#general-feedback-discussion
1 messages · Page 562 of 1
Like i said, some animals would be better at choking than others
since cera relies on damage
i dont think carno should choke at all
it cant hold the prey with hands
and its not big enough to apply weigy
Tis got feet
weight
I'm hoping gen 1 utah appears as a skin option too.
@valid zephyr mmh, i think that 'd be better to have the gen 1 utah in labs, with embrios and stuff, just to have a little easter egg
or maybe the gen 1 utah might become the female version of the current utah
whats gen 1 utah?
I mean I wasn't thinking as a common and easy skin. Like super hard achievment so it's rare af.
or a "sub adult stage" utah
@plucky widget the first isle utah model.
it cant hold the prey with hands
@plucky widget for the ones whos arms are tiny,they can always use their feet
super hard achievement skin 'd be cool yhea
but it doesnt have enough weight like rex to put pressure
the jaws are too narrow to hold a neck firmly
Like i said, some animals would be able to choke better than others
again, with this build it shouldnt be able to choke at all
Because of the arms?
its just not strong enough
read what i said about the jaw
it cant hold a neck
the mouth isnt even built in a way of holding
the upper jaw curves up
and the bottom one is too thin
U have a point, the upper jaw does curve up
so it cant hold a neck
It probs wouldnt be able to choke anything as big as Tenonto
yeah
Something smol which would already be killed in a bite
I put that in
since cera relies so much on raw damage choking would make sense
Cera choking, I forgot abt it last night
long teeth
long mouth
and mouth isnt as thin as a sucho so it could hold a neck firmly
Cera and Allo would probs be the best at choking, id have to see how much a giga can open its mouth
makes sense
@bold peak I actually had the same idea with Seasons, but how and when would they change?
@warped fog Utah and other animals will have feathered options in the future
The Isle should have 4 season.
Spring : Nesting season
Summer : Hunting
Attum : Try to not get hunted down
Winter : Try to not starve to death
@barren zephyr why would there be winter and fall on a tropical island
wouldn't that just further my point
yeah even dondi said it's more dry/wet seaon then winter summer spring fall iirc
winter not gonna happen, thought seasons were not a thing
i mean depending on how close the islands are to the equator it might make sense to NOT have seasons lmao
whats this ⏲️ emote for
it means that something has been confirmed to be in the recode
in tropical island we do not have winter or autumn
there is a dry season and a wet season, like Pteranodon wrote
whats coming to my mind as i looked at dondis swamp pic, will there be "static" movement on the water surface to conceal some lurking deinos? imagine you're at a waterhole and check the surface and see some small movement, i'd be immideatly gone from there if the water has no waves, droplets or anything... so having these and see movement you couldnt be sure its a threat like deino or just the log drifting around
i imagine there will be
i hope so 🤞
@night sand Already happening
Small lizard ai coming and eating your eggs whenever you got up to eat or drink would just be annoying, and pointless since we have playables like oviraptor to sneak sround and terrorize nesting grounds (a lot less annoying than losing your eggs to AI that would probably be worth as much or less food than current velo too)
I think Ai that steals eggs would be a good idea. But they shouldn't spawn whenever you're away. They should spawn somewhere and track down any eggs in the area
No eggs in the area? Then they just wander around
Maybe ai oviraptors and velos, not lizards or rats
Well if they added AI lizards, it would kill two birds with one stone. Small AI for juvys to hunt, and an AI that eats eggs
depends how they spawn. they should only really be a threat if you leave the nest for a long time.
Yeah
Large monitor lizards, if they arent as useless as current velo, and only affected neglectful shitty parents maybe
Or they should just spawn randomly, and if you happen to accidentally build a nest close to one, then they'll come after your eggs
Hatchling/nest menaces like monitors snd beezlebufo should be in certain biomes maybe, a biome with plenty of food but the risk of being punished for neglectful parenting, so you would be choosing between riskier but more fruitful nesting grounds or grounds where traveling further distances for food and water is required, opening up the risk of players if you dont have a mate to guard the nest
Typing on mobile makes me wanna die
You just gave me an idea for suggestion
Nice 👌
Nvm. It sounded better in my head lol
I was gonna suggest different types of small AI for different maps
But no matter what map it is, you'll probably always have frogs and lizards cause they make sense 
I think if you nested by freshwater you'd suffer the wrath of beezlebufo, and in lush grassland you'd have to worry about savannah monitors or something similar
Would be nice to at least pick your poison
Tho probably larger than a savannah lol
Well I think that's a given. But I mean like a tropical island would have different animals than a temperate islad. But both of them would probably have frogs and lizards
Like we'll most likely only see frog AI near water
Yea just in diff biomes on the island
But if you nested in some crappy dry mountainside field you'd have less to worry about from them, the tradeoff being risky long hunts for food and water
@elfin eagle The raptors in game don't have the same wrists as the JP raptors. The in game raptors have inward facing hands rather than downward facing ones the JP raptors have. Which is more accurate to irl dinosaurs. Because of that, they probably wouldn't be able to open doors unless the door has a handle rather than a knob and they pushed down on the door handle with the side of their hand. But if they could do that, it seems like it would be a huge oversight for the people who built the building in the first place
I think there'll be plenty of other JP easter eggs in the game. Plus that probably wouldn't be balanced since raptors will probably be more of a threat to humans than the apexes will
utahraptor has the downward facing JP hands which are prehensile, so I do think they'll be able to open doors
Not anymore. They changed it
You can see the hands are accurate now in the crouching Utah to the left @vestal rune https://media.discordapp.net/attachments/664914260648001555/702634515138347511/4a0cea3e5d0c60be3d76ee59dccdc6e0.png?width=1441&height=499
unless they changed the sitting up animation, utah pushes the ground when it gets up in a very JP-esque way
When was that picture taken?
Like how old is that
Cause I believe it was changed relatively recently
it's from the tenonto cage
Tenonto cage?
were they surrounded the tenonto?
The aren't facing downwards tho
ye they are
They're more diagonal
it's not as dramatic as a normal JP velo, but it's still quite pronated
yea, those arms are accurate
phew thats 2 weeks old
I think it's still accurate. They're still a lot more inward than they are downward
not pronated but they still seem to have a wristjoint were none should be
ye it doesn't look like regular dromeosaur hands
is it me, or the utah in videoclip when he is jumping on mega lilypads is different that our utah
Wasn't that Utah a Sub?
Yeah it's a sub utah
ye thought so
utahs standing-up sitting-down animations used their hands alot, and idk if they changed those
hmm, okay forget what i mentioned before IF this is correct
ye that diagram looks accurate
ahh i see
they seem semi-pronated
they're definitely pronated enough to be able to open doors
you can see from the angle there they're still not fully pronated
plus I think that's just a comfortable resting position, I'm sure the animators will fully pronate the wrist if they want to
@arctic nimbus https://www.youtube.com/watch?v=WKO631doIyc
Ankylosaurus has been called a "bad animal" for so long in The Isle community. It's time to fix that!!!
