#general-feedback-discussion

1 messages · Page 340 of 1

sudden hinge
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Like give ceras charge bite a flat speed nerf and damage reduction and cera won’t use it to hunt

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Cera should primarily scavenge but definitely should still be able to hunt when it needs to

raw hedge
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Cera has one of the largest stamina pools in the game, AS it is now, I've 1v1 Maia, teno CCarno stego etc.
If you can't "catch" a teno, you can just run it down. The Rclick already helps w stuns etc,
It's just WAY too fast and nimble for what it's supposed to be,
It could hunt before all the buffs, but the problem is everyone wants to make every fight 50-50 in terms of who can win.
Cera has never had issues hunting, even when it was slower, it also is one of the easiest playables, and for some reason, people want to be able to fight/hunt everything.
Cerato is an endurance hunter just with its stam pool, bile, etc.
It was fine before, but now its buffed to the point that other playables can't do much to it. It should never be the "go to" for hunting and PvP, but all the recent changes reward aggressive Ceras without any downsides.

sudden hinge
# raw hedge Cera has one of the largest stamina pools in the game, AS it is now, I've 1v1 Ma...

Everything is faster than cera aside from the toughest herbivores in game right now you can easily break line of sight and avoid a cera completely if need be if the engagement isn’t favorable. Also yeah you can hypothetically run them down but that is a very risky endeavor for any playable to do because it leaves you susceptible to getting hunted or killed yourself most players won’t run out there stam to zero chasing something that could just as easily be leading you to more pack or herd mates and now you are low stam and outnumbered. Cera needs changes to charge bite and it’ll be a lot easier to manage tho I still don’t think it’s oppressive.

woven bane
sudden hinge
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Also if a Maia or stego lose to one cera they are likely extremely bad at the game

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If the map was a flat plain I’d maybe agree with you but there are so many environmental factors that there is no reason to slow cera down when you could just change charge bite to be less effective for hunting

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Nerf the damage of charge bite to like 275-280 give it a flat speed nerf when using it and a more increased stam drain and it’s not useful for offense only defense

raw hedge
# sudden hinge Also if a Maia or stego lose to one cera they are likely extremely bad at the ga...

Cera is not that hard though XD
And maybe it is a "skill issue" but that's a bit of a lame argument to have lol.
Maybe I'm better? lol
But seriously, if you aren't able to track things down, set up ambushes etc, then you might be doing something wrong lmao.
Cera is supposed to be a scavenger, not hunter. It's NOT supposed to be so stupidly fast lmao
And I said "One of the largest pools"@woven bane
Not THE largest.
But yeah, its going to get beat up by larger things. Thats life.
Its a scavenger, so don't make it as good of a "hunter".
Cera is STUPID fast. There's no reason for them to have it especially since it was NEVER meant to just rush things down and kill them.

raw hedge
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I will not get off my soapbox of,
"cera is NOT a hunter, so stop buffing it like it's supposed to be one"
Cera has been th reason many of the other playables have been nerfed and reworked.
Cause Cera players* wanna be the "psuedo Apex", but also somehow* wanna be able to fight allo and rex when it comes out??? Like come on

  • are edits
raw hedge
upper tangle
sudden hinge
# raw hedge Cera is not that hard though XD And maybe it is a "skill issue" but that's a bit...

You are acting like cera is the fastest playable carnivore lol it’s meant to be a corpse bully if you slow it down it may be able to scavenge but it also is way more vulnerable to getting run down and killed and that’s not necessary at all and it is a skill issue if things that drastically have more damage and options in there kit get beat by something that shouldn’t beat them 1v1 lol

sudden hinge
sudden hinge
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It’s speed it’s fine nerf charge bite speed to a flat rate and it’s completely useless for hunting

upper tangle
sudden hinge
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And bump up the stam cost for ceras charge bite so it’s more noticable and bam cera only uses it on bodies

upper tangle
sudden hinge
upper tangle
sudden hinge
raw hedge
# sudden hinge You are acting like cera is the fastest playable carnivore lol it’s meant to be ...

Right, so it has to lean harder into its scavenger role...
Its a skill issue if you get beaten as bad as you do lol. (Oh no! I am slower and vulnerable!)
It IS one of the fastest Carnivores in the game XD
WHY is it so fast compared to the other Carnivores? That's the problem.
Raptor is a smidge faster, Carno needs to be faster than it is now imo,
And Dilo is faster.
But come on man.
If "if Cera gets slow then it is gonna die all the time!", is your argument, and you don't wanna get run down by predators. It's meant to stand its ground and fight, not run when it gets mildy inconv.
(Also head damage multiplier is 1.25 or 1.5 not 2x except for stego etc)
350 damage when full charged isn't bad. it ALREADY does 250 base if you just tap it.
Speed is the issue, not Damage.
The Rclick doesn't even punish as it was it was reworked to do.
Doesn't really slow down, no real stam cost, and its still nimble.

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It's literally the strongest Carnivore in Most situations. And once again, Scavengers don't need to go fast

sudden hinge
pliant elm
sudden hinge
upper tangle
upper tangle
raw hedge
sudden hinge
desert arch
raw hedge
sudden hinge
sudden hinge
raw hedge
sudden hinge
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Cera is slow all the way up to adult

raw hedge
sudden hinge
raw hedge
sudden hinge
sudden hinge
raw hedge
desert arch
raw hedge
sudden hinge
raw hedge
sudden hinge
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Like cera literally is meant to run in and steal your food

upper tangle
sudden hinge
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I play on pieds and cera is played a lot less compared to Omni and carno

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I think cera needs charge bites nerfs but it doesn’t need to be slower on its base speed at all

raw hedge
upper tangle
raw hedge
sudden hinge
sudden hinge
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That’s it no need to gut its ability to run from threats just because charge bite isn’t where it needs to be

raw hedge
sudden hinge
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Cera without those can’t catch anything that can’t fight it off as it is now

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I recommend playing on unofficials that don’t have those mutations and you’ll see a vast change in the ecosystem

raw hedge
# sudden hinge I recommend playing on unofficials that don’t have those mutations and you’ll se...

XD
The mutations imo are a seperate issue.
I play on official and unofficial servers alike.
It does not matter to me. Players are players anywhere. If mutations are that much of a game changer for you then kudos, but I agree about heal, stam, and damage mutations.
If mutations are making the playable difficult, then focus on fixing those will just be a healthier debate.
Cera was never meant to be in the role it is now, with being able to "hunt" almost everything.
Get good with the tracking system and you can deal with faster targets pretty easy.
The Rclick is supposed to be the main form of attack for Cera. But now, you can do it indef.
The damage was NEVER the issue imo, as its the main feature of the Ceras kit.
But it has always been super nimble, fast turns, fast altbites (great for fighting raps, troo and dilo etc)
But That's why its OVERALL speed must be reduced, Or slowed to a Crawl when Rclicking.
That's just where I'm at. Im ok with the damage, bile etc.
Just speed.
Everything in this game is too similar in speed for there to feel like any meaningful reason to it.

sudden hinge
# raw hedge XD The mutations imo are a seperate issue. I play on official and unofficial ser...

You tweak speed in any direction for the base speed it effects balance perfect example the day time and night buff mutations directly effect cera teno and pachy since they are the closest in speed that’s the mutation being a problem. Take those out and cera teno and pachy are balanced to outrun or fight if necessary I think you are grossly overestimating how fast cera is and how ineffective it is to run out your entire stam bar to hunt something when it’s safer not too. Cera is capable of hunting but not nearly as effectively as other predators meant to hunt. The only animals a Cera can run down effectively without leaving itself exposed are more than capable of killing the Cera that’s chasing it. I disagree that speed is the issue when in fact Ceras damage is what’s making it able to kill things it shouldn’t charge bite is the problem slowing it down to being dibble speed when using charge bite increasing the stam cost to it and reducing the damage makes it only utilize that attack when defending itself or on a body.

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I think you are misconstruing fighting and hunting. Because what ends up happening when a cera hunts something and it turns to fight it is much different then trying to actually evade and escape which is also a very easy option that most players don’t do.

raw hedge
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Hunting is diff from fighting.

sudden hinge
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Base stats the problem lies with damage not speed

raw hedge
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Not at all.
Cera was always meant to be a slow brawler lol

sudden hinge
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Ceras primary bite isn’t an issue at 150N but the 350N damage of charge bite mixed with it being able to run at full tilt using it is a problem

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It is tho when you compare it to every other predator

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Aside from troodon which is easily more nimble and way harder to hit

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There’s like 4-5 playables slower than cera

raw hedge
sudden hinge
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And all of them are stronger than cera or able to escape it through climbing or swimming

raw hedge
sudden hinge
sudden hinge
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Cera can’t keep up with its prey like carno or Omni can

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Or dilo

raw hedge
# sudden hinge Cera can’t keep up with its prey like carno or Omni can

Maybe I'm not saying what I want to, since everything is getting stretched to the extreme.
If you wanna say "Hyenas hunt more than lions" whatever lol, They hunt differently.
Of course cera can't chase things down like rap or Carno.
Cause its not supposed to.

