#general-feedback-discussion
1 messages · Page 552 of 1
One field
A rex that has more damage but is slower overall will beat a faster rex that deals less damage
I understand that
dmg will be one that lowers it for all others so that it wont just be prioterize over others
But someone picks more hp and tanks all your extra damage
plus agility is important asw
So it doesnt matter
how often u see a giga lose when its on a rex's ass
rex with more damage? sounds fair and balanced
Wait people
Quads friend asked us to make a group since he cant chat here due to lack of cellphone
What?
what?
Idk his bud just dmed me and said
"hey im quad friend hes rly saying shit, can u ask em to do a group to talk about it? i dont have celphone so i cant chat"
??? thats very odd
🤷♂️
i mean i didnt tell him to do that lol
group chat? on it
They can dm you but cant type ok lol
Ikr
Back to our discussion? Where were we?
Ok so Quad said they just dont put health and damage together and its balanced
Say one giga has extra damage
Quad's Pros
1:Allows for players to pick their preferable play style
2:allows for their to be different outcomes in battles
3:provides a more authentic feeling and is more realisitic
4:provides tactics for battles
5:provides there to be more specific purposes for pack members
6: provides the ability to have a choice in combat to fight or to run
1: People can do that already
2: That already is gonna be happening with how new stam-combat and grapple-combat systems will work
3: Valid
4: That already is gonna be happening with how new stam-combat and grapple-combat systems will work
5: That is already planned with new systems (dondi mentioned diff pack members doin diff stuff)
6: People can do that already
Generally doesnt change much
But the other had extra health, they proceed to tank the extra with no problem
yeah, because rex should be able to catch an allo outright
Rex can already catch allo but unrelated
no
for example
u will get less or a % for one category
than u will for naother
another*
so u will get less of dmg than u will of the others as its the best to use
Yes youll get more hp % but less speed %
idk if yall understand about
that doesnt really change anything about the argument
So you get 2 dinos with exact opposite traits
and
this leaves it the exact same as having no traits at all
Why have traits at all then
they will be evenly matched everywhere
we're not saying "we shouldnt have 5% attack bonus or 5% speed bonus" were saying "were already getting a better system with elder perks"
so
You just said it doesnt
ur telling me
is there any point in getting traits for stamina, bleed resist, hunger, thirst, etc?
Quad: "allows for their to be different outcomes in battles"
me multiple times: "That already is gonna be happening with how new stam-combat and grapple-combat systems will work"
and a faster bite speed
Quick turn
like
Alt
yh he turns faster?
alt-turn rework
like what?
Alt turn is being completely reworked
Are you saying this for no alt turn servers?
look in #phase-two-archive
no im not lmfao
Ok good lol
and i already know
ig u guys just wont to be the same thing with ur friend cuz thats always fun
who doesnt wanna be the same exact thing
i love that
Im assuming alt is faster than walking around them regardless

would it make it better if i specified for packing creatures or soemthing?
like utahs
No b/c diff roles in packs is planned already
then it clearly has a practical use
pack bonuses are already being added
^
ah ok
and the elder system is already being added
and combat is being completely changed
so is bleed
and alt turn is now integrated
and we are back to how its the same as elders lol
why would utahs want to divulge? slower utahs would be worse at catching stuff, and quicker utahs would suck at bringing prey down or keeping it around for the brawlers
Thats exactly what he wants pteradon
diff utahs with diff traits doin diff stuff in a pack
sounds like a way to die
scouts with more speed less damage, brutes with less speed more hp, etc
It would either make everything OP, traits would negate either so theres no point (more dam vs more attack), or would make everything bad at what they do
Or all of tye above
but then again if I'm hunting that in a pack, a real player would just bash or walk past the scouts and outspeed the brawlers
the biggest issue would be balance and making them different from elders
Having differences between dinos is a neat idea in concept but i just cant see how it would work in practicallity
Quads friend said this
"i think herbi should have it to,
also for pro's : give new players a chance because if we dont put it like that we can be 100% sure teams of tryharder will just get their dinos super maxed and kill everyone.
what quad is talking for game style is logic we dont have all the same way to play rex for exemple, some will prefer to ambush someone to hunt and some just like to get big target and go all in, if im the first style ill take more speed less dmg if im the second style ill take more dmg less speed it wont make it so one counter another it will just make it so ur better with ur way to play, in a 1v1 it will use skill since u will have to use ur way to play to won against the other, cuz now all happen in a 1v1 of the same species is just that both dumbly try to get over the other ones ass and it ends up with just rng cuz the one that register the most will win. if you want an exemple take a sport team like soccer, they all humans but there is a goaler, attackers and defenders.
can u post that for me pls its all i wanna say i rly can tchat"
you dont need traits to have a different playstyle
and elder perks wont automatically make you better, from what we know theyll be QOL or even cosmetic
ok if you want fast paced rex with less dmg play alberto and if you want to play rex ambush style with huge damage.... play rex....
If you really want a different playstyle, maybe try a new dino
Diff playstyles can be done via diff animals or just playing the animal in diff ways
Oh btw he cant chat b/c of the whole verify thing bug
ah
I know rex players who you only see them when they are already on top of you, and some that walk around flaunting and scaring prey into a weak spot
some rexes straight up brawl
yall dont understand
You can try whatever playstyle you want, but adding perks seems unecessary and the same as elder perks, if not more OP
the same dino can be played in multiple ways
Lets look at giga
Some play it as an ambush hunter, others just trot things down
Either way they survive and thrive
Lets look utah
Some assride, others hit n run
Lets look at para
Some run away when a carni pack is encountered, others fight back
this isnt to make it more diffcult or to make it more like diverse
this is just to bring out the part of you that plays different
to actually allow you to play better at what you play
you can play differently without needing the trait
Or by playing a dino who fits your playstyle better
If you dont play good the way you play as your dino
you need a new one thats better for you
no crap but how often is playing differently limited to having the exact same stats
Not at all
Having a allo with 5% more power wont make you feel better playing allo if you dont like its playstyle
you might be a killer sucho but a lame utah, doesnt mean your utah needs more health
we can do that, I play giga by stalking then hitting them with bleed and stalking them, some like trotting prey down and then going in, others ambush and facetank
Elder perks arent op
weve said
elder ain't op
they are QOL or cosmetic at best
theyre qol or cosmetic
this is just leveling out the playing field
Yea my crest looks a bit more colorfull its way more op than more health or speed
QOL = quality of life
lower food/water drain, slightly higher nightvision, slightly faster growth, etc
Sure
Sure
simple qustion
alr
so u can find the same species of animals around the globe right
they're having another anky discussion right now, I gotta catch my evening entertainment
Usually you only fiind a species in 1 area
^
have you heard of the new diet and nutrition system?
but what im tryna get it
at*
is that u need different traits
to hunt differnet
it helps
No you dont
You can hunt fine without traits
Why do you need that though
You dont need traits to hunt well
You can be an ambushing rex wihtout an ambush trait
You can be a tanky rex without a tank trait
It helps sure
But isnt needed
na
Quad, literally the thing we said 10x over hasnt been countered via anything other than "it can help you"
Even tho a good player wouldnt need these traits and can make do by doing diff playstyles on a dino
im sure u will
I was only saying the same things over since i didnt see any new things to talk over
because their isnt much negatives to this idea
i get
that its not that important
i rlly do
Its unneeded
Thats all
ntohing much to this idea
Its an interesting idea but it doesnt seem like it will work
but i just wnated to suggest it as it will be exciting to use
and you kept telling us that we "didnt understand" and were rude when we talked about it
i never said rude
I think they meant ya were bein rude
But 🤷♂️ idk
how was i rude?
Well i like seeing other peoples ideas even if i dont agree, also i didnt see any rudeness but im not the best at seeing that through text if there was any lol
aleey is over here making fun of me
What
victim card
Where was i doing that?
Im sorry if you felt like that, i was just talking
it has been interesting
ok cool, have a nice day
yall dont understand
idk if yall understand about
"it will be balanced"
or if it just flew through ur head
@modern sable
id call that rude
You as well
If you really want to, but you dont have to
i mean its wasting space rn
Its fine, discord channels have unlimited space lol
alr ill leave it till morning ig
If stamina drains but the dinosaur tries to keep on running/fighting, then they can continue doing so, but this would lower their health.
