#general-feedback-discussion

1 messages · Page 70 of 1

lapis swallow
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it was a deino

faint folio
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@maiden anvil I could see that working, but it would need to be a VERY long cool down... Maybe 2 hrs. And it shouldn't be a perk, as those have been described to affect playstyle, not combat

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And maybe you can only activate it if your health is below a certain percentage... After all, fight or flight is something that kicks in when your life is in danger. You shouldnt get to just turn it on whenever

maiden anvil
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Might improve it or I’ll just leave it as it is

limber hull
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no combat perks, it'll be massively abused

maiden anvil
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I wish I knew it earlier

faint folio
maiden anvil
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Good to know

stone mantle
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that... actually sounds really dope

unreal inlet
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The bleeds as the Omni are a joke, as is the speed.
As well as most menacing is faster and can kill you very quickly. You have no advantage over others like they have over you.

The damage of 60/70 is okay but very risky due to various advantages such as stun of the Tenos, charge of the Carnos, headbang of the Pachys.

Not even the night vision is better so that you can see at least at night. can hunt better.

So that most people prefer to take a single carno instead of an omni in the group, because in most cases you die anyway.

Of course there are exceptions.

A bonus, the Omnis would probably. make something more menacing whether you're doing faster, more damage, or more bleeding.

*Sorry use Translator

pulsar lake
faint folio
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Exactly... That was my big problem with it too. Nothing that flies can turn on a time because of how flight works... Even the current turn radius looks kinda silly with such a large flier, but it is a lot more reasonable than before and there is something to be said about not having the ptera turn like a truck just for convenience

urban flax
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Yeah
If turn radius had to be increased, I would like it to be increased only when using airbrake
At least it would still make sense

faint folio
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By increase do you mean tighter turns or wider turns?

proud coral
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Flight in general is pretty odd. But yeah the turning is better than before. Looked way too weird in the past.

urban flax
faint folio
sly raptor
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I need help on learning the game

stray onyx
# unreal inlet The bleeds as the Omni are a joke, as is the speed. As well as most menacing is ...

Omni’s are indeed not that problematic as currently in the game, for a noob player group. But an experienced pack is a force to be reckoned with. As a teno I BARELY survived a pack of 7 omnis and didn’t kill one, just hurt them enough to back off me once a Pachy came to my rescue. Omnis solo should suck and only be able to take on small prey or prey their size as they are meant to be pack hunters, but they are big and should do more damage/bleed than they are currently. If you watch the animation they dig their claws deep into their prey, reaching into the lungs and digestive tract of most dinosaurs they pounce on.

broken thorn
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@maiden anvil Titanoboa concept looks great. I doubt the animal will make it into the game as it will be exceptionally difficult to animate, balance and so on. But as a concept it's neat.

maiden anvil
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Thank you!

unreal forge
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i dont think titaniboa would be hard to animate at all tbh, hut balance yeah

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in reality snakes are very fragile predators. i own some and work w wild ones so frequently. most eat tiny helpless rodents or reptiles, something the isle is not full of. itd essentially be like playing a carnivorous hypsi or something. theres nothing realistically a snake can do when faced w a predator but flee. it would fail at combat and be ambush only

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i want a titatoboa SO bad in game as im a huuuuge snake enthusiast but i cant see a realistic gameplay angle that wouldn't be hell for the player </3

low vapor
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To be fair, the dinosaurs in this game are genetically designed according to lore so it could be possible that they decided to make titanoboa a tough creature

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Or who knows, maybe it works better for it to have a similar playstyle to deino. It's typically safe, agile, and fast in water than on land. But unique so it's not just a worse version of deino.

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But yeah, titanoboa is a bit tough to try fit into the game

rare fractal
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I genuinely can’t imagine a version of Titan that isn’t essentially the worst parts of deino and the worst parts of current teno put together

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Self defense sounds like a genuine nightmare against even the smallest threats

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And it’s hunting mechanism is even more necessarily onesided and random than deino’s is

uneven mist
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Snek balance hord

proud coral
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I want Laophis instead ;C

rare fractal
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Laophis has much of the same problems only slightly better

proud coral
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At least it isn't a constrictor ;P

uneven mist
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Snek with…

rare fractal
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True but it's self defense would be hilarious to witness

proud coral
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I just think Laophis would be a lot better than Boa even if both are bad by their nature of being s n e k

uneven mist
rare fractal
low vapor
proud coral
rare fractal
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And not a bone in my body appreciates the fact that deino is in the game

low vapor
uneven mist
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I like deinoTI_Succ I just don’t like the balance of deino TI_pue

low vapor
rare fractal
proud coral
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I think there's definitely potential for Deino to be miles better. It's just a myriad of things that's clunky to put together ;o;

rare fractal
uneven mist
proud coral
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MMMHMMM

rare fractal
rare fractal
uneven mist
low vapor
rare fractal
rare fractal
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It's insanely easy to grow and survive as, has the most power of all playables in the game by far, and this isn't at all effected by larger playables being added

proud coral
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  • Varying water clarity ✅
  • Water debris
  • Land lunge replaced with charged bite
  • Basking (not sure what it'd do exactly) ✅
  • Camera water lock
  • Dynamic watersense (based on amount of movement instead of any movement)
  • Peeking water surface idle
  • Slower attack rates
  • MUCH more sensitive wave creation
  • More costly lunge

These are some things I'd like to try that I believe would help in some areas <:3

proud coral
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The checks being things that are confirmed

rare fractal
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Just yes

proud coral
proud coral
rare fractal
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Like we all KNOW what would drastically improve deino we've been talking about it for 2 years now.....I just hope more than one of these things actually gets implemented

uneven mist
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Water clarity we do kinda know with gateway, just hope for the rest

rare fractal
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Kinda

uneven mist
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Especially it’s land charge bite

rare fractal
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Sorta.....like gateway's water clarity hasn't convinced me of much it's just a step in the right direction

uneven mist
stone mantle
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basking will probably be another need for cold-blooded animals alongside the usual hunge, thirst etc

proud coral
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Charged bite just sounds so good because not only is Deino being 100% defense on land good, but it's even fitting since I'm fairly sure gators will do that kinda stuff in real life. Opening their mouths and hissing at stuff that gets too close.

rare fractal
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Like being able to see 5 inches below the water's surface instead of 2 isn't what I'd call the water clarity that is necessary

stone mantle
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go too long without basking and you'll become more sluggish or something

uneven mist
proud coral
uneven mist
rare fractal
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Make it loud and useless aggressively

proud coral
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Genuinely hope they don't make Deino even more black and white by making it auto lose to Spino. I'm doubtful of that though.

rare fractal
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It's a powerful "get away from me" button

uneven mist
proud coral
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Like I have not seen one legitimate argument as to why a Deino could not just hold space above a Spino in the depths and just bite the sail

low vapor
# rare fractal in the way that it engages with the entire roster, mechanically it's one of the ...

ah yep, agreed. maybe we could make the water more clear like in gateway (not completely transparant of course). if the deino is deep and far enough from the surface, you shouldnt be able to see it. however, if it were to try attack a dino from water, as it goes up you should eventually see it far enough as it quickly rushes towards you that you have a very brief but fair amount of time to actually react and run away, thus meaning the deino needs to be precise and stealthy to catch you.

uneven mist
rare fractal
rare fractal
proud coral
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Deino on land being a really, really obvious ultra-bear trap is gooooood

low vapor
proud coral
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Like seriously, make land Deino the primary example of why it's a survival game

uneven mist
rare fractal
low vapor
rare fractal
uneven mist
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I also really hate the water animation lock, even if you see the deino it can still lunge you because the animation wasn’t finished Hmmm

low vapor
rare fractal
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How could it be abused?

low vapor
# rare fractal How could it be abused?

people could just simply use the method of being careful and slowly making their way towards their target and just kill them without giving the target a chance to react. its like now where you have to hope there's no deino in the water otherwise you're screwed. it turns it into more into a luck-induced thing rather than skill

stone mantle
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especially with the camera lock

low vapor
rare fractal
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Which means both quick approaches and slow ones will have detection methods

low vapor
rare fractal
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Well...yes

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That's ideal

low vapor
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but then the deino cant catch anything if the target is able to see them already

rare fractal
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Good

uneven mist
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That’s where water foliage comes into play

low vapor
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no

rare fractal
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The matchup should universally favor the prey anyway

uneven mist
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Imo deinos hunting success rate should be pretty low

low vapor
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thats not good bro the deino needs a chance. but not like now where its a matter of luck. rather skill instead

rare fractal
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It has a chance

low vapor
# rare fractal It has a chance

it doesnt have a chance if the target can see them already. they'll see them before they even decide to drink and just run away

rare fractal
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I think we really need to put into perspective what's being lost or gained in these interactions...the deino loses the chance at one meal if it fails, a meal it can get from more readily available places...and a meal it has many many chances to gain because of it's long starvation timer......

If the prey species "fails" then all of their progress in the game is deleted....

