#general-feedback-discussion
1 messages · Page 517 of 1
ones
This guy still in the same
True. Thanks!
well there should be more flying reptiles in the game
@gritty arrow Stop giving paleo fact, this game cares a shit about that
If you want some creature in the game, elaborate an unique playstyle
We already explained you
il give you its neiche onces i find it
Is it late to mention explaining that a creature suggestion requires an explanation as to why it should be added, what it could change with the game, and that "add [x] cuz it's cool" suggestions tend to be deleted?
Hard part is, even unique dinos may not be added, as their mechanics are a challenge to create/program. If you have a species you like that's similar to another, it may be applicable as a skin. They've recommended that before.
^
well i relly feel like there should be more neiches in this game
small flying reptiles would be cool .
We all have a creature we like to added to the game
and good
but add something because it's cool
Ok, think about this:
but devs dont like small creatuers
i know why tho becues there hard to add detile and anmtions and stuff .
and its hard to add detail
You should keep in mind the animals already in the game, what could your suggestion do that the in-game animal can't?
And yeah, anything small like a Compy or somethin' would be eh.
Even things smaller than dryo are a bit eh
mabey Cryodrakon boreas could be a strain for the quetzul .
Strains are the mutated creature, not ''let's take rex and make a strain inspirated on tarbo cuz i like tarbo''
i know lol
Okay, @gritty arrow , how many people do you think would actually play small creatures? The smaller creatures, even historically, had little interactions with the populations of larger beasts aside from scavenging or hiding. The Devs seem to be going for species that would generally intermingle, causing more social interaction in the game. Given that most folk would play as bigger beasts, how common do you think it would be for them to go for smaller ones?
Nothing smaller than a dryo will ever go im
im suggesting alsoa big flying one but everyone thinks its a qetzul clone so i dont know why but its epic .
Unless ai
esply what its name means .
yea but it weighed more and its caindain
rember back in the day the charcar
You do know how expensive it is to add a new dino right?
was a planned skin for the gigga
i know
Its a giga clone
The best we can hope for new faces in the game is entirely new body plans
plus thats what scintest thought Cryodrakon boreas was at frist .
not the same thing we're already familiar with
just a juvi quets
I assume flyers will be rare, their mechanics are completely different from land-based dinos and they had rather specific prey that generally did not involve the land-based beasts, thus limiting interaction. Again, the devs seem to be aiming for community. (My apologies for the slow responses, I can't type fast)
as much as I want another carcharodontosaurid. They'd have to juvenile, sub-adult, and adult stage models and animations
they said that if they made charcar it would be a skin for the giga .
That's way down the line probably
yea im not even sugesting giga .
i was suggsting a big relly new flying reptile that was discoved as its own guenus on september 10th 2019
i want to cry
it could most likely be added onces we no more about it .
Ok.
What could Cryo do that Quetz doesn't? Both are big pterosaurs.
We have already asked
cryo is thiccer but also they booth lived at diffrent parts of north america .
so who knows
Gameplay wise.
Right, no salt. NVM
diffrent parts of north america means diffrent evolution .
Thats what we got when we asked bhalt
Just adding it cuz it's newly discovered n' cool doesn't justify a good suggestion.
opsit sides of north america .
For like, an hour?
one is pretty north one is pretty south .
So this is just gonna be a loop in the convo
im not suggesting it for now im suggsting it for the futer onces we know more about it .
onces we know more about it mabey they could add it .
Then you need to start working on a doc bud
@gritty arrow Did it eat anything different than a quetz? Did it fly different? Aside from size and location (the second of which is COMPLETELY irrelevant in the game), were there any major differences in diet or hunting methods that would make it unique?
What you have given us rn isnt even enough for the future
Trying to be as civilized as possible while saying this
@warm quarry No, but it's a cool fli dino
quetzul and Cryodrakon boreas are the same size but cryodrakon have hevyerbones
and i think Cryodrakon boreas ate albertosrus .
wut
Juvi maybe
But never adult
Maybe it tried
But the one laughing at it when it got ripped to shreds didnt
@oblique sluice
I only have to program for robotics, and gaming programming is 10x more difficult, knowing how much code it takes to twitch a mechanical finger 45°, I can't imagine the code in just one dino on this game. "Cool" is not an effective nor sufficient qualifier.
That was the joke
its a pretty epic flyer tho .
How do you know it was epic
Anyway, i'm out, i had enough Cryofuckingdrakon for 20 years
Sweetheart, let me put it to you straight, it's not unique enough to be put in. @gritty arrow
Cryodrakon boreas lived 77 millon years ago while albertasurus lived like 70 millon years ago so i think the albertosurus might have past the cryodrakons life span .
i know but mabey we will find more unique stuff about it .
is megalaina posable to be in the game .
I'm actually having a hard time understanding you.
do you even know what megalaina is
its a venomus reptile that lived in alsurtila that fought thyla
Australia*
God please help him
wich is why i dont think it willbe in the game
Cool. That was not the point I was making, friend
Venomous*
and it also is the biggest moniter lizzard ever .
Cool does not make devs spend thousands of dollars
Lizard*
theres no creatuer like it in the game
We have dilo
Creature*
Which will be venomous
I suspect you guys are being taken for a ride
no that will be its strain
Cool!!!
Yea
how about the dilos size lol
What about it
Do you think megalania is that big?
Dilo and megalania are pretty much the same in terms of length
theres no lizards in the isle .
Cause we dont need them
but its also didnt live with dinos .
Eating eggs doesn't make you omnivore lol
^
I heard a rumour that they intend to add smaller prey for babies and adolescents, such as snakes and the like.
well titainaboas in the dev kit
well there is kinda hope for it cus on the wiki megalaina is on it
Yea but has no venom
So?
there is also no proof the dlo had venom
isle is a sifi horror game so they can do what ever they whant .
I bet Titanaboa is specifically being added as a balancer for the devs in case somebody gets too strong. Same with the croc (can't remember it's name)
so they can make Cryodrakon boreas breath ice
...
...
Sci-fi, not full fantasy. Go to Day of Dragons for that.
Gyo, if you aprecciate your mental health
its called the frozen dragon or the cold dragon so it would make senses for it to breath ice in a sifi game or if it had a strain it would breath ice .
i recommend you to drop the convo
#I STOPED

Appreciated, but it's already gone. My University took it a while ago.
So, to change gears, may I repeat my first question? Possible ramming mechanic? Right now you can practically walk through another dino, but ramming would be semi-realistic. Granted, implementation might be a challenge.
Well collision is actually a thing
Anyway, i can see some ramming mechanic for Diablo
Trike having the imaple thingy
Rex ambushing an allo and stopping mid-run cause it doesnt get knocked over and is superglued to the floor
Wait, it doesn't have one? I will be honest, only played carnivores thus far. Bf and I only got this a week ago.
Imagine
There aren't basically any mechanics implemented yet
@limpid dove ?
Just the dilo venom placeholder
or rex bonebreak
Both will be refined in the future
Hopefully in situations like that, they'll have some sort of animation to show that your dinosaur was knocked over and is attempting to stand back up. Idunno
Ah, gotcha, that's what you meant.
Yeah
Yeah, hadn't considered the extra animation, just aiming for realism...
It would be weird though. Lemme try to explain. Collision pretty much prevents you from running through things - so if a rex runs at an allo and "runs through it" it instead gets immediately stopped, I'm hoping there's a way that's combated
I would love to see an animation of something getting knocked over cause something bigger shoved it
Agreed!
