#general-feedback-discussion

1 messages · Page 34 of 1

icy lion
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If that pool hits 0, they die

cyan flame
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Can someone get him a screenshot of the blood icon/pool?

timid marsh
#

ya i can bite something 5 times but it still gains health

cyan flame
#

Cause I'm getting the feeling he doesn't comprehend how the bleed works in the first place.

burnt bone
cyan flame
lapis swallow
cyan flame
#

Someone just get a screenshot please, so we can show it.

timid marsh
#

ok i under stand the blood pool which grains 100-0 but it should do health not blood pool

sage yew
#

HP = 0 = death
blood = 0 = death
blood = 10% = vignette + blackening of the screen

timid marsh
#

like thye old isle

lapis swallow
#

you just attacked one health pool

weak dune
#

It also allows the devs to adjust bleed damage without fussing with species health pool

lapis swallow
#

and now you have two seperate ones that one uses as a tracking tool during hunts and the other expands on it with directly attacking the second healthbar

verbal vine
#

any chance that devs will bring more big creatures which someone will actually play ( like trike, allo, rex) and stop adding small ass chickens which no one plays? Game literally dying, but they add !TROODON! can you imagine?

cyan flame
# timid marsh like thye old isle

But there's no reason for that. The current blood pool kind of works like that anyway, just it's separate from health. But it still works like a "health pool" in a sense.

weak dune
lapis swallow
#

look at the steamcharts

feral solstice
#

Hold on I’ll get a snippet of it

sage yew
#

btw. am I the only one currently considering, that blood loss, should not kill? At least with a 50% of chance for fainting and being able to surive after a blackout, or being eaten alive while unconscious

uneven mist
cyan flame
icy lion
feral solstice
#

Games dying guys. Wrap up and go home.

lapis swallow
uneven mist
cyan flame
#

I do kind of wish bleed wasn't just another health pool as it is, but had other effects instead, but it does make sense that it'd still kill you at some point.

burnt bone
feral solstice
#

I prefer the original idea of bleed than the current one

burnt bone
cyan flame
feral solstice
#

Your blood loss being in your stamina icon. The more blood you lose, the more the blood drips into your stamina, capping it.

cyan flame
sage yew
feral solstice
#

We can throw the term op around any time. I doubt it would be, though. Lol

cyan flame
lapis swallow
#

imagine a pachy getting pounced once, it now has it defence abilities halfed

cyan flame
#

But I'm sure it could have been balanced. And I did like the idea of making bleed more of a status effect than "kill" as it were.

timid marsh
#

@lapis swallow well it worked in the oldisle

feral solstice
#

And besides that, the “current” bleed still essentially caps your stamina because of the slow regen after a certain amount of blood loss

lapis swallow
icy lion
#

I don't think anything "worked" in legacy, balance-wise, imo

sage yew
#

or how about blood regeneration consumes water

feral solstice
cyan flame
burnt bone
lapis swallow
timid marsh
#

@lapis swallow so what is the giga, or dilo how they going to do bleed with a special attack?

sage yew
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tedious, with that approach remove everything beside fighting all together

verbal vine
timid marsh
#

?

cyan flame
lapis swallow
weak dune
icy lion
#

This is the old, archived bleed trello card for reference

burnt bone
weak dune
#

Dilo was going to have hallucinogenic venom if I recall right

icy lion
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Yup

timid marsh
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there calling that vemon little thing a dilo

weak dune
#

While Troodon just has straight up "kill you" venom when stacked

timid marsh
#

i seen it but really

feral solstice
#

DoT venom but yes

icy lion
#

They're both venomous

#

And here's giga's concept art, for reference

cyan flame
cyan flame
weak dune
#

Troodon is a DoT venom dealer that kills you by stacking lots of it a little at a time, Dilo venom causes hallucinations/insanity or some such

proud coral
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Dilo is also said to have some secondary effect for it's venom that's aimed to assist with hunts since hallucinations alone aren't super helpful. But it hasn't been revealed yet.

feral solstice
#

Megalania also supposedly has venom

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I’m not so sure though

proud coral
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It'd be silly if it didn't.

weak dune
proud coral
cyan flame
uneven mist
weak dune
#

Fair nuff

proud coral
#

Gonna be interesting to see that stuff in effect once migrations come and stuff sticks to certain areas more

burnt bone
# verbal vine How much impact does that chicken who spit on you? Anyone plays it? Does it do a...

The reason nobody plays hypsi is that it is unfinished and unbalanced, it really needs that climbing mechanic and an actually defensive spit to be viable.
Once it has those (especially climbing), its gameplay will become much more interesting and could make it a good food source for juvies who can ambush it, fliers, and those that can climb trees.
So, it both spreads out the roster (rather than having 90% of a server being carnos, at least a few will swap to hypsi) and it acts as a good food source for juvies, making their gameplay much more fun and making them rely less on things they cant control (scavenging and ai)

proud coral
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Tree nesting sounds neat TI_dondiSmile

weak dune
proud coral
#

Also gonna be fun being able to climb so early on.

uneven mist
proud coral
#

Anticoagulant

burnt bone
weak dune
#

Honestly Hypsi just needs

  1. its spit mech finished/polished to be more useable in escapes and not just trolling
  2. climbing added
  3. fall damage resistance tweaked to be more forgiving than it is right now, considering Hypsi already dies in one bite to literally everything else
proud coral
#

I think Herrera is on the list of "not up next but a lot closer than others"

burnt bone
verbal vine
proud coral
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You used to be able to hear them everywhere, but broadcasts kinda broke this update TI_Sweat

lapis swallow
weak dune
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Most Hypsi tend to hang around south spawn in the forest. Also, y'know, everything wants to kill them because they're squishy, so they don't get out much TI_HypsiShrug

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They're there though lol

verbal vine
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so what the hypsi do? how do they have fun? just sitting in forest or what?

weak dune
#

😂

proud coral
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Right now, it can be fun running from stuff and, more especially, messing with others by spitting at em or hopping around them

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Not much else to do with it yet sadly. It's missing key features

weak dune
burnt bone
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yeah we still need stuff like perks to give more passive animals things to do

sage yew
verbal vine
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imagine playing dinosaurs game and choosing literally chicken to just be food. I think it can be good if there was ai dinos

proud coral
#

People enjoy different things 🤷

uneven mist
weak dune
#

I prefer the term "feather roach"

proud coral
#

Lil pheasants

verbal vine
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there is not about big or bad really, pachi is good for example, ptero is really good too

weak dune
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Pachi is pretty big and bad in the right hands. Ptera can fly

#

Apples and oranges

sage yew
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what is so wrong with simply surviving the odds, Hipsis don't need perks to fight other stuff, the gameplay should provide the enjoyment to play it in it's own realm. Would love to play the hipsi to simply be

burnt bone
weak dune
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I just wish Hypsi had more places to jump/climb on and actually use its jump, besides the occasional odd rock that omni and sometimes a really dedicated deino can also get on

burnt bone
proud coral
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One thing it needs is that weird jump nerf to be undone when you try to jump while running....

sage yew
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Imagine a hipsy eating junk from stegos back, that got entangled between his plates

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that delicious stego moss, hmm~

remote dock
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@fallen star I'm pretty sure raptors arent slower than deino but i could be wrong'

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deino is extremely slow

lapis swallow
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probably a hacker encounter

burnt bone
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yeah the fastest it goes as a juvie is like 35ish kph, while omni is 45 kph

though he may have encountered a hacker

proud coral
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Deino basking was actually mentioned a while back, but weather and temperature was said to be required before that basically.

remote dock
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man i hate being the one to whine about server stability again but fr trying to get on this morning was so ridiculous man

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almost didn't bother cause its such a pain

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especially cause its like, full maps don't even feel that busy, but i can't get in cause the server doesn't know its full/queue doesnt work

sage yew
#

being on land warms you up
being in water chills you down

body temperature could also effect metabolism
as being warm consumes faster food, but gives more stamina
and being cold consumes less food, but stamina drains faster

