#general-feedback-discussion
1 messages · Page 128 of 1
Server numbers speak their own language, if you go on during prime time at night, not a single EU serve (besides maybe EU 1) are even full.
gateway honestly increased the amount of people in my friendgroup who wanna play with me
i've been having more fun with the game now than ever
I think gateway just reignited the sense of wonder I had with the game. Whenever me and my friends play on it we always notice something else cool or brainstorm scenarios for what could happen in the area we were in and it was a load of fun
same dude
literally, gateway has reignited so much of what was lost with recent updates
the fear of the night, the interest in herbivores, the survival feeling
I will give you herbivores became more fun, but carnivours went the opposit direction.
i dislike playing the new map knowing that only way I get "survival" experience is by going highlands
Yepp map is deserted for the most parts. Every now and then you find a teno stuck in a tree.
I should not have to seek trouble to challenge myself
Perhaps as an incentive for people to play more herbivore
perhaps, but its not everyones style to play mamma pappa baby
Fair. I don't really do that with herbi. When I play alone it can be very spooky
@gleaming perch it's a bug they're probably if not definitely finding a fix for.
ye ik just anoyying 😄
For now, let’s just submit a report and let the devs fix the bug. The more documentation/evidence on the bug, the faster and easier it is for the devs to fix it.
@maiden eagle if I may explain something. What we are playing is the horde test. Or a public ST. Which should be voluntary
@rancid echo my lad this is a monumental effort. There's already thousands of animations for what we have now.
You can also just tap Z, no?
True
@vocal trout Make separate files and shortcuts for them
You don't have to swap versions in steam when both are installed, just use the separate shortcut
I did but you have to rename them every time you want to play on that server then change them back when you are done
You don't
i tried that and all it did was open evrima. even though they were separate shortcuts
ok for the 4th time im having to completely re install the damn game because it's not working. can we just get like a seperate install all together? so it doesn't interfere
@copper phoenix iirc they are supposed to have buzzing noises to warn you. But they may be bugged atm.
word, I didnt hear anything personally, even when being attacked
Yea bees are quite buggy as of right now.
Yeah, I was pretty far out of the sanctuary according to the icon on the compass, and the bees killed me
@barren zephyr imo the only ones you should be able to change are food. Water and migration.
I don't see why not allow ultimate customizability
If you don't like the stats of that particular server, you could easily just not play on it, and typically people like officials more anyway 
It can ruin balance.
That's the point, if the server has crappy stats don't play on it
and if the balance is terrible, it's easily adjusted
I'd rather be able to fix balance issues myself, then wait for a balance update from the devs, which rarely fixes it
Well that could cause a lot of bugs.
How?
When they try to fix things on their own with balancing the game doesn't take kindly to it
I feel like changing numbers would be fine, obviously things like speed would be different tho, and actually game breaking bc the animations have to speed up/slow down and it could cause teleporting if something is set to ridiculous speeds.
But damage numbers would be the same, just higher or lower
Not to mention this would only affect that person's server specifically, and the consequences would be entirely on them, so why not just let them mess stuff up lol - even if it's not modifiable without mods, once mod support comes out, people will just do it anyway. All I'm suggesting is make it easier
Someone needs to have a chat with the Bee Gang running sanctuaries I wasn’t anywhere near them or the zone and they still jumped me like I owed them honey money.
@full canopy Even so, it appears devs aren't listening to the general consensus. They just do what they wish and we suffer for their decisions after the fact instead of having the ability to voice our concerns before these balance changes are implemented.
Then what you suppose ya do
We were told we would gain more stamina over time the longer we sat. 5-10 minutes? Really? Do they even play their own game? Do they even test by themselves first?
It feels as if they implement mechanics and balance patches without even testing it for themselves first to see if there's an issue.
You do get additive stam regen, though I feel like it should enable quicker when you're trying to regen a small amount of stam
They do though with QA. But stuff always goes through.
At this point I'm just going with the flow.
I doubt they're going to deviate from their vision of the game.
Is their vision of the game having us constantly struggle between conserving stamina and getting food? Because that's what it feels like. The longer we sit, the more food drains.
That is a struggle of survival.
But how are we supposed to maneuver? Walk everywhere in a map larger than v3? Walking is useless, may as well sit. We should have trot, run, and sprint, not walk, trot, sprint.
What is the point of walking when it is the same damn speed as sneaking?
There should be an increase to trot speed.
Also the map isn't larger than v3.
The map including water is 14 by 14km
V3 was 16 by 16km.
But nearly all of the map can be explored (except southwest and the archipelago). The 4 chunks of v3 in each corner were all mountain, some of which could not be scaled.
So, space-wise, Gateway is larger by a decent margin.
We should have just had Legacy stam values returned to us.
Maybe but it's doubtful we will
True. Carno is already at 110 seconds.
2;30 sounds better for Carno
Galli for 4:00 sounds decent
Ah HELL nah. Not in a full sprint.
Utah 3:30
I honestly hate running across the maps
Trot should be 66% sprint speed, change my mind
That would warrant not being able to regen stam
Well that'd take forever to implement the animations
Not if they're transitional animations between trot and run.
Just make the old trot animations the new walk.
Maybe. But still we are in the thousands for a single dinosaur in animation.
You literally just cap a dinosaur's speed at 66% and the animation will do the rest
There are transitions for walk to trot and trot to run
Just make trot the new walk, the new trot cap at 66% sprint speed, and there you go
If anything I'd simply add non diet ferns you can eat to stave off starvation. They don't give diet, unless you are a generalist.
That's what grazing is for
Herbivores have it so easy. Just eat grass until you can get to your diet.
Ok
Though tbh I still doubt it'll get reworked unless they wanna do it or those that aid them (notably QA) say so.
Because if I were to be frank. Most of the suggestions I've seen from these channels are quite bad.
herbies have it easier for filling their stomachs, but worse when it comes to fulfilling dietary needs, depending on the zone
EDIT: also, hate to say it, but sanctuaries are a dud so far, unfortunately.
IDK how they can be salvaged. it just seems too disruptive on multiple levels.
they're camping death grounds for adult animals, provide too much leeway for growth stages when they aren't camped, the bees are just immersion-breaking and so on.
@midnight heath It is a known bug
I thought so! I know a bit ago I saw I think two folks mention it. Though given it wasn't my own experience it didn't mean much until it happened to myself.
Sanctuary is buggy, I keep getting killed by bees I suppose, well after I have left the zone
I watched someone die the same way, I wasn't sure it was bees until I too met the same fate.
I will try it! I was still quite small so it didn't take too long to die to them
I even left before ending my juvi diet, and I still died, I was well off that place. I wont go there anymore
Luckily the devs are aware so hopefully they're able to fix it soon
yup
Since uh, not a good feeling to get merked by bees 24/7
Well a well a well. We may get bee fix
Also why are most of your diets invisible when you're a baby?
I hope these sanctuary/migration mechanics are fixed asap. They should not be mandatory to go to
Ofcourse it is, but I think it’s a cool concept for the future animationwise. Thanks for the feedback!
It is a good idea ngl
@vernal frost Are you talking about the dx12 error?
@thorny lynx I couldn't agree more
Why the game makes you suffer than having fun
People who like the new stam are little kids with no jobs and no sense of the value of 'free time' of an adult. The game is NOT worth the time required to play it at adult stages. I do not irl physically have the time to walk everywhere in this game as if I'm actually supposed to treat this as a second life to live.
Absolutely too much realism is not fun especially in dino games. I want more action and combat not playing Sims. I get it but it’s boring sitting all day to regain stamina then sniffing walking dino simulator this game. Im an adult and I value my time than this game
anyone else think sanctuaries are kinda… bad? lol
1000%
mowed down about 5 or so mushrooms as a little teno and still couldn’t activate my diets because I couldn’t find anymore
Sometimes you can get your nutrient ticks a bit higher by swallowing chunks when you hit 97-98% hunger, but I agree sanctuaries for both carnivore and herbivore need massive tuning before they're ready for release
luckily the amount of food it gave wasn’t the issue. it just gave so little diet and disappeared fast
now there’s not any more 
But the game is more of a "sim" than combat and action. It is survival, not fighting after all. So if you just want lots and lots of fighting, maybe one of the other dinosaur games would be better. The Isle is meant to be hardcore survival horror, not a "let me go fight stuff" kind of game.
There's a difference between a fun simulation and simulating brushing your teeth before bedtime. There is a line where its too far and this is too far
its easy to get it confused since fighting is one of the only fun things you can do in this game
True. Though I would argue that the issue with stam isn't the regen, it's the lack of other good options aside from running.
you can nest but there is 0 incentive for the parents or baby. Fresh spawning in is better
I like the sentiment of only using stam for active fighting or when you absolutely need to move, but that also require far better trots, walks, and adjustments to food and water.