Or something smaller going at "Ambush" shove something bigger sideways. I.e. Allo hitting Rex full-tilt.
@sage helm ?
Collision is early asf atm tho, for dinos at least. I'm sure over time there will be changes. We haven't even really seen much of it tho
Yeah... I can't wait to see what this turns into.
So... Collision, it just stops the charging dino?
i heard carno might have a charging abbitly .
Carno needs a hit & run tactic. As far as I understand, it's what he's built for.
Something where he snaps to the side, not just straight under him.
Ooh! I like! That would make it unique from Allo. Rn, it doesn't feel like there's much benefit of Carno over Allo, Carno doesn't seem that much faster. Boyfriend and I raced the two. Allo won cause more stamina.
I believe carnos ability has been discussed increased damage with velocity but dont quote me on that
O
You juat said that
Well carno is like close to 20kmh faster
But... Carno has more stam than allo?
Doesn't really show in-game from what I've seen. Granted, take that with a grain of salt, I'm a noob and my computer is glitchy af.
Yeah, he's my favored, currently. It's nice on a glitch computer being able to only hit prey 2-3 times and it dies.
allo just recovers stam faster
Gotcha. May I change gears again? Anyone know anything about these "cannibals"? Can they "tame" player characters, or are they completely theoretical currently?
We should move to #401464048610312195 tbh
True, I was about to ask that.
@little tendon According to the pinned messages in the #general-feedback channel, "If you post please add this dino, explain why the animal should be added and what mechanics it could have to set it apart from animals already in-game to make it unique so we don't have clone dinosaurs all over." Saying "this thing would be cool" isn't a valid suggestion, unfortunately
So, anyone wanna talk about my suggestion?
people seem to like it
Ok so.
MEGALODON
The megalodon is about as big or slightly bigger then the hypo rex. It will either spawn at the big ocean between the 2 islands on the V3 map. Or on the titan lake and rarely twins. The megalodon will always have its fun up unless its sneaking. Due to it being a water dinosaur and a giant shark it probobly wont have calls. It can 1 shot anything. Smaller then a trike or weaker then one. It can leap onto the beach and eat players but like how land players are in water it has a 02 meter and if its empty it will die. It probobly wont have skin changes like the spino and bary. And its design is a great white shark but darker and its mouth is slightly open 24/7
I'm not good at making dino info so this is a first time
okay so put that in suggestions
Giga shark or no shark
GIGA LIVYATAN
The problem with Megalodon being added is that it is a clam.
So you'd need the actual shark
lol why did somebody suggest cryo it's literally canadian quetz
@jovial jacinth wrong channel, try putting it in #general-feedback
@barren zephyr People here are such downers. I’m not afraid to give your suggestion its first thumbs up. I like it. I don’t see anything wrong by adding a kill feed. I know I’d like to see one
I wouldn’t mind a kill feed, but the only problem I see is the PvP. If you give out players’ names in game people can be quite toxic when they find out who smite their dinosaurs.
People in the Isle are Toxic AF already as it is. IMO people are more likely to be assholes in the game because they know that the players they are killing won’t know who they are. If you add a kill feed though...I feel as though it will deter people at least to some extent from doing shit like 2 calling you then biting you from the back (referring to dinos of same species)
I downvoted It not because im a "downer" nor because im "afraid" but because having a kill record on a game which isnt about killing (is a survival game not a battle royale) doesnt fit. Next time show your support to a suggestion without throwing shit to whoever disliked that thanks
I also do see this game as a survival game as well, but IN ORDER TO survive sometimes you HAVE to kill sooo, again, I’m cool with a kill feed.
"im not afraid to ..."
Oh I thought you were talking about the following message I sent after that one, that was my misunderstanding
I think players would get a bit more motivated to move around the map instead of staying in the same places for long periods of time because for example let’s say a rex player sees a para, a trike, and a maia each get a kill at around the same time he might think “oh there might be a herd somewhere maybe I should go explore” but that’s just my personal opinion
You could just have it say your dino instead of username
For example "a para fell to its death"
That could work too
@paper yacht that's not a suggestion, nor is it something they can properly control because shit can go wrong at any time. Plus they need QA to test the recode before they give it to us
It can give players a sense of how many of a particular dino are roaming around in the map as well
I’m okay with, if we do get a death feed, have it the name of the Dinos instead of player names.
@daring salmon theyre planning on putting animations on alt turn eventually
If there's a kill feed it'll just turn into a competition of who can get the most kills
👆
People already keep track of what Dino they kill, how many Dino’s they kill, & even who they are killing. (There are clans specifically for this kind of thing).
Having a kill feed would help with rule breaks on other servers, as well as, I really don’t think it would create toxicity. Take Minecraft for example, no one pays attention to the kill feed there. It is a survival/creative game with a kill feed. I see no reason not to have one, especially if it disappears off the screen after a few seconds.
Even then, if the player base is worried about toxicity make it one of the permissions you get as an Admin/Moderator of a server.
They’d have to be more realistic to fit in with the game lore
Like “specimen (ign) has (cause of death)”
^ I don’t mind that at all.
Plus it would kinda cause one of those jokes where you name yourself something bad and the feed so it sounds toxic if u say it out loud
I dont like an involuntary sleep mechanic.
There shouldnt be a debuff if you dont sit and do nothing for a certain amount of time, like stamina draining faster. Kinda bullshit
@brazen hazel deinosuchus, a big ass alligator, is already modelled and animated and awaiting a water rework to be implemented post-recode. Smilodon and terror birds would be more for coolness i think, which, at 7k an animal, is not something that should be considered at this point in the game. Smilodon really also wouldn't do much against other things in the game (size shown below for reference), and most terror birds have their possible niches already filled by small tiers. Also, according to the pinned messages in #general-feedback "add x" is not a valid suggestion. You have to have a reason to add them beyond liking them and how they would fit in the game.
yeah i know now
and i feel like it could expand to diffent forms of prehsitoric creatures
and mabye make different servers for the mammalians
Terror birds have nothing to do having things like utahs or carnos
Just being food
Terror birds are just smaller gallis
that were the top predator on the earth for a few million years but ok
so they are nothing like gallis
Okay, so how about they're just like Raptors?
fair enough
And to clarify, I am referring to how they'd function in game.
Not falling into that debate again.
Dilo was top predator, and utah too
But in this game they are just one shoted by anyone
Cenozoic creatures were cool, but almost all just could work in their own map with their own ecosystem
yeah that was a mild suggestion because obviously thats a huge amount of development
Trying to shoe horn Cenozoic animals in with the current roster sounds like more trouble than it is worth.
