@lunar zephyr i like the idea of different biomes, because its awesome different areas to explore. I feel a bit iffy about the "growing feathers or some type of fur in a snow biome" bit though. Feathers would be a really nice aesthetic option for players to pick in the character screen, but i dont think dinosaurs in game should grow them because theyre in a certain biome
#general-feedback-discussion
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yeah just something to have a reson to go to that biome
it just a suggestion for the devs they can decide what happens and when if they will at all
@modern frost i mean short amounts of sleep, and irl you're hungry when you wake up so yeah
@barren zephyr
@lunar zephyr I think you should change your suggestion to when nesting your babus could have feathers or something like that would actually be cool.
hmmm
yeah that would be nice
or maybe they would get colours that go with the biome they were born in aswell as that @modern frost
Maybe but yeah I’ll stick with the feathers 😄 but they won’t do that cause animating feathers is... ooof
feathers dont need to be animated
they just need to move a bit
using rope-constraint like things people make them move in games
without animating them
Bryan probably would animate them a little to make sure they look really nice, he said something about it when he was talking about animating dakotaraptor's feathers for saurian.
But regardless, feathers arent off the table, just not really something important right now
feathers have to be done
at some point
we need a utahraptor with feathers because they were nearly fully coated in them apart from the lower lower legs and bits of the head
Why are people so hung up on a sleeping mechanic? Most animals in the wild don't sleep for more than an hour or two at the most unless their environment supports safely sleeping for long periods of time. And an hour or two in game would be like, what, 10 minutes at the most?
yes
Like I've said before, I see it leaning towards more of an aesthetic rather than an actual mechanic, because sleeping as a mechanic is kinda useless
And that would really only apply to carnivores. Herbivores typically only sleep in twenty to thirty minute spurts and then keep moving because any herbivore that sleep for too long risks getting mauled without warning
So like Larrikin said, it is pretty useless either way
It wouldn't really even add much to immersion because the effect would be too short
@barren zephyr it's not, because, realistically
think about it this way (it's the same with all animals):
you've been awake at least 48 hours
you've been running around all day and night hunting
you'd get tired from that
sure the stamina comes back
but humans even before 24 hours have passed you're asleep
your body trains itself from young age to sleep and it's hard to avoid it
yall getting trolled so hard
Its not fun for the player though. No one wants to be forced to sit for minites on end to fill a stupid bar. This game is not aiming for realism. At most it should be aesthetic for the game itself and if realism roleplay servers want more they can mod it in with the dev kit.
dinosaurs would ahve the same - they get tired, and after a while they're too tired to move normally and they have to keep blinking to see properly because they're too damn tired, meaning they'd see worse especially at night
yes that's why the bar lasts a long time
animals are known to be awake for several days in a row then sleep a bit
Realism doesn't really matter in a game
most carnivorous animals at least
I should not have to sleep in a game. It doesnt matter what animals are known to do. Its a game.
You must realize that by adding sleep into the game, it would make getting away from predators much harder
that's your problem
the debuffs of being awake too long would only apply when the bar is at 0
No, that's everyone's problem, I'm afraid
if you cant lay down at some point in your free time and sleep for like 2 minutes
then get up
you'd have to be pretty stupid
Or y'know, you could just not sleep
In something like wolfquest, it makes sense. That game is portraying an accurate life for an animal.
This is a survival horror though, not a realism game. I should not be stuck sitting because i'm trying to get to a friend or escape carnivores with a low bar.
Because sleeping doesn't exist in the game
If you want a realistic sleep mechanic, make it when the dev kit comes back.
Like I said, it'd be better for an aesthetic than an actual mechanic
you're right but not fully
i think the bar should be a feature
but server owners should be able to toggle it on or off
so their server can have it removed
Or it can be modded
^ That's a better idea tbh
It wouldn't be needed in Vanilla gameplay, plus modding is a thing so it allows people to customize the game to however they wish
If you're covered in carcasses you should smell like carcasses. /hygeine
hygeine is lost over time but you lose it faster by running around a lot and eating corpses
I mean, if you've just recently made a kill, maybe your scent could become stronger and represent that of a carcass
Well either way
is it too late to say that Raven's Cera spiel is the bee's knees
However it turns out, I personally feel like rexes should at least smell a little like death around the clock.
Like, how are they gonna clean themselves with those little arms?
Well honestly I think all they'd have to do is run through water. But I don't see them cleaning themselves, just the scent fading over time
Maybe rexes need deeper water to clean themselves, but those dinos with longer arms can splash their faces in shallower rivers.
if anything, Rex would be able to contextually clean itself using the trees around it
rub 'em down like a bear, chomp down on branches and floss their teeth
this removes some of the Stank from the Rexes' person, and also creates a terrain-marking carrion smell on the foliage used
Sounds rough on the gums and lips.
lel
for that matter, so is Tyrannosaurs nipping the living shit out of each others' faces over food, leaving permanent gouges and cracks in the jawbones
and that don't stop 'em
it'd explain why rex players are cranky sons of bitches
lol
@languid meadow foliage already does that ingame ;w;
Also, in all seriousness.... please no hygiene bar
@languid meadow okay well just wait till somebody exploits that feature and can see dinos inside of bushes by getting near the bush
@barren zephyr toggleable hygiene bar
NO
toggleable
I've actually made an identical suggestion to Grok's before, and my counterpoint is this; people seeing each other in bushes where they might realistically not is all well and good; but people tripping over each other and not seeing each other when they ought to be able to, or worse, not be able to see anything around them that they otherwise would if we had first person or top-head views available, is the greater evil
furthermore, people bumble past each other without noticing, with less than stellar camo, all the time as a matter of awareness/camera direction, so the idea that someone hiding in a bush (with proper camo blend breaking them up) will be revealed by reduced opacity to someone who isn't already paying attention in precisely the right direction to begin with is questionable
tl;dr dino senses are already an abstraction, better to have less impediments to them than more as a QoL thing, even if it might make hiding in some circumstances harder
the idea of having to do tedious chores every x amount of minutes or hours would get annoying af real quick. oh man i didnt sleep when i was suppose to so i better leave this fight or i will get debuffs cause realism 
@spiral mural speaking about the hygiene suggestions, I love that sort of aspect however staying "clean" is only something we force our pets to do and maybe birds since being dirty will disable their ability to fly. If we look at ground dwelling carnivores and herbivores they like to cover their scent by rolling in dirt etc so maybe there should be different kind of hygiene. The bar might be something called "scent cover" or similar. example: moving around, being around your own kin, getting bloody or eating corpses will make you smell. Bigger groups would naturally struggle to cover their smell which will favour hunting in small packs or alone. It might also be more difficult for large apex carnivores to hunt in group since they have large surfaces of skin to cover etc so what I mean is a group of utahs will have an easier time cover their smell than a similar sized group of rexes.
As completely clean you would also give of smell of some sort, not a lot but not preferable to hunt like it.
Like animals in the wild it would be preferable to give yourself a dust or a mud bath to cover your smell, this would be most effective if applied to a clean or wet body.
In cases of such dinos as the Theri a mud bath would be more of a disadvantage due to feathers and dust bath would be preferable. Thoughts?
This system would be 👌 if we had some sort of wind planned for the enviorment
@barren zephyr Pteranodon has been animated already and will be added as apparently a test flier, and the first we get in survival. It cannot be added right now because of the recode, but fliers are on their way
Oh yeayy thanks @indigo sun
About the opacity suggestion I had, I was mostly bothered by the tree trunks and branches always being solid. I also don't think anything 1/3 the way between you and the camera needs any see-through quality. It's when you can't see where your head is facing that it's a nuisance.
"What am I lookin' at?"
Dinos jumping right in front of your 3rd person perspective can get a 50% treatment so you still know they're there.
