#general-feedback-discussion
1 messages · Page 382 of 1
Before they were dev exclusive so i dont think admin exclusive would be that bad
they were dev exclusive because they were proof of concepts, they had the intent of being obtainable eventually before legacy exploded
hell, they were obtainable in progression for a time
putting all that work into animals the vast majority of players will literally never play or hell, even see would be a massive letdown
especially if the only people who get them are people who are able to host a server or lucky enough to be an admin for one
Dont only a handful of animals actually have hyper variants confirmed? And all of them are apexes, except carno.
So even if the requirement is to "ebtomb x times", it would potentially take several dozen, maybe even 100+ hours of gameplay just to get 1 hyper, which youre destined to lose.
doomering the idea that there will somehow be 15 strains on a server, despite strains having weaknesses that make them literally unsustainable in general seems bizarre
i dont even think clans would WANT strains, since they're on such a short time limit, what with stuff like hypers rapidly starving to death, that they'd probably not be as good as just getting more prime elder rexes
imagine entombing a rex several times over on top of whatever else you have to do, having it starve to death and lose all that entombment progress for a short little hyper adventure
a prime elder rex would be more logical if you wanted to keep that clan power going
Yeah clans dont want a 50 km/h Running rex with insta kill
you have no idea how hypers or strains in general will be balanced
legacy is an awful example of anything real
i hate this argument that somehow, strains will be 1-1 with legacy, despite literally NOTHING being 1-1 with legacy
Legacy is More balance than current evrima
i hard disagree but that's whatever, it's entirely unrelated to what we're talking about
sandbox dinos were not balanced, and ESPECIALLY not the hyper-exclusive creatures like strains
We know strains can Kill basicly anything on sight
depends on the strain
I was talking about the dinos that you can access In current legacy
i still disagree with that take but its really not relevant to anything to do with strains
Cant play hypos In newest legacy patch
i know, again, i dont know what that has to do with anything lol
😂
"Legacy is balanced" LOL
.
I didnt say it was balanced
I said it was More balance than current evrima patch
yea, and?
i said they aren't balanced, i'm truly unsure what hypers being unplayable in the newest patch has to do with anything i said
You said hypers were unbalanced but i was talking about the dinos you can play as if ur not a dev
im so confused what your point is here, how does that change the fact hypers are unbalanced?
for someone who brings up you can't play hypers if you aren't a dev, you sure seem to be convinced they'll be as powerful as they were in legacy for some reason
Yes hypers are unbalanced but i was talking about playable dinos being balanced
which is it? hyper balance doesn't matter because we can't play it, or hyper balance is going to be insanely overtuend like it was in legacy
again, i genuinely have absolutely no idea what your take on legacy vs evrima balance has anything to do with the hyper conversation lmao
So ru saying hypers Will be much weaker than In legacy
no?
i'm saying they'll be balanced differently and probably with more effort
i'm also saying using legacy as a basis for balance and design is just typically not the best choice
So how Will "they'll be balanced differently" Change them to be not op
i literally cannot tell you because i am not a dev and don't know their full plans for hypers or strains in general
Just ask dondi for a Job then you'll be dev
what?
You just said your not a dev
okay? if i was a dev, i also would not tell you how hypers are being balanced
for a different reason, sure, but it wouldn't change anything lmao
This is a dumb thing argue about anyways
Not like our oppinions would change the game
they literally would
the entire game exists as it does now because people gave their opinions on things
It's not
There are way more unbalanced stuff, giga alone ruining balance more than current rex
Also rex v trike in legacy is the worst
Yeah if the whole community agrees on smth not some random 2 guys
Giga??! What was wrong with giga
Aint better In evrima
giga was probably the single most broken thing in legacy that wasn't a sandbox dino
the trot + bleed + stam was just lethal
if you were a midtier, and giga saw you, you were effectively guaranteed dead
How
if you did nothing but walk at a diablo while following its tracks, you were guaranteed to kill it, for instance
Only dible and sucho could get ran down other dinos with good plays could get away
Also gigas stam regen was bad
At least rex can't freely facetank trike in evrima
Giga is the most broken dino in legacy
Cant do that In legacy either
It can, 3 hit diff
Rex just runs through trike double biting it and nothing trike can do
No it cant 
It can, 3 hit difference.
With that yes
Strait up face tanking no
No
You can always check the numbers
I dunno what to tell it just cant 
Or test it yourself
Rex easily facetanks trike in legacy
It kills trike in 10 hits while trike needs 13
Yes but rex still facetanks it
You've clearly havent play legacy that much
I have 8k hours in legacy
Ok?
And I mained legacy trike
You can hop in legacy and test it yourself
Only carni apex which can't freely facetank trike is giga but it can just trade and bleed it out
I aint gonna download legacy for like 1h just cause some random guy tells me to
I played legacy trike enough to say rex facetanks it easily
Allo could facetank and bleed trike to death
What
Trade 1 bite heal
Ok so if ur so if you have that many H legacy you must know how many bites it takes for a spoon to kill cera
Or are you just a survival player
Im survival but with progression dinos too
Mostly full KOS servers
Trike can only kill rex if all hits register, you hit 3 triples at least or didn't break from first double and try to play around stam and bleed
Im not sweaty player and I ignore snipes most of the time (I hate those)
I only know those depent on height and can only hit left of the target
Well i am a sweatty player and im saying rex cant facetank trike
Trike's hitbox is not dependant on it's head position after they broke it in last legacy patch, always hits straight forward and can't hit smth like ory or ava
Utah can literally crouch and trike can't hit it with headbutt
Can if you hit at right angle
It can if both just stand and hit, rex only can't facetank trike if trike moves forwars and rex just stands and bites (cuz of rex longer tail)
This 1 you should Also know
Nope, you can't hit ory with headbutt no matter where you hit, also can't hit to your left or right (headbutt only hits forward slightly above the ground)
On ory no i meant utah
So why did you say trike couldnt hit it 
Also funny how legacy trikes try to extend hitboxes by upping their heads but don't know they aren't doing anything
Cuz it couldn't normally hit it, utah can stay crouched under its head, be visually insude it but doesn't get hit
Trike could run away and Come back In the right angle
Better yes More balanced not really
you keep saying that but like, how is legacy more balanced lol
Legacy is 100x times worse
2 dinos carno, rex
thats it?
Yes
so the entirety of legacy is more balanced because of... just 2 animals?
what about the fact that pachy is actually useful in EVRIMA? or that raptor can't just tailride pretty much the entire roster to death?
Legacy pachy wasnt bad
Also theres a lot of counter to riding
Drag, snipe, breakchecks
all elements that weren't accounted for in balancing, it was up to the players to figure out tech to get around the fact raptor could literally just murder them this way
also legacy pachy was awful idk what you mean lol
You just dont know how to play it
lmao if that's your answer, then no wonder you think legacy is balanced, anything that is unbalanced is just a skill issue
Theres only 1 dino that is unbalanced In legacy and thats spino
thats objectively beyond untrue but sure lol
It aint even that Hard to play pachy
1 of the easiest dinos
there are several better choices if all you wanted to do was kill raptors
also if all an animal is good for is killing another animal, it's not a good animal
no? because they're good for more than just killing another animal
do you genuinely only see animals as what they can and can't kill?
I miss Acro...

Yes
This game has like no pve elements
that explains a lot about your balance takes tbh
sure, but it's not all that matters
Having fun while killing others is the only other thing that comes to mind
just because pachy can kill a raptor in legacy doesn't save it from the fact it sucks due to its godawful trot, poor damage, awful bleed vulnerability, etc
so many animals just nuke it, it's literally ONLY good for beating up raptors
and even then if the raptor is better it loses that matchup too pretty consistently
Good against gigas too
what lol
first i've ever heard of it
with its 30 damage attack
legacy pachy was and is terrible and i know because it was one of the animals i played specifically because it was terrible
Does much More than 30 but ok
if a giga is dying to a pachy, that's just...
well i'd say embarassing but i don't think that word is extreme enough
dehumanising
because you arent real if you die to a pachy as a giga
if you wanna tailride apex's you'd just play utah, not pachy lol
Say that After you get ridden to death
Point was pachy can do it too
that doesn't make it good tho?
like it can beat up raptors and genuinely incompetent gigas
so can most of the roster
who on EARTH said legacy is more balanced than evrima
i think hypers should have an entirely randomised set of requirements so that metagoblins cant abuse it
question mark guy
Hello
Jello
Yellow
my biggest fear with the strains is them being readily accessible
im hoping the devs do infact actually make them extremely difficult to achieve
agreed, i think in like 500 hours of play u should only play as a hypo like 3 or 4 times
and like u said there shouldnt be a consistant way to get them it should be random
Random After doing bunch of things
Legacy pachy is unironically good at killing giga unless water
When trike buuuufsss
and we'll be getting fish in the isle when for crocs to eat?
already exist
probably just broken rn
#general-feedback message
@fleet palm
what settings are you playing on? i have a friend getting the game (1050ti) and i'm telling him to play on the lowest settings
-# also fyi - the game is more cpu heavy
@thorn root #general-feedback message
Thank you
NGL it would be a good idea to make hypo a low chance when you entomb. Eg something like 0.5%. if it triggers, you spawn in as a hypo instead of a hatchling/juvi next time you spawn
Maybe 0.5% is a bit punishing. Could be a little higher
But something like that, where it is random but successfully surviving to entombment is rewarded
Hypo Troodon where you just control a whole ass pack of raptor sized mutant troodons would go hard tbh
i think .5% is fair
hypos should be INSANELY rare to the point youre never gonna actively seek out getting a hypo just because of how low the chance is
imo you should gradually turn into a hypo after reaching prime if you got a certain attribute assigned at spawn that would be like .5% or lower
and obviously the player wouldnt know they have a potential hypo until they reach prime and become one
but i dont hate your idea either
NGL I am not sure what would fit lore better. Can normal dinos become hypos during their lifetime, or is a hypo a test tube mutant dino from birth?
