#general-feedback-discussion
1 messages · Page 518 of 1
@barren zephyr read pinned messages in #general-feedback, have to elaborate when asking for buffs/nerfs
You can edit it if you want
Now? Better?
lmao who is saying dondi has run off with the money except maybe pootis supporters who dont even like the isle
Its more that you should elaborate on why it should have those buffs/nerfs
I’m bad at suggestions if someone could help that would be great
Why do you think pachy should have bonebreak? How would the bleed regen help them?
Not that im disagreeing, just, provide an explanation
hearting your own suggestion 
I haven't seen a single person say that dondi ran off with the money before I read this suggestion
☝
people are just getting impatient, nothing more. and people from other games are trash talking, which is unimportant
@crimson sundial Modern animals is cool, but this game is all about dinosaurs, which is completely different and I’m pretty sure many dinosaur lovers and followers would be pissed if they chose to change the game into a modern animal survival game instead, which won’t happen, devs worked too hard for this.
@valid flower Yeah it could be an expansion or sequel in the far future, who knows
Maybe a second game yeah, but not a replacement
Yip
That gave me inspiration though
Would it be too far fetched to say indigenous life exists on the isle
Not saying wolves n such but small rodent AI would be cool for juveniles and Utah to hunt down
Wait
I think The Isle but with modern animals instead of dinosaurs is a bad idea
- Many games like that exist already
- The game is going to be a sci i/horror game, i don't see what's scary with deer
sorry if this sounds rude
That’s not a suggestion really, they wanted the devs to make a whole new game with modern animals.
if it was other prehistoric fauns like ice age animals in the style of isle it'd be neat but that isnt the subject of the game, modern animals like wolves already has a ton of shit for it
Ice age mammals would at least be interesting, even if they might seem out of place.
Is it based on mordern survival animals
like lions, rhinos etc
basically the isle modern animal version
Theres some roblox game with a bunch of african animals or some shit thats i guess attempting to be at the level the isle is at
#401510382981742593 please
@indigo sun Roblox...
I'm talking about games that r specifically aimed for one thing
roblox has everything even porn lol
Again, #401510382981742593 please.
@barren zephyr no real reason to have such tiny prey, the isle is meant to be a relatively sterile testing environment more than anything so introducing other mammals wouldnt benefit that much, and what purpose would zebras/lions/etc serve? you cant just go "add thing" and have that be the whole suggestion pff
Those would be the most useless creatures in the isle besides like, taco or some shit, since that thing cant even run. But this isnt Africa, it's a tropical island where humans are fucking with dinosaur genes. Nor is this game just for animals. It's a survival horror game involving dinosaurs and mutated creatures. I cannot see any reason to add modern animals besides maybe like, seagulls or some shit as ai on the beach or maybe some modern fish.
Also yeah @barren zephyr gotta have more than "add this"
lmao why do people keep wanting boring modern animals like lions and zebras in a dinosaur game
"guhhh i wanna play wolf pack RP in a dinosaur game"
God i Hope that lions and zebras suggestion was ironic
Lions and zebras wouldn't even make sense considering the island's environment
Lions would just get screwed by utahs and dilos
I wonder if people now that even a dryo is bigger than a human
People tend to forget that dryo is cow sized
Yeah its a big animal
No
Taco is
Well
Its the size of a large house cat
Apparently i couldnt just send the photo so here
shetland pony size
wow
I wasnt refering to your image
I was refering to the in Game dryo image someone has posted some time ago
Dryo isnt the size of a horse no matter what image youre using.
Its like up to the middle of the torso on the human thing
Dryo horse size? Wtf
It could be like, a large pig maybe. Small cow. Not a horse. At most a pony.
Ok wait, im searching the isle's dryo in Game size
this is the ingame dryo i was refering, not a horse like i said but not the midget you posted
And idk but pretty sure cows are around the size of a horse and even heavier at least spanish ones
Farm girl opinion: that's about Gersey cow size. Small one but meh. Still a shit load bigger than a lion, wolf, or zebra in length.
Modern animals would be utterly helpless
Maybe because spanish cows are big cows i freak whenever someone says dryo is cow sized
Yeah I've seen a few Spanish blooded. Not many but holy fuck they are tall
Thats why i freak everytime someone says dryo is a cow my cow reference is a Big one
My reference is an average cow
@little tendon and @polar haven #general-feedback is not a place for discussion. There is #general-feedback-discussion for that purpose
oops sorry 🙂
A cooldown for eating is dumb, the only 'cooldown' should be getting to 100%
Also more plants are coming
oh ok that's cool 🙂
Sorry
lol i was confused as well sorry 🙂
im looking foward too all new changes som will come too the game
i'm always up to seeing new updates 😛
Herbs would be a bit overpowered if they ate grass and tree leaves
yeah that's true i just found it odd how you have all the grass and such around you and cant eat it is all 🙂
yea and so it would been more realistic survival a big herd herb would not be good foor bushes tree etc
Its like:
Trike: I'm starving I'm gonna die!!
Also trike: in a grass field
lol ya that's how i felt when i was on my baby trike and the nearest food was like super far in the distance lol 😛
@digital nest 1 think the herra is a bit heavy and the bite would be just 100 i think because the head is so small but but everything else is pefect
maybe just 600 weight
@nocturne sonnet I went off of the weights and biteforces of the dinos from the character screen which labels dryo as 700 KG, 150 N is the power of a galli kick according to the same menu so I wanted the raw dmg to be the same as a galli kick but with some extra bleed cause ya know.. teeth
In order to make Herra viable and not just a glorified juvie utah I had to beef it up quite a bit. Otherwise nobody would play it
that’s fine! I’m pretty sure the stuff in the menu isn’t correct irl but it’s what we got
I still want herra to be scared of mid tiers like allo/sucho, but in a large enough/skilled pack you could take down smaller mid tiers and even a fresh sub apex if you’re smart
I mean a quick google said herrera had a "sliding jaw" that gave it extra leverage when grappling its prey
Maybe a pounce duration bonus?
Again
A very quick googke search
I was thinking of adding a grapple to my suggestion but I think the divebomb is enough, though maybe a grapple can be part of that? would be hard to code
Maybe the grapple could only happen when divebombing from above
divebomb would only happen from above, so a successful one could possible grapple onto prey
Ye
@scarlet ocean discussion or replies to suggestions are not allowed in #general-feedback
@jovial moss I like the concept, however I feel 50% is a bit too much.
Yeah maybe, I was just putting in a half way number tbh
25% might work better so it's not like OP
yeah
very nice

Allosaurus maximus is not needed as we already have Allosaurus in game
Tarbosaurus 2.0
I mean it sounds and seems like it differed enough in its nature to warrant an inclusion, It as larger and its still under debate if its different enough to have its own Genius. It was merely something I thought was cool enough to be suggested, Im not sure what gameplay it would have but since alot of the basis of the creature is speculative the team could go ham with it. Design a concept and unique appearence and make it its own thing. Im not saying for 100% that it needs to happen merely that its a cool dino, and could be cool to see roaming around. Alberto would be cool to and its already in the game, its a smaller species of Rex (Granted its not playable at the moment.) But having a Genius of allo that could count toward an apex would put it on a different level/playstyle than its smaller cousin.
@polar haven need more than just 'it neat'
@woven storm It needs something unique to warrant being added. Ad it currently stands Sauro is just a bigger Allo
i didnt mean to press enter lol
not used to really doing longer posts and i wanted it to look decent and hit enter to have a space but it sent lol. 😛
i just think it would be nice to have long necked dinosaurs in the game more common since as it stands right now dinosaurs that huge are slow and cumbersome and a diplo would be more able to get around quicker (for its size) plus the tail attack would be something nice due to attacks with its tail at least realistically would do some serious damage if things get in the wrong spot. so it would be more of a dance on carnivores keeping near the head of it and the diplo circling to keep the carnivore at it's tail.
I mean if you would think about what it could do, It could easily outnumber and bully current apex's. But it wouldn't need the head-count of its smaller cousins, It could probably be a ton faster than the other apex's and sure it might not have quite the punching power but if you put even one of them against a rex or a giga it could compete with relative ease.
Now you put three of them against two rex's or two giga's and the potential gets larger, of course its prey of choice would be smaller allo's and cera's perhaps even raptors. But it wouldn't stop it from doing what it could to larger predators or prey items, It would be like our sabertooth tiger. Not large enough to really contest say a short-faced bear but could hold its own. It would be geared toward three man groups who could and would hunt apex's, So rather than the spino, giga and rex basically being free to kill as they please they would also have this thing out there. And if three of them packed up and found a solo they could, if played correctly effortlessly juke it into dying.
to be honest Im not sure, I mean allo's can already contest apex's as can raptors (Which is wrong in its own way) so until we see what the recode does for these creatures currently in game I couldn't tell you. Id have to see where the design of the game is going, how the new changes would work and what they would bring. If we base it now and off what we have now Id say, its faster and has just under the average level of punching power for an apex, it would have a better turn radius. It probably would have great night vision too and basically be while the smallest apex we have, the most versitile in what it can and can't hunt.