@spiral mural
Altay from what I’ve seen they are trying to go for that Jurassic Park style utah raptor so I don’t think this is planned, sadly 😔
what the heck do you mean?
nothing I've spoken about is in Jurassic Park apart from back mounting, which is something proven from real life with actual wounds from bones proving that raptors did it
The mounting slots on a dino will fall directly on where the devs are able to put said anchor points without it looking ridiculous or breaking something, so "realistic" positioning will ultimately be a happy coincidence
@rapid socket fishing is actually already planned. We know for certain we are getting catfish and coelocanth (i believe that's the spelling, i'm not sure). And supposedly there will be 2 ways of fishing, a hard and easy way, but that's all we know at the moment.
probably not for utah and herra though
sucho and spino definitely
bary and austro maybe
because they're sandbox
Yeah utah doesnt really need fishing, it's a fine enough hunter in packs, and herra is sandbox and also wouldnt make sense as a fisher
Well I assume in the future they're gonna add a more creatures to Survival. Like possibly Herra, austro, and Bary. Even if they aren't, it would be a way for them to survive in sandbox. Incase they spawn in an area with no AI or other players.
Ah...I remember when Austros would pounce and cling on Rex legs at a horizontal angle.
Are Acros still bigger than gigas and rexes? I haven't seen an acro for a long time.
Acro hasnt been touched in a while, so theyre probably the same size as when you last saw em
So it's still better than giga. Ok.
Not BETTER per say.
The model is bigger.
If an Acro plays its cards right it can kill Giga however.
Yeah, but last I saw Acro had more health and damage. Not sure about stamina and speed, but taking the fact that giga is quite slow, I wouldn't be shocked if it had atleast better speed.
I have a suggestion....... bug fix update like the carno nesting bug and the food in water bug. So you don’t get taken off steam
That steam bit is quite the lie.
They wont get taken off steam and bugs are getting fixed in the recode. Whoever told you steam would remove them is a liar who cant do research.
Would you like steam's early access rules? They state nothing about needing to update within a certain time frame @grim lantern
A "bug fix update" would also be incredibly useless if they fixed the old code, when the new code likely took care of these bugs anyway.
I suggest doing research before believing random claims by people who just want to rush development and don't understand the point of the recode.
I'm for baby carrying but make it than it's not infinite and we can't run with a baby in the month or crouch.
So you can only walk/trot with hatchling in your month
people are still spreading that "get taken off steam" ridiculousness?
Yep. Doesnt matter how much we say "its not happening, games have taken longer, there's no rule about updates," they still say that dumb shit
@indigo sun ah ok thank you for clearing it up.
"Clicking F"
Its meant to be a key doesn't really matter which.
@bleak escarp when we get around to doing proper localization again, we could potentially add the dinosaur roars to the game's subtitles. left 4 dead did this pretty well, identifying whether a sound was an attack or a warning etc.
@lament kayak @valid flower what is bad about carrying baby dinos in your pack in your mouth
Its probably not possible
You'd have to bite into the dino
likely killing it
heavily exploitable
I can just throw children off a cliff
Reptiles are also not mammals
Then again
what
it is possible
@lament kayak https://www.youtube.com/watch?v=SXNji-KBl5E
Finally! after 4 weeks waiting , the Othawa lioness have brought out her three little cubs for us to see. Two buffalo approached the den site watch the mothe...
lion carries them without harming them
dinosaurs probably can do it too
1:42
there's your proof it can be done
birds do it too and so do reptiles
and you wouldn't throw your own child off a cliff
I would absolutely throw my own child off a cliff, especially if I was a pteranodon.
crocodiles can do it
Carnis could be able to carry their babys like crocodiles
Thank for the illustration @grave karma
But yeah, reptile doesn't have greass and extensible skin so for the carrying like mammals it's not realistic
But like croc with hatch it is
I was busy but I was gonna mention crocs
But utahs aren't crocs
It'd be quite awkward carrying a hatchling with those jaws
plus dinos grow real fast in this game so it'd be weird animating the gape needed to not crush the hatchling
However
for deinosuchus
Its a good idea
most reptile hatchlings are capable of moving on their own fairly well
skin isn't the clincher, I think, it's teeth structure and relative mass
big cats tend to rely on big canines, which they can handily avoid sticking into the kitten they're carrying by the nape/neck
I could however see a rex grab a hatchling with their teeth
dinos have more crocodile-like teeth arrangements, with a big mouth full of sawpoints
they could scoop hatchlings, but juveniles couldn't be carried by the neck; if one were to try, it'd have to be by the chest/midsection
Rex has more blunt teeth so I could see them maybe using their teeth or jaws to help lift a hatchling
and since big therapod teeth tend to be either conical spikes, or saw-bladed knives, it's plausible that weight plus gravity would result in punctures
Gators and crocs have wide jaws which allows them to easily scoop up hatchlings
They are also low to the ground
thankfully, since therapod dinosaurs are a sight more mobile than big cat kittens, that carrying behavior is not necessary for juvies; hatchlings on the other hand can benefit, and may need it, being a lot smaller
so if a hatchling tumbles out
I can imagine a rex mother carrying a few of her chicks in her mouth.
they won't be hurt
A rex is a little taller than a rex
but it has large jaws
I can only picture a mother rex scooping up a hatchling with her jaws if the hatchling must be redirected to food
Or snatched from danger
Hatchling tries to play with a Utah juvie and mama scoops up the baby
then proceeds to abolish the utah juvie
hatchlings are also kinda braindead in a sense
Has anyone watched dinosaur revolution?
nope
Well shit.
One scene had prehistoric mammals raiding a mother rex's nest. She walked away, wailing in despair as all of her eggs seemingly were eaten. The father found an egg ready to hatch, picked it up, gently moved the egg around in his mouth out popped junior. He showed Junior to the mom.
Dad's name was Stumpy and the mom was Tinkerbelle.
Tinkerbelle lost her last hatchlings to a rival male. Her mourning roar of despair was heartbreaking.
Man. I wish our rex had this face. He looked so nasty.
you'd probably complain about it looking like a real rex
Nah, this is Jack Palance.
The body is outdated since they actually know what rex ribs look like now and that the stomach hangs below the pelvis.
It doesn't look realistic but the face is bad ass.
I just don't see rex's face being baby smooth with scales
I don't see it looking like it's covered in warts tbh
Yeah, not those.
I feel like our rexes look... puppy-ish. They're not bad, but they are kind of cute.
The way they always stand around looking at something curiously... scratching their tums.
@sleek valley You mean Dilo's thirst fills too quickly? Yeah, at 0%, adult dilo only needs two sips to hydrate.
What are you responding to?
@native nebula sorryfor a ping, but that will work!
@neat mist i like your suggestion, but this kind of makes it ark
About the pachy attack... I also kinda like the idea of charging pachy... Like maybe it will be high reward like getting bb on small dino, but it's kinda hard to hit, bcs you need to charge it and run almost straight
Yeah, actually this will be more like flanking ability. To punish players attacking pachy packs. Like you are fighting one pachy, but another gets you from behind with the charge. It won't instantly kill you, but bb means death.
@lethal wren I don’t get it what are you suggesting 🤔
@lethal wren
berff giga
@lethal wren If I we’re you I would edit that suggestion (or remove it) else it runs dangerously close to trolling... let this be your warning
Apex Stam pools are balanced just fine with each other. And giga does not need slower turn radius. He is a bleeder. Fair turning is critical for bleeders
Why in the fuck does rex need more stamina
it doesnt
Rex is fine as it is, stop trying to unbalance shit because of one bad matchup
Christ
Rex is very balanced.
It just seems OP when compared to the other unbalanced dinosaurs.
