#general-feedback-discussion
1 messages · Page 57 of 1
..... xD
ikr im so good
I never managed to get to FG as hypsi :(
For some reason it stays 20 kg
Possibly
460+Hrs on the game be like:
It would be nice if more of the nests were like hypsi one, mound nest is not very interactive.
I always kill fg deinos, they give a lot of food
Yes, all this would make deino alot more interesting
1 dead full deino sustains 2 fg deinos....
Oh thx I will try that next time I play hypsi
As a hypsi
Just use your alt spit (the homing missile)
Making the suggestion now
Seriously
Hypsi spit should have limited auto-aim
Like instead of aiming a point you aim in a circle, if target's eyes are in the circle it automatically spits in the eyes
Ah mb yes. I just think its too easy as a hypsi so I mentionned a much harder dinosaur to grow with mb
More like a spit shotgun rather than a spit bullet
it should knock down pteras from trees. I forgot to put that in #general-feedback
No, no, still a "bullet"
If it was a shotgun hypsi would literally spit more than its own volume and it'd look ridiculous
It would work like a shotgun but still be a singular projectile
That would be fine aswell
Im sorry for the poor quality but I had to
@uneven mist I feel like applying all of the mmight be a bit too much. But some of the mwould be good
Maybe, but Also deinos hunting success rate should be low, especially considering it’s current lunge. But I’d also kinda wait til gateway cause that seems to have water clarity (on some water sources but it’s better than nothing)
I like the deino needing to pop its head out to see above water and the jump/dodge
I feel like every semi-aquatic should do that too
Gateway also seems to have less safe drinking spots so your idea might make sense
Even if it didn’t this would still be needed
But gateway makes it far more relevant
does gateway have nesting grounds?
got me thinking about that nesting ground art. an open area with a river/stream running through it. no one would use it if that was implemented because it’d be a hotspot for deinos
if this is a little pond deinos can’t get into.. 👀
Yes ikr
I also said that
its just silly
agreed
it’d be different if deinos killed only for food and didn’t kill more than they needed, but most players aren’t like that 
realistically it takes too much energy to consider hunting small things. But the isle..
70% deinos religiously hunting down fresh spawn omnis on land:
Kaprosuchus
@olive swift that's already the plan, including for specific dinos too. So if servers want only smalls as an option, itll be toggleable.
well, we know how plans turn out
Plans can change but I dont see why community server options like that would ever change. It's more of a matter of when it happens, not if it happens.
Humans are already toggleable on unofficials
Alright, the option to disable them won't be removed from unofficials
Lol...."add update 5 utah back"
I'd actually consider U5 omni more painful to deal with than current carno tbh
They mostly want their overpowered raptor to solo the whole world
@tranquil basin Absolutely not. Family sharing is disabled for a reason. Making multiple slots for a server would basically give the same advantages back again. This isn’t PoT, and it shouldn’t be
I'm not saying make it like PoT, I'm just pointing out it takes stupidly long to grow dinosaurs why should we have to wait for it to die or swap servers just to play a different dinosaur? Especially considering after a while of playing just one dinosaur can get boring after a while. If I wanted it to be like PoT I'd just play PoT.
If it’s long and you don’t want to commit the time to it, then you don’t have to. Having multiple slots is easily abusable. Especially in the revenge killing field
You specifically may not abuse it but a lot of people most definitely will
I most certainly would
if it’s there, then why not
People will still find a way to revenge kill if people like it or not. I obviously will commit time to it as I do, people will abuse every mechanic as much as they can. If people don't want to get revenge killed play on a unofficial with rules. Slots are nice cause not everyone has all the time in the world to grow a Dino then get bored of it then have to kill it off just to play a different dinosaur, cause let's be honest people probably won't be swapping between servers just so they can play a different dinosaur cause the server they are currently playing is populated and they are enjoying playing on that server.
People do all the time to avoid growing again. Adding slots just enables it more and makes it far more common
I am aware but like I said, if people don't want to get revenge killed then play on a server with rules. It's a very simple issue solved.
Then if people want to grow quickly without long growth times because they want to play a different dino on the same server, then they can play on a server with low growth times when that server option is added. Issue solved
There are also already servers with free grows if the time is an issue for people
^
You can also:
Play something that takes less hours to grow
Or
Play on different sittings. You don’t have to grow only one time
It’s not JUST an issue of revenge killing either. It can also be used to escape harm, if you see you’re being hunted, which can cause a carnivore to miss a kill because it just wasted all its time hunting you just for you to vanish last second when you switch.
There could be a timer for that to prevent that just like safe logging, people should be able to still experience the entire growth time if they'd like without having to die or swap servers to just play different dinosaurs. There is ways to prevent the negatives in this.
Not really. If you see you’re being hunted by a small carnivore, people can use that to hop on their bigger carnivore now knowing where the smaller one is for a quick, easy meal. I just don’t know why you wouldn’t switch servers when that’s already an option that’s extremely easy.
No, that wouldn’t prevent anything at all. If the wait timer is too long, people will just leave and not even bother. If it’s not long, they will just wait it out to come in with their steg to body camp or carno to kill you because they now know exactly where you are, and know you might be wounded if they fought back
A longer wait timer really isn't that bad, this game has a lot of patience in it you can wait a timer to log a dinosaur. You'd have to be in the menu so you couldn't be doing anything anyways to fight back. Plus you coming back on something else to mess with the person who attacked you still happens without slots especially if players have friends to play with.
How dare I not be permitted to outplay the entire roster alone
You can literally get into a different server just as fast if wait timers were longer. All this enables is more easy revenge killing and more abusable things you can do with extra slots, which will damage the game experience for many players
As for coming back as something else to mess with the person, there’s not much you can do to actually do damage without getting slaughtered
I would prefer to sacrifice the dinosaur to create a new one if I get bored of the current one
@wanton wind a backwards kick on a bipedal animal while running doesn’t really work, unless it’s stationary. I’d argue their defensive abilities while running could be like a “dirt cloud”, instead of a kick, unlike quadrupeds that can rest their weight on arms and lift their hind legs, a biped doesn’t have that much movement range backwards.
I’d keep the loss of speed you mentioned because they’d be putting strength on lifting dirt.
Their kicks should be kept only for forward attacks.
deino mains who can't figure out how easy it is to kill a stego gonna upvote
cant believe i'm stego's number one fan despite never playing it because it's boring as all hell
You can also swim away from a stego and it ceases being an issue for you
You'd be surprised how many deino players can't resist the allure of a fishing hook without bait that is Stego tail
It's kinda like when people get killed by slow moving bulldozers in movies, you know where they stand in the same spot for like 5 minutes as it slowly rolls towards them
youd be suprised how confused some stego players are whenever they dunk their body in a croc infesed pond and the dienos dont just instant die
I am a dieno main and I have seen Countless adult dienos die to a stego fishing
Natural selection, frankly
agreed
ive have seen more people die to the suprise bush stego
suprisingly
I havent seen many bush stegos recently maybe because I dont usually go on land and look for trouble. xD
It pretty chaotic this update to many cannies so its brutal rn
gonna read the devblog and I will be right back
I already like that server owners can control what dinos are allowed to be played on the server.
@rare crescent Dryo has just been revealed to have one of the most powerful night visions in the game, making it an insanely good nocturnal herbivore, as well as having dodges moved to a charge system, rather than costing stam
It's getting tons of love next update
It won't be invalidated by galli
yeah, i just saw the notes. I love the idea of 1, crocs cant detect prey underwater and 2, the dolphin leap for the beipy
yea, deinos got some needed changes
now juvis stand far more of a chance with stealth
yeah, its also gonna be harder to hunt fish xD
Its still sounds like <night galli>
What's the problem with finally giving it the promised burrowing mechanics? It's been a few years since the introduction of dryo into the game, why can't we finally give it something special during this time that sets him apart compared to other dinosaurs? Now every dinosaur is unique, but only dryo has literally run. And night vision too, yes. This is not unique, it's just the elevation of general mechanics to the absolute.
it being nocturnal is a niche that absolutely makes it very unique, i personally dont feel that burrows really add too much to dryo's gameplay, being stationary in a hole doesn't fit will with dryo's skittish and enduring nature
we've never had a nocturnal herbi before, and this nocturnal playstyle gives it unique interactions with animals like troodon
It's still not unique enough. It's just "now you have excellent night vision," and everyone has night vision itself. Every dinosaur must have a unique mechanic that others don't have - and drio was promised a digging mechanic.
