#general-feedback-discussion
1 messages · Page 34 of 1
Can someone get him a screenshot of the blood icon/pool?
ya i can bite something 5 times but it still gains health
Cause I'm getting the feeling he doesn't comprehend how the bleed works in the first place.
because bleed isnt tied to health, its tied to blood pool
Because it's not about health, it's blood pool. It's a different tihng.
yes, because health is not tied to bleed
Someone just get a screenshot please, so we can show it.
ok i under stand the blood pool which grains 100-0 but it should do health not blood pool
HP = 0 = death
blood = 0 = death
blood = 10% = vignette + blackening of the screen
like thye old isle
but the old isle did not allow unique hunting styles
you just attacked one health pool
Health and blood pool are separate and bleed is arguably much more deadly when applied because the more you move around/run, the more likely you are to die. By all rights you can kill some dinos much faster with bleed than you ever will if blood loss was tied to raw health.
It also allows the devs to adjust bleed damage without fussing with species health pool
and now you have two seperate ones that one uses as a tracking tool during hunts and the other expands on it with directly attacking the second healthbar
any chance that devs will bring more big creatures which someone will actually play ( like trike, allo, rex) and stop adding small ass chickens which no one plays? Game literally dying, but they add !TROODON! can you imagine?
But there's no reason for that. The current blood pool kind of works like that anyway, just it's separate from health. But it still works like a "health pool" in a sense.
the game is not dying lol
You have a right to your opinions but I'm quite excited for Troodon
look at the steamcharts
Hold on I’ll get a snippet of it
btw. am I the only one currently considering, that blood loss, should not kill? At least with a 50% of chance for fainting and being able to surive after a blackout, or being eaten alive while unconscious
They need to add smalls - “pseudo mids” to make a balanced roster and adding big animals like rex or trike would destroy it even further (look at deino and stego)
Game is doing fine. Also people seem to look forward to troodon. And since they're trying to A, do mechanics and gameplay loop and stuff first, and B, make an ecosystem from the bottom up, adding more apexes than we have is not ideal.
Everything from legacy will return except puertasaurus, which has been replaced by brachi
Games dying guys. Wrap up and go home.
but why? why should blood loss not kill?
Yes the game is dying (even tho it has more players than it was in 2018-2019 which people called “the golden age” for the isle) but yeah game is dying and let’s jump to path of titans
I do kind of wish bleed wasn't just another health pool as it is, but had other effects instead, but it does make sense that it'd still kill you at some point.
because adding the small guys first allows people to experience the dinos and have the small guys get balanced, rather than being shoved to the "nobody likes you" category and be unbalanced, which makes those who actually like them unable to play them.
it has other effects
I prefer the original idea of bleed than the current one
I'd say the stam regen slowing down is interesting.
Yes I know, but I meant beyond what it does. There's some ideas that they had back then that might have been interesting.
for example?
Your blood loss being in your stamina icon. The more blood you lose, the more the blood drips into your stamina, capping it.
It would be, if it was more relevant to the combat and less of a side effect of "I'm about to die to the bleed anyway" if you get what I mean.
that would make bleed op
there is definitely room for some expansion of this mechanic
We can throw the term op around any time. I doubt it would be, though. Lol
Yes, old idea of bleed had quite dangerous effects :p
imagine a pachy getting pounced once, it now has it defence abilities halfed
But I'm sure it could have been balanced. And I did like the idea of making bleed more of a status effect than "kill" as it were.
@lapis swallow well it worked in the oldisle
understandable
And besides that, the “current” bleed still essentially caps your stamina because of the slow regen after a certain amount of blood loss
the new bleed is better
I don't think anything "worked" in legacy, balance-wise, imo
or how about blood regeneration consumes water
Didn’t Dondi originally state you wouldn’t die, just faint and anything can kill you afterwards?
I don't know, I don't think it was specified, more that you just.. black out/lie down I think.
that just sounds more tedious and only affects the winner of the fight
maybe they scrapped it because a direct kill is simpler and it could attract some trolls just bleeding something out and leaving it
@lapis swallow so what is the giga, or dilo how they going to do bleed with a special attack?
tedious, with that approach remove everything beside fighting all together
How much impact does that chicken who spit on you? Anyone plays it? Does it do anything to balance?
dilo aint be a bleeder
?
Dilo will have venom instead, not bleed. Giga might still do bleed, probably with bite because well, it doesn't have funny pounce.
venom
Dilo will be venomous instead of a bleeder
This is the old, archived bleed trello card for reference
dilo is going to have venom
we don't know about giga yet though
Dilo was going to have hallucinogenic venom if I recall right
Yup
there calling that vemon little thing a dilo
While Troodon just has straight up "kill you" venom when stacked
i seen it but really
DoT venom but yes
What? No, troodon is a separate creature
They're both venomous
And here's giga's concept art, for reference
Both troodon and dilo will have venom, different kinds with different effects.
Well, maybe. We don't actually know, do we?
Troodon is a DoT venom dealer that kills you by stacking lots of it a little at a time, Dilo venom causes hallucinations/insanity or some such
Dilo is also said to have some secondary effect for it's venom that's aimed to assist with hunts since hallucinations alone aren't super helpful. But it hasn't been revealed yet.
It'd be silly if it didn't.
I mean its been implied since Troodon is not taking down bigger dinos like Teno with brute strength
We don't know details but I remember Filipe mentioning the 3rd stage is "devastating"
I've heard it might be more that it causes you to be sick/vomit and similar stuff. So less damage directly and more killing indirectly by causing you to dehydrate/starve or otherwise be in trouble.
How much impact does stuff like allo, rex or trike? These animals (especially allo and rex) wouldn’t really survive off the current roster because there would be almost if not any food for them
Fair nuff
Gonna be interesting to see that stuff in effect once migrations come and stuff sticks to certain areas more
The reason nobody plays hypsi is that it is unfinished and unbalanced, it really needs that climbing mechanic and an actually defensive spit to be viable.
Once it has those (especially climbing), its gameplay will become much more interesting and could make it a good food source for juvies who can ambush it, fliers, and those that can climb trees.
So, it both spreads out the roster (rather than having 90% of a server being carnos, at least a few will swap to hypsi) and it acts as a good food source for juvies, making their gameplay much more fun and making them rely less on things they cant control (scavenging and ai)
Tree nesting sounds neat 
Hypsi is one of the best dinos on the roster wym
Also gonna be fun being able to climb so early on.
My guess would be like dragons, making them bleed and tracking them down
Anticoagulant
sadly we have to wait for herrera for hypsi climb
Honestly Hypsi just needs
- its spit mech finished/polished to be more useable in escapes and not just trolling
- climbing added
- fall damage resistance tweaked to be more forgiving than it is right now, considering Hypsi already dies in one bite to literally everything else
I think Herrera is on the list of "not up next but a lot closer than others"
exactly
yeah, but its still a decent distance away
Never seen one
You used to be able to hear them everywhere, but broadcasts kinda broke this update 
Broadcast more like lets see who is in a radius of 100 meters
Most Hypsi tend to hang around south spawn in the forest. Also, y'know, everything wants to kill them because they're squishy, so they don't get out much 
They're there though lol
so what the hypsi do? how do they have fun? just sitting in forest or what?
mating ;)
😂
Right now, it can be fun running from stuff and, more especially, messing with others by spitting at em or hopping around them
Not much else to do with it yet sadly. It's missing key features
Honestly I'd say give them a shot and play them a few times. They're actually pretty fun 🙂 Expect to die a lot in center though if you go
yeah we still need stuff like perks to give more passive animals things to do
i dislike hypsi so much, as I actually love it, but you can't even grow one (unless hatched ofc)
imagine playing dinosaurs game and choosing literally chicken to just be food. I think it can be good if there was ai dinos
People enjoy different things 🤷
Not everyone wants to be a big bad dino
I prefer the term "feather roach"
Lil pheasants
there is not about big or bad really, pachi is good for example, ptero is really good too
what is so wrong with simply surviving the odds, Hipsis don't need perks to fight other stuff, the gameplay should provide the enjoyment to play it in it's own realm. Would love to play the hipsi to simply be
pachy has honey badger syndrome, it may be small, but it will still fight basically anything it can.
I just wish Hypsi had more places to jump/climb on and actually use its jump, besides the occasional odd rock that omni and sometimes a really dedicated deino can also get on
gateway has some really nice rocks like that
One thing it needs is that weird jump nerf to be undone when you try to jump while running....