^ When I say its wrong, I mean I think its wrong that raptors even two of them can if played really well dunk a rex. Especially with how long it takes to grow a rex (this is on servers without Alt turn which would be the majority of servers, outside of the offical servers.)
What about mechanics? Any kind of unique ability?
I mean Im not sure, It would probably be a hybrid between bleed/power and again would be quick. I imagine It might have a faster crouch movement speed. Perhaps better tracking abilities, so long sight while using its scent sniff and potentially again could have better night vision. Maybe it has a second attack where it uses its arms to do slashing damage, since it seems to have pretty long and versitile arms. (At least they appear longer than allo's)
Im not fully sure what exactly it would do/bring, but Im not a developer. If I had to bet and put my finger on something Id say make it a hybrid apex that is capable of having punching power while also using bleed. Each attack used for different effects, the slashes could be used for bleeds and the bite for power hits. Maybe give it the ability to leap on and latch to apex's with the recode? Like climb onto their back and deplete stamina kinda like a lion does to larger prey items. Again this is 100% speculative and it came from me going "Hey this thing looks cool, its stated it could of used scavenging/hunting as its methods of obtaining food. And according to all the fluff it competed in size with a rex. So neat."
But now that I think about it a hybrid hunter, linked into the apex's being more of a jack of all trades master of none capable of adapting to whatever prey its currently hunting could be cool. Especially in a three man team, give it a bit more speed on its crouch so it can easily sneak up and ambush prey. Plus it would also be cool to have another apex, one more geared to dealing with the other apex's as their desired food items rather than it just hunting everything and anything that moves. (It still could, but it would be more pushed toward an apex hunter.)
Saurophaganax was lumped into genus Allosaurus, in all retrospect It is just a bigger Allosaurus, there's no call to have it added when A. We have giga as our bleeder apex, or B. You could just size up the Allosaurus already ingame
What you just described sounds like Spino with the claw attacks.
And Allo is already recieving the lion like grapple you described
Not to mention, A. Maximus is not as big as people keep thinking it is, Giga and Rex still outsize it by a mile, it's basically on par with sucho, just slightly shorter
Wasn't aware, was just an idea. my bad.
All good. Don't take anything we say as discouragement, if you really believe in the kind of playable you suggested I totally encourage trying again.
Perhaps, It was just a spur of the moment thing before work. I should of thought about it a bit harder, Ill go look and search for a more unique dino and then make an actual proposal. I wasn't meaning to make it sound like your guys discouraged me, it actually helped me think about it. So thank you guys ~ I just was and am not able to really give much at the moment, I might try again when I get home tonight.
Have a good day everyone, again thanks for the discussion and insight as well the cirticisim.
@woven storm Acro could play the role of Saurophaganax as you mentioned, plus we already have Acro assets ingame as is
I'd like for it to play the role as you mentioned as a subapex dinosaur, something that can bully apexes in numbers and is powerful enough on its own to bully off mediums, but not to the extent apexes can. Essentially, it's a tradeoff between spending less hours growing than apexes, but just a bit more than mediums to get something right in between the two tiers.
As for unique mechanics, it did have an unusually strong pull, but seeing as how allo is getting an arm grapple I'm not sure that giving Acro a 2.0 version of the same would be feasible. I don't think it could have reared up on the sides of sauropods either, using its upper arms to grip powerfully, but then again this is sci-fi and we have utahraptors with broken wrists, so maybe give it the ability to rear up on large prey? I'm under the impression Allo can only grapple whatever is at its height, but Acro is large enough to get to the higher parts of sauropods and is large enough to grapple apexes and wrestle them around.
Acro's model has to be redone
well yes, but it would be less work than having an entirely new model done from scratch (unless they don't remodel it from that starting model and do a new one from scratch)
that saurophaganax is an interesting idea, however I don't understand the niche it would fulfill. I think the devs are already strugling with finding giga's niche.
I am inspired to do a case for diplodocus
I believe that sauropods can work for survival.
I just need to word it correctly
that would be awesome i just thought it would be a nice addition and i liked the idea of the tail whip attack 🙂
Sauro as just a bigger allo would just be acro, and acro is already unlikely for survival
Saurophaganax is a genus people are unsure of. There's not enough material of "Saurophaganax" rn to judge whether it's separate genus, larger species of Allosaurus, or the same species as Allosaurus fragilis.
Current consensus: Might or might not exist. @torn thistle
In case you wanted to know ^^
#SauropodGang
Watch me fellas. I'll make a good case a diplodocid
@woven storm if there is something on land that can kill the apex’s then they are no longer apex’s, rex and giga are apex on land, spino is currently water tho that will change to be semi aquatic, deino will be apex in the water, quetz in the air, I really don’t think it has a place, also it lived after the Mesozoic and the only thing planned that I know of that will not come from that time is tianaboa.
Well I never geared it specifically for Apex's The idea is its dangerous to everything, not just the apex's. But in a straight head to head if an apex got ahold of it of course it would die. The complaints of my previous idea is that for one it looks too much like something we already have, and has no unique mechanics we can give it.
I looked for large predtors in the suarian variety but I couldn't find anything distinct enough to be between a medium and an apex, that isn't and hasn't been already discussed or even teased. (Or exists in the game and is not ready for release into survival.) So I turned to something else, somewhere else because they are 100% right if we go based on distinguishable and different Apex predators Im not sure what else could come to mind. Megalania in no way would be an Apex but a buffer between apex and mediums, It could kill an apex pretty handily with a few bites and while getting the drop on one. But when it comes down to a face to face, Im pretty sure a rex would absolutely dunk it no contest due to bite force and size.
I mean as for time-line wise, it could just be that megalania was an experiment. With as limited as our knowledge and resources toward remains are The Isle's "Creature creators" (The ones in lore) could of seen megalania as a worth while endevor. Venom, strong bite force capable of bringing down prey many times its size? They could weaponize it or even use it as test bed for other species of prehistoric creatures. Lore wise it could even be elaborated that they let it out to see how it could compete, see if it could surrvive in an enviorment with creatures that should out-class it. Any mad scientist would want to see the outcome of such a species in an enviorment with creatures that it perhaps was never geared to face.
@barren zephyr the main issue i see with this, is that is not realistic... there are no movement debuffs irl other then just injuring the leg or foot which is something that will be worked on as part of the recode... the only "debuff" i can see making sense is blurred vision which could only come from venomous creatures
i agree, when the recode is done ofcourse... atm their venom is used as a anticoagulant which prevents blood clotting causing non stop bleeding similarly to vampire bats
The "venom" they have already suits a hit and run tactic very well
You dont bite something to make its vision blur then just run away from it
You bite vital areas, make them bleed out, and keep away from the damage-dealing bits of the creature
i think venom and possibly bacterial infections from dinos like the cerato who are supposed to fit the hyena niche have a lot of potential
Cerato having an infection thing would be neat
But dilo is perfectly fine as it is with the bleed mechanic
i think future creatures with different types of venom that do different things could be a lot of fun and be really unique if done right...
Other things, yeah
and blurred vision would work fine for a dilo, because then they would fit more of a swarm type niche of running around the victim bighting its butt while it stuggles to keep track... leave the hit and run niche to the utahs
Thats just, whats the point when it's more efficient to bleed?
you would prefer efficenecy rather then a fun, unique, and new way to hunt?
if you want to do the bleed hit and run, go play a utah or herra
The efficient way can be fun. And will be more so and possibly more challenging with locational damage and collision
Dilo was meant to be the heavy bleeder though. It bites vital areas and gets a good amount of bleed, keeping the creature on its feet when it is bleeding out. Utah is a pack hunter that uses pounce and shit to take on big prey. So idk what you mean by utah being a bleed hit and run creature
they need to specialize the creatures in the game to fit a unique playstyle and niche, utahs and dilos do the same thing atm, but one is better at night and the other is slightly faster... make utahs have better bleed and the be the pack bleeders and make dilos the ultimate swarming pack hunter who disorients their prey and takes them down slowly
Why make utahs the bleeders when theyre getting pounce and stuff to swarm and overtake creatures?
the pounce will just add more bleed... what do you expect pounce to do when it is added?
The point is you get on the animal and do some damage. I mean bleed is obvious with sharp bits. But what the fuck does blurred vision even do for dilo? Oh no, my vision's impaired but i can still chase your ass and run after you with minimal damage to myself
you just answered your question
the whole point of the blur is that it makes it hard for the victim to understand what is going on and see the dilo pack running circles around them
So are we upping dilo's damage then?
Cause its kinda useless if youre doing fuckall damage that was meant to accompany bleed instead of being the main method of attack.
Didnt you just assume you were right and this was clearly the way things should be? I dont wanna argue but i feel like that's pretty much what happened there
if their venom got changed their would obviously be balance changes, thats a no brainer
but it just makes sense, in real life venom's main function is not as an anticoagulant... the anticoagulant feature of the venom comes from the proteins in the venom and is only a side effect... venom is made to attack the central nervous system and/or the internal organs, not make them bleed more
the only animals that use anticoagulant for the anticoagulant part are animals such as leeches, vampire bats, and mosquitoes... animals that need the blood specifically
and you obviously dont remove the dilo's bleed all together, it makes sense their teeth would still cause bleeding, but it would be drastically lowered
@indigo sun
Not entirely correct Grimm, there are currently two (known) rear-fanged colubrids that have haemorrhagic hemotoxic venom: boomslangs and vine snakes. Usually hemotoxins induce coagulation, but in these two it prevents coagulation so its not completely out of the picture to have a haemorrhagic effect. Although technically it would be internal bleeding.
