatures get pricked and take a lot of damage

like a protective thorny area , like a thicket

barren zephyr
#

Yeah rabbits can hide in hedges n stuff, so why can't hypsis

versed zodiac
barren zephyr
#

This is how big Hypsilophodon is

unreal ridge
#

like a fox sized ish

barren zephyr
#

So about the same size as a dog

unreal ridge
#

yeah i could see that guy jumping into the thicket or thorn bush to protect itself

barren zephyr
#

Thorns, not so good as an idea

unreal ridge
#

yeah more a thicket

versed zodiac
#

post that in general feedback.

barren zephyr
#

Velociraptor and Herrera would probably be able to pursue it through

#

So then it'd be a matter of speed vs stamina

versed zodiac
#

although small carnivores should be able to enter them like velo and smaller.

#

wait would that make compy an actual threat to hypsi omg.

barren zephyr
#

I'd compare Herrerasaurus to a cat or wolf, while Velociraptor is a fox.

#

Compies are probably like stoats or ferrets

versed zodiac
barren zephyr
#

Oh

unreal ridge
#

now you see velo and herrera are the problem

versed zodiac
barren zephyr
#

Oh yeah Herrera does seem a bit too big

unreal ridge
#

it's like a badger and a coyote working together

#

the coyote (herrera) waits in the trees for the hyspi to jump up , as the velo chases hyspi around

barren zephyr
#

Teamwork.

#

Well then. Genius.

versed zodiac
barren zephyr
#

Keep in mind that the herbivore doesn't always make it out of a hunt

unreal ridge
#

yeah but herrera can climb

#

its just like symbolism thing

#

or idk

versed zodiac
hushed shadow
#

last i checked the examples you give dont have to be realistic

harsh field
#

Has anyone suggested nameplates being added for admins to be able to effectively moderate their servers?

versed zodiac
#

the only thing i could compare herra to is a jaguar but smaller.

barren zephyr
#

Coyotes and badgers do actually assist eachother in hunting prairie dogs

hushed shadow
#

yeah, one person had yesterday i think, eldric

harsh field
#

Kinda the wild west out there lol

unreal ridge
#

but you see , badgers and coyotes work together to hunt , the badgers (velos in this case) drive out prairie dogs (hyspi) from hiding spots while (herrera) coyotes wait above when the (hyspi) prairie dogs come around the coyote catches them and then what they catch they eat

barren zephyr
#

The prairie dogs have numbers on their side, however

unreal ridge
#

hmm yea

barren zephyr
#

The thing is that an invidual may die, but the species as a whole still lives on.

unreal ridge
#

hyspi could be many things in the isle

#

a burrowing colony animal

#

an arboreal squirrel , leaping from branch to branch animal

#

or like a rock hopper , living on large rocks for protection

versed zodiac
#

i think hypsi should be more of an arboreal capybara living in the forest and climbing trees to avoid threats while the herra is more of a jaguar and finds the hypsi and strikes it.

unreal ridge
#

well yeah i like that idea

barren zephyr
#

Jaguars aren't very arboreal, so I'd compare Herrerasaurus to a leopard instead

unreal ridge
#

hyspi being arboreal because it kinda suits it , as on the ground it has to fear literally every predator as carno is faster than it and utah i think 2 shots it

barren zephyr
#

Still, more or less the same thing

unreal ridge
#

wait i know

versed zodiac
#

honestly velo feels more like a fox i think it would live pretty much anywhere and kinda be a jack of all trades kinda animal.

barren zephyr
#

Large carnivores like carno n stuff should be more restricted to the open rather than forests

versed zodiac
unreal ridge
#

hyspi's are like ptarmigans and herreras are pine martins , chasing each other , on the ground and in trees

barren zephyr
#

Ceratosaurus mostly lived near rivers in real life, and may have acted like a grizzly bear.

barren zephyr
#

So it hunted fish seasonally.

unreal ridge
#

ceratosaurus was believed to catch fish and hunt crocodiles if im correct

barren zephyr
#

It could have potentially hunted crocs

barren zephyr
unreal ridge
#

i dont think fish would be as filling ,but a crocodile is a big meal

versed zodiac
#

well i kinda think fishing cera is cursed.

#

i think honey badger niche fits cera.

hushed shadow
#

i think it'd add something to give non-aquatics a chance to catch fish as well, just seasonally then

versed zodiac
unreal ridge
#

carno wouldnt fish

#

but cerato has a chance

versed zodiac
#

then non aquatics should not either fishing should just be semi aquatics and aquatics.

unreal ridge
#

like a tiger , whenever hunting doesn't work out for the day , they go and rest by the water to try and bite a fish before it gets too too dark

hushed shadow
#

dude please turn the tagging off on replies, and what is so cursed about it?

barren zephyr
#

Carnotaurus wasn't very good at fishing, but could have nontheless caught one by chance

#

But Spinosaurs were proper fish specialists, since they had well developed pressure receptors on their snouts.

versed zodiac
unreal ridge
#

https://www.youtube.com/watch?v=7vEONWKEJYY i guess this counts as tiger fishing but i cant find good quality videos of wild tigers doing it

Tiger catching fish video is one of the most beautiful Video. This video is the compilation of tiger catching meat, tiger catching deer ,
tiger catching animals, tiger catching a crow, tiger catching a bird, tiger catching food and other tiger catching goat.

Rose rayhaan by rotana Booking Hotel Any Problem and Any Question Comment Und...