Hyenas hunt 1 thing for HOURS to wear it down. It "hunts" different from a Carno etc
It should NEVER be comparable in performance to actual hunters

sudden hinge
raw hedge
sudden hinge
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But also when looking at hunting what is effective in your mind because to me a hunt is a hunt no matter if it’s a hatchling or an adult

raw hedge
sudden hinge
raw hedge
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Only been saying this fo like an hour. Its not a apex predator

sudden hinge
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If that was the case literally every playable carnivore would be considered an apex because they can hunt things

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Apex predators are tops of the food chain that on average steal more food then they hunt

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For example lions steal more kills from hyenas leopards and African wild dogs then the other predators do them

pliant elm
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Cerato is currently completely out of the curve, even in its own niche and in another niche it Should not be in. Take Carno for example, he's a "Small prey hunter", but that doesn't mean that he is a monster in this niche, different from the current Cerato (Immune to Carno charge) and that he is still capable of hunting without any problems. Cerato becomes immortal and invincible near a carcass after the latest update (A good Cerato player)

raw hedge
raw hedge
sudden hinge
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You can’t have an animal the size of cera rely completely on scavenging is my point

raw hedge
sudden hinge
raw hedge
raw hedge
sudden hinge
sudden hinge
raw hedge
pliant elm
raw hedge
sudden hinge
raw hedge
sudden hinge
raw hedge
raw hedge
sudden hinge
raw hedge
sudden hinge
sudden hinge
pliant elm
sudden hinge
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Like as a carno you can walk up eat a dead teno just like any other carnivore that’s legit scavenging

sudden hinge
pliant elm
raw hedge
sudden hinge
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It’s just more thrilling and enjoyable to have player interactions

sudden hinge
sudden hinge
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Like you are the one adding arguments I haven’t even made

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All I’ve stated is cera should have the capability to hunt and to nerf charge bite lol

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And that its base speed shouldn’t be nerfed

raw hedge
# sudden hinge Did I at all say buff cera

Semantics once again.
It scavenges BY being a corpse bully.
Scavenging is the result, Corpse bully is the method.
And fair enough about the buff cera comment. I'll take that back.

Once again though, the problem I see is the speed it has, not its damage.
If it is supposed to be a corpse bully, then it should rely more on players getting kills and then stealing.
But to be able to hunt as well as it can scavenge is the problem.

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So we can agree to disagree because the topic has been bounced to like2-5 different things.

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I think cera is too fast for its size and role

sudden hinge
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If cera gets slower all other carnivores that come that are larger than it should be slow too allo, alberto bary none of them should be as fast as cera due to being heavier

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By that logic

raw hedge
raw hedge
sudden hinge
raw hedge
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It's not about "Charge bite toostrong!"
Its the speed of which it can pressure anything.

sudden hinge
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40.2km is its base speed

raw hedge
sudden hinge
raw hedge
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It should not be ANYWHERE close to them if its meant to scavenge and corpse bully

raw hedge
sudden hinge
raw hedge
sudden hinge
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Cera can’t touch an Omni dilo carno, teno pachy or maia uh a flat sprint

raw hedge
sudden hinge
sudden hinge
raw hedge
sudden hinge
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Like if you just disengage it can’t hunt you at all

raw hedge
sudden hinge
sudden hinge
raw hedge
sudden hinge
sudden hinge
raw hedge
sudden hinge
raw hedge
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Like, its speed makes it too flexible in its role,

sudden hinge
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No it doesn’t oh my god 😂

raw hedge
sudden hinge
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It has a high scent range for the purposes of scavenging that doesn’t effect tracking

raw hedge
sudden hinge
raw hedge
sudden hinge
sudden hinge
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Weird to say some playables are better at ambushing then others yet all can do it

raw hedge
raw hedge
sudden hinge
sudden hinge
raw hedge
ornate pewter
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Cera also can't catch full grown Troo, and obviously Gali is out of the picture entirely.

Cera can catch Hipsi and Beipi, though neither are probably worth it, and both would be foolish to be found in its path.

raw hedge
sudden hinge
raw hedge
raw hedge
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That's the issue, If I can catch up or keep up w som,eone, Good stamina management will negate most of the issues of longer chases

sudden hinge
raw hedge
sudden hinge
raw hedge
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Im ok with that.
Make everything (cept rap Carno dilo troo etc small stuff

sudden hinge
raw hedge
raw hedge
sudden hinge
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I won’t agree with this I think the logic is wack honestly because anything that can’t fight a cera can escape a cera already

raw hedge
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Carno was 2.5 tonnes and 55kmph originally lol
Then Evrima since its been made smaller and slower.

sudden hinge
sudden hinge
raw hedge
sudden hinge
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What’s not meant to win fights?

raw hedge
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So why should it also have a 50-50 chance when not on a body>

sudden hinge
raw hedge
sudden hinge
raw hedge
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It doesn't need to be "fast" to defend itself lol

sudden hinge
sudden hinge
raw hedge
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Nope. Means stand your ground or only put yourself in situations where you have the advantage lol

sudden hinge
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It’s not fast

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You can say that but it’s not true at all

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When only 4-5 playables are slower than it and it’s the slowest land carnivore it’s not fast

raw hedge
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Stand your ground means dont run....

sudden hinge
raw hedge
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Don'tescape lol, Fight back XD

sudden hinge
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1v1 sure

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But this is the isle and you are more likely to get jumped then a fair 1v1

raw hedge
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Like that's the WHOLE argument I'm making.
Defense over offense doesn't mean ability of inability to run, its to survive

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IDC about hypotheticals.
Those are just reaches in an argument

sudden hinge
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You need to balance for every scenario

raw hedge
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Lmao

sudden hinge
raw hedge
sudden hinge
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Cera shouldn’t get run down by tenos and slowing them both down is dumb

sudden hinge
raw hedge
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But that's my opinion.

sudden hinge
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Like I agree cera should scavenge more often but your reasoning would lead to cera being shafted and not safely in its corpse bully niche

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You’d be at the mercy of tenos dibbles and maias way more often and that’s just not balanced

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Like balance is fairly simple in games like this if I can fight fight if I can’t I should be able to escape

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Like every other playable has in its kit

raw hedge
# sudden hinge Like every other playable has in its kit

You can "deter" things from fighting you, even if you're slow.
Stegos are a GREAT example lol.
The Rclick is strong af, and I'm ok with it.
Dibble, maia, tenos etc are also too fast imo.
But "If I can't fight, I should be able to escape!" is just, meh, as an argument,
Of course Herbis are strong.
But saying, balance every interaction, in a HC survival game is impossible.
You should have matchups you lose regardless of species. Counters are a Thing.
And once again "Shafting" Cera like it has done to everything else on the roster isn't what I am trying to do.
I just want Cera to stop pretending it should be able to control every engagement its in lol.
And murder hobo herbis are a different issue, Cause pvp players want "the best fighter" then dont play anything smaller than Cera or Teno lol.

I'd even be ok with a damage buff to Cera at cost of speed to make it a better defensive brawler.

sudden hinge
# raw hedge You can "deter" things from fighting you, even if you're slow. Stegos are a GREA...

It doesn’t need more damage it needs less on its charge bite. Acting as if stego and cera are in the same boat is disingenuous stego is slow and its power is what makes it no slouch but it makes sense for what it is and how big it is if it was fast and that strong that would be op. And you shouldn’t just lose you should have something in your kit to either defend yourself or escape. It doesn’t always have to be speed like hera has climbing and deino has the water but things like cera need to be able to escape certain playables. It can fight carno dilo and Omni so its speed against them makes sense. But again cera doesn’t control engagements it can’t with how fast it is. You choose to stay and fight a cera that’s how that goes. Cera can’t effectively run down anything you may track them down later but that’s something any carnivore can do and if you get caught out then fight if there isn’t a body you have just as much of a chance as killing the cera

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Cera shouldn’t get any damage buffs it doesn’t need to be super bloated on bodies to the point of super unrealistic proportions it’s already crazy that cera has a body buff that can make it nearly 2000kg in resistances

raw hedge
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It caps at a max of 30% dmg reduction. (1300+ 390= 1690)
But that's the thing. To encourage the play it was designed for it needs to be reworked.
It should never be as viable w/o a body.
and JUST like w/ stego, if cera is enough of a problem to hunt because of its kit, then it will be less "preyed" on.
It's alt attack is already enough to deal with pack hunters like rap etc.
In MOST cases, Cera will win even against rap packs etc.
It's speed and maneuverability is more of the issue.
And btw, there are some matchups and fights you SHOULD lose no mattter what.
To make Cera able to fight/run/whatever at any point makes it more survivable than than most of the other roster, and it's speed allows for that.