While not an actual suggestion, someone should gather information on Torvos and suggest that.
If anyone could help me on my suggestion that would be nice!
@barren zephyr Well i dont think IT would be that fast that IT could Catch a dryo
i'm not saying it would be as fast as dryo tho
Omnivore apex should be deinocheirus.
Egg stealers like Oviraptor or gigantoraptor don't need to be huge, it could be a small or lid tier.
Anzu is a small tier, Giganto is a mid tier.
@dusk steeple because it just doesnt make sense, any animal that uses venom (other then maybe a komodo dragon) had no real use for it since their teeth dont make large enough gashes or puncture wounds for the bleeding to really be a deadly threat for any decengly sized animal... not to mention if they bite something small the blood will then be attracting all kinds of other predators to come steal their kill
Its not bleeding from the wounds, its internal. Cells undergo hemolysis, coagulation either stops or kicks in and you exsanguinate from the inside. Yes, prey relocation is needed as it is much slower than neurotoxins but the snakes which employ it have the ability to track the proteins used. Hemotoxins are on a general note more insidious than neurotoxins as it can take hours to show symptoms post-bite, not to mention that successful antivenom treatment may not even prevent you from suffering from limb loss, brain damage and multiple blood transfusions.
It is a slow method, but it clearly works.
That would be neat imo, but prob hard to incorporate as a mechanic in game
@woven storm I kinda do like the idea of having Megalania in the game but I think you made the thing way too unbalanced compared to the other dinos we have in the game. You wanna make it have better smell, better night vision, have a unique sensory ability that lets it sense close by prey by the vibrations they make, have great bleed PLUS venom, and you want to make it be an ambush predator that ALSO has a large enough stamina pool to run things over long distances? If you make it have all these traits it will put most of the other dinos without a job IMO.
Yeah thats a bit much
Gigantoraptor is essentially an ostrich to an allos lion/tiger
Can certainly kick the bugger and give him a few scars, but should really be running as the Allo will overpower you pretty quickly.
Carno is more like a cheetah and cerato is like a hyena and neither should be taking a giganto on alone as one well placed kick will break your spine.
@pulsar lake @barren zephyr
i like how i went from suggesting a diplo to a compy...such size differences but i like interesting dinos like that lol
@dusk steeple i am not talking about eternal bleeding, i am talking about the bleeding currently in the game, going on the previous arugment between me and strike
@polar haven compies are just to small, not to mention they would play exactly like velos play now... jusg make velos payable and boom
of course with some stat changes to make them more fun and viable
gotcha 🙂
because they are even smaller then velos...
be like locked into babies and nothing else, meaning if nobody nests nearby you'll starve, unless they add like little reptile and bug ai in the future
i'm all for little bug ai just to see baby dinos jumping for it. lol
@mental sleet no discussion in #general-feedback
@slow hare you dont have to sign up for twitch to watch the stream you just cant talk in them, also they do make announcements here
@slow hare you can’t tag developers as it’s against the #rules-and-info (you got lucky)
well #550050411470651417 was blocked, had some issues before where couldn't view those vids without makin an account
thats dondis he has it set for subscribers only
Dondi's the only one
@craggy scarab if a dev wanted to ban me for putting a suggestion in lol, i guess that would be fine?
It's literally against the rules to tag devs
bryan and fos are open for people to watc
Its not that you'd be banned for making a suggestion its that you'd be banned for breaking literally the first rule
you can watch streams, VODs and stream clips without an account, the only thing you need an account for are dondi's VODs but the important things from dondi streams are in the stream clips
Guess you somehow missed reading the first channel on the discord
the devs read the suggestions, you don't need to break a rule for them to see it
@slow hare no issue with your suggestion it just looks like you tried to tag the developers. That’s the only thing I’m pointing out.
Instead he tagged poor Dev for no reason
Dev cant do anything about streams, he's just a simple discord user
if you can't tag devs it can't be a rule break lol
you can customize discord to avoid that without having to put rules up for it
anyways i know people like to pile onto a bandwagon when a mod calls someone out, you ALL don't need to repeat what trevor says lmao
Then drop it please ^
only mods need to enforce rules, simply was askin if dondi could set his stuff to public for viewing
star princess, im not the one letting all these folks jump on one person 😉
i get it, don't tag mods lol
You can tag mods
But that doesn't solve the initial suggestion of unblocking dev streams
Just not the developers 🙂
devs/mods w/e
Yes let’s move on back to the suggestion itself
we said like a couple time that only dondi has it set to sub only bryan and fos are for everyone to see
I think the important stuff in dondis streams is in the stream clips, although I agree that it would be nice to be able to see the whole VOD
@fast flume it might be cool to put some of the streamed clips into your videos if they have one, will help @slow hare stay up to speed
also the reason you cant see them now is how twitch works with streams after 30 days since that stream the vod is then removed from the selectable viewed streams
thx
@craggy scarab I've actually picked up a trick or two to avoid youtube getting pissy about copyrighted music in between talking from the streams, so I will do so once we get more streams 😉
@brittle merlin You brought up real animals, just saying that in terms of real animals its a perfectly viable mechanic 🤷 Considering the discussion over. 
@dusk steeple we where talking about dilos and new mechanics for them... internal bleeding wouldnt really fit in the game to well since it would pretty much just be slowly dying just like bleed, except you dont see the blood
Yeah I get you were talking about dilos and their mechanics, I was merely counter-arguing that your point that "the only animals that use anticoagulant for the anticoagulant part are animals such as leeches, vampire bats, and mosquitoes" is not entirely correct as there are snakes which actively use a haemorrhagic venom as a hunting strategy. Giving the dilo such a venom can work, it'd just have some minor hand-waving to keep the excessive bleeding external instead.
Komodo's will literally bite waterbuffalo that are stuck once or twice, back off for a good 10-15 minutes or more, go in for a couple more bites, and rinse'n repeat
Water snakes and garter snakes have anticoagulants in their saliva. I know this from firsthand experience 😅
I'd say that's using the anti-coagulant properties of their venom atleast
Not entirely sure why you pinged me to show me this? 
were you not arguing that nothing but leeches, vampire bats and mosquitos actually use their venom for the anti-coagulant properties of it?
ah, nvm me then
No worries x)
guys i specifically excluded komodos and sais specifically that most venoms have anticoagulants in their venom but it is not the main purpose, please actually read the whole conversation before trying to make smartass remarks and talk down to me
i am saying that they dont use anticoagulants in THAT SPECIFIC way as the primary function of the venom, the venom is meant to attack the central nervous system and/or the internal organs as i have already said... i get that there are a couple or snakes that use the anticoagulant to make the animal bleed INTERNALLY, but that is not what i was ever talking about... i was saying bleeding EXTERNALLY like the dilos obviously do in the GAME!
the only animals that use the anticoagulant to make the animal bleed EXTERNALLY on purpose are animals that use the blood specifically like vampire bats, leeches, and mosquitoes as i have already stated
i understand how anticoagulants work... ive studied a lot about animals... please stop explaining things that have nothing to do with switching the anticoagulant function of dilos' bleed for venom side effects that actually make sense
and would be more fun, which was the actual point i originally tried to make and i have no clue why you felt the need to argue about it constantly repeating the same thing as if it was new information
and with komodo dragons their venom is not the only factor of their bleed... they have very sharp and serrated teeth that cause major bleeding and the venom is rubbed in from glands inbetween their teeth that weakens the blood, puts the animal into shock, and cause paralysis in the infected limb
@tiny python huh?
@tiny python wait what
11 hours, doesnt seem a bit excesive?
We could settle it to 9 hours.
Sounds like a good idea to me
30 min would be enought, how many hours do you play a day?
Make it 35
Honestly I don't think it's the worst idea, though it's definitely funny imagining a dino screaming and making the sound of an airhorn
so basically just mid tier killer?
3 tonnes and 450+ biteforce
40-41 km/h with ambush speed faster than carno
im all for albertosaurus in survival, but that stat spread is just too busted
invalidates allo completely
@empty dove You need way more detail than that.
30 more minutes of growth than allo
40 km/h with 2 minutes of stamina, along with the weight and biteforce, am i the only one seeing this as incredibly unbalanced?
That grow time is too short for those stats
Alberto needs a unique mechanic of some kind, something to differ it from other playables than just stats.
"Why, it's soo similar to allosaurus?
Well because it's not that similar to the allo."
Okay, HOW is it different from Allosaurus?
You need to actually go into detail, you could talk about the statistical differences, combat styles.
What
The hell
Is that monstrous thing
Where does its strengths fail
Faster than allo, more health, heavier, more damage, only thirty minutes longer to grow
Jesus
Honestly I was so concerned with the lack of detail and unique ideas that I completely missed the stats.
