#general-feedback-discussion
1 messages · Page 617 of 1
i'm super worried for deino and ptera.... i feel like things will not be good when the add a super large dino like deino and 2 new advanced mechanics like flying and fishing
something tells me update 3 will be changed, i dont foresee us getting fishing and flying and if we do it will be a long wait
I'm more worried about ptera

I'm worried it won't have enough gameplay
yeah im worried about all the trees. surely they will expand the map by then to give us more open fields and high spots to sit.. right?
if utahs and carnos are starving now i cant even imagine how much ptera will struggle 
@barren zephyr why?
Stego is a purely defensive animal
Attacking while moving also might look rather...
if you remember
I mean, a stego should be able to flick its tail while running to dissuade or otherwise strike predators chasing it. The tail was a highly flexible limb, well suited for that kind of movement. Plus, when apexes are introduced, unless they massively buff Stego's damage, it'll be what it was in legacy - EZ pickings. 0 threat in a defensive animal that can't actually defend itself.
They’ll likely buff Stego since its supposed to be an apex...
Still a purely defensive animal
No offensive capabilities, no running away from anything
yeah i have hypothesized this myself. it wasn't supposed to be added this early so it's probably heavily nerfed right now
They said so
I mean atm it's fine. It just makes no sense that a stego has to remain in place. It doesn't have the raw health or armour for that - like, say, Anky. It should have some basic manoeuvrability and defensibility on the go.
Ouch
Thats not what Stego is
Plus, being able to attack while moving doesn't suddenly make it a 'maneuverable, quick killing machine.' It provides it basic functionality.
Stego is defensive. Just because something is defensive doesn't mean it should have nonsensical impediments to its attack. Not being able to flick a tail while walking is nonsense and when APEXs are introduced will probably destroy Stego.
i feel like my last post is very opinionated but i hope some feel the same way
You forgot to complain about foliage density 
But your points make sense overall
@robust storm I'd have no problem if the day was 1h30 long but the night being that long would really annoy me ngl
pfft im gonna add that i had gotten so caught up in everything else that i didnt have time to think about how annoying the foliage is
tbh i dont think stego needs to be changed at all, yes its powerful now but it should be. It has no apex to compete, but im sure it will be added in time. Anyway gotta keep the herbi players happy
carnos spamming 1 call makes me want to take a needle and stab myself
@bleak meteor 2 utahs can kill a carno if they both pounce with full stam and hang on to the very end, 4 utahs can all pounce a stego and the stego will die inevitably. Carnos have very little if not no chance against stegos. It now takes 2 bucking kicks to knock off utah as a tenonto. Carnos are the hype dino rn so there are tons of them everywhere, but if anything utahs are still king of the jungle
what if the sun set and sun rise pushed over into the night so that the night wound only be an hour or 45 mins and the day was made longer....?
Defense stuff is still broken so its the immortal utah pounce for now
Yeah overall I agree with what you say
I just think that when nights are too long
it's not really fun
so for me, a perfect night would be 30 mins max
at least we can see in them for now
but we gotta think of the troodon and dilo and their hunting styles
Yeah that's true, sadly lol
Well tbf they can still play when it's day, it's just that they shine at night time
so it doesn't mean they need an equal amount of night time
i recon in update 6 night time will be made a lot mor engaging 👍
but yeah night doesnt really need to be as long as day
2 can probably do the job if they play well
they gotta play rly well
even 2 is pushing it honestly
and you're not far away from victory
yea but actually biting the stego is hard
yeah if you try to bite, but the pounce is so broken rn
just pounce and do nothing else lmao
yea pounce is broken rn devs r saying their gonna fix it in a hot fix
whenever that comes out
To the guys mentioning about the grouping, just don't forget nesting will eventually be that instant friends invite when it's in game.
Well that's what I think of it as anyway and it will make nesting a more common thing.
Yes but it won't take long for people to learn the map, I know it's annoying at the moment but just do what I do and go to certain places to meet up.
They can't make it too easy for people, I love how the new grouping works.
With how long update 2 took it will be.. some time
but it doesn't have to be unnecessarily hard for people who just wanna play the game their way. imo it should be customizable for non-officials whether they want the legacy grouping system or not
theyre way too restrictive with their playerbase, like sure set group limits, but maybe not hard ones. instead debuff and punish people who go over the limit instead of having a max group size, it makes no sense and feels uncalled for
itll probably be changed
i dont really like the old grouping system, feels like easymode
i really hope so because there was a pinned message in one of the chats saying that they want to tell their story on officials and let us tell ours on our servers, meaning more customizability
with something having such split opinions i feel like you should just give your players both
and let them decide server for server, because its not groundbreaking
i have that issue with the cloud around the bushes too
@hushed shadow Yes but they would have to make that first?
I'm sure they have a lot planned for customizable setting for un-officials in future but they have more important things to work on in my eyes.
I also agree with the hard limits but it's stepping stones, I know Foszor said ages ago that it wouldn't be hard limits and soft limits will be put in place with debuffs. I would just say to give them time.
Like currently it's 4 stegos. I mean i'm sure in future they'll allow more into the group like 5 hypsi's, a trike and like 2 tentos etc but the more you add the harder it will be to feed your herd.
@merry needle do you mean Para or Ptera?
i dont have internet friends to group with so it dont matter for me. but i still think with how similar the whole map looks it should be easier for people to group
I think the new grouping system is great
anyone have an issue where they cant heal the last screen of dmg on the carno (evrima)
@gray loom hold right click to buck, which drains a pouncer's stamina
the utah pounce thing is gonna be so fun
utah pounce a sucho and it just goes full kelpie and jumping in the water with them riding it
Please make hypsi less annoying. They swarm like flies, peck at your children, and wont shut up no matter how many you kill! or at least make hypsi's broadcast a lot less annoying
has no one ever been swarmed and harassed by hypsi before??
@gray loom prehaps carno can charge into something and that throws the raptor off?
Yeah agreed i hate how bushes work rn
Would vastly prefer something more like bob, maybe with rarer more filling plants to look for idk
yea. grazing keeps you from starving at least, but you should be able to eat most vegetation. diet just means certain plants are more filling
plus its a great indicator for carnis. if you see an area lacking any undergrowth you know some hungry herbis have passed through
@mint sonnet But the map was only barren because Evrima had barely any players in the last update, I feel. Now it´s full servers all the time and people are running into eachother left and right.
I kinda gotta disagree, cause I played on servers before this update where they were full
And it took a while to find anyone, let alone things to eat
Especially cause players tend to gather in particular parts of the map
For now, I think the condensed map is fine
at the rate carnis hunger goes down I think the more populated areas are nice
I get that. But isn´t it more about the new players actually learning/finding out where they can expect others to be? Makes it fun to hunt and search.
yeah its mostly hunting and stuff less exploring rn
And you really only have 2 points of interest left now, the pond with the big stone in it and the elongated swamp near the spire. That´s boring, imo.
Ah, yeah that's fair
But The Isle is very much just, walking around doing not much
So lots of people around means more potential to be hunted and all the rest of it
Basically more stuff is happening, whereas before it was pretty boring
but yeah no in terms of exploring it is lacking now
Hence why like, smaller map is good for now
Until we get AI to fill in
with the bigger map you had some traveling routes between south and north swamp and the weird lil mountain pond with palmtrees, the roads and rivers could be camped and so on. Now it´s just utterly random meetings or a big feast at centre swamp.
Yeah thats why Im saying a bigger map will work only with actual AI implemented to fill it out
To make like a balanced ecosystem y'know
I think we want quite different things from the game. I have no real interest in hunting AI at all. I want the full PVP experience. I wanna search and hunt players. Ai in games will never be as smart and adapt as quickly as humans can, I feel. At least not atm and not without tanking the performance too hard. People will find ways to kill Ai easily in a group. I´d rather have an ecosystem made of players where it´s actually hard to survive, maybe with some big Ai to scare you and make you feel unsave.