▶ Play video
barren zephyr
#

Wolves actually do hunt fish

barren zephyr
#

And can be quite adept at it

#

Yes

versed zodiac
barren zephyr
#

I've seen it in nature documentaries, actually

unreal ridge
#

yeah theres sea wolves

#

on an island i think

barren zephyr
#

In Alaska, wolves try to catch fish during the salmon rub

unreal ridge
#

they hunt trout

#

and salmon

barren zephyr
#

Sometimes they do a better job at it then black bears

#

So is Pelagornis going to be a like a skua or frigatebird in practice?

versed zodiac
barren zephyr
#

Yeah run

versed zodiac
barren zephyr
#

Can ya turn off pinging in replies please btw

versed zodiac
#

k

#

i do it so people know im talking to them

unreal ridge
#

leopards , jaguars , and tigers have a lot to do with the water

#

so they kinda match cerato in somr cases

#

tigers do not particularly fish ive learned , but they do like to do it , they are more after caimans and crocodiles

#

jaguars are just there for caimans , capybara , etc

versed zodiac
#

i would be fine with cera hunting crocodillians like juvie dienos.

unreal ridge
#

at most it would be 2 ceras taking down a subadult deino

paper geyser
#

returning to normal map would be great

#

it seems stupid to add 3 new animals and then make the map smaller at the same time

#

and even stupider to make it smaller in a way that removes so many hotspots and landmarks

unreal ridge
#

i dont think trex cow tipping trike would work

#

for 1

#

cow tipping is almost impossible

tired wagon
#

I mainly put it cause I thought it was funny

unreal ridge
#

they have a stable area of ground and they are a heavy animal for humans to push over

#

oh okay

mint dawn
#

I guess Carnos aren't supposed to hunt the Stegos? One tail and you die even tho you are in front of them. Stegos have 360 hit radius

ebon crypt
#

Carno was never intended to be a stego hunter, where are people getting that impression from?

barren zephyr
#

Diet specialisation for certain bushes in herbivores would only be good for browsers @worn goblet.

valid zephyr
barren zephyr
#

And generally speaking if there is to be diet specialisation to eating a certain plant, it has to be abundant in a certain environment

worn goblet
#

I don't see why it would only be good for browsers,
Different tier herbivores could have selected foods they enjoy more which then would give you an added food bonus.

ebon crypt
valid zephyr
#

Carno shouldn’t fight stego any more than maia should fight acro

barren zephyr
#

Btw who gives a crap about herbivore tiers

worn goblet
barren zephyr
#

So all herbivores, generally speaking, probably have some sort of dietary specialisation in the first place tbh

#

But for certain scrubs or trees which only certain herbivores can feed off of, they'd probably form their own habitats.

valid zephyr
barren zephyr
#

For example, heathland has conifers and random scrubby ground foliage like heather. Wetlands, on the other hand, have numerous aquatic or semi-aquatic plants like reeds, waterlilies and so forth.

barren zephyr
#

Dammit I'm talking basic game shit

plucky ridge
#

I’m hoping I’m understanding what you put down. 

worn goblet
#

You've completely lost me.
I'm not talking about what food source the herbivores actually eat as their main food source.
My feedback is for an added food source that herbivores can choose to eat if they don't want there food draining so fast, so I was suggesting an extra food source to drain before the main food source. So it's something a player can go out and choose to find or not.

plucky ridge
#

Ah I see

#

Sorry I made some assumptions

valid zephyr
#

You mean like basic foods wouldn’t fill this extra bar but preferred foods would?

worn goblet
#

Yeah jenkens. So it could be an added highlighted bar around the food source that only gets full if a player chooses to go out and find the food.

#

So basically you can choose to stay full for longer by eating a certain plant/bush.

valid zephyr
#

I’d quite like it. Same for carnis as their food drain is crazy.

worn goblet
#

and sorry @plucky ridge, that wasn't to you, I got confused with the other person.

valid zephyr
#

Maybe fruits and berries and other high energy plant foods?

worn goblet
#

Yeah I just couldn't think of something for carnivores. My only thought would be certain dinos. So say a Utah's added food bonus could be Hypsi, so you need to either find a player or AI.

#

Berries would be amazing.

unreal ridge
#

stego doesnt need to be nerfed

plucky ridge
barren zephyr
#

Frankly enough, why is a fair bit of vegetation in the game inedible?

#

I mean parasaurolophus n other should be able to feed from low lying trees, for example

#

I think a thing to do would be to make more vegetation edible.

#

And maybe to make more separate ecosystems which house different animals.

unreal ridge
#

i think hadrosaurs should be able to like put their front legs on the tree and then stand on their hind legs to reach the high trees as like para or shant

barren zephyr
#

Iguanodon, for example, might specialise in feeding off a certain type of vegetation (like conifer scrub, for example), whereas Tenontosaurus prefers grazing like an antelope. Parasaurolophus might as well prefer broadleaf trees, but also grazing on ground foliage, and Magy is a jack of all trades.

#

In real life, these animals would have been surrounded with food, but yet again since they were probably social, they would have probably have had to move to different areas in order to find new vegetation

urban flax
#

@crisp cedar I like the idea of being able to place a scent mark somewhere, but not via coordinates. Hence the double reaction ^^'

crisp cedar
#

if not by cordinates, how?

