#general-feedback-discussion

1 messages · Page 312 of 1

ocean coral
#

Can’t tell what your point is

woeful latch
compact sequoia
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this has no meaning then

ocean coral
#

Rex trex bite force??

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bro what

compact sequoia
barren crater
#

Stego isn't going to get a higher headshot multiplier anyways 😭

compact sequoia
#

trike can impale it too

barren crater
#

Like no point even suggesting that lol

desert arch
#

Name one animal that would survive 4, 1m long spikes that travel at nearly the speed of sound to their head 🙏

compact sequoia
#

The stego spine would break if it swings that hard as you suggest

desert arch
#

Name an animal so your argument stays relevant then

cyan flame
compact sequoia
desert arch
woeful latch
#

don’t mmm cheesy gif me, i won’t survive that

desert arch
#

Everything 1 taps everything with realism

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So insanely fun and engaging

compact sequoia
#

then a 6 ton animal should not have 1200 dmg

cyan flame
cyan flame
#

Just like how deino have lunge

barren crater
#

Increased headshot multiplier is a hilarious suggestion anyways when you consider what allo's and rex ability is

cyan flame
# compact sequoia then a 6 ton animal should not have 1200 dmg

Why not? It has that damage because it is otherwise "weak". If it had lower damage, you might have to up the weight/health, or do something else, like put the head multiplier back to normal, or even add the armor and lower it (yes, stegos did have some kind of armor around head and neck, probably to solve that weakness)

compact sequoia
#

if stego has its op dmg then it should get its op weakness of a small vulnerable head...hence 6 cera bites could take that pachy size head off....maybe even less but for balance 6

desert arch
#

Why do you want rex to 1 shot stego so badly

compact sequoia
cyan flame
compact sequoia
cyan flame
cyan flame
ocean coral
compact sequoia
desert arch
cyan flame
desert arch
#

Pachy has a 0.75x yeah

compact sequoia
cyan flame
ocean coral
cyan flame
#

All of stegos attacks, unless something has changed, stops it in its tracks

junior nymph
ocean coral
junior nymph
compact sequoia
desert arch
cyan flame
#

So the moment you do an attack, you become "stuck" and have to start moving again, or keep attacking, while the opponent can move towards your head while attacking

desert arch
#

That didnt answer anything

junior nymph
cyan flame
compact sequoia
#

even with a big body

desert arch
#

You already have to protect your head, 9 bites from a cera kill you, 6 bites from a deino kill you, 2-3 bites from a rex will kill you

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And I didnt even bring in any herbivore examples

cyan flame
desert arch
#

Good

compact sequoia
#

you can 1 shot cera

woeful latch
#

good

compact sequoia
#

stego brain discussion ✅

desert arch
cyan flame
desert arch
#

You cant have apexes going around 1-2 shotting each other, the game has to respect the time people sank into growing them

cyan flame
#

No need to engage with one, just walk away and you're good

compact sequoia
#

stego is unfair to everything for last 2 years so

desert arch
#

Revenge balancing my beloved

compact sequoia
#

plenty food no predator

cyan flame
limber hull
cyan flame
#

Deino was even more so if anything, being untouchable by everything

frank tapir
cyan flame
compact sequoia
cyan flame
frank tapir
compact sequoia
cyan flame
#

I can assure you, deinos did fine with food on old map, hence the large gatherings of them

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So deino has had it quite good, better than stego overall

desert arch
#

I remember going to north west on spiro once, and casually seeing more than 30 deinos just chilling at the upper waterfall

compact sequoia
desert arch
#

What a sight

compact sequoia
#

not balanced

woeful latch
# compact sequoia not enough for a 1200 6 ton herbi

again, that 1200 damage is not even that much considering it doesn’t stun so you can’t even use it to combo.

it’s effective against small rats like cera or dilo, but fighting something big, that slow 1200 alt attack is nothing.

frank tapir
desert arch
junior nymph
desert arch
#

Stego not 1 shotting dilo with congenital LMAO

urban flax
#

Make deino able to kill a stego easily and you'll never see a stego as deino again, they'll just go drink at safespots like everyone else
Problem unsolved

woeful latch
woeful latch
compact sequoia
cyan flame
desert arch
#

Tbh even that wouldnt save it😭

woeful latch
compact sequoia
desert arch
#

Extra 2k hp wont help it vs rex if it got a nearly 50% dmg reduction

cyan flame
#

If stego is even slower, then trike has to be slower... I feel bad for trike players

compact sequoia
cyan flame
cyan flame
#

You could probably keep the speed, or maybe lower it a tiny bit, but still being faster than trike (and a better run anim wouldnt be wrong to be honest, but thats another thing)

compact sequoia
#

now why not make stego the next spino....maybe it can kill sauropods or godzilla ✅

desert arch
#

🍿

cyan flame
cyan flame
#

It's like you do not grasp how powerful the other large playables are and can and most likely will be

woeful latch
#

i’m just gonna use this gif now

junior nymph
#

im now frolo the frog face

compact sequoia
woeful latch
junior nymph
woeful latch
#

i will never doubt you again.

cyan flame
junior nymph
compact sequoia
cyan flame
frank tapir
#

if you reduce its damage you have to increase its speed

woeful latch
#

me when i die to fall damage

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irl..

compact sequoia
#

anyways lets see what happens in future...there will be something

frank tapir
#

stego buffs when rex drops

compact sequoia
#

you wish

ocean coral
frank tapir
#

unless stego already can beat a rex in most cases

cyan flame
ocean coral
desert arch
#

If rex gets any form of cc that can be used on stego, stego will for sure need buffs

frank tapir
#

I wonder if kentro will have really high damage for its size

lilac bolt
#

is the argument between stego and deino is still going on?

ocean coral
frank tapir
lilac bolt
#

ok good its been hours

ocean coral
#

I highly doubt that rex is gonna do as much damage as trike does to other apexes

woeful latch
normal shuttle
limber hull
# compact sequoia not weak 1200 dmg has no justification for 6 ton animal

a 1300kg animal can do 350 damage

SO LET'S MATH THAT OUT

350/1300 = ~0.27, or 27%

1200/6000 = 0.2, or 20%

Ceratosaurus, with its ability, can do more damage proportionally than a stegosaurus can with that alt-tailswing

"Oh, but Wavepoole, buh buh powerswing"

Yea cool I was getting to that

HERRERASAURUS

~350/175 = 2, or 200%

2250/6000 = 0.38, or 38%

yea lol

woeful latch
#

it doesn’t look like current stego can stun trike, so if it can’t stun rex then it needs a buff

normal shuttle
limber hull
#

That too

limber hull
#

The entire idea relies on you looking at stegosaurus in a vacuum, which is evidently all he is doing lmao

desert arch
normal shuttle
#

Rex 2800/9350 =0,299 29,9%

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lol

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Stego is a glass cannon and even then it doesn’t have the highest damage in one hit