YEAH definitely seems like we want smt different HAHA
I really miss Primal Carnage, the original. Hunting in that game was sooooo fun- that is a PvP game
The Isle however, being survival,
I dont think players reallyyy fill the ecosystem well?
You know like, always have more herbis around than carnis for instance
Which is rarely the case cause ppl tend to choose carnis more
But yeah no I getchu, AI is aaaa tricky topic I think
agreed. I´ll give the smaller map a chance and find out the new traveling routes, i guess. But for the sake of nice screenshots and ambiance alone, the south swamps should make a return 😛
Hahaha yeah gosh
I'm sure they will!
@urban flax why would you disagree? Genuine question.
I disagree with the "Juvies eating less than adults" part. They are growing up, so it's pure logic that they have to eat more often. And it would also be too easy to grow up a dino otherwise.
Counterpoint, from a gameplay perspective, it just isn't fun. A juvenile animal should not be expect to hunt consistently as it's growing up, it's backwards logic. The more capable of hunting that you are, the more you should be incentivized to eat.
To solve that the curve should be, at the very least, more lenient. Providing ways to retain hunger through diets could also be a good idea.
Can Utahs catch juvie carnos ?
No, juvie carnos also wipe the floor with juvie utahs. I misread, I believe juvie carnos are faster.
Maybe.
I didn't have the chance to grow a carni in the latest update (carno overcrowding) but as a juvie Teno it's true that it needs to eat all the time and its quite inconvenient. I still believe that juvie would need to eat more often than adults, so that they don't just afk grow. And they have smaller stomachs.
I just saw so many juvie carnos wandering around carelessly as if nothing could hurt them except other carnos
For herbivores it's nice to not just be able to sit all the time.
It's just more of a thing for carnivores.
But carnivores should have like, huge bellies and very long hunger times, this way they can survive a long time without eating and then really profit once they manage to kill something
Kinda how it is. They're even faster than adult carnos iirc.
Like in real life
And tbh carnos turned into a real plague
Utahs should absolutely catch juvie carnos until they are like 50-70% grown
Exactly! The curve is so massive is that it doesn't feel like their bellies are that big, to go along with your example. Ontop of that you end up wasting alot of food if you try and top up on hunger after a hunt because it drains that quickly.
When spawning in as a juvie utah, it was an instantaneous 4% drop from 100.
Within a min I got around to 80 hunger.
I could visibly see it getting lower.
Which is my issue.
I tried playing utah too, so I understand. Luckily I've found some carcasses left by stegos
Until I met a juvie carno :/
I‘d like the dynamic where Utahs try to prevent carnos from growing up but the carnos that get to adult then can get revenge on the Utahs
Bb carno play style and any bb play style is to be reserved quiet and being a sneaky lil shit, being discovered is more on the players than it is a balance issue, and yes carno is hella fast for a bb lmao
How do people feel about the tug a war idea I inputed?
@errant pagoda I agree 100% with you here. Making the map smaller for player interaction is nice and all, but the map was made HUGE for a purpose; realism and exploration. Right now it feels more like a Sandbox type map, were there is a battle on every corner. For carns that is great of course, but for the herb players not so mutch. Trying to grow a Teno on Evrima is almost impossible. Or you need to be sitting in bushes like 24/7 again.. only to die to a Carno when growing to young adult. Btw I dont understand why the devs just didnt start with the 14 new dinosaurs because they seemed more in line with each other in case of balance. Adding Steg and Carno, both heavy mediums is not a good thing but that might just be my opinion. Imagine what dinosaurs like Allo can do with the balance of the ecysystem...
Also agree on the AI; PvP will always be better in my opinion because you are fighting REAL people who act on their own thoughts and instincts. AI is just code and is always to some degree predictable.
After playing some hours on the new build I have to say, Evrima becomes more and more the Isle I do not want it to be..
I can agree to that, including adding a goddam top tier apex next update when the ecosystem doesn’t have much yet to balance a goddam mega croc which it’s only big problems are ITSELF and that grow timer
But I do enjoy evirma
I’m exited to see what they have next in store
The problem is; everybody wants to be that top tier apex. Smaller species are always suffering because of this. In the case of Evrima; Utah and Tenonto. Dryo is fine, he can run off and hide. The system just doesnt work right now on a small map.. :/
growth and small maps are 2 incompatible features
the first 4-5 guys who grow will just abuse the server
Balancing apexes and who plays them is something that I have no idea how they can ballance
Exactly, only servers that can keep that in check are realism servers that have Dino profiles
ai doesnt spawn in you feet anymore
And at that people grow a whole ass rex and still never been in the servers to check rules
No, I think the system we have right now in Legacy works. Subs, as weak as they are, they are also great to hunt for the medium tier class, even Utah's can hunt a Sub rex if they are good players. In Evrima, im thinking twice in attacking a player that is bigger then me..
They need to add some form of behavior mechanic that makes it so apexes get stressed around eachother unless paired or grouped or some debuff to running around killling things, or running around in general
thinking twice in attacking something bigger is what it should happen
Kinda how bob has their stuff rolling
i want a healthy ecosystem the most but im totally against of limiting playables (ex, "you cant play rex now there are too many rexes mow") and im also against making a playable (in this case apexes) purposedly unfun so people play them less
Like the dinosaurs having mental states themselves and if you push the boundary’s of what it is uncomfortable to do it will impact your dinosaur
Kinda what they have planned for diets and what makes you grow faster
Limiting playables is horrible
I say make it so playstyles are different
Why just not make one small map, like that new Thenyaw map we saw, and then ad those new 14 creatures, see how they work out and THEN start adding Allo, Sucho, Alberto, Sarco etc.. I just dont understand the devs struggling so mutch
Map wise its interesting
Becuase the main problem with using the entire map, isla spiro atleast is that finding people and your friends
The grouping system included
It’s so irritating to find friends Ngl
I always thought the grouping system was OK; if you dont want to be invited, just press F3, problem solved XD
selecting the general region you want to spawn would heelp a lot
i also hate being forced to send a invite pressing 2
Atm my main idea i want to really touch on is the behaviors of the dinosaur and that going against them causes health problems
i sometimes want to say im friendly but dont really groupd with you
How do y’all feel about that
They just make juvi carnivores too strong
I kinda hate the new bleedsystem..not gonna lie. Found myself in a group yesterday, got bit by a Carno and off I have to go, find water thats 400 meters away to wallow! Of course, the predators see that, so thats instant RIP
well juv carnis has an unfairly short hunger time, sadly they need to be strong
a better solution would be having the older hunger decay so juv carnis can be weaker again
I like it
all carnis have insanely short hunger time
Make them slower, deal no bleed, and have lower health pools and the equilibrium will reastablish itself
It makes your safety not confirmed
nah, you just want to make them unviable
Alr Alr not like that
As juvis
I dont want juvi carnos to be unviable as that will make growing them plain booring
all dinosaurs should be viable one way or another at any growth stage
if juvies ar unviable they cant grow at all
this
Who you talking to on that
Their unviable for combat as they should be
griz
Alr
yeah but they might be viable at escaping or scavenging
i didnt mean only viable in combat, becuase they arent
Juvi stage should be harder and need to lean on a older adult to survive
Viability in combat he’ll no
yes it should be harder but not so that any other dinosaur can easily kill you on sight
Scavenging and hiding yess
like they need a way to defend themself
there is no guarantee that there is even an adut of your species on the server
or escape
Growing a Utah or carno is 10x easier then growing a tenonto or stego atm
not with their hunger decay
Yea can agree
My point is, viability in combat as a juvi shouldn’t be, viability in hiding and making it by uncensored yes
If you get caught
That’s on you
Not the game
But if you can stay undetected until adult hood without anyone
Hell yea
Having a adult makes it easy and more simple if they can protect you against 6 goddam carnos
But a juvi shouldn’t be able to 1v1 a fucking carno and win that shit
having an adult should be a plus, not a requeriment
Even adult stego struggles against 6 carnos
That’s why you need herds
they are 6 fucking carnos
Got no cc, kind of stuck in the same position tenonto was early on
Being alone for anything is a death sentence
Trying to do shit alone and then complaining about dinosaur to weak to fight is kinda invalid, having a group makes the odds higher
Idk how effective bleed is as stego yet, only ever dished out the damage
Use what you can use whatever it is to gain the edge that’s how it is to survive
Tbh people need to understand that and stop pegging devs, ofc the game has issues but not everything, somtimes it’s somthing you need to figure out
Bleed with stego from what I’ve seen
Pretty good
You can raw damage kill a carno in two hits as a add for sure
I enjoy the bleed mechanic but the ui in it needs improvement
I've had no issues with Utah, I've two shot them at about 90 growth
Yeah bleed ii is kinda crap
There should be little tiks or tabs to see how long until it’s gone
UI*
The bleed symbol itself draining confuses people
Yeah should be done in the footprint like they said initially
Stego can 1 tap Utah’s I think
Don't think it drains Stam either
If it does it should show what’s locked like the Stan bar when you vomit
Let’s recap our main points real quick
Juvis should be viable to being hidden and running, not fighting
Bleed mechanic needs fixing in the ui by a indicated of how much bleed you got left until your good to go
And it should lock a portion of Stam like how vommit does to your stam food and hunger
Anything else?
