#general-feedback-discussion
1 messages Ā· Page 501 of 1
I feel like gigas and spinos dont have a penalty when it comes to their turn if a rex brakes its leg
@languid tundra It could be a natural predator trap or something. Think of that one bonebed in Cleveland-Lloyd where it has a fuck ton of allo bodies, except replace them with Cama.
Seems legit
@formal vine Hypos are nowhere near finished in that video. Currently, hypo carno has the same stats as hypo rex, hypo spino and hypo giga. As well as that, strains will not be gained by growing into them over time. I've heard somewhere that its something the mercs manually have to do to a full grown strain-compatable dino, as a sort of long term goal or something (like pushing the payload in overwatch or killing the enderdragon in minecraft).
Also, hypo rex was playable to the public in progression for over a month, a few years back, and while yes, hypos were killing machines, despite the whole server trying to prog to get them, there were only 1-2 hypo rexes on a server. So there wont be like an insane amount of hypos or anything, and a pack of 8-10 rexes could kill a hypo rex if they cornered it. There is also a surprisingly large amount of utahs on each server, and if a utah player went near a cliff, or even a medium sized drop, they could fool the hypo into falling off and dying (they are really weak to fall damage).
@valid zephyr it isnt really a smart idea since you could literally fall off a cliff without being aware
The map isnāt flat
have you ever considered just like...
using your eyes
and stop autowalking when you see a cliff
this is coming from a person who has fuccin glasses
Most people want auto walk to be busy with something else like their phone cause no one can be asked to stare at a walking trike for 3 hrs just to get to a place
then that's their problem for being unintelligent and texting while playing a survival game
no different then something like texting while driving.
Well v3 is shit anyways
why are we talking about v3 now
That's their problem if they're stupid enough to text and autowalk.
Cause itās too big
far far too big
walking across it as a slow dino just sucks
and you can go hours without seeing anyone
which is why autowalk would be nice
Mhm
Trikes arent slow
Everything that is slow enough to not go across map is always an ungrown dino.
they have the slowest run in survival, and don't regen stam on the fly
"In survival"
Also, trikes are basically tanks
They arent supposed to be able to move around quick
why does an autowalk change that?
It doesnt
you wouldn't have to use it
well i'd find it extremely useful and I know lots of others that have wanted it
so defo not pointless
all quality of life improvements are technically not needed, but they're nice to have.
An auto walk where you walk strait in one exact direction for as long as you keep it turned on... Walking in one direction in the isle like that will have you walking into trees and dropping off of rocks and all sorts
you would still have mouse control and a/d to turn
Then why do you need it?
it would simply mean no needing to hold w
Pressing down one button is not something we need
because my finger aches after holding w for two hours
Ehh
Yeah but still... really pointless
Just being able to not hold down one button
that can be used to describe tons of game features. aka anything simply quality of life
Its just holding it down
Not hard...
What I do is just tab out and check discord every now and then
i'd rather set autowalk going then do that. if i run off a cliff it would be my fault
Thats a compliment tho
It was really fucking funny
Funniest shit ive seen in days @barren zephyr
@formal vine I'd like to see anky as a herbi apex choice too. Would be a good challenge for rexes.
And would be the definition of bone break
Yeah it would
Mhm
A few hours late to the convo but Honestly anky and theri are probably the best contenders to be added as far as herbs go. Many are against theri but it can easily work with some tweaking which goes without saying.
if by tweaking you mean buffing its speed then yes
@cedar frigate I think that is intended.
I know I wish it would come back @sick crescent
I believe it was going to be used for corpse dragging
i would
LOVE
an autowalk
so many times i spawn on the opposite side of the map as my friends
and my fingers will fall asleep holding shift/w xD
i like this idea
i hope the geysers eventually do deadly heat damage and launch small dinos in the air while burning them to death
blast a rexes head off please
yes
i want to pick up other people and chuck them off cliffs in the isle like i do in dragons dogma
^
@gleaming solar can you answer this curiosity? what do you find unfavorable about being able to see your colors outside of the creation process?
Do you mean, in game while walking around?
On the character screen
Not a floating text saying "Utah 2" on your dino while playing in case you meant that lol
If you mean while walking around then the problem is that the good looking colours suck for camo and the camo colours don't look good. If you mean when picking your colours, the names are wierd, they should just say dark grey not giga 2 or something.
I'm very confused
me too
so you don't like having to pick between functionality or aesthetic when making a dino skin? meh
i agree on the colour labels though
I just pick the aesthetic, i love the looks and i dont care for the function in games š
it does not matter to me, it just seems like for camo colours they don't hide you as much as you would think
we need garbage raiding mechanic
the suggestion was basically for, say, a section in the character screen (the thing that shows up when you press insert) that says what your colors are
like "detail: lime | underbelly: utah 2" that sort of thing
idk why thats so hard to grasp lol
well i mean i guess why not
would also be sorta neat to be able to see what colours group members have selected if you see a skin you like
especially if you get nested at night and die before day
or die right before you hit adult so u never get to see ur colors

Dumpsters 
hmmmmmm what if rooting through enough toxic waste in dumpsters unlocks type G strain
60% chance you die while toxic waste diving, 4% chance you unlock Garbage strain
yes
galli runkick is perfect as is
That continuous kick while anoying, is basically the only method of defense it has
stationary kicks are difficult to land
it can only really kill utahs, dilos and juvies
People: "but it doesnt need to defend itselƧr!!! it runs from anytrthin1"
tell that to an angry ostrich
i'm not the one who suggested removing its attack altogether
IT can work against a rex's alt turn
i think the stationary kick should be more powerful than current
IT can assride a rex EVEN With alt turn seeing how slow it is
like 250N, while the peck is 50N
yeah but realistically what damage those it do to a t rex?
galli should not take a rex
and it doesn't
galli is a nuisance to rex and that is no reason to nerf it
in an stationary kick you are too expossed, this is not like para who can more or less dodge an allo and/or tank it. Galli doesn't have that privilege
plus
Utah is agile as fuick
and 2 shots galli
if it just gets stationary
its just useless
a utah could turn around easily, using alt turn or z walk
and boom, two bites and ded
I'm just seeing half the people think galli needs a neft, and half thinking it's underpowered.
it's fine
I am on the second half
for what it's supossed to be it's fine, you are supossed to run from most threats, but if a utah looks at you wrong you dodge it and start kicking the living shit out of it
simple
tbh I think utah should beat it on average in combat. It's slower than galli
running down utahs and kicking them to death isn't fun for the utah
neither is being chased by them as a galli
an ostrich can break a lions skull with a kick, being a fleeing bird doesn't make you defenseless
look when you have gallis that kill utahs and dilos by spam attacking...