I wouldn't say anything if the developers hadn't promised the mechanics of digging. But they promised. It has been several years since the introduction of dryo into the game, and so far this mechanic has not been created. It's like introducing an omni without a pounce or a stego without a tail kick.
It can be said that omni is a daytime predator that imposes a lot of blood. And just give it a lot of bleed from the bite without giving a pounce. Is it unique?
I’d say yes, just less unique
nocturnalism in itself is a niche that i was hopeful dryo would be a part of, not only for the unique element, but also in the sense of it actually having a true rival in troodon
dryo has for the longest time both had absolutely nothing to consider a rival/matchup (instantly dying to every carnivore on the roster who presses RMB besides ptera), and no unique niche. Nocturnalism solves both these issues
I don't agree with you. Without the mechanics of digging, it's not that unique. Even the troodon has venom mechanics. And dryo won't even be able to fight back, it has neither a damag nor a place to hide. It's just a running dinosaur that has good night vision. Uniqueness is not enough for it.
i dont really see how digging changes that though?
its not unique to dryo to dig
several other animals will be able to do so
No other animal in the game has a dedicated dodge ability but dryo
It’s categorically unique enough
NV enhances that niche further
that too
the dodge also is becoming exceptionally unique in U6.5
Relying on a unique resource rather than stam
I hope the cooldown doesn’t remain that long….cuz that cooldown is quite colossal if dryo isn’t getting any faster
yea i agree
they did say the cooldown would be looked at
That’s good
Because pragmatically a successful ddoge buys you 5-10 seconds before you need to o it maneuver again
According to several concept arts, it can be judged that the mechanics of digging has three divisions. 1. The creature penetrates into the hole and occupies it without digging it on its own. 2. The creature can dig a small hole. 3. The creature can dig several holes, making ala mazes (which suits dryo). The mechanics of digging will greatly affect the gameplay of the dryo, tying it to a certain place that needs to be developed and protected. Unlike other creatures that lead a nomadic lifestyle, the survival of the dryo will directly depend on the correctness of the place of survival - that is, the convenience of building a burrow. The better the place where the burrow is located, the longer the drio will survive. And since other creatures will not be able to dig such good burrows, mazes, this will make this survival exceptional. The dodge mechanics are unique, but it's not enough for some players to give dryo priority in choosing a dinosaur. Right now, dryo is just light meat on its feet. Then this meat will just be a little better, but still not enough for the drio to have more than 1-5 players on the entire server.
n-nocturnal dryo…?
its confirmed baby
There are quite literally 2 carnis on land dryo can’t straight up run away from in a straight line within the completed roster that it can’t directly fight, these being Omni and Carno.
Burrowing as a mechanic would only facilitate the escape of these two animals….unless they’re subs of either, then the dryo has simply sacrificed its mobility for seclusion, which is something it can already do above ground
It doesn’t play to its strengths at all
Even with a Labrinth or multiple openings
Burrows lose a lot of their function when you can’t prevent invasions because you’re too physically weak, and when the larger threats that burrows prevent from being threats can already be countered above ground
burrows can work well, but they really dont see much point with dryo specifically
It also has a lot of overlap with hamolo accept hamolo actually CAN defend its burrows
The presence of digging mechanics will help in survival, because dryo can hide there and survive if it accumulates enough food inside. I would like dryo to be given an even stronger kick attack, but my message right now is about the mechanics of digging. If you look at the game "Beasts of Bermuda", then the formation of a game character capable of digging greatly increases the popularity of this creature. Right now in The Isle only fex people play as dryo, and its sad.
Subterranean Galli….
good news, we're getting several dedicated burrowers that all do the job better than dryo
And yeah we already have Ava, hamolo, proto, etc
if U6.5 dryo is night galli, burrowing dryo is hole galli, i dont see the point
There is no point in discussing whether the mechanics of digging dryo are needed or not. The developers promised it to this creature, so they should introduce it, since the dryo has ALREADY been playable for several years. Or they should change their plans for the creature and admit it publicly.
i dont care if it gets burrowing or not, but my argument is dryo now has a substantial niche in U6.5
burrowing isn't needed to "fix" its lack of players
Well I definitely don’t see 6.5 dryo as a night Galli given how the only predator it just straight up runs from casually is Cerato
that too
its speed has been nerfed to a point where it cannot possibly be labelled as such anymore
and, hot take, i think that nerf was a step in the right direction
As the practice of another competitive game shows, the presence of digging just makes the creature more popular. Even if it is weak.
dryo's "galli-lite" vibe was just boring, this newer slower dryo, given that it has the U6.5 buffs, will make it genuinely unique
And as the practice of legacy shows, being very capable at night and having a rival makes a creature more popular
I don’t understand how giving burrowing to an animal not at all optimized for burrowing would be better for it than giving it a unique niche simply because another game wi tho dinosaurs in it has a small herbivore that also burrows and thus makes it played
Dilo moment
Dilo was beloved in legacy
It was EVERYWHERE, people like the concept of being a nocturnal creature
Hiding in the dark is inherently interesting and fascinating
Am I saying that drio needs to remove the niche of a nocturnal herbivore? I say it needs to add digging. Which has been promised for many years.
Also the goal isn’t necessarily to make dryo super popular, because ofcourse dryo being the only animal in game that can burrow would make it popular, but as soon as another burrowed gets added dryo stops getting played
But you're acting as if dryo cannot possibly ever be fun unless it gets burrowing
Which I have to disagree with
Why tho, aside from the promise…
What about its playstyle gets enhanced by immobility and subterranean habitation
It’s foundationally opposed to both of these traits
nocturnalism cool
Nocturnalism very cool
Glad Carno got axed in the NV department
Will probably just log on Carno at night tho
Do kinda hope it gets a niche change to not starve at mach speed tho
Alongside more small-game oriented hunting
Because at the moment this creature is practically not popular. And after adding night vision without enhancing it, it is unlikely to become more popular. And it makes me sad, because I want to play as a dryo and enjoy this dinosaur, and not just be an easy prey. Drio lacks either strength or a unique safe spot.
Oh for sure….I don’t really get how they expect it to keep up with its metabolism whilst simultaneously surviving on small meals
Adding an INSANE night vision already enhances it, and on top of that, its dodge is being enhanced, burrowing really doesn't enhance it to such an extent that it changes everything, as we've already explained
Small dinosaurs should be more popular than large ones. Otherwise, there will be an advantage of the ecosystem.
It got a NV giga buff and a massive dodge buff
Dryo is changing quite a bit
Dryo can quite literally treat night as day, that's pretty damn good
I call that a huge win. It has a huge chance of survival now
Also I’m just baffled by the concept of going to whatever lengths necessary to increase the popularity of an unpopular dino
Make it play into its niche and be successful, then it will be played
I mean…just look at ptera
I don't care what buffs are given to this creature. Dryo was PROMISED before and PROMISED now to introduce the mechanics of digging. Developers must publicly admit that they have changed their plans for this creature, or introduce what has already been promised. This is the main point of my words. Otherwise, what was the point of promising it before? In order not to enter the promised? It's OK to change plans, but they need to be voiced.
Doesn’t bug me
Do what’s best for the animal, a mediocre counterintuitive idea is still just that even if it’s been said it will happen
Such things directly affect the transparency of development. It is important for the community to understand what is happening in the game and what will happen next. Such "little things" are important.
Ok, but we’re talking about the merit of the mechanic
we have creatures planned that do burrowing better (minmi, proto, ava, taco, so on), dryo is by far the worst at the niche, the discussion is not "what promises have the devs made", it's "do we think that dryo having the unique nocturnal niche benefits its popularity as a playable", to wich i respond yes
Dev integrity is an entirely different topic
i dont care about dev problems, i care about how changes can positively or negatively impact a certain animal. Nocturnalism does that
I do not deny that the niche of the nocturnal herbivore is very good for dryo. I'm loving it. But this creature was promised DIGGING. Let the developers stick to their promises, or publicly change them. Digging does not prevent the creature from being nocturnal.
Okay, but digging is also way harder than scaling up NV
Especially considering they're also in the process of changing engines, including changing the map to use its new systems
What do you actually think of the mechanic tho….
The promise is whatever…
Like do you just want it cuz it’s something they said they would do or do you actually think it coalesces with dryo’s kit?
^
It really isn't necessary, at all, they could just add an actual dedicated burrower instead
It is important to me that developers stick to their promises and conduct transparent development. It is very important. And since they promise digging, they are obligated to do it. Or abandon it. Now it looks like the developers have changed their plans - and they are OBLIGED to talk about it. But now we see a total disregard for the topic with the mechanics of digging. This is wrong.