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This should in no way be a skill based matchup in the spirit of the term...it should be heavily skill expressive but it should require FAR less skill from the prey species to survive deino than it should for deino to catch them

low vapor
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i know but making them completely visible wont work since everybody would just not approach the water source

rare fractal
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Well yeah if the deino sucks at hiding

low vapor
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im not sure if i understand though

rare fractal
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Also they HAVE to approach a water source eventually to drink regardless

low vapor
uneven mist
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Logs and foliage

low vapor
low vapor
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since we have something called hotspots. sadly

rare fractal
rare fractal
low vapor
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at least i hope so lmao

uneven mist
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  • migrations will change hotspots
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But for that we need gatewayUmmmm

low vapor
icy lion
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@warped fog Hotfixes cannot release currently because the game is migrating to Unreal Engine 5. Hotfixes have been released in the past and the team has shown interest in making hotfixes more frequently once the migration is finished

uneven mist
low vapor
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gateway looks gorgeous. i especially favor the more arid-looking part of it. not sure what it's called though someone told me before

uneven mist
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Highlands

low vapor
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ah ty m8

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i hope they even add a desert or boreal map at some point too

uneven mist
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Dondi did say he wanted that

low vapor
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desert or boreal? or both?

uneven mist
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Desert but a boreal could work too

low vapor
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ayyy nice. id be happen even with just desert. though i would have a boreal map alongside that given the choice. but just having only one of those would satisfy me anyway

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i feel like dinosaurs in the snow would be very interesting. needing to find shelter during snowstorms, possibly expeirencing avalanches, deep snow making your dino slower depending on how big you are, nothern lights, feathered dinos changing length (and possibly color) of feathers depending on the season, etc

stone mantle
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Hopefully Gateway won't have a bunch of empty space like Spiro does. Spiro probably feels so small because most dinos can get everything they need in a small area, and large parts of the map (especially around the edges) have no food and/or water so going there is not only pointless, but possibly detrimental as well

ionic knot
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Anyone know if there's a better place than here to make complaints about hacking?

stone mantle
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guidelines for reporting hackers are in the pinned messages

ionic knot
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Ah amazing! Thank you ❤️

frozen heron
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@warped fog @summer thistle In order for them to hotfix at all right now, they'd have to go back to UE4. They have already finished the transition to UE5, so doing any patches wouldn't make sense as it wouldnt be compatible with the current evrima build compared to what they have internally. In the end it would take up more of their time

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Visual representation by Docktor

summer thistle
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I ment after update 6.5

barren zephyr
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@sharp stratus there was no reason to add 'you guys dont know what an update is' i find that quite rude
Also, they already said why this update is taking so long and why modding isnt being added yet

frozen heron
summer thistle
stray onyx
# stone mantle Hopefully Gateway won't have a bunch of empty space like Spiro does. Spiro proba...

I’m hoping migration in Gateway will feel necessary for comfortable survival but not too comfortable as during the migrations predators should be able to predict generally where a prey item will be. Much like on nature documentary at certain places. For example, Tenos cross plains of tall grass, through a forest to a flat spot that has their diet and then during the next migration through the forest again a different direction and to a wide river where they can ether cross immediately but risk deinos or go to an easier crossing but it takes several times longer to get to that spot and by result makes the end of the migration a shorter lived spot that may not support them as well as if they got there on time. Additionally creatures with similar diets should at some point join the same migration path to a location to split off after the resting phase is over. Creatures with diets that differ should go though the different challenges at different times so each predator has a consistent chance to catch each migrating dinosaur to not starve but will also have to make its own journey to make it on time, set up its spot and wait for the opportunity. Which could also come with competition of predators.

I have zero clue of anything said already about migrations so I’m purely saying this out of my own desire for a system that to some degree has a lot of dynamics and angles to look at it from.

faint folio
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@pine dock I don't think that poisonous gas is a good idea because most poisonous gas that occurs naturally (geothermal vents, limnic eruptions) are completely odorless and clear, which means players have no clue that they are in danger. That is not fair to the players. As opposed to eg wildfires which have smoke and flame and noise to warn players

pine dock
# faint folio <@874799594393993267> I don't think that poisonous gas is a good idea because mo...

Completely right
but how about just make it visible or at least take a number of damage depending on how close you are to the ground there so you’d realize that your in danger?
I’m really getting this idea from Dino documentaries I have watched so the close to the ground thing may not work but a slow and steady a amount of damage should or just a sickness rebuff if in their for to long
I do think the original post was vauge.

faint folio
pine dock
stone mantle
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dunno what natural disasters/weather was confirmed by the dev, but i think there's quite a few already and each of them will probably involve a ton of work to implement

limber hull
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@quasi slate optimisation is a big part of U6.5, it's one of the reasons U6.5 will be swapping engines to Unreal Engine 5

quasi slate
limber hull
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okay

quasi slate
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oKaY

limber hull
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idk what you want me to say except that lol

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you're getting optimisation

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that's a thing that's happening

barren zephyr
polar tiger
stray onyx
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@delicate goblet I don’t believe the horror aspect will be added until humans enter the game. For now the game is a survival simulator. The old night vision was HELL to use because it was straight up useless. Everything looked the same. The new night vision is good but too bright, it be nice if everything was unsaturated than a bioluminescence glow or a void if you were anything but the plant color

delicate goblet
stone mantle
delicate goblet
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@autumn carbon

Adding onto this idea, like @potent flower said, It would be very cool for the added bonuses for being born from an egg to perhaps be something such as

Mutations
——
Piebald, Albino (Uniquely designed and distinctive from already made albino skins) Melanistic, Or even a rare pattern or vibrant color that doesn’t exist in the skin creation until you have obtained it naturally through being born into a nest.
This would add to the unique features of each Dinosaur born into a nest and even encourage the player to stay alive even more than before.
——
Strength buffs or maybe even weaknesses inherited from the gene pool.
Maybe even added Growth speed?

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Maybe even deformities? Maybe if the eggs are raised in wrong temperatures etc, or perhaps if fed a bad diet as hatchlings they’ll have malnutrition and it’s noticeable on the character? Idk I’m just thinking of stuff to make the game more immersive

stone mantle
delicate goblet
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Yeah I get that, I guess it’s sorta one sided 😂

stone mantle
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hopefully nesting will be more enjoyable on average than it is now at some point, but there are definitely a lot of factors at play here

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i'm kinda excited for oviraptor but if there are still very few nests being made by the time it releases, playing it is going to suck considering its main gimmick is eating eggs

icy lion
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@untold wharf Carno's hitbox is getting reduced next update

untold wharf
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Praise every lord and god of every religion from the past million years. Do you think an eclipse will also drop on patch day? It’s like a phenomenon they’re fixing it! @icy lion

icy lion
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It's really not that deep tbh

untold wharf
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It may not be that deep, but deep enough to hurt my little heart. So happy for the lovely turn around! Hope it comes soon this year.

icy lion
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I'd be surprised if it didn't; It's in stress testing right now and apparently it's going pretty well!

stone mantle
stray onyx
icy lion
stray onyx
stone mantle
icy lion
icy lion
stray onyx
stone mantle
stone mantle
barren zephyr
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How long do you think it takes to develop a game like this?

tall hearth
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Some AAA studios can take around 10 years to fully develop a game, so if it takes up to that long

Best 20 bucks I've spent on an EA small studio game

oblique bobcat
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@slim canopy I think those would be cool only if there were fully aquatic fish or creatures you could play in the waters

slim canopy
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I agree, as a deino it gets kind of boring underwater sometimes

oblique bobcat
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@barren zephyr I don't want the game price to be any higher it's not a game worth more than 20$

barren zephyr
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maybe it will be worth more in the future

stray onyx
upper socket
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Titanoboa suggestion will exist in my mind forever now, I want that so bad

lyric vault
# delicate goblet <@339270325839724546> Adding onto this idea, like <@147847509195096064> said, ...

Certain positive or negative Mutations would make sense, and yeah so could skin mutations but I feel like that's gonna be really damaging to a player to be straight white or straight black. It definitely is gonna mess with their camouflage ability and their ability to hide/hunt while they are young/sub.

Definitely like the idea of rewarding players for going the extra mile and spawning as a hatchling rather than a fresh spawn.

