#general-feedback-discussion
1 messages Ā· Page 387 of 1
i am never on my toes currently š¦¶
watch a rhino fight an elaphant and youll see how big the gap is
walk around highlands plains all day and play the bush rex roulette then, or drink from rivers only
is a rhino like 8/9 the weight of an elephant
das because map size dookie
No its notš
ya see
and u play the game too much, starts to lose the horror part when you play the game for combat reasons
so whats your point?
i just think theyāre too strong rn. cancel me
trike can deal 3k damage with an attack. does anything else deal 1/3 of its health with an attack?
they should be strong its just they need to be rarer
they are but randomly killing off the ones that are actually killable because they aren't that good at the game and therefore won't google the traps is not the solution
maybe because it has 6ft long horns backed by a 9 ton animal
strong is fine because they are the largest thing. i just think itās too strong rn. like they are proportionally stronger than other things
because then you still have the apexes that actually are always the ones that kill you and they will not die to those traps apart from like 2 times at first
well the 9 ton animal is why iām using a fraction, nothing else does this besides troodon with its funny venom
im glad you aren't a lead dev
also the 6 foot horns thing is⦠meh. we shouldent use realism for much because itās not fun
if the game was realistic trike would 1 shot rex, stego tooā¦
Go play path of titans you will fit better there
please be civil no need to just insult
if the game was realistic i wouldn't grow a rex in 8 hours but like 5 years minimum
thats not an insult
isle is realism while a game like path is about gaming experience
the points your making are pointless like the trap thing which is a horrible idea
iām saying we could probably have an 8 ton animal that isnāt an apex, and a rex with feel disproportionally stronger than that animal
isle is a realism experience? dude
Isle isnt really realism, more so immersion. There's multiple things in the game that aren't all that realistic
if your an 8 ton hyper carnivor you are an apex
that might be maybe like one of the hadrosaurs or cama i think actually, i'm not sure right now
hyper carnivore? whatās that term mean
like a mega herbivore but for carnivores
you basically mainly only eat meat, can't eat other things
what iām trying to explain is this āapexā label i think makes the devs juice the animal more than they need
thatās every carnivore ingame iām confused how itās relevant
Well they do want the apexes to be very powerful, but of course something can be a little too powerful, apex or not
it was just used like hypothetically i'm pretty sure cause like for example polar bears are hyper carnivores and they're basically the big boys of the ecosystem, just a saying not like quite literal
cause like if it was quite literal that'd mean we would see omnis eating random ass fruits or something cause they wouldn't be put as hyper carnivores but that aint the case
they should be the most powerful things yeah, i think they think im saying they shouldent be
heyena weigh in here, rat is saying a whole bowl of nun
they donāt feel like a 1 ton increase in strength from 8 ton animals. they feel like way more
Nobody knows what your talking about
yeah i can see that i just have nothing to do rn man.
Well, weight is far from the only factor for power
you keep putting words in my mouth so that could be why ur struggling
exactly
i mean iām aware. but for rex and trike it is not. those are very weight reliant animals unlike stego or herra
Exactly, troodon is 60kgs yet I can kill several ton things with it all alone
Giga and rex are around the same size. Rex is proven to be twice as agile and have a significantly stronger bite even though they are the same size
Maybe, but still not the only factor, and those two are meant to be apexes proper
bite force and agility isnāt the āpowerā i mean. giga will have other qualities to help
Whereas stego is an apex, but one of the "weaker" ones, or well, not designed as well for all out fighting like the other two
I dont understand the point your making
yeah the āapex properā thing is what irks me. being an apex doesent give you like super strength. it should be the strength of a 9 ton animal
a 9ton is huge
Which it is, what are you looking at that feels too powerful/not powerful enough?
i can explain it but you gotta promise to actually comprehend what iām saying. please gene
don't worry you can look at trike to see that it doesn't give you super strength
you need a
Cause it's not just weight, rex is well, known for that powerful bite, and trike got the whole front defense thing
v
nah trike is actually pretty solid, just rex is way way overtuned
I feel like you need a vc call to explain what your saying
iāll explain
fair there
You also have shant, being way massive, but at the same time less... built for combat I'd say
so thats the point your trying to make?
I have an idea of how the hadrosaurs should be in this game
yeah i think they overtune the apexes. they should be the strongest things but i think as is rn its a little extreme
theres just too many wandering the map rn
comparing stego and deino to rex and trike, rex and trike are way stronger than they should be comparatively
you should see an apex once in a blue moon
this i agree with, but i think thatās more of a thing for unofficials to solve
Deinos an ambusher and stego is really strong
i don't think ( apart from rexydoo ) they are overtuned, it's just that we went from a pretty great ecosystem where smaller to medium mid tiers were the apexes, apart from deino
Ive never lost a stegoo rex fight as stego
I'm sure everyone does, but if you look at a shant vs a trike/stego, I'd say the latter look like they're built to kill you, shant is more so reliant on sheer weight + I'm guessing maia style combat (since they're built rather similar)
stego is really strong until it faces rex or trike lol
and stego but that is manageable thanks to baiting out attacks
to WE NOW HAVE 13 TON DINOSAURS
this is because most players you encounter really suck. go to a pvp server and youāll see
Well, you can avoid trikes, so no issue there, and rexes can be handled, more or less
Granted maybe rex is a bit too good, or too... easy to use, but stego is borderline overtuned perhaps
i mean they can be handled but itās becuase rex just tries to crush stegos tail lol
the rexes are just crushbots
That might be more so an issue with rex design, or its just intended perhaps
The way I imagine hadrosaur combat is that they are built to fight things smaller than them. Maia cannot really fight allo since they are the same size. Para will be able to fight allo because its the next step up however wont be able to fight rex very well even though they are the same weight class. Then shant is the apex brawler being upwards of 18/20 tons
After all, it's kind of what rex is supposed to do I think
no itās a player issue they just think crushing means win and then die to stego
if rex is just hold m1 and release and win thatās even more boring. iām glad stegos can kill tjem for doing that
hold on gimme a sec I have a thing that explains it pretty well
it'd be fine if rex wouldn't nearly instantly be at full running speed once it starts running and less agile, then they'd get damaged more on their way out of the crush bite
but if the rex knows to not crush stegos tail itās pretty difficult, rex should win that because itās like 3 tons bigger tho
and also they wouldn't be a giant ass omni baiting out an attack and successfully getting a freebie off of it
but like a prime stego vs a rex still doesent feel good
this concept explains how para should fit in
me want big boy para
me big agree
paras gonna be pretty cool
Hadrosaurs weapons are that they weight bully
yeas.
I hope the devs read that post I made that long ago and it stuck with them
it apparently has like sound attacks too
i mean i take hope in knowing para will be okay to play because it's most peoples favorite dino and therefore it won't be ignored
they definitely wonāt make it unplayably bad. new release dinoās get some sort of balancing focus for a little while
itāll probably outrun every apex and just destroy everything else
atleast i hope. if rex sprint is faster than paras run that would be sad
isn't current prime rex sprint faster than cera?
Im tired of people thinking that para is some scared frail horse sized fodder
yeah
this sounds really cool, where did you find the info for this? is it on a devblog or discussion page?
when para is basically shant with a weird head
dondi explained it as maia with magic
safe to assume magic means sound attacks
makes sense, cant wait to hear the vocals for it
i feel like that's just because a lot of people they never experience being near a horse just also think horses are weak animals and not something that can easily break your ribcage with a kick or kill you
well Jurassic world kinda messed it up for people since their para is criminally undersized and its proportions are inaccurate
maybe
yea those movies make herbis pushovers
man gets plot armor to aura farm and wrestles a child
that looks smaller than a maia lol
Ik im glad that new neflix show has an edmont bodying some carnivore
i gotta watch that still, is it all released or is it weekly or what
unless you want even more apexes being even easier to grow, don't make them biological cannibals
GOD WE LOVE DINOSAUR DOCUMENTARIES
š
cannibalism in this game is a boon for populations, not a bane
It all came out in 4 eps but its fantastic
cool iāll watch it tonight
The models are kinda weird but it had more action than prehistoric planet if youve watched that
oh ye that's like one point i don't agree with there too, you already have rexes killing eachother without even being cannibals
yeah prehistoric planet was awesome
yea, and giving them diet for it just means they're WAY easier to grow
it does work with deino tho, just cause they don't have anywhere else to go and would eat eachother no matter what
honestly i'd argue if deino didn't have cannibalism, it'd be a lot harder
the thing deino can most consistently catch and kill out of everything on the roster is another deino
so without cannibalism, deino would be horribly difficult
yeah definitely, although maybe not harder just less fun cannibalism
not a thank god i can go eat that guy
but a ah for gods sake i gotta eat this guy despite not getting any diets
except sino bodying a carno twice in fallen kingdom. unlike JWE where herbivores are literal fodder.
defenseless sauropod. š
iāll be honest i didnāt watch that movie. i saw the new one and everything before the 2nd jw
.. which movie was the one where they made giga breathe fire and get disney movie'd on by theri and rex?
what bro
dominion
ah ye that one
giga can breathe fire
i mean it was like one scene but they still did somewhat
the main characters stuck a flare into the gigas mouth or something, idk. i only watch it once.
ah
ya something like that
i mean theyāre kinda fun movies i guess and i shouldent expect it to be realistic but i wish the herbis werenāt walking burgers. it sounds like theri was pretty cool tho?
theri being an actual threat. it was blind too
theri is probably the only herbivore theyād we willing to make powerful because it looks so intimidating
they did make it look like a skin walker version of a chicken tho at least at the head.
