#general-feedback-discussion

1 messages · Page 382 of 1

limber hull
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and attaining a hyper could also be fun

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you can have both

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all strains are effectively living server events anyways

signal geode
limber hull
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they were dev exclusive because they were proof of concepts, they had the intent of being obtainable eventually before legacy exploded

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hell, they were obtainable in progression for a time

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putting all that work into animals the vast majority of players will literally never play or hell, even see would be a massive letdown

especially if the only people who get them are people who are able to host a server or lucky enough to be an admin for one

desert arch
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Dont only a handful of animals actually have hyper variants confirmed? And all of them are apexes, except carno.

So even if the requirement is to "ebtomb x times", it would potentially take several dozen, maybe even 100+ hours of gameplay just to get 1 hyper, which youre destined to lose.

limber hull
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doomering the idea that there will somehow be 15 strains on a server, despite strains having weaknesses that make them literally unsustainable in general seems bizarre

i dont even think clans would WANT strains, since they're on such a short time limit, what with stuff like hypers rapidly starving to death, that they'd probably not be as good as just getting more prime elder rexes

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imagine entombing a rex several times over on top of whatever else you have to do, having it starve to death and lose all that entombment progress for a short little hyper adventure

a prime elder rex would be more logical if you wanted to keep that clan power going

signal geode
limber hull
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you have no idea how hypers or strains in general will be balanced

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legacy is an awful example of anything real

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i hate this argument that somehow, strains will be 1-1 with legacy, despite literally NOTHING being 1-1 with legacy

signal geode
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Legacy is More balance than current evrima

limber hull
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i hard disagree but that's whatever, it's entirely unrelated to what we're talking about

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sandbox dinos were not balanced, and ESPECIALLY not the hyper-exclusive creatures like strains

signal geode
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We know strains can Kill basicly anything on sight

limber hull
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depends on the strain

signal geode
limber hull
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i still disagree with that take but its really not relevant to anything to do with strains

signal geode
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Cant play hypos In newest legacy patch

limber hull
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i know, again, i dont know what that has to do with anything lol

barren crater
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😂

livid ember
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"Legacy is balanced" LOL

signal geode
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I said it was More balance than current evrima patch

limber hull
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yea, and?

i said they aren't balanced, i'm truly unsure what hypers being unplayable in the newest patch has to do with anything i said

signal geode
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You said hypers were unbalanced but i was talking about the dinos you can play as if ur not a devTI_Frown

limber hull
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im so confused what your point is here, how does that change the fact hypers are unbalanced?

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for someone who brings up you can't play hypers if you aren't a dev, you sure seem to be convinced they'll be as powerful as they were in legacy for some reason

signal geode
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Yes hypers are unbalanced but i was talking about playable dinos being balanced

limber hull
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which is it? hyper balance doesn't matter because we can't play it, or hyper balance is going to be insanely overtuend like it was in legacy

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again, i genuinely have absolutely no idea what your take on legacy vs evrima balance has anything to do with the hyper conversation lmao

signal geode
limber hull
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no?

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i'm saying they'll be balanced differently and probably with more effort

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i'm also saying using legacy as a basis for balance and design is just typically not the best choice

signal geode
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So how Will "they'll be balanced differently" Change them to be not op

limber hull
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i literally cannot tell you because i am not a dev and don't know their full plans for hypers or strains in general

signal geode
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Just ask dondi for a Job then you'll be dev

limber hull
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what?

signal geode
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You just said your not a devTI_HypsiShrug

limber hull
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okay? if i was a dev, i also would not tell you how hypers are being balanced

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for a different reason, sure, but it wouldn't change anything lmao

signal geode
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This is a dumb thing argue about anyways

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Not like our oppinions would change the game

limber hull
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they literally would

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the entire game exists as it does now because people gave their opinions on things

livid ember
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There are way more unbalanced stuff, giga alone ruining balance more than current rex

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Also rex v trike in legacy is the worst

signal geode
signal geode
signal geode
limber hull
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giga was probably the single most broken thing in legacy that wasn't a sandbox dino

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the trot + bleed + stam was just lethal

if you were a midtier, and giga saw you, you were effectively guaranteed dead

signal geode
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How

limber hull
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if you did nothing but walk at a diablo while following its tracks, you were guaranteed to kill it, for instance

signal geode
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Also gigas stam regen was bad

livid ember
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Giga is the most broken dino in legacy

signal geode
livid ember
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Rex just runs through trike double biting it and nothing trike can do

signal geode
livid ember
signal geode
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Strait up face tanking no

livid ember
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You can just stand and bite trike to death also

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Yes you can, its 3 hit diff

signal geode
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No

livid ember
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You can always check the numbers

signal geode
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I dunno what to tell it just cant TI_LUL

livid ember
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Or test it yourself

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Rex easily facetanks trike in legacy

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It kills trike in 10 hits while trike needs 13

signal geode
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You do realise that trike hits faster than rex

livid ember
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Yes but rex still facetanks it

signal geode
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You've clearly havent play legacy that much

livid ember
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I have 8k hours in legacy

signal geode
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Ok?

livid ember
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And I mained legacy trike

signal geode
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Rex still cant facetank

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No matter how many H you got it aint gonna change

livid ember
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You can hop in legacy and test it yourself

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Only carni apex which can't freely facetank trike is giga but it can just trade and bleed it out

signal geode
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I aint gonna download legacy for like 1h just cause some random guy tells me to

livid ember
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I played legacy trike enough to say rex facetanks it easily

signal geode
livid ember
signal geode
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Trade 1 bite heal

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Ok so if ur so if you have that many H legacy you must know how many bites it takes for a spoon to kill cera

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Or are you just a survival player

livid ember
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Im survival but with progression dinos too

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Mostly full KOS servers

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Trike can only kill rex if all hits register, you hit 3 triples at least or didn't break from first double and try to play around stam and bleed

signal geode
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How far is trikes snipe hitbox from its body (tiles)

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You should know this

livid ember
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Im not sweaty player and I ignore snipes most of the time (I hate those)
I only know those depent on height and can only hit left of the target

signal geode
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Well i am a sweatty player and im saying rex cant facetank trike

livid ember
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Trike's hitbox is not dependant on it's head position after they broke it in last legacy patch, always hits straight forward and can't hit smth like ory or ava

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Utah can literally crouch and trike can't hit it with headbutt

signal geode
livid ember
signal geode
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This 1 you should Also know

livid ember
signal geode
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On ory no i meant utah

livid ember
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Utah yes if you hit its left

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Anyways combat is far better in evrima

signal geode
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So why did you say trike couldnt hit it TI_Trollge

livid ember
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Also funny how legacy trikes try to extend hitboxes by upping their heads but don't know they aren't doing anything

livid ember
signal geode
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Trike could run away and Come back In the right angle

signal geode
limber hull
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you keep saying that but like, how is legacy more balanced lol

foggy field
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Legacy is 100x times worse

signal geode
limber hull
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thats it?

signal geode
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Yes

limber hull
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so the entirety of legacy is more balanced because of... just 2 animals?

what about the fact that pachy is actually useful in EVRIMA? or that raptor can't just tailride pretty much the entire roster to death?

signal geode
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Legacy pachy wasnt bad

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Also theres a lot of counter to riding

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Drag, snipe, breakchecks

limber hull
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all elements that weren't accounted for in balancing, it was up to the players to figure out tech to get around the fact raptor could literally just murder them this way

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also legacy pachy was awful idk what you mean lol

signal geode
limber hull
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lmao if that's your answer, then no wonder you think legacy is balanced, anything that is unbalanced is just a skill issue

signal geode
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Theres only 1 dino that is unbalanced In legacy and thats spino

limber hull
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thats objectively beyond untrue but sure lol

signal geode
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1 of the easiest dinos

limber hull
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it can be easy and still not good

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evrima dryo is easy

signal geode
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Its good for what it was made to do

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(kill utahs)

limber hull
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there are several better choices if all you wanted to do was kill raptors

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also if all an animal is good for is killing another animal, it's not a good animal

signal geode
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So evrima carno is badTI_MagyShock

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And rex

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And allo

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And giga

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And acro

limber hull
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no? because they're good for more than just killing another animal

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do you genuinely only see animals as what they can and can't kill?

ripe spire
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I miss Acro...

shell lynx
signal geode
signal geode
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This game has like no pve elements

limber hull
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that explains a lot about your balance takes tbh

shell lynx
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this game is like 99% pvp

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what a dino can or cant kill does matter quite a bit

limber hull
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sure, but it's not all that matters

signal geode
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Having fun while killing others is the only other thing that comes to mind

limber hull
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just because pachy can kill a raptor in legacy doesn't save it from the fact it sucks due to its godawful trot, poor damage, awful bleed vulnerability, etc

so many animals just nuke it, it's literally ONLY good for beating up raptors

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and even then if the raptor is better it loses that matchup too pretty consistently

limber hull
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what lol

signal geode
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What?

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Its great at killing gigas

limber hull
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first i've ever heard of it

latent olive
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with its 30 damage attack

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legacy pachy was and is terrible and i know because it was one of the animals i played specifically because it was terrible

signal geode
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Does much More than 30 but ok

limber hull
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if a giga is dying to a pachy, that's just...

well i'd say embarassing but i don't think that word is extreme enough

latent olive
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because you arent real if you die to a pachy as a giga

shell lynx
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if you wanna tailride apex's you'd just play utah, not pachy lol

signal geode
signal geode
limber hull
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that doesn't make it good tho?