#

@cunning coral it is much easier growing a carno then it is a stego, and its not impossible to kill the stego as a carno, ive done it its hard but its possible.

proud crystal
#

i don't understand why carnivore players want to completely obliterate every single herbivore, no buts or ifs about it

#

stego should be supposed to beat a carno, a headshot from the tailwhip should even one-shot it (i haven't tried that but i hope it works with locational)

#

if you can't hunt a stego, you can try utahs, hypsies, tenotos, dryos which are all slower and weaker than you

#

why go for the biggest cake in the buffet

cunning coral
#

Sure @crisp cedar any dino can kill any other dino if its afk. Stegos can hit you with their tale even when you're on their head, 2 hits and you're dead. Plus, it is way harder to grow any carnivore right now, simply because, no AI. It's not saltiness, it is just truth. Some people might enjoy this state of the game, but to me it isn't. I'm just pointing things out, now feel free to tag me as salty for that.

proud crystal
#

idk what servers you've been playing on but i've been seeing way more full adult carnos than stegos, most of them are at 75% growth at best

#

every carno is cannibalising atm, food isn't exactly a huge problem which leaves you completely unable to grow

crisp cedar
#

but there is AI, there are a load of juvie animals ripe for the taking. the game isnt supposed to be easy, and i dont want them making it easier, a carno can kill an adult stego, that doesnt mean it should be easy, on servers ive played is MUCH hard to grow a stego to even 30% then a carno to adult
your original comment sounds very salty dude hahahah its not personal, but it sounds salty

cyan flame
#

There should be AI around. And yeah, carno isn't meant to hunt stego, I think the problem right now is the hype over new stuff, when it's more balanced, it'll be better.

#

You'll have tennos/dryos/utahs to hunt as carno, people will no doubt balance out, when everyone is tired of testing the new stuff.

crisp cedar
#

^^^^^

cunning coral
#

You're completely right, even though, I haven't seen that many fully grown carnos. But 75% stego and even lower is unkillable for carnos if both play as average

proud crystal
#

well, then the old methods of git gud apply

crisp cedar
#

i get your concern i think your solution isnt right

proud crystal
#

or just don't hunt stegos

cyan flame
#

2-3 adult carnos can take a stego, 3-4 adult utahs can take a stego. Gather a pack of utahs and you'll get some stego kills. And if you want to be carno, then I do believe you need to wait until the hype is over, or cannibalize 90%, because right now, everyone will be stego or carno, or trolling as hypsi I guess :p

cunning coral
#

Yeah exactly @cyan flame That's what I'm saying, the problem right now, is that no carnivore is really a threat to Stegos, which makes it really hard, especially when they decide to camp corpses

cyan flame
#

But the problem isn't that there is no threat, but that you're looking for the wrong threat

crisp cedar
#

^^^^^^^

#

you arent meant to hunt them

cyan flame
#

And that right now there's nothing else for carnos but stegos to hunt, which is not a balance issue as much as a hype issue

crisp cedar
#

not without preperation

cunning coral
#

You don't seem to understand @proud crystal. Just go and play as any carnivore, try to get to fully adult and survive, you'll get my point after that

proud crystal
#

i have 😩

crisp cedar
#

but i have done that and its way easier then for stegos

#

so ofcourse stegos are gonna get rewarded

#

your solution of just nerfing stegos so they are killable removes that reward

proud crystal
#

stego speed is atrocious and there's 3 bushes for every 20 minutes you walk, don't think it isn't hard as well

cyan flame
#

IT's probably more fun to grow a carni than a stego right now xD

cunning coral
#

To me it is a balance issue tbh, if there were a carnivore that could oppose a threat to stegos, thjere'll be a lot of both but it will be balanced, now it's way harder. Especially since stegos are in herd, as they should

proud crystal
#

it's just as hard as carnis

cyan flame
#

And I've told you, there is, you just need 2-3 carnos, or 3-4 utahs, and you can hunt a solo stego.

icy lion
#

utah packs can shred adult stegos

proud crystal
#

^ 4 good utahs can wipe out a stego, and with the new bleed mechanic it's even harder for a stego to survive

cyan flame
#

Yep, utahs are the stego hunters, and probs other big game hunters, whereas carno is the opposite

cunning coral
#

A solo stego, how many of em have u seen, cuz I haven't seen any that wasn't in a herd. PLus, no AI, stegos camping corpses makes it so theres way less fully adult carni, and even less that doesn't turn on each other. So yeah

crisp cedar
#

non adult stegos often are alone, we do have ai

cyan flame
#

I get that it's irritating when 90% is stego when you're a carno, but until the hype is down, I can't say if that's cause of imbalance or not. Simple as that, its nothing new that when something comes out, everyone will be it, and if they're not balanced for each other, it'll be tricky

proud crystal
#

what makes you think that if stego won't camp corpses, it's supposed "counter/threat" won't

icy lion
#

thats not a stego balance issue, thats a hype issue

cyan flame
#

And yes, AI is a thing, or should be at least, right green one? :p

cunning coral
#

then where ? I played for hours today and I haven't seen any AI

proud crystal
#

they spawn in specific locations, you just need to find where they are

crisp cedar
cunning coral
#

Haven't seen any, and none of my friends did either, maybe just rly unlucky then

icy lion
#

yea patch notes say dryo ai spawns were increased but ive only heard of people finding little to no ai

barren zephyr
#

I've found none as well in my 6-ish hours of playing last night

#

Disappointing because my Carno is starving and I can't find anybody to eat besides stegos

cunning coral
#

Exactly my point, glad I'm not alone

cyan flame
#

I know of one spawn point from before, no idea if it's still there though

crisp cedar
#

sometimes you get caught out with no food and die

versed zodiac
#

@mint dawn some of your points i can agree with like the animations and floating met but besides that i disagree the dinos feel big if you are playing carno, tenno, and stego.