i didn't say make it defensless
I know an herb should be able to defend itself
but when it starts attacking the predator on sight rather than on last resort, it doesn't feel right
galli can turn and run if it wants
i watched 5 gallis die as they charged a 90% sub giga miles off
they were dumbasses then
but if i utah uses ambush and starts to chase me i'll kick it
if i wanted to play a defenseless herbivore i'd play dryo
yeah nothing wrong with that
utah should rely on ambush to catch galli
and galli should stand a reasonable chance of fighting it off
like it does now
a utah can always climb a rock, or jump, or turn around and bite it a couple times
the current galli kick, much like the maia in general might be a pain for some utah players
but that's not the fault of stats, it's the fault of the players
until affinity comes that will be the case, simple as that
make all herbis unable to fight properly so they are all diff sized dryo
but wait!!! deino is a carnivore
delete all dinos
š¼
put pool noodles on all diablo horns
lmaoo
wouldnt wanna poke a utah's eye out with those dangerous horns
welcome to the club
ava should apply a wicked bleed to juvies then run circles around them
remove utah jump bc it can run away from other preds right and doesnt need to sit on shit
yeah
same logic imo
i think ava vs juvi rex should be like rex vs trike
love how i'm accused of wanting to make herbs useless despite being the one campaigning for them constantly
give Trike the option to choose quills as an option for the feather system?
idk, saying galli should stop for its attack doesnt sound like campaigning for herbis
both taco with quills and trike with quills is great
it sholdnt stop
galli should 1 shot utahs
since gallis is like an ostrich
that would be a bit much
as it is it's fine
isnt utah bigger then gali?
galli is fine as is
galli is irl bigger
except its jump but thats an accidental flaw
galli is basically struthio
lorge
in game
real galli
ew prehistoric wildlife
they could call it struthio, it's not like it's an unknown dinosaur
galli could have an extra growth if it kills enough juvie rexes
it gets rewarded with big grow
gimme peck attack
also galli should not one shot utah unless it's a headshot
what's wrong with the galli's jump?
it has juvie jump
i don't tend to use it
it was broken
balance > realism
its kinda useless
i rather change the name to struthiomimus than making it larger
herbis have plenty of mid tiers. we don't need galli turned into another
same reason making stego mid tier is stupid
it could be big while being a small tier
because of the weight, if they make weigths realistic tho
will they make stego an apex?
they better
implying that weight will still be relevant to combat
imagine being a rex and losing your rex to a "mid tier" stego
it'd be good for everyone tbh
stego should be an apex, and it's looking like it will be
more options for apex herb than trike
not as patronizing if you lose an apex to it
more rewarding for midtiers that take one down...
I mean, Theri may be a mid tier despite how huge it is, but since it has a huge killing potential that's more akin to an apex's ...
yes stego looks like it could kill a rex
theri is a good glass cannon
Look, of a stego stabs you lung, kidney or worst, you liver, even if you're a rex, you're gonan die
and those thagonizers could puncture though bones, as seen on allosaurus remains
oh ye
the allosaurus
also no one can accuse stegos of being agressive herbis, as they have to slowly waddle up, turn around to face away, then kill you
lol
if you die to a stego it is 100% your fault
droopy tail?
I felt that
cough shant for survival wen
Good bye allo balls
i was expecting my statement to cause a war
Theri for survival when
Shant isnāt that bad
let me assride apexes
just make it balanced
give theri 20 bleed on top of its current attack then throw it in survival š
I think shant is balanced when not in the hands of your typical player
but thats the problem XD
big bulky boi that can smack rexes, but give it athsma
so it canāt actually chase them
if it cant chase them it cant run from them
better yet, give it a bipedal run but slow as hell
Why should a shant of lul things
give it shit stam
run
so kinda screwing lone players that get jumped by packs
we already have herbi apex that cant run lol
give it stam, but take away the speed and the quadrupedal run
Exactly
you leave my quad run alone
but shat would be Uber powerful
shat
it's dumb, it would break it's arms
Give it super bleed resistance
so more stam for fighting but less speed so it is a defensive walking tank?
correct
Yes
it's physics
shush
those puny arms will break
Dinosaur that can copy other dinos sounds when
think it was planned but now we dont know if its still gonna happen
ptera or quetz mocking calls like a raven would be funny shit tho
honestly that would be pretty cool
I think it would be best being a ability of a weaker creature rather then something that could just lure in anything then have its way with them
so it could be used as more of a defensive thing or even a way to try and scare smaller carnis away to steal their meals
imagine hearing a rex 3 call and being like oh shit
but its just a quetz trolling you
same
Well tissos could do that stuff
Oh
nvm
Maybe sinornithosaurus because its weird and scary and in terms of the isle weird and scary means it can do creepy stuff
Sinornitho never could've mimicked any dino's call but
Y'know its the isle
guanlong?
Sinornitho is basically velo tho
Taco is gonna be the smallest, anything smaller isnāt rly worth adding
make it like scp 939, if they kill a human dude they imitate what his last ābroadcastā was. itād be neato if mercs also have 1234 ācallsā like a dilo imitating the āhello?ā in a dudeās voice in a dark powerless structure at night.
Just give the ability to Herrera
^
herrera does already have a rumbly neato voice
big gay spooky stories for the big gay me yes, but thatās offtopic
Herrera lyrebird wen
some dino getting a voice imitation perk would be fun for the confusion factor alone
just give it to a new small dino
Oml
that dryo
It makes the whole thing scarier
the look of terror on its face
I love it
yo that'd be some juicy shit hell yea
i'd hope the strain making that call would be emaciated and sickly as fuck looking like the annihilation bear too
damn i really want that tisso giga
I love that suggestion I'd be fuckin terrified at night if that existed
what if it went to tisso dilo as the ultimate night horror hunter :>

@night mountain I love the idea, but i really see the mimic thing for a dilo strain
utah orange justice is definitely what we need above all else
"Troll suggestions will result in the poster kicked from the discord." 
Hmm
eh, too silly and immersion-breaking to be an official thing imo
make it a free mod
or perhaps consider if you dont want to lose an apex's worth of time... either dont play apexes, or git gud at apexes, or play on sandbox
apexes should be hard to grow and painful to lose, thats kind of the point
If you can't deal with the risks and rewards with being an apex, you probably shouldn't be playing one in the first place
Servers: are overpopulated with rexes
Sixkiller: "hey what if when our rex dies we can just come back as sub instead of regrowing"
Opposite of what we need lmao
yep servers are crawling with apexes, and yet evidently not enough for some people
@languid tundra
And...

"For everyone posting suggestions, from now on suggestions containing 'nerf/buff x, or please add X dino' are not permissive as they add nothing of value for the development team. Please propose a possible fix/weigh balance changes.