I-
2 minute stamina for an ambush predator?
Doesnt giga have like 2 minutes or some shit? Some creature has 2 minute stamina and its not an ambush predator
2 minutes doesnt feel like the stamina of an ambush predator
Well first thing
Its not similar to allo.
It is, and there's nothing wrong with that, it's similarities to Allo is one reason why people like the idea of it, provides a nice alternative while being fairly similar
Nines, ignore the stamina, look at the base speed
That shits basically just allo on steroids, we see more than enough rexes we dont need mini rex screwing over the mid tiers too
Now the damage
Yeah that shits way too fast too
Now the health/mass
This is like, awful
If you're going to do Alberto, make it around the idea that the only thing it holds similar to rex is looks
And a higher than average bite force
4 hour hunger
Other than that, Alberto is nothing like rex
Its leaner, longer legs, smaller head, it's an animal built for speed, in sacrifice for the bruit weight and survivability rex has
Like, I'm all for more Alberto suggestiond
But that thing isnt an alberto
That's a miniature Rex
Ambush predators have average running speed but have a good multiplier that allows them to catch things if they hunt properly
This is just a fast, strong motherfucker that i cant see losing to anything that isnt an apex
I like alberto and it could be an interesting addition to survival with sub rex out of the way. This though, shows me no drawbacks for the animal whatsoever and just shows fucking crazy stats all around for it.
That Herrera suggestion 
lol i like how in a headbutt suggestion rex is used instead of the dinos who actually already use their head to attack, why is it always rex
i really hate the idea of rex being able to do bone break by using its fat stupid head. how bout like, carno if it builds up the speed can ram an animal and break the leg if it is the same size or smaller
A Rex headbutts isnt that bad(It is bad just not that bad) what is worse is that they, out of all dinos we have, thought of precisely the one with the strongest bite to have a head butt instead of a pachy or hadrosaur
let them aim their bites for bone break instead of both attacks doing it
I know i also want Rex doing bb only if aiming at a leg
Is just that Rex was chosen for a headbutt suggestion instead of fucking headbutt Dino pachy
i really like bb on pachy. for little things though
obviously
actually no
fuck that
i want to bb a rex as a pachy
No strike you will end just like maias
let me fuck up rexes as a little potato with a hard skull
A headbutt charge for pachy, trike, diablo, maybe carno, maybe maia
Rex is used in like every suggestion lol "dinos should have tail attacks, for example a rex..." Dinos should have collision headbutt, for example a rex..." "Some dinos should have better scent, for example a rex..."
Its pretty common, just kinda silly. I do hope they add some headbutt charge to some dinos though, just not so much for rex
Itd be neat if you could knock some things over with charge collision too and theyd have to get back up
@indigo sun It would be cool to see a carno headbutt something but sadly its bones weren’t really made for ramming. Their structure is too weak for doing that, they would break too easily
its
an example and realism doesnt matter look at utahs weird ass wristsl, something could be done with it anyway
Gameplay > realism
if its a cool mechanic that can be done well, who the shit cares. i'd be down for carno headbutting things
Carno has horns and would look cool and practical enough doing it so why not
He also isnt particularly strong and only has one attack currently
it'd be hella cool for carno to have a ram attack with that speed
Hmm I can definitely agree that it would look cool yeah, I don’t know about practical though. It has short horns that aren’t especially pointy either
So it would still hurt like fuck
Basically if is not unveliebable(like trike being fast or Rex jumping) it can be made
if i stab you with the corner of a picture frame instead of a knife it'll still hurt
still does damage
50kmh ramming from even blunt horns wont feel great
Just like when people say ptera wont hurt, pretty sure a horn/beak stabing you a high speed would hurt even if said horn/beak is weak
The thing is it would hurt the Carno as well cause its horns would break off. I think the only way to fit it into the game is to say that the carno’s horns were “genetically reinforced to enhance their structure and resistance to impacts”
The horns dont need to break
I’m just saying, realistically they would break off
Also if the carno rams a big ass dino like a camara it could take damage
And the genetically reinforced argument do work
thankfully this is a sci fi game and theyre not real dinos so they can kinda do what they want within reason regardless of realism
The carno would risk taking reflected damage from larger targets
That’s why I’m saying the devs would have to do something like saying their bones are genetically enhanced
They dont really need to say It, its implicit these dinos are modified
Ehhh not really, i mean the devs dont have to explain shant slamming its full weight onto its forelegs in its attack
I think they would need to, since the horns don’t look any different from the real deal
it really doesnt need to be explicitly stated, people dont expect extreme realism from this game unless theyre one of the idiots who didnt read the steam page. people would absolutely accept a horn attack
Only nitpickers would care, most would just be happy carno has a cool attack
if youre fluff, youll complain but no one else will, they'll totally accept that shit cause it's a cool idea
For me the "these dinos are being bring to Life and made weapons" actually works for any unrealistic feature they could do
I can see that happening with players yea
I don’t think this mechanic will be implemented though, cause they wanna implement collision into the game and just imagine a carno ramming something like a giga or a trike and then literally being stuck next to them defenseless because they can’t go through them and it takes a good second for the carno to get back to full speed lol
the most probable point of the attack would be to stun and then attack so they can get some good hits in
The raming carno could work with animals smaller than it
Do you think it could actually stun a trike though
not a trike
if youre stupid enough to run into a trike then why are you playing carno
Headbutting a large immovable dino like trike or cama would daze and/or reflect damage back at the carno
Maybe they can make it so you stun and also deal damage to things below a certain weight/class/size but only do straight damage to things above that threshold
Speaking in gaming terms only, I really feel like they should give every single dino a secondary attack/defend/ or mobility function
Aside from the normal bite/headbutt
Im hoping they do when recode is out of the way, like some already are going to like utah with pounce
Yep, every dinosaur should have a secondary function that makes them more unique in a way like Utah with the pounce as you said
I really like the idea of ramming, but with dinos such as trikes and pachys, possibly carno
Carno could charge small tiers and launch them with a scooping headbutt, would be a fun way to kill those port utahs
Could headbutt a utah and the body could slap into another one, now that would be beautiful
Like they can make trike have a charge in which they sprint towards their target at full speed but they won’t be able to turn at all or have a very limited turn radius during the charge that deals more damage than their usual headbutt and a chance of bb as well
That would be cool to see lol
Since trike is slow as shit already it wouldnt be too op to just make his headbutt deal more damage while running by default, unless he is faster while charging
Yea that’s fair I think, to give it slightly higher speed but can’t turn as well
Diablo is speedier so idk about him, a charge where he lowers his head readying for impact while running but has bad turn radius while in this stance maybe
Well
rather than nerfing the turn, you could have a trip mechanic
Cause herbivorous animals with charging capabilities today have demonstrated quite often that their turn is not really effected by entering "charge mode". However, their chances of tripping up or getting surprised from behind increase
@wanton root You really hate trikes dont you
...pfffffft hahahaha. I just tried to imagine a rex getting its head low enough to ram a trike's legs at a full run and it ended with the rex catching its nose on the ground and tripping over itself spectacularly
Sounds pretty accurate
@indigo sun Serious suggestions only. Read the channel descriptions. This is the only warning you'll get from me about it.
i was being serious though
😒
like, that was a legit suggestion and ive been thinking about that one for a while. I know its fucking stupid but i was serious
Playable rocks? Really?
yeah
No.
im not trying to argue but that was a legit suggestion. i'll leave it though
@valid flower no not at all. I love all dinosaurs. The Trike is my favorite herb.
The headbutt for rex was just an example. Not saying that it needs to happen but with other herbivores and some carnivores it would be really neat.
I actually made the suggestion for collision because I hated walking next to some and each of us walking through each other.
For the fight stance suggestions, I personally like it. Reacting "crouch" to that suggestion only applies to very, very few herbivores and all the carnivores, making that reaction completely fucking useless lol. A nice idea would be that stego is slowly wagging its tail and/or swaying it, pretty much showing off its whacker. Or, trike pointing its horns towards you and every so often, digging its foot into the ground. It adds to the personality of the game and dinosaur, maybe itll cut back on the fact you wont need to 3-call and risk getting hit mid-cap, and instead show that you mean business by literally standing your ground
I like the idea, but, itll need more thought.
Possibly after ^
I feel a lot of work needs to be done with combat and whatnot. Although collision can be implemented, you still gotta work with other game mechanics, too.
@cyan anchor Its unofficial server that paywall dinosaurs not the game itself, there are multiple servers I know where you don't need to donate for dinos like spino
Sure, but are any of them as reputable as the big 2?
& at the end of the day, my frustration is still behind why they're teasing new ones when we can't even play the ones that are already in the game, just not even finished.
Clarification - why the ones I'm referencing are in the game but not even finished to where we can play them in a normal survival mode where we use them like any other dino that's ready to be played.
Don't know what you mean by "the big 2" but anyway they won't finish the dinos that people pay for on their own will that isen't mean't to really be played before they can finish the recode so that everything can be made more smoothly
Nublar and Nycta
I know 2-3 bigger servers that allow you to get spino without paying irl money.