This says nothing that defines what an apex is or what you want anky to be or do. The only thing I can even remotely guess at is "make it have a large weight and take forever to grow"
Stego is probably one of my least favorite ways they took a playable in this game Idk I feel like a animal that weighs so much less then apexes in the game and still making it a apex is a very sorry attempt of making balance in this game especially with how apex bias this game and fanbase are it is compared to the rest of the roster
i personally love the concept of an animal that doesn't need to be heavy to be powerful
besides, how else do you balance an animal iconic specifically for its lethal weapon other than making its weapon lethal?
Very true but Stego just doesn’t and doesn’t need to compare to the likes of trike in Rex imo
i say it's fine to honestly, i don't see what rule made it that it shouldn't be the case
it's not like stego is outrunning rex without it being absurd, so this works
Absolutely however that’s what they get for mixing animals that realistically should have never met ofc a Stego is getting folded in real life by a Rex so make it stronger just sounds like a lame way to take it
Sure being faster is the path of titans rout but even so I think it’s more fair and fun then whatever we currently have
Hell Stego is path of titans honestly feels better then the isle imo and that’s saying something
Except for the charge swing kinda of a dumb gimmick
Charge stuff is already so overused
i mean... what's to say a rex would fold a trike irl? i know it's the common take but like, the thagomizers still exist lmao
stego u mean
Irl? I’m sorry but saying trike is getting folded by a Rex is simply a lack of knowledge on the animal itself in don’t take that personally but triceratops even with its exposed back side had enough tools to deal with a Rex however stegosaurus a animal though to be much lighter doesn’t stand a chance and those thagomzers where definitely no joke the animal iself wasn’t designed as advanced as the triceratops and T. rex however even animals like edmontosaurus probably would have more of a chance even without any noticeable weapons or armor
That’s not to say stegosaurus is just fodder esp for its time period but comparing it to something like a Rex or trike is out of the question
ive been playing pot stego for the past week
you are just lying here, straight up
genuinely what the hell are you waffling about
it has 2 attacks and both of them suck
you cannot control where you swing
the gallop looks stupid
it sounds like the same breathy reptile as every other base game creature
That’s also bc pot like to give Pokémon ability’s to dinosaurs
Even with its goofy gallop and uncontrollable tail swing it’s more then capable of defending itself
not really
it relies entirely on being marginally faster than apexes (which looks bad) and then spacing out everything else with its tail swing
Still feels better then the apex wannabe we got in the isle imo
it is genuinely one of the worst, most shallow and neglected playables in the game, only surpassed by alio
2/10
Never said it was perfect but I’d much rather have it then kaijustegosaurus
1.5
Jst typing sht at ts point
Also looks bad have you seen Stego in the isle nothing about it feels like it belongs just feels like a shameless attempt at bad balancing
Rex likely never dared hunt a full adult trike lol
Hard to say for sure but probably
Wait what
I thought u where saying Rex should win
heh?
i agree
@astral phoenix The small fish do give diet. kill them and leave them on the shore for about 5m iirc and you will get diet from them
they need to be cooked on the side to be diet
I didn’t know that, what diet do they give?
I believe A? I could be wrong
But either way there needs to be more. One thing that you have to cook isn’t enough
Yeah, I just hope that if there are more added its not enough to live off of them till youre elder imo
7mins and after 9min it will despawn, to be frank I don't like this mechanic
The fact that its taking so long for it to get nerfed (might actually never happen) meanwhile they change the map purely so rex can thrive is an indicator of this being the direction the game is going for
@light bolt I dunno if you know but if you read the devblogs you would know spino is the next apex which will come after para
@light bolt
Austroraptor
Kentrosaurus
Baryonyx
Oviraptor
Camarasaurus
Quetzalcoatlus
Parasaurolophus
Spinosaurus
list for the next 2-3 years and maybe more...
icl i feel like development is really slow on this game, i kinda understand the big apexs but the small dinos shouldnt take months to make, compared to other games which bring out new content every month or so. I think instead of working on so many different dinos at once they focus on one then the next then the next and that will make them not only more polished (not saying there not) but will get them done faster and put them in hoardtesting and expect lots of bugs and fix them whilst in hoard testing. And if this is what they do already then the only excuse is a small team which i thinhk they have so ill let them off. Also this isnt me hating i love the isle and the game is great im just pointing out how slow development is for this game, me my friends and iv even seen youtubers point this out so i know im not the only one.
i dont read dev logs often i am aware of this, however instead of keeping them and putting them in a big update why dont they add them one at a time instead of making people wait.
Because the programmer does the programming
The animator does the animating
The modeller does the modeling
The quality assurance does the quality assuring
Once one of them is done doesn't mean the animal is ready to be released, but they aren't just gonna stop working either so they work on something else in the meantime
what other games are you referring to that update every month or so?
why do u guys disagree with snow biome?
The server isn't showing, it says 'error'. What should I do? Please help.
a snow biome simply slapped onto the current map just wouldnt work, gateway is a very tropical and jungle filled map with a presumably pretty high temperature
though i could definitely see it working if put inside the dome, but thats planned for redwoods iirc
#general-feedback message @astral phoenix how long was the fight? i always thought corpses rotted in 20-30 mins
Nah it was like 7-10
i have been told many times that you dont need to on croc
and i have tryed on other attempts at going prime
and still nothing
on one attempt i even had a baby and they grew up as well as going to sanct and still nothing
i have tryed 20 times +
did you check the meat was pale? or did it just emit fly noises
and west rail i thinks
@true remnant The pounce was completely changed. Now the normal pounce does the most bleed and the least damage. lmb pounce does the most damage but also costs more stam and does 0 bleed. rmb pounce is a mix of damage and bleed. The only reason to use rmb pounce would be if you want to deal damage and preserve stam. Even then its kinda useless because lmb pounce only costs 1% more stam per tick, but does more than twice the damage. Definitely deserves to be tweaked or reverted.
thanks
@wintry whale React to this message if the ceratos have you hostage.
Oh no! They found out!
@wintry whale I agree. Cerato must also be able to fly in order to hunt Ptera and Quetz
Don’t worry @wintry whale !!!! We’ll send in the Special Allo forces to rescue you!!!
I ate it and threw up, I had room in my stomach. It was rotten
every rex I've tried growing (4 now) reaches 76% before I get ran down by a prime that spotted me from hundreds of feet away (often at the same time I see them and start running) primes do not need to be faster. I work 45 hours a week, have kids, a gf. I've used every meager ounce of free time I can afford to play this one game as that one species. it took since rex was released just to reach 75% with those 4. I and I'm sure I'm not alone here, do not want to spend that much time growing something to die to something that cannot be countered. hide? I'm a rex, I gotta eat and I'm big. tried! see them before they see you and run? they trot and sprint faster, I'm doomed once they see me! Am I posting this out of anger that I just lost my fourth 75% rex? absolutely! I've supported this game for years, since release. recommending it to friends and buying copies for them. that will cease to continue if this speed issue goes unaddressed. it's ridiculous and ruins the game that much.
I'm curious, why does no one want territory keeping?
@teal osprey Right now, playing Deinosuchus in Evrima feels less like being an apex predator and more like fighting the hunger system 24/7. There is barely any reliable food. Fish are inconsistent and give very little nutrition, land prey is rare, and even after a successful hunt the hunger gain is so small that it doesn’t feel rewarding.
The biggest issue is that the only consistent way to survive is cannibalism. When the most viable strategy for an apex crocodilian is to constantly hunt its own species, something is clearly off in the balance. Cannibalism should be a risk or an occasional option — not the main survival mechanic.
The map size and spawn locations make this worse. The map is very large, but Deinos often spawn in areas that have little to no food or player traffic. On top of that, most players have no reason to visit those spawn areas because there are safer and more resource-rich locations elsewhere. This leaves Deinos stuck in empty zones where starving is almost guaranteed.
Deino should feel powerful, patient, and strategic. Right now it feels punished for existing. Growth is slow, food is scarce, spawn locations are unreliable, and most of the gameplay becomes waiting and hoping not to starve.
Please consider adjusting hunger drain, improving food availability and value, and reworking spawn balance so Deinosuchus becomes a viable and enjoyable choice again.
They did, now gallis can swim at a proper height… you just gotta catch all th swimming gallis.
I feel like what you said has potential, some sort of zone you can mark as your territory does sound interesting, it could serve as a way to group up with others and/or find someone to nest with, but I dont really like the idea of buffs as it can break balance, and if you want it to be realistic and fight for territory giving buffs is a bad idea as no one will challenge someone inherently stronger than them, let alone a stacking buff in case the territory got conquered
@zenith pagoda I can't even say how much I agree with you! They really broke trike posture, made its head smaller and too up to the sky. It literally breaks its neck by raising its head so much
Swimming Gallis being catchable helps, but it doesn’t solve the overall issue. The problem isn’t that Deino can’t kill things — it’s that reliable food sources are inconsistent and hunger drains too fast.
Not every server has Gallis constantly swimming, and the map is huge. If the survival of an apex croc depends on random Gallis deciding to swim by, that’s not stable gameplay — that’s luck-based survival.
The issue is consistency, not the ability to get a kill sometimes.
What if the buff impacted their survival, such as reduced water drain?
Gastroliths are not ignored, because they do something for you. Likewise for rolling in mud. But when a feature does nothing for you, no one really uses it.
A buff of some kind - survival, or combat, or something - is necessary for it to be relevant though.
Because otherwise, the territory debuffs you - It lets people know where you are. They become able to smell your location. That's a MASSIVE debuff.
The ONLY reason i am against this is because it will screw players getting sanc prime requirements if they spawn far away from a sanc. It also gives them far less time to build up nutrients.
And it’ll only get worse as more semi aquatics are added :/
That’s actually kind of my concern. If more semi-aquatics get added without changes to food availability and hunger balance, competition will just increase while the resources stay the same.
That would make the starvation and cannibalism issue even worse. The ecosystem needs to scale with the roster, otherwise Deino (and future semi-aquatics) will struggle even more.
Yup, and it gets worse, due to how bad semi aquatics are in the water they opt to be almost entirely terrestrial, meaning not only will they be picking off a few easy aquatic sources here and there, but will likely be wiping out a lot of prey that is even around the water sources preventing them from even wandering into deino territory.