Currently we got the stam adjustment without anything else, so not that strange that it doesn't work well and feels off
True, and that's a whole issue of it's own
i love it when "people who like the thing which i dont are worse and less mature than me" is the argument of the day
The whole issue of using sprint too often can be avoided by a secondary stamina bar that directly hurts regeneration from expending too much stamina over an X period of time influenced by food and drink. But no one wants to think about that
some other games have cantering and whatnot (with a similar stamina system) but its odd that this adjustment was made now at the absolute worst time imo
no cantering or new trot animations, bigger map, traveling to new migration zone mechanic
a new stamina adjustment should be put aside for now to work on more pressing matters lol
It's not that important. It wasn't an issue on spiro
depends on what you see as an issue
many people believed tailriding to be a worthwhile element of skill expression, and alt-turn was something that "never needed to be added" because it ruined the combat
the stamina on spiro felt alright since it had time to cook and be balanced. Right now there are a bunch of mechanics being worked on
- ai
- new map
- bugs that have been around for a while, new bugs
- migration zone
- balance
- sanctuaries
I'm sure there are lots of ideas around. And as long as those ideas align with the vision of not running around for travel or regaining stamina just by quickly resting during combat, they might be taken into consideration.
the new stamina system being lumped in as underdeveloped as it is wasn't the best idea
True, having only one adjustment without the others is what causes the issues, at least from what I can tell. Just give us good trots (since everyone seems to think of trot as walk anyway, I think that says something about how bad trots are and how bad "z" walk is)
it's really not that underdeveloped tbh. All staminas got buffed to compensate for it, a lot of moves have had their costs adjusted, so on. The only one really suffering from the changes now is beipi
I dont see that as comparable as the legacy combat was never good to begin with and needed a major overhaul, it warranted it. I dont see anything warranting a stamina overhaul besides testing out a new system
as a troodon, the recent adjustments allow me to go back to playing solo troo and killing animals without even needing to deplinish my entire stambar
So much for the "horde" animal needing a horde :p
true, but it's honestly quite good now, especially since omni no longer has tappounce, troodon is the king of tappounce
I havent played troo yet but I've heard troodon players are in hell atm since the stamina system makes it much harder to keep up with prey. Latching and chasing after it takes stamina and you cannot recover it
so troodon's tactic of a slower, drawn out fight is stepped on because you need to spend a long while regaining stamina
coupled with the massive foliage and you have a problem (cant see or track down things too well)
not so. The new stamina system gives you TONS of extra stamina to work with in a single stambar, and the recent pounce changes makes it absolutely possible to send people to the third venom stage without even spending 20% of your stam
im a troodon main, i love the animal with all the changes, especially the NV one
Well, troodon was always meant to tap pounce and not hang on, that makes sense. But if solo troodon can punch up much, if at all, I'd say there's some issues.
i killed a large juvi stego solo with a larger adult stego protecting it
were the stamina values adjusted in the recent patch?
pounce is MUCH cheaper
ooooh
So, now troodon has become op instead of omni then, no surprise there
yeah I havent played troodon or utah in the latest patch
i killed a large juvi stego solo thanks to the cover of night and my venom
Should never have changed the stamina values for omni and troodon, for once they actually needed a pack
when you latch it doesnt take your entire stamina bar anymore?
But I guess that was too hard for them to handle
they did remove omni tap pounce which is nice
that removes its most OP strat
but troodon is very much a night terror now, especially to its slower adversaries with less NV
might check it out then
Yeah, the one thing. But the stamina was fine for both of the playables, it just meant you needed a group to hunt larger things, like you should. But yeah, must be able to solo stuff I guess.
does it still suffer from the pounce glitches
like you get bitten off mid pounce or get knocked down for no reason
they fixed the alt-bite knockdown glitch
besides some weird cam issues, the overall experience has felt good
better to have a mildly offset camera than die instantly imho
if you dont instantly die to glitches anymore troodon might actually be good
i've yet to die to something i thought was bull
#general-feedback message
this has to be bait right lol
and i oop.
the bee part might not be tho -
Which is a shame, using alt bite to counter pounces should be an actual thing. That gives players some agency in how to counter pouncing and something you can bait out and wear down for sucessful pounces.
the way it was done before was clunky and bad
you could pounce on the side but if the player hit alt + LMB, you bounced off as if they were a concrete wall
Fair, just saying the concept/idea itself would be nice, I want to see more proactive rather than reactive counters to pounce, that or at least the "no go zones" for pouncing, would help
How did they remove it? Does pounce scale bleed damage the longer your on
"Removed initial bleed damage from pounce"
that's all i got from the patch notes
@carmine berry on one hand I agree that sanctuaries should be optional but on the other hand they will be comically pointless if made optional. herbivores will refuse to go because it only means a better chance of running into carnivores if they can't guaruntee maxing their growth diet, and carnivores wont go because theres no herbivores and thus, no other carnivores either. the whole aspect of protection is pretty nonfunctional since the bees kicked my pachy out of the zone at a whopping (iirc) 65% growth and you can definitely get caught by adults leaving and entering the area super easily. if the devs are dead-set on sanctuaries as a mechanic then I'm not sure any other way to do it than this. or else it might as well not be there
Funnily enough, sanctuaries ARE optional
But without the help of adults, it's very hard to actually find migration food
they aren’t very optional because you can’t see the migration zones
yea, i know, you can still eat regular pachy food
you cant find the pachy food bc you cant smell the migrations
It's so baffling to me that people want the daytime on Gateway to be brighter
it genuinely looks like there's a flashlight on my dinosaurs back in the day
and im not sure you can smell the food either bc its not on the diet list
???
I've seen at least 3 people this month ask for the daytime to be brighter on Gateway
Here some more recent ones, I just don't think it's dark at all in the day so I'm genuinely baffled how others feel it's too dim in the day.
I think it’s pretty dim tbh
having to pop NV during the day just to see in a jungle is questionable design to me
isle devs:: we don't want people to afk grow
also isle devs:: afk for 10 min to regain health and stam
+1
H gameplay is coming 
Why no to carno speed limit when its the fastest animal in the game, even at worst diet speed it wouldn't be in much danger
Carnos whole thing is it's speed and charge, carno is easy out-stammed by things like cera so making it slower based on diet wouldn't be great; plus it'd be really weird to be the only thing effected in that way.
@wintry solar The mushrooms have to be found yourself, you don't smell them like other food sources.
Ah thats new
@soft stag They do
@trail mason tracking system got major buffs already
I haven’t found anything for tracking in the latest update
& last time I played it was still weird and clunky. Could disappear into the jungle or anywhere with enough foliage and lose predators easily, even with bleed
@tender latch there is a system similar to that in day of dragons and beasts of Bermuda and it is pretty bad. People will nest in god dinos and instead of using skill, they use pure stats as a crutch for fighting and etc.
Genetics would be nice but I’d keep it cosmetic. Many people in those games spend hours creating the most powerful dinosaur/creature alive and that’s no fun for anybody
And wouldnt it make ptera more balanced if he would also do a small amount of bleed damage, so hes actually capable of influencing a ongoing fight?
It would make ptera even more OP, not more balanced
Galli is also affected like this and its slower than carno, and can get tackled by omnis. Carno already has instant accel (which makes 0 sense for its size while smaller things act like they weigh more than it), it has a heavy stun attack that deals decent damage and knocks you down for an ungodly amount of time.
@plucky totem sanctuaries are basically entirely exclusive to juvis and smaller carnivores, big dinos cannot enter them due to the cycads and bees, and bigger herbivores have nothing to eat since sanctuary mushrooms are exclusive for juvi herbis
Galli also gets a speed buff doesn't it for being in packs & 1 calling (?)
Again carno's charge got buffed because that's it's whole gimic aside from being fast. Carno has an identity crisis and seemingly needs nerfs and buffs in weird places in general. My biggest complaint about carno is the broken hitbox, that aside I'm not terribly upset at it.
Honestly carno just might need an overhaul one day but I highly doubt that'd ever happen.
Still want its acceleration nerfed, it’s far too quick
Yeah but it's ruined if its solo, and it still gets obliterated much easier than the carno that can kill everything that isn't stego or deino
At this rate they may as well delete it bc nobody can get it right and its becoming a complete balance nightmare LMAO
Small prey hunter gone brawler
There's honestly just too much to this I think, but yeah carno should just
go and redo it
I know why are you telling me this
Idk its a major mess and its stupid, so many dumb decisions made on a whim that made absolutely 0 sense
I think omni also needs work, omni players will whine if it gets any nerfs but I genuinely think omni is pretty broken in a lot of places.
Cause everyone has to leave eventually, I don’t think it’s as much as a problem as you stated
Most I mean
Omni needs missed pounce punishment again, bc without it, it can just 1v1 teno
I think there is just a weird amount of favortism for carnivores right now
Yeah, it's genuinely driving me insane how far behind herbivores are falling when things were so good around update 3
Bucking also just doesn't work now (a neat bug ?) and God yes it needs punishment for pounces. It does insane bleed on top of everything.
