#general-feedback-discussion
1 messages · Page 182 of 1
i like his idea cuz it forces you to spawn somewhere else, while also being able to meet up with your friend
its kinda like how it is now, but bether imo
like for an example, i spawned as a teno today at sp, and when i got my sanc food. the migration was at god damn east pond coastal place
(i also broke my leg on the way)
It migth be a skill issue on my part but Dilo's turning speed is absolutely disgusting in hordetesting
Actually I don,t think it's the turning speed, it's that the dino just brakes or slows down so drastically when turning it makes it unplayable
uh yes because dilo is the most op thing ever made
How ? Wasn't the venom nerfed ?
uh yes but it still is horribly op
I didn,t manage to envenom anything right now so I can't tell how strong it still is
oh well
But they definitely nerfed the turning ability of the dino very drastically
it blinds you remotely kills you it's faster than everything excepting galli and carno it has more stam than those as well and it can spam bite the heck out of you
i think that by itself would be enough to warrant horrible turning speed and more
Regardless if it's OP because of the Venom I'm not playing this Dino ever again, it was really not enjoyable to play.
I tip my hat to those who manage to play that wreck
thanks, (i main dilo lol)
W dilo main
but i still play herbi from time to time
Question for y’all. Ideas for Plateo?
it’s meant to be
dilo is incredibly fast, and the turning speed being slow is a compensation
if it could turn faster than it could now, it wouldn’t need to fear anything in the day
kangaroo
let it wrestle and then drown mfers in water
classic australian...
this is the idea i wanted for it
Yea wavepooles post on that is definitely one of the better ideas. Just hope it doesn’t also mean a kangaroo kick too
made a whole ass feedback post on shallow drowner plateo
hell no, that’s a 5 ton animal
Some aquatic affinities would be cool too
only the combat ability of a roo
Exactly
I’ve also made ideas for clawed dinos, being they could have a straf like ceratopsians, and I can see Plateo having something similar
Like a unique variation of it
Where?
ages ago
#general-feedback message
It makes no sense for dilo's hallucinations to do any damage
they are Hallucinations
Not real
they dont need to do damage to be effective in a fight
a Dilo's venom should only be there to disorient the prey
It makes no sense for venom to do damage ?
its a hallucination
but damage just chipping away at your health is boring and kinda just OP
but if you make the hallucinations do the damage, then you have a chance to at least fend off the venom
not asking for damage overtime
just making the ai smart enough to act as a player and confuse the prey
then let the dilo get a few bites in
"Just make the AI smart enough to act as a player"
Sure, that's an easy task
^
They're working on it, but remember, the dev team is small, and the amount of devs working on AI is even smaller, as far as we know, it is one
yes and i dont expect them to be able to immediatly fix it but this is how i think dilo's abilities should be
So how would the venom do damage then?
we came to a consensus in discussion chat
Dilo hallucinations should do much less damage but should still do some
An increase in dilo bite damage
and hallucinations should take 2 bites on target to recharge
At the start of a fight the dilo would have 3 hallucinations all ready to go
along with a revamp to hallucination ai making it closer to how a player would move
I don’t think dilo needs a higher bite force at all, it’s already quite high.
yeah but with the nerf to its hallucination it might need it
with a pack it will still be very powerful and solo would be on par with a cera if not stronger
Then don’t nerf the hallucination if you think such a thing would necessitate a buff in other regions. You turn dilo into a face tanker, which is a terrible direction for it, and discourages venom usage in a fight
Feels like a way to weaken its identity tbh
no because it still has lower health meaning it needs to be very careful with how it attacks and thats where the hallucinations are effective
It doesn’t have low health for a small tier. It would literally facetank the hell out of every other small tier
for the current playables i think it has low health for its size
aight then
lower it
Why?
because lower health solves the issue you brought up
You build it to have weak hallucinations, require to bite to regen hallucinations and high bite force. You made a face tanker. Lowering its health is in direct contrast to every other change you made
If it has powerful venom, lower health would make more sense.
the hallucinations compensate for the lower health
Because it gets punished for getting caught, which aligns with a more skittish, evasive playstyle
thats exactly how the dilo is
it doesnt facetank but it does a lot of damage
Except you nerfed them and encouraged dilo to go in and bite more
the hallucinations are there to distract and do some damage if you cant catch them
while the prey is going after the hallucination then the dilo can go in and get another bite
Sounds like there’s two conflicting identities you want for dilo. Squishy and evasive, but powerful and in-your-face
glass cannon
agile but strong bite
hallucinations to create opportunities for bites
and a player with enough skill to use the hallucinations
Dilo isn’t agile lol
IDK, I feel these changes kinda make dilo less of its original identity and more “run and bite therapod #305”
Hell, the night terror aspect has been all but forgotten, given how the venom is no longer as impactful.
it is still useful
but now you cant just spam and abuse it to kill everything
you can be out of range, plus it lasts a lot less time now
I think they balanced dilo venom
#general-feedback message @rotund hazel I doubt people want to be forced to migrate rn especially as carnivores because the game just does not incentivize it at all, and forcing players to with a debuff is prob worse because half the time hotspots are just more appealing and engaging than migration.
and there is a list somewhere of reasons not to add mixpacking debuffs
9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
not my list but it gets the point across ig
For the ppl who disagreed, what’s the reason? #general-feedback message
because then you can just swarm people without any tactics
group fights require coordination for that reason
What about when playing herrera for example, how are u supposed to jump in a group of 3 or more
space yourself out
time the attacks lol
Not with the recent hitbox change with Herrera lmao
herra has decent bleed, wait until the opponent tries to sit then the next person jumps
The target will obv move lol
Huh
That’s not how it works, once the target is aware of your presence it won’t let you pounce it again
Then atleast certain creatures should have or else it’s just chaos lol
none should
How does a pack of Herrera’s hunt then
not on top of each other
Ngl it would be pretty op if they could all line up an attack without fear. They’d punch up very, very high
It’s the targets fault if they miss a bunch of Herrera’s lol, they are not that small
no one is looking up at the trees lol
I feel like it'd take no thought for group hunts since there's no worry about accidentally harming a groupmate.
Being able to dog pile without any repercussions sounds like an awful idea.
Their fault, u should always check the trees it takes one sec it ain’t that deep
Sure but ignoring friendly damage is a bit goofy. It’s not impossible to line up double hits. Why not make it a bit cleaner for the Herrera to quickly move when they hit a target or possible aim for different parts of the body?
