#general-feedback-discussion

1 messages · Page 182 of 1

plush pumice
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i do too but at the same time i do like how it is now..

barren zephyr
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i like his idea cuz it forces you to spawn somewhere else, while also being able to meet up with your friend

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its kinda like how it is now, but bether imo

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like for an example, i spawned as a teno today at sp, and when i got my sanc food. the migration was at god damn east pond coastal place

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(i also broke my leg on the way)

brave trout
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It migth be a skill issue on my part but Dilo's turning speed is absolutely disgusting in hordetesting

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Actually I don,t think it's the turning speed, it's that the dino just brakes or slows down so drastically when turning it makes it unplayable

tight iron
brave trout
tight iron
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uh yes but it still is horribly op

brave trout
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I didn,t manage to envenom anything right now so I can't tell how strong it still is

tight iron
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oh well

brave trout
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But they definitely nerfed the turning ability of the dino very drastically

tight iron
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it blinds you remotely kills you it's faster than everything excepting galli and carno it has more stam than those as well and it can spam bite the heck out of you

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i think that by itself would be enough to warrant horrible turning speed and more

brave trout
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Regardless if it's OP because of the Venom I'm not playing this Dino ever again, it was really not enjoyable to play.

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I tip my hat to those who manage to play that wreck

barren zephyr
barren zephyr
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but i still play herbi from time to time

full pewter
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Question for y’all. Ideas for Plateo?

latent olive
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dilo is incredibly fast, and the turning speed being slow is a compensation

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if it could turn faster than it could now, it wouldn’t need to fear anything in the day

latent olive
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let it wrestle and then drown mfers in water

radiant nest
#

classic australian...

limber hull
#

this is the idea i wanted for it

full pewter
# latent olive kangaroo

Yea wavepooles post on that is definitely one of the better ideas. Just hope it doesn’t also mean a kangaroo kick too

limber hull
#

made a whole ass feedback post on shallow drowner plateo

latent olive
full pewter
#

Some aquatic affinities would be cool too

latent olive
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only the combat ability of a roo

full pewter
#

I’ve also made ideas for clawed dinos, being they could have a straf like ceratopsians, and I can see Plateo having something similar

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Like a unique variation of it

limber hull
#

ages ago

rough wind
#

they dont need to do damage to be effective in a fight
a Dilo's venom should only be there to disorient the prey

urban flax
rough wind
light rock
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but damage just chipping away at your health is boring and kinda just OP

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but if you make the hallucinations do the damage, then you have a chance to at least fend off the venom

rough wind
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not asking for damage overtime
just making the ai smart enough to act as a player and confuse the prey

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then let the dilo get a few bites in

urban flax
#

"Just make the AI smart enough to act as a player"
Sure, that's an easy task

light rock
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^

rough wind
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its what the devs said they would do

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and it has been done before

light rock
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They're working on it, but remember, the dev team is small, and the amount of devs working on AI is even smaller, as far as we know, it is one

rough wind
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yes and i dont expect them to be able to immediatly fix it but this is how i think dilo's abilities should be

limber hull
rough wind
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we came to a consensus in discussion chat
Dilo hallucinations should do much less damage but should still do some
An increase in dilo bite damage
and hallucinations should take 2 bites on target to recharge
At the start of a fight the dilo would have 3 hallucinations all ready to go

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along with a revamp to hallucination ai making it closer to how a player would move

limber hull
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I don’t think dilo needs a higher bite force at all, it’s already quite high.

rough wind
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yeah but with the nerf to its hallucination it might need it

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with a pack it will still be very powerful and solo would be on par with a cera if not stronger

limber hull
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Then don’t nerf the hallucination if you think such a thing would necessitate a buff in other regions. You turn dilo into a face tanker, which is a terrible direction for it, and discourages venom usage in a fight

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Feels like a way to weaken its identity tbh

rough wind
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no because it still has lower health meaning it needs to be very careful with how it attacks and thats where the hallucinations are effective

limber hull
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It doesn’t have low health for a small tier. It would literally facetank the hell out of every other small tier

rough wind
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for the current playables i think it has low health for its size

limber hull
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It has the exact same health for its size

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700HP because it weighs 700kg

rough wind
#

aight then
lower it

limber hull
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Why?

rough wind
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because lower health solves the issue you brought up

limber hull
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You build it to have weak hallucinations, require to bite to regen hallucinations and high bite force. You made a face tanker. Lowering its health is in direct contrast to every other change you made

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If it has powerful venom, lower health would make more sense.

rough wind
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the hallucinations compensate for the lower health

limber hull
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Because it gets punished for getting caught, which aligns with a more skittish, evasive playstyle

rough wind
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thats exactly how the dilo is
it doesnt facetank but it does a lot of damage

limber hull
#

Except you nerfed them and encouraged dilo to go in and bite more

rough wind
#

the hallucinations are there to distract and do some damage if you cant catch them
while the prey is going after the hallucination then the dilo can go in and get another bite

limber hull
#

Sounds like there’s two conflicting identities you want for dilo. Squishy and evasive, but powerful and in-your-face

rough wind
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glass cannon

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agile but strong bite

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hallucinations to create opportunities for bites

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and a player with enough skill to use the hallucinations

limber hull
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IDK, I feel these changes kinda make dilo less of its original identity and more “run and bite therapod #305”

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Hell, the night terror aspect has been all but forgotten, given how the venom is no longer as impactful.

rough wind
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it is still useful
but now you cant just spam and abuse it to kill everything

sterile shale
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you can be out of range, plus it lasts a lot less time now

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I think they balanced dilo venom

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#general-feedback message @rotund hazel I doubt people want to be forced to migrate rn especially as carnivores because the game just does not incentivize it at all, and forcing players to with a debuff is prob worse because half the time hotspots are just more appealing and engaging than migration.