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It probably has the highest dps

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But only on static targets

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Stego is built like MH Dual Blades ong

woeful latch
#

stego, when beipi comes: 😳🕶️🤏

placid anchor
#

#general-feedback message
It might work that way, but in reality, the noise drowns out any sounds in the game. It's not right. It comes on and goes off suddenly. It sounds foreign. It's loud. It's broken.

limber hull
#

the beast

normal shuttle
#

Beipi my beloved

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But it should be 400kg because irl it could suplex deino and it should in game. The isle is a super accurate game yet no dinosaur is accurate TI_Troll

ashen shell
woeful latch
#

yeah the ping is honestly outrageous, having issues playing on the server with 30 people on

junior nymph
#

@azure ruin the devs have said they will be pulling back the colors for most creatures down the line since they dont like bright raptors, carnos etc

normal shuttle
#

@placid anchor that is literally what they do TI_Frown they are larger and stronger

vernal jacinth
rare marsh
#

-198.579,154, 147.631,29, 25.699,024 this place is a death trap for (small crocs) one moment you're swimming, next moment you fall down into the void between the rocks. its in the normal falls from dam lake downstream

rare marsh
#

ok i did, do you get feedback on that or just hope theyll pick it up ?

vernal jacinth
rare marsh
#

👍

proper bluff
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idk if its the channel for this but i was alone on a ht server few days back, and my ping was spiking up to 500, i live in europe and i was playing on a eu server. how on earth does that happen

rare marsh
#

can be anything

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but most likely its something in your own home network

proper bluff
#

and it works normal in other games

rare marsh
#

so do i but my router crapped up one day and i got disconnects every half an hour or so

proper bluff
#

it aint rlly balanced (there was barely anyone on the server and i ate this plant in a second even tho it is way bigger than i am)

normal shuttle
#

Give significant debuffs to poor diet and we will have a perfect way of encouraging apex herbivores competing with everyone else

icy lion
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@sinful terrace Check the pinned messages in #evrima-eu

sinful terrace
#

k

bronze niche
#

but it should give more food for herbivores, i think the plan was for apex herbivores to compete over the food system thats why they give so little

proper bluff
proper bluff
normal shuttle
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it's not balanced either

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herbis should also have a reason to compete and encourage people to move around

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instead of having a megaherd happily camping 2 of the 3 highlands patrols

molten ibex
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SA hordtest 🙏🏻

woeful latch
#

gives*

potent solar
#

can the game be optimize i have very low fps

languid locust
#

hordetest was so laggy i couldnt even load in, i would just be stuck on a black screen anytime i tryed to join a server

vernal ermine
#

can we talk about ptera's stam being so slow to regen

normal shuttle
#

@dawn hound lol, there’s no a way a beipi is getting caught by a deino it saw coming. They’re barely any different swimming underwater but beipi can vastly outmaneuver a deino or jump out of the water (or over the deino) to escape effortlessly

And deino is BY FAR the slowest semi aquatic on land, so why shouldn’t it be the fastest in the water? It’s a crocodile.

sudden shell
normal shuttle
normal shuttle
# vernal ermine can we talk about ptera's stam being so slow to regen

It is long, but it also has by far the longest runtime out of any other playable, so I think it is fair.

What isn’t fair however is that you must take off to do basically every mildly long or even medium distance movement, but that is getting addressed in the Ht soon with “more effective land movement” so you won’t need to fly all the time and waste so much stam with successive takeoffs

#

Also slipstreams

#

Yeah it is objectively one of the slowest regens but it is for the best traveler in the game by far and the one that drains the slowest for the speed it has

#

So it only needs to not be helpless on land

dawn hound
# normal shuttle <@953314872563757176> lol, there’s no a way a beipi is getting caught by a deino...

I dont know how it works, but I have played beipy on an admin server with a friend who has been a deino, and we tested speed. I tried to do both purely swimming under water, and with dolphin jumps the fastest way I could, and yet he was as fast as I was. And its lunge could outspeed me.

Also another thing, crocodiles arent the cheetahs of waters. They are heavy animals that only really catch fish or swimmers by surprise, or jump land animals when theyre drinking or doing other activities.
I dont know if I did something wrong as a beipy, but my friend who played the deino in the race was definitely faster than I was.

woven bane
normal shuttle
#

Also deino has laughably low stamina compared to beipi

dawn hound
#

Fair enough, but still, its an 8 ton animal

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I get that stuff like orcas get to manuever very fast in water, but come on

normal shuttle
#

Beipi dolphins jumping can effortlessly swim for like a kilometer whereas Deino is out of breath in way less than a minute. And Beipi has the fastest stamina recovery in the game tied with hypsi

normal shuttle
dawn hound
#

I dont have a big problem with deino being that speedy, but when it comes to animals that are ment to outmanuever others, its just the desync that ruins those.

normal shuttle
#

@torn void I have the impression they aren’t to scale there in that edit, and even if they were, allo is still significantly larger and bulkier because height isn’t all that matters

normal shuttle
#

Nothing is stopping you from having some safe spot to jump on like a log or a rock

#

And desync is not something intentional nor necessarily common

dawn hound
normal shuttle
#

At least not wild desync

dawn hound
#

even for small ledges

normal shuttle
#

You can jump onto logs, or even the sp higher waterfall rock very easily

Or guess what, you can jump over the deino as it comes towards you so it has to waste its time turning around

normal shuttle
#

While carno is the one originally in the image

dawn hound
#

Would it take two or three allos to pin a stego?

normal shuttle
#

Three most likely for a fg

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Because allo if I am not mistaken was datamined to be 2.4T but that is subject to change

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So two can very easily grapple a dibble if they get grappling (dunno why they wouldn’t)

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Or a Maia, while one of them drastically slows the prey down

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Like if an allo pounces you as dibble I would say it’s over if there’s another and you’re not already camping water or terrain

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Because you’re gonna get slowed down to like trot speed if not less

Assuming ofc allo is 2.4T and the same slowdown math as Omni applies

dawn hound
normal shuttle
normal shuttle
#

But a healthy target needs the weight math

woeful latch
normal shuttle
woeful latch
#

saying this when omni gets knocked down for 0.5 seconds is crazy..

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knockdown in general got nerfed so many times, it’s so short nowdays.

dawn hound
#

Or I dont know if I understood correctly

normal shuttle
normal shuttle
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Still it’s rather hard to do that

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Since you gotta drain like 70-80% blood from a target

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That requires work for most stuff other than live branch carno

dawn hound
normal shuttle
#

Yeah that goes for many playables and most of the community

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So many players are new or clueless

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And omni punishes mistakes very hard and can take some skill to use vs big game even though pinning solo is broken

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@willow storm no

willow storm
normal shuttle
#

that's allo next to a stego

warped tinsel
#

a fg allo???

normal shuttle
#

it is huge, it's just that the scale is messed up in the feedback image

normal shuttle
#

much larger and bulkier than a carno or cera

warped tinsel
#

should be the same height as sub rex no?