Actually rex is not really bad in its placement people just fight it in stupid ways, for one they try face tanking which is a bad idea.
For one gigas should try to bleed out not out damage it
To be fair, trike should be able to face tank rex but not giga of course.
....wait what
I mean yeah, Trike has the protective frill-Why Giga.
I just realized how poorly I worded that...
Giga shouldn’t face tank rex but trike should.
Why not trike? It’s literally the ultimate face tanker.
No it’s fine lol
Trike shoulda kinda beat the fuck out of rex if it gets attacked from the front
Yeah
Its sort of my fault for my wording lol
@fathom idol do they actually ping the admins because the only time i see them get pinged is when someone is stuck
There is about a 5 hour time fame we’re no admins are available
@spiral mural the maia is balanced for survival and bary is based on the old sandbox system
bary is very weak
for it's size
maia is fine stat-wise imo
just needs longer growth
for the current growth, yes
ok yes growth switch pachy and maia
I hope the devs will just switch pachy and maia growth time
oh you were faster lol
Guys bary is a non survival dino so of course its not balanced to survival dinos. Maia is based on current survival system where as bary is based on the sandbox system so of course maia will shit on bary
maia isn't balanced aswell
It just need a longer time but right now its okay, dilos can kill it you just got to play smart. A dilo shouldnt kill every dinosaur
imagine whining about dying to a survival dino and when you are a sandbox XD
Maia is suppose not to be an easy kill
im not whining
im saying it's way too OP
it one shotted my raptor before aswell
and they need to make it less viable to retards using it to hunt carnivores
which is because maia is a mid tier and raptors are not
it just grows too fast for a mid
it one shots everything that isn't huge
Actually maia 2-3 shots a utah and dilo
It's a big dinosaur. Moose and elk and stuff fuck up things that are smaller than them, and maia's an equivalent to those.
Giga apologists are weird man
but moose and elk dont RA people
They think 1 bad matchup makes a creature completely unviable
Giga is literally mid tiers worst nightmare
thats what giga is supposed to be
maia isn't supposed to be running down utahs and dilos for fun.
lies
Why do you think so
Dm doesn’t have any terrain
It’s flat plain
Of course you will die in that matchup
You have to use rocks or trees to get rid of maia
maia atleast has stam regen
Running in forest as Maia can be sometimes difficult
It has slight momentum
maia is basically herbivore carno but better
Yet still gets fucked by carno
you have to be shit to lose to a carno as maia lmao
shit is fucking jukeable
carno's hitbox barely even works
A good carno will bite you and wait you out
I have someone who can explain it to you
But he’s offline sadly
a good carno will attack consistently cause it knows you heal from max bleed in 3mins
A good carno will still wait you out
carno does like 10 bleed to fucking maia
ur acting like bleeding a maia out is easy
It isn’t
But it’s very doable
I had many fights with carnos
Some turn out well some do not
then you just admitted that maia doesn't "gets fucked" by carno.
But yea we’re getting offtopic from small tiers vs Maia
@thorny lynx can't have multiple detail colours on a skin with the way the system works, however we've said in the past new patterns will be coming that will obviously have different layouts for where detail goes. so if you don't like the placement on one pattern you could try another.
That sounds pretty cool, but I don't understand what limits the system from having multiple detail colors. I thought we saw the ability to have more slots available for colors down thed line
Detail 1, detail 2
I mean, once feathers come in, there really need to be more options for detail colors. I mean, some birds have three or four different plumagez
@thorny lynx its not a restriction in system its just more why have more then one detail
Also we dont know if a feather system is coming to this game
Actually thats one detail color
And dinosaurs could see in color, so they most likely had colorful skin patterns
Your trying to put real world logic on a dino survival game with humans and humanoid creatures
I'm just going to miss the orange and red and blues on Theri
I miss the white and red on male rex
You can put white on the rex without it being detailed color
No, the brown rex with the white snout, scalp and shoulders
And tail
Skull face rex
Remember the red on the throat and belly, white face, striped tail
.......are talking about the old tsl rex or from a documentary

Ooooooooh the old rex
I miss my boi.
Well they had to change the skin for customization
Actually i like the current detail system at lease people wont go crazy with the color system
Mhm
Now that they ate going to work on teeth textures, I really think they should look at rex's bottom teeth. They don't have the same... shapes as the top
And he could use more back teeth in the top row. They're just nubs. It's ridiculous how few teeth rex has when allo and giga have about 60. Our rex has 48.
I dont really see it jake must've made them look like that
did you really count the amount of teeth rex has
The top are nicely shaped and thick and full while the bottom ones are... crooked and unaligned and thin.
rexes didn't really have more teeth than that iirc, not entirely sure anymore though
but yeah the bottom teeth look pretty dumb
They had 60.
Ours has 48.
Rex uses the same models for his teeth from juvenile to adult. The ones that haven't grown in since it was a baby still haven't grown
Nitpick 100
Nah, the bottom teeth are gross. This isn't just a nitpick. Rex has too few teeth and what teeth he does have on the bottom look dumb.
Yet again this game is not suppose to be realistic also, you try to model teeth and have them be okay after retopology
They cant have them too close without making the retop be to high poly
Giga, allo, and cerato all have tightly-packed and very aligned teeth and their teeth models are fine. look fine. Rex has plenty of space for more teeth.
They look fine.
Rex has plenty of space for more teeth
Ult that mean they would have to remake the model and they like the model where it is now
Would they really have to remake the entire model? Could they not reshape the teeth and add a few more in the back?
Majority of the mouth portion and retop it as well
But it isn't the mouth that is the problem
Well they have to adjust the teeth that means they would have to redo the entire mouth because its one mesh
Wait, the teeth aren't their own individual objects?
Nope
They REALLY should be, considering that's what causes the damage
Not the lips touching your body
They cant its easier for game modeling just to have them be part of the body
Theyre not individual pieces on the model because thats generally not how models work. It's all one thing and hitboxes and such decide if things get hit
Would they have to modify the mouth and gums that much to add a few missing teeth and straighten the crooked ones?
I'm sorry, I don't know how modeling works.
Yup
Jeez
They didnt model they sculpt it
What did they sculpt the head from
Maybe I would understand if I had a reference of the skull
They made the drawing for it by their concept artist
Everything they model was made by the teams concept artist
Idk how they didn't see how crooked the bottom teeth were
Sure, rex had gaps between his teeth, but not symmetrical missing teeth. Maybe a missing tooth here and there.
Yeah i think you should look into 3d modeling then come and look at the suggestion
Rex straight up has 6 missing upper and 4 missing lower teeth. I can't see why they couldn't fit any teeth there or even make growing ones
I understand I don't model, but I don't understand how everyone missed ten teeth and the bottom ones not having the same shape or curvature than the upper teeth
Some teeth stick straight up. No tyrannosaurid had straight teeth.
Like i said does the teetg really matter you dont really get a close look at them in game unless your in the face of a rex
It's only an issue when youre specifically looking at the teeth in a screenshot, and youre the only one with an actual issue with it.
But i can understand if some people get a little nitpicky about it but majority of the models are not really that accurate which is fine its up to them to add or subtract as many things they want
DocJay, it's literally only fluff who's ever complained about it
I never notice the issue in the game, neither do other players, because it's not an issue.
Really?
Ponk did.
Someone in feedback did
Someone just now in this discussion said rex teeth look stupid
Show me. Cause I look up "rex teeth" and the only complaints about the actual teeth and not "ass teeth" are from you.
the one thing i did noticed is that the teeth are whitened, do they brush with Colgate?
Its not much of an issue the teeth dont really add much to the game other then for looks
It's not noticeable unless youre looking at it up close.
