#general-feedback-discussion

1 messages · Page 412 of 1

languid ember
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but it still don't see how a dilo gets ran down by a fucking para unless you actually walk up in the paras face. The para is like 12 meters closer to the dilo after a minute of running, that's how small the difference is

coarse shell
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@barren zephyr would rather not make growing an apex easier

barren zephyr
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What are you talking about?

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Right now way easier to get up to an apex

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since you just sit in a bush

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and eat ai

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because you can't

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kill anything

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you would have way bigger chance to fail

coarse shell
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yeah and.. that's easy?

barren zephyr
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if you would actually try to hunt something

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Yes

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Easy af

leaden night
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It doesn't take much to sit in a bush and eat AI

barren zephyr
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Ye.

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I don't know, last 5 try of going up to adult apex

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was like

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5/4

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3 time giga and 1 time rex

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Literally sitting in a bush and killing ai

leaden night
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Sub Giga suffers from omega bad

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It's slow, can't turn for shit and does no damage

barren zephyr
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Making it more viable could mean its taking the risk

coarse shell
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sub rex is fine where it is. sub giga could use a dmg boost but if you buffed them to where they could fend themselves off easy by bleeders it'd fuck everything up lol

barren zephyr
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No, Sub giga has actually pretty good raw dmg

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but no bleed

lone crypt
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Sub Rex is decent

barren zephyr
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Ye

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since it's speed

leaden night
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Sub Giga needs a better turn and more bleed

lone crypt
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Adult Rex is garbage

coarse shell
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and even if that buff was given no one would bother risking their sub to go after and hunt other players lol

lone crypt
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Sub giga is fine the way it is

leaden night
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Fine

barren zephyr
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better gameplay experience tho?

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and also

leaden night
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Sub Giga gets facetanked by Carno at max size

barren zephyr
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still bigger risk to get killed

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than sitting in a bush

lone crypt
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Until change happens, no change is needed

barren zephyr
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No

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you are very wrong

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XD

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Sub giga at max size

coarse shell
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sub giga literally dies to a 1.0 juvie cerato

barren zephyr
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fuck the carno

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like a bitch

coarse shell
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ive tested it

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lmao

lone crypt
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You gotta be more careful

barren zephyr
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prob gonna die in bleed

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but sub giga has decent bleed

lone crypt
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You have to stay under cover as any dinosaur

barren zephyr
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iu mean

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decent

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raw dmg

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bleed is pile of shit

leaden night
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You gotta stay under cover

lone crypt
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Yeah

leaden night
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Can you not do that with literally anything else

lone crypt
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Don’t run around in fields and avoid large noises

leaden night
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Sub Giga still sucks

lone crypt
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It’s easy af

leaden night
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It's also huge

lone crypt
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Stay in remote areas

leaden night
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You're not making any point here

lone crypt
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Lol neither are you

coarse shell
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bruh

lone crypt
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My point is that you’re not playing it right

leaden night
coarse shell
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cooks from your previous suggestions and arguments you dont play anything right

lone crypt
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If you die, shit happens, you can get mad, but you just gotta deal with it

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Lmao my only actual suggestion is buff the Rex speed because it’s slower than a juvie giga

leaden night
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Sub Giga functionally cannot do anything outside of sitting in a bush occasionally eating AI

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Which is the problem

coarse shell
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uhh no way rex is slower than a juvie giga? lmao

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rex can catch an oro. juvie giga cant

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unless the ai bugs out that is

lone crypt
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Juvie giga runs as 27 km, Rex is 26

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It gets a little faster with time, but it remains 26-27 for the majority

leaden night
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Sub rex can actually hunt shit that aren't AI while sub Giga is both too slow and weak to risk doing that

lone crypt
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yeah I can agree sub giga could use a minor speed buff

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But that’s it

coarse shell
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no speed buff, just dmg buff

leaden night
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A turn buff would help

jovial arch
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if sub giga

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tbh

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sub giga could use more damage

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it deals less than rex

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lmao

leaden night
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I mean that makes sense

jovial arch
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no

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it deals less than sub rex

leaden night
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Sub rex is built as a glass cannon

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Sub Giga needs bleed

jovial arch
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yes

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i haven't actually tested sub giga heal

leaden night
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It sucks

jovial arch
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ima get the actual numbers tho

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cause i don't have em

leaden night
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Kk

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Sub Giga mostly needs more bleed and a better turn

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And a small speed increase

jovial arch
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sub giga's run turn

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is the same as its walk turn

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im p sure

jovial arch
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welp

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did some testing

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can confirm that while the bleed heal is shit

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giga sub bleed res isn't that bad

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in fact

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it's pretty good

coarse shell
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also rex outruns a juvie giga big time so lol

languid ember
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sub giga bleed res is same as adult

jovial arch
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welp

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one way or another

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i wasn't to second crit until after 3 bleed healed

coarse shell
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it is? doesnt feel the same

leaden night
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The bleed heal is the big bad

jovial arch
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adult giga also has higher hp regen

leaden night
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Anyway buff juv rex bleed heal to 5 when

languid ember
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no, same there too

jovial arch
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yeah, the bleed regen is about the same as sub rex

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took 16 mins to heal

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sub rex was like 15:20 but i wasn't too precise

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i think they might actually be the same heal rate

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just that sub giga has much better bleed res

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i think it might be double

coarse shell
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well thats one good thing ive heard about sub giga other than it being absolute shite

languid ember
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sub rex has 1 more bleed heal per min when resting i'm very sure

jovial arch
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i mean

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i tested it today

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*I tested sub giga today and sub rex yesterday

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and sub rex took me 15 min

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put me to 3rd crit

languid ember
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they both heal 3 bleed per min standing. Sub giga heals 6 sitting while sub rex heals 7

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sorry no, sub giga heals 4 standing

verbal acorn
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Young Gigas need descent bleed damage if they are to remain so slow. Or leave the damage as is and give it better turn.

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Young meaning juvi and sub-adult

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Perhaps, make juvi Giga do more bleed, but improve turn for sub-adult.

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That way it’s consistent with its growth progression, instead of magically turning from an ugly duckling to a swan in terms of stats once it hits adult

mellow fox
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Tbh the juvi Giga is like the 3rd meanest and baddest

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Of the juvies

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After Dilo and Cerato

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It is the sub that is almost complete trash

coarse shell
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nah

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dilo is 3rd biggest meanie

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juvie giga shits on it

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if both were 1.0, that is

leaden night
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Juv Dilo is more consistently strong

jovial arch
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It seems

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I got the audio thing wrong

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Whether you can hear something behind you seems to be dependent on what Dino you are

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Not what dino is coming

vestal rune
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What's the point of the adrenaline system?

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@shrewd vine currently we don't know if tree climbing is possible, so we don't know if that works

shrewd vine
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H m m m Alrighty! Well I tried!

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I hope in the near future it would be available tho <3

jade schooner
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Also microraptor is too small

shrewd vine
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Nahh there would just have to be a lot of stuff put into the game to accomplish it.

south fern
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Yo, with the new IK system where like the dinos can conform to the terrain, do you think that could be slightly tweaked to improve swimming to include up and down animations and diving? Plus it would maybe make fishing a little closer and be useful for the dieno they've been working on.

vestal rune
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I believe the plan is for most dinosaurs to swim like they currently do but some which are more adapted (fishers, dienos) will be able to swim up and down

jade schooner
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Aka: Spinosaurids

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I feel like the birdlike swimming should keep as it is in all carnivores (except of course spinosaurids, and keep it the same with austro but with the ability to dive)
Spinosaurids should have a more lizard like kind of swimming

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The herbivores are all pretty good

minor basalt
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@buoyant jacinth idk if you already know this but that dilo isn't replacing the current one, it was done with the skin system so you'll be able to make those edits yourself ingame once it's out

buoyant jacinth
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o

violet magnet
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thank God

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that thing has a candy cane at the tip of its tail

steady cosmos
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What if spinosaurus just swam like a normal dinosaur

coarse shell
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@verbal acorn its bleed and dmg are fine tf

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doesnt need to be changed

jade schooner
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@buoyant jacinth the colours are done with the skin system applied, so you'll be able to change it

verbal acorn
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Yeah, it needs more Bleed to improve its ambush, at the expense of less success face tanking

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It’s hit & run sucks vs heavier prey

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It currently has to ambush, then sit and brawl....its a waste of bleed and the ambush

violet magnet
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i can't think of anything that can survive a giga bite except trike, rex, and other gigas

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breh

verbal acorn
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Exactly, so it’s a non-game changer except for large/larger targets. Let the Bleed be more beneficial vs Trikes and other large opponents.