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and there is a list somewhere of reasons not to add mixpacking debuffs

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9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :

  1. Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
  2. Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
  3. It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
  4. Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
  5. Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
  6. It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
  7. A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
  8. It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
  9. Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
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not my list but it gets the point across ig

native vortex
sterile shale
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because then you can just swarm people without any tactics

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group fights require coordination for that reason

limber hull
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yea basically lol

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that summarises the entire response

native vortex
limber hull
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space yourself out

native vortex
sterile shale
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herra has decent bleed, wait until the opponent tries to sit then the next person jumps

sterile shale
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so can you 👍

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there is an abundance of trees

native vortex
native vortex
native vortex
limber hull
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none should

native vortex
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How does a pack of Herrera’s hunt then

limber hull
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not on top of each other

native vortex
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That’s impossible when jumping

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Ur gonna kill them one way or the other

barren crater
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Ngl it would be pretty op if they could all line up an attack without fear. They’d punch up very, very high

native vortex
sterile shale
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no one is looking up at the trees lol

midnight heath
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I feel like it'd take no thought for group hunts since there's no worry about accidentally harming a groupmate.

Being able to dog pile without any repercussions sounds like an awful idea.

native vortex
barren crater
midnight heath
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You can't see herreas in trees half the time, typically the tops of trees are pretty shaded anyhow.

sterile shale
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it just takes away from the skill of pvp

barren crater
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I’ve done a few double hits

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It’s rare but rewarding

native vortex
barren crater
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They do

barren crater
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Literally get knocked down

native vortex
midnight heath
native vortex
native vortex
sterile shale
midnight heath
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I'm not arguing with the guy who thinks you chase prey on foot as a herrea.

sterile shale
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if you just stack a herra group on one target

native vortex
midnight heath
#

They're not only at East, some people do in fact migrate.

native vortex
native vortex
midnight heath
native vortex
sterile shale
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herra also does bleed, you don't need to be stacking damage to one shot something

native vortex
sterile shale
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???

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do you know how far a herra can jump

native vortex
sterile shale
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why are you fighting carnos and ceras as a herra and expecting to win???

native vortex
sterile shale
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???

native vortex
sterile shale
midnight heath
native vortex
sterile shale
wooden agate
midnight heath
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You literally called it a pursuit predator rather than an ambusher.

native vortex
wooden agate
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thats... what a prusuit predator is... something that prusues its prey

midnight heath
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Because herrea isn't meant to be chasing things on the ground on foot when it's main attack is dropping onto things and it's slow.

wooden agate
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cant exactly chase something from the tree tops unless you go full monke mode

sterile shale
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Herra does not have the stam to jump from tree to tree

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also do you know how loud a herra is when it climbs???

barren crater
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Not as loud anymore tbf

sterile shale
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and you have to be unaware as hell to not hear or see a herra as it climbs

wooden agate
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herrera is meant to do devestating attacks by falling from large heights and relies on its massive bleed to allow it to kill somethings it wouldnt be able to purely with its damage

native vortex
wooden agate
midnight heath
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That's not what a strawman is

wooden agate
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like full on, thats not what that is lol

barren crater
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Herrera can chase after prey to set up better ambushes. I’ve done it so many times. Killed 3 carnos that way

native vortex
gilded seal
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Perfect way to use herra is looking when other dinos fight, like raptors vs tenos you wait when someone goes to sit down or rest healing. That dino is Best target

sterile shale
midnight heath
sterile shale
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NO YOU ARE NOT

native vortex
barren crater
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After you land a hit, it wouldn’t be wrong to say that you do pursue your prey

wooden agate
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i cant

bait used to be believable you know. atleast i hope for your sake that this is bait

limber hull
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someone is playing herrera as a PURSUIT??

native vortex
sterile shale
midnight heath
wooden agate
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"no i didnt!"

shows proof
"nah, i didnt"
shows more proof

midnight heath
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"Nah."

native vortex
midnight heath
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Anyway, friendly fire seems like a bad idea.

native vortex
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Don’t duck this

wooden agate
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YOU SAID THAT

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im done im going back to bed

sterile shale
wooden agate
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theres only so much islecord i can take

native vortex
midnight heath
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I'm not arguing with you, with all respect I genuinely do not care.

sterile shale
native vortex
barren crater
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🦾 you told them

midnight heath
native vortex
sterile shale
native vortex
native vortex
sterile shale
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none of this relates to why friendly fire is bad

native vortex
wooden agate
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it just keeps going,,, the bait never ends

sterile shale
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herra's shouldn't be able to just stack pounces and one shot ceras or whatever and it takes the skill out of pvp

native vortex
wooden agate
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friendly fire bad, group hunt require coordination 👍

sterile shale
native vortex
limber hull
wooden agate
native vortex
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Really

midnight heath
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We all agree the idea isn't great, a productive day in the feedback discussion. 🤝

native vortex
sterile shale
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pvp is like half of the game's content and if you just reduce it to chase prey with no coordination I'd just give up on this game

midnight heath
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Was the ETA for Diablo real or was I getting joked on?

latent olive
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technically, in the general feedback post, youre meant to say remove friendly fire, not add it, as adding it implies you want to deal damage to allies

regardless, hell naw

wooden agate
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may update

latent olive
native vortex
sterile shale
midnight heath
sterile shale
latent olive
midnight heath
#

Supposedly misusing

limber hull
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Okay so let me drop some secret tech on you

There IS an anti-friendly fire mechanic, but it's a 10% damage reduction on group members

sterile shale
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that's good enough

midnight heath
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Really?

native vortex
sterile shale
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😔

native vortex
limber hull
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Strawberry fantasy

sterile shale
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the only way to kill stego groups is to make them kill each other hahaha

midnight heath
limber hull
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teno also works

midnight heath
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If you say something is brown and I call it brown that's not a strawman. This isn't a debate bro channel anyhow.