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or slightly smaller

normal shuttle
#

this perspective is so messed because carno is like 2 meters in front of the Allo lol

normal shuttle
#

but yes, I expect a rex to be subadult if it is allo sized or larger until it starts truly bulking

#

Allo is so much larger than carno, cera or even teno

warped tinsel
#

but i love the model of the allo

normal shuttle
#

if you actually put them overlapping each other, allo would dwarf them

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surprised not a single person upvoted that

warped tinsel
#

I also saw trike counters rex which is nice

normal shuttle
#

where

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we've never seen them actually fighting

warped tinsel
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it was in the dev blog

normal shuttle
#

just rex bugging

warped tinsel
#

theres a small clip where the rex shrinks after they release from sparr but its there

normal shuttle
#

wouldn't make sense for trike to counter rex when they are meant to fight each other

warped tinsel
#

yeah but rex wont be a meat monopoly and it wont be abused by everyone

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i like that all playables (or most) have their own thing makes the game more balanced

normal shuttle
#

I know

vernal ermine
# normal shuttle Also slipstreams

My concern is if they're going to use slipstreams and better groundmovement as an excuse to make flight take more stam and be less effective

vital laurel
#

@inland hawk to a degree yes, but we also have brightness and saturation now so we can make more colours from one option

wooden agate
#

^ like pretty much every color you showed can currently be recreated in game on rex to some degree lol

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the main issue with rex imo is it seems to have some weird brown overlay on it that makes messing with the brightness/saturation less pronounced than something like allo

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allos color scheme is pretty much fine except for the male colors due to how much variety you can get from the colors you do have

normal shuttle
#

at worst they will keep it as it is: just fine

vernal ermine
normal shuttle
#

devs know ptera is trash

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there's no need to do some weird monkey paw situation

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just give everything to it and leave the +4 minute stam regen

vernal ermine
#

"thank god pteranodon is being moved to mostly a terrestrial creature"

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i know it sounds like a conspiracy theory but i think they're actually going to make flight less appealing

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than it already is

vital laurel
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I dont know how ground movment will be more apealing than current flight as movment, but oh well

vernal ermine
#

it seems like they're going to make ground movement better, and add a new system to flight

normal shuttle
vernal ermine
vernal ermine
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for example when gateway was released

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with that, he said "ptera's being moved to mostly terrerstial creature"

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that's concerning

wooden agate
limpid dock
vernal ermine
limpid dock
#

How so?

icy lion
vital laurel
vernal ermine
#

yeah i've read this message of kitten's at least a dozen times now

vital laurel
#

plus a scout wouldn't be close to the guys he is helping 🤣

vernal ermine
vernal ermine
#

how will the game distinguish between ptera scouts and normal pteras who's just watching from above

limpid dock
#

It wouldn't

vital laurel
#

yes so then we dont add a bad system like this one

limpid dock
#

I can't think of a good work around

vernal ermine
#

that's a different topic doe, my concern is what they're going to do to our lovely ptera's flight

vital laurel
#

cus mixpackers would just not be close except for fights

limpid dock
#

I think the only good solution is having more moderation

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And making it explicitly against the rules

vernal ermine
limpid dock
#

Yeah, since right now ptera nerfs affect all servers, officials included. That's the only way they could reasonably stop mix packing on officials

vernal ermine
#

the point with official servers is to give players full freedom

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apart from cheating ofc

limpid dock
#

That's antithetical to dondi nerfing ptera to nerf mix packs then

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The nerfing of ptera was to nerf mix packs, so then officials aren't for player freedom

vernal ermine
#

it's not confirmed that they're nerfing ptera, i'm just theorizing it

limpid dock
#

No, that's literally what devs have said about ptera nerfs

vernal ermine
#

wait really? when

limpid dock
#

I don't have anything on hand, but I'm pretty certain it was said in a Livestream

vernal ermine
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yeah wouldn't be surprised

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i just suspect they're going to rework flight in a way that makes it less powerful than it is now

limpid dock
#

Also what other reason would they have to nerf an already weak animal?

limpid dock
#

I also suspect the stamina will hardly change

vernal ermine
#

yeah seems like they're going to keep the stamina as bad as it is now

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and add slipstreams to excuse it

lilac bolt
#

ptera stam isn't even that bad if you know what you're doing

icy lion
#

Ptera can fly for more than half an hour on its current stam

vernal ermine
limpid dock
icy lion
limpid dock
#

Also ptera harassing is hardly a problem Imho, anything that can't jump has enough health or speed to not care

vernal ermine
#

ptera's stam recovery is amongst the worst, i think it's pretty unnecessary

limpid dock
lilac bolt
limpid dock
#

Can't you not recover stamina while latching? Also herreras exist

icy lion
vernal ermine
#

i like latch, wish it was more interactable
@limpid dock you can recover even when you're below 60

limpid dock
#

Also, super, what's your reasoning against my stamina suggestion? I'm curious

limpid dock
lilac bolt
icy lion
limpid dock
vernal ermine
#

i still suspect they're going to end up making ptera's flight less powerful than it already is tho
seems like they want to make ptera a mini quetz, instead of making it even better at being a flier

limpid dock
#

It's only running, jumping, and attacking that use stamina

normal shuttle
limpid dock
normal shuttle
#

8 minute flight instead of 20 would still be so solid

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especially if you make it capable on land

vernal ermine
#

whaaaaaaat

limpid dock
#

Right but the whole gimmick of ptera is flight

lilac bolt
vernal ermine
#

why would you make ptera fly even less than it does now? it's not an apex

vernal ermine
lilac bolt
limpid dock
#

The only animal I could see having this level of stamina drain is quetz, but that's just because it's an aerial apex

limpid dock
#

Not trying to sass, but I'm trying to defend my argument

icy lion
#

People enjoy using sprint to traverse sometimes

lilac bolt
icy lion
#

Especially on the dinos with lower trot speeds

vernal ermine
vital laurel
icy lion
#

Precisely

normal shuttle
limpid dock
#

That's fair, but this system would also hypothetically help carnivores not starve, and help the problem of oppressive overly aggressive apex herbivores

icy lion
#

On paper, it's not a bad idea. But it'd be awful in practice

limpid dock
#

I feel like removing some stuff like running to traverse to help those would be worth

#

Why the question mark?

icy lion
#

How would making regenning stam cost hunger help the class that overall needs to use way more stam to eat not starve?