So you don't actually care about the mechanic itself, but the principle behind the promises
Ok....but what do you actually think about the mechanic
The dev promises are entirely irrelevant to this topic
The dev promised an infinitely growing deino at some point so like
IDK what I can say except plans change
Specifically, I think that advanced digging with digging labyrinths-burrows would suit drio. And I want the developers to publicly highlight their plans for this. Because now there is not a word about it, just ignoring the topic with digging. And the digging was PROMISED. This is how we were promised full of blood and full interactive skeletons in Update 6, and we got a year later... almost none of it.
yes yes we know it was promised...why do you think it suits dryo tho
I don't see how it suits dryo but sure, I see it far better fitting taco the burrow king
It's perfectly normal to change your plans during the development process. It's NOT normal to be silent and ignore it. If the developers have changed their plans, they are obliged to publicly notify the community about it.
Or
They can get there when they get there
Because it's very apparent burrowing isnt a priority atm
My main point is just about the promises of developers. Why I think it goes dryo is my personal opinion, which may not coincide with the developers. But at the moment they did not say anything about the fact that they would not introduce the mechanics of digging dryo. And that's bad. I can assume that, for example, utahraptor should occupy a niche of a single hunter, but the developers have publicly talked about his collectivism.
Utahraptor has never been described as a solo hunter
Nor is it in game
But dryo was described as a digging animal
Nor has it been developed at all
I feel that's more out of just sticking to where legacy walked, rather than considering if it fits
Dryo burrowed in legacy, so devs just see it as "the burrow animal", even if that role doesn't really fit now in EVRIMA
At the beginning of the development of evrima, the developers said that dryo WOULD dig holes, but they should improve this mechanics. Several years have passed, and there are no words about it. It's bad.
And now we're getting a true, expanded roster of actual dedicated burrowers
I feel you're taking it far too seriously.
dryo's current existence is the public acknowledgement that plans have changed...
Dryo has traditionally been able to exist fine without hiding in a hole in EVRIMA
It will be perfectly fine for me if dryo doesn't dig holes. But developers should publicly say this, and not just ignore this mechanics that was promised.
Developers say a lot of things, there exists something called "changed plans"
Why not, it doesn't fit the animal and they're moving it's niche in a more mobile direction
Also if they tweeted randomly "dryo don't burrow no more" would that entirely fix the issue?
You're acting as if them not saying "dryo don't burrow" is some kind of sin
I will repeat. They have the right to change plans, but this needs to be reported. Changed plans == just ignore community questions.
Dryo's existence currently is the public notice that plans for it have changed
Dodge is getting further work
That is dryo's role now
It's getting better NV...etc
None of this facilitates burrowing
Usually, if developers change plans, they report it. As, for example, they changed the name of utahraptor to omni. But they still don't talk about the mechanics of digging. You can assume as much as you like that they have changed their plans, but transparency is important in development. They are obliged to report this, as well as update the trello, for example.
they reported the name change because it was part of an update?
digging has not been a part of any update yet
I don't mind if Dryo's digging is removed. I am against if digging is promised, but not introduced into the game.
But they promised and still promise this mechanics.
This is the point
no they havent?
they really dont talk about it
they aren't leading us on
Where did they publicly say that dryo would not dig anymore? I just saw "digging in development".
Ignorance isnt the “dryo wont be able to dig”
they aren't still promising it
you say they are, but they aren't
"Not currently, at least in relation to dryo. Like we've had some basic prototype work on the burrowing system itself, but I can't share any details. So until it's slated for a specific update, you probably won't hear much about it till then."
They just stopped talking about digging. They started ignoring it. They have not said publicly that digging will no longer be a part of Mechanic dryo. Or I missed something.
It's not a priority, nor have they said they want to directly pursue burrowing for dryo
also they talked about it today, but they aren't constantly promising it, they only talk about it when asked about it
I just read the devblog, and I don't understand the conversation
Burrowing hasn't been mentioned at all ? I think it's safe to assume they just aren't working on it rn
This can be understood as "there will be a dig at the dryo, but it is still in development and it is unclear when it will appear."
Which doesn't mean dryo WILL or WON'T get burrowing
he's convinced that the devs not adding burrowing is some act of deceit and a terrible evil act or something
Im not “he”
Exactly, so what's the problem
Did I miss something ? Burrowing was supposed to come out in update 6.5 ?
The problem for me is that the developers did not directly say that there would be no digging. And the creature is already in the game. It's like putting a troodon in the game without poison or an omni without a pounce.
nope! i really dont understand the fixation
troodon is being added without mimicry
For me its bad too.
hypsi was added without climbing
deino was added without vertical lunge
omni was added without its unique scamper up trees mechanic seen in its concept art
And for me its all bad.
stego was added without tools to deal with animals like rex
pachy was added without fracture severity
If something is promised to beings, they are obliged to have it. They have already been introduced into the game, they are already gaming. And so it turns out that the creatures are introduced into the game unfinished, and are taken to work with other creatures.
They could also have made us wait 6 extra months for each update so they could add these mechanics but I'm not certain people would have been happy about it
unless we just want to never have animals added until every single mechanic they're ever going to have be 100% be accounted for, I really don't see the fixation. They're still more than likely going to have said things, but they don't prioritise these minor additions because the animal can exist fine without them within the current roster
would you rather A:
Have a playable now that’s in a very playable state
OR
Not get any playable until it’s completely and utterly finished and all flushed out (probably won’t come out for years)
U6.5 dryo appears more than capable of surviving in the ecosystem given its abilities, even sans burrow
So it's not truly pressing to REQUIRE this mechanic be spent tons of time on
Perhaps when proto or another burrower comes out, they can add dryo to the burrower list
But for now, dryo can exist fine above ground
I'm tired of answering. I will say for the last time - if it is promised, then there should be open work on it. If a creature is introduced into the game without an important component of its gameplay, then either it is no longer in its plans (and this should be reported), or it is in development (and it should be shown). The developers had a whole year before the 6th update, and we got almost nothing but problems with balance and optimization.
I just went through some messages from punch today, burrowing is planned for dryo but is not at all priority atm
There's your confirmation
It's some constant attachment to some ethical need to have everything be 100% done
dryo practically cannot die now if the person playing it pays attention and avoids people’s nv range (AKA only coming out at night and hiding or even logging at day)
Even if it can exist fine without
burrowing isn’t crucial for it right now
Exactly, U6.5 dryo is basically goddamn immortal at night
Which is a cool niche, because it means it's not galli-lite
It's strong at night, weak at day, can exist as both
hopefully gets a combat enhancement for troodon
That too
Since it'll have to fight them now more than ever
the ballsy or new dryos will be waltzing around at day
Dryo being insanely survivable in certain hours as it can easily avoid far too powerful predators is really cool
(much better than just dying to said predators)
throwing on the troodon as a competition is great
wonder what kind of combat enhancements it may get
Cuz it...well...current power level dryo in 6.5 would go 25 minutes before flooding balance feedback
I wonder how many bites a troodon can survive from a dryo
well that's honestly less important....dryo is slower, has a pathetically tiny attack hitbox, and will still probably require a good 3-4 hits
the hitbox size and the speed are the main factors
Which wouldn't be too deprecating if it had better attacks
So dryo might get demolished
like forget about how much damage you do...try hitting the damn things
faster than adult omnis, same size as a mid sized juvi
Dodge could deal some damage and knock over things in your way ?
If they're smaller than you that is
That would be neat
Tho the cooldown would need to be a fraction of it's shown time for that to work
Because while the recharge is going on the dryo is helpless
@dull kettle they said the cooldown is still to be tested, and it not taking stam is a significantly positive change
Ideally it gets a severe cooldown buff, which is likely
the dodge charges seem to regenerate decently fast imo after looking at the video. not really a nerf at all. it now won’t touch precious stam that you need to outrun and out maneuver things
@ruby sierra It's probably not UE5 since the conversion hasn't been completed yet
I hope so
They've mentioned nanite is a major reason behind the conversion in the first place....if nanite is used properly "rendering grass" shouldn't even be apart of the islecord lexicon anymore
So it's probably not un EU5
Perhaps, but didn't last month's dev blog say that Gateway meshes were converted to nanite and that clip was on Gateway. But we'll probably won't find out before the map is out in public.
Not sure...either way the rendering process isn't fully converted otherwise this kind of loading wouldn't even exist
i also think nanite does have its own performance issues lmao
Unless they use it as optimization
they're still mucking with the tech to see how best to make it work
Hence why the conversion itself is taking so long
They're working with an engine that even in of itself is being developed
Is this happening on official servers?