Imagine a hipsy eating junk from stegos back, that got entangled between his plates
that delicious stego moss, hmm~
@fallen star I'm pretty sure raptors arent slower than deino but i could be wrong'
deino is extremely slow
probably a hacker encounter
yeah the fastest it goes as a juvie is like 35ish kph, while omni is 45 kph
though he may have encountered a hacker
Deino basking was actually mentioned a while back, but weather and temperature was said to be required before that basically.
man i hate being the one to whine about server stability again but fr trying to get on this morning was so ridiculous man
almost didn't bother cause its such a pain
especially cause its like, full maps don't even feel that busy, but i can't get in cause the server doesn't know its full/queue doesnt work
Basking could basically mean that you switch between traversing over land and water
if deino is cold on land = slow, but speeds up over time
if deino is warm on land = fast, but prone to overheating
if deino is cold in water = slows down over time
if deino is warm in water = you better run from it as fast as you can
being on land warms you up
being in water chills you down
body temperature could also effect metabolism
as being warm consumes faster food, but gives more stamina
and being cold consumes less food, but stamina drains faster
chilling yourself down could save you from starvation
and heating yourself up expands your abilities to hunt
That's an interesting take on basking
That sounds cool
yeh
a deino literally chased me off by just doing w+shift
were you an young raptor cause otherwise that shouldnt be possible
use your agility as deinos can't turn that fast, it will catch you easy if you run straight
👍
yep thats why, young raptors cant outrun deinos
i just became a stego and killed everything
you can't pounce into it's face anymore, this got fixed
I think I facepounced a carno in this update
<@&401466542140817419> Could be the use of memes in discussions be forbidden? What's the point of them anyway, or am I supposed to answer with My little pony clips?
That would be pretty terrible to have to moderate. Personally, I ignore memes that I don't like and move on unless they break the posting rules like no nsfw and no animals in duress.
is someone able to explain to me how the new diet system works. how can i get a different diet if all three are filled with something else?
if they are filled, you have to wait for them to drain completely to lose them.
other than that, its just mix and match diets and see what buffs you like or don't like. Also, organs give specific diets that don't change on the animal you're eating (unless you cannibalize as a non-cannibal species, those will not give diets)
how do you get to the organs?
you can either bite at the body to open it up or eat it to open it up then press g to rip out a random organ
Or if its small enough to be picked up (not dragged) you can thrash it with left click and shaking the mouse. this sends the organs all across the ground
@gilded lagoon you do realize they stop working on the isle legacy
One message removed from a suspended account.
yeah
@proud coral What do you mean with "pseudo-first person" camera?
UI completely freeze for anyone else if they go into unofficial servers and hit the player filter button at the top. freezes mine like clockwork everytime.

awww, i missed the "small animal = bad animal" discussion :(
the one about hypsi?
yea
you didnt miss much lol
https://youtu.be/HnVWyCp5Jd4
okay? Hear me out, I know it's not a fair comparison (at all). But just look on how the environment is reacting to your presence. Dirt sticking to the hoofs and leaving embedded prints behind. Leaves bending and twisting while you strive them. Everything has this feel, of being actual physical objects and not just sprites painted on a map, to cover up the emptiness. This feel you get, when movement speeds up going down a hill, or slightly slowing down while moving up.
I'm not really interested in this game RDR2, as I've never played it, so I don't know many details or facts, but I was mesmerised as I stumbled upon this video, about all these little details, I'm completely missing in The Isle. Especially related to the Map development.
Like you know that scene, from JP2, where raptors ware approaching through the tall grass? Or that other scene (don't know which JP) where, where you saw the T-Rex presence, only by the movement of the trees?
Dang, this has some good vibes I really desire for The Isle.
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these are some pretty good examples on what is currently going on. Just to balance stuff out seem to be impossible without actually fixing some major aspects.
No.
main issue with that is optimization, its why only certain bushes are interactable currently
In the past, a first person mode has been discussed as a possibility for dinosaurs. However, it's not a "true" first person in the sense that your camera is locked to the eyes of your dinosaur since that would be very disorientating (imagine your camera wobbling constantly....) So instead, the idea is adding an almost (or pseudo) first person mode where the camera simply zooms close to your dino's eyes/face without the locking on part.
I made a suggestion a while ago.
#general-feedback message
first person would not have to be this unpleasant. But I dislike the idea of having a first person view, as switching between 3rd and first is so annoying in games. Either it is first, or 3rd, but not both please.
But the camera should be detached from the body and actually follow the head movement (or vise versa). The current camera is probably a result of the ease of implementation, as using the center of the 3D model is pretty easy (and basic).
Also to have a fixed field of view, because why shouldn't you zoom out as far as possible, to not lose any advantage points. Probably even putting it closer to the body, just enough that you can get a well enough feel of your surroundings. But definitely not so far away, that the camera feels kind of detached from the playable, like it is right now. Would also give visual feedback if someone is observing you or not, while for now you can just look over hills and bushes.
I mean I don't really see the harm in having first person be an option since, again, it's not really first person, it's just maximum zoom not going into the center of your body but instead in front of you. That's it 😛
I'm more for a dynamic camera that allows you to better see, what your head (eyes) are actually seeing, without losing sight of your body. But considering dimensions of body structures, I totally understand if a "kind of" first person view could be the better way to go.
wait, now that I'm reading this it kinda feels like what you've had suggested... never mind

I have imagined it like it was in DayZ, where I hated this constant switching.
Oh no that'd be irritating to have an instant back-and-forth thing. I just imagine going into first person literally just being you zooming in until the camera moves in front of your eyes 😛
agree, with a nice swift mouse scroll and a good transition could it work
or maybe instead in front of eyes, slightly to the side and above of the head, depending on if you look more right or left 🤔
Deadzones would be so cool, I really want to hide under carnos tail without being noticeable as a small critter 😆
The idea of deadzones is very cool indeed, but sadly that's one of those things where players can V E R Y easily loath it with every fiber in their body. I mean camera lock isn't even working properly and yet some people still just cannot stand the mere idea of it.
I remember Vis talked about them being interested in the idea of you only seeing what your dino could physically see. So if your dino was behind something and you used your camera to peek around, that raptor in the distance would be completely invisible since your dino's eyes cannot see it. Like in the game SCUM.
And of course, there were already people being like "please god no"
people hate comfort features being taken away from them and during development you already get confronted with them, as presumable placeholders (like camera rotating around the center of 3D modells) give them for free
Unfortunately true <:I And it's also understandable to get used to stuff like that, I just wish people would be a wee bit more open minded with stuff like this
I mean it's not like it's set in stone forever if they go with it. We literally have feedback being read to thank for the entire existence of herbivores
not even a single one in my case...
i play RDR 2 just for the whole vibes of nature, it worth it, everything interactable, doors, animals, even they have interaction with each other. although i haven't really play the story mode, RDR 2 is surely the best game, couldn't get anything in the same standard after playing RDR 2 for a while, other games always feel less polished
@marsh juniper fractures don't depend on probability, so you're good
it's dependent on fracture damage
Very good. >:3
Makes my desire for regular occurrence fractures more reasonable 😈
Though I guess lots of people thinking it's still RNG kinda shows there's issues with fracture info being relayed to the player properly
this would kill the server tho lol
rdr 2 has significantly more money then the isle so realistically. terrible idea. the already unstable servers would die
bonk
yeah certain herbis should be able to supplement their diets
especially with bones.
Like how cows, deer, moose and other animals irl will supplement their diets with bones, or even eating dirt. (and no they dont have to be defecient to do that)
idk, or maybe add a thing like gastroliths (small stones, grit, like irl birds and dinosaurs), where if certain animals injest them, they actually get a higher percentage of nutrients from food they eat after injesting them
so lets say a bite from a coconut gives you 20/100 for a nutrient, after you have gastroliths it would instead give you 40/100
lol, it is needed in nature based game, without it everything just look dull and lifeless plus it's 2023. so realistically there will be a better server or better implementation to reduce the strain on the server.