vital laurel
#

it just feels like overcomplicating a stamina system that already is more than it needs to be

vernal ermine
limpid dock
#

As an amendment, why not make stamina drain below 60% require food and water instead

vernal ermine
#

it's a flier, let it be really good at flying
sure make it better at ground but don't use it as an excuse to bomb its flying capablities

limpid dock
normal shuttle
#

it can be good at flying regardless even if you cut its stamina by 30%

vital laurel
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I dont like how binary the current stamina is, if that is changed that fixes a lot already

normal shuttle
#

do you realize how much stamina ptera has?

icy lion
vernal ermine
#

you can't sprintfly for a long time at all

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also just taking off already eats 5% of your stam

limpid dock
vernal ermine
#

i think the rework of flight is ultimately going to be a nerf disguised as a rework

vital laurel
vernal ermine
#

it adds up with dondi's opinions and the way they've described the rw

normal shuttle
vernal ermine
normal shuttle
vital laurel
vernal ermine
normal shuttle
vernal ermine
#

it should be able to glide for even longer imo

normal shuttle
normal shuttle
wooden agate
vernal ermine
wooden agate
icy lion
vernal ermine
wooden agate
vernal ermine
vital laurel
#

I can fly around and fish for a while, but that slow as stamina ruins ptera for me

wooden agate
#

and by extension normal gameplay

vernal ermine
normal shuttle
vital laurel
normal shuttle
#

it being a flier doesn't mean it should only do that, let alone gliding for like...40 minutes?

vernal ermine
limpid dock
vernal ermine
#

Buff it on the ground and if anything, buff its flight as well. It's a flier, make it really good at that. Make it good at the ground too, but let its specialty be flight

don't nerf flight just because it's going to get more ground attacks and better ground movement

#

i gurantee ptera's playerbase will be even smaller if they end up making its flight more unbearable than it already is with the stam regen

wooden agate
#

god forbid pteranodon has one (1) challenge in its immortality

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its like people complaining about spino beating deino in the water lol

vital laurel
#

You said by gaining altitude you use your long travel time for normal gameplay but you can’t

vital laurel
wooden agate
#

so flying around the map is not normal gameplay?

vernal ermine
#

lets say ptera's flight is buffed with longer runtime and faster stam regen
@wooden agate with ptera being "more immortal", what is the problem?

what problems will occur? what is your problem with ptera being hard to catch when it is as harmless as it is to fullgrowns

wooden agate
vital laurel
vital laurel
#

“i think having one challenge in your life (gaining altitude) and then being rewarded for STAMINA FREE TRAVEL FOR AN HOUR is fine on ptetanodon.

and by extension normal gameplay”

But it doesn’t extend to normal gameplay since I can’t apply this altitude into much practical stuff since I permanently loose it if I dive

wooden agate
#

i didnt read your message lol

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like i genuinely have no idea what youre talking about

vital laurel
#

I don’t have any idea of what your are talking about, how does me flying around at height limit do anything for my gameplay lol

wooden agate
#

like idk where you come up with things to say but i never mentioned flight physics

vernal ermine
#
  • buff the stam regen
  • more flight time
  • give it diving capabilities
  • better groundwork (already planned)
  • better skillbased flight, but not nerfing the flight
wooden agate
#

pteranodon does fine in the current build and is about to get 10x better lol

icy lion
#

Why does it need more flight time?

wooden agate
icy lion
#

And yea I'm just waiting to reserve judgement until the rework

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Because maybe the flight time will be reduced, maybe it'll be effectively increased, we don't know

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Slipstreams kinda negate the need to buff it

vernal ermine
#

That hour-long flight is just you gliding around

icy lion
#

The problem with balancing ptera is that it's extremely sensitive to how much patience and know-how the player has

normal shuttle
icy lion
#

The exact same ptera (in terms of stats and diets and whatever else) can either struggle to fly for more than 2 minutes or be airborne for an hour, all depending on the player

vernal ermine
normal shuttle
vernal ermine
#

yeah as i said earlier it's a conspiracy theory

normal shuttle
#

everyone else just sees a net benefit from being useful against anything but hypsi on land

wooden agate
vernal ermine
#

dondi's opinion makes it pretty clear imo

wooden agate
#

small investment for being able to get literally anywhere you want on the map

icy lion
#

But it doesn't need more flight time. It doesn't even need the amount of flight time it currently has. Flight needs to be more dynamic with better physics and momentum

normal shuttle
#

theyre less adaptable than a braincell

#

so it's good that ptera is no longer going to be restricted to spectator mode, but rather a functional playable

vernal ermine
#

it's good that it is getting more to do on the ground

#

but bad that they're planning to use that as an excuse to nerf flight

vital laurel
wooden agate
#

what gameplay should it be achieving for its niche

vital laurel
icy lion
wooden agate
vital laurel
#

….

wooden agate
#

you are somehow losing that much stamina... while occasionally tapping space to stay above the water? to maintain altitude over grasslands?

#

when people barely spend stamina to travel half the map from ground level

#

and somehow, it is pteranodons fault

okay buddy, lets get you back to bed

vital laurel
#

I have never said that, I said long travel doesn’t rly translate into normal gameplay

vital laurel
wooden agate
wooden agate
#

cant exactly look for juvies in forests

#

so you're either a) above grasslands, or b) above a river looking for fish

#

and somehow losing enough stamina to where you think its an issue

#

because if you didnt think it was an issue this entire convo wouldnt be happening (or at the very least you wouldnt be here discussing it lol)

vital laurel
wooden agate
#

sometimes i really have to sit here and stare at the screen because... what?

#

who cares if you cant use the gain speed to recover altitude?

vital laurel
wooden agate
#

this just in; pteranodon actually CANT use its flying to travel long distance because... it cant instantly get back up after diving

#

or maybe the issue is the pteranodon players who refuse to use flying to its full potential

#

whos to really say

vital laurel
#

Active flight is not the same as just flying over the island

wooden agate
#

yeah no duh

vital laurel
wooden agate
#

or it doesnt... align with 'real gameplay'

vernal ermine
#

what is the problem with making ptera "More immortal"? @wooden agate you never answered
what havoc would that bring to the ecosystem?

wooden agate
vital laurel
vernal ermine
wooden agate
#

well you cant kill it in the sky

cant really kill it on the ground, it has insta take off + double jump incoming + its a menace to juvies

kill it in a tree? most pteranodon players (despite having two brain cells) are smart enough to avoid heavy herrera areas

lilac bolt
vital laurel
#

I’ve killed plenty of ptera on the ground

wooden agate
#

like did that part of the sentence kill the pixels on your screen

vital laurel
wooden agate
#

thanks for confirming that

vital laurel
#

Why are you so insulting lol

vernal ermine
wooden agate
#

you literally just proved youre halfway reading what im saying

#

what is there to appreciate

vital laurel
vernal ermine
wooden agate
#

and with pteranodons mobility, you dont exactly need to nest/rest especially close to your goal area

vernal ermine
wooden agate
vernal ermine
#

That argument is not strong at all "Just avoid herra areas", any hotspot is a herra area

wooden agate
#

i mean seriously, south plains ALONE has some spots that are incredible for resting as pteranodon