Which, if you are, youre either looking at a screenshot or trying to die
the colour of the teeth is much more noticeable than the shape though, the teeth are exposed and it constrasts with the skin around the mouth
don't know why they changed that, it has nothing to do with skin customization
If anything, yeah its the color that looks weird not how the teeth on the model itself look. That's more noticeable.
I kind of wish there was a way to shade the back of the throat to make it look like dinosaurs have throats
Looking at rex's throat when he threatens or broadcasts is kind of eh
it's doable, but like pretty much everything you point out is a very minor detail that the majority of players really don't care about.
and back to skin detailing, it again comes down to complexity of the shader. we already use a whole bunch of pretty high res texture lookups for these characters and there are a lot of different effects layered on top, from wetness to wounds, which all make the dino shader an incredibly complex beast that doesn't really want to go getting any more dense.
All I want is a fader... and limitations won't allow it
I like how acro's skin fades from a grey to a beige
But now you just see one beige pixel and one grey pixel if you attempt that on a dino.
There is no gradual color fading
Part of the sacrifice of being able to choose your skins is that they become less detailed.
Can't have your cake and eat it
We should at least have placement options, which I feel would be very awesome.
I'm not fond of how male markings switch exclusively to body 2. It makes rex female's backs look strangely spotted.
And you can see markings on female giga's face when female gigas originally had black faces.l and males had the stripea.
I dunno man, what you said made sense to me
I think they are trying to place real world logic into a game
are people really arguing about the number of teeth a fictionalized dinosaur has?
yes
There is no limit to what is picked on
Yup
@spiral mural see pinned messages then edit or remove your suggestion please. Microraptor is not helpful.
Magic doing his duty 👍
His civic duty
@craggy scarab done
Microraptor is too small to be playable, unless youre saying add it as ai. Dryo is the size limit @spiral mural
It's really too small to even hunt ai or fish effectively
Yeah that is right it probably be better for ai not as a survival dino its smaller then a velo
Sandbox yes but as a playable survival dino no
Like, it's cool. Dont get me wrong, microraptor's a cool dude. But it'd be the most useless thing ever in survival and would starve in like 30 minutes
that's why it would be able to eat insects
like it does irl
you would go to a pond and you would find insects you can eat
or by rotting carcasses
if you hold E near an insect group you can animation of eating them
Regardless, it doesnt meet the size limit for playable dinosaurs
Yup heck the ptera is kinda pushing it
I'd love a tree climber tho i think zhenyuanlong is a bit better sized for gameplay than micro, he would be velo size so he could at least pray on some juvies
Eh on some standards i guess.
Only thing stopping velo sized things from being playable is "not wanting to" but they could be viable, and climbing/gliding would be enjoyable gameplay. Dropping from trees onto juvies
Im hoping they change their stance on small dinos in the future, many missed chances when avoiding stuff like that
Well the reason why dryo is a good small dino because its as big as a human
Carnis need some small tiers like dryo too i.o, herrera and austro would be a good start since theyre already in the game tho, but smaller down like velo if it were tweaked would be nice as an option
Thats what ptera will kinda be like since ptera is a carnivore and its as small as a dryo
@stuck coyote not really a suggestion, but also, locational damage is coming some time post-recode, perhaps with it though i am not sure, so it wont be like that in the future
Ptera's only similarity with dryo is they are both small, herbis dont have a pair for ptera and carnis currently have no survival pair for dryo. Zhen probably wouldnt be paired with anything with the current roster but its gameplay would be a new niche we dont really have yet.
god mobile typing makes me wanna die
Well ptera actually pair with dryo. Ptera is a flier and dryo is a burrower it like crows and gophers. They both have an ability where they can easily get away from bigger predators
I found the old stats of the old giga..
Well, dryo kinda has the short stick on that deal lol, preds can and do just camp the burrow. Still tho the climbing, gliding and swopping onto juvies would be pretty nice for a small tier
I hope the devs change their minds on not making velo sized dinos playable. Microraptor is too small to be viable but zhen and velo could find their place.
Well the thing is velo get on shotted and do shit damage to anything minus a juvie utah. Any juvie would easily kill it so growing those dinos will be a waste
Im not saying it wont be a cool idea just not for survival
Current player velo is pretty useless, stats would be tweaked obvs, or new mechanics for them. With Zhen they could get a critical hit on small dinos if they hit the head or neck when swooping down onto them, or daze them. They'd probably get 2shot by most juvies and 1shot by others but if they attacked right they could kill them while avoiding damage. They could also choose to be scavengers and also get a bit of food eating the bugs that spawn by the water (and maybe frogs since we can currently hear those but theres none in atm)
Also nest thieving
Steal food and eggs from nests
Well that the thing even adjustes stats and decent mechanics it be to small to survive even as a fresh spawn they will killed instantly by any velo, or they probably starve out before they can eat anything. Like i said they be fine in sandbox since they can easily fill a niche but not in survival because they dont really serve a purpose like velos taco oro and avas
Playing velo sounds cool on paper, but in practice, very, very few people will play it.
Velo in prog is a perfect example
"Oh man, they added velo. it's so cute, I want to play it"
Yup
Later "Let me get to herra already"
On paper anythings sounds fun but in actual game play they might play out different
I highly doubt many people actually want velo, to play velo. They just want him to inflate the roster
Which is a waste tbh
I dont see many people play on sandbox eother
velo is too small to be fun
too slow
if it was faster maybe
but it's chowder on sight
The issue with velo is it just can't do anything
The most it can take on is like... A juvi utah
And it has to be fresh spawned utah at that
One solution i guess is the velo sized dinos would just spawn in as adults, velo really has no way to evade danger than running atm. Current ecosystem doesnt support small dinos idk maybe further off in the future. Herra could be a climber but gliders would have to wait for a more expanded ecosystem if ever i guess. I'll just keep hoping
Then that ruins the idea of the juvie to adult. I undetstand herrara but anything velo and smaller would be a big no because they wont survive
It be better to have it as an ai dino and then play them in sandbox so it would add to the threat
@stuck coyote This is not a channel to vent about issues, if you want to complain about the rex, you need to describe what you think should be changed.
@toxic moat a feathered system was planned(that's why all the current dinos are featherless), but idk if it's still gonna be made.
There has been no updates on that
ye
Even if it does come, idk if it will still be for t-rex, considering that it having feathers isn't really accepted anymore,
Yeah it probably only be for utah maybe gali
oh ok, I just thought it'd be kinda cool 🙂 but I guess we'll see?
Isle isn't realistic tho
So the possibilities with the feather system are kinda limitless
give every dinosaur a wack feather version. tbh
it doesn't have to work with just coelurosaurs
What do you guys think of 2x cerato night vision?
Cerato just looks like it'd be a night predator
i think dinos all around should have more diverse nightvision, wouldn't mind cerato having better than what he currently has
I see no real reason to give every dinosaur a weird feather option, I’d just stick with having the system for animals we know to have them
theri, raptors, galli, maybe trikes and dibbles could have quills option since many ceratopsians seemed to have them
i see some depictions of fuzzy dryos too idk if that's accurate tho
The only ceratopsian we have with quills is psittacosaurus to my recollection which is a bit more distant from its derived Neoceratopsian cousins nested all the way down in Ceratopsidae (Chasmosaurines and centrosaurines)
But at least we have Taco lad covered
Tru, it would look neat though as an option though, the devs might not want it if it isnt accurate. Proroceratops may have had quills too on its tail ridge, maybe we'll never know
carno impact stun/daze/confuse would a neat feature i think bone break would be a bit far but i think i daze or stun would be cool
could be a little hard to balance tho ... maybe duration and affect depends on size of target or something like that like maybe for apxes 1 carno impacting a apex would do little to nothing but having lets say 3 carnos impacting an apex within a short time frame would then maybe apply the affect ?
and maybe even have a drawback to the impact on larger dinos as well so like it would apply a little bit of stun /daze back onto you for impacting a larger dino ?