Nobody really liked the suggestion, which is fine lol, but I was wondering why.
Thoughts?
Probably mainly because attempting to run away or defend yourself shouldnt take health away on its own and that would just fuck over players. The fight itself and the opponent should do the damage. At most it should take longer afterwards to regain stam if players end up able to keep running or keep fighting past their stamina limit
okay, an idea on how to make magy viable: turn it into a sort of pseudo-clownfish.
we're getting a handful of carnivorous creatures that specialize in poison/venom, but nothing of the sort for herbivores. While I don't think magy should get a venomous bite or anything of that sort (as it obviously doesn't have the mouth/teeth for such a thing) the concept art released for it DOES depict it rubbing itself against a tree (probably to knock down leaves,) but this got me thinking... since it's been confirmed that the game will be getting a variety of plants and strain plants that have some negative side-affects on players - what if magy evolved to tolerate the poisonous effects of some of these plants and trees, and instead uses their poison for its benefit?
wouldn't this go in suggestions or na?
I was thinking about that, I might copy-paste it into that thread
alrighty then
maybe you're right, I'll just move the discussion there
I like the idea for magy, I feel they're gonna need to give it some weird gimmick to be viable.
i love the achievement suggestions 
@haughty crane Meat will rot eventually. Ceratosaurus will be able to eat rotten meat and bone apparently too
gore and meat already rots in-game. it turns green-brown and has an overlay of insects swarming it, as well as the sound of flies
though i don't think the scent is any different currently, and it doesn't cause negative effects if you eat it
Well yeah, visually it rots, but that's it
aye
I like the idea of rotten corpses make foul water when they lay in it
@median sonnet how would it pick it up? it can't grab with the legs, and so only has its mouth, but i think an adult Utah would be too large to lift for Quetzal
Quetz is large size-wise but it does not have the weight or strength behind it to pick up a utah
Yeah, if what Hermle Purpit said was accurate, picking up a utah would add at least 50% of Quetzal's own body weight to it. Making it hard, if not impossible to fly
I mean, its probably not definative truth but i did do some resurch, it would be possible to pick it up and i can understand it being slowm but i do imagine the dev team would figgure how to make it pick something up
It'll definitely be able to pick corpses up, but a utahraptor is a bit on the big side imo, weight wise
i think to watch it steal a carcus would be awsome
Yeah that would be cool
@left nacelle @ebon tiger I know meat rots. I am adding to the fact that it contains parasites and bacteria that cause a small amount of damage over a period of time.
Ooooh okay
I mean, I don't think a quetzal would be able to support a utah with its neck
I'd say it would only be able to pick up juvies
add button to seduce female
touch to seduce female pls dawndi
Being killed by a venomous animal wouldnt necessarily make your meat toxic, venom can usually be ingested with minimal issues unless the animal is totally pumped full of it which would be unlikely
Maybe some dinos could utilise poison from certain plants and stuff to make their flesh toxic and unappealing to predators aside from exceptions like cerato and mono (or whoever will play the toxic immunity/scavenger roles)
@glad surge Preventing people from playing something isn't a good idea. Kinda breaks the immersion. A better idea is to make it harder to survive as an apex when there's ready a lot of apex on the map. Which is exactly what the devs are doing. Plus I don't think the proportions you gave would make a healthy ecosystem
@modern sable that would be abused to hell
Imagine your hunting some people who were drinking then the moment you get a bite on em they go into the water and click the respawn button
@modern sable what if only juvies who popped into the game could do this? And they could only have the option to do it for 5 mins. After the 5 mins, they just have to deal. And If you are past the juvie stage, or nested in, you couldnt do this.
@marble egret If it's just a random chance, then that's not good. It'd be better if there was some way to avoid it
still doesn't really fix the issue, rather a better spawn system would fix that issue
hey blue bird I made a sugesstion and id like your opinion on it
I don't really have an opinion on it. I'm not against it, but I'm not really for it either lol. Venom isn't something I'm really invested in tbh
ahh i get ya, Im hyped about venom tbh
@smoky lantern fishing is planned, and theres apparently going to be two ways to do it if what don told us is still true
Ok thanks for answer
what does the pin emote mean on achievements?
@neat beacon that people want it pinned
ide do that but im too lazy
me 2
Maybe another time
we need a collaberation doc
Are there any people from Poland here?
Ok
sry
@neat beacon the first few there promote spam callin which imo shouldnt really be done
Should i remove the first part?
But aswell, your achievements also make people wanna kill hatchlings
@broken raptor You need more than the name of the animal for a suggestion. You need to list potential stats/mechanics or a niche and how it could be unique in the game. It's in the pinned messages of #general-feedback but I understand that not everyone reads them so I figured I would let you know.
@neat beacon Killing hatchlings imo isnt a problem since A: its a singular time, B: its gonna happen if your a hungry carni or C: by accident with trample
Muliple people all spam calling at once is already avoidable unlike other things, which is why imo achievements shouldnt promote it
Killing hatchlings is still not a viable food sourcd
For anything in general
Unless you're a juvi, which even then it doesnt give much food, it will be pointless.
@broken raptor please read the pinned messages, you need more than just “Add this dino it’s cool!!”
i already told them
flying, presumably they meant venomous, dinosaur
different than what we've got, an interesting idea
I think it would be cooler if it was arboreal and glided from tree to tree. Would be a much more unique playstyle imo @broken raptor
another nocturnal hunter could be fun, especially if it's arboreal
Also just an fyi: Poisonous = You die when you eat it, Venomous = You die when it bites you
And yeah, I love arboreal things in games. They aren't too common
Imagine how cozy it would be to build a nest on a tree branch and just chill there lol
a simple lifestyle, one i can appreciate. and the parents who use the forest to avoid flyers picking off their kids will be sorely disappointed if this little glider is sneakin around the nest ready to pick off a hatchling
Killing hatchlings is still not a viable food sourcd
Is good at holding off starvation for a tiny bit
And hell certain juvis can feed a good 1-10% food for smaller dinos
also imo sinornitho is a bit too small to be able to do anything as a glider, bugger was compy sized
Imo zhenyuanlong or changyuraptor are better options for gliders
I think being small could add to it. Them being small makes it more plausible for them to be arboreal. Plus if they're venomous and work as a group, I wouldn't be surprised if they could take down small dinosaurs like hypsi pretty easily
@barren zephyr wat now
why would you steal an egg, to raise a member of the species you stole when you could use it to incubate other ovis, why raise a trike, when your ill suited for it, if anything jus let the trike hatch and kill it
Its mixpacking
But extra steps
@violet magnet why do you think my suggestion is a bad idea? I'd like to know because other than being crual it's nothing else but smart for the nesting system to not have 100% hatchling success
It could corrupt the nesting system a bit and it would be noice
why invest time and energy in getting and then incubating the egg of another species instead of just...hunting?
also it's the same suggestion twice
because when hunting you're longer away from your nest that could sometimes be undefended. Imagine a solo dino finding a nest with eggs that are not its eggs, it just brings them all to the home nest and have some food reserve :p
we're going to be able to carry small dinos with body dragging, why not scope out where the other species' nest is, wait for their eggs to hatch, and then run in and steal a hatchling or juvie?
because compys will probably eat hatchlings too
then hide your nest
hidden nests can still be found afaik
not easily if they're well hidden
mhmmm
that would just be more adrenaline content that could be added
because hatchlings and juvis are most likely gonna try to be as close as possible to their parents
this is assuming we'll be able to incubate eggs that aren't ours
these are dinos not machines
bound by game mechanics, and the game may not even let a utah incubate a trike egg
and sometimes it happens with ducks and chickens and pigeons too
@barren zephyr yes but the Dryo, should normally do theirs nest in their burrows, but yes it would be advantageous, it will avoid that small predators come in the burrows to steal their eggs.