lapis swallow
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Friendly fire is good for coordination and punishing careless players, I also want to see Steglings getting murdered accidentally by their parents. Case closed, have a good one

wooden agate
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i have pizza now

native vortex
sterile shale
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guys I think the real issue in this game is the dependance on ai for food

native vortex
midnight heath
native vortex
native vortex
wooden agate
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THAT IS THE SAME MESSAGE

lapis swallow
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Literally the same message

native vortex
wooden agate
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ITS THE BEGINNING OF THE SAME MESSAGE

native vortex
midnight heath
#

Its the same conversation

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It has to be bait

wooden agate
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only bait could make me feel this way

native vortex
midnight heath
#

I ain't strong enough Boss

native vortex
sterile shale
native vortex
sterile shale
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Im gonna sacrifice my herra now

barren crater
sterile shale
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sick of herra

native vortex
lapis swallow
native vortex
sterile shale
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blocked

wooden agate
midnight heath
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I think pachys alt cool down is a bit long, thoughts?

wooden agate
#

yeah i guess the left message DOES have you calling it a pursuit predator a bit more obviously

native vortex
# wooden agate

Persuing means actively chasing, i said creep up and kill it when it’s unaware

wooden agate
sterile shale
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idk why you'd want to fight a cera anyway, you get stunned once you pounce them and it's a free bite for them

native vortex
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Pachy is horrible he needs a buff and a nerf can’t lie

wooden agate
lapis swallow
sterile shale
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can we talk about something else Im sick of this topic

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who has another general feedback idea

midnight heath
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Diablo

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Will it be nerfed a week after launch? I think so.

sterile shale
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prob lmao

barren crater
native vortex
wooden agate
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its like the flying dutchmen trying to convince patrick that its his wallet

sterile shale
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I pray it isn't broken on realease because everyone is gonna play it

barren crater
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Diablo nerf and then a Carno buff. Calling it

native vortex
midnight heath
#

Crumbling

barren crater
sterile shale
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idk

midnight heath
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I want Diablo to be strong like in Legacy, it wasn't God but you thought twice as a mid-tier hunting it.

barren crater
sterile shale
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just not unkillable like stego

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is all I want

lapis swallow
barren crater
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I wouldn’t be surprised if 2 carnos consistently dropped solo Diablo’s

midnight heath
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You can kill stego, just takes a lot. Killed one recently with 4 ceras.

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I'm genuinely shocked we didn't lose any of said ceras, we were all 1-tap by the end.

sterile shale
native vortex
sterile shale
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actually idk

midnight heath
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The thagomizer's hitbox isn't that generous, it's mostly a d-sync thing I'm pretty positive when people are hit when they're not supposed to.

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Like most things on the servers.

sterile shale
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it takes a lot to kill one and not a lot to kill you

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call it a skill issue idk

midnight heath
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I don't go for stegs honestly, I just don't have the patience typically.

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Cera at least can make it start starving or dehydrating since you can't really bleed it out.

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I know raptors do fine against it too but I don't trust my ping enough for it.

wooden agate
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people who call stego op simply dont know how to hold w

native vortex
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Fr just bait it until it has no stam

midnight heath
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It really ain't going to chase you, I feel you there.

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Or don't engage

sterile shale
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I don't even bother with stegs lol

midnight heath
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I'm excited for it's new attack, mostly because it just looks pretty.

sterile shale
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because where there's one, there's always more

midnight heath
#

Sometimes, canni stegs are popular. I don't herd up because of it personally.

sterile shale
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I just don't play steg lol

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I find it boring

midnight heath
#

It is, it's slow and not super fleshed out.

sterile shale
#

no one ones to fight you, all you do is just walk to migration and prey there is actual food there

midnight heath
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Its the migration zones that get me, stegs so slow to walk 20 minutes back and forth.

sterile shale
#

it was a mistake adding deino and steg so early

midnight heath
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Agreed

sterile shale
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I've been seeing the debate about removing spawn points to counteract hotspots,

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but I think it goes beyond that, deinos make half the drinking water unsafe, which is what draws players to ponds

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and players can rely on ai as a food source more reliable then going to migration to hunt

midnight heath
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Yeah it's a bit right now for sure, I want East to not be the only place to visit for player interaction.

sterile shale
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and also the game has nothing to do outside of eat drink and fight so you can't really blame players for not wanting to just walk around

sterile shale
native vortex
midnight heath
#

I like going up to babies or juvies, I think it's cute when I can kill a goat for a baby troodon.

sterile shale
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and nesting is discentivised enough as is and the player count is too low to have organic interactions spread around the whole map

midnight heath
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But that's about it if I'm not hunting, nesting is - alright but doing it with strangers is rough.

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Can be rough I guess would be better

sterile shale
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Nesting is hard and kinda unrewarding so fair enough players, especially carnivores don't do it

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I think AI is the bigger issue for hotspots

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especially because gateway is just so much bigger than the previous maps

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people just end up relying on eating ai instead of hunting

midnight heath
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Yeah, AI tends to just be easier so it makes it all a bit wonky sometimes.

sterile shale
#

it just seems a lot riskier to go to migration to hope you can get a kill rather than just sit in a hotspot and eat ai

native vortex
#

U can’t hunt when some playables are op

sterile shale
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stego is the worst one but they aren't unkillable