I'm praying so hard for Dibble
I want herbis to be more than just easy food so badly
All they had to do, was speed up the animation for omni getting stunned, so it wasn't on the ground for like 4 seconds straight
so whats to stop people camping outside sanc
Nothing
AAHAHH a flaw
I feel like the bees shouldn't be a thing, just make them leave on their own because as they grow the area becomes impossible to traverse
Or only have the bees sting when they get too big for the sanctuary, as a warning that soon they won't be able to fit anymore
That’s true, and personally I don’t think it’s a problem, it’s realistic, carnivores naturally go after young animals, juvis just have to be sneaky or run the gauntlet, like baby sea turtles lol
Unless a sanctuary is like totally isolated, like in the middle of an open field, then I’d agree
Ye I think being camped comes with the risk of going to a very popular juvie spot
Also for me, I just get diets and leave while I’m still small, they’re usually reliable for food
@plucky totem this game is no where near dead lmao
i just said apart from tha main mig zone everywhere else seems dead
thats every branch
now what ya talkin about
well theres always players that follow the migration zones
everymap theres like 20% of the map thats hot then the rest is dead
oh good job then lol
I do think migration zones should be bigger overall, like a bigger radius
I only came up with the idea of using bees as food because the devs said ages ago: there will be insects to eat.
Was a try 🤗
@trail mesa Maia MUST headbutt 🤬 💥

i am going to eat you
like unironically though
maia headbutts
its what it does
RRAARRGGHH
Btw can juvies get diets from other plants if not sanctuary shrooms?
No
Herbivores keep getting crapped on left and right, no point in even playing them at this rate
Damn
That's just awful... Until 25% growth being forced to go to sanctuaries, after 25% growth being forced to follow migrations... Bruh I wanna live my life as a dino, not to play some RPGs ow
I cand understand you
Freedom is missing
For me it would be enough if 2 or 3 migration zones were active at the same time.
At least you CAN decide which one I go to and it's a little less forced.
In the same way, there would then be a better chance of NOT being discovered when nesting.
My friend and i as two carnos with 0 stamina killed an entire adult pack of 8 by just abusing trees. We never got below half bleed. The only thing that makes it good is bleed being op rn and there being no bucking. Also, its broken against stego. Thats pretty much it. It has vastly more risk in its playstyle than the other carnivores. Reintroduce missed pounce punish but leave the numbers alone. It already gets bullied out of fights and kills by other carnis consistently.
Feels like the entire existence of herbivores right now is to be a feed basket for carnivores
Gateway feels like a herbi-map. Don't see any carnis anymore.
Sanctuarys are still empty when i visit them 😅
And to play a carni is a lot of less fun than before
I've had much easier time growing carnivores than I have herbivores
Ok
Nice how many different experience each other have made.
My herbi live on gateway is way too easy. And i still playing on 100/100 test-server's and go to each zone
Herbivore gameplay is mindlessly traveling from spawn point to point A, then AFK growing there until you get cannibalized or eaten by carnies bc carnies can also see the migration zones
As I said, their existence rn is just being carni food, unless they decide to kill each other out of boredom
Thats true
I dont like it too
Freedom is missing
The idea is good but... don't know. It would feel better if you have to choice: i could walk to three different zone at the same time
Or
As juvi: i looking for my food anyway else and NOT JUST like in the sanctuary
A post was made in general feedback: let it be it optional
Think that is the best idea
Idk why they said sanctuaries were optional when they're not
Because of grass? 😅
I know living off of grass is an option, but it's barely an option lol
It'd be different if it at least gave me half a nutrient, or more than 20% food, but it doesn't
Naa
It feels incomplete. The whole gateway thing. A lot of things are good and of the other hand don't.
Which is fine. They told us: gateway isn't finish. But it need a "foundation for everyone" (herbi carni omni)
#general-feedback message
ofc people downvoted this. me and my friends literally predicted it. islecord doesn't have a sense of humor -_-
It's more that doing this is literally the best way to make servers crash constantly until the "joke" is over
then again, it is only one day in the entire year. so.
plus ppl could just join the smaller servers
april fools is supposed to be funny and chaotic
It wouldn't be funny neither chaotic
It would just make every server crash every time someone attemps pouncing
crashing is definitely chaotic, and the funny part is a matter of opinion
Look at how bugged pounce currently is, despite all the time they spend fixing it between each update.
You really believe making a hasty "all dinos can pounce" feature would result in anything but server-wide crashes ?
they could work on it ahead of time, you know. it doesn't have to be hasty
It would be simpler for them to just close servers on April's 1st and achieve the same result
to those who dont want the healthbar back, why?
because it's "meta"
even though they could have just disabled seeing the exact %...
i mean, do you have any good april fools ideas? every single time i post one, it gets downvoted into oblivion. im startin to think people just dont want april fools day to be unique or fun. they just want nothing?
The video they did with the retrosaurs was nice
yeah, it was kinda funny, but it'd be cooler if they did something with the actual game for a day
Because instead of playing a numbers game people are left to actually worry if they'll die in a fight rather than "oh yeah, I can tank 2 more hits."
they don't know if they'll die in a fight if they don't know their hp tho-
There are other ways to tell you're hurt last I remember
like the blood screen increasingly getting worse
Yeah something needs to be done pretty soon
or the heartbeat sensor
the red around the screen might as well be removed, it isn't accurate at all. around 50% it doesn't change much anymore as u get lower
I usually play teno or pachy or galli but there is no choice in this survival game
Then look at the heartbeat sensor
I have not had an issue with the healthbar being gone whatsoever. It's just stopping people from basically getting too sweaty about the DMG numbers.
I know what my health is at perfectly fine
The heart beat has a few stages and it isn’t difficult to find out how injured you are
Green - fine
Yellow - ok
Orange - not doing so hot
Red - on death’s door
i've taken lots of hits when i was on red before tho
Prob 25% hp or some vague number around there
If you’re at red it wouldn’t be wise to take hits anyway
I don't know what to tell you, I've only had the red heartbeat when I've been very, very low
as in 1-3 hits would be enough to off whatever I'm playing most of the time
Also you need to wait a few seconds for it to update
@valid osprey you'd be surprised how many "safe" drinking areas you can access as a deino if you try hard enough.
@trail mason @midnight heath thoughts on my suggestion about the red on screen? since we've been discussing that sort of thing
you mean sit in the area completely and totally not revealed where everyone can see you?
oh, u mean the shallow ones. i made it to one of the deeper "safe" spots
Sure. That’s the system similar to legacy
i mean if it's deep it really isnt a safe spot then.
@valid osprey did you just ✅ your own suggestion lol
always do ;P
well it's so far away from any deino spawn points or water deino can easily access
it's in a mostly landlocked area
I agree with Xannon, people just can’t handle being killed by a deino and would rather it be pretty much boring and unplayable because they never play as a deino themselves
I'd say it's pretty good, I dare saw it could honestly be even less on the 4/4 one since it doesn't matter too much at that stage
talking about the lake far away from other water? have yet to try attempt the journey there myself
not losing hours of progress to an unavoidable threat that comes out of nowhere isn't really boring and unplayable...
I like safe spots since you need to learn the map to find em and spend time traveling to get to them if you want safe water. Sometimes though you’re too low on water to spend time getting to a safe spot so you need to risk it
and deino is playable. and not boring from my experience
so id say its fine as it is
Also deino is 1 click = win so making it like spiro won’t be great
I've already memorized a good few shallow spots
Deino is just a different playstyle, some find it boring and some don't.
Different floats for different boats and all that
which one do u mean?
The first one I think could be less red, like barely noticable.
i did try to make it that way, my art program is just a little stinky XD
but i meant that yeah
It’s a survival game, a 35 to 40 ft crocodilian would make short work of pretty much the whole roster as it stands currently, there should be a risk of drinking otherwise we may as well get rid of any semi aquatic that’s in the pipeline
No worries! I overally get the idea, I think it's good. Hopefully they'll do something to make it a bit better in the future. I'm no game dev but I'd only assume it's not a huge thing to mess around with.
100% agree though, hp needs to be relooked at. current state you can barely see a diff between 50% and 1% hp
You mean the 8 tonned crocodile can 1-tap most of the rooster? How can it do such a thing!!!
the border that is
It’s a survival game so deino shouldn’t have guaranteed sources of food heh
Gateway has made it far harder for deino to get food.
you'd probably only have to change like.. 10 lines of code max? and a few files? it really wouldnt take long, they could do it in a day
Rewarding players by learning the map and traveling to safer places to drink is good
Cannibalism aside
I'm sure it's pretty simple, my guess is just they have bigger things to fry rather than a cosmetic thing really.
yeah, but people have complained about it for quite a while
it makes deino unplayable. you play it to be that looming threat in the water. if you can just avoid it no matter what, there is no reason to even have it in the game then. other than to just kill each other in unwater deathmatches.
i honestly doubt itd even take a day to fix. more like half a day or a few hours
It has, and it’s an adjustment people have to make from playing spiro. I agree that deino needs something (easier travel from water source to water source, maybe at night or while it’s raining) but getting rid of shallow water spots… meh
I'm sure it'll just take time, who knows what they got goin on and that sort.
