#general-feedback-discussion
1 messages · Page 82 of 1
trodoons should be buffed more
i'd rather the alt-bite problem be fixed than troodon be panic buffed
yeah but stress mechanic solves mix packing to some extent
Whilst also making a change 99% of players will hate
not really
only mixpackers are against solutions #eatgrassanddie
I don’t like mix packers. But I don’t want to be penalised because another Dino is near by
then you kill that dino or force it to move away
If I’m nesting. And a carnivore walks by I don’t want de buffs because it’s just around
if your nesting and a carnivore walks by why would you want it around?
also vomiting being an only 33% stress thing is INSANELY harsh
How am I as a pachy whose nesting gonna force an adult carno away
so you don't think you should be stressed cause of that ? 😐
in your proposed solution, omnis can surround a stego and bark so much at it, it throws up
No
And carnivores will abuse it to hunt herbs
my solution for that is diminishing returns tho from stress caused by same species and a cooldown between stress from same species
so 3 cernas near nest you would really only get stressed out by 1
I just hate the stress idea. Any form of it. It’s so tedious and annoying
but if it was 1 carno, 1 cera, and a raptor u would get hit by all 3 stress ofc but they would be stressed out by each other because of mix packing
To stop mix packing. Just play on a server that has a rule against it. Now there’s a replay system. People who break that rule can get banned
i dont like unofficial tho so many admin abusers
so mixpacking is rewarded, because you can use multiple different carnivores to increase stress and force stegos to throw up
interesting approach i must say
idk depends on how devs would calculate value
a stego would have like 2500 stress meter though
this seems INSANELY complex for a system that will be abused to the high nines
if stress system isnt complex tho then it will def be abused
yours is easily abusable
and its still complex
Unpopular opinion. Herbivores and certain omnivores need to become sick near gore, depending on gore size and how long it’s been there
also you would only get stressed out by nearby carnis if you're out numbered i dont think a single utah should stress out a stego unless they attack it but adult carno/cera should just by being present
I can see why that idea is unpopular
imagine defending your nest from predators or even egg snatchers like oviraptor, then puking because you were foolish enough to kill something in range of the nest you can't move from because you need to care for your young or eggs
i mean you're assuming a carno shows up once roars/attacks and you're puking all over xD
so an omni pack, however, can just bark at a stego until it throws up?
i mean, it's literally only 33%, that's not much
also you could just lay down after battle and recover from stress
Stress mechanic is bad
but you can't do that because there's a omni pack right next to you and they'll attack you if you try to rest
End of
i mean at that point you're going to die anyways
and you can't make the omni pack leave because you aren't fast enough to apply any pressure to them, and they can stay a comfortable range from you where they can abuse your stress
no you aren't?
defending your nest from 10 omins?
yes
how would you survive that as solo stego?
also 10 omni would trigger protection from stress stacking because they're same species
That’s why I said depending on size, only large gore should make nearby herbivores sick. And it’s not like a 10 mile radius, it’s a few metres of an area around it. So ya know, Stego heards can’t camp gore
and if you killed any of the raptors they would all get stressed out because same species died near by
so defending my nest from a carno and finally killing it = get screwed idiot
devs could even implement panic for utahs if you one shot the pack leader
why would you EVER want that
why not
fun game design fact = tons and tons of debuffs are not fun
You could move the nest from the dangerous area ya know
Hey guys I changed my hard drive and it looks like it's time I post my one copypasta
punishment is often met with distaste and people finding ways to break the system to weaponise it
reward is the better route
you want me to drag my dirt mound full of eggs?
9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
stego on its way to cast mould earth in order to make its nest not puke central
thank u :)
Depends. You could add another feature so large herbivores could nudge or attempt to move the corpse farther but yeah it would force the parent to abandon their clutch of eggos
my solution to have diminishing returns on stress generation from same species and a complete lock out from stress generation on same species would negate the first 3 tho idk the devs could make that cooldown last 24 hours if theyt wanted
which sucks
means defending your nest is always lose/lose
even if you kill the attacker, the nest is unusable
it could also lockout stress generation based on steam id to prevent exploiting by groups
nesting is already a rare enough thing for players to partake in, this just makes it even more unnecessarily punishing
nesting is rare because theres no gameplay mechanics around it outside of groups
Unless the predator dies directly on top of the nest it shouldn’t be an issue, just don’t sit directly on the corpse and you won’t get sick. That’s what I’m proposing
you LITERALLY need to sit on the eggs in order to warm them, in many cases, you have no choice
Why is it so important to make herbis sick exactly ?
Corpseguarding I'm guessing?
If herbis sit on gore, they get sick
But carnis don't ?
And yeah it’s to prevent that, that’s my idea
tbh getting sick near rotting corpses make sense
Why does bodyguarding has to be prevented ?
So carnivores can attack a full herd, get 1 lucky juvie kill and get away with that ?
yea, rotting, but the only thing that wants that is cera or deino anyways
fresh corpses, a stego would be fine and dandy hanging around
could let corpses be dragged away but might be weird seeing stego drag a trex corpse around
tbh, corpseguarding i find is such a non-issue, especially now with ceras. It's rare enough to spot corpse guarding without ceras, but with them, the herbivores end up getting a lot more company than they bargained for by standing on that corpse
i rarely ever see corpse guarding, and when i do, i just... walk away, watch the herbi get bored, and eat the meat, or just find another meal
It’s sometimes a big issue on legacy, but idk I felt like putting it out there
how would ur idea improve lag tho?
My thought was that less gore around would help with server lag
Because they remodel the Dinos for Evrima, do better mechanics and Animations. Most of those Dinos gonna be updated to the game eventually
People who want to group.
play something that can group but also survive on its own
para is a similarly sized animal which arguably has a much greater focus on herds, except it can run from a T-Rex, meaning it's the better option in all regards
How can anyone think stego is a herd animal
uhhh, obviously it has a group limit of 5, therefor, herd animal
i also saw it in a herd on Jurassic Park once I think
stego should be 3 limit tbh
My question is since people are concerned about para just running away from everything, why can’t we allow para to be a bit more proficient in water compared to other terrestrial dinosaurs? Like not semi aquatic but ya know, swim faster than allos and T. rex?
i mean, idk what that has to do with para running from things?
Why would you try to kill the Carni If there is a body to eat? I already hated it on legacy, just let them eat.
In Paras concept art, it’s seen just running away from allos, even though paras are around 4 tons
idk how swimming fixes that tho
like wouldn't it make more sense for paras to just be able to square up with allos and win
Why would I let a potential predator live after it killed one member of my herd ?
Well paras can’t just paddle their way to victory right? They are known to run away from predators but the concept art shows a herd of paras running away from an allo, which could mean they are making it weaker
Idk, is Allo supposed to do bleed? If you ambush the Para, it bleeds and decides to Run all over the map, it may bleed out
why wouldn't you want the predator to be full and leave instead of risking more herd deaths?
okay but im still not sure where swimming falls into all this? like i dont mean to be rude i just dont understand what swimming has to do with para running from predators
Because bodies produce lag, because that Carni won a fight and you deny the reward? Its like running into deep water to die out of spite 🤷
Some palaeontologists have theorized that para could have been semi aquatic, so like how Ceratasaurus is supposed to be faster than allo at swimming, why not make allos bad swimmers compared to their prey like para?
btw, we need stress mechanic to "encourage" players from doing stuff like corpseguarding 😛
i mean... sure, but i'd also like the approximately 7 ton herbivore to curbstomp the animal not even half its size
It can also do that sure, but if caught off guard you would need to distance yourself from something like a T. rex
It didn't win the fight if there are still other people able and willing to fight it
well, yes, but also, it should be able to just endure the hell out of a rex and just live
So you think Body Guarding is OK? Wow. Just move along 🙄
I, personnally, have some honor, but I don't expect other people in a survival game to act the same
Because it's a survival game
its a horror survival game tho ur supposed to be scared of the carno 😦
Not as a stego
I dont see any honor in denying someone its food after a succesful hunt.
