#general-feedback-discussion

1 messages · Page 614 of 1

silver zephyr
#

its literally a modern croc lol

tight oxide
#

theres a chance kapro could get added

#

maybe

left nacelle
#

The other dinos are small, but they still have a unique playstyle. Playing as kapro would basically be like playing as a juvy deino

silver zephyr
#

its not like say deino, pela, megalania that are similar to modern animals but are much larger making them distinct

tight oxide
#

a

#

couldnt megalania swim?

left nacelle
#

Probably

still raptor
#

Anything is a possibility. However, it's such a small percentage that it is ignored.

tight oxide
#

i feel like it could

#

like a monitor lizard

silver zephyr
#

well mega wouldnt just sink

left nacelle
#

Komodos are pretty good swimmers iirc

tight oxide
#

i think megalania would stay on top water when swimming but be fast swimmer

left nacelle
#

That doesn't make them aquatic tho

tight oxide
#

any way

still raptor
tight oxide
#

alpha didnt u say u have idea to make kapro viable

still raptor
#

No.

#

I said if you have a decent suggestion on making Kapro's niche unique I'll look at it.

tight oxide
#

k

#

well i dont kapro ngl

#

just feels

#

like a fast land croc

#

now that i think about it

#

also

#

i dont have evidence megalainia could swim but since its related to monitors theres a possibilty it could swim

supple arrow
#

Swimming Komodo dragon in Indonesia
水中を泳ぐコモドドラゴン
かなりレアだそうです!

コモド諸島の中のリンチャ島とヌサコデ島の間。リンチャ島側のビーチでは、午前中に高確率で絶滅危惧種 "コモドドラゴン "に出会えます。
野生のコモドドラゴンです。
水嫌いのドラゴンですが、よほどお腹が減っていたのか、海へ入り私達のボートに近づいてきました。

2012.05.21

▶ Play video
#

Think ur thinking of that sonic

still raptor
#

@willow zealot Just get the gauntlet.

tight oxide
#

yus

strange wave
#

kapro bad, presto good

dapper pulsar
#

I agree with the suggestion of Bei taking Ptera's spot in the fishing update. It just kinda feels out of place.

warped oar
#

i don't understand this community. They complain about the game becoming too cartoony, but anky doing a 360 no scope attack get 50 upvoted.

edgy hamlet
edgy harbor
#

@edgy hamlet @sick dirge Please keep those kinds of upvotes in emote form, or here.

#

@brave rampart U 2

brave rampart
#

Ehat

#

What

sick dirge
#

sorry krow 😔

edgy harbor
#

All g

brave rampart
#

What now

edgy harbor
sick dirge
#

they mean no "^" outside discussion

brave rampart
#

Oh ye that was for the new reply system that directs it to a different message

#

Just tryna direct it to one of my bleed feedbacks sorey

#

Sorry

edgy harbor
#

Oh, yeah, we haven't really.. gotten to that in terms of rules yet. If you want to revise that suggested and re post it with updates, that would be fine too

#

You good DiloSip

brave rampart
#

Thanks.

dapper pulsar
left nacelle
#

@barren zephyr I feel like that would result in both the animals being either killed or seriously injured

barren zephyr
#

I know, just the idea itself sounded super cool. I'm trying to think of a way one of them wouldn't get hurt.

left nacelle
#

Maybe they could have an attack that could cause other flying animals to lose balance and start falling

barren zephyr
#

That could work out

left nacelle
#

Like maybe you could bite their wing or something and cause them to start falling toward the ground

barren zephyr
#

I'd like to see a counter of some sort too

left nacelle
#

Maybe you'd have to just dodge it

barren zephyr
#

Barrel roll to the side lol

left nacelle
#

Lol

#

The counter could be skill. If you're better at flying and maneuvering in the air, it'll be easier to avoid those type of attacks

#

Similar to outrunning a predator on the ground. If you're more agile, you can out maneuver them

barren zephyr
#

I like that idea, I hope they implement something cool for aerial combat

left nacelle
#

Yeah i hope so too

#

@flat crypt Night is normally pitch black (which is realistic) the night will likely be brighter until night vision is actually added. That was the case before night vision was first added years ago

flat crypt
#

I hope so. From the screenshots so far it's looking quite dark, but hopefully that's just them testing it out

left nacelle
#

Yeah Punch said in #roadmap-updates that QA is still trying to figure out the right light levels for the different times of day

flat crypt
#

the admin tools will apparently have a thing to alter the brightness of day night too it seems

#

I just dont want to dry my eyes to husks trying to play pensivereigen

left nacelle
#

Oh! I didn't know that. That's awesome

hushed shadow
#

that font is probably the least modern one you could've picked imo, the rest of the design looks good but i really do like the current menu we have. i'd rather enjoy profiles/group profiles being overhauled

dapper pulsar
#

I like The Isle's current menu, but I wouldn't be upset if it got replaced by something like that.

left nacelle
#

I like how the current Isle's menu feels like a rundown computer. It's really unique imo and I would be pretty upset if they changed it

hushed shadow
#

maybe update it to current standards but the base idea is really nice

still raptor
#

That UI reminds me of the old UI.

barren zephyr
#

@civic peak Lurdusaurus is in Beasts of Bermuda, so it probably doesn't appeal to so many players of The Isle

torpid ice
#

thank you someone said it

civic peak
#

True, I just can't think of any other medium/large semi-aquatic herbies

frozen raptor
#

spino on a vegan diet

barren zephyr
#

There aren't a lot of non-avian dinosaurs known to be semi-aquatic

civic peak
#

Yeah that's a fair point

barren zephyr
#

Still, you could speculate and have Ouranosaurus as a swamp dwelling herbivore

civic peak
#

True true

dapper pulsar
#

Yes.

#

I'm gonna rewrite my suggestion, it's kinda shit rn

night mountain
#

"This kind of just came to mind, but if pteranadons will be able to fight in midair it would be interesting if they could have certain attacks that sort of get ahold of another ptera or pelagornis and dive bomb them into the ground. Aerial combat should be exciting. Feel free to disagree, I'd like to hear more thoughts on this.
" pela when it gets you

barren zephyr
#

Pteranodon doesn't have any prehensile feet (in-game and irl)

#

It could still cling on with it's hands and legs, possibly

unreal ridge
#

well its hands are part of its wings so if it wanted to do that it would kinda be suicide since they can use them to flap

sonic cloud
#

@vast wolf it’s cute that you think this game would put any effort into making plateosaurus look like anything other than complete shit. Especially after looking at Anky, Austro, Acro and Alberto

dapper pulsar
#

I don't think Austro is bad, it just doesn't fit.

quasi violet
#

I do, dont we all?

dapper pulsar
#

I actually like it quite a lot. In different context I would be a massive fan of it's inclusion.

hybrid hamlet
#

Everytime I see people in servers claiming land, I harass them on carnis til they leave and/or die.
People cannot control where they spawn, or where herbs migrate, or where they log in. Being bullied out of the "better" spots on the map isn't fun for anyone other than people holding the spot.
I just don't see how territory makes sense in a game revolving around dinos that are totally migratory.

barren zephyr
#

Territory only matters for territorial animals.

hybrid hamlet
#

Every herbi has to move to keep up on bush spawns, as such carnivores move to follow that food source. There are no dinos operating territorially.

#

People wouldn't complain about docktahs, if they weren't able to loiter in a single spot and get fed for free.

#

That's why I don't feel bad going to port and genociding lmao

pallid acorn
#

@jovial vine ....they have to...finish the planned content for it to be in-game at all you know. Hence, planned...

pallid acorn
#

Oopsies, didn't real the full thing 😳

#

Sorry snacks

jovial vine
#

Is cool bb

#

@wanton hull Austro will be feathered

wanton hull
#

im confused isnt herra the one being shown in the roadmap?

real kraken
#

Mashed I'd think it's because making feathers look good takes so long and is such a hard task

#

Austro will come later

#

I think herra looks better without feathers anyways

jovial vine
#

Herra is shown but we've gotten concepts for Austro (which hasnt been added to the roadmap yet) and it's feathered

wanton hull
#

that was the reason why the dinos where not feathered in the walking with series but with modern modeling this shouldnt be to big of a issue

#

I see

#

I just want my ground hawk damn it xD

jovial vine
#

I kinda hope velo has some feather treatment, it'll need something to stand out from Troodon more

wanton hull
#

true

real kraken
wanton hull
#

there was a thing I was worried about btw, a legal issue
isnt there a risk that the studio behind Jurassic Park would go after the isle for copyright infringement because of the similar look and sound (1 call) of utah to their velo

glass mulch
#

Mashed why would herra have feathers :l

#

It is too large to soar

#

its a solid 350kg

#

and 4.5 meters long

paper oriole
#

Iguana herra > feather herra

wanton hull
#

Oh i checked it and herra isnt a dromaeosaur

#

so thats my bad

glass mulch
#

ofcourse it isnt

#

it was one of the first dinosaurs

#

i mean, troodon isnt a dromeosaur either

#

but a troodontid

paper oriole
#

Velo can get feathers and slowfall instead

glass mulch
#

Yeah, but then it would just be a snack for herra i guess, if it was a tree climber

paper oriole
#

Herra gotta eat

glass mulch
#

True, but didnt the devs say that they did not want a carnivore that has other carnivores as food sources?