Maybe, don’t know but unofficials definitely
most likely not, although it will more than likely be a part of disabling rex and trike on officials when those are out
For rex and trike yes
I see you got your nocturnal dryo
i did

i am somewhat pleased with this development
the nicheless animal given a niche
everything finally has a purpose and place in the ecosystem
the game is actually forming up to be a goddamn ecosystem and not a brawldown
Imagine going for the diets that gives dryo better nv with the nv buff, Jesus crist it would be like day
exactly
which is why my dryo will subsist purely on sunchoke
night will become day
not a soul shall ever sneak up on me
Troodon and dryo will have a night fight
I’m sorry but giving dryo better night vision won’t give it a niche nor will it make people play it
it still gets run down by two out of 3 land hunters
Kinda does give it a niche. Makes it a nocturnal herbivore
it has nothing to do
Can’t get run down if they can never see you 
until daytime comes 🤷♂️
interesting. maybe it should have, idk, a special place to hide?
some kind of underground shelter maybe?
burrowing would actually complement nocturnal dryo immensely
Bushes. Idc for burrows it’s up to devs if they want that in. A happy surprise if it’s added, not much changed if it’s not
Embrace the bush
burrows, especially if they were expandable and modular would add so much depth to dryo gameplay
Love the bush. Sniff the bush
Still better than the sitting in a bush for 100% of the time that current dryo is
sure but that’s a pretty low bar
tbh i think the whole argument above was thrown off by the idea that dryo is either nocturnal or burrowing
why not both?
What would you expect from dryo ? Going around killing omnis like in update 3 ?
no i expect it to be fun to play 🤭
giving it better night vision doesn’t really make it more fun
Both would be nice but the nocturnal addition is definitely what it needed (because burrowing isn’t going to be added anytime soon)
no reason it couldn’t be though
let’s be honest it’s not even a nocturnal niche it’s just a stat buff
How do you make something nocturnal apart from giving it great nightvision ?
Probably not a necessity on their list right now. Yea it could be but it’s probably not. It might be prioritized in your eyes or someone else’s but potentially not in theirs
i mean i think making all of your roster fun to play is pretty important but sure bro it’s whatever
being a phantom of the night is fun. you’ll never be seen at night if you don’t want to be seen
^except by troodon I’d imagine
i mean look at troodon, it’s incentivized to use its high night vision to stalk and ambush prey, but it’s less effective in daytime due to increased visibility. something similar could be done with dryo to make it actually have something to do instead of run away.
That's literally exactly how dryo works
It's incentivized to move in open areas during the night because it can utilize it's long range NV to spot plains predators long before they see it to find food
i’m not sure exactly what you could do with dryo in its current state (though giving it burrowing would def help a lot) but it should have something to actually do.
ok so i can see predators from far away, fun.
If you think about it, a burrow would just be like a bush 2.0.. You make one to what- sit in it for an hour?
Ok so it's not your playstyle
that’s a great tool to use for a nocturnal playstyle, but it’s not a playstyle on its own.
Because that IS fun to me
Evasion through a lack of detection is absolutely a playstyle
can you explain to me what you find fun about running to food while easily avoiding danger? i’m genuinely interested, because maybe i’m arguing in bad faith here
Evade predator detection. Play the stealth route no one ever takes in optional stealth missions in other games
stealth games are specifically designed to create challenges for the player, this is basically the opposite of that
1: Avoiding predators far larger than you through maintaining a trajectory outside their sight vision and accounting for possibly multiple predators at once in this same way is really interesting to me.
2: Dryo literally has to fight troodons.
burrows should be modular ideally. you would expand a burrow over time until you decide to migrate to a new area.
It's just really unimportant to the playstyle tbh
i thought dryo was going to be able to run away from troodon? or is it gonna be slower than them too?
Dryo is slower than omni by a fair bit...troodon is faster than omni
oh great so dryo is slower than all land hunters now cool
I think the speed diff is too high
Well same
But regardless troodon will be faster than dryo
It has to fight them
dryo was actually somewhat fun when it was as fast as omni. still needed more to actually do, but it was fun.
Meaning dryo will probably be getting a combat update
I found it incredibly bland...now it's actually challenging escaping omnis
I still think it's too slow but still, a step in the right direction
45km/h dryo
yeah
45 is the sweet spot tho
47
Wait how fast is omni again?
46.8
Ok so yeah...45
omni should have to ambush a dryo if it wants to catch it, imo,
considering how light dryo is it only seems fair
Why, dryo isn't galli, having to juke is it's entire identity
And it makes it more challenging and skill expressive
45 would be fine but right now it’s far too unbalanced in the omni matchup
The only thing that's been holding it back significantly is stam
low tiers should be easy to grasp, incentivizing more people to play them… right now we got the opposite
Best part about dryo, if you enter a forest you're effectively gone
Why, actually that's the opposite of how the low tiers are being designed....
except for one bit and now you’re bleeding
The animals range in skill expression from smallest to largest bar teno
oh? that’s interesting
Tracking is horrible in the game. They won’t be able to track you easily even while bleeding
Dryo is harder to play than omni, omni is harder to play than pachy, pachy is harder to play than carno...teno has the highest skill ceiling in the game...deino and stego are self explanatory
i would assume that the animals that are meant to be the smallest in number would be the hardest to play, but i guess that’s not true
Yeah tracking is indeed scuffed
No, that's a distinction in playstyle not difficulty
what?
whereas sitting in a hole does, somehow
modular burrowing = sitting in a hole ig
Smaller targets require numbers to attack larger threats....those larger threats don't necessarily require a massive amount of skill to fend off those groups tho
Sounds about right honestly
You can't even defend said hole...you're a dryo
So you dig more holes then sit in them
or we can give modular burrowing to more dedicated burrowers, rather than animals clearly well-designed for above ground mobility
proto and ava can defend their homes, homalos can squeeze into tiny holes no one else can, taco can create the labyrinth
dryo is better running outside the hole than staying within
homalo is also built like a sledge hammer
that too
a tiny one...but still a sledge hammer
so explain to me your nocturnal dryo. how does it play?
you enter its tiny little opening to its home and it cracks you open like a walnut
my understanding is you run around a field and then hide in a bush
You utilize your widened NV range to see targets faster and stronger than you before they can, and create a travel path around their vision radius
Also I forgot to mention Minmi, who could potentially mix its burrows with the water to create a very difficult to reach home for most predators
The only ones that could are sub bary's and austro
me when i run past the completely oblivious omni pack (exciting gameplay)
It's funny how you keep describing gameplay elements that I genuinely find entertaining with the caveat that they simply aren't....because you don't like them
Literally just not your playstyle
That's all I can surmise at this point, because you do actually have to pay attention to the several carnos in the plains running around like maniacs
Dryo, however, has no special integrations with burrows. It's on the larger end of most burrowers, meaning its burrows will be larger and easier to access by more species, except unlike ava, minmi or proto, it doesn't have the defensive power to help it survive said attacks. It's nimble and quick, something weakened by being in small, claustrophobic spaces.
i mean if you find that fun that’s great, i don’t think a lot of the playerbase will though
And again...you'll have to fight troodons
And dilo
The sheer volume of people that are ecstatic about this change seem to disagree
multiple entrances go brrrrr
It's still a hole, it's still claustrophobic
Sub omni, juvi carno, or troodon moment
Hiding in a hole renders you free food to any predator that can fit
Because you're a dryo
juvi carno isn’t entering burrows far as i know
Why not
it can if it's small enough
If it can fit it will...and it's perfectly designed for it ironically
and y’all don’t seem to grasp the concept of going out the other side
Why would i ever put myself in an RNG deathtrap when I could be above ground getting food and juking
Dryo's predators will be unique to it, whereas most animals rarely see the dilo and troodon, it is often finding itself the primary target of them, and shares their hours, making a more lively night than just a few night carnivores pestering the day animals (akin to legacy dilo).