Maybe re-read my sentence and understand ?
this is why carni and omnis main support #eatgrassanddie 🙂
herbies think they should be invulnerable to everything smh
You obviously don't know what a middle-ground is
im honestly amazed someone took eat grass and die entirely unironically
in balance
You say that "herbivores should always be scared of carnivores"
I say there's no reason a stego should be scared of a carno
And you go "herbis want to be invincible"
An elephant isn't scared of a meerkat
a stego that just got pack mate killed shouldnt be scared by same carno?
also elephants are super smart 😐 dinosaur only hazelnut size brains
A stego has no reason to be scared of a lone carno unless it's severely wounded
instinct and emotions=/= intelligence
No, we already had that topic yesterday, If a Herbi is capeable of protecting his Herd, it should. You See that in RL as well. There are going to be Apexes Stegos should avoid in the future but right now, there is nothing really to fear for them. But hunting Carnis down, Body Guarding and stuff like that is nothing I like to see
also, you cant go with the brain argument in this game here. the dinosaurs are controlled by humans which are on the smarter side of the animal kingdom
with stress mechanic it would make humans decisions more like the dinosaur tho
Hey btw @limber hull if you're still here you should make a "why herd animals aren't viable" copypasta
Like I expect to get beaten up and die If I try to jump on a adult Stego as a Omni for example. Go for something smaller
i could but im going to bed. i'll sleep on it
but I dont want to be forced to act like a animal if I clearly dont need to
It would reduce the amount of control the player has over their creature
If you want dinos to act like dinos just go watch prehistoric planet
i already do watch prehistoric planet
watch it again
so if carnos pumpkinguarded would you come here and cry about it?
no
Because I would just go to a different pumpkin
No because if a carno tries to guard pumpkins from a stego it gets obliterated
Also it's gonna get bored way before anyone comes near so it's not an issue at all
so the only solution is for a carni that can counter stego in one shot
also this
no
you just need to vomitlock it. works like a charm
could quetz one shot a stego?
no
no
what kind of question is that lol
i saw one fight a trex
Honestly
Nothing should oneshot something as big as stego
Why are you so obsessed with killing an Stego? 🙈 You play since 2 days and complain since yesterday about it not beeing scared enough of your Omni. Just make smarter decisions, if something is able to kill you easy, stay away
Apart from, maybe, a charged bite from a H-rex to the head
I mean....I'd say if an H-Rex is biting your head as a lot of things, you should just uh.....die. Even as Stego, the heck are you doing facing it.
Like we dont even have all Dinos we are supposed to in the future. Chill 🤣
yes that's what I was saying
Yeah I'm saying like even a regular bite though, I don't see why an H-Rex would have to charge up it's bite to kill legume brain
🔨 
because 3000 damage on a regular bite is too high, even for a hyper
Its a Rex, I want to be scared of it 🙈
Luckily I think the devs will make it just that 👍
no you dont you should corpseguard so it cant eat
That m a y not work in the future actually. They've mentioned plans for decomposing bodies to be nasty to be near for ya. (depending on what you are of course)
I never corpse guard. I still have my personal Body down rule and Stop unless someone keeps attacking or beeing aggressive.
i dont corpse guard too, i just KOS because it is funny
@drifting fossil suchos wont help with the deino overpopulation, they are shallow waders that don't share deino's environment
they would be cool tho, although not on this map
suchos, as in Sarcos?
THE Sarcosuchus?
suchomimus
Suchos would help deinos from just growing so easily. make them decent swimmers but then not making them too op on land against packs of lets say allos or ceras
I do remember Deino could be on equal, if not slightly weaker than Spino, which is basically the king of semi aquatics
and I remember Deinos are not exactly their fullest size
I read that somewhere
Longest Deino could get is 12m
Because thats the problem deinos have no competition through their stages of growth making it so easy to grow something that can kill anything that decides to drink from the rivers but a full adult deino would easily kill a sucho but suchos would just prey on sub/ juvi deinos just so the population of deinos wont be so high
I mean, that is how Deino is
It is meant to be an grandmaster of ambushing
Overpopulation is an issue, yes
but nerfing it anymore would render it not the Jumpscare Animal it is supposed to be
Beipis can deal with hatchlings and I agree with something that can also take down juvies
Im fine with that but deinos literally have no competition making it very easy to grow for it being such a op dinosaur
most of the deions I see aren't even in water they're roaming land killing adult stegos, ceras, and carnos :\
Thats a massive cap on stego part
Deino on land is Stego Bully Paradise
Juvi deino spawn in at like 250 kg which is kinda wild
Not surprising
Juvi is the size of real life crocodile/alligator
ADULT alligator/crocodile
gives you an idea on how big these bastards are
Yea its wild
And that should stay it is
What can be changed is it's survivability on land via increasing thirst degen
and its encounters
deinos should be 100% slower on land
by adding mechanics
Well, Adults are, Juvies and Below are reasonable
Do juvenile crocodiles even have competition in irl?
Gators and Crocs are quite fast
Cannibals, surprisingly, alot of them
Jaguars also
True true
but Jaguar aint getting near an adult
deinos should also be required to bask in sun for digestion that would make them vulnerable if they dont bask make them vomit
They can't puke.
But also the isle doesnt have a apex predator to hunt deinos even at the sub adult stage
they can if devs make them 🤷♂️
Mechanics should be engaging so players want to use them, not tedious so players are forced to engage with them
Which is why I suggested Deino should get a Drag
on anything fatter than 50% of its mass
Makes it realistic
whats engaging about being required to eat food?
diet is extremely tedious
You don't find hunting engaging ?
Right a juvi deino grabbed me as a full adult utah and we we’re basically the same size
uhm not really because AI food doesn't exist and finding players outside of center is impossible
Utah's are quite fragile you should know
Those legs are easily snappable
I disagree because deino shouldn't go for targets above that size
yes, realistically, it could probably tussle and drag them, but deino is already powerful enough as it is
Then how are you supposed to punish cocky apexes?
not with deino
Deino isn't here to punish apexes
Correction. It's here to punish anything not too cautious around the water
I could see a deino with a drag but depending on the weight of the dinosaur changes how much stamina you loose from trying to drag
Exactly
nope, otherwise it's grab wouldn't be limited to 4 tons
I don't mean Grab and easily hunt down
Slowly pull it closer to the water
so it can fall in it
and get mauled by other crocs
Yea so basically 2 crocs could easily drag a rex
if not pulled deeper to be drowned
and that's a no
Deino players have to understand not everything is a potential prey
Stego Players have to understand they are not save everywhere
They are not
Vomitlock
Also a good enough deino can 1v1 a stego... 2 of them have a massive upper hand
Only on the water that is possible
or near the water
well of course
You wouldn't expect deino to go killing such massive animals on land, would you ?
Naturally not
As long as Stego is aware of it's limits, it can poke and tease all it wants
while also being able to body camp on the ground
Deino doesn't have to take the bait
Not take the bait
Have it's corpse taken by bloodthirsty herbivore
It happened to me twice and we couldn't do anything
Apparently not in my case
but yes, it is plausible
it's just damn annoying
Yes, Mama Puts them into the water, protects them a Short time and thats about it - I guess most get killed by other, bigger Crocs.
A croc in the wild usually dies around 25-30 years, in Zoos they can be 80 or even older.
Birds of prey, turtles, big predatory fish and monitor lizards kill baby crocs as well
@drifting fossil
🫣
@outer condor
Yea hello I do not your poop suggestion I do not think it's a good idea
why not eating makes poop it should be a requirement
diff dino poop could be resource for tribals/mercs as well
Yea I'm just an anti-poop supporter sorry
you probabaly got force fed poop in ARK
I only have 11 minutes on ark sorry
Who pinged me?