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@royal current

That isn't a glitch, it's called punishing you for using a disabling move against something outside of your weight class. It normally happens if you hit something 2-3x your size with headbutt. It happens to Carno because Carno can knock dinosaurs completely over with headbutt and get free bites, and it happens to Pachy because pachy has bone break. It's supposed to be that way because you can avoid them, otherwise you need to play it very careful and strategize to kill something that large and powerful.

lapis swallow
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@unique mirage do you know how often you run into logs while travelling? You would spend so much time healing your leg

ivory sandal
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Ah yes, a most fair and balanced situation

getting punished for pressing left shift in a biome including trees

unique mirage
lapis swallow
unique mirage
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you can still sprint if you look ahead

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*or know where the logs are cuz you cant see anything anyways

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you could also choose to just not go into forests as a fast running carnivore and stick to the plains

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making forests a safe haven for small herbs

ivory sandal
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Forests are already a safe haven for most of the more agile playables as the current largest speedster, Carnotaurus, has a pretty rough time maneuvering around forests

unique mirage
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the go to strat i see is still to aim roughly in the direction the prey might go and charge into it, stopping after hitting a tree or log and repeating in another direction. granted this might not be succesfull 80% of the time but doesnt change the fact that every carni just rushes through forests and having tripable logs would force them to go either around the forest or slow down going through it

ivory sandal
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A balance issue with Carnotaurus shouldn't be solved with a universal "screw you" to traveling in forests

A balance issue with Carnotaurus should be solved by balancing Carnotaurus, which to my knowledge is what will happen when U6.5 hits the live branch

unique mirage
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i mean every carni tho, cuz they are all faster than their prey making forests a possibility to outplay them

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dont put the logs everywhere obviously

ivory sandal
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Yeah, but generally their main prey is significantly stronger in an actual fight. Pachycephalosaurus absolutely bodies Omniraptor in a straight head to head. Dryosaurus doesn't because... Dryosaurus simply isn't viable no matter what

Also are you not trying to make this universal, rather a carnivore only mechanic?

unique mirage
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no every dino but since most herbis right know have a jump mechanic and only carno could really "trip" rn i thought mostly about it specifically

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pachy bodies everything rn tbh

limber hull
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true lol

ivory sandal
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Yes, yes it does, as such it doesn't need a forest combat crutch to help it out

unique mirage
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yeah but there will be other dinos in the roster

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thats why i said in the future

ivory sandal
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The only animals a mechanic like that would really help out would be like, Dryosaurus and Hypsilophodon, and they wouldn't need it if Hypsiolophodon had a climb and Dryosaurus' dodge didn't take chunks out of its stam like a Mosasaurus smashes chunks out of an elasmosaur

unique mirage
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maybe creating an ecosystem of small dinos in forests and larger or fg ones in the plains

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cuz right know the game consists of small dinos or herbis in general sitting on rocks to be safe

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with forests they could have a bigger area

ivory sandal
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Once again, the smaller playables would be viable if Carnotaurus' charge wasn't a black hole, thus forests would become a good area for smalls

unique mirage
ivory sandal
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Furthermore, if leg fracture logs were added for large playables, wouldn't the large playables who rely on stealth to make kills or hide, like Tyrannosaurus or Magyarosaurus, get really screwed over if logs made them trip when they tried to escape/make kills?

unique mirage
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but not just smaller playables also every dino in their juvie state

ivory sandal
ivory sandal
# unique mirage yes

that is not a good thing

A playable reliant on stealth and advantageous positioning getting screwed over when trying to use stealth or advantageous positioning is NOT a good thing

unique mirage
urban flax
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Getting a leg fracture after tripping on a log is way too harsh of a punishment

unique mirage
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yeah or delete the bonebreak but the tripping itself is not unbalanced

urban flax
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Falling down to the ground and taking a few seconds to get up is already plenty enough to mess a hunt
Or to die if you're trying to run away

ivory sandal
unique mirage
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i mean if you walk around or faceplant and stand up behind it

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last option would make the gameplay so much more immersive

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you cant tell me a carno hitting a log with its feet at 65kph doesnt trip

ivory sandal
# unique mirage why not add it then if it takes the same time

Because an animal shouldn't be punished for pressing left shift? Imagine being a tenontosaurus getting chased by a cerato, you look behind you for a split second to keep tabs on your pursuers, and then you get slammed to the floor by a log and just die because you couldn't do anything?

unique mirage
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like why look behind

ivory sandal
unique mirage
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this happens in real life aswell

ivory sandal
unique mirage
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yeah and if you wouldve kept tabs on your environment you wouldnt have tripped

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like i dont see the problem

ivory sandal
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I simply can't see how you don't see an issue with dying because you had to keep tabs of 2 different factors, but decided to keep track of one for an actual second

unique mirage
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like my dog chased a deer and it hit a tree face first cuz it turned around

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survival isnt fair

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make a mistake and you die

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and if you trip in that scenario chances are the cera will trip aswell

ivory sandal
ivory sandal
unique mirage
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its not like there are logs everywhere in the forest

ivory sandal
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What in the actual hell is the difference between "looking behind you" and "looking behind you but intelligently"?

unique mirage
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if you trip in that one sec u look, well thats just damn unlucky

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like you could do so much with this. bait your hunters into logs. bait your prey into logs

ivory sandal
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Or lose 5 hours of progress because you decided to walk into a forest as a stegosaurus

unique mirage
ivory sandal
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Assuming these logs would be colored like the other trees of this game, they'd be nearly invisible due to moss growth, thus would lead to unfair punishments

unique mirage
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if anything the forest would help maybe making a carni trip

unique mirage
ivory sandal
unique mirage
ivory sandal
unique mirage
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its a skill issue if you trip yourself or bait him into tripping

unique mirage
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you act like theres a wall of logs around the forest edges

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there isnt

ivory sandal
ivory sandal
ivory sandal
# unique mirage so like the logs rn?

Difference between getting put in harm's way and getting leg fracted because of left shift and getting full stopped before turned into a chalk outline

unique mirage
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and yes if you run full speed into the log you deserve to die

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if the steg decides to hit the rex instead of running in that scenario

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just like everybody avoids to run downhill in this game

ivory sandal
# unique mirage and yes if you run full speed into the log you deserve to die

LOL? So if I run full speed, because I'm trying to aid a group member getting mauled by 2 carnos as a teno, I deserve to get killed too? What kind of logic is that? It's a videogame, not real life. It isnt immersive gameplay to get turned to paste because you decided to run, decided to use a basic movement option, that's frustrating gameplay. It's a very simply concept of videogames as a whole

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By same logic add pneumonia because a carno swam for a little while, and have it die afterwards

By same logic, give every carnivore infection in its bite if it ate rotten meat recently, which auto kills anything infected because "itsch realshitic"

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The very concept of extreme realism is flawed

unique mirage
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and a very simple concept is that a bit of a challenge never hurt anybody. its not like the logs are actively following you to trip you

ivory sandal
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There can be some or multiple realistic aspects to a game, yes, but its a game

unique mirage
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after a bit you know where they are

ivory sandal
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I'm done with this argument lmao, I forfeit, take your logs and go

unique mirage
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and you wanna tell me the ravine is better? id rather take logs

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aight cya

slow blaze
delicate goblet
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Dino Adam why are you so upset at the idea? It’s not like the devs said “hell yeah log tripping time” chill my man 💀

north quiver
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@tiny ridge I’ve always felt like that needed to be in the game, but I feel like the % for when an individual will be kicked out should vary from species to species. something like a teno imo should be kicked out around 80% (adulthood) and stegos should be kicked out at around 35% (or a little more) like you said because they’re quite a powerful playable at young ages. the same goes for deinos because they’re also very powerful

tiny ridge
# north quiver <@335125785000148995> I’ve always felt like that needed to be in the game, but I...

The aim of this proposal is to make it easier for parents to raise their children. I understand that you would like individuals to be kicked out when they are powerful. I don't think that fits very well with the idea of this proposal. Each species is different. One is weak but grows fast, and the other is strong but grows slowly. It's strange to be treated in such a way that every dinosaur is kicked out of the herd when there is excess when it is STRONG. Of course, it's a good idea to throw the dinosaur away when it's on its own. Only one can understand independence as both "strong for other dinosaurs" and "strong for its kind". I say to look at the game as normal nature and not as a game to make each character somehow balanced. I mean, of course, I'm not talking about the raptor killing the stegosaurus :D. My point is more that if you play a pterosaur, for example, you may not be able to handle many dinosaurs, in fact almost none XD, but you just occupy your niche in nature, eat carrion and small dinosaurs and grow fast. This is Role Play more than champ selection. Of course, I would understand slight fluctuations among species that one has, for example, 30% and drops, and another 50% and leaves. Because some species stayed with the family longer than others 🙂

stone mantle
#

the relationship between growth and weight is really weird atm, which might at least partially explain why some juvi/sub dinos seem OP when they shouldn't

#

like a stego that looks about as big as a fg teno might be twice as heavy which doesn't make any sense

north quiver
#

lil steg is about as dense as a whole neutron star

stone mantle
#

it is really weird people that get nested in get kicked out of the group when they're still a baby

stray onyx
#

@gloomy flame “This is me. I think it’s time I rethink my life a little bit. What’s my problem? First of all... I’m a rat.” - Remy

Anyways, no. Unfortunately that doesn’t work out. Carnos are built for bullying prey smaller or equal size to themselves. Their bite force however, is not great enough to do significant enough damage to a stego to kill it. In fact, as a 50% stego, you can nullify a Carno charge and take very little damage and the stego kills the Carno in a few amount of hits. Even if it was a pack, I don’t think it be worth the fight since the stego kills one and already a diet of the Carno is on the ground, itself. This only works for attacking small stegos, which the diets are designed to be based around adult species. At least from what I’ve gathered. The reason Omni can take stego as a diet when it’s in a pack and they have some level of plan. Bleeding a stego out is the most viable option and it’s much better than a Carno trying to out maneuver and damage a tank such as stego.

teal schooner
#

@delicate goblet I was just thinking about how cool it would be if Kapro was added, idk why people voted against it lol

delicate goblet
teal schooner
#

kapro is like

#

the perfect dino

#

🤌

delicate goblet
#

I’ve loved Kapro since I was a kid, it’s fckin awesome

teal schooner
#

i think i used to have a kapro toy as well

delicate goblet
#

They’re honestly so cool, I would love to see it in game.

teal schooner
#

mhm

urban flax
#

Ah yes Kapro
The dog-sized croc with 300 biteforce

north quiver
#

don’t we already have like 50+ playables coming already? pretty sure we won’t be needing anymore lol

stone mantle
quasi slate
tall hearth
stone mantle
#

or brachiosaurus at the opposite end of the size spectrum?

polar tiger
molten lance
#

Does anyone know when the evrima update will come?

polar tiger
stone mantle
mint forge
faint folio
# teal schooner <@571152522920853504> I was just thinking about how cool it would be if Kapro wa...