It’s why the whole semi aquatic thing needs a complete overhaul so they have a reason to linger in the water far more, but at the same time avoid being completely at the mercy of deino populations.
I know man lol it was a joke. I definitely agree with you 100% I use to be a Deino/Stego main but got so tired of th repetitiveness of my only option for food is other deinos. Yes it’s fun killing other deinos, but after realizing “oh… yay… another deino fight…” it got very stale. What I also do not understand is how a creature like Rex has literally everything on its diet, INCLUDING CRAB AND TURTLE, which yes I understand technically carnivores are not on its diet which Rex players always try to use as their reasoning as to why Rex has everything on its diet…, however that doesn’t mean Rex discriminates against carnivore organs. I mea if that’s the case, every carnivore should only have herbivores on its diet and in return have all ai on its diet. Anywho back to the topic, yes it blows my mind how Rex can eat turtles and crabs which fill its stomach up to ridiculous amounts as a literal fresh spawn, but not a Deino. As a fresh spawn Rex, I can literally live off of crabs which fill my stomach to full in about 2-3 crabs, but if I eat a crab as a Deino, I get zero diet and maybe 5% stomach hunger which makes absolutely zero sense. The only way I could see them justifying their changes for Deino again would be if they allowed schooling fish which are rare as is, to scale with deinos size like they use to. Before you could live on schooling fish because they would grow in size along with your Deino and offer more food. That is not the case anymore. And realistically it’s 100% easier for Rex to catch land based prey/ai than it is for Deino. Deino should never have to come out of the water to fight the same way a Rex or any other LAND based creature does, and its only food source should not have to only be other Deinos.
@eager hearth That’s exactly the issue — it’s not about wanting Deino to be overpowered, just wanting its food ecosystem to make sense compared to other apexes.
Yup
#general-feedback message @full pewter personally I think this still has its flaws. First if prime lasted longer, gaining or loosing speed would be needed so Rex raptor and allo can’t just outrun and pin even more. Also I feel people would just entomb after 87.5% grown (or whenever they get weak) instead of waiting till 100% to completely get rid of 100% grown Dino’s and if they don’t entomb then they are at an even bigger disadvantage. I also think play times on smaller creatures is good and larger Dino’s need to have less growth time (12 hours is crazy for Rex ide rather it be harder to
Grow and less time to grow). There should be a medium where it’s not just grind but also there’s stakes. I just feel like it would be another negative incentive to entomb. I would rather the growth just change to getting peak prime at 85% to 95% then with a smaller drop off and like only a 1 mph speed drop off with more stam drain.
Maybe like an extra 30min instead of 2 hours on raptor would work
hacker white rex on na 3
Check the pinned messages in #evrima-na to see how to report hackers
pair your steam account... to what
to the server so i can earn points on petits pieds
thats a question for the petit pieds discord server.
you wont be able to do that here
petite pieds linked this server in game to authorize
i would ask someone there. there is nothing you can do here to help you on petit pieds.\
this is the channel. if you can't see it you need to join petis pieds server
wow its almost like making their discord link look almost identical to the discord link to the official server confuses people wow who woulda guessed
bro it is NOT that deep
Like, I get the frustration as a fellow deino player, but it genuinely goes too far
No one is forcing you to ignore your wife and kids to grow a digital crocodile
me when i lose my fg deino to starvation (i missed my son's graduation for this)
Me when my wife is yelling at me to go to my sons Tball game but I'm busy at highlands waiting for this Maia to come closer
It's entirely AI written, they probably raged to chatgpt and sent what it threw up
Kind of sad tbh
is it actually? i didnt even notice that lmao
I did a check and it says 75% is ai written
is it only my feeling or does the gameworld feel very unalive ? No Life in there at all, no Bugs, Birds, animals, anything
@tame parrot we have so much on quetz
where
dev blogs mainly, plus some stuff posted by devs
@forest quartz Totally agree with you on this, Rex and Allo, the long awaited carnivores are so unpolished and glitchy it really takes you out of the experience, I get fixing it is hard but it's almost mandatory in a game like The Isle
very least they can do is remove tactile
stego is the most broken playable in the entire game and its filled with bugs that makes it even more broken imo
Along with every other combat mut
yes.
it really isnt compared to a good rex
lmao youre funny
if youre losing to a rex as a stego you have a major skill issue
it really isnt xD
stego has all the advantages in the fight, even a good rex is losing.
Im probably one of the best stegs and i lose 50/50 to good rexes
its called "skill based"
do you have a clip of losing to a good rex?
I see K.I.N.G play stego a lot and he beats all the rexes
yea for example my rex vs his stego is 50/50
I dont believe its 50/50. I used to think that but stego just has all the advantages especially with all the bugs going for it
he said he would beat you 8/10 times if you guys fought
If you win a fight playing a stego with 65% growth against an adult rex and I pin you to the ground, I will congratulate you
yea that was like 3 weeks ago
what even is the win con against a stego?
we didnt 1v1 in a while
whats your tech to win
head fracture is ez win
problem is desync. I sometimes bite the head 5 times but its not actually biting the head on my opponent screen
do you have that problem too or is it just a me issue
yea but thats not stegos fault
@normal jasper What server are you playing on?
i practice on oasis sometimes
Stego is in a good spot rn, if yall nerf it, rex just wont have competition
idk if yall rex mains want that
How many players?
what do you think of trike @royal jolt
worse then rex but already in a way better spot
it supports a max of 100 players but its a eu free admin server its not a survival server
frail trike wins against a peak prime rex if the trike is against the wall
ofc the trike needs to be good
but just saying its possible
cant the rex just use head swing, stun the trike, crush him, get out, repeat. then when trike is fractured you just crush him every 5 seconds?
no bc of right click
the block
yea nah it does
whens ur next vid
And this is a weak server because 100 people on such a map is easy to grow up, play on a server with 400 people, then you will see by playing stego whether it is easy to kill rex as you always meet someone on your way as you grow up
@royal jolt and what will it be
Trike/dibble
dont know yet
i dont have enough clips yet
ive grown stegos a lot its actually easy even on petit pieds. when you hit sub stage (50%), youre stronger than all carnivores except for rex and deino
do you guys know for how long its gonna be closed?
probably for a few hours like last time. too like 4 hours last time to fix the servers
so anyways if u play trike u need to play with environment, open field against a good rex is still rex sided
Well, I'm talking about Rex, nothing else, if you have that 50% growth, you won't do anything to him
well yeah but you can run away
trike needs his standing stun back
You can't escape if it's close to you + unfavorable terrain
if he gets it then he will win against rex,. doesnt even need a turn radius buff
servers are down we cant
but im down after
yea idk if thats over kill, bc u can overtune trike real fast
ok when theyre up msg me im down
oki
hm so trike still wouldn't win even with his standing stun?
nah he probably will
trike should win most of the time its slower than rex
agreed
but a good rex should still have a chance
i would be fine if it was 50/50 if they were the same speed
yes and a big chance in ambusjing
yeah by ambushing
like 75/25
if rex wants to kill a trike he needs to ambush or just lose head on
ambushing 60/40
no i think rex should have the upper hand if trike gets ambushed
i took it as 60/40 for the rex
if trike still has upper hand, even while ambush no ones gonna fight a trike
because in no way should trike have the advantage even when ambushed
2 rexes will
exactly
okok
you balance around 1v1 not 1v2
well what abt 4 trikes in a group?
its cooked if we talk abt group limits
idk face to face should be like 60/40 max 70/30
yh that seems alr
I see peeps agree with my suggestion. neat!
is the lise down
unfortunately
how long
no eta yet still waiting
look in isle discussion to see the convos about it
serves official off?
Bring back Server Waiting Queues. Thoughts#?
Planned, they're disabled while the devs fix some errors with them
Yes, justice for Dilo. It needs to be revisited and improved so it can keep up as the roster keeps expanding.
Even if not directly an agility buff, a good slide/drift would help a lot. Carno also has bad agility but at least it can drift, and it's why it gives Dilo such a hard time right now.
New south and highland are only made to help out Rexes
A good rex will obliterate a good trike- I used to main both, although the playstyle and tactics has significantly changed for trike since it's interaction nerfs in the last patch. I know rex doesn't deal fracture damage to trikes head anymore, but i'm not sure if they influenced it's other interactions
I used to spend my free time coaching players as it was always a blast. Thankfully they removed a bunch of the old "tech" in the big update, so trike v trike got reduced to bare bones (Sad, but much needed along with the bug fixes). But in a way they reintroduced it in a different way due to altering stun limits in spar mode, and janky forced attacks etc
This
They gotta tone Rex down a lil to
I think one of the easiest fixes to everything in the game will just be a general mobility nerf.
Acceleration and deceleration, less turn speed overall, better spar recognition etc
There is no reason to play the smaller to medium playable because everything bigger than you will just look at you and run you down anyways
in open field rex vs trike (both good) rex is obviously gonna win
like i said as trike u need to play with environment if the rex is good
It probably shouldn’t,
The environment really shouldn’t matter because in theory trike should always be able to keep its head at the Rex, and sparring should be what determines the fight imo
i know... but i mean how trike is rn u need to fight with environment
I think crush is the only attack that initiates the spar, but if alt attacks could too then the mobility could be dropped for both
I don’t think that’s really fun.
I like when fights are ability dependent, not based off of broken balance because of stats, etc.
i mean either u play wth youre brain and use a wall for example or u dont and just go open field and die
lik against a good rex u still have a chance in open field
but rex gonna win most likely
And I’m disagreeing with that should even be the case.