A deino player has to be in the right place at the right time, it’s not a guarantee even in spiro, can get like 2 things in an hour if you’re lucky, having too many safe areas and shallow spots then it literally makes a deino obsolete, it can’t exactly catch its prey by running after it
try travelling to a deep enough "safe" spot as a baby deino, then growing up on all the animals who think it's safe. that's really fun
I mean shallow spots in general.
Personally I think rain overall should slow dehydration a fair bit in general. Like I don't think deinos need to go everywhere but I get what you're putting down.
Deino also suffers from having absolutely 0 other semis to interact with so there’s that
I'm not sure what your argument is entirely
For sure
I don't even know how semis are going to handle deino, I feel like it'll just end up being one avoiding the other or one being overly tough.
Sucho could probably take it on. Maybe with bleed
Surely though sucho won't be a better swimmer than deino
It boils down to people not being able to handle dying after growing for hours (which is a bit much if I’m honest). A playable shouldn’t be punished and in turn a whole base of players for the fact the grow time is long and the you die you restart thing
Plus deino has the highest bleed res I think in the game currently, that'd have to be an ungodly amount of bleed on sucho
Can’t wait for the complaints when people have to worry about spinos in the water
I do think bigger creatures should have a chance with deino after being lunged, FG teno, FG carno and sub stegs mostly but with Gateway I don't think there's really an excuse to whine as much. You chose to drink in a not safe spot and died because of it, they put shallow spots and isolated pools through-out the map but you'll have to be patient and go/learn them.
You’re saying people are mad about dying and restarting but you don’t like that your deino dies and has to restart as well?
No that’s just it, it’s not the dying that bothers me, it’s the constant swimming to only see another deino to hunt
On my experience with gateway deinos grab people quite often around those floodplains or even if they sneak into popular ponds or lakes
I disagree that ALL a safe spots should be took out, but having small ones or minimal so that people can’t abuse them, in Spiro people were drinking from shallow spots and glitch spots constantly
Fair but not seeing people has less to do with shallow water spots and more to do with calls not traveling far enough/how large the map is. There are many people complaining that parts of the map are barren and barely get to find another players
Yeah I agree more player per server is a must
There needs to be a better spread of players, which has to do with the poor migration system imo
This too
And it would fix the issue, but I disagree that people complain when they get ate by a huge croc when they drink, it’s like you think it’s fair on the wildebeasts when a nile croc gets them? No, but it’s animal survival, as a croc you should have to wait patient for prey and have to be in the right place, but shouldn’t be punished by complainers when it finally works out for you
Big difference is that players have (mostly) human intelligence vs a wildebeasts.
My biggest fear with this is that the devs take it on board, leave too many safe spots to drink or make some sort of thing where the majority of dinos can escape a Deino when they get dragged in the water
Yeah that’s true
Mostly hahaha
I don’t think they’ll do that simply because deino is massive and “realistically” prey wouldn’t be able to break out. If that change does happen though, reducing shallow water spots would be needed
Yeah definitely, I think the best thing they could do is just increase players per server and see what everything is like going forward without touching mechanics, maybe reduce grow time as well because it is long
#general-feedback message @sharp pulsar I think its fine to have safe drinking areas. They plan on adding more aquatic dinos to the game so its not going to stay a problem when they do.
Plus, you only need to eat once or twice as a deino to grow to 80%+ and you can leave the water easy to get a carcass or kill something as a juvi.
@cinder haven #general-feedback message
When you a laying down, you get an increasing buff to stamina regen. If you get up, you lose the buff and needs to rebuild it.
When resting, lay down with H and wait for the stamina to fill. It will increase in speed.
Yes, I realized that endurance starts to accelerate after 50 and it takes 3 minutes until 50.
Do you also want the game to turn into rp? Is that what you want?
Not RP, but you should be punished to be without stamina. Not just hide mid hunt and gain 25% so you can fight.
If the game continues with this energy, the fight will not remain in the middle of the game, we already use more than half of the energy while traveling around the island.
I'm dying because of this energy.
Yeah, you're not suppose to use all your stamina running everywhere. They want people to be able to ambush migrating dinos
the island is so big, almost twice the size of isla spiro + the migration sites are far away super intelligence
Are you playing the stress test right now?
Did people actually complain about the old stamina? Just wondering why it was changed
because they're trying to rp the game.
I had no problem with old stamina, but I like this one better. They are experimenting, and some people liked it.
play rex will come rex can live this stam aq
Yes I am, and I killed 3 stegos already because they are low on stamina and can't tail swipe.
I like it that way. 🙂
and the life bar's gone.
game legacy turned ice
I guess a stam system where larger dinos take longer to Regen than smaller would make sense, as long as it isn’t insanely long
Wait, do you want your health stick back?
Yeah. hate having to guess my health
Specially when bleeding
Why hide the health bar and keep the stamina and water?
You got a problem with some RP? Its a game about dinosaurs.
Obviously the 3 features I hate about the gateway are the stam hp bar lifting and forgetting!
Do you just want to make babies in the game and grow up? And retreat when you're full?
No, but I want some realism. Otherwise give me an adamantium claw when humans come out.
🖐️
yes there are a lot of Turkish players now
I'm one of them and I've been playing the game for a long time, I don't like the increase of Turks in these recent times, they cry a lot when they die.
yes there are a lot of Turkish players now
yes some twich publishers popularized the game in turkey
I'm one of them and I've been playing the game for a long time, I don't like the increase of Turks in these recent times, they cry a lot when they die.
Elrean, sadat 😍
they say wow why kill me why kill me you asshole flan they don't they say 😄
👍🏻
they say wow why kill me why kill me you asshole flan they don't they say 😄
I died 10 times in 5 hours.
@wet glade absolutely agree. highlands is honestly my least favorite migration for teno due to how far water is and the fact that you have limited drinking options (the water drain on teno is terrible). I was getting tired of highland migrations so I was actually going to start logging to avoid them when playing teno lol
swamp is a far better fit
it just feels like it’d fit like its delta migration, which is amazing
Swamps are such a cool area where almost no one used to go. Unsure how the sanctuary influenced that but a migration zone for teno would also be very cool on top of that
10/10
#general-feedback message
@lyric pollen
Done.
Added 5 fairly dominant languages - can't add every spoken language. This will be sufficient for our primary demographics.
btw if it can i would recommend swapping out german rules for turkish as most german people speak english.
- i’ve noticed a lot of turkish people coming to this server
Added. There will be no other additions.
👍🏼
herbivores absolutely can get diets from things other than sanctuary mushrooms
idk why people are lying lol
@manic bear i dont think the waves were removed..? when you move through water it makes waves still
Anybody found a fix for rubber-banding at low ping on gateway? Ive been getting it for a while.
I honestly just really dislike almost everything in hordetest besides how the map looks. The more I play it the less fun I have. Every decision is a wrong one imo
sucks to be you i guess lol
horde test is the best time i've had in this game since I first played EVRIMA in U3
Yeah the fun of the game is all but entirely gone for me at this point
I hope the update gets another 6 months in the cooker because this is not worth gateway. not even close to worth it
Agreed
Ah, welp, we anyway can’t see any diet plants in TAB-menu for some weird reason. Hope that’s a thing to be fixed
agreed
but i've def found proteins, carbs and the like outside of the sanctuaries
so it seems you absolutely can leave the sanctuaries and follow your kind to the migration and recieve nutrition alongside them
I am Beipi. I swim and I lose stamina. I am full grown. When all my stamina is gone... I still swim, endlessly. Even though the same thing just now drained all my stamina. I wasn't 'running' just moving forward. Now I'm swimming endlessly with no stamina drain but no stamina. I can hold CTRL and swim down and walk along the floor but I can't swim up with SPACE... Wonderful. This is the opposite of fun
@elfin pilot you can eat out of sanctuary, I’ve done it several times as pachy
So I guess Bees don't attack troos cause they're small so sanctuaries are just free meal hot spots for troos. 
Playing troo just got easy mode 
why do people hate the old troodon walk so bad lol
I like it. I mean it obviously is rough but it IS fun - a smoother version of it would be dope
compare it to current walk and then tell me it's worse lol
current walk is so goddamn boring lol
I am genuinely curious, why do so many people hate the idea of titanboa being added?
I feel like it'd be a fine semi-aquatic but I also understand like - it's just a snake, not sure what all you could do for it.
ppl dont want more dinos added to the planned roster rn. including the devs
theres already like 50 planned or something
i know right
I just don't see the same hate when people recommend other playables but anytime I've seen titanboa mentioned it gets bombed.
titanoboa was scrapped and everyone now wants no part with it
mainly because snake physics/animation much harder than anything else
w h y
if they did the physics and animation right it would be so cooollll thoo
it would, i agree
Oh so it was a maybe thing, and yeah it just being a big snake would be something
although, im not a fan of the "deino-esque" or "deino counter" gameplay for it
i'd make it a semi-aquatic/arboreal creature that can do both
I'm not entirely sure what niche it would have, arboreal would be neat I agree
Seeing it drapped off of trees and such
its just... fat
I mean the head is just a anaconda head.