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even if you're solo just go for mid tiers

limber hull
#

in terms of unhuntable, deino takes the cake

following it are ptera, herrera and galli, then MAYBE stego

sterile shale
#

ptera and herrera make sense ofc, galli is unhuntable because no one plays it TI_LUL

limber hull
#

no

sterile shale
#

kidding but yeah those make sense

limber hull
#

stego is oversold lol

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its very huntable

sterile shale
#

it just takes time and effort

tight iron
#

i have arrived to drop a very powerful message

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i now shall leave

native vortex
tight iron
#

real

native vortex
#

How dare you downvote me

tight iron
#

because astronomical skill issue

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bigger than the universe itself

native vortex
tight iron
#

me when raptor is one of the if not the dino that takes the most skill to use in the whole game 👍

native vortex
tight iron
#

who says i survive on gallis 🤔

native vortex
tight iron
#

i suck against ceras and im meh against carnos

cyan flame
tight iron
#

im only very good against tenos and such

tight iron
cyan flame
#

Should have kept only flank pouncing, but alas

native vortex
tight iron
#

and teno is not op

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it is reasonably strong

cyan flame
#

Depends on who you ask xD

tight iron
cyan flame
#

I've seen quite a bit of "teno too good" sentiments around

native vortex
tight iron
#

same thing

tight iron
native vortex
tight iron
#

i am surprised ma boi doesnt cause head fractures

#

oversized horse gaming

native vortex
tight iron
#

well a teno weighs 1.6 tons

native vortex
tight iron
#

pretty normal speed

native vortex
tight iron
#

ive seen horses kick the heck outta ppl and they kick at the same speed

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so yeah it is extremely powerful 👍

native vortex
#

Most intelligent raptor main

tight iron
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hmm

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i see that you refuse to accept reality and instead insult me for my preferences

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very kind person indeed

native vortex
tight iron
#

if you happen to have an issue with raptors, that's fine, but it's pointless to insult someone based on what said person prefers to play

tight iron
#

like at all

native vortex
tight iron
#

uh that is not a joke

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sure you might see it as a joke but

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it's a lil too far to be a joke

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either way it's pointless to talk about that

native vortex
tight iron
#

jokes are supposed to be funny

native vortex
tight iron
#

actually it is

native vortex
native vortex
tight iron
#

yes

native vortex
#

no

tight iron
#

idk man ive seen ppl just flying after being kicked like that by a horse

native vortex
#

I could prob survive that ngl

tight iron
#

i am seeing your whole ribcage broken after that

native vortex
tight iron
#

a what

native vortex
tight iron
#

huh

native vortex
tight iron
#

how tf can a fresh spawn knock a fully grown herrera

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devs you got some fixing to do

native vortex
tight iron
#

that makes ZERO sense

limber hull
native vortex
#

Yea it is, didn’t know it got buffed lol

tight iron
#

i mean even then my man would just break my skull with that kick and send me flyin

native vortex
tight iron
#

how the hell does that even work

native vortex
#

Yea No joke

tight iron
#

oh my lord wtf

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actual nonsense

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weight-wise, sure it might be able to do that, but bro a babus aint got any strength 💀

native vortex
#

Fr like😭

limber hull
tight iron
#

yes but a babus teno realistically practically cant even move

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awful lack of strength

jovial hazel
#

You don't spawn in as a baby

native vortex
tight iron
limber hull
#

the way knockdowns work is purely based on weight-to-weight comparisons

tight iron
#

yes im aware

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thats why im saying that it makes no sense

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i mean sure weight wise it makes sense

limber hull
#

If the herrera is lighter than teno, it does

native vortex
#

Fr like they don’t got the strength

tight iron
#

but ma boi

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i have an idea let's make everything 1 tap herreras TI_Troll

limber hull
native vortex
limber hull
#

knockdown

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if herrera is heavier, it doesn't

jovial hazel
#

Why are you where a teno can kick you as a hererra. Seems like a bad idea.

native vortex
limber hull
#

unless it's something small too

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a baby horse can still kick a chicken lol

native vortex
limber hull
#

sure, counterpoint though

having to custom adjust each juvi to be "weak" not only dissuades juvi gameplay even MORE (and encourages bush camping), would also take a LOT of time and balance

tight iron
#

ummmmmmmm juvie gameplay is non existent tbh

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like wtf r u gonna do as a juvie

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definetely not fighting adults

limber hull
#

i mean, obviously

native vortex
tight iron
#

why on earth should a baby teno not be able to knock down a small dilo

limber hull
tight iron
#

LOL

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like yes make it unable to knock a fg herrera down but bro a small as hecc dilo should not stand a chance 😭

limber hull
#

I've been requested to inform him of all #EatGrassAndDie moments

native vortex
tight iron
#

WAHT

#

an adult NOT BEING ABLE TO KNOCK DOWN A JUVIE DILO WTF

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oh wait no i misread it 💀

native vortex
tight iron
#

well tbh a hypsi only weighs 20kg so

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if it can only megabonkers a hypsi then we are pretty much don