"if you reach 0% food you vomit"
Why do players want to throw up consistently, Vomit Simulator 2023.
It's already hard enough for Carnis to find food on the huge map. Why Double Penalty?
how do you vomit with no food in you
This
I second this
My dude is struggling holding that big ass turtle.
He seems to have some balls of steel, I would not want to be near this 🙈
As long as you’re behind it you’re fine. The cameraman is more in danger really lol.
its called bilious vomiting my dog does it all the time
feed your dog
my dog would be 900lbs if it ate when it was hungry
But still, why punish it even more If you are already in danger to loose your Dino to starvation
Yooo how do I get organs out with Deino ?
@real girder suggests u play a unofficial no rules server for now
@thorny lake upping the player count to 250 would cause massive amounts of lag and ping issues etc
Would it be too much of a strain to increase the player limit to 120 or 150 once gateway releases? I feel that if Gateway has a more even distribution of players across the map due to more points of interest/varied terrain, there won't be as many player interactions, simply due to the huge size of the map. At the moment everyone just heads to Centre if they want to find other people, so much of the map goes unused.
Am I the only one who thinks the development team is cheap af for not adding more servers now that the community has come back to play now that the game is in the best shape it has been?
how is the lag to the EU servers from NA
Anyone know the reason they removed Pachy's stun on evrima?
stunlocking animals to death wasn't very fun for the receiving end and made them the strongest animal in the game
But you can do that with Cera's vomit now.
I feel like an animal the size of a horse ramming you at car speeds should stun a larger creature, even for a small amount of time.
it used to do that and it allowed pachy to consistently kill tenonto without teno being able to fight back or do anything
cera's vomitlock also sucks and needs looking at
It can still knock down Omnis right?
yea of course
Okay well that makes it not completely deadweight.
But being unable to stun Carno, one of it's main predators, leaves it borderline defenseless since it gets killed in a handful of shots.
Cera it can just barely outrun.
not really, since carno is so abysmally bad atm, pachy can easily duke and fracture, I've done it plenty of times
cera is just still completely broken
Gallis are devils, I've seen so many flocks of them just bleed every kind of dino to death.
But, Pachy should be tankier than if it has to run in to fracture Carno or Cera, because running in to try to fracture leaves it almost as a sitting duck.
Should be tankier if it's more likely to be hit.
Especially since it can't keep stuff at a distance like Stegos or Tenos can with their tails.
you can't really fracture cera that easily tho
it has fracture resistance
True, and a full pachy can outrun it. But the point remains with Carno, something it can't outrun.
Something it has to fracture to escape.
i mean, it can easily outturn and attack from the flanks
worked for me in my fights against carno
honestly, cera is more of a problem for pachy, seeing as it has SO MUCH stam
An animal meant to be defensive having such high running endurance seems a lil contradictory :3
but then we delve into the issue of it not having enough stam to escape teno
More so the fact that it's able to run for so friggn' long which just encourages you to run stuff down instead of stand yer ground 
i feel like you're misunderstanding
cerato's endurance makes it that it doesn't need to play defensively
The problem is Cerato is meant to stand it's ground and be defensive. If it can run for ages, you can kinda just go on the offensive and chase something down until it tires out.
Good lord what happened to the Raptor's stamina recovery? Did they just give us a huge stamina pool or something? It's taking ages to recover
Even laying down its taking like a minute and a half if not longer
thats generally what they already had for their stam regen tbh
a minute and a half is quite good stam regen time tbh
Seems way slower than before honestly and that other bigger things get stamina faster. Mh. I will just have to see what its like as a full grown
carno gets its stam back faster, but that's because it's built to be fast at resting stam regen
also omni has a very good trotting/walking/standing stam regen
Yeah I noticed that the walking regen was almost the same time. I enjoy that about Troo as well.
troo has nuts stam regen and trot speed, but i assume that's purposeful
Yeah they're total glass cannons that have to keep moving so it makes sense
A hotfix for this annoying fatal error that causes you to die sometimes would be nice... specially when you been growing a croc or steggo or something that takes many hours to grow just to log back in dead...
@gilded hinge nah spino was for sure bipedal
@Cosmo when dinosaurs like allo, alberto rex/giga/spino are added cera is gonna get bodied by them alot so the whole idea of cera is just a mid/low tier brawler
@raven vigil
@proper latch An in-game map is a good idea, but it should only be available for humans in my opinion. They also shouldn't spawn with it as it would make playing as human too easy. Instead there should be a set amount of maps scattered around the map for humans to find and collect.
@barren zephyr i'm sure rex will be added to official servers once the other apexes are added.
yeah but when it crouches it can use its front limbs to look like its crawling, it moves its body down so im pretty sure its arms are long enough, have you seen the current crouching animation?? i think its possible
@graceful raven , why do we need official servers
we just want them lol
Add fire balls to utahs. I want them
nice comparison
Is that sarcasm? I cannot tell lol.
I hear all these complaints about official server admins and how official servers are not taking care of, but yet you want more instead of going to unofficials with good admins and some with no rules
You think there is a way to add map for dinos to be less intrusive? Cuz I don’t like going to websites for map and entering cords, might as well add it into game in some form.
People gonna use a website regardless might as well implement in game
Lets not hide easter eggs on the map because there are youtube videos showcasing them.
the good unofficial servers are full too and hard to find. its just easier to have more official servers cause you can access them right away
The same can be argued for officials
i feel thats a weird mindset
sure
it's not like PoT where you need a map to find things
It was an example
I found exploring the map to be a lot of fun. Players who want to immediately know everything can look up guides online and look up guides. There are plenty
However, there should be tutorials for hard things such as Venom
@barren zephyr I think it’s fine they can’t sprint with something in their jaws, well at least until a certain age. Imo adult deinos should be able to do that, as they don’t have the stam and speed anyway. But sub adult deinos were just zooming around and grabbing anything with speed above 30kmh and a very large stamina pool before that change.
you are wrong 🙂 deinos got nerfed, they peak at 25km/h speed now at around 30% growth
I meant before the change, meaning update 6.
The reason you can't sprint with something in your mouth as a deino is because you're supposed to ambush from water, not from a bush
yes, now if you grab something foolish enough to face you on land his friends nuke you before you get back to water
don't grab people on land
Deino is still the strongest predator in the game by far
^
deino is more than fine atm, these nerfs have barely scratched its viability, only made it worse at doing things it should've never been doing to begin with
deino nerfs were huge and uncalled for
they were entirely called for
They were very called for
you are wrong
I like how you all just ignore stegos
im not ignoring stegos
like they aren't walking nukes
stegos simply aren't nearly as strong
btw, stego got buffed 6.5
one stego can make several adult deinos run into water to hide
If your problem is that you can't go inland, snatch something and get out while being surrounded by stegos anymore, it's fine
stego can't even one-tap a 2 ton animal, whereas deino can obliterate a 4 ton animal in one attack
my problem is I can't walk up to ceras, grab one and not die walking back
dont walk up to them
What are you dying to as a deino ?
ambush them from the water
I literally just said
they drink at a glitch spot, not near water
You're dying to ceras ?
Then you are a juvie
You got no reason to be so cocky on land
^
They have no reason to be so cocky just because they can have so many in one group
stego doesn't need nerfs because it's currently killed by omnis, troodons, deinos and especially ceras
deino is killed by nothing but deinos and stegos (if it's dumb enough to run into one)
It's not them being cocky if you're the one going far inland to try to grab one of their friends
stegos are only killed by other stegos rn
5m is far inland?
no they aren't lol
stegos are killed by omnis, troodons, deinos and ceras, as well as other stegos and tenos
ceras and raptors are currently decent stego killers aswell currently
I think you shouldn’t be that far inland to begin with. But playing around the shore it should still be able to sprint with something between your jaws, at least for full adults and maybe with increased stamina cost.
i know of a few people who can solo FG stegos as a FG gator aswell
I have not seen a single stego die to rapters or whoever
if stego has skill issue yeah sure
deino is the slowest creature on land, in return it deserves to be a god who you do not go near
probably because as a deino, you can only see what's near water lol
it's the fastest creature in water to compensate, it doesn't need to be a god
If you die withing 5m of water... you did something wrong
also it very much already is a god
penguins are faster
they aren't
ok then
ye but whatever, if you disagree keep it to urself, I don't like when everyone tries to force me to change my mind
Being "within" 5m is different than being 5m away
You made a feedback and they're giving their feedback on your feedback. You dont have to respond to them. Also, your giving feedback on the devs....