I love kapro (land croc is such a cool idea) but I think the biggest problem with it is balance and also making it occupy a unique niche that isn't already taken and done better by other playables...

A dino that is powerful in packs, doesn't need to worry about water, and is moderately fast on land. Something that specializes in smalls-- baby tenos, baby carnos, and maybe solo an adult Utah. About the same size as a Utah, with the ability to be more powerful in a group. Sound familiar? It's basically a utahraptor

tall hearth
# stone mantle including compy and pterodactylus?

I'm not sure about those two, but brachi and them might be "playable" in the sense that players can play as them, but they arent as fully fleshed out as the others since they wouldn't be full kitted out like other playables. Who knows what'll happen, we'll just worry about it when we get there.

Besides, when devs add mod support I expect those to be worked on by modders so they are more fleshed out than what the devs wanna do with them, whatever that maybe in the endgame of development

stone mantle
rain hollow
#

@coral basalt AI feedback this is. i gotta stop wondering why AI feedback is so dead. It is because people think general feedback is for it lol

lyric vault
lyric vault
slow blaze
shell jasper
#

@amber sail Servers restart at the same time everyday atm, you can check the pins in the server channels for the time it happens #evrima-na
but agreed that would be a nice QoL improvement to the servers.

amber sail
shell jasper
nimble nebula
#

@shadow ravine legacy nesting was used because it was simple and didn’t need a lot of effort the reason why evrima is bad is because there isn’t any benefit to making a nest and I think the idea is nested dinosaurs will have some sort of strength when it comes to humans being released but I do agree evrima nesting isn’t good

north quiver
#

@oblique creek love your idea except for the skill part. imo, the only slight edge nested babies should be getting is a little faster growth. I’m more-so worried about these “skills” affecting combat since they’d give a “slight edge.” if the skills won’t affect combat or create a new meta, then it’d be fine. otherwise, absolutely love the idea of new skin patterns that can only be achieved by nesting

supple sapphire
#

I believe is better for the devs to bring the new map and U5 and right after that the 4 new dinos.. i would like to hear your guys opinion?????

stone mantle
limber hull
#

The new map will be in U7

stone mantle
#

and even for people like me who usually enjoy nesting, it's such a hassle to do for most dinos atm, especially when everything can go wrong even before the eggs have finished incubating

whole furnace
stone mantle
#

if you fill up on radish and start nesting as soon as you reach SE, it will be almost completely gone by the time eggs are finished incubating

north quiver
supple sapphire
limber hull
#

????

#

that's literally the dev's words

#

idk what else to say here lol

stone mantle
north quiver
urban flax
#

"But you shouldn't trust whatever the devs say"

polar tiger
# urban flax "But you shouldn't trust whatever the devs say"

Yes because the devs themselves said everything is subject to change, even if they confirmed something in discord, or dev blog, or roadmap. There have been many times when a dev confirmed something in discord and then it didn’t happen. Same with something being confirmed in a dev blog (migrations and gateway coming to update 6)

polar tiger
#

Anything can happen especially since they’re using ue5 now

supple sapphire
# limber hull

I will like to know your predictions for 6.5 release . 😀

digital sparrow
#

Why would they ever stream themselves programming the game? That's basically giving away the biggest secret to game development...EVER!

urban flax
#

And it'd also be extremely boring to watch

digital sparrow
#

yeah, let's watch them execute some math problems. Wheee!

polar tiger
#

@agile roost yeah I agree, it would be very nice to see the devs in action

digital sparrow
polar tiger
# digital sparrow that's source code that every game uses as a framework but the code that develop...

Its source code is not what every game uses, there are many different game engines, frameworks, or APIs available for use, some are open source, read-only, or private. Unity for example is very private and exclusive with their source code. And unreal is read-only and the #1 leading commercial game engine, yet they aren’t worried about giving away their “biggest secrets” to other engine or graphics developers. In fact they’re fine with people (even competing products) to use the information they gained from reading their code. Showing off parts of Isle’s code would be no big deal, for example a lot of it is prob just simple logic stepping, function callbacks, hooking nodes together, and event handling… there’d be no reason to hide that. Majority of developers have no problem with sharing ideas and sharing code with others. That’s basically the coding world, everything is out in the open. I think Isle did used to do coding streams, could be wrong tho

#

Me personally, I’d love to watch Filipe stream. He’s definitely a very talented programmer and it would be pretty educational

frozen heron
steel field
#

some of these suggestion lately, christ

polar tiger
#

Poor Foszor… 😦

brittle night
#

@fringe frost ah yes, lets make the game pay 2 win

oblique creek
agile roost
#

Most of the players of the Isle have no idea how to execute code, so I doubt they'll know what every line of code does

#

Also coding ASMR is pretty big

agile roost
fringe frost
#

but I think what the path they want is the experience of working hard to grow your dino but as I said, it's just a suggestion.

#

also the player retentions

oblique bobcat
#

duck stop trolling they will never add that feature

fringe frost
#

hey, it's working for the unofficial server in legacy

#

but they mainly do it to keep server costs

#

just my two cent

brittle night
fringe frost
brittle night
#

Ah yes, surely they wouldn't buy more accounts to not wait for the grow's cooldown :clueless:

fringe frost
#

well, more money for the game since they have to buy that new account the game

brittle night
#

They have said multiple times that they do not need more money, and that they have more than enough revenue from the game sales and merchandising

#

They are currently expanding their company, not long ago they hired 3 new animators and i think a couple programmers, and searching for more

limber hull
#

all that needs to be said

fringe frost
#

but they might consider this in the future. Who knows. 😄

#

Money is money.

brittle night
limber hull
#

they aren't going to

#

they've made it ADAMANTLY clear they don't want the money

#

they refuse donations

fringe frost
#

oh, well that's news to me.

brittle night
#

even in their twitch accounts

limber hull
#

you can't donate to the studio, to their twitch accounts, anything, they make it crystal clear how little they need or want the money

brittle night
#

If they wanted more money or needed, there would be somewhere to donate, which doesn't exist

#

you dont need to add a feature that can be ABUSED in the game just for some money, they can do way more options

limber hull
#

also skipping entire core parts of the gameplay loop with money is the definition of Pay to Win

fringe frost
#

yeah, you guys have a point.

#

but I'll keep on suggesting things that can add more profit to the game

#

without skipping the core parts

#

atleast

#

or can add advantage to the game

brittle night
fringe frost
#

have you read my statement? I said i'll keep suggesting that DOES NOT skip the core parts or add advantage

brittle night
#

It still contains some type of transactions or something to spend money on

fringe frost
#

well, they might decide to make this game free to play

brittle night
#

which was said numerous times that they wont be adding anything similar

fringe frost
#

a steady flow of income is better than slow and stagnant income

brittle night
#

if they made the game f2p, then they would probably add something to spend money on, which would probably end on a p2w game or ruin the games reputation

fringe frost
#

imagine enough people have bought the game, have you thought about the server costs, dev's salary etc to keep the game running?

brittle night
fringe frost
#

oh, this was a kickstarter game? I didn't know that

brittle night
#

I think so, i'm not sure so dont take my word for it

fringe frost
#

well, that's alot of money. That explains it

brittle night
#

They have said more than enough times that they dont need any more money and that's clear since you cant donate anywhere, even in their twitch channels

#

the only income they have is from the game sales itself and merchandising

oblique bobcat
#

@queen pendant how long u been playing the isle for when you have 711 hours spent

slow blaze
small anchor
#

@midnight rivet im talking of fg ofc.... TI_ParaBaby

#

i may need to record that thing happening

#

its pretty weird

lucid mauve
limber hull
#

everything about it is really bad

lucid mauve
#

Yea hitbox i get,but carno op i judt dont get why people upvote. Maybe if they said pachy i would understand

stone mantle
limber hull
#

@maiden anvil love the idea of paras having another "call buff" like galli, but personally, i'd have it be something besides speed. Perhaps stamina, on top of making para a master of endurance running and fighting.

stray onyx
# fringe frost well, that's alot of money. That explains it

Suggestion, get sponsorship from a development company or a product they can somehow add into the game. Not the greatest thing ever but it will at least end the stagnate income problem especially if the devs are that desperate for cash. Alternatively, a place to donate money for people who want to give it money. If both of these ideas aren’t good enough, ok, they are just ideas bc I see the potential of this game. I don’t want to see it die, but if money is the problem, they need to add more ways to raise income without turning the game p2w.

glad radish
#

When does the new danours come out anyone know

limber hull
#

so next update

stray onyx
#

I am extremely excited for it

#

Hope it comes out before the end of the month.