#

(if youre feeling a bit ballsy you could always cling to under the waterfall as well, thats always fun. and deafening)

vital laurel
#

Sammy you are just being insulting and digging in your heels so deep you’re barely coming to a point where you can compare our opinions

vernal ermine
#

buff ptera flight

wooden agate
#

im responding to barion specifically lol

lilac bolt
vernal ermine
#
  • buff the stam regen
  • more flight time
  • give it diving capabilities
  • better groundwork (already planned)
  • better skillbased flight, but not nerfing the flight
wooden agate
#

"you cant avoid herrera in hotspots"

sammy points out you can

"hurrr sammy youre insulting :/"

#

like come on lol

vital laurel
lilac bolt
#

yeah current flight time with slipstreams and thermals i think will be fine tbh

wooden agate
#

do we still have those videos of ptera flight when it was still being developed

vernal ermine
wooden agate
#

because it had somewhat interesting flight mechanics before it dropped

#

idk why they switched gears with it

vital laurel
vernal ermine
#

stam regen should be buffed icl

wooden agate
#

literally trying to provide context for your points lol

vital laurel
vital laurel
wooden agate
#

no you got it

vital laurel
#

You’re not even reading my msgs, the thing you accused me of doing…

wooden agate
#

like sorry no thanks

vernal ermine
vital laurel
#

I want them to add all of this system?

#

It is an awesome glide system

wooden agate
#

the animations would have to be refined and stuff but in general yah it'd be better than the current 'swimming in the air' that pteranodon has

#

infact i genuinely wonder if the game thinks pteranodons are swimming in the air (or did) due to the increased swim speed mutation making them faster while flying

#

but in a system like this where you can gain altitude via diving and coming back up, i wouldnt touch the stamina regen

vital laurel
#

I would

wooden agate
#

since now you have three options for gaining altitude, 1 of which doesnt cost stam and the other (being the one shown above) should theoretically take less stamina to climb with

vital laurel
#

That is the main gripe of ptera as is, you just get locked out of playing for such a long period

wooden agate
#

a long period of time that is effectively nothing if youre managing your stamina properly

#

and then with you having the 3 aformentioned ways of gaining altitude, i cant imagine the average stamina spent by a pteranodon player will be the same as it is today (unless theyre actively just staring at the sky and holding W)

modern pollen
wooden agate
#

yeah cimpact!

#

i always read your name as chipact or chimpact

modern pollen
#

This video is horrible for sizes and also the fact that the model hasn’t been scaled yet so there’s no real use in asking for it to be changed

wooden agate
modern pollen
wooden agate
#

wdym theres no carnos, theres barely anyone on HT to begin with

wooden agate
rugged plaza
# modern pollen

Speaking of this, I’ve heard many Dino’s have different platform sizes in the skin creator so it’s a really unreliable source of size

wooden agate
modern pollen
vernal ermine
#

elder pteranodon where are you

wooden agate
#

idk what theyre gonna do for female but TI_HypsiShrug probably just a slightly larger more hump-esque crest

vernal ermine
#

looks so muchprettier

wooden agate
#

@radiant shoal tis a bug, elders arent even meant to be accessible yet and yet somehow the elder omni model (and stats) are taking over HT

#

theyve broken through RAGGHHHH

radiant shoal
#

@wooden agate oh goody. I hope my raptor isn’t going to look that way in the future! Phew!

limber hull
#

it will (as an elder)

#

that is the elder model

wooden agate
#

are senior and elders going to have seperate models? i forgor

limber hull
#

idk lol

limber hull
vernal ermine
#

you can see difference in appearance according to hunger now?

modern pollen
vernal ermine
#

in HT or evrima?

modern pollen
vernal ermine
#

anyone got pics? i haven't noticed it

lilac bolt
modern pollen
mint forge
wooden agate
#

you get 30% dots diet to begin with to boost your growth when you first spawn, in turn making you grow slightly faster and by extension making your stomach contents shrink faster

#

33% of each diet = 100% growth boost, anything more than that is the game just letting you go crazy

#

so i dont see much issue with people struggling to fill their diets up past that when you dont need to

#

also gastroliths

normal shuttle
#

if you pay attention the image as you have, for more than 5 seconds, you can tell how far back the allo is relative to the carno

limber hull
#

thats awesome man but the only cheaters we care about here are the people using speedhacks

normal shuttle
#

in game allo model is so much taller. I think cera actually struggles even getting to allo shoulder height

#

no one cares

normal shuttle
#

it's so funny

#

dunno if allo will be that heavy but man

#

it still is clearly larger than every other land carnivore

limber hull
#

genuinely praying for 2.4 ton allo its like perfect imho

normal shuttle
#

agreed

limber hull
#

i PERSONALLY really want 2 ton, but I think 2.4 is the perfect in between of my sick little desires and the average allo fan's wants

normal shuttle
#

at least it's not anax

limber hull
#

i also think 2.8 ton just makes balancing its speed annoying

#

because you can't have it be too heavy AND too fast

#

otherwise you've biffed the balance

#

also i dont think grapplers really NEED to be that heavy lol

normal shuttle
#

yeah

modern pollen
normal shuttle
#

I think 2 allos grappling a dibble is fair

limber hull
normal shuttle
#

and I guess 2.4 is more manageable for 2 ton dibbles

limber hull
#

i mean a 2 ton dibble is just getting pinned lol

#

more than likely

normal shuttle
#

I'm guessing allo aint gonna be omni damage but scaled

#

but rather it's gonna have crazy bleed

#

instead of one shotting dibbles with a damage pounce

#

3k bleed pounce TI_Perfect

modern pollen
#

I just hope they don’t give it omni grapple math

normal shuttle
modern pollen
#

A full grown allo pinning another fg will just be ridiculous

normal shuttle
#

oh yeah that

limber hull
#

honestly it'd be funny as hell if that happens tho

normal shuttle
#

I mean ofc, but grappling in group is fine

limber hull
#

imagine allo cannibalism just being as braindead as omni cannibalism lmao

normal shuttle
modern pollen
limber hull
#

although if allo CAN'T pin another allo, it means they're AWARE of how lame it is on omni and choose to specifically not have it be a thing on allo for some reason

#

which only adds more questions about why tf can omni still do that

modern pollen
limber hull
#

#general-feedback message

"first dedecated jungle predator"

brother, herrera has been out for over a year now lol

also wtf is going on with falosuchus. why can it hunt sauropods that are 6.4 tons but not anything else that big? what weight is it?

compact sequoia
limber hull
#

it's still a jungle predator tho

compact sequoia
limber hull
#

okay but why couldn't a 4.7 ton sauropod also do that?

gentle rampart
#

explain why we need 3 close together and nothing in north east

compact sequoia
compact sequoia
limber hull
#

im just confused on why specifically sauropods

compact sequoia
#

oo fasalosuchus is a large slow sluggish herbi hunter

#

irl

gentle rampart
limber hull
#

i'm not lol

i dont see why we need to remove a perfectly good sanctuary, especially given the HT's new environment being somewhere juvis would genuinely want to go

#

sure, there should be a sanc closer to highlands, but why remove a sanc?

gentle rampart
#

save your breath bro, not doing the back and fourth. ill be happy to converse with anyone else tho

limber hull
#

also i dont see why you should remove a dome either

compact sequoia
gentle rampart
limber hull
#

i mean, i was just trying to understand his PoV lol idk what ur issue is mate

compact sequoia
gentle rampart
wooden agate
limber hull
#

is what it is i guess

wooden agate
#

"why remove the sanc when that area just got redone into an area that'll actually encourage people to go there?"

