#general-feedback-discussion

1 messages · Page 523 of 1

crimson phoenix
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it way more feasible for an allo pack to hunt a shant herd than allos to hunt a trike herd

violet magnet
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yee
on sandbox shant is about the only herbi (besides cama, trike is debatable) capable of standing up to apexes, and that's only if the rex/giga is dumb and tries to come at the shant from the front

crimson phoenix
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my experiance playing shant is the headbutt is actually the biggest killer of apexes, they try and run and get beat to death

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but I think it's balanced if it loses multihit (1 shotting apexes)

violet magnet
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yep

crimson phoenix
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it's pretty weak to bleed, and while really freaking fast it takes 9 years to regenerate stam

violet magnet
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i didn't know about the multihit thing until i tried to 1v1 a friend on shant with a giga and got hit THREE TIMES with the stomp, my first thought was "wow that's broke as fuck"

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...does theri actually hit 3 times with the 3 swipe? Never really noticed

crimson phoenix
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the stomp is supposed to not even kill an acro with 1 hit, but ive seen spinos die in 1 hit

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and yea theri is supposed to hit 3 times

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it can hit up to 9 time tho (i think)

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theri has the same issue as shant with attacks hitting more than they are supposed to

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they can 1 shot each other with their sprint left click and I have heard of them doing the same to a giga

jovial moss
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People just have a fat bias against Shant due to in-game PTSD, and don't want it to come back. They say it's too broken, or it's too similar to Camara, or invalidates Para, but that's only because of the CURRENT limits of the game. Giga has the same balance issues if not worse, But no one wants to remove Giga because of it

mental sleet
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Not sure on that one chief

jovial moss
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Game impact of Shant: Outspeeds Apexes but that's really all it outspeeds, buggy stomp that needs to be fixed
Game impact of Giga: Invalidates the entire roster other than Rex and Trike, is a bleeder but has enough bite force to one shot most things and two shot everything else, a trot that can walk down pretty much anything, an ambush fast enough to catch most mid tiers, an alt turn so fast that anything that can't just beat it in a face tank has no hope of killing it

mental sleet
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Oh on the ''nobody wants to remove giga'' part.

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I do agree that Giga's just as big of a problem as Shant.

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And Giga's replaceable by Allo just how Shant's replaceable by Para.

jovial moss
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Yeah

mental sleet
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So you could validate Giga being sandboxed if you made allo take it's place.

jovial moss
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That's true, I agree

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but people would riot if they benched Giga, and it gets to stay in the game anyway even if its a pain in the ass

mental sleet
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They have no reason to, though.

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Even if an animal is tossed into sandbox they can still be renabled on any custom servers.

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You could also argue to just have giga disabled if you really don't want it now that I think about it.

jovial moss
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#disablegiga

valid zephyr
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Gigas issues are just too high a bite force and way too fast alt turn. People complained when it was lower bite as they want it to facetank rex.

jovial moss
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When weight stops affecting offense, both Giga and Shant won't be as bad as they are currently

mental sleet
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Shant's problem was never it's weight.

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It's the fact that at his size, he either bodies everything or gets rolled over.

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Para's smaller so you can make it faster while it remains decently powerful, Shant can't be both.

valid zephyr
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To be honest i'm sure shant could be balanced as a top tier.

But there are so many more interesting dinos to add instead.

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Anky, Stego, Cama, Theri

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Those are actually unique creatures and not just a hypo maia.

mental sleet
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Eh...

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Anky's gameplay is depressing.

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Camara's gameplay is mostly trash due to it being a sauropod so growth is hell.

jovial moss
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Idk that's an issue only for Shant, I mean all the really big dinosaurs have the problem of being either too weak or too strong

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I saw someone mention that apex's damage shouldn't be based around each other, but around mid tiers

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and I liked that idea

valid zephyr
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Shant would either need to lose to apexes and outrun them (but be slower than allo)

or win vs apexes and be slower than rex and giga

jovial moss
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Shant at 30 km/h wouldn't hurt anything, and it wouldn't be so slow as to just be a camara either

valid zephyr
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creatures in the game should always have a viable option to take when interacting with somthing else.

whether that is fleeing, fighting, hiding, or moving into a terrain where they can't be followed

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the larger and faster creatures have the issue where they can easily be made to just run and and murder anything smaller

sonic cloud
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About the above discussion

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I do want to remove giga

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It’s either a rex with bleed which is stupid or just pure aids as it is now.

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Tbh I think we only need one bleeder and one brawler

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This whole we have a big bleeder we must have a small bleeder or we have a big brawler we must have a small brawler is stupid.

One that creates terrible niche partitioning between the small bleeder and brawler and terrible niche partitioning between the large bleeder and brawler.

So in a perfect world I would either have giga and Alberto as the bleeding brawling duo or allo and rex.

Maybe disable one pair on one official and the other pair on another official

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For the people who whine about “competition” there’s this thing called packing that makes smaller animals better able to challenge larger animals.

It’s so lazy to think that you need two equally sized animals to create competition

valid zephyr
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People enjoy variety. Giga is easy to fix by just lowering its direct damage and alt turn speed.

sonic cloud
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And just as a final point.
“Bleeder” and “brawler” is not a niche, it’s a method of killing.

Slapping bleeder on allo doesn’t make it unique and valued, the exact same is true for Alberto, Rex and Giga.

Being a mid-sized generalistic (as in it hunts everything) is what sets it apart

valid zephyr
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And not all bleeders are the same. Giga and dilo are both bleeders yet are completely different.

sonic cloud
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That’s because one is tiny the other is rex sized

valid zephyr
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Some people enjoy cera more, some people enjoy allo more.

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Or rex and giga

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or utah and dilo

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biomes will hopefully furthur give animals their own niche

sonic cloud
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Err then play on a different server where one or the other is enabled

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Biomes are a terrible idea

valid zephyr
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Why?

sonic cloud
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“Have fun being viable in small parts of the map”

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People think adding more creatures adds variation

valid zephyr
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"small parts of that map" you mean the map that's going to be 4x the size of V3

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if you make 1/4 jungle you have an entire V3 sized jungle

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that's not small

sonic cloud
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The land in V3 isn’t that big and being forced to play in a single area will get boring quickly.

valid zephyr
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more creatures does add more variation. If you see the same 3 dinos over and over it gets boring.

pale prairie
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it wouldn't be forced, this has been discussed countless times.

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everything would do just fine anywhere.

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certain animals would do much better in certain environments

valid zephyr
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affinity bonus for eating certain foods. doesn't mean you can't play same as now.

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the playable area in V3 is massive

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I can go hours without seeing a player

pale prairie
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none of it would be forced, you'd just be rewarded for doing things in a certain way.

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but not punished for ignoring it.

valid zephyr
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Ideally giga should play completely different to rex.

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They already play very differently, and will hopefully get even more so as time goes on.

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Bleeder and brawler completely changes the way a dino operates if done well. If you do direct damage then you need to just move in and spam left click.

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If you mainly do bleed you need to harass and follow your target over time to hit and run

rare oracle
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its hard to hit and run with giga when rex has better speed in running and bush

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ambush

barren zephyr
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i also like the idea of having little shelves along cliff sides for fliers to traverse or nest on @ Maxen's suggestion

warped zealot
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Also remember that the new map, while like 4x bigger than v3, has alot of water. Its not all land

languid crown
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Lions nest?

paper oriole
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imagine struggling to find food in this state of the game

safe galleon
sonic cloud
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Found the Utah main

indigo sun
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@scenic jay if anky gets added to survival it'll most likely get bonebreak. Til then though, it's probably not gonna get touched, and especially not til after the recode and the bone break mechanic is a lot better

scenic jay
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Alrighty

warped zealot
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Hahahaha I love the anky suggestion

compact flicker
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On the topic of dino changes I think Paras kick shouldn't lock in in place

outer nebula
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nah i feel like that be abused if you can run and kicked

paper oriole
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they shouldnt be able to kick while running but maybe walking

outer nebula
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maybe that

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it would help in defending it if it can slow walk back and forth

paper oriole
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yea right now its pretty easy to dodge

compact flicker
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I mean so you can turn while doing it, running would look funny 😂

crimson phoenix
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I feel like Razanandrongobe would be a nice quadrupedal carnivore (better than megalania) but I don't think the devs will add it since it might be easier to just finalize alberto. I would like to see it though, I would love having the low to the ground silhouette and sneaking up on players

ashen elm
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Thanks for the input! Yeah, Alberto would definitely be easier to implement and cost way less.

On the other-hand, outside of the remodels for Stego, Spino, and long-awaited Ptera and Dieno introductions, there are 8 new animals getting added in which we have been getting clues about every now and then.