@median sonnet Rex wouldn't have feathers, if that's what you're suggesting, though Utah probably would
im pretty sure its confirmed that rexs would have feathers, but if you dissagree i wont argue it with you
it's actually been confirmed to be scales. there's a bunch of skin impressions from Rex and related species
thanks @hasty radish
where'd you pull that?
granted the internet is not always right
but if that is definitavely wrong i wouldnt be bothered by it
google "tyrannosaurus integument"
if you use the word "feathers" in the search, the results will prioritise that word
okay thanks, but it still came up with saying they may be "extensively feathered"
Unless i missread
Sorry one second
Okay i found a wierd ass website that made no sence what so ever
let's continue in #paleotalk though, to save cluttering this channel
I found an article that talks about how yutyrannus encouraged people making feathered rex more popular but they never actually found feathers on t rex. Good idea
Oh okay, fair enough makes sence 🙂 kinda like horns on a viking i suppose
@hoary token Deinosuchus deathrolls in it's eating animation
the " suicide button and leave food behind" is abusable as hell. that 'd be used by packs or groups to gather tons of food making one of the members suicide each time, leaving food. @rare bramble
and no, definitely a " cockoo" animal'd not work. in nature bird feed the cockoo hatchling because are dumb as hell and can't tell the difference between the babies. we are humas and the moment a different animal hatch in the nest is gonna get killed almost istantly by the parents. @left nacelle
@random imp Actually there are a few types of birds that recognize cuckoo eggs and dump them out of the nest. I even heard about a certain type of bird (can't remember what it's called) that recognizes the egg, but is too small to dump the egg out of the nest so it just builds a new nest over top the old one and hopes the cuckoo doesn't return
Oof
But I was also thinking it could work if it was an AI only thing. The baby that hatches could be AI and eat the other eggs. That way there isn't an issue if the parent instantly kills the parasitic hatchling
I like your suggestion BlueBird it’ll be a nice touch to the game
Thanks! 😄
Not saying it’ll happen but I would like it to be in game
I doubt it'll get added tho, sounds like it'd be a bit of a nightmare to program
maybe not a nighmare but you'll be restricted only to AIs to make it work
Yeah. I'll add the AI thing to my suggestion
and that could be a prob, limiting so much a mechanic
Yeah and not to many people like my suggestions but we all have opinions and we’re entitled to our opinions as long as we don’t say anything rude about the person or topic
for some reason i dont have any reactions on my suggestion yet, even tho people got reactions on suggestions they made after mine
is my paragrahph too clunky?
I think my suggestions are too long XD
do u take constructive criticism?
is the same problem Scared, it 'd work only with AIs
players won't let a different species hatchling to kill the babies and be raised to adulthood
I take it constructive criticism well actually
I like to keep an open mind about people and their opinions
how so? i never said the new parent would have to keep the new eggs or care for the new baby. i actually suggested that the new parent be allowed to do so if they please. i also never said that the baby should kill the other hatchlings. did u read my suggestion?
strawberry i noticed that u have a lot of different suggestions in one big paragraph. yet on discord, u can only react to the whole paragraph. if u have multiple, different suggestions, then make sure u press enter each time, so people can react to the different suggestions. otherwise, u wouldnt know how they feel about each one
like this
suggestion 1
suggestion 2
chill kiddo, we r just talking
@bright palm I think the current Hypo plans work a bit better than your suggestion. Hypo right now need to eat almost constantly, so eventually a Hypo will run out of food and die. A Hypo being an invincible overlord is kinda the point, and it kinda takes away the fear factor if you're allowed to kill it after a certain amount of time
Sometimes people just don't react to suggestions right away. Ya gotta be patient
I guess you’re right about that BlueBird
Neither am I
Hypos are like black holes when it comes to food
But I'm not gonna start questioning why I'm not getting feedback
the thing is, same species care for the hatchlings, even in the current game trike/hadros herd care for the kids all togheter. but if a different species 'd hatch the parents would istantly kill the newborn.
well i was just curious. i wasnt annoyed at anyone for not reacting blue
i wanted to know what others thought, maybe they could see something i didnt, so i thought id ask here
I understand. Sorry if i came off as being rude
I like most of your suggestions
Cowbird style animal can work issue is the hatchling would be insta killed when its born
I wrote a suggestion on it a while back for ovi and that once the nest itself is destroyed then the egg becomes available in the whole egg bit on the select screen menu shown in a foz stream way back
@covert birch Yeah, that's why I added the whole "AI hatchling" thing. Because if it's AI, it being insta killed isn't an issue
that is what you wrote, move the eggs around, but it makes no sense 'cuz moving eggs into another nest of the same species changes basically nothing, on the other side moving the eggs and make them hatch in another 's species nest will result in the baby getting killed
salva i guess it would depend. if a dryo baby popped out of my nest, id keep it. not only is it cute, it can act as a lookout. plus, there is safety in numbers. if a rex popped out of my nest, i would kill it. Its a delicate balancing game, but that is what makes it interesting.
And I’ve been thinking about the hypo suggestion for a few months and once they get normal mechanics and stuff they could be playable for a short amount of time but it’s all up to the devs and what they want to do with it
Issue is scared thats just mixpacking with extra steps
A person can easily just raise another species via that method
neh, you have to apply the rule to every type of gameplay, this mechanic in "realism" servers 'd never be used for example.
rex raises like 1 rex and 3 utah babies
Thats true. hmmm
That would be a weird family
Maybe servers could be like Carnivore parents kill any other species hatchling in their nest! Herbivore parents can choose whether or not they want to kill if it is a herbivore. if it is a carnivore they must kill it
It not only would be a weird fam but in general it would allow for mixpacking between people.
mixpacking, carebear, this mechanic has it all lol
Pretty much
but its a tricky one, huh? on one hand, it would be interesting, a delicate game of giving your eggs to someone else, hoping they dont kill them. On the other, it could lead to mixpacking, as the parent may not want to kill the baby. Hmmm. perhaps only certain species could move their eggs to anothers nest? For example, a galli could. But a rex couldnt
A brood parasite is interesting but its gotta be done in a way that doesn allow for mixpackin
so i don't really see the use of implementing this mechanic and spending tons of dollars in it.
If you guys want you can critique my other my suggestions not saying you have too I just really want to hear your feedback about it so I know how everyone else feels about them and get different viewpoints
20min-1hr timer is unneeded to to hypo food drain
Multiple people should be able to play hyper, but it shouldnt be via and "chance", rng in a manner like this aint good
or perhaps if u find potential predator egg in your nest, your dinosaur gets stressed out. It would become in the player's interest to deystroy it. arent they going to introduce stress?
Strawberry, the Hypo one makes no sense, surviving as hypo is gonna be hard as hell already, you'll die of hunger so fast, so having a time limit really is not use, the other ones are already coming to the game basically.
@lament quarry Quality 👏 Assurance 👏
what is affinity blue
Old stress system
or perhaps if u find potential predator egg in your nest, your dinosaur gets stressed out. It would become in the player's interest to deystroy it. arent they going to introduce stress?
@barren zephyr nah, get stress mechanic outta here, is trash.
hate stress mechanics
lol good to know, i guess
@random imp I understand that now but there’s other suggestions not just the Hypo one but I’m glad you gave your feedback
i read the other suggestion
and they are already planned. Locational damage, unique abilities, hatchling rework and rotten/poisonous stuff
Like look
Hypo one: generally unneeded since the whole hypo thing is gonna be difficult to get
BOnbreak in multiple areas: possible with how locational damage works and CC being made
Shove: Possible with CC kissen mentioned
Jump: Devs said anything that maeks sense to jump will jump
Bad Foods: Already confirmed, not parasites specifically but it will make you sick (vomit)
@bright palm
But if stress is so bad then how come this suggestion, suggestion stress to prevent over population of apexes through territories, has only upvotes? "To prevent servers to get overwhelmed by rexes, gigas and spinos there could be a territory mechanic. Adult/sub apexes need to have a territory to have a good comfort or they start to panic/stress out and eventually die. This makes a competition between apexes and only the strongest/skilled will survive(which lower population automatically). Easiest would be to have programmed territories where there are small areas scattered for subs and few large ones for Adults. To claim a territory it need to be empty and stay in that zone for a period of time or kill/scare away the zones owner(or do tasks as mud-bath or poop). You could expand your territory but than u need to be alert and guard off intruders more often. You may leave your zone to hunt food but it applies the same to be alert to intruders and not lose your territory or your comfort will decrease. [Suggestion: Per territory if the same species are in a pack, rexes=2, spinos=2 and gigas=2-3 to be able to mate etc]"
@pale cypress The quality would be the same or even better? im not suggesting to shut the current testing. Im suggesting to add the "public" testing. 5000 players will find more bugs and bugs faster then the (30?) players of the current testing.