glad radish
#

Do u know when it comes out im to

#

Ok thank u

limber hull
#

no ETAs

#

it's not confirmed to come out before the end of the month

#

making that very clear now

stray onyx
#

Yeah, we don’t get ETA’s, personally I don’t like that bc it makes the whole idea of an updates timeline flimsy. But they gonna do what they gonna do

limber hull
#

see for instance, U6

limber hull
#

could have it reduce stamdrain for the duration of the buff

stray onyx
#

But again, they own the game, not me, it’s just my opinion and they do what they do and that’s ok. I love their work just not the speed so I wish there was a way we could help them out

stray onyx
#

@royal current quick clarification. Stuck as in you freeze and can’t move at all like a bug or stuck as in stun?

stone mantle
digital sparrow
#

I'm pretty sure the devs are adding dueling in the future

stray onyx
limber hull
#

seems to be a diablo-specific mechanic

#

it also doesn't really make sense for every dino

lapis swallow
#

Hypsi sparringTI_Perfect

stone mantle
#

what will sparring even be used for?

urban flax
limber hull
#

yea, that

urban flax
#

Although I can see a few other dinos having it

untold wharf
#

@icy lion Superlunary I will provide my thoughts in a more constructive and thought provoking way, thank you! Same species non-carnivorous dinosaurs i.e Petra’s, utahs, tentos should suffer a debuff for a period of time when persistently and repeatedly murdering their own species to promote a more player friendly and team-building environment. ❤️🌺🦋

bleak bison
#

@oblique bobcat,your suggestions really make me think

stone mantle
#

#general-feedback message what happens if you grow a dino on a server, log out, and then try to log into that server at a later point when the population capacity for that dino is full?

tall hearth
#

(this was not posted today, old screenshot)

stone mantle
wheat epoch
#

I offer the highest honor I can bestow upon @proud coral 's suggestion

A # in my username

proud coral
stone mantle
#

#general-feedback message that looks so good compared to what we have now 🤤 a shame i completely missed that update. A blueish tint might make more sense because of moonlight

proud coral
#

TI_dondiSmile I had thought about it after and edited it to include maybe just letting us choose certain tints for preference. I didn't include it initially since I was worried it could be abused. Buuuuut if it's purely the tint, it shouldn't be.....probably

#

As long as it doesn't affect the actual range n' such

stone mantle
#

Do animals with good night vision actually see in colour during the night? Had the impression they just had more eye rods than us which only detect light/dark contrasts and not colour

urban flax
stone mantle
#

Which colours?

urban flax
#

iirc they don't see red, but I'm not sure

stone mantle
#

Would it be possible to implement something like that in game but only for certain dinos (other dinos have black/white nv)?

proud coral
#

Hopefully <:3

urban flax
#

Possible ? Definitely
But how hard or time-consuming it would be to pull off ? I have no idea

stone mantle
#

Would be nice for nocturnal dinos like troodon, dryo(?), etc

modest dock
stone mantle
modest dock
modest dock
stone mantle
#

i guess the question with a system like that would be if officials make use of it or not

modest dock
#

If devs manage to find a way to add more player capacity to servers while keeping the game stable, we could finally see a bit more of diversity in the game, and much more herbis herds

modest dock
stone mantle
modest dock
#

Yeah like center, which for now is basically a no mans land..

stone mantle
#

NW is far worst most of the time

oblique bobcat
#

it would be really nice if the players in a server wern't stuck at 96 and when I try to join it, it'll be full even if I refresh. And if we had a Queue

mint forge
stone mantle
#

carno was based on cheetahs, who are small game hunters 😂😭

mint forge
stone mantle
#

omnis are pack hunters though

#

cheetahs are not

mint forge
#

utah are agile and have a way to attack without getting attacked simultaneously by pouncing, which gives them a "safe way" to operate. carno can't and would just get tailed swiped to death if they tried to charge a full grown stego

#

the principle of a diet is to eat whatever is on your reach. carno might be tall, they have no way to safely kill a stego

#

btw @junior kite I need to know if all of your feedbacks are troll or nah

oblique bobcat
rare fractal
#

Trying to justify or define niches with irl animals instead of just examining the roll the in game animal takes will always be bizarre to me

#

A Carno is not a cheetah, it does not operate in the same way cheetahs do, the only similarities they really share is that they are fast and therefor hunt fast things

junior kite
limber hull
#

@proud coral you got the Punch seal of consideration

#

congrats

proud coral
oak nimbus
#

more AI lol

mint forge
unreal inlet
junior kite
# mint forge Idk, I like to read people's idea on how to improve the game by adding features ...

If you're referring to my feedback on the idea to propose about humans having the ability to use firearms and automobiles etc including even build their own weapons. In the primitive state then I generally do mean that. it would actually be enlightening and even entertaining to see dinosaurs fighting humans who are either trying To capture them or hunt them down like Prey in their natural state as we do in the animal kingdom such as lions rhinos ect. Poaching could be a big factor leading to using animal parts such as bones horns claws and teeth to create new items like medicine that is of course. Outdated but allows the player to heal in some manner from damage. I know there would be because they could be able to create their own weapons when there is no longer any bullets or ammunition in stock. Such as bow And arrow spears and knives.

north quiver
#

@barren zephyr I like the idea of mutations that aren’t common. I feel like instead of the babies purely getting carbon copy colors from their parents, the babies should also have a chance to get various variations of the color (the brightness and saturation)

urban flax
#

@quick vine What do you mean with getting dino sizes more realistic ?
Apart from teno which is oversized, and stego which is undersized, the sizes are pretty accurate

delicate goblet
quick vine
quick vine
limber hull
quick vine
# limber hull 45kg is generous for a pteranodon weight, it used to be 90kg, which is absurd

but 20 dmg seems kind of low don't you think considering you are fighting other players with a substantial damage differential, i mean if players play as the Pteranodon they mind as well fight nothing but ai and play a flying simulator. like there is no function to be able to pick up prey with there feet like it was in real life. But that is just my two sense on the matter, i mean flying was great, the mechanics was great. but i got bored really really fast playing as the Pteranodon, in fact i flew straight into the ground just to pick a new dino.

limber hull
#

no, it seems too high given the animal's niche and ability

#

pteranodon used to be able to kill stegos, and even now its still a notable threat to even carnos

#

simply because it can fly

#

also ptera COULD NOT pick up prey with their feet irl

#

That's exclusively a Jurassic World thing

quick vine
#

sure flying has its own advantage but i literally one shot a fully grown Pteranodon last night with a stego.

jovial hazel
#

Impossible.

limber hull
quick vine
#

watch the video i sent you

limber hull
#

it's a stego vs a ptera

slate heath
quick vine
#

idk i uninstalled it after a few minutes of playing it.

limber hull
#

in that vid you are quite literally several dozens of its size

#

of course you're going to obliterate it

#

i don't see an issue with that at all

slate heath
#

Well yeah it is, just do a quick google search.

quick vine
#

well since you gentlemen are so bent on disproving all of my suggestions there is no reason to further this conversation. have a good day.

limber hull
#

okay

tall hearth
#

45 kg animal vs 6 ton animal

Sure I will win because I can fly

limber hull
#

the stego still dwarfed the ptera

tall hearth
#

That's still big in terms of size

#

Juvi stego fresh is still many times a pteras size

limber hull
#

yep

#

idk what people's fixation with making ptera into quetz is

jovial hazel
#

It would be fun.

limber hull
#

i also am 90% sure that dude used Jurassic Park as his source

quick vine
#

No not at all kiddo

limber hull
#

"like there is no function to be able to pick up prey with there feet like it was in real life"

#

in real life, pteras had flat feet

#

they physically could not be used to grab

quick vine
#

Just because you played ark doesn't make you a prehistoric expert.

limber hull
#

i dont

#

and how would ARK make me a prehistoric expert

#

doesn't ARK have pteras that grab with their feet lol

urban flax
#

Ark is the perfect source to have people believe Isle dinos are undersized

limber hull
#

TRUE

#

Wait maybe it was ARK, not JP

quick vine
#

Egotistical folks strike yet again in a world of online discussion.

limber hull
#

Man I just wanted to help you learn what a ptera was like irl I didn't want a fight lol

#

It's not about ego, what ego am I protecting by saying ptera couldn't pick things up with its feet

Unless you are saying I am a pteranodon which is an interesting spin on this narrative

urban flax
#

Mr.ptera (noodle feet niche)

urban flax
limber hull
#

Or just, y'know, not get mad at people when they try to help you learn something new

quick vine
#

its all good i am going to delete my suggestion, because now i can truly see why the games population doesn't reach above 1k.

limber hull
#

Dude. No one is trying to attack you why are you being so aggressive lol

quick vine
#

welp good job this game just lost another player

limber hull
#

okay

#

have fun with whatever game you play instead, i guess

#

i hear Beasts of Bermuda has pteras that can pick things up with their feet

fallen river
#

W interaction

north quiver
#

I’m not entirely sure how I feel about unlockable mutation colors. I think if “mutation colors” fall outside the species-specific normal colors, they shouldn’t be unlockable. that way, it’d heavily encourage someone to keep their dino alive

urban flax
#

I'm entirely sure I don't like the idea of random mutations. I'm not interested in playing an albino dino and I don't want to be forced to play as such, even if it's a rare occurence.

delicate goblet
urban flax
delicate goblet
urban flax
delicate goblet
#

Suicide a hatchling and respawn as a juvenile?

