#general-feedback-discussion
1 messages · Page 610 of 1
two of those horns are on the edge of its crest and likely wouldent make contact with most predators.
No no Nova you don't understand, what if it's in a scuffle and gets grappled? It NEEDS to be able to knock over an aAllo 😭
just because it can charge things SMALLER then it, does not mean it'll instantly win a matchup against something LARGER then it
Stupid carno for getting caught
literally using humans as an example, if i run straight first into someone twice my size, im going to hurt myself more in the process
Carno can knock over an allo sure, But its gonna break its neck in the process
@unborn quail ever heard of game and reasonability?
yeah if your faster its your fault for being caught especially if your in a pack.
Ever heard of the concept of balance
if we consider real physics to anything in The Isle, oooof
you were considering pachy's invincible head for balance
Carno is a small, fast game hunter. Why try to make it fight other mid tiers when it's not built to do so very well. At best packs can outnumbers something but it should be an uphill battle.
oof
real physics wouldent let carno knock over allo unless allo was not paying attention.
ever heard of game and reasonability?
@fleet cobalt exactly the point we're trying to make, why the hell would carno attack something far out of its comfort zone with an attack not made for attacking things larger than it
An animal with the highest survivability out of anything its size due to its ability to pick and leave any fight it wants is already extremely well off
Ever heard of the concept of balance
@unborn quail how does a situational mechanic break balance?
An animal with the highest survivability out of anything its size due to its ability to pick and leave any fight it wants is already extremely well off
At this point your overturning a mechanic meant to help it fill out its very specific role
True, Carno needs more danger, not less
please Nova, explain to me how a very specific situational mechanic can break balance
because carno is a small game hunter. its not knocking an allo over. be mad. 👍
because its the equivalent of a sucho killing a rex.
Read what I just said.
Your ignoring how survivable and well of this animal will already be.
either way this when. https://cdn.discordapp.com/attachments/664914260648001555/733290015341150228/image1.jpg
ew homalo
Giving it the ability to knock down animals it should want to stay away from gives it even more of an edge
how does a situational mechanic break balance?
@fleet cobalt you want it to be non situantional, your trying to push carno into a generalist, "oh i can hunt just about anything that isnt 4x my size type gameplay", why
dont give them more fuel
because its the equivalent of a sucho killing a rex.
@vast wolf That backfires with the own devs statement of how an Utah shouldn't be taking on a Rex, but they also can't completely nullify the Utah vs Rex because if the player wants he could take it down with a pack
at least homalo is not just a copy paste of an animal from legacy with a viable niche
when has that ever been said LOL
If anything Carno needs to be more vulnerable. Give it Cheetah stamina 
@fleet cobalt that's a pack of utahs. not a singular utah
We can nullify Utah and Rex with locational damage, pack limits, and overall enviromental use
and the ability to throw them off even when pouncing
even if a pack of utahs attack a rex a lot will die.
^
@fleet cobalt that's a pack of utahs. not a singular utah
@barren zephyr and am not considering a single Carno vs Allo and not wanting the Carno to 1v1 an Allo and win
sounds like thats exactly what your saying.
even if a pack of utahs attack a rex a lot will die.
@vast wolf they can kill the rex tho?
without alt turn they can but the game is literally built with turn radius in mind this time
but thats also going to be like 8-10 utahs on a single rex.
Your literally giving it a tool that gives it the capability to beat an animal it should stay away from. Situational or not, people will figure it out and go ham with it
and if its so situational to the point it never happens, then whats the point of having it?
Situational mechanics are bad gameplay. Especially when its your main goto mechanic
it is an ambush situation with you hitting the side of an unaware player
can't carnos charge already do that? just ya know. with smaller stuff?
gives you a situational possibility for your main mechanic on a place you could use it aswell
it can
can't carnos charge already do that? just ya know. with smaller stuff?
Which is exactly the point of the mechanic
from what i can gather they want carno to have an advantage against midtiers too
yeah why scale it to animals that probably weighed more than carno? in theory it doesn't make a lot of sense
and as I had already said, that's not the point
It already has an amazing advantage over every mid tier in the game, Its ability to leave and start fights at will
you want carno to be a generalist rather then a specialist lol
carno is relatively light for the class it's in. it doesn't need to be able to knock over allos or maias with eaze what so ever
Again a simple stagger is enough
if you seriously wanna hunt midtiers, get a friend
Or even a knockdown after applying said stagger
I want the carno to have other possibilities outside it's specialized area, yes, because it makes sense... Because if you have to force a gameplay onto something it's bad design
oh my god
so just, get a friend
Packing exists for that reason
if I would go to exaggerate, it's the same a forcing the player to never leave jungles as Hypsi
it literally isnt
the game isnt forcing you to be a small game hunter. go get a friend if you wanna hunt big
The game isn't frcoing you to do anything, It just isn't making it easy for you to go against your intended role
so just, get a friend
@civic carbon I'd say my suggestion puts the carno in more danger than actual advantage, but you seem unable to even understand
You still can
you want it to be able to knock over midtiers instead of just running away
specially alone
my guy. it's how these animals evolved, are you kidding? the players aren't being forced to go to X environment. it's just better if they do go to X environment if they are Y specific creature cuz Y specific creature evolved to be in X environment
iron, if you want a mid tier generalist, PLAY ALLO OR ALBERTO
bruh ur gonna hate fishers if you don't like specialization 😔
Wouldn't giving carno the ability to have a way to counter other mid tiers outside of its speed just make it less different and just another mid tier generalist
let's just build legacy where all animals are equal in core with different skins
Rather than a unique specialist geared towards hunting animals smaller than it
are.. you joking or
Wouldn't giving carno the ability to have a way to counter other mid tiers outside of its speed just make it less different and just another mid tier generalist
@unborn quail no
except being a generalist has nothing to do with gameplay lol
allo and alberto are both generalists, but they both have different means of hunting
THATS how you make them different
and you forcing generalization on carno literally makes it what you just said
with a game that has a literal fuck ton of playables. your options for what you want is pretty varied
and you forcing generalization on carno literally makes it what you just said
@civic carbon how do you hunt something with Allo? How you do with Carno?
Allosaurus ambushes and overpowers prey items via grapple
Carno chases things down or charges smaller game
look, different predators
carno hunts smaller shit solo or it gangs up to tackle larger prey carno is an endurance hunter
Alberto uses higher speed and agility to out maneuver slower prey items and overpower them with biteforce
Three different hunting styles
three different predators
and how giving the carno the ability to stagger or knock down a Allo by hitting the side (which implies the Allo needs to be unaware) transforms the Carno unique gameplay into generic?