big meaty claws
do u want spoilers for the ending or nah
but also herbis donāt rly work for the plot in those movies so i get it. why would a herbi be an antagonist
iām not gonna watch it so go ahead
basically at the end it's a showdown between the giga, rex and theri
and the rex and theri realised that they were in a script, decided to team up together against the giga despite fighting eachother beforehand
tyrannosaurus rex being the under dog in JP/W franchise again.
and once they killed it they did a victory roar next to it's corpse, and then walked off not continuing the fight
what? they were in a script?
yeah of course, how else could they have known that giganotosaurus was the movie's bad guy?
they gotta aura farm after killing giga ofcourse
ah i see
they use the power of friendship to defeat the big meanie
just like a disney movie
the rex didnāt wanna eat it or anything? also how is the giga the bad guy? and why is the giga stronger than rex or theriā¦
rexy for whatever reason has to roar every time she's on screen. rexy gotta aura farm.
pretty sure in an interview or something one of the producers / directors dont know rn quite ltierally said that giganotosaurus was like the joker of the movie
interesting
being treated like a villain while doing nothing.
iād rather they just be like animals. just being animals. like in the first movie
so any applicable logic falls when the plot itself doesn't treat an animal like an animal
dinosaur horror type thing is cool but the dinoās donāt need to be evil
ngl i gotta shut up unless i want the devs to make a dino movie from this general feedback
they prob donāt read thru this
don't say that it's like saying bloody mary in the mirror
only the actual feedback posts
ya'll have a good one
i mean, the giga in the movie was literally just an animal tho. it just got double teamed for no reason.
after dying, it got emoted on.š
rexy tought theri how to aura farm.
i blame them for the fact we have an eternal rainfall in evrima rn
Plants should give herbivores a lot more food, yes, but the quantity at which they spawn should be decreased.
Iād much rather see herbivores competing over a few big fruit-filled bushes than lawn mowing a field of 2 second snacks.
https://discordapp.com/channels/401464048610312193/401481371249541120/1470650309272404153
I was thinking something like this, cause vacuuming everything you saw as a herbivore isn't that fun
@signal geode
The amount of damage dealt by the head swing is kind of crazy. It might be better to leave that to the sauropods, since modern-day giraffes use their necks as weapons during intraspecific competition
I was origibally gonna put it to 500 but it felt Kinda weak since 14+ ton dino should be able To insta kill prime omni
in my head they should have alot of low damage skills to push or knock down , and uses bodyweight smash as final blow
Rex's could exploit the weak biteforce and win the fight easilly if Head swing only did extremely low dmg
the raw damage inflation is kinda making the game feels boring right now
i mean they can tune up the damage with the stomp and mabye a a "power push " to push over the apex
Yeah but i feel like "power Push" would be Kinda easy to dodge and using stomp when rex isnt knockdown would be useless
I remember saw a clip about a honey badger (another one is a goose) charging at a elephant
and constantly getting kick over and tries it again
I think it was More of a Push than a kick (ive seen it too)
Because their leg structure isnāt really designed for movements like that. I think the same concept could also apply to giant quadrupedal dinosaurs
and it gives more room for other playable if they decide to F around and find out, like in the past everyone likes to poke a stego
Stego came wayy too early it shouldve Come After rex
this shant is literally going to turn rex into mashed meat on the pavement
U can avoid that with good movement
Thats what shant is meant to do
Rex has to keep distance if it wants to stay alive
there's no universe where shant is going to have a worse trot speed than rex lmao
Have you seen how fast rex's trot is Ingame rn and In legacy rex had faster trot
it's honestly kinda medium-range
and given how fast maia's is, i doubt shant will have randomly slow trots, especially given its gait
In legacy maia's trot was fast but shant's trot was extremely slow
legacy literally does not matter
unstick button
shant was not finished in legacy, it was purely a sandbox animal, and many animals are nothing like their legacy counterparts
Their speed were set up even if they were sandbox animals and Stats are similar to legacy Stats In evrima
Example: maia basicly same as legacy maia but with More attacks it has similar trot speed, Weight, Biteforce, bleed res, stam
maia is literally nothing like legacy maia lmao, you're dead wrong if you think they're "the same with more attacks"
@pseudo oar (para suggestion)
9 ton para is way too big for dinos like allo and Alberto
para is meant to be fast and a fast 9+ ton animal would be problematic
Stego is 6 tons and acro around 6-8 tons 9-12 ton para would be much bigger that would make para an apex
They are very similar can you even tell 1 difference
even ignoring stance, maia's almost an entire ton larger in EVRIMA than it is in legacy, not counting the prime weight gain
alongside the fact the damage is definitely different considering we dont go based by weight anymore when it comes to how much damage we deal
hell, herrera is a clear indicator of how this is nothing like legacy
Ofc it has new mechanics too but can you tell me 1 thing that is really different about maia In evrima than legacy Stats wise
did you read like
2 messages back
Prime and new dmg values apply to every dino
No way
No way you could ever say that about maia
It is NOTHING like legacy maia besides the model
Stat wise
again, maia is over a ton larger in evrima than legacy lol
It changed both stat wise and mechanically
No one who has actually played both of them would say theyāre the same
Maia in evrima is so much different apart from somewhat adopting the trope of a speedy tank
The moveset is so much more complex and interesting than a singular headbutt
And thereās actual tech to do with your stances while moving or fighting
Same In legacy have you even played legacyš
It actually can express skill. A maia expressing skill would be unthinkable in legacy
I said being somewhat of a speedy tank is the only overlap they really have in how they play out
I was talking about Stats how many times do i have to tell you that
also if you want to get into damage, maia required 3 shots to kill Utah in legacy
Utahs counterpart in EVRIMA (omni) can be 1 shot by maia. definitely a bit more deadly than legacy
It also changed quite a bit
So much more health and damage in exchange for heal, growth time and agility
Also cc
Thats cause they reduce normal attack dmg and added new attacks with higher dmg that applys to all playables
So all playables are different
so you agree? maia has changed compared to legacy, like most playables?
because the stats are indeed different, the reason behind it does not matter 
Because itās not but a stronger attack you want to spam all the time
With maia for example you have a clear example of wanting to use at least 3 attacks in a fight
Potentially 4
Because theyāre all different
Its cause it has new attacks thats why it can 1 shot now it has nothing to do with comparing legacy and evrima stats
I love maia
Cc wasnt a thing In legacy
One of each. I have the triforce
okay so again, maia is a ton heavier in evrima than legacy lol
Yeah, and itās a brand new stat to consider
Also yes there was cc in legacy
Extremely barebones but strictly speaking bone break is cc
Maia doesnt have bonebreak
Also turns so much worse unless you do the stance shift tech
Oh, and it doesnāt grow in the same time as a dilo or utah 
I think we are forgetting what the original point was
I was saying shant is gonna have a worse trot speed than rex and wave was saying it would be faster
They have taken Stats from legacy before so it is safe to assume that shant's trot is going to be slow
I donāt think that rule applies universally
Look for example at Herreraās movement before and after
New mechanics Change Stats
Rex can stun trike even to the head
what is that music
From Sideways yes
Just stun the rex if its trying to do that
montage music
Most were from the front
But the rex was Sideways and clipping thruw trikes head so hits counted as Sideways hits that stun trike
That giga smoked some leaves
This
šÆ
Glad you like the input.
I understand that a lot of these dinosaurs are tailored around certain abilities, but the abilities are always being overused due to how strong they are.
Everybody hates getting spammed with certain attacks, when certain abilities should just be enablers for a fight. Instead of a crutch to make hunts easier.
Anything that you would think of adding to this?
you know ceratopsians already have charges right
This could engourage players to use their normal bites More cause In the current "meta" they arent getting used that much
Of course I do,
But it doesnāt mean that those charges shouldnāt cost a little bit more stam for how strong they can be, and having charges being able to passively come back without the need to rest means they have the advantage in longer fights.
Hence, why I mentioned that they should have a higher stamina the cost when they have lost the charges. And at the end of the post where charges for some ability should be reset or regained only when resting.
those charges aren't even that strong tho, and ceratopsians should have the advantage in longer fights
I know, Iām basically a trike main, but tbh he could have dodged those crushes easily, 410 isnāt a trike that didnāt know that tech, he also used this against other trikes with his Rex
Not always. And those charges are only for a certain attacks anyways.
Itās not like they use the charges the same when they fight a pack of raptor, or when they fight an allo
And on the Rexes screen he crushes the side of the trikes head, it just looks like he is crushing youāre head bc of desync
I dislike the idea that they do better in longer fights anyways
Since the benefit should eventually turn to favor the Hunter at some point.
Hence, once those charges are expended, make them rest in order to get those charges back.
so like
just remove the charges and make them cost stam, its the same thing (except don't do that because why would you nerf ceratopsians in their current state)
if you're going to make charges only replenish while resting, you might as well just be giving them a stamcost and you can remove the charges as a system
at that point its just stam but different
I love how i havent seen wavepool agree with a single suggestion like ever
Youāre missing the point of the feedback. But then again, it could also be because of the way I worded it.
The point of having those charges expended and needed to be regained under certain conditions, like resting, is to promote them to being defensive, but not completely restricting their options.
The whole reason I want to try with the charges across the board for some of these abilities, is so that it would also apply to Rex and allo
i do agree with a good few
there's no reason in disagreeing with everything, that just makes you contradict yourself
In fights where these abilities can make a big difference, a lot of it is far too spammy
Focusing on how it affects dibble and trike, when this would also apply to crush and lunge for Allo
I donāt know if you read through the entire post before focusing on just how it affects their ceratopsians.
no, i agree, i think the CONCEPT of charges is good, and I actually think there are some interesting ways to take it
such as headram on carno not doing much damage/knockdown, but you can build up a "charge" by sprinting a fair distance, which empowers your next headswing, and you lose all charges when you stop sprinting
by fair distance i mean like, for like 1 second lol
I donāt know if I like that, it would just depend on how fast those charges would be gained.