@tired bolt shouldn't that be in #401465476661641217 ?
@spiral mural compies are too small to be playable dinos. Currently the smallest dino is velo and they are pretty small as if
Primal carnage and the isle are completely 2 different games. This game is a survival the other is a fps
yes I am aware but they still made small dinos
that's my comparison point
if primal carnage can make a compy we can too
the sort of game effects nothing
how so
It's been stated on-stream by a dev, and is common knowledge throughout this discord
Because it closer to human size and dryos can be easily seen even by large carnivores
Yup
Dryos also do basically nothing, and adding anything smaller would make the thing even more useless than a dryo
stares at anyone who uses camouflage
cool
what about that time i hid from a rex who was directly sniffing at my tail as a velociraptor
I'd like to be able to interact somewhat with players, instead of being completely useless
Like, you would be literally unable to do anything
Yup
Velos can barely kill ai when they are playable. The only thing compy can do is be is food for juvies
In order for them to kill anything they need to be over 100 bacause even velos have a hard time killing tacos the weakest ai
@sudden nimbus I love the idea but they'd probably never change the stats of velo 
However
it would make ai more interesting to fight
I mostly suggested it because it isn't too much of a change
But yeah you're probably right
Maybe it shouldn't be that strong if it's gonna be ai
but it should be around the strength of a full grown juvie utah
if anything we need ava ai fighting back as well
I believe ai is being reworked which is great news
@devout ibex and @clever sorrel discussion is not allowed in #general-feedback . That is what #general-feedback-discussion is for.
Was adding my suggestion to berserks I did state that it was my suggestion wasn't really discussing but will keep it mind thanks
@tired bolt you need to explain more. That isn’t helpful by itself and will be removed.
Ok I missed the last part @devout ibex so it appeared to be discussing their suggestion instead of its own
No stress 👌
@neon tide actually they have cloacas. Either way, you should remove that because joke suggestions are against the rules.
it's ok
I would love to see the look on their faces when they create ballsacks though
Wait did my suggestion get removed?
What was the suggestion?
Buffing velo's stats to be the same as juvie utah's
Would that not be a nerf?
Current player velo stats are 25 health and 5 damage
So no,but I'm not sure what AI stats are like
AI velo stats are stronger than velo player
why the actual fuck should we be punished for not talking ingame? @mellow fox why should players get punished for wanting to be silent ingame and using things like discord to talk?
i dont want to be found when im growing with friends by others hearing our f calls
A little less passive aggression would be appreciated.
Well, there is a reason that F call makes sounds. It's called risk-reward, it was set up this way to not give groups absolute advantage
You remove an intentional handicap by Discord, which invalidates in-game talk. People should be rewarded for playing the game as intended
because people who use other programs to circumvent game mechanics get a big ole block-o, but also? im really tired of almost being required to get into a VC to communicate with a herd, because they refuse to use the ingame chat
Raven gets my support
how many groups have you been in where they refused to talk to you ingame? havent been in many groups like that myself. ai gives away carnivores and its not exactly like herbivores can crouch walk everywhere unless they are a dryo or galli in which case you probably wouldnt be catching them to begin with
ppl shouldnt have to be punished for not wanting to give away their location in game
I've been in tons of groups where they kick you out or refuse to invite you if you dont have vc, so I'd beg to differ
Well that’s how the vocal system is supposed to work
then join a different group maybe?
Fact is there is a significant advantage to just not using the in game chat, and having to plan your use of vocals is why there is sound connected to them in the first place, so basically it’s a work around for the vocal system, so your argument is the logical equivalent to “ I want to mixpack so that shouldn’t be penalized” or “ I want to water abuse so I shouldn’t be penalized for it”
I have also been kicked from groups for not playing in a vc, and been harassed for not joining vc, and been harassed in vcs....
That's exactly why I avoid vc in general personally
and ngl its often trike packs that are almost entirely vc and will kick you or ignore you for not being vc. i have friends who are trans whos voices don't match their pronouns, you would not believe the amount of shit we get just trying to play dino games
i mention trikes as often there is no alternative trike herd to join afterwords
It would make no difference even if that wasn’t happening tho, it’s still basically an exploit saying “. I shouldn’t be penalized” isn’t a valid argument at all
And ya that sucks
if theres discouragement from using text, there should be discouragement from using vc. that's fair
Good point @finite perch
Yep, it’s just about having it work the same for everybody, you shouldn’t be able to just completely avoid consequences due to a mic purchase
for every second you are tabbed out in, you take 1 damage
mixpacking and water exploiting are completely different things from just not wanting to talk ingame
They aren’t, they are all exploits, you are purposely avoiding a gameplay penalty
Not really. All of the above are violating regulations and handicaps that are there for a reason
talking in a vc isnt an exploit otherwise the devs would say no discord or any vc allowed
Why anyone should be rewarded using a 3rd party user over a GAME mechanic?
Like they could track that
It isn’t an enforceable exploit but it’s still an exploit
How do you track people not vc-ing
You can’t but it’s still an exploit
you arent being rewarded talking ingame or outside of the game. you can be found easily by either your footsteps, footprints, or eaten herbi bushes as a herbivore and your ai gives you away
Like I vc on my mobile phone and play isle on laptop.
How do you detect through the laptop isle window what am I doing on my phone?
its not an exploit but ok
i mean, you kinda can tell very easily if they're vcing or not. the absolute lack of f-calls while seeming to notice the same things or change directions all at once as a herd
Just because other mechanic penalties exist doesn’t mean that avoiding this one isn’t an exploit....
Well it's not an exploit in the sense there is no rule against it
But it's an exploit in the classical sense it gives an unfair advantage by removing an intentional handicap
just seems like a suggestion that someone makes cause they cant find players ingame easily
And there we go, the first ad hominem and applying red Herring in the same sentence
You shouldn’t ascribe motives to people, especially with a common problem such as this
Everyone knows about This problem
Even devs have discussed solutions for it
In the past
Because it’s an exploit
I will just agree to disagree then and move out of this one
and yet they still have a voice channel in the discord lol
ppl can just as easily just type a random letter ingame every x amount of minutes and still be in a vc so whats to stop the system from working like its suppose to
would it be able to tell if players are actually typing sentences or if they are just hitting the f button
They would still make sound by typing random letters
You are discussing how it’s unenforceable? We’ve already said that it is, what matters if it has a significant effect on gameplay, and if it’s balanced it’s fine
That's the intention. Making incentive to make noise
but its not a constant noise
its a noise every once in a while and not constant chatter between multiple dinos
Solo = stealth in the expense of lesser combat capabilities
Group = superior combat in the expense of being easier to detect because animals are noisy in a group
it still doesnt encourage dinos to talk to each other
ok they could already be miles apart from where the first noise is heard though like if they are maias running or some other fast dino
Right now 5 Allos can sneak around from 5 directions and just collapse on a single target without any clue
With my suggestion, you maybe would hear 2 or more calls around you while they do their setup, so you would be able to make preemptive measures to the impending attack
Risk / Reward
I’m so confused now, the idea is to level the playing field between chatters and vc-ers, not to incentivize constant noise
Right now Solo playing is high risk / medium reward and group is low risk / high reward
that is part of hunting, sneaking up on players and attacking and hopefully succeeding in bringing down whatever it is
Solo should yield the stealthier approach to grouping
Currently there is no reason to not group
There should be cons / drawbacks
Like do you know how many times I paired with a random rex, only to have them bite my leg by accident
@viral creek well I assumed people with brains, so my bad on that one
lol
the cons and drawbacks of playing solo is you cant hunt big game depending on what you are such as dilo, utahs, maia, etc and you are at risk of running into a group whether they are talking in game or not
Imo it isn’t really about having a group penalty, but it does do that, it’s more about making everything have the same consequences for speaking
@patent spade and what is the pro of solo?
