#general-feedback-discussion
1 messages · Page 25 of 1
it just takes up time man, and im more interested in seeing cera development or anything else
this is such an odd view of how gamedev works
one task does not inherently take away from another
maybe but one should have prioritys in my opinion
lore has no more priority than anything else
cera would be worked on at the same rate, with or without the document
the document changes nothing about how fast dinosaurs are released
well considering the game state at the moment i would disagree, just take a look at the reddit
one moment
the guy who writes the lore is not the same as the guy who codes the new dinosaurs, nor animates them
they are entirely separate tasks
well as far as i know the dev team isn't all that big and before anything would be showed it would have to be reviewed by dondi himself meaning it takes up time. i highly doubt those documents are the first draft, more likely it's probably the 20th draft or something, I would rather dondi focus his funding and time to making the game, after he has a decent product then he can do whatever he wants, but at the moment the game is quite broken.
its just my opinion
dondi is consistently writing lore when he's not doing new things. He would generally see progress and pitches in meetings, and outside of those meetings, he'd be doing other work on his own for next meetings. In no way does him writing lore damage nor slow the progress of the game, he has been doing lore writing for years now, and only has decided to reveal a bit of it
as someone with a past in gamedev, it just kinda annoys me to see people see a task that has nothing to do with what they want and assume that task is slowing down what they want
does it surprise you? I mean think about how long it has been since evrima became playable, 3 years or i think, and yet the game is still quite similar and we only have around 7 decent playable dinos. I'm no dev but i can tell you what the updates are few and far between, along with that optimization is horrible, I can easily play games like gta 5 red dead, elden ring with zero lag and max graphics and yet If i enter some parts of the map I'm looking at around 10 fps and it's only fixable if i make the game look horrible. Maybe im just being ignorant but when i think about how long this game has existed i must admit i get annoyed when i see devs working on stuff few or no one is asking for.
Something important to note about those games you mentioned is that all of those are by AAA companies which have much, much, much more manpower.
Isle is made by indie devs and only has around 20ish (maybe less) people working, and it's not easy to hire more.
Actually closer to 2% of the people an AAA game company has
not have its stam drained by trotting
Stamina drain while walking seems kinda dumb. You get punished for moving around
I thought it was that part people didn’t agree with. Should I remove that part?
Already done anyways
also, rex has already been described as a sort of "bloodhound"
it tracks prey for great distances
this is by dondi btw
I think that would be cool
👀
@night anchor we already got one 
Also, random but dear goodness, the amount of monkey's saying "ohh don't work on the human lore, work on the Dino's" mate, it ain't the phukin coders, animators or bloody 3D modellers that are making a piece of bloody paper
@analog gull hypsi wil be able to do that, it’s been confirmed and we got a little sneak peek on that but ptera we haven’t heard much since it’s supposed to nest near the cliffs at the coast
Yeah lol
well thats good to hear but i thought they decided to not add that as they took away hypsies ability to jump in trees
They just changed the trees that’s why it isn’t able to jump up there but there won’t be any problem because hypsi wil be able to climb when Herrera arrives too
People really dont understand that the lore guy has no influence on coding
Dondi is the one writing this stuff, this isn't what slows the development down(and yes the development is painfully slow)
@barren zephyr 2 Deinos win against a Stego reliably. 1 can pull it off too if it's good at Deino.
If 2+ Deinos lose against a Stegosaurus that's a major skill issue.
Deino absolutely doesn't need any buffs, it's already one of the best animals in the game.

Well that is of course if you're not terrible with it
which admittedly - Deino players are some of the least skilled people in the game for the most part, it's funny how the playable still carries them even when they're absolutely awful with it
IDK why you're laughing at that, it's absolutely true
Deino is literally one of, if not the best animal
I think he means that 2 deinos can face Tank Stego and just Bite not using tactics and stuff
well, its pretty difficult to press and hold right click
No, you can't just facetank it
I mean you can if you're actually FACEtanking it
They probably can, if we're talking a sheer "out dps" moment, but assuming both sides try to win, they need to use lunge to stun the stego and so on.
if Stego doesn't get hit over its head it stomps Deino into the ground
stay on its head and Deino claps it
and not to mention that the deino is not even meant to hunt stegos
I know but I think he means when a Stego tries to Troll an just stand Tail first in water to clap deinos
good Deino claps it, 2 Deinos just murder it if they're good
admittedly it's a rather weird fight because it ends the moment either side decides they don't want to lose their animal and just sod off back in the water/on land where their opponent can't chase them
you kind of have to want to die to lose your Deino/Stego to a Stego/Deino
yes
its a interaction that would never happen if both parties just want to live
well you say that but Stego is on Deino's diet sooo technically you could actually want to get yourself a Stego in the form of a roast-beef
true
im seeing a increased frustration regarding the pace of which updates and bugfixes are brought forth
Of course everythings taking forever
Deino isn’t a brawler why do people want to brawl and contend with stegos who are going to be able to keep legit apexes at bay if done right lol
easy anti cheat is not working and I have tried to do all the stuff any idea
Try dm’ing punchpacket
ok Thanks!
@obtuse leaf I’ve been saying the same thing!!!even made a video about it. It’s latch is pointless rn
😔
I know, right? It seems to be just a cosmetic mechanic, or just a fun thing. I'd love for it to have some use.
@maiden anvil see Im not sure whos idea was for Trex to be an ambush predator. That makes practically no sense realistically. Their bones would crack and break if they tried to run the way that is portrayed in game. Rex was not built for ambush in any sense of the word. In fact on the complete opposite, they likely had amazing stamina. They could potentially go nearly 23 kph, and keep the pace for a while. Rex had incredible senses, which also makes sense because it would frequently lose line of sight with its prey and would need to rely on a keen nose and good hearing to find it again. Everything about Trex points to it being a well rounded long distance dino.
Depends on the Rex, the one in the game is of the gracile morph and could very likely move at the speed it does in the game(minus ambushing, that's way too fast)
Rex's estimate is around 34km/h for the gracile morph specimens
@hasty dagger I haven’t seen the current acro but yours looks fine, don’t know if it’ll change anything though
Where is his Happy Meal
still chunky, just now doesnt look like he was born in a nuclear power plant
NA 2 sever is trolling me
I’m making a “what I’d change for update 9 video soon I’m gonna mention pteras latch because people won’t use it other wise.
He's so beautiful and fat
tbh it looks amazing and i agree with u with the beautiful. it should be the only apex in evrima in my opinion and it looks nice
nah lol. rex, giga and spino are literal staples of this game
true but they shall be balanced
oh yeah ofc! hopefully rex won't be so invincible in evrima, and giga, spino and acro will be able to match it, same with theri, deinocheirus etc
yeah i have nothing else to say exept i agree
now u reminded me of beipi and i hope the apex players won't kill them for no reason
it likely will be in the diet of baryonyx and possibly suchomimus and austroraptor, and perhaps troodon (in the troodon trailcam the troodon pack is shown chasing a beipi)
ye i get it for baryonyx because it is kinda mid tier maybe small tier
and, beipi will be faster than apexes probably and be able to escape into the water, but ofc that's spoon territory
and bary is semi aquatic
mhm
so excited for semi-aquatic dinos 
me too. i will most likely be a beipi main cause the entire behavior of it is so good
it runs like a peacock too, also ima play the hell outa troodon
oke doke
the peacock like running makes it look goofy ah and i love that
ik but its so goddamn cute
yeee
imagine beipi in ptera diet
acro def wont match rex, but the other two may
y e s
i'll be honest, beipi would kick ptera's ass
if we look on the real side beipi is almost larger, has clawsand it can outrun it
oh true actually
the ptera bite and ptera hp is so small
ye maybe not ptera diet
beipi probably beats the hell out of ptera
yeppp
troodon 100%, why else would it be chasing a beipi in the trailcam footage
species based diets are probably getting removed/reworked for a better diet system
y A Y
so i think speculation on whats in what diets becomes irrelevant
well if it happens that 3 troodons face against a beipi the beipi should win
i do hope species prefercertain species, but not have to eat it
3?! no, 3 troodons destroy a beipi. 1 or 2 not so much
wait how big are troodons allready?
i imagine them as a little biger compy with venom lol
troodon is much bigger than compy
ye and i never realise that lol
troodon is bright green, beipi purple, compy bright yellow
not much smaller than beipi, 3 could overwhelm it with their pounce-and-kick-off and venom
BRO WHY IS BEIPI SO BIG
bc beipi
beipi just is that big
its only as big as dryo
it'll be nice to have small dinos have their own ecosystem in places like cycad groves
people get decieved because they think "small" in the context of modern day animals. These things are human sized
yeah
but now i am wondering if beipi could win against the herrera
ye
probably not, but it would put up a decent fight
yeah i think so
since herra will ambush from trees, a herra landing on a beipi might just give the herra the advantage of surprise
how abaut the beipi aimbushes it from the water (ik it isn't supposed to do that but still lol)
xddd
it is still night so i am gonna say it again PLEASE MAKE SOME AI SPAWN IN THE NIGHT AND MAKE THE NIGHT LOOK BETTER
wait ima say that in the general feedback brb
why did someone say yes and no at the sane time??? XD
the same person said yes and no. what does that mean???
yes but actualy no???
u can go find my ai feedback and u will se there isn't any no at my feedback
u can just go on reactions and click ✅ or ❌ that bot is useless btw
No because then people could put any reaction they want, including very offensive and mocking ones
true but most of the people when they see someone reacting with something offencive they don't care. sooooo... it does not matter (that) much
It does
It makes general feedback a cleaner place
true
@obtuse leaf For your hunger bar flashing white/red suggestion, that's actually already confirmed in one of the more recent devblogs C:
Awesomee
Thats so much better then the original one. I hope developers will see yours interpretation.
no one likes the dilo frill idea 😦 i thought itd be awesome
it doesnt have too spit just have frill
Dilo frills 
🐍
JP Dilo is so dull and boring compare to TI one
Deino does float actually 😮 It only sinks if you aren't 100% surfaced.