It's different by 1cm
lmao, why make the feedback if you didn't want people to respond to it
I don't need feedback, I am not a dev
Curious, what would people think about a river current system where it would be increasingly harder to cross certain rivers the smaller you were? Where it would just pull you downstream basically
I think something similar is planned
think it'd be kinda cool tbh
You telling me "I'm wrong" is wasted effort
I am always right, u can't change my mind
No? Within could mean you're 1cm from water. You're "within" 5m
Have they talked about it or have it just been loosely said in a stream somewhere?
amazing mindset lol
Yeah but that's irrelevant to my point
It's mentioned with beipi's mechanic
It's latching on the riverbed is supposed to help prevent it from being carried away by the current
Ooh neat, well I do hope something like that comes, will add to some interesting migrations in the future
Sorry, i was just pointing out it out. I've seen people use little mistakes against people for hours like that in this channel
hmmm I know what you're talking about
not healthy to just accept others opinions as right and mine as wrong
it literally is healthy but go off lol
I genuinely thought you were being sarcastic
Depends
If others are right and you're wrong it's better to admit it
^^
Not nice to bully others into submission, I left feedback according to how I see the game. It's up to the devs to decide. If you don't like my opinion then stay quiet, if you want to add upon it, ok. Nasty to just tell others their opinion is not valid.
Was this a joke? Because, no you're not always right and if you always think that then you're setting up for failure.
It's not like we didn't give arguments as to why we think that way
it's not up to you to disprove my suggestion
I didn't sign up to get lectured on how I am wrong
This channel is called general feedback discussion, this is the point of it
you are free to discuss, why you have to tag me in every message tho
Usually when you share your opinion in a public place that is exactly what you opt in for.
you made it personal
no one has made it personal lol
If you don't want to be pinged you can simply ask me not to
IDK why we need to shut down the concept of more officials? Like, I don't care what you play on, but people like Officials. I personally don't care if we get more officials or not, but there's a clear demand
i wouldnt have played or bought the game if there werent official servers
Whats the difference? You complain not enough active admins yet on a lot of unofficial servers have plenty of admins
i dont complain about admins
lmao
i've never once made a comment about the lack of active admins
I didn't mean you specifically
If official servers are constantly full with 50+ people in queues, that's a signe either there needs to be more of them, either they need to have more slots.
Not everyone wants to play on an unofficial server with dumb body down rules.
Of course. But having more unofficial community servers will help grow the game faster
There are plenty with no rules. Also, the queues have been getting lower. In a few months they'll be empty till u7
Many people, including myself, still prefer to play on official servers. That way I can be certain I'm playing the intended experience.
sounds great!
You misspelt official I think
Oh uh yeah I did
@rustic gale actually, to expand on that, it'd be pretty cool if they were somehow able to make it so that crossing such areas with a larger adult dino could help prevent the smolls from being washed downstream provided they stay on the correct side. Somewhat like wildebeest
Fair
yeah but unofficial servers have abusive admins/staff that cater to certain player groups
Does anyone know why often in-game my UI disappears?
I was with a pack of 6 yesterday and we took down a full grown stego, lost two of us in the process tho
gj
Ty was very satisfying, we where stalking him through the jungle (Keeping him from healing bleed and he eventually keeled over
it jsut had to go to river
The one who put the general chat thing is stupid, they know the team that they would make between different types of dinosaurs, and what this would affect the gameplay, better leave it as it is
Only problem is then the dieno would probably camp the body and my pack would not eat xD
Depends, the stego may run inland in its panic
But most likely yeah
Still a dead stego tho :p
Side note for those who disagree with the idea of smelling AI animals / food could I get your reasoning? As far as I can tell it wouldn't be too overpowered, herbivores can smell their food, and it fits realism cuz there's no point pretending sent doesn't play a big role in hunting. Is it currently stands it's basically just for scavenging something that's already dead. I get why you wouldn't want it for players because it could be very easily abused to find people hiding. So is it just that you're afraid of the slippery slope argument, and are afraid of them eventually adding it for players too? Or is there some other kind of reason? I'm genuinely curious.
As I've seen the suggestion a couple times and most people seem to not like it
imo AI should be made harder to hunt, not easier
But also more numerous so it actually looks like they're part of an ecosystem instead of just here to run away and die
Also they don't really deserve a special treatment when it comes to smell...
It gives new players a bad habit if they get used to hunting via directly smelling their prey but then they realize they can't do it with player dinos
That seems fair I'd also be game for that compromise instead (more AI) a lot of people say there's enough but I can never seem to find any at least unless I'm in center or Northwest. So I thought if I could smell them maybe I could see the ones they're talking about
But more in general would have the same results without implementing a new mechanic
I still do you think rabbit should make more noise or something
Cuz I swear I could kind of one hand how many I've actually found
Count*
People say there's enough to survive
But only a madman would say there is enough ai to make the environment look alive
That is also why I want them harder to hunt as a tradeoff
So there's always AI available, but you need to actually be good at what you're doing to catch them
Well rabbits irl don't make noise so it'd be kinda hard...
But they could come in massive groups around their burrows, in a way that you can't miss them
That would be fair, they could also make the rabbits scream if you get close to them
The rabbits scream in real life if they feel threatened sometimes
That way if you run by one and you hear the screech you can turn around and chase it
That yes
If anything I think the Pteradon should be able to smell both where there is fish and especially where both Rabbits and stuff are. Hunting any of the ground creatures at the moment as a Ptera is a pain as you cant see them half the time because of the grass and bushes
Actually scratch the fish part it would be reduntant as you just follow the river system until you see fish either way
That or maybe give them like a Crocs ability to see stuff move from a certain height in the air. Like bluish outlines of the grass moving were a rabbit is running etc
What kind of makes sense too since they should have good eyesight being flyers and such
Or at least one would imagine from a predatory bird
@topaz kestrel here is my suggestion regarding eating and tearing chunks. People dont seem to like it but I didnt make it for them anyway lol. Just hoping one of the devs see it, maybe they'll find a similar or better way to balance them.
I can't play for 5 minutes the game closes with this message
my setup
Ryzen 5 5600X
16gb
Rx 6700xt
Deinosuchus players like kids a little too much, discuss.
(5000mph toward the nearest juvies)
Incoming "I was banned for no reason" reddit post
It definetly is a problem. Dont see why your suggestion got down voted so much and mine didnt lol
I just waited a 30 minute queue to only get the "server is full" notif, anyone else experience this?
Yeah it happens. Just keep trying, sometimes you get in sometimes you dont.
2 weeks further and still the random fatal error crashes for me and my friends.
Can't believe it's still not fixed
Troodons are terrible, prove me wrong
Hmm, terrible in what way, apart from the lousy camera when you're little haha
Troodon isn't terrible
I need context, I'm not very aware of some things
Pounce doesn’t work properly, too small to track prey, abismal venom rules
Venom rules are fine
oh yeah, pounce doesn't work properly (sometimes)
What ideas would you have for the venom?