I think we just gotta give them a pitch that they really like, so I don't think the door is closed on new creature suggestions just yet.

crimson phoenix
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it even ahs a good nick name, Raza

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sad thing is I don't think they could use the deinos animations for it. (I don't animate so I don't know but I think the legs being that long would make it need it's own)

north vector
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7 of the 8 animals will be either herbivores or omnivores

crimson phoenix
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I would bet most are omnivores, they probable want a decent amount in that faction

ashen elm
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Yeah, it would need new animations. Maybe they could recycle some of the turning or biting animations though.

Yes but I just brought them up as an example of the devs still adding creatures in.

indigo sun
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Bryan would probably do all the animations instead of reusing anything cause the animal has a different body shape and it could move completely differently

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Not really a need to recycle anything anyway

ashen elm
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True. I think Dondi likes having each animal be as distinct as they can and only sharing them as placeholders.

If you think about it, there is still a lot things that need to be animated (Cannibals, Humans, Mercs, Neuros, Magnas, etc..) so Bryan's not gonna run out of work anytime soon lol (though it's debatable if he'll work on humanoids at all).

lament kayak
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@desert mango why did you ping a dev, and why did you ping bryan?

wise warren
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And they're gone dondiLUL

night mountain
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lol

grave karma
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@thorny lynx why limit how much of a certain food source it can eat

thorny lynx
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Because w edon't want it competing with sucho for fish

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And we don't want it exclusively hunting carnis

grave karma
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or just not let it eat meat from other dinosaurs?

thorny lynx
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yeah

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I changed something

paper oriole
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since it doesnt have a jaw for biting it should be limited to small dinos like small juvies, oros, tacos etc

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not eating off of gore

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or bodies

grave karma
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yes

thorny lynx
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"Omnivore, prefers plants, fruits, and grass, but also fishes for its food. No more than 50% of its diet may be fish. It uses its claws to forage for vegetation and fish."

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Ok, what are you guys upset with?

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@long heath I made some changes

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It can still knock shit over but only if they're really small\

long heath
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Stunning in any game is bad game design, especially PvP/PvE instances.

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Hard no to knocking shit over.

thorny lynx
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What about sweeping something to the side

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Like, forcing it to move

long heath
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Since Cheirus is bigger or around the size of Giga everything is little to them

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Also that already exists, common sense.

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You get hurt from something? They're going to attempt to move out of the way.

uneven jasper
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@left storm that one is simple. Its literally great falls on v3. Lol

long heath
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You can make Cheirus hit really hard just god no to anything either hindering or forcing movement on its targets.

thorny lynx
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Alright.

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@long heath How's this?

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I think I might delete it and remake it

long heath
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It's better but still needs adjustments. Good enough I guess.

thorny lynx
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It's basically swiping with its claws, grabbing with claws, running into something to trample it

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Trample encourages moving away

violet magnet
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by that point we can assume collision will be in, so there will probably be the involuntary moving of players without having to assign the action to a hotkey

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just run into things or stand in their way and they'll get knocked out of the way or get stuck on your hitbox

sage helm
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And I dont see any issue with knocking something back

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stuns are where it becomes an issue because of stun spam

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imo

thorn wagon
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@long heath from a theri main, love that suggestion.

long heath
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Theri mains unite!

sage helm
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Did I hear

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theri

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I am not a main because I dont play sandbox ever

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But I probably would be if it got added in

blazing charm
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Aw damn, someone beat me to the punch with the gradually increasing damage gimmick.

valid zephyr
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I think theri should be a bit of a glass cannon. It's pretty skinny.

sage helm
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Yea I dont know about the need to last longer in battle

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With how skinny it is it would probably not have as much health along with those claws to get rid of the threat as fast as possible

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Deal heavy damage quick while being weak and slow enough to not want to chase anything down

long heath
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That's the thing.

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Theri's overall damage would be nerfed.

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The right click swipe wouldn't hit 4 times in one go, realistically it would only deal 200-350 damage per click.

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Theri would need to last longer in order to actually do a lot of damage as it does now.

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It is by no definition an endurance defender like Trike.

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But it should have a health buff to accommodate a lower base damage.

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Theri'd need to build its combo game to actually deal damage effectively, but it can't do that when it gets 3 tapped by Rex, or bleeds to death from a single Giga bite.

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It won't be doing 750-1000 damage in one go like it does now.

sage helm
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I disagree

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It would be very difficult to swing those claws in order to get an effective combo

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Not to mention how the smack would be very very damaging in the first place

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We have a defender like trike

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We dont need another one that doesnt even look like it would fit that neich

frail sigil
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@echo mauve Serious suggestions only, please read the pinned messages and topic of a channel before posting

valid zephyr
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@zenith scroll fake news animals can't turn around.

zenith scroll
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Lmao obviously

fading shadow
long heath
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Trike defends aggressively, Theri FIGHTS defensively, like Sucho.

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The Trike charges things and chases things away, Theri holds position as moving allows it to be ass ridden fairly easily. Theri's biggest weak points are its neck and tail.

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If it tried to chase something like a Giga it'd be fairly easy to grab hold of that neck with pivoting

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Wouldn't be difficult at all considering Theri wildly swings its claws those hitboxes are massive

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You don't need to kill the threat, just get it away, even if Theri misses swipes the ones it landed will be more rude enough to discourage further pursuit.

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Keep in mind that theri's attacks have almost zero lag unlike Trike and Stego.

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You don't need to be precise swinging claws around, it's still going to hurt and it's going to rack up bleed.

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I'm just saying Trike is built to charge and take hits, Stego is meant to face away from its target, Theri can't take as much as those two, but when it starts going, it won't stop slashing until it's assailant is dead or running away with 20+ bleed.

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It won't be face tanking rexes or gigas. Definitely won't be chasing things, but it won't be as broken of a Dino as it is now.

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"Glass cannon" is a bad niche for Theri considering it can't last long enough to fill that cannon part of the name.

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It's only called a glass cannon because it dominates all mid tiers, Theri has quite a hard time killing Rex, Giga and Spino.

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Implying the apex carnivores aren't morons.

sage helm
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Maybe right now but the topic is about the future

long heath
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Killing an apex Theri would be possible, you just need to know when the Theri is going to lash out.

sage helm
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With what you are saying it still wont last long enough

long heath
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It'll last a lot longer than what it does now.

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Figured 5000-5115 would be a good amount of health for Theri because any higher than that will upset people.

sage helm
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Dik we could argue hwere all day or just agree that we see a different future for theri

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Idk*

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Thats too high imo

long heath
sage helm
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Like I said I dont like the endurance fighter style that you propose

long heath
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I didn't say he was an endurance fighter

sage helm
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Well he would have to be endurance if he wants to last long enough to get the combo damage

long heath
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I said Theri was going to get things taken care of as quickly as possible given how fast the attacks are

sage helm
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Why not just have strong hits from the get go

long heath
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Too much like Trike?

sage helm
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My fear is that it will be finished off fast because it needs to build damage

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Gigas will just tank it when the damage and bleed is low

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Then wait

long heath
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Theri'd have weak hits on its own but with each swipe it'll be dealing at maximum around the same amount of damage Rex, if not greater.

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Yeah you def won't be able to tank a shit ton of slaps from Theri.

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Don't forget the bleed will scale as well.

sage helm
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Yes

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After time

long heath
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Presumably faster than the damage itself.

sage helm
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How fast eould this damage stack

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Because if it has low base and doesnt stack fast enough....

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Giga will tank early low damage

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Then just bleed it out when damage starts getting dangerous

long heath
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Collision, locational damage and all those mechanics will help prevent tanking hits.

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Theri's slaps will still hurt, just not as horrid as they do now.

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Right click swipe one taps a Carno.

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The base damage Theri has won't be as great as Trike's or Stegos but it will build, and it will build rapidly to be greater than their damage at its peak

sage helm
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This seems too similar to stegis brawler

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With the theris reach I see it more as an "im gonna do damage to you before you can even reach me and my weak body" type of thing

long heath
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Stegosaurus is heavily defensive. It's not a brawler.

sage helm
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Brawler theri doesnt fit wrll imo

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Well whats trike then

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Both of them are heavy defense?

long heath
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Trike's an aggressive tank.

sage helm
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What neich would this fill

long heath
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Good old tasty counter to Spino on land presumably.

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Or just anti-face tank.

valid zephyr
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theri should focus on flight from apexes imo, while bitchslapping smaller things like allos and suchos

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but not be fast enough to run allos down

sage helm
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Im not seeing how build up damage would help that neich

long heath
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Trike could be anti face tank but it kinda sucks at it.