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So face tanking a Trike would be a win for a Trike, but a good ambush allows for enough Bleed to defeat the Trike.

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Even if it means buffing Trike damage to insure face tanking is to its advantage vs the Giga

violet magnet
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it shouldn't be easy to take down the big things either tho

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i think threetails tested it a while back and a giga can just bite a trike once, then keep it on its feet for ten minutes and the trike bleeds out

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and rex's bleed resist is atrocious

verbal acorn
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I know. Buff Trike so it surely wins a head on face-tank...buff Giga Bleed so it can rapidly apply enough bleed during an ambush to disengage and leave the Trike highly vulnerable to death.

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Yeah, Rex Bleed resist would stay, so the Giga would still struggle in a brawl vs Rex.

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You sure a single Giga bite will bleed a Trike? That doesn’t seem right

jovial arch
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Uh

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Not just one

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The specific number is 5

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I think everything dies from 3 bleed

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If it’s standing up

verbal acorn
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I tested it tonight. I killed a Trike with 7 bites, it died with 2 bleed left. So I could believe 5 bites...though 5 at the time didn’t seem like it was going to do it, that’s why I gave him 2 more.

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I feel like 4 would be better. So you could get 2-3 on an unaware Trike, then would need to get 1-2 more while tanking to finish it off.

But face tanking it from the very beginning would be s losing effort since it could pile on damage faster and leave you mortally wounded.

jovial arch
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5 takes 16 or 17 min

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you will be waiting

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all day

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@verbal acorn

verbal acorn
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I’m patient...

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Though I think that’s too long...the Giga should have devastating bleed...having better bleed would at least close the gap some vs the devastation of Rex’s bone break.

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As of now, the Giga is the unApex apex since it’s essentially ineffective vs all Apex anything.

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Better bleed would at least make Giga a viable Apex vs other Apex(excluding Rex) if the player can at least pull off a successful ambush and deliver a preemptive strike of Bleeds on an unaware opponent.

wintry cipher
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giga is the best apex at hunting. it doesnt need stronger bleed when it has a whopping 15 seconds ambush to catch anything thats clearly off the menu for all other apexes

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might also be a good idea to consider the potential flesh grazing mechanic

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which means it would be able to sustain itself during more drawn out battles

verbal acorn
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Bleed is useless vs those prey items...Gigas kill them through bite damage. Our bleed is wasted unless it’s a viable threat vs tougher prey who would ordinarily beat us in a straight face tank. That means using bleed to defeat tougher prey caught unaware using a proper ambush...

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Though, if grazing could be used on Trikes and larger prey, I’d trade it for bleed if it provides descent food.

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Though I hope grazing also includes bleed

wintry cipher
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I would think thats a given since your literally ripping chunks of flesh off of someone. That's going to cause bleeding.

jovial arch
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Uh

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Gonna have to be honest with you here, the bleed is extremely effective

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It’s just slow

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Bleed is all about being patient

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If you’re patient enough it’s fucking broken

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Giga can engage trike with no risk

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Like

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Deadass

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It’s a 50/50 trike fucks up and dies or Giga wins

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Imo

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That’s overwhelmingly favoring the Giga

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The only situation that Giga dies in is where it seriously screws up

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And bleed is extremely useful

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If Giga didn’t have its bleed

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It couldn’t catch and kill Allo

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Seriously

idle charm
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Yh giga is op

jovial arch
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If Giga had 10-15 less bleed, Allo could just run thru Giga, tank one hit

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And run away and sit down

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Easy

idle charm
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Yh

jovial arch
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Allo can already run for like 1 min+ off 1 bite

idle charm
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But went the giga a grabber as well with its giant mouth

jovial arch
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Uh

idle charm
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Could easily grab prey

jovial arch
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I’m specifically addressing cocajins comment

idle charm
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Oh

jovial arch
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That Gigas bleed isn’t useful

idle charm
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Sorry

jovial arch
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I dunno about grabbing

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No idea

idle charm
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Lol

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I used to watch walking with dinosaurs

jovial arch
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What I can say is that Gigas bleed is critical

idle charm
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Yh

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Small Dino's ain't got a chance

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I wonder if the isle will be on consoles in the future

jovial arch
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🤷

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Could be could not be I have no clue

languid ember
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Giga has 35 base bleed, why the hell does it need more?

violet magnet
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can't oneshot a trike, giga is broken

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/sarcasm

normal fern
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If anything giga should get a base damage nerf

barren zephyr
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@modern tide herds are already the perfect defense

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you try hunting anything in a big herd and chances are you get your ass whooped

tawny dust
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@slate cove no

barren zephyr
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but w h y n o t ?

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xd

slate cove
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why ;-; is so hard to get to the other team mate ;-; xD

barren zephyr
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depends on what you are

slate cove
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:/

idle charm
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God the deinosucus looks kool if the isle were to spread to console players I would deffinatly play as it

tawny dust
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well deino isn't in the game yet so even if it did move to console, you couldn't play it.
but this is offtopic

wintry cipher
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@slate cove there's this magical thing called nesting you should try

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@modern tide herds are already highly defensible and dangerous for even a pack to take on. If you want even more defensible, perhaps the things in the herd that can't fight should do the one good thing they can do: run AWAY.

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Otherwise you will have cases of herds that can only be attacked by hypos. The idea is if you don't want the whole herd dying you let the slow/stupid die and bring them back in later. Preds get filled up and lose track of your scent trails by that time, so they likely can't find you again

verbal acorn
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Let’s stop looking at balance based on who kills or dies first...it’s pointless if you both die. As a predator, the only thing that matters is the viability to kill and survive the encounter in order to feed...or a Herb to force a disengagement or escape opportunity so it can live. 5 bites for a Giga to bleed a Trike is requiring too much. I’d also argue the Trike requires too many gores to mortally wound a Giga.

The Trike needs to be able to mortally wound or deter a Giga from continuing an attack earlier on if in a face to face fight. But the Giga should be able to deliver enough bleed with a surprise attack to allow the Giga to break off the attack and bleed the Trike out...or only need 1-2 more bites to guarantee the kill with minimal exposure to a mortal number of gores.

The Trike needs to have a more decisive advantage in a face off, the Giga a more decisive advantage in a surprise attack, so both can improve its survival rate under its advantage.

next nexus
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nesting

bold fjord
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moving your legs

icy venture
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upvotes own suggestion

brisk mesa
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@verbal acorn I mean, TBF, herbivores need to be able to do more than just force disengagement, because Carnivores have categorically better healing.