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like it can beat up raptors and genuinely incompetent gigas

so can most of the roster

latent olive
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anyway what was the original discussion point

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i cant remember it

limber hull
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oh yea

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hypers should be admin only

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then legacy is more balanced than evrima

shell lynx
latent olive
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i think hypers should have an entirely randomised set of requirements so that metagoblins cant abuse it

limber hull
signal geode
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Hello

latent olive
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Jello

signal geode
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Yellow

latent olive
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my biggest fear with the strains is them being readily accessible

im hoping the devs do infact actually make them extremely difficult to achieve

shell lynx
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and like u said there shouldnt be a consistant way to get them it should be random

signal geode
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Random After doing bunch of things

livid ember
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Legacy pachy is unironically good at killing giga unless water

foggy field
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When trike buuuufsss

livid sapphire
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and we'll be getting fish in the isle when for crocs to eat?

ashen shell
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probably just broken rn

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#general-feedback message
@fleet palm
what settings are you playing on? i have a friend getting the game (1050ti) and i'm telling him to play on the lowest settings
-# also fyi - the game is more cpu heavy

fleet palm
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Lowest possible

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except for my 3d resolution its on like 45

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Looks bad sadly

icy lion
thorn root
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Thank you

faint folio
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Maybe 0.5% is a bit punishing. Could be a little higher

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But something like that, where it is random but successfully surviving to entombment is rewarded

eager hearth
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Hypo Troodon where you just control a whole ass pack of raptor sized mutant troodons would go hard tbh

shell lynx
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hypos should be INSANELY rare to the point youre never gonna actively seek out getting a hypo just because of how low the chance is

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imo you should gradually turn into a hypo after reaching prime if you got a certain attribute assigned at spawn that would be like .5% or lower

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and obviously the player wouldnt know they have a potential hypo until they reach prime and become one

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but i dont hate your idea either

faint folio
wintry cipher
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#general-feedback message

This says nothing that defines what an apex is or what you want anky to be or do. The only thing I can even remotely guess at is "make it have a large weight and take forever to grow"

slim hazel
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Stego is probably one of my least favorite ways they took a playable in this game Idk I feel like a animal that weighs so much less then apexes in the game and still making it a apex is a very sorry attempt of making balance in this game especially with how apex bias this game and fanbase are it is compared to the rest of the roster

limber hull
slim hazel
limber hull
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i say it's fine to honestly, i don't see what rule made it that it shouldn't be the case

it's not like stego is outrunning rex without it being absurd, so this works

slim hazel
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Sure being faster is the path of titans rout but even so I think it’s more fair and fun then whatever we currently have

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Hell Stego is path of titans honestly feels better then the isle imo and that’s saying something

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Except for the charge swing kinda of a dumb gimmick

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Charge stuff is already so overused

limber hull
sly moon
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stego u mean

slim hazel
# limber hull i mean... what's to say a rex would fold a trike irl? i know it's the common tak...

Irl? I’m sorry but saying trike is getting folded by a Rex is simply a lack of knowledge on the animal itself in don’t take that personally but triceratops even with its exposed back side had enough tools to deal with a Rex however stegosaurus a animal though to be much lighter doesn’t stand a chance and those thagomzers where definitely no joke the animal iself wasn’t designed as advanced as the triceratops and T. rex however even animals like edmontosaurus probably would have more of a chance even without any noticeable weapons or armor

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That’s not to say stegosaurus is just fodder esp for its time period but comparing it to something like a Rex or trike is out of the question

strange wave
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genuinely what the hell are you waffling about

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it has 2 attacks and both of them suck

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you cannot control where you swing

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the gallop looks stupid

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it sounds like the same breathy reptile as every other base game creature

slim hazel
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That’s also bc pot like to give Pokémon ability’s to dinosaurs

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Even with its goofy gallop and uncontrollable tail swing it’s more then capable of defending itself

strange wave
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not really

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it relies entirely on being marginally faster than apexes (which looks bad) and then spacing out everything else with its tail swing

slim hazel
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Still feels better then the apex wannabe we got in the isle imo

strange wave
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it is genuinely one of the worst, most shallow and neglected playables in the game, only surpassed by alio

slim hazel
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Never said it was perfect but I’d much rather have it then kaijustegosaurus

strange wave
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1.5

slim hazel
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Jst typing sht at ts point

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Also looks bad have you seen Stego in the isle nothing about it feels like it belongs just feels like a shameless attempt at bad balancing

limber hull
slim hazel
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Wait what

slim hazel
limber hull
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heh?

slim hazel
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Trike in game should beat Rex more

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But u know

limber hull
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i agree

slim hazel
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“Rex = beat everything

small jasper
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@astral phoenix The small fish do give diet. kill them and leave them on the shore for about 5m iirc and you will get diet from them

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they need to be cooked on the side to be diet

astral phoenix
small jasper
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I believe A? I could be wrong

astral phoenix
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But either way there needs to be more. One thing that you have to cook isn’t enough

small jasper
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Yeah, I just hope that if there are more added its not enough to live off of them till youre elder imo

tired quest
small jasper
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ahhh ok close enough

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Its an iffy one for me

rain dagger
# slim hazel “Rex = beat everything

The fact that its taking so long for it to get nerfed (might actually never happen) meanwhile they change the map purely so rex can thrive is an indicator of this being the direction the game is going for

junior nymph
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@light bolt I dunno if you know but if you read the devblogs you would know spino is the next apex which will come after para

tropic pewter
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@light bolt
Austroraptor
Kentrosaurus
Baryonyx
Oviraptor
Camarasaurus
Quetzalcoatlus
Parasaurolophus
Spinosaurus

list for the next 2-3 years and maybe more...

light bolt
# tropic pewter <@813124380644868107> Austroraptor Kentrosaurus Baryonyx Oviraptor Camarasaurus...

icl i feel like development is really slow on this game, i kinda understand the big apexs but the small dinos shouldnt take months to make, compared to other games which bring out new content every month or so. I think instead of working on so many different dinos at once they focus on one then the next then the next and that will make them not only more polished (not saying there not) but will get them done faster and put them in hoardtesting and expect lots of bugs and fix them whilst in hoard testing. And if this is what they do already then the only excuse is a small team which i thinhk they have so ill let them off. Also this isnt me hating i love the isle and the game is great im just pointing out how slow development is for this game, me my friends and iv even seen youtubers point this out so i know im not the only one.

light bolt
urban flax
shell lynx
cobalt lark
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why do u guys disagree with snow biome?

steep socket
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The server isn't showing, it says 'error'. What should I do? Please help.

shell lynx
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though i could definitely see it working if put inside the dome, but thats planned for redwoods iirc

shell lynx
astral phoenix
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Nah it was like 7-10

minor sentinel
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@granite crest you need to go in to a sanct, There's no exceptions to it.

granite crest
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and i have tryed on other attempts at going prime

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and still nothing

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on one attempt i even had a baby and they grew up as well as going to sanct and still nothing

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i have tryed 20 times +

shell lynx
flat shell
violet vessel
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@true remnant The pounce was completely changed. Now the normal pounce does the most bleed and the least damage. lmb pounce does the most damage but also costs more stam and does 0 bleed. rmb pounce is a mix of damage and bleed. The only reason to use rmb pounce would be if you want to deal damage and preserve stam. Even then its kinda useless because lmb pounce only costs 1% more stam per tick, but does more than twice the damage. Definitely deserves to be tweaked or reverted.

dusty sigil
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@wintry whale React to this message if the ceratos have you hostage.

dusty sigil
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Oh no! They found out!

pliant elm
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@wintry whale I agree. Cerato must also be able to fly in order to hunt Ptera and Quetz

vernal jacinth
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Don’t worry @wintry whale !!!! We’ll send in the Special Allo forces to rescue you!!!

astral phoenix
quasi scroll
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every rex I've tried growing (4 now) reaches 76% before I get ran down by a prime that spotted me from hundreds of feet away (often at the same time I see them and start running) primes do not need to be faster. I work 45 hours a week, have kids, a gf. I've used every meager ounce of free time I can afford to play this one game as that one species. it took since rex was released just to reach 75% with those 4. I and I'm sure I'm not alone here, do not want to spend that much time growing something to die to something that cannot be countered. hide? I'm a rex, I gotta eat and I'm big. tried! see them before they see you and run? they trot and sprint faster, I'm doomed once they see me! Am I posting this out of anger that I just lost my fourth 75% rex? absolutely! I've supported this game for years, since release. recommending it to friends and buying copies for them. that will cease to continue if this speed issue goes unaddressed. it's ridiculous and ruins the game that much.

opaque inlet
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I'm curious, why does no one want territory keeping?

quartz meteor
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@teal osprey Right now, playing Deinosuchus in Evrima feels less like being an apex predator and more like fighting the hunger system 24/7. There is barely any reliable food. Fish are inconsistent and give very little nutrition, land prey is rare, and even after a successful hunt the hunger gain is so small that it doesn’t feel rewarding.

The biggest issue is that the only consistent way to survive is cannibalism. When the most viable strategy for an apex crocodilian is to constantly hunt its own species, something is clearly off in the balance. Cannibalism should be a risk or an occasional option — not the main survival mechanic.

The map size and spawn locations make this worse. The map is very large, but Deinos often spawn in areas that have little to no food or player traffic. On top of that, most players have no reason to visit those spawn areas because there are safer and more resource-rich locations elsewhere. This leaves Deinos stuck in empty zones where starving is almost guaranteed.

Deino should feel powerful, patient, and strategic. Right now it feels punished for existing. Growth is slow, food is scarce, spawn locations are unreliable, and most of the gameplay becomes waiting and hoping not to starve.

Please consider adjusting hunger drain, improving food availability and value, and reworking spawn balance so Deinosuchus becomes a viable and enjoyable choice again.

They did, now gallis can swim at a proper height… you just gotta catch all th swimming gallis.

rain dagger
# opaque inlet I'm curious, why does no one want territory keeping?