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It won't. It'll differentiate Theri from Trike and Stego's play style.

sage helm
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Then you dont have theri filling the proposed neich

long heath
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Trike and Stego poke stuff, wear them down, Theri goes full ballistic.

sage helm
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You just have a dino that has build up damage for some reason

long heath
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A heavily aggressive apex herbivore.

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Trike is aggressive but not as aggressive as Theri would be.

sage helm
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Full ballistic doesnt fit build damage

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Full ballistic would be sudden explosive damave that few would take on

long heath
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Theri's attack speed is fast.
Theri hits targets multiple times with Frenzy
Damage scales rapidly.
Explosive damage.

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You won't be seeing Gigas tanking the first Theri swipes

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But you won't see Gigas being demolished in every fight.

sage helm
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If it is that fast why even have a build up in the furst place

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Seems like extra coding

long heath
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Balance.

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If it had max damage to begin with combined with bleed you'd be dead before you had time to react.

sage helm
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Why have it that high then

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Idk just doesnt make sense to me

long heath
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Risk v reward.

sage helm
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I love theri to death and I just want to see it done right

long heath
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You can risk getting the shit slapped out of you and get a meal that'll feed you for a bit.

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Theri's too busted to be a mid tier, or even pseudo apex for that matter

sage helm
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Theri is 100% an apex

long heath
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If you take away its speed so it can't run down mid tiers it'll be a snack for Apexes.

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If you keep the speed it'll be pointless running when a Theri sees you and would have the same issue Maia and Shant have

sage helm
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Theri rn is worse than maia

long heath
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Theri to mid tiers is a full on cannon, no glass

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They can't escape Theri.

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Meanwhile Theri to Apexes is just glass, the cannon is irrelevant when Rex can break your leg in the first go and kill you in three bites.

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And Giga can beat you in a face tank, sit down and heal all the damage you've done in 10 minutes.

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There's no punishment on face tanking Theri for Apexes.

elder swan
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@outer lion why did you add reactions to your own suggestion?

last heath
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also, we need a reason to put the bary in survival. it costs money to update it

paper oriole
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yikes they did lmao

outer lion
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why not?

paper oriole
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thats like liking your own comment lol

nocturne sonnet
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we have spino soon and sucho already so bary would be useless

blazing charm
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Cracks knuckles

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First of all-

indigo sun
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@outer lion Remodelling bary means adding it to survival otherwise its a total waste of money sooooo

blazing charm
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Nah just kidding, but in all seriousness Bary would not be invalidated by Spino at all, and as for Sucho, it's an obvious tradeoff of power for speed.

barren zephyr
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Bary wouldn't be invalidated by other spinosaurs

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it'd be invalidated by allo when it comes to land stuff tho

thorny lynx
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That was a mouthful

valid zephyr
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Agree with all of it apart from the speed. I like rex having that pretty fast sprint/ambush which lasts a tiny amount of time.

thorny lynx
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Rex does have a fast ambush. It's the fastest

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But it's going to have slow herbivores like stego, trike, anky, and shit to gnash on. It doesn't need to be 34 right now.

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Besides, Rex is only 2 kilometers an hour slower Plus, with his superior turn when walking or standing still, if Giga decides it wants to bumrush rex for a bite after running away, it can find rex is very mobile when standing still.

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I proposed spino have a speed of 30.6, rex 31.5, giga 32.4, and sucho 33.33 kilometers an hour. Or, uh, 850, 875, 900, and 925 centimeters a second.

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So Sucho isn't suffering and rex isn't suffering too bad either. It's literally .9 kilometers an hour slower with my proposal, but I do understand your concern and love for fast boi rex.

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Yes, giga is faster and it can run away and chase Rsx down, but when Rex has better turn while it isn't running, it can turn around and try to nip Giga's leg as it tries to pass by or turn around.

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Rex will keep its shit run turn, though I wish it was marginally better

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Like, I don't think rex can make a complete circle while ambushing.

mellow fox
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I love most of the suggestion, speeds and all. Only thing, that we talked about in pms as well, Imo Giga should have a fairly high raw bite damage for the fact, it relies on biting only. Rex should obviously outclass it, but Giga should have a higher bite force than Spino

However Spino using its arms should probably out damage Giga.

Sucho is a similar case, though for relatively dealing more damage, Absolutely Giga would deal more being twice as big with a gigantic mouth.

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To put it bluntly, on the offense:
Rex>Giga>Spino
On the defensive:
Rex>Spino>Giga

thorny lynx
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Spino is more defensive actually

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I feel

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I think it really depends. I don't think spino players will go out of their way to kill other apexes. That's Rex's job.

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Tanks are meant to take hits, but Spino is a weird case because Dondi doesn't want it to be entirely a fisher. Against other apexes, Rex will eventually out-damage spino and kill it, but Spino will tear giga apart eventually.

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I think Spino would work best if it utilized attacks that included some range, like a sweeping tail attack that pushed dinosaurs back or something. I don't want Spino to be purely melee-dps based.

mellow fox
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Yeah, that's what I am saying

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Giga will rip Spino to shreds if it can swoop in and out, letting its high DPS (bleed) grab hold of Spino, along with its already devastating bites

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But if the Giga stays in a brawl, it will succumb to the assault of claws coming from the Spino

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And definitely Spino shouldn't be initiating fights, Giga is the one who starts and quickly ends fights, Rex can both initiate and defend (juggernaut) while Spino is the defensive bruiser

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Rex is decent bulk with burst damage and speed burst, Spino is tankiness with sustained damage and Giga is speed with highest DPS (damage per second) and moderate impact damage (glass cannon) but frail compared to the rest

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At least that's how it should be imo

thorny lynx
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Wait, giga is dps?

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That encourages groups to melee single rexes

thorny lynx
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Added speed

mellow fox
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I mean

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I think Giga is DPS

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Semi-high bite force with nasty bleed

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At least seems like the current direction

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If I were to compare the Apexes to guns, imo

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Giga: Ak-47
Rex: anti-tank missile
Spino: shotgun

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Kinda

thorny lynx
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Yes, true, but I don't want giga finding it easier to facetank shit rather than utilize its bleed.

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Rex has an effective dps of 960 damage a second while Giga has 700. Giga's damage should drop down to 400.

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Maybe 450.

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No more than 500.

mellow fox
#

I mean, Giga and Rex should be switching bulk if anything

I honestly think high damage is Giga's trademark especially if you look at the fossil of the animal, that head is not a joke.

Imo making it more frail is the way to make it less suspectible to facetanking, lowering the damage on an animal notorious for sawing others in half doesn't feel right

valid zephyr
#

Never use cm per second as a unit of measurement again.

#

please

#

it's cursed.

thorny lynx
#

Tell that to the devs, since they use centimeters a second to kilometers an hour.

valid zephyr
#

metres per seconds, kilometres per hour, miles per hour, or even knots is preferable to cm/s

#

and you never use knots either for dino run speeds

thorny lynx
#

Again, i have no control oger whst measurement systems the devs use to calculate speed

#

They probably use centimeters a second for accuracy with animation speeds.

valid zephyr
#

at least in game it shows kph

#

which is fine

#

guessing cm/s is some wierd in game engine thing.

mellow fox
#

Yeah, km/h is probably the best way to measure, but she did include those values

thorny lynx
#

If I throw numbers around devs can mess around with, the better.

#

*she

mellow fox
#

I personally just ignored the cm/s

thorny lynx
#

Or they

#

I accept both.

mellow fox
#

Sorry she

#

I didn't know

thorny lynx
#

It's okay.

#

She or they works.

mellow fox
#

Okay

#

I will keep that in mind

thorny lynx
#

But yeah, i suspect the engine goes by centimeters a second for animation accuracy.

valid zephyr
#

can never tell on the internet...

i'd still like rexes sprint to be faster than gigas, but with tiny endurance

#

giga should work by trotting prey down

thorny lynx
#

It's not much of a difference

#

Rex is like. .9 kilometers slower

#

This is so giga can actually do its job and run away

#

Giga should be encouraged to circle, bite, turn around, run, turn back, circle

mellow fox
#

I disagree, it kinda fucks over the entire balance of things Jenkens, because Giga is supposed to be the weaker / more frail animal in combat

valid zephyr
#

tbh I think that giga flat out shouldn't engage rex if it's given a choice.