And their own playstyles without having a complete overshadow from x dino
Being top predators in their ecosystem means nothing when there's larger things in the isle's ecosystem that would take them out easily
Some time at the start of life in land a big insect was top predator and here It would be steped on by a dryo
i never said dat bro
just someone compared it to gali which it isnt anything like a gali
No, just a smaller galli and eats meat
Im just saying that being top predator is not gonna make It top predator on another ecosystem
Almost all creatures in the survival roster were top predators
i never said that
Smilodon would be a light snack for the first carnivore larger than a carno. It wouldn't even be able to run away
Little kitty
arent they like super bulky and pretty slow runners
Size doesn't entirely mean everything, weren't they-
Yeah, aren't they quite bulky?
beefy front arms iirc
That means dick when carno weighs 2 tonnes
They are bulky, just like our juv giga and no one says juv giga is ok
Smilodon: "Hey I take steroids"
Carno: "Lol imma step on you"
When you are that small compared to your ecosystem you gotta be either super stealthty or fast
And smilodon is neither
so like
No Matter how bulky you are if you are slower than the Rex right?
a bit worse than adding an irl utah
Basically
Probably worse
@lilac swallow more like if you're slower than anything bigger than you without being able to defend yourself
I know i just used the obvius "rex is stronger than you" example
If your a slow dude, it doesn't matter if you are slightly bulky,
Unless you are the biggest HECKIN CHONK on the block you're invalid
Just as my juvi giga example
Is as strong or stronger than utah but anyone bigger is faster and stronger
Unless, unless that one thing bigger and faster than you is unbelievably rare like a hypo
But then you are an apex until the hypo shows up
And even then, it's a bit iffy
@jovial jacinth V3 will disappear so kinda irrelevant now
^
Except that I agree wholeheartedly
Because fuck static
It's so painful to look at it.
There's nothing to like about it
I swear to you that I thought my game or pc was FUCKED when I was near a building playing it for the first time
even worse at 2nd lake at twins
The AE logo just shoves itself into your face.
The static id actually meant to keep you away from certain places so even if it sucks, It is doing its job
But if we're not supposed to go there, why make em.
Lore purposes
oh
Why would the add those painful static if they didnt mind us going to theses places
Idk, to be edgy or something? It hurts my eyes so much. I'm like 🙈
It's mainly a problem at 2nd lake
because that logo LOVES to appear
But not that it matters because Hope is gonna replace V3
The static is already planned to be removed
They tried something new, that sounded cool on paper. Decided it wasn't so great after all in practice, and now want to remove it
A lot of trial and error happens when developing a game
Ye
I mean, in concept it's cooooool
But, it's not pleasant surprise, when I wanna drink. THEN SUDDENLY AE
Gtfo my screen
The static could just show the first 10 seconds and then disapear
@brazen hazel Deinosuchus is planned, if that's enough for you.
So long as it's not painful to the eye
For me is not painful if is just 10 seconds
@long heath In my mind also the future of a well designed, balanced AI mechanics is really the cornerstone of taking this game to the next level.
if I had a say in it I would make it so that different areas of the map would spawn different sized prey and only in amounts that would barely support the roughly max pack limit of animals that we currently have. And also AI spawning should not be in correlation on with hunger or number of players in the area but random within the framework of the biome and being adjusted to a total calorie amount serverwide. The AI in each biome would be targeted towards specific size of predators. If implemented correctly we could get rid of artificial pack limits as the upper limits would be defined by starving excessive sized packs to numbers that are sustainable. Also on a side note I hope it would regulate the amount of apex predators in total as it would drive them to compete with each other for the same limited food supply.
Food for herbivores would be quite uniformly distributed across the map, but in amounts that would require packs to regularily migrate as i feel its pretty much right now.
What I effect to the gameplay I think this would add; making carnivores feel like hunger is their enemy number one adding depth in weighing in the addition of more pack members, can all be fed with the addition of hunting power they bring or not?
Also with a fixed amount of calories supplied by AI (wich should be enough to sustain at max 30-40 carnivores depending on size), this would bring a more healthy herbivore to carnivore ratio. Now you ask what if carnivores just eat other carnivores then? well the feedback loop should be such that in the lifetime of a carnivore it should need more calories to grow than it accumulates in itself as a food item, and so the food chain would be broken without a herbivore population in addition to a very limited AI.
@viral creek I did not know that when i said it
You can find a preview vid of it on The Isle Steam
yeah
Will the affinity system work? i find there will be alot of exploits within this idea
@little tendon Uh... you can already smell blood
From bleeding players and carcass
he wants it coloured
I dunno, why would you even want to know if the thing you are hunting is herbi and carni.
Cause it will give alot more information on whats around u
Lets say your a galli hiding in a bush. U smell around to see if a rex is near by. You would smell red footprints and that will tell you the carnivore is still nearby. If u smell green footprints that means a herbivore is near and u can use it for protection.
Same with the colored bleed smell. If your a allo hunting a dilo you can smell its bleed right? So if u smell the bleed and its a carnivore its most likely the dilo. If u smell green blood instead that just means theres a herbivore near by and u can go for that incase u lost the dilo
Just keep blood red and hunt with it normally cause blood stands out as bright red, same with yellow footprints. Theyre different colors to stand out against stuff
White footprints then for herb and yellow for carnivore?
And blood just stays the same?
Is dat better?
Why not just leave it be? Part of the fun of tracking is not knowing what you are hunting down
All you know is the size of the footprint it leaves behind
Idk it sounds like its dumbing down already in mechanics, a good predator should be able to decide on the size of the dino at least based on the footprint size.
I should probably apologize ahead of to the devs, admins, or mods if it seems tOo big. I tried to explain it without being just another "I want this dinosaur because it's cool". I tried to back up my suggestion, perhaps a bit too much... 👀 💦
Detailed suggestions like yours is exactly what they want, you're fine
^
Since you mention that it would run away from apex carnivores, how fast would it be, like an idea would be cool
I never got into stats because it's purely concept. I guess if I had to give an idea of its speed, it'd be barely faster than any of the apexes in running. It'd be a tad faster than Trike per say. Maybe around Para speed?
Another concept I forgot to mention with the whole CTRL to tilt your body thing, is that if there's locational damage. Then the player can intentionally reduce damage by focusing their armor towards their aggressor.
Especially with collision in the works, packs would have to work around a shield and flank it.
That's my concept of it anyway
i see anky as just fitting in (with the strength to survive) so i don't see a weaker anky being very viable
It wouldn't exactly just be a weaker anky tho. It's has a different body plan with more body based attacks. Alongside that, I stated that not everything has to be apex killing machine. Borealo would be more a mobile but sorta tanky playstyle.
i know i read it
euoplocephalus would be a weaker anky imo
but
camo does not seem very viable to me
if something like this came to the game
i see only a small amount of dedicated players playing it
How to balance apexes-
Remove apexes
but then the rex would not be in the game then all the rex fanboys will get mad and stop playing
like path of titans everyone wants a tyrannosaurs in that game
I can understand Borealo not being very viable in same cases.
For herbis weaker than it, dryo can run fast af
Galli especially
for herbis a tad stronger than it, they may also be faster n what not.
lol alright, anyway, honestly the only way I could see them successfully balancing this simulated ecosystem is working from smaller creatures, up to larger ones
Everyone always wants rex, it drives me insane
And I was thinking of another form of defense rather than just speed
if i played it i would want to be with other strong herbis and still i would be the target bc i would be the weak link
i agree laarikin
rex don't need to be in every game
or at least not the big bad anyway
im sick to death see rex being the be all end all
like make it a glass cannon or a tank no both XD
To be fair
Rex has the least health of any of the giant predators
And is the most vulnerable to being pack hunted.
how is rex the most vulnerable to being pack hunted? there is always like 2-3 rexes (depending on the server)
Giga gets packed hunted a lot less by anything other than rexes
Rex is probably one of the most common carnivorous apexes played out of all of them. If you're playing on any server, there's bound to be at least 5 rexes lol
@echo mauve discussion or responding to suggestions in the #general-feedback is not allowed. That’s what #general-feedback-discussion is for.