@maiden tendon agreed
will that be the case for alberto?
It's an idea
It can then do what all the other mid tiers do which is hit in its size category or even above
and how giving the carno the ability to stagger or knock down a Allo by hitting the side (which implies the Allo needs to be unaware) transforms the Carno unique gameplay into generic?
@fleet cobalt yes yes it does, because it turns a small specialist into something that can tackle and kill mid tiers
Carno was different from them for its lack in ability to do so
It was specifically designed to hunt small game
@fleet cobalt yes yes it does, because it turns a small specialist into something that can tackle and kill mid tiers
@strange wave not alone, but in 2 I'd say yes
generalization isnt just about how you hunt, its also about what you hunt. allowing carno to take on larger prey than what is reasonable is generalizing
Mhm.
generalization isnt just about how you hunt, its also about what you hunt. allowing carno to take on larger prey than what is reasonable is generalizing
@icy lion well am sorry to tell you, Carnos will hunt Allossaurus that appear in the plains with only it's speed
And they will lose
like they did on Legacy?
yep
that's legacy. plus rn allos can kinda fuck carnos if that carno isn't careful
funny, cause I never lost an Carno vs Allo fight has Carno
Dunno aobut you but I've won out against pretty much any carno i've fought
ohh right, alt turners
The only time i've seen an allo lose is because it decided to run everywhere, it lacks the bleed reistance to do so
ah, the sticky utard
yeah i mained allo and i'v fucked a group of 4 carnos cuz allo is like a ton and a half heavier
oh, your not on an alt turn server, so why are you trying to talk balance?
like lmao
remember that alt turn is part of the game now :)
does more dmg, has more bleed heal, more bleed in general.
it has delay now and animation
does more dmg, has more bleed heal, more bleed in general.
@barren zephyr
gois i cant bite an allo in the ass as easily as before day ruined
but that's still legacy. that doesn't matter anymore. if carno and allo relations are gonna stay the same which from my guess they are since allo is still a quite bit bigger/heavier than carno
Why does legacy even matter when evrima is and will be the focal for any balancing going forward
gois i cant bite an allo in the ass as easily as before day ruined
@lament ermine thank for your very constructive opinion, now go back to #401464048610312195
Dont really care what you can and cant do as these animals in legacy, even more so if you dont use alt turn
wasn't trying to be constructive
considering you use no alt turn, you're balance opinions are kinda null
Are they erping again?
visual is REDACTED
wasn't trying to be constructive
@lament ermine then what you doing on #general-feedback-discussion ?
Are they erping again?
@unborn quail no, worse
Are they erping again?
just visual going crazy
it's a public conversation, i can kinda do what i want if i'm not outright disrupting it every second
which, i'm not
like you already have what, five people? discussing with you, me making a light jab isn't the end of the world homie
it disrupts as much the convo flow as that one guy who didn't even read the suggestion
cept i read the suggestion 
you could also just ignore royals messages and continue
anyway. Carno is literally the cheetah of the game. the largest thing it's attacking is probably maia. and last i checked. allo is also bigger than maia. so carno doesn't need an ability to straight up ragdoll things bigger than the biggest prey it can probably tackle
3 ton maia 
I mean, I was dicussing it with @unborn quail and we came into a middle ground, until some smart ass who didn't even read the suggestion or understood it jumped in and re-started the cycle
you didnt come to a middle ground lol
we did
you want carno to be a generalist, no one wants that.
once again just ignore the other person and continue talking with nova then or any others
I do say its reasonable for a stagger. That much is true
a stagger i can deal with.
but no carno is tackling and knocking down an allo
we did
@unborn quail yup and am totally fine with that lol
how did that even reset the convo?
¯_(ツ)_/¯
i mean you said it. some smart ass jumped in
and then you proceeded to say
I think Carno would have and advantage if being rushed at, he's more suited for direct impact than Allo
Doesn't matter anymore, If we've come to a common understanding
We're good
no reaosn to continue the argument side of it any further
yup agreed
and then you proceeded to say
@civic carbon just considering the viability, cause I can see the carno.... NOPE! stop it!
carno is like the ultimate troll carnivore anyway. it grows decently quick and it can get away from everything without having to worry

I call the carno discussion closed
anything < cerato
squint
either way, Cerato > carno > alberto > allo
@strange wave and u guys call me the mad man?

i mean that's a solid tier
anything < cerato
perfection
fixed what
i mean that's a solid tier
@barren zephyr except it means Cerato is better than all?
and is backwards?
exactly
cerato s++ tier
cerato melts midtiers
im pretty sure its for personal preference
cerato is the true generalist
welp am a gonner
cerato melts midtiers
and is backwards?
allo being better than alberto L
Carno should not be able to knock larger mid tiers over smaller and other carnos sure but allos and albertos no
@warped tapir are you trying to get a strike for dumb shit in feedback?
I like the idea but feel Utahs will probably just one-shot bite Hypsi anyway xd
Primal carnage 2.0
This games always meant to be a human and dinosaur survival game, it's literally a HUGE part of the lore as well. If they were to scrap humans they'd have the scrap pretty much the entire lore, as well as strains, the one thing that could probably remain would be tribals (if tribals are unrelated to humans that is)
I won't be playing humans but tbh we can just play on servers that disable em.
For the official servers there are interesting lore things you can do with the faction so I don't mind them too much (as long as they are not OP...)
I'm not a fan of humans either tbh, unless they're well executed
I enjoy dino survival more than dino and human survival.
@last topaz Humans will not use the same growth system as dinosaurs. they will have a sort of leveling system
plus they've been planned since pretty much the beginning.
But isn't that op? Humans will scale to a much higher point than dinosaurs
what do you mean
I mean if a human has a leveling system they will probably be able to slay a rex all throughout it's leveling stage.
humans will start out with weak weapons, like a knife and an empty gun, maybe
they will find better stuff as they progress
a knife isn't taking down a rex, buddy
It's taking down a juvie rex probably
Because when a human is "sub adult" and has a better arsenal it's going to take out a seb adult rex, same with a "full grown human" having explosives or high caliber rifles that could kill a full grown rex
And humans will probably level past that, where they get vehicles and rpg's
that's going to take a long ass time, though, considering those weapons are even added, which i doubt
and a rex could just as easily one shot a merc before they reach that stage lol
playing as a merc will be challenging
you need to travel across different parts of the map to search for these weapons and gear, your gunshots will alert pretty much everything on the map, and everything is trying to kill you
herbis and carnis alike want you dead
Well, my results in the feedback section are that 2/3 people want to play as a merc, so that would mean, at launch at least, rougly 2/3 out of every server will be filled with humans that may or may not, depending on the server, have a sort of mega tribe, like in ark. And I think herbies will not be allowed to attack humans for no reason on most servers
dude. you posted that 6 fucking minutes ago
give people a chance to react before you cash in your results
Why wouldn't herbis be allowed to attack humans? 