"HES A TROLL!!!'

#

best of both worlds, keep dome + sanc and just add a sanc into the forest at west access lol

limber hull
#

feel free to talk with him tho because apparently he'll converse with anyone but me lmao

wooden agate
#

infact the dome being a large sanc actually sounds interesting

#

a unique sanc biome we dont have anywhere on the map inside dome is intruiging

limber hull
#

idk i feel like mudflat sanc will see a lot more use with the new biome that they've put down there

wooden agate
#

oh yah for sure, but there is a hefty distance between areas like highlands/west access that are just a bit further from sancs than other spawns are

limber hull
#

also i just don't see why we should remove/replace sancs. more spaces for juvis that are actually accessible would be great

gentle rampart
#

i just feel either sp or mf sanc needs removed and one put where there isnt one for hundreds and hundreds of meters

limber hull
#

yea highlands is a pain to spawn in, hence why i agreed with the addition of a new sanc

wooden agate
#

id just add another one either inside the dome as a unique variation of sancs or just add one to west access

limber hull
#

i dread spawning highlands, especially as dibble or stego, who struggle to get to ANY sanctuary lmao

wooden agate
limber hull
#

and also spawn EXCEPTIONALLY slow

wooden agate
#

^

limber hull
#

so you have to literally drag yourself to a sanc

#

i actually think a NW ridge sanc could be a good idea

helps add more life and activity to NW ridge due to the highland spawns, gives juvis somewhere to go, and opens up new routes for predators to potentially get a juvi snack

#

NW ridge is one of the least remarkable areas on the map. A sanc could change that

wooden agate
#

id turn dome into unique sanc varient and then turn the area just north of it into a large waterfall similar to how ocean gate was in legacy

#

crazy that 'oceangate' now has a different meaning than it did back in legacy

#

now everyone just thinks of billionaires imploding

limber hull
#

also, unrelated, but the large dome now has a unique reddish floor colour when you enter it, and seems to have had the trees and water removed

strong possibility this could indicate redwoods will be seen sooner than we anticipated

wooden agate
#

so i wouldnt be entirely surprised if we get it sometime during the rex test

limber hull
#

this update is so disgustingly big for the game wtf

wooden agate
#

"hey guys we're starting the rex/trike ht"|

casually redesigns 20% of the map

so unfathomably based

#

and you can tell that the new map additions are made with rex very much in mind, theyre so ambush friendly

limber hull
#

adding apexes, validating the existence of smalls with actual buffs/reworks that make them worth engaging with, upgrading the map, adding more indepth human structures, literally just all-round good balance changes (cera could do with a tiny bit of an improvement but is still in the right direction), etc

narrow narwhal
narrow narwhal
edgy flax
pliant elm
#

@nocturne minnow Cerato is the one that currently has the most mechanics, besides being the only one that has never been properly nerfed... Logically the devs love Cerato

crude girder
#

It is the Carnivore with the most well-defined niche and least difficult to implement mechanics

#

no latency nightmare with pounce, no ai shenanigans with hallucinations, no identity crisis like Carno, etc

solid dust
#

why are people so against a map being added to the game

#

like i dont get it, why should we have to use a 3rd aprty website to find where tf we are lmao

limber hull
#

i mean... personally i'm against the third party map too but not much anyone can do about that lol

wooden agate
#

i always kinda dislike the "why do we have an internet map but not an ingame one" point because what relevance does that even have

#

someone completely unrelated to the isle and the dev team took time out of their day to make a map and put it online for us

just like 99% of games

limber hull
solid dust
#

like what purpose do coords serve, u can argue sure u can try and match them up with a friend to see where they are but like, who tf wants to do that, just add a map, hell, add a general area map for each locations, not an exact pin point location ma

limber hull
#

"u can try and match them up with a friend to see where they are but like, who tf wants to do that"

that's what i do TI_HypsiShrug

solid dust
#

yea im sure u do, i used to do that. im just asking, why people like u dont want a map, like whats the reasoning? im not hating or flaming im genuinely curious, would it not make the game feel smoother and less clunky, especially as a new player, ive been playing for a while and i still get lost sometimes lol, like why do you not want a map, even as an option to toggle in settings

#

as in, what is the downside

#

cause i really cant see a reason it wouldnt be a great addition to the game, especially in large groups, you can see where ur squads at

normal shuttle
#

Grrrrr

#

Don’t you know? Us glazers will never see flaws in the isle

limber hull
#

i personally feel that maps take a lot away from the feeling of discovery, and i feel that getting lost or ending up somewhere new should be something you expect, instead they're just ways to get to the hotspot ASAP

also, on the topic of "large groups", i don't think you should consistently know where your squads at. there's already systems in place to immersively do that, such as 1 calling making your nametag appear from further away, and i do think if you split up you should lose each other

urban flax
#

Splitting group ups is a hunting strategy

solid dust
#

thats a valid point, true i didnt think of that, thoughts on something like, just saying what part of the map you are ? as in, south plains, swamps, etc

urban flax
#

A map designed well enough tells you that already
When you're in highlands, there's no mistaking it
Same with swamps

limber hull
#

i mean... you can already kinda tell tho lol

like you ain't mistaking a swamp for anywhere else

lilac bolt
urban flax
#

An overlay that tells you in which part of the map you are would have been useful... on Spiro

limber hull
solid dust
#

true, idk i guess i havent played long enough to figure out where i am, cause tbh every jungle and plains area feels the exact time to me

wooden agate
#

i also do agree that unless youre in the middle of a jungle or staring into a mountain, the map generally has a different enough feel in its areas to give you a basic idea of where you are

#

i can (thankfully) run around for about 30 seconds and tell where i spawned (if its not obvious when i first look around with the camera lol)

#

memorizing animal spawns will also help you have a basis of where you are, where you likely spawned, etc