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Once again. Let's agree to disagree cause I don't think this convo is going anywhere

sudden hinge
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I guess we will because this isn’t the argument the majority of community is making it revolves around how powerful charge bite is it all stemmed from how bad cera was beating things like trike and dibble things that shouldn’t be struggling against cera and it wasn’t its speed it was the effectiveness of its charge bite. Nerf that and cera is fine you can still think it’s too fast but it would be far more balanced with that change then a flat speed nerf but yeah let’s agree to disagree.

wooden agate
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also, no. cera speed is not 43. with a speed mutation, sure, but it's barely faster than teno. by .1, which makes it in the 40kph area

desert arch
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Cera isnt faster than teno, its the opposite

carmine path
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Doesnt teno also out stam cera

desert arch
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No by much but yeah

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In a straight line chase teno is left with ~10% stam after the cera runs out

carmine path
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Got it, unrelated but have there been any recent Gateway waterway changes?

sudden hinge
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Yeah adult cera base is 40.2km

raw hedge
# wooden agate ... one of the fastest carnivores? herrera, dilo, troodon, omni, carno, pteranod...

Ah yes, compare it to the bird as a speed comparison lol.
The issue I have overall is its overall speed. (and everything else in the game)
But yeah was corrected on some of the speed numbers etc, and mutations for speed imo are not good for the game.
And when you only have 4 actual land carnivores, (Herrera is just free fall sim, I rarely see people "fight" with herrera on the ground. cause the speed is just to help w travel and escape.
The core issue I have w/ Cera is its ability to hunt AND be a phenomenal Body snatcher. It's speed allows for that, (but teno, dibble maia etc are also too fast imo. Speed nerfs should be across the board, save for Carno, and Dilo/galli and smaller.)
Its a combo of points.
Cera is too fast for its niche, as is everythings ability to kill/deter compared on the Herbi side to the current Carnivore roster if that makes sense.
Too many things are so strong solo, that once packed up its unfair. Speed is a better way to deal w that across the board

small pivot
potent flower
finite lagoon
wooden agate
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it just becomes allo food at that point lol

finite lagoon
wooden agate
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ideally what i would do to cerato

finite lagoon
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Slow for charge bite I can get behind actually yeah

wooden agate
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probably also increase the slow effect on cerato

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its only at 10% rn when it should probably be closer to 15%

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maybe have it dynamic and work with bodies, being 15% without and 10% with

finite lagoon
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I could get behind that yeah. Anything to stop it being pursuit predator #5

sudden hinge
wooden agate
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also remove gastro as a whole from the game (or heavily rework it to not equal instaheals)

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that would be a nerf to cerato as well

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just indirectly

sudden hinge
wooden agate
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ive always just wanted it to increase healing regen depending on how full your stomach is

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puts more value into base food that isnt diet imo

sudden hinge
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I just don’t think it should be a thing

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Any combat perks should be out

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They break balance

wooden agate
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i dont think having increased healing is bad, as long as it isnt a "i do this midfight and now im much healthier than i was 15 seconds ago" especially with locked health being a thing

finite lagoon
wooden agate
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like if im actively being rewarded for keeping up a full stomach with a 10% buff to my heal rate, so what?

sudden hinge
wooden agate
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yarg

sudden hinge
wooden agate
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sure, animals could stack the two healing mutations but they also lose out on 2 different mutations that would undoubtably be better because of how fast the game is

sudden hinge
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Cera can’t harass prey in the same way dilo Omni or carno can

sudden hinge
finite lagoon
wooden agate
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i think all the harmful mutations could easily be reworked into genuinely being healthy for the game

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photosynthetic? nocturnal? cool, you get a +5% to those diet buffs in your tab menu during that time of day.

hemomania? you can now smell blood in the general area, having it appear on your compass

sudden hinge
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If we are talking about taking on tenos carno isn’t really built to hunt defensive prey it’s meant to hunt smaller prey with its speed to blitz them

finite lagoon
sudden hinge
sudden hinge
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Like ceras build is meant for brawling on corpse but can have utility in hunting larger slower prey

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Like a pack of ceras full should be capable of tangling up with a Maia or dibble and if you are good enough fighting solo against teno

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But any other prey is like you gotta get lucky with an ambush to catch them

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I don’t even hunt that often on cera unless I have a solid line of ambushing something like pachy or teno but anything else I kinda have to bait them into fighting me

finite lagoon
# sudden hinge But any other prey is like you gotta get lucky with an ambush to catch them

I guess I see what youre saying it's just that players arent playing them like that maybe.

Still idk man Ceras give me far harder of a time than I think they really should. Their pursuit power is just too strong. They should be like a carno-sized Rex with bodyblocking power, not a carno with higher dmg rmb. They should ambush tenos, not chase them all over the map at speed you feel me?

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Like you get Ceras in a group and its over dawg

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Maybe they should debuff eachother in range lmao

tired quest
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they can mess up its prey's stam if they successfully made them puke, then just run them down

sudden hinge
finite lagoon
sudden hinge
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Slowest land carnivore we’re talking about with less stam then a teno if you aren’t confident in outright killing the cera you shouldn’t fight it because you know the bile will lower your stamina

wooden agate
finite lagoon
sudden hinge
wooden agate
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how do you make herrerasaurus interesting in a game where it should be dead

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you get creative and mess around

sudden hinge
tired quest
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I think most of the complaint being gastro heal, and cera group will kill a herbi , use its body as a defence point and healing station and wipe out the whole herd

wooden agate
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there are soooo many ideas that could apply to the mutations,

finite lagoon
wooden agate
sudden hinge
wooden agate
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"how" is not a concern, i assure you

sudden hinge
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I am concerned because combat mutations specifically need to get rebalanced across the roster and just isn’t needed to have meaningful fun gameplay

tired quest
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the only time I will garud a body is when cera player keep showing agression even they got enough food

finite lagoon
sudden hinge
wooden agate
sudden hinge
tired quest
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I personally quite enjoy the mutation that provide you wider camera angle while drinking and eating when im playing a dryo or gali

sudden hinge
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I like playing on pieds because people actually change up the perks they get since combat perks are gone

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Or heavily nerfed

finite lagoon
tired quest
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hope they make the ai system more alive in this game

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I don't like body drops

sudden hinge
tired quest
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it will be cool a whale or mosasaurus get wash up on a beach once a while

sudden hinge
finite lagoon
tired quest
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turtle eggs (provide //) for players to dig will be a good addition too

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and coding that thing might be easier then making them run around

sudden hinge
finite lagoon
sudden hinge
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I don’t know how you would make them balanced at that point

sudden hinge
finite lagoon
tired quest
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they increased the rabbit spawn these days, I noticed it many times while I suffer as deinos

finite lagoon
tired quest
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the rabbit tend to run around in circles now, so it won't vainsh in some corner

finite lagoon
tired quest
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and....they get stuck in the river for some reason

finite lagoon
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Id settle for proper tracking of AI. Let me smell them.

sudden hinge
sudden hinge
tired quest
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they need to add rotting animation for the ai once they fix the spawn

finite lagoon
tired quest
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are kids these days still into dinos?

finite lagoon
tired quest
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yeah I mean so many entertainment option for them

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as long as it is not some tiktok or red note kind of stuff

sudden hinge
junior nymph
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@mellow lagoon dont ping kissen lol

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read the rules she really dislikes it

mellow lagoon
junior nymph
mellow lagoon
junior nymph
#

lol alg

#

didnt want you to get banned thats why I pointed it out

modest gate
#

how was i supposed to find out u have to hold q for scent?

normal shuttle
#

Animation continues

limber hull
#

@strange quiver honestly a really clever application of alt-attacks for hypsi

strange quiver
# limber hull <@175413937850941450> honestly a really clever application of alt-attacks for hy...

Appreciated! I've been playing it non-stop since it got climbing and I've been having a blast. Being able to quickly whip around and alt-spit at something instead of having to fight the aiming reticle would be such a nice quality of life thing.

So far I haven't been able to practically use its spit; if your target is mobile at all, you're more likely than not going to miss. And if you miss against anything, especially a ptera flying right toward your head, you're going to be sent back to the menu.