I feel like what you said has potential, some sort of zone you can mark as your territory does sound interesting, it could serve as a way to group up with others and/or find someone to nest with, but I dont really like the idea of buffs as it can break balance, and if you want it to be realistic and fight for territory giving buffs is a bad idea as no one will challenge someone inherently stronger than them, let alone a stacking buff in case the territory got conquered

livid ember
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@zenith pagoda I can't even say how much I agree with you! They really broke trike posture, made its head smaller and too up to the sky. It literally breaks its neck by raising its head so much

teal osprey
# quartz meteor <@953531179506761748> Right now, playing Deinosuchus in Evrima feels less like ...

Swimming Gallis being catchable helps, but it doesn’t solve the overall issue. The problem isn’t that Deino can’t kill things — it’s that reliable food sources are inconsistent and hunger drains too fast.
Not every server has Gallis constantly swimming, and the map is huge. If the survival of an apex croc depends on random Gallis deciding to swim by, that’s not stable gameplay — that’s luck-based survival.
The issue is consistency, not the ability to get a kill sometimes.

opaque inlet
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A buff of some kind - survival, or combat, or something - is necessary for it to be relevant though.

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Because otherwise, the territory debuffs you - It lets people know where you are. They become able to smell your location. That's a MASSIVE debuff.

wintry cipher
#

#general-feedback message

The ONLY reason i am against this is because it will screw players getting sanc prime requirements if they spawn far away from a sanc. It also gives them far less time to build up nutrients.

eager hearth
teal osprey
# eager hearth And it’ll only get worse as more semi aquatics are added :/

That’s actually kind of my concern. If more semi-aquatics get added without changes to food availability and hunger balance, competition will just increase while the resources stay the same.
That would make the starvation and cannibalism issue even worse. The ecosystem needs to scale with the roster, otherwise Deino (and future semi-aquatics) will struggle even more.

eager hearth
# teal osprey That’s actually kind of my concern. If more semi-aquatics get added without chan...

Yup, and it gets worse, due to how bad semi aquatics are in the water they opt to be almost entirely terrestrial, meaning not only will they be picking off a few easy aquatic sources here and there, but will likely be wiping out a lot of prey that is even around the water sources preventing them from even wandering into deino territory.

It’s why the whole semi aquatic thing needs a complete overhaul so they have a reason to linger in the water far more, but at the same time avoid being completely at the mercy of deino populations.

quartz meteor
# teal osprey Swimming Gallis being catchable helps, but it doesn’t solve the overall issue. T...

I know man lol it was a joke. I definitely agree with you 100% I use to be a Deino/Stego main but got so tired of th repetitiveness of my only option for food is other deinos. Yes it’s fun killing other deinos, but after realizing “oh… yay… another deino fight…” it got very stale. What I also do not understand is how a creature like Rex has literally everything on its diet, INCLUDING CRAB AND TURTLE, which yes I understand technically carnivores are not on its diet which Rex players always try to use as their reasoning as to why Rex has everything on its diet…, however that doesn’t mean Rex discriminates against carnivore organs. I mea if that’s the case, every carnivore should only have herbivores on its diet and in return have all ai on its diet. Anywho back to the topic, yes it blows my mind how Rex can eat turtles and crabs which fill its stomach up to ridiculous amounts as a literal fresh spawn, but not a Deino. As a fresh spawn Rex, I can literally live off of crabs which fill my stomach to full in about 2-3 crabs, but if I eat a crab as a Deino, I get zero diet and maybe 5% stomach hunger which makes absolutely zero sense. The only way I could see them justifying their changes for Deino again would be if they allowed schooling fish which are rare as is, to scale with deinos size like they use to. Before you could live on schooling fish because they would grow in size along with your Deino and offer more food. That is not the case anymore. And realistically it’s 100% easier for Rex to catch land based prey/ai than it is for Deino. Deino should never have to come out of the water to fight the same way a Rex or any other LAND based creature does, and its only food source should not have to only be other Deinos.

teal osprey
pale river
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#general-feedback message @full pewter personally I think this still has its flaws. First if prime lasted longer, gaining or loosing speed would be needed so Rex raptor and allo can’t just outrun and pin even more. Also I feel people would just entomb after 87.5% grown (or whenever they get weak) instead of waiting till 100% to completely get rid of 100% grown Dino’s and if they don’t entomb then they are at an even bigger disadvantage. I also think play times on smaller creatures is good and larger Dino’s need to have less growth time (12 hours is crazy for Rex ide rather it be harder to
Grow and less time to grow). There should be a medium where it’s not just grind but also there’s stakes. I just feel like it would be another negative incentive to entomb. I would rather the growth just change to getting peak prime at 85% to 95% then with a smaller drop off and like only a 1 mph speed drop off with more stam drain.

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Maybe like an extra 30min instead of 2 hours on raptor would work

oblique vortex
#

hacker white rex on na 3

icy lion
carmine fox
#

how to pair my steam acc?

#

@edgy harbor

blissful atlas
carmine fox
#

to the server so i can earn points on petits pieds

blissful atlas
#

you wont be able to do that here

carmine fox
#

petite pieds linked this server in game to authorize

blissful atlas
wintry cipher
#

this is the channel. if you can't see it you need to join petis pieds server

limber hull
#

wow its almost like making their discord link look almost identical to the discord link to the official server confuses people wow who woulda guessed

limber hull
indigo gulch
#

Like, I get the frustration as a fellow deino player, but it genuinely goes too farTI_Squint

old spindle
#

No one is forcing you to ignore your wife and kids to grow a digital crocodile

limber hull
#

me when i lose my fg deino to starvation (i missed my son's graduation for this)

old spindle
#

Me when my wife is yelling at me to go to my sons Tball game but I'm busy at highlands waiting for this Maia to come closer

frozen heron
#

Kind of sad tbh

limber hull
indigo gulch
shrewd chasm
#

is it only my feeling or does the gameworld feel very unalive ? No Life in there at all, no Bugs, Birds, animals, anything

frank tapir
#

@tame parrot we have so much on quetz

tame parrot
frank tapir
#

dev blogs mainly, plus some stuff posted by devs

normal jasper
#

@royal jolt u play stego dont you

#

you know how broken that playable is

cunning crown
#

@forest quartz Totally agree with you on this, Rex and Allo, the long awaited carnivores are so unpolished and glitchy it really takes you out of the experience, I get fixing it is hard but it's almost mandatory in a game like The Isle

normal jasper
#

very least they can do is remove tactile

#

stego is the most broken playable in the entire game and its filled with bugs that makes it even more broken imo

urban flax
royal jolt
normal jasper
#

if youre losing to a rex as a stego you have a major skill issue

normal jasper
#

stego has all the advantages in the fight, even a good rex is losing.

royal jolt
#

Im probably one of the best stegs and i lose 50/50 to good rexes

#

its called "skill based"

normal jasper
#

do you have a clip of losing to a good rex?

royal jolt
#

uh idk

#

lemme see

#

i dont really clip my fights anymore unless they in survival

normal jasper
#

I see K.I.N.G play stego a lot and he beats all the rexes

royal jolt
normal jasper
#

I dont believe its 50/50. I used to think that but stego just has all the advantages especially with all the bugs going for it

normal jasper
austere kettle
royal jolt
normal jasper
#

what even is the win con against a stego?

royal jolt
#

we didnt 1v1 in a while

normal jasper
royal jolt
normal jasper
#

do you have that problem too or is it just a me issue

austere kettle
#

@normal jasper What server are you playing on?

normal jasper
royal jolt
#

Stego is in a good spot rn, if yall nerf it, rex just wont have competition

#

idk if yall rex mains want that

austere kettle
normal jasper
#

what do you think of trike @royal jolt

royal jolt
normal jasper
royal jolt
#

frail trike wins against a peak prime rex if the trike is against the wall

#

ofc the trike needs to be good

#

but just saying its possible

normal jasper
normal jasper
#

oh i see

#

I thought it still wouldnt block a prime rex stun but ig it does

normal jasper
#

whens ur next vid

austere kettle
normal jasper
#

@royal jolt and what will it be

royal jolt
#

dont know yet

#

i dont have enough clips yet

normal jasper
pine cradle
#

do you guys know for how long its gonna be closed?

normal jasper
royal jolt
#

so anyways if u play trike u need to play with environment, open field against a good rex is still rex sided

austere kettle
normal jasper
normal jasper
austere kettle
normal jasper
#

if he gets it then he will win against rex,. doesnt even need a turn radius buff

chrome quail
#

@normal jasper wanna 1v1

#

rex v stego?

normal jasper
#

but im down after

royal jolt
chrome quail
normal jasper
normal jasper
royal jolt
chrome quail
royal jolt
#

but a good rex should still have a chance

chrome quail
#

i would be fine if it was 50/50 if they were the same speed

chrome quail
normal jasper
chrome quail
#

like 75/25

normal jasper
#

if rex wants to kill a trike he needs to ambush or just lose head on

chrome quail
#

ambushing 60/40

royal jolt
normal jasper
royal jolt
#

if trike still has upper hand, even while ambush no ones gonna fight a trike

normal jasper
#

because in no way should trike have the advantage even when ambushed

normal jasper
royal jolt
#

its cooked if we talk abt group limits

chrome quail
#

i forgot about tht true

#

60/40 to rex if it ambushes idk but 1to1 80/20

royal jolt
chrome quail
dry crane
#

I see peeps agree with my suggestion. neat!

rustic trout
#

is the lise down

simple prairie
rustic trout
simple prairie
simple prairie
cerulean gust
#

serves official off?

dry crane
#

Bring back Server Waiting Queues. Thoughts#?

icy lion
merry fiber
#

Yes, justice for Dilo. It needs to be revisited and improved so it can keep up as the roster keeps expanding.