crisp cedar
#

happened to me with herbis and carnis

cunning coral
#

I never said that but dude, AI are supposed to be in the game so there's nothing to do with holding hands here

barren zephyr
#

Carno feels HUGE and I love that

#

Imagine how big a rex will feel

crisp cedar
#

ai. are. in. the. game
just becuase you havent seen one doesnt mean they arent there

barren zephyr
#

We never said they aren't there

cunning coral
#

And who's holding who's hands btw ? when herbs can straight up eat random grass which is litteraly everywhere to prevent starvation ,

crisp cedar
#

your food still goes down if you eat grass

#

somebody hasnt played a herbi yet have you

#

lmao

cunning coral
#

true, but u cannot starve, tried it

crisp cedar
#

you can

barren zephyr
#

They're just not spawning frequently, or are just hard to find because they make no noise etc.

cunning coral
#

well I didn't lol

proud crystal
#

stego's grazing does jack shit

cunning coral
#

Duno if they are in the game but in 10ish hours with my friends none of us have seen any, sooooo idk 🙂

cyan flame
#

Oversized carno is bad!

barren zephyr
#

I like big carno

crisp cedar
#

I like big carno aswell

cyan flame
#

To each their own, I don't care much for it, same with tenno

proud crystal
#

teno feels too small now

barren zephyr
#

Oh yeah

crisp cedar
#

i hear ya though, its big

barren zephyr
#

Stego should be bigger though

crisp cedar
#

personally all sizes seem good to me

barren zephyr
#

5 hours for this tiny baby stego

proud crystal
#

stegos should definitely be bigger, they were an apex after all

#

and now they're like

#

legacy maia sized

harsh field
#

dryo grow time anyone?

proud crystal
#

maybe a bit bigger

jovial sleet
#

I like carno size

#

Stego i think needs it size increased

barren zephyr
#

Yes

#

Maybe not by a huge amount but it should be bigger

cyan flame
#

Wouldnt mind if stego was bigger, it does feel small, but it's accurate apparently :p

proud crystal
#

"accurate" as if most dinosaurs in this game aren't being given completely fictional or inaccurate traits

#

(i'm looking at the utah's broken wrists)

versed zodiac
barren zephyr
proud crystal
#

i mean

barren zephyr
#

Some species were on the smaller end

proud crystal
barren zephyr
#

But since the isle isn't going for realism

#

I don't see a reason why stego couldn't be bigger like the carno

proud crystal
#

dondi hates herbies

barren zephyr
#

Why

proud crystal
#

it's just a community thing lmao

lilac swallow
#

Dondi is even on the team right now

#

Isnt*

barren zephyr
#

I don't play herbi as much, but I think they're ok

lilac swallow
#

In fact the current lead is a herbi fan

proud crystal
#

just because he isn't interacting in here doesn't mean he isn't still working on it in a way

barren zephyr
#

Who's the current lead?

lilac swallow
#

Kissen is basically the Boss right now

ebon crypt
#

Kissen

barren zephyr
#

Oh

proud crystal
#

ah 😩

jovial sleet
versed zodiac
#

honestly i main carno and dryo don't @versed zodiac

jovial sleet
#

Or maybe that is the same size. Hard to tell

proud crystal
#

it's smaller

#

well

#

i mean smaller than the chart yaeger showed

#

a bit bigger than the ref chart in the char menu though

ebon crypt
#

Unless they shrunk it down before release, but I kinda doubt it. The art is probably just wrong

barren zephyr
#

Hmm

#

Now that I look back Carnos speed isn't that bad

#

Mainly hypsi and Utah

versed zodiac
#

carno feels heavy and im fine with it except the cooked spaghetti noodle for a tail.

jovial sleet
unreal ridge
#

yeah trike was almost as tall as an african elephant

#

9 feet 8 inches tall

#

8 inches taller than the largest stegosaurus species

lilac swallow
#

Trike is a powerhouse

unreal ridge
#

trex was twice as tall as trike , growing up to 20 feet tall

#

but trike was heavier

lilac swallow
#

A fight between a Max accurate size trike and Max accurate size Rex would be glorious regardless of the result

unreal ridge
#

and was a threat just in general

sick pond
#

tyrannosaurus was not 20 feet tall lmao

#

thats huge

lilac swallow
#

Trike wasnt heavier, they were around the same weight

#

Trike being slightly lighter, but It doesnt Matter with those horns

unreal ridge
#

tyrannosaurus could technically grow to 20 feet

#

it was very rare and on the upside of the height range

barren zephyr
#

Anyone else not like the trike model for some reason?

#

I've never liked the model much nor it's running animations

lilac swallow
#

How many is 20 feet in meters?

icy lion
#

20 feet is 6m

lilac swallow
#

Thats way too big

random imp
#

well, they did destoy Stego size so it's possible they'll also make trike tiny

jovial sleet
random imp
#

Stego was a tiny bit smaller then the trike, but still massive

icy lion
#

that is very very wrong

lilac swallow
#

That image cant be your source of information

jovial sleet
#

I was looking for a reference to compare to the trike i posted. 🙄

random imp
#

Paleonthologist did actually find some rex bone much larger than Sue's. it's basically a week old information

lilac swallow
#

The red is Sue right?

icy lion
#

yup

lilac swallow
#

Fuck, It does say its Sue in the image

random imp
#

they theorized that this paricular speciment was a 20 feet rex. but isn't confirmed they need other fossils

#

only a leg bone was found i think

jovial sleet
#

Hmm. Interesting.

icy lion
#

do you have any links? that sounds interesting

random imp
#

imma look for it

lilac swallow
#

Is imposible, the weight of a Rex that Big would crush its legs, they arent columnar sauropod legs

random imp
#

can't find it right now i think it was an article on Instagram.