But it is weirdly stumpy if that's the model, reminds me more of a gaboon viper than a boa.
btw anyone know what a grapestin is? i dreamed about grapestins and drew what they look like XD
grapefruit outside, orange inside, and lotsa that white stuff
very thiccccccc rind
This is what I mean, this is so weirdly bright. So often the back of my dinosaur is this reflective. It makes it really hard to see details on my playable, too bright not be the word but it's very harsh sometimes.
Compared to when it's slightly darker, the colors looks so, so much more harsh and straining in some lighting.
Anybody else having issues with their dino freezing/teleporting around?
That's most likely a ping issue
Teleporting possibly but not the freezing
I think it may be from hitting areas that kill my framerate, cause you know, isle optimization lol
use mah hastag the one i started
@white spruce why X on my recent post ?
@full torrent based war promotion
give dryo a child avenger niche
I sat around a sanctuary as a FG omni and was mostly fine, there were alot of troodons around.
@barren zephyr I'm pretty sure deinos hunger drain is at least 45 minutes, if not an hour. It has a super long hunger drain already. I have no idea why you'd need a longer hunger drain. Also it's thirst doesn't drain in water, therefore so long as you're not trying to go places you're not supposed to this isn't a problem.
pretty sure its like, 90 mins lol
That's what I was thinking but I didn't want to overshoot too much; I assume it's the longest hunger drain? Maybe? I know steg has a pretty long one too and a thrist of like 45 minutes or so.
its one of the longest
also im pretty sure stego, carno and pachy all have 60 minute thirst times
60? My God why does teno get such a short time
Increase deino hunger time so it can last 10 years without food like irl
Why can pachy get that long thirst and not the teno 
teno gets 30 mins iirc
because its built to be more aquatic
That's honestly what killed me most on Spiro with teno, getting too thirsty too often in areas without safe water and that's free deino food.
I guess I can get that, it's a swamp herbi but it feels like it's always thirsty
With the cerato I can contribute 1 hour (until the full stomach reaches the red area)
For the others I would have to look at my list. I don't know it right now.
True
Dinosaurs with the most thirst:
- Deino (on land of cause)
- Teno
- I don't Remember😅
Same with hunger:
- Hypsi
- Carno
- Petri was i believe...
Have watch on my list again..
I recorded it with every major update.
So who thinks they will revert stamina ? cuz i been seeing ALOT of people yelling the same thing
they won't
what makes u think that if i may ask
i would be so sad to see a fine dino sim turned into battle royal due to migration zones forcing everyone and then have no stamina to actually do combat as a omni =/
the changes are for a purpose, and they've confirmed to be balancing in regards for the new stam changes, not reverting
also how is it a battle royale lol. If anything, it's less so due to many of the changes
Whats the difference between "stamina decay decreased" and "sprint cost decreased"? They sound basically the same, do they stack?
@spice orbit About your ptera suggestion, I main ptera and I hunt troodons and baby dinos a lot and it gives the feeling you're describing. You do need to play on a server with low ping though. (I can only play Ptera on Au). Bites to the head do decent damage and can 2 shot a troodon.
#general-feedback message @vital laurel they could also be called objectives or even something like life cycle achievements
Oh thats ture
@normal pier some degree of food scarsirty is intended to create some competition for food iirc
Sanctuaries as a high risk high reward zone for juveniles makes the word sanctuary kind of strange, as it's anything but
what should I do if I get the error: "D3D11RHI" when starting Evrima? will this be fixed?
update your driver
Does not help
Go to your Steam properties page for the Isle and check if there's anything in the Launch Arguments box
yes, inscription -dx11. but without this I get error d12
What GPU do you have? The game has to use dx12
I have a laptop, I don’t know how to see what it is
Open Task Manager, then click Performance, then click GPU. The name will appear in the top right of the window. If there's 2 different GPUs, please tell me the names of both
NVDIA GeForse GTX 1650 and AMD radeon(TM) RX Vega 10 graphics?
You need to update your GPU's drivers, then. Check if you have GeForce Experience installed on your laptop, if not, check NVidia's website to download the new driver version
Thank you
Yes but some zones have a plethora while others are barren even at the start, it sucks to travel as a group and be the first ones in migration and then there be nothing for you because it just hasn’t spawned, I’ve stopped going to certain migration spots all together because food hardly spawns at all. Also it’s weird to be on a lush tropical island and not have food for plant eaters??
Why make a baby travel halfway across map for sanctuary
That's not a sanctuary that's a death trap
From what we’ve seen so far I’m pretty sure there’s more sanctuaries coming
Are there some Gateway servers where the Migration is not broken atm?
@strange quiver Herrera isn't fully ready to release, it's getting ready to be tested. The devs are still seeking data on migrations, sanctuaries, and heatmaps, so putting a new animal in (that isn't necessarily balanced) can skew the data they need
The comments you're talking about refer to content being ready for full release as it's ready, stress testing with specific goals will not necessarily follow that
Oh I know, it just feels off to tell people herra will be dropping soon and then take it back because sancs rolled out first
It'll still be dropping soon, that hasn't changed
That's directly conflicting with other info about how new things are supposed to roll out. Herrera coming out wouldn't invalidate sanc info imho because the hype would probably die down within a day or two (sanctuaries are already barren now speaking of lol, outside of adults camping outside of them) and they'd still be getting data one way or another.
Just pointing out it feels weird to hold back a playable that's been hinted multiple times at being ready for testing-- specifically because of other things yet to release
@spice knoll upgrade ur cpu 8th gen isnt enough, ur like 4-6 gens behind, think about upgrading ur motherboard to a H610m-10 for like $80 and a 12th gen cpu like the 12400 for about $150 and u wont have that problem for most new games let alone the isle, i have a 12th gen 12700fk paired with mag b660 tomahawk i barely use 20% of my cpu
that would be my recommendation
and make sure u dont have a lot of tabs open and clear ur history and cookies
make sure ur bios is up to date as well
or the i3 12100 for $90
devs cant do anything about ur cpu usage even if they polish and optimize the game more
I’ve tested the stress test 2 time and survived quite good as a galli. I do like the migration thing since it seems very natural to move from place to place when searching for food. What I would do is when I am at a migration spot and eat meself full and then if I want to, leave the area and explore but still stay close to the migration area in case I need to eat and drink again so I keep myself healthy and with full stomach when the migration spot changes again. In that way, you will survive if you are just walking or trotting and still get to the new spot still with food in your stomach. This is for herbivores or omnivores. I haven’t tested carnivores yet
@short mica what's wrong with pachy atm? I played it as of late and it actually felt quite good (besides the obvious trot speed issue)
So pachy is not good atm bc it can’t stun things like carno or cera when pachy doesn’t since pachy can’t stun things they’re super easy to hit they could’ve reduced stun bc yeah the stun time was too long
stunning carno and cera is a really bad idea
reducing stuntime doesn't change how bad it is for animals like tenonto
No it’s not they used to be able to stun carno
No cuz pachy couldn’t stunlock at least I don’t think they could
It absolutely could
With the right timing and fractures, there was nothing a teno could do to fight back
They could also do a stun delay like if you stunned smthn then make it take another 5-10 seconds to be able to stun things again
They did that, it didn't work
So improve it
If your opponent has a leg fracture, they can't run away or at you to attack, so the pachies can just stun you until you die
If we want stuns back, only make it that when you get a fracture, you get stunned
That’s what I mean
That way you get a total of 3 stuns and stunlocking is impossible
yeah but the shadows look like you're on the moon sometimes
okay not really feedback but I couldn't find a help section, everytime I try to join a server in gateway hordetesting it just freezes for a while and then says "client server disconnected" or smt like that? It works fine on normal evirma and on legacy. Anyone else have this issue?
I get it rarely, just seems like your average crash message that kicks you out to me.
why i gotta keep getting killed by carnos miles away
does sleeping help heal faster? would be nice to have a micro heal boost for a sleeping animation
@thorny stratus Velociraptor is planned pretty sure, hopefully feathered, just hope they don’t use the featherless legacy model
VELO 
Here's my feedback. the games been out for what over a decade now? put in a report function already. Ban players reported for hacking multiple times. its no wonder this game is dead now.
the "game is dead" argument only works when the game is dead
its still getting thousands of players on the daily
what if those are bots
what if
@kindred flume The stamina changes are fine.
The devs also said they plan to increase walk / trot speeds.
Also, just a side note, NV diet rn doesn't work, so if you run 2 lines 1 hex as a carno for example, your NV would be the same as base.
@cinder haven i've been playing lots of pachy, i had the most luck fighting ceratos. It does not need the stun back, that will lead to ceratos getting bullied to death
How many people are you playing pacahy single?
If pachy carno can throw stuns, cerete can throw
what
pachy carno can stun at the right time
huh?