Even if not directly an agility buff, a good slide/drift would help a lot. Carno also has bad agility but at least it can drift, and it's why it gives Dilo such a hard time right now.

slim hazel
#

New south and highland are only made to help out Rexes

sonic jolt
#

I used to spend my free time coaching players as it was always a blast. Thankfully they removed a bunch of the old "tech" in the big update, so trike v trike got reduced to bare bones (Sad, but much needed along with the bug fixes). But in a way they reintroduced it in a different way due to altering stun limits in spar mode, and janky forced attacks etc

sonic jolt
slim hazel
#

They gotta tone Rex down a lil to

raw hedge
#

I think one of the easiest fixes to everything in the game will just be a general mobility nerf.
Acceleration and deceleration, less turn speed overall, better spar recognition etc

#

There is no reason to play the smaller to medium playable because everything bigger than you will just look at you and run you down anyways

royal jolt
#

like i said as trike u need to play with environment if the rex is good

raw hedge
royal jolt
raw hedge
#

I think crush is the only attack that initiates the spar, but if alt attacks could too then the mobility could be dropped for both

raw hedge
royal jolt
#

lik against a good rex u still have a chance in open field

#

but rex gonna win most likely

raw hedge
#

I know, people argue because it was one of the most mobile thorough parts of its size, but I would prefer if they had a spar kit or a good side step instead of just turned on the dime

royal jolt
raw hedge
#

I just don’t want this game to go in the legacy direction of bigger is always better for playables

raw hedge
#

I think giving it a spar stance would be pretty cool honestly
Letting it keep its walk to trot while going sideways

#

Then you could Nerf the turning speed of it out of spar

#

Allo could also use that, but then they’d have to make sparring animations etc and Thad be a lot of work

royal jolt
#

Or wdym

pale river
shell lynx
trail thistle
hard steeple
#

actually no reason to grow something that isnt rex allo omni or maybe something fast if u like running

sonic jolt
# royal jolt in open field rex vs trike (both good) rex is obviously gonna win

The trouble is it should never be "This dino will always win against this one", especially in the same weight class. Sure, survival is unfair, but from a gameplay perspective you should be new player friendly, engaging, whilst rewarding skill for all parties involved, the current match up does neither as it's filled with things like crush cancel, changing in and out of spar mode for a split second to take advantage of different stun thresholds or being locked into specific attacks which hold you in place, which is only made worse by the lack of tutorial. It doesn't give players the freedom to develop their own playstyle, and it's especially damning for trike as at every age but prime it's loud, slow and dead on sight to a rex.

If you're near rocks/sanc a good rex won't give you the time to let you get close to them, and they can go in much deeper water than a trike due to their height, this is also very damaging from a player freedom perspective

#

A while back i actually made what I suppose I could call a small essay on the interactions between rex, trike and it's overall life style, mechanics etc.. but I think it was too long for people to give it a proper read through

royal jolt
sonic jolt
# royal jolt Switching in and out of sparring is literally a game mechanic, crush cancel on t...

It is, and it's a damn good one, but my point is that it's really difficult for newer players to fight as most people won't know, or think of running in spar mode, switching out, using the flip to take advantage of the better stun and immediately switching back in less than 1/4 of a second. They'll just use the defualt flip, It introduces a level of unnecessary complexity, knowledge barriers and skill walls.

Sure if you're good, you hone your skill and you practice you can be great. But most people won't have the time, know how or dedication. They just want to have some fun, and that's okay.

Crush cancel actually does exist still, and while I deliberately don't use it, it is very coveted by those who know it

limber hull
#

sparring is honestly really cool in its depth and mechanics, it's a shame that people seem to only think of it as a spamfest

sonic jolt
#

But hey, you're never going to please everyone

raw hedge
junior nymph
#

it is for certain matchups like any apex but

#

thats a thing for spino more of

limber hull
#

rex really doesn't need hundreds more animations for a mechanic it otherwise really doesn't need lmao

#

also spino will likely get a defensive stance inherited from bary

indigo gulch
#

Doesnt rex have spar with trike technically?

limber hull
#

yes, but the idea is giving rex a stance similar to trike's, manually activated 360 degree movement

#

at least from what i can tell

#

to which i just don't think it needs or would benefit much from and would only widen the gap between it and literally everything else in the roster

indigo gulch
#

It would just be something elde to breakTI_Succ

sonic jolt
#

I genuinely think it's current turn radius and speed would be quicker than it's slide 🤣

#

I mean technically it alr has one

wooden agate
#

it wasnt until they told us a couple of months before trike release i think that rex sparring would not be like that

#

that i realized "oh, no side stepping rexosaurus"

limber hull
#

yea, thankfully it isn't

#

i can't imagine how absolutely impossible rex balance would be with that on top of literally evevrything else

sonic jolt
#

13.5T lunge is gonna be op after in water

limber hull
#

well, deino is getting a rework at some point, likely pre-spino

raw hedge
# junior nymph its not rlly a spar orientated animal...

Rex has crazy mobility, and its turn radius can get cut down a lot by giving it a spar mode.
It would mean they would have to spar things like trikes and dibbles of comparable size, and limit their insane mobility when trotting and walking.
Might make matchups with other Dino’s more engaging as well

limber hull
#

but why give an ambush/aggressive animal a nearly purely defensive mechanic like that?

#

it doesn't work the same as it would with trike either, since trike actually has a lot of armour benefit for keeping its head to you

#

also wouldn't this just lead to the logical outcome of "rex stays against a wall then kills you when you get close"

sonic jolt
limber hull
raw hedge
#

It’s not a defensive mechanic, at least not in the way I’m trying to explain it.
Rex can turn on a dime just by letting go of sprint, and in a lot of fights, I see them with trike, dibble, stego, they are just playing like legacy combat, trying to spin in and out of attacks.
The devs went out out of their way to make sparring with trike a thing, and besides the bugs it’s currently happening, it would only be used against those matchups. It would make those fights actually fun.
Sparring is not supposed to be defensive in all cases.
Rex doesn’t really play like a ambush predator right now, because of the ambush sprint being used at any point in time, and the fact that they can leave the sprint and go right back into it just because they wanted to make a tighter turn
It’s over tuned as it is now anyways.
And what doesn’t just camps a wall anyways lol. Makes no difference in the argument tbh

limber hull
#

no, spar is absolutely a defensive mechanic, it really has basically no application offensively

#

since you're so slow while strafing

sonic jolt
#

Sparring is what you make it

#

You could argue it's defence comes from the ceratopsian head damage reduction, perhaps the slide/flip as its been placed on slower creatures. That isn't to say it doesn't bare it's teeth, like any mechanic the choice is up to the player

#

However I feel like the other tools in rexes kit such as 270° flip, already existing, although poor slide and it's fast rotation/crush would make it redundant, and too difficult to get behind

limber hull
#

i just don't see how "rex is tough to fight, so let's ENTIRELY change its combat to something else" is the valid answer

i don't even see how having it strafe makes it much more engaging, it just basically makes its kit even more baffling now with both murdersprint, crush AND strafe all kinda... mishmashed together

sonic jolt
limber hull
#

in fact, advocating for a massively lowered turn radius but addition of sparring stance just gives it the exact same issues trike currently has, since once something is back on your ass, it's hell to get it off

and with stuff like rex's complete lack of bleed res, it's gonna get eaten alive by allos if you were to do this

#

feels like reinventing the wheel for no reason because it fell off, rather than working to just reattach the wheel

sonic jolt
# limber hull in fact, advocating for a massively lowered turn radius but addition of sparring...

Sparring would definitely look werid, and i don't think it would fit but on the point about the ass and allos, like trike spar stance has a time and a place. You don't have to use it.

For example on trike, contrary to popular belief you're significantly better off not using spar mode when fighting creatures like allo, dilo, cera and carno. It allows you to fake alt-baits, slide around quicker, you can look behind to use split second dodges.
It had it's uses, like for example if you're deliberately trying to get the enemy to be more comfortable around your ass, applying pressure, on when backed into a corner. But the mental game is for more advanced players

#

And drawn out fights

raw hedge
#

But that’s the thing,
Rex has fantastic alt attacks, trike is very slow and bulky.
Giving it a spar stance doesn’t take away its ability to defend itself. It just creates more engaging one on one fights with sizable creatures.

limber hull
#

yea but... how is it more engaging?

#

like genuinely i don't see what about this mechanic makes the fight more engaging

raw hedge
#

Because it’s just not legacy combat.
There’s no reason for Rex to try and spar anything right now because it can just out maneuver it

chrome quail
#

Rex agility is not the problem it’s the speed 🥀

limber hull
#

okay, but most of the combat is not legacy combat

#

rex is still going to spar other apexes, so literally all you'd need to do is just lower the agility, not add a whole new independent stance with unique mechanics and such

raw hedge
#

It feels likeYou’re just trying to deflect from the point I’m trying to make.
Rex is hypermobile right now. Super fast, can turn on a dime, it just feels easy once you become prime to fight anything
And we know that if we lower its agility players will complain that it’s not able to fight things
Making bigger things spa would be a lot of fun to watch and actually do

limber hull
#

like giga and rex will spar, or spino and rex, or giga and spino, that's confirmed

#

okay but bigger things WILL spar

#

it's just trike that has the whole stance for it

raw hedge
#

It doesn’t matter if they will spar, there’s no reason to get in that animation right now because you have more benefit from not being in a spar mode

limber hull
#

and that likely wouldn't change under your changes either

chrome quail
chrome quail
raw hedge
limber hull
#

it would encourage rex to back up against a wall in fights, it wouldn't encourage people to use it for mobility, since it locks you out of sprint if you're going anywhere but forward

raw hedge
limber hull
#

it works well on trike because trike has defensive bonuses and a block

raw hedge
limber hull
#

because it can't turn well

#

so it needs to better cover its ass

raw hedge
#

You can absolutely turn well what are you talking about?
Alt attacks are fast, regen is fast, and sparring opens up more distance, control, etc.