paper oriole
#

Dam thats dumb

glass mulch
#

like, primarily hunting carnis (not that carnis cant eat carnis)

paper oriole
#

Predators eat other predators irl tho

glass mulch
#

Yeah, but not that often

ashen elm
paper oriole
#

Idk things like leopards seem to love esting dogs snd cats

#

Dont see why herra cant just go leopard and eat some velos

glass mulch
#

...I dont wanna be that one guy, but i dont think that dogs and cats should be included in an ecosystem just cus we brought them there

paper oriole
#

I never said they should though?

glass mulch
#

True

paper oriole
#

Just comparing a predator who likes to eat other predators, or really just isnt picky

glass mulch
#

but what i mean was that you dont see bears and wolfs attack eachother that often, but now that i think about it they really have no reason to do that

wanton hull
#

predators dont hunt predators because they are in lower quantity then there herbivores counter parts

glass mulch
#

True, but this is the isle

wanton hull
#

predator prefure eating the things they are adapted to hunt

paper oriole
#

If it is smaller it is lower on the food chain so why not

ashen elm
#

What Mashed said. It's just that terrestrial herbivores are more common and they are easier to hunt (most of the time), not specifically that they won't.

paper oriole
#

Just make herra not give a shit lol, mainly tho velo should have climbing because small dromeosaurs make sense for that

glass mulch
#

I mean i feel like the only place i have seen alot of clips of carnis vs carnis is africa

wanton hull
#

jaugars eat caimen for example because they live of the river eco system

glass mulch
#

I mean yeah, jaguars eats almost everything in their ecosystem

ashen elm
#

Again, any marine or semi-aquatic ecosystem has basically no herbivores. It's all predators. It's not specifically because herbivore = favorite food

glass mulch
#

Otters, Fish, Caimans, Birds and capybaras

#

but almost all of those are carnivores because fish exist

#

except capybaras they are strict herbivores

#

But if you want carni vs carni, just check the ocean

#

basically 5% herbivores rest carnivore (im talking about fish, mammals and crustaceans not plankton rn)

#

And Orcas which is the apex predator of the dang place eats almost everything

wanton hull
#

anything with some meat on it that is

glass mulch
#

Like sharks, whales, dolphins, moose

wanton hull
#

dont see orcas eating seaweed anytime soon

ashen elm
#

Also interesting to note that a lot (not all, but a significant amount) of herbivores are very flighty and not the most intelligent. They usually don't help each other like carnivore packs do, so that is another reason why carnivores are more likely to go after a herbivore than a carnivore.

wanton hull
#

elephants.

ashen elm
#

Elephants are one of the few that will. Buffalo too but they can get scared as well

glass mulch
#

Imagine how much scarier it would be if the herbivores like hippos didnt run away when they got attacked but instead started fighting back 0-0

#

I mean, they sometimes do, like against crocodiles

#

but most times they just run into the water

ashen elm
#

True. They get more confident in groups tho

glass mulch
#

I kinda want some animal to have a hippo niche in the isle

ashen elm
#

Maybe Shant? I'd want Lurdu but it's a not popular choice here

glass mulch
#

0-0 shant as a hippo would be epic

#

Imagine Spino vs Shant underwater

ashen elm
#

I'm kinda iffy on Moose/Hippo Shant but I can't see them giving it anything else unique

barren zephyr
#

Ouranosaurus might be a good candidate for a herbivore which feeds on aquatic vegetation

#

It hasn't been proven to, but considering it lived in floodplains it might have.

vast wolf
#

rahonavis is smaller than compy.

#

its just smaller yi qi or tiny microraptor.

barren zephyr
#

Hmmm fair enough.

#

It hasn't appeared in any appearances in mainstream dinosaur games before, however.

vast wolf
#

it did appear in dinosaur revolution but that was a series.

#

compy dwarfs it

barren zephyr
#

There's also it's potential bigger cousin, Overoraptor

vast wolf
#

which is just slightly larger velo.

still raptor
#

There's no point of a Lore channel that gives you the entire lore. If you have read the Kickstarter or the Steam description at all it says that the community will take weeks to months to find out what the lore is. If they still do this, that'll be more interesting than the entire lore given straight to you.

ebon crypt
#

Plus, some of the lore might not even be complete or might contain spoilers. It's fun to find out the mystery of what happened and such. Hopefully some time in the future once evrima has most of the functions in they can focus more on the lore and drop more clues

hushed shadow
#

maybe eventually as we play and learn about the lore we unlock pages of a book or something along those lines where we can re-read everything but that's far off from now

flat crypt
#

i think having some sort of directory with lore that's been public for a while would be nice though at least

ebon crypt
#

Well the lore channel is the best we got. Everything that those guys have uncovered so far is compiled into a doc in pins

still raptor
#

Not that many things have been made "public" by the devs. The lore channel is just what people think the lore could be.

ebon crypt
#

A magy with poisonous dart frog coloration Dilothink

still raptor
#

That California red-sided garter snake is so saturated.

barren zephyr
#

Garters aren't even venomous

still raptor
#

They do, but it's not dangerous to humans.

barren zephyr
#

Yes, and thus it isn't really aposematic colouration cos their very mild venom doesn't correlate with their colouration at all

ebon crypt
#

Isn't there a different type of garter that's technically poisonous? Iirc they produce it in their liver from eating something, but red-sided garters I don't think are poisonous

barren zephyr
still raptor
ebon crypt
#

While brighter colors for poisonous creatures are cool, we only have 1 poisonous animal and that's magy. And, I mean, a magy with bright yellows, oranges and blues??

silver zephyr
#

DiloSip magy isnt even poisonous

#

just tastes like shite

ebon crypt
#

And that's a good thing. If fully poisonous magy was a thing where you would take damage from biting it, that would be complete bullshit

paper geyser
#

i think that would be better than what it is now, would stop people from hunting magy for sport

ebon crypt
#

Making anything poisonous by making people take damage by biting magy is the laziest way to make anything "viable".

paper geyser
#

well with what we currently know the alternative is letting it die whenever someone feels like hunting something

silver zephyr
#

I think thats fine imo. They could even tie it into diets where magy has to eat certain foods to build up its toxicity.

plucky ridge
orchid plank
#

if magy doesn't have some negative effect from biting it, people will 100% kill it for sport. it would need more then just having bad tasting meat, I think magy wasnt the best choice imo. but thats just my opinion.. but the only way to make it viable would be the poison, so I dont think its lazy

#

I just think its poor choice it a small sauropod. its still cute tho and I'm def gonna play it lol

#

**in

ebon crypt
#

Imo maintaining your poison levels still seems like spectator mode with extra steps. And what about animals that can attack without using their jaws? I'd imagine an allo could still grapple magy to death, unless the allo is forced to use its jaws like the utah pounce while grappling. Poison was always an iffy mechanic in games for me though

crude girder
#

I mean in theory you could make the poison so potent it leeches through skin, but at that point it's kind of overkill

silver zephyr
#

dart frog magy dondiTroll

paper geyser
#

brushing up against magy is lethal

#

yes.

ebon crypt
#

So it would just be spectator mode with extra steps until the 1 or 2 carnivores that have a resistance to your poison show up

crude girder
#

until the cerato pack rolls up

paper geyser
#

what is it now? Spectator mode until someone decides to kill you for sport?

crude girder
#

spectator mode until someone touches you

silver zephyr
#

I guess. But depends on how easy and or quick it is to gain the effect

crude girder
#

but at that point magy could go on the offense lol

#

"What are you gonna do? hit me? Do it cowards"

#

Sauropod that starts beating up your kids, and if you try to fight it you die

paper geyser
#

i can imagine magy chasing allos and its hilarious

silver zephyr
#

magy outrunning allo dondiSquint

crude girder
#

not outrunning, just chasing lol

paper geyser
#

yeah ^

silver zephyr
#

dumb magy wasting its time smh DiloSip

paper geyser
#

well magy has nothing better to do

#

might as well have fun

crude girder
#

Allo can probably trot near the speed magy will be able to run

orchid plank
#

it might end up being somewhat balanced with the poisonous skin. magy might not have a lot of health or do a lot of base damage to balance it out but I guess we will seeee

#

they are small after all so they won't be tanky like most sauropods

silver zephyr
#

poisonous skin isnt confirmed

orchid plank
#

im aware ^

#

I was saying

silver zephyr
ebon crypt
#

I can imagine anky being the chill dinosaur that doesn't need to worry about much because it's slow and it was built that way, but magy? I can already imagine a dickhead magy suiciding into a bigger carnivore just for the sake of it. Again, poison is just one of those things that my mind constantly goes "eeeeeeeehhh.." about.

orchid plank
#

i think the best solution here is to give pue poison skin

silver zephyr
#

you can just make much bigger dinos resistant to it. or the amount of time the bigger carnivore takes to kill it versus the poison

barren zephyr
#

Generally speaking

crude girder
#

Poisonous skin is deconfirmed for the time being

silver zephyr
#

rex would probably chomp magy in like 1 or 2 bites

crude girder
#

Since Magy comes the update before poison, whatever defenses it has will need to use the systems that exist at that time

orchid plank
#

eating some magy-roni

#

rex is fine dining

paper geyser
#

we can just say magy uses some toxins found in berries to make itself taste bad

ebon crypt
silver zephyr
#

Im pretty sure magy will outrun apexes. Im not an expert myself but I dont see many concerned about it vs apexes. Its usually just between allo and alberto.