So, why devote time and resources to working on new dinos that aren't being efficiently made anyways (new dinos, pre-recoding) instead of finishing the ones they started?
Its more of a problem with the market than the game itself though, people allow them to continue to sell the dinos because they keep playing with that ruleset, if people don't like it, they can play on other servers.
Because all the sandbox dinos aren't even meant to be played to begin with as they aren't balanced in their current state and might be in the future AI (not spino ofc, but it doesn't revolve around just one)
Sure, but Anky, Stego, Bary, Spino, Cama, etc., are all dinos that could very reasonably be finished one at a time instead of exhausting energy, time and resources to working on new dinos that are also going to be unplayable in some major survival servers.
Again, seeing a Deinosuchus is cool, but what'd be cooler is seeing one of the dinos mentioned being able to be played from baby-adult, and be fully functioning.
anky, bary and cama isen't confirmed for playable yet. Also with the new recode they are going to rework the bonebreak, bleed, weight and I think some more stats, so most of the balance changes that would be done, would have to be done another time just so they could balance them AGAIn adding to more work for the already short on developer team.
In Teutonic you can buy dinos with tokens
Again I’d recommend to play on officials there’s no P2W
find a sandbox server that doesn't lock dinos behind a fucking paywall, maybe?
@cyan anchor then why play on unofficial servers
waiting for releases is a valid option. No one is forcing you to contribute to unofficial pay to play servers.
Spino and Stego are already being worked on. With stego being close to completion, and Spino's model fully rigged iirc
man you bought an apex dino, went to the busiest place on the map, by yourself, and then complain when other people play the game and kill you?
paying to play a something in itself is an incredibly silly thing to do in the first place imo
For f*cks sake, let's get back to my actual issue at hand, shall we? My main complaint that was brought to mind by my experience with the spino is that here we see new dinos being teased and we get these videos and such while there are technically playable dinos not even being finished yet to where they are generally playable.
Thank you all for picking out the frustration I vented for a moment there and taking that as my main issue, though. Bravo.
"just continue to be locked behind a donation paywall in survival"
I mean, this was one of ur main complaints as well
they are fixing them?
Thank you all for your comments. I will no longer be choosing to discuss this topic. If y'all would like to take this however you'd like to, go for it, but I'll be taking my leave of absence at this point.
ok
have you not seen the new spino stuff? the camara updates we got about amonth before recode started? pachy and sucho two previouslly unplayable dinos got released into survival 2 months prior to the ca,ara stuff
I think at this point it is just a lack of information for them
Dunno if they know that the devs are steadily working through updating existing survival playables as needed and working on overhauling non-survival dinos so that they are suitable as survival playable
@barren zephyr put it in #401465476661641217 because "fix this bug" isn't a suggestion. It'll likely be fixed with the recode anyway
@indigo sun You beat me to it
@bright tide yea on Anthomnia's you tube channel one of the dev's showed an example.
@lapis ember Recording for official servers is turned off simply because people will sit there for 5 minutes, record the server, log off, check the recordings and look for players, log back in, go to them, and kill them. While it's a hasty process, it's a dick move and it's not the way the game is played.
While I also think they should be enabled, I would rather them be disabled than to lose 6 hours on my apex because someone else was a lazy rat.
wasnt the recording system supposed to be removed anyway but it didnt work cause something fucked up in the code
I'm sure itll be brought back, it's a really neat feature and really good for going at different angles for dinosaurs and getting some nice screenshots. Cant really do that when you are the dino since your camera just circled you
Circles*
I'm just tired of rule breakers and KOSers getting away with things.
KOS? Killing on Sight isnt a rulebreak though
I understand. Screenshots are good evidence for stuff like that. Even if it doesnt show the name, the admins can try to work on who it was.
Also, that
kill for sport is allowed tho
kfs isnt a rulebreak either though
Sorry meant kfs
You can kill what you want on officials
You can kill freely, you just need to follow the pack limits when doing so
No mixpacking, no going over 15 for anything other than galli/utah/dryo/juvies, max 5 trikes and 3 rexes/gigas
as long as it isnt beach camping
Herbs can mix but carnivores cant
Spawncamp is the only forbidden kfs
^
also trikes cant mixpack with other herbs (except dryos)
Unless the fresh juvie starts to bite you, that's probably the only acceptable time to kill a fresh spawn. That's what I was told.
Um why?
Eh..
Theres nothing wrong with kfsing
I just can't wrap my head around killing hatchlings and juvis with food around. For only two players
Utahs...
we killed a carno hatchling and it filled 7 dilos up
yeah
okay wtf
Food points are fucked right now anyways.
some rexes had killed his parents and he came over begging us to kill him. we did and spent a good while eating just him cause his body didnt disappear for like, forever
Trikes are only worth like, 1000, meanwhile full dilos are worth 5000 😂 😂 😂
When an oro gives more food than an ava
But nonetheless, no recording on official servers. While it would be cool to catch a hypo that way, I dont want my dibble family to be annihilated by some lousy rexes that cant play fair lol
^
Well that's a shame..
People break rules and sometimes they're caught in the act, but there's not much you can do. You could do actual screen recording from a third party program like OBS, that'll provide as evidence as well as screenshots.
But if people rule break one way they do it other ways
Mmh
People can be just slime balls and ruin the game for eveyone
Worth the shot
@empty dove I heard that omnivores will be entirely new dinosaurs. Galli makes sense though, but just echoing what I heard. We could possibly see deinocheirus, gigantoraptor, or some other omnivore. But, who knows they could change their mind. Galli is already a demon as it is now, so giving it omnivore capabilities wouldn't change much hehe. Now it can actually act out its murderous fantasies
wdym fantasies
@sterile egret I bet the galli would more prey on insects then flesh. Of course, there are no insects running around in the game but for a future update there could be bug AI added
@limpid dove the new stegosaurus already has it’s calls. They showed it long ago
what
i.....i never suggested anything about the stegosaurus. @maiden anvil
ive yet to see its new calls though, but i know it has new ones. any links? 👀
@naive mango Although we really appreciate the gesture, your suggestion is more admin/mod related rather than game related which is what #general-feedback is geared for. :(
@maiden anvil ah yes I just made a suggestion for insects that I just got around to finishing now. They'd be a good option for hatchlings, juveniles, omnivores, and small pterosaurs to feed on as a supplement to their diet.
@barren zephyr i think drowning comes
#SauropodGang yes please
@idle pulsar Pretty sure Baardo wanted to remodel Acro anyways, so he will likely be getting a new model. As for animations, I'm not sure about that.. I'm hoping that they sneak Acro into survival, as a playable and not just Ai
Why would they sneak Acro into survival if we already have Allo and Giga?
And please don't say "CuZ i LiKe It!!!!"
I was gonna suggest Diplodocus but hey, Bronto would be sick too
any form of diplodocid is great
cause I like it
Let alone, acro would kinda be the apex of the non apex, a lot like Sucho is right now.
It could pretty much be sucho, except focusing on hunting on land rather than fishing.
It could kill allos, suchos and other acros, but also have its handed to it by the actual apexes if it let's them
Acros wreck Rex arse on no alt turn servers
we're going off of officials, not unofficials where a utah can eat ass so good it kills things that took 3 times as long as it to grow
Because Acro can bridge the gap between mediums and apexes, and serve as a nice option for ppl to pick who want something stronger than mediums but weaker than apexes at the cost of less growth time.
For that sort of price, you get a dinosaur that can bully off midtiers (within reason, you're not going to take on huge allo packs alone) and serve as a threat to apexes in pairs. In the hands of a skilled player, it could be very, very good.
Weight won't be a factor into damage anymore, so technically allo packs could take down a rex if they were devoted to it, but it's pretty risky for them. Acro packs more power and can actually do so solo if it gets the jump on a rex and gets its jaws around the throat, but this isn't that realistic of a scenario because players aren't this oblivious, hopefully.
Sucho already does that, not to say another option isn't bad, but basing Acro's existence solely on 'iT cAn bRiDgE poWeR gAp' isnt enough.
oh well acro's coming in regardless as AI / playable on other servers
Never said it wasnt, in glad acro is coming, but trying to base its role on the Power gap isn't go to work for a survival creature
I guess any way you look at it there's no reason for the acro to come in
Or convincing people of its need when in all honesties, giga does its job better
Like, Acro will still be playable, it'll be Ai, hell it might even be in survival occasionally if the whole rotating roster happens
besides what can we do about small-medium gap? I'm all for adding new dinosaurs to bridge that gap and fixing the cera because it's in a pitiful state
but it's not like a dilo can realistically take on an allo
I mean, if Cerato is fixed, the Gap is bridged.