This video took a pretty long time to make, but I'm super proud of how it came out. I hope you all enjoy this change of pace, as if this video is popular enough, I may cons...
not to you guys, to neurodox
@hexed plume Already happening
@hexed plume Bonebreak is getting remade, so when it comes back I'm certain anky will get it
Oh ok
Why wouldnt rex have bone break? With its bite force its current bone breaking ability with low bleed is pretty balanced
Both anky and rex should be among those with bonebreak
If any Carni should have BB it's Rex. Massive jaws and teeth not suited for cutting, the whole skull just screams brute force. Don't get me wrong, I am no fan of Rex, but c'mon
@hoary notch Why wouldn't rex have bone break? That doesn't make much sense
Ik, I was gonna edit it. But anky should have bonebreak as well atleast
Anky is conformed to be getting a rework
That will prolly include bb
Bone break itself is getting a rework. Along with bleed
If I had to guess, I'd say that for bb's rework, you'll probably be able to have more than just your leg broken. It'll probably tie in with locational damage
@vestal hound I think Dondi mentioned something like that before. But the closer it gets to sunrise, the lighter things will be. So people will just use gamma at sunrise right when it stops being pitch black
the fog could be colored to fit the rising suns sky color and the distance can be adjusted to travel further away however. That would still work that way, just the thing about implementing it properly is a problem for me to imagine, since I never really worked with Unreal Engine before
@left nacelle
I think having a flat color would look kinda ugly tho imo, and people would probably just log off for night time anyway. I think we're better off having a night vision that's nothing like the current night vision
oh I definetly agree for a different mechanic, I just thought about the current situation.
And people who go offline at night will do so probably for the new nights as well.
Yeah true
Maybe make the 'fog' 'dissipate' as dawn approaches, increasing the radius of visibility and having certain objects poke through
@barren zephyr No offense, but I don't think any of those items are good idea 
D:
But the suggestion also comes off as a joke soooo
I legit think some of those could be badass ||(the suggestion is half joke but I want some of the stuff actually)||
Some of those things would be cool, but they probably wouldn't be used due to their ineffectiveness
Like a minigun is inaccurate and consumes a lot of ammo
Imagine endgame Strains and start busting out and attempting to reach the mainland. Nuke time
A flamethrower would look awkward considering that plants won't burn
and a nuke would be waaay too op lol
Dondi said in the past that he doesn't want players to be able to start forest fires and stuff for obvious reasons
Damn
If forest fires are added, they'll probably be causes by lightning
the only one of those I could see working is rocket launchers
Rocket launchers could work, but I can't think of a scenario where someone would want to use a rocket launcher for self defense
I might delete, it was kind of a joke anyway 
well there is meant to be an "anti-hyper weapon"
and a likely choice for that would be a RPG
I think it's more likely that it'll be a handheld railgun
idk, handheld railguns are a bit too sci-fi imo
Dondi mentioned wanting to add a super rare railgun that can shoot off limbs
Whoah
This was mentioned a loooong time ago
Like probably 2 or so years ago. When we first found out what the tribals looked like and that "cannibals" aren't actually "cannibals"
railguns are a good idea, but if they're going for a sort of "near-future" tech then I think handheld railguns are a bit out there
So is it modern day or future in any way
what is? the game?
I don't think they're entirely going for a near future thing. Considering they're adding mutant telepathic dinosaurs
I think they're going for a "plausible sci-fi" feel
ye but like everything they've shown for mercs are modern/near-future
and if you're able to power a handheld-railgun easily, then you can do some crazy super sci-fi things
Eh idk
Think Ill leave up my whack suggestion and see what the mob thinks 
Might wanna be careful tho Ape, joke suggestions don't go very well with the mods, and yours comes off as a complete joke tbh 
Like some of those are plausible, but the further down the list you go, the more it seems like you're entirely joking
I suggested a Jeff Goldblum skin for Mercs and it was fine
Well yeah, but that actually sounds reasonable lol
@plucky widget Hit or miss. I guess the rex missed huh. He's got a trike friend I bet he doesn't hit yah. He gonna find another rex and he won't miss yah. He gonna spin and hit the alt turn like non nycta. I'm not sorry XD
i did nothing I'm never cringey XD
It might've been a joke, but that sounds like a very reasonable suggestion. Also considering other people have mentioned it before too lol
I even suggested Jeff calls but alas para said no jeff skin
high tech future weapons seems more reasonable than Jeff Goldblum nonsense ingame ok 
Though.....If devs ever put Jeff ingame...or we got a mod
I would 
oh hell naw do mercs need a fucking Nuke or mini Nuke
Shotguns that replace both arms...
oh hell naw do mercs need a fucking Nuke or mini Nuke
yea they dont need those lets just give em a mega nuke instead
Any nuke would turn the Isle into the Trench

@silent current You should be deeply ashamed of yourself for that.
@barren zephyr 14. Robo-cock?

Davy crocket handheld nuclear device for tribals ?
can someone tell me what that should mean?⏲️
@static steppe the ⏲️ means that this feature is planned and coming at some point in the future.
Or at least mentioned by the devs.
oh, thank y'
Upvoting your own suggestion 
@loud owl Bigger animals will be able to break small trees, like banana trees and stuff. You won't have them busting down normal trees like the animals in ARK do. I believe Dondi said the Hyperendocrin animals will be able to break some larger trees tho
Imo taco should go down the route of using quills as a form of defense, while proto should be like a heavy burrowing animal which uses traits similar to wombats (blocking burrows/crushing intruders in then) as its form of defense, while using bites n such as an attack
I feel that just makes it too close to ava (which a lot of people including me want to burrow).
Taco is tiny and near invisible, and already has burrowing too.
I don't want all small ceratopsians to be burrowing.
I mean, you can make two different have burrowing capabilites and make them different
So like proto would build large expansive burrows
While ava imo would do like just one chamber
Also taco is essentially 'playable' AI like compy. So I don't consider it needing a full gameplay loop
One would be much more effecient then the other at burrowing
devs made it clear AI level things arn't meant to be viable.
It doesnt need a gameplay loop per say
But it should get something to not make it just free food
And imo quills, which taco already has works plenty fine
While proto models, at least every iteration baardo made
Lacks quills
and while the new one may have quills, historically it seems it wouldnt
I mean the older models are getting redos
the entire realistic dibble/ava/proto/taco is an entire mess of similar features
making all of them unique imo is going to be hard af.
I mean jaffad in his doc made dibble and ava function different pretty well imo
Proto and ava can also function quite different burrow wise
And hell maybe you can make it so they can only build burrows in certain enviorments
Like theres a vast majority of different ways devs can take burrows
Which would make more animals, not just ava and proto unique
Did jaffad mention dibble? I know he's one of the earliest ones to mention warthog ava.
in his more recent iteration of ava he did dibble too
I personally just don't want all small ceratopsians using burrows.
taco already has them, and ava is one i'd like to get them.
Personally im fine with them using burrows but in different amounts and for different reasonings
hell i'd rather this for proto, and it's ridiculous! 