My two biggest gripes about it are that, and the fact that your own fresh-spawned hatchlings 3 pixels tall can hide in the nest and bite it to death, ruining all of your work/eggs. Lovely little playable outside of that, though.

urban flax
#

Nests should probably have a flat damage resistance, that it close to the adult of the species that built the nest's biteforce (for smaller animals at least)
Like hypsi's nest would take 0 damage from any source dealing less than 5 damage
Omni's nest wouldn't take damage from attacks that deal less than 25 damage
I think it's easier to implement and more effective than adding a special rule that prevents babies from destroying their own nests

modest gate
#

why is dryosauras in the carnivore catigory

junior nymph
#

if you are on a community server with rex or allo that might be why

modest gate
#

u can play rex?

junior nymph
modest gate
#

there isnt any rex on my server

#

but for clearance dryo is supposed to be herbivore right?

modest gate
sudden hinge
#

@coarse berry cera shouldn’t just regen sepsis that would be lame I do think that since cera has the overeating feature that it should be able to fill sepsis on a full stomach but it’s not really needed for its kit just something that would make sense to me since it still can eat while full on food

rare patio
#

#general-feedback message you can manual vomit (spam clicking rmb) on a corpse and itll cause it to rot like 5x faster. I believe for certain bodies you may have to do it a couple of times, but each bite you get back like 25% bile...you can also do it to AI, which I believe causes it to rot in a couple of mins. Ceratos are way more balanced this way

limber hull
urban flax
gritty garden
#

its chill I can watch a movie and do homework, also its funny attacking other deino when i get bored. The sad part is the shere amount of food required to keep them alive for longer than 40 minutes. Its insane. If they increase the food timer, people won't eat each other as much and we can focus on waiting along shore to catch one of you herbys.

#

The worst part is the cheaters. They are so bad now. A lot of them only use the location esp so they can tell exactly where you are at all times. Others use speed or damage mods if not multiple. The prices these sites want are insane. Who spends 300+ for a cheat lol

sudden hinge
#

@celest hollow idk whether you are exaggerating or not but there’s no way unless they are hacking that a cera or pachy could do what you say. As for other issues you have those are player related mostly with many people playing as if it’s a deathmatch game rather than trying to survive and live in an ecosystem. As for development it’s a indie team and an early access game yeah it’d be nice if it was faster but it’s not the end of the world there are plenty of ways to keep yourself occupied as they update the game and there’s plenty of ways to make your experience more enjoyable play on unofficials more as official servers are hellscapes right now with all the hackers and mixpackers

quick halo
#

They should focus more on the actual gameplay, species mechanics, hitboxes, optimization towards lag etc and for god sake the AI system. What do they focus on instead; change tons of bio that never needed rework (Less is more if it's really good gameplay!) everyones FPS has dropped by around 30+ for what? A million rocks on the beach, biggest Niagra falls in a game that barely has any traffic and no working PZs?
The amount of safe drinking spots across the map are now absurd which has pretty much made saltwater and sustained hydro mutations useless...
Snail animations... SNAIL ANIMATIONS!? Who gives a F about some god da*n snails when so many things needs to be fixed 😭
This game has an amazing platform to build upon, great community, a lot of great ideas and they succeed to get a horde-test worthy patch into live..

The quality and priorities HAS to go up, the game is that big now.. It's no longer a hobby project, it deserves it. If it can't be delivered, sell it or merge with a company that has muscles.

Right now there is very little accountability of the "live" product and it's sad to see when there is so much potential!

#

And please for the love of god, fix logs in the game... There is barely any logging what so ever, meaning private servers has their hands tied up trying to do adjustments to benefit the player-base..

Also, get some actual good players that mains different species to look at combat balancing (not on mega-lag hordetest). We need to test the combat between species on whats being dropped to live, before it hits...

ornate pewter
#

Lots of hate for rain lately, I know it impairs visuals and audio, and can make hunting VERY difficult.

The Reabsorption mutation, allows weaker dinosaurs to avoid instances where they might be caught in the open.

Rain also allows everyone to move about while drawing less attention. It's loud, covering footsteps, and combined with the visual obstructions makes it the perfect time to relocate or move through dangerous areas.

wooden agate
#

no, instead lets have them twiddle their thumbs while we let the programmers do stuff

that surely wont go horribly wrong

summer geode
wooden agate
#

anyone who has ever led a project knows you have specific departments for specific things

the animation department is not going to suddenly start coding for AI, its not their job lol. and frankly having everyone do a little bit of everything would just slow everything down more

summer geode
#

Any competent project typically has overlap to ensure efficiency remains high.

"Oh sorry, Bob the XYZ person is out sick so ALL PROGRESSION STOPS"

#

Obviously the animators have different skills than the coders.

But saying "oh no THAT coder works on ONLY THAT portion of the code while another person works on another portion" is asinine

#

"Sorry we can't fix raptor pin animation, that animator is out sick. But here's a snail animation I made instead" is an example

wooden agate
#

thats... not what was said at all

summer geode
# wooden agate thats... not what was said at all

Here I'll start fresh.

People who blindly defend bad management and poor efficiency in this game are wrong.

We all love the game, but using the "well what would you have the X person do?!? Twiddle their thumbs?" Arguement is tired and overused

wooden agate
#

i feel like you zero'd in onto "person" and ran with it

#

but what would you have the animation department do to fix a raptor pounce thats issue is mostly desync and network code

#

its not a "oh, x is out so we cant"

its a "the team worked on this animation, but the animation is not the problem."

summer geode
#

Rex animations are still bad

Raptor animations are still bad

But no, resources are better spent on a "snail" as far as animating.

That is a prime example of resource mismanagement and it cannot be waved away

celest hollow
# sudden hinge <@546800643491364866> idk whether you are exaggerating or not but there’s no way...

yeah no i kid you not i play these fast dinos and others who shouldnt be near me are always on me, most of what i said today is just me heated in the moment because ive played this game for a long time ive done my share of pvp its not like im bad at the game theres just some elements that really mess it up for me and i do whole heartedly love the isle i just feel the developers could do a tad bit better its been years since evrima has been out youd think some issues wouldve been to put it bluntly fixed

wooden agate
#

rex animations are months old

raptor animations are due to desync and network code, something out of the animators control

#

like i genuinely dont know what you want me to say if youre purposfully going to be obtuse with that lol

summer geode
limber hull
#

by literally what metric

summer geode
#

They have been "working" on rex for nearly 4 darn years.

A little here, and little there, and teasers EVERYWHERE.

Rex, the proto-rex that is, is more functional than other playables upon release yet I bet it'll still take 6+ months to release.

It's core issue rn is a crash when nesting, slow biting animation and am inconsistent growth curve.

That's it.

sudden hinge
# celest hollow yeah no i kid you not i play these fast dinos and others who shouldnt be near me...

I completely agree and love the game as well and I hope that my comment wasn’t indicative of me saying you may be bad or less skilled that wasn’t my intention at all. I just think genuinely if they are catching you when playing those playables they are likely hacking even with speed mutations cera and pachy can’t catch dilo or carno and yeah I’m with you the devs definitely have weird priorities when it comes to what takes priority

summer geode
#

"Literally any metric"

#

Gg2ez

sudden hinge
limber hull
#

so the animators cant do anything about that

#

its up to the coders to make that work

summer geode
limber hull
#

animators go back to snail time

summer geode
sudden hinge
#

Like Rex hasn’t been a priority till fairly recently

#

Same with trike and allo

summer geode
#

"Its all coding"

And what, pray tell, are the coders doing exactly?

Nothing. They are moving at the exact same glacial pace as everyone else

sudden hinge
summer geode
limber hull
limber hull
sudden hinge
summer geode
#

Scavenger AI has been broken for years ffs.

sudden hinge
#

Okay?

summer geode
sudden hinge
#

That’s not even problem honestly effects the gameplay in almost zero ways

limber hull
#

especially one with a game of this scale

summer geode
limber hull
#

dodging the question i see

sudden hinge
limber hull
#

a bold move

summer geode
#

PUBG started with just 25 people for example

#

I can easily cite smaller

sudden hinge
#

Okay?

summer geode
#

Gary's mod for example, the foundation for hundreds of games, was literally like 5 people

sudden hinge
#

Again doesn’t matter different dev teams do work differently

limber hull
#

started, first of all

secondly, i dont think PUBG is on the same level of scale

summer geode
#

Ffs CS iirc was a teenee tiny Itty bitty team initially

limber hull
#

its not like they need to make a new animal from the ground up with hundreds of possible interactions and unique stats and abilities

sudden hinge
#

Yeah battle royale games really aren’t the same magnitude as an open world survival game

limber hull
#

counterstrike is also exceptionally simple of a game

#

it is inherently simple

#

that is part of the game's charm

sudden hinge
#

Name a survival game

summer geode
sudden hinge
summer geode
sudden hinge
summer geode
#

Take the L.

The dev team are working, but we all know it could be better.

sudden hinge
#

Survival games are legit way harder to make

limber hull
#

thats a lot of work compared to what most devs have to do for new release of content

sudden hinge
summer geode
limber hull
#

there's more work needed to put into a dinosaur in some cases than literal characters from Overwatch, which is WILD

sudden hinge
summer geode
limber hull
limber hull
#

lmao

sudden hinge
#

This gotta be rage bait

summer geode
limber hull
#

thats way easeir

#

idk what to tell you thats so much simpler

sudden hinge
#

Not to mention gta s a triple A title

summer geode
#

To say that a single dino being added to the isle is "just so complex" is making mountains of mole hills.

Is the isle more complex then something like amogus? Yes.