#

if it sees a rex it should just walk away

mellow fox
#

It should either nip and tuck or just book it

#

And run

thorny lynx
#

Gigas have a right to sneak up on rex and snag a few bites of they can, but once Rex turns around and faces them, they better just run away. Rex will be a lot more mobile after the recode. Better turn rate and tighter turn radius

valid zephyr
#

if it gets ambushed it should try to put on some bleed to stop the rex chasing them flee (or try to finish it). if it sees it on the opposite hill it should trot away.

mellow fox
#

Jenkens, it's less about direct confrontation and more about its bullshit if it can't win in a fight nor can run away

#

If Giga is ambushed, it died

#

Just flat out died

#

Raped, obliterated

#

It's a frail animal not meant to taking hits

valid zephyr
#

with locational I suspect ambush it going to be death for any dino. sprint from a bush to one side and grab the neck.

thorny lynx
#

The rex vs giga metagame is actual bulksgit since they should be taking up different niches and not try to encounter one another

#

Anything stupid enough to walk up to a rex anx asking for a challenge aside from another rex should be obliterated and that's all there is to it. Spino can only tank for so long.

mellow fox
#

Obviously they try to avoid confrontation BUT both should have tools to deal with the other if forced into confrontation

#

Giga being the supposed to be faster animal in design, as well as being geared to DPS things down, it trades defense for speed and offense

Meanwhile Rex is just an all round better for beating Giga into the dirt head on

valid zephyr
#

trike should do pretty well if the rex has a low enough IQ to walk up to its face.

unlike current where it can walk up to a trikes face and mash click.

thorny lynx
#

Gigas should be avoiding rexes anyway. It takes forever for rexes to bleed out, but they don't avoid rexes because they have the dps and health and weight to tank 6 hits

#

Bullshit

mellow fox
#

But Giga shouldn't be a complete pushover bitch to Rex like it is currently

#

Well, currently the best defense for Giga is to actually sneak around and kill said Rex

#

Because it cannot exactly run away reliably

thorny lynx
#

Gigas shouldn't be soloing rexes. They should be in groups of 3s.

#

So rex has more than one to focus on

mellow fox
#

And imo Giga should be more frail so it doesn't want to facetank

thorny lynx
#

But again, giga has too much damage right now

#

Giga should be like... 6k health while rex is 8k

#

Spino 10k

#

Or 12k

#

Idk

#

Spino chunky boi

valid zephyr
#

irl two predators of that size probrably wouldn't fight even if the rex would win. too big a risk for both

unborn quail
#

'Gigas shouldn't be soloing rexes. They should be in groups of 3s.'

#

I'm sorry

#

but No.

#

No apex should require that many to kill another

mellow fox
#

I disagree with that, it shouldn't take 3 Gigas to down a single Rex

Imo ideally Apex fights should be situational

thorny lynx
#

Okay, pairs

valid zephyr
#

I think a rex should be worth 1.5 gigas in a fight on average.

warped zealot
#

I mean

unborn quail
#

Play your cards right and get rewarded, each apex should have a solid chance at killing each other in a 1v1

warped zealot
#

Not all apexes are the same ._.

thorny lynx
#

Not giga vs rex. Rogue vs dps never turns out.

unborn quail
#

This isn't an mmo.

mellow fox
#

But Giga is DPS. Rex is burst damage

#

Tho

warped zealot
#

That's like saying an allo vs a sucho you should never need more than one allo bc they're both mid tiers

unborn quail
#

These are multi ton monsters throwing themselves into one another

warped zealot
#

Not every dino is the same just bc of its tier

#

And rex is a big dps boi

#

So it makes sense that there would need to be more than 1 giga

unborn quail
#

Spino is also a big dps boi

#

and Giga in the right scenario

valid zephyr
#

almost anything can beat almost anything if you play right.

I'm assuming the average fight using avergae players in slightly different conditions hundreds of times.

aka an average fight

gritty helm
#

rex has more raw damage but giga has bleed on it's side

unborn quail
#

Bleed, as well has its own raw bite damage

thorny lynx
#

Giga needs less damage

warped zealot
#

^ gotta agree there

mellow fox
#

Sucho is 1,5 the size of Allo
Rex and Giga are both in the 7-8,5 tons range

unborn quail
#

A solid bite to the neck isn't going to be shrugged off by a rex, or even a spino.

#

These are teeth designed to rip and tear

warped zealot
#

We can hope that locational damage will work that good

thorny lynx
#

Nova, what do you think of my speeds

#

Ok I can agree

unborn quail
#

Giga doesn't need a speed buff.

#

End of story there

#

Sucho can have a speed buff, but it's stamina needs to be dealt with first

thorny lynx
#

Well someone needs to switch spots with Sucho and give Sucho a 2:30 timer

unborn quail
#

Rex? Make it the same speed as current giga, let the decider be stamina and awareness

thorny lynx
#

Maybe 5 minute in the water

#

I just want giga to be faster than rex, a little

unborn quail
#

Why?

thorny lynx
#

Because it still gets run down

unborn quail
#

It's not like rex will be able to just nip the tail and insta bb a giga

thorny lynx
#

I run down gigas all the time

#

True but

unborn quail
#

Your dwelling on fucked combat that is a thing of the past

thorny lynx
#

Yeh u rite

unborn quail
#

Speed isn't as nearly as important as it was going into these new territories

thorny lynx
#

What about my other mechanics tho

#

Like, turn and health

unborn quail
#

The two big factors now are size, and awareness

#

Well for one? Sucho being a biter?

#

no, it's an arm wrestler.

#

Same as spino, they just operate differently

mellow fox
#

Yeah, I had the same input further up

unborn quail
#

Spino wrestles, sucho pimps slaps the ever loving fuck outa shit

thorny lynx
#

I didn't mean for Sucho to rely on bite whoops

valid zephyr
#

hopefully if biomes get added they will function better in different biomes.

#

that way rex and giga don't have to compete so directly

mellow fox
#

I mean, that's neat and all, but they both still should be prepared for physical confrontation. It's only avoidable for so much for so long

unborn quail
#

competition is inevitable, you should never balance something with the expectance that they will never fight another large predator

#

It's why a water bitch sucho is retarded, and realistic spino was trashed.

mellow fox
#

They are both immersely powerful Apex predators, they aren't and shouldn't be helpless in a situation when they need to down their competition

unborn quail
#

I've said it before, and i'll continue saying it

#

No one apex should be the king, no matter what

#

Fights should be purely situational and player based

mellow fox
#

Agree

unborn quail
#

If one apex ranks supreme, everyone will flock to it

#

as they do with current rex.

#

If you want actual power diversity and gap, Mid tiers are where you go

#

As they all have such a high size variety, that it makes perfect sense for some to come out stronger than others

mellow fox
#

Tbh

#

Apexes and small tiers are pretty much an uniform group

#

They are roughly the same size with roughly the same strength

#

Give or take

#

Meanwhile midtier is an incoherent group of basically "everything else"

#

Because no way a Maia compares to Diablo or Cerato compares to Sucho

unborn quail
#

which is why I opt for a psuedo apex tier, but hey, tiers are stupid apparently

mellow fox
#

Yeah I mean

#

Acrocanthosaurus

#

I should be able to finish that damned suggestion tomorrow or Wednesday max

slender spindle
#

@thorny lynx i completely agree with your suggestion giga should at least have the fastest run of all the apexes and rex should have the fastest ambush and giga should have the most stamina spino should be the slow tank that other apexes won't want to mess with.

#

looking at this it look sarcastic

#

its not

#

and the current speed it not fast enough for it to minover around sauropods

grave karma
#

it is but ok

#

with the sauropods we have right now

#

we don't know exactly how fast brachi and cama will be

slender spindle
#

and before anyone says otherwise irl giga is estimated to be 50km/h so more like 40-45km/g realistically

#

for bigger sauropods like brachi giga will need more speed to get around to a good position

#

otherwise the large sauropod would just turn to tail whip the giga and kill it

#

the stam is fine

grave karma
#

oh god

#

50 km/h giga

slender spindle
#

no

#

not what im saying

grave karma
#

sooo what speed do you want giga to be?

slender spindle
#

30.6km/h rn so more like 33-34 or 35km

#

with the 40ish km ambush which it has already

grave karma
#

with sucho sped up?

slender spindle
#

well yes

grave karma
#

to how much

slender spindle
#

that would be a tad unbalanced then

grave karma
#

if you speed up giga and sucho, you'd pretty much have to speed everything up

slender spindle
#

what about rex? its 33.4km/h

grave karma
#

what about it

slender spindle
#

why does it get to be fast but not giga

grave karma
#

so do you want giga to be uncatchable by rex and have no bad matchups?

slender spindle
#

but sucho would be about 33.5-34.5 or 35.5km

#

no

grave karma
#

so are you going to speed rex up?

slender spindle
#

why?

grave karma
#

like what bad matchups is giga going to have

slender spindle
#

rex can bully giga off of bodies

#

rex is getting a buff

#

well everything is

viral creek
#

isn't 50 km/h giga a dead meme

slender spindle
#

how was it a meme?

grave karma
#

suggestion from ages ago

slender spindle
#

oh

grave karma
#

meme in the community

slender spindle
#

but i already said not what i was saying

viral creek
#

The dude wasn't that fast rl either

#

But that's #paleotalk

slender spindle
#

i said make giga faster and used that as an example

#

read the rest of the convo

grave karma
#

so what matchups do you want giga to be disadvantaged in

#

if it can run from rex

slender spindle
#

so rex needs to be faster and stronger?