I dont really care about the gap, what tires me is that people seem yo be buthurt that apex are apex
I'm not really butthurt about it
just trying to find reasons for acro, but any way I look at it there's no real legitimate reason for it
@paper oriole I already know about the grazing but I haven’t heard of any tree eating
Nvm
dont they have tree eating planned for the sauropods and other long bois
2 words: Hypo Allo
as a colourblind person i 100% agree lol ive made the suggestion at least once
would much rather see "carno black" "dilo green 1" "utahraptor tan" to at least help colourblind people make a dino that doesn't look like bird diarrhea
They don’t really plan to make sauropods playable, but I know a lot of people want them to be
@empty sigil According to the pinned messages in #general-feedback, saying "add this dino" is not a valid suggestion. You need to be able to give and discuss possible niches and stats it could have and why they should spend like, 7k on it. I'm also pretty sure that batrachognathus is too small to be playable if "they haven't added anything this small". The smallest the devs are willling to go for playables is Dryosaurus/Pteranodon. Anything smaller is far to weak to do literally anything. Adding it for coolness is a waste of $7,000 and it would be better suited for ai if anything.
@clever hinge didn't dondi say that they found a way to make cama possibly playable in survival? Apparently there's already a juvie model
So far the word in that the current cama is the juvie model and not an actual adult. However, no one really knows for sure at this point because one of the devs said it was not getting a size increase - which caused very lengthy discussions in the gen chat - but then Dondi came in and was like "maybe, maybe not" and it all just fizzled out from there
So no one really knows what is happening with cama other than it might come to survival
dilos need a nerf they shouldn't be able to just run around at night and kill apexes, it seriously kills my will to even own the game having to fend them off every time the sun goes down. It would be reasonable to decrease the damage bleed causes especially to larger dinosaurs, they're not vampires ffs
The bleed is supposed to be some sort of venom
@barren zephyr Actually no. Its an anticoagulant venom
it's all fine to bleed for a long time, they can have this weird venom deal or whatever but having 3-4 of them dropping apexes left and right cause bleed deals so much damage is ridiculous
the venom irl causes a longer bleed time. Not bigger bleed necessarily iirc
im fine with the bleed time im talking bleed damage
it's crazy to think 3-4 bites can kill a rex
i wish i would have seen more dilo gameplay before i bought the game because if i had the knowledge i do now i wouldn't have bought the isle
If they make it so the dilo gets an extended bleed effect then I can see them trimming how much bleed it actually does in general. Also I hope apexes can just squash dilos going underfoot 
time is no problem, im fine if im bleeding for 2 hrs and then dying but to not see them at night, get hit by each one cause you can't see what direction they attack from and then die in 20-30min is just bad gameplay
and that's only if there's 3-4 dilos, i've seen packs of 12 before
Something needs to keep apexes in check....dilos do that for rex
Not when ive most commonly seen them be too scared to attack one another 
And talking about current game balance really will likely be for naught after recode
alot of people are hoping this recode will be a fix all and im thinking it's just gonna be polishing what they currently have and not much of a real change
not much of a real change
i agree though that we'll all have to pretty much wait till recode to see
theyre basically rebuilding the game from the ground up
it can still end up gameplay the same and just look prettier for all we know
I'm kinda hoping that intraspecific fighting becomes more common down the line. 
Or is it interspecific?
look at the recode of rust for example, graphically it changed alot but gameplay stuck to the same
I always get those two mixed up.
They are remaking stamina, bleed removing weight from the dmg calculation rebalancing everything accord that, doing seamless grow with faster juvies and many etcs
Nah they arent changing anything
we'll just see how much they actually deliver
Thats what they said they are doing, if you dont want to believe is Up to you
devs claim features all the time and don't deliver, i'd rather be cautious than foolish
Ok be cautious, thats fine, just dont rant like they never said they are doing that
dilos didn't have the bleed effects they currently do for awhile, im simply putting in my thoughts so it's discussed and considered.. we can all agree that we hate grinding 6-8hrs on a dino just to lose it to packs of dilos we can't see and can't fight back as well
I do agree on dilos being boosted
i cant say much since i dont really grow apexes
i remember the patch notes when i saw that cause it's when they made it to where you don't bleed out when you sit
and i knew it was a bad decision, best night vision and now best bleed, they just need to get in 1 hit and you're screwed
Both bleed and night vision sucks as a mechanich, and dilo excels on both
i fully agree, it's horrid how they did both
3 feet of vision and then black curtain
Night vision, you literally cant see whats 2 steps forward
"fun and challenging gameplay"
bunch of rubbish
well im quitting till recode like alot of others and then we'll see how good the recode is, but im fully ready to ditch this game tbh
night and thanks for the discussion @lilac swallow
Np
showing that they're dangerous and not to be messed with by flagging that they have lower base health?
Its a good thing dilos are apex killers right now because the servers are overrun with apexes
Yeah agreed even with nycta where people pay to play apexes full grown dilo groups do a hella good job smoking them
@fluid glen That’s almost like my idea but you made it better😅
You could also have a kick you could do while trotting that makes you stationary when you do it
But definately remove machine gun run kick
And galli 3 shotting utah is a meh number unless Utah kills galli in 1 well placed bite
With like locational considered since big open neck target
The only real problem that I have is stationary. Maybe a trot kick that is weaker but you can still move. A big part of me saying this is because the cassowary example you showed had the cassowary moving and attacking at the same time albeit not moving full speed
I'm gonna go thumbs up it now
Yeah that's true but it should definitely take the whole length of the animation to do the trot kick
And it should be weak enough that an injured predator that galli can hurt with it can flee if it needs to
Yea
But rapid fire needs to go
Any way is better than rapid fire tbh
I guess it could be like theri 3 hit attack
And when surviving gets extremely incentivised and nesting actually is fun and beneficial, then people wont care about its practical inability to fight aggressively
Because then they'll do things herbis like gallis are built to do
One click has kicks that each do damage by themself 
Socialize, explore, and nest
Yea
The only real reason I think gallies should fight back is because they truly are large creatures with strong legs that they should and probably would use to fight back
But utah and dilo arent to be underestimated
They are bigger and stronger
And built to kill
So they should win against a galli going on the offensive 1v1
Mhm gallies should be a "oh no im conrerd time to kick my way out"
In an equal skill environment
The only way a galli is winning that is bad Utah/dilo player cant counter attack well
Which is fine
And once survival is incentivised and fun instead of just fighting to the death, then predators will more often back down from fights they can't take
At minimum galli doesnt need a run kick
I wrote 3 kick to Utah because Utah would pounce 1-shot galli or bite its neck clean off
Yea
That's what I assumed
^
Yeah
I dont have a problem with that
Herrera would probably be equal if its able to reach those same areas
Since it's also not that small
And galli while big and could definitely kill a Herrera in defense, it's not built for sustaining hits
Herrerasaurus would either pounce from a tree or bleed it out imo
Dilo could just facetank it or bleed it out, Dilo is beefy
Dilo is almost carno size
It would be cool to have counter attack animations. Like dilo goes into bite a cornered Gallie but the gallie jumps and kicks it in the face doing enough damage to make the dilo want to re think its strategy a bit
And yea dilos huge
Against anything bigger galli just kinda tries and fails miserably
Carno at most would be pissed if you gave it a kick gouge wound in its leg
I also think Dilo should be able to do this to Galli oneshotting it
Yes
This is always what I think of when I hear galli vs dilo
Hold up, I will write a second suggestion regarding the other small tiers, BRB
Alrighty
I always wanted to write the Dilo grapple
But always forgot
Dilo grappling other smalltiers, easy envenomation or oneshot
I just think the reason these things need to be able to defend themselves is because everyone wants that option
No one wants to run away everytimr
And then there is situations like defending a nest against something
Being unable to defend yourself does not sound pleasing in a game like this Im a afraid
maybe:
Left click is a peck attack, does the least dmg, can be done anytime.
Stationary kick stays the same, deals the most damage.
Trot kick causes the galli to lunge forward like in the cassowary vid, deals less dmg.
Sprinting = no kick.
That's a good idea as well
I like that
Yeah that sounds good
Peck seems useless tho, not sure if its worth tacking onto the animation budget
It would definately be fun to tease big preds that have no chance catching you by pecking them, or pecking them to distract them from your most and fleeing /hiding hatchlings
But I think nesting alone justifies that every playable should have the option to defend
It's funny how people were talking about this ruining galli and yet dryo is basically the same galli we are proposing but smaller
A respawn would not be a good idea. Apexes are already enough of a problem and getting a full adult back for basically free is just a bad idea. Not only that, it makes killing players pretty pointless because they can come back anyway.
Just an idea. Maybe in the future when the game is different, it could be handy
You die, you die. You should have to regrow. People allowing to just pop in a day later with no effort put in isnt cool when everyone else is working to grow a new dino or working on one over time. No respawns, and especially not for apexes.
imo trot kick should do some hefty damage because it's adding the momentum to the kick like that cassowary
though tbf even a standing kick has the potential to spill out the guts
if there is respawn this will reduce juvies... its unrealistic. The game is pretty easy now and its not a big deal to grow and the funnest moments some times are when you growing xD
@barren zephyr that would be too op even if it was local .
oof
Lmao are you replying to a suggestion from a week ago or did something get deleted
@fluid glen i like this idea for the nesting system but...maybe add something where the people who have the nest can deny just ANY player being nested in? So they don't end up with a nest full of randoms or all the eggs don't get taken before the person they're waiting on can get one?
idk i'm just picturing somebody trolling nests by taking up eggs and then immediately suiciding, taking eggs to see where this group of paras are and then telling their rex friends the location in a private vc...