#

mmh

cedar glade
#

@barren zephyr Before update 2, bodies in rivers stayed floating at the top and were retrievable by players. I think they'll adjust to bring that back.

maiden axle
#

alright I just started getting MASSIVE frame drops. like my screen freezes entirely for a good 10 seconds. wasn't happening before

barren zephyr
#

That works too

maiden axle
#

this is so gonna get me killed

barren zephyr
#

I know Gabe me too, I have a great computer and I still only get 30 frames. Sometimes as low as 12.

#

Optimization is a need

maiden axle
#

my frames are fine, I just get sudden and long freezes

#

they're staying above 60 for a while

#

it just suddenly freezes for a fuckin while

#

gonna run into a stego's tail or something

#

I wonder if it's caused by all the floating meat chunks

real coral
#

noskaj why would u wanna add 3 hours to the already 7 hour growth time

strong cipher
#

I actually tend to stick to officials, but i see your point

lilac swallow
#

I think the fact that ai no longer spawns around you is enought

strong cipher
lilac swallow
#

6 hours is a quarter of a day

#

Leave the 10 hours to camara and shit

still raptor
#

I want it to where apexes growth is 10-12 hours initially but if you follow your diets it should go to 9 hours but if you don't follow your diets/afk grow it goes to 13-15 hours.

ebon crypt
#

I'm not a fan of apexes either, but making their growth take that long to the point where it's no longer fun and just tedious is stupid. There are ways to make sustaining an apex difficult without making them take fucking ages

still raptor
real coral
#

we all have stuff to do you know

lilac swallow
#

Tedious=/=hard

real coral
#

we cant all sit on our asses for 12 hours a day lol

lilac swallow
still raptor
#

Then play multiple days

real coral
#

ofc corona is turning everything on its head but my point still stands

still raptor
#

There's a thing called safe logging.

lilac swallow
#

Hours spent is in no way equal to dificulty

real coral
#

agreed

ebon crypt
#

How is spending days just to grow something fun? It's simply not. Again, there are other ways to prevent high tier creatures from overpopulating a server

lilac swallow
#

Food is not handheld anymore, with current grow times apex cant afk for 6 hours, they are exposed the whole 6 hours feeding their hungrier than average asses, and everyone targets them

#

They Will never grow in 6 hours because they Will never grow in the first try anyway

strong cipher
#

i think it just makes the game pay to win, look at microtransaction servers like nublar for example

lilac swallow
#

I dont like them neither

still raptor
#

That's not official. Paywalls should never be in the game.

#

I only play on officials.

#

I have.

real coral
#

The isle is absolutely no game for microtransactions lol

lilac swallow
#

I wouldnt mind DLC skin patterns but microtransactions that directly effects gameplay is a Big no for me

still raptor
#

Many times

real coral
#

cuz no matter what u buy it becomes pay to win

#

skin patterns would potentially be better camo than the basic skins tho

strong cipher
#

officials used to be full every night and then they just werent anymore

real coral
#

maps would be a great dlc

#

but thats about it

#

imo

ebon crypt
#

Dino reskins could also be a decent DLC

real coral
#

My argument is, Dragon, if the reskin is better camo than the normal skin, it would become pay to win

#

its cuz people dont wanna grow

#

but its not balanced

#

NIghtfury

#

i wouldnt be happy with it

#

cuz u would have these tryhards and stuff who would have a huge upper hand cuz other people might not have the money

ebon crypt
#

No, I mean different models, not skins. As in transforming an allo into a utyranus, as the animal is not really unique enough to be its own playable

strong cipher
#

i feel like if they give us a color wheel with realistic colors, camo on certain skins would be player choice no matter what since all skins would have the same colors

real coral
#

dragon that would be cool

#

if it doesnt mess with size

#

and general silhuette

ebon crypt
#

Just slight model and maybe slight animation changes, but no stat changes or anything. Though it does pose a problem with nesting

real coral
#

hmm

#

that makes sense i guess

#

but i think it would be a problem in the long run

#

cant think of a proper argument as to why right now tho

#

so

#

lol

#

i guess they could do that

strong cipher
#

personally, i think the devs should do what the BoB devs did, just crack down on all of it and make it not allowed. people should donate to servers they like, not servers they want to be op in

real coral
#

makes sense

thorny lynx
#

I really do not care with the creative direction The Isle is going as a whole. Everything just feels wrong about these animals.

vast wolf
#

tenonto is ok in a lot of ways with its animations it just feels too bouncy with some of them and really stiff with others.

#

over all a lot of the new animations seem based on birds especially carno. using real life analogs for movment with animals is fine as long as you keep the animals in a similar body ratio. carno most likely moved nothing like a bird but hypsi and galli would.

#

like using a pimy hippo for minmi could work but it would need major tweaking because its stiffened has a beak and has a functional tail.

#

carno feels like its supposed to be utah sized and its trot is especially slow compared to legacys.

#

these new animations generally feel too light-weightless over all and lack any character or emphasis on the animals biology or sometimes even skeleton.

#

and time and time again the community points out that we dislike something and we see no change at all or if there is change it somehow ends up being worse in carnos case.

random imp
#

i mean it's ok to have fast creatures, but when you put them in a map with only forest and undergrowth, make them so fast that not even the animation is synced, make them starving every 2 minutes, have them not register the hits and interactions, make them so floaty that it's like playing balloon simulator, everything seems wrong and dumb

lilac swallow
#

Another one saying stegos are op

#

There is no way you die to Stego if you dont fight it

random imp
#

i feel stegos are pretty balanced

lilac swallow
#

They are

random imp
#

as adult at least, when they are babies they oneshot basically everything tho

lilac swallow
#

I would even say they are on the underpowered side, 4 utahs screweing a Stego is pretty stupid

#

This is a survival game,
Can you survive by ignoring stegos completely? Of course, then you dont need to fight them

random imp
#

about stegos i don't really like the animations tho. they are ok till they are babies, even if the trot makes them look dumb, the animation does not match the speed, But as adults the trot makes them look like they are made of rubber, while the run is fucking stupid, like why is it gallopping like a horse? the wallow is so unnatural.