If you post please add this dino, explain why the animal should be added and what mechanics it could have to set it apart from animals already in-game to make it unique so we don't have clone dinosaurs all over. All constructive criticism is to be discussed in #general-feedback-discussion as this channel is not for feedback or discussion. Troll suggestions will result in the poster kicked from the discord."
dude read the thing i sent maybe
Just a sec
your suggestion is basically "add this sauropod, it was alive when rex was and would be cool to look at," which isnt substantial
That basically just sounds like Carmara or Brachi with some decorative scutes
It wasn't mean for just rexes, it was all dinos, there is no risk reward either because the point of the game is to not die, only reward is not bleeding out, you can't honestly have enough time to throw away to consider 8 hours nothing. What are you to do when and if humans come out and you get a .50 caliber to the head and plop dead immediately? You want realism but the reality is when human are added people are going to want guns, you can't add a merc class without em and no human in their right mind would walk onto a dinosaur infested island with nothing but sticks and stones. there are no special skins to unlock for any dinosaur, there are not vanity items with this sort of game, you can't expect people to not want any sort of reward for wasting as many hours on this game as they do, its a great game, and with no campaign and story to finish the reward for playing so long should be having to spend less time growing any sort of dinosaur.
It's back
i dont think any predator save for strains can reach its back, so why have armor there and have a weak tail whip?
It's still would have a stomp like the others
still
Apex and strain fodder
strain fodder isnt.. a thing lol
everything is strain fodder
Not
it'll be a worse cam
we already have a large and medium sauropod planned
to a degree
Depends if cama will be in survival
furthermore, a whole new dinosaur (which does cost money to add, mind you. they cant just spawn in a whole new model, it's textures, and it's rigging just like that.) should have a unique gameplay aspect of some kind, not just be a slightly downgraded other thing
like dilo vs utah; dilo bleeds and has great nv, utah will have utilities (jump/pounce)
still
ah yes, they will scrap cama to make slightly worse cama
7k do are these thing made of gold?
no
It costs 7k per creature iirc
pretty sure the devs work on commission
7k is pretty cheap actually considering everything that has to go into it
@barren zephyr First of all, not sure why you used the WWD Pachyrhino and the one from Prehistoric Wildlife when an Isle Pachyrhino model technically exists.
While I am super glad this is more than just "add X dinosaur because I like it" it think it's missing more emphasis on what makes it unique, all you really offered was "it's cute and that should be enough". There's alot of missed oppertunity to delve into charging/ramming mechanics mixed with the possiblity of bonebreak, although that will all probably change with the recode so perhaps it's for the best to wait, I'unno.
@blazing charm I get what you're saying, tho the its cute line was a tease, not too serious. Also, I didnt want to write an essay :p
smh dont you know by now that everyone, especially jaffad, takes every sentence as literally and black and white as possible
For suggestions itās all ways good to write an essay to explain yourself
because you said its cute, clearly that means thats the only thing its got going for it lul
Because it's a channel that is supposed to convince the development to at the very least consider adding something to the game, so leaning too much towards being "funny" is kinda setting yourself for failure imo. Plus people start taking it as an invitation for joke suggestions, it's like a snowball effect.
My my... if you stop reading after 1 sentence its indeed doomed to fail :p
I never said that.
clearly when i go to read an article on something, i read the first sentence of the lighthearted introduction and hold the rest of the article's validity and seriousness to that one sentence and use it to nullify the rest of it
Said lighthearted sentence is labeled as "Why" which to me reads as "Why should we add this"
It was fast for its size, and being a ceratopsian. I don't mean to say its one of the fastest ceratopsians š
and then beyond that first sentence they go into the actual why, which is a little bit of a shallow why, but its a why other than "bc it cute lol", and its unfair to nullify the entire suggestion with "all you said was its cute" instead of focusing on the actual points presented
Just that ceratops were usually slow, and it being quite large meant it was faster than expected basically
How much damage are we giving this thing if it can be outspend by most of its predators
on a more constructive note, im also having a bit of a hard time summarizing what niche youre going for with pachyrhino, is it meant to be sort of the theoretical maia equivalent for ceratopsians? (fast, big, low damage but bb, except its mentioned that its still outsped so it doesnt really keep that much)
basically a faster, less-bloody trike thats bigger and slower than dibble?
alternatively, a slightly faster front-bbing anky?
giving a specific intended niche for the dinosaur would probably make the idea more coherent and let one more easily wrap their head around what sort of gameplay youre going for
well now theyve deleted it so i cant even reference their wording anymore lmao, but yeah a source on that pachyrhino speed thing would be nice
and 8 meter "Pachyrhino rex" is basically trike sized, so š¤·
Yeah, I gave up XD
Ok
okay, so u were pulling the Pachyrhino being fast thing out of ur ass
fast for a ceratopsian, which i assumed was just faster than not at all (trike) but slower than dibble lol
exactly what Slate sais. Clearly the only person who can actually read š
But don't bother lol. its w/e
Wtf
"fast for a ceratopsian", where's the source for the claim
i mean, real life doesnt factor super heavily into the isle. one could just bs a little bit for the sake of a middle-ground ceratopsian that isnt lightning mcqueen dibble or barely-moving trike
gameplay takes priority over "wheres the sauce this is unrealistic absolutely unplayable"
but based on their post, they were claiming that the actual pachyrhino was fast for a ceratopsian
rather than arguing for game balance
And being one of the largest ceratopsians, they definitely weren't fast
i mean, eh. since no source was given i just considered it more in terms of gameplay than the real life one. a la how in my suggestion for guardians i just said "guardians are this that and the other" more for the sake of elegance in writing than any claim of real life accuracy. just seems a touch nitpicky to start yelling for sauce, since other dinosaurs are inaccurate- like the undersized galli for example.
scale the pachyrhino between dibble and trike to afford it some more speed than trike but less than dibble and go from there, i figured.
then just say that, a mid ground between trike and dibble
rather than claim it was "fast for a ceratopsian"
@barren zephyr so what were you thinking for the match ups
Additionally, Pachyrhinosaurus were also fast for dinosaurs of their size, let alone, a ceratopsian."
They were fast for their bloody size, AND BEING CERATOPSIAN, who were usually slow
omg how hard is it
stop debating, when i dont even care anymore XD
"fast for their body size" not rly
how would someone know if hardly any reliable speed estimates for the genus exists
dont keep badgering people lol. how about a new discussion for pachyrhino instead of insistently homing in on morvven, who seems to have yielded.
has nothing to do with yielding, I just have no energie, nor time, nor needs to argue over this with people who don't read. Nor am i willing to write an entire essay to clarify every point into detail. SO i'd appreciate keeping me out of this discussion from now on

Iām literally asking you what you would want the match ups to be
and morvvens said several times that theyre done and dont want to discuss the suggestion that they deleted anymore, but you keep pushing and bothering them.
bold claims, just like ur claim about pachyrhino's speed 
flaffy can you drop it already instead of going out of your way to egg on and bother people?
aight so alamosaurus. How would that benefit the game
it wouldn't

alamo was already blasted as "just a worse cama" earlier so eh
but consider discussing for pachyrhino:
-visually distinct (lack of horns)
-a little smaller than trike, but bigger than dibble, with their speed roughly middling between them as well.