#

the new health is most likely based off of the max weight rl so giga 7,900 hp and rex 8,850 hp

#

and rex with more health, damage and the potential to bb with higher ambush can still catch giga

#

i hate the idea that something weaker is forced into a fight with something stronger

#

700 damage and 7,900ish hp and say 35km/h at the highest with 40km/h ambush up against 1,200 damage and 8,850ish hp and 33.4km/h with 44km/h ambush

#

how is this a good match up for giga?

#

@grave karma

#

i never said make the match up good for giga just make rex need to ambush the giga as it is an ambush predator

#

1.6km difference in run speed how does this turn the tables on rex

#

rex has bb there for it is meant to take fast targets slow not make slow targets slower

gritty helm
#

bb is getting a complete rework and will most definitely not be exclusive to rex anymore although I imagine rex will have an easier time getting bb but who knows

slender spindle
#

i know but still it would have the best chance

#

and its not like giga is going to stomp all the sauropods

#

no its not

#

cerato needs a buff badly

#

carno is not a fighter

#

nope

#

wow

#

hyper carno might get an ability like that tho

pulsar orchid
#

What suggestion are we discussing?

slender spindle
#

the most recent one

pulsar orchid
#

Oh, the speed stuff

thorny lynx
#

I can suggest making rex's ambush slower than Giga's but it has a 6 second ambush while giga has 8. There has to be some compensation. Plus, I really don't think it would be wise for Giga to chase down Utahs again.

#

I really think giga shouldn't be in survival altogether once we have spino. Giga is just... problematic

#

It's been pretty much creeping up in power to where it's just rex with extra bleed. People have been wanting giga with 900 bite power when Rex has a slower bite with effective 960 damage a second.

slender spindle
#

wait what is this buffing gigas damage?

#

also rex chases down utahs now with ambush

#

also rex to a giga does a little over 1,000 damage

#

while giga to rex does about 800ish if that

#

i think 788 or something

#

gigas damage can be nerfed if it got the 35km/h run to about 500

#

900 too much

#

700 maxing it

thorny lynx
#

Rex doesn't chase Utahs down. Utahs are 43.2 kilometers an hour while my proposed rex is 40.5

#

In fact, I think my rex's ambush is slower than the one we have right now. Any of y'all know Rex's ambush multiplier?

slender spindle
#

i meant right now

#

43ish km for rex ambush

#

running 33.2km/h and ambush 43.1km/h

#

the giga being a hit and runner that it can't be rn

#

and rex not so different

#

besides the max size (largest specimens)

#

all mid tiers would be buffed in accordance obviously

#

so really no mid tier below 35km/h

#

with this giga is 3km faster while running and rex is 3km faster ambushing

#

my point is jsut make it so rex is a ambusher that actually need to ambush and not just crouch towards to target

#

and make giga good and hunting sauropods and playing keep away

past valve
#

Utah should keep its speed

slender spindle
#

yes it should

mellow fox
#

@grave karma Giga would still have a bad match-up head on with Rex and Rex would still ambush and rape it

#

Giga doesn't need to be unconditionally fucked by a Rex in the 50 meter vicinity of it

#

That's making Giga an Apex Cerato and Rex an Apex Allo, when Giga gets unconditionally fucked for being in the vicinity of the stronger animal

#

And that's garbage balance

slender spindle
#

thank you raven

#

i hate the meme that giga's only bad match up is rex and its self, allos all tho hard can pull off a good hunt against a giga and i don't want to grow +7hrs to be killed by a rex that is faster and stronger then myself

#

giga life is much harder then rex

#

juvi rex is 36km/h

#

how is it hard to survive

#

i can grow rex super easy

#

but giga

#

i got 5 times i got to adult

#

100% adult

#

and i main giga

#

everything kills you while juvi or sub

compact flicker
#

99% Sub Giga has less then 300 bite force and is so slow you could classify it as a stationary object

warped zealot
#

Giga growing and rex growing should be switched 😂 Giga juvie and sub are garbage

#

Meanwhile there's people who literally main sub rex

tepid gate
#

I genuinely don't understand what the point of discussing the current balance is. Let's just wait for the recode and when we see how the new combat works and what the new stats of the dinosaurs are then there will be something to actually debate. It's obvious that the current balance is lacking, but with the upcoming changes it's absolutely pointless to speak about how changing the biteforce of one thing or bleed of another is a good or bad idea - they are all simply irrelevant.

compact flicker
#

I main Sub Giga, its not to bad at 100%

#

And its still fun to do

valid zephyr
#

oviraptor could make a good omnivore?

#

it would make an interesting dino

#

could eat fruit, small animals, eggs, insects

tepid gate
#

Sub giga is simply bugged, if its stats progressed the way they should it would be at least semi-viable, as it is though it's the most painful thing to grow in the game and literally a dumpster tier mesocarnivore.

blazing charm
#

@empty dove Weight isn't going to be an important factor related to balance in the future, so that kinda makes the proposed changes a bit pointless.

empty dove
#

oh

#

never knew about that

blazing charm
#

Yeah, sorry bout that.

odd sedge
#

Should we have the smaller egg-thief Oviraptor or the bigger Gigantoraptor?

#

We surely won't get both

valid zephyr
#

Both maybe? oviraptor is tiny and would make a good dryo tier omnivore

#

gigantoraptor is an 8m long flesh eating galli

odd sedge
#

Yeah kinda, but they would look pretty similar

valid zephyr
#

they do look similar, but a lot of dinos do

#

I think the size difference would lead to a drastically different playstyle

sage helm
#

Dont tell me that dibble and trike dont look similar

wintry cipher
#

....um. what's the size of gigantoraptor compared to rex?

odd sedge
#

Yes. The Ovi would be even faster and go for different prey

sage helm
#

honestly I would prefer giganto if we didnt get both

valid zephyr
#

rex is like 12m long, gigantoraptor is 8m

sage helm
#

which is a first time for me choosing the bigger

valid zephyr
#

the real difference is weight

odd sedge
#

Nuuuu I like the cute ovi

#

Like a small egg thief. Something new

sage helm
#

Giganto would be new too

#

since we dont have any omivores yet

#

or

#

anything like that really

valid zephyr
#

I honestly think both are different enough to not overlap at all. it's like saying herra and cerato overlap.

sage helm
#

^

#

Or herrera and utah

odd sedge
#

Okay yeah. Wouldn't they be able to mixpack, since they're from the same dino-family or isn't that possible or carni/omnivores?

sage helm
#

Not impossible just very very very unlikely since one would probably just eat the other if given the chance

valid zephyr
#

I assume they couldn't mix

#

maybe ovi could mix with herbis at the risk of it eating their babies, but they gain somthing which cleans up dead bodies

#

as it's like 40kg

odd sedge
#

Yes, thats a good idea

valid zephyr
#

oviraptor is basically half the weight of dryo

#

irl dryo not the isle dryo

odd sedge
#

The ovi is really light

valid zephyr
#

would make a really good newb omnivore

#

to learn the playstyle

odd sedge
#

Yeah

#

I hope, the ovi makes it

north vector
#

Gigantoraptor is in no way prey for carno

#

Graptor would kick a hole straight through a carno lmao

#

Just look at the size difference

#

Alberto or sub rex sure

#

Allo too

#

But carno doesnt have a shot

valid zephyr
#

gigantoraptor isn't very heavy

north vector
#

I liked your suggestion but carno is supposed to be a small prey chaser

#

I just dont see carno posing a threat to gigantoraptor

valid zephyr
#

it's always seemed that carno is good at chasing maia

north vector
#

Even maia can give a carno a run for its money

sage helm
#

^

#

Its very close

valid zephyr
#

yeah it's a risky fight, but I often see it

sage helm
#

carno only wins because of bleed

#

there is no risk to tanking damage right now

valid zephyr
#

if it's two or three carnos the maia is toast

north vector
#

Personally i wouldnt put graptor at 50kmph

cyan flame
#

Yeah, carno is way better at hunting bigger things than smaller right now :p

north vector
#

It should really be a bit slower and more beefy

valid zephyr
#

many words describe gigantoraptor. i'd never put beefy as one of them.