Dilo and troodon present far more interesting challenges than dryo's current matchups, omni and carno, who will simply end the fight in an RMB press, and dryo being the first ever nocturnal herbivore in Isle history adds an entirely unique niche never before seen that only dryo has
i’m not arguing against dryo being nocturnal lol
tbf, Omni seems to not be any bad at night. Omni packs will be out there as well
Mhm, but apparently nocturnal dryo gameplay is just so easy
it should out in the night time and burrowing in the day
It's certainly not terrible, it's got a respectable enough NV, but apparently dryo will simply always be prepared for them
thats well and good, and i have no disagreement with that, but how is it any different from hiding in a bush or in the jungle at day, then emerging into the fields at nightfall?
instead of sitting in a bush during the day lol
We'll have to see how Troodon deals with multiple opponents
because burrowing will be modular ideally :)
again, how is that much different beyond the aesthetics of your hiding place?
definitely. definitely going to add some lively and interesting sounds at night
Dryo shouldn't be afk. Dryo can be an asset for any herd tbh. It could follow other herbis closely
and dryos will be commonly moving locations, making a sprawling “complete burrow” a rare sight
Whilst also handicapping your reaction to danger
That's just one gameplay for Dryo
that too
hiding in a burrow limits mobility and sight
two of dryo's strongest tools
a bush does neither of this
It's only real strengths
interestingly real world meerkats have scouts that stay outside the burrow
i get that burrowing would be FUN, but practically, it's not like it's necessary at all for the animal, and could essentially be discarded as nothing more than a fun house building sim if you're feeling like you want to do it
There wouldn't even be a concept of burrower dryo if legacy didn't poison the well with that
true
I'd love it if they would buff Dryos speed to 45km/h and gave it more stamina, since the dodge is now limited to 2 attempts
Ideally the cooldown gets reduced...as was implied
you guys really seem to have legacy burrows on the mind, that’s not what i want at all lol
Because that CD is LOOOOOONG
no, we know what you want
modular burrows akin to that one filipe stream from ages ago
yeah...
build your own style thing
i get it, but i personally don't see dryo's need for it. As I will reiterate, we have PLENTY of burrower reps coming who both benefit more from burrows and can make unique burrows to fit their unique survival style
also keep in mind that dryos will know their burrows a lot better than the predators do. it’ll be pretty easy for them to escape if the need arises
dryo's burrows really only seem to harm its primary survival strategy
though seeing how hard it is to find nests now i don’t think finding a burrow entrance would be much easier
but couldn't you have this idea with say, a taco, who is built soley around the concept of burrows?
ok but when is taco getting added?
just stalk the dryo and watch where it keeps going back to
creating deep and complex burrows designed to disorient and confuse predators
i thought the whole point was that dryos were alert and had great night vision?
who knows, i'm not here to argue about the development timeframe
if its in a burrow, its vision is limited
then they don’t need burrows to escape predators if they’re alert with great nv
the message i replied too isn’t talking about being in the burrow
and once again dryos are group animals
they aren’t all in the burrow
sure, i guess, but dryos would benefit more from simply fleeing, rather than scampering to get out of their burrows and THEN fleeing, becuase of their land capability in terms of mobility
most of the other burrower animals are either smaller or slower than dryo
burrows give it something to do moreso than a way to escape predators. right now i just don’t see dryo being very fun, especially competing with stuff like apexes for players
that’s the main issue i have
sure, i get you, but my issue is i dont see burrows solving that, at all
because they don't feel like a natural extension of the playstyle we have
they feel like they exist to go against the pre-existing niche
it's... cool, i guess, but the novelty wears off when it puts you in more trouble than it helps you avoid by just using your legs to run
I severely doubt an actual apex when they get added in can chase down a dryo
irl rabbits are mobile, fast, and mostly defenseless burrowers
if they can… forbid 
i see dryo filling a similar niche with added nocturnalism
i understand the rabbit comparison
not what i was saying
oh mb. things like carno?
hitboxes are getting fixed so juking a carno will be easier than ever if it somehow finds you
no, i meant competing with apexes to get people to play it
i certainly see the appeal of burrows, and i would like to state i am not "anti-burrow", but i am also not "burrows are required to make this animal worth playing"
i get it
but i just don’t see dryo being fun enough to get a significant playerbase without having something to do, and burrowing fills that pretty well
i do believe U6.5 dryo will be by far the most engaging the animal has been, like, ever, and is an excellent step to actually defining an animal plagued by literally zero unique niche or element to its name since its launch in EVRIMA
it’s definitely a start but it doesn’t change the gameplay enough for me
i feel like it having a matchup with troodon and a unique survival strategy beyond "run" are two insanely strong steps to boosting its population
even if it's from 0 per server to 5 per server, that's good
people will play it for the night vision. it’ll basically be a new meta go-to because of troodon and eventually dilo. in organized packs and herds, there will more than likely be a dryo because they’re easy to sustain and can give herds and packs callouts at night
i mean it seems like more or less the same “run and hide”, just now you’re hiding in darkness as well as bushes
there will always be a dryo on the server just like there’s always a ptera
the matchup with troodon could be fun but idk troos stats
dryo already works as a scout now, but honestly scouting is too limited without third party communication. not so much you can do with four calls
like i said improved night vision is a start but it’s not enough to make it have a real niche
if you're playing dryo, you get to take a core part in the night ecosystem (which is now a thing, making me insanely happy), have more engagement to your survival strategy beyond W+Shift until you get away, and an actual animal you can face off against without dying instantly
it really doesn’t. not nearly as effective as a pter. now, dryo can be a very useful scout and excel where pter and other playables cannot
i am going to reiterate how happy it makes me that not only does a night ecosystem exist but dryo is a part of it
I love night dryo
have we seen what bird nv is gonna look like yet? it could be possible for them to still work better as scouts just because of the massive advantages of flight
U6.5 is really making The Isle more of an ecosystem and less of a thrashdown bloodbowl
night dryo is great but it needs something to do besides get food run and hide
I'm all here for it
ngl the potential bloodbowl I’m excited for is that troodon vs the inevitable dryo armies that will be nested in
troodon players won’t be able to resist trying a large army of squeaking dryos
i honestly don’t see dryo getting enough players off of a stat buff to compete with the “omg new dino!!!!” wave
but its no longer dryo being constantly forced to exist under the same conditions as omni and carno, who just melt it, it actually has an animal where the matchup isn't over in one second
omni and carno still melt it in the day though
of course
i gotta sleep though gn y’all
idk
im just happy to see this long underplayed animal get something that actually seperates it
it was always just... herbivore for the longest time
and with galli introduced, it very much risked straight up being killed off
but it finally has something unique from other herbivores that makes it unique, in survival strategy, in matchups and in playstyle, and that rocks
agreed. the obnoxiously loud galli will also be fun to play and scream as and get rewarded for being annoying as hell
especially if they make it to where calls travel farther again 
but its fun on its own merit, as is dryo, which is what makes me happy. EVRIMA actually has each animal have a purpose now, the ecosystem can actually seperate (assuming balance doesn't end up making another single dominant species)
i always have said the game feels at its best when you find a variety of new creatures at every turn
being constantly subjected to mirror matches of this update's biggest bully isn't great
it happened in U3, U3.5, U3.75, U5, U5.5 and now U6
I didn't mention U4 because every playable was overshadowed by oasis existing
yep
This also is why I'm not super chuffed about cera
If it turns out great, then great, but some descriptions of it have me a little worried
Basically hyping it up to be stronger and stronger
To the point I fear it will be the new bully
I’m not too entirely sure about cera and I’m hoping it won’t be some beast that’s untouchable except by other ceras
i mean cera will be a bully for sure but it’s the same as stego
apparently they’re slow so that’s what got me thinking about that. they definitely have to be able to defend themselves
it’s too slow to actively hunt most members of the roster, it’s mostly gonna be taking over corpses
i do like the slow element
i'm a huge fan of a carnivore that doesn't feel pressured to hunt
and has a completely unique survival and feeding strategy
yeah we have enough agile hunters in the game rn
again, a unique idea that subverts expectations of a specific role
i’m glad it’s not just “the scavenger” too, cus that gets boring real quick
cera can still be grabbed by deino?
yeah it’s not gonna be more than 1.5 tons probably
obviously
good. it’d pain me to see the amount of playables that can’t be grabbed by a deino just slowly stack up
in the vid we saw today, it doesn't stand much taller than an omni
that being said, it's still larger by a visible margin
it certainly doesn't look to outsize a carno tho
yeah it’ll most likely be lighter than carno
how would it fare against venom since it’s resistant to bleed?
honestly if troo venom spreads through the blood it’d make sense to give it a venom resist as well but idk if that’ll happen for balance reasons
i do have a lot of worries for troo though. if applying the venom at the wrong time lowers the dose it’s way too easy for one troll to mess up the whole pack
I’d imagine people will get frustrated and eat the troll alive
remedied by a simple “whoops guys my bad”
in-game gameplay and the game chat lmao
also i don’t think they’re gonna be cannibals
I would be a troo canni if someone messed up more than once or twice because apparently they’re going to make the venom stages more obvious
yeah fair enough
I’m very interested to see how venom will work though and if it’ll affect how you see things like how head fractures nearly completely blind you and how being too wounded reddens your screen up with blood
Inverted controls at a certain stage could be pretty challenging
Well there is this soo
maybe a wavy and trippy screen at final stages too kind of like what your screen becomes when you get your character drunk in Red Dead. though I can imagine that might potentially hurt some eyes
thats an interesting idea, was that for troodon?
or dilo
Think so, could be for dilo but who knows
Think it would fit dilo way more tho
if its hypno, it might well be troodon
because troodon is currently a priority for hypno
wonder if that’ll be the main possible side effect or one of a few
@topaz pendant April fools joke?