You can't see herreas in trees half the time, typically the tops of trees are pretty shaded anyhow.
it just takes away from the skill of pvp
Then raptors should be able to accidentally pounce their teammates if they are also pouncing
They do
Which trees?
Literally get knocked down
Ah mb
Any taller palms, especially at night.
Herrera is an ambusher not a fighter tho, so idkkk
Herrera’s are only at east plains man, if you can’t see them dk what to say lol
yeah ambush doesn't mean 1 tap anything in sight
I'm not arguing with the guy who thinks you chase prey on foot as a herrea.
if you just stack a herra group on one target
It does, deino and raptors do lol
They're not only at East, some people do in fact migrate.
When did I ever say such thing lol
It’s very rare lmao
2-3 days ago when we argued about it making noise.
Use the search bar and search it up, I never said such a thing lol
raptors do bleed, and you're a lot more aware of a deino in limited water than a herra in infinite trees
herra also does bleed, you don't need to be stacking damage to one shot something
Infinite trees? The chances of u standing directly beneath the tree with a herrera on are slim
Herrera’s bleed does not one shot carnos or ceras
why are you fighting carnos and ceras as a herra and expecting to win???
So? Your saying that a person accidentally be happen to be under some random trees near a herrera
???
That’s why I fight them in groups lol
how else does the herra attack someone?
I can't screenshot the whole conversation.
Find a target then climb up a tree while it’s eating or smt
Yes a person is near a tree a herra is on how else do you ambush them
LOL
You literally called it a pursuit predator rather than an ambusher.
How is that saying I should fight/chase prey on foot
thats... what a prusuit predator is... something that prusues its prey
Because herrea isn't meant to be chasing things on the ground on foot when it's main attack is dropping onto things and it's slow.
cant exactly chase something from the tree tops unless you go full monke mode
Herra does not have the stam to jump from tree to tree
also do you know how loud a herra is when it climbs???
Not as loud anymore tbf
and you have to be unaware as hell to not hear or see a herra as it climbs
herrera is meant to do devestating attacks by falling from large heights and relies on its massive bleed to allow it to kill somethings it wouldnt be able to purely with its damage
No I didn’t, being a persuit predator means actively chasing your prey, what I said is creep up on your target climb up a tree while they are unaware and strike. Strawman fallacy btw nice try
that is not being a pursuit predator
That's not what a strawman is
like full on, thats not what that is lol
Herrera can chase after prey to set up better ambushes. I’ve done it so many times. Killed 3 carnos that way
It is,u mischaracterised my argument to make it easier to debunk
Perfect way to use herra is looking when other dinos fight, like raptors vs tenos you wait when someone goes to sit down or rest healing. That dino is Best target
and you said it yourself "the targets fault if they miss a bunch of Herrera’s lol, they are not that small" so if they're so easy to spot how can they sneak up on a player unaware lol
That's... Still not what a strawman is
That’s what I’m saying
NO YOU ARE NOT
?????
Look it up
After you land a hit, it wouldn’t be wrong to say that you do pursue your prey
i cant
bait used to be believable you know. atleast i hope for your sake that this is bait
someone is playing herrera as a PURSUIT??
Mb used the wrong word but u get what I meant
mate you just said like 10 minutes ago that a person wouldn't sit near a tree a herra is in
Lmao
I'm not taking what you said incorrectly, I'm literally taking the fact you said pursuit as pursuing.
😅
"no i didnt!"
shows proof
"nah, i didnt"
shows more proof
"Nah."
Yk what I meant, I explained it later
Anyway, friendly fire seems like a bad idea.
How is creeping up on a prey pursuing it and chasing?
Don’t duck this
😭
theres only so much islecord i can take
I used the wrong word mb again
I'm not arguing with you, with all respect I genuinely do not care.
too real
Bc you can’t but bye
🦾 you told them

Mate why are u so pressed over me using the wrong word on accident
because you keep contradicting yourself
I didn’t mean it like that I literally explained it later
I used the wrong word like once, how is that consistently contradicting myself
none of this relates to why friendly fire is bad
Yea bc this “deino” kid changed the topic
herra's shouldn't be able to just stack pounces and one shot ceras or whatever and it takes the skill out of pvp
No one is bruh, know the context first
friendly fire bad, group hunt require coordination 👍
don't start lmao
I’m 100% Fr njk
hooray
hey man
i didnt say it
nothing you ever do will make me believe this wasnt bait
Really
We all agree the idea isn't great, a productive day in the feedback discussion. 🤝
U all agreeing dosent prove anything lol, keep committing these fallacies all u want
pvp is like half of the game's content and if you just reduce it to chase prey with no coordination I'd just give up on this game
Was the ETA for Diablo real or was I getting joked on?
technically, in the general feedback post, youre meant to say remove friendly fire, not add it, as adding it implies you want to deal damage to allies
regardless, hell naw
may update
owl
go to sleepel spelo tpo[ lslgepe
It’s hard coordinating if ur not in a vc tho
fighting the urge to not put the nerd emoji
After misusing the definition of a word already I'd be more careful choosing to throw out buzzwords again.
tough luck ig idk mate
i had the nerd emoji in my head the entire time i was typing
Supposedly misusing
Okay so let me drop some secret tech on you
There IS an anti-friendly fire mechanic, but it's a 10% damage reduction on group members
that's good enough
Really?
this will RUIN the game
Says the guy who didn’t even know the defenition of a Strawman fallacy
😔
Dawg
Strawberry fantasy
the only way to kill stego groups is to make them kill each other hahaha
You literally used that word incorrectly and I said why. You said pursuit and I took it was pursuing because it's genuinely, truly what you said.
teno also works
If you say something is brown and I call it brown that's not a strawman. This isn't a debate bro channel anyhow.
Friendly fire is good for coordination and punishing careless players, I also want to see Steglings getting murdered accidentally by their parents. Case closed, have a good one
but he used the wrong word... but its our fault for taking him at face value
i have pizza now
exactly
In the screenshot u provided I did not lol, I said creep up on your target and strike them while they are unaware but u said i meant pursuing basically misscharacterising my argument to make it easier to debunk
So based
guys I think the real issue in this game is the dependance on ai for food
Not in the ss he provided that was a diff message
I don't care Jxmper, you can stop pinging me about this.