crude girder
#

Honestly diablo does fine vs apexes, because sure they outrun if they get close... if they get close

#

If Magy has anything close to diablo or sub trike stam, you aren't catching it

#

as an apex that is

ebon crypt
#

Wait, did Discord remove the quote feature?

crude girder
#

pretty sure

ebon crypt
#

Fuck.

paper geyser
#

yep

#

you can still quote, just not automatically

crude girder
#

isn't it like this

#

nope, not that

ebon crypt
#

Good one Discord, appreciate it.

still raptor
crude girder
#

I think it's neat

#

and does kind of make quotes redundant

ebon crypt
#

It could've been neat if you could still quote stuff

paper geyser
#

like this

#

theres a space

#

[space]words

still raptor
#

Yea

#

It could've been neat if you could still quote stuff
Pretty epic.

ebon crypt
#

By pressing a big fat button that says quote.

barren zephyr
#

Pelagornis is essentially an albatross with teeth, so the runup makes sense

ebon crypt
#

The runup makes so much more sense for pela rather than ptera. Iirc the devs themselves have acknowledged ptera's weak legs, so that runup makes zero sense

barren zephyr
#

Pteranodon, like other pterosaurs, had a vault pole launch

ebon crypt
barren zephyr
#

Yep that's very unreasonable for a Pteranodon.

#

They could reserve that running takeoff for Pelagornis, since that's how it would have taken off.

ebon crypt
#

Agreed

#

They did give ptera a jump take off, but it still looks weird. It jumps vertically up

glossy matrix
#

its a game

#

they can do what they want

barren zephyr
#

It's hindlegs can't support the weight of the animal especially well either

orchid plank
#

this is a feedback section for a reason, people are allowed to give their opinion on animations, models, stuff related to the game

still raptor
#

But when it comes to anatomy, "its a game" isn't a viable excuse.

barren zephyr
#

Oh ptera does have a vault pole launch as well

ebon crypt
#

Yep, they gave it a second one, but that one consumes a lot more stamina

barren zephyr
#

For pela, the run-up would be the only viable way since it can't lift itself upwards from a standstill

rare axle
#

Damn I just saw the suggestion to stop inviting ppl when 2 calling and please NOOOOOOOOO
I'd like to be able to say I'm friendly without having to group with someone

#

If anything I prefer the old system

tight oxide
#

i just learned crocs can gallop

#

;O

valid elk
#

@tight oxide Small crocs can gallop. Adults just run.

tight oxide
#

so uh

#

wow

#

but

#

still funny

valid elk
#

There we go!

tight oxide
#

a

#

just never knew baby crocs could

rare tree
glossy matrix
#

give adult deinosuchus a gallop run

tight oxide
#

no

#

that just nooo

#

adult too heavy

#

baby should get it to be faster for survival

glossy matrix
#

adult crocs do it irl

tight oxide
#

noice then

#

but do we really need it for adults?

barren zephyr
#

Who tf pinged me

tight oxide
#

i dunno

rare tree
#

me

#

is pelago confirmed?

barren zephyr
#

Yes, it will be added at some point, possibly

rare tree
#

oooh thats nice

#

big birb

valid zephyr
#

Honestly looks far more like acro while still being stylised.

And doesn't look like most of its meals come from McDonalds.

#

I can't even tell that the official concept art is meant to be an arcro. Or even related to an acro at all. All I can really tell is it's some sort of big therapod.

barren zephyr
#

official artwork kinda looks like a fat allo

#

or a fat giga

rare axle
inner hound
#

fax

valid elk
#

I am happy everyone agrees with me about the Pteranodon.

#

That bipedal take off looks too goofy

valid elk
#

@wheat lion One problem with this, every dinosaur in game has a tail for balance...and, also, dinosaurs are Archosaurs, not related to lizards

#

You'd need an actual lizard, cuz any dinosaur that loses a significant portion of its tail in this game would be crippled.

#

If not die.

#

Also, tegus don't grow their tails back.

#

So that video is a lie

wheat lion
#

Actually they do.

#

there are many photos of regrown tegu tails

valid elk
#

The tails do, but the bones do not

wheat lion
#

do any of the animals that drop their tails grow the bones back

#

Something like Dimetrodon would be nice for this function, if they ever added a species like that to the game.

barren zephyr
#

a walking with monsters looking dimetrodon would be epic

ebon crypt
#

Didn't the devs already say no to dimetro though or am I remembering something wrong

barren zephyr
#

I do not recall,

#

it's not that important rly

#

it would look cool doe

ebon crypt
#

I think that I recall someone saying that it's simply too small and too slow

barren zephyr
#

but its dimetrodon

ebon crypt
random imp
#

players are not animals, the moment someone notices that the lizard had the tail left behind they'd drop the tail and chase the real thing

#

so it'd be a useless mechanic

molten tulip
#

I can see it as a "if you bite my tail I take 0 damage" kind of mechanic

#

Instead of explicitly trying to decieve

#

And it has to "recharge"

hushed shadow
#

i mean the tail would maybe provide a tiny amount of food already, giving the person chasing the option to just settle for that?

molten tulip
#

That too

glossy matrix
#

Maybe

#

If they bit off the tail

#

They would be unable to bite

#

For a couple seconds

#

And have it in their mouth

glad dirge
#

or it just be like a meat chunk

#

I wanna rip off like the leg of a carcass

#

and carry that

#

and have it look like a leg

#

because that would be awesome

glossy matrix
#

You shouldn’t be able to bite with a meat chunk in your mouth

patent bramble
#

@wheat lion that could not happen because the tails of the dinosaurs served to balance the weight, if the dinosaurs were able to release their tails they would literally fall face down

barren zephyr
#

@wheat lion dinosaurs are not giant lizards, which is why your suggestion would be anatomicly incorrect ingame.

dapper pulsar
#

I think you guys are thinking of Megalania.

#

Earlier people, talking about something like dimetrodon being confirmed.

valid zephyr
#

@gray loom pretty sure that's already the case in game.

jovial sleet
#

Dinosaurs dropping their tail=cursed idea.

dense wagon
#

no way that someone was stupid enough to think

#

just no

ashen wasp
#

Dinosaurs dropping their tails: cursed
Dinosaurs’ tail feathers tearing off if bitten: YES

paper geyser
#

for balancing sure, make carni thirst go down faster

#

but in reality a lot of carnivores get their hydration from meat, so i wouldnt call it realistic to have fast thirst loss

last topaz
#

Wait so why the bad reactions at the guy saying the grouping system is broken?

vast wolf
#

spefically blood.

paper geyser
last topaz
#

Oh okay I didn’t know that

#

It would have been easier to keep the old system until they think of a better one tho

paper geyser
#

well they rebuilt the game entirely, they couldnt have "kept" the old one

#

my guess is something went wrong with actual grouping, not the method of getting into a group
if that makes any sense

vast wolf
#

there was talk of being able to invite friends through steam.

last topaz
#

Did they say that the method is wrong, or the “actual grouping”

last topaz
paper geyser
#

the dude in feedback was talking about grouping being broken

#

y'know, everyone automatically being put into a group when they join

vast wolf
#

theres a bug where you spawn already in a group but thats been fixed for update 2.

last topaz
#

I feel like the legacy grouping system was less flawed than this one

barren zephyr
#

Well, I do believe Punch or Fillipe said that it'll be fixed. Especially with the mega pack bug

#

@gray loom I agree, especially since food for carnivores is often hard to come by

#

what does the pin emoji mean?

#

that it's getting pinned to the channel? looked at by devs? or that it's coming, or what

paper geyser
#

it means nothing, reactions are done by regular members most times

sick crescent
#

@upper prism already gonna happen

#

fos showed it on stream

warped harbor
#

Yep! ☝️

thorny lynx
#

I hope Carno's run and bite are fixed.

And no more floppy tails. It really feels as if Bryan is not listening when it comes to not using Emus so much for references, floppy tails, and weight.

Nova nailed it on the head. Bryan is supposedly going for a realism approach, but everything about these animations are so wrong. Tails were stiff for balance, not flopping around like limp noodles. Just. I'm so disappointed.

upper prism
#

Oh nice. I havent watched any streams lately. Theyre all on while its midnight for me lol.

lethal silo
#

i am pretty sure the yellow smoke without the prints being visible is a bug. ive seen it before too

plucky ridge
lethal silo
plucky ridge
lethal silo
#

ye ye

#

thats why i havent reported

#

no pics

plucky ridge
lethal silo
barren zephyr
barren zephyr
#

@icy stump the axe theory has been disproven

#

Instead, Allosaurus would have used a more conventionally method of killing prey. It would have used it's arms to grip onto prey and inflict bites to the windpipe (like lions).

languid crown
#

We have ju jitso tenontos I don't think an axe allo is that far fetched..

barren zephyr
#

Yes, but the theory is SCIENTIFICALLY disproven. And Tenontosaurus's kicking capabilities were probably present irl.