#

for instance if i spawn as herrera in a jungle, and the sanc is far to the south, i know i likely spawned in west access

normal shuttle
#

To be fair I agree with Zenny. Spiro was the best map ever in the isle

wooden agate
normal shuttle
#

😔

wooden agate
#

i think that would fit you right now

#

ngl in all seriousness i am curious to see what a redone spiro would look like with jace at the wheel instead of it being thrown together in a month

normal shuttle
#

It is befitting of everyone who posted the video link that day

#

Some random kid just joining, posting Zenny’s vid and going “take note from this, and start accepting criticism” 😭 😭

lilac bolt
normal shuttle
#

Summ1t would have loved legacy. I was just thinking of which content creatures have left the community, and honestly maybe he would have remained around if he had known about legacy utah

#

And the PvP clans with their military drills and trainings

wooden agate
normal shuttle
#

True

#

It was for the better

wooden agate
#

partially because legacy is being deleted, but also because the influx of players that come from it would be expecting legacy content and legacy support

normal shuttle
#

Also I remember when Scan was in the community and he was always on steam forums talking about legacy balancing

#

So peak

normal shuttle
wooden agate
#

that would also be a sucky part of legacy getting publicity

normal shuttle
#

“Guys you should make the sandbox dinosaur store a thing in officials it would be pretty cool and unique!”

wooden agate
#

the influx of income for the few legacy servers left which engage in predatory behavior

#

predatory in like.... the buisness way

normal shuttle
#

True

#

Old legacy UI though

#

That should come back TI_dondiSmile

wooden agate
#

remember the death penalty i mentioned

normal shuttle
urban flax
#

Carno being straight-up unable to turn while charging would be peak comedy

#

Cartoon levels of incompetence

normal shuttle
#

So well balanced

#

And further encouraging tap charges too from point blank

wispy abyss
#

Could somebody tell me if the grass disappearing as soon as you step on it as in the new horedetest - does that grass disappear forever until server restart? If so, i am very concerned about it being a good idea.

civic peak
wispy abyss
limber hull
#

the system is still very clearly WIP so I don't think it's worth worrying about atm

limber hull
#

like seriously tho the system is so jank and clearly just a proof of concept slapped into the HT so they can weed out any performance issues and jank by having a ton of players interact with it at once

wispy abyss
#

If the intention is to make the grass look tampered, it should not be on the same level as the surface under it, like it is atm, that looks weird. At least when it comes to that high grass.

wooden agate
#

yah i agree it looks pretty rough right now

#

but im sure it'll get better TI_HypsiShrug if there's one thing you can always count on in the isle, it's a decent looking enviorment

#

unless you're in update 5 on spiro. then you get the ugliest one imaginable

tardy ivy
#

Is this where I would post any kind of Horde Testing bug issues?

normal shuttle
#

I did it

#

11 ton para 🙏

wooden agate
#

#general-feedback message

i'm not reading this entirely because i dont REALLY care either way but i do think it's funny and would be kind of cool to showcase para size variety via its elder

wooden agate
#

you get my hesitant upvote,,.,..... don't make me TAKE IT BACK valiant

normal shuttle
#

damn

#

sure, I'm happy with that

#

basically it's just me saying that elders could be unique as well

#

and have meaningful changes in their gameplay, rather than urrr urrr now I'm bigger and stronger

#

so para for instance becomes gigantic and leans a little more into being a brawler while becoming a giant lawnmower very few people want to keep around

wooden agate
#

(when i said i dont care, i mainly mean i dont care about elder para's size specifically. i think a number of sizes could work well for em, just depends on his kit/base stats imo)

normal shuttle
#

agreed

wooden agate
#

it could be 9 tons, it could be 11 tons

as long as it is para, i will love him

normal shuttle
#

and honestly if shant can exist, I think a giant para can be balanced

#

Seeing an elder para pummeling an acro would be so funny tho

wooden agate
#

oughh imagine seeing a mixherd of a few elder paras with a few shants

normal shuttle
#

imposters

wooden agate
normal shuttle
#

deino trying to lunge at something twice the size and volume of a stego 💀

#

tbh I can see it happening

#

deino players are special

normal shuttle
#

that would be so awesome to see but alas

eat grass and die

wooden agate
normal shuttle
#

real

wooden agate
#

(obviously it won't, and we with our human brains should try to understand this. we fail however)

#

surely the 10th time jumping the stego on land will go well... surely

normal shuttle
#

come on

#

don't be harsh with them

#

deino mains got their brain fried by their favorite terrible alligatorid

woeful latch
#

big para gang

normal shuttle
#

big para my beloved

proper bluff
normal shuttle
#

And I was just throwing an example I really like

proper bluff
#

like noone asked or wanted this literally

normal shuttle
#

It would be AWESOME to have different gimmicks and slight gameplay changes

#

to all elders

normal shuttle
proper bluff
#

like on the main branch i have over 120

#

on ht max i had like 70

#

and sometimes even 40

#

like i said on the feedback they def should do something about this bc like the game is unplayable for lower spec ppl

limber hull
lilac bolt
proper bluff
#

and low fps are not

limber hull
#

yea, and i think the new grass is an enjoyable concept

proper bluff
limber hull
#

it's a HT. the feature is very evidently WIP, and needed to be tested in a more open environment

they ain't gonna make it better if they don't know how

#

i think it has huge potential for allowing tracking of some huge animals like apexes

follow the trampled grass

lilac bolt
#

yeah for sure

wooden agate
#

HT also always has worse FPS/ping than evrima due to the server monitoring stuff they use

civic peak
#

Personally I love the idea of grass being trampled underfoot. It's not something I asked for, but I am pleasantly surprised by it.

And like Mr. Grass said, gives a unique visual for other players. See lots of trampled grass? means there were lots of players nearby.

#

Imagine being in a raptor pack and following this big game trail.

limber hull
#

could ALSO potentially stop people from overrelying on plains because hey look you're EXCEPTIONALLY easy to track out there

proper bluff
proper bluff
#

and make the current grass a different color

#

and we'd have a simmilar effect that doesnt lower fps that much

#

but yea the concept of this is a good one

limber hull
#

yea but that wouldn't be remotely what they're going for

also, there's absolutely no evidence that the FPS is caused by the grass thing, ironically

#

it could literally be something entirely seperate

proper bluff
#

bc when i look up in the game fps are very high but when i look around it falls badly

civic peak
#

I mean, they could have just made it change color...but they didn't and when thinking of the two ideas I prefer the visuals of trampling rather than just...a different shade of green or something

proper bluff
#

when they have max 30 fps on the main branch

#

and they wanna play on the hordetest

#

and they barely get above 15

#

(for clearance i have a rtx 4050 im not talking about myself)

urban flax
#

Current gateway (non-HT) looks way too ugly to keep, no matter the reason

civic peak
#

Well, as someone who goes onto HT, I don't mind if there is issues with FPS, because it's hoardtest and it's better for the devs to fix that in a separate series of servers then the main ones.