#

chilling yourself down could save you from starvation
and heating yourself up expands your abilities to hunt

urban flax
soft moat
#

yeh

fallen star
remote dock
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were you an young raptor cause otherwise that shouldnt be possible

fallen star
#

i just spawned in and some deino shift+w'd me

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i wasn't adult

sage yew
fallen star
#

👍

remote dock
fallen star
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i just became a stego and killed everything

remote dock
#

but they can outmanuever them

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deinos have garbage turn radiuses

sage yew
lapis swallow
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I think I facepounced a carno in this update

sage yew
#

<@&401466542140817419> Could be the use of memes in discussions be forbidden? What's the point of them anyway, or am I supposed to answer with My little pony clips?

terse hornet
desert karma
#

is someone able to explain to me how the new diet system works. how can i get a different diet if all three are filled with something else?

burnt bone
desert karma
#

how do you get to the organs?

burnt bone
# desert karma how do you get to the organs?

you can either bite at the body to open it up or eat it to open it up then press g to rip out a random organ

Or if its small enough to be picked up (not dragged) you can thrash it with left click and shaking the mouse. this sends the organs all across the ground

flint plinth
#

@gilded lagoon you do realize they stop working on the isle legacy

west agate
#

One message removed from a suspended account.

flint plinth
#

yeah

sage yew
#

@proud coral What do you mean with "pseudo-first person" camera?

real bison
#

UI completely freeze for anyone else if they go into unofficial servers and hit the player filter button at the top. freezes mine like clockwork everytime.

limber hull
#

awww, i missed the "small animal = bad animal" discussion :(

burnt bone
limber hull
#

yea

burnt bone
#

you didnt miss much lol

sage yew
#

https://youtu.be/HnVWyCp5Jd4
okay? Hear me out, I know it's not a fair comparison (at all). But just look on how the environment is reacting to your presence. Dirt sticking to the hoofs and leaving embedded prints behind. Leaves bending and twisting while you strive them. Everything has this feel, of being actual physical objects and not just sprites painted on a map, to cover up the emptiness. This feel you get, when movement speeds up going down a hill, or slightly slowing down while moving up.

I'm not really interested in this game RDR2, as I've never played it, so I don't know many details or facts, but I was mesmerised as I stumbled upon this video, about all these little details, I'm completely missing in The Isle. Especially related to the Map development.

Like you know that scene, from JP2, where raptors ware approaching through the tall grass? Or that other scene (don't know which JP) where, where you saw the T-Rex presence, only by the movement of the trees?

Dang, this has some good vibes I really desire for The Isle.

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sage yew
burnt bone
proud coral
# sage yew <@124622682242154496> What do you mean with "pseudo-first person" camera?

In the past, a first person mode has been discussed as a possibility for dinosaurs. However, it's not a "true" first person in the sense that your camera is locked to the eyes of your dinosaur since that would be very disorientating (imagine your camera wobbling constantly....) So instead, the idea is adding an almost (or pseudo) first person mode where the camera simply zooms close to your dino's eyes/face without the locking on part.

sage yew
# proud coral In the past, a first person mode has been discussed as a possibility for dinosau...

I made a suggestion a while ago.
#general-feedback message
first person would not have to be this unpleasant. But I dislike the idea of having a first person view, as switching between 3rd and first is so annoying in games. Either it is first, or 3rd, but not both please.

But the camera should be detached from the body and actually follow the head movement (or vise versa). The current camera is probably a result of the ease of implementation, as using the center of the 3D model is pretty easy (and basic).

Also to have a fixed field of view, because why shouldn't you zoom out as far as possible, to not lose any advantage points. Probably even putting it closer to the body, just enough that you can get a well enough feel of your surroundings. But definitely not so far away, that the camera feels kind of detached from the playable, like it is right now. Would also give visual feedback if someone is observing you or not, while for now you can just look over hills and bushes.

proud coral
#

I mean I don't really see the harm in having first person be an option since, again, it's not really first person, it's just maximum zoom not going into the center of your body but instead in front of you. That's it 😛

sage yew
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I'm more for a dynamic camera that allows you to better see, what your head (eyes) are actually seeing, without losing sight of your body. But considering dimensions of body structures, I totally understand if a "kind of" first person view could be the better way to go.

#

wait, now that I'm reading this it kinda feels like what you've had suggested... never mind

proud coral
sage yew
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I have imagined it like it was in DayZ, where I hated this constant switching.

proud coral
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Oh no that'd be irritating to have an instant back-and-forth thing. I just imagine going into first person literally just being you zooming in until the camera moves in front of your eyes 😛

sage yew
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agree, with a nice swift mouse scroll and a good transition could it work

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or maybe instead in front of eyes, slightly to the side and above of the head, depending on if you look more right or left 🤔

#

Deadzones would be so cool, I really want to hide under carnos tail without being noticeable as a small critter 😆

proud coral
#

The idea of deadzones is very cool indeed, but sadly that's one of those things where players can V E R Y easily loath it with every fiber in their body. I mean camera lock isn't even working properly and yet some people still just cannot stand the mere idea of it.

I remember Vis talked about them being interested in the idea of you only seeing what your dino could physically see. So if your dino was behind something and you used your camera to peek around, that raptor in the distance would be completely invisible since your dino's eyes cannot see it. Like in the game SCUM.

#

And of course, there were already people being like "please god no"

sage yew
proud coral
#

Unfortunately true <:I And it's also understandable to get used to stuff like that, I just wish people would be a wee bit more open minded with stuff like this TI_HypsiPlead I mean it's not like it's set in stone forever if they go with it. We literally have feedback being read to thank for the entire existence of herbivores

true haven
true haven
eager parrot
#

Big facts

#

RDR2 God level immersion

limber hull
#

@marsh juniper fractures don't depend on probability, so you're good

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it's dependent on fracture damage

proud coral
#

Very good. >:3

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Makes my desire for regular occurrence fractures more reasonable 😈

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Though I guess lots of people thinking it's still RNG kinda shows there's issues with fracture info being relayed to the player properly

remote dock
#

rdr 2 has significantly more money then the isle so realistically. terrible idea. the already unstable servers would die

gritty lance
#

bonk

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yeah certain herbis should be able to supplement their diets

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especially with bones.
Like how cows, deer, moose and other animals irl will supplement their diets with bones, or even eating dirt. (and no they dont have to be defecient to do that)

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idk, or maybe add a thing like gastroliths (small stones, grit, like irl birds and dinosaurs), where if certain animals injest them, they actually get a higher percentage of nutrients from food they eat after injesting them

so lets say a bite from a coconut gives you 20/100 for a nutrient, after you have gastroliths it would instead give you 40/100

true haven
# remote dock this would kill the server tho lol

lol, it is needed in nature based game, without it everything just look dull and lifeless plus it's 2023. so realistically there will be a better server or better implementation to reduce the strain on the server.

eager parrot
#

Just small things like leaves moving on most bushes and the ground moving underneath you which they have already done in the forests and is a nice touch

true haven
#

legacy did this before, a simple weave of grass and trees...

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a better version would be neat

eager parrot
#

Wait I just tested it did they remove the forests springy floor

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Back in update 3 when you walked in the forest the ground would compress and spring back up

true haven
#

ikr, i was wondering what is the point of removing it other than "reduce server stress"

eager parrot
#

aw mannn

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They really did remove it that was one of my favorite little features

true haven
#

just hope nanite in UE5 could do some magic

eager parrot
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If it did fix server stress it aint showing lol, still get desync with over 4 dinos fighting in one area

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Whos nanite

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Or what is nanite

remote dock
#

currently there are much bigger issues in the game then realism details

true haven
#

features in UE5 that allows dynamic effect/objects to be rendered more efficiently with less processing power needed, and much more

remote dock
#

also eu5 is still extremely harsh

true haven
#

it's not something that way out of reach. many other game devs have migrate their games over UE5 so it is indeed easier

remote dock
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so while yes its easy to migrate

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because ue5 was made for migration

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nanites optimization is murdered by lumen

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lumen is gorgeous

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but lumen also absolutely murders optimization

true haven
#

then just focus on nanites first, before moving onto lumen thingy

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https://www.youtube.com/watch?v=JLUzi3y_uvM
i mean just by looking at this video. we can see nanite improve performance by a lot. it means we doesn't have to worry the server cannot handle multiple dead body, being calculated visually 🙂

In episode 5 of the UE5 game development series, we'll compare Nanite to how rendering worked in UE4, and then see how far we can push Nanite by creating one million highly detailed snowballs.