I think having nests as a type of public listing would be great, you wouldn't have to worry about random invites constantly. And if you wanted to get nested as something, you could do it right away instead of begging someone to do it, or having to beg someone to let you nest them in
I like the public nest idea but nesting people should be able to "un public" their nest
Imagine you are trying to nest a friend and then a random Guy takes the egg
Yeah, I think there should be private nesting as well. Or you can "reserve" eggs, where when an egg is ready it will auto-invite the player you specified
That is, if you want auto-invitation enabled on your nest
or you know
just a button on the nest that you can click and re click to open and close the nest
Removing strikes over time sounds gud to me 
I wonder why
What is that supposed to mean? 
nothin 
Dont really see the point in bringing it up to be honest...A strike is a strike.. If you behave, you wont get any. Taking them away would just give you another chance to misbehave again and again
eh people make mistakes and if it took a while for them to be removed after getting one its not like it would cause chaos
Depends on what they got that strike for isnt it..
I'm pretty sure I did @indigo sun
With that suggestion?
Yeah
Asking for strikes to be removed
Where is that rule stated?
Its not a rule.
I still know I'll get banned for no reason someday.
In fact, there's a screenshot of an admin saying that, if it has been long enough, you can politely ask Punchpacket to remove a strike. This isnt childish 20-year-olds running a server. They conduct themselves like adults and personally feeling upset wont do shit if you didnt break the rules ever. And you wont get banned unless you blatantly break the #rules-and-info, which are <<right there there ya go. So unless youre a deliberate asshole or a total and utter dumbass, you'll be fine.
But I'm paranoid from being a strike 2 though
You have the right to your suggestion and opinion as long as it isn't hurting anyone else. You shouldn't worry about putting a suggestion in
But I broke the rules
Yeah
Yeah, when I said that I know I'll get banned for no reason someday.
Thats not... breaking a rule though..
What drugs are you on? I want some.
Please show me what rule states "saying you will get banned is a rule break and you will actually be banned from the server." Show me.
I should just leave the server now so an admin won't have the pleasure of banning someone
YOURE NOT. GETTING BANNED
Well, maybe I could somehow ban myself, then.
You didnt break any fucking rules. Why are you making such a big deal out of this?
Anyways, my point is: I'll inevitably get banned for no reason sometime, the end.
You didnt do anything wrong with your suggestion. Theres no rule stating you cant say "i might get banned." The only way you would get banned is if you break any of the 9 #rules-and-info listed. If you do get banned in the future, its your own fault because you didnt follow the rules. If you dont know what your strikes are for or whatever and thats what youre freakin out about or some shit because you think theyre handin out strikes for nothing, DM an admin and ask. Its really simple.
Youre making a fuss for nothing. Just enjoy the discord and follow rules.
Fuzzy dont blame yourself for doing something you have not done, you made a suggestion, nothing else. Strike 4 is right, just follow rules, and if you have doubts, just dont write it down at all. Its really that easy..
@brave solstice If i remember correctly, it's confirmed to have that in the future
oh sweet!
im not very active in this discord so i wasnt sure on if it was suggested before or confirmed for the future ^^
I think it was talked on #519931024956850187
thank you :>
@crystal sorrel any updates have to wait until the code is done. They cannot add on to old, shitty code that they are not actually working on at all. They can implement something like that into the actually working code and bring it to game with or after the recode.
"small updates" arent possible
may as well not bother with any updates till after the recode really
even if they could work on the old code, it would take time away from rebuilding the game and add on extra work later when they need to eventually redo that too.
yea
what does that have to do with a suggestion?
I see an eggs button
Borealopelta sounds good to me
nodosaurs could use some love for once
one thing I'd change is the tail also being able to attack
and if locational dmg is going to be a thing, make it so borealo is immune to neck crits. Maybe even inflicting passive damage to stuff that bites it's neck
@ripe badger i'd move that to #401481402782056460 if I were you. Also the pay to win thing is only on unofficial servers, set up by admins
Because this is suggestion discussion
Anything people have to say about what you posted goes in here
i see i see, makes sense then
and I can see why it would go in feedback
don't know how to delete though
And pay to win is effectively pay to play in this game because being able to buy an apex full grown over letting anyone else who can't afford it deal with weaker species or growing up from scratch lets the one who can pay win
I'm glad to see people like my Borealopelta suggestion ^^
I believe something along the lines of nodosaurs would be a breath of fresh gameplay for the isle.
If you float over the message you left, you will see three vertical dots to the right of the message. Click on that for more options and hit delete
But I also wanted to cater to a newly described dinosaur so it deserves spotlight as much as ones we're already familiar with.
what I said had nothing to do with pay to win
if it was a free to play game, there is less stress for balance
I've deleted it thank you for putting it in feedback instead.
but when people pay to play a game, there is more focus on balance and not changing the map. for example
ty for deleting it
So you are asking...for them to balance an unfinished game...just because it was a purchased early access game
100%? no
did you read what I wrote at all?
wasn't much there, but your taking huge leaps
because you wrote next to nothing and left people to draw their own conclusions
lol?
You say it is unbalanced for a game that isn't free
extremely unbalanced for a pay to play game.
how is that not straight forward enough?
Which is like saying "balance this stuff because I had to pay for this"
there is an extreme unbalance in the game
Welll, if I had to pitch in my thoughts, I don't care if a game is unbalanced, so long as its fun.
and paying to play a game when this extreme unbalance is ongoing is an issue
It is not even 10% complete and we are in the middle of a recode wait
nah nah nah, now your trying to argue on a different point
Trying to put in a game with dinosaurs and other archosaurs from all over the mesozoic is bound to cause imbalance
you want to argue what I said, go for it
No matter what
No I am not, you want them to edit old ass code to balance shit
.... you pay 20 bucks for early access to a game...
Ah shit, this conversation is getting spicy 👀 🔥
Because it is "not balanced for a paid game" that is clearly early access
this conversation is pretty close minded when he has too much of a bias
I shall derail it to talk about my suggestion because I want attention
👏
wuh
We don't have any of the fight mechanics, none of the factions are completed
We don't even have the human factions in
dude you're not even explaining anything
I have nothing more to explain
just saying that we're wrong
it is exactly that
Why tell the devs to waste time balancing dead code
Moss, it ain't worth it. Just let'em think
wow
Wouldn't it still be able to smack things with its tail?
the gang up is real
That'd be fantastic
I like the shoulder spiking thing though
It's like anky, but sexier lol
I feel like it would be more of a defense animal than anything
and 1 point opinion and experience
I wouldn't give that feature because the main way of defending would be its side.
the fact you have to have your buddy here get involved is pretty pathetic mate
not even triggered
why bring it up
I also thought Borealopelta would be unique to have a crouch, not akin to bipedals.
if you don't care about what it means?
But for positioning
cool story, you are still involving yourself in something you have no involvement in
I imagine Ankylosaurians would have some form of armor, and if you can tilt that armor to face your aggressor, you may take less damage.
and he is crediting you for it
But in turn, if someone attacks from your flank, you're cucked.
idk I wish we had some sort of example
@ripe badger They’ve moved onto a different topic, I suggest you do the same
Hmm
lol?
yeah, but like, can you imagine bora just kind of intimidating shuffling at you in the crouched position to try to push the threat away xD
my main drive for Borealopelta is that its remains are just so phenomenal, I want more people to know about it.
lmao Do we have any animals that have any similarities to the hodosaur today that could be based off of it
We're aware of some of the balance issues, but nothing can be changed until the reocde is out of the way
To me, it deserves as much as attention as possible.