Rex should have a better time where it can hide and ambush something first to give it a leg up in a fight
I know, people argue because it was one of the most mobile thorough parts of its size, but I would prefer if they had a spar kit or a good side step instead of just turned on the dime
i dont think u getting my point im saying u need to fight like that right now im never saying that it should stay like this
Yeah, I get that, which is why I’m just bringing up what they could do to change it
Wasn’t trying to come across like an argument to your point lol my bad
I just don’t want this game to go in the legacy direction of bigger is always better for playables
agreed
I think giving it a spar stance would be pretty cool honestly
Letting it keep its walk to trot while going sideways
Then you could Nerf the turning speed of it out of spar
Allo could also use that, but then they’d have to make sparring animations etc and Thad be a lot of work
Trike already has a spar stance
Or wdym
#general-feedback message why so many down votes?
cause people dont wanna see their crutch mutation get nerfed into a fair balance spot
#general-feedback message for real, i really want to see open areas like this more.
actually no reason to grow something that isnt rex allo omni or maybe something fast if u like running
The trouble is it should never be "This dino will always win against this one", especially in the same weight class. Sure, survival is unfair, but from a gameplay perspective you should be new player friendly, engaging, whilst rewarding skill for all parties involved, the current match up does neither as it's filled with things like crush cancel, changing in and out of spar mode for a split second to take advantage of different stun thresholds or being locked into specific attacks which hold you in place, which is only made worse by the lack of tutorial. It doesn't give players the freedom to develop their own playstyle, and it's especially damning for trike as at every age but prime it's loud, slow and dead on sight to a rex.
If you're near rocks/sanc a good rex won't give you the time to let you get close to them, and they can go in much deeper water than a trike due to their height, this is also very damaging from a player freedom perspective
A while back i actually made what I suppose I could call a small essay on the interactions between rex, trike and it's overall life style, mechanics etc.. but I think it was too long for people to give it a proper read through
Switching in and out of sparring is literally a game mechanic, crush cancel on the other hand isn’t and I’m pretty sure it doesn’t even work anymore
It is, and it's a damn good one, but my point is that it's really difficult for newer players to fight as most people won't know, or think of running in spar mode, switching out, using the flip to take advantage of the better stun and immediately switching back in less than 1/4 of a second. They'll just use the defualt flip, It introduces a level of unnecessary complexity, knowledge barriers and skill walls.
Sure if you're good, you hone your skill and you practice you can be great. But most people won't have the time, know how or dedication. They just want to have some fun, and that's okay.
Crush cancel actually does exist still, and while I deliberately don't use it, it is very coveted by those who know it
sparring is honestly really cool in its depth and mechanics, it's a shame that people seem to only think of it as a spamfest
It is and I love it, i personally think it's one of the best mechanics in the whole game and a whole lot less buggy than it used to be, it could just do with a small touch up here and there to perfect it
But hey, you're never going to please everyone
Giving one to Rex
its not rlly a spar orientated animal...
it is for certain matchups like any apex but
thats a thing for spino more of
rex really doesn't need hundreds more animations for a mechanic it otherwise really doesn't need lmao
also spino will likely get a defensive stance inherited from bary
Doesnt rex have spar with trike technically?
yes, but the idea is giving rex a stance similar to trike's, manually activated 360 degree movement
at least from what i can tell
to which i just don't think it needs or would benefit much from and would only widen the gap between it and literally everything else in the roster
It would just be something elde to break
I genuinely think it's current turn radius and speed would be quicker than it's slide 🤣
I mean technically it alr has one
tbh when we first heard about rex spar years ago i thought it would be like that
it wasnt until they told us a couple of months before trike release i think that rex sparring would not be like that
that i realized "oh, no side stepping rexosaurus"
yea, thankfully it isn't
i can't imagine how absolutely impossible rex balance would be with that on top of literally evevrything else
I'm personally wondering how they're going to work dieno around spino
13.5T lunge is gonna be op after in water
well, deino is getting a rework at some point, likely pre-spino
Rex has crazy mobility, and its turn radius can get cut down a lot by giving it a spar mode.
It would mean they would have to spar things like trikes and dibbles of comparable size, and limit their insane mobility when trotting and walking.
Might make matchups with other Dino’s more engaging as well
but why give an ambush/aggressive animal a nearly purely defensive mechanic like that?
it doesn't work the same as it would with trike either, since trike actually has a lot of armour benefit for keeping its head to you
also wouldn't this just lead to the logical outcome of "rex stays against a wall then kills you when you get close"
I reckon spino might be heavier than dieno as it was heavier than rex in legacy, and as the two will be living in close proximity it makes sense
spino will likely end up being the heaviest carnivore in the entire game
It’s not a defensive mechanic, at least not in the way I’m trying to explain it.
Rex can turn on a dime just by letting go of sprint, and in a lot of fights, I see them with trike, dibble, stego, they are just playing like legacy combat, trying to spin in and out of attacks.
The devs went out out of their way to make sparring with trike a thing, and besides the bugs it’s currently happening, it would only be used against those matchups. It would make those fights actually fun.
Sparring is not supposed to be defensive in all cases.
Rex doesn’t really play like a ambush predator right now, because of the ambush sprint being used at any point in time, and the fact that they can leave the sprint and go right back into it just because they wanted to make a tighter turn
It’s over tuned as it is now anyways.
And what doesn’t just camps a wall anyways lol. Makes no difference in the argument tbh
no, spar is absolutely a defensive mechanic, it really has basically no application offensively
since you're so slow while strafing
Sparring is what you make it
You could argue it's defence comes from the ceratopsian head damage reduction, perhaps the slide/flip as its been placed on slower creatures. That isn't to say it doesn't bare it's teeth, like any mechanic the choice is up to the player
However I feel like the other tools in rexes kit such as 270° flip, already existing, although poor slide and it's fast rotation/crush would make it redundant, and too difficult to get behind
i just don't see how "rex is tough to fight, so let's ENTIRELY change its combat to something else" is the valid answer
i don't even see how having it strafe makes it much more engaging, it just basically makes its kit even more baffling now with both murdersprint, crush AND strafe all kinda... mishmashed together
I like the idea, but best not overcomplicate a single creature
in fact, advocating for a massively lowered turn radius but addition of sparring stance just gives it the exact same issues trike currently has, since once something is back on your ass, it's hell to get it off
and with stuff like rex's complete lack of bleed res, it's gonna get eaten alive by allos if you were to do this
feels like reinventing the wheel for no reason because it fell off, rather than working to just reattach the wheel
Sparring would definitely look werid, and i don't think it would fit but on the point about the ass and allos, like trike spar stance has a time and a place. You don't have to use it.
For example on trike, contrary to popular belief you're significantly better off not using spar mode when fighting creatures like allo, dilo, cera and carno. It allows you to fake alt-baits, slide around quicker, you can look behind to use split second dodges.
It had it's uses, like for example if you're deliberately trying to get the enemy to be more comfortable around your ass, applying pressure, on when backed into a corner. But the mental game is for more advanced players
And drawn out fights
But that’s the thing,
Rex has fantastic alt attacks, trike is very slow and bulky.
Giving it a spar stance doesn’t take away its ability to defend itself. It just creates more engaging one on one fights with sizable creatures.
yea but... how is it more engaging?
like genuinely i don't see what about this mechanic makes the fight more engaging
Because it’s just not legacy combat.
There’s no reason for Rex to try and spar anything right now because it can just out maneuver it
Rex agility is not the problem it’s the speed 🥀
okay, but most of the combat is not legacy combat
rex is still going to spar other apexes, so literally all you'd need to do is just lower the agility, not add a whole new independent stance with unique mechanics and such
It feels likeYou’re just trying to deflect from the point I’m trying to make.
Rex is hypermobile right now. Super fast, can turn on a dime, it just feels easy once you become prime to fight anything
And we know that if we lower its agility players will complain that it’s not able to fight things
Making bigger things spa would be a lot of fun to watch and actually do
like giga and rex will spar, or spino and rex, or giga and spino, that's confirmed
okay but bigger things WILL spar
it's just trike that has the whole stance for it
It doesn’t matter if they will spar, there’s no reason to get in that animation right now because you have more benefit from not being in a spar mode
and that likely wouldn't change under your changes either
It’ll just get bodied agility is saving Rex dodge power swings
It’s alt attacks are fast but have a lot of endlag on them
If Rex can’t turn or move well outside of sparring, it would encourage players to use that for its mobility. Then you can limit the speed and prevent it from being able to use its ambush speed when it’s in that mode.
it would encourage rex to back up against a wall in fights, it wouldn't encourage people to use it for mobility, since it locks you out of sprint if you're going anywhere but forward
I mean it does right now anyways
But letting it step forward back side step in and out of the range before they get hit by the massive bleed, would add a layer to the fight
it works well on trike because trike has defensive bonuses and a block
It doesn’t matter, why is a Rex going up against the wall anyways?
You can absolutely turn well what are you talking about?
Alt attacks are fast, regen is fast, and sparring opens up more distance, control, etc.
There’s really nothing that can take on a Rex one V one right now anyways
And saying a Rex will just camp a wall is just a weak player, not able to fight
i'm talking about you're hypothetical nerf to its turn to compensate for sparring
Stegos and trikes soon
absolutely hate this take, survival strategies are not weakness lmao
if it looks stupid, but it works, it's not stupid
this game is not a warrior's battlefield, it's a survival game
the goal is survival, not chivalry and honour in the field of battle
Such a downgrade
Oh yes, the king of the tyrants camping the wall against other players. So engaging.
It’s not about survival strategies or anything else,
Rex’s will still put their ass against the wall against a pack of Troo, raptors, allo
It doesn’t matter.
It’s going to happen anyways, but forcing them to spare means you can drag them away from the wall
i do agree it's unengaging, which is why i fundamentally disagree with your sparring change, because it absolutely makes the wallcamp very viable on a rex
It already is viable lol
moreso than it already is
That’s also a stupid take though, everything will camp a wall, water, a cliff, etc., to survive
Letting it go into a spar mode doesn’t really change any of the major matchups
I’m tired of seeing ballerina Rex’s everywhere
Most players don’t even use the full kit anyway anyways
And because there’s no acceleration or deceleration *, there’s no penalty for leaving sprints or going back into it
so why not advocate for accel or turn nerfs?
I have.
But this is still a separate issue
It doesn’t change the fact that most players don’t need to alt attack
It’s just spin to a win
i just don't see what adding a unique sparring toggle would do besides make rex's learning curve more confusing, its mechanics more mishmashed and difficult to balance, its identity even more spread amongst many faculties and its animations/ways to break it even higher
like the hell would you even bind the spar stance to
pretty much every key rex can take has been taken
I don’t care about its identity,
It’s a Apex predator, it should have a lot to learn. It should not be an easily accessible playable if you don’t know the mechanics of the game.