That it shouldn't only be applied by 65%, I think the venom damage like all damage should scale with the dinosaur. So dealing maxiumum venom damage for a youngling is a percentage based increase when compared to an adult
Also the Pachy stun mechanic doesn't always stun opponents, a 65% Pachy wasn't able to stun an adult Cena
Pachy doesn't stun adult cera at all
It's a good idea (I think) considering that they always go in large herds, that they steal your stamina, they are agile and fast, having more damage would make them more dangerous maybe(? Although it depends on what you want to achieve kill with the trodon🦤
That’s stupid
How come? I dont remember pachys weight, but cera is like twice the weight ?
over 2x
cera is 1300 i think pachy is arround 500
those are exactly correct
@broken thorn i'm genuinely shocked you think carno as it is would be remotely good on Gateway
Gateway is even worse for ambush carno than Spiro
Plains are flat and open, with less bushes to hide in and less hills to block vision
While I agree Spiro is horribly designed, it's incredible you think carno as it stands wouldn't be utterly pathetic on Gateway
Gateway has
- More flat, open plains
- Less plains for carno to actually roam in
- More biomes carno performs poorly in (highlands/jungles/mountains are more frequent)
What I saw, those arid areas are quite open with some foliage and rock formations, helping you to approach prey.
Every area can't be perfect for the animal, that is logical.
from what ive seen theres very many ambushing areas
I played on the map, highlands are REALLY bad for carno, and relegating carno to not even be allowed to be in plains is really bad
arid makes it VERY hard for carno to move without losing all its momentum, breaking its leg or running into water
there are, in the forests, not so much in the plains
also carno, again, performs HORRIBLY as an ambush hunter
Well if you manage to ram something down, apply a few bites, the odds are highly in your favour. If it's small you just F around really.
sure, but that applies to any animal really
any carnivore wants to ambush when it can
as someone who actually played on Gateway, it was VERY tough to survive, even with U6 OP hitbox
current carno wouldn't stand a chance
the sheer quantity of water, cliffs, trees and rocks outside of the plains makes it extremely tough for carno, and the utter lack of said things in the plains makes it extremely tough for ambushers
a combination of both means not a single biome is well-suited to current carno
i mean does the carno even need to ambush? you see something small and charge it, you see something big and dont
Small and agile things can easily dodge the charge tho
So carno must use ambush to even have a chance at hunting small game
it does atm, because it can't pursue anything that's aware of it
one mistake and it's often done for
i love this one dude who has blocked me and been repeatedly posting deino buff requests lol
@upbeat sigil Why shouldn't an Alligator have something essentially EVERY CROCODILLIAN (except one specie) can do?
Wait what- I thought I hit the check hang on
That was totally a fat finger move lol I'm so sorry
Fair
Sorry bout that
I thought it'd be another "DoN'T GiVe DeiNoS MoRe!11!1"
noooo lmao
like it usually is
would definitely be a cool feature!!!
Didnt they show deino doing a death roll in some early tests or am I tripping
There always will be one person saying that escape should be viable when escaping the exhausted deino
in water
Actually lol
and I am here, inspired to suggest something that should be already existing
People didn't like Deino having a Drag on Land
I was not the first one to suggest it
Doesn't matter how nice it is
all though not on discord
Oh I'm positive you weren't lol
I saw a youtube comment about deino needing a death roll and got inspired to also spread it
I remember seeing requests for it since the day they announced deino
deino is very strong atm, which is why it getting buffs is generally not met with a lot of positive feedback
This is not exactly a buff
ooooooh he blocked me as well that's why I can't downvote his suggestions
but another mechanic
who?
i mean... another mechanic is technically a buff
the guy with zero two pfp
@upbeat sigil Good news, it's planned
Well yes, but it'd need alot of stamina for it so it's neutrally standing
Ohhh, the aquatic plants??
yea yea
Hell yea! I figured it was
it's planned to graze on underwater foliage
You can drown something , but waste more time and do it quietly. Or just death roll, lose stamina but be loud (scares away other people trying to drink)
I actually have been loving Beipi, that was the only qualm I had with it
Beipi is quite enjoyable
It is possible for an Adult Beipi to hunt down Fresh Deinos
so I'd say its positive survival difficulty for small deino
Oh agreed. It's perfect imo, just needs a few more underwater snacks
Very annoying to not be able to find frogs much though...you'd think there would be more of them in the swamp 
Agreed
Thrash? I don't know
Every time my Beipi has been grabbed it's been instant death
no, beipi can't thrash
well, fish don't have organs
but since it can't, thats a problem
so it wouldn't work regardless
they don't? jeez
no AI has organs
There are quite a few schooling fish that give nutrients
And potatoes spawn all around the river so I've been alright, just can't get the one squiggly nutrient
which I feel is for the best, since if AI gave organs, there'd be zero reason to engage with players as a carnivore
my exact thought process
I feel like we should get Diseases in the game
that can actively spread
That has got the most trolling potential of any mechanic in any videogame
true
why is there sooooo many bugs in this game
beta
For how many years now? 👀
Evrima ? About 3
@barren zephyr Nothing is forcing you to have a perfect diet. That's the whole point. And it's only giving you small boosts that you can do perfectly fine without. Perfect diet is there for people who DO want to go that route, not everyone.
Sorry.
Someone bringing forth a fitting argument to a complaint; Whiny man who actually has to think what to eat or hunt for now, nO iNtErEsT In deBaTinG YoU.
Mb they should make a; Vent it out channel or smthn 😄
Some people just want to make a suggestion without discussing it. It's fair enough.
That's what its for.
idk i postet there too and i expected a disscussion 😂
Yeah
A Troodon pouncing before the sound queue should just reset the timer of the current venom stage.
isnt that what happens already?
i think not the stage gets reset the whole stack of it
I hear a lot of different things about venom. It's a pretty obtruse mechanic.
The main issue that needs fixing for Troodons, and Omnis to a lesser extent, is the pounce and bite hitbox shenanigans.
I believe that is how it works currently.
Playing a Troodon and getting 100 to 0 oneshot from ten feet away because the game hallucinated a nibble on your tippy tail is frustrating.
Yeah, there seems to be some issues with hitboxes
I feel like the whole purpose of a discord is to communicate with other people though, no? It's like going to a club and getting mad when someone asks you if you want a drink.
I'll just point out that the game is meant to be hardcore, and so, "casual" players might struggle. They do want the game to be harsh.
Ah II see. Someone told me when a Troodon pounces at the wrong time it goes backwards in venom stages.
No, it used to, but they changed that. So you just go back to starting the current stage over, at least as far as I know.
It should be. The point of this channel is to talk about suggestions made, if they're good or bad, and so on. And feedback is read, and acted upon if it aligns with the devs vision as far as I know.
Interesting.
No interest in debating you. Stop tagging people. Peace.
😂
Let's not behave like that. If someone post a suggestion, they'll have to accept people may comment on it, talking to them or just about the suggestion in question.
aaah thank you zenzey in teaching me the way to absolutely never connect with anyone
Anyway, the game is meant to be hardcore, so if diets are difficult to handle, that may be meant to be so. Granted, there seems to be some issues currently, such as how the change to overflow affects playables and all, but still, at least before it wasn't all that difficult to keep a good diet, which may or may not be ideal
Whether the game is hardcore or casual, it needs to do a better job with the combat. I don't know what's mucking things up, whether it's bad hitboxes, overly generous lag compensation, or desync. It's making combat annoying. Adding a new playable that dies in one hit exacerbates the issue. Dying to BS isn't fun.
On top of that, you don't need all three diets, normally you would go for two/one for the better buffs, rather than one of everything, which is only good for growth.
Which should help with ease of getting the food you need, I think at least
I would like it if nutrients from bodies would let you go over 100%, so over time you could build up a reserve of nutrients. But organs only allow you to get to 100 nutrients.
Oh yes, issues such as bugs, desync/lag, performance, hitboxes and so on are of course things that should be fixed, of that there's no doubt.
Food gained and nutrients gained are equal from bodies, and your food only drains slightly faster than nutrients. So it would take hours of playing to get a decent surplus of a nutrient. But it would be something to work for over time.