But aside from that nitpick yes, I totally agree with your premise, but I would even take it a step further;
If bleed is made deadlier in the short term, but far, far more survivable, it wouldn't just remedy that scenario, but many others, far less of a problem. If, when resting, pretty every dinosaur would have amazing bleed resistance & heal, better bleed resistance when running for most dinosaurs - so they can actually back off / disengage / escape an attack long enough to find somewhere to rest, BUT bleed did the damage tick back to what it used to, so instead of every 3 seconds it deals it's penance every second...
Bleed is 3 times as lethal outright, but survivable by nearly every dinosaur if you can manage to back off and sit down.

wintry cipher
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@final jasper you can do that with your own species and only your own species currently

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they used to be able to do it with other species and that got taken away due to abuse

barren zephyr
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yea

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you can invite herbies

final jasper
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So Herbivores won't be able to make a group with other herbivores for some time?

barren zephyr
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no they can

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they can make a group with other herbies of same speices

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but not different speices as megaherds go around murdering everything

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not taht they dont do it as of now

umbral prairie
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same with carnis

final jasper
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Atleast there should be a setting so set a limit to how many people there can be in a group..

barren zephyr
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i mean

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their isnt one as of now

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but generally you wont find to many of the same speicies as a big herbie

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as a small one like dryo

final jasper
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I mean herbivores grouping with herbivores of other species..

barren zephyr
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numbers are your defence

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ah

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they can no longer due that

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due to being busted and unfun

final jasper
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I know that they can't do so currently atleast

barren zephyr
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yea

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they wont be able to

final jasper
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Or make it a setting to be able to invite other herbivore species to the same group

wintry cipher
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you cant. as was said, it was a thing before

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and people abused it

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theres a reason it was removed

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group limits will likely be added as well in the future

final jasper
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Kinda irritating when you have to talk to your herd in global just because you can't see what they type in neither group nor local

wintry cipher
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because its like a dog and a cat speaking the same language

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they cant

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you know the important stuff anyways through the calls

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danger? 4 call and alert the herd

stable cloud
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I like the tab option where it tells you your own species. Obviously, shouldn’t show everyone’s species, but just your own would be awesome.

barren zephyr
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@final jasper i didnt know there was a global on official servers

final jasper
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I am not playing on official servers

barren zephyr
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Then why does it matter

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Any server wit global chat is hot garbage

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And its very obvious paras dont understand trikes

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But we all know what a blood curdling scream sounds like

final jasper
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The server is always full(80/80) so the global chat is always spammed by herbivores etc

barren zephyr
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What ever server your playing on is irrelevant

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Dev/official servers are what is important here

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Global chat shouldnt even be a thing

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Only a mod tool

final jasper
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You have never played on a popular non-official server, have you?

lament thorn
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If it's not official it doesn't matter

brisk mesa
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^^^^

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That's just the fact of the matter, development wise

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The devs shouldn't fix problems that don't exist in the intended experience.

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It's like servers that disable alt-turn

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Good job, Utah's solo Trexes.

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Not a problem that exists on Dev/Official servers

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Would you expect a nerf to Utahs, or a buff to Rexes, just because of that?

leaden night
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Utahs solo juv rexes does that count Exactly

barren zephyr
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@final jasper nawh they all seem pretty garbage with toxic communities

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Shitty rules

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And shitty staff

final jasper
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Well, people like you are one of those reasons

lament thorn
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Huh?

barren zephyr
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Excuse e moi?

lament thorn
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If he's not part of those communities how is he one of those reasons??

final jasper
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You are basically calling ALL servers that aren't official garbage, which means you have hardly played on any non-official servers

barren zephyr
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Boiiiii @ me when u can figure out ur name is

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Also sre?

lament thorn
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I think they accidentally cut the sentence off

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Oh there it is

coarse shell
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can we go back to talking about the suggestion kthx

brisk mesa
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No, he's just had a massive turnoff

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from the ones he did play.

coarse shell
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but all in all if its not an official server you're playing on, suggesting stuff for it is useless

mighty girder
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Herbivores dont need to be able to group with species besides their own

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you have all the communication tools you need

final jasper
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So you mean that there is NO idiots playing on the official servers? Is THAT what you mean??

mighty girder
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4 if you wanna say run

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3 if someones 2 close

lament thorn
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They can group without actually talking

barren zephyr
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@brisk mesa turn off doesnt describe it

mighty girder
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F for general chatter

barren zephyr
final jasper
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YOU are the one who started this, so YOU should NOT be telling me this

lament thorn
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I think you started it with the pointless suggestion

final jasper
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All I did was ask a question, and You, @barren zephyr , were the one who started a moronic discussion

barren zephyr
final jasper
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By basically calling all non-official servers garbage and and players playing on them toxic. You, Sir, are such an idiot

barren zephyr
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Yes yes what ever u say now leave these nice suggestion people alone and allow me to explain why ur server is garbage in #401470471750811669

jovial arch
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ngl tho

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he has a point

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flaming him doesn't help

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though to be fair

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@barren zephyr

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is also right

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the goal of the devs is to develop the game

barren zephyr
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I proved my point in my first msg

jovial arch
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not make sure other servers are balanced

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you can't really argue against that

barren zephyr
final jasper
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All I did was ask a question, and that idiot start being toxic, how is that not a problem?

jovial arch
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well

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at this point you're both angry

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and p much just shitposting eachother

lament thorn
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You didn't really accept the answer tho?

jovial arch
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might as well stop

mighty girder
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Flame wars arent allowed btw

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js

barren zephyr
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Just remember i tried to move it out of the chat

final jasper
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Way too late for that'

barren zephyr
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Well ya im over it

sweet oasis
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@final jasper @barren zephyr Yo.

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Cut the flame war.

barren zephyr
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We just finished💙

sweet oasis
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We all have opinions about peoples' servers and all, but this level of antagonism over it is completely unnecessary and unrelated to this channel.

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See to it that it doesn't happen again.

mighty girder
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@restive summit I believe the Neuro is supposed to be able to mimic sounds from other creatures, but not 100% sure since its very undeveloped atm and we dont know much about the strain itself

languid ember
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@mellow fox yo, wrong channel bud

mellow fox
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Yeah sorry

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@quasi stream so as I mentioned

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Most audio devices aren't capable of broadcasting infrasounds

quasi stream
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Well yeah, but still it would be cool to get scared and you don't know why

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And when I say scared like in real life just your heart starts beating for no reason

mellow fox
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Yeah, but ultrasound producing audio devices cost like

quasi stream
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infra

mellow fox
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Plenty thousands of dollars

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Infra

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Dunno why I said ultra

quasi stream
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You don't need to buy a mechanism to produce the sound for you

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And the thing is about Infrasounds, that's the point, you don't hear them

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You don't need good headphones to hear them because the human ear can't hear bellow 20

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Hz

mellow fox
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Man, most audio devices can barely hit the 20 Hz frequency

sweet oasis
mellow fox
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But the device itself can't emmit the frequency

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Most audio devices aren't not using infrasounds because humans can't hear them, it is because the device itself is incapable of producing

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Such a frequency

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So your average laptop or pc wouldn't do anything

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@sweet oasis thanks and sorry for commenting in the wrong channel

sweet oasis
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dw

wintry cipher
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@marble cedar might not be all that helpful in most scenarios (a lot of the hunts I've participated in can last upwards of 5 minutes), but could be an interesting little tool to snapshot the last 30 seconds or so of your life maybe. which can be useful in ambush scenarios

quasi stream
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@marble cedar You have the Replay option

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Go back and see how he killed you

barren zephyr
#

its not a fps

#

no thank you

jovial arch
#

so

#

@barren zephyr

#

i've done some testing

#

and I got confused by my first test

#

how audio actually works

#

is some dinos can hear things behind them

#

while others can't

#

take dilo for example, who seems to be able to hear everything behind him

#

whereas allo can't hear anything

#

it's all very confusing

#

it would take a ton of time to test, and im not honestly not that pumped about testing audio

#

bleed isn't bad because i can just sit there and read a book, damage is typically pretty fast, but audio

barren zephyr
#

why must you do dis

#

ok

#

ill make my sugggestion better

#

👍

thorny lynx
#

@barren zephyr Please stop suggesting that. The devs are going to end up striking you for spam.

coarse shell
#

and its getting annoying as fuk

thorny lynx
#

Yes, i would like dilo to have a faster ambush and faster base running speed, but you mention it every day and it is even in your name.

#

Give the devs time to prioritize on things that are needed right now, like skins, IT, Cerato, Sucho, Pachy, and not to mention, the code rework and combat overhaul

jade schooner
#

IK*

dreamy wharf
#

@barren zephyr TURN. RADIUS.