Should be an option
Like... The default option would be you have to invite, while the secondary option would be you can leave it open for anybody to join in
And then if you really want to, you could blacklist certain players known for trolling with this feature in your own nest
Why was my suggestion taken down?
What was the suggestion
"Make Herbivores able to Grab bushes." @indigo sun
perhaps they wanted more information than just that?
Im confused are peoples suggestions being taken down and convos deleted cause in seeing people talking to seemingly no one
And idk I see other suggestions that have the same amount as @barren zephyr suggestion that stay up
You will never be able to hoard food for your young, that’s part of the survival and taking a risk. The suggestion was deleted for exactly that reason above as it’s a barebones suggestion with no depth to it
But its planned for carnivores
To be fair body carrying is something we see actual carnivores do irl. You don't usually see herbi's carrying stuff to their young, they're more of the taking the young to the food type.
Yes but if the reason for no food carrying for herbis is because of hoarding like overpowered said then why would carnis get it
carni food is harder to get?
Why you pulling out an irl argument
The more viable reason is what @tulip parrot said rather than hoarding.
Neither will a dead body zub
Yeah but that body wasn't always dead
but it will attract other carnis
Or stationary
So you are going to move it to your nest to attract carnis to your nest?
Makes a lot of sense

and we want herbis to migrate, no? if they can just cut shit and make a pile, then they can make a base
You are telling me that a nesting herbi is going to just up and leave?
The predominant reason why I'd imagine body dragging to be necessary is for when say, a carni kills a herbivore babu in the middle of a nesting herd. The carni can then take the food away from the herd and eat it at a safe distance rather then get punted to death by an angry mom.
also, would the trike just rip a bush out the ground and walk away with it?
Plus carring food will allow the herbis to move mpre by carring the food as they travel
@fathom harness well, yeah, that is actually a very good reason
food is scarce On certain parts on the map and its literally impossible to Get from point a to point B as juvie maia or trike with their 10min hunger
Though there needs to be more herbivore food in the first place.
But that's another issue entirely.
@barren zephyr we dont really know that
there's also if the body ends up in a water source like a lake since some carni's will have to drag the body out in order to eat it
new map
Currently they mean, which is true.
Carnivores hoarding food is good but not Herbis? Wtf man
again, plants dont run
There shouldn't be any hoarding of food.
rotting food spoils nearby food
Dead bodies dont run
Dont matter if they did before
...
It doesnt now
Bush cease to exist when eaten
and now its in the middle of a open field, were you are exposed to others
bring it somewhere safe
Thats part of the survival risk
Also isn't grazing going to be a thing.
indeed
So herbis are supposed to go and walk in the biddle of a field just for a bush while carnis get to move their food to a safe location
you dont need to carry a whole bush in your mouth if you can eat the ground
We have almost no idea how grazing will work
Herbivores should be a more casual experience Stop trying it to make it hardcore instead of actually making carni gameplay difficult cause i dont see no dying if food spawns on them
Thing is seems like herbi's aren't going to have as much trouble with food as they've been having so far.
hardcore? just walk to a bush and eat
I believe someone had an idea for grazing to just keep hunger for dropping as fast
Instead of filling it up
food wont spawn on them
Or make it a buffing thing
thats a given
Grazing+more food types and who know potentially better food spawns
^
we shooting in the dark here
That in all honesty
Fine Then juvenile Herbivores should be faster
until we know the new stuff, we cant make any decisions. Good day yall, good points all around
I mean who's to say they won't be. Literally anything we know can change.
Any thoughts for my suggestions? Love to hear some feedback. ^^
Feels like alot of that is already planned
Plus adding the need for males for nesting wont make it competitive
yeah, I dont really have anything to say. nothing to outrageous like wanting utahs to solo rexes
Adding the need for males to nest would add a level of competition/a goal, and would make the nesting system better.
nah
No one will Go
"Omg i Want to mate With This Female So i have to fight Another male UwU"
Unironically
you'd be surprised
Only The Scalie Roleplayers will
Getting a bit offtopic, can be constructive without devolving into less wholesome topics
The concept would be more of leading the herd than just that, though it could be modified to be any member of the group instead of just males. I was thinking of restricting it to males since playing as a male herbivore often is even more boring simply because you can't nest. The only reason to really play male herbivore is for the crest colors.
It doesn't just have to be fighting over partners for nesting, it can also be for who is leading the herd while migrating, or even for the real reason why people would want to fight, just for fun.
growing herbivores can be dreadfully boring with how the current game play is, anyone who has played herbivore can attest to that.
idk why people are against herbis carrying chunks off bushes since everybody seems so hype about carnis corpse carrying
the bias is strong here
Welcome to the isle where everyone who disagrees with you is biased and hates you personally
Nah there is a strong carni bias ngl but thats more of the gameplays fault
Not on this discord, in game sure
I'm not against it personally, its not a terrible idea or anything. I can see why both points of view have valid reasoning as to why they do or do not want bushes to be movable.
Ex: carnis get body carrying, strains, walking screaming food
^
Herbis get.... Glowy bushes
That you can't see when it rains...
^
I personally dont like when carni mains say herbi life is easy when in all honesty it isn't... Its just has different hardships than carnis have
But this is more of a #401464048610312195
Yes because the Ai is final and won't be changed at all
The game isn't even finished and your saying that carnivores have it easier, like no shit they have it easier, the mechanics they need are ati barebones
Hypos are going to be so rare that you'll be lucky to even see one let alone play as one once 1.0 is passed
Like I don't get how you can turn them into a factor when they will be so rare they border on non-existance
Not to mention, Allo, sucho and cerato don't have hypos or strains
Tons of bias there amiright
Bush carrying and corpse carrying are completely different, first of all the devs haven't flat out denied it, so there's no actual bias there just people looking for ways to victimise themselves as herbivores
Secondly, herbivore have diets carnivores won't, the whole point of corpse carrying is to take your food someplace you can eat it without it being stolen, herbivores won't have that because of diets, it's pointless for a para to pick up a bush to take it away from a trike as trike probably won't eat the same type of food
Even a fish eating sucho would probably try to take an allos meal if it found it
Jesus Christ, I know I'm not supposed to call people stupid on this discord but you guys make it so difficult not to
Happy to see somebody make actual effort instead of just straight up asking for colours.
@normal fern hey I didnt mean to make you mad like I was saying carnis have it easier. Neither am I victimizing myself. Merely grieving for mechanic that could be interesting to see in gsme but arent because "herbis dont need it"
The point is even if these things are rare the carnis have them available
@arctic nexus memes/reactions aren’t permitted in this channel
What carnis are going to get:
- hypos
- corpse carrying
- more dinos being worked on (spino, deino, ptera)
What herbis get:
- grazing which we have almost zero detail on
- stego
If there are more mechanics planned for herbivores that I havent heard about I appologize but then again that compliments what I am saying about herbivores. They get put aside. The gameplay isnt very interesting and many people just say make them ai(even if its a meme there is a reason it became one)
I highly encourage any suggestions that could make herbivore gameplay more unique. Suggestions that change how they are played and turn them from carni hunters to defenders
Oh I forgot varying diets for different types of dinos
we are getting 8 new dinos that have never been announced before and only 1 is carnivore
👆
Oh really? When was that announced? 👀
dondi said it on isle discussion
I'm actually a little concerned about that. I know it was said, but perhaps it was just too keep us guessing.
uh was i tagged here
probably 6 omnis and a carni/herbi pair, since there was that omni category.
i think hoarding carried bushes with herds could be avoided by making the bushes wither after a time, so they supply less food, then completely rot away after more time, making them inedible.
@barren zephyr in a meme that was removed
ToX what the heck is that and where can I get one
Move to #401464048610312195 to discuss them
Herrera is the confirmed carni
The only way to actually truly balance anything in the game, is to change everything at once
Leaving animals to have old stats then changing new ones will just further screw it up
@barren zephyr dude what do you think the recode is for?
I know, but I'm saying people keep saying to change certain animals stats when they're going to be changed anyway. Idk
@pulsar lake
N.1 : In the Nest GUI there is a Matriarch [the mother] and the Patriarch [the father]. If you place the nest, you are automatically set as the matriarch.
I believe that, before eggs can gestate, you need to invite someone from your group to become the patriarch.
N.2 : I also would like, when you accept a nest invite, to be able to create your own skin using the colors of the parents. Maybe you're allowed 1 or 2 "mutation" colors for fun?
N.3 : Maybe the time to reach full adult is shorted by 5, 10, 15 minutes, depending on the species, but what I would really want to see is a slight stat boost to nested individuals. People grow rexes and trikes all the time; but a stat boost, even by 5 or 10 points, will be a real incentive since those stats win battles.
- By "5 or 10 points", I mean 5 or 10 points divided among the stat categories. If stats are increased by 5 points, +2 to bite force, and +3 to health could be an outcome. Or +5 to speed only.
N.4 : Ooh, a really cool suggestion! I would love to see nest decorations. It could decrease incubation times or even strengthen the nest; attackers will take longer to completely destroy the nest.