On top of that, the pounce has always been a bit of a bother, it's a mechanic that when it works, it's far too good, and when it doesn't work, it just bugs out.
I'm not sure how that would work the current weird nutrient slot priority system..
So maybe they need to slow nutri or increase food drain a bit then, to make it work out better
True, that may be the simpler/smarter solution.
yeah, getting your diet on deino, and then just chilling in a bush for 30 minutes is also gameplay i guess 😄
Well, growth is it's own issue to be fair
But if you are a grown deino, then yes, you do pretty much just sit and wait, that's what gators do :p
even haahahha
It's not the most stimulating gameplay, but it's kind of how those critters operate, so it's accurate at least ^^
yeah that's the point, crocs don't really do much else than eat when hungry and then chill ^^
hit boxes are the biggest issue no doubt
an it is a RP game tho soo it makes sense^^
Deino is not a very good playable gameplay wise, even if it's very good in the game itself.
ngl i feel like they just have really bad grade servers... 60-70 pings, i feel a lot is from the desync and rubberbanding
It is a survival horror game, or meant to be. But you could make the argument that you're "roleplaying" as dinosaurs, and well, they do try to be vaguely accurate, more or less, at least.
"Deino is very good in the game itself"
Stegosaurus:
Is nowhere near as good in the game as deino is.
Deino is, aside from ptera when it comes to sheer survival, the best playable in the game.
I frogot they nerfed stego to the ground
if you not get canibalized 😛
to the point where it cant bully entire packs of deinos
No need, stego is already "gimped" as it were
Should be interesting to see what, if anything, they do when rex and trike is out
It never could :p
What do they need to do ?
mb they have to bring some "counters"?
True, but that happens to stegos too. Stegos do kill each others as well, as turns out
have a way to survive an encounter with either of those
Well, it depends on what they want stego to do. Either buff it's weight/health and give it far better attacks and all, or I guess just make it run faster :p
yea you run from it, brawl it you dead
The general concern is that rex and trike will just kill stego with little counterplay on the part of the stego, especially that rex will.
i know everyone keep saying rex gonna easy walk /run down stego, for me it wont have a slightles chances tho.
If stego gets faster. But honestly, it's silly. Let it fight instead, stego already looks silly with how it runs, and it does have the potential power to put up a fight. At least some form of evasive/defensive fighting
Besides stego would need to be sped up even more to be outrunning rex
Like it isn't ridiculous enough already
I feel like stego damage is set for current roster. It could easily be higher for tail swing, I think
unless it's spino, stego shouldn't be expected to outpace it
You know rex is faster right?
it will, rex has superior trotrate and sprint speed lol
it's prey, it should for sure have more agility to run for longer
why waste stamina when you can walk something down
No, i dont. In run maybe, in short burst maybe
It could be, but I don't think more damage is what would be the best choice honestly, even if I do think stego should one shot carno and similar on a body hit in the end, at most
in trot and sprint, it's faster
Which is all it needs. But it's also overall faster I'm pretty sure
Last time it was showcased rex trotting was faster than stego sprinting
it's not faster, but it's close
yea, but for me its gonna be like giga chasing a allo in legacy. You could, but it was hell. You could trot allo down
Competition, "KoS", just because they are bored, whatever reason you can come up with :p
stego's stam regen and total stam pool are far too small to possibly recreate that
😂
Stego? stego should not be faster but be able to run more longer
stego will have a single burst of speed, rex will trot at it, it will die
And giga was also far too good in legacy. I don't think taking a hint from that is a good idea.
@buoyant dove that's my point^^
Wich may not help it, since rex can just get to it, and then kill it
I dont think it was far to good, i got away from most. Unless ambush ofcourse
Wdym just get to it and kill it
Giga was the best animal in the game, bar-none
Well, giga was by far one of the best hunters in the game. And didn't need to ambush, unlike rex
I’m a bit lost. Why does Rex need to nuke the likely slower stego?
the isle
Prey animal vs superior predator I assume
I mean that rex can catch up and kill it before stego can make any form of sufficient distance to get away
yea, but what could it trot down? It was hell trotting down a allo,sucho etc.
Could trot down pretty much everything. It being "hell" is very subjective, patient players could and would do it.
I see. ‘Realism’ takes
Any mid-tier, giga could trot-down, it just needed patience and the thing will die
Giga trotting supremacy
And if the food is like carno level, u have no time for that stuff. Wasting time trotting stuff down
Sucho was easy to trot down.
Sucho was free food for me as giga
If it is, but why would it?
i could just trot it down for a couple mins and its dead
Yeah sucho regen sucked and trot. It ran marginally faster
anyway, we have video proof from developers that stego will EASILY trot/sprint down stego
Had great stam though
Giga was really good, people just think rex was better because well, 1v1 rex was, and we all know the Isle is all about fighting and deathmatch :p
i had no problem getting away from giga as sucho. Unless i ran around in the open. Even tho, i think it was very stupid thing. Cus you had to waste all your stam and run.
Same why people seem to think stego is better than deino, despite deino having literally 90% of the advantages
like legacy aside, who the hell cares about terrible legacy balance, EVRIMA stego is looking pretty doomed against EVRIMA rex
Anyways. A creature like Stego being forced into running is visually goofy
very true
unless it's from spino, stego should not be fleeing predators
Because stego could just stick its tail in the water and the deinos could do nothing
If spino can rekt anky i would be running too
yea, if it does. I agree, stego needs something. I persoanlly dont see a rex having a small chance trotting down stego. Stego will be out in the open for the most part and see a rex coming amile away.
it being in the open makes it easier for rex to find and kill, that's the problem
it's a matter of time till the rex catches and kills you
uu i like the eye thing @buoyant dove
I do think if Rex gets an ambush off on a stego, it should be pretty much over. Likely just crippling it and giving it no chance to avoid it
Yea if it does, i dont think it will.
You’re also forgetting that Rex is meant to be the best tracker in the game
Isnt mono suppost to be
I meant just off base system. Footprints and blood
oh
But if people think stego is apex power , like it is now. And should even stand a chance against a rex , is very strange. You can barely one shot a carno. What you gonna do vs the bigger mid tier stuff ? You gonna scare people, and then let them run away ?
Even food technically. It’s meant to smell it all iirc
well, of course, but there's only a few options you can do with stego
A: Make it so damn endurant that rex cannot catch it, even with the trotspeed (debatable because bloodhound niche exists, meaning the rex will just continue to track you down and find you)
B: Somehow make it faster (at the cost of making it visually ridiculous)
C: Give it the power to fight back (arguably the most realistic, yet most controversial option)
Carno is a cracker against rex and stego 3 or 4 shots it i think imagine rex
rex will get 8 shotted or something funny
maybe 14 shotted
Stego 1 or 2 shots a carno
6-7 shot would make sense, considering rex is likely around the 8-9 ton mark
i have never seen any adult carno get 1 shotted
yea, and there is no way a rex gonna ambush a allo. And just let it run away after, cus it needs to hit it 5 times
hit the head, carno dies
That is the 10% advantage, in every aspect aside from sheer "fighting", deino is superior. And deino has far better ability to avoid that stego than the stego has to avoid the deino. You never have to risk dying to a stego as deino, if you have half a braincell. You can even tank a hit or two to "pass" the stego and be perfectly fine.
Yeah, headshot is exactly enough damage to one shot a carno at full health.
stego does around 1250 damage with its tail swing, meaning it does over 1800 damage on headshot, which is the health of a carno
dang why did it take so long to type that
Well yes. If you get jumped by a rex, you die, unless you're another rex (and probably even then possibly). A stego should need to see the rex, and get into defensive position, and then keep that rex away from it's head until the rex gives up or has taken enough damage to have to break off or risk dying.