Chameleon arboreal proto wen
nah but seriously
If they can make usage of burrows different idk if theres much issue
the main difference i wanted for ava and dibble was ava burrowing, and real sized dibble being nocturnal.
ava being able to access roots in dry environments as it's preferred food, and dibble getting its preferred food from dense forests.
herbis lack any nocturnals atm.
Like burrows can be made much more expansive then just sit n hide from preds
Could be played into enviorment (certain species can only build em in certain places)
COuld be played into nesting
Can make burrows go into an expansive route or a singular chamber route for different species
etc
Imo dryo should be a nocturnal herbi if everything
dryo is one that defo should be
Dryo should be one of em animals that function at all times well
Perception wise at least
yeah excellent NV doesn't mean you're worse in the day.
dilo still works fine in the day
at night it just goes to god tier
Like there should be animals which are flat among all times
Then some who are great in one but mediocre in others
and a scum style sight system can easily play into that
Imo its fine to a certain degree
The worst one is vision based on movement, as it's not even a real thing.
Like an anky would see a rex across a vast distance as clearly as a dryo
I mean technically it is
but only in like oceanic animals
with echolocation
how would it be programmed in game? you can see stationary rocks and trees.
would animals literally go invisible the second they stop moving?
dondi was making comments about it in an earlier stream
I prefer a scum system 10x more then what dondi said on stream
Which plays with render distance/stam
what's the scum system?
Coming to Steam Early Access in 2018: http://store.steampowered.com//app/513710
Follow @SCUMgame on Twitter.
now ingame the distnace would be farther then that
but the concept is the same
Imo this can create good symbiosis for herbis n such
Bad eyesighted herbis mixherding with good ones who can see much farther
not a fan of that. spotting things should be player awareness and skill
not arbitrary render distance
Player awareness and skill can play into that
The render dsitance would add another level of it
if i can see a tree or rock, I should be able to see a player
inb4 the tree or rock is just an anky
especially with mercs.
merc sits out of render distance with a 50cal and one shots you
oh god it's warthunder all over again
I mean thatll happen anyways
Mercs will do that whther they are in or not in render distance
and kill you
look at that empty field.
wait no tank appeared out of thin air in the middle and instikilled you.
yeah but if they're rendered, it's your own fault for not spotting them.
I mean, you seem to think itll just be a pop outa nowhere thing
it's player skill, rather than them just being literally invisible
Ingame it would be much more distant then shown in the video
And crouching n such would play a factor
Like its not
Rex walking in a field outside of range is invisible
Bigass things like apexes armoured vehicles/tanks shouldnt be able to be hidden by movement based vision or render distance shit
Its rex crouching in extremely dense foliage miles away = blurred/invisible
Armored vehicles gladly wont happen
neither weaponized ones
like if i'm lying in the grass as a merc, I want to be hidden because I chose a good spot.
not because the game decided I was hidden and turned off my rendering.
Forcing bad sight on players instead of just letting them be rewarded or punished by how well they observe their surroundings
What we talking abt
What we talking abt
https://youtu.be/TciNyl_H0Ug?t=128
Coming to Steam Early Access in 2018: http://store.steampowered.com//app/513710
Follow @SCUMgame on Twitter.
Render distance also makes it easier for garbage players to hunt
How exactly?
The combat doesnt change
Neither does the ambush if the other player spots it
Which plays into the skill yall seem to want
Like “oh i dont have to be as cautious and sneaky because the game will do it for me by handicapping that other dino”
It should all be up to the player's ability to see, not forced handicaps
player render distance should be identical to tree/rock render distance
player render distance should be identical to tree/rock render distance
@valid zephyr agreed
Isnt that a changeable thing atm
Dont think so
it would also prevent people turning graphics down to spot players.
It wouldnt tho
coughwarthundercough
Isnt the new foliage set up to prevent that already
if you turn down trees to only render at 100m, players only render at 100m
yes buff
spotting should be 100% based on player skill, and not just rendering them out.
yes but they still see the player before the person with high settings they are hunting sees em
Sure they see it later, but they still see it and are capable to hunt
No
Render distance things would suck
The game will to award you for being observant,how can u be observant when its render distance things
Unless its for a small few specific dinos in order to balance out their extraordinary combat stats, even then it would be kinda annoying (also we have no such OP dinos atm)
Tru
@tawdry smelt Already happening
@left nacelle really?
Yes sleep is a planned feature
We should have a list of planned features...
I had that at one point for all the stuff planned in the recode process but i stopped updating it after a little bit
Could probably make something similar to it again
Would certainly help with all these suggestions that are already planned
@tawdry smelt Yeah sleep's happening. Kissen in particular wants a sleep system where you can dream and in that dream you'll almost be in a sandbox-like place, where you can do stuff
the walking is fine imo, at least until they consider playable brachi a possibility
I think that they should change animations for Brachi because it hasn't the same anatomy as Puerta
Brachiosaurus had longer forelimbs than hindlimbs, which resulted in a steeply inclined trunk
I think Protoceratops is the only ceratopsian that'll have quills
Psittaco already has quills
and that's also a ceratopsian
so if Proto got them, that'd make 2 😛
Yeah very early/ basal ceratopsian but a ceratopsian nonetheless
@loud owl That could be used to farm infinite food. And Filipe has said in the past that you won't be able to rip food off living animals
@warped oxide plus if someone travels afk this will be hilarious
@honest wing Compy isn't their main concern right now
@left nacelle may I ask why you are against autorun?
Cause Dondi already said no to it, and it could be used to avoid the penalties of AFK growing
Cause in EVRIMA, afk growing will make you take 2-3x longer to grow, someone could set themselves to autowalk to prevent the game from knowing they're afk
God that compy suggestion is stupid like cmon some common sense
oooh yeah didn't think about it, my concern was my finger hurting after traveling across the map
Yeah they were totally planning to just keep it with no animation totally lmao
I've never had any issues with my finger hurting personally. But I know other people have. Maybe try just not pushing on the button too hard?
Cause you barely need to hold it down for it to register
My fingers tend to hurt when holding buttons no matter what on bad days, if needed I would probably have to keybind a continuus input for my keyboard|controller
and I mean... if you want to walk forward afk and risk someone munching on you while you do so why not?
it could also be disabled when isle is not the active window
The same could be said about afk growing. If someone wants to sit in a bush and risk getting found, why not let them?
But people don't always minimize The Isle. They could leave it open and just leave their computer
hmmm I agree, sorry I have never really interacted with people who do this kind of stuff, same with nightloggers/gamma users
I was thinking of getting a PC game controller to play the game comfortably (truth is I never played The Isle myself before unfortunately)
A controller for The isle doesn't sound like the best idea
actually it works pretty well
You would be at a very big disadvantage imo
why? because of camera bite precision?
movement precision and camera speed can be adjusted for controllers tho
i mean... there could be a something that prevents auto-run for a certain period of distance, or time... it's just really boring to hold W for an hour just to get where i'm going to be eaten by the first thing that sees me.
and I think some people take it over not playing at all because their hands hurt
exactly...
idk about the farming thing... i just got the game this morning, so i don't understand yet how being afk could potentially ruin the game for others
it is a pretty big problem atm
Some people sit in a bush and afk so they can just grow. There will be penalties in EVRIMA for afk growing, and an autowalk could let people get around those penalties
Also Dondi already said no to auto walking
Yeah that too ☝️
i'll just put a weight on my keyboard~ haha~ i win~
@molten tangle bruh
@molten tangle You know this game has lore, right? That wouldn't fit in with the lore, and they would probably get tons of lawsuits
oh tru
Watch out for the inevitable mods adding it tho
Plus I'm pretty sure a good 60% of this community hates that "animal"
It looks fuck-ugly...