-focus on charging/bb instead of goring/bleeding like the other ceratopsians
-perhaps a mechanic where one holds down left click to lower the head and releases it to swing the head up and strike and try to inflict damage and bb, with a greater chance of it working the longer it's held down. hard to detail without knowing how bb will work outside of being locational though
If u use lakustai, they could probably do some bleed?
hum, then maybe less bleed than trike/dibble do but still some bleed, keeping the focus on raw damage and bb
ye
i've shot down the call duration variation idea before, it would be nightmarishly difficult to implement something like that, and if you decide to call at the wrong moment that's honestly on you.
I would want alamo
Because it's a titanosaur and and a contemporary of Tyrannosaurus kek
It would also be able to fill in the void of a titanosaur properly better than Brachi can.
It's more interesting than Brachi too
Is there a way to play on MAC?
Wrong channel to ask, but the answer is no.
Imagine how far my fingers must do a split to click it while playing oof
Lol hahahaha sorry
Itās just that my gf bought a MAC and wants to know if she can, i mean if there is any way
Whatās the channel for this type of questions tho
There's a way to download windows onto an apple computer but it's like, a really shit idea. And unless it's a nasa super computer I dont think she could play it.
Next time you can just ask in #401464048610312195 or #401470471750811669 or somethin
She can play it on a worst computer but its a windows pc hahaha
Parallels or bootcamp. P sure legit Windows licenses are required.
yeah thats more to do with being unable to interrupt a roar, the moment someone roars it isnt "aw jeez thats scurry" its "ah yes whoever is screaming is now 100% vulnerable for several seconds, i am free to clap"
Wrong channel, we dont know
my bad.
There's no known plans to move to console but the devs might have just not said anything about it yet
it would be cool tho if the game expanded to console š
me and 6 of my friends have been wantin to ask and i was the brave one to join the discord lol.
there was a suggestion a while ago that suggested to be able to stop the roar, but i dont know how it would be implemented if at all
the isle does have controller support so its possible, but if its considering going to consoles that would be faaaar in the future, id reckon. the game's still early access on pc, it's at least gotta be finished first lol
aw
like i said, it would be cool tho. instead of me being addicted to playing ark and having a server for realism and spawning in a dino for someone for the realism i wouldnt have to do that anymore xD
cause its already in a game everyone has been waiting for on console : )
I just figured that programing the roar to last only as long as you hold the key would be more practical. If you want to be more intimidating, you could hold the 3 key longer for a more dramatic effect, or hold 1 call to perhaps have a longer and louder broadcast, but it wouldn't be an infinite mechanic. Like, you can't hold 1 call and just endlessly roar.
@raven solar thats not a game-maker's problem as much as it is Apple's problem. they don't make their products for gaming.
heck, Macs cant play Overwatch or many popular games.
maybe something they could tackle way, waay later, if ever. again, finish the game on one platform before starting to try to port it over to another one pls, lol
Mac isnāt a gaming computer and the isle is a demanding game. Youāll never be able to play Mac unless you want the trees to be a rectangle with smaller rectangles and the dinos looking super boxy
the isle, minecraft edition. it'd be massively popular
I got a nifty buff idea for trikes
As long as the trike is facing its head towards its attacker the trike has reduced damage taken when ever its being bitten in the face.
with locational damage id imagine that'd be fairly easy to implement, and could be interesting since id imagine on non-ceratopsians the head would be a weaker-but-riskier point (since the head is usually the attacking apparatus in some way, but also contains a lot of important things that are easily damaged) so further discourages facetanking ceratopsians
im down for that rodeo
trike should have collision damage on its horns too for the tard rexes that run at its face to attack
yeah make it unable to bite so it is basically forced to commit suicide lol
Trikes dont need to be more op
trikes and op dont even belong in the same sentence lmao
rex? maybe?
how to tell if someone died to a herbi:
"ermahgerd trikes are op"
"a trike killed my utah while i was hunting it NERF TRIKE!!!1!"
I say the face damage reduction by 50% would be a good fit for it in my opinion maybe we could have the dibble have this ability as well? Instead of it being 50 but only being 25%? What say everyone else?
How can trike be op if It cant catch you?
Its not op its op to those rexes that can't kill things properly lol
Even dumb rexes may kill a trike
Mhm so like the face tank shield idea?
Yeah
I dont think is fair to be the slowest Dino in game without being the absulute best at face tank
rexes and gigas have a compulsion to charge everything they see. even if it's slower and stronger
that is why they claim they can't flee from trikes. because their compulsion won't allow it
So just like that trike can handle Rex and gigas who are retarded
And people got that damage nerf as a trike they long desired as an ability :)
Wont stop bleeders though but least its stopping raw damage
I allways say that defending should be easier than attacking
And that the slower the stronger
trike honestly should out facetank rex and giga
Rex: 1200 becomes 600 to a frontal trike
it's much slower
Maybe locational will do exactly that
And collision
No more running though
Throught
What?
Isnt giga trot faster than cama run
So it would require a sub adult Rex and an adult Rex to able to take down a single trike one distracts it the other bites its juicy sides
Or a good ambush of a solo adult
Exactly
And cama maybe too
Cama is just broken like spoon is
Only way to take it down is a Rex to bone break it and a giga to bleed it out
I get ya legendary
So that said.. Locational damage fixes a ton of issues so you don't have to nerf any dinosaurs
Its a nerf but not a base nerf... Its a nerf to brain dead fuckers
That is why people like playing as giga as its a skill apex.. But its still broken in its own little way but with location damage that is no longer the case.
Say biting tail tips deals minimal damage and minimal bleed and no bone break chances example.
That would also fix alot of the issues as a general whole
Fighting apexes would not be as bad anymore
I Hope fighting becomes actual fighting
That's the whole point of Locational damage
Say legs and main belly and chest body will receive full damage example, but tail will reduce damage by say 95 to 90% this includes bleed reductions of 75%.
While the neck would be double damage and double bleed chances
Head area being another perk depending on which dinosaur it is like trike and dibble
So apexes will wait till a target is not looking then charge in to bite and tear open that neck instead of just aiming for any part
I would say pachy could have a resistant head too
Rexes would aim for the legs to in order to land leg break
Exactly
So you will fix absolutely everything without the need to nerf a dinosaurs main stats
Combat would be alot more enjoyable
I'm fine with making v3 darker if they fix NV. Atm night is boring because you can't see well enough to hunt or migrate so everyone just afk's and waits for day. This is not good gameplay.
Dilo is the only dinosaur currently that makes night playable, but even dilo is boring because it is not fun to hunt afk players.