Because I kept misspelling words for some reason xD
fair
here's the issue with brawling rex
- headswing
- pin
both attacks will absolutely make it that stego gets killed with ease in a brawl
Stego isn't apex power. This has been more or less stated. Deino and stego is not on trike and rex level.
Yall think rex will have rex on its diet or will it just be that type of dino that kills it kind for no reason other then territory
I hope rex isn't cannibalistic, we saw how that turns out with animals like deino and carno
I'd rather not give it cannibalism, as carno and deino has shown, it only allows them to feed themselves on everybody else playing the same playable
Makes the animal easy to grow
exactly, so i dont know how a stego gonna defend vs a rex. Unless it gets something new/better defensive stuff. Cus when you move up into the bigger mid tiers, stego wont have a chance to kill them fast. A rex needs that
Rex should be tough
You should kill for competition, territory, any other survival reason, but not gain food from it. See stegos should also be competitive, despite not eating each other :p
Kill it's own kind out of territorial contest, not because it needs to eat
Which would be why I said we'll have to see what they do with stego. Either it runs faster, or it might get some buffs to fight better. Remains to be seen.
This being said, it should absolutely kill and infight its own kind, not ignore them, but it should not eat its own kind
C
👍
The best ending.
What bout rugops will it be a cannibal
Runner stego shouldn’t be a thing. Slow plains plant eater 👍
rugrops could work as a canni, doesn't matter super much
Yea , but i just hope people dont think stego as it is now. Is apex power, same with deino. I mean, prob 2 allos/albertos can make problem for stegos
issue with big boys being cannis is they end up being their own best source of sustanence, enabling more megapacks and easy hunts
"stego" not stegos
in fact, not having cannibalism would encourage more infighting and killing their own kind, since they would want the better kills for themselves
Alberto gonna be stronger then allo, my guess
god i really am hating the direction of every goddamn animal that eats meat being a problem for stego lol
like the stego hate is really leaking over to the devs
I don't like playing stego, but I like it existing to add diversity
lol i agree, i love stego. But it needs something more to it defensive tool im guessing in the future : P
I still miss prog. Basically, if you traded blows, you'd die to the rex, but even it's oc level of healing wouldn't save it from the bleed. If the rex did get a hit on you first, you could still punish it, but it'd be fine if it sat down and rested. Rewarded you as stego if you could guarantee the trade, but punished you otherwise. Of course, the issue of "I will kill you, even if it kills me" existed, but that's an issue all of it's own, and legacy had that with bleeding, hence that change to bleeding out when resting, if it was good or bad.
i hate playing it, but i love the fact that it humbles deinos and keeps them in the waters where they belong
it also looks real cool
I play official i got my reason to dislike stego
i also play official, i got my reason to like stego
It's just strange stego gets hate when omni, deino, and so on exist. Playables that are far worse, either at times, or all the time (deino has always been a problem)
deino is the reason we need small streams
watching the 6-something incompetent river lizards get pushed back by a stego while not understanding how to actually kill one is both funny and relieving
Water clarity please
I hope the apexes are gonna be incredible strong, but i hope they dont make them killing machines. If im rex going for a pack of allos, i get one kill if im lucky. Not 2 or 3
Considering legacy rex will a killing machine
Stego is just The strongest for defense of an area. So it's most easily/commonly abused for activities that disrupt the game for everyone else trying to play the game normally.
yes
Yea i didnt have much problem with rexes, everyone i saw i had no problem with. The ones i didnt see and actually spent time getting close to me, somewhat deserved it. Even tho that ambush on rex was maybe on the too fast side
Also irrc didnt the devs say the apexes will be stronger then legacy
if it weren't, deino would be that
Or cera these days
100% agree, and deino is a really close second even then.
I remember juvi cera, full adult. That was good : P
Stegos corpseguarding is a bother, but then there's a good few behaviours that are as bad, or worse, like mixing/megapacking and so on.
lol yea
Ceratorex back then, good times :D
@oak cedar mods
Deino is probably worse than Stego just by Deinos design since Deino is almost literally meant to do this
It’s pretty much intentional for Deino to make water luck based and any popular area will have a Deino
Stegos rise due to Deinos, otherwise it’s too boring of a playable for most players to enjoy
Deino population decreases -> Stego population decreases -> Deino population increases -> Stego population increases -> Repeat
You can at least avoid Stego and make it bored if it’s corpseguarding
*Stego becomes an issue once carebearing and mixpacking(sometimes) becomes a thing
Due to its wonky hitbox and AOE, though, Stego is quite prone to friendly firing 🧀
Honestly even that is basically not a problem
Since stego is a far more formidable threat to it's own group than to those it's aggressing
Still don't get it when Stego is called overpowered yet Deino isn't despite its kit actually being overpowered while Stegos is not
Stego not being something you can just kill willy nilly... oh jesus it's overpowered
Cerato and Omni are both capable of 2v1ing Stegos at that, and a bad Stego can be 1v1'd by an Good Omni even just it will take luck(desync) and a very long time
Mhm, for some reason the fighting game mentality permeates everything
As if all classes are meant to be balanced to fight eachother
Wonder if you could solo a stego as troodon. Probably not, but wouldn't surprise me if 2-3 of them could take one, given sufficient amount of time.
If it can't be 1v1'd its overpowered(but Deino isnt)
Instead of just avoiding
Would love to introduce them to ptera
Rex probably will even struggle to 1v1 a Stego(with its full kit) lol
It's the same mechanics as why omni can so the potential is literally identical
The only variable that changes is time
God knows what the community will say about evrima Trike...
Or at least we hope
Still want a viable stego pls and thx
If it doesn't Stego becomes unviable
"Stego: Buffed Speed and Stamina"
💀
Make it a large dryo!
From a survivability standpoint, Ptera and Dryo are overpowered asf
Even from a combative pov ptera is busted
Half the roster can't even retaliate
Like it gives me a genuine chuckle when I see "buff ptera so it can hunt better" feedback posts...
Imagine the absolute hell it would be
Future Quetz player
Ideally quetz has some limiting factors that prevent it from just.....pecking a brachi to death
Curious to see if we'll see 3-4 troodons killing stegos sooner or later, because it does seem as doable as 3-4 omnis doing it, if not easier because harder to hit for the stego possibly.
Quetz should not be allowed to attack from the air, or at least not downwards. It should have to land to then run things down. Esepcially since this would be far more terrifying for the things it'd hunt.
OH it's been done
Agreeeeeed, quetz being a fighter jet instead of a hang glider would be lame
Terrestrial quetz supremacy
Use flight for positioning and travel
Wait, really? Well, if troodon is fine, then it goes to show how bad stego really is. So much for an "op" playable xD
Yeah, that seems the best option
There are always bad stegos who have no idea how to use terrain to completely negate pounce.
Be that as it may, the fact that you need to use terrain like that for a mechanic only goes to show how bad the playable is in the first place really
I can agree with that.
But it does make me wonder if deino does better on land or not, purely using it's own ability compared to stego
Already has happened
Granted, with how alt bites currently seem to be messed up, deino probably would do amazing if it also has those "bugs". But aside from that
Troodon kills Stego via pounce passive stam drain and/or bleed
Shouldn't even be necessary for the one animal designed to counter that playstyle ideally
What passive stam drain? Also, troodon does that much bleed?
Stego is reliant on drops completely for Troodon, using rocks doesnt work with troodons much
When a troodon is pounced on you and you're moving iirc, you lose stamina passively
Troodons bleed is relative to it's pounce damage
Same as omni....for some reason
Even others should have some options. Terrain is all good to use to counter numbers and options to engage from a certain side (lacking a friend to fight back to back with), but it shouldn't really be used for countering mechanics
I still don't get why that's apart of their kit
so having one troodon on at a time will drain the stegos stamina into oblivion
But not if you're standing still? The whole "lose stam if you move while being pounced" goes for omni as well
Can't you hit them on mount/dismount?