#

Allosaurus's skull can withstand a lot of force, but this is more to cope with struggling prey rather than using it's head like an axe.

#

Not to mention an Allosaurus wrestling with it's prey looks cooler than just killing it via slamming it's skull into its prey's rump

languid crown
#

Pretty sure it's also scientifically proven that spino isn't a giant movie monster, don't think they are going with accuracy over gameplay

#

But if you can make a fun and unique way for allo to fight with the wrestle that's fine by me

barren zephyr
#

I'm not a player of the isle, but I might think about buying it, once evrima is polished and if the game doesn't die soon.

#

I do appreciate some inaccurate media (JP, Primal Carnage n so forth) but I'm also a paleonerd.

paper geyser
#

TI isnt set during the mesozoic, so animal behaviors can be somewhat ignored for the sake of gameplay

#

e.g. "this dino didnt hunt in packs" they are genetically modified to be okay hunting in packs

barren zephyr
#

Besides, I'm pretty sure the animals in TI are gentically modified.

#

Also anyone else think the Cerato looks a bit weak for how big of a carnivore it is?

paper oriole
#

Does this dude not know that egg eating is already planned lol

#

Weird ass suggestion tho

barren zephyr
#

YES please, even closely related non hadrosaurs like tenontosaurus need this

#

they were more than capable of doing it. I think the trot animation should be bipedal

#

or maybe they could make it completely optional, like, you can run on 2 legs. I'm not sure how they'd do it but it'd make sense

barren zephyr
#

@barren zephyr i love your idea! And id love to see that ingame. However i think that you should be able to activate or deactivate this mechanic on servers, for those who dont want it in. Would be also super nice for realism servers.

#

thank you : ) I think that's good, too

molten tulip
#

Rex skin purses

paper geyser
#

so only women can have purses huh

#

im smelling some bullshit here

flint root
#

Tfw gender norms

glossy matrix
#

Why would you even need a purse

paper geyser
#

to put all your tiny guns in of course

glossy matrix
#

Go buy a gore piece from that Utah

flint root
#

You need to consider how players would benefit from it and what it brings to game, not just "omg epic pog dino skin purse wow how cool would that be"

paper geyser
#

i think making warning posts with corpses or body parts would be neat, but like you said its something that doesnt add much other than coolness

flint root
#

Plus it would take valuable time and money for the dev team to add in shit that has no other purpose than flexing. This isnt pce

paper geyser
#

precisely

molten tulip
#

Female mercs get utah skin high heels

dull kayak
#

It would be a visual warning. Any dino player approaching would see that, figure the mercs have weapons, and probably nope the heck outta there.

molten tulip
#

The idea that female soldiers dropped on an island with genetically modified giant animals searching for a way to survive the wild and eventually escape would be making purses out of rex hide is hilarious

#

"Man that rex crippled both of my legs but at least I can make a designer purse out of its hide"

paper geyser
molten tulip
#

I feel like the making stuff out of dinos would work better for tribals

#

Since they know how to live off the land

#

Mercs dont

glad dirge
#

Yeah merc seems more of a techy thing while tribal is OOGA BOOGA SKINDA MESA SCARY OOSA

gray loom
#

@urban flax i totally agree I always felt like some dinos should be able to go off on their own.

versed zodiac
#

@night mountain that charmander scream will haunt me........thanksdondiSucc .

night mountain
ashen wasp
#

Caching behavior would be cool for, like, Monolophosaurus or something-- some carnivore(s) that need some extra boost in their ability kit

unreal ridge
#

@distant storm that is perfect in every way , i couldnt be happier that i inspired it

distant storm
#

It's not perfect but you're correct that food hiding is a cool ability. I didn't think a way to affect the dead ragdoll would work, but if the ragdoll can register it's under a "structure?" maybe it can mask/prevent the body from view.

violet magnet
#

@real coral this is a videogame with humans playing virtual dinosaurs, not a precise imitation of prehistoric life/nature
excessive gore is unnecessary and would drive people away from the game

glad dirge
#

Some type of gore is cool though, not like spewing blood everywhere tho

ebon crypt
#

An option to disable some of the gore would be a nice feature for more squeamish peeps. Maybe an option that lessens the graphics of the gore piles or changes the color of it?

flat crypt
#

yeah im pretty squeamish. love this game, but id probably have to stop playing if there was over the top gore that couldnt be disabled

#

i get other people want it, all the power to you. but it makes me feel sick and i could do without that so being able to disable gore would be nic

paper oriole
#

Nano? That would be so redundant

#

Mono is already utah competition

#

Plus nano is cringe

glad dirge
#

Krow the creativity in the idea is great but thats basically the bleed death thing. Your dino lays down and doesn't get back up, only sooner and temporarily, preventing you from escaping and increasing your certainty of death

edgy harbor
#

Yes indeed, making the game harder. Making you think. Scrap the bleed death thing, it shouldn't only be tied to bleed.

cyan flame
#

Wouldn't it be over 40% bleed? :p

edgy harbor
#

I re worded it.

cyan flame
#

Anyway, if it might result in more failed hunts/backing off before it's too late, it's a start I guess :p

glad dirge
#

So its basically, you running out of stam and your opponent can come and kill you, only you can't fight back and they get hints as to when you are about to fall

edgy harbor
#

You'd have to be,
A. Low on health already

#

B.Have high bleed

#

C.Have low stam

#

I'd think the enemy would know already you're in trouble.

glad dirge
#

But they don't know exactly, I like the idea but I don't like the going down part

edgy harbor
#

And it kinda steers combat towards more thought provoking decisions. Than just, go in and attack.

glad dirge
#

If there was some sort of debuff from it maybe

edgy harbor
#

I mean, I understand. No one wants to sit there and watch your dino be helpless and die.

glad dirge
#

Yeah that would suck

edgy harbor
#

And maybe we can make it more forgiving if it's too harsh.

glad dirge
#

That also means if you are getting attacked by something this could happen to you

#

The minute you are close to getting away you just pass out

edgy harbor
#

But the idea is to give you more to think about when fighting, and also get a satisfying kill on someone who shouldnt have gotten away by all rights.

glad dirge
#

Seems a bit complex and too punishing for the player tho

edgy harbor
#

I disagree, but I see what you mean.

glad dirge
#

I like the idea of somehow making fighting more tactical, instead of running in, swarming, biting and running off to take turns

edgy harbor
#

Right, it's a good train of thought at least.

glad dirge
#

Yes, I like the concept of requiring more tactical thinking

edgy harbor
#

Executed poorly would be disastrous. But I really do think it would be a Pro more than a Con. Who knows.

glad dirge
#

yep

cyan flame
#

Honestly not sure on the bleed requirement since not everything will do bleed, but the low health/stam would work

glad dirge
#

If you get to a certain bleeding point with a health and stam that low youre nearly dead anyway

#

its death, but sooner and you get to watch your dino die while ur helpless

edgy harbor
#

Death but sooner goes for a lot of games when you make graves mistakes. I think increasing risk in combat increases enjoyment as long as your not just tweaking health and damage.

#

This is coming from someone with many many hours in combat orientated games.

#

I know the difference between artificial difficulty and real difficulty. Right now the isle is purely based on what you fight and how skilled you are vs the enemy. Theres no variety and or dynamic. Other than pounce and special attacks.

#

But I digress, I feel like people wont like this idea. But I don't care. I had to put it here lol

glad dirge
#

It depends a lot on how many mistakes and bad calls you make, it would be cool to add more variety though, I just don't think a sooner, more helpless death would push people towards variety, they still gotta fight in the same way, I don't wanna bash your idea tho because I do like the concept of the tactical hunting

edgy harbor
#

No please, I'd rather not give a bad thing to The Isle. If you dislike it tell me why. I'm not easily offended. I'd rather be told I have a shit idea.

#

Besides good ideas are built off sometimes bad ones.

cyan flame
#

I'm not sure exactly what you're going for, a downed state is just relevant if you end up in such a bad situation, not sure how it adds risk in general for the entire combat though, if that's what you're looking for?

glad dirge
#

I think bleed is a big risk enough, along with getting knocked down etc. Temporarily stunning someone is a lot better than ending the fight sooner because of a mistake you made. That way, they can make the mistake, learn, and figure out how they can do the same thing without leaving themselves in the open.

#

Tactical

#

Unless you want them to have to remember that for their next dino, and be smart from the beginning

edgy harbor
#

It allows you to be intimately feel what it's like to have your dino die. Slowly and painfully, it forces you to rationalize, "okay, do I want to keep this up? How hungry am I for meat, how desperate am I to stay alive?" It allows for sometimes a saving grace scenario, you and another are fighting, you show mercy knowing you won. You leave, they barely live. You're in a team fight, you realize you're going down soon, quickly find a bush, and faint, or go down ect. Will they find you when you're helpless? Will your team defend you? Its scenarios like that, that make me think this could be neat.

glad dirge
#

Hm.. I think it would just make people kinda pissed LOAdondiLUL

edgy harbor
#

Dying anyways makes people pissed. Plus execute animations in the isle sound badass.

glad dirge
#

Ahh yes, animations, that would be cool. If your dino was like, crawling on the ground grappling hold onto life would be so much better than just, flopping as your screen gets all blurry dark

ebon crypt
#

@barren zephyr Iirc the devs already said no to permanent battle scars due to it causing server lag. Something about altering the mesh and stuff. And tearing off limbs would literally permanently disable dinosaurs from using some of their attacks, such as allo grapple. So as cool as permanent battle scars sound, most likely ain't happening

barren zephyr
#

Aww, didn't know that.