Updated Nanite video: https://youtu.be/v9kynURWW_I

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eager parrot
#

Jesus that is cool

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Surely that would work for the enviromental physics we were talking about

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Obviously they would most likely add a certain distance that the animation would not load in to keep fps up even more

remote dock
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as mentioned fn is a good example as the game actively is now more resource heavy since the introduction of nanite

remote dock
#

dont get me wrong lumen is gorgeous

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another thing to consider is How nanite actually works

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nanite lowers poly count on meshes that are further away from a point

remote dock
#

however as you can guess by the wording. thats not server side for some obvious reasons

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nanite would effect your own personal render distance

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the server would still be heavily bogged down by the bodies because the server isnt a set point nanite can run from

remote dock
#

as this is server sided. the server needs to keep up with this as it needs to reflect this across all players

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if one player influences physics. all players need to see that physic effect

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we have some physics already

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footprints n such but something huge like trees moving

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that has to be reflected to all players

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meaning server sided, meaning your performance drops

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its important to make the distinction on what is optimizing the server and what is optimizing the client end

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lowering graphics doesnt fix the server side problem because the problem isnt the poly count. its the sheer amount

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most games have things stop yk. existing in a sense when ur not looking at them. then they continue where they left off based on time passing and finished objectives based on data thats given to them. for example. u go to a village. and then leave. while ur gone the village unloads. and when u come back. the updated time values are givem to said village and it goes from there. this prevents it needing to run that code constantly

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want an example of a game that doesnt do this? Security Breach. Security Breach lets multiple things run at all times. This was discovered because the map frequently unloaded

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security breach in this case is the isle server

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its keeping multiple values going for not just on player. but 100

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id imagine there was some system in place where areas where players werent in werent actively kept loaded but even if there is. thats 100 players. all with data constantly flowing in

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as a player. you dont see that lag as much. bevause your computer only has to deal with things in your area

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this is most obvious in games like ark. where timers literally would stop if no one was in the area. it made smelting iron incredibly annoying as if your area unloaded, your iron wouldnt smelt. it didnt have updating values when i played

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the problem with adding complexity is what you would do the already unstable servers that cant increase capacity despite everyone wanting higher capacity

#
  1. Nanite is a rendering method. Its function is to replace meshes. this can cause problems with animations looking funky. it ends up replacing the majority of meshes

  2. "Most examples features one object instanced x times, when in reality, games are usually thousands of different objects used x times.
    Nanite benefits most from sharing materials, you get 1 draw call per material being used with Nanite regardless how many different models use that material. Say an environment is made up of a dozen rocks used hundreds of times each all using one material? One draw call. Trim sheets in particular benefit from that a lot, which is how a lot of environments in games are already built"

  3. nanite doesnt work well on low end computers. or more accuretly. nanite gets pissy if its not on an ssd

eager parrot
#

Thank you for this clarity

remote dock
#

all good sorry i was watching a movie earlier lol

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hence delayed reply

eager parrot
#

So the optimal solution would be a mix of everything and an extra beefy server which costs hella money and is very unlikely

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So basically impossinble I understand

remote dock
#

the server would need to be ridiculously strong

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and given that not even blizzard can get that the isle doesnt stand a chance

eager parrot
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Yeah and I doubt the devs have enough money to pour into that and development of all of the other game features

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Kinda sucks but I'm sure they will make up for the lack in another way throughout the time of development im sure we will all be satisfied one day

remote dock
#

personally i dont mind the lack of performance heavy stuff like that

jade sandal
#

есть

remote dock
#

the more demanding a game is for a pc the more you cut off player base

jade sandal
#

русские

remote dock
#

the isle is not a big game. losing players is a very bad thing for it

jade sandal
#

help i Russa voce

eager parrot
#

Yeah me personally I love the isle for how immersive it is, but they can make up for that in game mechanics instead of graphics, enough interesting mechanics and an immersive enough world to make you forget about the small details

remote dock
#

my 3060 has some struggle with nanite in fn. cant image what would happen if the isle tried it

jade sandal
#

voice

eager parrot
#

I guess my only problem comes from the state of the game at the current moment, just needs more life and that can be solved in many way

remote dock
remote dock
#

spiro is huge

eager parrot
#

Yeah I wonder how much servers would be effected by a +20 or +50 capacity

remote dock
#

the only active place usually is lemon fields

eager parrot
#

Facts

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Apparently the new map had some mechanics that spread players out

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Like migration

remote dock
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the thing is ppl want more fx stuff but having more players means seeing a raptor pak travelling. seeing herbi herds move

weak dune
#

Is going to*, I don't think it has it yet

remote dock
#

and hell if the land animals went anywhere but lemon fields. deinos wouldnt camp out that one shore

eager parrot
#

Once they fix the sound issues the game will be much more lifely...

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That is honestly my biggest current issue

eager parrot
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I used to love hearing stegos and carnos roar from ages away, gave such a ominous feeling

remote dock
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the game is too quiet rn

eager parrot
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Truly, unless we are talking about the supersonic deino swimming audio...

remote dock
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im just a realist man. ppl suggesting major things like tree shakes dont consider the game we re talking about or the state its in

eager parrot
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A lot of us just have very large hopes and dreams lol

weak dune
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The sound situation is weird right now. You can hear a deino splashing around 1,000 meters away from you but if a stego or carno stampedes right up your ass you're dead before you know its there TI_LUL

eager parrot
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haha yeah

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rabbits louder than carnos absolutely ridiculous

remote dock
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ya ll wantin major things when the servers crash daily. the dino roster is barely there. the game is bugging out like crazy. isla spiro is a disaster of a map. and humans are still not in game

eager parrot
#

The main thing I have talked about wanting in this game is actually stabilty

remote dock
#

same

eager parrot
#

Like across the board stabilty for combat and servers

remote dock
#

i more meant the guy who started this conversation

eager parrot
#

That would make it so less frustrating

remote dock
#

like bro wanting major immersion when core feautures arent in

eager parrot
#

The only thing that makes me alt f4 this game or get off for the night is things completely out of my control happening over and over again

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and hackers

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hackers.... so bad

remote dock
#

not being able to join servers makes me not play :))

eager parrot
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yeah lol thats just purely demotivating

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Coming home from work and you cant even play your favourite game

remote dock
#

hi id like to play my deino in eu 1

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oh the servers full and the queue system doesnt even work

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darn

weak dune
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the hacking situation rn is worse than red dead online 😬 At least there you can switch sessions and don't lose all your progress

eager parrot
#

servers full but not full 97/100 on main menu, ingame player count 103/100

remote dock
eager parrot
#

I see on the road map they have a QOL update I wonder often what that could contain

remote dock
#

probs optimization

eager parrot
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I have a feeling that will be a large smoothover of most game mechanics

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Maybe a mix

remote dock
#

neither my tower nor my AW laptop can hold frame rate

eager parrot
#

Mmm it is unstable frame rate I have a 2080ti weirdly I will get 70fps then go right down to 40 for maybe a minute then back to 70

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I wonder if it is possibly because of players fighting or other player actions in the server

remote dock
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Alienware laptop that i set low purely to try to keep the game more consistant

eager parrot
#

I also have a 4k monitor keep in mind so that uses a lot of power playing game in 4k

remote dock
#

has massive frame drkps

eager parrot
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I must say though

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Compared to update 3/4 when I last played