Hi hello the easy anti cheat is not working I tried everything any ideas?
Even this? #🔧-evrima-troubleshooting-🔧 message
I will reset my pc and see if that will work ok?
wait
nm its working bec i unplug and did a full restart
thanks for the idea tho il keep that in mind
@jade schooner yes it is indeed rugops in the background 
honestly rugops is an underrated abelisaurid 
@rare crescent I think the issue with that idea for taming is that, essentially, unless the dino player wants to fight the rider, the game becomes a movie for the dino. Where they just watch as the human drives. Even for clans that would intentionally tame each other to get mounts, that's not fun gameplay. If players want to have limited interaction with the story/world they can just go watch Jurassic park. If they want to interact and be able to influence what happens, that's when you would choose to play a video game
@rare crescent having to play as a character where you have way less control and long for death doesn't sound fun
slave RP 
I bought PoT and it feels bad, but i had no choice.
I hate it, I don’t like how it is
@candid quest update 8 is gonna the weather update
ohh ok ill delete my suggestion then, since its already getting added
@proud coral I was wondering in regards to my suggestion last night, what is the problem with it? I’m basically saying that if mono gets a combatively relevant sneeze, approach adding it carefully, and ideally it ISNT combatively relevant because it’s a ranged attack, so it’s just apply the same tracking marker….
I’m not sure where the holes are
I kinda wish we had a neutral emote what with the new feedback emote changes 😛 It's more so I disagree on Mono being redundant and effects like Hypsi and Mono spit being able to be removed instantly. In fact just yesterday I was saying Hypsi spit needs to be worse (as in better) and not be able to be wiped away so fast. So if it were like that with Mono, the ability would basically have no use since you can just "oh no! wipe wipe anyways....".
Though I do agree with approaching ranged attacks carefully and having counterplay. Again, wish there was a neutral emote like
still available 
How would you make hypsi spit "worse", and how would you make sure it can't in turn be abused?
I would never want hypsi spit to be stronger than it is tbh, at least not in its current form, the fact that the animal chasing you needs to stop for 3 seconds and wipe off its blindness while you keep running is more than enough of a benefit for an animal as small as a hypsi, you should already be utilizing shrubbery as your primary method of escape, tho I do wish it was far easier to aim, but hypsi doesn’t need nor should it have a prolonged status effect on the attacker for how small it is, and the ranged nature of the ability
That only really makes mixpacking easier while barely effecting the primary utility of the ability
And tbh, I don’t think that mono is inherently redundant, I think the way they’ve approached it’s design is redundant, as in all of its qualities would fit better on other animals instead of generating a new animal to have those qualities, almost as if it reduces the uniqueness of other animals by claiming ownership of mechanics they could’ve used
Does anybody by any chanse knows, how many troodon tasks are completed thus far?
From my experience of being spat on by a Hypsi, maybe this is a bug but you don't actually have to fully stop to wipe. You just need to start it and even if you stop, it still rapidly fades away. So it's just stopping for like half a second 😛 And the worse effects honestly could be done through that idea Punch mentioned with different diets affecting spit. Like the duration lasts longer if you gorge on Agave because sticky spit, or peppers make your dino grunt a bunch, etc.
Also sorry for the late reply, was doing stuffs
🤝
The way I'd do it is essentially as I described just above :3 As well as aiming being uh.....good.
Oh that's fine, I just wouldn't alter it much past that point
*possible
Yes I would like to wait 10 year for them to port to unreal 5.1
I would rather they migrate to UE5 when they game has more content, waiting 6 months for the game to migrate then another months for u7 isn’t good. Them migrating to UE5 is more reasonable in u9
Indeed. I'm kinda sick of the game being left in a poor state while waiting for the next major update <:/
Tis why I wish for eventual smaller but more frequent updates focused on stuff like balancing and bugs. Content can be for major updates, sure. Just no more waiting like 6 months while having to deal with things like pounce being so blatantly over tuned or Pachy not dealing enough damage, ya know? 
100% improve quality of life
A lot of people that used to play religiously everyday that I know have started playing BoB due to the fact how Isle is getting boring with no new updates or anything new along with all the bugs and terrible performance
does carno charge do more damage if you hold it for longer?
no
ye i agree, i went and bought PoT, went into their discord, took a look at their update log, they have DAILY updates announced on their discord, from small bugfixes and big updates, and stuff seems to be adressed as soon as it arises. Quite the interesting comparison.
(and yet their game still feels less enjoyable)
The balance in pot is horrible, game looks good tho
Ya i know atleast it feels like its getting worked on 😄
The Isle also feels like it's getting worked on, it just isn't spamming updates 
Ok
Its laughable slow progress on the isle
Doesn't mean it needs to do a PoT and release extremely unsubstantial roster additions that add no new niche or style of play beyond "herbivore/carnivore with x attack"
The isle is better, but for me its because balance and quality. If not i would play pot over the isle cus it has much more of everything.
I feel like theres no excuse in not doing minor fixes to keep the player pop happy/engaged in their product, minor balancing or adressing unstuck function,number of ais, the current state of their servers. Just to make it fun enough to play till their next big update.
Kind of sucks that we didn't get a balance change with night vision
Been a bit longer than 4 months since since update 5 released
I mean, even if the game was perfectly balanced - the issue is lack of content. People would complain about that next, although I still do think that more consistent balance changes would be nice
i wish ptera wasn't so fragile that it risks death when it hunts a damn hypsi. obviously the spitting mechanic is good, but just buff ptera's health a bit so it can actually hunt things
ptera really doesn't need a health buff imho
eh, i just wish one peck from a hypsi didn't leave it with a sliver of health left
?
sorry accidentally pressed enter lmao
it doesnt tho
hypsi does 2 damage
ptera has 45 health
it takes 23 bites from a hypsi to kill a ptera
wait am i on something
hypsi does literal pathetic damage
i think it might be bc of the weird damage screens in evrima, like your screen will be super red but you're hardly damaged
okay thank you, i will take this into account when murdering hypsis 👍
also one headshot deletes a hypsi as a ptera
15 damage * 1.5 headshot multi = 22.5 which is greater than 20, thus onetapping it
Shouldnt maybe hunger decrease as you grow? Be more hungry until adult and then have time to chill
I feel like hunger drain is too much anyway
@scarlet ocean I would just wait until update 6 until the map comes out (I really hope it does or the isle is gonna be NASApc only) then our optimization will be better. After that we can see how optimization is.
True, it’s not long till the update
I’ll lower my guns until then 😅
Tbh I hope for update 6 this year but I could see it delayed
Hopefully won't be
@analog gull you could just have visual differences like crests and patterns like they are now
well yes but irl most females are smaller than males and it could help with knowing the gender of tenos and stuff
that would be neat to see in game aswell
It’d be weird to increase size and not change the balance for the animals
It be easier to just make it a cosmetic thing with some animals differing in crest size and color
I mean they are pretty easy to spot now with just male display colors
It’s near impossible to make so you can’t tell and at night you can still tell for most tho it’s not really that big of a deal if you can’t distinguish them at night.
You can still tell it’s not hard
I mean we’ll probably get more differences with some but not all that’s why male display can be fine for a majority
How is this update still not out. Only one more year to go right y’all
Update 6 is planned for this year if that's any consolation
December 30th got it
I need a sweat band to bring the length of time stats between pachy to nesting - and nesting to now
Nah, it'll probably be early-mid December, since they want to have a holiday
Pachy to nesting was like 6-7 months and it’s been a little less than four months nesting to now.