#

Kinda sucks.

ebon crypt
#

It is unfortunate since it seems like a good amount of people want permanent scars, myself included, but in the end it is just a cosmetic

proud crystal
#

i'm wondering if any of the developers actually read all the feedback channels. it would be nice if at the end of the month there was someone who just went through suggestions and said "we'll look into this, this isn't happening, we might add this in the far future"

barren zephyr
#

Jaguar bary is the best bary

ebon crypt
#

They do look over suggestions, there's just no telling when. Sometimes the devs themselves reply to feedback and such

barren zephyr
#

But im waiting for ptera/deino/proto/velo/herra/ kentro/diplo/bary/giga/spino/ taco/ava/oro/plateo/mega/titano/ quetz concepts :/

#

wow, theyre a lot lol

#

Tapwing looks busy xD

jovial sleet
#

i'm wondering if any of the developers actually read all the feedback channels. it would be nice if at the end of the month there was someone who just went through suggestions and said "we'll look into this, this isn't happening, we might add this in the far future"
@proud crystal same. I messaged punch about that because I wanted confirmation too that our suggestions was getting read. He said they read it. He also said he look at one of mines that was in feedback. Still some sort of confirmation would be nice.

barren zephyr
#

F

dapper pulsar
#

I would like it if Nanotyrannus(in this hypothetical where it is added), like most other fictional creatures planned, stays far back in the roadmap. Also, if T-Rex doesn't spawn in as an adult, then it'll probably be in the game by the time I'd want it to be added as a separate animal.

#

A small Tyrannosaur could be cool though! Just maybe one that, you know, doesn't grow into the most well know, or at the very least most well known extinct animal of all time.

ebon crypt
#

We do have alberto as a sub rex, but I don't think that nano would really be that unique

cinder anchor
#

would love to see more tyrannosauridsdondiDangerRex

barren zephyr
#

Juvie rex then

urban flax
#

@maiden anvil I agree with your suggestion, but I think that low stamina should drain on your thirst bar rather than your hunger.

maiden anvil
#

Hmm I’m interested of how you are thinking about it @urban flax

urban flax
#

Well, the lower your stam, the quicker your thirst drains. Like, you know, when you are exhausted, you also get thirsty. It would seem logical in my opinion, as well as better for gameplay, rather than hunger being affected by both health and stamina.

maiden anvil
#

Yes of course water drainage should be effected by a players action. I don’t think however water should have impact on stamina “regaining” and health regeneration but more if a dinosaur gets sick or overheated.

urban flax
#

Well, you overheat when you run 🙂

maiden anvil
#

True^

glad dirge
#

I havent gotta the alt bite to work yet, so yeah it hasnt been very useful

pale schooner
#

@jovial sleet ayy I was the bary artist, glad you like it

still raptor
jovial sleet
#

@pale schooner I gave you credit ^and yea that bary artwork is so nice 😌👌

random imp
#

if you take ostriches as an example for multi ton theropod you are doing the exact same mistake they are doing

#

a rex 'd never walk like an ostrich

#

the idea is right but you picked the wrong example

#

but unfortunatly we do not have moas anymore or other heavy big bipedal birds

#

and now you are taking 6 kg birds as example

#

just stop

dense wagon
#

@ionic spoke the auroras in legacy have always been the same

ionic spoke
#

they didnt look aurora-y before the update

#

it was one of the first things i noticed

#

everything just looks better

#

with a few bugs but theyll fix it

glad dirge
#

Liking the more types of plants idea

warped oar
#

I didn't want to post this in the actual feedback, but I think there should be a limit to how many suggestions you can post a day. Obviously the devs have to sort through a lot, but it would also make people work on suggestions and hopefully not repost.

mellow maple
#

@jovial sleet Jaguar bary works but that skull tho...

#

You meant the concept of it, right?

#

It's good art what Sir Satire made, don't get me wrong but I can tell some of the dentition is a bit off.

#

The long claw is mega good tho

dense wagon
#

he said

"not saying make it look like this"

mellow maple
#

oh

#

i'm

#

dummy LMAO

#

I cannot read apparentl

#

y

hybrid oxide
#

I really think @barren zephyr's idea would be a nice addition and has a very unique gameplay, giving burrowers something to fear even when they are in their cozy underground home.

barren zephyr
#

Exactly. With armadillosuchus burrowers would have to keep an eye on their burrows too.

still raptor
#

You can't type either.

glad dirge
#

I wanna know if its the hypsis climbing it or jumping

restive turret
#

Hypsi jumping

unreal ridge
#

that oviraptor thing would be interesting

#

it would help realism servers because , males that cannot present colorful feathers will not get a mate

#

also provides ovi with a second chance at life if a carnivore bites the wrong place

paper oriole
#

feathery animals in general would benefit from that

#

especially things like theri with its huge mop tail

azure wadi
#

True but I was only really thinking about something for oviraptor to make it have some kind of unique ability since galli is also gonna be a speedy omnivore that likes eating eggs

paper oriole
#

i wish they gave ovi mimicry instead of troodon ):

#

that woulda been unique and make sense

#

but the feather defense is good all around for fluffies

azure wadi
#

I don’t mind, I think mimicry works better for a predator who’s trying to lure prey but ok

paper oriole
#

troodon already had a good set with NV and his venom, oviraptor could use mimicry to lure animals away from a herd or nest, imitate a friend, scare off some predators since it is mostly defenseless

#

since ovi is a baby and egg eater

#

but oh well, just my opinion it was wasted on troodon

unreal ridge
#

like oviraptor letting out the call of a rival utahraptor to lure the pack over as the ovi steals some eggs?

paper oriole
#

yeah or imitating a dilo to make a utah go away

#

while its out of sight obviously lol

#

ovi would be a good trickster, but oh well i guess Troodon gets it on top of his already viable ability set for what ever reason

jovial sleet
#

I'm so glad troodon is getting mimicry...well deserved for him 😌he can actually use it.

azure wadi
#

My only problem with that is I imagine the oviraptor wouldn’t want dinosaurs to know where it is, because you’ll make that call, then the pack will go to your last location find you scent trail and hunt you down, where if you just sneak in while their away you can just steal an egg and your scent will mix with the pack who would of been hanging around the nest

paper oriole
#

good for you i suppose

#

that an animal with two abilities gets a third while oviraptor is just small galli

#

depending on how fast/agile ovi is (is there even a confirmation on his speed yet though) he could be in and out before it would really be worth tracking such a small animal

#

seems more or less though troodon would use the ability for the same purposes as oviraptor, both small animals, but one without anything making it unique

unreal ridge
#

what if ovi got 2 abilities , to mimic creatures and to preen it's feathers so things cant smell it for a period

#

it would help with egg snatching

left nacelle
#

@thorny crag I believe it's already planned for stego to have a corpse stay stuck on it's tail if the creature is small enough

thorny crag
#

Those are small bodies yea but if u hit a carno or so it would be kinda cool to see a piece of meat dangling on me xD maybe a herrera comes and pecks it off my tail lol

plucky ridge
thorny crag
#

Just to add a lil gore xD

left nacelle
#

I think that could be exploited tho

thorny crag
#

How?

left nacelle
#

Lets say a stego decides to befriend a carnivore, they could keep impaling things generate infinite chunks of meat

thorny crag
#

If he finds big stuff that keeps attacking... He will die too

left nacelle
#

I might be thinking on it a bit too much, but Isle players tend to exploit every thing they possibly can

thorny crag
#

Stuff has got to get close

plucky ridge
#

So far from what I understand the devs said things like this aren’t going to happen.

thorny crag
#

I know what u mean ❤️

left nacelle
#

Plus there won't be any mesh deformation, so there wouldn't be an actual hole in the animal or anything

thorny crag
#

Aw ok just was a topic in discussion kind of

left nacelle
#

It is a neat idea tho. Maybe blood on the tail spike could work better?

thorny crag
#

Yea that's alright, I just meant to pop a piece of meat on the stego tail if it hits well

#

The other dino would have a wound Stat wise

barren zephyr
#

@plucky ridge i dont like the part of having to listen at least 5 times a call. Imagine how many calls are out there and how many dinosaurs. Now multiply that by five. That’s the amount of times you will need to hear calls before having a complete diversity of mimics

thorny crag
#

Also I think if u let only smaller carnis than utah eat this meat it's OK gameplay wise

plucky ridge
#

Ya I guess it’s similar to the scars and missing tails and stuff. Devs said a big no to that cause most people computer can’t handle it or something along that lines.

thorny crag
#

Yea which is sad..

left nacelle
#

The server needing to keep track of all the scars and stuff of every player would cause server lag i believe

plucky ridge
thorny crag
#

Why not only show it on the player screen?

barren zephyr
#

And also the part of venomous dinosaurs. That doesn’t make sense. An animal is venomous because of the glands inside of it that produce venom.