How can u coordinate while not being in a vc
He sent a different ss lmao
THAT IS THE SAME MESSAGE
Literally the same message
Then stop lying abt u not commitinf a fallacy
ITS THE BEGINNING OF THE SAME MESSAGE
No, deino sent another one
only bait could make me feel this way
I ain't strong enough Boss
Left ss
😭
Trust me gang
Im gonna sacrifice my herra now
Continue
sick of herra
It’s actually called Herrera
🤓
Thanks for the entertainment
blocked
I think pachys alt cool down is a bit long, thoughts?
yeah i guess the left message DOES have you calling it a pursuit predator a bit more obviously
Persuing means actively chasing, i said creep up and kill it when it’s unaware
i miss update 4 pachy
idk why you'd want to fight a cera anyway, you get stunned once you pounce them and it's a free bite for them
Pachy is horrible he needs a buff and a nerf can’t lie
i can't do anything but stare in this message in pure shock. like actual shock.
They asked why it is a pursuit predator, you answered why you think it is one
😶🌫️
can we talk about something else Im sick of this topic
who has another general feedback idea
prob lmao
Carno has to hunt it!
It needs to be if it’s like teno
its like the flying dutchmen trying to convince patrick that its his wallet
I pray it isn't broken on realease because everyone is gonna play it
Diablo nerf and then a Carno buff. Calling it

Isn’t carno supposed to be hunting small things
I'll fall to pieces right then and there
Crumbling
I mean what’s a broken Diablo to you?
idk
I want Diablo to be strong like in Legacy, it wasn't God but you thought twice as a mid-tier hunting it.
Carno is a better same lane hunter than small game
Boy, do I have news for you
I wouldn’t be surprised if 2 carnos consistently dropped solo Diablo’s
You can kill stego, just takes a lot. Killed one recently with 4 ceras.
I'm genuinely shocked we didn't lose any of said ceras, we were all 1-tap by the end.
that would make sense ig
I bet half of them are dead cuz of the tail swings hitbox
actually idk
Nvm
The thagomizer's hitbox isn't that generous, it's mostly a d-sync thing I'm pretty positive when people are hit when they're not supposed to.
Like most things on the servers.
ik they're not that great in theory but when they use they can use the environment so well to their advantage
it takes a lot to kill one and not a lot to kill you
call it a skill issue idk
I don't go for stegs honestly, I just don't have the patience typically.
Cera at least can make it start starving or dehydrating since you can't really bleed it out.
I know raptors do fine against it too but I don't trust my ping enough for it.
people who call stego op simply dont know how to hold w
Fr just bait it until it has no stam
I don't even bother with stegs lol
I'm excited for it's new attack, mostly because it just looks pretty.
because where there's one, there's always more
Sometimes, canni stegs are popular. I don't herd up because of it personally.
It is, it's slow and not super fleshed out.
no one ones to fight you, all you do is just walk to migration and prey there is actual food there
Its the migration zones that get me, stegs so slow to walk 20 minutes back and forth.
it was a mistake adding deino and steg so early
Agreed
I've been seeing the debate about removing spawn points to counteract hotspots,
but I think it goes beyond that, deinos make half the drinking water unsafe, which is what draws players to ponds
and players can rely on ai as a food source more reliable then going to migration to hunt
Yeah it's a bit right now for sure, I want East to not be the only place to visit for player interaction.
and also the game has nothing to do outside of eat drink and fight so you can't really blame players for not wanting to just walk around
Same, but when the only form of player interaction is nesting and pvp you can't blame players for grouping up
In legacy u could still interact with players without being at hotspots tho
I like going up to babies or juvies, I think it's cute when I can kill a goat for a baby troodon.
and nesting is discentivised enough as is and the player count is too low to have organic interactions spread around the whole map
But that's about it if I'm not hunting, nesting is - alright but doing it with strangers is rough.
Can be rough I guess would be better
Nesting is hard and kinda unrewarding so fair enough players, especially carnivores don't do it
I think AI is the bigger issue for hotspots
especially because gateway is just so much bigger than the previous maps
people just end up relying on eating ai instead of hunting
Yeah, AI tends to just be easier so it makes it all a bit wonky sometimes.
it just seems a lot riskier to go to migration to hope you can get a kill rather than just sit in a hotspot and eat ai
Well balance the game first lmfao
U can’t hunt when some playables are op
stego is the worst one but they aren't unkillable
even if you're solo just go for mid tiers
in terms of unhuntable, deino takes the cake
following it are ptera, herrera and galli, then MAYBE stego
ptera and herrera make sense ofc, galli is unhuntable because no one plays it 
no
kidding but yeah those make sense
it just takes time and effort
i have arrived to drop a very powerful message
#general-feedback message skill issue
i now shall leave
Dilo? It’s hard to hunt them, they can easily escape
Reported
real
How dare you downvote me
Raptor main talking
me when raptor is one of the if not the dino that takes the most skill to use in the whole game 👍
One tapping gallis is not skill required lol
who says i survive on gallis 🤔
Can u 1v1 carnos and ceras lol
i suck against ceras and im meh against carnos
It's not really, though at least with no face pouncing, it's slightly better. But then you got rear pouncing back and well, there went half of the skill requirement again
im only very good against tenos and such
compared to spam charging or spam charge biting
Should have kept only flank pouncing, but alas
How are u good against the most op thing in the game☠️
because it is easy to bait them
and teno is not op
it is reasonably strong
Depends on who you ask xD
hmmmmmmm true
I've seen quite a bit of "teno too good" sentiments around
They are infact, 300+ damage with no worries abt the stamina
same thing
but sir have u seen those legs
I have, they are short and idk how they deal that much
A donkey arguably has stronger kicks
well a teno weighs 1.6 tons
Look at the speed he is kicking at
pretty normal speed
That is NOT powerful
ive seen horses kick the heck outta ppl and they kick at the same speed
so yeah it is extremely powerful 👍
Hell no
Most intelligent raptor main
hmm
i see that you refuse to accept reality and instead insult me for my preferences
very kind person indeed
Some of it was satire lol, but bfr they do not kick at the same speed as horses
if you happen to have an issue with raptors, that's fine, but it's pointless to insult someone based on what said person prefers to play
have u been around horses
like at all
I thought u knew that I was jk
guess not
uh that is not a joke
sure you might see it as a joke but
it's a lil too far to be a joke
either way it's pointless to talk about that
Too far? Humor is subjective
jokes are supposed to be funny
Ah yes this slow kick is enough to one shot dilos and fracture heads👍
actually it is
How smt is funny is also subjective
We seeing the same vid??
yes
no
idk man ive seen ppl just flying after being kicked like that by a horse
I could prob survive that ngl
i am seeing your whole ribcage broken after that
A fresh spawn can knock down a fully grown herrera using its tailslam keep that in mind
a what
The isle physics be like
huh
A fresh spawn teno
Exactly, makes no sense
that makes ZERO sense
pretty sure this is a very old video before the speed buffs to kick lmao
Yea it is, didn’t know it got buffed lol
i mean even then my man would just break my skull with that kick and send me flyin
Hmm had to retreat aswell cuz i nearly got one tapped by its kicks
u wat
how the hell does that even work
Yea No joke
oh my lord wtf
actual nonsense
weight-wise, sure it might be able to do that, but bro a babus aint got any strength 💀
Fr like😭
Herrera is VERY light
You don't spawn in as a baby
175 kg and it got strength to climb trees and shi
ummmmm
the way knockdowns work is purely based on weight-to-weight comparisons
yes im aware
thats why im saying that it makes no sense
i mean sure weight wise it makes sense
If the herrera is lighter than teno, it does
Fr like they don’t got the strength
why not?