#

Also the randomness already exists, You get ur parents colors already. All we are suggesting is a rare occurrence that indeed does exist in nature, A lot of people like the albino or melanistic look.

urban flax
#

The fact it exists right now doesn't mean it's a good thing

delicate goblet
#

You mean nesting and the color you turn out as? What else is the baby supposed to look like 😂 do you understand how genetics work? That’s what happens to literally everyone, you are BORN with either (rarely) a mutation or shared looks from ur parents, I don’t know what else you want the babies to look like.

urban flax
delicate goblet
#

Yes that’s what I mean, however mutations do OCCUR in nature, and it would be an interesting thing to see.

north quiver
#

randomness in nesting is a good thing. it’s a small price to pay for being able to spawn in a different area along with other herd or pack members to socialize with. your chances of survival are increased. it’s a very small price to pay, especially if the plans to give babies buffs (that aren’t combat related) are true

urban flax
#

To see, maybe
But it doesn't fit a videogame, expecially not this one

urban flax
north quiver
urban flax
north quiver
#

besides, I know for a fact some people will spend ages customizing their skin. god that’d be so annoying

neat kiln
#

Put quite simply, yes, and also how is albino edgy? 💀 it just looks cool

#

And the whole point is that it’s rare, of course people would want it

north quiver
# urban flax Yeah, exactly. It's not even putting me at a disadvantage, so it isn't even a ba...

what does an edgy albino weirdo have anything to do with this..? you don’t have to disregard the nesting mechanic as a whole. if you think I’m supporting albinism and things like it, I’m not. I’m just supporting more randomness in nesting such as variations in saturation and brightness, and potentially the chance of getting a different color that’s already available to the species that the parents don’t current have picked

#

if albinism and things like it are added, then alright. I don’t really care for it and I’m indifferent to it. if it works then it works, and if it doesn’t then it doesn’t

bleak bison
lucid mauve
urban flax
#

@forest fern How would herbis hunt with that ? They can't even smell footprints

rare fractal
#

Are we seriously arguing that nesting in is just the random mixer version of normally spawning in?
If you want to randomize your skin, do that in the character creator in spawn, there’s a button for that.
Nesting has a progression purpose, it’s necessary for perks and elders going forward, I’m not sure why we’d make the experience of nesting so arbitrarily random in a number of ways because “it’s fun to be random” when we do actually need to encourage the majority of players to nest in for perks

urban flax
rare fractal
#

The game is already random enough as it is

#

Idk why we want it to be lacking even more player agency

#

Which is something people seem to constantly want when it’s convenient for them…like balance

#

Which I’m all on board for, all I want is consistency

#

Kinda gives me the same vibes as the bush cliffs and deino lunge….man isn’t it fun to have random bits of terrain and water that just kill you?

south oar
#

Definitely

forest fern
#

I mean that herbis don't need to run and chase a prey so walking and sniffing wouldnt be needed

#

Carnis sometimes have to sniff to find their prey , for example a pack of omnis atack carno , he runs away , so omnis need to sniff blood fast to find him or he will heal the bleed and run away

mint forge
junior kite
#

Well the idea I got was from glow worms, because some animals in fact can in fact glow. But I mean this is just a game, so it could be in a sense were the animal is not exactly a pure dinosaur. More like a engineered one from like Jurassic park. As for the one riding on the backs of other players. That would be super cool where players could fight other players using each other team work to survive. I got the idea originally from the golden compass, in where animals called demons were almost humanistic as we're playing dinos. So it's not to troll, but more or less expand that of where perhaps humans transfered their minds into the bodies of dinos when creating this animals in the lab as though to push the boundaries of what they could get away with. I mean experimentation is all about seeing what is possible and what is not. They once developed hypoes, which where unreleaslistic, but damn as hell cool. There was also the discussion of bringing them back to which they drew another breed that would have 2 heads.

junior kite
# mint forge I'm ok with the idea you just mentioned but some others feedbacks felt a bit out...

Another thing on the bioluminescent discussion is that I believe this could also open a window to even carnivorous plants that preexisted or and are have been altered to be more visions and dangerous to other players. For example, the fly trap, imagine something large living and having the ability to grab others players if you got to close. This would also make it more interesting when using the woods as cover to hide from danger or travel. It would make you more alert now compared to just walking out in the open where players are at this point KOS. I mean most players are now practically hiding all the time, that devs need to get more creative about this game. I prepose the idea of land terrain such as poisonous vegetation that would cause you to throw up.

whole furnace
barren crater
#

You could also disable bleed tracking while moving

queen ember
#

@forest fern why would they sniff for tracks in the first place? All sniffing while walking would do is the same it does now except it’s not a tedious task. It’s really just for sniffing food and I don’t wanna stop walking every time I wanna sniff

proud coral
#

Indeed. In the past it was an issue to let them do it, but nowadays it's just a relic that needs to get got.

unique mirage
#

what are the pinned messages in general feedback? are they gonna be implemented or just considered?

thick cobalt
#

@barren zephyr I think that would be way to op, unless it was just for young/sub adults

barren zephyr
thick cobalt
unique mirage
#

tried it as a carno didnt work

desert arch
limber hull
#

@summer thistle cerato already has one of the best swims in the game

summer thistle
#

It looked pretty slow I guess my eyes deceive me, oke dokes

barren zephyr
#

@maiden verge that is one goofy ahh 🤓 lighting glitch, they should really blend that together in the next update lmao

barren zephyr
#

@limber hull whats wrong with my suggestion?

limber hull
#

U6.5 has nerfed carno enough, it really doesn't need any more nerfs with how bad it is

Also 3 whole seconds of charging and even 3 seconds of being stunned is absurdly long and an insane punishment

limber hull
#

What?

barren zephyr
#

I was asking to reduce carnos stun time for lighter creatures

limber hull
#

where did you say that in that suggestion lol

#

that's a new nerf you didn't even mention yet

barren zephyr
#

The second one

#

Wait thats not what i mean

#

Sorry, im on mobile

#

When a carno rams a stego, it stuns the carno for like 2.5 seconds

limber hull
#

yea thats an insane punishment

barren zephyr
#

Same if you rammed a stego thats only sub

limber hull
#

you're literally sentencing the carno to instant death for using ram on a stego

barren zephyr
#

Bro

#

Im asking to reduce that time

#

The current time is 2.5 seconds i want it reduced

faint folio
# limber hull that's a new nerf you didn't even mention yet

I'm pretty sure they're saying if carno rams a 2T stego, it should stun for like 0.5 s, if it rams a 4T stego, it should stun for like 1 s, if it rams FG stego, stun 1.5s, etc. Scaling with how much bigger the ram target is compared to the carno

limber hull
#

that's just weird and inconsistent lol

limber hull
#

also, carno really shouldn't be ramming stego in the first place?

#

Like, sure it could be reduced, but like

faint folio
#

Numbers up for debate, just kinda threw some out there to illustrate the trend

limber hull
#

Also I'm almost certain it isn't 3 seconds

barren zephyr
#

Its at least 2 seconds currently

#

Pretty sure its 2.5 seconds

limber hull
#

Honestly I thought you were asking to increase the timer

#

But honestly it's weird either way

barren zephyr
#

No lol

#

Also meant to put in fixing tail ramming

limber hull
#

Making the timer longer is just punishing carno for punishment's sake, whereas reducing the timer changes nothing because carno does literally like zero damage to stego with a ram regardless

limber hull
#

If you ram a tail, it doesn't knock down and does reduced damage

barren zephyr
limber hull
#

That's because the hitbox is too big

#

You're actually hitting the body

#

The hitbox is literally that massive

barren zephyr
limber hull
#

Why are you ramming stegos anyway tho

faint folio
#

Hitbox for carno has been giant for ages

limber hull
#

Heavier animals make you take recoil damage and recoil stun and take heavily reduced ram damage

It is literally not worth trying to ram them

barren zephyr
faint folio
#

They did it to help balance carnos having to start charging from a mile away so that they'd have a chance to hit

#

But since carno can now charge quickly and turn much better, the hitbox is too big

limber hull
faint folio
#

Makes it too easy to do damage now

limber hull
#

So now carno has neither fast startups nor the massive hitbox

#

U6.5 carno is generally very bad

#

It's a pursuit hunter that's still designed like an ambush hunter, while being bad at both

barren zephyr
limber hull
#

Yes

barren zephyr
#

Devs arent going to fix it before the release?