Some animals eat venomous insects or poisonous plants to becomes theirselves poisonous like some types of frogs. But in all cases venomous are biologically synthesized.

thorny crag
#

If u get hit u see the wound, others dont

#

Would safe performance maybe

barren zephyr
left nacelle
#

That could work. But I don't think many people would be happy about that

#

The wound thing i mean

thorny crag
#

Ye... But having wounds or no wounds.. I'd be happy about lotttts of gore lol

plucky ridge
left nacelle
#

Same, but we'll be getting lots of gore eventually lol. And now that i think about it, I'm not too sure i wanna see dinosaurs having their guts hanging out while alive. I feel like that'd be a bit depressing lol

thorny crag
#

Bruh no that should be a setting you can disable, think about sensitive ppl

barren zephyr
#

i wanna see guts hanging from thagomizers if I’m honest lol

thorny crag
#

I wanna see my guts if I get to it xD

left nacelle
#

I do too, I just don't wanna see a dinosaur barely clinging onto life lmao

barren zephyr
#

Like THAT stego and allo picture

#

i would send it but i can’t mark it as spoiler cause im on mobile

thorny crag
#

That should really be a setting you select, as in NSFW isle mode

plucky ridge
thorny crag
#

Making it too brutal will get people to leave

left nacelle
#

Well the brutality is part of the game. Plus that's just how it is in nature

barren zephyr
#

^

left nacelle
#

I think too much gore can be a problem tho

thorny crag
#

You said it yourself, ppl draw those lines differently

barren zephyr
#

This game is violent. You cannot set off violence from The Isle, unless there’s like a server for only herbies and no fighting idk

left nacelle
#

Like if you see the guts hanging out of every single corpse you see, that's a bit too much and it's completely unrealistic

thorny crag
#

It's not nature in this game, it's a product and entertainment, I love gore but it should be in the hands of the user if he wants to see split heads and ripped off limbs imo xD

#

Although it's a horror game so pff

#

Devs can do what they want, I'm all in for gore and flying body parts xD

left nacelle
#

I think it would be okay for the player to choose as long as not all the gore is removed. It shouldn't remove blood and bones and stuff. But super brutal things like split heads makes sense lol

plucky ridge
#

I mean guts on the ground isn’t that bad.

thorny crag
#

Yea u should still find food as carni lol

left nacelle
#

I wasn't thinking about things like split heads. I was mainly thinking about organs

thorny crag
#

Ye still same spot imo

#

Swallowing hatchling whole is also kinda weird for some ppl I'm sure

left nacelle
#

Eh, I think it's a bit of a jump. A skull cracked open is a bit more gruesome and hard to look at than a body with the intestines hanging out imo

#

Omg I'm excited for that lol

last topaz
#

Yes I think it is possible to add better vision in water for some creatures. Take ARK's SCUUBA goggles for example

valid zephyr
#

@dapper terrace playtesting the elder feature early! dondiLUL

#

but elders will probably fill something similar to what you want. quite rare and slightly bigger/chonkier than full adults

dapper terrace
#

Yeah that's fair

valid zephyr
#

Are you sure they were full adults?

#

as that's a weird and cool glitch.

ebon crypt
#

They might've been adults, just not 100% yet?

barren zephyr
#

@urban flax amazing suggestion love it!!!

urban flax
#

Thanks, I had it on my mind for some time ^^

dapper pulsar
#

If Troodon loses mimicry, what would it's new ability be? Something based on it's intelligence?

paper geyser
#

door opening pls

dapper pulsar
#

That would be neat.

lilac swallow
#

or you know, venom and night vision, it already has 2 (excluding mimicry)

silver zephyr
#

troodon already has superb night vision and venom

lilac swallow
#

troodon has 3 main abilities

paper geyser
#

"something based on its intelligence"

#

that would be nice

#

no point having troodon if you're not gonna use the thing it's well known for

#

might as well choose another small skinny theropod

lilac swallow
paper geyser
#

i agree new anky is bad

ebon crypt
#

Troodon could have some sort of ability that benefits it from being in packs maybe, to encourage packing behavior. Not sure what it would be though

dapper pulsar
#

I should have said unique abilities.

icy lion
#

venom is unique per creature so it sort of applies

silver zephyr
#

depending on how its venom works it can be very unique

icy lion
#

either way it seems like ovi has 0 mechanics so id rather mimicry go to it

silver zephyr
#

🙂 ovi steals eggs better

icy lion
#

:)

ebon crypt
#

And again, might just be me, but ovi looks more capable of mimicry as opposed to troodon

lilac swallow
#

mono has literally nothing setting it appart from dilo and utah except the lack of dilo's and utah's mechanichs

dapper pulsar
#

I'd be fine with Ovi being a generic generalist, although mimicry could be nice.

icy lion
#

mono dondiSucc tell me about my boy devs

silver zephyr
#

mono and ovi are both good canidates for mimicry. just why troodon the dude who already has 2 major things 😩

lilac swallow
#

and the nasal horn could "explain" mimicry

#

troodon just got everything

paper geyser
#

good

silver zephyr
#

when i first saw monos big nose i thought of mimicry idk why

#

troodon slime when

dapper pulsar
#

I feel like unique venom is a cop out for a unique ability.

paper geyser
#

^

silver zephyr
paper geyser
#

i wouldnt call it unique when dilo has it too

lilac swallow
#

not everything can get something totally unique

paper geyser
#

unless it does something like hallucinations

lilac swallow
#

even carno's ram will stop being unique when pachy and ceratopsians are in

silver zephyr
paper geyser
#

does troodon venom do anything special?

silver zephyr
#

we dont know

#

im assuming its gonna differentiate from dilos tho

#

otherwise thats dumb af

paper geyser
#

i wouldnt be surprised if it was just dilo venom but without hallucinations

silver zephyr
#

all we know about the dilo venom is hallucinations

lilac swallow
#

we dont even know if dilo venom deal damage

dapper pulsar
#

From it's card it's venom seems meant to wittle down enemies.

lilac swallow
#

it may as well be just hallucinations

paper geyser
#

for troodon at least

dapper pulsar
#

It's talking about venom being problematic when used by a coordinated group.

#

Like

paper geyser
#

low damage over time i'd assume, making it deadly when bitten multiple times

dapper pulsar
#

Maybe it makes enemies go into an involuntary sleep state?

paper geyser
#

if its a stacking effect that would actually be really neat but might be too good without a cap

#

and no i really hope it isnt just "sleep"

#

that seems lazy and outright obnoxious

silver zephyr
#

iirc filipe said troo venom would stack. lemme find it

paper geyser
#

imagine youre trying your hardest to fight off these guys and your dino just slumps over fast asleep

dapper pulsar
#

I'm imagining it would be incredibly unfun

#

Bur

#

It's something unique!

paper geyser
#

i feel like any thing attacks that restrict movement shouldnt be implemented, its lazy and can ruin the game

silver zephyr
dapper pulsar
#

That's a very multiplayer way of looking at things.

paper geyser
#

like sleep venom, theres nothing you can do once you get bitten a few times whereas regular venom would allow you to keep fighting

dapper pulsar
#

Maybe it gradually gives even worse hallucinations

#

And each Troodon is just like

#

1/6th a dilo

silver zephyr
#

eh

icy lion
#

dilo has the hallucinogen

silver zephyr
#

sounds too similar. ruins the uniqueness of both troo and dilo

dapper pulsar
#

It could induce vomiting.

paper geyser
#

thats what i mean when i say venom cant be said to be a "unique" ability of troodons

#

but yeah i guess you cant have all unique abilities

#

still want troodon mimicry

dapper pulsar
#

What creatures have venom again?

silver zephyr
icy lion
#

dilo, troo, megalania

paper geyser
low dock
#

Doesn’t mono have venom

icy lion
#

no

#

currently its got nothing

lilac swallow
#

mono feels so redundant

dapper pulsar
#

What creatures are nocturnal?

silver zephyr
#

troo and dilo to our knowledge

low dock
#

I always thought mono was planned to have venom, that’s why I made a suggestion for the venom type lol

dapper pulsar
#

I feel like having a unique debuff is just a part of being nocturnal then.

#

Progression eventually existing again would be nice.

#

Maybe just as like a server side mod though

silver zephyr
#

...

#

yeah idk about utah countering apexes

lilac swallow
#

ew progresion

ebon crypt
#

The one thing that I don't like about prog is how it makes some dinosaurs feel better than others, which is.. wrong. It's just wrong.

lilac swallow
#

also fuck utah countering apex, and im saying this as a utah main

#

if you want to counter apex play apex

dapper pulsar
#

Or the ideal form of Anky.

ebon crypt
#

Won't apexes already have it hard enough with needing a lot of food and time to grow?

pale schooner
#

Lmfao Utah our savior

#

Apexes need ways to not be overpopulated, toothed sausages, but the solution ain’t Utah

lilac swallow
#

also "larger animals have it harder shaking off a utah"

#

thats simply cursed

#

the bigger the easier not the harder

dapper pulsar
#

Sauropod.

lilac swallow
#

a dryo aint shaking a utah

#

and a sauropod will do it in a single body movement

dapper pulsar
#

Dryo needs a gun.

maiden anvil
#

How the heck is my suggestion bad?