limber hull
#

imagine not being able to knock down an adult troodon loool

native vortex
limber hull
#

operation make every juvi suck ass

tight iron
#

LOL

native vortex
limber hull
#

troodon is 3x larger than hypsi

tight iron
#

LMAOOO

limber hull
#

literally man idk what to tell you

tight iron
#

troodon is 3x larger than troodon TI_Troll

native vortex
tight iron
#

troodon is 60kg hypsi is 20kg

limber hull
#

also the knockdown range is universal

native vortex
limber hull
#

can we not have "juvi specific nerfs" lol

#

literally, it's so easy to NOT get stunned by a teno as a herrera

native vortex
tight iron
#

i see

limber hull
#

but ur wrong haha

tight iron
#

lmao

native vortex
limber hull
#

no

#

anyway point is, why nerf juvi teno

#

it's already slow and stupid and small

#

if you're a herrera, land on it and it explodes

#

problem solved

native vortex
barren crater
native vortex
tight iron
#

wait how big was the teno

native vortex
barren crater
#

A freshspawn teno can't knock a herrera lol

#

It's fodder

tight iron
limber hull
tight iron
#

i am actually losing half my brain in this channel

native vortex
limber hull
#

so... it wasnt freshspawn

#

LMAO

tight iron
barren crater
limber hull
tight iron
#

bait 1 tail slam spam bite the head

native vortex
barren crater
native vortex
tight iron
limber hull
#

why tf not

barren crater
#

Like there's no fear from a fresh spawn

tight iron
#

it should absolutely be able to

limber hull
#

you have EVERY advantage

tight iron
#

just hug it

limber hull
#

if you lose to a juvi teno, that is a ridiculous skill issue

tight iron
#

it will turn into cheese and bacon

limber hull
#

you have speed, agility, damage, verticality, bleed

#

if you're losing to a goddamn juvi teno just stop playing herrera

native vortex
limber hull
#

I main herrera/troodon

If I were EVER knocked down by a juvi teno, that's entirely on me

#

I have no one to blame but myself

tight iron
barren crater
limber hull
#

frankly based as hell juvi teno

native vortex
native vortex
limber hull
#

walked up to a significantly stronger predator and beat it to death

#

y were u in a field lol

tight iron
tight iron
limber hull
tight iron
#

and actually how the hell did u get caught off guard IN A FIELD

barren crater
#

Nothing wrong with that tbf if it's small

native vortex
tight iron
native vortex
tight iron
native vortex
tight iron
#

since u said u were caught off guard in a frickin field

tight iron
#

i find that to be a win

native vortex
tight iron
#

absolute, MASSIVE skill issue

limber hull
tight iron
#

for trying to facetank HIS ASS

native vortex
native vortex
tight iron
limber hull
#

NUMBER ONE RULE OF THE ISLE

Don't underestimate something because it's small, because then once you get your ass kicked, you realise what an error you made

Source:
Omni v stego
Dilo v stego
Pachy v cera
Omni v teno
Dilo v teno
Troodon v teno

tight iron
#

excluding the raptor that u killed with bites

native vortex
limber hull
tight iron
native vortex
tight iron
#

head fracture the cera and that's it

limber hull
tight iron
#

end of the fight

limber hull
#

My counterpoint is how many ceras I have seen get shredded

#

(they're bad ceras but still)

native vortex
tight iron
#

just get a head fracture at the start of the fight and that's it you won

limber hull
tight iron
#

a cera with his head fractured does so little damage that it's just an instant win

native vortex
tight iron
barren crater
#

Hit & run pachy can beat the average cera player

native vortex
limber hull
#

Adult ceras that were killed by pachies

#

IDK what to tell you man

native vortex
tight iron
#

brain rot

tight iron
native vortex
tight iron
#

brother just break his skull

#

he legitimately cant kill you if you do

#

if you die you have an INMENSE skill issue

native vortex
tight iron
#

no he fricki ncant

#

he does less damage than a raptor

#

and you do inmense damage when ramming him

native vortex
barren crater
#

Anyways hit and run is all you need. Stalk them. They can't heal leg fracture while standing and over time you beat them

tight iron
#

plus he cant even see

native vortex
tight iron
#

you can run right after 😭

native vortex
barren crater
tight iron
#

go into a bush and sneak up behind him 👍

native vortex
tight iron
#

you are not right 💀

native vortex
tight iron
#

bet

native vortex
tight iron
#

live branch unofficials euomni

#

join that server be a cera ill be a pachy

native vortex
#

Aightttt

tight iron
#

ill grow you to 100% and we fight

native vortex
#

Ok

native vortex
tight iron
#

i literally just spawned

barren crater
native vortex
#

Aight nice i’all let yk when i’m in

tight iron
#

👍

native vortex
barren crater
native vortex
#

Hmm, but when the cera is up it’s way diff

barren crater
#

Oh yeah 100%.

#

Pachy is very good at the whole "long game hunting" thing. People usually end fights quickly and suicide but 2 pachys can drop just about anything. Leg fracture = win as you can have one pachy keep the carno / cera / teno up while you heal off. Pachy heals very well

#

You can pretty much starve a carno / cera that way as well lol

native vortex
#

Lowkey true

tight iron
native vortex
#

About 4 gb left

tight iron
#

20% left or 20% progress

native vortex
#

20% progress

tight iron
#

damn that's slow as hell

native vortex
#

It’s only like a couple of mg per secs

#

It ain’t that deep

tight iron
#

im used to getting it done in like 5 mins

#

ping me once it's done

native vortex
#

Aight

#

It’s currently 36 btw

tight iron
#

gonna be making lunch in the meantime

tight iron
#

@native vortex wat's the progress

native vortex
#

It’s ready now

tight iron
#

oka

#

join le epic server called euomni

native vortex
tight iron
#

it's not even mine 😭

native vortex
wary flower
native vortex
tight iron
#

pretty much yes

wary flower
#

Thanks

tight iron
native vortex
#

Did

tight iron
#

:>

#

was gettin sum stam at the end and just said "frick it we ball"

native vortex
tight iron
#

👍

#

that's better

native vortex
tight iron
#

well i beat you up in the first one and played it horribly in the second on

#

tiebreaker now :>

#

eat me corpse

native vortex
tight iron
#

yes im aware

#

also pachy is very strong rn

native vortex
tight iron
#

hold on

native vortex
#

Ok

tight iron
#

let's just do a final one

native vortex
#

I can’t eat the corspe

tight iron
#

uh what

native vortex
#

100% hunger

tight iron
#

cera can overeat

native vortex
tight iron
#

doesnt matter

native vortex
#

Did u see how my bites didn’t connect?

tight iron
#

yep it's cause i abused the hitboxes lolz

#

cera charge bite hitbox is terrible

barren zephyr
#

Jxmper I think they just proved your argument was incorrect lol

normal lotus
#

@echo rune I do want this too, but i think that UE5 thing is specifically used for solo games because of performance.

echo rune
rotund hazel
# sterile shale 9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) : 1. Griefers ...

I'm not talking about stress debuffs or 1 time hunts causing such a thing. When I say prolonged mixpacking, I mean the goobers that sit together for entire growth phases, hours at a time. Feeding each other meat chunks and swimming around their pet deino, grouping up as 8 raptors, 2 ceratos, 3 deinos, and a stego to kill anything that looks at them funny, etc.
If you're together for more than an hour, then cry me a river, your probably mixpacking.