It does what, make sense?
Why are you where a teno can kick you as a hererra. Seems like a bad idea.
Physics and biology, babies dont got the strength to move fast or strike hard lol
A baby horse is like 3x its size, completly diffrent from the herrera and teno situation
sure, counterpoint though
having to custom adjust each juvi to be "weak" not only dissuades juvi gameplay even MORE (and encourages bush camping), would also take a LOT of time and balance
ummmmmmmm juvie gameplay is non existent tbh
like wtf r u gonna do as a juvie
definetely not fighting adults
i mean, obviously
Just make it so that baby tenos can only knock down things like hypsies
wtf
i have several questions
why on earth should a baby teno not be able to knock down a small dilo
@urban flax HERE IT IS
LOL
like yes make it unable to knock a fg herrera down but bro a small as hecc dilo should not stand a chance 😭
I've been requested to inform him of all #EatGrassAndDie moments
It should tho, i meant adults
WAHT
an adult NOT BEING ABLE TO KNOCK DOWN A JUVIE DILO WTF
oh wait no i misread it 💀
I was refering to adult dinos it should knock down as baby never said it shouldn’t be able to knock down other juvis
well tbh a hypsi only weighs 20kg so
if it can only megabonkers a hypsi then we are pretty much don
imagine not being able to knock down an adult troodon loool
@limber hull don’t get too excited
operation make every juvi suck ass
LOL
I said things lile hypsies so that goes for troodons aswell lmaooo
troodon is 3x larger than hypsi
LMAOOO
literally man idk what to tell you
troodon is 3x larger than troodon 
Dk man both look the same size lol
troodon is 60kg hypsi is 20kg
also the knockdown range is universal
Anyways i meant troodons aswell that’s the point
can we not have "juvi specific nerfs" lol
literally, it's so easy to NOT get stunned by a teno as a herrera
Forgot that but they look the same so that’s What i went off
i see
but ur wrong haha
lmao
Elaborate
no
anyway point is, why nerf juvi teno
it's already slow and stupid and small
if you're a herrera, land on it and it explodes
problem solved
It was in a field lol
It can't lol
I should be able to easily kill it on ground
Cuz u can’t lmao?
brother how tf does he have to elaborate the fact that a troodon is 3 times the size of a hypsi
unless the teno is literally like, 250kg, in which case it's not freshspawn, you cannot be knocked
i am actually losing half my brain in this channel
It couldn’t have been more than 20%, it was half my size and its tail couldn’t even go over me when it did the slam
oh then it wasnt fresh spawn you silly goose
Or just run up and bite it to death
that too
bait 1 tail slam spam bite the head
He said ur wrong, i assume he was refering to my other arguments
You can just tank the damage and win
Still, it shouldn’t be able to
i want to die
why tf not
Like there's no fear from a fresh spawn
it should absolutely be able to
you have EVERY advantage
just hug it
if you lose to a juvi teno, that is a ridiculous skill issue
it will turn into cheese and bacon
you have speed, agility, damage, verticality, bleed
if you're losing to a goddamn juvi teno just stop playing herrera
I got caught off guard and i was one tap lol
I main herrera/troodon
If I were EVER knocked down by a juvi teno, that's entirely on me
I have no one to blame but myself
do u not have trees
then gg tbf
frankly based as hell juvi teno
I beat a raptor on ground as a herrera the other day lol
It was a field
walked up to a significantly stronger predator and beat it to death
y were u in a field lol
that raptor has the biggest skill issue on earth
why were u going after a teno in a field
the thinking man's quandries
and actually how the hell did u get caught off guard IN A FIELD
Nothing wrong with that tbf if it's small
Excuses
the ability to 1 tap a herrera with a right click:
Needed food and it loooked like easy pickings
hold on were u chasing it or did it chase u
Ofc u go to one tap when u can’t fight a herrera using bites
since u said u were caught off guard in a frickin field
guaranteed kill and not wasting time
i find that to be a win
I went to facetank it and it caught me offguard with its slam, didn’t know it was that strong
absolute, MASSIVE skill issue
we need to be applauding the teno for surviving that rather than requesting it nerfed
for trying to facetank HIS ASS
lmao
yes indeed
It looked like a fresh spawn didn’t know its tail would do much, wouldnt u facetank a freshspawm as a raptor or smt
It needs a nerf, how th did it knock me down
a raptor is not a herrera
because you sir have the biggest skill issue ive seen in a while
NUMBER ONE RULE OF THE ISLE
Don't underestimate something because it's small, because then once you get your ass kicked, you realise what an error you made
Source:
Omni v stego
Dilo v stego
Pachy v cera
Omni v teno
Dilo v teno
Troodon v teno
excluding the raptor that u killed with bites
My point is that i didn’t think it would do much
Because you sat there and let it happen lol
then that's on you why r u begging for a nerf
Pachies gets neg diffed by ceras lol
head fracture the cera and that's it
(they do but most ceras are brainlets so eh)
end of the fight
My counterpoint is how many ceras I have seen get shredded
(they're bad ceras but still)
They don’t? You might not have knowledge on bite of them but when pachy rams its stuns itself and ceras can bite it lol, a pachy is not defeating a cera
just get a head fracture at the start of the fight and that's it you won
I know but I see tons of ceras die to it
a cera with his head fractured does so little damage that it's just an instant win
No, ceras can still beat them with that fracture
no sir you need so many bites that the pachy can just spam ram and win
Hit & run pachy can beat the average cera player
Maybe u saw a juvi cera or smt? U might not remember correctly
No it can’t lol, u can’t run when u get stunned for 5 secs allowing the cera to get multiple bites
brain rot
u do not get stunned for 5 seconds 💀
5 seconds LOOOL
Hyperbolical statement, u get stunned long enough for ceras to get a bite or two
brother just break his skull
he legitimately cant kill you if you do
if you die you have an INMENSE skill issue
He can, I’ve tested it
no he fricki ncant
he does less damage than a raptor
and you do inmense damage when ramming him
We can legit test it out bruh
Anyways hit and run is all you need. Stalk them. They can't heal leg fracture while standing and over time you beat them
plus he cant even see
You can’t run when u get stunned
you can run right after 😭
Yes we can, it’s just a skill issue if u struggle with it
Bruh I know. I play pachy. I don't think you know how bad the average cera is lmao
you can see but very little
go into a bush and sneak up behind him 👍
I play pachy aswell, we can test it out on an admin server if u want lol, I’m objectively right
you are not right 💀
Then test it with me
bet
Finally lmao
Aightttt
ill grow you to 100% and we fight
Ok
I’m switching to the main branch, it will take a couple of mins
i literally just spawned
alr dw i can wait
You're not the average cera player lmao. I don't think you know how bad the average player is 
Aight nice i’all let yk when i’m in
👍
Tbh if they don’t bite u while the pachy is stunned, dk what to say lol, from what i’ve seen it’s pretty easy
Nah you chip away with bites and rams when they're sitting to heal leg frac
Hmm, but when the cera is up it’s way diff
Oh yeah 100%.