@nimble nebula Just a lil tidbit, the current map we have is "Isla Spiro", Gateway as of yet is unreleased
@orchid moon I believe that's coming in Update 6, we saw some eye customization in the filipe stream ♪┏(・o・)┛♪
♪┏(・o・)┛♪
When are they gonna fix the pteranodon not being able to fly bug
im sure they'll fix in a couple of months, dw
ItS A SmAlL dEv TeAM
idd
?
indeed
It’s not as easy as it sounds, they need to find the right people for the right job which isn’t as easy as it sounds
They don’t need money, they have stated that they have enough money and don’t like to start funding
Also either walk of a small ledge or swim in water to fix the bug
Thank you I tried walking no work but why don’t they hire some of the YouTubers that say they’d love to come work on the game an help
Because you need knowledge in game development in order to work on a game
Some might i dunno
because being a youtuber isnt a very compelling resume
being a hobbyist gamedev who uploads to youtube doesn't make you applicable to be on the Isle devteam
@safe hearth if you want styraco to be confirmed well it already is confirmed for the isle
realy? doesn't heard from
It was supposed to be added in legacy but never was and they want to add all (or most) things that were supposed to be added in legacy and add them to evrima (like plateo, mono, rugops, pachyrhino, bronto and styraco)
thank you. well, that just means that they are sitting on the bench, but it is still unclear whether they will get into the development process. Kissenkitten said something about that a while ago
Not a good resume
@upper crane sorry to break it to you but those aren’t confirmed, the closest thing to dasplato is Alberto
I want a more formidable competitor, so that there was a massacre species between relatives)
I mean…allo and Alberto is said to be rivals soo there’s that, also I’d imagine sub rex and Alberto to be competitors
Playing as Alberto in The Isle Legacy, I feel the difference between Alberto and Allosaurus!
Since he is faster and stronger, and daspletosaurus just matches his configuration, which makes him a second omega and an equal opponent for Alberto)
- for a change, and fans will also be delighted to see two cool dinosaurs) which are very similar!
and yes, I also want to see a torvosaurus that lived at the same time as the allosaurus)
Torvosaurus is a rather large and interesting predator)
But the roster is already so inflated, we dont need two more playables planned
how about make daspleto an alt skin for alberto
and torvo for allo
Sub species like path of titans would be cool
Then again that game sucks
@upper crane
@burnt bone Oh no, not a "dinos have a choice of doing slave RP" once they've been beaten to death. You don't have the choice to play as the excrements once you've been eaten by another dino, do you ? Why would players be given a choice to ruin their experience when they get defeated fair and square by a tribal ? In a fight that is "harder than to kill something", on top of that ?
I always imagined being enslaved as simply just.....being with Tribals that threaten to kill you if you leave. That's it. No real mechanic or anything.
Like how I can be a Pachy and roam with Stegos. Like that.
No mechanics in play.
Yes but then tribals can't have tamed dinos or dino mounts
Which is a bummer
How come? A Tribal could still use say bone hooks like Dondi has mentioned to hold you down and saddle you. Long ago it was even said the ridden dino would still have full control and get icons telling em where the rider wants them to move. If they don't listen, they get the c l u b 😛
Basically fancier mix packing 😄
slave RP is still 
Eh, as long as they aren't weird about it in chat (which we may not even understand dinos as Tribals) I'd be okay with it. It's like mix packing except you don't feel bad about it 


Plus for me personally, I always loved asymmetry in games, so me being a dino capable of my own abilities being "buddies" with a Tribal who is totally different is interesting to me. Rather than "you're on team blue and they're on team red, but you're all the same character"
I totally agree with the concept of tribals and dinos being buddies. But forced taming leading to te dino still being able to do whatever it wants and simply don't comply with the game's rules is a big no. Either tribals can't tame dinos at all, either they can with a mechanic that is fair and not THE MOST FRUSTRATING THING EVER.
i have to agree with bub
having limited controls for the rest of your life
thats dogwater
Anyways people would just suicide at the first occasion... or spam 1-call to attract predators
sounds like a mod for ark. But here are the dinosaur players.
Wouldn't work.
Also replacing players with an AI is complicated programming work. The system must be able to recognize that - are you taimed or not.
I don't think the dev's do this complicated work.
If anyone here in The Isle wishes to fantasize or practice slave mechanics. Where players should still be able to play actively in the (tamed dinosaur) O_o then I don't think the game is right for these people ^^ we currently have a PvP-based BASIC mechanic apart from mixpackers
🙈

@unreal ridge isle souls bro
I know some people want to play with their friends who are humans, so I wanted to have a mechanic that allows them to do so. That way it can be balanced easier. The mixpack is too strong? Well then make tamed Dinos require more food. It also allows for interesting benefits like getting armor, unique perks, or other things. Potentially they can help you reach a strain.
Or, if you really want to keep your dino (maybe you’re trying to get the last perk or something), you can deal with the tribals for a bit then ditch them when you get the chance.
If you only view it as terrible, then you can just not participate
I don't think encouraging mixpacking between dinos and humans is a good idea, and it doesn't fit the game either, imo
And no, there is no "deal with the tribals for a while then ditch them". You should have done so before getting caught and tamed, there is no reason to allow players to be able to get out of this, you can't magically resurrect after being killed.
Also a fair arguments, I just know taming has been talked about, so I wanted to throw my 2 cents in there. I’d rather just throw out some ideas and see if they are liked or not, then let the devs decide. Rather than have the devs implement the same idea and take the hate.
fair point
Maybe just have a bunch of systems set up to ensure that both parties have control. Allow the dino to control their own movement, but what if the human doesn't want them to go in that direction? Simple, give them a whip or something that does little bit damage to get the dino back line. Dino doesn't like that? Why not buck the guy off for mistreating you? Now your both mad at each other? Either come to an agreement, run away, or kill the other guy.
That’s kinda the issue with the system, if you give the Dino too much freedom, the tribal doesn’t gain much. If you give the tribal too much, the dino should just be dead. Your idea is leaning much more towards the Dino. However Im not sure if there even is a middle ground in this scenario. Which is why I made a way for the tribals to get the final say, but still allow the Dino to control itself.
It depends on how the balance between the dino and tribal is. If its an even fight in the case they end up fighting over it, and they both can chase each other down in a way, that should be fairly balanced, however its basically impossible to ensure thats the case for every tamable dino unless you pick what dinos can be tamed based on that.
But finding a perfect middle ground could be pretty difficult
Kill the other guy is what would happen 99% of the time
Without even needing a disagreement first
Maybe, if you were to tame a random player probably
Which I guess is an issue, you'd basically have to know the person for it to work
Severely limiting the mechanic's use.
Or that at the rate we're going anyething will ever leave the bench...:/
There aren't being many dinosaurs added because the devs are focusing on gameplay based features such as diets, gore and weather. They're going to focus on adding more dinosaurs from the roster after the mechanics are done from what I heard. Thought I have to agree with the slow updates and stuff like that. Apologies if I'm wrong in anything
You got it correct
As ive said earlier, there is no good excuse for not fixing minor stuff/bug or minor balancing along the way, stuff that'd take small amount of time but have big impact. Instead its zero affection, in that regard.
yes they said so.
I found it totally fine too.
But humans aren't a gameplay-based function, and they're already coming into play.
Which means: dinosaurs would also be a gameplay based feature...
I think just before update 6 they flipped the development plan. The game is in Early Access. So this is a legitimate move.
I think we would agree with that, or would have no problem with it. If we got the content in small updates. This would makes the waiting time shorter.
@fair island thats not really feedback.
@azure fiber we already got Theri concept and skin concept lol, I don't have them on my phone but I can get them for ya later
I have it
@gusty solar first performance gets worked on the last btw, when you fix the fps and add stuff later the fps would just break, that’s why the performance is done last, tho I agree the fps is horrid rn
And gateway has the tiles removed so it would help the fps a little, not fix it tho
It doesn't have removed tiles, the way they load is just much more efficient
and also it doesn't have like 20 square km constantly loaded in at all times that you can't even access
Hm, interesting alright
Ah yeah that too
anyone have an idea of when update 6 will be released?
Hopefully by the end of this year, or early next year.
i’m guessing early-mid december
before the devs go into vacation
That suggestion sounds cool and creative but it might make hypsis pretty OP in mixpacks. Even worse for carnis if the critters do actually manage to aim the spit, a carno or utah might be screwed if there's no water nearby. At that point it can just hope it won't run into a stego or whatever herbivore the hypsi is with. Though ignoring mixpacks the suggestion is okay. Mb if this sounds stupid
My problem with it is the "water X-ray vision". Just why ? If you need water to wipe it off, you can just smell it
Or wait for the 10 seconds that hypsi spit needs to automatically wear off
Unironically makes the hypsi deino mixpack meta
On the other hand, random deinos would have more opportunities to snatch dinos
Thanks
@desert quarry yeah it's really annoying. I'm pretty sure it's not anti gamma and it's just the dynamic lighting system...
I wonder if it's possible to get some indirect lighting in game (eg, irl if you sit inside with a roof over your head, but the room has big glass windows, the space can be entirely well lit just off of light scattering off of surfaces and through the window into the room.) I'm pretty sure the same effect happens at dawn and dusk, but for some reason that indirect lighting doesn't seem to exist in game
Because again, irl I've woken up at 5 before and been outside for sunrise. And you can see the ground perfectly clearly before the sun even clears the horizon
Dondi even showed pictures of nighttime in the new map with and without anti-gamma. I'm convinced it's both, plus whatever lighting they changed. Didn't they used to have better lighting in update 4 or 4.5?