#

There’s really nothing that can take on a Rex one V one right now anyways

#

And saying a Rex will just camp a wall is just a weak player, not able to fight

limber hull
#

i'm talking about you're hypothetical nerf to its turn to compensate for sparring

chrome quail
limber hull
#

if it looks stupid, but it works, it's not stupid

#

this game is not a warrior's battlefield, it's a survival game

#

the goal is survival, not chivalry and honour in the field of battle

raw hedge
#

It doesn’t matter.

#

It’s going to happen anyways, but forcing them to spare means you can drag them away from the wall

limber hull
limber hull
#

moreso than it already is

raw hedge
#

That’s also a stupid take though, everything will camp a wall, water, a cliff, etc., to survive
Letting it go into a spar mode doesn’t really change any of the major matchups

#

I’m tired of seeing ballerina Rex’s everywhere

#

Most players don’t even use the full kit anyway anyways

#

And because there’s no acceleration or deceleration *, there’s no penalty for leaving sprints or going back into it

limber hull
#

so why not advocate for accel or turn nerfs?

raw hedge
#

But this is still a separate issue

#

It doesn’t change the fact that most players don’t need to alt attack

#

It’s just spin to a win

limber hull
#

i just don't see what adding a unique sparring toggle would do besides make rex's learning curve more confusing, its mechanics more mishmashed and difficult to balance, its identity even more spread amongst many faculties and its animations/ways to break it even higher

#

like the hell would you even bind the spar stance to

#

pretty much every key rex can take has been taken

raw hedge
#

I don’t care about its identity,
It’s a Apex predator, it should have a lot to learn. It should not be an easily accessible playable if you don’t know the mechanics of the game.
I’m sure they can figure something out, if they make ambush sprint, only accessible from the crouch, tapping space When you are not sprinting would move you into a spar mode.

#

There’s a lot of things that can be done with Rex, but it’s identity is not solidified right now and there’s no reason to make an argument for it
It’s an Apex predator, it should not be one of the easiest things to play and kill things with
It literally can run down dibbles, allo cera etc

limber hull
#

but like, sparring stance changes none of those problems

#

its still gonna run down dibbles allos and ceras

#

why not address prime speed being busted? because that's a bigger problem than its turn tbh

raw hedge
#

If you remove it agility, and make it dependent on sparring in order to move to the sides, turn faster, etc.,
It adds a layer of things to learn.
And we can still talk about speed as a separate issue, it’s speed is BS, it’s ability to turn is BS, and the current matchups it’s in heavily favor of the Rex.
It’s too easy to play all around
You don’t have to break up all the different problems to solve each one individually.

#

Rex should be harder to play,
But it also should be engaging.
Most players just use it as crush simulator

limber hull
#

okay but layers of learning doesn't make for good game design

i honestly believe adding sparring in this way only serves to overcomplicate things. Again, it's already planned to spar with EVERY apex in the game, so it's not like this isn't already planned

But for juvi or sub rex? This mechanic is next to worthless for their speed-oriented playstyles. Out of hyperniche scenarios in which rex would ALREADY spar the creature it's facing, there is almost no reason for this mechanic to be used

#

i believe in the art of complexity in simplicity, not adding layers of complexity to artificially bolster difficulty

raw hedge
#

It’s not trying to artificially boost the difficulty.
Juvi and sub Rex are insanely fast anyways and need to be slowed down. Almost as fast as carno ffs.
The problem is, is how often do you actually see players spar?
The mechanic is there, but they’re not using it because there’s no benefit to being in a spar mode
Adding “complexity” it’s not the same as actually making players use the kit.
Sub Rex having a spar would make it actually have to earn a meal against a dibble or sub trike. But everyone just crushes, breaks bones and then there’s no need to spar anyways. (which is another issue, but that bug will hopefully get fixed soon.)

chrome quail
#

I feel like fracture on Rex headbutt shouldn’t exist but they should inc the cc on it

raw hedge
#

Rex has such a cool move set
The players rarely ever use all of it because there’s no reason to

limber hull
chrome quail
raw hedge
#

It literally feels like you’re just saying, because there’s no benefit now, why add it?
Because it helps solve the insane mobility issues it has, it adds complexity, so you actually have to learn the kit,
There should be some sort of skill floor in order to play the Apex’s of the game

#

Yes, it’s a game, but but like you said earlier to survival game, and not everyone’s going to survive.
Making everything easy remove the survival aspect

limber hull
#

It doesn't solve the insane mobility tho, it just adds a feature you are 95% of the time not going to use unless you're in the situation in which you'd ALREADY ACTIVATE THE SPAR

#

The spar that is already in the game

raw hedge
#

You’re missing the point regardless

limber hull
#

They'd do that too???

raw hedge
#

The entire kit is not even really used

limber hull
#

Like why would they not keep using the most viable way to get out of the spar?

raw hedge
limber hull
#

You'd still dodge out of the spar to get to the flank tho

raw hedge
#

You need to remove ability to turn on a dime in order to make the spar mode useful

#

Once again, you’re just trying to deflect a one part of the combat.
You can get to the flank right now, attack, and then immediately turn so you receive a tail hit instead of a side hit.

limber hull
#

And your solution would be to make it tank the hit instead? I'm unsure how this changes anything

#

Like I agree the turn is a little too much I just don't see how the fight is solved

raw hedge
#

If something is too fast, slow it down
If something is too mobile , reduce its ability to turn
The whole point of sparring should be to put yourself in a better position, there are certain stunts that happen during certain attacks in sparring mode.
Giving it the ability to use its shove on a target that I just broke sparring from so they can get away would be the answer to that.
Rex combat is just way too simple right now, and it just feels like it’s just a kid fantasy.
If you make the entire tool kit necessary to fight things of your size, it makes fights more engaging, and rewarding when you actually succeed.

#

There’s almost no skill to play Rex right now

#

You can literally get to a prime state just by eating AI.

#

This is no longer survival, it’s just a growing simulator

#

Making Rex one of the easiest playable to kill things with doesn’t help

#

Unfortunately, making everything that’s bigger better and easier to play is just going to ruin the game anyways

#

This is a hard-core survival game, not everyone gets to make it to 100%

#

Not every playable should be accessible to a brand new player, but they don’t understand the basics
People should fail in this game, quite often, I remember that’s how it used to be

#

Now the game has gotten so simple, that there’s no enjoyment from surviving anymore

limber hull
#

The skill to rex you're talking about isn't solved by giving it sparring

It's solved by making it not have 2 hours of hunger, the longest hunger time in the game (on top of its exceptionally long thirst drain), which basically prevents it from ever really needing to get resources and allowing it safe havens in even the most dryspots of the map

It's solved by moderating its diet options, making it that it can't just exist off turtles for eons without engaging with the gameplay

It's solved by slowing down its prime, making a tradeoff for the power and health that comes with

If your issue is the ease of growth, a sparring rex is going to eat as much turtles as a spinning rex, it's just going to make rex want to hunt less since now its worsened agility leaves it more vulnerable to ACTUAL hunts

#

I actually believe Rex's kit, outside of specific elements like murdersprint and prime, is remarkably well designed and balanced. My issue is it has insane levels of sustainability for AFK growing, despite being the last animal that should be enabled to do so

raw hedge
# limber hull The skill to rex you're talking about isn't solved by giving it sparring It's s...

Of course it’s easy to grow because of AI, right now nothing risks starving whatsoever
But you can’t say that the combat isn’t unbalanced or scuffed.
I agree with you that the shoves, alt attacks all that are super cool and well done.
And of course, we can change murder sprint to be a crouch only thing that once you stop sprinting, you lose it.
And it’s not just the prime that’s over tuned it’s the entire growth curve that has issues with either too much speed, mobility, etc.
Talking about AFK growing is cool and all, but that’s a game balance thing not just tied to Rex right now.
And there’s nothing wrong with it being vulnerable to fights, it’s just the nature of the game.
The AI thing we can agree on, it’s saying that players are gonna need AI more because it leaves in vulnerable to fight, kind of feels demeaning to the entire rest of the roster that often has to fight for its life at every growth stage in one way or another.

#

We can talk about the insane ability to just grow them with relative little risk, but that has nothing to do with the fact that when it does have to hunt or fight, it should be able to defend itself when it’s younger and be able to use it sparring when it’s larger to get the advantage on players

#

It doesn’t change the fact that just because it’s easy to grow, it’s not also easy to play

#

With just a few Troodons I can make a prime Rex water camp. That will never change.
Just because something can be defensive, doesn’t mean it’s going to be more likely to camp, because that’s just a basic tactic people use anyways
It’s too easy to play, it’s too easy to survive, and it takes no real skill
But because it takes so long to grow, people would complain if there was any harder, but it should be harder
It’s long hunger time is fine, but the amount of AI on the map makes it sustainable that we can agree on.
But the fact that it out competes everything on the roster at all sizes makes it ridiculous
It’s being an aggressive ambusher does not mean that it should not be able to play defensively when it’s outmatched or it’s being hunted.

#

You can’t outrun it because of its stamina regen or ambush nor can you invade it

#

We have to talk about combat, balancing before we talk about survivability

limber hull
#

it spars with animals appropriately sized and geared for sparring

#

so ceratopsians of similar size or other apexes of similar size

#

if you wanted to encourage it to spar more, then it'd literally be as simple as just making it harder for it to run circles around said creatures and hit the ass, rather than adding an entire mechanic it shouldn't actually use because it hurts its combat rather than helps

raw hedge
# limber hull but sparring literally adds nothing to it defensively that its alts don't alread...

You and I are just gonna have to agree to disagree that sparring is purely defensive.
It’s not meant to give it a better ability to fight, it’s meant to make it easier for other things to have a chance.
Just because it can spa with other large creatures doesn’t mean it should have a ridiculous ability to turn
Giving it that spar stance doesn’t make the playable any easier or hard harder, it just makes it. It’s placed out close to what the devs probably would want.