2 pachy you can't do anything
You're against even a 1-second stun. Have you ever seen anyone play pachy?
pachy is 930 kg, even carno can't stun him.
I'm 500 kg. If a rock-hard bone comes to your head, don't you eat stun?
If you want to make the game so realistic, then pachy will be able to stun cerete head-on.
pachy is 500kg, what?
:/ pachy weighs 500 kg
yes
Also doesnt pachy stun on fractures now?
not that i've seen
Oops, translation error.
but it has incredible stamina efficiency
Seen a video of a pachy stunning a sub carno on fracture
no, I wrote it correctly, what didn't you understand, anyway, I'm going to enter deno and you think carefully.
no
also i never once argued for realism?
I don't want stamina, I want stun
stun makes it overpowered, so no
so you don't want the life bar you don't want the energy buff you don't want what isitoyruns
that doesnt mean i like realism
Pachy is nothing without stun!!! Where was the last time you saw pachy?
if i wanted realism, i wouldn't play the isle
2 days ago. i was playing it
i managed to keep said pachy alive for around a week with little complication. It died of starvation, not to predators
hahah
starving to death is a bit absurd if you're a herbivore
yea, i know. you think it was an accident?
This is what I was talking about
Are you on the hordetesting or evrima branch?
????????????????????
Pachy got some buffs in the hordetesting branch
This has never happened to me before, what?
When I gave Cereta boyd, she didn't eat anything stunned.
I can't say anything because I haven't seen such a retrofit.
I'm in the stress test.
12+
So why didn't Cereta eat the stun when he got the body shard?
eu 3 pachy stres test
Pachy doesn't stun or there's no animation (bug?), I tested that
No clue tbh, may have just been an experimental change that got removed later on
That move you made at the end was ridiculous.
Since 12.38 was not public yet
Its not my gameplay
Then there's a problem!
lol
Pachy stun was bad, it genuinely made the animal unbearable
You can buff it without giving it that crutch
but it was very realistic.
So?
and make me less likely to break a bone.
Oh no, not the "realism doesnt matter" argument
Look what would happen if a 500 kg dinosaur hit you.
I'm not an 1800kg carnivore so that's a bizarre frame of reference
I still have to play some more pachy to get a solid opinion, but if it still feels underwhelming giving it exceptional regenerative abilities sounds fun.
1.800 carno can throw stuns.
That would just make pachy... not pachy
wait, you want a pachy that breaks less bones and stuns more? that's just less fun to play against and as lol
that's universally less interesting
pachy carno can stun if he goes head to head
is it to break a bone every 1 hit or to break a bone every 3 hits?
i like breaking bones, its fun
That's why he breaks bones in one hit when he doesn't eat neff.
but not for other animals.
i'm sorry but i literally do not understand what you are talking about most of the time
That would make it absolute garbage against omnis
It cant punish omnis without fractures, and the damage is not enough to make them back off
omni flies 2 meters away in 1 hit, comes back and attacks, and omn can break more bones than light onalra,
Anyway, you guys do your thing. I'll play denio. but if pachy buff comes, I'll kill you first.
Hä?

That turned out interestingly
Drowning threats (in the isle)
I also saw the Utah/Omnis fly 2m away after being hit by Pachy's RMB attack on spiro.
I think that's ok.
utah/omni weighs 50kg less and is slimmer than the Pachy.
In general, I would be satisfied if the Pachy could "stun/makes more damage" everything below 1 ton. but not as extremely stun like as before.
That would still be logical.
the heavier the opponent is over 1 ton, the less the effect would be.
But don't quote me. Just mindmap/brainstorming
English is not my language ehm...
Carno weights 1800, Pachy 500
Should pachy be able to stun him/knocking him back= hard to say
But every Dinosaur over 2tons shouldn't be able to get stun from pachy🤔
👍🏻
pachy carno can throw stuns when they come head to head
The biggest problem with Pachy is that its trot is so bad.
If it had a better trot you could very reliably escape Cera.
Rn the Cera basically trots after you, and because it has fracture res, and your trot is so bad, you are forced to run everytime he gets close, eventually he'll just outstam you and run you down.
Jungles also being more open now makes escaping through them more difficult
tes
Tes?
yes
Oh right lmao
it's consitent for me, It loads for like 10 mins then crashes,It's weird cuz a day before I could play fine, my specs are overkill, the isle's been re-in stalled my configs file is deleted, and my drivers are updated idk what to do anymore
Yes, it was very difficult. I managed to kill him by pure luck.
you don't even look that hurt, and you managed to KILL the cerato
you only need to fracture it to win the engagement
At this point I'm just waiting for this channel to turn white and then there will be a message about Herrera uh... Also optimisation and bug fixes :^)
I won because cereta played badly
i've won while the cerato played well
no, it doesn't do anything, pachy dies in 3 hits and I'm dead.
You know that's impossible, don't you?
you can fight with me if you want, as cereta vs pachy
i'd be happy if pachy got a trot buff and the ability to stun on fractures, and that's it
they don't do that either
If you died in 3 hits then that was not a subadult carno
sub carno I died in 3 hits
I don't know how many lives I have because I don't have a life bar.,
dont need one
Why do you hate the hp bar?
No need, do you want the game to be legacy?
nope
28 or below - red
48 or below - orange
78 or below - yellow
78 or above - blue
This is the values for the heart monitor
i just dont want the game to be a PvP brawler
Pretty accurate if you combine it with the blood screen
so we want to rp the game
So you want the game to be about raising a baby and retreating when you're full.
then go play on the rule server
I dont see how removing 1 number makes the game rp
You can still tell your hp pretty accurately
lmao no
stam nerf
That actually goes against rp lol
2 hours of stam increases 2 hours of life dollars 2 hours of bleeding doalr seemed like a very rp game to me
What rp contradicts?
Ive never had an issue with stamina management even on things like beipi or troodon
teno carno pachy?
At highlands, the most active zone on the map
the map is huge stam does not withstand anything you want to fight 0 stam during pvp
the map is huge, when you go somewhere you run out of stamina instantly, but if you stay in a fixed place, that's different.
i've literally had more stam during PvP as a pachy now than i ever did on spiro lol
Manage it better I guess, never had a problem with it myself even when travelling
And its only going to get easier, stam diets just got re enabled, and we'll be getting trot speed buffs soon
How do you guys walk?
So you want to spend an hour on the way somewhere?
You also have to move around less since migrations have been fixed now
maybe I'm starving, I need to run, I don't have time, have you thought about that?
some people are just so shocked at the fact you can start walking out of a trot, recover stamina, go back to trotting
- Suppose you run there, all the other predators there will kill you easily.
If youre a herbivore, graze
If youre a carnivore, why did you go where theres no prey?
sometimes we have to travel very far to visit people's places
and sometimes the migration zones are too far away
Then dont run, if youre travelling from migration zone, to migration zone you dont need to run constantly since theyre relatively close
^
Have you ever thought that maybe I don't want to walk? Walking for an hour is no fun.
Most zones are 5 minute walks away from each other
then they should do it like this. When walking normally, the stam fills up and the same stam remains.
Even for stego, the slowest thing on land
ayn 5 minutes, even 10 minutes.
You already get stam while walking though
I'll get there in 15 minutes on foot.
kinda sad herrera still aint added for testing, oh well time to wait 4 months :P
just died again because of that auto run
When the rex comes, we'll have to sit every 1 minute.
If you want to speed up travelling id say try to run in short bursts and then z walk to regain the lost stam
yes, that's the penalty of playing an apex creature
I'll tell you a better problem
And blowing all its stam in less than a minute X)
Also doesnt rex have like a 20km trot speed?
The only thing I don't like about stam is that it ends too fast and fills up too slowly, I think they need to fix this.
they literally increased stamina for all creatures with this update
25-30
carno literally almost has 2x the stam it used to
With a 30km trot i dont see a reason where youd ever need to run...
it's controversial
i figured it was
trex shouldn't run 20, it's too slow. Let him run 25-30.
Trot speed isnt run speed
Anyway, I'll tell you a much bigger problem.
its not going to run 20
Trot is your normal movement
weren't we talking about trex
We were yes
And weve seen it trot almost as fast as a human can run
(Unless that has been changed)
Anyway, I'll tell you the biggest problem
I'm sure you will eventually

Why can't I get rid of him when utah jumps on me and I press e?
hold e
I'm pressing carno utah jumped on me and nothing happens WHY
Bucking also may be bugged still
It's not working!

so pachy I had the same problem I have utah on me I press e it doesn't do anything
utah was so opp that stam didn't get nerffed.
The guy jumps on me and won't let go for four seconds.
but I cut them off anyway.
Did your pachy do an animation?
Like shaking
Bucking did get nerfed, along with pounce
He's not doing anything, he's not trying to get rid of the anismyon they've removed!!
it only works on some animals.