Full dark nights on thenyaw do not work. That sort would be better used indoors without light. The old r2 nights with deep shadows were great because you could interact, hide in the dark, and see things in the moonlight. Right now you can't even hunt purposefully or position yourself on thenyaw. Hence afk or logging.
i agree that herbivores need reduced growth times in general
except we need full dark nights so people don't gamma abuse?
also do they need reduced growth times though?
alot of herbivores can become quite powerful
@blazing saddle I mean, it's pretty much free food spawning for you to kill it, if you'd rather starve than hunt it, that's on you
i think i could only see size variation in a mod
Am ava can often take you to adulthood if you kill it. Also, spacing out your bites with a second delay well make more of them land. There appears to be some sort of iframe after each bite
I've played at least the juvie version of every survival carnivore, and all of them are able to take down an ava
if gigantism is a thing, i dont think it should change stats at all
Maybe just have pygmy and only for Rex/giga/trike/etc. Big things
It's something that usually thrives in nature when food becomes more scarce
In order for a mosa to be implemented, it would need an entire world underwater, the ocean would need to be it's own map otherwise you're looking at people being underwater and on the land as well. That would need an increase of player slots, an increase of rendering and an increase on the requirements to play as well
You're just gonna chase other mosa's.. You're not gonna see much action except for the dinos that try to cross the land bridge and if players know that mosas are there, they won't be using the land bridge, they'll go around the long way
You can't drink salt water so it would be invalid to have a mosa
Or any dino that's restricted to being in the water only
@inner valley I mean it takes way too many bites to kill an ava s a Juvi.
I also just watched a tournament where there were 15 utahs against a para and 2 diablos and all 15 died. Utah should have more bleed or more dmg imo.
their mistake was that they fought against a diablo at all lol
I've killed tons of avas as a juvi utah and several other juvis when i need to, it's not that big a deal, you pretty much just need to bite it a few times and then chase it around and let it bleed out
also tbh the utahs probably died because they all bit eachother by accident
dibble and para can 2 shot utahs, and dibble bleeds them out after they're hit
I'm pretty sure if the diablo is good enough iit could solo 15 utahs
maybe
considering the usual utah player's skill level
if they're utahs with brains probably
Utah doesnt need a buff lmao its getting pounce anyway
yeah utah is just crippled rn, its best gauged after it gets its pounce lol
I'd play a mushroom monstrosity
they can't fix the hitboxes until the recode, they are going to do it
also turning off friendly fire? lmao
@valid flower y tho
Looks like a cerato, it isn't a torvosaurus
cerato is a manlet
@subtle adder that seems a little bit easy for a game with a āhardcoreā tag.
heatvision is shooting lasers from your eyes superman style
The problem with thermal vision is it negates all cover in a game that's very much about hiding
I like the idea of sensing ripples if you're an aquatic and actively in the water
I wonder how that would work? Sensing ripples
like what visual or audio cues could cut it.
Ripple
yeah thermal vision is too op for anything but hypers, sensing stuff moving in the water (especially if it can be sensed from fairly far away, maybe beyond nv range) id reckon is fine though, adds something else cool to the wet bois
im not sure how it could be visually represented, but maybe wet bois could just hear ripples really clearly or loudly, as opposed to other dinosaurs, for whom its normal/quiet
I might be crazy but wasnt magna utah gonna have something like that?
ye it was
@sacred wyvern boi? you mean the 4 herbis on the map would starve?
ah yes, force the herbis to starve away and the carnivores to hunt the few remaining herbis or each other
because carnivores primarily hunting carnivores due to a lack of herbivores is definitely something we havent seen a lot of and is a very appealing proposition given what everyones been experiencing for the last fistful of months
perhaps an idea like that would be welcome ifever we get to the point where herbivores regularly outnumber carnivores, which is too far ahead to think much about since we dont know how the rework and affinity will affect things, so it probably wont be too popular rn
I mean or everyone just logs
Ive wanted a fat system but not like that lol
Fat system for afk growers where they get health problems from spending so much time doing nothing but eat and sit in a bush
slower, worse turn radius, weaker bite force, not as much stam
I just hate seeing dinos sitting and healing bleed that would kill them if they stand die from hunger drain, since it goes straight from hunger pool to taking health damage and doesn't make as much sense.
That and all the other reasons I listed in the post.
And the fact that it sort of would make sense, and could be used as another way to make carnivores that aren't apex seem more viable or enticing to players.
We should be able ti eat while sitting to solve the bleed starve problem
Eat while sitting?
But what about if food isn't next to you?
Like if a Giga bites a Diablo but gets wrecked by something else, and the Diablo (being a diablo, since they have such high hunger drain) would die from hunger before healing their bleed enough to stand. And they can only take 1 more tic of damage so once their hunger runs out, they die.
Well if you finish a fight and have to sit because your 30 bleed and are also starving while theres a fat juicy fresh kill in front of you, thats the situation im talking about at least
I'm thinking about herbivores more, and cases where carnivores don't kill what they are hunting but it escapes.
Etc.
True, maybe it could be a good idea
And then there is starving in the rain while it is night as a herbivore, you basically have to find a bush during the day and sit next to it all night as dinos like Diablo or Juvies.
In some cases yea, still want the fat afker debuff to be a thing too though
I like the scent lingering idea for discouraging AFKing for too long.
Perhaps fat could be detrimental for carnivores but could be positive for herbivores
Yea
True!
Carnis could have eat sit, herbis could have fat store
And fat cowards who spend their juvie and sub stage under a bush can have asthma and arthritis š
^
It's not really common for carnivores to bulk up and herbivores more often have fat reserves to keep them alive. Herbivores could store up extra fat to make their food decrease slower in case they are migrating and don't have as much food around them, it could also be used to their detriment if they overeat but don't move. Carnivores could be punished by not moving enough while growing and overeating by becoming slower or having less stamina because they aren't on the move as much and didn't build up their muscles and stamina
@indigo sun actually put that in #general-feedback
Sounds good! I like that! @indigo sun
I'll do that
Feel free to tag it to my Fat Storage suggestion if you want. @indigo sun
By the way, I just thought I'd mention that the enemy mushrooms I mentioned would be enemy AI if they were to be in the game.
Honestly, I would love if mushrooms were added even as an aesthetic piece with the patches of flowers, clumps of moss, lichen, etc.
But I meant... well, just read my latest suggestion.
I read it. I thought it was rather good actually.
Sweet.
I really like the fat storage idea, especially with the carnivore addendum! they should be hunting other players, not sitting around like the worlds biggest butterball. boring for all involved.
however, if grazing is implemented and food becomes scarcer, this becomes a very valuable asset for migrations indeed. there may be large areas (rocky areas, sandy areas, water) where a store of fat is needed to cross. very good suggestion imo, it gives the devs more options in coralling players around
@valid flower wym by updates lol, weve had plenty of streams, we just got one, unless you mean updates as in changes to the current game
Yes thats what I mean
yeah no
so you want updates that physically cannot happen while they recode the game?
the reason theres no updates to the current game, is because they are recoding the whole game. they cannot update the current game as it is due to the mashed spaghetti code. thats why we are waiting for the recode, because after the recode they can start updating the game again.
if they were to update the current game, not only is that effort taken away from the recode, but theyre likely to break several other things, again due to the mashed spaghetti code.