You only just proved packs being superior which is the main issue
Yeah
Main issue is having the same consequences for everyone
you dont have to worry about being team bit by new/useless teammates, you dont have to make ingame noise before attacking something if you find another player, if its something you cant win in a fight against you can most likely slip away
you dont have to deal with that stupid audio delay from when you talk ingame
Okay, i really hate bringing reality into this, because the game isnt realistic or whatever, but animals dont communicate telepathically. They make noises and stuff to talk to each other (among other things that we dont have access to like ear or tail movements). It's kinda weird that everything is silent and players get rewarded for that. Chat calls wont travel as far in the future, which means you wont be heard halfway across the map, and your point about ai giving away carnivores from earlier is useless because ai wont spawn the same. And i see no reason to not encourage players to use the in game chats and make hunting a little harder in groups. Cause right now, groups really dont have anything agains tthem besides maybe skill or just plain stats depending on the hunt.
Very true
Sorry for the paragraph
Maybe dilo can climb some speeper places, at swim speed, but nothing close to vertical. Would depend on how simple it is to do.
@grim oak carchara would basically just be a giga, you need to provide good reasons on how it's gameplay would be unique, and prococeratops would essentially be another ava, also way too small to be playable. Also we really don't NEED new dinosaurs, we have plenty already, we need improved gameplay with better balance and a more fun experience
We've got more dinosaurs coming to survival soon anyway
Yeah, I mostly read giga needs a bit more bleed outta that.
The suggestion, that is.
Pteranodon, deinosuchus, spinosaurus, and stegosaurus are confirmed to be coming to survival, dunno why we need to add useless things that are too small or near-exact copies of other dinosaurs
Waste of $14k to add those two if you ask me
Someone else suggested randomized ava colors, gets a +++ from me.
Ai with randomized skin colors, fuk yeah
Would be harder to spot if you don't always know what colors it's gonna be.
Also makes it feel more like a playwr if its not all the same
The only part that I agree with is sauropods.
Sauropods, yeah
Char is just a weird giga. Waste of money
Theyre cool dudes, i'd like to see some more in survival and around the map
Proto is a cool animal, but I highly doubt anybody would want to play him, as he would be completely useless in terms of stats,
a sauropod that controls like a string-and-ball pulling mechanic, with the camera centered on the head 🤔
Diplo is a boring sauropod, would rather have cama (with a much needed size buff)
its most likely getting in
Paleotology actually more-less believes Carnotaurus used it’s horns for display and not for fighting, and if they were for fighting they were surely not effective for killing. They aren’t exactly sharp and are rather rounded and dull and don’t seem strong. Now compare this with any horned animal of today that uses its horns for self defense. The horns on them are not dull and they are sharp unlike Carnotaurus.
@clever sorrel
But it would still be cool
@jagged badge Well you have a point, the evolution makes its ways if Carno had use the horns they will be bigger and the neck will be much more bigger and stronger :)
There is a protoceratops and carchar in the database probably future AI at most
Also an apato i think..
So if they use the assets they'd at least be sandbox/injection viable
But from I see, our carnotaurus isn’t like that
You can see the similarities inbetween the 2 skulls
Diplodocus > Camarasaurus
oh well thanks never knew about that
They made adult rex the same speed as the juvi with the new animations i guess so it'll probably be easier to walk with your children instead of stop-go and all that
Sorry i only saw "made adult rex same as juvi rex so moving is easier" from the screenshot
@frosty rock i already suggested that
36 km/h adult rex
37km/h para would be better,so dilos don't get ran down
They'll just run down ceratosaurus
para is a runner 37 is ok but 36 rex is way to much i think 33 is to much already
Cerato can kill para if it knows what its doing
yes
But if that turns out to be a problem then make para more of a runner
by nerfing overall damage but buffing speed and stam regen
nah 250 for headbud and 750 with kick is ok
Juveniles won't be that much slower than adults because their animation speeds will be a bit faster so they don't experience Juvie Utah syndrome
Juvie Utah syndrome is the worst, man.
I understand seamless growth does not allow unique animations for every life stage, but I will miss the unique animations for each stage of life.
I'm just hoping they don't actually throw juvie pachy's animations in the trash
They still have animations for it...
Bryan said ~50 animations per stage (Utah having 2)
Was gonna saw, they should be able to say at x % use these animations; and at y % use these
While still being seamless; yeah?
Not sure how it works but they seem to blend perfectly
@barren zephyr How exactly would a migration event work?
@barren zephyr I think you should narrow that down to like 1 official server.
I still don't understand what they mean.
Even so, they don't have a channel for server events, and putting something like that in the annoncements channel would make some people mad.
So uh. Some servers had these "migration events" where players would all spawn as herbivores, form a megaherd, meet up at a location, and travel across the map at a set route.
Carnivores also knew the route so they could set up ambushes.
It sounds like there either talking about an unofficial or an event planned by a community on the official
Can't see that going wrong at all.
Well the official server discord cannot dictate events for unofficials.
Migration events were very common on realism servers, which had a body down rule, and herbivores had to leave injured herbs behind. So it worked. Chances are it will not work at all on official servers.
Either large groups of apex carnivores obliterate the herd, or the herbivores just won't be challenged because the carnivores are too scared.
Yeah and I don't want apex rexes appearing out of nowhere personally.
@smoky summit Why would you want to replace a perfectly good sound, with a sound that you can barely hear unless you have good headphones on?
Sounds like a waste.
First cause it would be harder to locate the source which would result in better horror experience in the night. Second i guess most of us use headphones -
The 1st one is only good if you're a rex player, it's pretty unfair if you're anything else. Also not everybody has good headphones.
It's just not needed.
This has probably been addressed already or requested by many. But .. have they/will they add An ADD TO FAVORITES tab when you'r in lobby ?
I want to say I’ve read or seen something saying server queues and favorites but don’t quote me on that
I'm pretty sure they will
@molten matrix They're not just making a Brachi. They are replacing the Puerta with it. Brachi is more custom made while Pue is a Stomping Land asset. So I don't believe they'll be able to keep it in their final product. They could make their own Puerta model but that would cost money.
@molten matrix I'm sorry but pue is 20x the size of rex.. a stomp should be able to kill it with ease. Pue is not meant to be fought by a lone rex.. that's just.. no. Hypos getting headstomped by a pue can be lethal but even a hypo would chose to not really fight a pue
@limpid dove yes but i mean now, with the pue you do damage before the stomp animation xD thats kinda broken. And i know a stomp and also a tail wipe of that thing would destroy rexes but he probably couldnt win against 5 or 10 coordinated apex predators. Now is just inmortal.
It could be like the past when an error of a rex could make a fatal death to him, but he had options to damage a pue at least. Now its kinda impossible
@hoary ocean thats cool but i heard something that is going to be AI and im sad
It'll serve as AI in the current Gamemode Survival, Sandbox will still be around and most Dinosaurs that don't make it onto the Survival roster will be available there. Survival will offer the core gameplay of The Isle and how they want it. Sandbox being a thing will allow players to make their own kind of playstyle such as Dino only servers, humans only, who knows, there could be many ideas . @molten matrix
Yaaay 😊
Remove water bans/rules entirely.