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Atleast I am not constantly on 40/50 fps

remote dock
#

triggered a time out lol

#

this servers gonna fix my cursing problem at this rate

#

anyways as i was saying

remote dock
#

cause they put more anti cheat stuff in but inadvertantly killed geforce from working

eager parrot
#

Maybe idk I remember it being really laggy but I still had fun haha

#

Like it was unrealistically alggy so that was probably the one

#

The game was quite balanced back then if I remember correctly

#

I mainly played Utah and each dino I had to fight you would apply a different strategy

remote dock
#

idk all i know is my laptop with 32 gb ram. a 3060 gpu. and 4 tb ssd raid 0 struggles eith this game when i lock it to 30 fps for stability

eager parrot
#

and when I played carno it was nice and balanced but I remember people saying teno was op when it came out

remote dock
#

i also lock to 30 cause 60 bothers my eyes cause i have some vision problems eh

eager parrot
#

I just lock to 70 seems to work nicely for me

remote dock
eager parrot
#

I feel like we need more globally dispersed admins in different timezones

remote dock
#

but also it seems to have less frame rate drops at 30

eager parrot
#

There are certain deadzones where there is no moderator support

remote dock
eager parrot
#

In game administrators

remote dock
#

those can still cause problems

eager parrot
#

I applied for a position I thought as a newzealand the times I am on could be very valuable

remote dock
#

cough admin abuse cough

eager parrot
#

I mean yeah

#

I feel like there is a big chance when accepting players from the community as admins

#

Because you really can just lie on the form

remote dock
#

still

#

one bad admin can gibe a lot of players a very nad day

eager parrot
#

But there is some people who I know that I think would make genuinely good fair admins

remote dock
#

and thats really bad for reputation

eager parrot
#

Very true

remote dock
#

especially for a game thats reputation teeter totters due to slow devolpment

eager parrot
#

I wonder how they could select a proper admin witht he correct attributes and attitude

#

Maybe have voice call interviews less easy to lie

remote dock
#

still

eager parrot
#

Yeah

remote dock
#

i think its just a hard thing to deal with an a risk they might not be willing to take

eager parrot
#

Impossible situation to make the 100% correct choice because its human beings you cant mind read someone

remote dock
#

there reputation with there own community isnt exactly

eager parrot
#

haha yeah the past indeeed...

remote dock
#

glowing

i got downvoted on reddit purely for saying ppl shouldnt be so negatibe about the devs

eager parrot
#

They seem to have moved on from most of the old hate though

eager parrot
#

Maybe I just see less

remote dock
#

probs

#

ive seen it recently

eager parrot
#

I think it was 2017 when I first played the isle instead of watching youtube and I remember in 2019 the hate was unreal

#

I cant remember what they did but the whole community was upset

#

I have played this game in long intervals so I play for like a year then leave for a year

#

But evrima has kept me around

#

Given me new hope

remote dock
#

ppl r angry about beipi cause they say its the next dryo. angry about troodon for the same reason. angry that gateways coming out and not more dinosaurs (despite isla spiro being reallt bad). angry that thinggs take long

eager parrot
#

ppl will always be angry about something

#

The majority is what you need to please thats why its good to do polls

#

then give the minority a little of what they want

#

I honestly like the look of beipi

remote dock
#

honestly. its sstupid hate for the most part. devs are trying. they try to communicate with ppl. try to keep everyone uo to date. and ppl who dont know a thing about devolping a game get angry cause they can

eager parrot
#

and my favourite dinos are the small ones then you get the vice versa of TREX TREX GIGA GIGA

remote dock
#

i saw someone compare the game to halo 1 because "halo 1 released in a year from the ground up" as if the two were even remotely comparable

eager parrot
#

hahahah

#

Yeah cause the isle devs are bungee

remote dock
#

and then someone else said that the devs needed to focus on one thing instead of working on multiple projects

eager parrot
#

Some people are young, dont understand the availability of resources

remote dock
#

which screams "i dont know how devolpment works"

#

because why on earth would the map guy work on animations

#

and also theres an order to how things are done

#

you cant work on the animations til u get the model. cant work on the sound until you have all the other parts and reallt have a feel for what your dealing with. cant do lightning until tou habe the models

#

but ppl seemingly dont get that

eager parrot
#

Yep

remote dock
#

plus ppl complain avout all the human stuff models in the devlogs

eager parrot
#

It all takes time sometimes there are handicaps because of 1 persons skill level

remote dock
#

EVEN THOUGH we know those are fore gateway

eager parrot
#

But thats just how it is all people are different cant have a perfect development squad

#

I like the human stuff

#

Very interesting concept

remote dock
#

plus ppl just. ignore what happened to fosvor

#

like dude give the devs a break they lost there lead programmer

eager parrot
#

Wth

#

When did that happen I was not here

#

I didnt even realise that must be why the updates are taking a few more months

remote dock
#

april 30

eager parrot
#

Ah early last year

#

I wasnt around then but I did notice the updates release time extending I was still following the game tbh that really sucks

remote dock
#

so many ppl complaining about updates and not one can take into considerstion that a small team was grieving AND had to replace the LEAD programmer

#

makes me angry tbh

eager parrot
#

That would put a lot of stress on the rest of the team with what you jsut mentioned, uninformed people expecting the same content being delivered at the same pace

remote dock
#

cause its so unempathetic

eager parrot
#

Im gonna jump off for the night I got work tomorrow

remote dock
#

nice chattin with ya

eager parrot
#

Was an enlightening chat I enjoyed it you have a good night

remote dock
#

good luck at wrk and have a good night

eager parrot
#

laters brother

true haven
remote dock
#

as lumen needs nanite

#

also read on

remote dock
#

nanite is not server side

#

its client side

#

its a rendering process. therefore based on what ur seeing in screen

#

and it also is known foe not working well on normal hard drives

#

nanite needs a ssd to run properly. so ppl overhype just how performance enhancing it really is

#

all it does is make it so that close models have more polys then far models instead of doing some standardized cap across the bored and mesh switch outs ect

#

the process of which consumes memory

#

depending on what is being processed this isnt as beneficial as its shown to be

#

multiple of the same model? thats easy

but multiple different models needing multiple remeshes in milliseconds. thats a bigger problem

#

plus nanite omly really works on non deforming mesh. so things that are animated like dinosaurs dont get aling with the process

remote dock
#

nanite is situational

#

and i will say. yet again. fortnite just made the move. and it proved that nanite does put a strain on a computer. i played it b4 and after this recent update. the game is significantly more taxing on pcs since the move

#

and i will admit this is probably in part due to the whole. ue5 not actuakly being finished and therefore not exactly the most error freee thing

#

its like 3 am so if i disappeared its cuz im bored texting rn n fell asleep

true haven
#

wait, i was just confused since you mentioned many times that lumen needs nanite , in paper it should be working separately, you can choose either of both

remote dock
#

in theory they can work seperately

#

but lumen is an actual monster to your pc so using it without nanite is just a bad idea

remote dock
#

so if we re being technical need is the wrong word yes

#

but thats if we ignore that lumen is a monster to gpu and any amount of lowered chaos the gpu has to put up with the better

true haven
#

i don't think using nanite as a standalone is a bad idea, lumen is like an epic games version of ray tracing so it surely demand more power

#
remote dock
#

nanite wouldnt make a difference

true haven
remote dock
#

here this forum

#
#

scroll down to ZacD post

#

it explains it

remote dock
#

lumen allows for live updates similisr to raytracingg yada yada details

#

also

#

nanite is still

#

client side

aka not fixing the server issue

true haven
#

Nanite has also been updated with a Programmable Rasterizer to allow for material-driven animations and deformations via World Position Offset, as well as opacity masks.
based on this statements in theory we can have nanite in multiplayer environment. isnt

remote dock
#

client side remember

#

none of this helps the server

#

server doesnt care how things look

#

server csres about keeping track of things

#

server doesnt give a hoot about poly count because its only interested in stuff like. player is at x y z location

#

bodt idecay at this percent

#

ect

remote dock
#

the game has lumen and nanite

true haven
#

well fortnite want to show it off haha

#

they won't bother separarting things

remote dock
#

you can

true haven
#

but u do notice they have comparison in View Distance right ?