#

And a spar stance wouldn’t hurt its ability to fight, they would only be using it anyways against similarly sized creatures

limber hull
#

which it already does when it attacks said creatures head on tho

raw hedge
#

I don’t care if it’s automatically start sparring if it hits something in the head, that’s a given.
You’re deflecting from the fact that I wanted to have a sparring stance so that we can justify removing its normal mobility

limber hull
#

the justification is literally already there

raw hedge
#

If we remove its ability to turn on a dime, and it’s not going to do well, unless it is sparring.
Might as well give it the stance

limber hull
#

you don't need to add 100+ animations, more balance nonsense and even more of a design headache to justify a turn nerf

#

just say "turn too good" and nerf the turn

its happened to other creatures

raw hedge
#

If the sparring stance was a feature amongst the largest Dino’s in the game, it would make fights more than just about the ability to turn and bait out alt attacks.
It would mean that fighting something of your size would be a huge risk, as it should be because this is a survival game
Everything in this game in my opinion is too mobile, regardless, most of the time if something is faster than you, you can just spend on a dime and just look at it
Rendering it unable to attack you without running face first into your mouth

limber hull
#

literally recontextualising the entire creature's combat, playstyle and identity to justify a single turn nerf, all on top of TONS of work is such a bizarre way to go about it

limber hull
#

rex will spar with any apex

#

spino, giga, trike

#

maybe acro? jury's out on that one

raw hedge
#

I don’t know why you keep bringing up play style, identity, etc. like it’s some sort of set thing.
And just because something can go into a spar animation with something, doesn’t mean we can’t add a sparring stance
You keep saying oh it’s going to be able to spar, but players don’t use the sparring mechanic anyways.
I’m trying to force them to do so when they are fighting something they’re size
It’s not redoing its identity, it’s making the playstyle more around the kit and just murder sprint and crush

limber hull
#

hell, all this does is really just screw over ceratopsians, who have that unique mechanic effectively just... distributed freely amongst tons of other, more mechanically complex creatures

why play a trike when rex has the same movement + ambush + fracture + carnivore + crush + crouch

#

apexes can enter a spar, but they are not designated spar animals

#

that's the ceratopsian's whole shtick

raw hedge
#

But the problem is is nobody wants to play anything besides the racks anyway anyways because of how powerful it is
It’s unbalanced and almost every matchup ends so quickly that it’s not even an engaging fight
And it doesn’t have to be the same kind of stance that ceratopsians can get.

limber hull
#

also you don't NEED to GIVE THEM a sparring stance to make them spar

#

just make it harder for a rex to spin around the ass of their prey

#

using a wrecking ball to dink out a dent

raw hedge
#

You and I are just gonna have to agree to disagree on this. You’re not seeing the point I’m trying to make because you’re stuck on your view of what the Rex is.
If you just remove its ability to turn, combat is just gonna be like it wasn’t legacy where tail riding will become the way to win.

limber hull
#

it can still alt-attack though??

#

also i did not say remove its ability to turn

#

it's not like the only two agilities are either cerato speed or a bipedal maia turn rate

raw hedge
#

Sure, everyone can alt attack
And you did say remove its ability to turn by lowering it’s turn speed
And the fact that some animals are stuck with slower terms, while the largest creature in the game right now can spend on a dime and nothing can outrun or maneuver. It is a problem.
I’m just asking for the fights to actually mean something, and take more than just button mashing.

limber hull
#

like honestly it just seems like you want PoT combat

everything is slower, with a lot of emphasis on free strafing movement and more homogenous movesets

royal jolt
raw hedge
#

There’s nothing wrong with giving things the ability to strafe when they’re larger.
And it’s not making it like POT, just because they have the same kind of movement
And they don’t have to be homogenous move sets
Once again, just deflecting from the point of, Rex is too strong, and forcing people to play like it’s a big lumbering creature would make it more immersive

#

It does not feel like it weighs 10+ tons

#

Nothing in this game feels like it’s weight once you get above Cerrato

limber hull
#

So... lower its turn rate and give it some acceleration? Would be a lot easier than giving it a highly complex mechanic on top of the several other complex mechanics it already has, a mechanic which really doesn't fit the goal of the animal

raw hedge
#

Yeah, that’s a Band-Aid on the issue, but it’s not gonna fix that. It’s just a cheap way of making combat “balanced“
Yes, it’s gonna take a lot of work,
But it would be healthier for the game if that happened

#

And you keep trying to say it’s a mechanic that doesn’t fit the animal

limber hull
#

I genuinely don't think it would be, I think it's just going to make the gap of "rex vs everything else" even wider

raw hedge
#

But it’s really not that big of a difference, because it’s only used in the matchup where it’s going to be sparring anyways

limber hull
raw hedge
#

If it speed is lower, it’s murder print adjusted, it’s turning adjusted, acceleration and deacceleration was brought across the board to all the dinos, that would help.
Giving it a sparring stance doesn’t attract from the fact it gives it more that I can do in a brawl after ambush or something, or something big

limber hull
#

Because it'd be sparring anyways

#

With the sparring it literally already has

#

All that work for the same thing you could've achieved by just making it more likely to be head-on with its opponent

raw hedge
# limber hull Because it'd be sparring anyways

How many people do you actually see sparring?
Like really.
Just saying it can already do sparring, only when I hit something on the head, does not mean it shouldn’t be able to rotate and turn to something on its side.

#

You’re still missing the point that it’s not going to detract* from its current gameplay.

#

It does nothing but just make the fights. It’s going to be sparring in anyways more immersive.

limber hull
#

Wouldn't making it less able to just freely run around the flank of its prey make it more likely to spar and thus you more likely to see sparring

#

Isn't that the entire problem

#

That rex is so fast and agile that it doesn't HAVE to spar, so it doesn't

#

Why go into all this extra work when the matchup is the exact same with or without the stance

raw hedge
#

It’s not just that,
If it’s getting jumped by medium sized predators, it gives it the ability to fight back easier.
And it’s worth doing all that extra work because it’s going to make combat in the game better overall.

limber hull
#

Lowered agility achieves the same goal with not even a quarter of the work

raw hedge
#

It does not though, it’s a Band-Aid on the issue

#

Because then people say can’t turn fast enough

limber hull
#

It is not, for all intents and purposes

raw hedge
#

It has to have the high turning radius right now because of stego,

limber hull
#

The issue is "people don't spar enough"

Making it harder to just run and bite the ass causes more saprring

thick rampart
#

What is the main issue with Rex

raw hedge
#

The issue is not people don’t spar enough,
The issue is there’s no reason to do it in the first place when you’re regular mobility is just that much better

limber hull
#

So... reduce the mobility

Like I said

raw hedge
thick rampart
#

Okay so why argue about the solutions let the devs figure out how to balance it

raw hedge
# limber hull So... reduce the mobility Like I said

You’re still trying to put a Band-Aid on an issue.
You’re not trying to see it from the point I’m making, which is making combat more immersive amongst giants

Why does the biggest thing in the game have to also be the most mobile?
It needs its current, turning speed to deal with certain matchups,

raw hedge
limber hull
#

Calling an agility nerf a bandaid fix is bizarre given the sparring stance literally, by your own admission, would only be used in the same matchups rex already spars in and otherwise has not much use in its kit

limber hull
#

Also your sparring rex would still get obliterated by a stego because its still got a slower turn

raw hedge
# limber hull Calling an agility nerf a bandaid fix is bizarre given the sparring stance liter...

Dude, you’re once again missing something
It turns too fast all the time.
You remove it it’s agility when it’s not in sparring mode and it makes things able to run away when they’re smaller.
Meaning, you’re gonna have to be better about using your ambush
It’s literally going to help the playable hain* it’s “identity” which you seem really concerned about despite the fact that it doesn’t have an identity besides being an over, tune creature that just dominates at almost every growth stage against things at size

#

It’s taking something away to give it something else

#

So it’s not just a flat out nerf, but requires a play style adjustment to actually be used

limber hull
#

All that same stuff can be achieved with an agility nerf

#

Since when it's "not in its sparring mode", it's literally just an agility nerfed rex

#

Meaning it'd need to be better about using the ambush

raw hedge
limber hull
#

Stego for instance can get changes to stop it obliterating the newly agility nerfed rex

#

And trike v rex sparring is actually pretty damn skilled and deep and can grant openings for either if played well

raw hedge
#

Trying to force things to spare more often is a good thing, right?
That we can seem to agree on

#

So why are you so against giving it the ability to set up a spa better than what it’s doing now?

limber hull
#

We CAN change rex now, if said change doesn't require many new animations and code to make work

#

If that were the case, it'd probably take a very long time

raw hedge
#

We can absolutely do it now, even if we change animations and code
There’s nothing of comparable size coming its way for a while

limber hull
#

So? There are other creatures coming

#

Spending time on a system that would be equally achieved with an agility nerf is time not well spent imho

raw hedge
#

There’s nothing wrong with asking the devs work a little bit on something to make it better in the long run
And just because other creatures are coming, does not change the fact that it’s still going to be imbalanced until it gets something of similar size in the game

#

And then once again, you and I are just gonna have to agree to disagree because you don’t want to see changes now because you’d rather see more things thrown in a game

limber hull
#

An agility nerf is also far easier to balance than a sparring stance

raw hedge
#

And if that’s what they have to do now until they can figure out the sparring, fantastic. I don’t care.

#

But arguing that it shouldn’t be done because it requires work it’s kind of silly

#

We’re trying to get feedback, not instant balancing

limber hull
#

You'd rather the hard option that would cause more issues down the line than the easy option that achieves the same thing and takes pressure off the devs?