I believe its unique countershading trait would also make it stand out
Recent paleo can invoke creative gameplay IMO 👀
Cause I don't imagine that bora would be able to sharply wheel about to deal with preds from the rear very well. So the shoulder shuffle is good, but like, limited
I agree
Not really sure if countershading matters much, considering that skin customization is a thing.
Hmm, true.
And countershading isn't exclusive to that creature, it's an extremely common trait in nature
In retrospect, I need to word it better 
countershading would def not be a Borealo exclusive thing
But it's one of the most well represented.
So like, maybe the shoulder crouch would be good if it could also swing its tail. It just wouldn't be able to turn quickly in that state
I mean realistically yeah. But with skin customization you can make your own really extreme countershading
Plus the tail swing wouldn't have that big of a range on it
I think you're better off putting more focus onto it's shoulder attacks than it's ability to blend in
Idk if I'd even wanna give it a tail swing. The whole deal with nodosaurs are the lack of tail clubs, so focusing on body bashes would be lit
Ankylosaurids would have that.
If there was a tail swing, I don't see it doing much damage, it would probably be more of a stun attack than anything
Lack of tail club doesn't necessarily mean they didn't use their tails in a battle
if they hit hard enough
The armor plating would leave some pretty nasty surface wounds
but their tail would have to be a whip
Cause like, imagine that tail with those osteoderms slamming into something
Welts and bruises for days on meaty areas
I was thinking of focusing on the body as you only have two buttons. So I was like "Left button" for left bash, and right button for right bash.
But I wouldn't be opposed to the tail
but idk how'd to work that in kek. So I'm open to ideas.
I'd only want the tail simply because of how limited the range would be on the shoulder bash
I gotcha.
They are not nimble animals, so you can't expect them to lunge several feet to lance an opponent with their shoulder spikes
That means they would have to rely on the enemy coming in close to their front every time
Otherwise their butt just gets mauled because they can't turn that well
Understandable
Then again this a game
I suppose if they did the animations right, you could alt + L/R click combo for a sharp "butt hop" like a lot of herbivores do today
That might let them turn sharply enough to keep their defensive weapon pointed at the closest foe
If they do Borealopelta (unlikely) or any form of nodosaurid. I'm sure they'll find a way to make it fun.
It's a group of dinosaurs that doesn't seem to have a model yet, and would be a reasonable choice for new gameplay in survival
IMO anyway.
@balmy pine Buffing Giga would only make it more destructive to the balance of the game, giga is the best and most viable dinosaur in the game when you consider ALL of its match ups with the other dinosaurs. If anything, it needs a bite force nerf
Giga doesnt need a buff at all, it is the best hunter of mid tiers, demolishes trike, and the only threat to a not trash giga player in survival is rex
I really don't understand how so many people base a dinos strength on how well it does against the one thing designed to be very strong against big dinos
and completely ignore every single other matchup there is
if anything giga needs a nerf lmao
Is not like a giga cant scape a rex nor that rex has smaller dino packs as natural predators
Ikr rex kills everything and the bone break means it can bite an apex while fighting and if the rex needs to escape it can just bolt while the other apex cant cos it has a broken leg but maybe this could be solved with only 5 bone break damage max from a bite so the target can escape and does not die
Everytime it bites
Could also be fixed by making the bone break mechanic not a piece of shit, which the devs are working on
@barren zephyr The whole point of rex is that he fucks over other apexes, in return dilo, Utah, Allo and probably even a fucking taco pack fucks over rexes.
Whereas giga only has to worry about rex and even then not really
tentacle made a similar suggestion before using the annihilation bear as an example
https://www.youtube.com/watch?v=fHc-O9MBGnw
would really add to the horror aspect of the strains to hear this in the woods as a merc or another dino
Annihilation is a 2018 science fiction horror film written and directed by Alex Garland, based on the novel of the same name by Jeff VanderMeer. The film sta...
yea dat what i mean basically
@echo mauve This is the Isle's official discord; where other servers don't belong. On the forums there is a section where people can advertise their servers; but this is not the place for that
I made a suggestion and I no longer see it up there. Did it get deleted and if so why?
What was the suggestion
about adding otters
Oh
It was probably because "add this thing, it'd be neat" isn't a valid suggestion according to the pinned messages in that channel. They want a niche for it to fill and a purpose for the devs to spend $7k on an animal. I think otters are too small anyway. Dryo is the minimum for playables
small animals would be neat to see as AI, they could just use storebought assets for those, but playable? ehhhhhh no
maybe just limited to rodents and lizards
as ai
I would like to learn why from whoever deleted my suggestion without telling me please....and what is wrong with Otters being a playable creature?
it's a game about dinosaurs, mercenaries and mutants of those two
horror survival pvp game
tiny animal that would serve no purpose in the ecosystem other than a snack equal to a potato chip to most dinosaurs
spending thousands on a model for this animal, along with animations and sounds, when it's basically a downgraded water taco that doesn't fit the theme of the game.
after making this useless addition playable they would then have to design a way for it to get food since the current ecosystem isnt designed for something so small and weak
as far as asking a mod why they deleted it (probably because it's against one of the rules to just suggest "add X" without an idea for its gameplay purpose) you should @ mods and ask them
Theyre too small
You couldnt do anything with them and would be at most a snack for everyone else. Feels like a waste of money and not many people would play it
Here's the exact reason it got deleted
I think generally one of us would have gotten to it and let you know, or they expect you to read the pinned messages
@cerulean rune I like it but it makes more sense for that field to be in special areas but have something in those areas that will entice you into them like something that would further your progression pretty much like a dungeon. like how world of warcraft has dungeons and raids that you do to down bosses and get better gear. The Isle could do something close to that that is part of The Isle's lore.
@barren zephyr The rule change was made for a reason. With current mechanics and balance, herds are simply un-huntable with Triceratops around.
But why it works on other servers perfect?
lots of other servers have rules against mass killing and whatnot, official doesnt
^
either way though, with trikes in mix herd on official or not, it gets fucky. with trikes in mixed herds you get herbivore death squads, without them there are a lot less herds
Non-Official servers in my experience police the experience alot more, atleast in my experience.
jesus
But come on guys 2 trikes are not really dangerous.
they kinda are
depends how many gigas or rexes it is
they can be in a mixed herd
and how many mid herbis you have
Imagine this, you are hunting a small group of Diabloceratops as an Allosaurus, one of you makes a slip-up and gets hit by a Triceratops, so you need to sit down urgently. The moment you escape the Triceratops and attempt to heal, those Diabloceratops from before are now charging towards you now that the Triceratops has softened you up.
It's not about Triceratops being too dangerous themselves, it's the synergy they have with other herbivores.
Well, now I'm sure you are right but for me it doesn't really make sence to play trike because u are never find other trikes.
they need to find another way to liven up the herbivore population, but bringing death squads back isnt it
but yeha they can get pretty crazy
they never od that anyway
they run around the trike
no smart person sits right next to a trike
well sameish thing i meant, they stay by it to use the trike as a meat shield so the mid tiers hunting have a big chance to run into it
not literally huddling
yee
Trike as meat shields is stupid.
If you want herbivores to form mix herds for the long term you basically want herbivores to be invincible to anything other than an apex.
If a diablo is balanced against defending itself against an allo and runs away from a rex .