#

Dilo needs to be able to dodge, currently, it struggles to do so.

#

Making the dilo faster would just break it.

wraith trout
#

#MAKE DILO MORE AGILE

bright jay
#

Does anyone know the best dino to play as for duos?

brisk mesa
#

Dilo would benefit way more from agility than speed.

#

It would allow it to be completely off the menu of a Utah or Carno;

#

From my experience, even a Para can, if it sees a Carno coming, trot around in a tight, small u-turn and be out of harm's way and able to hit back... if Dilo could do that Carno is foolish to attack.

#

Likewise if your agility surpasses Para he wouldnt try and flatten you... it would be very dangerous to do so.

#

And yet it wouldn't make packs of them any more cancerous, now would it?

#

A speed buff would stand to do that...

quasi stream
#

Just because it’s a carnivore, that doesn’t mean it should be faster than every herbivore. If the dinosaur it’s smaller than another dinosaur, that doesn’t mean it needs to be faster than the bigger dinosaur. As dilo, hunt at night and stay away from everything faster than you(that can kill you).

#

It’s that easy

#

But nooo, we want to hunt paras because reasons

#

Then die hit by a para

lament thorn
#

i havent played dilo in a while but the thing that annoyed me about it was its turn when running

#

so I agree with any agility buff

dreamy wharf
#

@quasi stream That would make sense if paras didn’t just outright run dilos down. That’s the issue.

#

If a dilo hunts a para, that’s on them. But there’s an issue of it being so easy to run dilos down atm.

#

Even at night, paras can just easily run you down even if they’re not even too too good.

#

I’ve had a case where a para saw me, during the pitch blackness of nighttime and run me down.

#

So I figure, okay, this is a fucking huge animal, certainly it’d have momentum and a bad turn radius for me to dodge it.

#

Nope.

#

And, it’s especially a problem with a Maia considering is as fast if not faster than a utah, and three shots you.

quasi stream
#

That’s a problem with the players being dicks

dreamy wharf
#

Which, that too out turns you.

#

Exactly, and that’s most players.

#

And since the dilos are attacks are bleed based you just sit down and heal it off.

#

So really, there’s absolutely nothing stopping herbivores like Maia, and para from out gunning and out running dilos.

#

And this was after some major testing.

#

Over on dev 4.

hot heath
#

I legit witnessed 5 paras chase down a single dilo who was just realaxing doing nothing. Its a bit ridiculous x_x

barren zephyr
#

mhm

barren zephyr
#

@dreamy wharf maia is faster than utah

dreamy wharf
#

It sure is.

verbal acorn
#

I’d like to request Paras turn their attention to running down Utahs...yeah, Utahs, suck it!

wintry cipher
#

paras are slower than utahs

#

plus utahs hitbox is broken like crazy still so its borderline unplayable

normal fern
#

I'm pretty sure it's hitbox for the kick extends as far back to the hips

#

I learnt that the hardway

wintry cipher
#

paras kick hitbox does extend between the hind legs so assriding it is the absolute worst thing you can do

#

especially with it lacking momentum. its one of the only animals you have to go through the side on

barren zephyr
#

well

#

para can basically instastop bye stop hilding w and rightclicking

#

it just stops all momentum

wintry cipher
#

thats called it doesnt have momentum. try doing that on allo and youll see the difference.

barren zephyr
#

they are nerfing para speed iirc cause it is supposedly sliding

#

well para has momentum but you can use the stomp to cancle it

#

thats the problem

#

or does it just not have it in general

wintry cipher
#

if it had momentum it would have to come to a full stop before it could kick

#

also Meiss you are going to get your ass banned.

#

at this rate

barren zephyr
#

6-8k pound animal

#

im gunnu stop sugesting today

#

its getting boring

wintry cipher
#

perhaps you should find a way to survive despite your weaknesses rather than whine uselessly. or just wait. ive kept pointing out to you to stick to dense forests and only go out at night. paras prefer open land so you usually shouldnt see them in woodland, and at nighttime you can then use the trees to keep you hidden despite reshade.

barren zephyr
#

on v4 you dont need nv to see

#

you can see fine without it

#

Wrong

#

v3

#

In forests you still do

#

dev 4

#

well they are nerfing paras or seomthing so im happy

#

😄

#

supposedly

#

Hopefully dilo gets removed

#

😉

#

hopefully not

warm ridge
#

No screw you rhino

lone crypt
#

Paras are getting a rework soooo

normal fern
#

Ooh, is there a screencast of that?

#

Do we know how it'll be reworked? @lone crypt

lone crypt
#

That’s what I’ve heard

normal fern
#

Up until now all I had heard was that he was getting slower due to sliding

lone crypt
#

Dunno if it’s true or no

coarse shell
#

@marble ether yeah no

#

this was possible before but then they turned off family sharing

marble ether
#

what you mean family sharing?

coarse shell
#

family sharing is when you have a main account share its games with one or more accounts without the others having to buy those games

#

people made new accounts to go on the isle and grow a second dino on the same server

#

it was turned off because it was abused

marble ether
#

But I'm talking about on the same profile

#

you log into your game

coarse shell
#

thats basically the same mechanic bro

marble ether
#

yeah but that can't be abused?

coarse shell
#

you'd kill one player, they'd come back on a rex or something and come and find you

#

and they'd know where you ar

#

are

#

that's happened a lot

marble ether
#

meh, right now I'm considering creating a second steam account and buying the isle again just to play on the same server with another creature

#

but isn't that kinda stupid that I should go that far just to do that?

coarse shell
#

i mean have fun wasting money

marble ether
#

Have fun surviving as an apex when there's 40 people on v3

coarse shell
#

buying another copy of the game isnt worth it just to have a second dino on a server but thats just me lel

#

then dont be an apex

#

simple

marble ether
#

but everything besides apex is way too easy

#

it takes 0 skill to become adult on anything besides apexes

coarse shell
#

um no

marble ether
#

I litterally do other stuff while I progress

coarse shell
#

if you have a newbie coming in and growing a utah it isnt gonna take them one try

#

it took me 3 tries to become an adult utah the first time i played the game lol

#

it may be easy for you but for others its not

marble ether
#

yeah the first time

#

but not anymore

coarse shell
#

if its so easy then be an apex on a populated v3 server

#

not a server with 40 people

marble ether
#

I am

#

isla nycta 3

normal fern
#

Isle Nycta is terrible

marble ether
#

but on an average day at 4pm there's about 40-60 people online

normal fern
#

play on official and your suggestion has weight

marble ether
#

meh maybe 60-80

#

official meh, I like to be able to talk on global

coarse shell
#

then your suggestion isnt valid

marble ether
#

and official is only 100 max

coarse shell
#

if it doesnt apply to gameplay developers pay attention to, the suggestion is automatically bad

normal fern
#

and 90% of the time official is full on v3

marble ether
#

I play on the officials too

#

btw

#

but I like isla more

coarse shell
#

then you should be basing your experience on official servers, not nycta

marble ether
#

what do you mean my experience

normal fern
#

Isla Nycta does not represent the game

marble ether
#

my suggestion is just to have multiple dinos on a same server, how does this affect which server I play

normal fern
#

only official servers do

#

It doesnt, its just a terrible idea

coarse shell
#

alright so

#

you're a giga on an official server

marble ether
#

right

coarse shell
#

you kill some person

#

that person knew where they died

#

if your suggestion was in the game

#

they'd come back a rex they happened to grow

#

and find you and kill you

marble ether
#

yeah I get the problem

#

but it still doesn't affect which server I play

coarse shell
#

you do not know how many people are salty enough to do that

marble ether
#

this could be a problem on a server where there are 3 people playing

coarse shell
#

even if its not on official

marble ether
#

I know lol

#

I've met my fair deal of them

coarse shell
#

so what's your point

#

do you have an idea on how to counter that

marble ether
#

I have no point lol I admitted you were right xd

#

I just stated it didn't matter if it was an official server or a nycta server

#

that's all

warped harbor
#

Not to mention the abuse potential

coarse shell
#

^, like i said earlier

#

family sharing was disabled for a reason

normal fern
#

Yeah but it does matter, any experience thats not from an official server does not reflect the game, therefore it should be ignored completely