Combat for carno is pretty neat ngl
Stegos combat and movement also I like
I like both Steg and Hypsi, havent tried Carno.
It’s play style is fun some animations feel off but I think that’s us adjusting from the old isle tbh
Tbh I think it’s just the the player base adjusting from legacy to evirma that makes it feel odd
If we just had evirma only and That’s what we where used to it prob feel better
No, new Carno IS odd. And I think its because of the floppy tail, the more upright position when running and the strange knee placement.
Also y e s. The tail needs to be stiffer
I’m not saying there are no problems becuase we ain’t used to it
I love the Legacy Carno because of the long strides when running and the horizontal lines.
I’m saying that our perspective is shifted with evirma
But yes carno tail floppy
And the z walk
Carno animations need work
I hate to be so negative about Evrima at the moment 😦 But for me it feels like a or you love it, or you hate it kinda situation. Theres almost no middle ground.
I don’t want us to be constantly pegging them when they worked hard that’s how people gets burnouts
^ that
We are just doing constructive criticism
As a community we are what play the game and we do deserve to get heard but we also need to make sure that we aren’t constantly pegging them to discourage them
Also the isle community is just...

Oh yea I also almost to forgot to include
Thats because we care about the game. Maybe a bit too mutch; I mean, im glad we even get another chance after the whole Paradym shift stuff and the drama around V3 not wanting to work out the way it should.
The idea for a behavioral system for each Dino specific to them that if you push will cause negative effects to growth and such.
Also yea can agree
Bob has their behavior system aimed around stress around larger dinosaurs and gore but the isle team can prob go deeper in that
To also balance the apex issue
Yes but theres only so far to go; also remember a lot of stuff the Isle wanted to do years ago got "stolen"
Like I brought up before rexes should get stressed around eachother if not packed or paired making them split away or not fight, and it makes apexes abusing their powers to mass kill restricted since overworking the dinosaur and making them uncomfortable for killing so many
Wym stolen?
I think dms since that’s kind straying away from feedback
All good, its still part of the discussion I believe and I dont want to start bashing on the other dino games. Yet it is still a small part of the issue why we have Evrima the way it is. The Isle needs to be fresh. It has to have new idea's because otherwise its just gonna be another BoB, or another PoT. But I never hated progression, I never hated the Legacy as they have it now. But I do have issues with Evrima. I hope it gets better in the future.. hope they make a better Cera, a better Pachy, a better Alberto we always wanted, a new chance for large herbi's like Shant, Anky, Theri and Camara.
Im so happy Steg is finally in, its good. But I also like Tenonto. And that one is...struggling real bad at the moment 😦
If it can do mechanics that other people done before but fleshed our and better then I don’t think anyone cares
If people want to cry about let them
If it’s idea stealing then they can have the Courtesy to credit whoever made it
As long as the game is fleshed out realistic and smooth I don’t mind
The isle is one of the first of its kind also I’d like to see it be good
The behavioral system be a nice touch for sure
Hopefully the devs see this and consider it 😄
Of course they read this. If they do something with it, that is up to them. In the end its Don's child. His vision.
Of course, he’s the one who started this he deserves to see it’s outcome to what he likes
Anyways got anything to add off the suggestions?
Ima write my other suggestions tomorrow sleep time
thats a really good point because , the dinosaur's actual stomach is much smaller and in actuality creatures would only need to hunt larger and more prey if they had pack members to feed , like a single dryo would feed a lone carnotaurus very well , as dryosaurus was a big animal
and hell , carnotaurus would probably have some left overs for hatchlings or something
besides theres also digestion
Yes
it takes time to break down food
like i guess maybe after eating , animals have to lay down to get the most out of their food
Yeah
That's mostly the case for carnivores
Other dinosaurs like Sauropods have to be near constantly eating, and spending very little time resting
like imagine
a carnotaurus pair take down a subadult stego , the male lays down , while the female runs with a chunk of meat to go feed the babies at the nest , the male gets to rest and thus gets more hunger for not using food and energy moving , WHILE he's digesting
the female , whose running uses more food , and thus the food she ate would give the same but her overall hunger would be less as if she had laid down like for 4 minutes after she's eaten , she would get the most out of what see ate and then be "more full"
they both ate the same amount but since the female used up resources while see was getting resources , she had less hunger overall than the male
@finite dragon stegos growth is good it is the strongest dino in the game and its an apex it should take 5 hours. i think its fair for the ability to 2 shot a full grown carno. although i agree with the carno food.
I think stegos growth should at least be lowered by 30 min at the least
even a juvie stego can kill a sub carno.
maybe. 4 and a half hours sounds fair.
@finite dragon why did you 👍 yourself
stegosaurus is a 9 foot tall animal , just about 8 inches sort of triceratops
I just find it to long and when Rex AI is added in the future it will just kill stegos
hey fisch remember me we played together.
its an apex and needs to have a long grow time for its power
@icy knoll because I can
um if your a baby stego and you go near some rex ai your retarded.
a 50% grown stego can take on an adult carno , or probably 2
A lot of the medium to large theropods are apexes
even a juvie stego can hurt a sub carno pretty bad.
Dilophosaurus was an apex predator in the early Jurassic Kayenta formation, for example
What if the Rex AI chases you stego to slow and not strong enough to fight a Rex
i beg to differ
look how fast a stego is those guys be zooming.
Well then troodon thats your problem isbt it
Idk
bleed damage , a ranged tail
plus good health.
Rex bone break
Well stegosaurus would have been capable of fending off allosaurus fairly easily in a 1v1
bb is bieng revamped so we dont know how it will work. you cant make that argument yet.
Ok
We can't really say if stego is capable of fighting rex rn since rex is not in the game and stat changes are a likely possibility
if this was accurate , those thagomizers would go deep into the rexes skin , and the more the rex stuggles the deeper the spikes go , bursting blood vessels or hitting an internal organ
still i think rex would win a 1v1.
Yes
I just wanted to say stegos growth time should be lowered by 30 min
But the rex can also try avoiding the spikes and target the head instead
i can understand that 4 and a half hours seems fair tbh.