if you check the QnA log you'll find your answers
Territory mechanics imo are a horrid idea
That's the issue. No one wants to play a buggy, half animated game and not get paid to have it crash. That's what QA is for
not QA, QnA lol
blue what would u suggest to combat apex over packing? or are u fine wiht the long growth times
Thank you guys for the feedback I really appreciate it
Food drain system that is pinned in suggestions
@pale cypress i would. And i believe many others would also. Thast the thing you are not forced to test it. But if you want to help and paly the buggy mess, you can.
oh sorry Graeme, tought you was talking to me lol
@random imp No worries
LAck of food in general should be what stops groups from growing too large,
Not some territory or stress system
@lament quarry Sure, maybe you would, but speaking for what I assume is the majority of people, most want to have an actual game rather than a buggy mess.
How new herbi food works is a perfect example of that
so only few apexes will survive
Everywhere on the map can hold 2-3 herbis of a species, but youll need to follow specific "herbi highways" to find good amounts of your food to hold a herd
@pale cypress The quality would be the same or even better? im not suggesting to shut the current testing. Im suggesting to add the "public" testing. 5000 players will find more bugs and bugs faster then the (30?) players of the current testing.
@lament quarry that 'd never work. QA exist for a reason.
i will blue ty
@pale cypress im feeling you missed my point. The point is to give players the option to a) wait until the QA is done or b) test it alongside of QA.
@random imp Why woudnt it work? Many other games have the same style. Where players can be a part of the testing if they want to.
@lament quarry As stated, that is what QA is getting paid to do, not for people to have the game broken, and then complain about it
the mob 'd never cooperate to find bugs, instead 'd only play ande complaint about the bugs and glitches
^
Players would only use it to get to the new shit, thats how it used to be. They'd complain about how unfinished it is even if they were warned. This way, we have a dedicated team who work solely on finding bugs, not just fucking around and using it to get new shit early
and when the mob start to complain there is not stopping, so better a good, expert and experienced few testers than 10000 people runninjg around and creating an even bigger mess.
@pale cypress @random imp Thats not the devs or the isles fault. There will always be ignortant people. But i believe there are many players here, who would help the QA. With reporting bugs etc. Why would they create a bigger mess? Its a test server, if someone complains in a test server that the game is broken then its on them for not understanding what a test server is.
A massive QA test similar style to the WOW classic stress tests would be interesting
QA is volunteer work
@covert birch and to add to Blue's comment, you can't just show up to Hypno and ask to be part of QA, you have to basically have a CV or be very, very experienced on how coding works
@covert birch Thats my point. Open it up to the community. And the community will help as much as we can.
Think of it as a megapack. When one of them has a admin in the pack, the rest go mad with power. They get the ball rolling and start to complain, then ban, then hunt everyone down. We do not need that on the isle discord
@pale cypress @random imp Thats not the devs or the isles fault. There will always be ignortant people. But i believe there are many players here, who would help the QA. With reporting bugs etc. Why would they create a bigger mess? Its a test server, if someone complains in a test server that the game is broken then its on them for not understanding what a test server is.
@lament quarry and lets avoid having hordes of babies crying and insulting the devs for the buggy game. let the few testers do their job
Stress tests can work for a how servers handle it
But for testing bugs imo people would just play the game instead of doing what they are meant to (do literally anything that may cause a bug)
Testing is already well under way and these people know what they're doing. Having a few people who know what theyre doing is much better than a bunch of people who might accidentally trigger a bug but cant recreate it and thus cant figure out what exactly went wrong
@random imp You need a cv in closed testing, im talking about pub testing. dont mix the two, they are completelly different.
Testing is already well under way and these people know what they're doing. Having a few people who know what theyre doing is much better than a bunch of people who might accidentally trigger a bug but cant recreate it and thus cant figure out what exactly when wrong
^
@covert birch And then when you play and find a bug, report it, get it fixed and so on.
Some might just play the game, but i believe that many would report all the bugs they incounter.
Yes but players wouldnt A: actively try to find bugs like QA is meant to and B: wouldnt find out how to recreate it due to mass of people/distractions
^
There will be more people who dont do that than people who do it. People would just complain something happened and move on. Again, people who know what theyre doing is much better than people using it to get shit early
Plus there is only a singular QA server, wouldnt fit too many people
@covert birch I did not say to close the QA. Make a public one, and keep the old QA as a separate.
This was literally an issue with the old dev branch. People only used it to get shit early.
Again a new public one wouldnt fit too many people
bugs in this case are more than "falling through the map", QA need to find every method to break the game basically
Im guessin at max (in the case they made a public QA server) 1 or 2 servers with only 100 slots
200 people aint fittin more
@covert birch I did not say to close the QA. Make a public one, and keep the old QA as a separate.
@lament quarry impatience only brings bad stuff. be chill, we'll have our game.
@random imp That was one of my original points. There is alot of tension between the community and the devs. IMO public testing would decrease the tenstion and get some of the pressure of the devs shoulders.
no, public branch 'd only create a bigger mess
Right now people are getting salty and are becoming like a angry mob.
We had public testing before in a a separate branch they put all the new stuff on before it was fully released. They removed it because it wasnt being used for testing, just a way for people to get new shit
don't worry about the devs, they know what they are doing. we just need to be patient and not attack eachother or the devs themselves
We had public testing before in a a separate branch they put all the new stuff on before it was fully released. They removed it because it wasnt being used for testing, just a way for people to get new shit
@indigo sun remember those days lol
It wont take much longer. Might as well let the dedicated team who know what they're doing do the job they volunteered to do.
@indigo sun It was different back then. Now people have a solid reason to test, not just play. And it will. 1 or 2 months min.
I know it sucks waiting, and it's painful to do so for such a long time. But it's kinda like a vaccine. You get stung, but then you get to eat as much dirt as you want
People had a reason to test before, and that was, yknow, making sure the shit we got wasnt buggy. They didnt use the opportunity to test. People dont change. They're impatient and rude and would only want new shit early. Thats how this community is and thats how people are. And they'd expect stuff to work perfectly even if they were warned and then they'd whine, like they always do.
Don't group everyone under one flag
Okay some people would test but majority would not
many would, byt many would also test it
The majority not testing was they reason they merged dev and public branch. They're not about to make the same mistake of expecting people to properly test stuff again.
it would stop the war between the devs and "that part" of the community
That part of the community can keep waiting. Other people are plenty patient. I'd like the QA to do their jobs. I trust ravenous and stan to do what they specifically volunteered to do infinitely more than I trust some randos to test instead of just playing the game and not testing
Unfortunately, you cant guarantee that most people wouldnt just use it to get the new stuff early like they did before. It's not worth it. A dedicated team can do more work and figure things out better than people who just accidentally run into bugs. They're more efficient than letting people screw around. Public testing could work for like, stress testing servers and stuff, but it wouldn't work for polishing the game to get it in the state they want it to be in before proper release.

@woeful knot unfortunately the devs cant change anything for the current version of the game during work on EVRIMA because theyre on a new version of the engine they use. When they finish working on server options and ai for the new version of the game turning off ai should work properly though when you update your server
@lament quarry I know the QA discussion thing already ended, but i wanted to added something to it. I get what you're saying. You want to have a sort of testing branch for people can play a work in progress build of the game, like we used to have. But that doesn't really work out. QA don't just play the game, they're given a checklist of things to do, and then they do them. Then they repeat that process iirc. Relying on the community to report things wouldn't work out because a lot of The Isle's players aren't in the discord, and the ones who are in the discord don't always report bugs
@tender latch I like your idea, they did the same for Stegosaurus. They have Ungulatus size for Stenops
@icy gate I'm not too sure I understand what you're saying. Can you explain to me what you mean? I'm curious
I have a really hard time when aiming at food or water in order to be able to eat or drink. I often need to reposition often several times in order to be able to do either.