#

really not liking where this game is going

#

i was a supporter since the beginning, but now i am starting to lose hope.

lilac swallow
#

Its surprising how much the animation quality has droped despite the fact that the animation team hasnt changed, i would understand a quality drop if we got Bryan replaced with a new Guy but unless Bryan got replaced by another Bryan he hasnt been replaced

lilac swallow
#

The Game Lost its direction

random imp
#

the animation quality dropped simply because these are the SAME people that have been working on the game since 2015.

lilac swallow
#

When i bought the Game 5 years ago all the dinos (except for few exceptions like Utah) were fairly realistic

#

But now half of the news look like mamals

random imp
#

if you go a long way, without having external help or influence you start to become dull

lilac swallow
#

And the half that doesnt look like mammals look realistic but moves like chickens

random imp
#

nah, design wise i have 0 problems, i like most of the creatures, when they are not deformed like the acro and the alberto

lilac swallow
#

They literally could have replicated old carno's animations

random imp
#

the hole " we are falling like a rock in a puddle" situation started when Dondi left.

lilac swallow
#

Yeah

#

As much is i dont like dondi he knew what he wanted to do

random imp
#

poor Don, i liked the man.

#

anyway, they do need to do something

#

i don't wanna sound rude but god dammit, we already know the game graphically looks fantasic, stop shoving the screenshots down our throats

#

we wanna see models, animations, concepts

#

stuff that we can judge as the fucking community

#

we are the guys that have to play the game in the end

#

devs do not HAVE to listen to the community, but i mean, it'd be bad business to release stuff that it's disliked by the plebs

lilac swallow
#

The Game has no direction,
Desygns are all over the place (they dont even look like they belong to the same Game),
Animations Lost all their weight and personality
Way too many redundant Dino additions on the same size range and niche (looking specially at mono and homalo)
The Game changes from open world survival to deathmatch in the span of a single update
Etc

random imp
#

and i fear that to avoid criticism they are not showing the juicy stuff, but that will 100% backfire

#

because one day we'll have to look and play as the stuff they are working on

#

and if we couldn't say our opinion before, it will hit like a hurricane when it's too late and already released

lilac swallow
#

They literally only listened to feedback regarding animations/desygns ONCE (Witch carno sit), and they say "look we hear your feedback" its so obvious they only did so they could say that they listen to us

random imp
#

and beipaio run

lilac swallow
#

Well, true, twice

strange wave
#

carno bite

#

and run

random imp
#

evn if i do not like that animation, beipaio's tail look like it's hepilettic

lilac swallow
#

Still my point stands, the amount of times the listen to us is ridiculously small

random imp
#

we'll see what will happen

lilac swallow
#

Literally no one liked rhino anky, some tolerated the desygn, but no one was actually "wow this desygn is great"
The model literally changed nothing from the concept art

random imp
#

i liked the design lol

#

i love rhinos

#

the only thing i have to say is about the back that looks broken but that's it

ashen wasp
#

Crocodiles actually have no such symbiotic relationship with any "cleaner bird" species-- they open their mouths to regulate their body temperature and possibly as some sort of social function as well!! not a "no" to the cleaner Beipi idea, because i think it's adorable, but still!!

random imp
#

i love the plates in the arms and legs

lilac swallow
#

The rhino part is not the bad part about the anky desygn

#

In fact i like the legs

nocturne basin
#

agreeed

random imp
#

i can't write today apparently

lilac swallow
#

But the Broken back is retarded

random imp
#

yep it is

#

the anky must be round to avoid getting gripped bu the mouth of the attacker

#

if you make it jagged what is the point lol

nocturne basin
#

there should be an armor ability for animals

#

that yk- have armor

random imp
#

?

lilac swallow
#

Locational

nocturne basin
#

like if you bite the back of an anky, you do less damage

lilac swallow
#

Just like utah's tails takes less damage, but all around the body

random imp
#

locational does exist

lilac swallow
#

I know

random imp
#

was answering to scotachi

nocturne basin
#

i know it does

#

but they should add it to anky ;-;

random imp
#

and i believe when armored animals will be in game they'll make use of it

nocturne basin
#

i hope

random imp
#

they should look for some new animators

nocturne basin
#

i agree

#

they look dopey

random imp
#

current animations are just unnatural and floaty

#

like yesterday one guy posted the feedback about spino walk, run and crouch, showing that for 1-2 secs the spino just support the whole weight on the tip of the toes of one foot

nocturne basin
#

yeah-

ashen wasp
#

yeah those spino anims def need tweakin'

random imp
#

i guess they will. cmon these are the same animators that delivered the top quality of some of the legacy dinosaurs

#

they can do it again

barren zephyr
#

I don't know what is happening to the isle

#

Like many others said, I don't like the way this game is going

#

From feedback to quality, everything is going a little downhill in my opinion

#

Just because it is a recode does not mean you need to completely re-do everything. Old Carno animations and roars were fine, if you simply remade those with a little bit of a higher quality, I'm sure people would be fine with it

random imp
still raptor
#

The deino in the concept is probably a young sub adult. But who knows.