Also this
@static steppe pterosaurs can't grab with their feet, but some can dive and swim to grab fish with their beaks. Pteranodon just so happens to be one of those that can 😛
@static steppe Ptera will dive for fish and then swim up with the fish
Damn. Beat me to it lol
@tawdry smelt
@ebon tiger
yeah, thats what i said
How tf would titanoceratops not just be trike 2.0
It was originally thought to be a species of Pentaceratops before founding out its a distant species
And?
guys, what do you think in changing the selection screen of the dinos?
like they separate them into categories
like-- families of ceratops, and they put all the dinos of the same family in a group
it whould be more easy to chose dino
Its not hard to choose dinos who needs it to be made easier
:')......... me c': ......
What is difficult about it for you? Legit curiosity not judging
Did you mean to put this in #general-feedback ?
Oh damn, my bad
@indigo sun , i always chose the wrong dinos (except the most famous ones) because I never remember who is what.
I think you just gotta work on rememberin em. Or maybe write down what's what on a piece of paper
so we have another apex army suggestion by @restive pewter and an "i DoN't LiKe NiGhT tImE" suggestion by @static steppe
It was originally thought to be a species of Pentaceratops before founding out its a distant species
what does that have to do with it not being exactly the same playable as trike, except a slightly different appearence
Yea @covert birch do you think that was a wasted suggestion?
not wasted since it can function as a skin for trike if those do come in the future
but shortening growth times
as a playable tho
Useless

what bork
@restive pewter 's suggestion
So i seen that apparently theres gonna be penalties for afk growing in evrima, not sure if thats true or not. If it is true then id suggest rather then just penalizing a common sense response to a multiple hour long period of uselessness, that you also adjust the growing times for dinos to something shorter as well. I would hate to get halfway through sub giga then die just because i cant hide in a bush.
idk what this is even sayin
What exactly are they asking for
@static steppe Night should be pitch black. I've been outside of the city at night before and everything is literally pitch black
Oh wait nvm\
They are saying shorten growth times but have afk growth penaltys
Yea its pretty useless
Growth time overall should increase
ANd is going to increase
Thats whack
With things being added to also speed it up
no point in playing nocturnal dinos if everyone can see just fine without NV
such as eating preferred food
You can grow faster
Theres only like 1 nocturnal dino tjough
Theres only like 1 nocturnal dino tjough
@restive pewter for now
Even then, making nocturnal animals no matter the amount innate, is pretty bad imo
But in real life during a full moon you can see alot at night
There should be moon cycles
And while should be more luminescent, in some areas
Overall should provide enough of a benefit to nocturnal animals to promote their gameplay
i want rex to take like 12 hours to grow
Nahhhh m8 you wilding, especially if theres no afking
because the younger stages aren't useless now
the idea is that people cant go afk to easily grow stuff anymore
The whole concept is
Fuck over afk growers, make growing actually difficult and take time and effort
Who doesnt afk grow though?
hey found a great sever for survival its called isla de la muerte check it out the sever name is the same as the discord
No server advertising
It does though
afk growing is a problem
Hell afk growing is one of the main reasons that the map feels empty
the entire basis for afk growing is "juvies are weak"
Yea
thats changing so afk growing doesn't have a reason to exist
yes juvis atm are horrid, when juvis and other stages function on there own
Which they will
Allows for afk growing to not exist
@strange wave How does it change
@strange wave How does it change
@barren zephyr juvies aren't slow as balls and can actually fight
AFK growing is a plight that has no downsides when being removed
Especially when you consider upcoming changes
@static steppe deinosuchus will open its mouth when resting, otherwise it a useless mechanic
nights are staying dark as they should to promote nocturnal animals and ptera is already going to dive to catch fish
so sad to see people upvoting their own suggestion, you know right that we all can see who puts the emote?
@static steppe When you say ceras, do you mean ceratosaurus or ceratopsians?
cuz like a charging cerato doesnt make to much sense to me
@covert birch "The horned dudes"
So yea ceratopsians
and yhea, i'm with the "longer growth times" team
yeah i'm all for longer growth times too, though juvies need to be made more fun
^
people just want to be perma adult rex
well they'll be faster than they are now lol
juvis are getting speed boosts
And with weight based combat outa the way juvis will be doin more damage
@strange wave im going to remove the pter suggestion then, thank y
@fervent atlas That used to be a thing in the past, but it was abused
Really?
Yeah, a looong time ago
Thats gonna happen
Dondi said it in the qna stream
Oh it is? Nice
ah
Also how tf does that get abused blue
People were eating beyond their full hunger so they could fill their water
i added onto it that It would only give the water around every 2-3 bites rather than just every 1 bite
I made a suggestion a while ago saying that it should only fill your water if you hunger bar isn't full, that way it wouldn't be abusable
but then that would change all about the water sources for herbis. Who would need water if you just have a feild of like 40+ bushes. You could just hang in the middle of knowhere out of harms way from carnivores that expect the herbis to be at lakes. (If that made sense)
But if you only get water when your hunger isn't full, you'd still have to go to lakes
Especially since herbivores are gonna be forced to migrate to their preferred food sources in EVRIMA
@barren zephyr That attack would do next to no damage, and galli isn't really meant to be fighting anyway
hmm i mean it was a thought, the isle dinos arent meant to be realistic anyways
in the sense of dmg anyway
No I don't mean from a realism standpoint, I mean from a gameplay standpoint, galli is deigned to flee lol
right
But why have a bite that does a ton of damage when a kick is better looking and does it's job better?
is it realistic the way the galli just kicks over and over while running though?
and i said it as like a right click
no but as you said
"the isle dinos arent meant to be realistic anyways"
riiiight.