I’m sure they can figure something out, if they make ambush sprint, only accessible from the crouch, tapping space When you are not sprinting would move you into a spar mode.
There’s a lot of things that can be done with Rex, but it’s identity is not solidified right now and there’s no reason to make an argument for it
It’s an Apex predator, it should not be one of the easiest things to play and kill things with
It literally can run down dibbles, allo cera etc
but like, sparring stance changes none of those problems
its still gonna run down dibbles allos and ceras
why not address prime speed being busted? because that's a bigger problem than its turn tbh
If you remove it agility, and make it dependent on sparring in order to move to the sides, turn faster, etc.,
It adds a layer of things to learn.
And we can still talk about speed as a separate issue, it’s speed is BS, it’s ability to turn is BS, and the current matchups it’s in heavily favor of the Rex.
It’s too easy to play all around
You don’t have to break up all the different problems to solve each one individually.
Rex should be harder to play,
But it also should be engaging.
Most players just use it as crush simulator
okay but layers of learning doesn't make for good game design
i honestly believe adding sparring in this way only serves to overcomplicate things. Again, it's already planned to spar with EVERY apex in the game, so it's not like this isn't already planned
But for juvi or sub rex? This mechanic is next to worthless for their speed-oriented playstyles. Out of hyperniche scenarios in which rex would ALREADY spar the creature it's facing, there is almost no reason for this mechanic to be used
i believe in the art of complexity in simplicity, not adding layers of complexity to artificially bolster difficulty
It’s not trying to artificially boost the difficulty.
Juvi and sub Rex are insanely fast anyways and need to be slowed down. Almost as fast as carno ffs.
The problem is, is how often do you actually see players spar?
The mechanic is there, but they’re not using it because there’s no benefit to being in a spar mode
Adding “complexity” it’s not the same as actually making players use the kit.
Sub Rex having a spar would make it actually have to earn a meal against a dibble or sub trike. But everyone just crushes, breaks bones and then there’s no need to spar anyways. (which is another issue, but that bug will hopefully get fixed soon.)
I feel like fracture on Rex headbutt shouldn’t exist but they should inc the cc on it
Rex has such a cool move set
The players rarely ever use all of it because there’s no reason to
exactly, there's no benefit to being in spar, so why give it to rex as a permanent feature? such a strange way to go
Headbutt is useless against trike if we are talking fg v fg
Because it’s supposed to be a challenging fight
The whole point of having sparring, is to make combat more engaging amongst the largest Dino’s
It literally feels like you’re just saying, because there’s no benefit now, why add it?
Because it helps solve the insane mobility issues it has, it adds complexity, so you actually have to learn the kit,
There should be some sort of skill floor in order to play the Apex’s of the game
Yes, it’s a game, but but like you said earlier to survival game, and not everyone’s going to survive.
Making everything easy remove the survival aspect
It doesn't solve the insane mobility tho, it just adds a feature you are 95% of the time not going to use unless you're in the situation in which you'd ALREADY ACTIVATE THE SPAR
The spar that is already in the game
But it forces players to actually engage in the spa, because right now they just break out of it to move to the side anyways
You’re missing the point regardless
They'd do that too???
The entire kit is not even really used
Like why would they not keep using the most viable way to get out of the spar?
Not if you’re agility outside of sparring is cut down
You'd still dodge out of the spar to get to the flank tho
You need to remove ability to turn on a dime in order to make the spar mode useful
Once again, you’re just trying to deflect a one part of the combat.
You can get to the flank right now, attack, and then immediately turn so you receive a tail hit instead of a side hit.
And your solution would be to make it tank the hit instead? I'm unsure how this changes anything
Like I agree the turn is a little too much I just don't see how the fight is solved
If something is too fast, slow it down
If something is too mobile , reduce its ability to turn
The whole point of sparring should be to put yourself in a better position, there are certain stunts that happen during certain attacks in sparring mode.
Giving it the ability to use its shove on a target that I just broke sparring from so they can get away would be the answer to that.
Rex combat is just way too simple right now, and it just feels like it’s just a kid fantasy.
If you make the entire tool kit necessary to fight things of your size, it makes fights more engaging, and rewarding when you actually succeed.
There’s almost no skill to play Rex right now
You can literally get to a prime state just by eating AI.
This is no longer survival, it’s just a growing simulator
Making Rex one of the easiest playable to kill things with doesn’t help
Unfortunately, making everything that’s bigger better and easier to play is just going to ruin the game anyways
This is a hard-core survival game, not everyone gets to make it to 100%
Not every playable should be accessible to a brand new player, but they don’t understand the basics
People should fail in this game, quite often, I remember that’s how it used to be
Now the game has gotten so simple, that there’s no enjoyment from surviving anymore
The skill to rex you're talking about isn't solved by giving it sparring
It's solved by making it not have 2 hours of hunger, the longest hunger time in the game (on top of its exceptionally long thirst drain), which basically prevents it from ever really needing to get resources and allowing it safe havens in even the most dryspots of the map
It's solved by moderating its diet options, making it that it can't just exist off turtles for eons without engaging with the gameplay
It's solved by slowing down its prime, making a tradeoff for the power and health that comes with
If your issue is the ease of growth, a sparring rex is going to eat as much turtles as a spinning rex, it's just going to make rex want to hunt less since now its worsened agility leaves it more vulnerable to ACTUAL hunts
I actually believe Rex's kit, outside of specific elements like murdersprint and prime, is remarkably well designed and balanced. My issue is it has insane levels of sustainability for AFK growing, despite being the last animal that should be enabled to do so
Of course it’s easy to grow because of AI, right now nothing risks starving whatsoever
But you can’t say that the combat isn’t unbalanced or scuffed.
I agree with you that the shoves, alt attacks all that are super cool and well done.
And of course, we can change murder sprint to be a crouch only thing that once you stop sprinting, you lose it.
And it’s not just the prime that’s over tuned it’s the entire growth curve that has issues with either too much speed, mobility, etc.
Talking about AFK growing is cool and all, but that’s a game balance thing not just tied to Rex right now.
And there’s nothing wrong with it being vulnerable to fights, it’s just the nature of the game.
The AI thing we can agree on, it’s saying that players are gonna need AI more because it leaves in vulnerable to fight, kind of feels demeaning to the entire rest of the roster that often has to fight for its life at every growth stage in one way or another.
We can talk about the insane ability to just grow them with relative little risk, but that has nothing to do with the fact that when it does have to hunt or fight, it should be able to defend itself when it’s younger and be able to use it sparring when it’s larger to get the advantage on players
It doesn’t change the fact that just because it’s easy to grow, it’s not also easy to play
With just a few Troodons I can make a prime Rex water camp. That will never change.
Just because something can be defensive, doesn’t mean it’s going to be more likely to camp, because that’s just a basic tactic people use anyways
It’s too easy to play, it’s too easy to survive, and it takes no real skill
But because it takes so long to grow, people would complain if there was any harder, but it should be harder
It’s long hunger time is fine, but the amount of AI on the map makes it sustainable that we can agree on.
But the fact that it out competes everything on the roster at all sizes makes it ridiculous
It’s being an aggressive ambusher does not mean that it should not be able to play defensively when it’s outmatched or it’s being hunted.
You can’t outrun it because of its stamina regen or ambush nor can you invade it
We have to talk about combat, balancing before we talk about survivability
but sparring literally adds nothing to it defensively that its alts don't already do, nor does it add anything to it offensively since, y'know, defensive mechanic
and, yet again, it already HAS sparring, it just isn't a stance that it can toggle freely, since it doesn't need to be for the rex
it spars with animals appropriately sized and geared for sparring
so ceratopsians of similar size or other apexes of similar size
if you wanted to encourage it to spar more, then it'd literally be as simple as just making it harder for it to run circles around said creatures and hit the ass, rather than adding an entire mechanic it shouldn't actually use because it hurts its combat rather than helps
You and I are just gonna have to agree to disagree that sparring is purely defensive.
It’s not meant to give it a better ability to fight, it’s meant to make it easier for other things to have a chance.
Just because it can spa with other large creatures doesn’t mean it should have a ridiculous ability to turn
Giving it that spar stance doesn’t make the playable any easier or hard harder, it just makes it. It’s placed out close to what the devs probably would want.
And a spar stance wouldn’t hurt its ability to fight, they would only be using it anyways against similarly sized creatures
which it already does when it attacks said creatures head on tho
I don’t care if it’s automatically start sparring if it hits something in the head, that’s a given.
You’re deflecting from the fact that I wanted to have a sparring stance so that we can justify removing its normal mobility
the justification is literally already there
If we remove its ability to turn on a dime, and it’s not going to do well, unless it is sparring.
Might as well give it the stance
you don't need to add 100+ animations, more balance nonsense and even more of a design headache to justify a turn nerf
just say "turn too good" and nerf the turn
its happened to other creatures
If the sparring stance was a feature amongst the largest Dino’s in the game, it would make fights more than just about the ability to turn and bait out alt attacks.
It would mean that fighting something of your size would be a huge risk, as it should be because this is a survival game
Everything in this game in my opinion is too mobile, regardless, most of the time if something is faster than you, you can just spend on a dime and just look at it
Rendering it unable to attack you without running face first into your mouth
literally recontextualising the entire creature's combat, playstyle and identity to justify a single turn nerf, all on top of TONS of work is such a bizarre way to go about it
sparring IS a feature amongst the largest dinos in the game
rex will spar with any apex
spino, giga, trike
maybe acro? jury's out on that one
I don’t know why you keep bringing up play style, identity, etc. like it’s some sort of set thing.
And just because something can go into a spar animation with something, doesn’t mean we can’t add a sparring stance
You keep saying oh it’s going to be able to spar, but players don’t use the sparring mechanic anyways.