Is it as complex as something like gta? No

Does that magically make the devs immune to criticism?

sudden hinge
summer geode
#

Ffs battle bit, the roblox based battlefield game is more or less as complex and was made by a smaller team

sudden hinge
#

Like you are reaching with all of this

limber hull
#

It makes the devs immune to criticism from someone who doesn't know what they're talking about at least

Same as if you were to criticise GTA under the same ideology

#

both would be equally invalid due to a fundamental misunderstanding of how game dev works

summer geode
sudden hinge
limber hull
#

im not defending the isle as much as im defending game development from the misrepresentation of how it actually works

summer geode
limber hull
#

how do you know the snail isnt done lol

summer geode
#

Either way, I'm stepping away. I don't like conversations when they go off the rails like this

sudden hinge
sudden hinge
limber hull
ornate pewter
#

Drought, as a concept, is fabulous, but it's a serious weather concept that you don't usually see in games.

I'm unsure if Gateway, or the engine it runs on is set up for it.

The idea that snow might accumulate in winter, while bodies of water freeze over.

That a monsoon might cause rivers to swell, and streams to run down the hillsides.

Or in drought, that bodies of water might dry up, portions turning to a muddy mess. Plant life turning brown, going dormant, or withering away.

This is holy grail stuff in the survival genre. And apart from games working a much simpler platform, I don't think I've ever seen it.

limber hull
ornate pewter
# limber hull Scrap snow. The chances of seeing snow on a tropical island as gateway is about ...

I know, but it's a survival environment extreme that illustrates a dynamic environment, so I thought I'd mention it.

I mean, for like drought and rain. Imagine if every plant had separate dried colorings, some of the grass would shrink or grow appropriately with recent rain events.

This would be extremely cool, and I think it might even put The Isle on the map as a survival gold standard, but I feel like it's asking to much at this point.

#

And that's not even getting into the concepts of water physics and potential mud. Which is a huge deal in games.

heady heart
#

Haven’t played many games with developers this neglectful to their player base. 1 month of no fish spawns and no comments from them or anything. GG

celest hollow
#

yeah hell no i tried but i cant anymore stego trike deino maia patchy all mixpacking i dont like anyone who plays this game yall all got something wrong with you

ornate pewter
ornate pewter
heady heart
celest hollow
ornate pewter
# celest hollow oh ik but these dudes on na6 literally are mixpacking with the entire playerbase...

Yeah, that sucks, I do agree something has to be done about this stuff, but I'm unsure what would actually work without impairing other aspects of the game.

Some mixpacking can probably be done respectfully. Like two friends or family members playing together, but agreeing not to get involved in conflicts with other players.

Or the occasional random moment when a third party unknown to either side, jumps in and rescues one.

But the big deliberate dinosaur mafias just ruin immersion and fun.

ornate pewter
# heady heart Oh word? Cool.

Yeah, I am a luddite and have no idea how to link or post the image of it, but it's often posted by others. I think it was the AI developer saying he was gonna look into it during the next patch cycle.

heady heart
#

Heard, good to know. Thanks!

urban flax
limber hull
fast belfry
#

We 100% need more admins. I have died to two hackers in the past two days and nothing has been done about it to my knowledge. I also believe if there's the slightest proof of dying to a hacker there needs to be regrows. Another thing is adding a kill-log channel to catch hackers easier if not added already.

fast belfry
fierce dock
balmy crow
fast belfry
#

it takes about 1 minute to type out "hey we banned him, tysm for reporting!"

fierce dock
#

I would HOWEVER, counter my own argument with a ingame REPORT system that alerts you of the ban within the game when it happens, and would be more on the Developers and less work on the volunteer admins.

dark bolt
#

Or an anticheat...

balmy crow
#

OR they need to prioritize updating their anti cheat--that way requiring more staff might not be an issue anymore.

dark bolt
#

^

balmy crow
#

that, Rho, yes.

fast belfry
#

I think they should add a ticket system to be able to report hackers, that way the admins have immediate access to proof and names in that ticket.

balmy crow
#

because I mean, of course players want to know they're being heard and have some kind of acknowledgement on whether or not something is being taken care of

dark bolt
#

you could make it its own little channel

#

then when your report has had actions taken against it they can just give you a check and go on their days

#

that away there isnt 6 different channels spamming for an admin to come help them its all in one place and can all be seen in order as they come

balmy crow
#

when someone spends up to 6 hours, and then gets one shot by a hacker, of course they're going to want to know something is being done. people have lives, and they just spent all that time on something just to have it taken out by hacks--it's natural they'd want something done, or at least some communication on what's being done

balmy crow
dark bolt
#

honestly dont know why it hasnt been done

balmy crow
#

which is my issue: the simple things that could be done, that haven't been

dark bolt
#

like I will sympathize with the admin for a sec and understand that the volume of pings or reports they get must be massive. If thats the case no offense dont you think its time for an update to the system

fast belfry
#

righttt

#

I heavily respect the admins, but something needs to be done

#

the system in place now isnt working. hackers are on every server every day

balmy crow
#

oh no, absolutely, I understand that entirely--but that's exactly why, again, 'more staff needed'. I can't imagine watching a server this size by myself sometimes, that's insane

dark bolt
#

Yes i think they would benefit more from a paid staff, someones whos actual job it is to manage such things. No offense to those that are volunteering. Just if youre going to have a live service game you might want your game to have ready available admins and techs to service your game.

magic whale
#

I do think there could be more efficient report system where players are able to create a private ticket of sort with the staff where they are able to send server, location, and username of the cheaters they've encountered without putting it in the general chat. I understand the volume of reports might be high, but I feel as if that's a problem of the lack of admins than the surplus of reports. And to reduce spam or abuse, false reports could result in punishments like timeouts or bans depending on if they're spamming or whatnot

I was a part of a college esports discord (given it was a server of 1k members and not 30k+ members like this one) where members were able to create tickets to speak with staff about problems they wish to speak privately to staff about. I understand it might be a bit more of a challenge with 30k+ people, but I think it something similar could be scaled.

Could have a system in place where you have to put the report in a template, and reports that weren't put into the template were ignored. And again, those spamming could be punished by time out or something.

balmy crow
magic whale
dark bolt
#

same thing i just said but more words

magic whale
dark bolt
#

theyre reading i assure you

summer geode
#

the only realistic hope we (as gamers in general) have is active AI anticheat- live monitoring and live patching- and thats years if not a decade away

#

and no, not the "AI" learning that is used as a marketing gimmick nowadays

tired quest
#

posting something like Winnie the Pooh on the loading screen can stop half or more of the hackers I believe

lucid mauve
latent olive
#

@round slate punchpacket has spoken about getting server admins in the past

they need to be a trustworthy member of the community that applies directly to being a discord server moderator first, then eventually they can apply to be a server admin

the main problem is, a lot of people who “apply” for this are suspicious randoms who seem a little too eager to have power on a server

for example, one dude DM’d him and kept asking “so, do server admins get free grows?”

a lot of it is trust factor, basically

#

Also I can’t tell if you know or not, but official servers have admins, they’re the people with yellow names in this discord

#

oh you do know, okay good

limber hull
#

give them power and they'd probably act on that list lol

limber hull
#

ive seen one of these lists too

its genuinely a situation where you have to ask if they go outside lol

#

hundreds of individual usernames, each with a unique infraction, and sometimes being associated with someone on the list gets you on the list

round slate
# latent olive <@199231720812314624> punchpacket has spoken about getting server admins in the ...

Then there needs to be some promotion process to get people pipelined, because the officials hackers are rampant and EAC isn't doing anything

If the report system as it stood did much, hackers wouldn't be multiple times a play sessions of a few hours

This isn't the admins fault. They already have a lot to do.

Which is why the suggestion is leaning towards trying to alleviate team stress, rather than just Gimme Hack Kill Pls

There are ways to weed out applicants also. I manage just fine across all I mod, create and run to weed out the bad faith folks. It just takes time and experience. I run physical print projects, corralling 70+ people at once, getting things physically sent to print etc. I manage to find people who aren't here to eff about just fine, and the stakes there are significant. + Various other projects and websites

I'm very certain punch at the very least has experience

junior nymph
#

@round slate they are all volunteers

#

like reporting could be better yes

round slate
#

I figured they were, I'm specifically referring to taking on people specific to checking out hack reports to alleviate team stress

A big excuse I see thrown around (by community members, not staff) is that it would be expensive, which is why I have specified volunteer in my post

junior nymph
#

wdym hack reports? like if they are actual reports?

#

not just false ones

round slate
#

I am just tired of hackers getting to do all that nonsense, but the anticheat kills people off by triggering because discord is open

#

EAC isn't doing its job 😔 there's just way too many people using speed hacks for it to be worth what anyone is paying for it currently
Best solution is get a new anticheat
Second best is get more people aboard to deal with hackers and streamline the report system

junior nymph
round slate
#

(love your pfp btw)

Yeah I've seen dibbles run significantly faster than they should towards me and just had to accept several hours of my life wasted to hackers that absolutely will not get banned for it

#

Or if they do, way way too far down the line and they've already made officials so hellish people have stopped bothering with them

junior nymph
# round slate (love your pfp btw) Yeah I've seen dibbles run significantly faster than they s...