But for an overall system, the charges would have to be recovered
Not just something you get when you do certain things
Carno wouldnāt benefit from that charge up imo
Cause it doesnāt fix the spam issue
There could be a different animation when allo uses "lunge" with a charge and without one like allo with no charges wouldnt lunge nearly as far
it does tho, you weaken the base charge
make it that base headram doesn't have the current power
Thereās no reason to weaken it, if you were restrict how often it can be used
then allow carno to be rewarded for moving, the thing its meant to do
i prefer enabling freedom of your kit as opposed to arbitrary restrictions
Thatās how it kind of used to be though right?
But the problem with āfreedom of kitā, is that it does nothing to stop spamming certain attacks and abilities.
you should still be allowed to throw out constant standing headrams, they just shouldn't do much
if the headram is arguably weaker than a bite, but still has certain value, then it's fine imho, just encourages carno to get more creative
Thatās ridiculous.
Itās not about the damage that they get, itās also the fact that when they are in that state nothing that pounces can attack them
like for instance, a standing headram has a weak CC only working on very small targets, but running headram enhances the CC and damage to actually be viable
that's a bug, entirely unrelated
If a carno has no more charges, it can no longer use the charging sprint, and canāt be immune to pounce when they are expended. Giving smaller creatures a chance to fight back.
that'd suck though, you're nerfing carno because of a bug
Bug or not, its ability to instant hit top speed with its charge is another issue as well, as it causes the cancel drift and desync with models and hitboxes.
also restricting the charge is just bringing it back to old, boring, restrictive carno
I mean, that might just be your opinion, but an ability doesnāt have to have 50 different uses to be exciting
Old carno charge was what defined carno
its like giving troodon only 2 charges of pounce before it has to restore them because of the oppressive nature of its current broken fog
that's hardly fair
A train of angry meat, not a metal head in a mosh pit headbanging for hours lol
The issue is the spamming ability of the attack itself
Thatās my issue with it more than anything else
That doesnāt mean it canāt charge sprints away, it just canāt use the head butt
We know that itās a bug with the stationary pounces
But it looks so goofy when itās just standing still shaking its head like it doesnāt care
i just feel that's clunkifying the kit
i think i would rather see carnos encouraged to move and do more than stand still and spam
Comparing it to troodon isnt really fair since troos play style is literally to spam pounce's when prey is purple
Heās only talking about the visual bug of the venom, and comparing it to the bug where they canāt be bounced when they are holding RmB and stationary
But thatās the thing,
It never should be able to use the headbutt while stationary
why? i feel it adds more than it takes away
Im fine with it manually triggering the charge headbutt
But not its spam.
That rmb carno bug got patches no?
Nope
Now its only when running
Itās not needed. Carno is a charger. Not a bigger Pachy lol
Nope. Tested the other night. Was still getting stunned.
it can be both
No thatās goofy af lol
Youāre literally just making an angry pachy.
Hmm did you test it with omni too?
pachy is an angry pachy
Ye
Carno should not be.
Itās kinda dumb to give them anything as an attack besides alt attacks and bites when stationary
i don't see any reason why a carno would be unable to swing its head while standing still
if it can do it while running
Because they are spamming the attacks which is causing issues with balance.
And takes away imo from the carno needing to charge and sprint to hunt small game.
If anything it blurs what its āidentityā is
i like animals having a more diverse set of attacks, but i do agree that current carno ram is too mindless, hence why i'd like the value to be more set in "spring up and land a precise ram while moving for maximum value"
When you make something good, no matter what itās doing, it becomes brain dead, and boring to play
And thatās fine, but it still should not be able to attack forever.
If you donāt give the opportunity for things to escape, it becomes too oppressive.
i think if carno's headram had low damage and CC, and needed to be "charged up" via momentum, that would play into carno's identity a lot better, while keeping a versatile kit diversity for other engagements, specifically small game hunting or defending yourself from attacks from small animals
Being able to fight forever is not something people should be able to do
Itās head, but in my opinion should only be used when itās at top speed and charging.
Thereās no reason to give it the ability to do that while stationary or trotting
if you can attack forever, but that attack doesn't have that much value, then i think it's fine
you can bite forever, but you'd arguably not want to do that on most dinos
The problem still comes down to the fact that itās being used in the wrong way because of how itās set right now.
Itās an attack with cc, and if Omni and troo etc canāt pounce without stam, other Dinoās should also lose the ability for special attacks
But just to get back to the original point of the post,
There are too many spam attacks. And itās causing players to rely on one or two buttons as a crutch,
Having charges for some of these abilities would help even the playing field.
It wouldnāt restrict some thingsās ability to escape, but would it help keep them from being oppressive as well
Meaning that using these abilities like resources. Where you have to be prudent with how often you spend them and when you do so.
It doesnāt take away from anythingās current kit,
giving things ridiculous, cool downs, can often have far more negative effects than just limiting the times that they can use abilities
I think the issue is straight forward rex stunning trike from the front/head
I still liked and upvoted your idea tho, solves most trike v rex issues
@limber hull donāt you think that might be a little overpowered? #general-feedback message
possibly, it very well could be, and i'd like to know what you think about it in that regard
I feel like the opponent having to attack the clones or being blinded for one and with his increase of agility (which he does need) but it might make it too easy to make thinks run out of stam especially apexes. Dilo could cook stego at night I feel.
I do love the suggestion though, it makes more dilo unique and more skillful
this is something i have considered, but i did compensate for that with the rate at which you apply venom being decreased
I probably could have worded that better but I think that skilled dilos could cook so much especially in a team especially bigger things with bad stam (maybe just get rid of blind and increase the time to get larger playable envenomed
that's somewhat the idea, yes, but remember, they won't be lethal UNTIL they get stage 3
their damage output is significantly reduced too
and larger things take longer to envenomate
O I think I read that wrong but ya thatās pretty. I still donāt think that things should almost have to attack the dilo clones also I think overall dilo should have slower fire rate so he canāt body tank to get things envenomed.
That is true and it is probably less powerful than I thought
I think there might be a kinda big skill gap but that is to be expected with small glass cannons. I think they should try to implement this and test to try to balance, no suggestion will automatically be balanced
Ok I gtg cya
I agree but the crush in the clip is the side of the head, I know how that weird crush works, itās stupid yes I agree but itās not directly the head.
@limber hull what if, instead of dying as soon as youāre out of stam (which would be pretty strange)
You can still use attacks that would normally not cost anything without venom, but every stam cost after instead drains your HEALTH
so youāre quite literally tiring yourself to death. Can attack as normal but at a cost which adds an even bigger sense of impending doom and oh god what am I gonna do instead of āoh welp im dead nowā
@vale pawn lowk a solid change to my dryo suggestion
The only reason I made such a suggestion is bc many times Iāve died from carnos and omnis bc I use my dodges and they get their ankles broken but once my 2 measly dodges are gone I canāt do anything except get ran down or my hiding spot found
Alas I do like your change as long as the extra stam based dodges arenāt too punishing for the dryo so that its actually sustainable
#general-feedback message do people really think allo v Maia is 70-30 rn? From my experience itās 50-50
a pro maia always win , but yes that could be , maia is a dino that requires high skill but a normal person who plays 2 - 3 hours vs a normal allo is 50 - 50
Ya I mostly say that when I was specifically training Maia v allo and for most of the fights it was 50 50 until he learned how I played and he started winning a lot. Itās just maias kill gap which makes him hard to judge but honestly i think itās one of the more fair fights in the game right now. Maia can run away from allo and allo can add bleed then run to get away.
you said the point , to be good at maia you need to spend a lot more time that with another other dino , that is why for this people is 70-30 , allo vs maia is a lot entertaining , allo needs to create a good bleed gap to avoid that maia runs away , but yea Maia is a very good dino and one of the most satisfied dino once you reach a good level
all depends of the maias skill , vs a pro maia , allo have like 20 - 30 % , vs a mid maia like 50-50 and vs a bad one 70-30
Yep not much more to add seems like we are in agreement
@fierce smelt actually its my video (Im the maia)
But yeah allo bite speed gotta go
oh mb lol
Nah no worries, Im happy its being shared
@final gale dilo needs clones and venom to live, he is already in a weak state in the game. Also are you saying get rid of just clones, just night vision or vision and clones. Sorry I got a bit confused
@hollow ledge if your trying to get smth fixed I would recommend going to #š§-evrima-troubleshooting-š§
allos bite speed is perfectly balanced. give it to rex as well.
what š
Allo's problem is that two of them can pin you to the ground and die in a few seconds by playing prime dibble and not by biting
Yep allo should need skill to be played right now sure it is not , they should focus more in claws and pounce should be only a 3rd helped
#general-feedback message hmm yes Thankyou for the feedback
guys what's the best way to grow a rex, like i've reached 65% and now ai doesn't fulfil my hunger and finding players that are playing something that's in my diet is highly unlikely. where should i play so i have a better chance at getting food. and also how do i get prime elder rex
nah give rex 2x the bite speed of allo
just go canni and eat other rexes or go towards a hot spot like delta(but every playable gives u organs for ur diet)
@tough light you can hold E to buck them off, use water or large rocks to force them off you.
Human buildings and fences also work if I remember correctly
I used rocks, but it didn't work.
Not all rocks do :/
I used this mechanic under E, but I didn't knock anyone down. Either I don't weigh enough, or something is bugged, like most things in this game.
There have been issues with trees, rocks, and collisions,
There is something that they are aware of, and they are working to re-implement.