The main strategy for the stego would be to keep it's front away from the Tyrannosaur's head
tyrannosaurus could grow around 12 - 20 feet tall
triceratops was around 10 feet tall at the most
if stegosaurus is 9 feet tall
literally 1 stego i dont think would be enough (bleed damage needs to be taken in to consideration)
but just 2 would be able to stop a rex dead
I also want death match servers back
Isn't our stego smaller though? Of course that doesn't necessarily affect stats, but it does affect range
hmm true
same and i want carnos food to last longer.
A bigger stego with a crouch ability (if the devs ever decide to add that) could fend of a rex since it could reach the rex's head. However our stego is a lot smaller than stenops, was it? So it might not even be able to reach rex's head with a crouch
i think hyspi should be more arboreal
like using it's long jump to latch onto trees , climbing up like a squirrel , and then it can eat leaves up there , nest , etc
but it cant drink , so eventually they have to like jump down or climb down
Hypsi irl was most likely terrestrial, and was pretty much like a deer in terms of ecology.
at least give that to the juvie as the juvie will be f**d
Though climbing would be an interesting speculative quirk to add.
But it's body isn't best adapted for it.
but like in the game
wasn't irl hypsi more like a rat?
Wait triceratops was around 10 feet tall ? If so that's big asf. The tallest human is about 8 ft.
honestly hypsis are the only reason juvie and baby carnos survive.
it's got almost no defence , besides it's spit and jump , and you can only use it around twice
hyspi needs some way to get into trees more easily
or ya know
a burrow or something
Burrowing could be a thing to implement
I mean it would be reasonable for Hypsi to have, regarding it's morphology.
wait what if hyspi could combine burrows and it's large jump
making burrows in the side of hills out of dirt
i mean dryo kind of has a similar issue in that it really has no defenses. its basically stronger hypsi.
or making a nest in a knot hole in a tree
I'd go with burrowing for Hypsi, since it doesn't show any adaptations for climbing
It's body structure very clearly shows that it's a ground based animal, so burrowing is the way to go.
the only real thing it has to get into a tree is it's long jump
meh i disagree give hypsi arboreal qualities. that's what's shown in its concept art. also evrima dryo concept are i want to see it.
what if there were like thorn bushes that hyspi could get in because it's feathers protected it , but other creatures get pricked and take a lot of damage
like a protective thorny area , like a thicket
Yeah rabbits can hide in hedges n stuff, so why can't hypsis
meh not alot of damage but make it do a little bit of damage and some bleed.
like a fox sized ish
So about the same size as a dog
yeah i could see that guy jumping into the thicket or thorn bush to protect itself
Thorns, not so good as an idea
yeah more a thicket
post that in general feedback.
Velociraptor and Herrera would probably be able to pursue it through
So then it'd be a matter of speed vs stamina
although small carnivores should be able to enter them like velo and smaller.
wait would that make compy an actual threat to hypsi omg.
I'd compare Herrerasaurus to a cat or wolf, while Velociraptor is a fox.
Compies are probably like stoats or ferrets
meh herra is more of a jaguar with the whole ambush from above niche it has going on with it being arboreal.
Oh
now you see velo and herrera are the problem
yeah its in the roadmap.
Oh yeah Herrera does seem a bit too big
it's like a badger and a coyote working together
the coyote (herrera) waits in the trees for the hyspi to jump up , as the velo chases hyspi around
lol prey stealing herra.
last i checked coyotes don't wait in trees.
Keep in mind that the herbivore doesn't always make it out of a hunt
so a cyote is not a good definition.
last i checked the examples you give dont have to be realistic
Has anyone suggested nameplates being added for admins to be able to effectively moderate their servers?
the only thing i could compare herra to is a jaguar but smaller.
Coyotes and badgers do actually assist eachother in hunting prairie dogs
yeah i think
yeah, one person had yesterday i think, eldric
Kinda the wild west out there lol
but you see , badgers and coyotes work together to hunt , the badgers (velos in this case) drive out prairie dogs (hyspi) from hiding spots while (herrera) coyotes wait above when the (hyspi) prairie dogs come around the coyote catches them and then what they catch they eat
The prairie dogs have numbers on their side, however
hmm yea
The thing is that an invidual may die, but the species as a whole still lives on.
hyspi could be many things in the isle
a burrowing colony animal
an arboreal squirrel , leaping from branch to branch animal
or like a rock hopper , living on large rocks for protection
i think hypsi should be more of an arboreal capybara living in the forest and climbing trees to avoid threats while the herra is more of a jaguar and finds the hypsi and strikes it.
well yeah i like that idea
Jaguars aren't very arboreal, so I'd compare Herrerasaurus to a leopard instead
hyspi being arboreal because it kinda suits it , as on the ground it has to fear literally every predator as carno is faster than it and utah i think 2 shots it
Still, more or less the same thing
wait i know
honestly velo feels more like a fox i think it would live pretty much anywhere and kinda be a jack of all trades kinda animal.
Large carnivores like carno n stuff should be more restricted to the open rather than forests
meh i think rex should live in forest. but almost all midtiers should be in the open.
hyspi's are like ptarmigans and herreras are pine martins , chasing each other , on the ground and in trees
Ceratosaurus mostly lived near rivers in real life, and may have acted like a grizzly bear.
yeah. best analogy.
So it hunted fish seasonally.
ceratosaurus was believed to catch fish and hunt crocodiles if im correct
wtf where did you hear that.
It could have potentially hunted crocs
Ceratosaurus has been hypothesised to seasonally prey on aquatic creatures
i dont think fish would be as filling ,but a crocodile is a big meal
i think it'd add something to give non-aquatics a chance to catch fish as well, just seasonally then
meh i disagree like a carno fishing is cursed af
then non aquatics should not either fishing should just be semi aquatics and aquatics.
like a tiger , whenever hunting doesn't work out for the day , they go and rest by the water to try and bite a fish before it gets too too dark
i would like to see that.
dude please turn the tagging off on replies, and what is so cursed about it?
Carnotaurus wasn't very good at fishing, but could have nontheless caught one by chance
But Spinosaurs were proper fish specialists, since they had well developed pressure receptors on their snouts.
look some animals are adapted to fishing and some are not. how often do you see a wolf hunt fish, or a fox, or a lion, or a cheetah, etc. not all animals eat fish some are adapted to it maybe a utah or a allo. but most animals should not. i guess cera could maybe have a very small chance but most carnis should not.
https://www.youtube.com/watch?v=7vEONWKEJYY i guess this counts as tiger fishing but i cant find good quality videos of wild tigers doing it
Tiger catching fish video is one of the most beautiful Video. This video is the compilation of tiger catching meat, tiger catching deer ,
tiger catching animals, tiger catching a crow, tiger catching a bird, tiger catching food and other tiger catching goat.
Rose rayhaan by rotana Booking Hotel Any Problem and Any Question Comment Und...
Wolves actually do hunt fish
thx
may i see.
I've seen it in nature documentaries, actually
In Alaska, wolves try to catch fish during the salmon rub
Sometimes they do a better job at it then black bears
So is Pelagornis going to be a like a skua or frigatebird in practice?
the salmon rub? you mean run right.
Yeah run
ok
Can ya turn off pinging in replies please btw
leopards , jaguars , and tigers have a lot to do with the water
so they kinda match cerato in somr cases
Leopards and other big cats don't usually hunt in water, but these family of leopards is not afraid of getting wet and go fishing.
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tigers do not particularly fish ive learned , but they do like to do it , they are more after caimans and crocodiles
This amazing video of Tiger Attacks Crocodile At Ranthambore , was captured by one of the Tourists who were present on the safari.
Ranthambore History Repeats:
Riddhi daughter of Arrowhead & Grand Daughter of Legendary Machali.
The History has repeated two types she is bold has her mother and GrandMother Machali.