They also dont need to go full rdr2's level of detail
Just small things like leaves moving on most bushes and the ground moving underneath you which they have already done in the forests and is a nice touch
legacy did this before, a simple weave of grass and trees...
a better version would be neat
Wait I just tested it did they remove the forests springy floor
Back in update 3 when you walked in the forest the ground would compress and spring back up
ikr, i was wondering what is the point of removing it other than "reduce server stress"
just hope nanite in UE5 could do some magic
If it did fix server stress it aint showing lol, still get desync with over 4 dinos fighting in one area
Whos nanite
Or what is nanite
yes but lets be realistic about what game we re talking about
currently there are much bigger issues in the game then realism details
features in UE5 that allows dynamic effect/objects to be rendered more efficiently with less processing power needed, and much more
also eu5 is still extremely harsh
it's not something that way out of reach. many other game devs have migrate their games over UE5 so it is indeed easier
A perfect example of ue5 not being ad optimization friendly as it appears is fortnite. The new season looks amazing. Lterally amazing. Its visually brilliant thanks to lumen. It also is significantly harder on PCs then it used to be
so while yes its easy to migrate
because ue5 was made for migration
nanites optimization is murdered by lumen
lumen is gorgeous
but lumen also absolutely murders optimization
then just focus on nanites first, before moving onto lumen thingy
https://www.youtube.com/watch?v=JLUzi3y_uvM
i mean just by looking at this video. we can see nanite improve performance by a lot. it means we doesn't have to worry the server cannot handle multiple dead body, being calculated visually 🙂
In episode 5 of the UE5 game development series, we'll compare Nanite to how rendering worked in UE4, and then see how far we can push Nanite by creating one million highly detailed snowballs.
Updated Nanite video: https://youtu.be/v9kynURWW_I
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Nanite - https://docs.unrealengine.com/5.0/en-US/RenderingF...
Jesus that is cool
Surely that would work for the enviromental physics we were talking about
Obviously they would most likely add a certain distance that the animation would not load in to keep fps up even more
nanite optimizes lumen deoptimizes
as mentioned fn is a good example as the game actively is now more resource heavy since the introduction of nanite
so no, lumen actively works against the existance of nanite
dont get me wrong lumen is gorgeous
another thing to consider is How nanite actually works
nanite lowers poly count on meshes that are further away from a point
it allows high poly count on things close to the camera and low poly count on things far away
however as you can guess by the wording. thats not server side for some obvious reasons
nanite would effect your own personal render distance
the server would still be heavily bogged down by the bodies because the server isnt a set point nanite can run from
this would tank the servers performance
as this is server sided. the server needs to keep up with this as it needs to reflect this across all players
if one player influences physics. all players need to see that physic effect
we have some physics already
footprints n such but something huge like trees moving
that has to be reflected to all players
meaning server sided, meaning your performance drops
its important to make the distinction on what is optimizing the server and what is optimizing the client end
lowering graphics doesnt fix the server side problem because the problem isnt the poly count. its the sheer amount
most games have things stop yk. existing in a sense when ur not looking at them. then they continue where they left off based on time passing and finished objectives based on data thats given to them. for example. u go to a village. and then leave. while ur gone the village unloads. and when u come back. the updated time values are givem to said village and it goes from there. this prevents it needing to run that code constantly
want an example of a game that doesnt do this? Security Breach. Security Breach lets multiple things run at all times. This was discovered because the map frequently unloaded
security breach in this case is the isle server
its keeping multiple values going for not just on player. but 100
id imagine there was some system in place where areas where players werent in werent actively kept loaded but even if there is. thats 100 players. all with data constantly flowing in
as a player. you dont see that lag as much. bevause your computer only has to deal with things in your area
this is most obvious in games like ark. where timers literally would stop if no one was in the area. it made smelting iron incredibly annoying as if your area unloaded, your iron wouldnt smelt. it didnt have updating values when i played
the problem with adding complexity is what you would do the already unstable servers that cant increase capacity despite everyone wanting higher capacity
-
Nanite is a rendering method. Its function is to replace meshes. this can cause problems with animations looking funky. it ends up replacing the majority of meshes
-
"Most examples features one object instanced x times, when in reality, games are usually thousands of different objects used x times.
Nanite benefits most from sharing materials, you get 1 draw call per material being used with Nanite regardless how many different models use that material. Say an environment is made up of a dozen rocks used hundreds of times each all using one material? One draw call. Trim sheets in particular benefit from that a lot, which is how a lot of environments in games are already built" -
nanite doesnt work well on low end computers. or more accuretly. nanite gets pissy if its not on an ssd
Thank you for this clarity
So the optimal solution would be a mix of everything and an extra beefy server which costs hella money and is very unlikely
So basically impossinble I understand
the server would need to be ridiculously strong
and given that not even blizzard can get that the isle doesnt stand a chance
Yeah and I doubt the devs have enough money to pour into that and development of all of the other game features
Kinda sucks but I'm sure they will make up for the lack in another way throughout the time of development im sure we will all be satisfied one day
personally i dont mind the lack of performance heavy stuff like that
есть
the more demanding a game is for a pc the more you cut off player base
русские
the isle is not a big game. losing players is a very bad thing for it
help i Russa voce
Yeah me personally I love the isle for how immersive it is, but they can make up for that in game mechanics instead of graphics, enough interesting mechanics and an immersive enough world to make you forget about the small details
my 3060 has some struggle with nanite in fn. cant image what would happen if the isle tried it
voice
I guess my only problem comes from the state of the game at the current moment, just needs more life and that can be solved in many way
dont know how to help oop
the biggest way is player capacity
spiro is huge
Yeah I wonder how much servers would be effected by a +20 or +50 capacity
the only active place usually is lemon fields
Facts
Apparently the new map had some mechanics that spread players out
Like migration
the thing is ppl want more fx stuff but having more players means seeing a raptor pak travelling. seeing herbi herds move
Is going to*, I don't think it has it yet
and hell if the land animals went anywhere but lemon fields. deinos wouldnt camp out that one shore
Once they fix the sound issues the game will be much more lifely...
That is honestly my biggest current issue
absolutely this
I used to love hearing stegos and carnos roar from ages away, gave such a ominous feeling
the game is too quiet rn
Truly, unless we are talking about the supersonic deino swimming audio...
im just a realist man. ppl suggesting major things like tree shakes dont consider the game we re talking about or the state its in
A lot of us just have very large hopes and dreams lol
The sound situation is weird right now. You can hear a deino splashing around 1,000 meters away from you but if a stego or carno stampedes right up your ass you're dead before you know its there 
ya ll wantin major things when the servers crash daily. the dino roster is barely there. the game is bugging out like crazy. isla spiro is a disaster of a map. and humans are still not in game
The main thing I have talked about wanting in this game is actually stabilty
same
Like across the board stabilty for combat and servers
i more meant the guy who started this conversation
That would make it so less frustrating
like bro wanting major immersion when core feautures arent in
The only thing that makes me alt f4 this game or get off for the night is things completely out of my control happening over and over again
and hackers
hackers.... so bad
not being able to join servers makes me not play :))
yeah lol thats just purely demotivating
Coming home from work and you cant even play your favourite game
hi id like to play my deino in eu 1
oh the servers full and the queue system doesnt even work
darn
the hacking situation rn is worse than red dead online 😬 At least there you can switch sessions and don't lose all your progress
servers full but not full 97/100 on main menu, ingame player count 103/100
played dbd long wnough that these hackers are tolerable and thats just sad
I see on the road map they have a QOL update I wonder often what that could contain
probs optimization
I have a feeling that will be a large smoothover of most game mechanics
Maybe a mix
neither my tower nor my AW laptop can hold frame rate
Mmm it is unstable frame rate I have a 2080ti weirdly I will get 70fps then go right down to 40 for maybe a minute then back to 70
I wonder if it is possibly because of players fighting or other player actions in the server
Alienware laptop that i set low purely to try to keep the game more consistant
I also have a 4k monitor keep in mind so that uses a lot of power playing game in 4k
has massive frame drkps
I must say though
Compared to update 3/4 when I last played
Atleast I am not constantly on 40/50 fps
triggered a time out lol
this servers gonna fix my cursing problem at this rate
anyways as i was saying
i might have my updates mixed but wasnt that the one were they messed up geforce and it broke everything?