It used to be the case where you could use trees, etc. To knock things off.
As as well as as the overall bucking system being in a rework.
Were you holding it?
Bucking is a timer thing, where you have to hold it for a period of time depending on what is latched on.
But that will change hopefully soon
If its working youll start to see your dino thrash around and get your attackers off in 2-5 seconds
I held it like that and also tried to rub against the rocks.
What's more, I don't know if it's on the server I'm playing on, but lately the organs have been bugging out terribly, I pull them out and I can't eat them.
Itās not bugged, but the entire system is not working as intended.
It takes anywhere from 5 to 10 seconds to knock things off depending on their size
There are some trees, the really big and thick ones that will knock people off.
As well as some rocks and vertical faces, but because of the larger amount of trees and foliage, and the issues they had with people getting stuck for several seconds inside or along side of a tree, they had to turn it off for balance to make it somewhere fair
Not that I agree with that per se, but it is the unfortunate result of issues with both boxes and body models
If you put any meat chunk far away from the body theyll never bug out. Ever since I found that out I never had issues
Donāt you love that Bluetooth eat feature lol
Sometimes youāll still have issues with organs disappearing when you grab them
Good to know, I'll try that.
Ive only had that happen if the body is already bugged out and Im trying to force it to work
I have a problem that often when I put down an organ, when I pick it up, it's as if it's floating in the air under the dinosaur's mouth, and I can no longer swallow or eat it after putting it down, it becomes useless.
Itās funny sometimes lol
But it does get annoying
Also, Iām just curious about your feedback,
But I threw in a suggestion to see if there could be minimum thresholds to pin,
What do you think about that? It was just an idea that I had, but not sure if the way I worded it came across well.
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use water to dismount enemies when pounced. Its the most reliable
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when you kill something make sure to take organs or scraps far away or it causes the new eating guidance system to bug out like above yeah ^ if the food is floating its bugged and useless so just take it away from the body and drop it and get a different piece
Im ngl i do find it very wierd they disabled dismounting but not pouncing in general with how buggy both are
Knocking things off with the environment was getting more buggy with getting people stuck inside of materials and objects with no way out.
The pounce bugs most people talk about are just caused by desync because the hit box lies behind the model sometimes
This servers would need a lot more processing power in order to keep up, or make the model sizes of everything a lot smaller, so that the size and speed scale the same, but the server has small smaller and fewer things to render
Yes, however even if its just desync those bugs are equally fatal especially on omni and have been for a considerable amount of time
But either way thats more a critique on my end than an expectation
Ofc. Iām a Troodon main lol so I feel you 100%. One thing that would help imo would be proper acceleration and deceleration. It would give the server a chance to ācatch upā to player actions. As well as slightly longer cooldowns between actions.
@tough light hold e to buck
@tough light It was actually in the game before, then it was removed
i'd rather current allo to an allo with ambush speed, at least current allo is mostly escapable by most of the roster with its speed
allo shouldnt have ambush , it doesnt depend of ambush to hunt
the only one i wish is that they improved the claw atack and nothing more
i also still don't know why allo out of EVERYTHING is targeted as the main "pinslop animal", despite having one of the most forgiving pins in the game
also having most creatures that can be pinned by it completely capable of just leaving it in the dust
I totally agree if you told me that the pin is a mechanic that requires a lot of skill, but even someone who's been playing for 10 minutes can kill like it's nothing.
okay, i fail to see why someone who's been playing for 10 minutes shouldn't be able to kill something that's much smaller than him tho
people hold skill in reverance like everything needs to be skilled, but this ain't a PvP hero shooter or anything like that
sometimes someone has the "kill you" move
yep put pounce is the contrary of skilled , a good mechanic for a 400 kg dino not for a 4t dino able to pinslop 2/3 of the rooster
deadlock, a game many people refer to as a highly skill based game, has a hero who has the ability to, at the press of a button, grab someone at short range and beat them to death while they're helpless to stop it and can also be attacked during the "pin"
it's on the person against that character to know they have that move and avoid it
who cares if it's the contrary of skilled though, this game isn't about "who's the most skilled", that's literally not the objective of the game
i never played that but in this case is diferent in terms that here you lost a lot hours of your life dieying versus something that you are unable to do anything?
The main issue that would probably help fix allo and Rex current pins might be to lock it to directly in front only.
And not give it the ability to aim 45° to the side
Or have the latch only activate after a certain distance, so that it canāt instant latch
Meaning, itās something that might have to be aimed instead of just being in front of these things being instant death
i just kinda don't think it needs fixing
allo grapple is a different thing entirely and needs like, a major nerf
should be like in nature , only survives the strongest one , here should be the same , i understand your point but i didnt share Allo needs to be a dino that requires a % of skill to ble able to survie , not like now
in nature, holding something down and beating it to death tends to be a valid kill method
Iām just referring to how soon the crash can actually land as well as aloe with its latch.
I donāt know how this would be balanced though
I think a lot of of the complaints about pin and grapple will probably change when retaliation becomes a thing across the board and thereās ways to struggle out of it
i mean, reducing the angle so steeply just kinda makes the mechanic slightly more frustrating for the rex/allo while not actually making it any less frustrating for the receiving end
i do agree, the issue is just it kinda lacks any form of dynamic beyond the initial "gotcha"
It would just help lock it so that they canāt use it to get a sharp turn if somethingās trying to help maneuver it.
It would also help prevent people from over using it I think because it already has a bit of a cool down
honestly i just don't think tweaking it more than adding an actual back and forth is necessary
if it costs stam to escape a pin but you can still escape the pin, i think that's more than good enough
i hope it doesn't end up like bucking where it's chance-based lmao
I would be OK if there was even a second input you would have to do to āpinā something
Ie, hit rmb again when you latch to keep it under you, otherwise itās similar the the claw attack with a bit less bleed.
But there are too many issues I think with hitboxes and desync to code that well
I think that they mentioned doing a complete redo of the system so I donāt think itāll be a chance thing, but probably a timer based off of stamina, HP, etc.
i just think atp you're looking for ways to just add more onto a system that functions fine as-is
like adding additional inputs doesn't fix anything, it just makes it slightly more confusing for new players to understand how to actually do the thing everyone else seems to be able to do
Thatās true, especially with how little the game kind of gives you to learn things.
But in some cases, I would almost prefer there to be some sort of combo/series of actions you have to do in order to make certain things happen.
Once again, itās just a thought, but I donāt know if it would be viable
š
I miss when certain creatures were insanely good buckers like pachy and it was the old bucking system
I do hope that stamina costs do come in to the bucking system.
Right now, it doesnāt cost any stamina, but I wouldnāt mind if it cost stamina to buck and increased stamina cost to stay lash for certain Dinoās
honestly keep the removal of obstacles removing pouncers, the mechanic was janky and unfair for both sides
but buff bucking so it becomes the main way to counter pouncing
I think it should still come back, but it would only be viable on a map where there is areas with far less foliage and trees, than what there is now.
Or introduced far larger areas that are open, so that you have the option depending on your situation.
Plus, it does make sense that most packed animals that would rely on houses would prefer wide open areas, except for maybe Troodon
But they are going to be redoing the system entirely, so Iām pretty excited to see how it changes
it would require entire plains full of almost zero trees or bushes kind of like the old map but i think it'd be easier to just buff bucking instead
the mechanic in and of itself is what is unhealthy for the game, specifically for omni, it encouraged prey to camp wherever they could, forcing omni to basically always be mixpacked with an apex to drive the campers away, meaning either side was incredibly unfair depending on whether omnis had an apex or not
and the mechanic in and of itself drove a ton of power budget away from bucking (but I mean, the isle devs really didn't capitalize on that when they removed it)
It would be dependent on how they rework stuff.
Personally, I think some dinos need to be more encouraged to be in their natural ābiomeā
Having big wide open areas with relatively little foliage would be fine if players were forced to go out there for things like food or water.
The problem is, there are too many areas that are relatively safe for herbivores to find food
Leading to the fact that they never had to be in the open.
Iām hopeful that if a new map is developed, theyāll try to force creatures out in the open more often
@lofty pumice allo has one of the fastest trots in the game atm and if you think about the fact that due to having a smaller stamina pool it means that it does have to slow down in hunts to keep its stamina high then it is an endurance hunter already
@river idol allos claw attack used to do a ton of bleed but that was changed due to it being too oppressive towards smaller/similar sized opponents
i love this post because i was playing as a teno today with another teno and saw 4 trikes, a maia, 2 hypsis, a pachy, a beipi
and as for carnivores i saw 1 adult rex, 1 baby rex, a deino and a ptera
herbi main
One anecdote. Most servers have a population count and you can literally see how many of each species is online. Across most of the populated servers herbis are massively underpopulated, every now and then you get spikes but overall it's been bad since Rex and Allo.
probably because there are now more carnivores than herbivores and rex/allo are two of the most popular dinosaurs in human history/isle history
it still does a ton of bleed
Itās about 3x less then it used to be and people still complain about it doing to much
Biased herbivore player denying reality
Obviously no one plays herbivores because theyāre less cool and also weak except when theyāre broken and kill my cera
The only problem with Allo is the PIN. Let them make an anti-PIN and it will be fine.