Machali had killed a 14 feet ...
jaguars are just there for caimans , capybara , etc
i would be fine with cera hunting crocodillians like juvie dienos.
at most it would be 2 ceras taking down a subadult deino
returning to normal map would be great
it seems stupid to add 3 new animals and then make the map smaller at the same time
and even stupider to make it smaller in a way that removes so many hotspots and landmarks
i dont think trex cow tipping trike would work
for 1
cow tipping is almost impossible
I mainly put it cause I thought it was funny
they have a stable area of ground and they are a heavy animal for humans to push over
oh okay
I guess Carnos aren't supposed to hunt the Stegos? One tail and you die even tho you are in front of them. Stegos have 360 hit radius
Carno was never intended to be a stego hunter, where are people getting that impression from?
Diet specialisation for certain bushes in herbivores would only be good for browsers @worn goblet.
People see them added in the same patch and assume that they’re equal.
And generally speaking if there is to be diet specialisation to eating a certain plant, it has to be abundant in a certain environment
I don't see why it would only be good for browsers,
Different tier herbivores could have selected foods they enjoy more which then would give you an added food bonus.
I guess that ptera and deino are equal if we're going by that logic
Carno shouldn’t fight stego any more than maia should fight acro
Btw who gives a crap about herbivore tiers

So all herbivores, generally speaking, probably have some sort of dietary specialisation in the first place tbh
But for certain scrubs or trees which only certain herbivores can feed off of, they'd probably form their own habitats.
Only half the playerbase
For example, heathland has conifers and random scrubby ground foliage like heather. Wetlands, on the other hand, have numerous aquatic or semi-aquatic plants like reeds, waterlilies and so forth.
Because you can’t guarantee your food selection as a carnivore will be in the game as a player or ai
I’m hoping I’m understanding what you put down. 
You've completely lost me.
I'm not talking about what food source the herbivores actually eat as their main food source.
My feedback is for an added food source that herbivores can choose to eat if they don't want there food draining so fast, so I was suggesting an extra food source to drain before the main food source. So it's something a player can go out and choose to find or not.
You mean like basic foods wouldn’t fill this extra bar but preferred foods would?
Yeah jenkens. So it could be an added highlighted bar around the food source that only gets full if a player chooses to go out and find the food.
So basically you can choose to stay full for longer by eating a certain plant/bush.
I’d quite like it. Same for carnis as their food drain is crazy.
and sorry @plucky ridge, that wasn't to you, I got confused with the other person.
Maybe fruits and berries and other high energy plant foods?
Yeah I just couldn't think of something for carnivores. My only thought would be certain dinos. So say a Utah's added food bonus could be Hypsi, so you need to either find a player or AI.
Berries would be amazing.
stego doesnt need to be nerfed
Nah it’s fine 🙂 it gets confusing
Frankly enough, why is a fair bit of vegetation in the game inedible?
I mean parasaurolophus n other should be able to feed from low lying trees, for example
I think a thing to do would be to make more vegetation edible.
And maybe to make more separate ecosystems which house different animals.
i think hadrosaurs should be able to like put their front legs on the tree and then stand on their hind legs to reach the high trees as like para or shant
Iguanodon, for example, might specialise in feeding off a certain type of vegetation (like conifer scrub, for example), whereas Tenontosaurus prefers grazing like an antelope. Parasaurolophus might as well prefer broadleaf trees, but also grazing on ground foliage, and Magy is a jack of all trades.
In real life, these animals would have been surrounded with food, but yet again since they were probably social, they would have probably have had to move to different areas in order to find new vegetation
@crisp cedar I like the idea of being able to place a scent mark somewhere, but not via coordinates. Hence the double reaction ^^'
if not by cordinates, how?
@cunning coral it is much easier growing a carno then it is a stego, and its not impossible to kill the stego as a carno, ive done it its hard but its possible.
i don't understand why carnivore players want to completely obliterate every single herbivore, no buts or ifs about it
stego should be supposed to beat a carno, a headshot from the tailwhip should even one-shot it (i haven't tried that but i hope it works with locational)
if you can't hunt a stego, you can try utahs, hypsies, tenotos, dryos which are all slower and weaker than you
why go for the biggest cake in the buffet
Sure @crisp cedar any dino can kill any other dino if its afk. Stegos can hit you with their tale even when you're on their head, 2 hits and you're dead. Plus, it is way harder to grow any carnivore right now, simply because, no AI. It's not saltiness, it is just truth. Some people might enjoy this state of the game, but to me it isn't. I'm just pointing things out, now feel free to tag me as salty for that.
idk what servers you've been playing on but i've been seeing way more full adult carnos than stegos, most of them are at 75% growth at best
every carno is cannibalising atm, food isn't exactly a huge problem which leaves you completely unable to grow
but there is AI, there are a load of juvie animals ripe for the taking. the game isnt supposed to be easy, and i dont want them making it easier, a carno can kill an adult stego, that doesnt mean it should be easy, on servers ive played is MUCH hard to grow a stego to even 30% then a carno to adult
your original comment sounds very salty dude hahahah its not personal, but it sounds salty
There should be AI around. And yeah, carno isn't meant to hunt stego, I think the problem right now is the hype over new stuff, when it's more balanced, it'll be better.
You'll have tennos/dryos/utahs to hunt as carno, people will no doubt balance out, when everyone is tired of testing the new stuff.
^^^^^
You're completely right, even though, I haven't seen that many fully grown carnos. But 75% stego and even lower is unkillable for carnos if both play as average
well, then the old methods of git gud apply
i get your concern i think your solution isnt right
or just don't hunt stegos
2-3 adult carnos can take a stego, 3-4 adult utahs can take a stego. Gather a pack of utahs and you'll get some stego kills. And if you want to be carno, then I do believe you need to wait until the hype is over, or cannibalize 90%, because right now, everyone will be stego or carno, or trolling as hypsi I guess :p
Yeah exactly @cyan flame That's what I'm saying, the problem right now, is that no carnivore is really a threat to Stegos, which makes it really hard, especially when they decide to camp corpses
But the problem isn't that there is no threat, but that you're looking for the wrong threat
And that right now there's nothing else for carnos but stegos to hunt, which is not a balance issue as much as a hype issue
not without preperation
You don't seem to understand @proud crystal. Just go and play as any carnivore, try to get to fully adult and survive, you'll get my point after that
i have 😩
but i have done that and its way easier then for stegos
so ofcourse stegos are gonna get rewarded
your solution of just nerfing stegos so they are killable removes that reward
stego speed is atrocious and there's 3 bushes for every 20 minutes you walk, don't think it isn't hard as well
IT's probably more fun to grow a carni than a stego right now xD
To me it is a balance issue tbh, if there were a carnivore that could oppose a threat to stegos, thjere'll be a lot of both but it will be balanced, now it's way harder. Especially since stegos are in herd, as they should
it's just as hard as carnis
And I've told you, there is, you just need 2-3 carnos, or 3-4 utahs, and you can hunt a solo stego.
utah packs can shred adult stegos
get a group going or play utah
^ 4 good utahs can wipe out a stego, and with the new bleed mechanic it's even harder for a stego to survive
Yep, utahs are the stego hunters, and probs other big game hunters, whereas carno is the opposite
facts
A solo stego, how many of em have u seen, cuz I haven't seen any that wasn't in a herd. PLus, no AI, stegos camping corpses makes it so theres way less fully adult carni, and even less that doesn't turn on each other. So yeah
non adult stegos often are alone, we do have ai
I get that it's irritating when 90% is stego when you're a carno, but until the hype is down, I can't say if that's cause of imbalance or not. Simple as that, its nothing new that when something comes out, everyone will be it, and if they're not balanced for each other, it'll be tricky
what makes you think that if stego won't camp corpses, it's supposed "counter/threat" won't
thats not a stego balance issue, thats a hype issue
And yes, AI is a thing, or should be at least, right green one? :p
then where ? I played for hours today and I haven't seen any AI
they spawn in specific locations, you just need to find where they are
in open fields there will be ai dryo just sitting there practically for you to eat them
Haven't seen any, and none of my friends did either, maybe just rly unlucky then
yea patch notes say dryo ai spawns were increased but ive only heard of people finding little to no ai
I've found none as well in my 6-ish hours of playing last night
Disappointing because my Carno is starving and I can't find anybody to eat besides stegos
Exactly my point, glad I'm not alone
I know of one spawn point from before, no idea if it's still there though
the devs dont wanna hold your hand too much, its not supposed to be easy to grow
sometimes you get caught out with no food and die
@mint dawn some of your points i can agree with like the animations and floating met but besides that i disagree the dinos feel big if you are playing carno, tenno, and stego.