limber hull
#

I literally cannot tell you I don't know

modest dock
#

Don't know whats wrong with my last suggeston like it seems everyone still wants extra large groups of same species sticking around for a long time

north quiver
#

people hate carno so much right now that it’s exciting to hear carno got nerfed. I’m on board with that hype train for nerfed carno because it’s just been so sickening to play against, but I’m sure people will slowly start agreeing to buff carno where buffs are needed once they see the state of it and form their own opinion. as of right now, god any nerfs to it are so much appreciated

lapis swallow
barren zephyr
#

We want the game to be balanced

#

Dont just add insane buffs then ultra insane nerfs then repeat

#

That wont do anything

lucid mauve
barren zephyr
#

If baby carnos decided to annoy you all they have to do is stick with you

#

There are so many ways to exploit it therez no point

#

Unofficial servers will be fixing all that

#

Im near certain once legacy gets shut down we'll see a lot

lucid mauve
#

How many times you need to hit a darn grown deino on its tail/back to kill it as carno ?

modest dock
untold pendant
#

It’s very possible

#

If you want to prevent such a mass group then don’t be an annoying stego

#

Who mix packs and 3 calls

jovial hazel
#

That's why I always grow tenos. Those carnos have it so hard, they deserve some decent food. I keep trying to feed them but they just run into my tail every time. Hopefully they get a buff in next update.

modest dock
#

Like boi if you want carnis to get buff then don't be a carno who packs with half the entire server population to kill everything on sight 🙂

#

Anyway, if someone have a good idea to prevent from those giant packs it could be really usefull in the future

urban flax
stone mantle
urban flax
stone mantle
#

ah

#

would be cool if it only affected certain dinos, especially those that aren't reliant on a pack/herd to survive

urban flax
#

I see no issue in having the 16 deinos all sitting at the same spot having a little debuff to their hunting capabilities

lucid mauve
#

If 16 deinos can be at one place, something is crazy off with balance on food or people are dumb as hell lol

untold pendant
urban flax
#

And I'm pretty sure it's because something is off with the balance

lucid mauve
urban flax
stone mantle
lucid mauve
urban flax
untold pendant
lucid mauve
urban flax
untold pendant
#

Fish however they miss out on 50% growth

lucid mauve
#

Ive never seen it , not that i been playing deino much. But that sounds crazy off, its like seeing 5 rexes in pack and its normal if u ask me

urban flax
#

I never said it's normal
It's actually quite the opposite
But as a matter of fact I also saw packs of 5+ rexes quite commoly back when I was playing legacy

lucid mauve
#

I know one croc body gives alot of food tho

#

Yea i could see decent amount of rexes on hotspots, but 5 i never saw outside of that

rare fractal
#

Ideally rexes won’t have the same luxuries that deinos do currently

#

Hopefully they don’t have infinite food from AI, as well as the ability to…..be killed

lucid mauve
#

Im fine with deino as solo/duo etc,but the fact you can keep 16 at same spot lol

urban flax
#

Ideally deinos won't have the same luxuries as deinos do currently

rare fractal
#

Also true

rare fractal
barren zephyr
rare fractal
#

Yeah cannibalism makes them self sufficient instead of competitive

#

It has the opposite intended effect

lucid mauve
#

You could lower the food given by one

barren zephyr
#

Maybe make it so too much cannibalism has negative consequences

stone mantle
barren zephyr
#

like if you eat pure deinos for too long you get a debuff and gain food slower and lose food faster

rare fractal
#

Or rather….they have to

barren zephyr
#

Deino megapacks only fail when they decide like idiots to not kill eachother lol

#

And since it’s a megapack they can’t ambush anyone

rare fractal
stone mantle
lucid mauve
#

Megapack is one thing, i still think 3+ should be hard as hell to substain on food

rare fractal
#

They’re nothing like modern gators

barren zephyr
#

Make it so deino gains like 10% food from other deinos but gains a lot of diet maybe

stone mantle
#

Do we have any other frame of reference?

rare fractal
#

Like how teno Omni Pachy Carno Troodon and stego were

barren zephyr
#

if you make the hunger drain too fast then deino just isn’t fun to play because you aren’t able to hunt reliably in the first place

lucid mauve
rare fractal
#

There’s actually more incentive to kill your own kind when you gain zero benefits for having them around instead of some

lucid mauve
#

But my guess they gonna get a new life when spino/cherius/sucho gets added tho. Might be awhile tho lol

barren zephyr
lucid mauve
#

Im fine with deinos feeding on spinos that are trying to grown,and adult spinos going for adult deinos etc

rare fractal
stone mantle
rare fractal
#

Deino maximizes it’s effectiveness by literally being entirely solitary

#

It’s already a nerf to your survival to have a partner in the first place

#

The only thing it aids with is….killing other deinos

#

And eating them

#

Because why wait and be patient for your next terrestrial kill when you could just find a lonely 8 ton buffet waiting to be executed

#

Which is why packs form, this is easiest to do in groups

stone mantle
#

or if one of your group mates dies during a hunt or something it's free food and removes the need to succeed at hunting (this applies to carno as well)

rare fractal
#

This would significantly diminish if you couldn’t eat those other deinos when you killed them, instead eliminating them to maximize your odds of successfully lunging

lucid mauve
rare fractal
#

Like obligate scavengers

#

Which I thought Cerato was going to be but they made it faster than I expected

#

Now it’s just new Carno

lucid mauve
#

Totally agree, its just another carno. I got so suprised by that

rare fractal
#

A Carno that curbstomps teno even harder than Carno used to

lucid mauve
#

I even heard its like a 50/50 fight to

rare fractal
#

Like 1 you can sorta fight……but if 2 even exist in your general vicinity you die

#

And it’s not like you can avoid them they’re faster than you

#

Because I guess teno being even of equal speed to Cerato was just unthinkable

lucid mauve
#

But thats the main problem now, everything is about numbers. Cus you dont really have any tier diffrences, stego is just there if you want to fight it.

rare fractal
#

Everything will always be about numbers

#

That’s an unavoidable state of games

#

They’re necessarily designed

lucid mauve
#

6 utahs not carnos lol

rare fractal
#

That’s mainly because legacy combat was pathetically awful

#

A single Utah was the most powerful animal in the game

north quiver
rare fractal
lucid mauve
north quiver
#

god

rare fractal
#

Not against anything but teno, but against teno it just consumes it

rare fractal
rare fractal
#

Specifically so Cerato could be slightly faster than it lmao

stone mantle
#

🤦🤦🤦🤦🤦

north quiver
lucid mauve
#

If you are for we are more therfore we win, well thats bad balance if u ask me

rare fractal
# north quiver does cera or teno have more stam?

I think teno has more stam but that doesn’t really matter, Cerato doesn’t require any stamina to attack, teno does, and the moment it tries to it loses a third of its hp because of cerato’s dps

rare fractal
north quiver
rare fractal
#

Like I said, a teno can survive one, 2 delete it

#

Badly

lucid mauve
stone mantle
#

thank god i stayed sceptical about this update... jesus christ 😐

north quiver
rare fractal
rare fractal
#

They’re all in really good spots, if anything Galli is too strong

#

But I’d rather wait how it performs for an update before saying anything definitive about its strength

stone mantle
#

i don't keep up with the isle content or anything, so i have no idea what's coming this update

rare fractal
#

I wanna see current Galli on live for a minute

rare fractal
stone mantle
#

but i think i know enough now to just wait for patches before jumping back in 😂😬

stone mantle
rare fractal
#

Most of them are functional and quite interesting

#

I just sorta hate Cerato in its current state

lucid mauve
rare fractal
#

The only thing differentiating animals in legacy were base stats....so yeah we have that in evrima too, it's just far better

lucid mauve
stone mantle
# rare fractal I just sorta hate Cerato in its current state

yeeeeeeeeeah... when i first learned cerato was coming i was somewhat excited it was going to be a scavenger, since i'm not aggressive enough to enjoy carno (and i don't really like anything else about it tbh) but too introverted for omni, but i soon realised everyone would play the shiny new dinos which would negate cera's scavenging playstyle, at least until other carnivores are released

rare fractal
#

It's really just that it's too fast

stone mantle
rare fractal
#

Unfortunately lol

barren zephyr
#

doesn’t cerato have bad stam

rare fractal
#

I'd say it's average

#

Better than carnos worse than tenos

barren zephyr
#

What are you basing that cerato destroys teno on?

#

I saw one video but that teno was letting the cera get free headshots

stone mantle
#

i think i'll be playing other games when the update drops, keeping an eye on the state of affairs until it seems worth returning... whether cera's brokenness is a result of feedback from testers or not, it's hard to have any faith in this update, ngl

barren zephyr
rare fractal
#

It's incredibly onesided

rare fractal
#

I don't think I'd have as much of an issue with it if it didn't deal...well...any bleed damage

stone mantle
barren crater
#

Not that you would have been surprised

north quiver
#

poor teno always gets the short end of the stick

barren crater
#

2 of them can effectively kill you

rare fractal
keen rock
#

Is there plans to add foliage draw distance for like grass and such? i rly wanna see grass further than 200 ft XD

north quiver
#

@trim mauve you know something’s starting to go wrong when you need a skin filter like BoB lol…

trim mauve
#

fr

#

white deinos and ceratos 🤮

#

tbh the skin system was a mistake

north quiver
#

people wanted more colors, so more colors they get I guess. you’re going to see the entire rainbow eventually. I feel like brighter and rainbow colors should’ve been reserved for smaller creatures like hypsi, dryo, etc.

trim mauve
#

also is it just me or did the textures get downgraded once skins came out

stone mantle
#

what's wrong with people wanting to stand out? i agree it sucks that camo skins are a thing but otherwise i don't see the issue with people making albino or colourful skins... most colour choices we have now are pretty natural

proud coral
#

More colors sound fine 😮 I think the main issue people have (myself included) is when a creature is capable of having contrasting mixed colors to where it looks less like a skin and more like someone dropped several paint cans on something 😛

As for albino specifically, most just think it's edgy. Personally though, I want it to be reserved for specific afflictions.

trim mauve
proud coral
#

Problem with a skin filter is it could easily turn into "meta is to turn off skins so people can't use camo on you" TI_Yikes I agree some skins can be quite ugly, but a skin filter is not the way to go ;o;

trim mauve
#

also defeaults blend in pretty well on most playables so I really dont see an issue

#

bepi might be the only one that stands out alot

proud coral
#

I never called anyone a meta goblin, I just said it could end up being a meta BunnyWow. I just don't think it's a good idea. 🤷

trim mauve
proud coral
#

Bright skins can very easily be seen even in bushes TI_TrooBruh Especially with current NV. So I don't really agree with bushes just kind of negating them.