Really? Yeah sometimes food can be a bit finicky, (meat usually) but I've never had any issues with drinking at all. But the phrasing that "eating and drinking could stand to be a bit more sensitive" kinda makes it sound like you're saying they should be more finicky imo. That's what confused me
Still no feedback on my suggestion 😭
Sorry for bad phrasing then!
People probably just dont have anything to give feedback on beyond leaving a thumbs up
i personally think hallucinations via venom would fit better in a strain of some sorts
Neuro troodon could do hallucinations
Venom fits better for tisso
NEuro did have mind fuckery tho
So either way it can work
True but personally ide rather have the whole parasitic troodon for neuro
Neuro dilo can work
Does that spray thing like in the tap art ya go loopy
Also i didnt want both on neuro troodon b/c to really lay eggs in ya host ya gotta paralyze em n stuff, at least on larger hosts, so a paralytic venom would work better on neuro troodon
Tho i was also a fan of neuro dilo imitating screams of agony and speech like the annihilation bear, hallucinating while also hearing that would be spooky
Esp for mercs
Just watched the annihilation bear thing, pretty spooky
hallucinations having you hear help me n such would be cool
Yeah it would be a perfect feature for the isle imo, i think neuro dilo could mimic the cries of humans and dinos it has slain in a twisted way, and top it off with a hallucinogen
where's the screenshot of the pinned post about "add dino" suggestions
Sorry ^^
i got banned in teutonic server , please help
this discord inst the place for that
may i asked where can i ?
In the teutonic discord server
lol
@left nacelle im not saying delete QA. im saying make 2. One public and one private.
@lament quarry I never said that you were saying to delete it, but making two is just pointless because making a public one would just be unreliable and it would waste more time
-Oh what about ai babies? Let's say if you want to nest but dont want other player to nest with you or cant find other players. You have the option to have ai babies that grow and roam with you. They fight only if the main players attacked or if you call to attack. If you eat they eat, drink etc. Of course ai will not be as good as actual players but it would be fun I think. If over load of ai is an issue you could put it where the mother player dies or logs off the ai players vanish. Thoughts?
@misty swan Humans (Or mercenaries at least) won't be able to build bases, cause Dondi doesn't want anyone making doomforts like ARK has. Rather, humans will be able to repair damaged bases that can be found around the map
@left nacelle oh nice, I didn't know about that I started a week ago so im catching up on it all xD
No worries, that info was said in a stream like two or three years ago lol
It might not even be the case anymore, but I'd be surprised if it wasn't
@late stratus Dondi doesn't want humans to have huge doomforts like ARK has. No matter what a human builds, there will always be some type of animal that can get through it. So going outside to repair things to keep humans from being safe isn't a necessity
Then humans can have small structures like in Green Hell where you can’t really build much.
And resources that are difficult to get
Mercs will be repairing already damaged structures that are place around the map
You won't be legit building like you do in ARK
Maybe tribals will, but mercs won't
Iirc humans will be repairing the destroyed buildings across the map
With tribals doin lil tents n stuff
I'm not saying humans being able to build bases, but humans wont be going to ponds and drinking water, they'll have systems to bring the water to them.
Would be cool if they could get damaged and you could go out and fix them.
Well yeah they probably will get damaged and stuff
And you will probably have to repair them
But who's to say you won't go to ponds and drink water?
Dilo damages pipe and sets trap for humans
That might be your only choice until you find an alternative
Sure, you could. But it would make you sick.
Doubt pipes n such will happen, at least not at first
Like generally my what i see happenin is
Humans scrouge up all the food n resources etc they can get
THen use those to hold up and repairs in a building
and having to leave when food and water runs low
Otherwise youll be able to just camp a building forever if water systems brought it to ya
I could see humans filtering water and putting it into bottles. Pipes sound a bit too advanced for being dropped on an island with nothing imo
^
I don't think the mercs are gonna be dropped into the island with no sort of operating base. Would be suicide.
Already existing water processing places on the current map.
Merc are gonna spawn with only a knife at most
Rembmer current map is gone
Ya I know.
Also mercs are literally being airdropped with a knife, flashlight and basic armor
Already is suicide
Lol
THey have flashlights iirc
But no batteries
When was all of this announced?
Not starting with even a pistol?
Airdropped stuff was in QNA a month ago
Paradym brings up merc stuff in #401464048610312195 every so often
@cosmic storm Nope. Gotta find guns and ammo
Seems kinda odd that guns and ammo are just gonna be laying around on an island.
nah they are trained mercinaries
They're probably lore behind it
We dont know the weapon spawn system exactly
just that you gotta find it
Also with the whole distroyed facilities that are found on the island you can easily say people had tried surviving on it post some accident and spread among hte islands
They probably airdropped weapons for the islanders to use and then they got mercs cause the tribals aren’t good at saving scientists, especially when they don’t know English.
The tribals actually wanna destroy all modern technology
Tribals are enemies to mercs
yea they hate everything that aint the replicator
And then they had no weapons so they told the mercs the items were waiting for them then threw them on the island with no clue what they were doing
And probably no idea about the dinos either
Lol
Or the tribals that destroy stuff
-my theory
Yall i posted in the wrong fkn channel and i am so fkn embarrassed
@honest wing All of those features are planned except for the riding one. Alberto, Stego, and Theri along with all the other sandbox animals will get scent when they eventually get reworked. Except the egg stealing thing. Eggs will be edible, that's it
@indigo sun thanks that helps a lot, although it’s very unfortunate.
@frosty igloo planned, alt turn will be put into basic movement so no one can turn it off
YES
@honest wing 3 and 4 are not good, at all, carebearing and mixpacking is something they want to avoid not allow
And since the carno runs fast it can like stun smaller Dino’s than it, like getting hit by a car for some and like a train for others but that’s if it’s like right on base of the body. Or even hitting something in the head like a Cera or Utah it could potentially break their neck and kill them if hit at certain angle. I don’t play carno I just would want to trample Utah’s XD
rai you mean momentum based damage right?
the faster you go the more damage and knock down chance you have
I remember a few years ago they mentioned they wanted carno to do that. It'll do damage depending on the speed it was moving when the attack was done
@zenith onyx It needs a rework and a new model
i know. just putting a face on it so people can relate to it.
okay? just putting an idea out there. giving it a niche in the enviroment. stating an idea i think is good is all.
carno has its new model it is getting updated locomotion and a new rig
cool.
in game carno rn is the new one
i can see leder carno having a thicker neck longer horns and more sculpted legs
.
@left nacelle Ok, thank you! ^.^
K sorry just wanted to see some love for the anky
Someone already posted the video and said some stuff about it, if you scroll up a bit in #general-feedback
K
I mean any dino would be a "bad animal" if they got thrown away and never touched again.
And if you want to talk about inaccuracy just look at the utah and the new spino
isnt the anky thing a joke, that everyone is taking way to seriously
Oh thank god
@still pewter Also, that would be appropriate to ask in #401464048610312195
Not in suggestions.
Gar about ya suggestion, I dont really see a need for mating calls used for finding others of your species since broadcast can be used for the same thing, only difference being youll just ask the person if they wanna nest or not in chat
K sorry
hey just what is this reaction? "⏲️ "
@hasty radish already confirmed/coming
ok thanks
@vast wolf sorry to ping but yea momentum dmg
@stoic merlin as much of a quality of life thing it is, it takes all skill from combat and allows people to just mob prey without any consequence
@short bison Kissen has stated multiple times that the anky will come and it will get some love, it's time to drop the anky stuff for the sake of this discord and the people that use it, it's enough.