#

it has massive dimensions, but it's extremely skinny

cyan flame
#

That is a big chicken.. would be somewhat terrifying to hunt :p

north vector
#

Its enormous

#

That alone warrants some beef xD

#

Whatever you call it, its never going to be carno food

sage helm
#

It may be skinny compared to rex

barren zephyr
#

you know what'd be nice

sage helm
#

but its still bigger than a carno

cyan flame
#

Don't be so sure, depends on what carno ends up being

barren zephyr
#

of Herrera could Chuff as a 2call

sage helm
#

In packs it would be carno food possibly

cyan flame
#

Imagine ramming that chicken in the side/legs and see it fall over :p

#

If it's supposed to not be very beefy, it could possibly happen

valid zephyr
#

When I say prey to carno I imagine it would be dangerous prey

sage helm
#

like

#

only a starving carno would try

#

because starvation is getting to his brain

#

😛

north vector
#

Yeah i guess

#

I would reword the suggestion a bit though

#

Its good otherwise

valid zephyr
#

I've edited the suggestion at the bottom

#

aka only stands a bit up the shin of a gigantoraptor

wintry cipher
#

That's about dryo size. Gigantic looks even taller than rex. Any in between that? Maybe Allo height?

sage helm
#

Why?

indigo sun
#

I like oviraptor as a new omnivire, very neat. Like the dryo of omnivores how people want herra to be the dryo of carnivores

#

*omnivore

valid zephyr
#

Dryo is like 80kg, Ovi is like 30kg

#

it's similar to giganto in that it has quite large dimensions for its mass.

compact coyote
#

gigantoraptors biggest advantage with reworked combat will be its size

#

solo you wont be able to beat it cause of its height, you cant get near its vitals and going near legs that big will result in your ass getting kicked

#

also it mightve been 2.5 tonnes funnily enough

valid zephyr
#

username checks out...

compact coyote
#

yes

valid zephyr
#

i've not seen the 2.5 ton estimate

#

i've seen 1.4 to 2 tons

compact coyote
valid zephyr
#

The long neck and limbs would give it a great range advantage

compact coyote
#

but honestly it shouldnt be food to most low-mid tiers due to its sheer size alone, in a solo fight they should lose, im talking mainly of carno and cerato and i think allo should be its main focus in terms of combat

#

yeah pretty much

valid zephyr
#

allo is both longer and heavier, so imo should win pretty clearly

#

but giganto would probrably be really fast

compact coyote
#

yeah more than likely, just not sure if it should

valid zephyr
#

Oviraptor, Gigantoraptor, and Deinocheirus would make such a good set of omnivores imo. All would have very different sizes and playstyles.

compact coyote
#

i mean think about it, an allo~ sized omnivore thats also very fast, its asking for griefing tbh (but affinity, depending on how much it works that is could stop this)

valid zephyr
#

give it low agility to give smaller dinos a chance to dodge it. same idea as carno

#

carno isn't considered a griefing dino at all

#

despite being able to beat any smaller dino in a fight and outrun them all

compact coyote
#

it isnt, but with the improved combat (however that may work we dont know still) gigantoraptor could be considered it

#

fast, tall so vitals are out of reach to smaller stuff and its rivaling allo in weight

valid zephyr
#

not sure what's happening with allos weight now dinos are getting their max sizes. not sure if the devs will choose the larger or smaller holotype

compact coyote
#

im thinking they will go with the biggest "confirmed" fragilis, so no saurophaganax bull

valid zephyr
#

the reason I want it to have a powerful standing kick which uses stam, and a really weak peck attack is to make it harder to run down animals with it

#

unless they're really tiny

#

gigantoraptor with galli machinegun kick would be the worst thing ever

#

as it's on omnivore i'd rather it eats prey much much smaller than itself, as we don't want it hunting maias.

#

giving it powerful defensive attacks and weak offensive attacks helps with that

compact coyote
#

yeah...

#

thats what im trying to avoid too

#

i think it should be other way around

valid zephyr
#

same reason I want para and maia to have really weak front attacks while moving and more powerful backwards kicks. allows large fast dinos to still defend themselves and prevents them hunting things down.

compact coyote
#

i just thought of something quickly but it kinda sounded like trash but i was thinking of giving gigantoraptor a stronger running kick but it having the galli standing kick cooldown sorta thing, with more stamina used the more kicks done if that makes sense

#

was kinda dumb but see what you think of it

slender spindle
#

it would be very powerful toward juvis which are already getting a speed nerf

compact coyote
#

everything is op compared to juvies on their own lmao

valid zephyr
#

juvies are getting a big speed buff

compact coyote
#

^

slender spindle
#

what?

#

when did this happen?

valid zephyr
#

they current use adult animations but smaller which makes them slow. they're getting their own walk/run animations which can allow them to go faster.

slender spindle
#

i thought juvi rex was going down to 14km/h

compact coyote
#

wh

valid zephyr
#

for food I don't think it should really go for anything larger than a dryo, or maybe a galli.

#

as it's not a dedicated carni

slender spindle
#

ok i see

#

i remember on a stream see the new speed values for the rex growth stages

#

ah well

valid zephyr
#

stream stuff is all work in progress, so things might be off

slender spindle
#

yeah so it seems

valid zephyr
#

Maybe in addition to making them bad at hunting unless it's somthing really small, make them more fussy about which plants they eat too.

They can eat both, but arn't as good hunters and can't digest some of the tougher plants

#

rather than just being herbi and carni all in one

slender spindle
#

yeah

compact coyote
#

ive been saying that omnivores should have a sorta "acclimation" mechanic where it gets used to 1 type of food source, then gets less from the other and vice versa

sage helm
#

I kinda like that

#

That way it can adapt

#

If its in an area where there are less ai but more bushes then good for it but it takes time

compact coyote
#

the way it would change would be depending on the ammount of said food you eat, so fek load of plants around? you get acclimated to being more of a herbivore and thus more food out of plants but less from meat. plenty of small prey items/corpses you can eat from? more food from meat and less from vegetation

#

this way they arent too op and would still reward the player if they can balance themselves in the middle of both diets

valid zephyr
#

that would work too

#

just some way to ensure they arn't just herbis and carnis all in one with no downsides

compact coyote
#

you can be just herbi or just carni, just you cant swap willy nilly between the 2

sage helm
#

I really like that actually

valid elk
#

Uh...guys

#

We can't suggest dinosaurs

compact coyote
#

why not

sage helm
#

.....

#

yea we... can?

indigo sun
#

What on earth are you talking about @valid elk.

sage helm
#

^

indigo sun
#

Theres absolutely nothing that says you cant suggest dinosaurs.

gritty helm
#

just have to give a semi detailed reason why other than "it looks cool"

indigo sun
#

The only thing remotely related to that is that you can't suggest only "add x dino only because i think it's cool." Like Dm said, you need an explanation.

valid elk
#

Ah, right.

#

I thought there was a thing awhile ago saying "Stop saying 'add x Dino to the game', make actual suggestions"

slender spindle
#

no it was "if you are going to suggest a dino 'add x dino and reason'" or something along the lines of that

warped zealot
#

You can suggest dinos but I've noticed 99% of the time #general-feedback-discussion will blow up with comments insulting the suggester about said dino
Most of the time bc the suggestion sucks.

slender spindle
#

mhmm like tarbo XD

warped zealot
#

tawbosawrus

indigo sun
#

if you say "add this thing that's literally a clone of another thing with a minor difference and would be a total waste of $7000" i imagine people wont like the suggestion much, no.

sage helm
#

Like

#

dawndi awed tawbowsawus cause it has lips

#

That is an example of a bad one

indigo sun
#

i didnt see anyone giving amyychu shit for the oviraptor suggestion, probably because it was actually thought out and wasn't "hurdurrr add this obscure dino that doesnt do anything special beyond have lips"

#

@tranquil shard My only issue with that suggestion is the ai not fighting back. if we're supposed to eventually have smart enough ai that will be indistinguishable from players, herbivore ai should definitely fight back or run from a big enough threat if fighting isn't a good idea. It'd be worthless to put time into proper ai and still have completely worthless ai as a herd. other than that, i like it.

tranquil shard
#

@indigo sun your right it was just an idea of mine, yes I think the ai should fight back myself but was not sure if it would be to op for some players.

indigo sun
#

if the ai fighting back is too OP then the player shouldnt be hunting it in the first place, is my thoughts on that. Not everything should have a chance. And it makes sense for a herd to defend itself

tranquil shard
#

totally agree

#

I'm glad you like the idea. Thanks for the support.

pulsar orchid
#

@tranquil shard
To expand on your idea, it'd be nice if there was a way to tell your AI babies what to do using calls. For example, if you want them to follow you, you have a sound for that. Want them to stay? there's a noise for that! It could just be something simple like 2 calling them, or maybe using the other 5 - 0 numbers to add some new calls :)
As nice as your idea is, I don't want my babies following too close to me at all times, especially if I have to attack something. I don't want them getting hit, hurt, or trampled, y'know?