barren zephyr
#

Glad I'm not the only one

fiery vector
#

the foliage is nice and all but sometimes it can get a little busy

#

Especially while hunting

wild stone
#

Bleed system could have more impressive visuals, too. I miss the massive blood splats from legacy, where your dino bled on bushes and trees and shit and it lit up like a beacon on scent.

barren zephyr
#

Yes

molten tulip
#

Imo the reworked map should have 1 biome as it is now, with extremely dense foliage broken up by plains with tall grass, and another thats not so freakishly dense so you can have at least two options

#

If you have trouble with dense foliage, e.g. low frames/graphics or too much blocking your screen for your taste, you can go to the other part of the map

barren zephyr
#

I liked the diversity on thenyaw and V3.

molten tulip
#

Yeah there were a bunch of different levels and it still felt unified

barren zephyr
#

Exactly, I hope they do that for Spero or Spiro

dapper pulsar
#

It's like my ultimate dream for Cerato: Not being a direct downgrade to another, objectively worse creature.

dapper pulsar
severe idol
#

@true vector
No. Never will be.

#

Reasoning: It's unregulatable. Can't verify what happens in those other Discord servers and it creates a liability flaw in our systems.

edgy hamlet
#

@thick scaffold Theres Dryos in Evrima, pretty rare tho. Ai is still getting improved rn

thorny lynx
paper oriole
#

Nice, people having a convo in feedback channel now

barren zephyr
#

Well blame it on some other dude.

#

Honeycomb

paper oriole
#

I mean they can all ping in here tho lol, o well

barren zephyr
#

@thorny lynx Yes, me too.

paper oriole
#

is carno too big..... or is stego too small?

worn pumice
#

i mean i checked legacy videos

#

carno was a lot smaller in legacy

#

now its way too massive imo

#

actually its size might not be unrealistic tbh

#

no i think carno is too big

barren zephyr
#

Ok so is Cryptoclidus a bad idea for a plesiosaur

livid bramble
#

No but in the pinned messages they say that they don't want people posting "add "x" dino" in the feedback channels

barren zephyr
#

Oh

paper oriole
#

Well you can do “add x dino” but you need to supply a reason like ideas for its niche

errant ore
#

Carno is perfect. I love how it looks like, I feel weight when I play it and this should not change

worn pumice
#

carno is oversized

#

it would tower over an allo if u put an allo in the game rn which makes zero sense

#

carno needs sum work done on it

#

its size is kinda asthetics tbh but it still needs sum balancing work

thorny lynx
#

Devs don't care about realism anymore.

#

They promised us our dinosaurs would only be sized up to the largest specimens

barren zephyr
#

largest specimens

#

Being grand and over the top, it seems.

thorny lynx
#

These dinos are larger than the largest specimens

#

Carno is... tall, but it's not large.

worn pumice
#

carnos is like

#

its like he took steroids

#

idk what happened

#

heres sum quick size comparisons

ebon crypt
#

Prehistoric wildlife

paper oriole
#

LOL the PW stego's legs

barren zephyr
#

Why don't they even care about realism

#

Not necessarily anatomical realism only, but also ecosystems n stuff

thorn glacier
#

Bcus the isle is sci-fi horror,,

barren zephyr
#

They seem to have forgotten the horror part tbh...

thorn glacier
#

Thats tree EVRIMA isn't exactly scary

#

But still, its sci-fi, complete accuracy would feel weird
Though I would like to see a carno downsize

barren zephyr
#

Science fiction is a very broad term.

thorn glacier
#

That's fair, but specifically with the isles lore, I think complete accuracy is asking a little much

#

Size accuracy would be nice though it feels weird to have Carno and Teno be huge

barren zephyr
#

Not complete accuracy necessarily

#

I mean I'm fine with featherless raptors, for example

#

Or dinosaurs roaring

low dock
#

U guys think carnos damage is fine at 350?

barren zephyr
#

But a Spinosaurus which follows this innacurate JP3 spinosaur trope isn't very original, nor as interesting as the real animal was.

thorn glacier
last topaz
wild stone
#

Carno isn't meant to take on stegos.... lol

#

Balance it around tenonto if you must, but it's not really meant to hunt those either

barren zephyr
dapper pulsar
#

That doesn't seem sarcastic in the slightest.

last topaz
ebon crypt
#

Stego 1/3 of carno's size? TI_What

hushed shadow
#

they mean a sub-adult/juvie or sum

wild stone
#

Does that sound like what I said? @last topaz

ebon crypt
#

That does make more sense, but how does that have something to do with carno not being meant to take on stegos? Juvis? Yeah, of course. Adults? Not at all

wild stone
#

☝️

#

And 1/3 Carno's size is more like 20% stego. Certainly nowhere near "subadult".

last topaz
wild stone
#

Unless you posit that 50% Stego doesn't weigh as much as a Carno. Which is..... lol

#

Again, Carno isn't meant to hunt stego, as a rule. But a smart adult carno would def. win in that fight, even under the current regime.

Bleed is a very effective weapon that people haven't learned to use yet. I killed a near-adult Carno as a 20% size stego, because I kept charging right at me, and I got a headshot 3 times. So of course he died.

#

He also missed a lot and didn't use his charge ability.

last topaz
#

Thing is if I hit a 20% stego in the face 3 times as a full grown carno it doesn't go down. How can that be a thing

ebon crypt
#

Oh yeah, juvi stegos are a bit too op at the moment

last topaz
ebon crypt
#

Where was your feedback again?

wild stone
#

Clearly 20% is still quite substantial for an animal as large as Stego gets.
Besides that, Carno's bite is quite weak.