As for forced migration, you can't tell me that sitting in East all day every day, just killing stuff constantly is actually fun gameplay. Atrophy would incentivise movement. Which would turn the migration zones into the temporary hotspots they're intended to be because people would actually go to them instead of just sitting around a pond in the most spiro-like section of an otherwise gorgeous map, deathmatch pvping instead of playing the game as intended as a survival game.
If everyone is moving to avoid atrophy as a bad lifestyle, then you're more likely to find players to fight throughout the map instead of just in one hotspot. Leading to more natural interactions throughout each growth cycle.
Aside from that, it discourages afk growth, also leading to more movement and more opportunities to cross paths with others naturally, instead of a third of the population hiding in bushes for hours at a time.

sterile shale
#

I mean pvping in the east beats sitting around doing nothing lol

#

and forcing migration isn't the same as incentivise. The reason carnivores don't go to migration is because it's so much easier and more rewarding to go to hotspots and pvp and eat ai, migration zones are barren half the time depending on what time of day it is

#

Plus atrophy would probably punish afk growing which is like half the gameplay at the minute, people don't run around a lot because they don't need to and there is no reward in doing so

#

herbis have to because they need food, carnivores don't

#

even from a survival standpoint, sitting in a bush in the same spot grants you a better chance of not being eaten than running around

#

and people play the game like a pvp deathmatch because that's half the content in the game

#

all you can do once you reach adult is nest and fight, outside of that it's just eat and chill

#

players wouldn't and shouldn't feel forced to make the 20 minute journey to migration for the sake of playing the game "as intended" they should actually be incentivized to do so and right now they aren't so I don't blame them

rotund hazel
#

I'll be honest, I've avoided East like the plague since the moment it became a hotspot.
I have never reached a point where I feel like I'm doing nothing and finding no other players as I travel and hunt in known stego and teno migration zones.
The Western side of the map is quite populated most of the time and those interactions are significantly more fair (as in less mixpacking, more likely to find solo players to hunt, more natural).
I understand that it's easier to sit at East. But that's not the point of a survival game. Especially when you're not often surviving very long in a place filled with nothing but deathmatch and pvp.
Honestly, even without atrophy as a lifestyle debuff, I think those who make a habit of just sitting in one place every day are going to have a rude awakening when mutations release anyway, because afk growing and mixpacking as a lifestyle likely won't lead to good mutations regardless.

sterile shale
#

well then what happens to the whole survival aspect when migration becomes a hot spot pvp deathmatch

#

because if there is a debuff to sitting around people are probably gonna go where the food is, which is migration and then it's the same thing over again

#

pvp doesn't take away from the survival aspect of the game, I sit in east plains a lot when I play herrera and it's not like there's people dropping life flies left right and centre

#

it's just people don't want to spend an ages walking to migration to find because they're bored when they can just fight and chill in hotspots and get a lot more player interaction

#

And atrophy punishing the player for stuff like afk growing does not fix the issue that until you're an adult the game just lacks engagement

#

it's a bandaid fix that avoids the greater issue of this game lacking stuff to do, if it's supposed to be centered around survival

#

maybe humans and stuff fix that idk but for now that sorta stuff just makes the menial task of growing a dino just that much more annoying

rotund hazel
#

Which is intended. People are supposed to go to migrations. They're supposed to be temporary hotspots where people go to hunt.
But that's the thing, each zone is temporary. It lasts for maximum two hours before it changes, and that's with the current, unfinished system. Eventually different species will be coming and going from each zone at different times instead of "this zone is active for everything that can go there, in two hours they will all leave and the area will be empty"

What I'm hearing is people don't want exploration and movement to be part of the game. That's just a silly mentality. The horror of having to walk to a new area and have a change of scenery.

As for "only adults can do stuff, until then you're useless" that's also silly. Sure, you can't fight adults as a juvie, but juvie fights can be just as fast paced as adult fights.
Sub adults are fantastic fighters as well, they do less damage and have to choose their targets carefully, but with extra speed and stamina a sub adult dino can be devastating.
Maybe we just have very different opinions on what's fun, but I personally enjoy the rush of hunting and being hunted when I'm young and vulnerable. There's a great sense of accomplishment when I either escape the predator or take down my prey.
You don't get that sitting afk and eating nothing but ai.
People say the isle is boring, afk growing is boring instead of taking the risk to actually move throughout your growth which increases engagement and tension 10 fold in a way existing until 100% and then deathmatching never can

charred grove
#

@echo rune Just saw your feedback suggestion on using more UE5 assets and I recalled one that I had discussed with a friend that he said was already an implemented thing in UE5, that being water displacement.
My suggestion to him was that the devs add this water displacement asset thing to the game to help create some more realistic ripples and splashes with Deinos and Beipis.
If it worked correctly, it could also be used to create flash flooding during thunderstorms or flooded lakes and rivers during storms that last longer etc.
Speaking on the other UE5 assets, I don't know what assets the engine actually has and so can't speak on anything else. Other than the waterfalls that are on the thumbnail that you posted, which would be awesome!
I would love to see something like this implemented!!

midnight heath
#

@still latch Out of curiousity why would you want your playable to 4 call when you end a sentance with "!" ?

Calls are loud and the 4 call is the help/frightened call.

barren zephyr
#

@charred grove your sugegstion about NV is getting fixed in the next QoL update, from what i have excperienced in the hordetest.

rose pendant
#

@charred grove this is already resolved in the current horde test build i believe

native vortex
desert arch
native vortex
native vortex
lapis swallow
native vortex
lapis swallow
native vortex
lapis swallow
native vortex
lapis swallow
lapis swallow
native vortex
desert arch
#

Also, even without self stun, youll most likely still trade hits as a solo since your opponent will be facing you 99% of the time.

still latch
native vortex
lapis swallow
#

if a hammer that heavy rams against your leg, you should apply for a lifelong wheelchair subscribition

desert arch
#

All it would achieve is make pachy a better "pack hunter"

native vortex
midnight heath
native vortex
desert arch
lapis swallow
tight iron
#