marble ether
#

boi how is it even an experience

#

please explain the 'experience' here

coarse shell
#

cuz yr playin the game

normal fern
#

Officials are how the game is intended to be

warped harbor
#

He would have come up with that idea regardless

marble ether
#

yes but what is my experience

#

I have no clue what you are talking about

thorny lynx
#

I honestly feel as if v3 servers should have around 200 people. Like... seriously. Map is fkkn huge

marble ether
#

meh, people always gather at the same places anyway

thorny lynx
#

Maybe natural disasters can occur the more often herbivores hang in one spot

#

Like, lightning strikes n shit

marble ether
#

you'll just end up with more crowded spaces, there will always be empty spots

warped harbor
#

^ pretty much

#

Think only AI can fix the emptiness

normal fern
#

Or affinity could just make large herbs avoid each other so they are forced to spread out

marble ether
#

but ai only spawn around players for now

#

maybe it'll change once they add the brachi herds

#

(which I think I heard will happen)

normal fern
#

I would prefer small-mid sized ai first. Like anything smaller than a maia

marble ether
#

yeah dibbles would make a good ai imo

umbral prairie
#

haigani what kind of suggestion is this xD

barren zephyr
#

@normal fern when herbs have different diets and the food actually matters

#

they wont be mix herding as much

#

more herb fights

#

more starving herbs

umbral prairie
#

territories would just be areas everyone except apexes would avoid

#

as it basically gives your location away

noble dirge
#

Well make it less noticeable for other dinos to find, you can still see it at a close distance but not for miles away.

umbral prairie
#

what would the benefit be though

#

of having a territory

noble dirge
#

For yourself to navigate a map or area you're not familiar with.

normal fern
#

Learn the map?

noble dirge
#

Yeah but that's no fun.

umbral prairie
#

it also isn't really what a territory usually is

noble dirge
#

Some herbivores would like to be hunted too.

normal fern
#

So stop complaining

noble dirge
#

It's not a complaint lmao it's called suggestions for a reason.

normal fern
#

You aren't even going to try and learn the map so you can't expect to navigate well lol

noble dirge
#

Oh damn here I thought you were gonna give me a novel on why you thought it wasn't a fun idea, boohoo.

#

Like I said it's not so much about memorizing the map, it's more for the surviving dynamic and the cost/benefit of it affecting all the dinos.

vestal rune
#

tbh I like the idea of spraying for scent

verbal acorn
#

I don’t think they’d spray like urine...it would be pasty wouldn’t it? More like a paintball game than a super-soaker.

thorny lynx
#

Dinosaurs have only one orifice for waste: the cloaca. Think bird poop... but much, much bigger.

coarse shell
#

@valid flower lol no

#

you know how op theris would be

#

not in survival = not a priority anyway

valid flower
#

it makes

#

no

#

sense

#

tho

normal fern
#

They are irrelevant

#

They aren't in survival

marble ether
#

aren't theris op af now already?

normal fern
#

Yep

marble ether
#

they literally kill everything with 1 right click

normal fern
#

Yeah, it doesn't need bleed

#

It's a good thing it isn't in survival tbh

marble ether
#

yep I hate that species

#

they run way too fast

#

way too much damage

normal fern
#

Even worse than shant

marble ether
#

btw pouncing for raptors is going to be implemented in the far future right?

coarse shell
#

yep

#

theres already a relatively recent animation of a utah pouncing on something

#

not like a shant or something, but like a targeted kill on the ground

marble ether
#

aight nice! Will it work in a similar way like how paras have a special attack or will it be like it was before so you jump and then right click?

valid flower
#

no like

#

reduce the dmg of theri

#

but add high bleed

#

this makes more sense

oblique sluice
#

theri is not in survival, so it's irrelevant

marble ether
#

remove theri, everyone happy

oblique sluice
#

^

marble ether
#

no more problems

oblique sluice
#

alberto can go to hell with theri

marble ether
#

yeah

normal fern
#

Don't forget shant

valid flower
#

Something called

#

event dinos

#

which alot of server provide

#

if its irrelevant for u then the server ur in is just dead.

coarse shell
#

no its called only official server gameplay matters

barren zephyr
#

theri is so annoying/overpowered i would be more than happy for it to be removed

stoic wing
#

It is technically not in game

#

Only survival matters

barren zephyr
#

^^^

vestal rune
#

@valid flower Theris have always been designed as glass cannons, wanting to win the fight as fast as possible, this is why it has insane damage, no bleed and poor healing and bleed resistance. Adding bleed would totally ruin this setup and since it's not in survival it would be a waste of time trying to give it a new "combat niche"

ocean vortex
#

@vestal rune Theris are anything but glass cannons, they have the same health as a fully grown cerato

#

And everyone knows how tanky a cerato is. Sure, not an apex, but still hard to chew down

marble ether
#

yeah especially since it only takes 2slashes from the theri to kill an apex

#

which is absolutely ridiculous

vestal rune
#

theri's are glass cannons, you're comparing a high tier creature to a mid tier creature so no shit they're gonna have the same HP

#

also cerato isn't just tanky 'caus of health, it's tanky because of insane bleed resistance

#

which theri certianly lacks

languid ember
#

Its healing is hot garbage, it just has good bleed res

vestal rune
#

also theri's attacks are broken, they hit multiple times for some reason so they do shit tons of damage

#

ah ok

wintry cipher
#

they hit around 15 times instead of 3

brisk mesa
#

Each claw counts as a hit.

#

6 claws, 3 swings.

#

🤢

#

18 motherfuckin times

drowsy granite
#

Dondi in the moral boot to update this game .. The guy only wraps up like this the game will fail! At least back with the mods that players do the service🆙👍

vestal rune
#

there was an update like, a month ago...

#

big one too

drowsy granite
#

Oh what a fucking Christmas update ..🙄

vestal rune
#

yes...

coarse shell
#

and another one is coming soon lol

drowsy granite
#

An update bullshit

vestal rune
#

itwas an update though

#

I don't get your point

coarse shell
#

how impatient are you to not be able to wait 3 weeks or more and complain "SHIT GAME!!! FAIL!"

vestal rune
#

plus like proph said, a large one is coming soon too lol

drowsy granite
#

3 weeks fucking for a long time the isle does not get a great update fuck really!

vestal rune
#

3 weeks is not a long time for big updates?

drowsy granite
#

Don't just roll

vestal rune
#

games made by huge companies don't give big updates that often, and this game has like 10 devs

drowsy granite
#

Last year tell me a great update you had? with new mechanics new animals the skins back?

vestal rune
#

there were new mechanics I believe

#

new animations too

brisk mesa
#

Why do skins matter so much?!

vestal rune
#

skins are coming soon anyway

brisk mesa
#

Like. Why is that this big, absolute red line 'removing it was worst thing ermagerd'

#

Skin system is days or weeks away.

#

Along with 2 new dinos.

#

So like.

vestal rune
#

but if you're adressing an update b y whether it has skins then every update but 1 is bad lmao

brisk mesa
#

Keep calm and party on.

drowsy granite
#

It's already time for Dondi to bring a new legal update!

vestal rune
#

it is

#

which is why it's coming soon

drowsy granite
#

The way Dondi is he will bring it next year

#

😂 😂 😂

vestal rune
#

the way dondi is?

#

what?

#

the way in which he regularly delivers updates at decent times?