Its pin is the most forgiving out of all the animals that have one, its grapple is the real problem imo
When you play dibble prime and two allo for full hp are pressed and you die, and normally you know you kill them with skill
So itās almost like youāre talking about its grapple (when 2 players exceed the 101% weight threshold) and not its pin (a solo allos ability to pin 50% of its weight and 75% when its target is below 35% hp, blood or stamina)
pinned to the ground otherwise pin, same as rex, I'm not surprised that people don't want to play herbivores when you can throw a dozen or so hours into the trash in a few seconds and it's visible yesterday when I played I saw almost the entire list of herbivores to choose from except for the trike and only three petit pieds of carnivores
What and you kill the allo players and their time isnāt wasted as well? Even if the grapple didnāt exist I wouldnāt expect a solo dibble to win against 2 adult allos tbh
That's not the point. It's about the ground pin itself. Which herbivore can you pin down and kill for all your HP? And Dibble Prime would have won without a problem. I fought three Allo, beat one up almost to zero, and then they pinned me to the ground. It's possible to win. It should require more skill, not one button like in Allo and Rex.
yes, because grapple is broken
pin is genuinely fine on allo, it only really works if you ambush a small, vulnerable animal before it reacts
if the prey notices the allo going for a pin, 9/10, it can outrun it
unless it's a small, slow juvi that has no options, but in that case, you haven't lost much of your time investment anyways
I donāt know what your question is asking, as for your battle thatās pretty subjective and doesnāt really give a good indication of what would happen when players of equal skill go at each other
Recently, three Allo killed two Maias, one Prime Maia and the other Medium. What was the fight like? Two of them pinned Prime Maias, and the third jumped the second one, and that's how you win the fight in a few seconds.
Damn the Maias lost that?
again, you're complaining about grapple
i don't think anyone here disagrees that allo's grapple is obnoxious
The free one probably couldāve stunned the stationary allos off its mate
that too
I'm talking about myself and other species, I've seen prima maia dibble die several times while being pinned to the ground for full hp
prime maia is only getting "pinned", if it's grappled
or if it's a rex, which is a different story
(and even then, only a prime rex can FULLY pin a prime maia)
Not to mention the fact that the prime maia either has to get ambushed or want to fight due to ego to get grappled
yea that too
Well, if you have allo prime + adult allo + almost adult allo, killing maia prime with a ground pin is easy
Getting a bit sick of these I was greatly outnumbered and got dumpstered to the animal designed to dumpster me
allo's balance is absolutely all over the place, no doubt about that, but its pin is genuinely not one of the big issues
grapple, clunky attacks, insane bitespeed, solo pounce being next to worthless without it either being a grapple or pin
okay but you were COLOSSALLY outnumbered
People are fighting
like... what exactly did you want to happen
Other ways to survive other then fighting tho
maia can literally book it
and prime maia? allos stand no chance of ever catching that thing
I'm sure you'll escape from two allo dibbles near me, I don't go to the end of the map and camp in the bush
what
This is where Maia comes in and wants to fight
Then it gets hunted by the thing designed to hunt it wow
and if it gets grappled, it has no one to blame but itself
because it had the option to flee, didn't, and died
Legacy 1v1 mindset honestly
So you're saying that git is rex, not op and allo who pins you to the ground?
what are you saying
Iām not sure what else to say other than the animal that specialises in hunting and bringing down large game is going to have an easy time bringing down large game thatās by itself and outnumbered
No matter how god like you are at PvP you are in a poor matchup and the odds are against you
Ok, no comment xD
I mean its almost same for any dino if you see 2 similar size dinos that are faster than you then you prolly dead
Giga>rex
Allo>dible
Dilo>omni
Why are you complaining because you lost a 2 vs 1 ?? Grapple is broken but that is a fight you should never win
I wouldn't say "never win", but it shouldn't be expected to win
Yep I think that is the best way to say š¤£
I would win without any problem if I beat one allo to low hp, so why can't I win if the guests are bots, they will lose xD It's about one button on allo that wins the fight for him
2 allos can facetank dible to death
There no chance even without pin
Ok xd no comment
Did you press your default answer button again
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If you think that Allo can't be killed and that's while playing prime dibble, then I guess what skill level you have xD
What are you on about
I have killed a lot of dibbles with allo thanks the bite there is literally zero chance you win 2 , but here all we agree that grapple is broken
nothing nothing
Because you say you can't kill Allo. Playing Dibble
I never said that
??
I was talking about 2 allos not 1
You won't win at all against two allo playing prime dibble, if alo didn't have pin dibble wins as best as I could, I knocked one down, I dealt him two blows and only then his friend came running, I could have won without any problems and I was pinned to the ground and I'll just say that I had full hp like one allo low
If allo pounces you just turn so allo is facing the other allo then it cant pounce
If you think you can win against this ?
That maia gave so many free hits tho
It is more the example that another thing
With dibble is a lot more easier
You win the back and canāt do anything
Ru saying dible is easier for allo?
I could knock over Allo without any problem xD
I donāt know if you are the best dibble player but allo can face tank dibble I mean there is 1000 clips of allo players killing dibbles face tanking
Only bad dibles tho
A lot easier
Good dible is harder than good maia
I mean the stomp of Maia that does 500 damage and stun literally destroys all
Allo
Bad dible is easier than bad maia
there is also a video of dibble destroying allo without any problem, we can exchange xd
In most of the cases , if allo ambush dibble and have damage advantage and with the agility of dibble that doesnāt allo it to turn while allo still hitting
Yep that it is true xd
I think i would still win
Unless if it would try to bleed me out then it might win
Dibble is hard to bleed he dies faster with damage than with bleed
Dible Also kills you faster with dmg before you can Kill it with dmg
Most of that videos are allos that doesnāt know anything but it is true , only rmb while allos clawsipe and bite are better weapons
Ngl no one knows how to play allo Well yet
That is madness
I have similar clips of juvi rex being equally broken
I love allo but I donāt see entertainment killing biting or only pressing rmb
I spend more than 200 hours with allo and I can say it is an incredible Dino that needs a lot of work to be done
Who could ever like allo tbh
Itās Omniraptor all over again but this time as a popular dino
#general-feedback message maia overall gets bulkier. you can see it around the neck and chest regions.
that is a pretty big difference when you actually see it more clearly.
dosnt rex get its very loud stomps at like 5 ton i wonder why maia dosnt get the loud stomps to at 5.4 ton
yeah, maia needs to get heavier footsteps as well. esp when it runs hella fast at that weight.
"we want communication on whats been happening!"
devblog mentions how they have a backlist of bugs theyre working on, #announcements has high priority bugs that theyre working on, etc
"devblog was mid!"
you dont want communication, you just want to hear the things you wanna hear 
Silliest piece of feedback i've ever seen š
The other dude's i mean
#general-feedback message honestly super cool suggestion but would be a balance issue if not done right. I think you heal faster when your lower on health and heal slower when you are at higher health so you donāt need to go afk for 15 min after a fight. The setting should definitely be able to be turned off on unofficial for servers who want a different idea. Also it would be cool if it could work with the elder system so the more healthy you are the faster healing.
I love how this suggestion makes it so you have to think twice before fighting stupid fights like herbi v herbi or fights when you are full on hunger it would just need to be done right.
Oh also holding injures from a baby for a long time would be super annoying so a lot faster heal when super young
the speed at which something dies doesn't indicate how good the creature is
herrera can instantly drop a dilo, but play it rn for more than 30 minutes and you'll realise how awful it is due to its jank-ass climbing bugs
if a rex is dying in 8 seconds to a trike, that's not a good trike, that's a bad rex
trike can drop rex in 2 hits, doesn't mean those hits are going to land lol
Yes a mediocre trike can drop something that took someone 12 hours in less than 10 seconds I understand that but after watching your pack mate drop before someone takes more that 2 bites turning it into a 1v1 and trike is better than Rex in a 1v1
Yo what I have donāt heard that before
there's no way for a trike to kill a rex in 2 hits
it's close, but not possible
idk man, i heard trike can some how hit thrash twice with a bug.
Rex practically kill trike in 20 seconds but I do think apex fights should last longer
rex is ment to end fights quickly as possible.
i'd argue rex is better in 1v1s, since it has fractures to instantly win any 1v1, and can pin to also instantly win any 1v1
I think a 0.5 dmg multiplayer on apex vs apex would be a good way to help
Bugs are different, a allo can machine gun a stego. They should not be put into balance consideration and just be fixed
if that was the case, bleed would also need a big reduction.
Uhh, nvm there isnāt use arguing
Rex can but equall percent a mediocre trike can just face a Rex the whole time and drop it before since the head fracture bug no longer exists
i'm pretty sure if damage was reduce by half, rex could bleed out rex.
a 0.5 damage multiplier on apex vs apex sounds like it'd end up being a balance nightmare
rex oddly enough deals a decent amount of bleed.
trike wouldn't really care tho, it has a good bleed res
until rex starts riding trikes ahh
but at that point, the bleed is the least of your concerns lmao
yeah, rex damage isn't even the problem. it would just take more bites
I mean if you donāt have osteo and have glass bones I see a trike able to get fractured and killed quick but in a 1v1 trike wins imo 2v1 tho trike looses any trike worth its weight knows dmg reduction on the head so it will face a rex making1v1s super hard
Okay I canāt help myself. Rex can just run around the trike and avoid face tanks easily like just do run straight into it
the fact that trike relies on osteo to even properly 1v1 should already be seen as a problem
glass bones is a different story entirely
Nah, a trike still has good odds of positioning itself facing the rex. The real problem is the janky hitbox, rex can bite through its head and still deal damage to the body
Yes that is true especially with a Terrain advantage but like Rex can just chose not to go in to avoid face tank and yes the main issue is the hitbox for both sides even
Anything without osteo gets messed up
But without osteo a trike can still win and yall are saying run around the trike but alt attacks
if you alt-attack as a trike, you aren't a good trike
that attack is so slow, easy to dodge and punish and overall just never worth it
in the time it takes for you to alt-attack, the rex can just rotate around you and go back to biting your ass
even if it does hit the rex, it does absolutely no CC and has a long end-lag, so rex will just rotate anyways
hold on a second
feels like stego now are in better position than trike
as a trike you also have to deal with the problem with food dissapear in point blank second
bro what are you talking about
my feedback post got deleted and im trying to figure out why
is "minecraft" blocked??
bro wtf
probably a swear of some sort
maybe it isnt about feedback?
the only things i think are automodded on this server are swears, slurs and brainrot
figured it out
And every single trike knows to take osteo cause of the abundance of Rexes and when a rex is close enough to out turn me a little bit of pre timing and I hit it I really donāt understand
it was a (albeit mild -_-) swear
since when was cussing modded on this server anyway??
gotta keep it family friendly
it wasn't before lol
it has been for about 2 years now
banned? 
this message... somehow.. got me banned
i think lol
i was never actually told why i got banned or given warning so who knows :') but its fine now

yup.