@hasty meadow um we already have that in hordetesting

lapis swallow
native vortex
tight iron
#

eat grass and die

still latch
midnight heath
#

I think most of the herbs if not all of them are fine solo for the most part, pachy's new cooldown for alts is rough though

desert arch
native vortex
lapis swallow
native vortex
midnight heath
#

I mean if you're able to run up, break it's legs and run right away it really can't if it never saw you.

lapis swallow
#

you need AT LEAST two hits on the carno to finally get a fracture, because you arent garuanteed to hit the same spot twice, which gives carnos more than enough time to get in enough bites to murk it

desert arch
#

Not to mention, chances are you arent getting a leg fracture if the carno keeps facing you

lapis swallow
native vortex
midnight heath
#

I always end up hitting them in the head since it's a carno

midnight heath
#

3 seconds would be insane

native vortex
midnight heath
#

I don't think pachy should be messing with FG carnos, not everything is meant to fight everything.

native vortex
lapis swallow
#

thats more than enough for carnos to kill a pachy

desert arch
native vortex
desert arch
#

A carno that is actively attacking you wont give you their leg tho

native vortex
lapis swallow
native vortex
lapis swallow
native vortex
lapis swallow
midnight heath
#

Is there a popular PVP-esc server for practicing currently for Gateway?

desert arch
native vortex
native vortex
desert arch
native vortex
desert arch
midnight heath
lapis swallow
midnight heath
#

Since they don't want that PVP vibe as much in the game

desert arch
native vortex
midnight heath
native vortex
#

They do

desert arch
#

Yep, norden has 2 servers now

midnight heath
#

That's pretty much what I was after

desert arch
#

1 EU and 1 NA

midnight heath
#

I think it'll be really nice for when sparring is out

native vortex
midnight heath
#

No thanks, I know the server but thank you.

native vortex
#

Alr

midnight heath
#

There was some kid in here a long while back that was a mean cera

#

A mean raptor too, good practice for sure.

native vortex
midnight heath
#

@elder bolt The horde-test has an unstuck feature, hopefully it'll be rolled out sooner rather than later and getting stuck won't be as much as an issue.

native vortex
lapis swallow
#

its fine, pachys get fracture, a bit of endlag and then they escape

lapis swallow
native vortex
lapis swallow
midnight heath
#

That alt cooldown was basically a nerf which it didn't need

native vortex
native vortex
midnight heath
#

If they buffed pachy people would throw such a fit

lapis swallow
#

also, pachy without endlag would be bonkers

desert arch
#

Lmao, nice one

radiant nest
#

Heh.

native vortex
lapis swallow
#

imagine something chasing you that can fracture you, catapult itself forward with its attack AND not have endlag on that very attack

midnight heath
#

I don't think pachy needs a nerf, I think it's underwhelming but works as is, the new cooldown makes it rough for raptor packs though which a single raptor can already bleed a pachy in one pounce anyway.

#

Remove it's weird alt cooldown and I think it's fine.

native vortex
lapis swallow
native vortex
lapis swallow
#

image rogue pachys going after tenos

midnight heath
#

As much as I disagree with you Jxmper on a lot of things, I do think specific pins are very stupid on omni.

native vortex
midnight heath
#

Which makes me really worried about the new pin mechanic

#

No counterplay seems not great

lapis swallow
#

imagine being a teno that gets spotted by two pachys

native vortex
lapis swallow
#

you cant do ANYTHING against that

native vortex
midnight heath
midnight heath
#

Even troo fights a little, if you pin a troo with another troo the troo who is pinning receives a little bleed.

lapis swallow
native vortex
midnight heath
#

I'll just crawl away and die in a bush

lapis swallow
#

and they can chain those

lapis swallow
#

It could fully fracture something in the span of like 5 seconds

native vortex
native vortex
#

If u can’t that’s ur fault

midnight heath
#

Raptors were broken once before and I'm rightfully worried

lapis swallow
# native vortex Dodge it attacks

it hits you once, which would be a big deal now. BUT it does not need to retreat to get a new angle because in the time you have turned to face it, it just bonks you again

lapis swallow
native vortex
lapis swallow
native vortex
midnight heath
#

It being a finisher though would be ideal, not something used when said prey has just a little under half stam

lapis swallow
native vortex
lapis swallow
native vortex
native vortex
#

Ah

lapis swallow
#

Still stand to my point that pachy not having endlag on sucessfull attacks would be op

#

same how I hate omni not having endlag on missed pounces

native vortex
lapis swallow
native vortex
#

Yea, we’re just gonna have to agree to disagree

barren crater
#

Fractures rn are overkill

native vortex
lapis swallow
native vortex
native vortex
lapis swallow
barren crater
#

Nah it's overtuned. Fractures were meant to be a tool for pachy to run away from stuff like carno, but rn it's more of a tool to kill them.

I'd much rather pachy have little to no end lag and deal more damage, while fractures end up being changed and tuned down in some cases

native vortex
barren crater
#

am I blind

lapis swallow
#

its not there

native vortex
#

To sum it up I basically said that pachies shouldn’t have self stun if they land a successful ram and that it should take more hits to make a fracture

native vortex
lapis swallow
native vortex
#

Me neither

#

Bruvvvv

radiant nest
#

Probably got removed for one reason or another

#

I’d ask a senior admin about it

native vortex
#

Aight so where were we?

barren crater
native vortex
barren crater
#

2 hits? That's asking for a lot when Pachy dies in 3

#

Sometimes it registers as a body hit as well

native vortex
barren crater
#

Because after the first hit, the carno can quite literally protect its leg by facing you

native vortex
native vortex
barren crater
#

That's the best scenario? What happens when the carno is the one hunting you? Good luck ever getting 2 leg hits

native vortex
jovial hazel
#

😂

#

Just zig zag.

native vortex
native vortex
barren crater
#

So the carno can snipe me due to terrible isle latency? I'd rather just the old reliable fracture and run

barren crater
#

Why not just play dryo if I want to zig zag?

native vortex
native vortex
barren crater
#

What's wrong with pachy hitting the carno once to get a leg fracture? Other than the debuffs being overtuned? Why not just tune down the penalties?

jovial hazel
#

Yeah, the breaks are definitely too much. Definitely need scaling breaks.