Even then galli prolly wont be spam kicking anymore
Since most animals will have changes to them especially combat wise
mhm, but it wouldve been interesting to see something like that though
its simple galli will drop kick juvies to death
imo
Idk if galli really needs it
Since it will just be able to run over smaller preds
Or kick em
And stuff its size it would just run from
Didn't galli have a bite attack a long time ago? I think I remember that
it didnt
i guess the idea wasnt so much focused on being able to kill with it so much as like "hey get away from my nest" pecking action
I could've sworn it had a bite attack for al ittle while but then it was removed
I mean smeeper, a kick to the face of that pred
Or simply trampling it can easily accomplish the same thing
at the same time, tenonto is getting a boat load of attacks by kissen so i didnt see any reason why not to theorize what it would be like for a galli to get a second one
Cuz it doesnt need it
Tenonto if it wasnt pushed into this figher role it would just fill maias niche but worse
Tenonto is gonna be fighting stuff. It's gonna be able to hold it's own against a lot of animals. Galli is designed to be fast, but weak
i can see both sides
Galli pulls an ostrich and becomes unreasonably intimidating to everything
I can see galli being intimidating, but not being able to act up on the intimidation
Idk if thats the way to put it
Imo its standing still kick should deal very heavy damage
Which would push the whole gtfo away from my nest thing
"Unreasonably intimidating"? Ostriches are intimidating cause they can kill cheetahs with a kick lmao
I mean there is a clip of an ostrich scaring the shit out of like 20 hyenas
i was googling different ice age creatures and saw the terror bird and it reminded me of an ostrich which reminded me of the galli so i was like hmmm that'd be interestingggg🤔
CLosest thing ingame which would function like a terror bird would prolly be utah or carno
Large fast land carnivores who bite shit and rush em down
im so glad collision is coming so there is no more "running through" and "ass riding" now that i think about it, with collision i only see the terror bird attack working if the dino is taller then the thing its attacking so that would limit the targets it could actually preform its attacks on supposedly
well if we keep thinking of galli with that line of thought
Trample damage which all animals are getting does the exact same thing
i didnt know trample was getting put on all of them
Well it wouldn't make sense for a utah to walk on a compy and for the compy to survive lol
yea everything is gettin trample
If ya step on something smaller than ya that things gonna either be hurt bad or dead
rip hatchlings
Just hope trample won't count on Juvies of the same species 
I hope if something is big enough to instakill something by stepping on it, you can hear a crunch from the animal being stepped on
And when defending them from oncomming preds
nah thats a bit much
Yeah, but unlike irl, you don't really get to place your feet accurately
I mean, you can tho by just not stepping near your kids
Or by having your kids play smart too
thatll lead to a lot of issues, i dont see that being a good idea for hatchlings
Lil juvi trike having to gtfo outa the way outa mama trike whos rushing down an incomming rex
losing progress because your parent stepped on you? eh i dont see it
What issues does it lead to other than punishing bad players who dont position themselves well
its going to make people not want to get nested in
Yeah... I'm not sold on same-species trample...
Not really
why would they want to unless they are willing to risk it for the perks they will POSSIBLY inherit
Nesting will have a plethora of benefits over regular spawn in
why want to get nested other than the fact i just said, when they can go straight to juvi?
Perks, not being air dropped which allows preds to try to track ya, etc
what lol
dondi confirmed it?
That how spawning will work
Thats the concept they have planned atm smeeper
That's been the plan for years now lol
i know
Dondi said it in QNA part 2
but he didnt confirm it, things could change
There has been nothing been described otherwise
So idk why they would go with another plan
He.. did confirm it tho
Why would they change that tho, its a great way to promote nesting
i like the whole cage dropping but they put a lot of concepts out before that never got put in the game
And the whole
"You may die if ran over when nested"
Isnt really a thing aginst nesting since you can just avoid being run over
Especially since smalls are being sped up
Theres no real negative other than
Uh oh, X person did a bad mistake cuz they werent paying attention to their kids or to their parents
And would be a perfectly fine way to "punish" bad players
Then let players pick at least between the 2 colours of the parents to customise your skin when nested
that would be cool
@lunar fractal That would be unfair, and no one likes RNG
yea but it would make the game more diverse
But.... it would make it unfair
No. Just no. Diversity =/= more fun
And elder perks accomplish it in a more fair manner too
We already have more diversity with growth and skin patterns
@lunar fractal thats where perks come in
no it is like small changes like a max rex would do the damage but some might be fater
Again, how is that fair
If you spawn in and have a random increased stat, people will just respawn till they get the one they want
RNG for X and Y advantages, especially in things involving combat, are never good
only when u are maxed
Having more damage or more speed added onto elder perks would make the game widely unfair, Yash.
you grow for a bit longer
Unless you can pick your perk (which is already something that's sorta happening), no
Having more damage or more speed added onto elder perks would make the game widely unfair, Yash.
@loud vine hes not even saying elder perks, hes saying base adult
But then lets say you fully grow and you have a stat that's increased that is useless to you
You can pick your perks via elder perks
WHich are not damage or health but quality of life stuff, at least from what we been told
That's already happening with the elder system
Then now you do
I do like the idea of the two dinosaurs are not the same, but thats basically being made with the elder system considering I would assume there's branches you can go off of with it
Similar to BoBs trait tree but more complex and cooler since it is The Isle, not like "You'll get thirsty slower"
ehh not a fan of that
Imo perks which directly affect combat arent a good idea
Makes things like playing on another server/being a new player exceptionally hard
Now perks which play into unique mechanics such as burrowing
But isn't the "two dinosaurs are not the same" technically being implmented with the elder system?
Would be great
Kinda?
We dont know what elder perks do
Just that they will be unlockable and permanent on X dino per server
Like I would assume so if dondi makes branches that effect different things, exception of combat
Oh yea thatll happen
but im assuming perks such as youll get thirsty slower will also exist
Since i see perks mostly as a quality of life thing
Yeah, good point
But I hope if the combat traits are added, they don't make dinos stupidly op unless it makes it into a strain, which is highly unlikely
Dondi mentioned something called the "replication system"
And said it was very similar to elder system
Thatll prolly go into strains n combat stuff
sure itll be op against someone whos never made it to elder but thats not my point
and thats interesting to know
#theisle #theisleRECODE #theisleEVRIMA
Daily News!
Sorry for the delay, editing took a long time, and tech decided to hate me today.
Dondi streamed Part 2 of their Q&A stream for us, and it was a long one.
Dondi's twitch: https://www.twitch.tv/thedondi/
Dondi's twitter: http...
i wonder if, as your dino slowly goes towards a strain, you'll slowly see the features of it
I mean its possible if it goes the seamless growth into strain route
like the neuro one, you'll see like veins slowly show over time
etc
like in my opinion that both be disgusting but badass
I mean neuros are practically meant to be disgusting
Ugly lookin deep sea fish buggers
i just love their weather control ability that i heard of
That was replaced by emp iirc
damn
but i guess if ya emp a biodome youll fuck the weather in there up
Is there a neuro utah? cant imagine how creepy that damn thing would be
None officially
ld assume it would have like 4 upper arms or some shit, and walk quadrupedally-ish
like something just disturbing
cause i just wanna see a creature with 6 limbs crawling really fast towards me
and probably make me have nightmares
lmfao
this was an old fan concept for it someone made
utahs prolly wont get the neuro strain tho
Seems like specific animals will get specific strains
Like utah so far we know only has hypo and magna
add on 2 more upper arms, make it run quadrupedal, and itll give me nightmares
makes sense though if they get only specific strains
but neuro would fit utah considering its a smart bloody animal
dilo fits it more imo
well, dilo and utah fit it to a degree
Magna utah already has all the stereotypical "smart" raptor stuff
Like it can open doors climb ladders and interact with more human shit
and has pits like vipers
either way, a 6 legged neuro strain charging at me would terrify me
oml can you imagine a troodon having the hypo strain and just eating a rexes ankles
crunch crunch
would look so dumb
but funny as all hell
Just spits on rex ankles and melts it off
cankleosaurus
Rex player goes afk
Troodon strain goes to melt everything off making it a skele boi
@tawdry smelt that looks like the old trike
trike dose have eye spots
its detail color is on its frill and osteoderms meaning you can make a brown trike with bright blue on its crest.