Putting it in a mixherd basically lets it do fuckall as the allos can't hunt it and the diablo can just let the trike defend it from the rex
You either have self sufficient herbivores that group with their own kind or you can have mixherding herbivores that suck ass solo.
Can't have your cake and eat it
@long heath Ten seconds to point out how exploitable this is.
Safelog near cliff.
Log back in.
Jump off of cliff.
Being immune to damage and all.
Currently, you have 3 seconds.
2-5 minutes is just, absurd.
Even if it's only player-damage, you could just log out, log back in and run through a pack of things without being harmed.
Guaranteed escape button.
Safelog against group, log back in, escape and even if you are incompetant, you wont get injured, bled, etc
Maybe you are inmune until you push the first movement/attack key?
This way you are inmune only when you are loading but not after that
I said immune to PLAYER damage.
Not all damage as a whole.
If you jumped off a cliff you would still die.
The moment you try to scape you stop being inmune you know? Therefore you cant scape
Something needs to be done about people who camp places people log in, it's not fair to those who need to load the map with textures, assets and other players, then when it finally does load they're greeted with the dinosaur selection menu.
Grace period needs an extension because three seconds is petty.
So then 30 seconds.
10 seconds at most

It could be exploited yes.
But that's the argument for literally every other feature in this game.
That's about how long your dino is stuck there as the world is loading in
30 seconds+whenever you move you are no longer inmune
Then if you try to exploit these 30 secs you simply cant because you moved
10 seconds would be fine
For people that don't load the map.
Let me gess your pc doesnt last 30 secs to load
The Isle's been wonky since the color system was added for me.
Random freezes + shit.
As someone who often takes awhile to load in, 15 - 30 seconds to guage your surroundings would be fine
Then wait for the new update and see if it fixes it
Nah non nasa pc owners doesnt deserve to even play
My rig ain't bad, it's the game itself having performance issues.
Anyway the grace period needs to be extended.
Yes, wait for an update, because maybe the load speed will be improved
You cant do anything else but wait so idk whats so funny. And the game is beig rebuilt so this issue can very much be fixed if the game does in fact run better than now
Been waiting for...how many months is it?
Something you weren't even hunting logging in in front of you and being able to have the chance to take in its surroundings and at least try and move away is more fair than what it is currently, being able to kill and attack people without them ever seeing anything happen or getting a chance to survive
Oh maybe It Will never improve
What are you gonna do, shiina? Magic yourself up a new update? Kick the devs in the shin til they give it to you? You gotta wait and see how the new code helps
@long heath that's what happens when you're completely rebuilding a game 
...perhaps this is why you should hide well before logging out, so there's no need for such a mechanic that could be cheezed?
I once saw a Maia logging un in the Bush i was as a Rex i lasted 20 second before attacking it, It didnt have a chance
We'll just see if anything gets better with the recode.
Sounds more like a problem with low res foliage, which will be fixed come the recode.
That's why i said wait for an update
waiting another 6 months for game improvements is fun but I guess it's necessary
Theyve already said the game runs smoother, so it should be better if not completely fixed post-recode
I think 30 seconds of inmunite+whenever you move the inmunity goes out is hard if not imposible to exploit
oh its very possible
Tell me
Maximum 30 seconds, that's all I'm saying about a grace period timer.
You forgot the "whenever It moves the inmunity goes out"
10 seconds is more than enough; 30 is enough to get up, and charge something and kill it with it having no chance of being able to retaliate.
Can't take damage from players, can't attack players.
It's not just that one scenario though, despite the fact that you could log out ANYWHERE and have something still be nearby and see you while you're vulnurable, but it would keep things like rexes and gigas from also logging in on top of a herd and immediately killing them all before they can even react, in that scenario it doesn't matter where the rex/giga logged, it had the advantage of surprise that no one could watch out for and it's extremely unfair
So you would be dealing with landmine zones of megapackers
There's also the factor of
Logging off one day, logging back on the next morning and coincidentally a group of carnivores or trikes sees you sitting there.
30 seconds is enough time to load in the instantly press esc and log out before something can kill you
Then going to town.
it takes a minute to log on official tho
Drabon...you do realize that your character is still there if you don't safelog?
Yes, but 30 seconds is enough time to not die from most things except apexes
What?
15 would workas well, if 30 is too long
Just enough time to reasonably REACT would be nice
You need a minute to logout
So if you login as a trike and a pack of allos see you, you can just log before they can kill you
No.
What are you even talking about?
10 or 15 seconds would be enough time to retaliate
Why would a pack of Allos even attempt Trike.
Imagine thinking we logout in the open
I've never had a problem with logging in and dying
Once I was waiting out the night as a Gallimimus in a bush, then a Giga, a full grown Giga, just popped into existence right beside me.
Now I didn't die, because it was clearly loading the map.
But that alone is a horrible disadvantage for the Giga.
If I was...say a Rex, I could easily kill it.
I haven't but I have had a problem with apexes logging in nearly on top of a MIGRATING HERD and dying, multiple times
Or if I was on the receiving end, logging back in with my Galli and something like an Allo is sitting there.
I once killed a Maia that spawned just at my left before It could load
The Allo can literally stand up, look to the left and one tap me because I'm still loading the map.
Then wouldn't you say a 10-15 second timer would be enough time to get up and run away before you die
It died just because its pc wasnt strong enought
A lot of dinos also make a good amount of noise when spawning, especially if laying down to hide, so like, it's not just a visual problem. If a trike logs in a tree far away but you can hear it sit, it's still dead
You know in 10/15 secs my pc dont load the map?
Don't they play the resting sounds when they get in anyway?
The vast majority of people don't play on toasters
Nah fuck us for not spending 1000$ on a pc
It's unreasonable to expect ppl to go to the corner of the map to log out every time, people log out at semi populated areas for the sake of having fun later and continuing to play. Not just people with toaster computers are affected by this problem
Nope, but people with high end PCs can skip a whole 30 seconds of the logout timer basically
We dont deserve having the same chance as the other even if we meet the requirements
Drabon have you considered: the log out timer can start after the invincibility frames?
^
Maybe just maybe when you push the esc key the inmunity wears off too?
nah
You can't just log in, have the grace timer, see that whatever is still trying to kill you is still there, then hit escape and get through half the logout timer completely invincible.
@long heath i would edit the suggestion and put the 30 sec+when you push a key the inmunity wears off
Or just 15, since that's well enough for most people to load in
Most.
I think it'd be less invincibility and more just uninteractable with other players, so no cliff jumping/ocean swimming takes place
Or 30 because you cant do shit while being inmune since pushing even the menú key wears off the inmunity
You can still drown/fall from heights with the grace period.
It's just player interaction.
Starvation, dehydration, all that stuff can still kill you.
It's just a preventive measure to stop players camping each other out.
And the "most people play in high esp pc" idk i know a fairly amount of people with pc even worse than mine on this discord
most ppl are not rich, so I don't think most people have high end gaming pcs
You don't need a high end PC to load the game in under 30 seconds
Even in the state it's in
You have a low pc?
I used to play the isle on a toaster
How long ago was this, 2014?
My computer can handle most o ther games in a reasonable amount of time, Isle is just fat for some reason, (which will hopefully be fixed with recode)
It's a bold statement to assume people that buy a $20 dollar game have titan PCs.
I don't think the game was even out in 2014
Still you are basically asking me to spend money on a pc for a Game i meet the minimun requeriments
ARK is like $60 bucks so people are aware of how hefty it is.