I made the pfp myself 🙂 . Yeah speedhacks have always been a issue in evrima, if you were playing in January of this year you would have seen fly hacks (man that was a time) and those fly hacks actually broke beipis breach system so they had to make it way less fun. There was also a point on the AU servers where all the au servers just died cause nothing was being done to hackers. Also I know dondi has said his goal is to make officials not played and make unofficials where everyone goes which sounds nice.

round slate
#

My not serious suggestion, but it would be funny as hell, would be giving cheat checkers a hypsi that could OHK anything with a spit 😆 and the death log notes who the hacker was so they can be dealt with

Hack v hack unfortunately so not ideal but would be satisfying for a hacker cerato pack to get sniped by a harmless looking little hypsi

junior nymph
#

imagine if admins would just make hackers get banned in 10 minutes after being found but everything would go invisible and the hacker wouldnt do any damage

round slate
round slate
icy lion
round slate
icy lion
#

Every mod here started as some random

round slate
#

They did, but iirc punch wanted active community members, which I'm only in game
But once I'm back to my pc I'll give it a shot, can't hurt can it 😤

ornate pewter
#

Client side Anticheat on the kernel is probably the most desired, but also the most invasive.

Server side Anticheat that utilizes AI to recognize hacking behaviors is also an effective idea, but to my knowledge this process is done after the fact. If it was done real time it would probably be very expensive and a taxing on the servers, but if we ever reach that point it may be effective.

tired quest
#

the elite fish spawn seems like it get replaced by boars, they keep spawning like 2-3 a group in the middle of the river
when there is other players (mainly cerato I've encounter) nearby
manage to get diet and somehow made it to 62%(2.9tons) right now, by rotting the boars , which roughly takes like 20mins? and grabing the ceratos and omnis got attracted by the "definitely not suspicious free meal" in the river.
so much work for a creature is only at its 1.5-3 tons stage

#

and alot of rabbits, they will circle around one area, and sometime get stuck when they touches water

grand ruin
#

Drop coords

tired quest
#

the fork plains river, which is my fav spot

minor basalt
#

@vagrant phoenix ceratos don't get buffed from bodies that have been moved, unless they changed it

vagrant phoenix
#

I'm really confused because sometimes I get stunned without there even being a body, I have no idea what they did with Cera this update.

limber hull
#

charge bite provides stability bonuses

vagrant phoenix
limber hull
#

no idea then lol

vagrant phoenix
limber hull
#

yup lol

vagrant phoenix
#

Because this means no other carnivore except for deino or Cera can reliably hunt ceras

limber hull
#

the downsides aren't instant, but the stability is

vagrant phoenix
#

Generally I'm really confused with the new Cera, Idk if anyone has tested it more. One time when I 1v2 ceras as Carno, I could ram them quite well, 1 dropped and I could still kill the other, I didn't get stunned either, then other times I randomly get stunned, idk if there's bugs at play or if ceras stability bonuses stacks with body buff

nova spear
#

Also @vagrant phoenix a cera doesn’t get any buff unless the body is 130kg or heavier

vagrant phoenix
#

That is if moved bodies still give buff

edgy flax
icy lion
#

Pretty sure it comes back if the body hasn't been touched for a while?

vagrant phoenix
vagrant phoenix
#

Anyone know if ceras stability bonus gets stacked with body buff stability?

minor basalt
sudden hinge
dusk sable
#

can anyone explain why trike is not in the spawn menu anymore?

vagrant phoenix
sudden hinge
#

So it’s like both trade damage situation and not grieve either

vagrant phoenix
#

Could be a bug

sudden hinge
minor basalt
dusk sable
#

yea I belive so

sly sleet
dusk sable
#

Na2

vagrant phoenix
minor basalt
#

Not sure then

sudden hinge
vagrant phoenix
sudden hinge
pliant elm
#

I hope it's a bug

#

Well, this Immunity to charge is unnecessary. Cerato can fight Carnos without any problems, especially closer to a body where it takes less damage

pliant elm
# limber hull its not a bug

Even if it isn't, I don't think the devs will leave Cerato like this in the next update, as this is simply ridiculous and just makes Cerato unnecessarily stronger than it already is extremely strong xd

sudden hinge
#

that shouldnt be the case especially on 200kg body they definitely need to tweak it abit

pliant elm
sudden hinge
pliant elm
#

And the immunity to charge is kind of unnecessary too, the damage reduction already makes Cerato practically immortal to a Carno. So, in my opinion and regardless of the size of the carcass, Cerato shouldn't be immune to Carno's charge and Stun

sudden hinge
#

Like I agree adult cera probably could do with the body buff only activating on bodies 400kg that’s fair just have it be scaling so young ceras

sudden hinge
pliant elm
#

The fight between Carno and Cerato before this buff was completely fair, with Cerato having a better chance of winning due to its damage and agility, but still having the chance of losing

#

Now Cerato has a 100% chance of victory just by being near a body. I don't know how you think that's good xd

sudden hinge
#

It doesn’t have 100% chance you can will you just have to play differently

pliant elm
#

Without Stun, Carno becomes just a Fly running around the cerato

sudden hinge
#

Like you can definitely fight a cera stilll and win

#

You just can’t fight them the same way

pliant elm
waxen moss
#

@formal willow They could just change how Dilo gets charges back, instead of waiting for a charge it needs to bite a target to get a charge back. so Dilos couldn't just walk away and spam hallucinations.

formal willow
sudden hinge
waxen moss
pliant elm
vagrant phoenix
# pliant elm This occurs whenever a Cerato uses charge bite while near a body weighing over 2...

Holy no wonder, that's dumb. But it didn't happen instantly when there was a body drop, in conclusion body buff doesn't happen immediately after something large drops dead? Because in the recent fights I've had i was able to finish the ceratos quickly. Especially if I'm in an organised Carno group, happened yesterday when we ambushed 4 Ceras as 3 Carnos, was pretty tactical, waited for rain, took 1 Cera out while the others were separated, we hid in the forest, one of us went to bait them away from body and we killed all 3 lol

vagrant phoenix
# sudden hinge Acting as if it’s bite doesn’t do damage is weird

Believe me I've tried, 1 singular cera beat 3 Carnos who couldn't charge it, we quickly switched to biting and no matter what we couldn't really rival ceras fully charged bite, 1 bite to our face (and Carnos disadvantage on agility increases this chance) put me from yellow heath down to red. It's a literal dark souls boss fight

sudden hinge
#

Like if we made it so cera got a flat speed nerf of say 36km when using it higher stam cost and lowering the damage to like 275-280 I think it’d be a lot more fair

vagrant phoenix
sudden hinge
#

Which is way too much

vagrant phoenix
#

No wonder I get so mad when I die so easily to ceras as Carno, their bite is too much, mini T-rex fr

#

But still it doesn't make sense how an animal immediately gains so much stability bonuses when there's a corpse nearby, it shouldn't be a massive bonus, it should be enough that it gives the Cera an edge while still maintaining the corpse bully title, as of now its mostly a killing machine rather than a scavenger.

sudden hinge
#

Yeah I think bringing it down to like 275-280 would be much better

vagrant phoenix
#

I think the reason Cera is so strong at the moment is because we don't have any good carnivores to rival the current Herbivores, I really do hope they give it a lot of changes and balance it out.

sudden hinge
sudden hinge
vagrant phoenix
sudden hinge
#

So imma disagree carnos can insta charge cera should just have a stam cost and slow down when using it

vagrant phoenix
vagrant phoenix
sudden hinge
sudden hinge
vagrant phoenix
vagrant phoenix
sudden hinge
sudden hinge
vagrant phoenix
summer geode
#

Nope. They use a "learning" algorithm for pattern matchnig but they aren't using an actual aI to sit and watch every single player simultaneously and build profiles of them OR letting that AI live patch the game to prevent new exploits as they are found

pliant elm
finite agate
pliant elm
#

Filipe said this would only be for large carnivores

#

Like rex

lucid mauve
fierce dock
#

@round slate they are always hiring more Admins btw, but they are selective and aren’t going to allow people who complain and constantly trash talk into their team for safety reasons, they want people that wanna be there and don’t cause issues

pliant elm
#

Allo will be one of the strongest carnivores and one of the only ones who can rival Diablo in 1v1

wind mesa
#

#general-feedback message love the idea of custom burrows + nesting in there, but dryo shouldnt be able to farm + drink in there, otherwise they would never come out. I like the idea of water flooding in though, perhaps to destroy the burrow.