#

Please tell me how

icy lion
#

utahs should have a harder time killing apexes, not easier

pale schooner
#

Utah raptor should not be the counter to apexes, it’s kinda cursed

ebon crypt
#

Yeah, apexes, which take hours and a lot of resources to grow, should not be taken down by something that takes 1 hour to grow and is easy to maintain

maiden anvil
#

I never said utha would have it “easy” to kill a Rex

#

Might need to rewrite it a lot

pale schooner
#

Apexes should def face issues like: easier to sink in tar/quicksand, bad maneuverability in jungles, and other environmental things to counter their power, not solely Utah

icy lion
#

utahs shouldnt be act as balance for apexes

dapper pulsar
#

^ They're flaws should be caused by their strength.

maiden anvil
#

Never said killed by solo utha

dapper pulsar
#

Fuck

ebon crypt
#

That's basically going back to legacy with utahs being the main apex ass munchers. Literally.

maiden anvil
#

Disappointed

#

But whatever

#

You guys knows the best

dapper pulsar
#

What if Troodon could speck into it's abilities

pale schooner
#

No it’s literally that apexes shouldn’t be countered by Utah, it doesn’t make much sense

dapper pulsar
#

Like opening doors

#

And looting human supplies

maiden anvil
#

Even if I’m wrong. I’m still mad

ebon crypt
#

The main problem is in the word "counter", which implies that utahs and apexes have about a 50/50 chance of winning in a fight, which is a no go. Even Dondi said that a utah pack can take down a rex, but it would result in a lot of dead utahs

maiden anvil
#

You are right

#

But still disappointed

#

End of discussion

silver zephyr
dapper pulsar
#

Do you think Magy can speck into more poisonous meat?

#

Will skill trees just be extra stats, improvements to abilities, or like

silver zephyr
#

we dont know

dapper pulsar
#

One of the cool options.

#

Aw

#

Albino Deinosuchus would be neat.

vast wolf
#

it would also die of starvation.

ebon crypt
#

Albinos look cool, but it completely ruins your camo, especially in a jungle or swamp

dapper pulsar
#

Yes, but it proves your a bad bitch in the 2 most popular ways it's suggested you would get it.

pale schooner
#

True

dapper pulsar
#

In option 1 you're spawned this way and if you make it to adulthood your an ambush predator who's all white on mud

#

And in option 2 you've like 10 of your own kind.

pale schooner
#

Just cause it’s a hindrance does t mean ppl won’t use it. White dinos are all over legacy

#

If you add affected stats and shit tho that’s way better

dapper pulsar
#

^

ebon crypt
#

I feel like albinism should be a selectable cosmetic trait rather than rng though, as not everyone likes being albino. Unless the devs still decide to do that whole canibals turning white idea

dapper pulsar
#

I feel like RNG based morphs would be cool though, and if ya don't want to be albino just like

#

Die

ebon crypt
#

Easier said than done, since to get rng coloration you'd have to get nested in and nesting takes up resources and time

dapper pulsar
#

I was thinking it could also happen when you first make your dino.

silver zephyr
ebon crypt
#

You get to choose how your dino looks though, unless we get a randomizer option

pale schooner
#

I’d prefer albinism to come with negative stats

#

Otherwise you get a server full of intentional albinos

dapper pulsar
#

I assumed in this scenario it would completely ignore your choices and just plop you out albino.

ebon crypt
dapper pulsar
#

What? If you like it just go drown yourself or run off a cliff

pale schooner
#

I was going off albinism coming with things like cannibalism

dapper pulsar
#

Then respawn with your skin.

ebon crypt
#

That's not a solution, Mirror

pale schooner
#

To punish the player

dapper pulsar
#

That's been my solution to a lot of problems in The Isle.

pale schooner
#

Well for a while the only mechanic in isle has been dying lol

ebon crypt
#

The cannibalism idea was supposed to be a thing iirc, so that'd be kinda cool

#

Cannibals turning white, I mean

dapper pulsar
#

Cannibalism is fine too, but I was thinking it should either start happening by like

#

Your 15th kill or 4 kills in quick succession

#

Maybe not 15th, probably 10th

#

Could Melanism happen in a similar way?

#

Like having enough eggs that have produced adult animals?

#

Or something that's not that stupid.

ebon crypt
#

Your skin changing from killing is a double edged sword though as it can discourage, but also encourage some players to kos and stuff

dapper pulsar
#

Should it change your stats at all or just be cosmetic?

ebon crypt
#

Cosmetic.

#

Stat changes are dumb.

dapper pulsar
#

Eh, I think cannibalism weakening the animal would be fine.

#

Maybe it's worsened, or only happens if you were in a pack with the person.

ebon crypt
#

Lowering a cannibals stats slightly if they continue to kill and eat their own species could work as to discourage them even more from doing it

dapper pulsar
#

Maybe it causes their elder forms to behave weird

#

Maybe it leaves their elders weaker normally, but gives them a stat boost upon consuming others of their kind.

vast wolf
#

there was talk of animals with the cannibalisms perk having a faint red glow to their eyes.

glad dirge
ashen wasp
#

hadnt Don said something about adaptive albinism?? if you go around killing and eating your own species indiscriminately or whatever, over time your skin would fade to white in order the serve as a visual warning to other players

left nacelle
#

@naive grove I know this isn't exactly what you're suggesting, but there are plans for deinosuchus to have an ability that lets it highlight creatures that are at the surface of that water. So there's that. But I'd be surprised if aquatic animals end up having the same vision underwater as the current ones

still raptor
left nacelle
still raptor
#

I know that. I was here when suggestions was a thing.

left nacelle
#

Yeah I had a feeling you were. I thought I remembered seeing your name before

#

I kinda wish we still had two separate channels tho

hybrid oxide
#

@abstract lark Working on basic gore will take time from working on proper gore and other things. I think is better to work on the final product even if it comes later, rather than having a halfway product sooner.

#

@barren zephyr Really really liked what you suggested over there, I think it's a very nice way to make everybody scattered around the map and every dino to try to play around their intended niche. Well done!

thorny lynx
#

Yep, I'm bringing it up again.

midnight cypress
barren zephyr
#

that’s not the current model 🥴

midnight cypress
midnight cypress
#

it's literally the same

glad dirge
#

Hm

barren zephyr
#

Yeah it’s not but whatever

glad dirge
#

I guess it looks kinda straight

#

Tbh I like it better than the super bird curve tho

barren zephyr
#

It does look very straight but it’s a minor detail. Everything else is perfect

glad dirge
#

I really like the claw design

barren zephyr
#

I like it more with the downward curve

#

it’s hands and feet are so cool

random imp
#

moving sideways like in a battle stance i can approve

#

but walkig backwards when we have the turn in place mechanic is redundant

still raptor
#

@spice patio Just read the rules

#

Rule 1.

dense wagon
#

@barren zephyr they should be rare af

barren zephyr
#

yes

#

when you spawn in you should just have a flashlight mod for guns. but NV goggles in crates of somthin

dense wagon
#

what if you didn't even have the flashlight gun attachment
you couldn't hold your gun and flashlight at the same time dondiMonkaS

barren zephyr
thorny lynx
#

I'm bothered by Theri being so skinny

#

How does something so large that is solely herbivorous have such a small gut?

#

It doesn't even look like it has any chest muscles

strange wave
still raptor
#

Get that Doberman allo out. What a disgrace.

strange wave
#

get the doberman dilo out of feedback first

still raptor
#

True.

strange wave
#

@trail mesa allo discussion

trail mesa
#

we talking legacy, evrima, or irl

strange wave
#

doberman

trail mesa
#

no

#

the neck spikes are what really makes me hate that model

#

also the lips/mouth look wierd, and obviously the crest

strange wave
trail mesa
#

lemme check

#

honestly looks pretty good, maybe in the furture they can let you pick different crest looks as a cosmetic

barren zephyr
#

What dilo

pale schooner
#

as far as things go, I don't actually mind skinny theri. the fat one is kinda dopey looking, and we have a shit ton of fictionalized dinos already. If we can have kaiju spoon, I'm sure a slimmer theri is fine too

strange wave
analog ingot
#

How much advanced do u guys think tunnels and caves will be in The isle? Like having detailed tunnels/cave openings/deep falls, bones, rocks, dead plants, wall paint maybe, broken cables, bugs etc. Could this work on the same map? Or would there need to be a portal from the map to the inside of the tunnel world, like a dungeon? lmao

azure wadi
#

Yes

dapper pulsar
#

Wait Hypsi's eyebrows don't have

#

So this is the feeling a good part of the community had when Austro's redesign was revealed.

paper geyser
#

Hypsi’s eyebrows don’t have physics?

#

That’s just

#

Wrong

dapper pulsar
#

I still love it's eyebrows but

#

Hurt.

barren zephyr
# hybrid oxide <@456226577798135808> Really really liked what you suggested over there, I think...