#

because next year wouldnt be regular or a decent time

drowsy granite
#

🙄

vestal rune
#

?

brisk mesa
#

He's just spewing shit for attention. <@&401466542140817419>

warped harbor
#

Have you even seen the development streams

feral wedge
#

Sounds familiar. 🤔

vestal rune
#

ye you're right watt

feral wedge
#

Get back on topic.

stoic wing
#

dying is a part of the game @surreal linden

#

also you might wanna consider typing this in feedback instead

barren zephyr
#

^

barren zephyr
#

Are you publishing this book? @surreal linden
But yes I agree ai needs some work

steady cosmos
#

jesus

#

@surreal linden Alright on your first portion of suggestions, I get the ai are hard to hit, but they aren't impossible, if you hit teammates while trying to kill an ai, that is totally on you. Also, ai rates are good enough for most people to survive anything as large as allo, but at a point ( usually adult) you should actively seek players and larger sources of food for eating. Players that don't do this should die.

#

Not to mention, I do believe larger ai are planned

jovial skiff
#

Brachi

steady cosmos
#

Secondly, even if the rex portion is your opinion, I think rex has a great model and its skin is kind of realistic, it doesn't have large lizard scales, like most other dinosaurs, it has small ones.

#

Also the animations on rex are bouncy as it isn't your average small creature, it is heavy and has to move in a specific way.

#

the timed immortality thing is not a needed mechanic

surreal linden
#

I agree, to a point. Should they be hard yes. But when my head is right over the top of an ai, and I'm looking right at it, yet my attacks don't hit, that to me is a bug. as fat as hitting my packmate, he was several meters away and i was looking the opposite direction. I understand that the server may have had an issue resolving the locations, but to that extreme? As far as the ai spawn rate, I agree again. But again, that wasn't the issue. The issue was there was NOTHING spawning. Bear in mind that too that it's regardless of growth stage. I've been full grown allos , as well as juvie everything, and died because nothing spawned. As apexes I agree whole heartedly, but to get to a stage where I can effectivly hunt larger prey/players, I first need to survive as a juvie...

steady cosmos
#

most juveniles can survive if they are perceptive enough

#

ive played as many things

barren zephyr
#

u started off wrong

steady cosmos
#

And I've found people and ai that easily sate my apatite

random knoll
#

Ai is getting changed I think

#

Something was said about it spawning around people with a certain amount of food

steady cosmos
#

as it stands, too many ai lag the server

random knoll
#

Tho don't take me up on that

steady cosmos
#

that is why they aren't everywhere

#

I do like the server adjustment menu thing

wintry cipher
#

@surreal linden were you playing allo? havent seen any mention of what species other than the one mentioned briefly

surreal linden
#

I really think you need to reread my post Midkil. You completely missed the point. Can I survive on the ai spawns yes. When they're there. My point was ----> when a player gets to a certain point in hunger, the ai spawn rate around the player should go up.

#

Usually I'm an allo. last couple of days i'm a rex.

wintry cipher
#

theres a lot of problems with hitboxes lately among all dinos, so that might be it.

surreal linden
#

as far as the bouncy rex, I get it's a big animal, but watch an elephant move. You'll see what i mean

wintry cipher
#

as for ai: it would be poor form for the game to hold your hand. if AI spawned equally for all players however, say, if there's 100 players, each player gets 1% of the ai pop, then its fine

surreal linden
#

@wintry cipher So I've been told for the hitboxes. As far as ai, I get what you're saying. And I agree, again my problem is that there's NO ai spawn in certain areas it seems. I usually get chased off to the north side of the map (Thenyaw isle) and the ai spawn in certain areas is nonexistent, take the plates ( now called canyon I think) ai does NOT spawn there, that's one of the areas I starved.

wintry cipher
#

there seems to be no ai spawns in certain areas to prevent them getting stuck in trees. better to hear none at all and move on rather than have a false hope.

#

like, say, snowman rock.

#

ai frequently spawn inside the rock and get stuck

surreal linden
#

I get ai spawn in areas should drop, it's a resource thing. You need food, and water to survive, for realism the ai seems to follow the same rules. But in areas where both are present, and to not have ai spawn?

wintry cipher
#

read what i said

surreal linden
#

ah

#

that make s sense

#

didn't realize that was happening

wintry cipher
#

it happens a LOT so they contain the ai to areas that do spawn them

surreal linden
#

so ai spawn is tied to foliage density and terrain

wintry cipher
#

look for forests without big rocks/clearings/flat ground

#

obviously the ai will get better over time but thats how it is atm

#

they also potentially take up the same amount of data as an actual player, so thats why there dont seem to be a lot, and when theres a lot theres a lot of lag

#

its like having 300+ players on a 100 pop server

surreal linden
#

My question is, there's a spot up in the mountains where there are no rocks, but dense trees and very uneven ground, yet the ai spawn there was pretty high

#

why there then?

wintry cipher
#

no rocks

#

sometimes they spawn in areas where they can get stuck but for the majority they dont spawn where they can get stuck

#

(it also gets really annoying when a taco gets stuck and you cant kill it and its just spamming 4 call)

surreal linden
#

How about areas around rivers, flat, no rocks, and varying density of forest. But no ai spawns.

wintry cipher
#

ive seen them spawn in those places plenty of times

#

especially there actually

#

its also tied to numbers. more people in one spot means more ai

#

you are less likely to get ai to spawn if your alone

#

and eventually, those large numbers might cause gaps, as they dont eat all the ai but let them sit, so ai dont load for single people

surreal linden
#

That i know. Again, that's fine, more payers, more food. One of my favorite spots is the falls on the NW of the map, areas like that are what i'm talking about for the spawn too. ai spawn there is really low. In that area you barely get by. But you go to trips, or the big lake, and ai spawn is really high. from your description, the falls should be a much better area for ai to spawn. Yet it's reversed.

#

oh

#

I think you hit it

#

Party plains

#

Big hunting area, lots of players. Kills ai spawn for everyone else because the players are eating eachother

verbal acorn
#

I hate party plain...is just a gamey cluster

steady cosmos
#

If you cant find food thats just bad luck

#

if you aren't searching for food you shouldn't find it

#

Making it so ai spawn more wont fix that

#

having general knowledge of the map allows you to locate players usually

#

which is a great thing for food

surreal linden
#

Oh i search, I wander across large areas in search. Luck shouldn't be part of it. We already determined that ai spawn only in certain areas. Those areas are camped by full grown gigas the run down EVERYTHING, so the only way to survive is to get away from those areas. And I kinda know the map, what I don't know I have a actual map to help. I don't go near player occupied areas because there's no place safe, you're killed on sight. Makes sense on a realism server. So you're telling me I'm damned if I do, damned if I don't. Doesn't sound right does it? I'm punished as a player, because I'm doing the sensible thing and trying to get out of deathtrap areas where big preditors are. Heading into safer country to grow. Keep in mind I'm in areas where ai ahould/would/does spawn, yet it doesn't. Because the ai is spawning in areas where there's large predators... Who don't kill/eat the ai... Instead they wait for people like me, who have no choice but to go into those areas looking for food.... Only to be killed on sight. See my issue yet?

verbal acorn
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The problem for apex is about the need to either increase satiation duration to allow them to search for food that is few and far between....or leave satiation duration the way it is and provide appropriate AI(larger AI, not necessarily more) to spawn to help carry apex predators through the search process for prey that is few and far between.

Ideally, AI for late stage sub and adult apex predators would have a travel requirement, so no one can just sit in a corner and subsist on AI.