I very much like the very dark night, but i agree the transition should be more progressive
@maiden anvil the main issue I have with that is it basically invalidates herbivore diets. The main point is to force herbivores to certain areas and to travel between areas, or face consequences of poor diet. What is the point in migrating when I can just say here and be fine? I can understand that for carnivores to an extent, but that may have some issues. I’d rather wait to see the new U6 diets before trying to change carni diets.
Agreed. New diet suggestions are cool, but it's probably best to wait and see how revamped diets work out first.
Juvenile spinosaurus should be able to swim more efficiently than adults, possibly on par with bary? Just thought this would be good for survivability and uniqueness in growing.
Good take
@pine sierra We know spino is very strong defensively, and spino is likely bigger and this tankier
Generally a rex would want to avoid a spino
@rare crescent that should be a perk for teno rather than a default thing
Yes
It isn’t necessary for survival, but it adds another method to do so, which is the main idea behind perks
I want the utah climb to be a perk
Same tbh
Utah in general needs a lot of things
I’ve thought once of a very short dive perk for herrera so it can tackle small fish and baby deinos but idk
Yeah I agree but rexs should be able to out damage the other 2
Giga has bleed and spino has uhh defense I guess and water
Idk, as i said spino is very strong defensively
Yeah the claw attack will be killer
With an ambush the rex might win but in general spino might have higher chances
Yeah well see but I hope that the king reigns supreme
And I wish people weren’t so hateful towards trex
Also by short i mean like the second it goes like 2-3 meters underwater it goes right back up
I think it’s because how overused in media it is
Not because of it as an animal
Defenitely I’m just hoping they don’t crap on it and nerf it like the rest of the dinosaur community that don’t like Rex cause it’s too popular
The Isle is the type of game to do the opposite of that
I’m just saying spino controls the water as seen in concept and Rex controls the land
I mean yeah but even on land if a rex tries to attack a spino that’s expecting it, it isn’t gonna do much
Right but you can’t do that in game lmfao
Not yet 😂
Every member of the apex trio should be on par with each other, none should dominate
^
Atleast in viability
Wall of text incoming
Out of the apex trio i feel that each dino should be:
Spino: generally the hardest to survive as, can feed off fish for most of its life however, mainly worrying about predators while growing up. It is also the strongest defensively.
Giga: The most efficient survivor and hunter overall, due to its sheer bleeding power, and probably faster speed and better endurance.
Rex: Best time growing up, as it has a lot of speed to compensate for size, and a lot of dmg for its small juvie sizes (assuming the growth is still realistic).
Sub adult is also probably the most efficient, as it’s basically a tankier juvie.
Adult is probably fully dependant on slow prey and ambushing fast-ish prey. Focuses more on overpowering others to straight up kill them in the least possible time.
When we get Rex in 2050 it will all be worth it
Ye but I mean they're all fighter-type dinos
So they should all be about equally good in combat
Yeah, just in different ways
Yeah I agree with this
All I want is for Rex to be able to overpower the others in base damage cause it’s bite is stronger than spino and giga just a tiny bit
I mean if you’re playing giga and you charge a Rex without playing tactically you die
Spinos another story
Its atcually coming 2069
Oh my bad I mean at that point we’ll have our own pet dinosaurs so I mean what’s the point of even adding Rex if you think about it
Or maybe we’ll have games that are so real
@topaz pendant brachi wont be in the game as a playable and I doubt they would make a concept art for it
Compy got concept art, and unofficials will be able to make it playable
Ptero and compy are the only ai-exclusive animals without mods (other than ambient ai)
But the ptero got no concept art
That doesn't mean it will never get concept art
True
And it certainly doesn't mean an animal that is fully intended to be playable won't get it either
did anyone ever propose not allowing level 1 steam accounts on official servers?
Is that fair? Kinda stupid that if my account is level 1 I wouldn't be able to enjoy official servers
I get that you probably mean suppressing cheaters or so but I bet there are other options
but why?
to prevent people from buying a cheap account to use cheats on
who has a level 1 account
and there are always more servers than just the official ones
( who are being actively monitored )
preventing level 1 accounts should prevent 80% of the cheaters wich is worth more than 1 super rare occasion of someone having a level 1 steam account.
or just get good anticheat
yea wich is not here
maybe that is a better solution
but the other one aswell
that idea is bs
because it locks people who have jsut created their steam account away from playing on offis
how many level 1 steam account friends do you have
1
and not to poop on the isle but im pretty sure the isle isnt the first game people buy when they get into gaming
and he owns the isle?
no
but if he would he couldnt play official if your idea would be implemented
it locks out more players that you would expect
yea cheaters with level 1 accounts
I don't get why using a better anticheat is not a feasible idea hile locking level 1 steam accounts is -_-
I don't even think the Isle devs are legally allowed to do that
because apearently its not possible else it would be here right?
yea you can, in rust it's a thing
So for you not done yet=impossible
We're not gonna go far with that mentality
some people are getting their steam accounts cause of the isle, you know that. You should be the guy to tell them that they need to level up first to properly play
did I say impossible?
You did right here
not possible is not the same as impossible

im saying its not possible for this time frame
but in the meanwhile you have rampant cheaters
and sadly there are not enough mods to check on everyone
so you have 3 options
1: Get more volunteers to check on the servers
2: Get a better anticheat system
3: Prevent level 1 accounts from joining
2 is the only viable option
1 is possible in a short term, 2 will be harder as you actually have to figure out how people cheats, 3 is a foolproof mechanism wich yes it might affect a few people but benefit the most
3 is just bs
Cant include everyone to solve problems
you can
With solution 2
yea but its not here, do you see what im getting at
I agree 2 is the best option, but in this time frame its not possible
Option 3 is not here either
there is no magic software upgrade that solves everything
What do you know about this ?
Yes
Or they have other priorities right now
yes but we dont know
Easy anti-cheat was implemented in a rush because a lot of people were complaining, devs have no knowledge on anti-cheats and, as the name suggests, it's "easy"
we should have active Q&A's with the devs
But using an anti-cheat is the only viable solution in the long term to prevent cheaters
Dont get me wrong I agree with you
Punchpacket was active in Isle discussion a few minutes ago
but it does not solve the current problem
I guess the only answer to this is gotta be patient, we're basically beta-testing the game at this point
lets hope they get a good solution as it seems to p!ss off allot of people who are actively playing this game
wich is understandable as it's a time investment to grow a dino
once you start getting a dent in your core playerbase its over
Well I'd say the core playerbase isn't here yet
No
Humans aren't here yet, and A LOT of players (probably about as many as the amount of players who play the game currently) are waiting for their implementation to even consider buying the game
That's what I mean
Aah like that
thats gonne be a bigggggg issue tho, with ranged weapons and cheaters
so hope its fixed by then
Yeah let's hope
I hope when they add humans their is like missions get to point a to point b and deliver the cargo or something or explore this location not just walking around shooting stuff and dieing
That would just ruin the game
Yea or only have non lethal weapons like tranqs
It seems to me more correct to let all teno dive underwater for a small amount of time (a couple of seconds, cleanly eat greens and emerge), and the perk will give more time underwater.
I’d rather give it a perk too honestly so there’s something to achieve and so on
I got my steam account less than a year ago because I moved away from my parents (previously I was using a family account to game). I had to rebuy everything I liked to play. It would've sucked to be locked out just because I moved away and got a new account.
Another example - I don't have an epic games account. Some of my friends are trying to convince me to play a game that is not available on steam, so I would need to make an epic games account to get that game. If it locked out new accounts, it would mean I couldn't play with my friends. Now, instead of epic games, reverse that to someone who is coming to the steam platform because they want to play the isle with friends, and now there's an issue
Also it's probably the same level of difficulty to just set up anti-cheat properly as it is to ban everyone with new accounts
im not talking about banning people with a level 1 account.
Ok look at it this way, as I said before there is always a small percentage thats get screwed over because of the majority, but most level 1 accounts are used for cheating.
I guess you do not have a level 1 account now right
You... Kinda are? By definition locking someone's account out of a server is effectively banning them.