@barren zephyr mind elaborating on this suggestion of yours?
I love getting called a retard. Anyway yeah, I don't know what you'd want from the updates, because I can't imagine what they'd even be able to give us while they're recoding
all i can see are maybe little fixes? like, the dont-stop-drinking-when-full-of-water thing. which.. eh, its tolerable enough, weve dealt with it for this long.
seems like a waste of time to me, and any mini update would have people screaming for the actual recode. Then they'd be upset they have to wait still for actual content
aye, rather let the hype sizzle until it's time for the good shit. and again, any time spent fiddling with the spaghetti code is time taken away from the good shit
dont stop typing, moe, i want to know more about this suggestion
I really wanna know what you've got to say
you posted it in the suggestions channel, so clearly its a suggestion. im intrigued by how you think itll benefit the game. please, continue
Updating a game in the middle of a complete recode is the real way to kill a game.
@valid flower Games no where near dead bud
Also, I meant the thermal vision for the aquatic
@mighty girder I have 9 of my friends that stopped playing the isle
due to the lack of updates
do your friends know about the recode lol.
Ok cool, your friends are impatient and have 0 idea what recode means. 9 Players quitting out of a thousand means nothing
i literally just explained how they can not update the game
so what do your friends want? and not playing the game while it doesnt update doesnt mean the game is dying. it's called taking a break, and I know a lot of people doing it
I'm pretty sure a lot of people r taking a break until the recode it done
by a lot i mean hundreds
is*
a lot of people don't play actively right now because the game isn't finished and has stayedthe same over months. That doesn't make the game a dying game though since these players still follow development and will return after the next update
they are not leaving the game
There's nothing wrong with taking a break
But don't make a suggestion supporting something that could fuck up the recode
i did post a sleep mechanic suggestion a while back (if you search "sleep but not annoying" it should come up,) it seemed fairly well-received
so ye sleeping is noice pls do that thing in some way as long as it doesnt do debuffs
@magic surge yeah, i think it should be a challange to catch fish but semi aquatics could live off it or dive down and attack swimming players(includes deino
I also think that Spinos, Suchos, and whatever else aquatics they add should be much faster in water than on land, as they are built more for water
Like turtles and (obviously) crocodilians
How would people feel about mammals if they were being added to the game? Personally I would love to play as a mammal in an ice age styled map
I think it ghouls be cool, but a separate thing from the dinos, you canāt really play them both on the same map
i feel like that's best suited to mods or perhaps a different game altogether about those kinds of animals. Mammals beyond humans don't seem to fit in a survival horror game with strains and other horrifying things
@light goblet not sure what the official word is, but on the unofficial server i play, the mods claim that pushing the cap to 200 makes ai start spawning under the map, so thats why they dont tend to do that, i reckon. the recode should fix lag/desync/ai, so thatll probably bring with it higher player caps
@wanton root it already does. Ive seen it on a stream ;āDd it was epic
I love watching the ai spawn in and just fall forever, so funny
@brittle bough ah thats cool to hear thanks
Official servers are over run by Rex:( ... please lower the brake bone chanse to 5% and add 1% to the trike..
that isnt the problem
the problem is how easy it is to afk grow a rex, bb is getting reworked anyway
is it? cool ..still that make rex easy prey for giga 1 on 1... they need to keep it on but lower chanse
yeah rexes will no longer break your leg by biting your tail tip after the rework
so bb is still on just have to hit direct?
they will have to bite your leg to be able to break it, and i heard bone break will also be getting reworked so you may have to take multiple hits for a full broken leg (depending on situation i'd assume)
i highly doubt we'll see any bb changes until that rework, and honestly rex is pretty useless without bb
well, not really useless but not optimal
yeh bb need to be on.. and i was told hitbox code was just made in a way they can not fix it
yeah the code is terrible right now, they are fixing it so they can patch all the problems we currently have in combat
easier to just lower the % to 5 instead of now 75% chanse
like facetanking a trike, breaking a leg by biting a tail, and assriding
yeh
yeah it would be nice, it'd also be nice is rex wasn't the only one with bb while we wait for rework as anky has all right to have it too
we'll just have to wait for the good stuff though
if they fix hitbox to focus on dino body part.. that should improve stuff a lot.. but they need to remake hitbox totally
there will be locational hitboxes in combat
trikes should be deadly as fuck from the front, and yeh it should have bb
predators should be forced to be more coordinated in hunting something with impaling spikes on its face and armour protecting its neck from the front
and hopefully with recode, that will be the case
right now most web sites say old sub trike do 1300+ stomp while adult do 800 or something... ? is the high number on sub because the weight is not so high ?
maybe, a lot of full sub/juvie stages have similar issue
guess that is1 way to fix it. to raise the base dmg.. so weight diffrence not ruin it
weight apparently wont be a factor in combat in the future either, or so i heard
not sure what'll be in place to replace it though
people getting very well annoyed there is no updates..for like forever.. its like dev abandon game.. but i guess they work hard on remake the hitbox
yeah the code they got stuck with is very bad and it is hard to improve the game with it, they aren't taking months to rework it for fun
theyre doing it becuse they have to in order to progress the game
they are working hard on the recode rn
š
once that recode is done they will have much more freedom to continue their work on mechanics
@craggy walrus oh I did not know that. It must of looked awesome!
just hope they realize this time they use with nothing happening risk em loose much of the base core players
everyone seen the big drop in players on official server
eh, most will be back
its up again now at summer time littlebit.. but they can only fill 1 of the 3 servers
and once the game can progress at a steadier rate again it'll bring more new people in
many play private servers that handle 250 people..something admin tell that dev say its very hard to maintain.. why private server can handle it?
also .. private server make money on give people for real cash succo ect and other dinos... think game developers should also earn steady money this way
but i bet those servers are run by developers:) ?