@fervent atlas That was Torosaurus from WWD
@zenith onyx That's a great suggestion! 😃
aye, nice suggestion. but any oceanic related would be dlc and thats not likely to come before the game fully releases
@timid swallow Considering Deinosuchus is going to hunt from the water by ambushing, I think it already enough incentive to stay near water. The temperature bar would just be useless imo
@left nacelle Ah shit yeah I forgot to think about that lol that's fair enough
Moist-o-meter
yep. it's a great idea.
@timid swallow that's exactly how the water system for deino works actually, bryan talked about it on a stream i think, where you automatically gain water by staying in it, and quickly lose water by going out
but you need to bask outside the water to gain stamina back
yeah, you need to keep flipping between the 2, which means deino isn't going to always be safe inside the water
https://tenor.com/view/dehydration-so-hot-hot-heat-gif-3543836
deino after being outside water for 5 seconds

and freezing after 10 secs in water?
@vestal hound the whole rubbing your horns on trees n such was confirmed on the old dondi qna stream iirc
oh! didn't know! will keep it up for the claw and stone chomping bit tho
idk if theyll eat small rocks
But ik that there will be more food sources like salt nodes
Similar to those things mountain goats lick
hmmm craving that mineral would become top tier meme again, like that
Please, tell me what is to modify in this document, I feel that some stuff are unbalanced.
I mean, what would you add, rework, delete.
one small change acro is massive
Yeah in 1v1 Torvo loses to Acro
"can fight more or less easily such as Albertosaurus and Acrocanthosaurus in 1v1, or even Suchomimus."
I'll modify that
Not certain he could knock a cerato over with a slap, cera seems like a pretty sturdy dino, but he could shove or grapple with his arms kinda
Dude Levi that was a dope suggestion fingers crossed they add the torvo at some point
ehhh idk bout torvo
i for one really want torvo for specific reasons
I kind of like the suggestion but at the same time, it's quite small. It doesn't look like it can even fight an Allo.
I would say if they equate a bleed resist to cera that’d be nice since it seems like it was a thicker skinned theropod
It’s like the same size an allo tho
More diversity in the nocturnal roster would be nice. more mid tiers and herbis, torvo is a start
"can fight more or less easily such as Albertosaurus and Acrocanthosaurus in 1v1, or even Suchomimus."
Oh, I meant that brawler : dinosaurs that do mainly damages and not bleed, can easier fight back Torvo than bleeder, so Acro (which is a in-between) fight easily Torvo.
It def can it’s like the same size maybe a little heavier
Torvo is 3.2 tons, Allo is 2.8.
Crap you're right nvm
Yeah solo allo gunna have to be careful at night lol
Like my main issue with torvo is that the animal is somewhat of a worse allo i guess is how to put it
Like first of allo similar to torvo would be ambush hunters who use the jungles n such (basing this off allos new maddening speed)
They both have a "grab" attack, allo having grapple and torvo having this choke which is grapple but only in 1 spot
The slap is interesting but that kinda pushes it in barys territory imo as a terrestrial hunter who claws/slaps stuff.
Cant comment on the nocturnal thing tho since we have no idea how that will work
If we use current nightvision, vast hearing can be easily used for shit like mixpacking n such
But I feel like that what I did is only an offensive nocturnal Sucho
Like its allo, with worse hunting effective stats (stamina/speed)
And a slap
And a grapple which is only applicable in one area of the body
But from what I looked up it could be a bit upscaled to be inbetween an apex and a midtier similar to Acro and Sucho.
It's a large mid-tier
fuckin 4.5 ton sucho vs 3.2 ton torvo
And 4.5 ton is only a the bones of a sub adult since we lack adults
Isn't Allo going to be a grassland ambusher ?
It’d be interesting I think it wouldn’t mess with the roster too bad and making it a mid tier nocturnal would make it be pretty scary
@pulsar lake I think you should scale it up a bit so it doesn't get bodied. In real life, Torvo was like 4.95 maximum.
Nah I used the chart of Nova which has the biggest Torvo specimen aka Edmarka Rex.
I think torvo would be a nice addition
Isn't Allo going to be a grassland ambusher ?
@pulsar lake biomes wont really be splitting up animals anymore
At least for carnis
Since preferred food is everywhere herbi wise but can only feed small groups
I thought carns would have preferred food as well tho
They do
BUt if their preferred food can go everywhere
The carni will also go generally everywhere
And some dinos would have more benefits hunting in the forest then larger carnivores
True true
So lets say allos preferred food is dibble
Dibble will find preferred food and allo will go eat it
Since herbi preferred food is everywhere
That means dibble preferred food is everywhere
Meaning allo doesnt have to hunt in a specific place for dibbles
I like the nighttime hunter idea but it doesn't look like it can fight anything bigger than an Allo tbh
Only thing really splitting up animals per biome is migration paths which are condensed groups of herbi preferred food
Or animals capabilites in places
Like a carno in a jungle will do poorly cuz all the trees
a rex will have plants covering his vision in the jungle
Stuff like that
And from what I'm hearing, Sucho isn't going to really be semi-aquatic anymore so it'll be more terrestrial, so who knows how fast it will be. And don't forgot Acro exists.
I love the concept though
Sucho is like a bear
Follows rivers, fishes, kills anything entering area near rivers and repeat
It doesnt swim around like a croc
I don't think that favorite food should be everywhere. I mean you shouldn't see every herbivores everywhere some biomes should have more preferred food for X herbivores and so you find these herbivores in Y area and then O carnivvores in this one.
Preferred food is everywhere
: /
Its just it cant feed large groups
Dondi siad something like
Everywhere on the map has enough food to support 2-3 of every herbi'
Then there are migration paths to support bigger groups
So how can we have different ecosystems in one island?
you dont
Kinda sucks
yep
Where are the devblogs
We're getting a devblog every month
The first was posted in #announcements on may 1st and its also available on steam. Should be the first thing that pops up when you click the isle thingy and look at it in your libary
if you look in pinned messages, you can find info on the devs
@loud owl why
"If you post please add this dino, explain why the animal should be added and what mechanics it could have to set it apart from animals already in-game to make it unique so we don't have clone dinosaurs all over. All constructive criticism is to be discussed in #general-feedback-discussion as this channel is not for feedback or discussion. Troll suggestions will result in the poster kicked from the discord."
@loud owl you need to give reasons why the devs should add it.
how would it play? what's its niche? how would it be fun? how is it different to other similar animals?