cause they put more anti cheat stuff in but inadvertantly killed geforce from working
Maybe idk I remember it being really laggy but I still had fun haha
Like it was unrealistically alggy so that was probably the one
The game was quite balanced back then if I remember correctly
I mainly played Utah and each dino I had to fight you would apply a different strategy
idk all i know is my laptop with 32 gb ram. a 3060 gpu. and 4 tb ssd raid 0 struggles eith this game when i lock it to 30 fps for stability
and when I played carno it was nice and balanced but I remember people saying teno was op when it came out
for what i have in my machine my frames shouldnt drop to 5
i also lock to 30 cause 60 bothers my eyes cause i have some vision problems eh
I just lock to 70 seems to work nicely for me
just a vision thing for me
I feel like we need more globally dispersed admins in different timezones
but also it seems to have less frame rate drops at 30
There are certain deadzones where there is no moderator support
funding plus i dont think there keen on bringing outsiders im given the situation that happened to there code
In game administrators
those can still cause problems
I applied for a position I thought as a newzealand the times I am on could be very valuable
cough admin abuse cough
I mean yeah
I feel like there is a big chance when accepting players from the community as admins
Because you really can just lie on the form
But there is some people who I know that I think would make genuinely good fair admins
and thats really bad for reputation
Very true
especially for a game thats reputation teeter totters due to slow devolpment
I wonder how they could select a proper admin witht he correct attributes and attitude
Maybe have voice call interviews less easy to lie
still
Yeah
i think its just a hard thing to deal with an a risk they might not be willing to take
Impossible situation to make the 100% correct choice because its human beings you cant mind read someone
there reputation with there own community isnt exactly
haha yeah the past indeeed...
glowing
i got downvoted on reddit purely for saying ppl shouldnt be so negatibe about the devs
They seem to have moved on from most of the old hate though
def no
Maybe I just see less
I think it was 2017 when I first played the isle instead of watching youtube and I remember in 2019 the hate was unreal
I cant remember what they did but the whole community was upset
I have played this game in long intervals so I play for like a year then leave for a year
But evrima has kept me around
Given me new hope
ppl r angry about beipi cause they say its the next dryo. angry about troodon for the same reason. angry that gateways coming out and not more dinosaurs (despite isla spiro being reallt bad). angry that thinggs take long
ppl will always be angry about something
The majority is what you need to please thats why its good to do polls
then give the minority a little of what they want
I honestly like the look of beipi
honestly. its sstupid hate for the most part. devs are trying. they try to communicate with ppl. try to keep everyone uo to date. and ppl who dont know a thing about devolping a game get angry cause they can
and my favourite dinos are the small ones then you get the vice versa of TREX TREX GIGA GIGA
i saw someone compare the game to halo 1 because "halo 1 released in a year from the ground up" as if the two were even remotely comparable
and then someone else said that the devs needed to focus on one thing instead of working on multiple projects
Some people are young, dont understand the availability of resources
which screams "i dont know how devolpment works"
because why on earth would the map guy work on animations
and also theres an order to how things are done
you cant work on the animations til u get the model. cant work on the sound until you have all the other parts and reallt have a feel for what your dealing with. cant do lightning until tou habe the models
but ppl seemingly dont get that
Yep
plus ppl complain avout all the human stuff models in the devlogs
It all takes time sometimes there are handicaps because of 1 persons skill level
EVEN THOUGH we know those are fore gateway
But thats just how it is all people are different cant have a perfect development squad
I like the human stuff
Very interesting concept
plus ppl just. ignore what happened to fosvor
like dude give the devs a break they lost there lead programmer
Wth
When did that happen I was not here
I didnt even realise that must be why the updates are taking a few more months
april 30
exactly
Ah early last year
I wasnt around then but I did notice the updates release time extending I was still following the game tbh that really sucks
so many ppl complaining about updates and not one can take into considerstion that a small team was grieving AND had to replace the LEAD programmer
makes me angry tbh
That would put a lot of stress on the rest of the team with what you jsut mentioned, uninformed people expecting the same content being delivered at the same pace
cause its so unempathetic
Im gonna jump off for the night I got work tomorrow
nice chattin with ya
Was an enlightening chat I enjoyed it you have a good night
good luck at wrk and have a good night
laters brother
It doesn’t make any sense that nanites requires lumen to works, it is completely different type of stuff, lumen = lighting, Nanites = geometry.
never said it did but its rhe promary reason for adding it
as lumen needs nanite
also read on
you ll see i discussed in depth that nanite is overall not as helpful as its made out to be and any benefit from it would be purely client side and wouldnt fix the actual issue being what i said. it would murder the already struggling servers
nanite is not server side
its client side
its a rendering process. therefore based on what ur seeing in screen
and it also is known foe not working well on normal hard drives
nanite needs a ssd to run properly. so ppl overhype just how performance enhancing it really is
all it does is make it so that close models have more polys then far models instead of doing some standardized cap across the bored and mesh switch outs ect
the process of which consumes memory
depending on what is being processed this isnt as beneficial as its shown to be
multiple of the same model? thats easy
but multiple different models needing multiple remeshes in milliseconds. thats a bigger problem
plus nanite omly really works on non deforming mesh. so things that are animated like dinosaurs dont get aling with the process
considering the fact that nanite is only gonna make a difference if you have something that can do that process. the only other reason to add it is lumen and lumen needs nanite. which as mentioned. defeats the purpose
nanite is situational
and i will say. yet again. fortnite just made the move. and it proved that nanite does put a strain on a computer. i played it b4 and after this recent update. the game is significantly more taxing on pcs since the move
and i will admit this is probably in part due to the whole. ue5 not actuakly being finished and therefore not exactly the most error freee thing
its like 3 am so if i disappeared its cuz im bored texting rn n fell asleep
wait, i was just confused since you mentioned many times that lumen needs nanite , in paper it should be working separately, you can choose either of both
ahh okay, goodnight
so heres the thing
in theory they can work seperately
but lumen is an actual monster to your pc so using it without nanite is just a bad idea
lumen benefits from nanites prescence because less polygons = less variety in the light
so if we re being technical need is the wrong word yes
but thats if we ignore that lumen is a monster to gpu and any amount of lowered chaos the gpu has to put up with the better
i don't think using nanite as a standalone is a bad idea, lumen is like an epic games version of ray tracing so it surely demand more power
https://forums.unrealengine.com/t/unreal-engine-5-1-released/691237
also based on the forum
Unreal Engine 5.1 is now available! Built upon the groundbreaking features introduced in UE5, the latest version is more robust, efficient, and versatile for all creators. Lumen, Nanite, and Virtual Shadow Maps updates The Lumen dynamic global illumination and reflections system, Nanite virtualized micropolygon geometry system, and Virtual Sh...
nanite wouldnt make a difference
here this forum
TLDR: How/are you using nanite in your game? Please note the “game” part, I’m not talking about making pretty cinematics. I know Epic generally recommend using nanite on anything that supports it. That said, I’m trying to get a sense of the pros and cons people are discovering, or if they simply stay clear of the feature entirely. My own ques...
scroll down to ZacD post
it explains it
also lumen is imo way better than raytracing which is exactly why its a monster
lumen allows for live updates similisr to raytracingg yada yada details
also
nanite is still
client side
aka not fixing the server issue
Nanite has also been updated with a Programmable Rasterizer to allow for material-driven animations and deformations via World Position Offset, as well as opacity masks.
based on this statements in theory we can have nanite in multiplayer environment. isnt
client side remember
none of this helps the server
server doesnt care how things look
server csres about keeping track of things
server doesnt give a hoot about poly count because its only interested in stuff like. player is at x y z location
bodt idecay at this percent
ect
and again fortnite so yes lol
the game has lumen and nanite
you can
but u do notice they have comparison in View Distance right ?
so in theory it works in multiplayer games...
u need nanite for fortnite tho and that is 100 percent because you turn it on and it drops ur gpu
but u can run just nanite if u want in fortnite
just not lumen. again. thats definitly to prevent lumen breaking things
also again. servers dont care. this is client side
let me put it this way
as a player ur computer only deals with the things im ur area
the server on the other hand desls with all 100 players data
all at once
all the time
the thing killing the server right now is decay
decay got added and the servers started breaking more
why? because it was no long keeping track of just a percent of eaten and time to despawn
now the thing had to deal with what organs. the state of the body. what scent range to apply when. a scent range value that changes. ect
now x that by every corpse on the map
nanite doesnt fix that
bevause nanite is mesh not complexity of dara
so then we go to the moving tree arguement
aka the reason nanite was brought up
u seriously want to add to the load the server deals with by now asking it to keep track of what trees are being affected where?