#

so in theory it works in multiplayer games...

remote dock
#

u need nanite for fortnite tho and that is 100 percent because you turn it on and it drops ur gpu

#

but u can run just nanite if u want in fortnite

#

just not lumen. again. thats definitly to prevent lumen breaking things

#

also again. servers dont care. this is client side

#

let me put it this way

#

as a player ur computer only deals with the things im ur area

#

the server on the other hand desls with all 100 players data

#

all at once

all the time

#

the thing killing the server right now is decay

#

decay got added and the servers started breaking more

#

why? because it was no long keeping track of just a percent of eaten and time to despawn

#

now the thing had to deal with what organs. the state of the body. what scent range to apply when. a scent range value that changes. ect

#

now x that by every corpse on the map

#

nanite doesnt fix that

#

bevause nanite is mesh not complexity of dara

#

so then we go to the moving tree arguement

#

aka the reason nanite was brought up

#

u seriously want to add to the load the server deals with by now asking it to keep track of what trees are being affected where?

#

im not worried about client side as much as i am server side. because jesus the servers are struggling

#

also to clarify

#

this is because the servers entire job is to keep everyone on the same page

#

obviously rendering can have some effect in terms of xyz locations but not in a way nanite fixes

#

it just occured to me that the isle runs crappy from a server and now im scared of what a singleplayer would look like

#

just a lil tid bit

#

servers handle logic. not visusls. lag from servers is your computer failing to tslk to the server. hence why some interesting things happen when the isle servers go down

#

cause the code spaghettis in on itself right before a crash

true haven
#

if i may to sum it up

  • nanite only helps with view distance, which is why it won't help server performance
  • server are receiving too many data since update 6 of gore (decay) being added
  • the current partitioning of the server lead to a performance drop known as (Old tile hitch) when entering hotspot area with lots of thing happening
  • Server performance will resulted in low fps to everyone
remote dock
#

lol my favourite is the fish just ignoring hitboxes and swimming through things

true haven
remote dock
#

this,
thats why nanite does nothing

#

nanite doesnt fix the very real issue with the servers rn

#

only way to fix the servers is to upgrade them or improve the code to be more streamline

#

the less spaghetti the code the better

#

for example if else statements vs switch cases

true haven
#

i remembered they promised that few years prior to the first evrima development which around 2 years ago

remote dock
#

havign a string of if else statements is bad because it first as to go through all the falses. taking time away from processing other data

remote dock
true haven
#

Rest in Piece 😦

remote dock
#

i refuse to be hard on the devs they lost there lead

#

amd i get genuinely annoyed when ppl act like that isnt a very real reason the game stalled out

#

anyways just to close are lil discussion

#

nanite unfortunetly doesnt even fix view distance fully due to it requiring an ssd to not make computers very unhappy

#

my tower has a hard drive and my laptop has raid 0 ssd. the tower has a hard drive cause im an artist so ssds wrent exactly big enough for me to work on without leaving my price range. can confirm that nanite really doesnt like hwrd drives

#

im guessing its because of how wuickly it needs to access temporary texture caches

#

anywayd im gonna disappear now lol

#

nice chattin with ya but it is terribly late

true haven
#

yeah you better sleep, gn

lapis swallow
#

@barren zephyr and rex is important for what?

dense hull
#

@lapis swallow i mean he may have a point the steam discussion thread is 11 pages of people roasting this game

barren zephyr
barren zephyr
#

What type of question is that we havent gotten a good playable for a while now

#

Idek what ur trying to say what medium size is good for me

#

It benefits the playerbase

#

More fameplay

#

Troodon is cool and all but i doubt it wont last 2 weeks b4 everybody goes to the usuals

lapis swallow
#

Which playables would you count as medium sized?

barren zephyr
#

Allos, ceratos, diablo, parasaur

lapis swallow
#

Dibble is gonna be one of the next few playables to be added

barren zephyr
#

Scratch parasaur hes large but in legacy allo can take it down with packs and if ur good enough

lapis swallow
#

Cera is one of the next three

barren zephyr
limber hull
#

cerato is smaller than carno, so

barren zephyr
lapis swallow
# dense hull when?

Its one of 7 playables that are being worked on rn, if I remember correctly

barren zephyr
#

Hes a scavenger meant to bully competitors..

limber hull
#

he's like, pseudo-mid

dense hull
lapis swallow
lapis swallow
#

Legacy balance was even worse than the current balance we have in evrima

dense hull
#

i mean in evrima u have two real choices

barren zephyr
#

And so is rex he was worked on but tlike the developers said they cant really add it in

#

At any given moment they can work on any dinosaur but it requires

#

Balance and unique gameplay, mechanic

#

Like troodon with its venom

#

Or beipei underwater foliage for it to feast on

barren zephyr
limber hull
#

okay but a single allo killing para

kinda stupid

barren zephyr
#

I said legacy allo with a pack

limber hull
#

packs barely matter in legacy lol, you can do anything a pack can do solo, as long as you can tailride

dense hull
limber hull
#

probably, given i'm one of the absurdly ridiculous animals like rex or giga lol

barren zephyr
limber hull
#

a maia can turn packs of utahs into toothpaste

true haven
#

lol

lapis swallow
limber hull
lucid mauve
lapis swallow
barren zephyr
#

Its been like 5 months for gore to come in and blood still dont appear in foliage when bleeding or corpses at all 😔

lucid mauve
#

Its hard to balance something without any abilites etc, it was good balance for what they had to work with

limber hull
#

it's literally such a garbage game, balance and combat system. I have tried every animal, and EVRIMA has it beat in every department. More animals isn't an argument for why legacy is better if every animal plays exactly the same

barren zephyr
#

And they said itll make u vomit

dense hull
#

for over a year

lapis swallow
#

Huh?

limber hull
lapis swallow
#

Elaborate, laugh

dense hull
#

corc or steg u play anything else ur a walking dead potato almost

lapis swallow
dense hull
#

great a bird that i can 1 shot with either

lucid mauve
#

Cera was trash, thats true lol

barren zephyr
#

Just for clarification cera will have a neck latch type abllity?

limber hull
lapis swallow
dense hull
#

carno is just as bad instant death vs a steg almost

lucid mauve
#

Even tho full grown juvi cera was insane !

limber hull
uneven mist
barren zephyr
limber hull
#

there's no way you're for real

lapis swallow
barren zephyr
limber hull
#

do you seriously run headfirst into stegos, die and then complain that everything is underpowered

#

because that is funny

barren zephyr
#

Its a carno not everything can kill something

dense hull
#

no iv watched stegs run head first into a full grown carno and two tap him

barren zephyr
#

U have rhe option to kill juvies

limber hull
#

and

#

the carno didn't do ANYTHING to stop it

barren zephyr
#

Or run

limber hull
#

the animal that can run at 55km/hr couldn't figure out a way to get away from the animal that runs at half its speed

lucid mauve
barren zephyr
dense hull
#

gonna have to ask them iv just seen it and know that directional damage didnt play a factor in his two shot especially facing forwards

limber hull
lapis swallow
lucid mauve
limber hull
dense hull
#

stego also can beat full grown crocs while facing them head on

limber hull
#

which is a hysterical reflection of how terrible it really was

uneven mist
lapis swallow
barren zephyr
#

I still thin stegos shouldnt be able cross rivers without deinos dragging them

dense hull
#

lol yall are stego players

barren zephyr
#

U weight less in water

lapis swallow
uneven mist
#

deino is a punch down animal, its should ofc loose against stego

limber hull
#

the fact that the only thing that made rexes killable was no real designed system, but rather an oversight from their movement system really shows how bad legacy really was

uneven mist
dense hull
#

deino had the same bite force of a rex

lapis swallow
#

I main omno and ptera (to bully carnos)

lapis swallow
limber hull
#

disagreement = mains the animal i dislike

lapis swallow
#

Balance still exists

limber hull
#

checkmate

uneven mist
dense hull
#

^ never would happen

lapis swallow
barren zephyr
#

Reality deino with biteforce so immense can 1 shot stego small head while its drinking but still this a game

lucid mauve
uneven mist
limber hull
lucid mauve
limber hull
#

The point I'm making is that legacy encourages the least fun style of combat, cheesing out a flaw in the game's design to make your opponent near incapable of defending themselves