^^^^^
@pale cypress talk here, not #general-feedback
If you guys are gonna keep downvoting my suggestions at least give me a reason why!
they dont have to, sometimes people simply dont agree
Well they might as well me more pleasant about it...
what was unpleasant about simply disagreeing with it? they didnt insult you, spell out rude stuff in the reactions, or use the middle finger emoji. they just left the simplest symbol of "i don't agree with this"
Well, an explanation would at least do something. Saying "Eh... I don't really dig it" is better than a big fat thumbs down from four people
Also, explanations help people improve their ideas
i think you're getting a little too into it man
not everyone has to explain themselves for everything they do, i don't have to explain why I had a muffin this morning, it's just a difference in opinion
I know, but if a whole bunch of people went up to the muffin store, and all stood in front of it with their thumbs down, it's a little annoying. If people don't like it, they can ignore it. No one has an issue with that as far as I can tell
no one would just thumbs down a muffin store, they'd say they don't like it, if it's their locl muffin store or they haven't been there before tey might as well try it, and if they don't like it they say that and don't come back, yes if people don't like it they can ignore it frm that point on, but it's usually courteousy to try it before you ignore it
Exactly, and if you try it and don't like. Don't go up to the baker and give the them a thumbs down. Just move on
dude
reality and virtuality
are
different
what you're saying is simply virtuality being real
this is not some donut shop, this is the internet
youre reacting very strongly to people saying they don't like your idea being implemented
no one who reacted was in any way rude to you
I didn't say anyone was rude
they just said "no, i dont like that idea" to show that there was disagreement for the suggestion, and you're making a fuss about it
Literally no one said that
you're basically reacting like they spelt something rude at your suggestion
Well they might as well me more pleasant about it...
@pale cypress
this was insinuating that people were not being pleasant at all? I think they meant no harm in their downvotes just saying that they don't like the suggestion
not in as many words, no. but thats what the thumbs down means
it literally just means "i dont like this" and you're acting like it was the middle finger
I made an argument for why it was unpleasant to have your post downvoted, I don't see why that get's people so riled up
its bound to happen. people will leave reactions if they dont agree with the idea. you cant get all up in a huff about someone disagreeing and not liking your suggestion
^
^
I'm not trying to be rude here, I don't get why people are getting mad at me. I made my argument. If you don't like my post, just ignore it please
bruh no one is getting mad at you
that's not how it works bud.
no one is mad, they just disagree 
@junior crow "it was a fucking downvote
you're being unpleasent about it"
...why are you quoting something I said
because he thinks that was u being mad
ah
Why did you join in if you don't like arguing?
if you don't like people disagreeing your stuff, get off the internet
i dont think you understand how the reactions work. theyre meant to show whether or not people want it in the game, they can outright say "i dont want this" and they dont owe you an explanation and they chose to interact telling the devs it wasnt something they want in the game. its that simple. i've seen way worse reaction to suggestions and no one has ever had such a strong reaction to people leaving a thumbs down before
Literally all I'm asking for is for people to at least provide me feedback, or jsut ignore the post if that's too much
It's not unreasonable
i've seen people spell "fuck you" in the reactions before, a simple thumbs down that pretty much every suggestion except incredibly popular suggestions has had is not a reason to get upset. and they dont have to provide feedback, they can just say they dont like it
it's unreasonable to get upset over a simple thumbs down emoji
i dont have to tell my mom every single part of the flavor i didnt like in her experimental recipe, i can just say "i dont like it, i dont want to eat any more of it" and leave it at that
@indigo sun I totally get what your saying, it's just sometimes the negative reactions are a little too much. I'm just hoping for at least feedback
how was a thumbs down "a little too much"???
People have different reaction scales, ok?
exactly
Mine happens to be a little sensitive
youve gotta get used to people disagreeing with you and not giving an explanation for it, thats just life sometimes
well to be blunt, you gotta fix that
@GraemeDeans (Vulkan)#5053 Imo somethin of an appearence of that nature (sinewy/tissue exposed) would be best left to the matriarch,
Tissos should just be somethin like how tap designs em
Dinosaurs but spikier
Just like how hypos are dinosaurs but bigger/armored
Or neuros are dinosaurs but deep sea
@pale cypress The first one, from evolved looks more like c'thulu than anything else so that's a solid no. Regarding the other example, I'd say the strain style is along that "path", but that example itself is over the top, it could resemble a very very very very alien and exaggerated tissoplastic strain. The tisso is a stealthy kind of strain, the second one doesn't look like a creature that would sneak around, more like a "all up in your face" kind of creature. I'm sure tapwing can come up with amazing concepts in their head that would fit more into the game and bring them to life.
@barren zephyr That's kinda what they're already doing, but they're doing it a bit differently. Currently, they're adding Utah and Tenonto together because they're evenly matched and around the same size. If they added Tenonto and Acro, everyone would just play Acro because Tenonto has no way of fighting back
ik but that should be the 1st they should add after utah
cause it would hunt the tento
But then you have more carnivores than herbivores
Just because Acro hunted Tenonto irl, doesn't mean it hunts Tenonto in The Isle
it should tho
and
and carnos, and maias, and suchos
There's creatures existing along side Acro in The Ise that didn't exist along side it irl, so it wouldn't make any sense for it to hunt the same things it hunted irl
There's more prey options, and those options are better
yea that is true but acro might not be as fast as it is rn
it really deppends on how much food tento gives
its probly not gonna be much tho
Oh it definitely won't be as fast as it is now. A while back, a lot of the dinos were scaled up but there speed wasn't decreased to be reasonable with their size. Which is why Acro, Herrera, and Austro are so fast
yea
But yeah, I don't think Acro's main prey would be Tenonto. Plus Acro will most likely take longer to grow than Tenonto so that wouldn't work out
If they're added together
if that happened, tenonto death squads would hunt juvie acros
dibbles are getting smaller
Anyone wanna discuss my idea?
i like it, pretty sure the old plan for mercs is to have them repairing existing bases and upgrading them and shit
so it fits well
If you are a carnivore you can simply type in group chat to follow or hunt it doesnt need a special call lol
Unless you are mix packing of course which is gross
Strains are supposed to be horrific killing machines not carebears on steroids
It was an idea jeez
It was feedback jeez
Not all strains have to be killing machines.
It doesn't make much sense for AE to have come up with a nurturing or caring strain. Most of them are offensive and built solely for killing. Also, Matriarch is already a thing, I think, just not how you described it.
I understand where the idea comes from but these strains aren't really meant to be defending family and stuff, they're made to kill. Thats how scientists designed them and it'd be weird to have just an out of place defensive strain that is made to protect other animals rather than eat them
It wouldn't be made by AE at least how i invision it. It would be genetic
And what decides who gets this strain which is better than their normal counterparts?
Also what would be stopping this strain from simply using its intended purpose in order to lure people in and just kill them lol
https://www.deviantart.com/tapwing/art/Tetanurae-matriarch-731316821
Tapwing's matriarch concept on the other hand looks good and grotesque
If someone would attack and kill another of their species while being a matriarch they would go into a depressive like state, being slower there food and water depleting much faster and losing stam faster and gaining it slower. They would be sitting ducks to anyone would want to take one on. And as for the chance of getting one it would be on luck. It would take about 100 or so eggs for one of your kids to have it. And even then you wouldn't know if you have it until you turn into an adult.
Matriarch are going to be a thing
Luck should not be a deciding factor in getting any strain
Wouldnt these matriarchs be free food to their species then
Their goal will be to eat
If they cant kill them
They will take the best part of what they eat and become bigger and bigger, that's how they're going to work
Oh and matriarch is only one creature
See a matriarch, just swanp it for a nice fat meal because it gets weaker if it attacks you
But your matriarch is basically an elder as I saw in #general-feedback
But elders have an end
They die after have lived a moment
They are stronger and then weaker
Elders are much more natural too
Yeah, also more narutal
Huh, people like my suggestion
Hey @pulsar lake. the feedback is to thank the developers to keep working and to encourage them. not tell htem what you want or think would be cool. that's what the #general-feedback channel is for.
@indigo sun did u even watch the video?
I don't think that's how feedback works.. nor would this be the place to talk about that anyway, it's not a suggestion..@zenith onyx
I did watch the video, and I prefer the sounds we've got
Doesn't matter, the Isle is JP inspired and as such, is more likely than not to follow that universes "rules"
See utah broadcast for a, perhaps too good, example :p
i'm thinking from an "aesthetic" though thats not the right term, standpoint. They dont have to follow what scientists said, they want their rex to roar
i'd prefer if rex sounded a bit less like a whiney bitch but i like it roaring and so do a lot of other people
Like it’s broadcasting?