Anyway, I gotta go bye (PACHY BUFF)
pachy got buffs lol
Pachy is so much better now, Ive missed being able to successfully get the bonks in
and it not shredding my stampool
like pachy has some of the most flexibility when it comes to stamina now
could pachy use more buffs? Yea, probably. It's still got a horrid trot and does honestly quite low damage, plus it's still a bit unsafe to engage with
But it's not half as bad as how it used to be
It's very much shot up from being one of the literal worst herbivores
I'm just thinking out loud.
I don't want annoying you.
Even if you didn't like my idea in balance feedback, we still often agree. I also think you have a good perspective on the Isle that many don't have. that's why I value your opinion.
to your statement:
Don't you think the players will abuse Pachy's stun again and beat everyone and everything to death if that's the case:
a broken bone is followed by a stun
- then every hit on the broken bone would mean a stun. which makes the opponent less able to act, with the right timing.
then you have the "old problem" again. many will scream: pachy is OP again.
that's not what i want though. I want it to stun on fracture, not after fracture
if it stunned after fracture, it'd be OP
Oh i see😅👍
I was wondering, cause i could remember that you don't like it what happens in the past
Agree
Well, that's a better solution than the one I suggested in the balance feedback.👍
@flat ruin there is no reason to add more colors because u heart rate changes along with colors
Anybody know what that small horizontal bar under your stam is?
Thanks!
np
the u will notice your heart beat monitor go up or down depending if ur on the lower side of a color or the high side
if im at 70% health my heart beat will be more stable while staying a yellow color then if im on 51% health
didnt know that, kinda neat
but the second part of what i said still needs to be fixed
Personally id love it if you could have a smaller version of the heartbeat monitor in your in game hud, so itd be easier to check your health on the fly. The blood around the screen doesnt seem to be very accurate as to how youre actually doing
How are some people making white omnis? I don’t see any colours remotely similar to white in its palette
Probably by adjusting the saturation slider on other colors
set saturation 2 zero
on bright colors
i dont think its a secret how bad stam is rn, ive only noticed stam issue on carno and utah as thats all ive played so idk about anything else and keep in mind i was sub only, i never reached full adult, but the whole time i was constantly stopping sitting in a bush and watching youtube for 5 mins until my stam FINALLY got full again, ran 100 ft its already out gotta wait 5 mins in a bush again, no secret there that that is bad
Stamina is not bad.
ok
People play dumb and complain for being punished for doing so.
Heavily disagree, I think the stam changes were a bit much and I like that theyre actively making changes to balance it out
Carno has 1m 50s of stamina at base
It can run for 2m and 30s with 3 dot.
If you run 10 seconds, you get all the stam back(given you're at full) in 15
Such as reducing stam cost of abilities
So run for 10 seconds, then you have to stand still for 15? Yeah, sounds like a really fun game concept lol
fr
No. You can literally z walk
💀
You cover quite a bit of ground in 10 seconds of running too.
and starve to death?
Oh great so you walk at a snails pace for 15 seconds after 10 seconds of running, much better lol
no stam and starving to death nice
Hunger times are fine. Carno has 55 minutes of hunger now. Same as Raptor.
yes hunger is fine, stam isnt
Also disagree, hunger times are a bit quick considering the map is kinda empty with the size compared to player count
i starve before i find food because i have no stam , im in migration zone, im trotting for 30 seconds stam isnt above half
Sounds like a ksill issue
it didint even get to half when i safely logged out and layed down for a full minute, i logged in with a quarter if stam when i came back even, it should have been full or atleast 80%
no its not you bozo
I just wish theyd give back stam regen while trotting for non apex dinos, made perfect sense to me idk why they removed that. If you run you can catch your breath afterwards by walking then youre good to run again lol
Yeah the stam changes are absolute garbage and were made for NO REASON
The devs are upset that players are running around???
They were made for reasons.
I mean I get wanting a little more realism, and Im glad that theyre implementing them on the stress test server where they can adjust before the full map release
Yeah to make gameplay impossible and to absolutely DOOM you if you make any mistakes especially during combat
I just dont like having to sit for so long after a fight just to get my stam back, its boring lol
Its going to make hunting and combat impossible, its not about a matter of skill anymore but a matter of who has more stam
for a game that largely centers around afk growing, Im surprised they would make changes that would encourage you to afk even more lol
Yeah exactly
literally 5 minute wait time for stam, even fully laying down to safe log for 60 seconds didint give my sub carno to even half stam
Well, afk growing and "afk" for stamina after you've used it isn't quite the same thing
Theyre both afk what do you mean? lol
The devs are angry that people afk in general and do everything to discourage it
it is because i afk in a bush and watch youtube while i regen stam what do u even mean
Afk is afk, not a good game concept if youre player are actively not playing the game, whether its for growing or stam regen
You don't need to sit and rest for very long unless you deliberately use all your stamina. Which should happen rarely, since you're not meant to use it for travel or even expending everything in a hunt/fight neccesarily
Isnt the stam pool significantly smaller and not only running but attacking takes up stam too?
Thats kinda the point, trotting across the map is extremely tedious. I get not wanting players to just sprint everywhere all the time, and I support that notion, but there has to be a better middle ground lol
#general-feedback message @thorny stratus they are adding velociraptor and 2nd how bout NO, if u want historically accurate dinosaurs go make your own dinosaur game or go play saurian. feathers should be no where near high priority right now leave feathered moddles to after the games fully released as like a dlc or some thing idk
Resting up after a fight, be it for health or stamina, or after a very desperate travel if you're low on food or something, is well, reasonable. Compared to afking for growth due to there being no reason to do anything else (if not outright making your chances worse at that)
Yes. The devs want you to be careful about your stam. They don't want you running around blowing through your stam like an idiot, get it back in 20 seconds and then continue playing like a deathmatch.
The stam changes also make it to where: "Are you outnumbered with a high likelyhood of being outstammed and worn down? Run away and escape instead."
Literally, Carno has 1m 50s of stam, resting it gets from 0-100% in 3m 20s
3 dot diet let's you run for 2m 30s, and you still get stam from resting 0-100% in 3m 20s
Yes, such as speeding up the trots and walks
I wouldnt be against that, Im more talking about the current system how it is now
You can run for 10 seconds, Z walk for 15 seconds and get that stam back given you started running at 100%
Not taking away that walk/trot speeds are being buffed
Pretty sure playables got more stam pools overall, and on top of that, stam heavy users for combat got buffed, teno, omni, troodon, pachy uses less stam now
Well, if they're going to change the trots and all, no need to change the stam back
Not like it makes it unplayable, despite peoples claims. Current stam works well enough
Im for whatever balances it out better, whether its bringing back stam regen while trotting and/or increasing trotting speed. I think you could do both and it would only make gameplay feel better
I'd at least prefer they try to just make the walks and trots faster and better first, and see how that goes
on top of this alot of things like carnos charge and dryos dodge are no longer stam reliant instead having there own cool downs
Adjust hunger/water timers if needed as well
I think thats a reasonable way to go about it
One thing at a time
I do think water/hunger timers could be increased a bit regardless, given how big the map is compared to spiro
It really doesn't seem like it, its a game of who has more stam fighting now. Regening stam for a while would make sense if the stam pools were much bigger but they kind of arent. Nearly every player is complaining that they can't hunt, are starving from hunger, and can't run or do anything.
They are much bigger.
Carno got a whole 50s more stamina. That is A LOT
I'll also point out that this is a game in development, with changes, and we're in an active testing branch at that. Expecting perfect balance, or completely finished systems, is unreasonable. So while current situation isn't ideal, we know the devs have mentioned looking at trots and other adjustments, so there's no reason to think it'll remain the way it is right now.
personally i think herb food needs to be more abundant with the new migration zone
That doesn't look like a lot at all when u use it up doing attacks
Never made the claim that I thought they were going to keep it as is. In fact I actively said I like that the devs are currently tweaking the system to balance it out
The only attacks that take stam from Carno are charge and alt.
Charge is 8%, alt 2%
I know, wasn't directed to you specifically, just more so talking in general but talking to you as it were :)
Ahhh I see
For a creature running at 55.6 km/h, 1m 50s stamina is crazy
Especially one as strong as Carno.
Rightttt so one mess up at a 1/10 of ur stam can be gone?
And there's no reason to activate charge unless you're on the target anyway, so it's "only" the first tick or two you should lose, not run with the charge active
You are 55.6 km/h, with a 300 N charge that also has CC, and 175 N biteforce.
Do not complain.
I think the devs are expecting everyone to be masters at combat and gameplay
Good.
Oh I will complain lmao, because the changes are awful
Play dumb and get punished.