I see what you are trying to say but its not the same
How is it not the same as a temporary ban?
yea temporary is a better way of phrasing it
Still a ban
So basically you need to buy other games before you can play the cool game with dinos you anted to try so much
It does sound a lot like a scam I've been targeted by actually
How long does that take? I've had my account for 2 years and I'm level 2. I don't even know how to level the steam account, nor do I care. Why should I have to grind to level my steam account so I can play the games I want to play?
not sure how the leveling goes and what gives you levels
Lower than the amount of hackers ? You can say there's many of them, but I'm pretty sure the proportion of people who hack on the Isle is very low
I'm pretty sure it goes up by buying games
not sure, dont have data on it
I never saw a hacker in my 200 hours of playtime
4 so far myself and numerous complaints in EU chat
from multiple people, so no " must be hacker because I died " posts
apearently getting achievements counts aswell
reading up on it now
One hacker can ruin the experience of 1000 people, so if there's 1 hacker in every 1000 players that'd be sufficient for everyone to have their experience ruined, yet it's still a tiny fraction
correct, and the thing that most of the time is the same with all these people is their steam level, people do not invest in cheat accounts
Just looked it up. It's based on getting badges and buying games. So essentially... Instead of just buying the 4 games I play constantly, I have to buy 10 games, 6 of which I don't even play, just because otherwise my level 1 account won't let me play the dino game I actually want to play??? How does any of this make sense other than as a scam?
what is your steam level now
it aint 1 so I dont see the problem
and its not a scam as the isle isnt profiting of it
and there are still other servers
but the officials are the most played, look at eu servers
the problem is this, on private servers they have active mods who check everything, on official there aint enough staffing
dont get me wrong I totally understand your sentiment
Are you suggesting paywalling steam players from playing official servers?
but sometimes draconic measures work the best
The problem is I buy maybe 1-2 games a year because I grind games for months on end. Which means... I probably had a level 1 account for a year or longer. Are we really going to force people to not play a game they bought because they don't own enough games?? Kinda silly
yes
What a massively terrible idea.
yes
nobody here is level 1 on steam
Ok and? It's still a paywall for other players.
why? because nobody here cheats and wants to get a VAC on their account right?
but many people get a account to play the isle
as i said before how many people do you know that are level 1 and only have the isle
and those accounts will be lvl one
Then... Get more staffing. Address the problem, don't bandage it. If day of dragons can have an active admin team on officials nearly around the clock... Surely the isle can do better if they invest in it
It doesnt matter how many people I know. It's how many I dont that get paywalled.
Yea said before there are 3 options here
one of them is not allowing level 1 accounts on your official server to purge 80% of the hackers who buy a new account to ruin the gameplay for others.
yours is not a option, its a paywall
Probably because legitimate users with a new steam account with one game probably aren't in the game's discord. I own only path of Titans from alderon games, and I'm not in their discord
other 2 options are more staffing but then again when even 3 people get killed by a cheaters is too late as you ruined gameplay
and the last one is a better anti cheat client
there is no such thing as being competly safe from hackers and yours just a bandaid
and even with a good anti cheat client people still find ways
just suggest it and well see
no, mine is a permanent effective way
as no hackers invest in their cheat accounts
its a permanent bs
call it what you want
just suggest it and well see how it will get rated
doesnt matter how it gets rated
People are gonna get killed by cheaters. It happens. But... With good staffing you can mitigate the effects. Again, day of dragons admins will restore dead dragons if definitive proof of cheating is provided.
just imagine if your friend gets a pc and wants to play the isle with you, but cant cause the officials are paywalled (which are the most popular servers)
and then you ban them, what happens next
Not really.... Cheaters will just buy a bunch of free/cheap games to bump their account over the minimum required... Then it will be "ban level 2 accounts"
Seriously tho stop it with this argument, this is an argument for kids who just got their first PC
to troll on the isle? they invest more money?
and this happens and the isle needs to be accessible for people with new steam accounts
It is, just not on official servers
You'd be impressed how much time and money people are willing to invest to troll other people
officials are the most played servers
Plus they're the most stable. You won't wake up to find the server was taken down and all your saves and progress are gone permanently. You don't have to worry about rules sets being changed haphazardly at the owner's whim
true
Honestly? Cheaters might make me take a break from a game. Losing months of progress overnight with no warning and no recourse? That is something that would make me quit permanently
well guys no bad feelings I completely understand it from your side and its an ok argument to have to be more inclusive but it wont solve the problem sadly
there was a time in Escape from Tarkov where cheaters reigned hard due to real money trading
yours will worsen more than that it fixes
The whole point though is temp banning level one accounts won't solve the problem either
battlestate did some good stuff to minimalize cheaters and afterwards it was 10x better
they did some stuff that hurt new players but in the long term it was wayyyyy better as RMT was stopped
but the isle has no big problem with cheaters
true because its a " niche " game
as in there is no real competetive structure, no money etc
niche not to be confused with bad
why make drastic changes when they are not needed?
because its still happening
the thing is its a time consuming game wich bums out the most people
if you lose a match in lets say COD to a cheater you find a new lobby and you lost what 15 mins of your time
but how many times did you see a cheater in your last 100 hours of the isle?
but is it needed?
I am now on 171 hours and had 4 blatant ones
as in 100% that there was something going on
That's not what niche means (niche means to fill a specific role in an ecosystem, which in the context of games means it's appealing to a very specific target audience rather than a wide range)
But yes the isle doesn't have anything that can be monetized via real world tradinh
speed hack, teleport, infinite stam
maybe you are unlucky, i am on 200 hours and met none
yea thats what I meant with niche
could be the case
Same here, I'm surprised there's cheaters in the isle
A game can be niche with a real competitive structure and real money trading, though. A lot of mobile games do this
oh yeah its possible
just not for a game like the isle wich I believe focusses more on community or some sort off " RP "
Eve online is a good example of that type of niche
I've met maybe 2 where they were definitely up to something. But still.... The isle is in beta, which means among other things, it has to be actively trying to recruit new players, especially after it's official release. It shouldn't be hard locking people out because they've got a new account
Yeah eve is a good example.
But regardless... The isle has a lot more to lose by locking players out than by investing in their admin team to handle the volume of work or by properly investing time in setting up anti-cheat software
Yea kinda curious on how it plays out
I know I mention day of dragons a lot, and they have their own problems as well which a separate can of worms, but in terms of admin/mod team staffing and response times, they are excellent. Both at responding to cheaters and at responding to map glitches
They show that it can be done if having that support is a priority on officials
Added my lovely suggestion of having admins get on to help stuck people or add a command
Because it’s such an issue and always has been in evirma
I think Priority is making the game playable
I think Priority is making the game playable
@modest fulcrum even slightly nested Dino’s shouldn’t be better than non nested people nest because they want to. It shouldn’t be incentivized by literal stat advantages
I just think that it’s a gameplay loop that isn’t reinforced. There’s no reason to do it besides roleplay.
I agree stat advantage even slight like 5% over non nested is a messy area to go into
Or having a spawn point for your friends is enough an incentive to nest
Not really like you can walk to their coords from anywhere in less than 5 minutes if you just spawn in the general area and then you’re much further grown too
Like there’s really no reason to make it more incentivized when it’s more of just a gamplay option it’s not something you have to do it’s something you can do
It’s not nearly accurate nor safe to do that it’s safer to nest in your friends than have them come to you as a juvi
At most I’d say give nesting a growth buff for a certain amount of time making them just better is not fair
You could run over, get killed on the way, respawn run over get killed on the way again, respawn and finally make it over on the third try and you would still be more ahead than a baby born at the same time as your first juvenile
Yeah I could get behind that
At the very least making it even
Because having nesting as a literally disadvantage in every way is silly
They could take away the regional spawn zones and make all spawns random
I mean it’s not a disadvantage right now as is
You start life with a full stomach and all your nutrients if your parents are good
Eh regional spawning is alittle necessary for diets
But your like 20% less grown so that nullifies that
Being randomly spawned far away from your preferred food would be annoying
I get that
Not really you still maintain a solid diet much easier than a fresh spawn
I disagree with that. Currently fresh spawn has advantage over nest spawn unless you just don’t know how to play and are playing with a friend for the first time ever
No you really don’t have the advantage lol you have a group defending you and feeding you while maintaining perfect diet. Fresh spawns don’t get any of that
Bro fresh spawn is much more grown and can run over to wherever the nest is in less than 5 minutes with such a low chance of dying on the way and even if you do like I said you can just respawn 2 times and you’d still be in a further growth percent than the baby born ahead of u
As a carni, you're better off spawning on your own in 99% of the cases. As herbi, it depends on the herbi, but honestly, the ones that do benefit reasonably from having all diets, also generally suffer from having adults around, so that's more of a trade off.
Yeah I can understand it’s a bit more balanced for herbi but for carnivore there is 100% no reason to spawn as a baby
Sure, you don't have to run around as a stego for your first experience, but at the same time, adult stegos tend to not be helpful for your survival as juvie stego. Teno can move around perfectly fine to get their diets in no real time, pachy same, unless you're really unlucky, and dryo, no issue there.
Maybe if they just made fresh spawn 0% grown with full stomach like baby
Hey <@&505047238674874368> are you going to make this EVIRMA public Branch linux friendly Im having issue playing this sweet game on my steamdeck due to anticheat issue
Just so I can sleep easy tonight @jagged jewel look up. TheDinoFax on YouTube he does an quick short on spino vs giga vs Rex who is the top g of apexes and some other stuff that’s would be nice to be accountable into this game
I will leave here knowing that my ideas and time I’ve spent having these conversations was not A waste cause we enjoyed our time but I know deep inside that the game devs never even look in here but it’s ok there’s a small chance I’m wrong
Also I’m pretty sure it’s in the shorts tab not the videos
Our spino isn’t anything like irl spino
Again, out of the three, spino is the biggest and tankiest, and also probably better defensively
Either way the apexes are all gonna be viable
I've seen Punch comment in this exact channel before so I know they at least read this channel... But I'm also pretty sure stuff gets accidentally buried in the discussion channel all the time-- it sees a lot of activity
I know they said spino gonna be aggressively in water and defensively on land. Ofcourse that can change, but i think your right.