@pulsar lake Those are some fantastic ideas! Especially with faster growing time, since when you think about it right now, it takes longer to grow a dino that is nested (hatchling to juvie to adult) rather than just spawned in (juvie to adult). It would be awesome if in total, the nested dino grows faster to full adult than a spawned in dino to full adult.
Yeah no, I don't like the idea of something being able to one shot something of similar size just because "I got the jump on you". Gallis are toxic, I understand that much. But they kind of need the running kick to deal with the type of Utah that just LOVES to jump over whatever their attacking. Galli's already essentially one shot by Utah and Dilo anyway, with that crappy bleed resist and healing.
So yeah two pointers - No animal in this game should be locked in place if they want to fight back, because it's easily countered from the factor of predictability. If Para was only given the flail, or Camara the stomp, both would suffer no-alt turn Rex treatment of getting their ass ridden, trying to turn to attack and their target running away and that is why all dinosaurs with an attack that at least locks them in place, have other options like a headbutt or trample.
One shotting Gallis with the click of a button? Just...no. Would really hate being instantly mauled to death because I wasn't constantly looking up, or ATTEMPT to fight off another small sized carnivore only for it to use an easily abused mechanic.
If there was a small delay between running kicks, sure as long as it's not as horrendous as Trike's stomp ending. But removing it entirely is a big no no.
I feel it should kinda be like a lion hunting a buffalo. It isn't immediately dead, but when it's taken down, it's pretty much done for. It can have a fighting chance and maybe escape (perhaps, using a VERY large chunk of stamina to do so) but in most cases, will end up dying anyways.
Just as an example, but I'm too tired to go into detail ^
Think of it as grappling. And grabbing. Stuff like that.
1.) What would hybrids even add to the game besides people complaining the devs are trying too hard to be jurassic world
2.) How would this benefit the hybrids or animals creating the hyrbids
3.) Why add this when we have scary af strains coming to the game.
I get its a sci fi game but true hybrids dont feel fitting. They feel.. wrong. Something for that jurassic world game to do, not The Isle @winged sigil
4.) If you you are refering to natural hybritation, that doesnt work on animals so far genetically speaking
I just think it would be good for people who are more into the JW fandom and will make gameplay and nesting more fun
And yes I was mainly referring to natural hybridisation
I love jp and jw, but this isnt either of them
I dont see it fitting in well with the game's purpose
Hybritation doesnt work naturally for specoes that arent the same genus
It’s just a suggestion no need for jumping down my throat
We arent
I feel personally attacked
And if you suggest you are open to critics
I wasn’t expecting everyone to hate on me for it
Im just disagreeing with your suggestion and the first two points of my first message was actually to understand it more
K
Never hated on you
Just because someone disagrees with the suggestion does not mean they hate you or are personally attacking you. We just have differing ideas
Exactly
That was gross as hell
Honestly, i dont know how people think animals can Cross that easily, is like saying a human could Cross with a monkey
Lack of understanding about genetics and coming from games like Jurassic world evolution that seem to show it as an easy process that you can just pop dinosaurs out mixed together like that
Seems like some kind of weird kink
But jw isnt natural crossing
It isnt no
Is just genetic manipulation of a Dino embryo
But it doesnt exactly show the full process of making hybrids so people could just take it as "oh yeah its easy to get a hybrid just put x and y together there we go!"
I gess
Jw Dinosaurs are recreations and not actual dinosaurs
So are these animals though
Neither are isle dinosaurs that argument doesnt really work
Lets not
@winged sigil If you are posting something in #general-feedback people are allowed to criticize you
So be prepared for criticism when you suggest something with little to no thought or explanation.
<@&401466542140817419> dude be spammin'
are u ok man, do u need help
||tfw tag the yellow ppl instead of the blue ppl, WHOOPS||
Do not spam #general-feedback chat. @quick tusk
@weak yew i'd rather they not encourage afk growing
Its enough of a problem as is, encouraging people to sit and do nothing is a bad idea
@indigo sun If the hunger and thirst state also plays a role in growth then ppl wont afk grow
I believe dondi also stated that moving would shorten growth times instead of staying still
like 80% + hunger gives faster growth
You can kill ai by a water source and do nothing else til the body despawns
this is off topic butTBH i really dont like how AI are implemented ATM
the games is really too easy for me
Thats getting changed too
what are the infos about that
The way it works currently is a band aid solution and ai will spawn in different areas depending on the biome they prefer
Ai is supposed to act more like a player instead of just moving food
like a smarter AI
yeah they should be actually hard to kill
And for example a trex should have a harder difficulty AI spawning for them, something like a trike
Ai shouldnt spawn on players at all
Not small ais to have a free food nor Big ones to literally making someone's experience hell
Is the affinity system the only thing considered for adding value to your dino's gameplay other than eat, drink?
@weak yew This will just encourage bushcamping...
Why would you want to encourage the people hiding in the corners of the map until adult stage
they wont hide when eating will make them grow faster
I dont think bush camping is a problem too
Carnis cannot sense bushes anyways unless they have some game xp
The bushes are very easy to see
so whats wrong with that
camping is a part of the game
it encourages fights
a smart player wont get camped
Sitting in a bush for 7 hours to not put effort in is not an intended part of the game
First you said it wasnt a problem because they cant detect bushes then just turn around on the statement to support the camping lol
i still dont think it is a problem
I say punish them with debuffs if they sit in an area for too long with almost no movement. Fat accumulation, less stam, less agility whatever
yeah that is great also
so like players need to find a balance
in being afk, moving around etc
You should not be afk for growth
Make dinos who are supposed to be active/hunters get arthritis from camping or afking so much
If youre gonna sit down and not do shit for 7 hours, you should be kicked from the server for wasting a player slot
Its really not that much shit
Make nearby ai attack players weaker than it when they afk lol
Its moving 5 steps to get ai, 6 for water, then 11 back to hide in a bush
Get Up each hour to feed your animal
And if you cant grow an apex because youre busy and you dont have the time to actively grow one, dont play apexes on a survival server
Velo Ai attacks juvies already you know
Velo is trash
THATS IT?? THATS all you had to say in an hour of typing?
I kill it with fresh spawn dilo juvie
xD
Lmfao
I was typing for something else
then decided to look at the chat
might post my over 2.000 word thing in a bit
Make acro ai spawn on afk growing apexes and go ham on them
since it's not related to what you are talking about
I rather see alberto as an Ai then Acro
Whynotboth
... use space in between words
Not that hard to read it lol
never said that
I'm quite used to read text like that that is longer
with that and the lol I'm not sure it's worth talking to you
You seem salty at me for no reason enough to go off topic so i believe it is not worth talking to you further either lol
@weak yew So you think bush camping is great?
Humans house camp all the time whats wrong with that? But in all seriousness no that would just make ask growth easier
even fatties like trike and scavengers like cerato should be encouraged to move, not stay in one area unless actively nesting
Well scavengers should move even more than hunters so yea that makes sense
no dino should be encouraged to afk grow, or stay afking after growing up. what's even the point of playing the game just to do that, sleeping should greatly reduce growth rate when in use if it ever even becomes a thing just for sped up healing, resting shouldnt speed up growth. regularly traveling between different areas and eating variety of food should buff growth if anything
I think encouraging to stay in an area is fine because otherwise nesting would be punishing - which I don't think it should, but staying still and afk should be discouraged.
i mean i said unless actively nesting but yea you shouldnt be forced to run marathons while nesting lol

when body carrying comes it would be easier to get the movement affinity as carnivores by having people take turns occasionally but i dont think nesters should be punished, nesting should be encouraged tbh
TBH, you could nest and get variety. Affinity could just reward parents who nest more skillfully in high risk areas than others then. For example, a Utah pack could nest in an area with a wide variety of herbivores or other carnivores around, and the babies get a stacking growth buff depending on how many types of things they eat. This causes the parents to have to leave the nest and then carry back food, which requires teamwork and skill, and the ability to hide your young effectively enough to risk leaving them less guarded, or unguarded.
The less risk, the slower you grow. The more risk, the faster you grow
When the state of the game currently encourages you to bushcamp, it's not fair to berate those that do bushcamp (safest way to prog though it is boring). And people can play whatever they want however they want (within reason and within the rules), apex or not even if they can only spend an hour at most, we shouldn't be policing how people play the game.
post recode when juveniles and sub adults can actually move around and do stuff and will actually have to hunt for AI or for players, that's a whole different story. Now to keep this not solely isle-discussion, I heard something about growing more the more you're active and doing stuff like in the suggestion above except for growing dinosaurs in general. The more you move around, and actively engage in the game, the quicker you grow. If you bushcamp, no harm no foul, except you grow at a slower rate (lets make up some stuff about "metabolism")
As much as I agree with the "stunted growth times if you let your food and water stay low" I heavily disagree with making it longer for resting. Say you're a sub rex and you kill a juvi maia and fill up, you have the food to chill next to but you're gonna want to sit; not just stand there.
they have 8 dinosaurs which will be new coming to survival, they have stego and spino coming to survival, herrera is apparently being worked for survival