And also, just because we think humans should be added to the game DOES NOT mean we will constantly be playing them lmao
That's just bad logic
If you are human and I'm herbivore, I'm still gonna kill you. Within reason ofc, no reason to chase across the map
Just like with juvie carnivores that get too close. It's still a potential threat that you should take out if you can.
but to be fair, a good portion of people will probably play the mercs at any given time
i highly doubt it'll be 2/3 of every server
Mercs might be popular, but there will still be servers that won't have them and that's fine
mercs will definitely be challenging to progress, since you have to travel across the map collecting gear
i don't see the problem
and if you're alone, you're pretty much screwed. the devs have said plenty of times that if you're not coordinated and analytical as a merc you probably won't survive
Just fictionalize so dinosaurs can take a little more bullets then probably would take them out in real life, unless head shot
Not ARK level bad but at least to make it not feel so bad if you get sniped outta nowhere
yeah
whats certain is that playable sauropods and humans are impossible to balance together (excluding magy)
utahs should be a one shot. nothing can change that
depends what gun and where you shoot
maybe it could survive a pistol
whats certain is that playable sauropods and humans are impossible to balance together (excluding magy)
Hmm I think sauropods can be ok. Only Brachi sticks out like a sore thumb.
If your in a jungle/forest, it should still hide Cama and Bronto
utah should also counter humans
Most of the small-medium carnivores should be good against humans
smaller dinos are going to be the threat, they are the perfect size to easily catch up to you but also just as easily take you down
PCE vibes basically
But less indestructible apexes
Yea Herrera should be good against Mercs
yikes
troodons 
One bite would surely fuck you up cuz of the venom
Oh yea, night should be terrible for humans
tbh dinosaurs should have slightly better night vision just to have a slight edge
And technically it can fit both Silver, since there were like 3 feedback on humans rn
I remember Don saying that he wants mercs to only start with a flashlight and a knife
So unless they find some nv goggles, they won't have nv
unless goggles, which should be progressive gear
flashlights are risky, because it's a beacon for anything nearby
indeed
I remember Don saying that he wants mercs to only start with a flashlight and a knife
So unless they find some nv goggles, they won't have nv
Yea NV goggles are more what I meant. Though maybe they'll be rare so shrug
ah, ok
People are really overestimating the mercs. They start off with basically nothing and the only way for them to get stronger is to find gear, which is going to be really rare to begin with. Their primary goal won't be to hunt dinosaurs iirc, so they won't be wasting their valuable bullets to kill dino players for no reason. And what the fuck are bullets going to do against the tough skin of apexes? It would take so many resources to actually kill one. And again, survival horror, not a dino sim.
^
Why do people think humans have a growth stage
like in what world does that make sense
it's hilarious honestly
infants crawling around the map lmao
Consume the child.
lol and like @last topaz I don’t understand how you thought that was an actual thing unless you are trolling
mercenaries start off as babies lmaooo
the trained trophy-hunting poachers
start off as infants
Imagine all the Mowgli roleplayers if humans actually had a growth stage
in the jungle book 
Raised by docktahs, but forced to leave due to a mean allo. The child befriends a lone dilo and a deino as they help the merc child to defeat the evil allo 
you think they'll ever add the different merc classes they were thinking of early on

I don't remember hearing about merc classes
like on the uh
steam page
hold on lemme search for it
Players can choose to become one of several human factions that will face off against the primeval inhabitants of The Isle with superior firepower and technology, relying on their wits to survive the hostile environment and their force of will to endure.
several human factions
and I'm sure some of those factions were listed somewhere
I mean, maybe? Though if mercs need to find gear around the Island I kinda doubt it
I was thinking starting off as children (not babies, but 8-10 years old at max) would even the playing field a bit for the early game of juvie vs human. If humans are faster and stronger than juvies, it will be a pain to survive
People are really overestimating the mercs. They start off with basically nothing and the only way for them to get stronger is to find gear, which is going to be really rare to begin with. Their primary goal won't be to hunt dinosaurs iirc, so they won't be wasting their valuable bullets to kill dino players for no reason. And what the fuck are bullets going to do against the tough skin of apexes? It would take so many resources to actually kill one. And again, survival horror, not a dino sim.
Humans will still die to juvie animals
aight but
why would mercenaries
start off as children, deiu
Any animal that gets over 90 kg, including juvies, can kill a human
Some smaller like Beipi and Troodon even potentially could
beipi could kill a human ez
have you seen those claws?
Just like in real life, anything and everything can be deadly to a human if it wants to
For the reason of counterplay. I am ok with a full grown creature killing a juvie because that’s what full grown creatures do, but a human that pressed “Play” being able to kill juvies and, with skill, some subs is ridiculous
Again, they start off with basically nothing
Freshspawn juvies that are small enough to get killed by humans can just hide
And you won't stay that small for very long
Even Dryo can kill a human
i'm not just talking about balance
does it make sense for a mercenary to be a child logic-wise
And lore-wise frankly. Why would they send in literal children to an Island crawling with deadly creatures?
dryo is pushing it a bit
they are like, a medium sized dog, yeah? but they barely have any natural weapons besides their slightly pointy beak
and how would these children have learnt how to survive and use guns lol
dryos are nearly as tall as humans
hold on i need to pull up a ref
I feel like people's perspective are messed up because they haven't seen much humans in-game
Almost everything is bigger than them
a bit shorter than a human
oh yeah
debatable, i mean, again, no real natural weapons
but everything above that could probably kill very easily
ava could knock you down and crunch your neck
There are so many ways a human can die in the Isle that I can't even count it tbh. Humans will be like glass cannons iirc, deadly if they find the right gear, but die to basically everything and anything
cant wait for actual gameplay, hope it's not a huge failure
because the concept has so much potential, so many possibilities
gonna go off to bed now, adios
G'night
Night silver
Deiu are you talking about mercs or tribals when mentioning growth?
lol i wanna see you kill something as a fresh spawned merc
tiny knife and torch
you'll be mauled even by compies
yeah, you get no smell, you stick out like a sore thumb, have no way to defend yourself and somehow have to get weapons, food, water and shelter before you kick the bucket
then you need to set yourself up in a somewhat semi permenant fashion, your activity in the area becomes more frequent, a predator is more and more likely to come into your range
as your base becomes more and more permament to accomodate your aspirations its going to stick out more and more, you need to upkeep this with repairs, power and defense while also trying to progress and maintain food and water
a vehicle is your best option for a larger loot radius, but it also makes you alot more conspicuous with noise and smell, as well as leaving tracks to follow
And also, dense jungles. A vehicle won't be much help in a jungle/forest full of trees and foliage, so plains are your best bet
that too
it will be interesting how they approach bases, build your own like in rust or restore pre set run down buildings in specific locations
Humans when
i like the latter better
pre set for mercs
the former tends to lead to ugly buildings everywhere
pre fab for tribals
ooh thanks hypno
also why am I reading juvie human in feedback lol
What’s pre fab?