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Because as much as people say apex shouldn’t be easy, all the other carnivores in large part are treated with kit gloves and delivered AI on a silver platter...while having the ability to transit large swaths of territory in short periods of time in search of prey items.

surreal linden
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i think the ai spawn should be altered from spawn NUMBERS, to spawn RATE. Fewer ai, that spawn more frequently. Or, as I said, have ai spawn near the player that's starving. It's still the player's job to hunt and kill it. so it's not hand holding. You can still starve and die. For players like me, I'm quite good at hunting, i really enjoy it. but I can't hunt what's NOT there.

steady cosmos
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"search"

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wandering isnt searching

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As i said

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you learn the map

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you learn where people frequent

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if you're a smaller dino like utah

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you can kill the ai that spawn around larger creatures

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if you're a larger one

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you have acess to people

surreal linden
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@steady cosmos do you read at all? I do know the map, what I don't know I have an actual map printed, I know where I'm at and where I'm going. I know where the big apexes are, and where to stay away from. READ dude, READ the posts.

steady cosmos
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ive read them

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staying away from apex dinos isnt always gonna help you

surreal linden
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Then how do you miss the fact that I INTENTIONALLY move out of apex held territory?

steady cosmos
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also just to let you know i read all of it

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there is no such thing

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Apex dinos are a source of food no matter what

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weather its the ai that spawn near them

surreal linden
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true, you got me there. I move into areas infrequently visited by apexs

steady cosmos
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or weather its they themselves being the food

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once larger ai come out however, it may be easier to survive

verbal acorn
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Also, Apex predators need features to offset the exploit of voice chat. Herbs are VCing, even within mix-packs, allowing them to operate in stealth mode. Rex and Giga should have better sense of smell to help locate prey...especially herds. Herds should emit stank that resembles a yellow version of bodies of water.

Rex should be the Great White Shark of The Isle and smell gore/ribs from an insane distance...bleeding wounds from an intermediate range and prey and tracks better than others dinos for a duration longer than the standard 4 mins.

steady cosmos
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but as of right now, many people suggest this and forget the fact that ai tax the servers latency

surreal linden
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Again, read the posts Midkil, iI can't go near the apexes, they kill me. I've tried, I know ;)... So my only choice is to move away. That's where the ai spawn issue comes in. The apexes don't eat the ai because they can't really survive on it. And I can't go near the apexes because they eat me. Yet I can't go away from the apexes because ai doesn't spawn. So I'm lunch for the apexes as I try to get ai around them. Which they don't eat, because they can't survive on it. So I have to leave the areas of the apexes so I'm not their food. But the ai doesn't spawn, which means I starve. Unless I moce into the areas frequented by apexes.... You got it yet?

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so, I get the taxing issue

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Makes perfect sense

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I'm not saying it should be a lot of ai spawning near the solo players.

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and like I said, the player is still responsible for locating, hunting, and killing it

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I'm asking for Just enough

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or, and "emergency" spawn

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In place of "NO spawn"

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that's why I also suggested suggested LOWERING the number of spawns, and increasing the respawn RATE

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that would lower the load on the server

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For someone like me, who enjoys the hunt, and doesn't/infrequently misses the kill. This is a fix

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but again, I can NOT hunt what is NOT there

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And based on what you and cocoajin were saying, I'm in PRIME hunting areas for ai

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And this doesn't address the issue of the ai despawning after a few seconds

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We can come at this from the other side... I've had adult apexes. A trex. Do I hunt ai? I try. Can I survive on it? No. So I go after players. So tell me, what's the point of having ai spawn near me if i'm not going to eat it?

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Effect, I can see it adding ambiance to the game. But no we go into a pack of apexes... LOTS of ai spawn. Again, they don't eat it. Because they can't susrvive on it, especially when there's multiple large mouths.

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So why Not shift the spawn?

brisk mesa
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I agree entirely with your line of thought.

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It's perfectly rational honestly.

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Decreasing overall spawns so a pack of mid tiers could not sustain themselves for a prolonged period, but increasing their respawn rate which would allow solitary dinosaurs to travel, and lumping apexes into the same list as herbivores which means AI does not spawn by default near them, unless 'other' dinos are near.

surreal linden
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Midkil has a great point too, don't get me wrong. But he seems to assume that I can't hunt, and don't know where I'm going in order to hunt. I understand. It's valid

coarse shell
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i like how you call it "herd stank" @verbal acorn

brisk mesa
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Also decreasing the AI load on the server... would allow for higher stability at higher players.

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Servers wouldn't keel over as frequently, or if you weren't bothered with frequency being similar you could increase player count.

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From what I've heard said before, each AI = 1 player

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as far as the server is concerned.

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So if, IDK hypothetical numbers here, a server actively has 100 AI on it.

umbral prairie
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we just need better servers

brisk mesa
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On a 80 player server, that would be 180 'things' active.

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If you reduced the AI to half, but increased the refresh rate...

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You'd be having 130 'things'.

umbral prairie
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I think the AI should raise with the player count at first, but there should be a turning point where it decreases and only spawns for juvies or sth like that

brisk mesa
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Therefore, that server would run better than the one with 100 AI OR you could increase the player count, aka, interesting shit thats not "ya basic" Oros, Tacos and Velos

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and still have "180 things"

umbral prairie
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with enough players they can sustain themselves off of other players

brisk mesa
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And yet those things are people playing.

surreal linden
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No, I disagree there. let's say that only 50 ai spawn for every 100 players... it's not much of a load. So you make it where the ai spawns more frequently. You can spread the ai out more that way. for small apexes, they can live quite well on that. For large Juvie apexes, this will give them a chance to grow up. For adult apexes, they can eat it, they can ignore it. Their choice...

brisk mesa
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No I'm not saying that, you misinterpreted

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It's not.. a ratio if you will.

surreal linden
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Actually I was agreeing with you Watt

brisk mesa
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Oh XD

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Thought you addressed me, not Sammel

surreal linden
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You nailed it before I did 😛

brisk mesa
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XD

surreal linden
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as player count goes up, the number of food items for large apexes goes up. Just leaves more ai for other carnivores

umbral prairie
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which would work with better servers

surreal linden
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Bingo Sammel.

umbral prairie
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but not atm

brisk mesa
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Sammel, each Oro you see, each Taco, each Velo?

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Imagine they are players OK?

surreal linden
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As far as Midkil's point, he has one. The player will still need to find, hunt, and kill it.

brisk mesa
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Because as far as the server is concerned, they are.

umbral prairie
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count as players yes

brisk mesa
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I'd rather, personally, see a server that could have 120 players and only has 50 or so AI spawning at a time.

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Hell, I don't even think a server honestly would even need 50 AI.

umbral prairie
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that's why I said we need better servers or a turning point where if some player count is reached the AI spawns are reduced so more players can join with the server still being able to handle it and the players having more players to eat so they need less AI

brisk mesa
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In the current state of the game.

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That's more optimized AI spawning.

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It's a bell curve if you will, but think about how few AI you actually need for them to do their job.

surreal linden
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@brisk mesa That's actually a much better way of putting it

brisk mesa
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Yeah I mean it is a bell curve

surreal linden
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i'll amment my suggestion in the other channel

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ammend

brisk mesa
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Starts low, gets higher, stabilizes, drops back down

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Let's say, to be fair, the only things that 100% need AI to bolster their rate of survival... are juveniles and solo players. How many juvenile carnivores do you think are actively on a server at a given time?

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Or people completely off and away from any other player, because let's face it often players are near us even if we have no clue they are (found a juvi Trex sitting in the bush next to where I'd murdered a sub Carno LOL)

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If the devs well, tracked that data, it would be invaluable to optimize AI.

umbral prairie
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that's kinda what I meant but I can't explain, just not giving the AI to everything once a certain player count is reached

thorny lynx
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Maybe the game would spawn AI near juvies and subs at a higher chance than around adults?

fathom idol
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To be honest, i really HATE this spawn system. With a passion. Playing as a "loner" is almost impossible. Friends of mine no longer even play the game because they think the devs dont want to change the spawn system. I know they ARE working on it, but lets be honest, how hard can it be, making some AI galli or Ava's that give a bit more food then the avarage Oro..? I agree fully with Idlatch about the fully grown gigs that currently overpopulate V3, and just sit by the AI to "lure"other people in. Ive seen it happen on Thenyaw as well. You might wanna call this exploiting. Same goes for the "im gonna put a nest here so more AI spawns", and the sitting at the beach all day long. Ive grown Dilos and Utahs but never made it to fully grown rex OR giga alone since V3 came back. Instead ive been mostly Trike, Galli and Dryo. They are cool and fun to play..but after weeks and weeks and weeks going by, its getting boring. Im really hoping there will be fix with the next patch so i can make up my mind; am i gonna hunt a player, or do i wanna go passive and just eat AI, with i did on V2 all the time, so i had time left to nest and raise babies.

wintry cipher
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perspective: AI oros give a lot more food than they should (it gives 6 times as much as a dryo body). the Ava AI will likely be the same amount as oro is currently.