im not worried about client side as much as i am server side. because jesus the servers are struggling
also to clarify
this is because the servers entire job is to keep everyone on the same page
obviously rendering can have some effect in terms of xyz locations but not in a way nanite fixes
it just occured to me that the isle runs crappy from a server and now im scared of what a singleplayer would look like
just a lil tid bit
servers handle logic. not visusls. lag from servers is your computer failing to tslk to the server. hence why some interesting things happen when the isle servers go down
cause the code spaghettis in on itself right before a crash
if i may to sum it up
- nanite only helps with view distance, which is why it won't help server performance
- server are receiving too many data since update 6 of gore (decay) being added
- the current partitioning of the server lead to a performance drop known as (Old tile hitch) when entering hotspot area with lots of thing happening
- Server performance will resulted in low fps to everyone
lol my favourite is the fish just ignoring hitboxes and swimming through things
yeah it happens when the server is going to crash 🙂
yes
this,
thats why nanite does nothing
nanite doesnt fix the very real issue with the servers rn
only way to fix the servers is to upgrade them or improve the code to be more streamline
the less spaghetti the code the better
for example if else statements vs switch cases
i remembered they promised that few years prior to the first evrima development which around 2 years ago
havign a string of if else statements is bad because it first as to go through all the falses. taking time away from processing other data
fosvor died so i dont blame it for getting delayed
Rest in Piece 😦
i refuse to be hard on the devs they lost there lead
amd i get genuinely annoyed when ppl act like that isnt a very real reason the game stalled out
anyways just to close are lil discussion
nanite unfortunetly doesnt even fix view distance fully due to it requiring an ssd to not make computers very unhappy
my tower has a hard drive and my laptop has raid 0 ssd. the tower has a hard drive cause im an artist so ssds wrent exactly big enough for me to work on without leaving my price range. can confirm that nanite really doesnt like hwrd drives
im guessing its because of how wuickly it needs to access temporary texture caches
anywayd im gonna disappear now lol
nice chattin with ya but it is terribly late
yeah you better sleep, gn
@barren zephyr and rex is important for what?
@lapis swallow i mean he may have a point the steam discussion thread is 11 pages of people roasting this game
When i say b4 this game adds rexes i also mean b4 they start adding another medium size large size dinosaurs…
What is medium size for you?
What type of question is that we havent gotten a good playable for a while now
Idek what ur trying to say what medium size is good for me
It benefits the playerbase
More fameplay
Troodon is cool and all but i doubt it wont last 2 weeks b4 everybody goes to the usuals
Which playables would you count as medium sized?
Allos, ceratos, diablo, parasaur
Dibble is gonna be one of the next few playables to be added
Scratch parasaur hes large but in legacy allo can take it down with packs and if ur good enough
Cera is one of the next three
I wonder when will that be hmm
cerato is smaller than carno, so
It doesnt matter if its smaller its medium size still its not utah size
Its one of 7 playables that are being worked on rn, if I remember correctly
Hes a scavenger meant to bully competitors..
he's like, pseudo-mid
when is it being released tho
We dont know
dont base balance on legacy
Legacy balance was even worse than the current balance we have in evrima
i mean in evrima u have two real choices
And so is rex he was worked on but tlike the developers said they cant really add it in
At any given moment they can work on any dinosaur but it requires
Balance and unique gameplay, mechanic
Like troodon with its venom
Or beipei underwater foliage for it to feast on
sounds pretty balanced to me a pack of neck grabbing arm slashing allos can surely take doen a para
okay but a single allo killing para
kinda stupid
I said legacy allo with a pack
packs barely matter in legacy lol, you can do anything a pack can do solo, as long as you can tailride
really so u can beat a pack solo \
probably, given i'm one of the absurdly ridiculous animals like rex or giga lol
Only applies to the few that are actually try hard goods your still prompt to making mistakes
a maia can turn packs of utahs into toothpaste
lol
You really despise legacy, do you? Lol
yea, i really do
lol he does, i never had problem with tail raiding in legacy aslong as i understood the terrain
Understandable
Its been like 5 months for gore to come in and blood still dont appear in foliage when bleeding or corpses at all 😔
Its hard to balance something without any abilites etc, it was good balance for what they had to work with
it's literally such a garbage game, balance and combat system. I have tried every animal, and EVRIMA has it beat in every department. More animals isn't an argument for why legacy is better if every animal plays exactly the same
And they said itll make u vomit
but you have only two real options
for over a year
Huh?
not really, no. Cera and pachy were still trash, while the apex carnis consistently dominate
Elaborate, laugh
corc or steg u play anything else ur a walking dead potato almost
Laughs in ptera, carno and pachy
great a bird that i can 1 shot with either
Dominate how? you couldt just kill em as solo utah ? If you died to a rex, u either didnt pay attention or you wanted the fight. Unless trike or shant
Cera was trash, thats true lol
Just for clarification cera will have a neck latch type abllity?
the fact that the only way rexes and gigas could be killed was due to an oversight, and so many people outlawed alt-turn because it literally broke the only way these animals were even killable
Some playables are not built around fighting
carno is just as bad instant death vs a steg almost
Even tho full grown juvi cera was insane !
are... are you serious
we dont really know yet, its a debate if it will have a septic bite, latch or anything else
Easily can lill a utah
there's no way you're for real
bruh
Carno just wont attack stegos. This is no battle royale, you can just leave others alone
Idek how theyll pull it off when they do add that mechanic
do you seriously run headfirst into stegos, die and then complain that everything is underpowered
because that is funny
weak herbivore fodder mindsett
Its a carno not everything can kill something
no iv watched stegs run head first into a full grown carno and two tap him
U have rhe option to kill juvies
Or run
No issue with it
the animal that can run at 55km/hr couldn't figure out a way to get away from the animal that runs at half its speed
Nah, rexes was "easy" kill with dilos. I mean playing in a pack as dilos/utahs/allos we prob killed more in 2 hours gameplay then i did with my rex for 1 week
Make sense with that thagomized
gonna have to ask them iv just seen it and know that directional damage didnt play a factor in his two shot especially facing forwards
because tailriding exists. Turn on alt-turn, these animals are gods
Unless the stego is a child, then the stego wins
Thats true, alt turn was bulls. Tried it once, and never again.
alt-turn was a better designed movement system, but legacy's combat was so awfully flawed, that the entire balance crumbled with its presence
stego also can beat full grown crocs while facing them head on
which is a hysterical reflection of how terrible it really was
good, should be the case
Yes, that is fine
I still thin stegos shouldnt be able cross rivers without deinos dragging them
lol yall are stego players
U weight less in water
No, I am not
deino is a punch down animal, its should ofc loose against stego
the fact that the only thing that made rexes killable was no real designed system, but rather an oversight from their movement system really shows how bad legacy really was
lol no, epic comeback
deino had the same bite force of a rex
I main omno and ptera (to bully carnos)
And?
disagreement = mains the animal i dislike
Balance still exists
checkmate
so? balance exist and if you are speaking of realism a stego would aslo 1 shot a deino
^ never would happen
Average general/balance feedback complainer
Reality deino with biteforce so immense can 1 shot stego small head while its drinking but still this a game
We killed rexes as utahs/dilos/allos etc, it was not easy. But very doable. And i loved it, i would rather have that balance that people can tryhard and go 10 allos and slaughter half the server.
yeah never would happen irl becasue those animals didnt live with each other but that thagomizer through the head would kill a deino
it was terribly designed though. It was an entirely unengaging combat experience for the rex, their entire counterplay is hoping the attacker messes up. It's genuinely unfun to die in such a fashion, and this is very much due to the fact that the movement was awful, and the rexes and gigas were so OP, you had to cheese the hell out of them to avoid getting oneshot
I dont feel so, i never had problem with rex or gigas aslong i paid attention. If a rex spent 15 min getting close to me without me seeing him, he deserves it. Apexes are supose to hunt mid tiers, not be afraid of them cus they are to many. That would be horrible.
That's not the point I'm making
The point I'm making is that legacy encourages the least fun style of combat, cheesing out a flaw in the game's design to make your opponent near incapable of defending themselves
The fact that a single utah, that dies in one hit to a rex, can literally kill one without even taking said hit, is pretty indicative of how bad it is
And it's not something the devs intended, either
It's entirely an emergent strategy from the flawed turn system
Hence why they added alt-turn, to "fix" it, however, doing so exposed how legitimately overtuned these apex animals actually were the moment you removed the cheese strat
Ahh , i see your point.