I think I run ark better than I run the isle lmao
Same.
You know minimum requirements is the requirements to just run the game
Never said i just meet the minimun requeriments im just not on optimal
I remember the glory days
Anyway,
Current grace period is ew.
Needs to be extended to 15-30 seconds.
So that way people with less powerful rigs or the game being its usual self can actually enjoy playing instead of cheesed deaths.
No it doesn't, you need to hide better
And if by some 1 in 100000 million chance you hide really well but you log in and oops a rex is hiding there ready to attack you...
Better luck next time, can happen to anybody
Something that'll happen once in 5000 hours of play time should not be used to dictate the altering of an in-game mechanic
Sorry bud, I really don't see a Dilo or a Utah climbing trees. Though tree climbing would be kinda cool, it probably wouldn't be for those two. I had heard something about Herra possibly being able to climb trees in the future, but who knows
Utah will be getting pounce already and has an amazing jump so it doesnt really need to climb trees, not to mention if either utah or dilo has working eyes it can do fine enough to escape deino or any spinosaurid. If you cant escape it already, climbing trees wont help you.
Herra is a maybe, because that could definitely have it fill a sort of jaguar niche, being able to climb trees and drape small kills over the branches to save. Utah and dilo dont need to climb trees though, and austro would do much better as a small tier, land-based fisher that manages to escape other fishers/other dinosaurs using speed and agility @trail mesa
At least their calls are cooler
Herrera would be a fun, 30-minute growth carnivore tbh. It could be super speedy as it is, but pretty much as strong as dryo, if not, slightly stronger - with bleed as well. It would likely be a scavenger but would hunt very small adults or juveniles, and occasionally dryo. Herrera is pretty strong as is right now. I only say that cause with enough patience and biting, you can kill a full adult Anky and even a full adult Carno with a herrera lol
Relying on bleed of course ^
All that Herrera really needs is better fall resistance, better bleed heal and better health heal and tbh it's pretty good where its at
Oh, and shorter growth time considering it takes like, 2 hours to grow.
I think herrera should be pretty scary to utahs with 3 or more in a group
Id put my money in to get herrera in survival
Make them the compies of the isle
Keeping Herrera speed and making It as strong/stronger than dryo is pretty unfair for the dryo
Herrera would just outclass dryo in every way
Dryo should have something to scare off herrera.. hm
Perhaps it can have an alternative attack, such as a kick? I feel a kick from a dryo would hurt considering it uses those legs to not only run but also dig burrows and nests
At least hurt to a herrera
Yea
the idea of some dinosaur in the trees like a leopard just sounds so fun and interesting to me, the last time we had any dinosaur in a tree was when herbis would eat a full tree and stand on it until it grew
@clear coral I don't agree with this tbh. Fights in nature can be unpredictable. You need to know when to hold back, and when picking a fight with something larger than you. You are knowing the risks.
It's also not really possible to do something like that. A system dosen't know every last one of a player's defensive strategies, and therefore. Cannot determine if you are safe. A lot of players have a few tricks, such as pretending to combat log, then turning around and biting when they don't expect. Brake checks, etc.
@paper oriole I been wanting that for a long time! Rex should really have a mechanic that allows it to clamp it's jaws down and just hold slowly crushing bones and if able to get a good bite onto the neck able to just kill the prey without ever taking damage. though there needs to be some kind of counter aswell.
But...what kind of counter would even be effective
Shinji, what you're asking for is quicktime events. That's not ever something I'll get behind for this game.
As for your reasoning, no, predators DON'T always know the opportune time to strike, they risk failure every time they attempt a hunt.
@little tendon @slender spindle no discussion in #general-feedback you should be talkinng about suggestions in this channel
@little tendon strike is right we should continue in here
and the effect is to act like a deterrent
it works
but people don't understand why it is a thing that annoys me
Oh
@Ravenous#1662 I like most of your suggestions for the ptera, but there are 2 things I disagree with
1 the idea of running and flapping to take of, yes if this was a bird then that is how it would take off, but it’s not a bird, and the method pteradons used to take off was more like a pole vault than a running start. So they would be able to get in the air pretty fast but they might be low to the ground for a couple seconds,
2 the idea of warm air currents that you ride to stay up, ya it sounds cool in theory but it would be pretty annoying in game and sounds very hard to program.
@clever hinge Thanks for agreeing, now do keep in mind that the length of runway required for the Mustang to get airborne was not supposed to be very representative of how I want the Ptera to take off, it was more me saying that I don't want it to look like this:
I am by no means an expert on pterosaurs, but I would like them to be able to quad-launch themselves if they have a bit of slope to work with, or do a few strides and leaps to gain speed and then take off as that is more accurate than that helicopter in the gif up above iirc.
Thermal updrafts have been done in several games and flight-sims iirc, and there would be no need to simulate them, they could be a simple slight lifting-effect placed in easy-to-spot places that are only active in certain weather-conditions and certain times of day...if the devs decide that they want to include them at all that is.
I'm really hoping for wind to be an actual thing in game at some point, as it would add quite a bit to the ptera-experience, and wind would lend itself well to long-range shooting for mercs as well if the devs were serious about making that feel somewhat like ARMA.
they will have a quad launch but that be stamina dependent and the other take off will be more of a steady take off, from what i gathered from the streams
@barren zephyr troodon was about the same size as a velo and probably be more like the velo
Eh they could make it bigger
And i think they get around wolf sized (Latenivenatrix)
Yes i know Troodon is dubious
knowing the team they would rather look for dinos that are really different from each other
well the way you described it, it just be a small version of a dilo
@clear coral I have to agree with Gulpy. Adding a system where you have the ability to predict another player’s movements or strategies just makes for lazy gameplay, especially if you have an auto lock mechanic on enemies. It’s a survival game; you got to strategize on your own accord and pay attention when fighting.
“Currently you try to bite when you think is the moment, but you don't know for sure and all you can do is eyeballing and risking you whole progress if you fail. That doesn't works this way in real world.”
Actually that IS how it works in the real world. and that’s the entire point of the game. Again, it’s a survival game. You can’t read people’s minds. You can’t know every move their about to make.
the dilo has venom and its a anti-coagulant thats why it has so much bleed. this was confirmed by the devs. so adding a troodon be more a smaller dilo
Tbh I'd rather have herrera over him
same
Me too but this is IF we're getting a new dino
“Let’s not argue over this k?”
It’s a discussion channel. You’re discussing the benefits of adding certain ideas to the game. It’s not an argument until you turn it into one.
Anyway, I don’t see much benefit of adding a troodon. If I elaborated I would just be repeating what Doc and Gulpy already mentioned
If we are getting a new Dino i would rather It being unique
same
i deleted it fine
You don’t have to delete it, man.
yeah we are discussing the application of it we dont hate it but other dinos do what it does soo much better
Heck there may be other people who may have ideas of how it COULD be unique. I just personally can’t think of any ideas
True at least trodoon is not a carbon copy of other dino like tarbo or carcha
Hm i see
quick question do you know the size of the dryo
oof
lmao
at this rate the troodon would be more picked on by the dryo then the troodon bullying the dryo
Troodon? What's that?
a lie
an invalid genre
@barren zephyr like being able to only slay yourself?