Old mate is way to optimistic 
i dont know why i cant react to it but the suggestion by @barren zephyr is really cool, it rewards perceptive players so they can tell whats in an area if they spot a wounded or dead creature.
I think dyno is bugging a bit, 2 of the recent 4 posts (at the time of writing) cant be reacted since dyno did not put the ✅ and❌ .
oof
I have to agree with the complaints that the lighting situation is a bit ridiculous at this point. There was better lighting in legacy. Even just a year ago evrima visually looked so much cleaner and prettier lighting-wise. Now everything is so harsh on the eyes or so dark that you cannot distinguish anything in a realistic fashion and color temperatures feel too warm or muddy. Geometry often seems to stick out like a sore thumb from the lighting conventions.
I feel like my game is being lit by an incandescent lamp from the 70s, whose lightbulb has never been changed.
@halcyon sparrow pretty sure the devs said they’re holding out on that until optimization is less of a problem
Ok
But it is coming at some point so that is cool
i haven't been able to get on Evrima without my pc protesting every second of it, but last time I was able to get on like 2 months ago it felt like there was no depth perception. Everything just looked flat
Like in the movies where they're driving through this big empty expanse and you can see mountains in the distance, but they drive for hours and HOURS and the mountains never seem to get any closer
@scarlet ocean i'd very much like to hear some of your findings cause that sounds interesting
U should add a feature where like mother dinos can pick up juv and baby dinoe and carry then around like a wolf does it can work for Carlos Utah anything like that
Deino should definitely have a higher bite force and also beat sucho in water, I agree
But sucho should have a much greater advantage than it on land via its claws and greater mobility
Aww thank you ^^ hmm yeah don't know why yous can't react to it but yeah it would be cool I think 🙂
I’m angry now
@Arvid Boar#4697 why?
@modest fulcrum i know this is a super late ping on that im sorry, but nested dinosaurs will get a buff in the future:
they won't be detectable by mercenaries.
@mossy birch make it that only adult dinos get the food and water reduction because of afk growing
@clear pagoda #🐞-evrima-bug-reports-🐞
It would make sense that a growing dino would need food more frequently since it's having to supply a growing body. Adults should be able to slow their metabolism while resting, but either way I think a dino should be able to last a full night without having to hunt for food, especially when they decide to add more dinos that specialize in night time hunting.
But afk growing would be just too easy
Or just make it so that animals that aren’t designed to hunt at night like carno would have a small food reduction but it would turn back to normal in the day and for nocturnal hunters like troodon and dilo they would get a food reduction when it’s day but it would be normal at night
Good idea
That would work perfectly actually
@bleak bison where pachyrhino suggestion?

Sorry😔I’ll do it now😔
@low tulip yup, thats what stance shifting means, that the spino player could switch between the two stances
ah didnt know there was a word
is cool
I think it would be fun to catch a spino off guard being on all fours with a turning de-buff
i think itd be more of a speed reduction but i agree, itd make the playable more dynamic
@rare crescent we already have a bloated, we do not need more flyers that barely have interaction with land animals
At the moment it's not necessary, but later, with a huge number of land creatures, just having a ptera or a quetzal would be too boring in my opinion. I would like more variety, especially since the same Argentavis is VERY different from Ptera. It could be made into a flyer that flies poorly and little (but enough to fly away from the quetzal, who will probably fly even worse), and dives into a kind of "pounce" like a utah (a ptera can now be broken from this; this swoop will work like a dive for today's hawks i think).
Argentavis is cool but no more non mesezoic creatures there already adding megalania and I hate the damn thing from path of titans @rare crescent
Argentavis would be brilliant, but sadly the roster is said to be locked for now; no new creatures.
Aside from what ones we know
If they add another flyer some sort of small pterosaur would be cool that can swarm things but other than that I think it’s chilling imagine 10 Jurassic world dimorphidob swarming a raptor latching onto it like raptor does and biting flesh off would be crazy pitannha of the sky
I am incredibly looking forward to the titanoboa, which has been diligently tryed to be introduced since time immemorial, but is not being introduced due to some problems in its model xDDD
But in general, it seems to me that Argentavis would be a very good solution for a competitor and a stronger predator compared to the Pter, as it is now working with Utah and Carno.
But the idea with the Pelagornis is also very interesting if we tie it to salt water (take off only from the water, for example, like heavy water birds now like swans and ducks)
I played it ones xD
But I didn’t really like the wildly unrealistic dimensions, so I stopped playing.
But argentavis doesn’t fit in a tropical environment to me but that’s just me it could work as a vulture
I also forgot about titanboa
Yes, I know that, but the pelagornis is quite useless there. I like it if we make it a direct competitor of the Pteras - let the Pteras live in freshwater places, and the Pelagornis on the coasts. And the Argentavis would control both of these groups... Honestly, I don’t see Quetzal as hunters of them all because of their low (as I see it) speed.
I mean I don’t see the point of titanboa or megalania neither of them fit the ecosystem but hey my opnion doesn’t matter
Yeah beach birds 👍🏻
What about tapejara
Tropeo
I don't really like the megalania idea, but the uniquely new gameplay of the titanoboa (the ability of snakes to climb anywhere, be it caves or treetops), low speed but sharp jerks, long grabs and digestions are extremely attractive to me.
Oh ok yeah that sounds cool
I don't like the idea of adding this particular Tropeo, since it's in Bermuda. The analogue is interesting to him, but honestly, I prefer the bird - another pterosaur would be too similar to the ptera.
We’ll tapejaras crest can ram into things like primal carnage
And it can be a herbivore
Omni?
It seems to me that even a banal difference in the mechanics and the feeling of flight will be significant and sufficient to make the gameplay different from the ptera (birds usually fly in many pushes, this can be beaten, for example, pressing the space bar - one stroke, pressing more often - you fly faster; ptera make one stroke and essentially support it, it is more difficult for them to gain height, but it is easier to plan and descend, and also to hook on steep slopes).
Also yes, pelagornis can be omni.
What about Icthyornis lol
Also an interesting candidate. There is already a choice, for me it is essentially the same as pela.
I've updated my idea a bit due to the discussion above to give more insight into it. Now I'm going to sleep, sweet dreams!
I thought it was rly tiny and pela was big like rideable
Oh sorry to keep you up have a Gn
Nice talking to you
I don't think it makes sense to make someone less than a pter. At least not in the near future.
That was nice too! Good night
sorry i phrased it wrong thats what i meant
ohh i gotcha
i think having something that preys on pteras would be nice. Arlial predators like Quetzals. Playing petra is boring when nothing can get you
Other than crocs but thats everyones pred
Or better yet an argentavis, scavenger birds
Maybe focus on adding more dinos to improve the roster instead of wasting time for human buildings and all that stuff. When you've done making dino game then start thinking about humans,aliens and other stuff. How long we gonna wait till more apexes etc.? Most of the players already moved away to Path of Titans
Because the roster is bigger
Tell me you don’t know what the devs do without telling me
You do know different devs work on different things right?
Who asked?
I wrote down my opinion, not gonna start discussions with fanboys
if you want wait 10 years till your product will be finished
I dont care
You shared an opinion that doesn’t understand that the devs do different things this isn’t a fanboy statement. This is literally you having a lack of understanding on what the devs actually do and complaining without actually knowing what your complaining about
You do care since you made that comment in the first place haha
I get where he’s coming from but this community is not gonna defend the devs like the path of titans community that game is wienee hut jr this is the salty splatoon
@true cairn
PoT really does get defended a ton lmao
Game sucks ass and there like it’s fine I don’t understand 😫
(despite being worse in terms of core systems and playable diversity but whatever)
aint no way yall convinced yourselves that "more roster" is meaningful when their entire roster is extremely alike
I hate that game
Everything it stands for
And the community servers that are semi realism are run by 13 year olds
Discord gen z bull
Only thing I like about the game is I can name my dinosaur and change its eye color 🤣
and then we have their growth system, quests as a whole, godawful balance, bland and poorly realised animals, exceptionally boring combat system, blatant support of crypto and so on
Yesh
eye colour is going to be added as a feature in The Isle don't worry :P
YES
Yeah the questing is bull
Like garbage
Dinosaur mmo wow such a crazy quest for a carnivore harvest 25 acorns
Sounds like a discussion for #offtopic-discussion or dms
@rare crescent The "flight type" argument doesn't work because pteranodon, pelagornis and argentacis are all three gliders. At that size powered flight is simply not possible. Also, pelagornis and argentacis are both much smaller than ptera.