Both in game and in the real world (the latter specifically) water isnt just limitied to the amphibious. Ive seen hippos crush deer and toss them aside. Wild dogs cornering antelope in small pools forcing it to swim and exhaust itself just to rip the fetus out of the womb. A pitbull getting merc'd by a full sized croc. Whole migrations were forced across time and to the present where creature needed to cross deep rivers to get to the nesting grounds or food. In game ive seen this... Besides the dread of body-denial strategiesd you can casually walk the shallows to hide ur footprints or go tour favorite water source and play in the murk. Pretend ur bathing/masking ur scent (hoping this to be a neat mechanic), taking shortcuts in the environment (^^^^ crossing the twins bay cuz F that extra 15 mins around the beach), legitimate my corner people trying to swim and waste their stam so can drag them to shore (its neat gameplay and relatable per "real world").
My point is the real world is something we try to use for gaming logic and it isnt the same, ever. Limitations of technology VS looking out your window is a given. And we try to make a hardcore game more enjoyable for everyone. Cant make all of the ppl happy though and trying to get that medium can suck (this depends on a server's identity but obv we sticking to here but I honestly recommend it to ever server after all is said and done about it shrugs).
Final notes from Water: I am bad and thats good. I will never be good but thats not bad. There is no other mechanic I would like to be... Than me. :D <3
PS maybe not full rule removal but definetly some adjusments
i could be wrong but i think the reason there is rules against things like food denying or water exploiting is because you cant drag the body out of the water and players are unable to eat the bodies just cause someone didnt like the fact they were gonna die to something else. the rules might change once body dragging and some other mechanics are in the game. also you probably should put that in the suggestions channel @cloud siren
mhm
until the game has a method of making it so bodies either leave the water or are edible, the rule is needed
(and before someone says I know its planned but until its actually in the rule is necessary is what im saying)
@barren cave I'm a little confused about the "velo" part, mind elaborating?
@blazing charm i think it's supposed to be "Make troodon ai that can inject you with venom but remove the velo"
No I got that, but why remove the Velociraptor?
So you're replacing an already completed (Well, complete in terms of model, sounds and animations) in favour of something that wouldn't have any work done on it?
And what would be the effects of the venom?
troodon venom is gay paleomeme
troodon isn't even a valid genre anymore
ye
troodon is gay paleomeme
I mean, I guess if troodon doesn't exist anymore you can make anything you want and call it a troodon lmao
@blazing charm i just feel like troodon would be more exciting than velo, but in all means both would be cool
i thought it would make the game a little bit harder for juvis and humans.
and for the venom maybe you would have to sit in water for the venom to heal
That's...oddly specific, so you're implying it's a health draining venom?
@lone hatch are you asking for an ETA?
also, i believe rule 6, might be a different number, states your name has to be standard characters. I'd reccomend changing your name before a moderator tells you to
maybe he means a timer for when you grow?
i hope
Yes, I mean about time to growth. For example to next growth left 2hours
It’s .001 growth per minute
If you use the decimal in the menu you can calculate how much time is left
But if seamless growth becomes a thing then it’s a moot point really
If u wanna calculate, go ahead. I want fast check 😉
this suggestion is already bad lul
@barren zephyr you literally can't release the recode early, it's like releasing a broken game
plus, recode's probably gonna be done before PoT gets released anyway
pot more like poot
@barren zephyr i'd rather have finished code rather than utter shit that doesnt work because it isnt complete. I'd prefer the devs take their time and make sure the game doesnt have the same issues as before. Thanks.
lmao, idk they told us more then a half year ago we would get the re code.
lol where did you hear that
its fact, they said the re code would take 6 months its been more then 6 months.
They never gave any sort of ETA and it's barely even been half a year
no they never
They never said any eta lol
We just got a little over 5 months
find me the source please where they said it'd take exactly 6 months
you cant? exactly
they said "a few months" which is a broad range
Its literally rule - no etas
exo tf r you talking about, you said find it and then sec later said exactly.
I don't get why people think the isle's gonna die if the recode doesn't come soon, as soon as that shit drops all the players will flood back and it'll return to like 5,000 players
i dont think you understood what i meant
oh ik
it's because he knows you can't because the devs NEVER release ETAs
when it finally comes out the isle will blow tf up.
Let them take their time finishing everything instead of rushing them to give us fucked up code.
yeah ik, when youve played the game for four years and nothing new has come you get sick of waiting and there is literally no other game like the isle.
Just play something else to pass the time. Like, minecraft or some shit, whatever other games you enjoy. Instead of burning yourself out getting bored of the isle and wanting stuff rushed out and terrible.
Like would you rather fallout 76 experience or actually high quality game?
yeah, ive got into crossout and shit but like still like to play the isle just man wish they would hurry cause ik when this shit hits man its like im a noob again where im so excited to play the isle again.
They are doing their best, but its prettymuch remaking the entire game so it will sadly take some time
yeah just hope its out before september is over.
why do people want a sleep mechanic?
yes, let's add a mechanic that encourages people to sit in a bush and do nothing even fucking more
it's not like that's a gameplay issue or anything
But if it make you grow slower @vestal rune that won't
But you will need of it for comfort and to lose stress
With a growth time longer if you sleep it's balanced
doesn't change the fact that it encourages you to literally do nothing
there's no changing it, sleeping is fucking boring
But man in the future you will grow faster if you move and if slepping augment 50% of growing time but make you less hunger and thirsty like you lose 25% slower it could be good.
I'm for sleeping mechanics because it will make the game a bit more realistic if it's the night and you won't move you don't have to log out.
And with new AI spawn system, that doesn't make AI spawn around hungry carnis but in some kind of biomes/area and with a kind of intelligent like ava fighter, vélo gang attack or scavenger and psitto digger.
AI won't be easy to hunt and find in the future if it's like that
So people won't do nothing
Did some people's suggestions get deleted? I don't see my feedback one anymore
I don’t think so?
That's strange. I wonder where my post went. Looks like some other ones are gone, too.
the game doesnt need to be realistic though? why do ppl think that making the game more realistic will make the game fun? adding 5 million tedious chores to do is aggravating especially when some ppl just want some of this crap in so they can rp, making everyone else who doesnt want to rp suffer. oh no I didnt bathe every 15 minutes now everything can find me in a heartbeat, oh no i didnt sleep every 10 minutes cause I was fighting so i guess my dino has to get fucked. the ability to sense anything in any radius for any amount of time is an awful idea. imagine being in a really good hiding spot only to be found immediately cause everyone can just find you instantly even if you made a successful and well earned escape from another player.
boreal
@thorny lynx yes it was deleted
I didnt see it and wasn't the one that deleted it so I can't tell you why
honestly, rp imo is fine but the game shouldn't have forced things to do, for example a while back i made a suggestion that could fit in a desertic, dry, hot biome. if you happened to sit under a shadow, your stam would regen faster and your water would go down slower than average, if you don't sit under a shadow (in said biome) none of these "buffs" would occour and all stats/timers would be normal.
But I mean it is survival tho and fits the genera perfectly. Personally I love mechanics thatll make the game a more realistic survival experience.
Plus with the amount of fan servers wouldn't there be dedicated RP ones etc. servers with not as strict survival gameplay? Survival elements for me just fulfils my RP experience but yeah everyone's different.
90% of the suggestions that arent repeats are typically ppl wanting stuff specifically for rp and if you dont do them then your dino gets fucked by all kinds of debuffs and it just rubs me the wrong way. I despise having to be forced to play a certain way and having to be punished for rp elements that ppl want implemented when I just wanna fight shit and that's it. I don't want to have to waste precious day time or night time sleeping, having to constantly bathe in water, or deal with my dino's moods dropping if I'm not social or some shit.