Mhm, it's also just a lame form of counterplay when your whole design as a playable is being an immobile wall of spikes
completely depends where the Troodon looks to dismount
Stego is at the mercy of the Troodon
No catching them in the air if you time it?
Will you bite or jab?
Troodon that looks infront of a Stego when dismounting will not get hit by a jab
So they do a lot of bleed on stage three then?
@sick crescentDoes stam drain if you just turn in place?
I don't know
Hmm
Not if you don't move with them on? Do you need to move, would be the question?
Yep, since bleed is relative to damage and the damage is increased
You absolutely do
Chances are anyway
Yes it's passive
It works even if you don't move
even if you don't move? damn
Well that's how it works for omni
Wait, omni drains even if you don't move at all?
Haven't conciously noticed it on troodon granted I mostly have been playing galli and beipi outside of testing
That's new then
Take that with a grain of salt I could be missremembering
Alright. So, basically, stay in water or mud to fight troodons, or use a cliff?
Yes
Fighting good Troodons in the open, Stego will lose
Unless if it kills most or all by desync
but hey Stego is overpowered and unkillable so 🤷♂️
Imagine having to rely on terrain to win against Troodon as a Stegosaurus lol
"We need a carni apex to counter them"
What counters the carni apex...
Have fun getting your bodies not just stolen but consumed as well ig
If you can't kill Stego then you're solo or bad at the game
Especially pre-Update 3.5 Stego
The facial pounce/dismount strat hasn't even been addressed since directional dismounting was added
If you dismount towards the front of a stego on both omni or troodon you just...escape
If they're standing still, yeah.
The strat has always been to turn so they get a buggy dismount and whack.
Stego can't be moving against Troodons it will have its stamina drained quickly
Stand on a little hill or something.
Relies on terrain
Is stam drain that bad?
L rip bozo Stego such an unkillable playable guys
In a fight with Troodons? Yes
I don't understand your take. So all playables should be balanced around its performance on flat open terrain?
I'm saying Stego being handicapped in several engagements makes the argument that Stego is unkillable/overpowered even worse
Ok.
As Omni even with a Stego using mud we just dehydrated it to death
Same with multiple Ceratos
But it can do the same in shallow water.
Oh I know
They never use water anymore for some reason idk why
Omni at least is much more hittable than Troodon even with desync
Why would troodon be worse than omni on the stam drain?
Do they drain more stam, or can have more on (if that matters, no idea honestly), or what makes troodon worse?
Never said worse than omni
The only thing Troodon is better than Omni at is avoiding getting hit
A 40kilo rat draining the stam of a 6ton behemoth by simply sitting on it's ribs is comically funny
That's crazy. I haven't messed with troodon after finding out about the alt bite issues.
Ideally yes. As well as the whole mechanics should counter mechanics. But yes, balancing should be done without anything to rely on aside from the playables own abilities and skills and all that. Otherwise, you're "locking" a playable to doing x or y for a matchup, which both means they need those things accessible at all times, as well as you then need to balance for that. So do you then balance for terrain so it's "fair" when that happens, which means the playable entirely dies without. Or do you balance for the "open", making that fair, with the risk of making the playable untouchable if there is terrain, unless you make the playable not be able to go to that kind of area. I guess we can look at deino, though it's quite capable on land, and has an entire biome where it's literally untouchable to anything but itself. Should we balance deino to be completely "useless" on land, or do we balance it for the deino it is, even on land.
Basic mixpack rule on official sounds super bad. Does basic imply that herbis and carnis can't mixpack but carnis can mixpack with other carnis? Very one sided if so.
I think the "basic" usually is herbi/herbi is fine, carni/herbi is not, carni/carni is not. Omnis would probably be considered herbis for this, and thus allowed to mix with other omnivores/herbis.
I don't like restrictions but could definitely be down to try that out cause I get why it's frustrating for people to enjoy their experience. As long as it isn't some one-sided crappola. Meh about the Omni part though, in good hands they're a menace and don't need the extra help. Just imo though 🙂
I meant omni as in omnivore. Sorry, it can be a bit confusing these days xD
But now that we have galli and beipi, they do count for that. So can't call them herbis xD
Oh!!! I shoulda saw that tbh haha
Yeah definitely agree with you
Personally I'd prefer no rules, but mechanics to fix issues such as megapacking/mixpacking
^This
Does anyone else experience the same issue with the server queue freezing?
the way Allo is shown in the art is the exact opposite of real life Allo, i dont like it
Is anyone else having this issue with troodon? When I'm on something they still manage to kill me with alt bite, I'm on them and get killed almost every time. It's especially bad with ceras
I have yes
seems to be yet another bug we gotta wait for a fix for
Why do ppl play troodon as omni troodon is legit only better then omni in being annoying, faster growth and being harder to hit
200 pound raptor supremacy not 20 pound slightly venomous sewer rat with fungus growing in its vocal chords
Honestly, makes me miss spamming the join server button
Been trying to play for the last three days and haven’t
@pure quiver gotta say ur suggestion is AWESOME. and very well thought out! how long did it take to make that map?
yes
the only issue I have with their suggestion is what's the point of making bushes transparent? you're not supposed to see predators coming, and unless you're hunting juveniles, you can very easily see prey through bushes and grass, adding transparency just removes the whole point of ambushing, even if you have to be extremely close, plus, personally it would just look ugly and unimmersive when plants are fading in/out of existence 2 feet in front of my face
that's true, i agree
Speaking of transparency, and relating to your suggestion, @sinful burrow , I would really like a slider for the opacity of the HUD
that would be a great idea as well!
Thank you!! It took me maybe a few hours. I thought about a single player experience until Episode 5, where AI replicates other players in the courting and nesting mechanics.
And I also made that diagram fro the Ptera water launch in about half that time 😛
#general-feedback message
Hard disagree with the implied "small to mid dinos aren't important"
Herbivores (even the smallest) are incredibly important because without them the carnivorous dinos have nothing worthwhile to hunt. But herbivores (even moreso the small ones) need to have extremely fun mechanics because (usually) those players won't be able to derive fun from hunting other dinos, since, y'know there's literally no reward to it aside from maybe scaring a carnivore pack away for an hour.
Glowing eyes in night vision can ruin the gameplay imo. It will make healing, ambushing or escaping harder. Currently, it is easy to hide in a bush and heal. However, players will just skim the area and look for two glowing dots around them to track their prey. It may be cool to see glowing eyes like horror movies etc. but i think it may affect gameplay in a bad way.
i wouln't like glowing eyes if they would just glow like LED lids, but would like them if they reflected how they "glow" IRL, meaning reflecting light.
Which would need a source of light, the right angle, and lack of obstacle. Which wouldn't prevent from being able to hide in a bush
The possibilitiy of getting spotted due to glowing eyes will harm the immersion imo. No matter how they implement it (probably), there will be always a time that a player will see you only because of the eye glow. I would like to see glowing eyes too actually but im just concerned about the fact that it may affect the gameplay.
wouldn't that be very much part of the richness of the immersion?
If eyes glow only when humans shine a flashlight on them, that'd be cool. It's the only way humans can see at night right now anyway
From being how it works naturally... how would it hurt the immersion? the gameplay, big maybe, but the immersion?
@drifting mantle Para is confirmed, here's its concept art
It would hurt because you would know/guess the cases where you are impossible to be spotted but those two glowing dots gave you away. Knowing this would hurt because it wouldn't be natural.
makes sense as well
i fail to see your reasonning. It's how it work irl? Like i said, i'm not in favor of LED eyes, but a subtle reflection, visible only when face to face with the predator/prey AND a source of light, without obstacles. Easy to avoid, and a completely natural occurance.
Unless you are suggesting that animals are totally unable to see them or comprehend?
It would make sense for the humans with flashlights to get the eyes to light up but from a dino standpoint, there should be no way to do that. You can't reflect light in eyes that isn't there