#

The fact that a single utah, that dies in one hit to a rex, can literally kill one without even taking said hit, is pretty indicative of how bad it is

#

And it's not something the devs intended, either

#

It's entirely an emergent strategy from the flawed turn system

#

Hence why they added alt-turn, to "fix" it, however, doing so exposed how legitimately overtuned these apex animals actually were the moment you removed the cheese strat

lucid mauve
#

Ahh , i see your point.

limber hull
#

Without the unintentional achilleas heel, these animals were stupidly broken

#

And with it, their combat was some of the least fun one could have playing the game

lucid mauve
limber hull
weak dune
#

The guaranteed death if you were on the left side of a rex because it had a broken hitbox on one side was also pretty awful

lucid mauve
weak dune
#

To my knowledge, it was never fixed

limber hull
#

it's still in

weak dune
#

The fact that you had to know it had a broken hitbox for its bite but only on one side and you could wreck them if you could stay on their right side most of the fight and that was a legit known exploit strategy is pretty bonkers tbh

#

Most games will ban you for using exploits but bite box exploit on legacy was practically meta 😂

lucid mauve
#

Thats why you adapt : P

#

Biggest problem i had in legacy was dilos, that bleed was intense

weak dune
#

dilos were the worst

lucid mauve
#

Yea, but still not sure what to take from it. I mean every single omni in evrima can kill every stego, if they dont do a mistake sorta

#

If i kill one stego as omni, doesent mean im gonna be killing the next one and so on. They can have completely diffrent skill/playstyle from eachothers.

sage yew
# remote dock this would kill the server tho lol

The interpretation of messing up performance by any new additions, is already flawed. There is just a lot of more to be done before, to make it feasible and does not make any new content a bad idea

tawdry oyster
wintry mica
#

oi

frosty rock
#

I am just super happy of this gore system and ability to customise eye colors. ❤️

ancient kestrel
#

How stubborn you are in your conservatism.
It looks so sad

limber hull
#

consider the fact people LIKE the current model and are not obliged to conform to your viewpoints because you said so

#

an accurate utahraptor is being added, it will be fluffy, feathery and more

#

let people have their skinwrapped reptile JP raptor

cyan flame
#

Also omni is meant to be a JP raptor, simple as that

limber hull
#

omniraptor has an iconic design, JP-related or not, it's here to stay

ancient kestrel
limber hull
#

then you'll love utahraptor

#

all of the realistic raptor one could hope for

limber hull
#

these animals can vary from a melting pot of random genetics to an accurate recreation in lore

lapis swallow
#

You know what some of the main points were for me to buy the isle? I am able to play as a JP raptor

limber hull
#

true lol

lapis swallow
#

JP raptor for the win

ancient kestrel
#

May be. But looks kinda weird - like some creatures from different worlds that can't exist in one world at the same time
Also compy and galli have the same issue

lapis swallow
limber hull
ancient kestrel
lapis swallow
tepid gate
ancient kestrel
tepid gate
#

That Acro is just bad, it's not even about it being chonky, its proportions are just atrocious

ancient kestrel
#

Main issue -- his neck

tepid gate
#

I've seen an actual Acro skeletal by Franoys put on top of it, the concept Acro ends up twice as tall at length parity

ancient kestrel
#

Also cartoonish Austro concept is bad too

tall hearth
ancient kestrel
#

And nothing wrong with monolophosaurus in terms how he looks by himself... but why?

icy lion
icy lion
#

Also, I'd like to have fun different abilities to use in a game

#

Vs "it can bite in a few different ways because that's all we knew about it"

tall hearth
ancient kestrel
#

It seems to me that this ability is not enough to make it's viable

tall hearth
urban flax
tall hearth
#

Viability isnt just how well things do in a 1v1 setting, you know that right? It's about how well you're able to survive with your dino. Idk how you dont see the viability of an early warning system and great tracking ability

sand lantern
ancient kestrel
urban flax
ancient kestrel
#

I would be so happy to see as many dinosaurs in the game as possible, but I see problems with the balance of so many creatures in one game and on one server

urban flax
lapis swallow
#

Mono could be a demon to sneaky stuff like dryo (once its actually useful)

ancient kestrel
tawdry oyster
tawdry oyster
urban flax
lapis swallow
ancient kestrel
#
The Isle Wiki

Monolophosaurus is a genus of tetanuran theropod from the Middle Jurassic of China coming to The Isle. Monolophosaurus was 1.8 meters (6.5 feet) tall, 5.5 meters (18 feet) long and weighed around 475 kg. It was a carnivore, likely predating upon the pterosaurs and smaller dinosaurs of it's region, as well as the small sauropod Bellusaurus. Monol...

urban flax
#

And as herbis in that same weight category, you have dryo, proto, ava, oro, taco, galli, homalo, beipi and minmi

urban flax
#

Legacy utah was 1000 kg

lapis swallow
#

Outdated af n stuff

urban flax
ancient kestrel
#

Ok, but i can't see any other sources except that and almighty-god-blessed wikipedia

ancient kestrel
#

And much more

urban flax
lapis swallow
#

@tawdry oyster you just gotta learn how the tracks look like and you can do that

urban flax
#

Also in an ecosystem, you normally need a lot more small than big creatures
If we can't have them in numbers, at least we can have it in variety

tawdry oyster
ancient kestrel
#

Aso minmi is just use design of other dinosaur - it is fun for me

lapis swallow
#

But its literally already in the game

tawdry oyster
#

Plus idk if you can determine if you’re tracking a carno or an allo once they add more dinos in the game

tawdry oyster
urban flax
ancient kestrel
tawdry oyster
urban flax
lapis swallow
ancient kestrel
#

Taco and homalo is a snacks - change my mind

tawdry oyster
urban flax
glad turret
#

@queen ember yes ofc this means the game must be doing well. I'm glad it's doing well. Maybe it's time to scale up and eventually add more servers. This would make joining one less of a struggle

lapis swallow
ancient kestrel
# urban flax They aren't

Ok. What they can do? Borrow, and homalo can do pachy things but much weaker. How interesting it will be for players?

urban flax
lapis swallow
#

Let me bury up the mountain suggestion me and some other guys have worked a few months ago

lapis swallow
#

Adding on to this, some creatures to populate this biome could be taco, homa, oro, proto and hypsie for the herbivores. Herra, velo, mono, mega(sometimes), utah(sometimes), troodon(sometimes) for carnivores and then ovi for the omni. Keep in mind that almost all dinos will most likely have 2 or more biomes to live in so this wont fully replace any.