I know i'm way to late on this, but there was never a full trike skeleton in the "Hope" video, just ribs, a bit of spine and a skull, though it did look a lot better than what we have rn
Skulls are kind of confirmed to come at a later date
Also reference used on the stream is a scientific reconstruction taken from internet, not a developer sketch
And one more thing
Bones in the hope trailer honestly look better than a full skeleton
Plus bones dont usually stay on their places if we talk about rotten corpses partially eaten by predators
Yeah a bit too late but thanks for correcting me, also I wasn’t accusing the devs of having drawn the galli skeleton, more so that there is a sketch, that it exists 😅 And yeah, the skeleton looks very good in the hope trailer. Im pretty sure everything did 🥲
Pls Release the isle on ps4 and ps5😭
Like they said that galli is being added in 6.5 and it’s April fools today lol
Ah, well it’s most likely not because you know how people would respond if they would do that lol
Devblog was yesterday tho
Depending on your timezone
I'm wondering when a deino is holding another dino, what happens to the dino who the deino is holding if the deino dies?
for example, it died from fall damage
If it died from fall damage I know you most likely will as well, seen that happen quite a few times. It’s because you go splat on the ground with them, it doesn’t matter that you were being held when it happened it still counts as you falling as well.
Thanks for the reply!
is there a plan or a number for how big the servers gonna get down the line?
@jade brook I very much like the idea of water sense being based on how much a target is moving n such. Not sure why so many dislike it.... especially since it's been brought up before and met with lots of praise 
there's literally nothing on Evrima's planned roster that would be too large for Deino's lunge except the apexes that are supposed to get released for the unofficial servers
@small anchor deino is a bigger issue for this ecosystem
Stego is one of the least concerning Dino’s we have
At least with Stego, you can just go the opposite way from it. But Deino....
- Chances of having to interact with it are m u c h higher since water is a requirement (and yes I am aware of "lol just go to shallow spot lmao" but that's a poor excuse and missing the entire point)
- Can just kinda....delete you
- Is totally invisible while it can perfectly see you
- PAINFULLY easy to grow and maintain
- Nothing can reliably fight them outside of Stegos (which it doesn't even have to fight contrary to popular belief) and other Deinos, the latter just....allowing more Deinos to be grown.
Both are awful, Deino is the worst.

📠
Also that they can choose their engagement (unless it’s another deino) but stego can’t
Im talking about stego, did I talk about deino?
Dont downvote bc your opinion doesn't fit with the feedback
Topic wasn't wich of them is worst
Topic is about how stego is bad for this ecosystem
No but stego is not really a big of an issue too, you can counter it by walking away
Apply for it, or dont join
You're not allowed to have an opinion in islecord
L..?
Apparently not, only one option exists
Didn’t mean to ping that one so yes
aah
Give your opinion when you are going to give your opinion on the topic discussed, not on something secondary
But anyways, even tho it didn’t match the feedback, stego is one of the least concerns currently. Sure it’s big, does alot of dmg and so on but you can see it and walk away. I do agree that stego was a mistake to add this early but there isn’t alot we can do about it
Why would you mention DEINO when we talking about STEGO(?
And its not everything about stego, its how it doesn't go well with this ecosyst
I think the opinion fits since it does relate to Deino. We can't just pick apart stuff like that 😮
It doesnt, dont try to find a way to fit it
The reason stego is so powerful is because deino exists
That's called balance
Somehow having several different characters interacting in a game makes them interlocked
gimme a moment im playing something ill read u
Sure, take your time
They're trying to make an ecosystem, so you do have to take that stuff into account.
Part of balancing something is looking at how it interacts with the rest of the game 😮
But I will agree that both are a problem.
But Stego is not NEARLY as bad as people make it out to be since you can just uh
🚶♂️ 
Until the subs chase you 
That's more of a growth issue than a Stego issue really 😛 Stego ain't the only one like that
65kph Carno
True
I love sub stego speed. I hope they don’t nerf it
They just need to nerf the stamina
If subs are always faster than adults, I wonder how fast is sub ptera when flying
I once calculated that adult ptera was about 70/75 km/h at top speed
I don’t think pteras get faster
sad
Dryo doesn’t either
Did I read that right? Don’t downvote because.. your opinion doesn’t fit the feedback? Isn’t that the entire reason of allowing upvotes and downvotes in #general-feedback ?
omni should be able to easily tank and solo the entire roster; therefore, no one is allowed to downvote my suggestion because any other opinion doesn’t fit with the suggestion
Dear players,
I would like to raise an important issue with you. As many of us already know, it is common to encounter players using cheats in online games, and unfortunately, our game currently does not offer an easy way to report these suspicious players.
For this reason, I am proposing the implementation of a reporting system within the game, which would allow us to report suspicious players quickly and easily. This would include information such as the name of the suspected player, the server they are playing on, and any other information that may help identify fraudulent behavior.
I believe that this implementation would make it much easier for the community to identify and report players who are harming the gaming experience for others. Additionally, I suggest that a dedicated team be created to review these reports, ensuring that the proper measures are taken whenever necessary.
I ask for your help in supporting this initiative by voting in favor of implementing this system. I believe that this will make a big difference for many players and help maintain the integrity of the game.
Thank you for your attention and support in making this important improvement in our game.
Sincerely, Evrima Survivors
problem with this is obvious. we cant see ingame names and i dont think the isle has the team to deal with this lowkey. Like fr they already slow as helll on updates. cheaters suck ass but no ingame names n stuff plus the lack of team size to comb reports doesnt really make this viable imo
For example, we could have a reporting option in the game menu that includes important information such as the time and server where the suspicion of cheating occurred. Additionally, it's possible for the game's team to work together with the community players to review the reports and take action when necessary.
While I understand that the game team may be busy with updates and other aspects of the game, I believe that implementing a reporting system would be beneficial for the gaming experience for everyone. I hope we can work together as a community to find solutions for these concerns and ensure the integrity of the game.
@woeful ingot dryo is getting a major nv buff (night will practically be day for it), and the stam cost for dodging is getting changed to dodge charges so it won’t touch dryo’s precious stam. with the nv buff, it can avoid all of its predators by being predominantly active at night and staying out of the predator’s nv range. carno will get crappy nv range and omni’s seems like it’s staying somewhat the same. with that in mind, dryo will be able to easily avoid omnis and carnos
speed isn’t really needed now because of that, and that’s because omnis will now need a reasonable chance to catch them after somehow finding one (which won’t happen if the dryo is vigilant)
Well alright then, that’s a concession I can make. Ty for the information.
That new Isle trailer is intended to look goofy; it's a joke 👏
That night vision idea is much better then mine, good job.
Oh thank you very much 
does anyone have any theories or ideas about apexes when they're added in? i was looking through pinned messages in #general-feedback and found this. it's old but interesting. definitely would require actual impressive skill to manage to get a full grown apex
I don't like that idea honestly...I think apexes should simply be balanced just as everything else is, so that players choosing to play as apexes doesn't intrinsically collapse the server landscape as it did in legacy
Legacy lacked a lot of the ecosystem elements evrima has to ensure survivability for anything that isn't massive
cool cool
I'd wanna see how they play first before going as far as to token lock them
but didnt they say apexes were going to be stronger than legacy apexes?
yep
That doesn't actually mean more oppressive ironically
Because honestly...legacy apexes were pathetically weak in the broader perspective of the roster
A single dilo or utah could kill a giga or rex with relative ease (unless the giga could alt)
If the developers want the apexes to be even stronger, then they should have extreme conditional weaknesses, like maybe giga just sinks in the water, or spino needs to drink or stay in the water constantly, or rex needs to have a perfect diet or it sucks.