I miss the old rex roars to be honest, rather than the new .. also JP inspired I think, but, it's what it is!
love your suggestion @solemn plinth! it's an awesome idea. that would be cool if it was the sound in video was the one call and the rexes 3 call (in game) was kept too.
Like idle sound maybe
Or when ur in crouch mode and stalking something
@zenith onyx
maybe. But it would be cool for that to be the 1 call instead. in the vid it said it traveled very long distances. and it could be used when in crouch but it would give you away unless you wanted to be very spooky.
Hey @pulsar lake. the feedback is to thank the developers to keep working and to encourage them. not tell htem what you want or think would be cool. that's what the #general-feedback channel is for.
@zenith onyx feedback is feedback. That is just my opinion about how #phase-two-archive works.
Feedback isn't only to throw roses to devs
yes but if you want to give out an idea then do it in suggestions. otherwise your just going into another channel not meant for that idea to repeat it.
How many times has that t rex sounds video been put in suggestions i feel like i've seen it like 5 times lol
yea its been like a good 5-6 times now
what's wrong with that? someone just wants people to see it.
@strange bison talk bout suggestions in this channel before mods slap ya
@fleet cipher dinosauriac said this on tired noises
https://discordapp.com/channels/401464048610312193/401464048610312195/664523211853135882
https://discordapp.com/channels/401464048610312193/401464048610312195/650367357423845390
sorry guys
@strange bison
1: already confirmed to not be happening
2: same as #1
3: already confirmed to happen
4: dondi mentioned its possible but only in the distant future
5: its possible based on the ravines in deep ocean dondi mentioned
6: confirmed
7: cool
@zenith onyx ptera wouldnt be able to pick up stuff
Minmi is much heavier than it
Plus pterosaurs have very weak legs
Like biggest thing ptera can pick up would be compy
or other small dinos?
The largest thing you can pick up, is already a 1 shot via a peck
and it could pick up fish which are about the same size as the dryo the game
Dryo is human sized. The fish definitely aren't that big
they looked like the same size
the fish are about taco sized
didn't say it was human sized
dryo is human sized
So if fish are dryo size that means fish are also human size
it was just idea lol
it was just feedback for your idea lol
dryo isn't that big i don't think
It is
The pink thing is dryo
the pink in front of the red
Not the smaller one in front of the light green
This is dryo. The art is outdated, but I believe it's still accurate
Dryo is in the middle of Blue's art btw. Their's is probably more accurate
yeah sorry i can't see your blue but bird's i see clearly
if this is better its the one under dilo
Blue, what's the dark purple one beside dryo?
oh okay
Teno
Oooh
@covert birch thanks for clarifying I have a few more ideas but no one would care lol
also thanks for saying seven is cool lol
@mighty girder Wholeheartedly agree with that.
I've wanted to say both for a while but wasn't entirely sure if suggestions was the right place or if it would be better to just PM someone. Luckily caught Saoul and got the answer.
Honestly, there's a huge number of problems I see with the discord that i've wanted to bring up myself, but wasn't sure if I was up for the baggage it would bring on, seeing someone else have the courage to speak their mind about it has eased my mind somewhat.
Nothing can improve if those that see issues stay quiet
Of course, though that's not to say I haven't bring them up before.
yeah, I actually look up to you a ton believe it or not. You word things super well and never seem scared to share whats on your mind
I usually just, avoid it because the entire discord seems to have a sort of mob mentality im scared to piss off so to speak, hell even MENTIONING that I feel that way here makes me feel uneased
This server seriously needs more people like you, honestly.
Aww, thats super nice of you to say :3
@barren zephyr theri doesnt have bleed currently because the way its claws are coded, each one has a damage box iirc, so even if you gave it one bleed it would add up too fast to be balanceable. Not only that, but sandbox dino's are not meant and do not get balanced. They're sandbox content that is from a different time in the game where everything was balanced differently.
Dryo will be a big meal for small predators such as Utah, Dilo, Cera, Herrera etc
That's so fucking big
General v Isle discussion
Beyond the level of moderator actions taken since we are less strict in it's "moderation" of topic.
Because it frequently went off topic anyways and generated a shit ton of moderator work in it's old state.
@mighty girder I couldn't have agreed more. Especially with your second point. Well done.
@desert mango how is this a suggestion?
because im reinforcing the idea of shant returning and keeping its fighting style/niche
Finally somebody who doesnt shit on shant
Herbis need nore large playables, carnis have nore than them when in a natural ecosystem the herbivores make up most of the megafauna
ok, you just gave it stats, no new mechanic, no nothing, I like shant, but the devs are probably gonna bring it back anyway, everyone already knows what shant's advantegous and disadvantageous
its like communism
equal rights for herbivores and carnivores
(and i totally didnt just say that cause i changed my nickname)
Ide prefer shant to be something that prefers running away from apexs but holds its ground against anything else
so iggy 
biguanodon > shant
facts
Not a bad suggestion @desert mango. Though I agree more to Bluedragony with it being a “runner” then a “fighter”. In fact, many people may not like me for saying this but hadrosaurs to me is just big running bags of flesh with poor fighting skills. I feel like the Shant should barely be able to take down an Allo but regarding how bad gameplay that would be, I guess you’re right.
Just please... no hadrosaur killing apex predators... thx
hadrosaurs are so so sadly underestimated, even if shant is larger than a rex people like this ^ think it should run from something half its goddamn size
I mean shant is about the same size from rex
Plus why would something that should both outrun and outstam rex wanna fight it when it can escape
someone who says they think shant shouldnt even be able to take on an allo has never met or seen any videos of a large herbivore in their life, or they dont actually know how large and thus powerful a shant would be
i will agree that it shouldnt be constantly picking fights with rexes and should run more than fight with them but it should have the power to defend itself from an animal the same size as it if it ends up trapped
Why do people not want herbivores to be able to defend themselves from things their tier or even smaller
If it just runs ot's just a para with more meat
its mainly for shant specifically
I personally dont see shant being able to defend itself from stuff its own tier as well as other apex herbis
Like sure it can fight back
But its main option should be running
We don't have enough berbis who can take down a rex, make shant unable to run down apexes but be a very high risk target
its not just shant, its a lot of herbivores people are against fighting animals in their own tier
Most of the herbis are just run away or fight back against smaller tiers
Ide rather have that go to somethin like camera
Slow large high risk high reward
Same with trike
If youre a rex or a giga right now no survival herbis really stand a chance unless you have no idea what youre doing
Camara is a solo kill for a giga even right now
Post recode more large herbis who can whoop the ass of overconfident apexes would be nice, not more flight herbivores
Imo shant would be the only large flight herbivore
The rest would hold their ground efficiently compared to it
shant can have the capability to deal large amounts of damage, but only if the enemy apex does something dumb, like run into a stomp
Why even bother with shant at that point though, it would just be a bigger para who is already basically a walking steak
So a walking steak family meal
Yes but after para and other herbis get reworked they wont be walking steaks
Ofc current game shant im describing would be dogshit, but with things like CC kissen mentioned which imo would work great for shant would be fine
Shant having shoves/knockbacks over straight up damage
What has been said by devs that suggests that
They have talked about carni mechanics, not what herbis will be getting
I mean CC is a perfect example
And herbis dont need directly herbi mechanics to work
If all shant can do is delay its predators it'll still just be a free lunch to pairs
Like trike with collision and locational damage = not rex/giga food anymore
cama with locational damage prolly wont be soloed by gigas anymore
or at least not as easily
Just throw shant out if it's gonna be another flight animal, such a waste
Just cuz an animal is made into a flight creature, doesnt mean its a waste
Take the longass time to grow an apex that can do nothinng but nudge predators and flee
I mean knocking down a rex to the floor, giving ya time to gtfo and not risk more injury seems pretty fine to me
Knock the rex down and run? If you knock it down crush its damn ribs
That is better
Just make it so shant needs to knock a predator over or daze them to deal lethal damage, unless the predator is retarded and walks into a stomp anyway, but it weighs like twice as much as rex it would fucking destroy it on the ground with a stomp