ELDER HUMAN.
How many times do we have to tell you old man?!
do you have any info on how we might be able to restore/claim these bases?
What’s pre fab?
@jovial vine bing it
The plan in the past was to get resources and break them down somehow into scrap building materials but we’re revisiting everything for EVRIMA
95% certain that’ll be different.
Think of the possibilities yous could mess with
Thank you hypno for bringing sense to this convo 
This is related to Legacy: While I am unable to even play the game at the moment for some reason, after watching my friend play by share screen, I noticed that the spawn points on DV are incredibly limited (possibly only in one place) in a very open space far away from any objects. Just a question, is this a temporary thing that the devs did? After all, it is a "test level" and it makes sense for them all to spwan close to save time to fix these things. I'm just hoping that as many of us found the map fun to practice fighting on that the spawn points will go back to where they were, or at least be well spread out. How many more updates to Legacy is there likely to be? I'm not sure if it is worth trying to fix my game until the final one is out as each update seems to result in me and others having different problems. I previously couldn't get past the first percentage of the loading screen without the game and steam crashing ever since version 0.54. I have since updated to 0.61 since then, but each time with the same result. Now I have uninstalled the game and installed it again, I can't even launch it.
The plan in the past was to get resources and break them down somehow into scrap building materials but we’re revisiting everything for EVRIMA
Minecraft: The Isle Edition
Isle: Survival Evolved
I think Clutch was referring to being able to disable humans on servers, not making humans invisible
Excuse me, I'm looking for clip where the Rex was having its organs being worked on (they kept popping out). Does anyone have a clue which stream this was?
Tenonto's tail doesnt look like it'd have that much mobility if it swings it side to side imo and a full 360° turn seems a little much. Something akin to the pce's cerato tailswipe would fit it much better if a horizontal tailswipe was ever implemented.
the point of the tail slam is for it to have a strong, backwards facing attack to dispatch tail riders. IDK but a tail whip just doesn't look like itd be as strong?
plus I'm pretty sure tenontos irl had poor side to side movement in their tails
why does it need a tail whip too
if anything id like to see a combat stance like the top-right sketch
plus I'm pretty sure tenontos irl had poor side to side movement in their tails
@flat crypt they did, but in game when running their tails wooble all over the place, so it's very flexible in Evrima, and give a decent directional attack for Tenonto
yeah, that's the only way i can see sideways Tenonto tail whips being feasible-- but it seems hard to balance something like that-- somewhat unnecessary as well.
Tenonto is easy food for Utah right now... and Devs already said they want a 1v1 to be Tenonto sided
it would have such a wide range, so the damage may have to be lowered past what may be realistic
Utahs have already a very big advantage of speed, it would just even things about
I doubt that the range would be that big since it's mostly the end/half-way point of the tail where it becomes rather flexible
he can bend the body sideways for extra range, if we talking about anatomy
I mean, maybe, but if that's the case, the attack would be quite slow, since that's a lot of weight being thrown about
his tail muscles seem p massive for a fast attack tho
that doesnt mean its fast
I just don't think the claw attack and bleed will balance Tenonto against Utah, a directional attack will
that doesnt mean its fast
@strange wave the more strenght u have, the faster you can move it.
it cant do a tail whip, and it wouldnt benefit from it
tail slam cc will already help
tail slam can be seen from miles before it actually hits
and maybe nerfing utah into using pounce more often instead of just biting but people seem to be against that for some reason
I just don't think the claw attack and bleed will balance Tenonto against Utah, a directional attack will
I mean adjusting tenos stats, hitboxes, and utahs stats are also options that arent an entirely new move.
We just need better hit detection so tenontos could actually hit utah heads and bodies, as well as maybe buffing tenos attacks a little
tail slam can be seen from miles before it actually hits
@fleet cobalt and the tail whip you wouldnt?
nope, based on lizards tail whipping
bullshit
they are very fast attacks, am afraid
Small lizards with rather thin tails
you can see them winding the tail back for the whip
i genuinely dont see tenontos massive ass tail moving its tail that fast
one use for magy
their tail is thin and wide, it's not like a massive tail as Stegos or Rexes tails
I'm sorry, but tenonto just looks too back heavy to be able to perform a fast tail swipe
their tail is thin and wide, it's not like a massive tail as Stegos or Rexes tails
@fleet cobalt its even larger compared to the body
yup, which actually increases the viability of whipping
no it doesnt
that means the tenonto would have to spend more time pulling it back for it to come out at a good speed
Why not adjust and change shit stats and hitboxes instead of an entirely new move
There is a lizard here in my country, actually there is one of those that live near my house, which has a tail bigger than his body size and his main weapon is tail whipping
Why not adjust and change shit stats and hitboxes instead of an entirely new move
^
you know what type of lizard it is?
because Tenonto already has a hitbox and stat buff comparated to Utahs lol
?