dawn hound
wind mesa
pliant elm
#

@glossy gust This incomplete Rex can do 5k damage in a single attack, needing only 2 atacks to kill a trike xd

glossy gust
pliant elm
glossy gust
#

There is an animation that looks like rex is holding onto to something pretty large but who knows they don't even use alot of the animations they make o ly time will tell

#

But I'd rather they nerf trike than buff rex

latent olive
glossy gust
#

Idk 6k damage in one attack maybe

#

The last thing I want is apex fights to last 10 seconds

#

Not that me wanting something means it matters but awell

latent olive
#

trike is a beast in 1v1s so bring a second person and outmanoeuvre them

glossy gust
#

There is no "don't face tank it" it can walk backwards and run sideways

latent olive
glossy gust
#

It does but it can alt attack too fast for a rex to react

latent olive
#

but isn’t the alt attack weak

glossy gust
#

Still puts a rex to yellow in one hit

#

I done a 1v1 with a trike I didn't use crush and he didn't use thrash I only got him to yellow and you could say skill issue but I bit him atleast 7 times and he hit me maybe 4-5

pliant elm
#

Rex should only have one advantage if he ambushes the trike before

#

Rex is faster

glossy gust
#

If you start fighting a trike you can't just run away tho

pliant elm
#

Rex can do it, he trots faster and still has Ambush to be able to gain distance more quickly

glossy gust
#

Odds are your gonna burn half way through your stam bar by the time you even start fighting the trike and if your feeling like your losing tactile makes sure you won't be able to run

stone hatch
#

Wanna be a sucho and fight off an allo? Too bad bro ur pinned cause theres always 2

#

Your fault for trying to play the game and engage in combat and expect to actually get to move and attack

#

Hours down the drain. Everyone say hooray for pins!

limber hull
lucid mauve
tired quest
#

I know it is still in early stages, but allo's stam looks pretty bad from the clips I saw

charred oak
#

Why do my nest keep dropping temperature?

tired quest
#

If it's a twig nest, you'll need to constantly add fresh twigs or nesting materials, as the decomposing matter helps raise the nest's temperature
beipi/deino/herrera and cerato(?)..... uses this type of nest

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in short, keep adding new twigs you can find

urban flax
junior nymph
#

like pressing windows g while holding w

vital dove
#

@junior nymph Yes i know it about played 100 hours, now answer me why this game have no normal autowalk button and need use bug for do it. And second say it on the main screen bcs 99% people dont know about this

urban flax
vital dove
#

"This game has no autowalk button because they haven't added one". I see u very smart man

urban flax
#

You asked why there was no autowalk button
This is the answer

#

I'm sorry if you expected something to fuel your conspiracy theory of all devs being clinically insane instead

junior nymph
#

also why say your hours lol

wary field
#

@strange sorrel Deinos vision underwater starts off okay but degrades as they age, that way younger ones have time to hide, the older ones frankly don't need it as much because they don't get merked immediately and aren't supposed to be as reliant on fishing.

strange sorrel
wary field
#

solo life be hard it's true.

strange sorrel
#

And honestly unless you make your way to sp, which is such a long journey, you kinda rely on fish as hardly any dino are anywhere

#

Esp with the new water holes too now, it's even harder

wary field
#

that's because nothing incentivizes players to drink in deeper water.

#

which is such an easy fix.....

#

this game needs way more enviormentally acquired temporary buffs.

strange sorrel
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Yup foreals. So I mean yeah bring more vision so we can see Fish, or at least make it where AI like deer and Boar need to drink water and don't sense us too

wary field
#

and objectives with rewards.

#

Literally just brought that up too.

#

the AI thing

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like. bruh. it's so stupid they can detect you XD

strange sorrel
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Yeah seriously haha it's ridiculous they can't sense 🐊 in real life if the croc is under water haha

#

I use to love Deino soooo much back in Spiro, now it's so hard to play Deino haha

wary field
#

I'm working on another suggestion that I think would help fix so much stuff. Especially for ambush preds like deinos, assuming our devs pay attention and like the idea anyway TI_MinmiBongo

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driving players towards certain actions creates replicable results after all

strange sorrel
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I hope they do haha. I just need all the water to be connected again sure the swim can be long but at least make them connected

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Just make all Deino spawn ne plains and water access to make it a extra long swim lol

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Also I think it would be cool to add more islands around the ocean closer to land with top tier food for Herbie's this way it encourage salt water Deino gameplay

wary field
#

I mean. you can fix that issue without connecting everything via as well. If every deino can get saltwater as an adaptation rather than a buff. or a mutation setup that helps them make the trek to large lakes that are encouraged to be visited.

strange sorrel
#

Yes that is true too

wary field
#

Splitting Mutations into mutations (selected at birth) and Adaptations (gained via gameplay) is the way to go.

#

drive players to do certain things.

strange sorrel
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Yeah that's true too

wary field
#

and enviormental buffs to encourage doing risky things repeatedly

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like "clean water buff". increase max stamina for a set time after drinking X amount of water from deeper water at a lake or river.

#

if ya don't get munched you'll be better at outrunning those land dinos or chasing down herbis.

#

but ya might get munched.

#

shallows be safe, but muddy water ick.

wary field
#

right?

wary field
#

oops.

strange sorrel
#

Dev make that a reality

wary field
#

no bad words here mb

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was gonna say you'd need to either 1 nerf semi aquatic dinos stam since they'd have the buff like... always.

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or 2 they can't get it.

strange sorrel
#

Yeah foreals

wary field
#

I have a series of 3 suggestions I wanna make lol, I don't wanna get them grouped up as one thing cause they're meant to be compatible but also, could be implemented independently.

#

darn the 6 hour wait time.

junior nymph
#

@sudden solar ai is not really scuffed apart from fish land ai is super easy to come by

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but if you want a good spot go to the waterfalls here

sudden solar
#

Maybe i need to learn more about land ai. But whatsup with the fishes im no coder but this should be easy to hotfix? It cant actually be worse state than its now

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Thxs for tip

junior nymph
sudden solar
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Fair point. I still feel something could be done as it can be worse state than now. No fish ai reduce the dino diversity in game.

wary field
#

oh yeah no doubt

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we all are aware how no fish is killing the deino/pt population and playstyle.

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deinos are more agressive than ever.

sudden solar
#

I know nothing about codes but this has been state of game for weeks

solemn sierra
wary field
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I'm complaining.

junior nymph
#

I mean yeah looking into it means they will check it out meaning if they see it needing fixing then they will fix it (also the dev was amarok they are like the only guy who works with AI) and amarok also has bigger fish to fry rn

wary field
#

XD

junior nymph
#

what else are they meant to say though

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" we are looking into a fix"

sudden solar
#

Its ait they are working on other things but main prio should be having base game function as intended. Im a new player and sticking around cus the game is so unique and awesome. Other new players might not feel the same

wary field
#

"we're still working on it, we promise we didn't take away the fish on purpose, and we thank you for your patience, we're slowing deino/PT food consumption by 50% in the interm"

sudden solar
#

Some news and transparency would be great

solemn sierra
junior nymph
#

and this fish thing has happened before actually loads of times it will be fixed just like be patient I guess I also like playing PT but I know they usually fix things like this with a next update

wary field
#

well different species have different rates, and frankly it's going to be a value. hell "I" might know how to change it if they're using mostly standard UE5 code.

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just sayin lol.

#

I'm making due myself.

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of course it depends on if they're using certain aspects of UE5 the way I'd expect, if they ARE then there are some things I'd like to see change that wouldn't be tooooo hard to implement, probably. on the other hand sometimes you think you can simply do one little change and WHOOPS everyone now spawns under the map or some nonesense like that.

#

sounds like they could use more hands honestly.

pine pagoda
#

Can someone help me with my graphic settings? I keep getting glitches.

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Im at 40 fps and idk how to get more fps.

cold garden
# pine pagoda Im at 40 fps and idk how to get more fps.