Without the unintentional achilleas heel, these animals were stupidly broken
And with it, their combat was some of the least fun one could have playing the game
What you mean, utah should ofcourse die to a hit from a rex ? And the utah would needs tons of hit to kill it. I dont see any problem with that tho
the problem is the single utah can avoid the one hit from the rex long enough to land the tons of hits to kill it with basically zero risk or help, the moment they learn how
The guaranteed death if you were on the left side of a rex because it had a broken hitbox on one side was also pretty awful
True, but i never died to a single utah and never did i manage to kill a rex as utah solo. For me that was so hard to pull off
(also stupid)
To my knowledge, it was never fixed
it's still in
The fact that you had to know it had a broken hitbox for its bite but only on one side and you could wreck them if you could stay on their right side most of the fight and that was a legit known exploit strategy is pretty bonkers tbh
Most games will ban you for using exploits but bite box exploit on legacy was practically meta 😂
Thats why you adapt : P
Biggest problem i had in legacy was dilos, that bleed was intense
dilos were the worst
Yea, but still not sure what to take from it. I mean every single omni in evrima can kill every stego, if they dont do a mistake sorta
If i kill one stego as omni, doesent mean im gonna be killing the next one and so on. They can have completely diffrent skill/playstyle from eachothers.
The interpretation of messing up performance by any new additions, is already flawed. There is just a lot of more to be done before, to make it feasible and does not make any new content a bad idea
Actually I was able to take one out on my own
oi
I am just super happy of this gore system and ability to customise eye colors. ❤️
How stubborn you are in your conservatism.
It looks so sad
consider the fact people LIKE the current model and are not obliged to conform to your viewpoints because you said so
an accurate utahraptor is being added, it will be fluffy, feathery and more
let people have their skinwrapped reptile JP raptor
Also omni is meant to be a JP raptor, simple as that
omniraptor has an iconic design, JP-related or not, it's here to stay
I know that omni is fictional. But i see the conflict between JP-like cretures in game and others (design-wise)
that's kind of the idea
these animals can vary from a melting pot of random genetics to an accurate recreation in lore
You know what some of the main points were for me to buy the isle? I am able to play as a JP raptor
true lol
JP raptor for the win
May be. But looks kinda weird - like some creatures from different worlds that can't exist in one world at the same time
Also compy and galli have the same issue
You know what? I dont care that it looks weird. Its JP raptor and I am happy with that
i mean... that's the thing though, these animals aren't real, they're all engineered by humans
You can hate me but first creature that was attract me to this game -- allo (in his final legacy design)
I wont hate you for that, everybody has a different playable that was their reason to start playing the isle
Dude, feathered and not feathered animals being in the game is least of our worries. We have some very accurate dinosaurs like Carno or Allo right next to freaking digimon and Pokemon - Charmeleon I choose you, go Agumon!
Oh yeah. Chonky acro is just bad)))
That Acro is just bad, it's not even about it being chonky, its proportions are just atrocious
Main issue -- his neck
I've seen an actual Acro skeletal by Franoys put on top of it, the concept Acro ends up twice as tall at length parity
Also cartoonish Austro concept is bad too
It looks alright to me.
And nothing wrong with monolophosaurus in terms how he looks by himself... but why?
@young hornet You can apply to be a mod using the form in #rules-and-info
Because this is a sci-fi game and the dinos were created by people in the lore
Also, I'd like to have fun different abilities to use in a game
Vs "it can bite in a few different ways because that's all we knew about it"
Fun gameplay opportunities. Why else would they make it?
I know but his ability looks just like weird idea in game where you can track something by footprints and bloodtrails.
It seems to me that this ability is not enough to make it's viable
It's good for when you dont know where something is beforehand though. If you're nesting and you and your group memebr(s) spray around the nesting area, you'll get a heads up if something is attempting to stalk you and walks through the goo. You'll smell it before it even knows where you are, and have time to flee
Bruh you don't know its stats
Viability isnt just how well things do in a 1v1 setting, you know that right? It's about how well you're able to survive with your dino. Idk how you dont see the viability of an early warning system and great tracking ability
The model looks alot better than that
Ok, in other words. Is he really necessary when omni, dilo, rugops exists?
Do we really need allo when rex exists ?
I would be so happy to see as many dinosaurs in the game as possible, but I see problems with the balance of so many creatures in one game and on one server
And that's why mono was given a unique ability and not just different stats
Mono could be a demon to sneaky stuff like dryo (once its actually useful)
It's not about who is stronger, it's just about the oversaturation of predators in the same weight category
I think that can be sorted out, but it will probably take a while
Yes
They're not in the same weight category
Mono is around 100 kg (I think ?) Omni is 450 and dilo will probably be 700
no - 475 kg
Mono looks 150 kg ish to me
Which one?
Monolophosaurus is a genus of tetanuran theropod from the Middle Jurassic of China coming to The Isle. Monolophosaurus was 1.8 meters (6.5 feet) tall, 5.5 meters (18 feet) long and weighed around 475 kg. It was a carnivore, likely predating upon the pterosaurs and smaller dinosaurs of it's region, as well as the small sauropod Bellusaurus. Monol...
And as herbis in that same weight category, you have dryo, proto, ava, oro, taco, galli, homalo, beipi and minmi
Bad source
Legacy utah was 1000 kg
Isle wiki is highly unreliable
Outdated af n stuff
Oh and there's Gen 1 and Gen 2 as well
Two entire factions
Ok, but i can't see any other sources except that and almighty-god-blessed wikipedia
Too much small herbis is cancer too
And much more
They're around human-sized, so in my opinion, all of these are in the optimal size range to ensure the most interaction between players
@tawdry oyster you just gotta learn how the tracks look like and you can do that
Also in an ecosystem, you normally need a lot more small than big creatures
If we can't have them in numbers, at least we can have it in variety
I never said I don’t know the tracks, I just said it’d be useful
Aso minmi is just use design of other dinosaur - it is fun for me
But its literally already in the game
Plus idk if you can determine if you’re tracking a carno or an allo once they add more dinos in the game
It is?
The size of the tracks
Kunbarrasaurus I guess ? Did you know we have no minmi head material, and the only thing we have of kunbarrasaurus is a head ?
I think a lot of that creatures should be just AI. No one will want to play as a snack lol
Yeah, not everyone could determine that
They're not a snack if they're all in the same size range...
You will atleast roughly know what you are tracking
Taco and homalo is a snacks - change my mind
I mean it’s just a suggestion, it doesn’t have to be in the game
They aren't
@queen ember yes ofc this means the game must be doing well. I'm glad it's doing well. Maybe it's time to scale up and eventually add more servers. This would make joining one less of a struggle
They need the right biomes
Ok. What they can do? Borrow, and homalo can do pachy things but much weaker. How interesting it will be for players?
Taco will have venomous quills
||I can say this with as much confidence as you when you say homalo ill be a weaker pachy||
Let me bury up the mountain suggestion me and some other guys have worked a few months ago
You mean dig up ?
Yes, but I cant find it
Adding on to this, some creatures to populate this biome could be taco, homa, oro, proto and hypsie for the herbivores. Herra, velo, mono, mega(sometimes), utah(sometimes), troodon(sometimes) for carnivores and then ovi for the omni. Keep in mind that almost all dinos will most likely have 2 or more biomes to live in so this wont fully replace any.
Note: "(sometimes)" means occasionally pass through to eat or hunt there as juvies.
Thanks to Warden and Dinohappen for helping me with this
There we go
A cliffside/mountain biome that in populated by small tiers
how is it flawed
im not saying any new content im talking about stuff that is purely there for immersion
core features are not inplemented and the game is actively struggling
new content equal new code for the server to handle. a server that is under way to much stress already. we dont need more immersion we need a higher capacity server
its not an interpretation. thats how code works. more stuff equals lower performance because the workload goes up
you cant compare rdr2 to the isle. they cannot afford the server neccessary to run that. realistically. ever.