@patent spade I dont necessarily agree that giving the game more depth by adding new mechanics has to do with RP. It has already been said that it is a survival game after all. And no I dont want to see the Isle go as far with realism than titles like SCUM for example in trying to balance your diet to match the specific vitamin needs of your body or to have . But Theres a lot potential in improving areas like the scent mechanic; like giving smell to dead and living dinos in addition to carcasses, have the water "scent" less blinding especially the "mist". maybe even add wind direction to make use of ambushes work better with headwind (i know this probably is a tall order). The other major improvement that needs to be done in my opinion is the fighting mechanic the fights should be longer by lowering the damage taken compared to health across the board it bugs me to see 2 adult tyrannosaurus fight to the death and all over in less than a minute. Lastly im happy that there is a Sandbox mode for those that just wanna fight this thing so they dont have to ruin the experience for everyone else having a game mode they can access with other ppl similarily oriented. Writing this I just came up with a suggestion that in addition to sandbox there should be a new game mode called "cockfight" a tight arena where 2 completely equal dinos could have a deathmach essentially a "cockfight". It could be seasoned with a playable model of an actual cock (the BIRD).
@patent spade I doubt even you are killing stuff 24/7. What im hinting at is having something to do at all that spare time that is often spent just sitting down waiting
the herbie gameplay involves even more spare time to just.. idk wait around
You could just play on deathmatch
Kinda ridiculous tbh, this game isnt just dino deathmatch, this game was always meant to be a survival game, in survival games(or most games for that matter), you are incentivized to play a certain way
While i don't want realism on a SCUM level, I enjoy it in something like red dead
@long heath I love the herra suggestion 👌, however, in regards to dryo in your “the thief” section if the herra can dig up the burrow the dryo would need to be stronger to fend it off. As it is now, dryo needs to destroy its old burrow in order to make a new one but it can’t do that if the herra is still skulking about therefore it can’t simply run off and make another. This is also assuming things remain the same as it is for the burrow mechanic of course, if they were to make dryo able to make, say, 2 burrows at most for one individual dryo then I’d be fine with that. That way dryo can abandon that burrow and have “one more stock”, so to speak.
Aside from that though, #herraforsurvival
@empty dove I personally would also love that as an OPTION, I’m glad you emphasized that in your suggestion to avoid the “people should be free to choose” comment lol.
That and a Triassic dinosaur is needed. We need representation of all the Mesozoic periods
@mellow maple isn't dilo triassic?
no
I'm seeing late triassic
Dilophosaurus is an early Jurassic dinosaur.
yes
@stray current just letting you know you are in the right place since you were wondering, and welcome to the game!
@high tulip I do agree about the scent system needing improvement, it would be nice not to be blinded when sniffing in a swamp or next to titan when trying to track someone or ai
I think dinosauriac mentioned they would like to overhaul the scent system, no current plans though
hopefully they will one day fix it so that the footprints stop just disappearing when you sniff and you know the player hasnt logged yet
@craggy scarab thanks for letting me know. I have inadvertently posted in wrong areas before & seems is even easier to make that mistake when on mobile. 😀
@civic sky Herrera's burrow raids could be countered by Dryos having multiple exits and tunnels inside of them instead of a single tiny room.
dont the dryos get tunnels so they can have 1 burraw connected to the other or was that hoax
@stray current if you are unsure, read channel descriptions and/or pinned messages. Can always ask a mod though.
@craggy scarab how do you see channel descrips on mobile? Honestly asking I looked but didn't notice
Click on the people thing at the top, next to the 3 dots @stray current
It'll be above all the names
Or the drop down by channel name at the top
@stray cloak Why would Theri be slower? Not every herbi apex should have to be slugs.
To compensate for being a brawler.
I mean it makes sense
I commented on the post he made in Suggestions, I understand the rebalancing of survival dinos, but making theri slower? Hell naw
I like glass cannon theri tbh, it fits a niche that the other apex herbis don't cover, both not being a tanky and not being super super slow.
If Theri was added into survival with the purpose of being something like a very aggressive powerful herbivore I wouldn't mind it being slowed down in exchange for more power.
Not in the way Trike is strong with face tanking.
If it gets slower, just like every other apex herbi its gets bled to death by dilos or gigas easily.
Theri has three attacks, one of its attacks has a massive range, with massive damage.
You land enough of those when a Giga tries to run it will die.
also yeah theri can match up against gigas atm because of its speed doesn't allow the giga to run off when it has started ambushing and drains that out
Well that wouoldn't matter if the giga could just ambush, bite once and run off
Collision.
but it can't because theri has speed
I'd rather not plan for something we won't know how works.
You can bite something on the side too ya know, you don't have to go straight through them always
They've been talked about a bit actually but ok 
And good luck getting to a Theri's side.
Really the best chance you'd have at taking a Theri down was grabbing the throat from behind.
No Theri will even let you get close enough to land a bite to its side
I'm Talking about the gameplay of running them head on, biting and running away, sure you take a theri slice but you get the bleed on him which theri has none of, if the theri doesn't have speed it can't chase.
Wouldn't need to chase if it was buffed considerably.
If you think the argument of not being able to chase a Giga after being bitten is a real thing look at how Trike currently is.
It gets curb stomped by Giga.
Am I reading it wrong or are you reinforcing my argument? xd
The problem isn't so much theri vs giga as it is a there being faster than Allo, cerato, and sucho, while also 1-2 shotting them and having plenty of stam. Theri specifically either needs much less, much less stam, or much less damage
Theri has the same problem acro does: its model is oversized and its animation speed matches the speed it moves, which is why it is so fast. If it were smaller, it would not move so quickly.
They aren't the only non survival that we commonly see that could use a quick tweak for the recode. Acro, austro, anky, and maybe shant could also use some numbers tweaks to make them for in more
I'm not saying nerve everything to the ground
But maybe some numbers changes to make them fit the balance a bit better while their now models and animations are being worked on
just nerf theri to 32km/h so he doesn't outrun allo but can still escape giga and give him pachy swim stam
so he's still a beast to be reckoned with but can't chase down and demolish allos
yea 33 could work too
The real issue with theri is Allo and cerato can't fight them or run from them. They can only really die or hope for mercy
At present, theri is only 0.1 slower than dilo
yea so if theri was nerfed to be below allo speed allo could make an escape
Theri and Acro need size debuffs first. They are both massive.
Theri is only 4 tons but it dwarfs everything elze.
he's all fluff
I feel like that might be a bit more involved to do than just adjusting some speed and stam numbers
I left out spino because it looks like they might be in survival for recode, and I've seen them at least open austro for animation on steam a few times recently
If you adjust the speed and don't resize the dino, Theri's animation will no longer match its speed
It will look like it is slowly overcoming a treadmill.
Change animation speed then?
Theri would be remodeled anyway
^^
So prob new anims too
they should replace theri's one swipe attack with a spear hand stab lol
if it gets remodeled for survival
Like, it's not a perma solution, just a temporary measure to prevent scissor hands from making smaller tier carnis go extinct
Not practical. By the time Theri takes its massive hands out of Rex's side, rex will bite Theri's arm ofd.
Theri claws were not meant for combat, anyway.
Not against a rex, surely. They were just intimidating.
And honestly, Theri has an impressive side range when it attacks, which is all the more reason for it to be resized.
ah well they're for combat in this game
I understand this, but the raking with your claws is more practical than stabbing.
Regardless, assuming full adults, if something is incapable of fighting it, it should be able to run from it, and starting in line with high stam herbies would mean lower speed
Theri would probably do well at a flat 35 kilometers an hour.
was just a thought, it'd look cool, he also has two swipe attacks currently
35 runs down allos doesn't it?
allos are 34.something
Yes
33 would do fine
33 would be ideal
Allos shouldn't be anywhere near Theri
Sometimes a theri spots you across a field. Nothing an allo can do to escape that usually.
theri could still see soe allos drinking at a lake and think "it's slap chop time"
33 with decent stam would be better
The problem is they have more health than a sucho, more damage than a Rex, and nearly the speed and stam of a dilo.