Honestly I like that juvie animals are stronger in Evrima. Makes them more fun to play. Compare this with legacy, where you are useless in combat against anything even 10% larger than you. Not very reasonable imo.

last topaz
#

"Ok now is it just me or are the little stegos too op? A stego half the size of a full adult carno can take it on somehow.. is this a bug or a mechanic? Because if it is a mechanic, it's super annoying to deal with, especially at this time."

#

that was the feedback

wild stone
#

Carno's bite does bleed. If you don't use the tools you have available, the game is going to be harder. That's how it is.
When people figure out how effective bleed can be, even the broke-ass version we have now, the game will seem more balanced.

Here's my suggestion to change bleed. #general-feedback message

ebon crypt
#

Half the size of carno is very different from 1/3 the size of carno

cyan flame
#

You don't happen to know what the growth was?

#

Cause with oversized carno, I don't know if size by visual is the greatest indicator

last topaz
#

isn't it?

ebon crypt
last topaz
#

;-; isn't it?

ebon crypt
#

Can you rephrase your sentence? I don't really understand what you meant

cyan flame
#

I think they're saying at visually a stego half the size of a carno would be about 30% grown

last topaz
#

oh wow my sentence is braindead I just realized, I was thinking of 2 things at the same time

ebon crypt
#

Yeah, I just didn't understand what the percentages meant

last topaz
#

edited it

ebon crypt
#

I'm not really sure about that, since we don't really have an official size-chart, but I'd imagine 30% is entering sub adult for stego?

last topaz
#

well going with that (it seems pretty accurate) fresh sub adult stegos shouldn't be able to take on a full adult carno

ebon crypt
#

Cause if so, a sub stego could take on an adult carno, since carno is meant to bully all the small animals. Again, hard to judge without knowing the size

last topaz
#

it's just passing the juvie border, I don't think it should be able to kill anything full grown that isn't an utah

cyan flame
#

I'd have to check next time I'm growing, to see what percentage means what growthwise, but I think it's could be an older juvie/near sub. As for what it should kill, it'd depend a bit on how well it can stay hidden and all, since it's not going to run away

wild stone
#

At present, any stego at 30% can kill a bad carno. If the carno is charging straight on, it's fairly predictable to aim for their head and knock them out. Locational damage is a thing.

Also, the fact that a 30% stego can kill a bad carno does not bother me. If you're not taking your prey by surprise, and you're not using any of the advantages that you could be using, such as your size to knock them down (carno charge), or wearing them down with bleed and attacking them while they try to get mud... then you don't deserve the meal. 🤷‍♂️

last topaz
#

Only problem being I can't knock them down with a charge

valid zephyr
#

30% stego is already basically as heavy as the carno.

ebon crypt
#

Carno is 2.5 hours to grow, right? And stego is 6 hours iirc. 30% of 6 hours is a lot of time spent growing a stego, and since stego can't run away, it should be able to fight an adult carno. Like Hippo said, it all comes down to skill and strategy

wild stone
#

Hunting should be difficult. Hunting large prey items should be risky, even. And if you don't back off after making some bad decisions, then you're just throwing yourself against a wall.
People need to play smarter and not just fight to the death all the time. I notice literally every carnivore on the game is fighting to the death, and I realize that that's because their food drain is ridiculous right now, but that's not an excuse to change the balance in favor of bad predators who don't learn from their mistakes lol

cyan flame
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5 hour for stego growth right now

valid zephyr
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carno should probs be able to knock down a 30% stego maybe

cyan flame
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And I don't know, I'd have thought you could knock a smaller stego down, but then it is quad so maybe that'll make it harder. Not sure on if you can knock a grown tenno down either.

wild stone
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The speed at which Carno moves allows it to control every engagement, and yet I don't see carno players doing this. Again, probably the ridiculous hunger drain is a factor, but still. Every single time? 🤷‍♂️

last topaz
valid zephyr
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wait trying to do some maths. 30% stego is about 1.7 tons. carno is 2 tons.

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pretty close

cyan flame
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Visual size does not neccesarily equate to power, and carno is oversized

wild stone
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Large prey doesn't necessarily mean larger than you. But it's still an awful large animal to attempt to knock over.

ebon crypt
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Plus, stego is quad, so more stability

cyan flame
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But I don't know, you should be able to knock it down, especially if you hit from the front I think. At least if you can knock down a tenno you should

valid zephyr
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40% stego outweighs the carno.

cyan flame
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Weight doesn't really matter in the matchup though?

wild stone
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Besides, 4 shots? Really? If you take 2 bad hits, again, you are in complete control of the engagement. Stego cannot chase you down. Back off, heal a bit, or just bleed the thing out. Stop trying to tank stego.... Tanking stego should be a losing battle every single time.

last topaz
valid zephyr
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it does for knocking something down.

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weight basically sets your momentum. if you're ramming something heavier it's not going to go well.

wary sparrow
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I have also seen a lot of people complain that carno struggles with fighting stegos like yeah it should it is supposed to hunt small tiers and a stego that is already at 35-50% grown passed the small tier

valid zephyr
last topaz
# wild stone Besides, 4 shots? Really? If you take 2 bad hits, again, you are in complete con...

No one is trying to face tank a stego, I have played this game before. I am saying that if I go in for a hit at an angle where I shouldn't get hit back I still do. Even if I get 3 headshots on a MAYBE 30% stego in a herd and keet it from going in the mud for so long I still get hit once or twice and have to back out. I spent 30 minutes hitting a 30% stego again and again (I heard the hit sounds 90% of the time, so I hit it 9 times) and when I got hit twice, I had to back out.

wild stone
valid zephyr
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bleed is glitched. you can instant clog it anywhere by tapping e on the ground.