Pachy is very good at the whole "long game hunting" thing. People usually end fights quickly and suicide but 2 pachys can drop just about anything. Leg fracture = win as you can have one pachy keep the carno / cera / teno up while you heal off. Pachy heals very well
You can pretty much starve a carno / cera that way as well lol
Lowkey true
how's the download going
20% left or 20% progress
20% progress
damn that's slow as hell
gonna be making lunch in the meantime
@native vortex wat's the progress
It’s ready now
Should’ve named it euherrera
it's not even mine 😭

Hey, is it a pvp server?
I’m in
pretty much yes
Thanks
spawn as cera
Did
Lets try again, some of my hits didn’t connect at first lol
See? Its so easy
well i beat you up in the first one and played it horribly in the second on
tiebreaker now :>
eat me corpse
I’m not calling you bad, pachy is just bad atm
Wanna 1v1 me as a 90% pachy and I raptor
hold on
Ok
let's just do a final one
I can’t eat the corspe
uh what
100% hunger
cera can overeat
Ye but it’s not filling up the bacteria
doesnt matter
Did u see how my bites didn’t connect?
Jxmper I think they just proved your argument was incorrect lol
@echo rune I do want this too, but i think that UE5 thing is specifically used for solo games because of performance.
There are still ways to make waterfalls looking better then they are niw
True that
I'm not talking about stress debuffs or 1 time hunts causing such a thing. When I say prolonged mixpacking, I mean the goobers that sit together for entire growth phases, hours at a time. Feeding each other meat chunks and swimming around their pet deino, grouping up as 8 raptors, 2 ceratos, 3 deinos, and a stego to kill anything that looks at them funny, etc.
If you're together for more than an hour, then cry me a river, your probably mixpacking.
As for forced migration, you can't tell me that sitting in East all day every day, just killing stuff constantly is actually fun gameplay. Atrophy would incentivise movement. Which would turn the migration zones into the temporary hotspots they're intended to be because people would actually go to them instead of just sitting around a pond in the most spiro-like section of an otherwise gorgeous map, deathmatch pvping instead of playing the game as intended as a survival game.
If everyone is moving to avoid atrophy as a bad lifestyle, then you're more likely to find players to fight throughout the map instead of just in one hotspot. Leading to more natural interactions throughout each growth cycle.
Aside from that, it discourages afk growth, also leading to more movement and more opportunities to cross paths with others naturally, instead of a third of the population hiding in bushes for hours at a time.
I mean pvping in the east beats sitting around doing nothing lol
and forcing migration isn't the same as incentivise. The reason carnivores don't go to migration is because it's so much easier and more rewarding to go to hotspots and pvp and eat ai, migration zones are barren half the time depending on what time of day it is
Plus atrophy would probably punish afk growing which is like half the gameplay at the minute, people don't run around a lot because they don't need to and there is no reward in doing so
herbis have to because they need food, carnivores don't
even from a survival standpoint, sitting in a bush in the same spot grants you a better chance of not being eaten than running around
and people play the game like a pvp deathmatch because that's half the content in the game
all you can do once you reach adult is nest and fight, outside of that it's just eat and chill
players wouldn't and shouldn't feel forced to make the 20 minute journey to migration for the sake of playing the game "as intended" they should actually be incentivized to do so and right now they aren't so I don't blame them
I'll be honest, I've avoided East like the plague since the moment it became a hotspot.
I have never reached a point where I feel like I'm doing nothing and finding no other players as I travel and hunt in known stego and teno migration zones.
The Western side of the map is quite populated most of the time and those interactions are significantly more fair (as in less mixpacking, more likely to find solo players to hunt, more natural).
I understand that it's easier to sit at East. But that's not the point of a survival game. Especially when you're not often surviving very long in a place filled with nothing but deathmatch and pvp.
Honestly, even without atrophy as a lifestyle debuff, I think those who make a habit of just sitting in one place every day are going to have a rude awakening when mutations release anyway, because afk growing and mixpacking as a lifestyle likely won't lead to good mutations regardless.
well then what happens to the whole survival aspect when migration becomes a hot spot pvp deathmatch
because if there is a debuff to sitting around people are probably gonna go where the food is, which is migration and then it's the same thing over again
pvp doesn't take away from the survival aspect of the game, I sit in east plains a lot when I play herrera and it's not like there's people dropping life flies left right and centre
it's just people don't want to spend an ages walking to migration to find because they're bored when they can just fight and chill in hotspots and get a lot more player interaction
And atrophy punishing the player for stuff like afk growing does not fix the issue that until you're an adult the game just lacks engagement
it's a bandaid fix that avoids the greater issue of this game lacking stuff to do, if it's supposed to be centered around survival
maybe humans and stuff fix that idk but for now that sorta stuff just makes the menial task of growing a dino just that much more annoying
Which is intended. People are supposed to go to migrations. They're supposed to be temporary hotspots where people go to hunt.