Alright, I didn't think this needed to be said, but there is a serious problem with hackers. Every fricking day. EVERY DAY. NA-1. It's always a carno or a stego coming in and killing people. Also, every day, there's is no reply from an admin or they come way too late. I get it, everyone is a volunteer. I understand that. There's a very simple solution. Get more admins. Problem with that is, idk who is 'hiring' but they refuse everyone who applies unless they have ludicrous pre-requisite experience. I have applied. A month or two ago. Not even a notification of denial. A friend of mine with good admin experience, denied because 'they're looking for someone with particular abilities.' What? What particular abilities? The ability to not be available when people need it? The people trying to apply aren't doing it because they want to sneak in a grow on an official server. They want to literally ban hackers and un-stuck people! How is is that there needs to be a ridiculous pre-requisite for that? How about a trial admin position? How about a moderator with less 'admin' capabilities? There are a ton of people trying to make this game and this community better and we all keep getting shut down. We, as a community, generally don't ask for a lot. Sure, there's grumblings about the development speed, but anyone who actively follows development and what's happening knows it's a lot of work going on behind the scenes. The only true thing the community asks for is to be able to play the game. There are two main reasons a player needs an admin. 1. They got stuck. 2. There's a hacker. I said this in a post a month or so earlier and got a response from an admin that TLDR's to "We DO need help, you should apply." Yet, nobody that applies gets accepted. Can we please get some resolution for this? Please? All I want is to play the game I spent money on without getting killed by a cheater. It's especially aggravating when I know that, despite being killed by a cheater, I need to regrow my dinosaur since there are no re-grows for some reason. Hours just gone. \rant
Don’t you dared diss my boy
Or any of the smalls, there are plenty of things they can do to make them viable.
i theorized last nighy that lack of admins is due to what happened when the games code got trashed
think there hesistant to bring in someome who becomes an admin abuse risk
But you need admins or else hackers will have free reign
Can you elaborate why?
@remote dock Unfortunately that's a risk you have to chance sometimes. How about an interview? Maybe a TRIAL-ADMIN. Someone monitors them for a month or two, a little sheet that puts all commands you've used? It's not hard to figure out admin abuse or how to fix it.
The trial period is being a Discord admin, as that's the first step to becoming a server admin
so slow process lol i prefer slow to rushed tbf
games code got trashed at one point. a bad admin can become an admin abuse situation and harm this games reputation more
the process being slow makes sense
I don't see what that has to do with adminship
Admins and devs are completely separate
We don't touch code whatsoever
trust i mean
How long have you been an discord admin?
obviously y3ah not related directly
Yea I was about to say, it kinda clicked
Taco could have something with its quills, or it could have some of the most intensive burrowing mechanics. Like being able to have a modular system to make your own design for your burrow, maybe even stuff like growing mushrooms in it.
Homalo could also go full on mountain goat with its abilities, having abilities that allow it to parkour up rocks easily and maybe even able to burrow into rocks.
Those are just some ideas, there are plenty of other ways to make each of them unique, fun, and viable.
Almost 2 years, I haven't applied to be a server admin
im saying they got burned bad once so why rush to get admins that could chase ppl off servers by abusing powers. id that makes sense
idk it was a theory lol
I honestly think that there should be pure server admins. The discord seems to be well under control but the official servers arent. Just like cloudfire said, there are huge hacker problems rn and more server admins would help (not fix it tho). I dont know how things are handled internally but I fully believe some people just want to help players on the official servers.
And trial admin for officials only could help
This is real minmi dude. Ingame minmi use look of other dinosaur that i can't normally find
And I love it’s stylized look, makes it much more interesting.
The real troo doesn’t exist, and real dilo didn’t have venom. Adding a bit more onto the animal makes it much more interesting rather than X Dino…but different face shape
That is.... well it definitely isn't the best minmi reconstruction I've seen
It use look of other dinosaur that mentioned here. Why they just can't use other name for minmi (26:19) https://www.youtube.com/watch?v=-Sjf7Ev-o9s
Apologies in advance for the inconsistent quality of videos and images. It's just the nature of finding these things on the internet. Also, since this is very opinionated topic (despite me tending to prefer objective stances in debates) I do expect people to feel differently than I do. So debate away. Just don't make it personal and we're good. ...
Because they don't want to
Bro put the austro design in D-Tier
Do not trust him
but re explain. again. why what ur saying doesnt work. The suggestion invovles logic. Its not just a visual thing. Its logic. logic to code being stuff like. player at xyz. The server doesnt care about visuals. thats why the arguement about nanite didnt apply. because the server isnt beung bigged down by visuals its being affected by workload. When you play the game. The game only has to deal with your own surroundings at any given time. If this game had a singleplayer. what you suggestes would be good. But the game is predominantly multiplayer. Now your own computer doesnt deal with the logic. Why? Bevause the server deals eith it. It deals with it to keep it universal across the board and be yk a server. However, this also means it has to keep track of not 1 players code alottment. but 100. Thats everything from nearby corpses to trees to scent. you name it. Start adding stuff like trees moving cause a big boy going through? guess what, all of that gets dumped on the server. And heres the thing, you can optimize the game as much sd you like. if you dont have a functioming server. lag and fps will destroy the game. And no. it is not as easy as get bigger servers. people havr been begging for higher capacity. Servers are expensive. Very expensive. Not even blizzard could get a decent server for the launch of OW 2. Epics servers constantly run into issues. And those are just two big name companies. New content when half the dino roster isnt implemented. Migration isnt implemented. Isla Spiro is a disaster and we need gateway. Humans arent implemented and have never been implemented. Is short sighted. The gore update is destroying the servers. Suddenly thet have to keep track of way more then just dead body here this % eaten x amount of time to despawn. Now it has to keep track of what organs are inside still, how rotten the corpse is. the changing scent value ect. and it does that. for every corpse. across the entire map. If current planned features are making things worse, how will the server fair with new content. The only way they can even begin to test your suggestion is with the game in a finished state with all core features and playables implemted. As your suggestion is a server load nightmare
hope that explaims it better
god thats my third time explaining the difference between client side vs server side optimization
Anyway in-game minmi - is just kunbarrasaurus
The FPS have gotten better, the server performance got worse
But Minmi sounds cuter
Minmi sounds nice probably, and they’re similar animals anyway
yep, its because of what i explained above. its the corpses
corpses added a lot of data to the swrver workload
It helps with minmi’s identity of the cute little guy… that acts as a foil to the gore and death that may befall it or those around it.
Performance is def better now, but whenever I am at center or north, the performance is terrible
Don’t know why it’s a thing
its cause ppl r there
high activity
when the serbers performance goes down so does yours
bevause the server does your logic for you
It’s not cause of people, I’ve been south with a lot of players and the performance was fine
Oh
unknown values its not just players
a.i does it too
think of it this way
the server has a hotspot on the map. so it has to update all of the values for where everyhing is moving and then send said values back out to everyone else. these can be a.i corpses and other misc things it still keeps track of. including a.i u might not see depending on species such as fish
make sense?
Yes
Using NIS my performance has improved, U5 had for me something between 30-40fps, while U6 with highly increased render distance but slightly reduced quality provides me with 40-60 fps. Server lags do not occur anymore every 10 min with 2 min downtime sitting in a bush. Game got more stable, while improving overall performance with U6, don't know what people mean by "everything got worse". It's not perfect, but that's it and has room for further improvement
We have more stable servers, but the server crash on a daily basis
because it did. You are talking about client side. still
client side is not server side
the servfers are crashing
the servers crash now more than ever
well, that's true
it doesnt matter how much u improve client side. if server side is messed up
They are were different in look not only in the naming. But... eah. Ok, it's no the biggest crime that devs made
It still cute tho
if my experiance the reason servers crash is a. the run out of memory. b. the is a memory leak caused an error. or c. it struggles to do so many tasks at once that it stalls out and disconnects everyone
so while client side has improved thanks to improvements in the games optimization. the server is under too much stress and its showing bad. i played most of yesterday and had 2 servers i was in crash while i was playing
okay, but what is your point? Lets go back to U5?
wdym??? like. you are aware even if we go back to update 5. if they then implement ur idea. cool gore mechanics are out but not trees move and servers crashing again. ur taking out one issue to the server and bogging it down woth another
and i will take gore over visuals any day. the organs r fun
oh, that is all about that? Dude, we are light years away from something like that and the current state is obviously not ready for that, but at some point it could be. Don't nitpick on the current performance so much as this is simply a thing of being mid-development and everyone is probably fully aware of that and most current problems are solvable
like I ever said, something like: "hey guys, you know what? Let's mess up the current game by implementing even more demanding stuff, before everything got flashed out - it will be fun!" Dude... have some hindsight
dude....your the one who made the recommendation. your the one who said it wouldnt bother performance. did you just...forget why performance was brought up? you said it wouldmt effect performance to add it. i think your the one that needs hindsight
this all started cause i said ur idea would tank the servers
I never said that. Only that it got actually better, at least for me
and ppl diagreed with me
I was never involved in that discussion as I just joined this conversation
u joined in this morning replying to me without reading that disucssion then. what u reeplied to was that convo
so by proxy yes i figured u were saying that as u replied to my message from last night
so...yk...literally the conversation lol
okay, that's your point of view, I'm just too lazy to read hours of conversations, so I don't really care
all I see is that you state it is currently not possible, I state that it should be possible at some point
then dont join a conversation from last night lol
if ur too lazy to read it why comment
also @strange quiver the dieno skin customization. i prefer the gradual colour change from baby to adult. i feel like its more the game needs more skin optioms then just a and b. i def agree eith the need for more visual diversityy
also fr the hacker situation do be eac being garbage lol
well then I'll come back to his conversation when I have my Phd. in Daddy's Pet and fulfil your criteria
Why so much thumbs down for this?
lol
shhh i lost a bet i dont wanna talk boht it
thought of it as well, as even horses eat occasionally chick if it comes by, but don't know if it would play out in the game so well
Poor man
When can you change your discord name again?