Note: "(sometimes)" means occasionally pass through to eat or hunt there as juvies.
Thanks to Warden and Dinohappen for helping me with this

#

There we go

#

A cliffside/mountain biome that in populated by small tiers

remote dock
#

im not saying any new content im talking about stuff that is purely there for immersion

#

core features are not inplemented and the game is actively struggling

#

new content equal new code for the server to handle. a server that is under way to much stress already. we dont need more immersion we need a higher capacity server

#

its not an interpretation. thats how code works. more stuff equals lower performance because the workload goes up

#

you cant compare rdr2 to the isle. they cannot afford the server neccessary to run that. realistically. ever.

pastel beacon
#

Alright, I didn't think this needed to be said, but there is a serious problem with hackers. Every fricking day. EVERY DAY. NA-1. It's always a carno or a stego coming in and killing people. Also, every day, there's is no reply from an admin or they come way too late. I get it, everyone is a volunteer. I understand that. There's a very simple solution. Get more admins. Problem with that is, idk who is 'hiring' but they refuse everyone who applies unless they have ludicrous pre-requisite experience. I have applied. A month or two ago. Not even a notification of denial. A friend of mine with good admin experience, denied because 'they're looking for someone with particular abilities.' What? What particular abilities? The ability to not be available when people need it? The people trying to apply aren't doing it because they want to sneak in a grow on an official server. They want to literally ban hackers and un-stuck people! How is is that there needs to be a ridiculous pre-requisite for that? How about a trial admin position? How about a moderator with less 'admin' capabilities? There are a ton of people trying to make this game and this community better and we all keep getting shut down. We, as a community, generally don't ask for a lot. Sure, there's grumblings about the development speed, but anyone who actively follows development and what's happening knows it's a lot of work going on behind the scenes. The only true thing the community asks for is to be able to play the game. There are two main reasons a player needs an admin. 1. They got stuck. 2. There's a hacker. I said this in a post a month or so earlier and got a response from an admin that TLDR's to "We DO need help, you should apply." Yet, nobody that applies gets accepted. Can we please get some resolution for this? Please? All I want is to play the game I spent money on without getting killed by a cheater. It's especially aggravating when I know that, despite being killed by a cheater, I need to regrow my dinosaur since there are no re-grows for some reason. Hours just gone. \rant

burnt bone
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Or any of the smalls, there are plenty of things they can do to make them viable.

remote dock
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think there hesistant to bring in someome who becomes an admin abuse risk

lapis swallow
pastel beacon
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@remote dock Unfortunately that's a risk you have to chance sometimes. How about an interview? Maybe a TRIAL-ADMIN. Someone monitors them for a month or two, a little sheet that puts all commands you've used? It's not hard to figure out admin abuse or how to fix it.

icy lion
remote dock
remote dock
#

the process being slow makes sense

icy lion
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Admins and devs are completely separate

#

We don't touch code whatsoever

remote dock
pastel beacon
remote dock
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obviously y3ah not related directly

icy lion
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Yea I was about to say, it kinda clicked

burnt bone
#

Taco could have something with its quills, or it could have some of the most intensive burrowing mechanics. Like being able to have a modular system to make your own design for your burrow, maybe even stuff like growing mushrooms in it.

Homalo could also go full on mountain goat with its abilities, having abilities that allow it to parkour up rocks easily and maybe even able to burrow into rocks.

Those are just some ideas, there are plenty of other ways to make each of them unique, fun, and viable.

icy lion
remote dock
#

idk it was a theory lol

lapis swallow
#

I honestly think that there should be pure server admins. The discord seems to be well under control but the official servers arent. Just like cloudfire said, there are huge hacker problems rn and more server admins would help (not fix it tho). I dont know how things are handled internally but I fully believe some people just want to help players on the official servers.

#

And trial admin for officials only could help

ancient kestrel
burnt bone
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The real troo doesn’t exist, and real dilo didn’t have venom. Adding a bit more onto the animal makes it much more interesting rather than X Dino…but different face shape

icy lion
#

That is.... well it definitely isn't the best minmi reconstruction I've seen

ancient kestrel
# burnt bone And I love it’s stylized look, makes it much more interesting.

It use look of other dinosaur that mentioned here. Why they just can't use other name for minmi (26:19) https://www.youtube.com/watch?v=-Sjf7Ev-o9s

Apologies in advance for the inconsistent quality of videos and images. It's just the nature of finding these things on the internet. Also, since this is very opinionated topic (despite me tending to prefer objective stances in debates) I do expect people to feel differently than I do. So debate away. Just don't make it personal and we're good. ...

▶ Play video
icy lion
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Because they don't want to

lapis swallow
#

Do not trust him

remote dock
# sage yew The interpretation of messing up performance by any new additions, is already fl...

but re explain. again. why what ur saying doesnt work. The suggestion invovles logic. Its not just a visual thing. Its logic. logic to code being stuff like. player at xyz. The server doesnt care about visuals. thats why the arguement about nanite didnt apply. because the server isnt beung bigged down by visuals its being affected by workload. When you play the game. The game only has to deal with your own surroundings at any given time. If this game had a singleplayer. what you suggestes would be good. But the game is predominantly multiplayer. Now your own computer doesnt deal with the logic. Why? Bevause the server deals eith it. It deals with it to keep it universal across the board and be yk a server. However, this also means it has to keep track of not 1 players code alottment. but 100. Thats everything from nearby corpses to trees to scent. you name it. Start adding stuff like trees moving cause a big boy going through? guess what, all of that gets dumped on the server. And heres the thing, you can optimize the game as much sd you like. if you dont have a functioming server. lag and fps will destroy the game. And no. it is not as easy as get bigger servers. people havr been begging for higher capacity. Servers are expensive. Very expensive. Not even blizzard could get a decent server for the launch of OW 2. Epics servers constantly run into issues. And those are just two big name companies. New content when half the dino roster isnt implemented. Migration isnt implemented. Isla Spiro is a disaster and we need gateway. Humans arent implemented and have never been implemented. Is short sighted. The gore update is destroying the servers. Suddenly thet have to keep track of way more then just dead body here this % eaten x amount of time to despawn. Now it has to keep track of what organs are inside still, how rotten the corpse is. the changing scent value ect. and it does that. for every corpse. across the entire map. If current planned features are making things worse, how will the server fair with new content. The only way they can even begin to test your suggestion is with the game in a finished state with all core features and playables implemted. As your suggestion is a server load nightmare

hope that explaims it better

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god thats my third time explaining the difference between client side vs server side optimization

ancient kestrel
lapis swallow
#

The FPS have gotten better, the server performance got worse

lapis swallow
burnt bone
remote dock
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corpses added a lot of data to the swrver workload

burnt bone
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It helps with minmi’s identity of the cute little guy… that acts as a foil to the gore and death that may befall it or those around it.

tawdry oyster
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Don’t know why it’s a thing

remote dock
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high activity

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when the serbers performance goes down so does yours

#

bevause the server does your logic for you

tawdry oyster
remote dock
#

a.i does it too

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think of it this way

remote dock
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make sense?

tawdry oyster
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Yes

sage yew
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Using NIS my performance has improved, U5 had for me something between 30-40fps, while U6 with highly increased render distance but slightly reduced quality provides me with 40-60 fps. Server lags do not occur anymore every 10 min with 2 min downtime sitting in a bush. Game got more stable, while improving overall performance with U6, don't know what people mean by "everything got worse". It's not perfect, but that's it and has room for further improvement

lapis swallow
remote dock
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the servfers are crashing

#

the servers crash now more than ever

sage yew
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well, that's true

remote dock
ancient kestrel
#

It still cute tho

remote dock
# sage yew Using NIS my performance has improved, U5 had for me something between 30-40fps,...

if my experiance the reason servers crash is a. the run out of memory. b. the is a memory leak caused an error. or c. it struggles to do so many tasks at once that it stalls out and disconnects everyone

so while client side has improved thanks to improvements in the games optimization. the server is under too much stress and its showing bad. i played most of yesterday and had 2 servers i was in crash while i was playing

sage yew
#

okay, but what is your point? Lets go back to U5?

remote dock
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and i will take gore over visuals any day. the organs r fun

sage yew
#

oh, that is all about that? Dude, we are light years away from something like that and the current state is obviously not ready for that, but at some point it could be. Don't nitpick on the current performance so much as this is simply a thing of being mid-development and everyone is probably fully aware of that and most current problems are solvable

#

like I ever said, something like: "hey guys, you know what? Let's mess up the current game by implementing even more demanding stuff, before everything got flashed out - it will be fun!" Dude... have some hindsight

remote dock
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this all started cause i said ur idea would tank the servers

sage yew
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I never said that. Only that it got actually better, at least for me

remote dock
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and ppl diagreed with me

sage yew
remote dock
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u joined in this morning replying to me without reading that disucssion then. what u reeplied to was that convo