I’m trying to force them to do so when they are fighting something they’re size
It’s not redoing its identity, it’s making the playstyle more around the kit and just murder sprint and crush
hell, all this does is really just screw over ceratopsians, who have that unique mechanic effectively just... distributed freely amongst tons of other, more mechanically complex creatures
why play a trike when rex has the same movement + ambush + fracture + carnivore + crush + crouch
apexes can enter a spar, but they are not designated spar animals
that's the ceratopsian's whole shtick
But the problem is is nobody wants to play anything besides the racks anyway anyways because of how powerful it is
It’s unbalanced and almost every matchup ends so quickly that it’s not even an engaging fight
And it doesn’t have to be the same kind of stance that ceratopsians can get.
also you don't NEED to GIVE THEM a sparring stance to make them spar
just make it harder for a rex to spin around the ass of their prey
using a wrecking ball to dink out a dent
You and I are just gonna have to agree to disagree on this. You’re not seeing the point I’m trying to make because you’re stuck on your view of what the Rex is.
If you just remove its ability to turn, combat is just gonna be like it wasn’t legacy where tail riding will become the way to win.
it can still alt-attack though??
also i did not say remove its ability to turn
it's not like the only two agilities are either cerato speed or a bipedal maia turn rate
Sure, everyone can alt attack
And you did say remove its ability to turn by lowering it’s turn speed
And the fact that some animals are stuck with slower terms, while the largest creature in the game right now can spend on a dime and nothing can outrun or maneuver. It is a problem.
I’m just asking for the fights to actually mean something, and take more than just button mashing.
like honestly it just seems like you want PoT combat
everything is slower, with a lot of emphasis on free strafing movement and more homogenous movesets
I understand that but basically every game has mechanics that not every beginner knows, and I think that’s good bc then there is actually something else to learn and not only trying to survive, and let’s be honest the isle mechanics are really not that hard to find out
There’s nothing wrong with giving things the ability to strafe when they’re larger.
And it’s not making it like POT, just because they have the same kind of movement
And they don’t have to be homogenous move sets
Once again, just deflecting from the point of, Rex is too strong, and forcing people to play like it’s a big lumbering creature would make it more immersive
It does not feel like it weighs 10+ tons
Nothing in this game feels like it’s weight once you get above Cerrato
So... lower its turn rate and give it some acceleration? Would be a lot easier than giving it a highly complex mechanic on top of the several other complex mechanics it already has, a mechanic which really doesn't fit the goal of the animal
Yeah, that’s a Band-Aid on the issue, but it’s not gonna fix that. It’s just a cheap way of making combat “balanced“
Yes, it’s gonna take a lot of work,
But it would be healthier for the game if that happened
And you keep trying to say it’s a mechanic that doesn’t fit the animal
I genuinely don't think it would be, I think it's just going to make the gap of "rex vs everything else" even wider
But it’s really not that big of a difference, because it’s only used in the matchup where it’s going to be sparring anyways
So then there's even less reason to add it
If it speed is lower, it’s murder print adjusted, it’s turning adjusted, acceleration and deacceleration was brought across the board to all the dinos, that would help.
Giving it a sparring stance doesn’t attract from the fact it gives it more that I can do in a brawl after ambush or something, or something big
Because it'd be sparring anyways
With the sparring it literally already has
All that work for the same thing you could've achieved by just making it more likely to be head-on with its opponent
How many people do you actually see sparring?
Like really.
Just saying it can already do sparring, only when I hit something on the head, does not mean it shouldn’t be able to rotate and turn to something on its side.
You’re still missing the point that it’s not going to detract* from its current gameplay.
It does nothing but just make the fights. It’s going to be sparring in anyways more immersive.
Wouldn't making it less able to just freely run around the flank of its prey make it more likely to spar and thus you more likely to see sparring
Isn't that the entire problem
That rex is so fast and agile that it doesn't HAVE to spar, so it doesn't
Why go into all this extra work when the matchup is the exact same with or without the stance
It’s not just that,
If it’s getting jumped by medium sized predators, it gives it the ability to fight back easier.
And it’s worth doing all that extra work because it’s going to make combat in the game better overall.
Lowered agility achieves the same goal with not even a quarter of the work
It does not though, it’s a Band-Aid on the issue
Because then people say can’t turn fast enough
It is not, for all intents and purposes
It has to have the high turning radius right now because of stego,
The issue is "people don't spar enough"
Making it harder to just run and bite the ass causes more saprring
What is the main issue with Rex
The issue is not people don’t spar enough,
The issue is there’s no reason to do it in the first place when you’re regular mobility is just that much better
So... reduce the mobility
Like I said
In my opinion, it’s its overall speed and mobility combination.
And the fact that most players don’t do anything besides crush because it’s an easy way
Okay so why argue about the solutions let the devs figure out how to balance it
You’re still trying to put a Band-Aid on an issue.
You’re not trying to see it from the point I’m making, which is making combat more immersive amongst giants
Why does the biggest thing in the game have to also be the most mobile?
It needs its current, turning speed to deal with certain matchups,
Because that’s kind of the point of this channel?
When we talk about things, we’d like to change and why. The devs do look at this.
Calling an agility nerf a bandaid fix is bizarre given the sparring stance literally, by your own admission, would only be used in the same matchups rex already spars in and otherwise has not much use in its kit
Which sparring already achieves, if only it was done more
Also your sparring rex would still get obliterated by a stego because its still got a slower turn
Dude, you’re once again missing something
It turns too fast all the time.
You remove it it’s agility when it’s not in sparring mode and it makes things able to run away when they’re smaller.
Meaning, you’re gonna have to be better about using your ambush
It’s literally going to help the playable hain* it’s “identity” which you seem really concerned about despite the fact that it doesn’t have an identity besides being an over, tune creature that just dominates at almost every growth stage against things at size
It’s taking something away to give it something else
So it’s not just a flat out nerf, but requires a play style adjustment to actually be used
All that same stuff can be achieved with an agility nerf
Since when it's "not in its sparring mode", it's literally just an agility nerfed rex
Meaning it'd need to be better about using the ambush
But then it’s going to struggle and fights against larger dinos, like the stego, trike, etc.
Let alone when other Apexs are joining* the game
If it masters the sparring it won't
Also adjustments can be made to those dinos too? They aren't stagnant
Stego for instance can get changes to stop it obliterating the newly agility nerfed rex
And trike v rex sparring is actually pretty damn skilled and deep and can grant openings for either if played well
You’re right, they aren’t stagnant. Which means we can change the Rex now as well.
Stego can get a rework once Rex has some changes.
And that’s IF they spar.
Just because it’s skill base now, doesn’t mean we can’t remove agility and mobility
Trying to force things to spare more often is a good thing, right?
That we can seem to agree on
So why are you so against giving it the ability to set up a spa better than what it’s doing now?
We CAN change rex now, if said change doesn't require many new animations and code to make work
If that were the case, it'd probably take a very long time
We can absolutely do it now, even if we change animations and code
There’s nothing of comparable size coming its way for a while
So? There are other creatures coming
Spending time on a system that would be equally achieved with an agility nerf is time not well spent imho
There’s nothing wrong with asking the devs work a little bit on something to make it better in the long run
And just because other creatures are coming, does not change the fact that it’s still going to be imbalanced until it gets something of similar size in the game
And then once again, you and I are just gonna have to agree to disagree because you don’t want to see changes now because you’d rather see more things thrown in a game
An agility nerf is also far easier to balance than a sparring stance
And if that’s what they have to do now until they can figure out the sparring, fantastic. I don’t care.
But arguing that it shouldn’t be done because it requires work it’s kind of silly
We’re trying to get feedback, not instant balancing
You'd rather the hard option that would cause more issues down the line than the easy option that achieves the same thing and takes pressure off the devs?
And allows them to satisfy more people more easily?
Yes.
I’m OK with waiting longer for bigger creatures to come in if it makes it easier to flush them out once the basic issues are done
The problem is is nobody is getting satisfied right now, because a lot of people‘s favorite playable are what they used to play is completely unsustainable and it’s just cannon fodder
This game has taken forever to make, we know that,
But making things balanced from the start is better imo
it just seems bizarre to want this when you admit it'd have no application outside of situations where it'd already be sparring
in which case, you'd be better off making it more likely to enable the sparring interaction
And that’s just your opinion. If you’re too shortsighted to see that it can be used or just general mobility, and don’t see how it would enforce a place style that’s on you I guess.
Simple stat nerfs/buffs don’t always balance the game
But making something feel like the dino is why we play this game
neither does throwing on a whole new feature?
But it’s not throwing in a brand new feature,
You said yourself it spars already.
So why not just give it a spar stance?
Then you can justify it’s Nerf agility
you don't NEED a stance to justify it
it has enough mechanics to its name as is
if raptor gets nerfed bleed because it literally can destroy anything with bleed pounce, it doesn't need to get herrera climb to justify it
that's just a fair change
But what’s wrong with it?
Just because it has more mechanics to learn, doesn’t mean anything besides the fact it’s going to take more to actually play it.
Making something more difficult to play naturally reduces the number of people that are playing it
And the people that do learn all the mechanics get more satisfaction and can express more skill in fights
it's featurecreep and overcomplication
And that’s just your opinion.
Like at this point, we just have to agree to disagree because you and I don’t see the game panning out the same way
You keep trying to recommend your Band-Aids, I want a little more work to go in, and we can’t seem to agree with each other
That’s okay
i mean, yes, because i've worked in game development, and i see the game finding the simplest solution to a problem since all the pieces to the solution are already there
Game dev vs Rex player
So? So have I lol
The whole draw of this game is the fact that you get to feel like the creature you’re playing
Just because you can make small changes to one thing means that you have to change a lot of things across the roster
Allo would destroy Rex if it had low mobility
Does that mean that we have to Nerf Allo now? And how does that balance everything else?
if i was told to animate/code sparring movement for rex, while it can already crouch, murdersprint, crush, headswing has several different life stages with WILDLY different movement stats
I would probably cry lmao
that sounds like actual development hell
Then suffer lol
or
If it makes the game better then who are you to complain?
hear me out
take the easy route that achieves the exact same thing
But it doesn’t achieve the same thing.