happened to me with herbis and carnis
I never said that but dude, AI are supposed to be in the game so there's nothing to do with holding hands here
ai. are. in. the. game
just becuase you havent seen one doesnt mean they arent there
We never said they aren't there
And who's holding who's hands btw ? when herbs can straight up eat random grass which is litteraly everywhere to prevent starvation ,
your food still goes down if you eat grass
somebody hasnt played a herbi yet have you
lmao
true, but u cannot starve, tried it
you can
They're just not spawning frequently, or are just hard to find because they make no noise etc.
well I didn't lol
stego's grazing does jack shit
Duno if they are in the game but in 10ish hours with my friends none of us have seen any, sooooo idk 🙂
Oversized carno is bad!
I like big carno
I like big carno aswell
To each their own, I don't care much for it, same with tenno
teno feels too small now
Oh yeah
i hear ya though, its big
Stego should be bigger though
personally all sizes seem good to me
5 hours for this tiny baby stego
stegos should definitely be bigger, they were an apex after all
and now they're like
legacy maia sized
dryo grow time anyone?
maybe a bit bigger
Wouldnt mind if stego was bigger, it does feel small, but it's accurate apparently :p
"accurate" as if most dinosaurs in this game aren't being given completely fictional or inaccurate traits
(i'm looking at the utah's broken wrists)
https://discordapp.com/channels/401464048610312193/401481371249541120/783747772939108384 um i agree and disagree on one side eventually the stego hype will calm down and other dino will be played. on the other side almost nothing can kill a full grown stego. and on the other other hand dieno is coming and is another apex so stegos will have to avoid swamp so they will be more out in the open.
To my knowledge maybe they weren't TOO big
i mean
Some species were on the smaller end
But since the isle isn't going for realism
I don't see a reason why stego couldn't be bigger like the carno
dondi hates herbies
Why
it's just a community thing lmao
I don't play herbi as much, but I think they're ok
In fact the current lead is a herbi fan
just because he isn't interacting in here doesn't mean he isn't still working on it in a way
Who's the current lead?
Kissen is basically the Boss right now
Kissen
Oh
ah 😩
Supposedly stego is this big but the outlined adult stego honestly look a little too small compared to the actual model
honestly i main carno and dryo don't @versed zodiac
Or maybe that is the same size. Hard to tell
it's smaller
well
i mean smaller than the chart yaeger showed
a bit bigger than the ref chart in the char menu though
Unless they shrunk it down before release, but I kinda doubt it. The art is probably just wrong
carno feels heavy and im fine with it except the cooked spaghetti noodle for a tail.
Hope they don't end up making trike too small....i like this size for isle trike
yeah trike was almost as tall as an african elephant
9 feet 8 inches tall
8 inches taller than the largest stegosaurus species
Trike is a powerhouse
A fight between a Max accurate size trike and Max accurate size Rex would be glorious regardless of the result
and was a threat just in general
Trike wasnt heavier, they were around the same weight
Trike being slightly lighter, but It doesnt Matter with those horns
tyrannosaurus could technically grow to 20 feet
it was very rare and on the upside of the height range
Anyone else not like the trike model for some reason?
I've never liked the model much nor it's running animations
How many is 20 feet in meters?
no, it really couldnt. sue is essentially the largest rex we've found and shes 13ft at the hip
20 feet is 6m
Thats way too big
well, they did destoy Stego size so it's possible they'll also make trike tiny
Compared to that trike that's up there. That doesn't seem too big.
Stego was a tiny bit smaller then the trike, but still massive
that is very very wrong
That image cant be your source of information
I was looking for a reference to compare to the trike i posted. 🙄
Paleonthologist did actually find some rex bone much larger than Sue's. it's basically a week old information
The red is Sue right?
yup
Fuck, It does say its Sue in the image
they theorized that this paricular speciment was a 20 feet rex. but isn't confirmed they need other fossils
only a leg bone was found i think
Hmm. Interesting.
do you have any links? that sounds interesting
imma look for it
Is imposible, the weight of a Rex that Big would crush its legs, they arent columnar sauropod legs
@barren zephyr Before update 2, bodies in rivers stayed floating at the top and were retrievable by players. I think they'll adjust to bring that back.
alright I just started getting MASSIVE frame drops. like my screen freezes entirely for a good 10 seconds. wasn't happening before
That works too
this is so gonna get me killed
I know Gabe me too, I have a great computer and I still only get 30 frames. Sometimes as low as 12.
Optimization is a need
my frames are fine, I just get sudden and long freezes
they're staying above 60 for a while
it just suddenly freezes for a fuckin while
gonna run into a stego's tail or something
I wonder if it's caused by all the floating meat chunks
noskaj why would u wanna add 3 hours to the already 7 hour growth time
I actually tend to stick to officials, but i see your point
I think the fact that ai no longer spawns around you is enought
originally i was gonna say 12, it just needs to be harder and 6.5 hours is too short imo
I want it to where apexes growth is 10-12 hours initially but if you follow your diets it should go to 9 hours but if you don't follow your diets/afk grow it goes to 13-15 hours.
I'm not a fan of apexes either, but making their growth take that long to the point where it's no longer fun and just tedious is stupid. There are ways to make sustaining an apex difficult without making them take fucking ages
Sauropods like Camera should be 16-20 hours.
we all have stuff to do you know
Tedious=/=hard
we cant all sit on our asses for 12 hours a day lol
Remember people have lifes
Then play multiple days
ofc corona is turning everything on its head but my point still stands
There's a thing called safe logging.
Hours spent is in no way equal to dificulty
agreed
How is spending days just to grow something fun? It's simply not. Again, there are other ways to prevent high tier creatures from overpopulating a server
Food is not handheld anymore, with current grow times apex cant afk for 6 hours, they are exposed the whole 6 hours feeding their hungrier than average asses, and everyone targets them
They Will never grow in 6 hours because they Will never grow in the first try anyway
i think it just makes the game pay to win, look at microtransaction servers like nublar for example
I dont like them neither
That's not official. Paywalls should never be in the game.
I only play on officials.
I have.