Thank you, I'm glad that you appreciated. In the idea of ​​migration, I would also like to introduce the following idea: server-side regulation of the population. If in one grazing region there are several herds at once, and one small population of indigenous predators, this will have a bad effect on the ecosystem. For example, if at one moment the number of herd members exceeds the limit of the field that can feed them, a local apocalypse occurs at a certain location, such as a flood, earthquake or fire. more fertile (after all, ash and coals will help plants grow better) This will save the game from mega herds of herbivores walking along the scythe's path, while restoring the cyclicity of the map ;3

paper geyser
#

Maybe not a minimap on the hud but a map that you can bring up and look at

#

No markers, or waypoints, just a drawn map so you know where landmarks are in relation to one another

last topaz
#

^ this

paper geyser
#

Or possibly just one marker telling you where you spawned

#

So you at least know where you began but then have to use the compass and memory to navigate

last topaz
#

but let's be real, it would be useless since everyone will still use the vulnona (or however its called) map

paper geyser
#

I feel like it would at least be an incentive to not use interactive maps

#

Currently people are given no other choice

#

Also not everyone can afford two monitors and needs to tab out to look at maps, though I guess that’s not the devs’ concern

past valve
#

@paper geyser but what is the argument against seeing yourself on a map?

paper geyser
#

It’s too much help for a survival game imo, completely removes the fun in navigation and makes the compass obsolete

past valve
#

Yeah okay I see that sounds valid, but at least the coordinate thing would be good, not too much of a help but still an advantage

paper geyser
#

Hmm I see where you’re coming from but I still disagree, refer to previous point

past valve
#

Everyone is still using vulnona anyways

paper geyser
#

Some people will prefer the survival aspect of the built in map and use that instead

#

I rarely bother using coords after I’ve spawned anyways, it’s much more fun navigating by yourself

left nacelle
#

@barren zephyr Hypsi's eyebrows are planned to have physics, they just don't yet

#

They won't be hanging down though, they will still stick outwards since they're thin feathers. It's based on the King of Saxony bird of paradise

left nacelle
#

@barren zephyr That ruins the entire point of AI

#

You aren't supposed to know the difference

random imp
#

^

versed zodiac
#

@barren zephyr i agree i think the ai should have a different skin like maybe a brighter skin like for dryo the blue would be larger and brighter. something that players would have to look close at but still noticeable.

left nacelle
#

Giving AI a separate skin would just be immersion breaking and useless. And on top of that, you'd have players asking to be able to use the skin for themselves

haughty pendant
#

I figure that idea would be pointless, for when the skin customization is re integrated in, the ai will just be default skinned, and will already be fairly easy to tell apart from players.

ebon crypt
#

I mean, it depends on what the devs want, but the last thing that I remember was Amar0k (I think it was) saying - "If you can still tell apart an AI from an actual player, then I'm doing my job wrong" or something along those lines. So the devs most likely won't add any purposeful indications that something is or isn't AI

left nacelle
#

Plus, adding ways to differentiate between players an AI is just more work for the devs and that isn't necessary. Also, @haughty pendant I think when the skin system comes in, AI will likely just have randomized colors, rather than the default

vast wolf
#

some animals will have different animations instead of different skins.

haughty pendant
vast wolf
#

like compy will have a player idle and an ai idle.

haughty pendant
left nacelle
#

Well I'm not saying that will be the case, but I'd be surprsied if it wasn't

haughty pendant
#

yeah, same honestly, i would hope they'd make it like that

versed zodiac
#

the whole ai should look like players idea is in my opinion an idiotic statement as this means say you want to make a group of stegos you will be wasting your time trying to find another stego and when you finally find one it might be ai. the only way i think this would not apply is if they make ai rare like how it is now. but if that's the case why have ai at all?

flat crypt
#

i mean that's very quickly solved tho: you cant group with the AI

#

so when you 2 call at them, if they dont group with you they're either a player who doesnt want to, or AI

ebon crypt
#

The amount of AI should be effected by the number of people on a server and the amount of people playing a certain species. And you can still tell the difference from players and AI because of one simple thing: AI can't speak. If you try to talk to someone and they don't respond, safe to assume it's AI or just not a very talkative player

flat crypt
#

personally i think you should have some indicator that someone in your own species is player vs ai, so you don't waste time trying to group. but i think its brilliant for AI of other species to be indistinguishable from players

versed zodiac
# flat crypt i mean that's very quickly solved tho: you cant group with the AI

im saying you will go all this way to find another of your species just for it to be ai. i just don't get it why do that. its not a problem now as ai is a bit rare which i think is perfect. having ai be like players in my opinion is a waist of time. the amount of work needed is in my opinion not worth it like why would i want to hunt a player when i can hunt an ai which will most likely be worse in most ways. i just don't get it beside giving carnis food.

strange wave
left nacelle
#

The whole point of AI is to fill in the population of the island. If you can't distinguish between AI and players, the population feels more genuine. Knowing right away that something isn't a really player would destroy your immersion imo

ebon crypt
#

Eh, just gives more incentive to not trust everything you see

left nacelle
#

And that ^

flat crypt
#

i mean you say "go all this way to find another of your species" implies you're being lead on this wild goosechase after what you think is a player, only to discover it's AI

versed zodiac
ebon crypt
#

They don't want to make AI exactly like players, just to give it that first impression. Making AI being able to type is just useless really

left nacelle
#

They aren't trying to make AI be like players, they're trying to make them indistinguishable from players. There's a pretty big difference there

versed zodiac
flat crypt
#

and your chances of it being AI vs player are ideally the same

versed zodiac
ebon crypt
#

Think of it as the AI interacts like a player, so it has varying personalities (more agro or friendly) and actually fights with a strategy in mind instead of just running up to you and biting or running away and 4 calling

versed zodiac
#

in·dis·tin·guish·a·ble
/ˌindəˈstinɡwəSHəb(ə)l/
adjective

not able to be identified as different or distinct:
"the counterfeit bills were virtually indistinguishable from the real thing"
synonyms
identical, almost identical, the same, alike, very similar, ... moreantonyms
dissimilar, easy to tell apart, clear, distinguishable

flat crypt
#

i just don't really think its a concern with much basis. and its not like sticking around AI of your species is useless

#

theres safety in numbers, plus for something like a stego, they'd fight against an attacker too

left nacelle
#

Chill with the definitions. Pretty sure I just had the wrong wording. What I mean is that AI won't act exactly like a player but it will act similarly enough that it'll difficult to notice at first glance

ebon crypt
#

So at first glance it can be hard to tell if it's AI, but after a certain amount of time and interaction it can still be more clear if it's AI or not. Basically, they just want to give AI some brain cells so they wouldn't just be mindless zombies with only the knowledge of a few things

versed zodiac
flat crypt
#

the big reason AI being smart will be important is so they can fight well imo anyway

left nacelle
#

But anyway, even if AI acted the same way it does now, you'd still have the issue that you brought up earlier about looking for you only species and only finding AI

flat crypt
#

to me it doesnt matter much if you can tell its AI, so long as it fights as well as a player

flat crypt
#

which considering the skillbase of average players wont be hard

#

that's what they're aiming for

versed zodiac
flat crypt
#

whether or not they'll achieve that? we dont know. but if they want AI to be similar to players, combat is obviously an important factor

left nacelle
#

By "now" I mean the legacy AI

flat crypt
#

yes. which you were complaining about.

#

I don't think smart AI is a waste of time at all. I see far more pros than cons

versed zodiac
left nacelle
#

I don't play legacy anymore either, but that doesn't invalidate my argument

versed zodiac
#

the only thing i can agree with about the evrima planed ai is the emersion but i dont think the devs will get what they except i feel they are waiting there time.

flat crypt
#

bluebird's point troodon, is that even if AI is as dumb as a sack of bricks, you'll still have a problem with trying to find players but only finding AI, in your scenario

#

so why not just make AI smart

versed zodiac
left nacelle
#

I was just using legacy AI behavior as an example of "dumb AI"

#

I was saying that making AI distinguishable from players doesn't eliminate the issue you brought up

versed zodiac
#

again big difference between current ai and planed evrima ai. i can easily tell between an ai dryo and a player plus the ai in evrima is hard to find your chances if finding ai dryo are fairly small however with the ai being "indistinguishable" from a player makes it to where you can spend a bit of time waisting your time.

left nacelle
#

EVRIMA has no AI tho...

flat crypt
#

the point is troodon, even if AI is dumb, you would still struggle with attempting to find players but only finding AI

#

it does blue, dryo AI

left nacelle
#

Really? When was that added?

flat crypt
#

its comparable to legacy AI, maybe a little better?

left nacelle
#

I've never found any in game

flat crypt
#

update 1 when we were meant to get teno and utah AI

left nacelle
#

Oh damn

flat crypt
#

yeah they only spawn in specific locations which is DUMB imo but i digress

left nacelle
#

Anyway, AI being indistinguishable from players wouldn't be a waste of time. You walk up, try to interact with them, if they don't respond or don't say anything in chat, you know it's AI

flat crypt
#

exactly

versed zodiac
# left nacelle I've never found any in game

that's what is preferable i dont mind it if ai is rare. i that's the case than most points in my argument are pointless. but from my understanding ai will be fairly common which in my opinion is a bad idea especially if it is indistinguishable from a player.

flat crypt
#

AI behaving like players doesn't mean you wont be able to tell because there are intricacies to human behaviour that programming could never capture

#

AI walks and runs and eats and fights in a similar way to a player. this is what they're aiming for. but they can't talk in chat which is a huge cue, they cant group, and they likely wont respond to intricate behaviours (like the universal friendly call: spam crouching)

left nacelle
#

AI will probably be dependant on server population. Low players = High AI and vise versa

versed zodiac