And that’s where we have to just agree to disagree because this discussion is going nowhere
if it's at the cost of player satisfaction and dev sanity, it doesn't make the game better
And that’s where you and I will agree to disagree. Because I don’t think it will limit player satisfaction.
So at this point, I’m just gonna drop this because we can’t even get on the same page.
I dislike arguing new points just because of the amount of work or time it takes
It’s a lazy way of balancing
players like new features more than they like to see old features (especially animals they ALREADY think are feature-creeped) get new mechanics that fundamentally solve an issue that could've been solved with a number change
So I’m going to go get back to work
You keep talking about player design, feature-creeping
Means nothing to me. Because just because something can do something similar doesn’t mean it’s exactly the same.
Like I said, I’m getting back to work. Take it easy.
it is not a lazy way of balancing to be creative with numbers and i hate the narrative that game developers that know their resources and the scope of their project and choose what they want to do as "lazy"
extremely rude to dismiss genuine work because it wasn't quite enough to satisfy you
Let the devs decide what fix is better for their game you guys have reached a point where everything has been said
if the goal is to get home via an uber, the scenic route taking 4x the time and money sure is nice but i'd rather take the street that gets me home for less time and money
Should rex even headbutt trike in the first place lol? Would be dumb to stun trike with that, considering trike already is worse at stunning rex than vice versa
True
#general-feedback message bro that looks incredible
you cant spar against a trike
as a rex, youll just get demolished
trike can literally enter and leave spar at will. go into spar with rex ----> leave spar stance ----> use regular attack ---> spar doesnt activate anymore ----> repeat ---> infinite headshot damage. thats what all good trike players are doing against rexes on admin servers. and guess what? if a rex crushes a trike face head on to engage with spar the trike can just hit back and the rex will literally get stunned. spar wont even activate. forcing rex to spar against a trike is just death for the rex 100% of the time. spar needs work first before you reduce agility. and don't forget stego. stego would demolish rex even more than it does now if rex had worse agility
Just let trike stun trike w standing flip
Then nerf the rex itself, just don't overnerf it
I'm pretty sure trike winning against rex in a spar is intended
It makes sense
Not like trike wins 99% in sparring. Rex can push it and crush its side
fr gotta becareful because if it gets hardnerfed itll just get bodied by stego
If it’s this complicated now think of how complex balancing will be when you have more playables including new apexs. How in the world are they gonna pull this off
Well w rex v trike the balance issues are clear lol
Hope they can do it, this game is very special
not if they hold right click
rex never wins spar, period. thats why you dont force rex to go into spar
Is the machine gun allo bite fixed?
#general-feedback message finally a good suggestion
nope
has to be rage bait
i completely agree with this
on the topic of stego, hopefully it'd also get adjustments to be less oppressive against a less agile rex
skill issue, i spar trikes all the time. And all rex player prefer trikes over stegos because its easy... once you fracture him in 3 hit he cant spar anymore
bad trikes thats for sure
a good trike wont even let you engage in spar with him. he can enter and leave spar at will.
so you just end up near his head taking headshot damage (as the rex)
do you not know the controls to spar????? quiet easy to get around it, or throw it. And once you land 3 hits they cant spar or alt attack.... Its an easy meal for rex. They cant out run you and you are wayyyy more agile then them. Even 2 trikes isnt too hard lol
its an easy meal for rex because he can get behind them easily without engaging in spar, exactly
Thats just one of the ways you can win. You can also SPAR them and win
my point here is that rex has no reason to engage in spar, all the odds are against him. he cant even go into spar mode if the trike doesnt want to. reducing rex agility and forcing him to spar the trike wont work with how spar currently works. to reduce rex agility first you have to fix spar and make it working as intended
no you cant
i have been playing eu oasis free admin for a week now and fighting good trikes constantly
you literally will not win the spar, its a 100% loss against a good trike trying to spar him lmao
i play mettas den... They are wayyyy better than your thinking. It is so easy to toss the trike(from spar mode) and land hits. plus once you do that you are already behind it
trike can hold right click and rex wont be able to toss him. trike can also leave his spar stance as hes sparring with the rex ----> do normal attack ---> rex takes headshot damage and leaves spar ---> trike goes back into spar stance and attacks rex again ----> repeat ----> rex can't do anything but recieve headshot damage if the trike does that
Ive experienced that, you can use A or D to jump sides or toss it. There arnt going to hold rmb forever, you have to have a quick reaction time to beat it. Spar is quite buggy (needs work)but you still can get around the trike easily from spar.
well I dont know what to tell you. go fight trikes on oasis free admin server and youll eventually realize how hopeless spar is
im not saying this out of my ass. ive experienced it and have seen them do it. theyre top tier trikes
Right cause you play against top tier trikes and everyone else who disagrees is trash... Solid argument lol
or just mayybee, its a skill issue on your end... Rex vs trike is easy for rex, at this point its common knowledge lmao
im not saying its not easy for rex
im saying how rex doesnt stand a single chance in spar lol... youre not even getting my poiny its hopeless
Cause ive out spared them, On horde test it was EZ, and its still EZ
ok lol...
A free admin server will always have better players than a survival server
Like they better by a lot, I agree with jajoa that Rex cannot really fight a trike if it’s forced to spar
Been on the pvp ones too
If u only fight in sparring, a frail trike will literally win against a prime
It doesn’t matter if the Rex it good or not
U will just get locked in spar and die
Yeah i just totally disagree, been there done that
And jumping out of the spar also doesn’t help bc trike can just put u in spar again
Bc u didn’t fight good trikes yet
dont bite the head. simple
Brother we talking about sparring
lol solid argument
Not abt how u need to fight trikes
glad theres a good player in here lol
and yes a frail trike will win against a prime rex if the rex is forced to spar.
Definitely
😂
For example if a trike has his ass against the wall it’s a spar only fight
I wanna see how he wins against a frail trike
Bc it’s not possible
youre a very good trike @royal jolt you can 1v1 @fallow dirge and show him if both are down
lets see him try and win using spar lol
Idm
Im moving on from this. But i recommend you guys keep practicing. Would 1000% do that too
W argument
w argument
This is hilarious
lol
https://www.youtube.com/shorts/TLcSiVCFuBA was the first video, didn't even have to look
#theisle #theisleevrima #evrima #dino #theisle #tyrannosaurusrex #dinosaurgame #dinosaur #gaming #theislegameplay #prehistoricanimal #jurassicworld #theisle #trex #allosaurus #dinosaurgame #Trike #Triceratops #deino #Stego #Giga #Cerato #Giganotosaurus
this is 7 months old... really?
rex wasnt even in horde test then....
lol is on a PVP server too
brother
still shows how Ez it is
Bruh
U tryna ragebait or something
Ts literally the broken record
That insta kills a trike in 2 crushes
Nah man i just know from experience that once you enter spar mode you can throw the trike and even if you enter spar mod again you just continue to do so. They can toss you as well you just have to be quicker
Spar does not mean death for the rex
that is a very old vid mate, from where rex was doing 5400 damage per crush
Just take the 1v1 and see for yourself
U won’t accept it if u can’t see it, so it’s literally not worth it to argue abt
Spar is not a death sentence but heavily trike favored, doesn't change the fact that rex demolishes trike tho
@lucid robin I think what they should do is remove frail elder and keep prime, that way you can still enjoy your life and can get prime if you choose to
So im hanging out in sanctuary as troodons do. I just got pounced by a juvie omni as a 1st entombed prime troodon that was still in its prime. the omni was low health from one of my previous pounces. so ofc it died while pinning me. Ever since my speed has constantly been dropping. Currently down to 32.7 kmh at 96.32 % grown and still counting with every growth tick. Not sure if anybody else has encountered this yet. also sorry if im putting this in the wrong chat
oh and i can no longer sprint
If you can, try to get video evidence and submit a bug report in #🐞-evrima-bug-reports-🐞 because thats a major bug currently.
The more video evidence the devs have, the faster it can be fixed
@sweet mason if one person sends a group invite in a radius of multiple they all get it, it’s already a feature
Unless you mean smth different
i think he meant nesting
keep playing and see how low it can go lol
I like the idea of using diet to determine your final weight and maybe speed. For instance let's say the higher your growth rate until 100% the closer you are to the peak prime stats currently. If not then you'd at least grow to 100% and be the stats that you were before the prime system. This way Deino and Herrera don't play migration simulator and break immersion.
Perhaps, although it might still be like the old speed mutations. If you don't get it, you can't compete
this, or make frail elder have the exact same stats as adult, while making prime elder worse than adult at 100%
that way, frail elder is the long term, safe approach, while prime has the peak but then you're expected to take a very very long nap when ur 100%
Aint frail elder literally an adult that loses speed and biteforce after a certain point anyway? Its basically like just removing debuffs from frail
They dont even have a different model as far as I can tell
yeah pretty much
i dont think frail elder should even have debuffs, prime should be stronger but prime elder be weaker than a regular adult/frail elder
prime is just an artificial solution to get people to move around the map because they cant make the map interesting enough to explore, lets be honest
They bushified the map so rex has an even easier time killing everything, back before the dumb changes the map was actually good
yeah. its not interesting. just fill the map with bushes and make it harder to see everything.
sure it gives rex the ability to ambush, sure. i can see adding in spots where rex could get better ambushes. but now there's crumpled plastic bags blowing out my eardrums when i walk anywhere lol
@true remnant unfortunately not much of a game fault, you got desynced, 100 ping gets you these moments
yeah right maybe i did but allo pin is the most broken glitchy thing in the game but if it was just desync wouldnt i still end up under him and not 4 ft away?
Nope, u still end up 4 feet away, rex also has this problem, idk what exactly happens but both of them are buggy as hell
agree
any map can be interesting/uninteresting but nature of the game hide and grow till adult and evereything wants to be big. The human structures and other are interesting but bush simulator is alive and well for the most part cause if you move out in the open you now tend to die at least in hot spots.(lets be real no matter how many changes to the map. Doesn't matter how interesting areas get cause 1 simple fact if it does not convert into a hotspot and its out of the way it is ignored.
@hushed plaza Troodon footsteps usually the only way to find them, because they are really small and hard to see (especially with their venom)
But when you see them is over because they one hit
by ur logic u should not see them at all?