But that's the thing, each zone is temporary. It lasts for maximum two hours before it changes, and that's with the current, unfinished system. Eventually different species will be coming and going from each zone at different times instead of "this zone is active for everything that can go there, in two hours they will all leave and the area will be empty"
What I'm hearing is people don't want exploration and movement to be part of the game. That's just a silly mentality. The horror of having to walk to a new area and have a change of scenery.
As for "only adults can do stuff, until then you're useless" that's also silly. Sure, you can't fight adults as a juvie, but juvie fights can be just as fast paced as adult fights.
Sub adults are fantastic fighters as well, they do less damage and have to choose their targets carefully, but with extra speed and stamina a sub adult dino can be devastating.
Maybe we just have very different opinions on what's fun, but I personally enjoy the rush of hunting and being hunted when I'm young and vulnerable. There's a great sense of accomplishment when I either escape the predator or take down my prey.
You don't get that sitting afk and eating nothing but ai.
People say the isle is boring, afk growing is boring instead of taking the risk to actually move throughout your growth which increases engagement and tension 10 fold in a way existing until 100% and then deathmatching never can
@echo rune Just saw your feedback suggestion on using more UE5 assets and I recalled one that I had discussed with a friend that he said was already an implemented thing in UE5, that being water displacement.
My suggestion to him was that the devs add this water displacement asset thing to the game to help create some more realistic ripples and splashes with Deinos and Beipis.
If it worked correctly, it could also be used to create flash flooding during thunderstorms or flooded lakes and rivers during storms that last longer etc.
Speaking on the other UE5 assets, I don't know what assets the engine actually has and so can't speak on anything else. Other than the waterfalls that are on the thumbnail that you posted, which would be awesome!
I would love to see something like this implemented!!
@still latch Out of curiousity why would you want your playable to 4 call when you end a sentance with "!" ?
Calls are loud and the 4 call is the help/frightened call.
@charred grove your sugegstion about NV is getting fixed in the next QoL update, from what i have excperienced in the hordetest.
@charred grove this is already resolved in the current horde test build i believe
#general-feedback message For the ppl who disagree, what’s the reason?🧐
It would make groups better at killing, while nerfing solo pachy even more.
How? You can still escape preds
It wouldn’t nerf solo pachies tho, it would help them
not getting a leg break on the first stun?
First hit? Yes it would be more fair for carnos lol and it wouldn’t hurt the pachies soooo
how would it not hurt the pachys if they cant get the legbreak on the first hit?
In exchange the self stun would be removed? And why would a 500 kg pachy break a 2 ton Dinos leg with one attack
image having a 20 kg hammer throwing itself against your leg
What’s the speed of the hammer?
the self stun doesnt matter. you need the bone break to make it hard for the carno to hunt you down and most of the time, if you miss your first ram, or just not get the bone break in your case, you screwed
Enough to break your leg, look at pachys animation
The self stun is literally why all pachies die, by removing it and making it so it takes more tries to break the legs, not only are u helping the pachy but making it more skill required
Also, even without self stun, youll most likely still trade hits as a solo since your opponent will be facing you 99% of the time.
how is it more skill based?
Well you know how the playable already makes a noise when you type, well if it is an important message dont you want it to be head turner? That was my thought
With the self stun a dino can get multiple free hits tho, removing the stun would help their combat
if a hammer that heavy rams against your leg, you should apply for a lifelong wheelchair subscribition
In groups? Absolutely.
But it wouldnt help solo if it took multiple hits to break bones.
All it would achieve is make pachy a better "pack hunter"
2 isn’t that many tho and pachy would still be more than playable solo
F call is pretty quiet compared to any of the 1-4 calls; I could get behind there being more diversity though for when you type for sure, using 4 however might not be the way to go given what it means.
Typically 4 calls are used when someone is in danger so that might translate weird and could be heard by not only your packmates but anyone else around that area.
Isn’t pachy a herd animal anyway
It should still be viable solo, no one would play it otherwise
they hit you once, but they are bone broken now, which makes
A: their attacks to less damage
B: their stamina vanish faster than a boy on the Hannover Bahnhof in the 1920s
C: gut their turning speed, movement speed, agility and ability to do alt attacks
@hasty meadow um we already have that in hordetesting
@urban flax
Why r u tagging him?
eat grass and die
Then dont exclaim it with the symbol, I rarely use it anyway
I think most of the herbs if not all of them are fine solo for the most part, pachy's new cooldown for alts is rough though
Hes the #eatgrassanddie guy haha
It would still be more than viable with the changes i just named, can u tell me how it wouldn’t
it wouldnt be able to survive encounters against carnos
It can’t now either bc of its self stun which allows the carno to bite it to death? Your point is lmao
I mean if you're able to run up, break it's legs and run right away it really can't if it never saw you.
you need AT LEAST two hits on the carno to finally get a fracture, because you arent garuanteed to hit the same spot twice, which gives carnos more than enough time to get in enough bites to murk it
Not to mention, chances are you arent getting a leg fracture if the carno keeps facing you
it can tho? fracture the carno and then you run
He gets stunned for like 3 secs, if the carno got comprehension issue then yea the pachy would escape
I always end up hitting them in the head since it's a carno
its more like 1-1.5 seconds
3 seconds would be insane
Just fracture it twice u won’t die, also you can escape carnos by doing zig zags lol, breaking his leg isn’t that necessary
I don't think pachy should be messing with FG carnos, not everything is meant to fight everything.
Which is a ton in isle combat?? That’s literally enough time to get Atleast 2-3 hits
how would you fracture it twice if you need atleast 4 rams to get fractures
thats more than enough for carnos to kill a pachy
With carnos attack speed? 1 at most, 2 if youre stuck in their face
Whut? Ram it’s leg twice for its leg fracture
A carno that is actively attacking you wont give you their leg tho
One before it lands and then another one
I forgot that carnos just stand there waiting to have their walking privileges revoked by pachys, how could it
And then the third one when the pachy turns to run
so 1 hits before it lands?
When it slides ram it?
While it’s raming
so it would take pachys health to half before it gets one fracture?
Is there a popular PVP-esc server for practicing currently for Gateway?
If its drifting in pachy ram range thats a skill issue on the carnos part. It has every tool to keep proper distance
Wdym before it gets one fracture
Ok then how do u hit carnos with a ram?
Zooming islander gives free grows from time to time, pure chaos
It’s a horrible server
You have to trade, no other way pretty much
I'll have to keep it in mind, I feel like that hope for a sandbox server like in Legacy is likely not happening.
if it needs to get 2 hits on a singular spot to get a fracture with pachy on a carno and the carno hits everytime before you ram, thats half your health gone
Since they don't want that PVP vibe as much in the game
Yeah I dont liek it either, its just mixpacking. Not many alternatives tho :/
Yes play on Norden free admin server, you can have free growths and 1v1 ppl without interruptions
Do they have that for Gateway? I played it on Spiro.