#

I go into HT to help test things out, but that's my mindset, you know? I'm expecting bugs, framerate issues, things that are incomplete.

barren crater
#

@pliant elm Genuinely what would a 1.15x stability modifier even offer

woeful latch
#

nothing tbh

#

stability modifier was made specifically to make fighting tenos easier, that’s funny lol.

because anything else doesn’t really care about the modifier

#

i’d say remove the stability modifier, make cera lose more stam for using charge bite, but only when it’s running and make it slow down instantly

barren crater
#

I think it's fine if it can avoid being knocked by teno if the speed drop is instant and it takes stam

limber hull
#

i like the stability modifier

barren crater
#

But yeah stability modifier is only useful vs teno and maia

limber hull
#

i just think the speed nerf needs to kick in

barren crater
#

Carno straight up doesn't care about it

#

which is probably the funniest part about this

woeful latch
# limber hull i like the stability modifier

ehh idk i was thinking about it and maia won’t be able to stun it anymore.. the only weapon juvie-sub dibble had against ceras was cc and now it’s gone too and makes it even easier fight for ceras

normal shuttle
#

speed nerf should be instant as soon as you press rmb, just like the stability

barren crater
woeful latch
normal shuttle
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and then the stamina drain should appear and be increased if you run

barren crater
woeful latch
#

not to mention cera got massive advantage in vs teno fight without any real nerfs

#

if speed nerf was instant then yeah, that would be acceptable

junior nymph
#

the ceratosaurus is a brawler trust me guys

woeful latch
junior nymph
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not a scavenger

barren crater
#

Imo staggers & knockdowns should be longer anyways with decent cooldowns

woeful latch
#

and game is also really inconsistent with the changes, somehow teno knocking down ceras is a crime, but cera punching up like crazy is good

barren crater
#

Shove > stagger cerato > guaranteed stomp. Shrug

narrow nova
#

Skill less teno really hate cerato.

woeful latch
#

so i’d say they should chill with all those changes with “this animal should not fight this animal”

narrow nova
#

I mean I'm skill less teno

#

But I can run away from cerato.

woeful latch
#

i just don’t like that change at all

barren crater
narrow nova
#

Why is that?

woeful latch
#

it’s not like cera was suffering before in vs maia fight, it didn’t need more buffs

barren crater
#

So while the kick might not stagger it, Cerato isn't that tanky.

woeful latch
#

yeah but it’s not instant

#

and you don’t have to charge for long

barren crater
#

I know. I think it should run slower immediately

woeful latch
#

you just hold it for 2 seconds and bite

woeful latch
narrow nova
#

So when cerato full charge you should avoid it.

barren crater
#

Cerato got a straight buff this patch

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An easy to play, 2 hour grow dino got even easier

woeful latch
narrow nova
barren crater
barren crater
#

😭

narrow nova
#

Why is that? it's slower.

limber hull
#

not really, no

#

it's slower in a very specific and avoidable circumstance

barren crater
limber hull
#

you're basically never slower unless you want to be

woeful latch
#

the only real nerf is stamina cost which is miserable

barren crater
woeful latch
limber hull
#

the stamina cost also isn't really a nerf lol

#

the only nerf imho is the rotten meat thing

barren crater
woeful latch
#

you won’t get it from ai anymore tho, which is good

barren crater
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Why waste food and water when you can just rot meat chunks

narrow nova
#

Cerato has become a better defender and has reduced its pursuit ability. Isn't this exactly where it should be?

woeful latch
#

but bacteria staying on target for an hour is wild

limber hull
narrow nova
#

Scavengers

limber hull
#

it can pursue EXACTLY as well if not better

pliant elm
limber hull
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since it can now tank things that would otherwise knock it down and keep on pursuing

narrow nova
#

It can't charge and chase.

limber hull
#

stability bonus is fine imho

limber hull
narrow nova
#

How

limber hull
#

again, like bird said, play the creature before you make comments like this

barren crater
narrow nova
#

I played cerato.I'm a carnivore main.

limber hull
# narrow nova How

the speed nerf ONLY kicks in 4 whole seconds into the charge

so you have 4 seconds of complete movespeed, stamina and stagger resist

#

and then once that time is up, you can just charge the bite again

pliant elm
# barren crater Carno can still stagger it

Yes, according to my calculations, Carno will still be able to hit the charge. But even so, 1.25x constant stability is an exaggeration, especially since the speed is not constantly reduced

limber hull
#

there's nothing stopping you from doing stuff like that

woeful latch
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for max damage

limber hull
#

literally just make the stam and speed cost instantaneous rather than relying on charge and the entire balance change is fine

narrow nova
#

So it can no longer maintain high damage output and pursue enemies. While it's pursuing, its damage output is even lower than before. Isn't this a nerf?

limber hull
pliant elm
#

Cerato didn't receive any nerfs in the hordtest, it was just 3 buffs and 2 scratches that didn't affect anything...

narrow nova
limber hull
#

yea imma be real the stability is fine i dont want it to be reduced

barren crater
limber hull
#

brother

play the HT cerato ffs

#

i've tried the thing out. it doesn't work like that

narrow nova
#

When you full charge you can see your speed down.

barren crater
#

I was actively chasing tenos, carnos and fighting diablos. If there was a nerf, I didn't notice it 😭

limber hull
#

because you can easily work around that

pliant elm
#

The stam cost is around 0.50 and it takes about 5s to do, same with the speed reduction. So this just made it even worse, not more balanced. I love these devs

barren crater
narrow nova
#

Why?which mean when cerato full charge it can't catch you.

limber hull
#

so just don't let that happen???

#

like you have complete agency to prevent that outcome

#

that relies on active ignorance to be a nerf

barren crater
#

^ People will find out the perfect time to let go.

latent olive
woeful latch
#

SHOCKING

limber hull
limber hull
#

and cerato has distinct roars that easily indicate at what point of charge you are at

barren crater
#

For everyone else it was a buff to cerato

narrow nova
#

In fact, many people prefer to call it "nerf", and I think this is a kind of adjustment.
Devs have never promised to nerf cerato.
I don't know why many people subjectively think that the devs have taken their complaints into account and weakened the cerato.

limber hull
#

the issue is that it's a buff

#

to the playstyle that was already a colossal problem

#

the "me hunt chase kill you" playstyle

barren crater
limber hull
#

literally, if the speed and stam nerf were instant, it'd fix ALL of this

#

cera can still pursue, but it has to use its actual LMB rather than relying on RMB spam

#

RMB spam is still 100% viable with these changes

pliant elm
#

Do you really think the devs will do this to they favorite dino?

narrow nova
limber hull
#

bacteria is near impossible to remove without salt, and stagger resist allows you to take on enemies much easier

barren crater