Let's wait for good suggestions about Deinonychus
levi soon 😉
I know
A post listing different devs and details about their place on the team and whatever they'd want to say about themselves wouldn't be a bad idea, would help some people understand the process a little more becquse some people seem to think all the devs work randomly on the same things. Probably not a specific channel for it though.
“Suggestion is instead of deino having a "thirst" bar it has a temperature bar that goes down when not in water or possibly mud, and obviously goes up when back in those things, thus giving an incentive to stay near water and swamp like areas”
The only reason I do not like this idea, is because deino is a crocodilian. And crocodilians in particular tend to sun quite frequently to raise their temperature. It just wouldn’t really make sense and possibly leave players rather confused.
@timid swallow
Also deinon could be a sort of in-between of utahraptor and arboreal gliders who'll hopefully come ar some point. Young deinons could glide and slowly lose that ability to where it only softens falls, making it weaker but more agile than utahraptor, not a fisher like austro, and not a true glider like zhenyuanlong or changyuraptor
Would be like a mid point between velo and utah at adult
It's not really close to utah even at full adult.
80kg vs 500kg
very similar to troodon in weight
Its larger than velo and smaller than utah
It could be better at climbing than utah, able to cling to trees but not glide like smaller arboreals (zhen and chang), able to get to places the larger, stronger raptor can't
And would be a good pred for arboreals
climbing and using its wings to direct falls onto prey would make it very unique playstyle which is ideal though.
Yeah using its wings to aim a drop at a younger age, and at adult simply plopping on top of prwy
would probrably be best at hunting hypsi, dryo, and taco.
and similar small animals
in groups maybe larger things.
If it is a good player it could probably take out things a bit bigger with a well aimed landing pn the neck
I'd rather even as an adult it could direct its falls. It's slightly fictionalised, not but even close to half the animals in game.
otherwise it's just troodon without venom or NV
Will troodon climb trees too? Oof
Yea maybe the adults could aim with their wings too, at a lesser degree
probrably not, but not much point climbing trees if your prey has to be perfectly underneath
the changes of something walking under your tree are so remote you will starve first
Tru
when i say glide, i don't mean proper glide. more just 45 degree falls where it can choose where to aim in that circle.
@loud owl Sarco isn't being added, Deino is. Also, that just sounds like a smaller, faster utahraptor
Yeah at juvie stage it would be almost as good as smaller gliders, then at adult a leaser but still effective aiming glide
Deinon could also hunt smaller gliders if their niche becomes filled in the future, trying to sneak up on them while they're perched
yeah defo agree with it becoming worse at gliding as it grows.
start off with proper gliding, and end with guided falling.
Hmn if herrera snags that all-terrain role he can try to hunt deinon in trees too
So he has both preds, competition and prey set up
And is too small to hurt the ecosystem really
yeah definitely. if deinon can nest in trees, herrea could pull it out and eat it
I like blue's idea about herrea being a complete opportunist
able to take advantage of any situation
steal things from burrows, and grab smaller animals like hypsis from trees
A sort of fox niche, taking advantages of what ever environment he is in
Plus being a pest to bigger animals lol
anything that gets fox niche better scream like a fox too
I hate them, and everyone should have to listen to the sounds i hear at night.
Lmao yes screams kf the damned herrera
Ive heard them in the woods before it sounded like somebody torturing a monkey
was about suggest puddles / temporary bodies of water but then i realized that has been suggested upwards of 30 times, does anyone have any negative opinions about this suggestion or is it just meh
understandable
Since water sources might be filling and emptying puddles don't seem too unlikely too, would probably fixed locations for them tho
yeah
Think there was a vid with a river's size decreasing
noiceee
Also tbh smaller dinos being able to gain some water in rain would be nice too
Just from the droplets landing on their face and body
eeh i think just getting water straight from the rain is a bit much but i think that bodies of water and who can drink from them should be size dependant like if a dryo can drink from a puddle it doest mean a trike can but it shouldnt have to as being a larger animal it has better water retention
@keen trail what would differentiate tupan game play when compared to other pterosaurs we know are going to be coming?
Because he eat fruit
Giant fruit bat tupan wen
I stated plenty of differences in there I believe
I like the idea of a nocturnal omni flyer who echolocates n shit
He could be thrown in the omni roster with a diet of fruit, hatchlings, frogs and eggs
wait i just skipped a paragraph i am sorry i cant read
So this video with the 9 suggestions for evrima
1: nights should be at least the same time as day or maybe even longer, dont hurt nocturnal animals (which more are planned for the future) with this whole moonlight thing plus the main reason night is so boring is due to the fact barely anything is visible in it which hopefully the nightvision rework the devlog mentioned, sleeping is also planned with dreaming and such as a concept with it
2: iirc thats already confirmed
3: they showed how they are fixing that (not in manner described in video)
4: Dondi said that he has the person who does the skins n such is busy working on the new dinos concept wise iirc, But more customization such as patterns (similar but not exactly like the isle way back in the old days) and stuff like changing trike horns is planned
5: issue with self slay in that manner is that people can easily abuse this to create server lag (currently at least, lots of corpses creates lag on the server, idk if this is being fixed but if it isnt rather not have that.) Best way to do a slay feature is have it only availible for the first 1-2 minutes after spawning allowing people who spawned in distant areas from friends to swap. This would not drop a body tho since spawncamping a juvi shouldnt really be rewarded
6: Many animals have been said to be getting updates animation wise so prolly idles are part of that
7: Interesting idea, not sure if it would function too well in the isle but could be a way to diversify carnis by making some be affected by this while others not have to worry bout this
8: Dondi showed a new system in one of his previous streams where if you walk into an object (such as a tree) you automatically walk around it
9: Trike doesnt really need a buff (at least statwise) new mechanics such as locational damage and collision will make it quite the dangerous animal and it def shouldnt be the strongest apex, imo leave that to something like camara or shant (who in the devblog were both mentioned to be getting reworks/tweaks)
@loud vine Already happening
megalania
ok that fish is physically too large for spino
it was proven to hunt them
it needs to be seriously scaled down
we have fossil evidence that Spino hunted and ate Ochopristis, so clearly, that fish was not "too big" for it. and The Isle's Spino is a beefy monster compared to irl Spino
@wanton root You kind of need to elaborate a little more on your post, a picture of Spinosaurus hunting onchopristis is way too vague.