The great pigeon collection
i love the people who see prime rex move at absolutely absurd speeds and instead think "you know what'd solve this problem? a speed buff to allo"
instead of just nerfing, y'know, the absurdly fast rex
@narrow nova which is why I said it's impressive if anyone even gets to adulthood on these servers. Rex is rightfully powerful but it's just too easy to grow on servers without pop limit, we want the game itself to have a solution rather than players have to make up the rules to keep rex in check. Asked an admin of the most officials like unofficial server (Mettas Den) on what the population is like and they confirmed that 50-60% is just Allos and rexes, and not small ones either.
A bunch of those servers you can just buy prime dinos. DINO DEN the vast majority of Rex's you see are bought with either real money or in-game currency. Nerf you can also buy prime dinos and same with a few others.
@misty pewter The first thing you thought of was buffing Allo and not nerfing Rex speed?
I really don't understand this. How can some people seem to think it's okay for Rex to have this speed, but then ask for a buff to Allo...
I never said Rex should stay the same speed rec deserves a speed debuff
Then make feedback by requesting a Rex speed nerf
Allo Speed is Absolutely fine
True but as I mentioned, Mettas Den is as close to officials as it can get without mixapacks and cheaters, no bots no nothing. Just vanilla gameplay, and there are still more rexes than anything. Sure people can play whatever they want, but it's too easy. Eat hide eat hide until you get big enough
This is the Consequences of prematurely releasing the Apex dinosaurs. And now it's too late to discuss whether this was a wise decision.ļ¼I've said before that this is not a good idea.ļ¼
If we have Albertosaurus first, the situation would be quite different.
No it wouldn't. There will always be a large group of players that just want to play the strongest thing. They will flock to whatever that is. The only solution is to allow the ecosystem to limit their numbers.
To achieve this you need to make players easier to track or find. Or you limit the food available. Or some combination of both.
But the Rex players are the old Cerato players.
doesn't this prove releasing them this early was wise, not the alternative? because if they're this easy to grow now, with this small roster, imagine how easy they'd be with more things around that are bigger to eat
it gives them more time to be adjusted and fine tuned
i'd argue alberto would be worse for the game than rex would
it'd be the top of the food chain, like rex is, but with the addition of being way better at catching and killing the current roster, as well as sustaining off them
Just like there is a limit on the number of rexes on petit pieds
if it's this easy on rex, imagine alberto
Alberto will outcompete rex
Exactly. The game could fix it or they need to un-sandbox certain things and put limits. Personally I think most of the issue is solved with reducing boar and deer spawns and creating a scent marker for animals sitting in a bush super long.
So first step is delete Cannibalism,this let Rex thrive
If they were to retrieve Rex and make adjustments, that would indeed be a wise try.
But it is clear that Rex will continue to rule for a long time before they release new large carnivorous
And I must emphasize that the difficulty of Rex's growth remains the highest. It is the large player base that has sustained the number of adult Rexes. Among every 50 players, there will always be a few adults.
So limiting the quantity is the best way.
it's really not that hard to grow
it's just long
exactly
I agree but the best way to also keep everything in a sandbox is to simply remove things out of their diet as they grow, like let's say a rex hits 50%, remove deer from its diet for example and as it gets heavier let's say 6 tons we then remove the boar from it's diet. That would balance out the rexes since they'd have to venture out more and find diet from real players.
Or simply giving admins and server owners the ability to control how much of each AI can spawn
Individualy for every ai
I don't think AI food has the ability to limit Rex number. The rex that starve to death were eliminated at the very beginning. Limiting the amount of food will only cause suffering for all carnivores.
Moreover, if carnivores need to spend a lot of energy searching for food, while no matter how large the herbivores are, they will never starve to death, don't you think this is kinda unfair?
Almost all big Rex will eat other Rex, Whether it's a Canniba or not.Nutrition isn't problem.
Thats a very good point, then limiting the diet greatly will do it
theyll need diets to not get frail prime
nah its that theyll go infertile
I think this population problem will be resolved once Rex's competitors emerge.
if we remove all ai past 50% growth, they will soon lose all diet if they dont find some real players
wont it just be a battle of giants at that point
not really, it's just making more different flavours of apex
the rex number only went down because there were other, similar creatures to play
I think what we are discussing is a problem that the official server is not going to address, but the unofficial server has perfectly solved this problem by limiting the number of species.
I don't think the official servers will ever limit the number of rex because of their popularity.
And some unofficial servers have also voluntarily reduced the AI refresh rate in an attempt to limit the number of rexes.
Then the number of players on these servers will not be very high.
Yeah but some of us hate these types of things, servers with rules and such, not like ill ever play officials but it would be nice for it to automatically sort eachother out
If the developers aim to fundamentally solve these problems, what is crucial is to make the other dinosaurs more interesting rather than making combat abilities the sole source of enjoyment, because Rex will always be the best at this aspect.
If this doesn't change, the number of Rex will never decrease.
I always hope that small animals have their own unique ways of behaving, such as storing food in their nests.
If you are small, then migration would be extremely dangerous.
It would be better to turn a certain area into your home.
@narrow cypress If an animal gets bone fracture, it will not regenerate 100% accurate, especially in wild environment, because animal still needs to move, eat, hunt, survive the battles, meaning that the fractured bone will be forced to be used while it is not healed. And if there were multiple fractures in animal's life, then each of them multiples that negative effect of having weak spots.
in real life an elefant doesnt die from lions only with three hits , i mean i understand your point but rexs is good in all ways , that could be a way to do more fair that match up
not to mention not everything needs to be the same as irl
idk, I get the dev's point of view ā they want to punish people for not looking where they are going/who are they choosing to fight. It is rex who need a nerf, not this particular debuff. Also, we already have a mut for fracture resistance and it can be scaled up by entombing and diet. So why not having the opposite for the careless gameplay?
Idk man but people works and study , i didnt know anyone who have more than 30 hours of free time to grow multiples trikes XD , but with the mut trike holds rex 4 Crushes , in one thing we are all agree , a rex that turns like a utahs , that have everything is not good for the game and only creates a Rex simulator Game
well, because I am a working guy now, I don't bother to grow trikes in this update 
Yeah Rex needs a rebalance for sure. Funny enough I have a prime rex on mettas den. It's in a weird spot where it has nothing to compete against when it's adult/prime apart from other Rexs and the majority of gameplay at that stage is just walking and pinning stuff (it's quite boring) If it didn't rely on pin so much and had other dinos to contend against it would be much more fun. Rex is easy to grow but is super boring and takes long. I think Rex just needs an overall rebalance, currently everyone is just playing Allo and Rex because they are OP and no-one wants to lose 4+ hours growth to an instant death/no escape.
Rex already punishes enough those who try to confront him, he doesn't need this Indirect buff by this debuff
This debuff was one of the stupidest and most unnecessary things ever added to the game
I just want to say that I really dislike tyrannosaurs in the game. I donāt really understand why they were made so strong, it sometimes feels a bit Mary Sue-like to me. Every time I log in and run into one it can get pretty frustrating.
Even though theyāre supposed to be slow, they still feel quite fast as sub-adults, and escaping on something like a trike can be really difficult.
And when there are two or three of them together, it can feel even more overwhelming
in a way it is, they wanted rex to be 'a rex' you arent really meant to fight it, trike does need help though
thats why juvie is so slow
I had a trice at about 50% growth, and for a few minutes an adult rex and a sub-adult rex were chasing me. The younger one eventually caught up to me even though there was quite a bit of distance between us, and then the adult rex just knocked me down
In situations like that I feel like thereās absolutely nothing you can do, and it honestly makes me pretty frustrated ><
agreed
the thing that trike was meant to do was gain mass fast to defend itself, thats why it only takes like 2 hours to get to sub meanwhile for rex it takes like 6 hours. But that doesnt help when you got a big fatty rex chasing you
I feel like you canāt really play this game alone
Rex's gameplay is one of the most boring in the game unless you enjoy pinslopping everything, it really needs a rebalance to make it fun
#general-feedback message
Ceratopsians have that turn flip thingy too
A lot of degenerates out there only find fun in the game by winning every fight with no effort. Something rex is sadly very good at doing
I've found that it's the 'power trip fantasy' that some people like about Rex.
#buffrex
Agreed buff their stamina drain so itās 50% faster
Buff dmg to 2500 per crush
Needa give em that river raft Jurassic park sequence swim speed to
LMAO imagine seeing that thing just dolphin diving
What do you think instead of an Allo pinslop, changing its grapple, so that only allows for it to be able to latch with the condition set being one or more allos are on either side of a moving/sitting target? Instead of pinning it slows down the animal latched onto by 3 ton carnivores. However, the herbivore/carnivore that has been latched onto is not defenseless and should be able to buck or even knock it off (when of course trees, structures and rocks are working right). I guess allo could still pin something that's like super small, but I feel when fighting something larger and that is several tons heavier you're not pinning it unless its depleted of all its stam or it bleeds out on its own.