How about Nerf stegos
Actually why lol
herbivore strong bad
carnivore should be strong
kill herbivore
just like reality
#EatGrassAndDie
Mmmyes….eat grass and die
i refuse to live in a world where herbivore strong and carnivore not as strong
Canro should solo the stegosaurus🤓
(even though deino has far more advantages than stego in terms of overall performance and outside of this single matchup is arguably a far stronger animal balance-wise)
but hey it cant kill stego so trash animal
It’s bizarre how little this is acknowledged…. Like the “apex bad” discussion always centers around stego despite deino being much more survivable, oppressive on the roster, and the sole member of its ecosystem lol
yep
i would honestly very comfortably argue deino is the best animal on the roster rn
It’s only competition for the title is ptera
outside of stego and an equally-sized deino, every animal it faces, it has a favourable matchup against
As far as pure viability goes
ptera is insanely viable
Honestly I shouldn’t even say ptera is competition, it’s demonstrably the most viable animal in the game and honestly I can’t see that ever changing
carnivores atm are really strong, the amount of high-tier animals they have is insane. The weakest carnivore is probably carno, and even it can perform well given its circumstances
Pachy is honestly potentially the worst animal in the game rn
Now that I think about it
TBH, not many animals I can think of are outright weak atm, they're either good or outright busted
Pachy is the only animal I can say is just mediocre, thus landing itself in the worst animal tier
Even hypsi and dryo, bland as they are, are viable on the merit of being near uncatchable
Mhm, ironically pachy’s best matchup is against teno, a Pachy can decimate a teno even with impeccable timing because of how ram interacts with….every ability in the game, and once you’ve taken a body or leg fracture the fight is over you’re just meat….but against everything else it’s either just fine, or bad
I think they need to give pachy a bit of a redo. Cause pachy has always dunked on teno.
Just wait till cerato is a thing
And anything slower than pachy, while still being smaller than carno
God Pachy is just such a walking problem
I don’t even know what Cerato would do to Pachy
Even if it can attack during a ram, it’ll never engage with a Pachy without getting fractured…..EVER
Which just sucks
Die if you're solo, cause lets be real. There will be groups of pachys roaming to wipe out ceratos
Even in groups, 2 pachies would decimate you
The only thing that really has any fun with them is Utah….and only because they demolish them
It’s still a bad fight
there's gotta end up being a point where they just have to move pachy as far away from carno as possible
i get the whole idea of it defending itself from carno but at some point, just move it to an environment where carno can't possibly do well for itself, like a mountainous area
and then adjust its stats to better defend itself from things not over 3 times its mass
Yeah, pretty much. Or else you just leave pachy as the playable people will pick to literally hunt down other creatures
Which is why it's mainly played in the first place
I can confidently say pachy is played purely because it can kill well
Well, as we know, The Isle is not scientifically correct game, so nothing will stop the developers from deviating from science.
At that point just add wizard utahs that use the power of magic to warp spacetime to enhance their pouncing....oh wait
Don t really feel like Pachy is fun to fight against utah unless u have a ground Advantage a pack can and will get u especially since they can just patrol and wait out till you starve. As a carno i fought solo against up to 3 pachys and owned them you just have to play like u would as a utah against a carno waste their stam and then surprise them.
Also running with your head up against anyone anyone well is pretty predictable
Yall don't have to do all of this to pachy when you can just treat the foundational issue: stuns and attack priority. Pachy ram basically has priority over attacks and stuns, so its near impossible to fight back against in certain circumstances. Which is partially what pachy is supposed to do, its good in head-on fights and uses stuns and debuffs to stop you from fighting back.
So just make those who have a very bad matchup have priority over pachy. You can make teno tail stam and have priority over pachy ram, maybe even making teno unable to be stunned by pachy behind it while in the tail slam animation. Cerato can have priority with its grapple/septic bite, so that the grapple/bite hits and pachy's ram gets canceled when they both collide. Same with magy, just make its attacks have prio. Or do things like the carno charge/pachy ram interaction: if 2 attacks collide, you both get stunned and fractured (which is generally worse for a pachy).
or
Give fracture severities. That way there is more adjustability to breaks rather than on/off. Minor fractures are for those who don't specialize in fractures. Moderate are basically the current ones (applied the same way too, 1 ram=moderate), but we can stop disabling certain attacks like teno's slam or kick. Major fractures would be given to those who don't back off from a pachy or those a pachy REALLY needs to kill (hit an area with like 3-5 rams) These would be slightly worse than the ones we have now and disable attacks.
Ya'll talking about pachy balance? well in my own experience pachy can handle 1v1's up to carno, id say they could buff the downward smash dmg and leave everything else how it is so its more effective against the smalls but anything bigger it should fracture and run.
They seem to just be worried about pachy's stuns in particular, which it truely needs
@young hornet now I’d agree…I’d it also wouldn’t take 6-7 months to migrate from UE4 to UE5
oh ok
Why should it take 6-7 months to do that?
@burnt bone your a good pachy player, what do you think pachy needs?
I don’t know the basics but it takes a good while to migrate to UE5, same happened with pot when they migrated, it took a while
Pachy is fine for the most part, I'd probably just make the changes I said above if its too oppressive against larger creatures. Probably do the headslam buff or alt attack buff for its matchup with utah, unless they are nerfing utah in other ways.
Hmm ok I didn’t know pot had already migrated over good on them. Well the isle devs should do it ASAP maybe after next update. But by the time next update drops it’ll be UE6 haha
alright
Ok found out why. Because they would spend 6 months porting and then fixing those bugs for minimal performance increase
Personally I’d let them migrate after u7 or 8
When we have an actual gameplay loop in
Ok thanks for the info. Haha yea thats true maybe there waiting to do it once we have a actual game with all the mechanics in.
Yeah, if it didn’t take that long then I would love UE5.1 early but so that we have things to do i think it’s for the best to wait until we have more Dino’s and mechanics so we can wait those months
Damage buff
Yeah imo pachy should get a buff to in downwards smash but that's it.
Doesn’t it take 5 body hits to kill a Utah? Think it should have a more dangerous fracture effect
Slightly so
like what type of fracture effect?
Oh I meant just make it’s fracture more damaging,feels weaker now since they nerfed it. Sorry I tried my speech is suffering😴
oh, its ok lol
and congrats on 800 subs! almost 830 now
Thank you it does mean a lot😁🙏🏼💎shocked i even got this far lmao,let’s hope I don’t get sued for you know what😬
💀
I shouldn’t do,but knowing him. You never know
And he doesn’t have a leg to stand on
fr
Anyway have a good day I’m going to silently stare at the channels in this discord,have a good one🙏🏼💎
thx you to
Observe from the shadows
@oak sable troodon is confirmed for that
though it will likely not have it on release
nice!
taking pointers from fnaf is cringe just on principle, but that does sound like it could lead to some amazing gameplay, just hearing scratching and chattering in the vents and knowing you need to get to the controls now or all hell is gonna break loose sounds fun.
but from the dino perspective splinter celling around a human base for that perfect ambush sounds fun as well
It's often the smaller things that bring life to the environment
Also, adding wallow sections to the rivers would be great! Especially on the cuts into the banks, the other side would have too much sand and pebbles to provide proper wallowing mud
@split sedge press x lol
@split sedge have You Heard of night vision? Thats a thing. Press X
@light yarrow there are pings, no need for this message to be in #general-feedback
theres literally a devblog coming in a few days
@proven river Debuffs are shown in red in recent U6 streams actually
👍
Though it would still be nice to have em separated a bit more. But that's prolly a UI overhaul thing
Very poggers
Also... what streams? 
Dondi ones. Sadly they are gone and I don't think there are good clips of em. Maybe on Isle News
(╥_╥)
I kinda agree and disagree with the running off cliffs one
I think it would be easier to just remove dense foliage around cliffs
agreed but its what a lot of games use I think even legacy used it and it just dims the foliage as it goes toward the camera instead of just cutting it off
it looks a little more polished anyway instead of just looking like it is dissapearing into the 4th dimension
@woeful acorn Tips are great! Really! But if they had the time and the power, I feel a whole tutorial mode would benefit newcomers even better.
@west agate
One message removed from a suspended account.
…yeah that’s it’s skin
One message removed from a suspended account.
One message removed from a suspended account.
Ah ok
One message removed from a suspended account.
I think its a good thing that its hard to see through bushes. It gives a bit more skill to ambushing with bushes, since its harder to see your target though a bush. It also makes hiding harder since , again, its hard to see whatever you're hiding from. Then, it also makes hiding a bit better because its much more difficult for someone to find you in the bushes.
no of course this should not impact how hunting in bushes works whatsoever I just mean enough that when the foliage comes by the camera it doesnt cover view entirely instead when the foliage is right up on the view it fades away so if you are chasing something you cannot see it clearly however you dinosaur is still somewhat in view instead of not being able to see anything and blindly running through the forest, off cliffs, etc
If you're able to see through a bush and see the cliff ahead of it, then you are able to see a thing hiding in the bush. If anything, Gateway doesnt seem to have the bushes on cliff issue (from the screenshots we can see at least).