They do
Yep, norden has 2 servers now
That's pretty much what I was after
1 EU and 1 NA
I think it'll be really nice for when sparring is out
Aight ima send u an invite to the server so that u can get ur admin
No thanks, I know the server but thank you.
Alr
There was some kid in here a long while back that was a mean cera
A mean raptor too, good practice for sure.
That’s why the stun needs to get removed, also u can just head fracture it so it won’t see u coming
@elder bolt The horde-test has an unstuck feature, hopefully it'll be rolled out sooner rather than later and getting stuck won't be as much as an issue.
or just keep it
Leg fracture=2 hits and head one is enough
its fine, pachys get fracture, a bit of endlag and then they escape
this would make carnos so much less careful
It can also escape using the zig zag method, escaping carnos isn’t that hard
then why nerf pachy unnecessarily
That alt cooldown was basically a nerf which it didn't need
More like adjustment and I also said that it’s selfstun needs to get removed which is it’s biggest issue rn
I’m also saying that it needs to get buffed
If they buffed pachy people would throw such a fit
it bonks with a lot of force and hits something, thats reasonable
also, pachy without endlag would be bonkers
Lmao, nice one
Heh.
Yh but I’m saying that he also needs a nerf tho
imagine something chasing you that can fracture you, catapult itself forward with its attack AND not have endlag on that very attack
I don't think pachy needs a nerf, I think it's underwhelming but works as is, the new cooldown makes it rough for raptor packs though which a single raptor can already bleed a pachy in one pounce anyway.
Remove it's weird alt cooldown and I think it's fine.
All other playables don’t have endlag tho
can the other creatures fracture?
Raptors can pin and one tap without anything to fear
fractures are much worse if their attacks doesnt have some endlag
image rogue pachys going after tenos
As much as I disagree with you Jxmper on a lot of things, I do think specific pins are very stupid on omni.
Getting one tapped is a bit worse eh?
yeh
Which makes me really worried about the new pin mechanic
No counterplay seems not great
imagine getting chased down by pachys while being unable to punish their failed attacks
imagine being a teno that gets spotted by two pachys
Yea i suggested that raptors shouldn’t pin and one tap things as gallis but literally everyone in the server downvoted me
you cant do ANYTHING against that
I said if a pachy successfully lands a hit it shouldn’t get stunned, but if it misses then yeah
I saw, I didn't vote on it.
I have the same issue for deino, I just don't like the idea of pins and not being able to do anything.
Babies that are a fraction of their size? I guess, but something nearly the same weight as the omni is rough.
would still be pretty strong
Even troo fights a little, if you pin a troo with another troo the troo who is pinning receives a little bleed.
positioning affecting the pin effectiveness would be nice
How? Just dodge it pachies don’t have that good of a turn radius and keep your distance if you see their heads go up
Genuinely anything that makes it not an instant death would be nice, half the time it's not the pin that kills me but the fact omni has insane bleed.
I'll just crawl away and die in a bush
so nothing changes except pachys dont have the endlag on a successfull attack?
and they can chain those
Ye which is fair
It could fully fracture something in the span of like 5 seconds
With the new pounce to pin raptors will be no joke lol
Dodge it attacks
If u can’t that’s ur fault
I've heard a back and forth that something either needs to be really weak or low on stamina for it to work; either way I'm not fond that two omni can pin a diablo.
Raptors were broken once before and I'm rightfully worried
it hits you once, which would be a big deal now. BUT it does not need to retreat to get a new angle because in the time you have turned to face it, it just bonks you again
i hope its reserved for finishing off low on blood, low on stam prey
It does have to go back and do a charge again?
it can do that much quicker without the endlag
So remove the endstun when u land a successful ram, there are still ways to avoid it
Blood honestly isn't even one I thought about, I doubt it would be though since things like cera don't bleed a lot. I'm sure we'll know though soon enough how it works.
It being a finisher though would be ideal, not something used when said prey has just a little under half stam
get on a server and time how long it needs to charge a ram and the animation for the ram attack, not the endlag takes. Thats how fast it can ram you again
Which is not that fast? Your point is
thats like 1-1,5 seconds to charge the ram and the animation which is hella fast. I think that 2 ram hits in 3 seconds are possible
Running back up takes time and not to mention the ram itself has a cool-down so your point is still invalid
bruh, I forgot that
Ah
Still stand to my point that pachy not having endlag on sucessfull attacks would be op
same how I hate omni not having endlag on missed pounces
No since you have more than enough time to dodge and attack
I think we arent getting on the same stance here
Yea, we’re just gonna have to agree to disagree
That's more of a fracture issue tbf
Fractures rn are overkill
That’s missed pounces tho
yeah, and you should get punished for missing pounces
In an 1v1 not really, but it has a pretty strong after effect
Yea but pachy gets punished either way
hitting a pounce is not as impactful as hitting a ram
Nah it's overtuned. Fractures were meant to be a tool for pachy to run away from stuff like carno, but rn it's more of a tool to kill them.
I'd much rather pachy have little to no end lag and deal more damage, while fractures end up being changed and tuned down in some cases
Yea that’s what I said
On my feedback
.
its not there
To sum it up I basically said that pachies shouldn’t have self stun if they land a successful ram and that it should take more hits to make a fracture
Wth
I cant see it
Got the summary of it anyway
Aight so where were we?
I personally want the stuns to be removed, but Pachy's need an immediate result from landing a hit.
On things like ceras yes, imo carnos should be able to take 2 max
2 hits? That's asking for a lot when Pachy dies in 3
Sometimes it registers as a body hit as well
On the second ram the carno breaks it’s leg, if you can land one hit why not a second one
Because after the first hit, the carno can quite literally protect its leg by facing you
Then give it a head fracture and blind it, it will be easier to hit it’s leg
Why are you even hunting carnos as a pachy anyway
That's the best scenario? What happens when the carno is the one hunting you? Good luck ever getting 2 leg hits
If the carno is hunting u just escape using the zig zag method
Are you mocking me
Watch yourself
So the carno can snipe me due to terrible isle latency? I'd rather just the old reliable fracture and run
Why not just play dryo if I want to zig zag?