Salvator merianae
There is a lizard here in my country, actually there is one of those that live near my house, which has a tail bigger than his body size and his main weapon is tail whipping
@fleet cobalt that lizards tail isnt anywhere near the length, height, or width or tenontos tail
That's not comparable to tenonto's tail though
that tail is much more thick than tenonto in comparison
thats great, but its not
Tenonto's tail in general doesn't seem fit for a horizontal swipe because teno's tail is flat vertically
thicker, longer, taller
no thicker in comparison to body, longer = better for whipping, taller better for swiming, no much diference for whipping
Why does teno need this swipe tho. Like im hearing it needs it but like why
because he's easy food for Utahs even tho he has much better stats
no thicker in comparison to body, longer = better for whipping, taller better for swiming, no much diference for whipping
@fleet cobalt longer isnt better for whipping, it makes it harder to swing it side to side
because he's easy food for Utahs even tho he has much better stats
@fleet cobalt maybe its because utah is overpowered rn? but no it has to be tenonto
because he's easy food for Utahs even tho he has much better stats
How does it effect the encounter
Its tail is flat from the side, it doesn't look fit for moving through air at all. It looks like a god damn sail
Lizards don't swipe it side to side continously, they do a quick whip to the side and bring the tail back, which bringing takes much more time than the whipping motion
How does it effect the encounter
@silver zephyr giving Tenonto an actual directional attack that can be fast enought to not be baited
It wouldn't be fast nor very wide though
it wouldnt be fast
Without looking ridiculous at least
it couldnt be fast
@barren zephyr The punishing afk players is already planned. It would slow growth and not allow you to run as long.
the thickest part of the tail doesn't even travel, it's the part that gives strenght to the tail
@barren zephyr The punishing afk players is already planned. It would slow growth and not allow you to run as long.
I know that
that's why I said: another way
this is already real close to the whip
A tail whip, like any other tail whip, would still require a "charge" of sorts though. The teno would have to prep the tail whip first
only needs to bend the body sideways to give more range
A tail whip, like any other tail whip, would still require a "charge" of sorts though. The teno would have to prep the tail whip first
@ebon crypt burst movements are easily achievable, but not easily mantained, that's why lizards dont swipe their tails endlessly

SMALL LIZARDS, not big-ass, multi hundred kilogram lizards
yeah imo tenonto needs attacks it can deal quickly
it already has them
if you have attacks that take time to land, utah will just be in and out before tenonto can make a mark
The bigger and heavier the animal, the slower and more careful its movements are
it already has them
@strange wave the bite? 👍
@strange wave the bite? 👍
@fleet cobalt its fast is it not
The bigger and heavier the animal, the slower and more careful its movements are
@ebon crypt you would be surprised
Alright, surprise me then.
Alright, surprise me then.
@ebon crypt a Bear seems very slow, but can be faster than you in both reaction and speed
@ebon crypt a Bear seems very slow, but can be faster than you in both reaction and speed
well fuck
and you are far lighter and smaller than a bear, I believe
Aight, show me. And also, how the fuck does a bear have anything to do with a lizard horse trying to perform a tail swipe
a Bear seems very slow, but can be faster than you in both reaction and speed
@fleet cobalt this means jack shit, a bear isnt whipping a part of its body at extreme speed, get an example that matters to the argument
The bigger and heavier the animal, the slower and more careful its movements are
the comparison is more like how a bear can suddenly swipe with its paw, so tenonto could suddenly swipe with its front foot
Yeah, and
it doesnt really say anything about tail movement
it doesnt really say anything about tail movement
if only it had a tail XD
The main problem is that tenonto is very back heavy, throwing pretty much half of your weight around does not equal to a simple paw swipe
the side to side of the tail would allow it to cover its flanks better and would make it more worth the 20% stamina cost.
True, but an animal shouldn't look stupid doing something either
Physics are important, game or not
A Komodo Dragon whips one of my friends at Hong Island in Thailand! What an idiot! Cool lizzard though... Big one aswell!
No
I can yeet my teno off a cliff and it will survive XD
much bigger than the first example, still able to do a tail whip fast
komodos are like,,,, a whole lot smaller. plus their tails arent as stiff

Thin tail, only the tail moving.
the issue is tenonto tails are quite stiff so they would need that wind up to get a decent smack
something like that but the tail instead of the claws.
whap
https://cdn.discordapp.com/attachments/401464048610312195/739201275320860843/unknown.png
@vast wolf that looks more like a tail whip than a claw attack lol
it really doesnt
But it's the claw attack
No
the tail itself is still very stiff
the tail itself is still very stiff
@flat crypt ingame they are not that stiff
theres not much side to side movement going on along the entire length of the tail,, which is what a whip needs
it should just have the ability to angle its tail smack in a larger area behind it so that it can hit things easier.
i mean they kind of are? They look like they flop around a lot when you view them from the back but its because of how long they are
stiff horizontally, flexible vertically
its not a whip its a swing.
Point is, there's pretty much no way to make a wide teno tail swipe to be fast without it looking ridiculous and having a not as wide yet faster tail swipe wouldn't be helpful since the tail slam already covers that area of damage.
when you watch a tenonto run from the side, its just long up and down undulations along the entire length of the tail
One problem is tenos tail slam hotbox is in the middle of it's tail, it doesn't have it's full tail range.
#theisle #theisleRECODE #theisleEVRIMA
Semi-Daily News!
Juvenile Tenonto Run animation, early draft of human buildings, concept art, sounds and a stunning picture of nesting Tenonto in the jungle.
My Twitter: https://twitter.com/Ravenou67751961
My Patreon: https://www.patr...
yeah the hitbox is trash.
its how the vertebrae fit together along with its muscles
Aight.. why are people against the idea of SOME servers not having humans in the roster.
Aight.. why are people against the idea of SOME servers not having humans in the roster.
people are dumb
people are dumb
@sterile ocean have different opinions*
yeah i do worry about how they plan to balance humans. but its a long time before that happens, should focus on getting dinos balanced first
What attack is that mrgharial? It doesn't seem like tenos tail slam it has now.
"had the idea that you can choose to make humans invisible, but that is like passive mode in GTA V and I think a better option would be for some Official servers to have humans disabled." i think they disagree with this part
Perhaps
But Clutch wasn't referring to making the humans invisible, I don't think. They were saying disabling humans on certain servers, that's why they got so many ⏲️ reactions.
Human servers; non-human servers, what's wrong with that?
But Clutch wasn't referring to making the humans invisible, I don't think. They were saying disabling humans on certain servers, that's why they got so many ⏲️ reactions.
deiu said that
in another feedback
Yeah Clutch said something about “not seeing them”
Yeah, but what I'm saying is that CLutch said that too. Didn't Deiu interpret it as making humans invisible? Or is it just me being dumb again
no you did
thats what it sounded like
clutch was referring to servers without humans at all. you were saying is to make em invisible
Hang on
I suggested the idea of making them invisible, but said it sucks
To underline my point
we add humans and the next thing we know beaches are populated by Dodos and Dilos will spit attack
"@/Clutch had the idea that you can choose to make humans invisible" talking about this part in Deiu's feedback. What I'm saying is that Clutch didn't mean make humans invisible
wait
But I am running a fever so some miscommunications may have happened lmao
i missed the clutch tag part
Leave the tail whipping to the sauropods who actually did it
and mega
Yes
like magy?