I think you should be able to see something hiding in a bush (with a little determination) from that close but not when ambushing or chasing something
Then that ruins the point of hiding in bushes to escape things. It would only obscure your vision from a distance, so its only useful when the thing you're hiding from never saw you in the first place.
Essentially, your suggestion doesnt just make cliffs easier to see, it shakes up some of the balance as well.
I think our distance idea of where the foliage fades is different let me draw something real quick
From what I can tell, it either will not help you see the cliff unless you're crouching through every bush, or it makes hiding in bushes useless.
which is why I'd rather them just remove the bushes from cliffs, which is much healthier gameplay wise.
removing bushes from cliff is a good idea regardless of if the addition is made or not
as you can tell from my glorious artwork it should give just enough time for you to stop before you run off a cliff and enough that it would make it difficult to find dinosaurs hiding in bushes and keep in mind this doesnt just disappear it fades them making it just easy enough to see the cliff and harder to see a camouflaged dinosaur in a bush
maybe a little more in the front to see the cliff however you get the idea
that still removes the ability of hiding in a lot of the small bushes in the plains. Most of which would be entirely faded in that area for a carno.
they dont entirely fade out until they are almost behind the creature already
until it reaches right up at the camera it wont completely fade out
just be a little more clear/see through the closer it gets until it reaches the camera where it will vanish entirely
Id have to see what you mean in-game, I can only see it being useless for finding cliff or too good at spotting people hiding.
fair enough it would need rigorous testing and balancing from qa and stress testers
I think it would be a great idea to add the ability to pick up hatchlings/Juvies because sometimes u need to move from ur nesting area real quick. I think that would be a cool mechanic to add 😊
Yea but most people would use it to yeet their babies off cliffs
The way cryptichowl put it was good though have small dinosaur hatchling until a certain age be able to climb on the back of an animals then they can jump off when they want
Any questions or additions to my Ptera thing?
@loud arrow You're lucky to have 20-30 fps at it, I have to play at 10-5 fps, sometimes even lower than 5, if it doesn't crash ofc, and my laptop can run most games perfectly fine
I have to go to a friend's house to be able to play it, and his pc can even run games like RDR2 completely fine, but still, in the isle it's always around 40 fps, It wont ever go further than this, and some times it randomly drops lower than that
Sounds Amazing and I guess the cliff thing would be annoying but something like it would be dope 😊
@flint flare why not?
?
Why you dont like the idea of carnos ram being a high risk move
I also dislike it
Uh where have I said that?
You ❌ the idea in general feedback
From him
Oh uh idk I just think is already a risk if you miss you're target anyways
+huge stam burn + bad turn while doing it
Pachys are give us enough pain to deal
Plus personally I don't need my prey to camp next to rocks I don't need that in my life.
camping rock would be annoying but a tactic none the less you can ram across the rock instead of into it and it wouldnt be a guaranteed head fracture either
prob only if you were full speed charging and rammed head on into a rock
it also looks weird for the carno to just stop if it runs into something
it would be kind of like how utahs pounce used to knock them on the ground if they pounceed a tree or rock
Its just highly abusable, therefore bad idea + it would make carnos useless in forests.
Can you really charge in forests anyway though?
Like partly into them without it being unnecessariely risky
Ok I rethought it
Yeah it’s an unnecessary change, it doesn’t do much, except just punish carno even more for playing how it shouldn’t.
So a ❌
The carno charge hit box could get a bit fix
Well I've stated my opinion on the matter and that's that, plus I can't tell what the devs want or don't want to do with the game, we just give ideas and hope they like the idea or at least concider it.
Well you would be charging full speed in a forest anyway
@queen ember I do like ptera getting a dive but I’d rather have one of these
-Ptera has a dive perk instead of it being it’s default ability
Or
-Ptera gets a dive ability but can only dive after small school fish but a perk could make it be able to grab elite fish while diving
I don’t expect it to grab elite fish but a perk for that would be nice
Just small schools
And having the dive as a nice QOL so it doesn’t just fall and have to go back to shore
@queen ember I like all of the ptera suggestions except for compy and ptero being on its diet. In my mind, that's the equivalent of going to a buffet only to eat the crumbs.
cause it's already a trash ability, nerfing it even further seems like a 1st of April joke... and it's half a year too early for that.
Unless you let Carno use it at point blank in which case - sure, it would make sense to add that.
Because running full speed into a rock shouldn’t cause any infractions to the carnos head
Ah, it's the realism argument
Keep in mind I’m not saying just running into a rock will harm the carno but if you charge and full speed ahead into a rock or tree you should have some sort of penalty
I will fix that for you "running full speed into ANYTHING would cause Carno's head to have a bad time"
Anything bring what
it doesn't have to be a rock, if Carno tried doing a charge like that into a Tenonto or a Raptor it would severely damage itself
The animal wouldn't be able to do that
if Tenonto hits something with its tail should it also take damage? Cause its tail would also get damaged if you hit a tree or a rock with it
What no that would be stupid the goal isn’t to punish the player for using an ability the point is to get the player to actually aim instead of have 0 consequences the goal isn’t to make carno weak
There is a large difference between slapping something with your tail and ramming full force into something with your head
The force with which Tenonto slams its tail into things isn't much lower in this game than the force created by Carno's charge fyi.
If you read the message it would simply work like utahs punishment to missing pounces and hitting a tree it knocks the player on the ground and takes a while for the Utah to get up sometimes taking damage the goal is to mimic that worth carno a charge
Tenonto's tailslam is 250N, Carno's charge 300N iirc
It's more than a slap, it's a full force ground slam with its tail. It's a wiggly tail, it doesnt realistically have the strength to endure a full strength tail slam. That would break its tail.
Yea, Utah's pounce which is an incomparably easier ability to land and which can be used at point blank
So newtons of force directly correlate to damage dealt?
☝️
No I'm arguing against you raptor
I don't think you've read that very carefully
cause he's clearly arguing not in favour of what you're saying
Realism is fun to a point
Tenonto applies a force of "250N" with its tail, that's just slightly less than that of Carno's charge
The Newtons label was removed from the game, damage is damage
neither of these animals could do what they do
Realism doesn't apply here
Carno's charge is already a relatively bad ability
with a very niche use
I still see it on stuff like bite force
I know but you have a point your saying hitting things like a rock with a flimsy tail would realistically cause damage but that’s your tail if you ram something with your head the most vital part of your body it wouldn’t make sense to have no consequences for that
To make the game fun it's ok to throw out obvious things that make no sense like tenos tail slam hurting itself or carnos charge hitting an object and not hurting itself.
In the character panel?
Yeah
In the game yes, but they aren't realy "Newtons"
it's just a damage value in the game
I could've sworn that was taken off
Nah, it wasn't
Regardless, there's no conversion or calculation
Is there like a table of values for Dino damage and health?
it's still there, it's fine just don't treat it as real newtons
The goal isn’t to break the game but is instead to make players try a little harder to aim instead of just spamming charge whenever they run
Weight=health
No, there's no table but I can let you know the values of most things
You find them out only by testing things
Dont get caught between a rock and a carno, problem solved. Next discussion
Nobody spams charge whenever they run, it's an extremy costly ability and will rob you of your already small stamina pool in no time if you start spamming it
The reason why Utah CCs itself when it misses the pounce is because this ability was completely broken when it didn't have that.
Well of course you would run out of stamina but if you miss and run full force into a rock you just stop moving abruptly no animation or anything you could put a stun in maybe if head fractures or small amounts of damage are too much but anything except just weirdly stop moving
They could put a stun but that would be stupid
Cause this ability is already very subpar
Sounds like less reason to play carno if you ask me
it's the hardest CC to apply in the game, it's very easy to dodge by anyone who isn't asleep in front of their computer
Meanwhile Utah's pounce is probably the easiest ability to land in the game
can be used at point blank, while running/standing
and it's basically a nuclear missile strapped to your rmb
How the purpose of carnos stat change last update was to make it more of an ambush or chasing type of hunter so if ramming something onto the ground and killing it is subpar then there is some balancing to do
It would be the only playable to hurt itself on the environment without actually falling, which isnt fun.
Carno had no stat changes in the last update
it only had a change to its hitbox which was bugged and let it bite from outside of its range
Carno also ISN'T an ambush hunter
and it never has been
Guy arguing when he doesnt know carno, end of discussion.
If you get hit with Carno's charge it's a skill issue, it's really that simple
Haha you ur right on that atleast utahs pounce is a guided missile it requires no skill whatsoever
Read what I said there again
but more slowly
I didn't call it a "guided" missile, I called it a "nuclear" missile
because it's the attack with the highest bleed multiplier in the game
You said easiest to land.
Where do you get the guided part?
Are we really arguing about a joke I made to how easy it is to land Utah pounce
Utah pounce is easy to land.
Yes, much easier than Carno's charge, that's why Utah gets CCed when it hits a tree or a rock