The isle is absolutely no game for microtransactions lol
I wouldnt mind DLC skin patterns but microtransactions that directly effects gameplay is a Big no for me
Many times
cuz no matter what u buy it becomes pay to win
skin patterns would potentially be better camo than the basic skins tho
officials used to be full every night and then they just werent anymore
Dino reskins could also be a decent DLC
My argument is, Dragon, if the reskin is better camo than the normal skin, it would become pay to win
its cuz people dont wanna grow
but its not balanced
NIghtfury
i wouldnt be happy with it
cuz u would have these tryhards and stuff who would have a huge upper hand cuz other people might not have the money
No, I mean different models, not skins. As in transforming an allo into a utyranus, as the animal is not really unique enough to be its own playable
i feel like if they give us a color wheel with realistic colors, camo on certain skins would be player choice no matter what since all skins would have the same colors
Just slight model and maybe slight animation changes, but no stat changes or anything. Though it does pose a problem with nesting
hmm
that makes sense i guess
but i think it would be a problem in the long run
cant think of a proper argument as to why right now tho
so
lol
i guess they could do that
personally, i think the devs should do what the BoB devs did, just crack down on all of it and make it not allowed. people should donate to servers they like, not servers they want to be op in
makes sense
I really do not care with the creative direction The Isle is going as a whole. Everything just feels wrong about these animals.
tenonto is ok in a lot of ways with its animations it just feels too bouncy with some of them and really stiff with others.
over all a lot of the new animations seem based on birds especially carno. using real life analogs for movment with animals is fine as long as you keep the animals in a similar body ratio. carno most likely moved nothing like a bird but hypsi and galli would.
like using a pimy hippo for minmi could work but it would need major tweaking because its stiffened has a beak and has a functional tail.
carno feels like its supposed to be utah sized and its trot is especially slow compared to legacys.
these new animations generally feel too light-weightless over all and lack any character or emphasis on the animals biology or sometimes even skeleton.
and time and time again the community points out that we dislike something and we see no change at all or if there is change it somehow ends up being worse in carnos case.
exactly, i am not confortable with the animating style and the hole frenzied but bugged gameplay.
i mean it's ok to have fast creatures, but when you put them in a map with only forest and undergrowth, make them so fast that not even the animation is synced, make them starving every 2 minutes, have them not register the hits and interactions, make them so floaty that it's like playing balloon simulator, everything seems wrong and dumb
Another one saying stegos are op
There is no way you die to Stego if you dont fight it
i feel stegos are pretty balanced
They are
as adult at least, when they are babies they oneshot basically everything tho
I would even say they are on the underpowered side, 4 utahs screweing a Stego is pretty stupid
This is a survival game,
Can you survive by ignoring stegos completely? Of course, then you dont need to fight them
about stegos i don't really like the animations tho. they are ok till they are babies, even if the trot makes them look dumb, the animation does not match the speed, But as adults the trot makes them look like they are made of rubber, while the run is fucking stupid, like why is it gallopping like a horse? the wallow is so unnatural.
really not liking where this game is going
i was a supporter since the beginning, but now i am starting to lose hope.
Its surprising how much the animation quality has droped despite the fact that the animation team hasnt changed, i would understand a quality drop if we got Bryan replaced with a new Guy but unless Bryan got replaced by another Bryan he hasnt been replaced
Same honestly
The Game Lost its direction
the animation quality dropped simply because these are the SAME people that have been working on the game since 2015.
When i bought the Game 5 years ago all the dinos (except for few exceptions like Utah) were fairly realistic
But now half of the news look like mamals
if you go a long way, without having external help or influence you start to become dull
And the half that doesnt look like mammals look realistic but moves like chickens
nah, design wise i have 0 problems, i like most of the creatures, when they are not deformed like the acro and the alberto
They literally could have replicated old carno's animations
the hole " we are falling like a rock in a puddle" situation started when Dondi left.
I think, you at least can understand people like me that doesnt like the drastic desygn art direction change
Yeah
As much is i dont like dondi he knew what he wanted to do
poor Don, i liked the man.
anyway, they do need to do something
i don't wanna sound rude but god dammit, we already know the game graphically looks fantasic, stop shoving the screenshots down our throats
we wanna see models, animations, concepts
stuff that we can judge as the fucking community
we are the guys that have to play the game in the end
devs do not HAVE to listen to the community, but i mean, it'd be bad business to release stuff that it's disliked by the plebs
The Game has no direction,
Desygns are all over the place (they dont even look like they belong to the same Game),
Animations Lost all their weight and personality
Way too many redundant Dino additions on the same size range and niche (looking specially at mono and homalo)
The Game changes from open world survival to deathmatch in the span of a single update
Etc
and i fear that to avoid criticism they are not showing the juicy stuff, but that will 100% backfire
because one day we'll have to look and play as the stuff they are working on
and if we couldn't say our opinion before, it will hit like a hurricane when it's too late and already released
They literally only listened to feedback regarding animations/desygns ONCE (Witch carno sit), and they say "look we hear your feedback" its so obvious they only did so they could say that they listen to us
and beipaio run
Well, true, twice
evn if i do not like that animation, beipaio's tail look like it's hepilettic
Still my point stands, the amount of times the listen to us is ridiculously small
we'll see what will happen
Literally no one liked rhino anky, some tolerated the desygn, but no one was actually "wow this desygn is great"
The model literally changed nothing from the concept art
i liked the design lol
i love rhinos
the only thing i have to say is about the back that looks broken but that's it
Crocodiles actually have no such symbiotic relationship with any "cleaner bird" species-- they open their mouths to regulate their body temperature and possibly as some sort of social function as well!! not a "no" to the cleaner Beipi idea, because i think it's adorable, but still!!
i love the plates in the arms and legs
agreeed
i can't write today apparently
But the Broken back is retarded
yep it is
the anky must be round to avoid getting gripped bu the mouth of the attacker
if you make it jagged what is the point lol
?
Locational
like if you bite the back of an anky, you do less damage
Just like utah's tails takes less damage, but all around the body
locational does exist
I know
and i believe when armored animals will be in game they'll make use of it
i hope
they should look for some new animators
current animations are just unnatural and floaty
like yesterday one guy posted the feedback about spino walk, run and crouch, showing that for 1-2 secs the spino just support the whole weight on the tip of the toes of one foot
yeah-
yeah those spino anims def need tweakin'
i guess they will. cmon these are the same animators that delivered the top quality of some of the legacy dinosaurs
they can do it again
I don't know what is happening to the isle
Like many others said, I don't like the way this game is going
From feedback to quality, everything is going a little downhill in my opinion
Just because it is a recode does not mean you need to completely re-do everything. Old Carno animations and roars were fine, if you simply remade those with a little bit of a higher quality, I'm sure people would be fine with it

The deino in the concept is probably a young sub adult. But who knows.
100% agree with this
Glad I'm not the only one
the foliage is nice and all but sometimes it can get a little busy
Especially while hunting
Bleed system could have more impressive visuals, too. I miss the massive blood splats from legacy, where your dino bled on bushes and trees and shit and it lit up like a beacon on scent.
Yes
Imo the reworked map should have 1 biome as it is now, with extremely dense foliage broken up by plains with tall grass, and another thats not so freakishly dense so you can have at least two options
If you have trouble with dense foliage, e.g. low frames/graphics or too much blocking your screen for your taste, you can go to the other part of the map
I liked the diversity on thenyaw and V3.
Yeah there were a bunch of different levels and it still felt unified
Exactly, I hope they do that for Spero or Spiro
It's like my ultimate dream for Cerato: Not being a direct downgrade to another, objectively worse creature.
I was thinking it would be contained in swamps/bogs, or vast expanses of mist covered mudflats. This is mostly because I think this would be utterly horrifying, especially once Quetz is added.
@true vector
No. Never will be.
Reasoning: It's unregulatable. Can't verify what happens in those other Discord servers and it creates a liability flaw in our systems.
@thick scaffold Theres Dryos in Evrima, pretty rare tho. Ai is still getting improved rn
The base carno broadcast feels a lot more airy and the 2 and 3 calls just... I miss the old ones.
Nice, people having a convo in feedback channel now
I mean they can all ping in here tho lol, o well
@thorny lynx Yes, me too.
is carno too big..... or is stego too small?
i mean i checked legacy videos
carno was a lot smaller in legacy
now its way too massive imo
actually its size might not be unrealistic tbh
no i think carno is too big
Ok so is Cryptoclidus a bad idea for a plesiosaur
No but in the pinned messages they say that they don't want people posting "add "x" dino" in the feedback channels
Oh
Well you can do “add x dino” but you need to supply a reason like ideas for its niche
Carno is perfect. I love how it looks like, I feel weight when I play it and this should not change
carno is oversized
it would tower over an allo if u put an allo in the game rn which makes zero sense
carno needs sum work done on it
its size is kinda asthetics tbh but it still needs sum balancing work
Devs don't care about realism anymore.