#

Like unless you are somehow 100% covered, there's gonna be bright speckles sticking out.

barren zephyr
gentle flint
#

You’d be very surprised lmao

proud coral
barren zephyr
#

I guess they could just get rid of some of the ugly colors, some of them need to be removed anyways.

trim mauve
#

even carno with its red male marking could hide well before skins were added

barren zephyr
#

That's true

gentle flint
#

Some people intentionally design their skins to be more well hidden, it doesn’t even have to be the full camo some people pull or the “meta” whatever you’re talking about. If I’m green and I’m in a bush, I’m less likely to be seen. That’s just how nature works? As opposed to the reds/tans that most playables start as

proud coral
#

I never said the default skins wouldn't work as camouflage, I just think adding a filter for skins can end up having negative effects as well as just overall thinking it's not a good idea.

#

Just a matter of opinion I guess 🤷

trim mauve
#

I just find it funny that hiding is such a big concern when a skin filter would litearlly have a good percent of the playerbase as most use brighter skins and camo skins wouldn't be affected to much as defaults on most creatures can be hidden just as well. At this point

gentle flint
#

If people chose to make it an “uneven” playing field that’s really on them? It’s not meant to be fair in the isle more often than not I find lmao, you’re meant to know your limits. The people picking wisely shouldn’t have to be penalized for the others. If you think a skin is too bright, kill them? Rude maybe, but that’s what happens in the wild. Or simply walk away, considering the map is huge and mostly empty anyway.

trim mauve
gentle flint
#

No? Lmao, where did you get that?

trim mauve
#

because I would just be at a disadvatange if I used a filter because i wouldnt be able to see bright skins making them harder to spot.

gentle flint
#

But you could see the skins of people who picked more smartly, which is unfair to them and makes the people playing normally at a disadvantage

trim mauve
indigo belfry
#

using pachy as an example, there is a major diffrence between pachy camo skin and defalt

trim mauve
#

if you want me to once the update comes out I will do a side by side and show that the difference is basically none existant for most if not all playables

#

also the irony in saying a skin filter is meta gaming when you are literally talking about camo skins

gentle flint
#

I’m actually going to test the default skins brb

#

I’m curious

indigo belfry
#

im you wwant this filter because 'it ruins immergion' having the filter would ruin it because then everyone looks the same and thats not how nature works

lucid robin
#

#general-feedback message
sure, why not. it'd look cool, and everyone is already trying to be all white as deinos. just let em as everything if they don't wanna be unique colors

barren zephyr
trim mauve
lucid robin
trim mauve
#

I couldnt care less about realism but me and a decent group of people just dont want to see horrible skins

indigo belfry
#

then leave the group or avoid the people?

lucid robin
#

or kill the people >:]

indigo belfry
#

that works too

gentle flint
#

I already mentioned both of those XD

trim mauve
indigo belfry
#

then switch servers 🙂

lucid robin
trim mauve
#

learn to read

lucid robin
trim mauve
#

I said couldn't care less and corrected it like a minute after hte fact before you even wrote your reply

#

so at that moment it didnt apply

lucid robin
#

after the reply but whatevs

lucid robin
#

like unbelievably well

#

if people could hide it, that'd just ruin the whole point of my skins

hearty sphinx
trim mauve
lucid robin
indigo belfry
#

Personally id rather have to deal with camo skins, and see other peoples pretty skins then everyone just looking the same. expecially when playing with friends i haven't grouped up with yet. know their skin makes finding them so much easier

trim mauve
lucid robin
lucid robin
indigo belfry
#

and if your in a herd, know your friends skin who arnt the same species as you is helpful, so if their are canis running around you know who is safe and who isnt

lucid robin
trim mauve
lucid robin
#

wtf the isle? i had over 60 screenshots, where tf did they go?

hearty sphinx
lucid robin
#

if all my screenshots are deleted im gonna punch something

indigo belfry
trim mauve
#

if anything putting me at a disadvantage. I just see it being used more for people who just dont want to get flash banged because they crested a hill rather than meta gaming. The downsides out wiegh the ups imo for people who do use it and play comptetively.

lucid robin
#

(gimme a few mins to get my screenshot, steam may or may not have deleted all mine)

indigo belfry
#

how are you flash banged? your saturation up that high they bright white like the sun reflecting off metal?

lucid robin
#

OK WE'RE GOOD THE SCREENSHOTS ARE BACK

trim mauve
#

You lose the ability to easily tell targets apart, any bright skins which are most skins you run into are more well camo'd, hunts would be more diffcult etc.

gentle flint
#

Okay I’ve officially looked at all the default skins just out of curiosity. I will admit, some of them are okayish for camo. None of them are particularly awful except maybe hypsi, ptera, and carno. I don’t know about any of the new playables.

I admittedly don’t know what it was like before skins so I can’t really argue the point “what about before them”, I’ll give you that much, but a lot of people pick their skins right now because it lets them grow more easily. I’ve seen some really ugly skins because people are vulnerable as babies. Like a fat baby stego. That’s just how it’s supposed to work, if you’re dumb and pick a bright skin, then perish? But babies can’t do anything except pray and use their colors to their advantage. Take that away and they’re just walking meat sacks. Sure, the default skin isn’t totally atrocious, but there’s a huge difference about what you can see when sitting around. If I’m in ANY foliage, the tans of the default skins are STARK. And spoiler, that’s where most babies chose to grow.

And this is a survival game, so the competitive argument isn’t really in your favor. The devs have said this isn’t a fighting game, it’s a game where you’re meant to LIVE. If a skin helps you do that, I don’t see the problem. If you chose to forgo that and make yourself a beacon, that’s also on you and you suffer the risks of being obliterated for it.

trim mauve
lucid robin
#

@trim mauve okay i found one screenshot, i cant find a better one rn so ill send a better one once i get it. but in this picture i'm a baby raptor with my camo skin. nearly invisible. ill get an adult pic in a minute

#

crap quality, gimme a few mins

indigo belfry
#

if i didnt know what to look for in that picture i wouldnt see it

lucid robin
#

the face is here

trim mauve
#

coudl you test it with default aganist that?

#

or is that default

lucid robin
#

ill try to get screenshots of both. that's my camo skin

trim mauve
#

ighty

lucid robin
#

ill do camo and default but itll take a sec

trim mauve
lucid robin
#

gotta hop on the free admin serv and convince ppl to allow me to make it night for a few minutes xD, that might be hard

indigo belfry
#

if you want we can do side by side

#

may i message you?

lucid robin
#

my dms are closed, but i can put the 2 images side by side in my editor thing i have

indigo belfry
#

okey

lucid robin
trim mauve
lucid robin
#

ill just do female

#

okay i got the screenshots, default on the left, my camouflage on the right. it's a very significant difference! (i'm still proud of how good my camo turned out, mainly cuz i discovered how to make the skin on my own)

#

@trim mauve

#

also @indigo belfry cuz u might care

trim mauve
#

okay yea ill agree with you on that one. Must of just been bad camos

indigo belfry
#

i do :> and having a chance to be basically invible is nice expecially if you just want to vibe

lucid robin
#

if you do it right, its reeeally good lol. but ive seen the bad camo skins too

#

daytime camo is so hard to make fr though, ive never made a very effective day camo skin. night camo is way easier

trim mauve
#

i hadn't played the game in a decent bit due to me just not liking the balancing so my bad for the bad memory lol

trim mauve
#

or is it like shades of green

lucid robin
#

it takes a little trial and error.

#

copy that pls cuz imma delete it in a second, i dont want my secrets revealed to everyone permanently lol

trim mauve
#

lol its ight

#

I usually just run defaults anyway

lucid robin
#

casually deletes it

trim mauve
#

lol

lucid robin
#

redacteD-s it

hidden scroll
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ok dose anyone else game get major lag spiks every so often ???

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cause if so how do you go about fixing that

drifting rose
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@summer thistle i feel that would ruin the aggresive nature of the cera

urban flax
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@meager wasp Why should troodon, a venomous predator, grow faster than hypsi which is a third of its size and a herbivore ?