#

It's easier to tell player babies "danger is on the way, be aware and don't get in front of me"

tranquil shard
#

I totally understand where you're coming from. I must admit I wouldn't want my young to close and trampled as well.
Thanks for the support and new ideas. Much appreciated.

languid crown
#

1 call, tells herd to come to you, 2 call makes them passive, 3 call makes them aggressive, 4 call makes them run

odd sedge
#

Well I like idea of hatchs being able to 4 call. They're so quite, when the ovi would attack them, they couldn't even cry for help

violet magnet
#

been saying that hatchlings need at least a high shrieking 4-call for months D:<

sage helm
#

Wilhelm scream 4 call for juvis wen

violet magnet
#

but then again they make little to no noise so they could probably just type in the chatbox to say to their parent "THERE'S A GIGA HERE", and a loud shriek of a 4-call would give away their hiding spot

sage helm
#

Im sure that would get the parent to run back

#

Oh

#

True

odd sedge
#

Yes, but that's not what the call is for, imo. I think, the call should be used, when they've already been seen and on danger to call their parents, when they're off to find food. The hatch would probably still die, but at least the parents would know, that it got killed and know, there was a carni

indigo sun
red swift
#

K

#

@echo mauve why tone down Ava calls when you can just kill them if they annoy you so much?

indigo sun
#

Toning down ai calls wont be necessary when they dont spoonfeed themselves and start to behave like normal animals

odd sedge
#

Yeah kinda

#

No need to turn them down

tranquil shard
#

My idea was that lone herbivores could spawn in a number of ai and help them to grow.

It would also help defend against carnivore attacks as there is strength in numbers.

You don't bump into other herbivores that often if at all and if you bump into a trike your like fantastic oh wait I've gtg I can't mix pack with a lone trike good luck then your eaten my a Rex lol ... it's funny because well it's funny 😂 a trike is probably the only herbivore that can fend off a Rex or Giga. And you rarely have enough players to get a decent size herd going. But without any triceratops for your protection your a gonna.

By allowing herbivores to spawn in ai hatchlings I believe this would also make playing herbivores more viable and exciting to play in my opinion. As playing solo para from time to time it's not the best defensive animal out there.

Let's carry on this cool and interesting discussion. Hope you guys have a great day. Silent One.

odd sedge
#

I think so too, because that would make stealing eggs/hatchs easier, when there are more of them. But how do we invite people then, when some eggs are doing to be ai?

barren zephyr
#

There could be just 2 options on incubated egg. One "invite" and the other "hatch ai" or sth like that.

odd sedge
#

That's a good idea

#

I love the idea of making a dryo “empire“ underground

tranquil shard
#

@odd sedge it’s Optional you can choose invite player or spawn in ai like Sunshine has mentioned.

odd sedge
#

Yes, I said, that'd be a good idea

barren zephyr
#

Yeeess dryo empire! Not like dryos are op anyway so why not

odd sedge
#

Now I want a hyper dryo, that can kill apexes xd

paper oriole
#

hyper dryos build death traps instead of burrows that kill apexes and they feast on the remains

odd sedge
#

Yes, horror dyros

barren zephyr
#

Cannibal in a nutshell

paper oriole
#

Hypers arent supposed to pack theyre supposed to be pure indiscriminate killing machines

thorny lynx
#

@barren zephyr A hyper's only motive is food, not assistance. Food. Anything it sees that moves, it eats.

#

Having creatures run towards hypers makes it easier for them to eat

slender spindle
#

@barren zephyr once the hypers are released (if ever) you can just play nycta XD they have been planning tho types of things (like H-carno)

outer nebula
#

hope you dont starve out XD

#

@barren zephyr also as if right now they can group up with their non hypo counterparts

slender spindle
#

they can^

odd sedge
#

Coming back to the Gigantoraptor-suggestion, I kinda want the Gigantoraptor to be able to defeat the theri, the other big chicken. Or at least let them be even and contest eachother.

But over thinking this, it won't be possible to do that

thorn wagon
#

Eh... couple good slaps from a theri shred that thing’s neck

odd sedge
#

Yeah...It's probably not possible, but I'd imagine that kinda cool

thorn wagon
#

Think of gigantoraptor as a massive galli

odd sedge
#

A fight between two big chickens

thorn wagon
#

Except 1 is built more mobile with less natural defences and so is at a disadvantage despite possible size similarities

odd sedge
#

Yeah, won't work

valid zephyr
#

Theri would wreck giganto

#

It’s so much bigger

#

Giganto is only like 2 tons

#

Would be faster though

lilac swallow
#

Is bigger and better suited for combat

lilac swallow
#

@floral loom about the part of minimizing civilization
1.-this Game is set in the present
2.-even if there werent buildings the fact that we can have allosaurus and tyranosaurus (for example) in the same place already spoils the ambience since those animals didnt cohexist in time, same with many other animals

slender spindle
#

i would like different game mode that made it so only dinos that lived together can be played

lilac swallow
#

That would be practically imposible, trike Rex and pachy lived together
Same with stego, dryo, cera, allo, camara and brachi
But the rest are all from different places and eras

grave karma
#

youd cut a lot out

wintry cipher
#

Perhaps with mods in future it will be possible. But likely not for the base game

thorn wagon
#

Or servers that restrict pickable dinos

#

But if you want to play as the dinosaur in their ecosystems, this is not the game for you; humans are a big part of the lore so the buildings will exist

warped harbor
#

It will definitely be possible one way or another to play like that

#

Either with mods or possibly with server settings

thorn wagon
#

True, modded maps will come without the buildings

night mountain
#

" the recode version with new maps is the world championship, more dinosaurs, snakes, pterodactyls, turtles are what we expect."

#

wait we're expecting turtles?

thorn wagon
#

1st I’ve heard

#

We don’t have any smaller snakes for environments, and the more dinos and Ptera will take a bit to be finalized

#

Then again “what we expect” is a meme in this community dondiLUL

night mountain
#

add random venomous snakes that bite you as you walk through the jungle

valid zephyr
#

I like the suggestion to make EU-3 thenyaw like US-3

indigo sun
#

Goddannit devs, i expect turtles with the recode. Who gives a flying fuck about all these other things you want to work on cause I want turtles.

night mountain
#

i mean playable archelon would be sick

white torrent
#

I mean- more diverse AI does sound cool

night mountain
#

leatherback turtles are mean as fuck

#

make it gain affinity from kosing

#

irl leatherbacks will literally swim way out of their way to try to bite a shark or boat to death for no reason, pls add

white torrent
#

Even though I dislike ocean spino, I wonder what kind of stuff that’ll come with it

#

Because the ocean needs creatures now

manic ibex
#

archelon is just water anky don't @ me

warped zealot
#

Turtleeees

#

Turtles are a must

#

Isle is a scam if we don't get turtleeees

limpid dove
#

@barren zephyr I like the idea of a completion percentage but even that isnt reliable. They could be 99% done and suddenly they found an error that sets them back to 80% or they have to completely redo something that'll fix a bulk of their problems or a small ampunt

#

Amount*

lilac swallow
#

Not to mention that measuring a non linear process is almost imposible

sage helm
#

Im sure if people wanted certain things locked then they could do that on their server

#

But its not a popular opinion

violet magnet
#

maybe completion percentage on assets/game features...?

sage helm
#

which is why you dont see that

violet magnet
#

"Deinosuchus 80%, need water mechanics"

sage helm
#

@jolly belfry

violet magnet
#

Walkking With Dinosaurs Isle Experience regularly locks certain dinosaurs for a week to simulate Mesozoic eras

sage helm
#

Oh does it?