#

And allows them to satisfy more people more easily?

raw hedge
#

Yes.
I’m OK with waiting longer for bigger creatures to come in if it makes it easier to flush them out once the basic issues are done
The problem is is nobody is getting satisfied right now, because a lot of people‘s favorite playable are what they used to play is completely unsustainable and it’s just cannon fodder

#

This game has taken forever to make, we know that,

#

But making things balanced from the start is better imo

limber hull
#

it just seems bizarre to want this when you admit it'd have no application outside of situations where it'd already be sparring

#

in which case, you'd be better off making it more likely to enable the sparring interaction

raw hedge
#

And that’s just your opinion. If you’re too shortsighted to see that it can be used or just general mobility, and don’t see how it would enforce a place style that’s on you I guess.

#

Simple stat nerfs/buffs don’t always balance the game

#

But making something feel like the dino is why we play this game

limber hull
#

neither does throwing on a whole new feature?

raw hedge
#

But it’s not throwing in a brand new feature,
You said yourself it spars already.
So why not just give it a spar stance?

#

Then you can justify it’s Nerf agility

limber hull
#

you don't NEED a stance to justify it

#

it has enough mechanics to its name as is

#

if raptor gets nerfed bleed because it literally can destroy anything with bleed pounce, it doesn't need to get herrera climb to justify it

that's just a fair change

raw hedge
#

But what’s wrong with it?
Just because it has more mechanics to learn, doesn’t mean anything besides the fact it’s going to take more to actually play it.
Making something more difficult to play naturally reduces the number of people that are playing it
And the people that do learn all the mechanics get more satisfaction and can express more skill in fights

limber hull
#

it's featurecreep and overcomplication

raw hedge
#

And that’s just your opinion.

#

Like at this point, we just have to agree to disagree because you and I don’t see the game panning out the same way

#

You keep trying to recommend your Band-Aids, I want a little more work to go in, and we can’t seem to agree with each other

thick rampart
#

That’s okay

limber hull
#

i mean, yes, because i've worked in game development, and i see the game finding the simplest solution to a problem since all the pieces to the solution are already there

thick rampart
#

Game dev vs Rex player

raw hedge
#

So? So have I lol
The whole draw of this game is the fact that you get to feel like the creature you’re playing
Just because you can make small changes to one thing means that you have to change a lot of things across the roster

#

Allo would destroy Rex if it had low mobility
Does that mean that we have to Nerf Allo now? And how does that balance everything else?

limber hull
#

if i was told to animate/code sparring movement for rex, while it can already crouch, murdersprint, crush, headswing has several different life stages with WILDLY different movement stats

I would probably cry lmao

#

that sounds like actual development hell

raw hedge
#

Then suffer lol

limber hull
#

or

raw hedge
#

If it makes the game better then who are you to complain?

limber hull
#

hear me out

take the easy route that achieves the exact same thing

raw hedge
#

But it doesn’t achieve the same thing.

#

And that’s where we have to just agree to disagree because this discussion is going nowhere

limber hull
raw hedge
#

I dislike arguing new points just because of the amount of work or time it takes

#

It’s a lazy way of balancing

limber hull
#

players like new features more than they like to see old features (especially animals they ALREADY think are feature-creeped) get new mechanics that fundamentally solve an issue that could've been solved with a number change

raw hedge
#

So I’m going to go get back to work

#

You keep talking about player design, feature-creeping
Means nothing to me. Because just because something can do something similar doesn’t mean it’s exactly the same.
Like I said, I’m getting back to work. Take it easy.

limber hull
# raw hedge It’s a lazy way of balancing

it is not a lazy way of balancing to be creative with numbers and i hate the narrative that game developers that know their resources and the scope of their project and choose what they want to do as "lazy"

extremely rude to dismiss genuine work because it wasn't quite enough to satisfy you

thick rampart
#

Let the devs decide what fix is better for their game you guys have reached a point where everything has been said

limber hull
#

if the goal is to get home via an uber, the scenic route taking 4x the time and money sure is nice but i'd rather take the street that gets me home for less time and money

livid ember
queen haven
normal jasper
#

as a rex, youll just get demolished

#

trike can literally enter and leave spar at will. go into spar with rex ----> leave spar stance ----> use regular attack ---> spar doesnt activate anymore ----> repeat ---> infinite headshot damage. thats what all good trike players are doing against rexes on admin servers. and guess what? if a rex crushes a trike face head on to engage with spar the trike can just hit back and the rex will literally get stunned. spar wont even activate. forcing rex to spar against a trike is just death for the rex 100% of the time. spar needs work first before you reduce agility. and don't forget stego. stego would demolish rex even more than it does now if rex had worse agility

livid ember
#

Just let trike stun trike w standing flip

#

Then nerf the rex itself, just don't overnerf it

urban flax
livid ember
#

Not like trike wins 99% in sparring. Rex can push it and crush its side

chrome quail
thick rampart
#

If it’s this complicated now think of how complex balancing will be when you have more playables including new apexs. How in the world are they gonna pull this off

livid ember
#

Well w rex v trike the balance issues are clear lol

thick rampart
#

Hope they can do it, this game is very special

normal jasper
#

rex never wins spar, period. thats why you dont force rex to go into spar

thick rampart
#

Is the machine gun allo bite fixed?

shell lynx
shell lynx
devout atlas
#

has to be rage bait

limber hull
fallow dirge
normal jasper
#

a good trike wont even let you engage in spar with him. he can enter and leave spar at will.

#

so you just end up near his head taking headshot damage (as the rex)

fallow dirge
normal jasper
fallow dirge
normal jasper
#

my point here is that rex has no reason to engage in spar, all the odds are against him. he cant even go into spar mode if the trike doesnt want to. reducing rex agility and forcing him to spar the trike wont work with how spar currently works. to reduce rex agility first you have to fix spar and make it working as intended

normal jasper
#

i have been playing eu oasis free admin for a week now and fighting good trikes constantly

#

you literally will not win the spar, its a 100% loss against a good trike trying to spar him lmao

fallow dirge
normal jasper
fallow dirge
normal jasper
#

im not saying this out of my ass. ive experienced it and have seen them do it. theyre top tier trikes

fallow dirge
#

or just mayybee, its a skill issue on your end... Rex vs trike is easy for rex, at this point its common knowledge lmao

normal jasper
#

im not saying its not easy for rex

#

im saying how rex doesnt stand a single chance in spar lol... youre not even getting my poiny its hopeless

fallow dirge
#

Cause ive out spared them, On horde test it was EZ, and its still EZ

normal jasper
#

ok lol...

royal jolt
#

Like they better by a lot, I agree with jajoa that Rex cannot really fight a trike if it’s forced to spar

fallow dirge
royal jolt
#

If u only fight in sparring, a frail trike will literally win against a prime

#

It doesn’t matter if the Rex it good or not

#

U will just get locked in spar and die

fallow dirge
royal jolt
#

And jumping out of the spar also doesn’t help bc trike can just put u in spar again

royal jolt
royal jolt
fallow dirge
royal jolt
#

Not abt how u need to fight trikes

normal jasper
#

glad theres a good player in here lol

#

and yes a frail trike will win against a prime rex if the rex is forced to spar.

fallow dirge
#

😂

royal jolt
#

For example if a trike has his ass against the wall it’s a spar only fight

#

I wanna see how he wins against a frail trike

#

Bc it’s not possible

normal jasper
#

youre a very good trike @royal jolt you can 1v1 @fallow dirge and show him if both are down

#

lets see him try and win using spar lol

royal jolt
#

Idm

fallow dirge
#

Im moving on from this. But i recommend you guys keep practicing. Would 1000% do that too

normal jasper
#

w argument

royal jolt
#

This is hilarious

fallow dirge
#

lol

fallow dirge
normal jasper
#

rex wasnt even in horde test then....

fallow dirge
#

lol is on a PVP server too

normal jasper
#

brother

fallow dirge
#

still shows how Ez it is

royal jolt
#

Bruh

#

U tryna ragebait or something

#

Ts literally the broken record

#

That insta kills a trike in 2 crushes

fallow dirge
#

Nah man i just know from experience that once you enter spar mode you can throw the trike and even if you enter spar mod again you just continue to do so. They can toss you as well you just have to be quicker

#

Spar does not mean death for the rex

junior nymph
royal jolt
#

U won’t accept it if u can’t see it, so it’s literally not worth it to argue abt

livid ember
#

Spar is not a death sentence but heavily trike favored, doesn't change the fact that rex demolishes trike tho

unkempt comet
#

@lucid robin I think what they should do is remove frail elder and keep prime, that way you can still enjoy your life and can get prime if you choose to

viral void
#

So im hanging out in sanctuary as troodons do. I just got pounced by a juvie omni as a 1st entombed prime troodon that was still in its prime. the omni was low health from one of my previous pounces. so ofc it died while pinning me. Ever since my speed has constantly been dropping. Currently down to 32.7 kmh at 96.32 % grown and still counting with every growth tick. Not sure if anybody else has encountered this yet. also sorry if im putting this in the wrong chat

#

oh and i can no longer sprint

desert arch
#

The more video evidence the devs have, the faster it can be fixed

river idol
#

@sweet mason if one person sends a group invite in a radius of multiple they all get it, it’s already a feature

#

Unless you mean smth different

warped fog
ruby linden
lucid robin
warped fog
rain dagger
#

They dont even have a different model as far as I can tell

warped fog
#

i dont think frail elder should even have debuffs, prime should be stronger but prime elder be weaker than a regular adult/frail elder

full valve
#

prime is just an artificial solution to get people to move around the map because they cant make the map interesting enough to explore, lets be honest

rain dagger
full valve
#

yeah. its not interesting. just fill the map with bushes and make it harder to see everything.
sure it gives rex the ability to ambush, sure. i can see adding in spots where rex could get better ambushes. but now there's crumpled plastic bags blowing out my eardrums when i walk anywhere lol

rain dagger
#

@true remnant unfortunately not much of a game fault, you got desynced, 100 ping gets you these moments

true remnant
rain dagger
snow dock
# full valve prime is just an artificial solution to get people to move around the map becaus...