They promised us our dinosaurs would only be sized up to the largest specimens
These dinos are larger than the largest specimens
Carno is... tall, but it's not large.
carnos is like
its like he took steroids
idk what happened
heres sum quick size comparisons
Prehistoric wildlife
LOL the PW stego's legs
Why don't they even care about realism
Not necessarily anatomical realism only, but also ecosystems n stuff
Bcus the isle is sci-fi horror,,
They seem to have forgotten the horror part tbh...
Thats tree EVRIMA isn't exactly scary
But still, its sci-fi, complete accuracy would feel weird
Though I would like to see a carno downsize
Not necessarily
Science fiction is a very broad term.
That's fair, but specifically with the isles lore, I think complete accuracy is asking a little much
Size accuracy would be nice though it feels weird to have Carno and Teno be huge
Not complete accuracy necessarily
I mean I'm fine with featherless raptors, for example
Or dinosaurs roaring
U guys think carnos damage is fine at 350?
But a Spinosaurus which follows this innacurate JP3 spinosaur trope isn't very original, nor as interesting as the real animal was.
Oh completely agree, real spino is my favorite dino and easily should make it in over the JP3 one
Yeah I think it is, balance wise, but I say reduce the fresh sub adult stego hp so that it's a fair game and then we can go to 300 or 250
Carno isn't meant to take on stegos.... lol
Balance it around tenonto if you must, but it's not really meant to hunt those either
You're being sarcastic, right?
That doesn't seem sarcastic in the slightest.
So you are telling me a FULL GROWN carno shouldn't be able to take on a stego that is 1/3 it's size?
Stego 1/3 of carno's size? 
they mean a sub-adult/juvie or sum
Does that sound like what I said? @last topaz
That does make more sense, but how does that have something to do with carno not being meant to take on stegos? Juvis? Yeah, of course. Adults? Not at all
I was talking about the little stegos that are 1/3 of the carnos size that beat it in a 1v1
Unless you posit that 50% Stego doesn't weigh as much as a Carno. Which is..... lol
Again, Carno isn't meant to hunt stego, as a rule. But a smart adult carno would def. win in that fight, even under the current regime.
Bleed is a very effective weapon that people haven't learned to use yet. I killed a near-adult Carno as a 20% size stego, because I kept charging right at me, and I got a headshot 3 times. So of course he died.
He also missed a lot and didn't use his charge ability.
Thing is if I hit a 20% stego in the face 3 times as a full grown carno it doesn't go down. How can that be a thing
Oh yeah, juvi stegos are a bit too op at the moment
I said that in feedback and got 3 checkmarks and 20 x's
Where was your feedback again?
Clearly 20% is still quite substantial for an animal as large as Stego gets.
Besides that, Carno's bite is quite weak.
Honestly I like that juvie animals are stronger in Evrima. Makes them more fun to play. Compare this with legacy, where you are useless in combat against anything even 10% larger than you. Not very reasonable imo.
"Ok now is it just me or are the little stegos too op? A stego half the size of a full adult carno can take it on somehow.. is this a bug or a mechanic? Because if it is a mechanic, it's super annoying to deal with, especially at this time."
that was the feedback
Carno's bite does bleed. If you don't use the tools you have available, the game is going to be harder. That's how it is.
When people figure out how effective bleed can be, even the broke-ass version we have now, the game will seem more balanced.
Here's my suggestion to change bleed. #general-feedback message
Half the size of carno is very different from 1/3 the size of carno
You don't happen to know what the growth was?
Cause with oversized carno, I don't know if size by visual is the greatest indicator
a 20-30% growth stego is half of a full adult carno right? (size wise)
isn't it?

;-; isn't it?
Can you rephrase your sentence? I don't really understand what you meant
I think they're saying at visually a stego half the size of a carno would be about 30% grown
oh wow my sentence is braindead I just realized, I was thinking of 2 things at the same time
Yeah, I just didn't understand what the percentages meant
edited it
I'm not really sure about that, since we don't really have an official size-chart, but I'd imagine 30% is entering sub adult for stego?
well going with that (it seems pretty accurate) fresh sub adult stegos shouldn't be able to take on a full adult carno
Cause if so, a sub stego could take on an adult carno, since carno is meant to bully all the small animals. Again, hard to judge without knowing the size
it's just passing the juvie border, I don't think it should be able to kill anything full grown that isn't an utah
I'd have to check next time I'm growing, to see what percentage means what growthwise, but I think it's could be an older juvie/near sub. As for what it should kill, it'd depend a bit on how well it can stay hidden and all, since it's not going to run away
At present, any stego at 30% can kill a bad carno. If the carno is charging straight on, it's fairly predictable to aim for their head and knock them out. Locational damage is a thing.
Also, the fact that a 30% stego can kill a bad carno does not bother me. If you're not taking your prey by surprise, and you're not using any of the advantages that you could be using, such as your size to knock them down (carno charge), or wearing them down with bleed and attacking them while they try to get mud... then you don't deserve the meal. 🤷♂️
Only problem being I can't knock them down with a charge
30% stego is already basically as heavy as the carno.
Carno is 2.5 hours to grow, right? And stego is 6 hours iirc. 30% of 6 hours is a lot of time spent growing a stego, and since stego can't run away, it should be able to fight an adult carno. Like Hippo said, it all comes down to skill and strategy
Hunting should be difficult. Hunting large prey items should be risky, even. And if you don't back off after making some bad decisions, then you're just throwing yourself against a wall.
People need to play smarter and not just fight to the death all the time. I notice literally every carnivore on the game is fighting to the death, and I realize that that's because their food drain is ridiculous right now, but that's not an excuse to change the balance in favor of bad predators who don't learn from their mistakes lol
5 hour for stego growth right now
carno should probs be able to knock down a 30% stego maybe
And I don't know, I'd have thought you could knock a smaller stego down, but then it is quad so maybe that'll make it harder. Not sure on if you can knock a grown tenno down either.
The speed at which Carno moves allows it to control every engagement, and yet I don't see carno players doing this. Again, probably the ridiculous hunger drain is a factor, but still. Every single time? 🤷♂️
But that is not large prey, being twice the size of something should allow you to knock them down and not get 4 shot by them
wait trying to do some maths. 30% stego is about 1.7 tons. carno is 2 tons.
pretty close
Visual size does not neccesarily equate to power, and carno is oversized
Large prey doesn't necessarily mean larger than you. But it's still an awful large animal to attempt to knock over.
Plus, stego is quad, so more stability
But I don't know, you should be able to knock it down, especially if you hit from the front I think. At least if you can knock down a tenno you should
40% stego outweighs the carno.
Weight doesn't really matter in the matchup though?
Besides, 4 shots? Really? If you take 2 bad hits, again, you are in complete control of the engagement. Stego cannot chase you down. Back off, heal a bit, or just bleed the thing out. Stop trying to tank stego.... Tanking stego should be a losing battle every single time.
I don't know if weight scales with growth proportionally
it does for knocking something down.
weight basically sets your momentum. if you're ramming something heavier it's not going to go well.
I have also seen a lot of people complain that carno struggles with fighting stegos like yeah it should it is supposed to hunt small tiers and a stego that is already at 35-50% grown passed the small tier
weight increase over growth seems linear atm. it's hard to exactly test as you need to relog to update your weight readout.
No one is trying to face tank a stego, I have played this game before. I am saying that if I go in for a hit at an angle where I shouldn't get hit back I still do. Even if I get 3 headshots on a MAYBE 30% stego in a herd and keet it from going in the mud for so long I still get hit once or twice and have to back out. I spent 30 minutes hitting a 30% stego again and again (I heard the hit sounds 90% of the time, so I hit it 9 times) and when I got hit twice, I had to back out.
Did you play the waiting game with bleed?
bleed is glitched. you can instant clog it anywhere by tapping e on the ground.