p2w isnt a good model
pey for a hypo kinda thing
private servers often do it to pay for the server upkeep
true
but agree pay to win is not a good thing.. would ruin game
could be fixed with max 2 hypos on at any given time.. also could put limits on rex trikes ect.. atm official server have 90% rex
in 10 min my trike killed 7 older juv rex.. silly
overrun by em
my hope on the rex population is the affinity system and hopeful ai rework
i use to make maia or dibble to try keep rex number down before they get adult lol
will root out the people taking advantage of its currently effortless grow
lol ive kicked a handful of rex juvies to death on my galli
hehe yeh but galli use 4 hours to heal if bitten .. its not balanced at all
the devs know the servers are swarmed with rexes im sure they have solutions in mind
i killed adult dilo with galli . he landed 1 bite.. i got max dmg sitting bleed.. took over 4 hour.. most sitting to heal it
galli and utah bleed heal is 
some details for em to work out on diffrent dinos
utah can jump onto high places to be safer for it, galli jump atm is useless since it got broken
bleed stopped ok enough .but the healing itself took 4 hour
well utha jump should be better
then galli so its ok with me
galli adult currently has juvie jump
ah yeh true
galli is fun to they get dmg
then its faster to kill it and make a new
you can grow a allo adult max on same time galli need to heal from max dmg
i timed it:)
oof, good for the noodles that they are expert dodgers but it's super punishing to take a hit
tho this convo is getting a little off topic for suggestions ehe
so, hitbox fixes carno you can most easy see it not work at
carno hitbox is just silly
they have eta on hitbox fix in general?
yeah hitboxes are in for an overhaul
also.. i notised few time.. when i attack.. my friends that stand 5 meter from me and 180degree to the side often get hit
killed maia last time this way i protected with my dibble
have it on video
he just dropped lol.. i hit after a dilo.. there maia die that was not even close to me
admin told that this was a known problem
certant angle and distance
back to my suggestion.. to hitboxes are fixed.. lower bonebrake chanse for rex to 5-10% and add 1-5% to trikes.. have a good day:)
oh yeah i forgot, they dont actually use hitboxes with their current canned spaghetti code
gonna be a blessing when that's fixed
@solid valley or when recode is done add hit boxes and other things like collision this way you don't need to nerf the bone break directly.. Example trikes face having 50% reduction to bone break, damage, and bleed.. And have the bone breaking hit boxes directly on the legs so if a Rex bites the tail no bone breaking effects happen and only causes minimal damage and bleed.
will the deinosuchus' tail move with terrain? i.e. bumps, walls, ect
@formal vine maybe it looks like Jurassic Park because the pteras in JP looked like the fossils (besides size) and the pteras in game also look like the fossils? are the devs expected to completely change the ptera model just so it doesnt look like JP?
i may be wrong, but i think im right, i tried looking up how accurate it is before i sent that but couldnt find anything, so if im wrong and JP is inaccurate in another way, correct me pls š
Because both are meant to be scientifically innacurate.
@keen trail
YEs.
Jurassic Park is completely innacurate
Pteranodon, means toothless wing
puts teeth anyways
and somehow carries a human
pteranodon had a wingspan of like 23 feet
i think you meant pterodactyl? isnt that what their adding
lol
No.
We are getting Pteranodon
Pterodactyl doesnt exist
Stop using that term to refer to pterosaurs
i wasnt
i had thought pterodactyl was that tiny flying one
No
yeah i was about to pull up a pic
big oof
pterodactylus does.
so they are adding the pteranodon, not a tiny little flying thing
@keen trail Oh, like a baby rex is going to revenge kill a full grown ass trike
...
I'm talking about ISLE V3
Sandbox map is small aaf
Testing map, I mean
Also it doesn't matter if it's sandbox and you get revengekilled
just spawn in as an adult dino again
Yeah but itās annoying to be revenge killed
would be neat seeing other types of biomes, rather than 90% of the map being temperate woodland
v3 is either woods, beach, lake, river, plains, and mountains
@coarse turret Not all males in species are stronger, the T Rex female is historically bigger and stronger then the male, so your idea doesnt quite work. This is also common within most therapods to my knowledge
The whole idea of Deino being able to sink to the bottom to eat corpses is kinda unrealistic. Crocs would drown if they try eating anything underwater but since this is a game it wouldnt have to apply? It'd still look goofy.
also forcing players who want to pick female to not be able to fight very well will annoy a lot of people
But crocs can eat stuff underwater in real life...
I dont think they do, they dive under and then find a quiet place to eat their meal away from other crocs
They dont eat under water.
They would drown
That flap in the back of their throat keeps them from drowning.
When they eat stuff that is floating on the water, theres a lot of water that would get in there anyway, how do they deal with that then?
They dont. Look at any croc documentary and they eat it on the sueface. Swallow it all
Surface.
And that would mean a lot of water too, but they dont drown
@elfin oyster there is no evidence for female rexes being larger than males in general
and WWD is decades old
@elfin oyster I get you point but when I grow to 100% as male I can't really do much, as females you can lay eggs and have cute babies
Regardless of any "perks" females would get in your suggestion Default, players would then go for male, causing just a slightly different imbalance in a male to female ratio. Majority of players will always choose the stronger option. The better thing to do would be to make males and females equally necessary in the game, especially with things like nesting.
the original is not a shit show by any means, but boy is it outdated
Well obviously the male will be able to impregnate females in the future.
Well Flaffy, still nothing that says the males are LARGER within therapods right?
gods i just had a heart attack for a second with that sentence
For tyrannosaurus, no
they seem to rip chunks off underwater and bring their heads above water to eat the chunks, so eh? maybe something like that.
https://youtu.be/Ez6H_1-hPRA?t=65
The crocodiles along the Mara River are famous for their incredible size, but as big as they are, they can still bite off more than they can chew! After catc...
we simply dont know if one gender is larger than the other
is there anything that shows that females are larger either
Stats shouldnt change for different genders, for game balance reasons.
They cant eat underwater.
thats.. not what i said.
Dont salt water crocs eat fish sometimes?
@grave karma no. No evidence for larger female rex
thats your point
dont change stats for sexes, players will just pick the stronger one. thats where the conversation starts and ends lol
^
Yeah, although males could get a buff if they get more females or something, and then we could have like male fights
people will always pick the stronger one regardless of its relation to breeding or colors
I know there are some creatures today where males build nests for females to impress them. Maybe something like that could be implemented for some creatures?
If anything males should be slightly bigger then the females but give no benefit over them if thats what players want.
If theres proof of that specific species.
the devs already said no to size dimorphism, i think
Well thats that then.
Still waiting for physical dimorphism that doesnt affect stats,
ie females having smaller crests
there are tons of people who will also pick female due to being female. gimping their stats will piss them off a lot
Also a size difference would mean a damage and health difference, due to weight
weight wont factor into stats
Wonāt it though when collusion comes?
ok my suggestion was bad sry:)
just keep both gender's stats the same. end of story
I thought there is a weight multiplier
Collision* oof
i said wont, not doesnt. yes, weight currently factors into stats.
Oh.
if they incorporate weight into collision though thatd be neat, other than that all i recall is it relating to hunger
what do you think if male have louder broadcasting to fight over a female
Also my Deino on the bottom may not be historical then, but its some quality of life.
It would be really sucky if you lost your kill because it just went down
Iād just like males to have their own quirks such as females. Males are just there to look pretty, at the moment. Thereās not much else to them.
in the future, both genders need to be present for nesting, so there's that
Iām eager for that update!