To add maybe the grappling drains the stam of its target too so itās definitely a fight based on time (which is Alloās thing anyway)
I imagine the grapple should drain the stam of the Allo as well like how the pounce does currently, but maybe docks a bit more from the Allo than what is allowed currently.
A prey animal that is out of stam will end up getting pinned anyway, but itās a matter of how much stam the allo has before itās out as well.
@eager hearth the reason they are taking so long is because they are trying to fix alot of the bugs getting ready for evrima to become main branch
<@&933486433342222376>
That doesnāt make any sense
how
I should be asking how it makes sense
how does what make sense
why are they fixing bugs or?
How itās taking so long to address literally anything, technical issues lasting for months.
cause they are doing a big patch
Yea that doesnāt make any sense at all lmao
watch it break the game even more lmao
thats my experience with the isle devs
Take Dilo players for instance, āthanks for fixing our clones almost half a year later teeheeā
yeah its still not fixed unfortunately
Exactly lol
still not fixed which is a issue
major boost for the game having burntpeanut on officials rite now
@grim slate there is a channel for posting bugs. #š-evrima-bug-reports-š
ive reported the organ bug 3 times
thank you. i appreciate that.
its feedback that people are sharing in the feedback channel
it isnt. the bug channel form goes straight to who needs to see it.
but it is feedback talking about something that is a problem is feedback. awhile ago i sent a message about how it affects the game and it was removed i didnt just say fix it. i gave points on why its a problem
Feedback is information, reactions, or advice regarding a person's performance or a product's effectiveness, used as a basis for improvement
"Fix this bug" is not adequate content for the feedback channel and will be removed, as explained in its pinned messages
i just said i didnt just say fix this bug i gave a bunch of reason why its so bad
We know that bugs are bad, that's half of what makes them bugs
i get that. and i understand the devs are doing there best to fix such bugs but bringing up why they are a problem and how they make it very difficult to grow and other points is feedback. i was giving feedback on how it affects players not just saying "fix it" i know they are going to fix it
"You" were?
i did like a month ago
Regardless, adding that a bug is bad doesn't mean it's suddenly acceptable for #general-feedback
isnt that the annoying orange ripoff streamer
youd think a streamer with over 50k viewers playing your game would be a good thing
not rn its not
we got terrible bugs ingame, and its not even main branch yet
its a bad showcase of the game
its like if you made a cake, it wasnt your best cake and its kinda horrible, you have made wayy better cakes in the past but that terrible cake is the one that got shown. You wouldnt want to be known for making that cake you would want to be known for making your better cakes
as bad as the bugs are having over 50k people see what you spent the better part of the decade on is a good thing. if i was a baker doing my best for 8 years and had the news show up to my bakery id still be very happy no matter how good/bad my cake is. the isle is still a great game the bugs are annoying but at a base layer watching the game you can see the good parts of it i can guarantee from that stream there will be new people playing the game just because peanut played it
@wind yacht anky is planned
and I very strongly doubt it's going to be a sub apex
apex 100%
How is this map so bad man, how do you come up with this garbage?
forced to explore for a gain but only to the confines of a man made road... like cmon dude
You know you don't have to walk on the manmade road if you don't want to right
oh ya man i love running into cliff after cliff
You know you don't have to run when you're near a cliff and visibility is poor right
the point is there are too many cliffs that stop you.........
Map is kinda bad tbh, most of the map is basically just lifeless forests that youāre pretty much just B lining through to get to the next open area as fast as possible lol
@mental hawk
The striking window for a Deinosuchus to catch something near the water is already pretty small, if it grabs you even slightly farther from the shoreline, the deino has to burn almost its entire stamina bar just to drag you back into the water.
you donāt run into this kind of problem when hunting as other playable dinosaurs like Allos or Rex
If they fail an attack, the hunt can still continue, but if a croc fails, the hunt is basically over, and it has to spend a long time resting to recover the stamina it just burned, usually I will just log off cause there won't be any player comming for a long period of time
even worse it attract other lazy croc come to you and pick up a ez meal
still think it should actually have to drag rather than just turn around and pull it back, cant do that irl
then you have to provide a solution that deino's hunger can only last for 1hr to 1hr30mins
im not saying make it impossible to grab things mate, im saying if its a larger animal make it so it cant just instantly pick it up and make it so it actually has to pull it in the water, also gives the other dinosaur somewhat of a chance of living. also acting like an hour isnt ages to find food. end of day if your not in a high populated server dont play as it
which "high populated" area can a 8 ton to 13ton deino get to?how often will the prey get close to the water
you can hop on to a Rex and be like alright I'm moving across the map and get to your destination with ease
delta river is one of the most populated areas in the game
and its super easy to get to if you use the ocean
loads of things drink at the water there aswel
that's what I'm trying to say,and usually they can get their every need satisfied by staying at the bank far away from its river system
the water channel is too small if you reaches your prime
and the whole ocean strategy require you to pick the mutation,if you spawn in east lake or north east lake it will be really difficult
ive made it from both north lake and east lake to delta without issue many many times
and delta is not to small for a prime deino. some parts are a little shallow but you can still swim under the water there with ease
delta bridge constantly has things drinking by it becuase it so close to the sanc
still the amount of time you spotted your prey and get in to position is way difficult than a Rex
other playable will just go straight line and find a bush then they are ready
i agree land dinos have it easy compared to crocs
i think granjeros idea isnt bad tho being able to try and drag things like trike rex or prime stego would be cool
i think itd be very clear its a huge risk
and should only be used if the things right at the waters edge
unless they change the stam cost there is no reason to add in a random feature that ruins all your investment
thats why i said it should only be used if its right next to the water while drinking.
obvously something can use it further away but i wouldnt recomend it
@dry falcon that's the best idea I've seen in a long time
and if they ever change hypsi climbing it being able to stay in sanc and eat the honey would be cool
#general-feedback message got no idea why people disagree with this
Because the devs are testing new things and modells we shouldn't have access to
remove models give us the map simple fix
for what do we need the map, also extra map that they have to implement/store
they already got the map shown on dondis stream
and cause fps is getting worse
i want to test stuff without lag
i think others want too
That's in the engine, not in the actual shipped game
ctrl c ctrl v
I dont think it is that simple
well i dont think it would be hard since they already have the layout
Layout of what the map?
the map layout
But they dont have a system yet to change the map which would need to be build
well they need to implement it later anyways so why not now game is unplayable for many people rn
And the dev map is gonna fix that? I think they should rather adress optimization and bug fixing
dev map has no grass almost no trees bushes
they clearly arent doing optimizations to the game performance and quality has been going down for years now
When was the last time you deleted the config folder?
Tell me if im wrong but you want the map just for no lag right?
Do you have lumen or foliage physics enabled?
trust me i tried everything everything on lowest playable settings nvidia performance mode
good fps yes
I generally don't trust nvidia's auto-tuning options. What are your specs?
rtx 3050
Yea, definitely fiddle around with the settings more and disable any changes that the Nvidia App is applying. Make sure your drivers are updated too
Then would optimization not be a better option so you can have good fps on the actual map. Instead of building that whole system
I'm able to run the game fine on a 2060
I got a 3050 too! I can the game at literally medium to high settings š
i can barely get 30 with 20 3d resolution
I think thats a you issue then mate

is it a actual 3050 or is it like a laptop version
like the game easily runs for me with no issues, no crashes no nothing
lucky
dude you haev the same thing
still lucky
do you just bottleneck your computer or something
do you just have 4 gigs of ram or something
23
ok I got 32
Oh god 3050 mentioned upgrade man
.
#general-feedback message there's nothing on that texture but bees, you're not eating anything from there without dying
updated drivers fps drops by 10 š
Oh my god those are bees?
I thought those were honeycombs im horrified
@brazen galleon straight up a skill issue from ur part
Adult allo is faster than a prime cera and can just straight up facetank it
dude i took 1 prime cera and a adult cera as a almost adult allo
#general-feedback message me as the humble carno
#general-feedback message yeah, though, I like how they changed the area around the river personally but I agree that the bushes are crazy š
552.22 is pretty smooth for my older GPU
Canāt be telling people to upgrade with pc component prices nowadays, optimisation needs to be better
@dusk shadow you want #š-evrima-bug-reports-š
3 cera vs 2 allo. Not skill issue it's op + faster
#general-feedback message @nova loom recently killed bodies don't emit smell so if you get a fresh kill you're safe from smelling carnis. Cera is also intended to be able to smell that far, it's a scavenger, that's its gimmick.
Ya honestly I agree that cera needs a nerf but itās shouldnāt be a straight up nerf. They should maybe even make him stronger around bodies but weaker when farther away. This would allow them to fend and kill allos if they are try to eat their bodies but not able to chase down and kill them.
#general-feedback message so you can't just get free bites. don't go poking a bear with a stick.
this isn't POT where you're dinos move like a truck (figuratively and literally)
<@&933486433342222376> I think itās all chats
is it just me or does the ekg thing at the bottom of the status report not show your current health anymore
It doesnāt
intentional? š¤¦āāļø
Yes š
Allo is literally a counter to cerato, u can click right click to win, or use ur alt attacks that deal a ton of dmg and are extremely fast, 2 allos loosing to 3 ceratos is the biggest fumble i've ever head about.