#

Shouldn't just be instantly full debuff.. but gradual, depending on damage to that location.

native vortex
jovial hazel
#

I thought they were doing that, actually.

barren crater
native vortex
jovial hazel
#

They already have the system in place with the wounded debuff. Same concept, but for blunt damage to that location with an escalating debuff.

#

I think it already works by size, like you can't just quick bonk a carno and break it first try.

barren crater
#

A bit of a wall, but I had a fracture rework idea (which was pretty much a combination of others ideas lol)

#

Fracture Rework

Head fracture : Make it so the blinding effect only really applies to those who are running, so those standing animals can fight back, Maybe the effect could be worse while running?
Reduce the damage reduction to 25% from 50% Also disable special attacks like Carno charge for example.

Body fracture: Reduce the stamina penalty to 2x (from the previous 3x) and add an additional effect where agility is greatly reduced. So for example, Pachy can body fracture a Carno and
out turn it confidently.

Leg fracture: Possibly allow creatures to alt attack when leg fractured and make the movement penalty a 25 - 30% reduction in speed (30% can be for carno, maybe make it so stuff like teno / cera don't lose too much speed) instead of the current 50%

Then you could actually buff Pachy outside of the fractures to make it a better brawler vs same size

#

Pretty much defence is still pretty much intact, while fractures ruin those who try to chase down the pachy

lapis swallow
barren crater
native vortex
barren crater
#

I also wanted it to where at minimum, a stego couldn't catch you in a pachy mixherd lol

native vortex
jovial hazel
#

I didn't realize body break was 3x stam.. no wonder it's so damn rough.

#

That's not really a pachy buff.

barren crater
#

^ More of a rework if anything. If fractures are tuned down, then pachy can get back some of its power

barren crater
radiant nest
#

@north quiver just curious on why you downvoted my recent feedback. would love some constructive criticism!

north quiver
# radiant nest <@450396063098994698> just curious on why you downvoted my recent feedback. woul...

I only have problems with 1 and 2. 3 is fine

1 feels like it can be abused. with no cost for vomitting on bodies, I feel like it can easily be abused by people who just want to vomit on someone’s hard earned kill to rot it faster with no downside to possible griefing (regardless of how small it is, where it’d likely give little to nothing to the cera). adjusting the nutrient vs hunger loss or even allowing cera to overeat to gain nutrients would be better to look at imo instead of outright removing nutrient loss

2 feels like it’d take away some level of skill regarding timing for an arguably strong attack

3, again, is fine

midnight heath
#

It loses alot of it's nutrients and hunger currently when throwing up, it's not a little amount.

#

I genuinely don't see a reason to use it as it is right now.

north quiver
#

adjusting the loss is an option

but not outright removing an important cost to consideration lol

radiant nest
#

For your point on 1, it would still have both food and water loss. the only point is that the current system discourages you from ever vomiting, as it makes diets incredibly hard to sustain for the rest of that cera's life, even with plenty of food (i speak from experience). For 2, I guess that's fair, although I think it was said to be planned to be changed like that on a dev stream. I also think it would make it far less clunky to use while also keeping cera as a primarily defensive playable, as it essentially needs to sit and wait for something to get close, and then swiftly punishing it.

midnight heath
#

The charge bite was the only thing you said that I somewhat didn't vibe with but it's cera, you can outrun it so I don't see the massive issue I guess.

radiant nest
#

to be fair you could always reduce its damage or increase the ramp-up time

north quiver
#

I’m not sure reducing the damage would be a good idea for matchups like it vs things it can’t outrun (carno)

but maybe I’m wrong on that part lol

radiant nest
#

it probably wouldnt be great, but if those charged bite tweaks end up being too oppressive in offensive combat then those parts can help balance it out

sterile shale
sterile shale
#

so they can climb clifs and stuff to get a better take off, or climb up trees to rest on them

dry falcon
#

@echo rune FluidFlux is not replicated so you wont see the splashes on different clients, the only thing replicated is the stuff interacting with it iirc

#

Plus flux is quite pricey

midnight heath
sterile shale
#

I mean the biggest issue with ptera is regenning stam, and most players don't/shouldn't have to sit on the ground to regen stam, it would make far more sense for ptera to be able to climb trees and cliffs and regen stam that way

#

and trying to land on a tree branch as a ptera rn costs more time and stam then just sitting on the floor lmao

midnight heath
#

It's so vulnerable on the ground, the sheer amount of time and stam it takes to take off really makes it harder. Plus now that the trees have eyes it really feels like the little thing can't catch a break really.

hardy wyvern
#

@crystal trail is rain gonna keep are water level neutral like it did in the old version or is that never coming back ??

tight iron
#

like im not even kidding that was completely bonkers

native vortex
tight iron
#

it definetely should

#

the amount of terrorism pachies did

#

imagine a pachy being able to solo a carno again without taking a single hit

native vortex
tight iron
#

im not commenting on your feedback

#

im just saying why stunning the carno got removed

native vortex
#

Oh alr

tight iron
#

(murdur)

native vortex
limber hull
#

(it technically does it in the concept art)

native vortex
limber hull
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they have mentioned omni climbing as a thing they wanna do, albeit not to the extent of herrera

native vortex
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Do you think it should climb and if so what type of trees

native vortex
limber hull
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yea nah that's bad

tight iron
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he said that he thinks raptors should be able to climb a bit to try and catch herreras and then drop down without dealing any damage

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and that if the raptor stays too long he falls and gets stunned

native vortex
tight iron
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no sir

native vortex
tight iron
native vortex
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U upvoted it

tight iron
tight iron
tight iron
native vortex
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Stop tryna gaslight me Lmaooo

tight iron
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ye i had upvoted it and then realized i upvoted the wrong thing

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so i removed my vote 👍

native vortex