I really like the idea of not having apexes immediately unlocked once you join a server though. it prevents seeing 50+ little rexes juvies running around attempting to grow
maybe unlocking an apex could be tied in with humans doing some kind of research missions
I wouldn't even go that far...speed and endurance are the primary factors in limiting them, tho those kinds of weaknesses do exist, like spino simply cannot swim for example
I guess I just don't see that as a problem
I don't wanna go back to prog were you had to grow a ton of animals you dislike playing so that you can play the animal you DO enjoy
Plus that's just an excuse to make the apexes imbalanced when they shouldn't be anyway
i can see that
instead of the token progression human missions would do nicely, but i'd personally keep the one-life unluck. once the player dies as that apex, they need to do the missions again to reunlock it. definitely wouldn't take nearly as long as growing every single playable to adult
i just don't see the point of a gatekeep system for just spawning in as a juvi
@tame raptor we're getting TONS of theropods and sauropods, especially theropods. An upcoming sauropod we're confirmed to be getting is magy, for instance
im glad to hear! once again im not worried at all at how long this takes and it was a small thought and trend ive seen in the game branches. best of luck!
As for majunga, we're getting rugops as another small abelisaur
@steady rampart I fully agree on the lily pads thing. How cute would it be to have beipi and even baby crocs chilling on the lily pads!!!
thats a good idea, rugops seems like a better alternative
@mellow badger You DO understand it was an April Fool's joke, don't you? That's why so many are putting a red X reaction to your post.
are there any plans for nigersaurus or amargasaurus i'd like to know about?
No
oh well, worth a shot. cant wait for the full evirma!
Magy and cama basically cover their niches already
i just thought that the idea of a sauropod with its neck posture upwards wouldnt suit the current food available in the game
I know right! When I first saw them I couldn’t help think of that myself. They are adorable in every way.
I seem to recall a conversation regarding Stego vs Rex, and that reminded me that the devblog mentioned (or at least from what I understood) separating raw damage from bleed damage.
Sounds like a good change for the future!
there's still an issue
if stego ends up being the bleeder in that situation, that's a problem
bleed is very, very bad defensively
Against an animal that relies on burst damage, bleed is SUCH a nonfactor
Which is exactly what rex is
exactly
@tame raptor -Acrocanthosaurus atokensis
-Albertosaurus sarcophagus
-Allosaurus fragilis
-Ankylosaurus magniventris
-Austroraptor cabazai
-Avaceratops lammersi
-Baryonyx walkeri
-Beipiaosaurus inexpectus
-Brachiosaurus altithorax
-Brontosaurus ajax
-Camarasaurus supremus
-Carnotaurus sastrei
-Ceratosaurus nasicornis
-Charcharodontosaurus saharicus
-Compsognathus longipes
-Corythosaurus Casuaris
-Deinocheirus mirificus
-Deinosuchus hatcheri
-Diabloceratops eatoni
-Dilophosaurus wetherilli
-Dryosaurus altus
-Gallimimus bullatus
-Giganotosaurus carolinii
-Herrerasaurus ischigualastensis
-Homalocephale calathoceros
-Hypsilophodon foxii
-Kentrosaurus aethiopicus
-Magyarosaurus dacus
-Maiasaura peeblesorum
-Megalania (Varanus priscus)
-Minmi paravertebra
-Monolophosaurus jiangi
-Orodromeus makelai
-Oviraptor philoceratops
-Pachycephalosaurus wyomingensis
-Pachyrhinosaurus canadensis
-Parasaurolophus tubicen
-Plateosaurus engelhardti
-Protoceratops andrewsi
-Psittacosaurus mongoliensis
-Pteranodon longiceps
-Quetzalcoatlus northropi
-Rauisuchus tiradentes
-Rugops primus
-Shantungosaurus giganteus
-Spinosaurus aegyptiacus
-Stegosaurus stenops
-Styracosaurus albertensis
-Suchomimus tenerensis
-Tenontosaurus tilleti
-Therizinosaurus cheloniformis
-Titanoboa cerrejonens
-Triceratops horridus
-Troodon inaequalis
-Tyrannosaurus rex
-Utahraptor ostrommaysorum
-Velociraptor mongoliensis
rex should have worse nv than carno. make it absolutely dogwater
we have enough theropods
yeah its time to love our herbivores :D
or try out lizards like megalania
YOOO i just saw plateosaurus! is that really gonna be added??
we also have 7 ceratopsians
doubt that will happen, given rex's irl insanely good vision
the only animals in that list that MAY or MAY NOT make it into the game are Rauisuchus with the claymore mines niche or Titanoboa with the useless entity niche
other than that, there aint much else being added to the list
im happy with what i have. although id love to see a rebacchisaurid the prosauropods gotta get more love
I wish for it to be as stinky as swamp water
i'd probably say giga would make more sense having difficulty at night
I think you forgot diplodocus though I can't remember if it's CONFIRMED confirmed
imagine if they added mapusaurus out here with the bleed effect on sauropods?
what if we made rex have really bad upclose vision like if you were to get in its face it just couldnt see you cos binocular eyes ...
That's giga
what if rex couldnt see
If not, giga 2 electric boogaloo
all the players could only have a map of the location by making the loudest possible roar
sonar intensified
since its smell is incredibly strong i dont think itd matter all that much either
ay facts though
thats true
although it also seems giga is good in that department too?
if you bleed, it can smell the blood and comes running
Are blind cannibals still coming or is that old scrapped ideas?
Probably not scrapped tbh
It's possible that giga's good at scenting blood specifically, and rex has good scent in general
having them “see” in some other way than regular vision right now would be interesting
That's probably how it will go
They make distinct clicking noises and notably have no eyes
More than likely, they navigate via sound and echolocation
wonder if that’d lead to a return of something similar to the outline nv 👀
@tame raptor A lot of the dinosaurs you mentioned have very similar counterparts coming to the game
magy, monolopho, rugops etc
i know that magy is coming of course, i dont really see how its close to rebacchisauridae, because their nech structures are evolved more to eating from lower food sources
Not similar in body, but I mean gameplay wise I can't really see how they are going to separate them gameplay wise enough to make them both different
eating differently wont really make to much of a difference
Gotta remember there's also gonna be stuff like different perks and preferred biomes (migration) to help further separate things as well.
@north quiver Question: Are Dryos just gonna have to hide during the day then since they'll be so vulnerable? Just hide in woods or bushes in the plains?
One creature that's similar to another may live in totally different regions and thus, have totally different encounters/experiences.
combat and movement I can't really see being different
they are both sauropods that would eat and go to different places
thats not enough imo
Lil bit of overlap here and there never hurt anyone honestly.
Also what sauropods are we comparing again
thats not a small overlap its the same animal at that point
rebacchisauridae
and magy

dryos will more than likely be more cautious during the day
Neat dynamic honestly.
I'm used to just predators being the night stalkers
Now we have Nocdryo
.....what if they become like Dilosand I guess Troodons
Night rolls in and you just hear them hootin non stop
So staying outta the open, yes?
its possible, but not happening in 6.5
play current dryo like nocturnal dryo, except your dodge melts your stam and you can't see any better at night
U6.5 is where dryo actually gets good things
Any idea when that could be released?
no
Soon-ish, otherwise, no ETAs
burrowing is very low priority
Aight, fingers crossed then.
dryo pounse plz
probably sometime april-june
U asked for it twice so seemed serious 😂

@opal mirage Already happening next update according to Don
Oh! That’s amazing i didnt know that
Is it just me or does the ceratosaurus rly need some changes in its model to make it stand out? Unfortunately it seems a bit boring to me as it is.
Not monstrous enough for you ?
It doesn’t have an carno-allo killer look to it
yes exactly
🗿
i dont know what more you could possibly want from it
@barren zephyr Gateway map
i think ur by urself on this ngl
when you read the comment again , gateaway also bored
same structures
same flowers
u think gateway is boring?
Different structures, larger human facilities, huge aviary, interactable facilities
well the Herbivores are gonna keep eating the same stuff arent they
if you comment sop already, you like when everything looks the same. And see no difference at all
not to mention the monorail station that's being introduced
I'll tell you after a while this map is also very boring
there is a lot of variety on the map actually, different biomes (arid, jungle, plains, etc.), there are different water sources such as lakes, streams (i think), and rivers. Areas are more fleshed out and look better, less foliage in forests, etc etc
I've seen countless videos on gateway and I personally love the map and can't wait for it
that is your opinion. It's nice that there are finally lakes, but I don't think you understand what I mean. It's the same boring structures, flowers, trees, palms and so on
I think I may know what u might mean but at the same time it's a tropical island. U may be to quick to judge, when content creators showed us the map they said that some parts were restricted, we haven seen the full thing yet. But I do agree that there should be waterfalls and especially caves (I had an amazing idea for caves) and what not
and even a shitty tropical island can bionomically be full of strange plants and areas and not look like copy paste because dinosaurs no longer exist anyway 🙂
True, flowers I understand ur point. However there are some new trees and unique layouts u see in gateway that aren't in Spiro. I do not agree with the human facilities tho, in no way are they similar to the ones in Spiro. Spiro's were small and seemingly not important but Gateway has huge human structures in which clearly have some purpose gameplay wise and design wise. A lot more details and attention were definitely put into the facilities on Gateway
As for a bleeding sauropod I think Bajadasaurus would be better, as it is slightly larger then amarga while being much less well known and deserving of some love
(Also because tapwing made cool art of it.)
there's new structures, biomes, trees, plants and so on, what are you talking about?