Trial and error
Live and learn, or respawn and learn if you die
There needs to be leway to allow players to learn without dooming them to starvation, its unfair
I think it's fair to expect people to do get good as it were, as they play
Be a herbi! :p
Carni should by all rights be a bit more difficult
But you're also exaggerating, while the changes can be painful at times, it's not impossible to survive and hunt and all
I agree that if you are a mess up then you shouldnt be rewarded and there should be some struggle, but automatically dooming players to losing from a few mess ups is unfair and discourages people from playing. If I mess up a few times I might starve to death and restart? No thanks
I will say that this game is a LOT of respawning, people who start playing gotta kinda learn that. Been that way since it launched
You can mess up one hunt and succeed at another, not like you only ever get the one chance to make a kill
Unless you happen to be in an area where there is only one other player I guess, but with sanctuaries and migration zones, that should be somewhat avoidable
A lot of respawning, going through hours of juvie stages that have nothing interesting to offer for gameplay other than sitting with your diets and waiting to do THE ONLY interesting part of the game which is combat...
Migration zones are a good addition if they weren't forceful to the players. Meaning that there is 0 food everywhere else on the map
Yup, that's an issue with juvies being not that good to play as, and well, lack of much of PvE things
I mean, its a survival dinosaur sim game, I would say the most interesting part is physically being a dinosaur. I like combat, but its not the only draw of the game for me, the brutal survival component is
but like baby fights
Which are things they are working on, sanctuaries at least makes for juvie fights
(also hunting the juvie carnis by eating noises as adult troodon is quite fun)
But it makes the gameplay repetitive and boring. None of my friends want to play the game with me because of this issue of only having fun things to do when you are full grown. Then they get into one fight and die and have to do it all over again? Doesnt seem fun
I don’t like the new stamina drains
Then don't die
I think the migration system needs to be toned down a bit, because chasing after food or being punished isn't great gameplay either. There should be at least one nutrient present across the map so that players who want to do something other than migrate for nutrients aren't doomed yet again for another reason. The gameplay is becoming a lot more narrow, strict, and railroaded. I dont even want to start asking about how players will nest with this migration system right now
The stam changes take this game into a survival focused aspect.
YOu now have to actively choose between fight or flight from the beginning of an encounter. You can't just do both and excel. Which I like.
Trot/Walk speeds are being buffed, so walking and trotting will be more viable
If you blow through your stamina with 0 thought, then you will be punished accordingly with having to take a long while to get it back.
And most creatures also got a stam buff to compensate for the stam changes.
I will say that I like that the devs are leaning away from the more deathmatch style gameplay of spiro to more survival in gateway
To some capacity it is nice but they are blatantly ignoring the bigger issues of the game. The reason why everything becomes deathmatch is because there is literally nothing else that the game fully offers
There was nesting and it was dead on spiro, not sure how they will rework it now
I would agree that their work on the pve side of the game will give it some more depth, Im excited to see what they do!
Yes I hope they add flooding and wildfires. (Flooding should especially be more interesting for the aquatics)
With mutations you are likely rewarded for nesting
The mutation/strains system will add a TON to the gameplay loop in general
I agree with you, the game needs more PVE aspects.
But I think taking this game in a Survival direction sooner than later is a better choice.
Also need to add PVE things and reward players for doing it.
Because if you add PVE things with no rewards, nobody will do it actively and only fight
A potential idea for when humans get added to give them something to do: Missions instead of migration zones. Go to said location, recover intel, bring back to your base. If they succeed maybe they can get better guns/ammo to work with
Or go to said location and defend an ai character from dinos for a certain amount of time
prity sure thats the plan
Woot!!
Yes and the rewarding needs to happen without drastic punishments if you choose to do something else. Its important to allow freedom for the players
After rex comes to community and u guys figure out how it plays will it come to official in the future?
do ai tenos attack?
Im guessing they will bring it to officials when theres competition for Rex. Right now Rex would demolish everyone from the roster
I would imagine they would release a cluster of Dino’s at once: rex, trike, Diablo, oviraptor, stuff like that
Well they said they wont hold content back with that in mind I think thats unlikely. But who can say for sure, ive read that they might already hold back herrera
Yeah who knows for sure, but didn’t they do troodon, cera, and another Dino all at once? Or am I mistaken?
I dont think I've gone a life without fracturing my legs.. let an asteroid hit these mountains
If they dropped rex, trike, diablo, and dilo in the same update that would be nuts lol
anyone have a map of where the slat licks are
I hope not I wanna play dilo D:
I know theres one in the south at the bridge next to the big dome
Do epilepsy and streaming mode even work
Frantically trying to get to the migration zone on my pachy before it changes for the 4th time in 10 minutes, great way to get diet food lol
anyone have a fix for the stuttering sound? Pretty unbearable and it happens constantly. Not sure if there is a setting that can help or what
No, but report it and take a recording if you can to submit. That way they can try to patch it
Sorry I cant help more
Love when people say “Release Herrera. You said it was ready!!!!”
We obviously won’t know why they aren’t releasing it. Maybe they stumbled upon something they have to fix before releasing it? It could be a major problem for all we know
no no you dont get it, its CLEARLY ready because he has said so
@graceful raven have you seen it function to a large extent on a full server? Also when qa server accidentally was public climbing was bugged for juvis, how do you know sub adults work at all and the growth morph isent borken(like denio was)? What if they are still testing the best way for its tree pounce to work. There is so much more to a dino than we might see on dev stream like oh it at adult can climb on the dev level, thats cool dosent mean its finished at all.
Apologize for the rant
@austere field i can do all the things you mentioned without a healthbar. Have you been using the heart monitor or not?
The heart monitor isn't as accurate as a healthbar would be, that's why I don't really like that system. From what i've seen, it only increases with each third or quarter of health you lose (I don't use it often so I'm not completely sure). And it's absolutely not beginner friendly either, which I get that this game comes with a learning curve but still.
the heart monitor isn't as accurate, but it gives all the info needed for all the things you listed
it lets you know "you should probably back off now" without letting you know "you can take exactly two more bites"
aka, it's just a better way of doing health that doesn't lead to this meta PvP junky style garbage where people are constantly numbercrunching to win dinosaur game fights
Yes I understand what you're saying. But coming from a player who relies on more detailed health measures for just general survival (For example, how long I could last without water, whether or not I should speed up while hunting, if I'm able to tank fall damage, should I risk a bite or two for some food) it's a tad confusing. And honestly, I never knew the attack values of each and every dinosaur, and I know that most people didn't either. The vast majority of players that i've come in contact with don't play that way. They're just people who play occasionally to have fun.
And it's honestly offputting that these sweaty people who live in their parents basement and play the Isle all day get to ruin the opportunity of a healthbar for the rest of the game population
i mean, kind of agree, but i also feel the heart monitor is just a better system
It definitely gets rid the combat sweats and I like the idea because it's unique to what other pvp games i've played, it'd be better if they added more heartrate levels or more accurate blood borders, but it also combats everyday survival (where it's at now at least)
But we're all entitled to our own opinions ofc 👍
@austere field
"It discourages in fact, people from engaging in risky situations"
That is exactly why it was implemented
But the game's all about risk. I should be able to judge as a player who's goal is to survive whether or not I would want to risk taking a few attacks for a chance at food. It's just a sucky system
I dont think they'll ever add back the healthbar simply because it makes you second guess yourself and possibly makes you back out from a risky situation since you dont know your exact hp. Usually people would be like "oh I can tank 2 more hits" with the healthbar, and the devs dont want that
Yes I get why they removed it, and some of the points are valid. But honestly, the people who play like "Oh I can take exactly 7 hits from a teno bite attack and 2 from their tail attack 🤓 ☝️ " are a small percentage of the game's population.
so yes it does add something of value to the game. It makes you think like an animal, really.
ehh tbh it was pretty easy to glance at your healthbar and be like "ah yes im at 50% so I'm fine" (generally)
on gateway I think 50% is around orangeish?? for the heartbeat monitor. At orange it makes me want to back out to save my own life since you dont know the exact number
Yes and that's what I like about the system. But I think the cons outweigh the pros imo
I think a good middleground would be adding more accurate blood displays and more levels of heartrates
personally I dont see any cons. I've been playing legacy for a while and got used to it lol
yeah that could work
I wouldnt look at the blood on your screen for reference, just use the colors on the heartbeat since they're more accurate
Yes I usually don't do that, so I think I'll pay more attention to it from now on
👍
@trail mason @austere field
#general-feedback message
since yall were talking about blood displays some
i think the 3/4 and 2/4 miiight be a lil too similar in my suggestion tho
are you using targeted marketing for your feedback lmao
...maybe
gotta farm those upvotes y'know lmao
can troodon kill teno ai
reddit simulator?
oh lmaooo
anyway.
pretty much anything can kill teno AI
it's literally the worst thing in the update lol
I literally killed a teno ai as a solo troodon yesterday by just biting its ankles while it was stuck on some trees lmfao
It takes years but it'll die eventually
and the stamina is p bad because it spams buck so you need to sit for 10 years
just chase it into the jungle and get it stuck on trees
i mean, bucking shouldn't be a problem. Are you tap pouncing and using venom stages?
because i can kill animals extremely effectively with Troodon
yeah but on the last stage it drops stamina in 3 seconds with the bucking
I swear a regular teno would have died by now
the scream "go crazy" stage
yea, but bucking shouldn't really be that bad
I wish real tenos existed