Magy could tail whip yes
I think I was trying to say 2 things at once when I was typing that message, lemme go back and correct it
Its a dwarf but it's still biomechanically a sauropod, there's no reason to believe it couldn't.
because byologically it couldn't... he was the worst sauropod ever

maybe not but this looks better than teno for tail whipping
yes, because it was fictionalized to do so...
Magy tail whip is still more believable than teno tail whip. At this point, I'm convinced that Iron is trolling, at least I really hope so.
they aint

a lot of hadrosaurs/iguanodontids had stiff tails. it was the sauropods that had more flexible tails. so yeah, magy makes more sense
and itll need a backwards facing attack anyway, so it probably will get a tail whip
a kick/buck/slam wouldnt make much sense lol
iron is always trolling, just usually not intentionally
also a strong komodo like tail whip could potentially be a way to fend off an allo or alberto better but who knows
yeah itd be good imo if magy was very strong from behind. carnivores need to try and get to their front to bring them down
"very strong" being debatable here. but strong by dwarf sauropod standards :P
I am just trying to balance Tenonto vs Utah
And thats fine
in a bad way
your idea is to lower Utah damage, what does nothing, because Utah already needs more than twice the ammount of hits to kill a Tenonto
the issue mainly stems from utah being hard to hit, tenonto needs better hitboxes i think
Teno is getting real CC and 2 bleed attacks next patch
That is already enough to potentially change the match-up
Utah also will get bleed
@maiden anvil good idea
i said to lower utah damage on the critical zones, because sometimes utah does some insane damage, other times it doesnt
tenonto might have good bleed resist though
I'm aware, but bleed in itself is still a game-changer
if tenonto has good bleed resist while utah's is fairly poor, that'll totally give tenonto a better edge, even if they do a little less bleed than utahs do
teno does seem pretty resilient. wouldnt put it past it that it would have good bleed resist
also I think the biggest problem so far is the Tenonto player being unable to hit the Utah player
because 3-4 tail or kick attacks kill a Utah
because 3-4 tail or kick attacks kill a Utah
@fleet cobalt 2 if you get headshots
Well hopefully the stun works and Utahs will get punished as a result of getting hit
tbh with how damn hard they are to land i wouldnt mind tail slams hurting a little more
I had say tail slam should be a 2 hitter with 1 hit on critical
it's a very slow attack afterall
one of the reasons its hard to land now is optimisation tho. we dont have the full on teleporting of evrima at launch but it still needs a lot of work
i imagine once it runs smoother itll make it easier to connect hits
tail slam shouldnt do more damage but do a shock like what it was originally supposed to do giving it a opining to kick it
also hitbox issues. one of the QA people said is that a majority of the time you end up hitting utahs tail which deals the least damage
tail slam shouldnt do more damage but do a shock like what it was originally supposed to do giving it a opining to kick it
its getting cc next update
cc?
Crowd control
ooooooo
stuns, knockdowns, etc
oh hell yeah
larger hit area?
gives a chance to escape or get in sneaky hits
larger hit area?
basically the same as a larger hitbox
dunno that the hitbox will change
you don't need to add a hitbox to increase the damage area
Teno tail slam should still be able to kill utahs in at least 2 hits if they get body or head shots
@fleet cobalt @sterile ocean its a knock down, not increased hit area
yea tail hits shouldnt do much but like you should totally be able to body a utah in just a few body hits
we will see, but I think same problems we already face will still apply
i mean if you're stunning utah that'll make it way easier
or knocking them down rather? i think thats what the tail slam is meant to do
also bleeding out utahs so they cant just run away and then come right back
Should Tenonto claws deal bleed?
you know... Utah alt attack hits Tenonto and get you out of danger zone before the Tenonto can swing his tail
Herbs should not be easy kills. If a predator plans a hunt poorly, then they should pay for it, and frankly a tenonto is quite the prize
they will ~
Should Tenonto claws deal bleed?
they will
cool
Yep. If a tenonto slams you with its tail and knocks you down, thats on you for not being careful
you know... Utah alt attack hits Tenonto and get you out of danger zone before the Tenonto can swing his tail
then dont use your tail against the alt attackers
kick is faster, but if the Utah player is good your not hiting it
its not a -one strategy fits all- you gotta adapt how you fight depending on how your attacker fights
not saying you will. just dont use the tail in that scenario
the alt attack is very strong, and the Tenonto side is also very open most of times
kick is faster, but if the Utah player is good your not hiting it
lol dont even need to be that good, when I first played evrima raptor a while ago I dodged kicks from like 5 diffrent tenos
a good tenonto player cant beat a good Utah player
a bad tenonto player cant beat a dryo
dryo needs a hitbox buff
for hitting and being hit XD
its so small you cant hit it
yeah it does
yup
never had any issues with dryo personally
dude Ive seen a single dryo dodge 8 utahs and kill a couple of them
ok ok. those are shit utahs
@arctic nimbus best way to hunt dryo AI's is to not hunt them... Today I was drinking in the river and a wild Dryo jumped and stuck himself on my hitbox lol
Those Utahs have an IQ below 50
most utahs don't know how to alt attack to start with
tbf the alt attack is bugged a bit
Thank god the pounce is getting a rework
you sometimes have to do some file stuff to even get it to work
I know
but that attack is OP because you can't foresee when it will happen
Raptor is running and the next moment he already hiting u
I slammed a Tenonto with alt attack but that was one time
I won 2v1 utah fight because of alt attac

Those Utahs have an IQ below 50
So normal utah players then
^^^^^^
They are already making it so you can see a cannibal via skin. Why not other experiences?
I think that maybe color patterns should be unlockable, but not colors themselves
Maybe instead of unlockable skins, you can get certain features while growing. Like red eyes for cannibals or scars for experienced players.
No, colors themselves should be all insta unlocked
The colors didnt help
You could only be black and White, puke green, shit Brown and banana
Just have color sliders. So you have a few preset colors, but you can adjust the hue of them to make them lighter or darker
@maiden anvil that could be a new perk in the perk system
Just ban super saturated colors like neons and we are fine
When red was in everyone just went full black and red thats what is going to happen again.
I think so? Iirc a dev did mention that that would be a thing, but I'm not sure
I prefer all players going full edgy if that means im not limited when doing a skin
I couldnt care less about how others looks
If people want to have neutral skins, let them. Some people like non-busy patterns
plenty of animals are one solid colour irl anyway. sometimes simplicity is nice
@frosty lantern good idea
perish
change carno sounds cuz they
a
@real kraken why tho
Tuba carno is good carno
The sounds are fine. There's no need to waste money and time just to change them to your likings.