IDK what this is even supposed to imply, do you hate it just because it's tropical, or because they haven't modelled 100 unique trees
And yeah more unique biomes would be cool, like maybe flooded plains, or large caverns
Do anyone knew if redwood forest is a thing in gateaway?
i played on gateway, no redwoods
“Useless devblog” lmao
i HATE information about progress
Yeah, it gave us no information about the update at all!!! They just want our sympathy
i want to be left in the DARK constantly
DO NOT TELL ME ABOUT THE UPDATE, ONLY MAKE IT HAPPEN
Actually the vast majority of foliage and structures on gateway are entirely new. It also features separate biomes.
All ya gotta do is just glance at their post history. It's one of those ghost accounts who get physically upset if anything positive happens surrounding the game they despise.
love those guys
is any of those new foliage underwater foliage?
Honestly, it could be either, I know I'm tired of waiting because you guys made the update look so fun
What are you doing here Punch ? Devs are supposed to never read the feedback channels 😠
Yea 😠
Yeah but there's a clear difference between being frustrated and a troll. Although even that word isn't fit for it.
I'm not frustrated, I'm jus kinda bored, grass is always greener y'know?
Like frustration is completely understandable and I'd likely feel the same way in your shoes. But naturally because I can see information you guys can't, it gives a wider perspective on why things happen as they do
Mhm, which is completely understandable
And I understand gamemaking is really hard, and the reason it takes so long is because you guys give your employees off on weekends, but it's one of my favorite games and I must consume more
Hey, sorry for changing topic, but while you're here, have you guys thought of changing the feedback channels into forums, like some servers already do ?
However, that also doesn't change anything. So always know that we're always happy to hear your thoughts and feedback, even if you're just asking for a look behind the curtain or a speedboost.
Honestly I'd like to, I have a version like that but it's hidden because I need to make sure something we use would still work. You may notice that certain feedback has an extra emoji assigned by us, that whisks it away to a hidden highlight channel seen only by the dev team
I wasn't aware of that

Hehehe
You're hiding things from us 
So you guys have a "focus on this problem" channel?
Now I'm going to scroll up though the entire feedback channel and look for that secret emoji you mentioned
It's a clean way to keep track of certain suggestions
Btw, punch, I saw something in the devblog about how you can't showcase venom because your still ironing it out
Some things also get unmarked afterwards so the channel stays light
Haha I found one !
I think..?
#general-feedback message
Moreso the venom indication, aka it giving the player a better visual identifier as to the progress of the venom itself
Ah, ok
So you guys just aren't sure about the visuals of it?
I thought maybe you were tweaking the numbers of it to make it feel juust right
It kinda is tweaking, it's just one of the QA polishing changes.
Ah ok
Besides that you can count the remaining blocker bugs on your hands. When those get fixed it's straight to ST
Can't wait
Oh really?
Bet
Are we allowed to know if you guys are doing a bug and balance patch and what you'll focus on with that?
I'd need to get that from Hypno, he normally has a document somewhere I can glance at. Balance changes usually woosh over my head till release as they're usually jam-packed with so many intricacies to recall off the top of ones head
Oh yea, you guys are usually very good about fixing a lot of stuff when you do something like that
Alr, I'll try to remember to ask him
Patchnotes usually take multiple hours to setup and trim down
Mhm
So est for the update is really soon?
Can't give ETAs
Rule 10'ed
Well yea, but
Hehehe
Alr, go on, tell me where I can find the answer to that question
Gimme the meme
I don't have the picture saved
Br
brb a sec, swapping to pc
Alr
Fine I'll do it myself
great
Say punch, what do you as a dev focus on?
Community, a little design and backend stuff.
Ah, ok
Punch, can you confirm if those videos shared by Hypno on the latest dev blog if the gameplay is from UE5? The galli mobilize call specifically as the grass render distance doesn't look very nanite like
It's in UE5, however not everything has been setup for nanite yet. Remember Gateway is not slated till Update 7.
Lemme grab a picture Don posted the other day, 1 sec
Ooooh, so you guys are testing on gateway, but the reason it doesn't look like it's in UE5 is because gateway isnt?
Well Gateway is our focus, Spiro will see some minor differences (like you'll see in this picture) but given that we're gonna be swapping all our official servers to Gateway in Update 7, it doesn't make sense for us to spend a ton of time on Spiro right now.
So this is Spiro in the version you guys have.
https://cdn.discordapp.com/attachments/855527844670865438/1091388841266532373/image.png
This is it in UE5 with the trees in Nanite.
https://cdn.discordapp.com/attachments/855527844670865438/1091389828911878315/hrss00.png
Oh you got trees in the distance !
Niiice
Grass is still weird tho
Grass hasn't been touched
And it's not gonna take optimization and stab it 30 times either, is it?
Naturally depends on your system specifications, but the goal is for it to be more performant.
But most of what we're aiming to be performant is focused on Gateway.
Yea yea
I think if I recall correctly, human structures on Spiro are also setup to work with nanite. So you can see them a long way away.
Oh nice
That's cool
It always annoys me how in most games, some elements just disappear with distance
I'm so excited for the new playables and their styles. Y'all are doing great punch!
what about lumen, will it be an option for higher end PCs?
I guess it's due to system limitations, but... It ruins the landscape so much
I agree
Graphics menu is expanded quite significantly, if I recall correctly it will be an option, naturally it's off by default.
Oh, sweet
Yea, I thought it was really nice of you guys to include so many graphics options
Thx
Generally it's why a lot of games (pre ue5) had a lot of hills, because hills would obscure a landscape of unrendered grass.
Heh
3D rendering is a world of tricks and workarounds
well now I'm even more hyped about the next two updates 
Indeed
When working on an animation on Blender I learned of a way to have textures become larger as they get further to the camera, so it looks goods from any distance, I wonder if that would be possible to achieve in a game engine ?
That'd be out of my area of expertise
Can anyone explain why people like sucho?
It just looks like a boring spinosaurus to me
It having no sail doesn't mean it's boring
If they design sucho to be a different niche, it's fine
If they make sucho small spino, there's a problem
It's a huge theropod with massive claws and the potential to be an apex predator, yet who chose to live a fisherman's life, away from the stress of civilisation
But it can still german suplex anyone who tries to steal his fish
I mean, what else would they do with it
wader that shares more with deinocherius than deinosuchus
I wish sucho and cheirus could be buddies
Honestly they prolly will be
ideally, sucho and cherius would live in very similar environments
That's literally just a spino that doesn't do anything cool
Because it seems like a chill and peaceful playable if they do it right
How is german suplexing dinos not cool
Spino does that exact thing
Not ours
But spino is a crackhead
It just attacks everything
Yea, so it's just a more aggressive and cooler sucho
There is little to no difference
More aggressive is the opposite of cooler
Spino: hippo that attacks everything in sight and mostly is on land and water
Sucho: more land based and a wadder that mostly hunts fish and scavenge off corpses
That’s how I see the two
So when playing sucho your just a spino that's too weak to be in the water where it's Chad brother spino lives
Yeah and when playing allo you're just playing a rex that's too weak to take on other apexes
Yea, that's why I don't understand why people like allo
Maybe but sucho sounds alot more fun to me than spino
if sucho is done right, for sure
It's not always about the strength
Otherwise rex and shant would be the only playables
Well yea
But like
For sucho specifically there's almost nothing that makes it special or interesting
Dude it isn't in the game yet
Soo dibble is just weaker trike, pachy is weaker rhino, Alberto is weaker rex, bary is weaker sucho, troodon is weaker dilo, Maia is weaker para, para is weaker shant and so on
Yes

Well since it looks like you only like strong and poerful things, it's a good thing such things are in the game
But that doesn't invalidate the existence of smaller playables, that are enjoyable for other reasons
Pachy is more manueverable and better at breaking specific places, Alberto is more pack oriented, bary really is just way worse spino, troodon has stamina venom, para has special abilities with its call, Maia is still a tank
They all have things that are special over they're counterparts
Sucho has nothing