#

How many players does it have?

violet magnet
#

pretty consistent high population

sage helm
#

Nice

#

Like 50+?

violet magnet
#

70+ i think

#

on heavy days

sage helm
#

not bad

#

So yea

#

Head there I guess

jolly belfry
#

@sage helm you seem a bit ..not to understand.even now alot player didnt want humans in the game.and alot wanna humans ,like me.and btw in the early year there were times ,there were all three official eu and us server full.now the game has its silence cause recode.but if they do thinks,in your mindset,well then it stay at is now

sage helm
#

No im saying that admins and server hosts have the ability to turn off a certain dino from being playable

#

You dont need a new game mode for that

#

It would just be extra work for a thing that admins can already do

indigo sun
#

If they dont want humans they can play on the servers that disable humans

#

There'll be plenty you can go to

sage helm
#

^

jolly belfry
#

Nothing wrong to have more game options.it would be good for the game

indigo sun
#

Or they could stick to their plans for the game and let private servers mod in whatever the hell they want with the dev kit

sage helm
#

The game already has those options tho

#

What you propose would just give the devs more work for something that private hosters could already do

#

Im not saying that it would be bad to have them disabled

#

but that we already have it

indigo sun
#

Yeah theres that

sage helm
#

and dont need "game modes" for it

indigo sun
#

Shit already exists and private servers can do whatever they want

jolly belfry
#

Private servers are not officials

#

And btw kids

indigo sun
#

Officials are how they want the game to be played

jolly belfry
#

You forgot

#

It suggestion

indigo sun
#

And if people want something different they have that option

#

Yes okay, buddy. And we're discussing it.

#

So we've both fulfilled the channels' purposes

jolly belfry
#

It clear they work what they working for ,that bringing up makes no sense at all

#

Since it is suggestion

sage helm
#

If the devs didnt want these things on official they wouldnt be putting so much time and effort into it

#

they would just let the modders do it

#

We are allowed to disagree with a suggestion btw

#

thats why this whole channel is here

jolly belfry
#

Exacty

#

Why you dont get it then?

sage helm
#

I do get what you are saying

#

You want game modes that disable certain things

#

like humans

jolly belfry
#

I dont get what you saying

sage helm
#

or certain dinos

#

am I correct?

#

if im not then I suggest editing your suggestion because that what it looked like to me

#

Tbf

jolly belfry
#

Yeah so everybody can imidiatly now who are they playing in a simple way .if it is as right now ,you have to go to different disscords with differnt rules

#

The way you want it ..its just way more difficult for fact

sage helm
#

No

violet magnet
#

......you can disable certain dinosaurs or even entire factions in servers

jolly belfry
#

Yes

#

.

violet magnet
#

it isn't more difficult

sage helm
#

^

#

Its just look at what you can spawn

violet magnet
#

more difficult would be tailoring an entire game mode to no humans

sage helm
#

If it isnt on the list then its disabled

jolly belfry
#

Dont you even reading what iam writing?

sage helm
#

Are you reading what we are?

violet magnet
#

are you reading what we're writing?

sage helm
#

^

jolly belfry
#

You guy...

violet magnet
#

One of the official servers can disable humans if they want to

#

no need for a whole new game mode

sage helm
#

^]

#

As in physically disable it

#

not just a rule that says no spawning

#

but you actually cant spawn it when its disabled cause its not even in option in the spawn list

night mountain
#

lmaooo different time mode game modes

#

enjoy your game modes with like, 2 species

slender spindle
#

@jolly belfry why are you arguing? bulbsaur and exotic are just telling you that what you have suggested can already do in nonofficial

night mountain
#

triassic game mode with only herra and nothing else

slender spindle
#

that would suck

#

or a Jurassic game mode with 90% of all the dinos

#

XD

pale prairie
#

honestly, if they were to go that route, they might as well have 4 herbivores and 4 carnivores for each time period.

slender spindle
#

they aren't going with that idea don't worry

pale prairie
#

hey, don did say he wouldn't mind a "time period" setting for servers a while back.

pulsar lake
#

I'm according with @floral loom suggestions but some points like territories system would be also boring, you need to stay in an area to protect it and other people can just go out of your area and you'll need to move. That's a bit dumb.
The thing with "I'm a dinosaur do I don't want human structures" mean nothing because The Isle happen in modern days, dinosaurs are generically monsters in this game (we can see it with Utah for example).
The buff to be bigger is just unbalanced, that could do some situations like BoB and my God how BoB is unbalanced!
Swimming animations are redoing and almost all dinosaurs are getting a rework so do t worry about that.

After I agree with the caves, weather, AI, body carrying and other points.

thorn wagon
#

Ai will be redone too

night mountain
#

oh man how do you think marking territory would work

paper oriole
#

Dinos use their mild diarrhea to paint territorial borders

wintry cipher
#

or something that would actually look cool like claw marks...

limpid dove
#

I think rubbing up against trees, rocks, and other objects in the area would suffice.

#

Lots of animals today do that, I dont see why a rex or an allosaurus wouldn't brush up against a big rock to leave its scent, or even a trike.

thorny lynx
#

Just give a tree a gud ol' nuz nuz

indigo sun
crimson phoenix
#

I like the idea of choosing where you spawn, but Dondi has talked about adding (or potentially adding I can't remember which) a feature that would spawn dinosaurs in the environment they are supposed to be in. He was talking about it in the context of a Deino would spawn near a lake

past valve
#

@crimson phoenix what abt utahs etc. They were everywhere

crimson phoenix
#

idk, I'm just referencing what a dev said as to why this suggestion probable won't make it into the game

past valve
#

Hm ok!

crimson phoenix
#

Like i said, I like the idea, there are plenty of places that even have spawn points next to them that I like to grow at, but I don't think the devs really want to give control of spawn locations to players. I would bet though that it will be modded in once the dev kit comes back and some servers will have it.

past valve
#

Yea maybe you could choose between 3 or 4 idk

crimson phoenix
#

A compromise between random spawn and controlled spawns could be: when you die, it chooses a handful of spawn points (3-5 or maybe more) that you could pick from. It would keep it from letting you jsut always spawn where you want while also letting you kind of pick

thorny lynx
#

@paper oriole Dinosauriac fiddled with a 'losing your voice' mechanic and it sounded really nice. I wish I had the wav for it.

paper oriole
#

oh that does sound nice too

#

which ever gets it fixed lol

long heath
#

@thorny lynx No point in increasing the base Deino size when it'll just grow way past that. Bigger means stronger, and making it bigger is just going to make it downright invalidate Spinos that want to play on land or inland and not stuck to a coastal gameplay.

#

Also about the growth buff, while it is nice I don't like the idea of consuming player bodies. That'll just encourage random killing for no reason because the second a carnivore loses the buff it's gonna waddle off, kill something and get a quick nibble despite not even being that hungry.

thorny lynx
#

Still, if it is going to take a long time to reach 1.0 as it is, at least make Deino 39 feet

long heath
#

Ye no.

thorny lynx
#

Ye yes

long heath
#

Deinosuchus's max size at 1.0 is fine.

thorny lynx
#

And what is its max size at 1.0?

long heath
#

And making it bigger won't just negatively affect other species.

#

It'll affect the Deino as well.

thorny lynx
#

A lot of dinosaurs are getting bigger

long heath
#

I think there was an estimate of it being around the size of Sucho and Acro.

thorny lynx
#

Rex is getting two meters added onto it

long heath
#

Like a smaller Acro, not the current one.

grave karma
#

because it's a rl size

#

i believe the deino has an accurate size to the largest specimen we have

long heath
#

^

#

Legendary Deinos are gonna crush that size too.

grave karma
#

thats the whole point lol

long heath
#

No point in making a Giga croc if it's going to be a Giga croc later.

grave karma
#

growing way past largest size

thorny lynx
#

39 feet isn't even that large as it is

grave karma
#

and?

thorny lynx
#

If you're telling me you expect a 32-36 foot deino

#

You're out of your mind

grave karma
#

what's wrong with that

long heath
#

32-36 feet is a good amount.

thorny lynx
#

That's shorter than Sucho

long heath
#

It's not too big.

thorny lynx
#

Sucho and Acro are 38 feet

long heath
#

Any bigger than that and Deino'll have a hard time inhabiting lakes.

thorny lynx
#

Not really?

long heath
#

Let's see here

#

Bigger = harder to hide

#

Bigger = Less living space for multiple Deinos

sage helm
#

have you ever actually gone in a lake?

#

Like

grave karma
#

they're not exactly massive

sage helm
#

And looked down

long heath
#

Bigger = higher metabolism

sage helm
#

Those lakes are pretty deep

#

Like very very deep

long heath
#

Can't go to lakes a lot of the time when there's always a Giga or Rex doing a stakeout there.

sage helm
#

Why would you ever leave the lake in the first place

#

Go there as a juvi

#

dont leave

long heath
#

Migrating.

thorny lynx
#

Ok you nimrods wanted a 28 foot Deino

#

Out of your goddamn minds