Thats not even a suggestion, thats a demand, you cant just say "do x" you need to tell why
@real kraken why tho
@edgy hamlet I just dont really like the sounds, I'd like something fresh 🤷♂️
^ To legendary's statement
And by something fresh, do you mean slight tweaks to carno's sounds or full on changes?
theyve got better things to do than change sounds that are fine lol
And if you want something completely new, then what are you thinking about?
@ebon crypt Either, I've never really been a fan of them
Sorry no opinions allowed :/
GRRRRAAAAAA carno meta
Opinions are allowed but not Opinionated demands.
carno broadcast is literal happiness
I picture something that has more of a screech to it @ebon crypt
Hell no
Petitions and suggestions are fine, a demand based on personal liking isnt
Oh my god a screeching carnotaurus
ew
So more high pitched?
I wasnt a demand, it was a suggestion, to change the sounds
carno should be lower pitched. Should shake the jungle.
clearly it isnt a popular opinion
Hyperbass carno?
I'm not a fan of the Utah sounds tbh, same with rex
giga sounds are cool too
I like the old rex sounds
screechy dinos are annoying.
clearly it isnt a popular opinion
Your opinion is fine. Its subjective to you. But when demand something from a subjective point, its not worth it.
Giga's the best sounding
The Utah and Rex rn feel more like jurassic park dinos
Its even a rule in this Channel to NOT say "add x, change y"
There you go, I re worded it
carno mimic
You might need a reason for them to change it, otherwise they wont do that anyways lol
🦦
The BWAAAAAAAAAAA is one of the best broadcasts in the game
yes
3 and 4 should get worked on imo but the broadcast is very good
I like 2, 3 and 4 it's just the broadcast. It doesnt sit right with me :/
Why not
carno strong, carno manly
Every day is leg day for carno
The chicken strips
no time for arm day
if carno didn't die because of, well extinction events. It would likely be the lizard version of a roadrunner now lol.
Carno crushes skulls between mighty, manly thighs.
yes
The 4 call anim is so good
I feel like the 'bubbly' sound effects the giga has, mixed with the carno 1 call would sound good.
carno crushes skull like sparrow egg between thighs
Yes
Any idea on when Evrima is next getting updated?
this month
Not this week??
we dont know

did someone tell you it was this week?
punch said this month.
@safe galleon A mod or admin in the Tuetonic servers on Evrima said this week
Theyre releasing a lot of hot fixes so
yeah dont listen to other people when they say stuff like that
a teutonic mod
Lol that mod was probably just trying to make global chat calm down
lol
yes
carnosaurus
pfff
shit
carnosaurus 😂
thats like spelling bison bison as bisen bisan
reeeEEEEEeeeeeEEEE
The para of the carnivores
Lol herreras scientific name I cant spell
sastrei 🙂
ischigualastensis
Whoever named it had a stroke XD
pretty sure rex is the easiest XD
why cant we have more tyrannosaurus rex or yi qi style names
even ageptacus is easy.
horridus.
theres a dinosaur named just drinker........
Irritator challengeri
and erectopus
Gorilla gorilla
UTAHRAPTOR SPIELBERGI
utahs scientific name is weird changes a lot
ostromonium to ostrommaysi
wtf is that name XD
ostrommaysi is new the other one was ostromonium or something like that
man i don't understand why peeps are so against humans
man i don't understand why peeps are so against humans
because its a dino game and we dont really want guns blazing and for the game to just be primal carnage
I know but its just weird
they literally add another gameplay element to a game that needs gameplay. also you think just cuz hoomans got gun, it gonna be like primal?
all human servers all dino servers mixes ect.
theres going to be an option anyway.
which Im glad for
primal is a deathmatch game. last i checked, we don't got deathmatch. I'd more or less think rust but with more problematic creatures that are way more common.
like ark but not shit.
with trakov like gun mechanics for humans.
and developed gameplay for the animals.
rust is a better comparison if you ask me cuz it's way more grounded
Change Carno’s sounds, what good would that do?
i mean if anything. mercs are gonna be extremely weak to nearly everything
literal glass cannons
Either the dinos are damage sponjes that kill inevitabily any human or human can Snipe one shot your Dino with no counterplay
Balance mercs by giving the dinosaurs guns
Balance mercs by giving the dinosaurs guns
@molten tulip fuck yeah
Carno gets a hand crank gatling it operates with its leg
Balance mercs by giving the dinosaurs guns
@molten tulip there is a reason Utah wrists are Broken, to hold guns
pfffffff
bary just gets the hillbilly pipe shotgun.
Rex gets a tiny pistol
i mean lets think about it real quick. Mercs aren't getting the fancy weapons of today not most of them anyway
gib Merc Fortnight Scar
Oh no
v
It has to Legendary.
for real though. i imagine mercs are probably going out of their way to actually find food, shelter, and some sort of defense. last thing they need to worry about is fire power at that moment
eh.
I think firepower is first, then survival.
M16a4 iirc
I wonder if humans would be balanced by giving them their own scent dinosaurs can find, and they have to reapply something to make sure it stays undetectable
(actual gun that the military used for over 10 years)
If they don't then dinosaurs can easily sniff them out
hk416 for mercs?
2022 Guns that are replacing m4 series.
That way mercs can't just run around and headshot everything
i mean if mercs start out with a basic pistol with 1 mag. they already have some fire power. it would just be a case of finding a better gun and the appropriate ammo for it
Bruh the one that looks like a Tar 21 looks insane. Bullpup is good.
I still want the good ol triangle sight.
which gun looks better and why should it be in the game GO
I don't want to be these fuckers.
M16 because it's from nam and it jams
gib bolt action crossbow pls
how bout an explosive round crossbow?
air rifle
The fact that mercs will probably hunt dinos to get food might cause problems
i think you will also be able to find food in POI's but most of the human and tribal food will come from dinosaurs.
Ai will help with that.
minmi seems fine. it can dig swim and generally mode decently fast for a small ankylosaur. its homalo hypsi and dryo im worried about.
Grenade launcher?
they break the clause of having to interact with animals to kill them.
snares could be something but you would have to dispatch the animal yourself.
merc's aren't gonna be hunting dinos for food
i remember don saying humans will need to eat.
I feel like they'd loot buildings for supplies that include food, but a part of their diet would be dino meat.
yeah they could hunt and cook meat but would generally eat looted food.
yep
When??