Yeah.
Although iirc the only Dino’s eating bones are deinos and ceratos right? Maybe rexes?
Maybe alberto
long time. name stuck and became funny enough i just left it considering as the original bet said i had to keep it for a month 💀
It is a funny name
besides the reactions from ppl in servers r the best
cause i get asked n then get to see them go omg wjen i explain the reason
Oh maybe alberto, idk I feel it would give the carnivores more competition, but also gives herbivores a better chance due to the ibis’s
also downvotes probably because supplementing might let herbis not move as much which is bad
deinos r pretty confined to water
as theyre dehydration bar is ass
Bias*
Ya can’t tell me most people don’t prefer playing carnivores over herbivores.
And why would that be bad again? Just curious
not moving around the map creates dead zones and funnels all code into one area
creating low performance areas
Ah
...
if they added that ppl would live in lemon fields
So then they are pretty much forcing players to move around and utilize the map more vs making it fun
fun is subjective i def find the movement more fun
I mean I don’t think that would be a issue if the maps weren’t huge for no reason xD
thats me tho
but to give example take stego
Ah I guess, but even then that’s gonna make herbis look more unappealing
imagine if stego never had to go to swamp for sumax
swamp would just die and have no one
Are we talking about migration?
but just yesterday i met up with other stegs cause i was eatin sumac
i cant wait for migrwtions
Tbh it’s kinda goofy aaa that they didn’t add it in this update
It gives us a big map without making it feel empty
Instead of nutrients, it could have a well being bar, like herbivores could lick salt for better digestion, that is totally duable and won't cause "server performance issues".
You can't disagree on everything because you fear the performance going down.
They talked about it as if it was all coming out at the same time, diet and gore
performance was just cause plaher hotspotting l
lol
if everyones in center center becomes frame rate drop
They could have just told us that it wont come when they said gateway is not gonna come with u6
and that does not correlate at all
what do we think about herbivores being able to graze off tree bark, if they are in need, or, is safer due to the environment they are in?
literally wasnt me disagreeing based on performance
How about for some of then to graze of moss?
Sounds cooler than treebark
did. did you read my prwvious message? i explained it with stegos. if stegos dont have to get sumac. why would the go to swamp when they could stay at lemon fields
Yeah they should have specified prior
It really did sound like they were releasing it with gore
And nobody would have had a issue with it
the performance is an afterthought to it. i was more saying it would discourage map movement lol
I wouldn’t mind that if it was a supplement
Like you gain your diets, and use tree bark to supplement them and have it last longer
Yup, it’s annoying.
That's sound somewhat cool, as you could follow those nibbled trees to hunt stegos
Yeah. We need more ways to track in general
Tracks should have a supportive role in tracking. Along with beds that are formed when you sit down for a bit of time
Raptors claw on trees
Carnos rub on trees
Stegos nibble on trees
and by distinguishing those marks you can make out your next move
that's why visual feedback from the environment is so important
currently you can't even tell if a 6ton stego is sitting in a bush
I think the tracking works for now, it could use some upgrades in the future tho
Well, you can run into it and find out
The tracking is fine but it definitely could be better with more options to track with
A stego hiding in a bush is fine, but walking into a bush should cause some noise
not really... this visual overlay is such a bummer
thats because model state is sad in terms of folliage
a complete overhaul is needed for tracking
The visual overlay is fine or what do you hate about it?
they move but it be better for it to instead of moving on axis switch models
Tracking is pretty balanced rn
some bushes dont move either
so its inconsistant
lol the isla spiro symptom
inconsistant
port is the funniest place to me
Tracks themselves could be more in-depth by:
-
Making the glow fade the older the tracks are.
-
Adding more variables to track distribution. Sand would distribute the least tracks, while mud distributes the most.
sand makes less? id assume rocks would make less
rocks slash pime debris like the non grazing area of forests
That would create a cool dynamic where you could try to escape into rockier areas of the map aka the mountains and risk a leg fracture for less tracks
That’s fine. Sand would be a close 2nd though.
lol my thought process was just. 40 ton lizzard is gonna make a sand footprint if ppl can make sand angels lol
considering the current tracking, I'd suggest to make it close to what "Dead by Daylinght" has.
You move fast: more dominant tracks
You move slow: harder to track
Its already like that
^
You give away more tracks when you run
It was in legacy, not certain about evrima
everyone beet me to it
Actually?
Walking versus Running distributes different amounts of tracks like DBD
currently there is this intervall, like you only get visual feedback after every 50meters or so, way too inconsistent
But its fair
Tracking is fair rn
someone who runs simply straight into nirvana has such a easy way to escape
In addition to making tracking more in-depth, there should be dedicated trackers as well.
Punch has mentioned tracking eventually requiring you to find things like disturbances, so that's gonna be a start :3
You can get away from people tracking you by doing a lot of turns n stuff
uh yes
And if you dont know you are being being tracked, they can easily track you down
oki but am i the only one who thinks salt shouldnt be so optional?
Tracking could use some rework later, but there is more urgent stuff
for herbs
Yes
im curious why
Carnivores get their salt from prey, herbivores should get it from salt
just cause i know in real life herbs seek salt deposites
wait are u disagreeing or agreeing then
Just a lick ever like 1.5 hours should be enough
I am agreeing
aahhh sorry i asked if i was the only one who thought it and your yes made me think i was the only one lol
I think it should be like that
so called plant nutrients, are basically salts
real question what do hackers even look like in this game. ive never had a moment where i go thats a hacker. usually i go wow patchy carno hitboxes do be broken. and. audio isnt working which is why i got found ect
aka i blame a lot on bugs and lack of awareness on my end
can someone explaun to me jow to spot one
The very obvious speed hackers using stego
simple, just blame every death on hackers
but I've never encountered it either
That’s about it. I’ve rarely seen hackers use anything other than stego
yeah like i didnt want to say it but everyones complainging about hackers and im a little skeptical as ive never seen one
but didnt want to be the person to say to say no your just bad
like the other day when someome complained that raptors were slower then deinos but they were a fresh spawn raptor
juv crocs are fast
like boy, scary as hell when you see some coming from behind while you are a juv raptor
exactly
plus ppl saying ppl found them afking in a bush and its like
ya ll know scent is like.... a thing right?
People forget the bushes don't render in at certain distances but the player still does... so even tho you're in a bush anyone at a certain range can see you like your sitting out in the open till they get closer.
Especially when people are logging in, players spawn in before the foliage..so you can see everyone in render range :T
But yes they always cry hacker lol
That is actually very plausible for all the people saying that they got found in bushes
but there are a lot of videos of hacker encounters on youtube
probably everyone will encounter hackers at some point or they get you, without even knowing they ware hacking
the only hackers Ive ever dealt with were speed and TP. and even if I did encounter a hacker that found me in a bush.. my first thought wouldnt be " hacker". now. if it kept happening back to back in different locations with the same dino, then with out a doubt Id suspect hacking.
but Ive seen people who shout hacker for the most miniscule of things.
@valid carbonPounce already does very high levels of bleed? You've basically described how it works as it is.
Bruh moment suggestion
If this was true why does almost all my kills end in raw damage then them bleeding out?
What targets are you attacking? And how do you know they die of damage and not bleed?
Well I just got done killing a fresh adult carno that chased me everywhere and I kept ambushing him and then hiding, never once was he like I need to flee because of blood loss, out of the three pounces I landed on him and 4 butt bites.
Did he just drop dead suddenly, or did you bite him to kill him?
two pounces were tap pounces last pounce killed em
Maybe he did die of bleed, just didn't look like it.