Dryo running up to a rex and doing /slay on him and instantly killing him is ofc what he means 
@fast flume I like most of your ptera ideas, however I don't think ptera being able to look around freely is a good idea. I think with something like that it becomes way too easy to scout for other players, but if you control a ptera like planes in war thunder, you'd have to fly down like you showed at the start of the video and then fly up again, which would likely cost stamina and at least make scouting a bit harder
@fast flume you ever play AER they have a pretty nice flight mechanic and gives you more control over flying. if you dive it picks up speed and when you level out it retains that speed
@umbral prairie Iirc, the devs have said that they have some sort of way to prevent ptera from being used effectively as a scout.
We ofcourse have no idea what that is quite yet, but I feel like limiting what you can do as a solo ptera to punish people trying to use them as scouts (which will inevitably happen anyways as far as I can think of) doesn't seem like a smart way to go about things. Would feel like the devs would take too drastic a measure for little to no effect on the problem imho.
I feel that looking around independently of where you're flapping or gliding is pretty paramount to making the ptera-experience somewhat immersive, as flying without it would make any player of war thunder, world of warplanes, flight-sim, combat flight-sim, dcs, il2, arma, and so on, feel like they are flying with blinders and a neck-brace on.
I don't see how that would enable vc-scouts any more than not having it tho, ptera will still be a flyer capable of much greater speeds of travel than any terrestrial dino, so it will naturally make for an excellent scout no matter what mechanics or features one would take away from them, except maybe not rendering dinos on the ground above something like 10 meters.
@outer nebula can't say that I have, but I'll check it out, maybe that would make for a better "ptera" than my trusty old Mustang did XD
yeah when looking at the flying for that game it felt natural and really good. it also used flapping as a way to gain altitude and move
@fast flume I think it was something you wouldn’t see other dinos but you could see icons or something for gore piles
Also the fact that their flight is stamina based
@craggy scarab
I hope not, I was drooling over the fact that I was going to slowly soar above the shallows while looking at the suchos fishing near the bank on one end and some gigantic Deino would sneak up on'em and drown one
yeah, their flight being so stamina-based is why I think having a war thunder style "hold something to look around without changing directions" would be so important to have
Maybe just like rexes should have, they could only see dinos moving, just like in jurassic park and it wouldn't be too broken for the ptera to scout like that as well.
let me glide while looking for food or safety without having to waste so much stam to get back to altitude to have another little peek at some other place
But I’d assume we could see dinos else we won’t know if a landing spot is safe
indeed
Just probably not from high up
which is why I can't even begin to guess at what they are going to do to prevent it from being a scout
flying low is likely going to be just as fast as flying high up, so still viable for scouting
Except getting high up takes a lot of stamina
yeah, but I still would take ptera-scouts in vc with apexes over having to see dinos pop into existance out of thin air due to crossing some altitude-barrier
I'd rather have them pop out of thin air tbh
given how much time and resources have gone into making the game look absolutely gorgeous, it would be a damn shame to spoil that by having the most cinematic playable be the only one exposed to render-distance trickery to maintain fairness
I’m also thinking their flight speed isn’t significantly faster then land animals
@echo bridge i once basically had the same idea but i also thought about a legs having a given amount of hp so bigger dinos have more hp in their legs instead of basing It on weight
I hope they have some stupidly brilliant way of handling it that we simply haven't thought of
Yeah that could work too
But then that would still allow for small tiers to break tyrant tiers legs
Just takes more hp to decrease
their flight-speed would have to be faster than land animals to be convincing tho?
Only on a dive
Yeah but maybe the hp is so high that is technically imposible just like It is technically imposible for a pachy to kill a trike
Unless you can instead just use the quotient to just determine whether you can apply bb dmg or noy
Maybe same speed or similar as sprint?
Like if something weighs ×3 as much as you or more you cant apply bb dmg
But yeah we agree on bb needing a certain and determinate amount of hits on the legs before appling
30-40 km/h on the sleekest flyer we'll ever see ingame would seriously dissappoint me 
the quetz in the old builds is amazingly fast compared to any land-dino, I have a hard time seeing how the devs will be able to justify making ptera a slow-poke Oo
Remember gliding will always lose altitude
I’m guessing flight will be fairly short range compared to the map unless you fly as high as you can and glide
And hovering probably won’t be a thing realistically
yeah, unpowered flight loses altitude unless you find a thermal updraft which birds frequently use
good riddance about the hovering, but the rest?
such a damned shame if that's what they'll do
ptera is a golden opportunity to have a skill-based animal to play as, with a completely different set of challenges to it than any other playable in the game
unless you gimp it's entire ability to fly that is, then it just becomes a gliding-capable piscivorous dryo
I think that while not being slow at all ptera Will be slower than quetz but have a way better turn, basically a utah-carno relationship
but if the quetz is what we use to measure the ptera up against, ptera will still be blindingly fast compared to land-dinos
@barren zephyr "make /slay command a player command"
fuck no
We all be slaying eachother
Realistically speaking, even a humble duck can clock in at +60mph, and peregrine falcons have been clocked at close to 200mph in a stoop, according to Stanford University "Interestingly, there is little relationship between the size of a bird and how fast it flies. Both hummingbirds and geese can reach roughly the same maximum speeds."
Flying literally is all about speed unless your plane is named UH-1 Huey or UH-60 Blackhawk or something along those lines
(Or for the uninitiated, should I say: Unless your plane's propeller is pointed directly upwards?
)
"hunting is too hard, just /slay"
Falcons are insane
/slay raptorluvr22
"that guy killed me once, /slay"
Basically the bigger the faster on non "sprinting" speed
Hmm then I have no idea how it will be handled
warning, dead duck in pic
here's a peregrine falcon and a duck in the same pic, falcon is smaller than the duck
just to illustrate why quetz doesn't necessarily have to be faster than ptera
I know
Edited my suggestion to fit your idea into it dragon, I like it more now @lilac swallow
@echo bridge ok
/fakesmite for warnings.
/recode before December or this game dies
K cool
@fast flume @grand brook I think that we have very similar ideas about the pteradon but we disagree on the takeoff, it running then taking off wouldn’t really be possible for it this is how it’s thought that they took off https://youtu.be/CRk_OV2cDkk though I think that at about 15 to 17 seconds into that vid it should bring its legs down and try and push off with them even though it wouldn’t have added much power. Though it DEFINITELY should not look like ark where it gets possessed by the devil and levitates, it should have to continue to move forward to fly
Controversial claims that enormous prehistoric winged beasts could not fly have been refuted by the most comprehensive study to date which asserts that giant...
I'm all for it, I was just thinking of a way to make the take off both realistic and good gameplay wise, as it leaves the pteranodon vulnerable for a few seconds before launch as it gains altitude. This could work even better as it is similar to the ambush system in that it needs some warm up before the action.
There are also two take offs they have animated already
I think the first is a jump take off using a bunch of stamina to get up fast
Second is more a run I think taking less stamina but longer to get up
Huh, I’ll just always use the jump cause it’s more realistic
it would be pretty badass if foszor added in the titanaboa which could slither,swim,shed, and possibly wrap around it's body on tree branches or vines and when the titanaboa has the perfect opportunity where it can drop down on it's prey and could strangle the hell out of the prey til it stops moving, and i know that there could be a lot of debate about this but this is just an idea and probably not the first
that run take off looked so retarded lmao i really hope they dont go for that
be nice folks
@clever hinge like I’ve said earlier too, the length of runway required for a Mustang to take off was not intended to be representative of what I want the pteranodon to do, it was more me stating that I don’t want ptera to take off like they do in ARK and the quetz does in The Isle right now.