Zig zagging is still very possible and you know it, sure you will prob be orange lmao but u will still survive
Turn more often then, it will create a pretty big distance between u and the carno
What's wrong with pachy hitting the carno once to get a leg fracture? Other than the debuffs being overtuned? Why not just tune down the penalties?
Yeah, the breaks are definitely too much. Definitely need scaling breaks.
Shouldn't just be instantly full debuff.. but gradual, depending on damage to that location.
So u agree with me? Rare W
I thought they were doing that, actually.
Yeah, but that was in 2021. Haven't heard a word since. Maybe they said something in a stream though? idk
Hmmm wbt making it so that it only works when max charging, so u can’t pull those quick rams
They already have the system in place with the wounded debuff. Same concept, but for blunt damage to that location with an escalating debuff.
I think it already works by size, like you can't just quick bonk a carno and break it first try.
A bit of a wall, but I had a fracture rework idea (which was pretty much a combination of others ideas lol)
Fracture Rework
Head fracture : Make it so the blinding effect only really applies to those who are running, so those standing animals can fight back, Maybe the effect could be worse while running?
Reduce the damage reduction to 25% from 50% Also disable special attacks like Carno charge for example.
Body fracture: Reduce the stamina penalty to 2x (from the previous 3x) and add an additional effect where agility is greatly reduced. So for example, Pachy can body fracture a Carno and
out turn it confidently.
Leg fracture: Possibly allow creatures to alt attack when leg fractured and make the movement penalty a 25 - 30% reduction in speed (30% can be for carno, maybe make it so stuff like teno / cera don't lose too much speed) instead of the current 50%
Then you could actually buff Pachy outside of the fractures to make it a better brawler vs same size
Pretty much defence is still pretty much intact, while fractures ruin those who try to chase down the pachy
can you put this in balance feedback please
I need to tweak it a bit lol but sure. I need to talk about pachy's other buffs in place of those changes
Didn’t read allat but I agree💯
I also wanted it to where at minimum, a stego couldn't catch you in a pachy mixherd lol
You will get downvoted by everyone lol, no one wants pachy to get buffed
I didn't realize body break was 3x stam.. no wonder it's so damn rough.
That's not really a pachy buff.
^ More of a rework if anything. If fractures are tuned down, then pachy can get back some of its power
Used to be 2x, then update 6 dropped and it was hell since
@north quiver just curious on why you downvoted my recent feedback. would love some constructive criticism!
I only have problems with 1 and 2. 3 is fine
1 feels like it can be abused. with no cost for vomitting on bodies, I feel like it can easily be abused by people who just want to vomit on someone’s hard earned kill to rot it faster with no downside to possible griefing (regardless of how small it is, where it’d likely give little to nothing to the cera). adjusting the nutrient vs hunger loss or even allowing cera to overeat to gain nutrients would be better to look at imo instead of outright removing nutrient loss
2 feels like it’d take away some level of skill regarding timing for an arguably strong attack
3, again, is fine
It loses alot of it's nutrients and hunger currently when throwing up, it's not a little amount.
I genuinely don't see a reason to use it as it is right now.
adjusting the loss is an option
but not outright removing an important cost to consideration lol
For your point on 1, it would still have both food and water loss. the only point is that the current system discourages you from ever vomiting, as it makes diets incredibly hard to sustain for the rest of that cera's life, even with plenty of food (i speak from experience). For 2, I guess that's fair, although I think it was said to be planned to be changed like that on a dev stream. I also think it would make it far less clunky to use while also keeping cera as a primarily defensive playable, as it essentially needs to sit and wait for something to get close, and then swiftly punishing it.
The charge bite was the only thing you said that I somewhat didn't vibe with but it's cera, you can outrun it so I don't see the massive issue I guess.
to be fair you could always reduce its damage or increase the ramp-up time
I’m not sure reducing the damage would be a good idea for matchups like it vs things it can’t outrun (carno)
but maybe I’m wrong on that part lol
it probably wouldnt be great, but if those charged bite tweaks end up being too oppressive in offensive combat then those parts can help balance it out
I mean the really low stam and weak thing makes sense, altough 1 omnis to pin a diablo does seem a bit strange
#general-feedback message @midnight heath I think it'd also be nice if they could move while clinging, sorta like herrera
so they can climb clifs and stuff to get a better take off, or climb up trees to rest on them
@echo rune FluidFlux is not replicated so you wont see the splashes on different clients, the only thing replicated is the stuff interacting with it iirc
Plus flux is quite pricey
I completely agree, with herrera's climbing mechanic in place already I'd love to see PT get a climb of any sort to replace it's cling. We can dream.
I mean the biggest issue with ptera is regenning stam, and most players don't/shouldn't have to sit on the ground to regen stam, it would make far more sense for ptera to be able to climb trees and cliffs and regen stam that way
and trying to land on a tree branch as a ptera rn costs more time and stam then just sitting on the floor lmao
It's so vulnerable on the ground, the sheer amount of time and stam it takes to take off really makes it harder. Plus now that the trees have eyes it really feels like the little thing can't catch a break really.
@crystal trail is rain gonna keep are water level neutral like it did in the old version or is that never coming back ??
pretty sure it got removed because there were literal pachy armies killing everything without any punishment
like im not even kidding that was completely bonkers
He does get punished if he misses it’s ram, I don’t think the stun should be that long when he successfully hits or at all
it definetely should
the amount of terrorism pachies did
imagine a pachy being able to solo a carno again without taking a single hit
Look at my feedback, i think pachies should be able to hit a carno once without breaking its leg, twice and it’s over
Oh alr
(murdur)
@barren zephyr #general-feedback message, Why should raptor be able to do that?
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(it technically does it in the concept art)
Ik but concept art is concept art, it’s not like everyone can do what they did on their art
they have mentioned omni climbing as a thing they wanna do, albeit not to the extent of herrera
Do you think it should climb and if so what type of trees
Yh but the guy also said that they should drop out of trees to deal damadge (basically Herrera’s ability) more ppl would start choosing omnis over herrera’s
yea nah that's bad
he didnt say that
he said that he thinks raptors should be able to climb a bit to try and catch herreras and then drop down without dealing any damage
and that if the raptor stays too long he falls and gets stunned
He said they should drop down a bit onto Herrera’s or smt
no sir
Why do u even want raptors climbing lol, they are already op as it is
when did i say i wanted them to climb
U upvoted it
can climb and immediately drop from them
(just like grizzlies trying to get a brown bear ig)
ye i had upvoted it and then realized i upvoted the wrong thing
so i removed my vote 👍
To create momentum and damadge Herrera’s what could that possible mean
Downvote it