#

so by proxy yes i figured u were saying that as u replied to my message from last night

#

so...yk...literally the conversation lol

sage yew
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okay, that's your point of view, I'm just too lazy to read hours of conversations, so I don't really care

#

all I see is that you state it is currently not possible, I state that it should be possible at some point

remote dock
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if ur too lazy to read it why comment

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also @strange quiver the dieno skin customization. i prefer the gradual colour change from baby to adult. i feel like its more the game needs more skin optioms then just a and b. i def agree eith the need for more visual diversityy

#

also fr the hacker situation do be eac being garbage lol

sage yew
gritty lance
remote dock
#

shhh i lost a bet i dont wanna talk boht it

sage yew
lapis swallow
#

When can you change your discord name again?

gritty lance
remote dock
remote dock
#

besides the reactions from ppl in servers r the best

#

cause i get asked n then get to see them go omg wjen i explain the reason

gritty lance
#

Oh maybe alberto, idk I feel it would give the carnivores more competition, but also gives herbivores a better chance due to the ibis’s

remote dock
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deinos r pretty confined to water

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as theyre dehydration bar is ass

gritty lance
#

Bias*
Ya can’t tell me most people don’t prefer playing carnivores over herbivores.
And why would that be bad again? Just curious

remote dock
#

creating low performance areas

gritty lance
#

Ah

sage yew
#

...

remote dock
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if they added that ppl would live in lemon fields

gritty lance
#

So then they are pretty much forcing players to move around and utilize the map more vs making it fun

remote dock
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fun is subjective i def find the movement more fun

gritty lance
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I mean I don’t think that would be a issue if the maps weren’t huge for no reason xD

remote dock
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thats me tho

gritty lance
#

Ah I guess, but even then that’s gonna make herbis look more unappealing

remote dock
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imagine if stego never had to go to swamp for sumax

#

swamp would just die and have no one

lapis swallow
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Are we talking about migration?

remote dock
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but just yesterday i met up with other stegs cause i was eatin sumac

remote dock
gritty lance
#

Tbh it’s kinda goofy aaa that they didn’t add it in this update

lapis swallow
sage yew
#

Instead of nutrients, it could have a well being bar, like herbivores could lick salt for better digestion, that is totally duable and won't cause "server performance issues".

You can't disagree on everything because you fear the performance going down.

gritty lance
#

They talked about it as if it was all coming out at the same time, diet and gore

remote dock
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lol

if everyones in center center becomes frame rate drop

lapis swallow
sage yew
neat reef
#

what do we think about herbivores being able to graze off tree bark, if they are in need, or, is safer due to the environment they are in?

remote dock
lapis swallow
#

Sounds cooler than treebark

remote dock
gritty lance
#

It really did sound like they were releasing it with gore

lapis swallow
remote dock
#

the performance is an afterthought to it. i was more saying it would discourage map movement lol

feral solstice
#

Like you gain your diets, and use tree bark to supplement them and have it last longer

gritty lance
sage yew
feral solstice
#

Yeah. We need more ways to track in general

#

Tracks should have a supportive role in tracking. Along with beds that are formed when you sit down for a bit of time

sage yew
#

Raptors claw on trees
Carnos rub on trees
Stegos nibble on trees

and by distinguishing those marks you can make out your next move

feral solstice
#

And then you have freshly eaten food

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And such

sage yew
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that's why visual feedback from the environment is so important
currently you can't even tell if a 6ton stego is sitting in a bush

lapis swallow
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I think the tracking works for now, it could use some upgrades in the future tho

lapis swallow
feral solstice
#

The tracking is fine but it definitely could be better with more options to track with

#

A stego hiding in a bush is fine, but walking into a bush should cause some noise

sage yew
remote dock
sage yew
#

a complete overhaul is needed for tracking

lapis swallow
remote dock
#

they move but it be better for it to instead of moving on axis switch models

lapis swallow
#

Tracking is pretty balanced rn

remote dock
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some bushes dont move either

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so its inconsistant

#

lol the isla spiro symptom

#

inconsistant

#

port is the funniest place to me

feral solstice
#

Tracks themselves could be more in-depth by:

  • Making the glow fade the older the tracks are.

  • Adding more variables to track distribution. Sand would distribute the least tracks, while mud distributes the most.

remote dock
#

sand makes less? id assume rocks would make less

#

rocks slash pime debris like the non grazing area of forests

lapis swallow
feral solstice
remote dock
#

lol my thought process was just. 40 ton lizzard is gonna make a sand footprint if ppl can make sand angels lol

sage yew
#

considering the current tracking, I'd suggest to make it close to what "Dead by Daylinght" has.

You move fast: more dominant tracks
You move slow: harder to track

feral solstice
#

^

lapis swallow
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You give away more tracks when you run

urban flax
#

It was in legacy, not certain about evrima

remote dock
#

everyone beet me to it

lapis swallow
feral solstice
#

Walking versus Running distributes different amounts of tracks like DBD

sage yew
#

currently there is this intervall, like you only get visual feedback after every 50meters or so, way too inconsistent

lapis swallow
#

Tracking is fair rn

sage yew
#

someone who runs simply straight into nirvana has such a easy way to escape

feral solstice
#

In addition to making tracking more in-depth, there should be dedicated trackers as well.

proud coral
#

Punch has mentioned tracking eventually requiring you to find things like disturbances, so that's gonna be a start :3

lapis swallow
#

You can get away from people tracking you by doing a lot of turns n stuff

lapis swallow
#

And if you dont know you are being being tracked, they can easily track you down

remote dock
#

oki but am i the only one who thinks salt shouldnt be so optional?

lapis swallow
#

Tracking could use some rework later, but there is more urgent stuff

remote dock
#

for herbs

lapis swallow
remote dock
#

im curious why

lapis swallow
#

Carnivores get their salt from prey, herbivores should get it from salt

remote dock
#

just cause i know in real life herbs seek salt deposites

remote dock
lapis swallow
#

Just a lick ever like 1.5 hours should be enough

lapis swallow
remote dock
lapis swallow
sage yew
#

so called plant nutrients, are basically salts

remote dock
#

real question what do hackers even look like in this game. ive never had a moment where i go thats a hacker. usually i go wow patchy carno hitboxes do be broken. and. audio isnt working which is why i got found ect

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aka i blame a lot on bugs and lack of awareness on my end

#

can someone explaun to me jow to spot one

feral solstice
sage yew
feral solstice
#

That’s about it. I’ve rarely seen hackers use anything other than stego

remote dock
#

but didnt want to be the person to say to say no your just bad

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like the other day when someome complained that raptors were slower then deinos but they were a fresh spawn raptor

sage yew
#

juv crocs are fast

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like boy, scary as hell when you see some coming from behind while you are a juv raptor

remote dock
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exactly

#

plus ppl saying ppl found them afking in a bush and its like

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ya ll know scent is like.... a thing right?

pulsar smelt
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People forget the bushes don't render in at certain distances but the player still does... so even tho you're in a bush anyone at a certain range can see you like your sitting out in the open till they get closer.

#

Especially when people are logging in, players spawn in before the foliage..so you can see everyone in render range :T

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But yes they always cry hacker lol

lapis swallow
sage yew
#

but there are a lot of videos of hacker encounters on youtube
probably everyone will encounter hackers at some point or they get you, without even knowing they ware hacking

pulsar smelt
#

the only hackers Ive ever dealt with were speed and TP. and even if I did encounter a hacker that found me in a bush.. my first thought wouldnt be " hacker". now. if it kept happening back to back in different locations with the same dino, then with out a doubt Id suspect hacking.

#

but Ive seen people who shout hacker for the most miniscule of things.

cyan flame
#

@valid carbonPounce already does very high levels of bleed? You've basically described how it works as it is.

lapis swallow
#

Bruh moment suggestion

valid carbon
cyan flame
valid carbon
cyan flame
valid carbon
#

two pounces were tap pounces last pounce killed em

cyan flame
#

Maybe he did die of bleed, just didn't look like it.