Huh, must of missed it
what did you think the ⏲️ meant?
what did you think the ⏲️ meant?
@vast wolf I didnt look at the 'Emoji responses'

yeah, Don mentioned a while back that, while mercs will ned to eat, you really don't want to be eating dinosaur meat. Not sure about Tribals, but mercs are gonna be getting rations, i believe. unsure so take with a pinch of salt!!
I mean from what I heard, anything above Ostrich/Cassowary size, it's meat is gonna be tough as a rock to chew
cooking meat tends to take some of the toughness out of it.
as long as you dont overcook it.
Yeah, usually
I don't think fishing would be too bad a choice for mercs, should rations be low, just gotta hope an Austro or Bary isn't nearby
Imagine Zelda fishing for food and then a deino bites you in half
you can cook anything and make it vanish in water if it cooks long enough, meat being tough means very little
@barren zephyr in real life Cryolophosaurus is much smaller than Dilo... But I see where you going
No it wasn't
Well, Dilo recently got rather upsized so..
Cryolophosaurus was 6-7 metres long
They were about as big as eachother
cryo is about the size of mono i think.
Big 🥺
And anyway, how is a real life scientific study or discovery relevant to a video game which isn't meant to be fully accurate.
yeah cryo was about monos weight dilos lower size estimate is 700 kilograms.
And anyway, how is a real life scientific study or discovery relevant to a video game which isn't meant to be fully accurate.
because they are using mostly accurate sizes.
gois lets make a 475 kg animal a skin for a ~700 kg animal 
its litterally the same size as mono
cryo was 20 kilograms heavier and about a meter longer.
Ok
actually from what i can find it says mono was 10 killograms heavier but 1.5 meters shorter.
Ok.
Still, the size of Cryolophosaurus is somewhat variable, based on the reconstruction used.
its safer to say its closer to mono in size especially with the new dilo material.
Ok
from all I know Dilo is estimative to have reached 3m height
3 words ||WAT THE FACK||
funny suggestion xdddd epic joke
this is s
Ye
Add pig human hybrids too
Hypo human leaked
i dont normally reply to suggestions but that last one was so great it must be in the game
i agree
k
Add bleach to the isle so we can scrub down our eyes
@real kraken Already coming to the game
@real kraken Already coming to the game
@arctic nimbus I really need to update myself on what's happening 😅
did he delete it
@frigid cosmos Yeah
Is there anywhere I can see all confirmed dinos and updates (Other than the Roadmap)
Dunno
Aight
Do ye think Draconyx would be a good addition?
https://th.bing.com/th/id/OIP.T-seULnGYwY76f1aHs-rWwHaFj?w=239&h=180&c=7&o=5&pid=1.7
It's essentially just a European camptosaurus
Tenonto occupies the general size range
Campto would be good aswell, I'm just thinking of having a different quick & large (ish) herbivore other than the Maia
Teno and para
You know what I mean 😆
Oversaturate the 2-4 ton ornithopod size range?
What about muttaburrasaurus
At least it's different from the others since it's an obligate biped
At least it's different from the others since it's an obligate biped
@barren zephyr 👍
(Off topic) Is it bad I only just unsubscribed from mods for the isle 2-3 years after mods were removed from it? xD
I'll accept limited colors when Isle decides to remodel utah with proper proportions
Realism in this game does not exist S M H
What Wheat said. They choose to stylize then decide slightly unrealistic color choices are too much? No thanks.
That's the funny thing
NOOOO ISLE SPINO MUST BE BIG AND BAD AND STRONG AND NOT WATER BASED AT ALLLLL
NEON?
that's UnREalStiC
Or
Not NaTuraAL
True.
Don't get me wrong, I don't think those skins look good but some fictionalization is fine because they already take vary big liberties with their animals.
hopefully they still make more changes to anky, fingers crossed 🤞
Me too
no neon pls and thank you
I'm sorry but I don't think anyone want to see pink/green neon dinosaurs running all around the map. I know most of you just want to make cool skins and use colors in a smart way, but if this means completely and utterly destroy any kind of immersion in the game, it's wrong
At the end of the day the game is still supposed to look pretty realistic, and I also think it's "supposed" to be in the horror genre too
amazing if you encounter some rainbow rexes
mhmm the neon stuff was a little exaggerated on my end
Yeah like, don't get me wrong, I'd love to be able to create more original looking skins too
but if the price to pay is to have rainbow skins all over the map
i'd rather keep my muddy dinosaurs
I do wish they made Spino a little more accurate, it looks fantastic I just dislike the anti-realism ig
I don't think anyone is gonna stop playing the game because they can't have total freedom on skin creation, but on the other end, if you see dumb looking dinosaurs everywhere, that's the kind of stuff that could make me stop playing personally
Well anyway, the subject have been discussed with kissen I believe and she said people would be able to hide custom skins, i'm not a fan on this but welp
I agree
I know Dondi is against those unnatural type of colors, but I would love to see some more blues, not neon bit just some subtle blues, crimson, etc.
Please fix legacy. Thanks for the update but the following are causing havoc of the community. 1)Loading times 2)Buggy character menu 3)Body Eat bugged 4)Replays bugged
Yeah but they should keep doing what they did with legacy
You only allow these colors on certain parts of the body
This way you don't end up with a blue rex with red scales
Yes
No one was seriously saying neon, Wheat was exaggerating.
On the other end Silver did literally say one color (plus more patterns and shades but still) so yea, no thanks.
Well it's an opinion that gonna divide a lot for sure, but tbf there is not many main colors that wouldn't look weird
Yeah, realism in skins but not in literally anything else
Let's say Allo, as the primary color, what would you add other than brown/white/grey/beige
I would allow the same palette to everything, locking the most shiny colors only for certain animals like ovi
I think having more freedom on small parts of the skin isn't too bad, let's say utah, it's not unbearable to see red/blue/yellow marks here and there
Let's say Allo, as the primary color, what would you add other than brown/white/grey/beige
Reds, greens, even blue in certain places is fine.
Red and green is fine for the main body
Like, if in legacy all colors (like pachy blues and dilo greens) were available for everything It would be fine
meh, not imo
Sucho literally is bigger than Allo and was bright red for most of legacy
AND looked good imo
We had a fucking blue and Green trike skin
lol true on the trike but did i didn't like that skin
also lemon maia and dibble
Kill them if you hate It so much
Neon should be banned, but a wider variety of colors is fine
well that's not really a fix lol
We even had very shiny shant and puerta skins
we're not gonna create deathsquads against weird skins to fix the game 
Believe me, people do