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and oro would then be reduced once that is added

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AI spawns do need to have some tweaks however

last remnant
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Like, what?

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Like what type of tweaks?

jovial skiff
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How much food they give

vestal rune
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I mean currently AI serves as a form of food for carnivores when no players are around

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but in the future there'll be more types, meaning the oros and tacos will likely spawn in specific areas in smaller quantities (though I think velos may be a bit more common as juve/hatchling hunters, thought that role could be taken by a larger small carnivore)

fervent ivy
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I didn't feel comfortable posting in either Suggestions or Feedback, but I was just wondering on whether it was ever asked and/or answered on why there aren't two Offical V3 Dev servers, instead of 1 V3 map, and 3 Thenyaw maps. Of which two of the three are normally ever being moderately used.

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Is it a cost thing? Or not enough server power to handle two instead of just the one?

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Or does it come down to just personal preference?

orchid haven
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V3 needs way more AI

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and water sources

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keep dying from bs spawns and can't find any food/water from spawn

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so just die from thirst or starvation

barren zephyr
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V3 has more than enough water sources.

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It has a continuous water source that pretty much covers the whole center of the map.

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AI could use a bit of tweaking.

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@calm cargo what would be your unique mechanic for survival

verbal acorn
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V3 water is there, it’s just a marathon run from the beach. The beach is a horseshoe, the first bodies of water are roughly in a horseshoe around the beach, all about equidistant from the beach. Just point your ass at the shoreline and run. Don’t stop, not to feed, not to look for food(because it’s about as far in as the water), don’t look around, don’t wander, don’t get distracted...just run in

barren zephyr
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Unless you are at the absolute edge of the map, scent should almost always highlight at least one water source nearby.

serene hull
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Not for the beach spawns. You got to travel a fair bit inland and in kinda the right direction to highlight a water source via scent

barren zephyr
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Ok. So you have to walk for like a minute....that doesn't necessarily mean that there isn't enough water. The point of the game is to be a challenge, not to spoon feed you.

serene hull
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Never said there isn't enough water. Though if you spawn far up north you're kinda stuck there for a while

barren zephyr
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There's plenty of water up north too. It's all about not sitting in place. If you move away from the coasts towards inland, scent should eventually highlight water.

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Might take a few minutes but that's within a reasonable amount of time that won't end with dehydration.

serene hull
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Yes theres enough water up north. I mean twin lakes is huge. But if you choose to go there upon spawning in you got to travel a fairly long distance southwards to reach the next water source. Thus some juvies are kinda stuck to the area and people can exploit this to feed on fresh spawns almost exclusively.

barren zephyr
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Nvm

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I guess discord deleted the v3 map that Catbug made

nova junco
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Better Ai Spawns on V3 is a serious issue for me lol. I like to playing as a carno in my server but I have to run thenyaw or I can't live past infancy. Not many players to eat lol

barren zephyr
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AI on V3 can be pretty harsh at times when playing as something Allo sized or bigger.

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Anything smaller feels easy since it doesn't take much to feed smaller dinos.

calm cargo
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@barren zephyr Unique ability for survival? Prolly stunning their prey like they said the animals were depicted to do when they use to live.

Imagine getting whacked in the back of the head with a huge ass cast iron pan, with a nail welded at the end of it. You’d be stunned for a good minute.

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Though from a game design standpoint that might be hard to do.

barren zephyr
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id be dead

calm cargo
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Disney Tangled would say other wise.

barren zephyr
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disney tangled would be dead to

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also

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not a dinosaur

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alsoooooo not ark

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alsoooooooooooo tell me more

calm cargo
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It is a Dinosaur?

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They took the place right after dinosaurs. So they existed after dinosaurs.

still temple
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"terror birds" are dinosaurs. But I dont see why "terror birds" would be needed for TI

agile whale
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We already got quetz it looks like. Terrifying enough if you ask me

calm cargo
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Well didn’t say it was needed just a suggestion. Terror Birds weren’t fishers like the Austros they went after big prey.

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Terror Birds can’t fly.

agile whale
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That's why they're terrifying

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The quetz I mean

calm cargo
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Well I’m not saying Terror Birds replace the Quetz if that’s what your thinking.

agile whale
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Ignore me I'm just talking. Terror bird wouldn't be too bad, something different to play as on the ground, but I don't see it having much of a place atm

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I know

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Just talking

calm cargo
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Again. Just a suggestion. It’s a interesting animal.

agile whale
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Yeah, for sure.

still temple
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"smaller" predators like Utah and dilo make terror birds obsolete

calm cargo
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Terror Bird could crack a Utah’s skull open in one good whack if they existed at the same time.

still temple
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and utahs could overpower terror birds with it's sheer mass

calm cargo
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Well Austros are in the game despite the fact they kill shit.

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But we still play them.

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It doesn’t matter what it can kill or not kill it’s still a cool dinosaur.

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Who wouldn’t want to play a prehistoric giant hammer head ostrich

still temple
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cool =/= worth adding into the game

calm cargo
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Again. Suggestion. I’m not a game designer. I’m an artist. I do design work not design games.

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Design work as in concept art.

still temple
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and suggestions can be criticised

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I dont see a place for "terror birds" in the Isle when there are already multiple "small' sized predators

calm cargo
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Well you could say that for the Taco and Oreo. Pretty much the same thing. Small herbies ones smaller then the other.

What do we need a SECOND small herbivore for? We already have ONE!

It’s just a suggested to add “feathery varsities”

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It’s not about wether you see a place for it or not it’s just a fun suggestion. I think Terror Birds and cool. I think they’d make good gameplay. But that’s what I think.

Who knows. Maybe Terror Birds are impossible to add into Dino games because big beaks are offensive, I have no idea. I do concept art not make games.

Just a cool Dino.

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They aren’t pack Dino’s. It’d be cool to see some more Dino’s that didn’t rely on packs.

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A lot of smaller Dino’s rely on pack hunting. Terror Birds didn’t pack.

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Also Terror Birds have awesome calls. One of the calls being where they just clap their beaks together making loud hollow claps.

still temple
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Orodromeus and Taco were added when Progression mode was still a thing

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both progressed to different branches

calm cargo
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I’m aware.

violet magnet
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we have Terror Birds, they're called theris

calm cargo
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Theris are not Terror Birds. They bring Terror but not the same lmao

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Again my dude. Just a suggestion. Wasn’t meant to start a fight.

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Or debate what should and should not be in a game.

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Great thing about suggestions, game devs can choose not to do them.

still temple
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Terror birds being solitary hunters is irrelevant

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players will do what they want in game

calm cargo
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Not on realism servers.

still temple
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realism servers are not official and thus do not represent accurate game experience of The Isle

violet magnet
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can't base a new dino's potential on what the rules for it would be in a realism server

calm cargo
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When did I say that?

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Before now. When did I say that? Before now.

violet magnet
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terror bird would probably be pretty darn powerful by itself, packs of them would be a problem on non-realism servers in the same way megapacks of allos are

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and fast

calm cargo
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The dinosaur is a neat design. It’ll add variety. They have feathers, cools audio and animation. nothing about realism

violet magnet
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"Terror birds being solitary hunters is irrelevant
players will do what they want in game"
"Not on realism servers."

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u said it there

calm cargo
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Yes. I just said that NOW

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Not when I first suggested the Dino.

violet magnet
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.....you asked me when you said it and i answered

still temple
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wha-

calm cargo
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“Before now. When did I say that?” ”Before now.”

violet magnet
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don't go changin' it 😂

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i just saw the edit pop up

calm cargo
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I was trying to copy it

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I was trying to copy it

violet magnet
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anyway

calm cargo
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Fucked up