any map can be interesting/uninteresting but nature of the game hide and grow till adult and evereything wants to be big. The human structures and other are interesting but bush simulator is alive and well for the most part cause if you move out in the open you now tend to die at least in hot spots.(lets be real no matter how many changes to the map. Doesn't matter how interesting areas get cause 1 simple fact if it does not convert into a hotspot and its out of the way it is ignored.

finite gale
#

@hushed plaza Troodon footsteps usually the only way to find them, because they are really small and hard to see (especially with their venom)

hushed plaza
finite gale
hushed plaza
#

And the troidons weight is 80 i think

wooden agate
#

icl i really dont think troodons footsteps are that loud in the grand scheme of things

hushed plaza
wooden agate
#

i have, i play troodon pretty frequently

hushed plaza
#

Is to loud

finite gale
hushed plaza
finite gale
hushed plaza
wooden agate
#

yeah its a pretty insane ground fog lol

#

night vision doesnt effect venom fog

finite gale
finite gale
#

U don`t see anything that below fog

hushed plaza
#

Still to loud

finite gale
hushed plaza
#

Then more hp

finite gale
#

why?

hushed plaza
#

Its the same like omni vs carno carno is faster more health and like same amount of stamina

finite gale
#

The whole point of troo is that it is small and it hard to hit, but they have low hp

hushed plaza
#

Then make him quiter

#

Because he is small

finite gale
#

bro, troo is that dino that literally don`t need the buff, it is already good balanced dino

raw hedge
#

Here’s my hot take,
Troodon has the loudest footsteps for its size. And it’s difficult to even sneak up on targets.
IF, there was more ambience in the game, ie bush rustling etc then I’d be ok with leaving Troo footsteps as loud as they are.
But larger things can be completely silent when they crouch walk.
The venom prevents you from seeing them and that justifies loud footsteps, but it’s more so just the fact that a juvi and sub stego makes less noise than we do when we run lol.
I love the fact we have loud footsteps, it adds to the terror of the venom where you have to focus on sounds.
But it’s loud compared to other Dino’s, even of larger size. And the fact that we make bushes and everything else rustle super loud even if we crouch through it.
At least make everything louder in the game, and make bushes rustle if something is inside them stationary.
Making everything easier to find via sound isn’t a bad thing, but Troo definitely stands out.

#

Troo is fine where it’s at, I do wish it caused more bleed but that’s just me.
If we are in the woods it’s impossible to find us/track us well

#

But the sound makes it easy to hear us. And rn everyone loves to water camp lol

#

So if you can spire a visually or by sound, most people will just try to run to a safe spot

#

It would be better to just ask for better sound attenuation based off of weight, not growth

#

Or to add more ambience, via wind, rustling bushes and trees, animal calls
The world feels super silent overall

limber hull
pliant elm
#

Why do some people disagree that Troodon steps are too loud?

#

Like, it's the truth xd

raw hedge
wintry cipher
#

@finite gale youre comparing eotrike to triceratops horridus. Theyre going to look different. Plus copyright infringement

finite gale
wintry cipher
#

Companies own the art to their models. You legally can't copy them.

#

Id have no issue with the suggestion if it pointed out specific flaws in the model youd like to see improvement in, but "make it like X companys model" is not helpful to the devs

finite gale
wintry cipher
#

Path of Titans is not based in accuracy. Saurian is if we are going to debate that. And this is their trike model.

blissful atlas
wintry cipher
#

Like i said that doesnt help the devs. Are you referring to the horns, the head shape, the tail, the shoulders, the stance? Ik a lot of people beef with trike's head being so high up

#

As an artist if someone gives me that vague a description i just ignore it

pliant elm
#

If the fog wasn't buggy and worked on all terrains as it should, then maybe I'd agree with that

pliant elm
raw hedge
# pliant elm The fog is bugged. Climb a hill and you'll be able to see Troodon without any di...

That may be the old fog. Now troo has to be above the fog to be visible really.
Currently is based on the model of envenomed target. So they have almost no real visibility.
The fog is buggy rn but only because it still flashes and strobes. So it’ll need a rework ofc.
But you shouldn’t be bum rushing someone. If you’re always sprinting it’s pretty easy to keep track of where you are.

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80kg troo should be kinda loud though, that’s about what an average male weighs, and can sprint ~30 mph (52kmph~33 at peak but still.)
The trot and crouch is very quiet too

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If everything else was louder, and there was ambience to help cover up the footsteps we wouldn’t need to make the Troodon quiet

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If the camera changes come through, I would even be OK with going back to the original fog that people could look underneath with the current camera
Because then they would have less issues it would still be a terrifying thing to deal with
But we would have to wait to see if the new camera comes through or not
If you’re making a lot of noise, it’s gonna be difficult to surprise somebody

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Which is why I don’t think it matters to Nerf Troodons sprinting sound, because they do need at least some way to keep track of us with the fog

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You just have to outplay, and try to distract them

chrome quail
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@proper mantle locking crush behind ambush is bad

proper mantle
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give me an actual argument and we can discuss. simply saying its bad is lazy

chrome quail
chrome quail
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which can kinda promote face tanking since you have a small duration to land crushes

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just make rex slower nerf the ambush so they have to crouch and itll promote more ambush hunts

cerulean gust
sweet mason
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a harem, you know what that is right?

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it's not an invite, it's nesting related

raw hedge
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Once you pair and the nest is down, you can unpair and pair with somebody else

icy lion
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@storm aurora It was disabled while the devs fix problems with it, as stated in the patch notes

wintry cipher
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Performance issues like high ping were tied to the queue i think(?) So thats very relevant

ionic marsh
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remove the cannibal mutation or jsut make it so if you have that mutation that you cant get prime for example 2 prime canni rex will just go around and kill everybody even now that its hard enough to grow rex there are canni prime rexes jut running around no balanced at all like i said make it so that you cant get prime if you got the canni mutation

raw hedge
ionic marsh
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still

raw hedge
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Eventually, they will make it more of a lifestyle, where they probably won’t be able to nest, be able to group, and can only eat your own kind

ionic marsh
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whats the point of one of the tasks not to get muscle spasms if there is a canni mutation

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hope they are that smart to do that

raw hedge
ionic marsh
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snice they removed que

raw hedge
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But they need people to be able to play and grow racks to see what issues it has with balancing, etc.

raw hedge
ionic marsh
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ahh ok

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ty for clearing some stuff up for me

raw hedge
# ionic marsh ty for clearing some stuff up for me

Np
A lot of the stuff isn’t exactly announced, so the people who are here active in the discord can kind of share that info.
Not everyone can be in here a lot so if I do know something I try to pass it on

ionic marsh
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❤️

blissful atlas
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@storm aurora there was, actually. due to connection issues, as stated in this announcement:
#announcements message

Hey Islanders,

We're deploying a new build. You may need to restart your Steam client if the update is not immediately available to download.

We recommend leaving server queues disabled for this update while we continue to investigate connection issues.

0.21.399

blissful atlas
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@frail prawn
pachyrhino is fairly lacking in the pokey/stabby department... no?

frail prawn
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Pachy would have been really unique and probably a lot more fun than playing something like a Ava, which is just a smaller dibble/trike.

blissful atlas
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AH! apologies my friend. i apparently cannot read.

frail prawn
blissful atlas
frail prawn
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😀 👍

vale pawn
full pewter
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Is there a bug going around where we can’t get organs out of bodies?

arctic folio
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@thick idol u are defintely a dibble player judging by your feeback post right?

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and username

thick idol
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nope

arctic folio
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wat do u play then that made u write that

frail prawn
junior nymph
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@storm aurora we already know they are making mangroves

kindred wraith
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hello

finite gale
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@vagrant dune why devs would make rex attacks stronger? rex already can just pin 90% of dinos that is a permanent death for them, what the point of making it`s attacks stronger? why?

primal vapor
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is anyone else experiencing like 5 fps in any jungle even with the lowest graphic settings

junior nymph
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its broken and causes that

finite gale
junior nymph
finite gale
junior nymph
finite gale
limber hull
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@vivid mason #general-feedback message

i genuinely think crush shouldn't stun

if i were to design it, i'd make

bite: consistent mobile damage
crush: execution/ambush on smaller creatures. Primarily used for pinning/finishing creatures off
alt-bite: defensive directional damage
headswing: quick stun on small targets
heavy headswing: high power stun that can stun even apexes, but sacrifices movement and stamina
alt-headswing: directional defense against groups of smaller targets to stun and combo them

i think crush just does too much in the trike matchup, basically, and should be the finishing tool

vivid mason
livid ember
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Also agreed on this

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Trike is struggling since rex release and it's crazy, i remember devs stating they won't make trike overshadowed by rex

urban flax
limber hull
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also, yes, i still do believe rex SHOULD be allowed to pin/execute exhausted trikes, as controversial as that may be

it adds more dynamics to its kit and gives it a unique win condition that forces the trike to be careful, but the crush should not be really all that useful outside of that use-case

livid ember
limber hull
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yea thats fair

vivid mason
livid ember
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I'll also say trike should have more movement while broken but only if they won't actually nerf frac dmg on rex.

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Cuz disabling your tier but slower with 4 hits is absurd

livid ember
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3 crushes?

vivid mason
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yep, 3 for trike and 5 for another rex for some reason

livid ember
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That's strange lol

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Anyways nerf rex and let trike stub it w standing flip are my takes

vivid mason
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and rex should take recoil damage if it bites a trike's head

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buff trike's turn, nerf rex's agility and speed

then id say its alright

livid ember
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Nerf rex: agility and fracture nerfs
Also may be speed

vivid mason