The footsteps are just to loud they are like omni or pachy footsteps
And the troidons weight is 80 i think
icl i really dont think troodons footsteps are that loud in the grand scheme of things
Try troodon in the jungle and you see what i mean
i have, i play troodon pretty frequently
Is to loud
Had u fight troodons? I mean, they need only one single pounce to make u absolutely blind (yeah, for short amount of time, but anyway), and after that their footsteps are the only way to detect them
You can still see in the poison
uhm, practically not, especially on small dinos
Try X maybe you can see more next time 😉
bro, u know how the venom looks like? or u played only on troo and think that it doesnt do anything? it`s literally blocks ur vision
Ok but still to loud
U don`t see anything that below fog
Still to loud
no, it`s not too loud, because if they would be quite then it would be literally imposible to see and hear troo
Then more hp
why?
Its the same like omni vs carno carno is faster more health and like same amount of stamina
The whole point of troo is that it is small and it hard to hit, but they have low hp
bro, troo is that dino that literally don`t need the buff, it is already good balanced dino
Here’s my hot take,
Troodon has the loudest footsteps for its size. And it’s difficult to even sneak up on targets.
IF, there was more ambience in the game, ie bush rustling etc then I’d be ok with leaving Troo footsteps as loud as they are.
But larger things can be completely silent when they crouch walk.
The venom prevents you from seeing them and that justifies loud footsteps, but it’s more so just the fact that a juvi and sub stego makes less noise than we do when we run lol.
I love the fact we have loud footsteps, it adds to the terror of the venom where you have to focus on sounds.
But it’s loud compared to other Dino’s, even of larger size. And the fact that we make bushes and everything else rustle super loud even if we crouch through it.
At least make everything louder in the game, and make bushes rustle if something is inside them stationary.
Making everything easier to find via sound isn’t a bad thing, but Troo definitely stands out.
Troo is fine where it’s at, I do wish it caused more bleed but that’s just me.
If we are in the woods it’s impossible to find us/track us well
But the sound makes it easy to hear us. And rn everyone loves to water camp lol
So if you can spire a visually or by sound, most people will just try to run to a safe spot
It would be better to just ask for better sound attenuation based off of weight, not growth
Or to add more ambience, via wind, rustling bushes and trees, animal calls
The world feels super silent overall
how do you even come to this conclusion
It’s not that people disagree that it’s too loud, it’s that if it’s too quiet then with the venom blindness it’s borderline impossible to track us and defend. I’d rather make everything louder rather than just make Troodon quieter.
@finite gale youre comparing eotrike to triceratops horridus. Theyre going to look different. Plus copyright infringement
copyright infringement? bro that just a model of accurate eotrike. it’s not a special model, and anyway eotrike and usual one practically has no visual difference
And... Who said that Evrima’s trike is a triceratops horridus?
Companies own the art to their models. You legally can't copy them.
Id have no issue with the suggestion if it pointed out specific flaws in the model youd like to see improvement in, but "make it like X companys model" is not helpful to the devs
I didn’t say that they need steel PoT model, I said that It would be cool if Evrima’s trike gonna look more like accurate triceratops (like in PoT)
Path of Titans is not based in accuracy. Saurian is if we are going to debate that. And this is their trike model.
there is a list of all the species. you need only search "triceratops horridus" in isle-discussion to see it mentioned hundreds of times.
Like i said that doesnt help the devs. Are you referring to the horns, the head shape, the tail, the shoulders, the stance? Ik a lot of people beef with trike's head being so high up
As an artist if someone gives me that vague a description i just ignore it
The fog is bugged. Climb a hill and you'll be able to see Troodon without any difficulty
If the fog wasn't buggy and worked on all terrains as it should, then maybe I'd agree with that
And,Well, making others dinos footsteps sounds be louder doesn't eliminate the problem of the 80kg Troodon making too much noise when running
That may be the old fog. Now troo has to be above the fog to be visible really.
Currently is based on the model of envenomed target. So they have almost no real visibility.
The fog is buggy rn but only because it still flashes and strobes. So it’ll need a rework ofc.
But you shouldn’t be bum rushing someone. If you’re always sprinting it’s pretty easy to keep track of where you are.
80kg troo should be kinda loud though, that’s about what an average male weighs, and can sprint ~30 mph (52kmph~33 at peak but still.)
The trot and crouch is very quiet too
If everything else was louder, and there was ambience to help cover up the footsteps we wouldn’t need to make the Troodon quiet
If the camera changes come through, I would even be OK with going back to the original fog that people could look underneath with the current camera
Because then they would have less issues it would still be a terrifying thing to deal with
But we would have to wait to see if the new camera comes through or not
If you’re making a lot of noise, it’s gonna be difficult to surprise somebody
Which is why I don’t think it matters to Nerf Troodons sprinting sound, because they do need at least some way to keep track of us with the fog
You just have to outplay, and try to distract them
@proper mantle locking crush behind ambush is bad
can you expand on that? fighting a rex at the moment is so boring, they face tank your hits and just repeatedly crush you.
give me an actual argument and we can discuss. simply saying its bad is lazy
itll be almost the same on ambush + locking it behind ambush with no other compensation is bad for rex as itll just get bodied slowest dps
also if u lock it behind ambush youll have to buff it up alot more
which can kinda promote face tanking since you have a small duration to land crushes
just make rex slower nerf the ambush so they have to crouch and itll promote more ambush hunts
'-'
bro did not get the hint
a harem, you know what that is right?
it's not an invite, it's nesting related
Once you pair and the nest is down, you can unpair and pair with somebody else
@storm aurora It was disabled while the devs fix problems with it, as stated in the patch notes
Performance issues like high ping were tied to the queue i think(?) So thats very relevant
remove the cannibal mutation or jsut make it so if you have that mutation that you cant get prime for example 2 prime canni rex will just go around and kill everybody even now that its hard enough to grow rex there are canni prime rexes jut running around no balanced at all like i said make it so that you cant get prime if you got the canni mutation
There was talk that if you choose the cannibal mutation, you can only eat your species. Which may mean that they can’t kill anything else to get diets, etc..
still
Eventually, they will make it more of a lifestyle, where they probably won’t be able to nest, be able to group, and can only eat your own kind
whats the point of one of the tasks not to get muscle spasms if there is a canni mutation
hope they are that smart to do that
They will bring back the requirements to get it,
Right now, it definitely is a little messed up
snice they removed que
But they need people to be able to play and grow racks to see what issues it has with balancing, etc.
The queue was removed because it was causing ping and latency issues until they figure that out there won’t be a queue
Np
A lot of the stuff isn’t exactly announced, so the people who are here active in the discord can kind of share that info.
Not everyone can be in here a lot so if I do know something I try to pass it on
❤️
@storm aurora there was, actually. due to connection issues, as stated in this announcement:
#announcements message
Hey Islanders,
We're deploying a new build. You may need to restart your Steam client if the update is not immediately available to download.
We recommend leaving server queues disabled for this update while we continue to investigate connection issues.
0.21.399
@frail prawn
pachyrhino is fairly lacking in the pokey/stabby department... no?
Thats what I mean, I'd like to see something other then just Trike, Diablo, Avaceratops and such, all who do bleed/stab dmg.
Pachy would have been really unique and probably a lot more fun than playing something like a Ava, which is just a smaller dibble/trike.
AH! apologies my friend. i apparently cannot read.
Its ok, I might have worded that wrong that confused people. 😅
nah, i just read too quickly. you're fine!
😀 👍
HERESY do not speak ill of the juvi eating boar lizard
Is there a bug going around where we can’t get organs out of bodies?
@thick idol u are defintely a dibble player judging by your feeback post right?
and username
nope
wat do u play then that made u write that
Ava stinky, anything else can literally do that too. I much rather bash you into the dirt than another I'll apply bleed critter.

@storm aurora we already know they are making mangroves
hello
@vagrant dune why devs would make rex attacks stronger? rex already can just pin 90% of dinos that is a permanent death for them, what the point of making it`s attacks stronger? why?
is anyone else experiencing like 5 fps in any jungle even with the lowest graphic settings
TURN OFF PHYSICS FOLIAGE
its broken and causes that
And lumen
thats not the issue
Lumen also takes a lot of fps
But... yeah... not only in jungles, I got it...
yea, but he was talking about jungles, which is what physics foliage is breaking
yeah, i already got it, sorry
@vivid mason #general-feedback message
i genuinely think crush shouldn't stun
if i were to design it, i'd make
bite: consistent mobile damage
crush: execution/ambush on smaller creatures. Primarily used for pinning/finishing creatures off
alt-bite: defensive directional damage
headswing: quick stun on small targets
heavy headswing: high power stun that can stun even apexes, but sacrifices movement and stamina
alt-headswing: directional defense against groups of smaller targets to stun and combo them
i think crush just does too much in the trike matchup, basically, and should be the finishing tool
i mean honestly i wouldnt complain
Also agreed on this
Trike is struggling since rex release and it's crazy, i remember devs stating they won't make trike overshadowed by rex
You shouldn't have stopped being QA
Banned for saying the truth
also, yes, i still do believe rex SHOULD be allowed to pin/execute exhausted trikes, as controversial as that may be
it adds more dynamics to its kit and gives it a unique win condition that forces the trike to be careful, but the crush should not be really all that useful outside of that use-case
Trike should stun rex with standing flip
All other apexes (except deino) can stun each other while trike just sits in a corner w running flip
yea thats fair
oh yeah thats a fair point too
i also think rex should damage itself much more taking on a trike
if it crushes a trike's head idk man its basically impaling itself
I'll also say trike should have more movement while broken but only if they won't actually nerf frac dmg on rex.
Cuz disabling your tier but slower with 4 hits is absurd
3 crushes?
yep, 3 for trike and 5 for another rex for some reason
That's strange lol
Anyways nerf rex and let trike stub it w standing flip are my takes
and rex should take recoil damage if it bites a trike's head
buff trike's turn, nerf rex's agility and speed
then id say its alright
Nerf rex: agility and fracture nerfs
Also may be speed
12 ton animal running at 40kmh is not okay man