One of the main ways to do so is to go in game settings and turn off both of the things that involve foliage physics, plants that wiggle look nice when they work properly but they are extreme lag machines in the current state of the game.. and unrelated to graphics but if you are a new player, also check the box about manual alt attack. Will help you lose less stamina in a fight

pine pagoda
#

Oh wow ty now im at 65 fps !

cold garden
#

#general-feedback message I like the idea behind this but at the same time that could be exploited, if this were implemented I would want the mutation that gives you more power when hungry removed, or the damage reduction will eventually get your strength to zero if you are starving long enough, So that you can't just run around on an empty stomach being a murder machine lol

pine pagoda
#

And for that ?

cold garden
pine pagoda
#

i do all medium ?

solemn sierra
# pine pagoda i do all medium ?

play around with it a little bit, your already on the right track with the graphix setting, no one knows your pc´s specs. So you´re better off just lowering until your happy with your fps and then you could one by one start upping things slightly to see if you can still keep decent fps. Reminder tho that even on really good pcs, stability is hard to reach due to the game not yet being perfectly optimized of course.
for better performance I can recommend VSYNC : OFF and limiting your fps to your monitors Hz

river idol
#

@crimson torrent good idea tbh, but the devs def already know thats the issues with deino, its been stated 100's of times, its just a matter of time to see if they actually care to make it viable

woven bane
#

#general-feedback message @blissful oasis what is it with omni players having a main character syndrome? cc durations pretty much got adjusted universally, some playables got the shorter end of the stick while omni still gets up relatively fast

blissful oasis
barren zephyr
blissful oasis
#

but the thing is i main maia, but like its rly easy now, i can land a back kick and have enough time to go back there and smash him over the head

woven bane
barren zephyr
blissful oasis
crimson torrent
barren zephyr
blissful oasis
woven bane
blissful oasis
woven bane
blissful oasis
blissful oasis
woven bane
#

i believe that some timers could be better

desert arch
edgy flax
#

herra having a long recover animation is good imo cus it should be careful when on ground

woven bane
#

it takes so long to recover that you can stun-lock it if timed right, that ain’t appropriate

edgy flax
#

having someone blocked means do not show the messages

woven bane
#

what does that have to do with the argument lmfao

edgy flax
#

lol when did this get an arguement

woven bane
#

that’s why we are here in the general feedback discussion channel right

edgy flax
#

i prefer a nice conversation

woven bane
#

very well

barren zephyr
#

Turtle spawns still broken on official?

ornate pewter
#

For a while i've noticed the interesting set of tricks used to divide water types and textures. Fallen logs, waterfalls, and so on.

It is especially noticeable at Delta where a barrier has been erected preventing the creation of a salt marsh biome. The water, in turn, appears to have diverted to and washed out the area that is now the swamps.

But I find myself wondering, is it an elaborate disguise to reduce the need for complex visual and mechanical water transitions, or is it to allow dynamic water changes in some future drought system?

stone hatch
normal shuttle
#

Tbh that was a massive skill issue

#

Could have seen the galli coming from that side and just stood there instead of at least jumping to evade

ornate pewter
junior nymph
#

@rough token I mean its legacy its really buggy

rough token
junior nymph
junior nymph
rough token
junior nymph
rough token
junior nymph
rough token
junior nymph
rough token
junior nymph
#

@vital dove no thats just dumb

vital dove
#

xd

junior nymph
#

500-700 buddy

vital dove
#

Empty map it is clever

#

very clever

junior nymph
#

its not empty

raw hedge
#

It's not empty lol. Go explore

junior nymph
#

you just dont look hard 😛

vital dove
#

Finish discussion, u just trolling

junior nymph
#

im really not

raw hedge
#

Not at all.

vital dove
#

U really are

raw hedge
#

The game has planty of players, most just hide all day

vital dove
#

Say that map not empty can just man that trolling

junior nymph
#

buddy 150-200 sure over that number is overkill to the extreme

#

bro you speak in code

vital dove
#

Bye man, it is too stupid trolling for i really speak with u

junior nymph
#

💀

raw hedge
#

XD
I can't even understand you

#

You can't just make more people play on a server,
The game cant even support it

#

Like, you cant say we troll because you have a bad take lol

mint helm
#

I hope it would, imagine 500 people on the isle map

raw hedge
junior nymph
#

sure on spero but gateway nah

raw hedge
#

Gateway would get way too crowded.

limber hull
#

ITS VANILLA YEAAAA

mint helm
limber hull
#

I love this guy

junior nymph
raw hedge
#

deino mains I swear

mint helm
#

I mean herbivores could also want to go away from places where carnivores might be and they could use the map way more efficiently, as the devs also wanted it to be

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Imagine 100 players at south plains, if I was a herbivore, I would go away immediatly

raw hedge
#

OR, hear me out, you can explore the game anyways.

#

few people means safer explorationm

mint helm
raw hedge
#

You already see high pop servers people play bush sim anyways

raw hedge
#

its no "easy"

mint helm
raw hedge
#

But you cant force more action in a game that cant sustain it

raw hedge
#

Its a game about playing as a dino of any kind, each w/ their own rewarding experience. Not POT pvp lol

mint helm
#

There's nowhere where it's called a simulator

#

Because i don't think real life dinosaurus had nightvision that good, and I don't think that when they sniffed they knew when they were facing north or any direction

raw hedge
#

Yeah, its a game.
The devs can make it however they want and they already gave reasons for it

mint helm
raw hedge
#

the game is meant to be difficult

mint helm
#

I'm very unlucky that i started to play this game before the map got changed to gateway

#

Also i saw your new vids they are pretty cool

raw hedge
#

The game need to have a naturally curbed "apex" population, and the only way to do that is make it more common to starve, or take fights you shouldnt cause you'd die anyways

#

Thats the horror aspect. the desperation imo

mint helm
#

I watched zenny's video about this and it made me think that aswell, officials have a problem that if for example there's 10 hypsis, 10 herreras and 20 troodons, they come up to way less meat for carnivores, instead if there were more medium tiers like tenos and diablos there would be more meat for carnivores

#

Population control should be implemented for officials aswell

mint helm
#

You're a great youtuber and I don't want to argue with you, your editing skills are amazing

raw hedge
mint helm
#

I noticed lmao

#

God bless ya have a nice say

#

Day*

raw hedge
obsidian sphinx
#

Is Carno supposed to hunt Teno? or is Teno supposed to hunt Carno?

#

Or is this game devoid of Logic

urban flax
#

Unless you got a group of carnos

obsidian sphinx
#

whats the dynamic between both?

golden lion
obsidian sphinx
#

Its very easy to hunt Carnos with Tenos, Teno has more stam than Carno it can kick like 50 times its trot speed is higher, it can apply more bleed in 1 alt than an omni ever could and it can sniff blood.

#

Teno kills Carno in 4 kicks to the head has knockdown and can completely deny a Carnos charge.

#

If it is a herbi then why can they track blood?

#

whats the explanation?

golden lion
#

and has about the same stam if ur getting run down its a skill issue

golden lion
#

if a teno couldnt fight a carno at all then it would be a bad dino cuz its slower than it. u can fight a teno as a carno but because your sizes and weights are so similar its a hard fight

#

carno isnt very built for killing tenos should be fighting more like dilos raptors pachys and smaller dinos

obsidian sphinx
#

Its not about fighting its about hunting , theres difference.

golden lion
#

and like i said teno isnt gonna "hunt u" its a herbi also carno is much faster than it so u fr can just run away from a teno

obsidian sphinx
#

So one teno kick costs 2 % stam am I correct?

golden lion
obsidian sphinx
#

Its a fact

golden lion
obsidian sphinx
#

ok

golden lion
#

but idk why it matters

obsidian sphinx
#

thats 50 kicks in 1 full stam

golden lion
obsidian sphinx
#

A carno dies in 4 kicks

golden lion
#

but it doesnt matter

#

ur ignoring everything i said so

obsidian sphinx
#

so theoretically a teno can kill 12 carnos in a single stam bar

golden lion
#

theroectcally carno can kill infinity tenos with a single stam bar

#

just bite them

#

whats ur point 😭

obsidian sphinx
#

Teno can do the same if we take into account the possibility of infinity

golden lion
#

like i told u that ur wrong about teno and carno and idk why ur bringing up the fact that a teno can kick 50 times

obsidian sphinx
#

What should a Teno do if it sees a Carno?

golden lion
#

stand and fight or try to run

obsidian sphinx
#

run towards a Carno?

golden lion
#

run away from the carno

obsidian sphinx
#

or away from Carno?

golden lion
#

u can try to run but carno is faster so u prob cant

#

so most of the time it ends up in a fight

obsidian sphinx
#

What if teno actively tries to hunt a Carno?

golden lion
#

you shouldnt but if it does then u can just run away

#

as a carno

obsidian sphinx
#

then why should a teno run away from a Carno?

golden lion
#

for food

obsidian sphinx
#

But what if Teno decides it wants to hunt a Carno?

golden lion
#

then cool but carno is faster than it so it could just run away from the teno

obsidian sphinx
#

But Teno has more stam and trots faster and sniffs blood

#

it can catch up

golden lion
desert arch
golden lion
#

carno is much faster you will be able to get away

desert arch
#

Teno is NOT catching up to a carno unless the carno lets itself be trotted down

golden lion
#

fr

obsidian sphinx
#

Facts say otherwise

golden lion
#

what facts???

obsidian sphinx
desert arch
golden lion
#

40 km per hour vs 49

desert arch
#

40.3kmh vs 59.6kmh (if the carno is charging)

obsidian sphinx
#

Teno has faster trot speed it can cover infinite distance while carno has to sit down.

golden lion
obsidian sphinx
#

If one doesn't agree with facts they are delusional

golden lion
#

like i said before just play the game more and your understanding will be better

coarse spruce
#

2.13km vs 2.24km

obsidian sphinx
desert arch
#

If a teno is after you just lose line of sight and youll be fine