a rabbit would be pretty useless to a utah, would be like eating one potato chip
Personally i feel like plateo would fit more of a wader then a giant platypus
And a platypus like aquatic herbi would fit atopdentatus much more
i'm just desperate for some semiaquatic herbis lmao
atopo could fill the role, he is quite small though and i think some diversity in size would be neato
plateo could do something else i guess, he is one of the few guys buried in the database i could think of to fictionalize into a swimmer who is also decently sized
I mean there is a plethora of options
Filter feeders are kinda the equivalent of oceanic herbis since shrimp clouds can = bushes
Atop as semi aquatic herbi (omni too if they made both mouths as a customization option)
Minmi is a possibility
Plateo as a wading animal
desmatosuchus if minmi doesnt go that water role
Like personally i see plateo as a herbi who doesn something similar to sucho enviorment but eats plants
And can be good symbiotically with sucho by eating up plants which make fish harder to spot
i do want atopo and desma at some point (atopo is adorable which is my main motive for him lmao), i was working with what was buried in the database and most likely to be added. If atopo becomes a thing he could snag the platypus role though, and plateo could be something else
Plateo has a situation similar to pachyrhino iirc
So its gonna come back eventually anyways
my main concern with plateo on land is his defenses, though he could be speedy, harder to make him unique that way. sort of like a maia who eats pond plants instead of grass, his claws could still come in handy (then he'd be like a bigger tenonto who eats shallow water plants lol)
Wader plateo with bary like attacks but prefers running options works best imo
also i got to use a pun for his niche and that's totally a reason
plateo could swim in short bursts to escape preds, like zoom across a river but not for too long, if he took a wader niche
another great aquatic herbi can be estemmenosuchus too
Its another herbi croc but who went the way of the hippo
ofc again that would only be a good option if minmi doesnt go the aquatic route tho
Also i dont see plateo being much of a swimmer
You can just make it so its like spino and isnt slowed down via water drag when walking
yeah he would be a good pygmy hippo
so like walking in water up to your waste may slow an allo
But plateo would be fine
swimmer plateo was a fictionalization, basing on his decent legs and toes that could be modified like beipi, i'm sure he wouldnt be a great swimmer if you plopped a realistic one into a lake lol
when i look at this guy, i don't think he'd be a great swimmer, but they did a great job at modifying him into one
Ik it was fictionalization, but i just prefer the idea of it being more of a wader then a platypus
so a mechanic which would fit a wading animal great
Such as not being affected by water drag when wading
Works plenty fine imo
if somebody else snags the herbivore platypus role (including the barbs preferably) i'd be fine with plateo being a wader, though atm he is already likely to get in. a couple wader herbis would be good additions to liven up shorelines as long as they are unique and fun to play
like para could easily be modified into a wader as well
True but i dont really really see em going that route
Kissen did comment on moose shant tho
moose fits shant pretty well
@blazing charm the post is a little ways future up I couldn't find the picture fast enough.
Oh now I see, you can edit posts. You know that right?
i don't think you can add pictures in edits
Yea just been busy tonight @blazing charm
He posted the link to the image.
though i don't think the picture was necessary either, and o didnt notice it was a link lol
the bronto has a model in the database, i believe (i think this is the bronto). I really hope we get some big sauropods in the future, him being in the database does make it a possibility he'll get in too
that is apato
But they are both practically the same
oh oof, but yeah either or since it's pretty close lol
the isle wiki does have it listed as bronto, tho the wiki is often pretty unreliable
Titanoceratops seems to trike like what Tarbo is to rex
not too much you could do with it, it is essentially a slightly smaller version of the other
we have pachyrhino and styraco in the database, this will give is 6 ceratopsians total i think, so a new one would probably have to be pretty unique to be worth adding
actually 7
Diagram showing the differences between a generalised Tarbosaurus (A) and Tyrannosaurus (B) skull.
The skull was tall, like that of Tyrannosaurus, but not as wide, especially towards the rear. The unexpanded rear of the skull meant that Tarbosaurus' eyes did not face directly forwards, suggesting that it lacked the binocular vision of Tyrannosaurus.
But you would still see the same in game
so it is not only a smaller rex, but it has worse eyesight as well
nothing you can do with tarbo other than make it a possible skin in the future
It’s like Daniel and cooler Daniel
same with titano, who is a stunted trike appearance and stat wise
what u discussin?
comparing titano and trike to the tarbo and rex comparison, because of the titano suggestion
Why?
because trike exists
because they're pretty much the same
titano would essentially be a trike who stops growing at late sub adult stage
it is roughly 2 tons lighter
Titano lives ten million years before Trike
the info i found states triceratops at around 9 tonnes and 30 feet, titano reaches around 22 feet at 6 and a half tonnes
could depend on the specimen too i suppose
i was looking at triceratops horridus
even then we have pachyrhino and styraco coming
yeah leaving us with taco, proto, ava, diablo, styraco, pachy, and trike
filling the tiers with diverse ceratopsians
yeah we've got enough ceratopsians with all those guys in lol
filling roles in fleeing, bleed and blunt damage too
Titanoceratops is simply a trike clone
Slight stat variations dont make a good playable
And pachyrhino is already confirmed for the distant future so that is another issue on top of it
tad late blue
I'm busy writing my own suggestion
But yea
Just cuz paleo wise an animal is different from another
Doesnt mean ingame it will be
Especially in this case
I'm like halfway done
sweet
Take a drink every time someone suggests Unreal 5.
Lol
@ukoG noS#7474 Great suggestion, with the tree climbing! However, I haven't heard of them stating Sarcosuchus would ever be in the game... I believe you meant the Deinosuchus.
@keen trail That's a great suggestion as well! Also, if you wanted to, would you be able to exclusively eat fruit when playing as that, or will fruit just be a secondary optional food source?
what is that corona image supposed to be? it does not look like a suggestion, does it?
Yah sorry
@keen trail That's a great suggestion as well! Also, if you wanted to, would you be able to exclusively eat fruit when playing as that, or will fruit just be a secondary optional food source?
@pale sorrel I imagine it’s a secondary optional food source. Maybe even they could implement a mechanic where if you eat meat more often than fruit, meat has more nutritional value.
And vice versa
👍
@paper oriole your idea on the plateo are practicully perfect. The herb roster needs something like that to gain the interest again of the players.
Tenonto is helping alittle but not as much as something like your suggestion.
I hope your ideas are added to this guys if he does make it later in the recode.
@round prairie quite, not quiet
not
in your suggestion you wrote quiet instead of quite
sorry my english are not that good
@past berry unless you are targeting this suggestion because you hate it, please don't spam reactions because of that
it's not needed
@zenith onyx Megalania's already coming
i knew it was coming, but there have a few times that dondi has vetoed dinos comming in game. i said that just in case
Dondi's the one that said he wants it, so I doubt he'd veto his own suggestion lol
he meantioned it. he didn't come up with teh megalania coming to the isle i beleive
Plus they comfirmed it in the devlog. If Dondi didn't want it, they wouldn't have confirmed in the devlog
okay.
Megalania is is confirmed
Then ya might wanna edit it a bit. Saying "megalania would be a good addition to The Isle" makes it sound as if you're suggesting for the creature to be added
Rather than the things that can be applied to it
did
Does anyone here have any idea what species the Pachyrhinosaurus model is based off of? Is it P. canadensis or P. lakustai?
I heard lakustai was the larger species
I tried looking at the horn and face integument but it was kinda tricky
At the very least it's ovbious the species isn't perotorum
ya know im really contemplating making a giant ass suggestion for an aquatic dlc
fuck it im doing it
lol.
Bork time
?
Tylosaurus is the biggest mosaur
mosaurus is the scientific name for it's family. Tylosaur is its name