While i understand the shant can just stomp the rex post being knocked down, issue is how much stam the knockover and the stomp would use, cuz obviously depending on how much stamina the shant used to A: Free itself from rex's grapple and/or B: Knock over the rex, combined with the end result of the stomp it may be better to just run due to lack of stam, I can see shant killin a rex who doesnt know how to use its tools to get shant at lower stam while i also see a shant just prefer runnin
Sooo knocking a predator over makes you lose a bunch of stam, causing you to bot be able to run away anyway because running also takes stam, aight lol
Running takes less stam than a stomp
Just delay your death and make it pointless to grow a shant
Or ya know
use that remaining stam ya got left to gtfo
Youll get farther than the rex who would also A: need to regen stam and B: then track you
If you see two rexes or gigas just lay down and die because you will drain most of your stam if you can even manage to knock them over and not be able to flee
Or just run away? Dont really see why ya gotta fight
Para aint really comparible to shant with the whole max irl sizes push para down to about allo size
The comparison would basically be the same as comparing giga to allo
Big runner vs midtier runner
Big bleeder vs midtier bleeder
Why grow one of the biggest playables in the game with the longass grow times if you can do nothing but flee from predators half your size, when you can spend half the time growing a para
I dont really see an issue with a flight apex
Easily different mechanics and combat can make para diff to sahnt with the main similarity being is runner herbi
Otherwise animals can A: live in diff enviorments, B: combat against diff things, C: use cc in different manners, etc
In the end 2 animals can play differently quite well
If somebody wants to just run away that's what the smaller animals are for, having an apex runner would be pointless, at shant's size it couldnt run both fast and for long periods of time to escape packs of predators, all it would be able to do is delay its death or hope the rexes attacking it has less than 3 functioning brain cells
Shant i can see both outrunning and outstamming rex
Just to be tracked down 5 minutes later
And giga getting a complete rework so cant comment on it
And spino dondi said was slow and unweildy on land
Like most apex pair ups shant is fine imho
If ya make it go the whole runner/CC route instead of the big i kill apexs guy
What does it ‘pair’ with if all it does is shit itself and flee, if it knocks something to the ground it should be able to trample it for massive damage
Even if it doesnt stomp
I dont really see shant trampling rex too easily with collision
If the rex is toppled over, zebras trample lions n shit at times. Yes shant is much bigger than a zebra but you're basically suggesting it acts like one anyway and zebras can trample
Zebras trample sure,. the thing is i dont see shant being able to run on top/over of the rex
Also the size disparity between rex and shant isnt as large as a zebra and lion
If it can lift its legs to stomp it can raise them one at a time for less stamina to trample
It sounds less like you want shant to work and more like you just want a herbivore that is an apex hunter
which should never be a thing
herbs shouldnt hunt
Its not that shant cant do it in a realistic manner, i just dont see it mechanically and animation wise happening
would look weird watching a shant climb over a rex just to trample it
Apex hunter? Oh yeah i want shant to have a good trot, speedy run with good stam to run down predators, and sniff footprints while walking
Oh wait i didnt say that
I want shant to be a very high risk target that can be avoided but be able to make apexes think twice
Not a giant impala
If we're talking about realism look at the spino, that shit aint realistic at all lmao
My issue wasnt realism, i just dont think animation wise it would look good with the whole trample on top of the rex
If a rex is on its side it wouldnt look too bad
If the rex is halfway standing or sitting it would look retarded, not barreled over on its side
Idk it really depends on how trample works
Cuz i doubt trample will apply when your walking/trotting
And i dont see a shant quickly climbing over a rex to step on it
Would be more like punching but quadrupedal, not sure how to describe it
Probably wouldnt move over it, just unleash a pounding on its side closer to the ground
that isnt really trample and more just stomping but less violently
A scuffed forward stomping that could shatter its lower ribcage would be enough
Or even risk being bitten to stomp the head or neck
Stomping the tail could cripple the predators ability to turn while running
The thing is i dont see them really giving shant something like that
All i really see for shant is shoves, kicks, headbutts, all of em either pushing the thing being hit and not dealing as much damage with its main source of damage a stomp
Which would use more stamina then the CC abilities
If they continue their apparent bias against large powerful herbivores who can stand their ground and whoop ass in a fight proper i can't see them doing shant justice either and instead making him a tastier para
@barren zephyr oh idle animations would be a neat touch actually
@paper oriole let me put this clear to you about the Shantungosaurus. It’s an animal with power back legs, allowing it run fast. It’s an animal who can stand on its hind legs and scout the area for food or threats. It’s an animal that doesn’t process horns, claws or something on the top of the tail like anky or stego. The entire build of the animal points toward its a “runner” then a “fighter”. And to make stuff more clear. You know Bryan’s thoughts on the anky, it’s a bad animal. He said, it’s to small too fight a rex, it’s too slow to run away from rex, it’s armor is more like thick skin then a shield. He says it’s not a valuable gameplay and if they where to make anky so, it wouldn’t be anky anymore... and SO THE SAME WITH SHANT. Make it kill a rex and it’s not the hadrosaur it actually is. I might get a lot hate for saying this but I got strong opinions about hadrosaurs and had to share some. Thank you.
Also about claws and stuff. The Tenantosaurus. They gave it claws it probably didn’t have irl for a reason. To stand just a better chance against Utah and still Kissen said the tento would prefer to run away. Do you see what I’m saying?
They shortened spino's face, moved his eye, lengthened his legs, is he not spino anymore?
Shit excuse tbh
Or is it only okay when a carnivore is changed to inprove its enjoyability
Anky can be made viable, shant can be made more than a meal on wheels in survival, gameplay trumps realism
If fuckin MAGY is viable enough for the devs
Okey look. I’m not saying Shant is not a viable gameplay. I bet it would be great. Just please, don’t make it kill a rex
to be fair, Shant is bigger than Rex, and considerably heavier. if it slammed a Rex, it'll do some serious injury
Rex can easily avoid being killed by not going near the shant and not getting knocked over
they don't even need to change how Shant looks to make it extremely dangerous to the current Apexes
Rex doesnt need to pound the ass of every herbi it sees in a fight
Overrated animal
Trike should kill rex pretty effectively. Just not Shant
I like the idea of making shant only really dangerous if it can "finish off" a downed opponent, something it'd most likely only be able to do to something big if it's solo, and hasn't wasted too much of it's own stamina to get the opponent down in the first place
if you apply common sense as a carnivore, you're not going to be attacking anything larger or more dangerous unless you're starving anyway.
you'd pick off stuff you know you can kill quickly with minimal risk
Play carefully and your rex could kill the shant, just dont get knocked over with its counterattacks
If the rex puts up enough of a fight, it wouldn't be downed, or only be so at a point where the shant is also out of breath and can't really do much more than go "Fine, let's call it a draw" and leave while the rex is recovering
I think people would enjoy more large challenging hunts with some nice variety
honestly, if you're a Rex, and you see Shants, you'd more likely go after the smaller, younger animals, as they'd be less able to slam you into oblivion
And therefore make trike better. Like it says in your name
I am for herbivores
But no claws
an adult Shant is a fucking behemoth of an animal, and just as dangerous
Trike probably will get better, but carnivores still have more apexes, strains, and a larger playerbase
don't need weapons when you have mass, like Shant
if you have enough mass, you are the weapon
Stego, anky, theri, camara and trike: exists as perfect apex fighting herbis
Islecord: but what about shant
Doesn’t make sense to me to use you’re won body that can take dmg as a weapon
Want to find viable gameplay for it
There are a viable gameplay for it
But let me say this
Bad fighter = awful gameplay
Shant is between 14-16m long and can possibly weigh up to 16tons.
Rex is around 12m long and 8tons.
Shant doesn't need claws, horns or spikes to utterly destroy a Rex
Well, cama would do something similar to shant though? More about the mass/stomp than any real weapon? :p
Think of a sumo wrestler barreling into a lighter weight man, then stomping on his neck