Hi can you guys please check my suggestion ? #general-feedback message
only using normal bite , pounce not always works and alt it is bad weapon when you are in a numerical disadvantage
nop, using ur normal bite while chasing them will only make the ceras get more bites on u, alt attack is the way to go, im talking about the hatchet alt attack. U can always use the claw attack too
the normal bite is the unique weapon that allo have vs cera , you can easily kill a adult cera in 10 secs with bite , the alt atack gives the cera the time to hits you , the fast bite not , if you win his back that cera is dead of course he is gonna hit you , in 5 secs 3 bites of 175 : 515 Damege , in the worst case a cera will bite you like 300 damege and i remember you that allo has more life than cera , and the claw atack is not useful vs ceras , because have one of the best bleed resistance and only does 250 in 3 secs , not worths , claw atacks is incredible vs maias / dibbles to be able to track it not for ceras
i have done a lot times like allo , 1 solo prime allo kils 2 primes ceras
Claw attack also does some good dmg, not only bleed. Cerato has a MUCH better turning radius than allo, if u chase it while biting, the cera will most likely turn and get to ur booty, its not like the cera will just run in a straight line letting u bite it till death, no the cera will turn in place and actually fight u, thats why u always use the hatchet bite, theres literally no way for the cera to dodge it, and if he does, the alt attack is so fast it doesnt matter. I've fought PACKS of ceratos with allo and this is the way I do it and 95% of the time i come out alive.
i mean if you learn to rotate good with allo using always but when i said always the drift ceras never will win you the back , trust me you need to grind a lot hours with the drift but in the moment you learn you will turn very good
Ur funny, I read that alright. You pounce on it but you get bitten by the other two so it still loses lol. It is a damn fact that cera needs a nerf because the dmg is insane esp with body buff, a dibble and a teno fought a cera without it running for 7 minutes after it was injured and with a broken leg. All of y'all players who use cera nonstop don't complain cuz y'all got nice buffs, but players who play other dinos have problems..and it's not skill issue.
cera needs a nerf, complaining about loosing to cera as allo IS funny.
Im complaining about the insane damage cera deals and gave the right as an example. Tell me you're slow without telling me bro.
The mere fact it outruns other dinos shows it needs nerfing. Same as rex. That's all
Cera has to be able to deter things since itās smaller and susceptible to pins and grapples etc.
less damage would be fine but itās really not that quick.
But both have crazy turning etc so need a change with that across the board. Bigger things should never be able to out turn smaller stuff imo
As an allo being outnumbered by ceras AND with a body buff, you're kinda supposed to lose...
u were literally complaining that u lost with 2 allos to 3 ceras, that is just sad. I agree that cerato needs a dmg nerf, but u need to understand that cerato has to hunt dibbles, maias and other big game to survive (or just scavange). If u nerf it too much, it just dies bro.
dude. I'm not complaining about losing to ceras idc about my allo. I said it needs nerfing. You can't tell me it's normal for a few ceras to hunt allos or even 50% rex, it's unreal. Everyone who I know agrees Cera is op. Those bastards die too slow and with only two hits they get you below 50% health. That's what I'm complaining about so get it right alr..
I understand, I just thought it was too funny u saying allo looses to cera. I agree that it should have a type of nerf too.
yes it did lose, when you get swarmed like that it's easy as hell to die. And I think it shouldn't bc Allo is bigger than stronger so 2-3 ceras shouldn't kill it with 7-8 hits
ceras probably had congenital and other damage/defense mutations
Cera doesn't need a nerf bro it's fine where it is atm
Can someone help me
With what?
Everytime I load up the game it crashes
Check the pins in #š§-evrima-troubleshooting-š§ for some possible solutions
Ok
#general-feedback message
This would engourage afk growing even more
Is my entire screen going black after getting bit once by a troodon as a 3 ton dino intentional ?
Bug
where should u go to if ur lf people to play with
Itās not supposed to be that bad, but yeah. Once pounced you start getting the fog effects immediately
lol are there any mechanics that dont come with a game breaking bug ?
Fog was working ok for a bit, but there was a way to look under the fog.
So it was removed, reworked, and then removed because of flashing etc. now itās back but a bit too oppressive imo
@vagrant phoenix brother you can already counter the flip by holding right click. And trike/dibble are already in a advantage in spar mode
A Rex losses 100% of the time if he spars with a trike, itās not even close.
Trike can initiate and disengage from spar mode at will, therefore constantly getting free headshots on the Rex + not giving the Rex time to flip the trike
This isnāt even counting the fact that trike can just hold right click to block any flip
nah, trikes gotta spam thrash and win.
That's not the flip I'm talking about bro. The one where rex just bites a trikes face then does some simple button combo to make the trike do a ballerina spin and show it's back. Like it's asking to get crushed
Yes
You can counter that by holding right click.
And trike can literally do the same thing to Rex
Anyone else not diggin the Matt Murdoch treatment that deinos got underwater?
Rex can do it too
If trike's ability to get out of spar is removed then its pretty fair
Id rather they remove that and bring back hold lmb stun anyway
@torn heath Sadly had the exact same experience. Havent played in quite a while and mechanics that were fixed many updates before are just as broken now š
They gotta focus on fixing Bugs way more than they're doing
Fr I almost donāt want to play lmao
@pulsar horizon no, they're scary and powerful enough D:
this might be the pettiest and most annoying way of writing a feedback post i've ever seen lmao
for someone asking for competence and maturity, you sure aren't the shining beacon of it
Psure it also breaks the rules of feedback so i half expect it to get yeeted
oh yea there it goes lmao
can't wait for him to try and justify how that was constructive lmao
Yep lmao
@wild kindle there's about 18 with the role
@wild kindle #general-feedback message
Survival instincts of a carrot ngl
It wasnt me it was my buddy who got the clip
And I see maybe 3 of them on more then once a week, also ontop of that we should have atleast like 30-35
i think the others are too busy
Which is why they should hire more, the biggest complaint ive heard from people on why they dont play the game anymore is because of the cheaters
you'll find cheaters everywhere tho, if they kept leaving just because of cheaters, then they'll probably do that with every game until there's no left to play
some dont ever appear online. and i dont blame them. considering how some folk treat them.
sometimes reports are false. for example people may report ESP but were just genuinely tracked with footprints.
@chrome shale donāt give them ideas š. But you are right, itās a big issue especially with the game getting popular from peanut
i mean it's so disappointing, u get killed by cheater and nothing happens, feels like cheaters have more backup than us
That is true and why I have to play unofficial
yeah but it shouldnt be like that. And also people without stabdards paying more for cheats than the actual game
the devs are always working on patching cheats. it's a constant arms race.
and cheaters are dealt with. OSA's don't report back on whether or not something was done.
and please dont put info like that on the general feedback. no need to inform people on "how easy it is"
Ya I know it must be very hard but people have reported cheaters then days later they are still cheating and not banned.
ah nvm I know they are working very hard
I wonder if devs are watching Burnt Peanut Play,
Because his streams are highlighting some of the biggest issues with this game and the code holding it all together.
I hope they realise how much potential exists, especially if larger adoption of the game takes place.
@young root It is still an early access game, it is not a finished survival game. Putting stability updates on the same level as ones with new playables is insane and just hiring more people would not speed it up. What other indie teams are you referring to?
Tyler from schedule 1
11 years old
this version isn't
But this isnāt the discussion channel so Iām going to not have discussions here I wouldnāt want to break any server rules this is the general feedback channel
I understand that technically that this ābranchā of the game is not 11 years old but the video game referred to as āThe Isleā has been collecting money money from games sales since 2015 on steam so it is what it is
If this discord is any example of the response being issued.... there's no hope for any feedback... I may be wrong idk. I'll come back if they address it and š„ mentions it
this is the general feedback discussion channel
You are unfortunately correct haha.
I genuinely want the best for this game, and peanuts reaction reminded me of my first reaction while playing, and also my reaction to when I stopped playing lmao
Oh my bad sorry couldnāt see the full name
I was going to buy the game this weekend all because of mr š„; I'm sure hundreds already purchased the game a few days ago to get the chance to play with him and now those of us that WERE going to buy the game aren't going to
Just lord know I quake in my boots in regards to potentially posting anything in the wrong channel and facing the consequences so I walk lightly and speak softly
Don't get me wrong the game is great on the off chance that everything is working good for you that day. And $20 isn't a huge amount of money considering the hours of fun (and frustration) that has come with it.
And this was a chance for the devs to breakthrough into mainstream, but years and years of the same same but different development issues has plagued this game and it's potential.
I hope this lights a fire under them to improve the core functionality as well as the new playables and the beautiful animations.
Yeah, let's hope the game developers actually try and get the nuts patronage back. Could be extremely lucrative for them to help him set up his servers appropriately and boost how many people they can host well.
you are massively overestimating how much this streamer matters for the game
Even if it's not for peanut, but the general community that has heavily invested into the game.
Peanut was just the lense that highlighted the issues
also the devs do not need to help him set up servers
I think you underestimate the core issues of what he has highlighted to thousands of people. 10x the actual current players base on the game.
Many people stop playing for the same reasons that have plagued the game since 2019.
Schedule 1 is a completely different level of scope from this game. I hate how people put āindie devā games all under the same blanket as if they donāt vary wildly in terms of scope and complexity
If they already played the isle then they knew about most issues already, if they didn't play it already then it makes no difference unless they decide to play anyway
No disrespect to Schedule 1, mind you, if I were to make my own game I wouldnāt want to get NEAR The Isleās level of scope, but still, itās a very high-effort title and saying āoh this other game devs fasterā undermines the fact that each game has unique challenges depending on the game
Most people, especially with streamers like peanut and their communities, would have never considered the game.
But he brought the game to many new eyes, and for a brief moment sales and player count boosted, and even with known issues with the game it eventually does the same thing, you stop playing for months to years and come back, new Dino, but same issues.
But that happens with literally every game with big streamers. Big streamers attract their following to that game, they buy a lot of the game, player numbers skyrocket, then plummet when said streamers move to the next game and the audience follows