Right now, its down with the matriarchy
referring back to the video, since they do lift their heads over the water to eat apparently, maybe deino could start to eat on the bottom then have to surface to finish? assuming they dont just make all bodies float anyway
Im not sure a sauropod or a big ass rex would float
The gasses in the bodies is what makes them float
Dont humans sink when we die though?
Depends
When the gasses dissipate
^
and then we rot and there are new gasses and we float again
^
It just basically depends on the condition of the body.
For the sake of the game you could have say 15 minutes to eat/get the body out of the water or it sinks
most games just seem to say "just make it float out of convenience" pfft, id imagine thats the easiest version to code
Not sure they would make the effort for such realism to make it stop floating after a while
Doesn't mean they wouldn't try
it could be possible for them to make it stop floating after x amount of time, i reckon
I would like a mechanic that even if the body is underwater, for bigger creatures there could be an extra option when standing above it to say ālock onto bodyā and be able to just drag it out from underwater.
Most likely yes
They will definitely be body dragging/carrying in the game
So you will most likely be able to drag bodies out of water
Gone with those damn water loggers
Even those that are completely submerged?
I would assume so, if they arent too deep
They may make all bodies float to avoid that
Because I know sometimes extra, uneaten bodies can add up to server lag sometimes, and itād be a waste to have food underwater and have no way to pull it out.
God knows I need less lag
Bodies killed in water can float to shore maybe?
That's why I think they need that time limit. After that time the body sinks and despawns
Most likely
But give like 15 minutes and if not eaten or dragged out it will despawn by sinking
If it has to sink and we canāt get it, yeah itād be best to make it despawn.
Yeah. 15 minutes is plenty of time to do something with the body
Should probably put something in suggestions about it huh
god, water mechanics in general are gonna be so nice, no more tiptoeing around 'no touching water ever especially if youre bleeding' rules
I do like that idea
Its sort of uneccesary for like ponds, but for rivers it would be fantastic
Depends the size of the pond
yeah i was gonna say, we talkin cargo pond or titan lake lmao
Might be hard to see exactly what is on the other side of around a bend in the shore
Exactly titan
I suppose.
depending on how water sniffing will work (but assuming itll be similar to how it is now, with lighting up the water), when water bois sniff it could have an area of it be red if something's bled in it, maybe also if theres gore or a body in it?
Yaaas
which granted you can sniff gore itself anyway lol so that last bit may be pointless, especially if they fix it (so it isnt hidden behind hills at random times) and even moreso if they let you smell bodies, so eh
unless you can smell water further than bodies/gore in general, then having a bit of it be red would be helpful for finding farther food, i guess
@drowsy heron since youre new, heres some lore:
-the game is currently in a state of content drought, there has not been any updates to the game itself for months. this is because we are waiting for the recode, which rebuilds the foundation of the game. the recode is being done because the current game's code is an utter mess, even combining two coding languages. they can not edit or add to the game as it is without breaking several other things and making it more unstable than it is, and their effort is better spent working on the recode and what will come after it.
-a bundle of dinosaurs are getting reworked animations anyway, i dont recall if ceratopsians are included in that but there is hope for them.
I think any updates, animations or otherwise not related to the code, should really still wait for the recode to be over
aye, there will always be time to fix up animations after the crucial mechanics are fixed/added
Any updates to the game pre-recode will break so much
@brittle bough ah okay that makes sense
yee
Not to mention how many people would throw a hissy fit that it's not the actual recode
yeeah, months without updates then, finally, a patch:
"-trike doesnt need to shit anymore
-the IK on allo's stanky leg has been fixed"
people would lose their shit lmao
in the isle, there is no chill, youll pick up on that quickly enough if you interact with people 
thats a big OOF
all you can do is join em in their toxicity or try to keep your head above it, but yeah. the recode was approximately scheduled to come out sometime in the summer, but one of the dev's houses flooded, which stalled it for at least a month. no one's got a proper ETA on it now, so all you can do is play the diablo instead, because dibble is love dibble is life dibble will chase you down with a knife. and it has slightly better animations imo lol
it does, still needs to poopoo but if the recode is near he will be relieved soon lol
tbf these are the only two I've seen that need better animation so is pretty gucci
@brittle bough just thought of this but dibble looks like hes walking in wet shoes lol
should record video of the walk cycle and add wet slappy noises as his footsteps lol
plap plap plap plap plap
@dim ore for your first point.. alt turn?
walking back might get introduced at some point, but for now there is alt turn
you don't have to walk off cliffs
just play
just stand still, hold alt and turn
a server with alt turn
most servers i play on alt turn is disabled. any server that has alt turn enabled is not a server i want to play on as it makes combat ridiculous.
you mean fair
so ridiculous, a single utah can't kill a rex
a server wihtout alt turn make sutahs able to kill rexes
I havve killed everything as a utah bc of alt turn lol
thats kinda the point
current alt turn is far from perfect, but no alt turn is so much worse
so add a new thing that solves the problem that this other thing i dont like already solved
alt turn stops people from killing eveyrhting
dapper, the official servers, which this discord is based on, have alt turn enabled.
when they shouldnt
balance is based on officials
alt turn also has a high chance of being forced-on in the future
Slate, thats just one of the reasons i dont play on official servers, it doesn't enhance gameplay in my opinion
so on an alt turn server with the official pack limits
then.. why are you in the official discord making suggestions lol
@dim ore so you like utahs killing rxes?
you like a single utah killing a rex
not hostile
just the truth
im not being hostile, im asking him a legit question
even with alt turn a single utah can kill a rex..what is your point? i play on servers where utahs need a full pack to even take on a rex. Rules are a wonderful thing.
it's a pretty obvious question to ask if someone says they don't like alt turn
after a while of people completely ignoring a mechanic and suggesting a solution for something that's already been solved, it gets a little annoying
if a itah kills a rex on a alt turn server that rex is stupid
and its natural selection
so you play on relasim?
so, many rules is better than a mechanic š¤
also, maybe you wouldnt fall off of cliffs if you didnt walk up to them in no-alt servers
when i first started playing it was on a no-alt server. i got too close to a ledge as a maia and fell to my death. i then learned.. to not get so close to the edge on something with a wide z turn, at least not without approaching it from an angle. lol
semi realism, alt turn is not a solution when better combat mechanics are needed on the whole.
combat is getting reworked. what more do you want?
what better mechanies?
alt turn is not perfect, but right now it is necessary unless you want extra rules
Alt turn = stand still spin in circles, you win, no skill involed š
SLate, night time is so dark nowadays it happens regardless, please dont imply a lack of intelligence, the point is being able to back up is a nice option to have, plain and simple..
with alt turn, you need way more skill if you attack something
only a select few can do it
than without alt turn
you can check where you're going with a map. just dont sprint in the direction of a cliff

