#general-feedback-discussion
1 messages · Page 9 of 1
It's very very finicky, especially since there's an issue where servers show the wrong numbers. Currently the server has to actually be listed as 100/100, and then the queue will try to work (but it usually doesn't)
well hopefully they can get it working eventually, thanks for the info regarding this
@scarlet ocean it's not an 80-90 degree pounce. It's more that video games have limitations and a specialised front and back pounce are all a lot more extra work so instead they have set positions for the utah to be upon successful pounce. Utahs should be able to pounce and land where they like, especially the back. However, it is a lot easier to just slightly adjust the side animation for the sides of big animals.
I'd actually like the see a facial pounce which perhaps takes increased stam but does more bleed.
But video games have limitations.
FYI, you can attack a utah out of the pounce. The delay on the attack animation, however, is a major issue when combined with magnetism. Of course, if you land the attack and stun the utah its dead so a face pounce isn't exactly without significant risk but imo the delay on attacks is a bigger problem than the pounce itself, since it makes it harder to actually counter pounce unless you predict the move.
Makes sense, but you cant really counter or predict the pounce, utahs get up way too fast in the first place. and why would the entire dino roster have to adjust to just 1 dino that could have an easy fix..? Yeah i would agree with the face pounce if it was actually a skillful move. Currently you just press right click and bam, your on it, no questions, just ''yup, cool''.. I did say pounce is good but its definietly busted.
(and what even happened to the early branch mechanic that if a utah missed a pounce when aiming for a dino, they would backflip backwards and in a way get countered and knowned down before they landed, that seemed to be scrapped and it was amazing. obviously adjust it, but i dont think this currnetly branch utah was worth it)
Sorry, didn’t @ to not ping. But it’s still very much a 80-90 degree pounce, no matter what body part you hit, you get teleported. Host a server for like 3-4 euros/dollars for a day and test it yourself 😳😳
All these mega Utah packs are common now so nerf utahs bleed a bit sometimes as a teno I get pounced by 4 utahs at once and the bleed is so immense and because of the large mega packs the amount of utahs I will there will kill there will still be some left
Utahs bleeds isn’t get altered at all @topaz pendant, the only thing that happened was pounce was semi almost fixed and the blood pool of carno and stego was minimized. Maybe your dieing cause they’re just getting pounces super easily now. Or you got baby spammed to death 😅😅
I was mainly talking about how a pack of 2-4 utahs is manageable (if you kill 1 or 2 they probably will back down) but packs of 15+ is very hard to handle when playing solo since if you take out 7 there is still 8 left and at that point ur blood is low and can’t run
ooh ok, srry for the miscommunication, got that message in the first half.
Yeah thats rlly bad o-o thats why i play on rule servers where a max pack of utahs is 8
K
Also I just realised that I posted this in the feedback discussion not the main feedback one 😅
@versed fjord this channel is for discussion ... not the feedback :)
The amount of times people say "can i get a new egg, I wanted to be fe/male". No, it's a video game, people want to choose. If you don't care about gender/color, you can simply just press confirm without bothering choosing colors or gender. Hell, click the random button. There, everyone is happy, those who want to choose and those who want it to be random.
You know what I realized? I think some players and especially newcomers mixpack because they don't exactly understand the consequences. And by that I mean getting rid of a competitor or loosing out on valuable nutrition.
@jagged jewel pachy ram and alt do have prio over pounce, but I do hate that they made jousting break both your ribs instantly.
it has a chance of breaking legs
and also why??? it was completely fine before
it made sense to have pachy be immune to other pachies as long as it reacted on time
I assume it was unintended since it wasn’t in patch notes. Potentially increasing the fracture ratio and decreasing body fracture health affected it.
possibly
Honestly, if it was a balance issue (which I doubt), they could make it knock one or both down.
´make it knock down the one that has had the ram charged for less time
Personally, I’d like a 3 strike rule, mainly because it would just be fun. First ram just stuns you both, second makes the loser (either determined by diet/age or by charge duration) fall to the ground. Then the third ram knocks them down or breaks the loser’s ribs if they lost previously.
that makes sense
They could work a system like this into other dinos too, like ceratopsians. Maybe elder requires you to win a certain amount of jousts. Just some stuff to do rather than fight to the death.
@Resuru#2874 Lemme break down some of the strengths and weaknesses of the abilities in game:
Lunge: Literally cannot be used on a target that has seen or sees the deino.
Is incredibly immobile and borderline location locked to the water.
Cannot be used on a target that doesn’t put themselves within your range.
Is completely negated by obstructions.
Can 1 shot creatures half your weight or smaller but requires loads of setup outside your own agency and a lot of luck to even attempt in the first place.
Swing: Is attached to an enormous, slow creature.
Causes the stego to stop moving.
Cannot be used on a target that doesn’t put themselves within your range.
Does incredibly high damage but again, it literally can’t hit you if you notice the stego and is an incredibly easy ability to bait.
Slam: Can’t be used in persuit, even against slower targets as it’s location locked to the rear 3rd of the creature.
Causes the teno to stop moving.
Has an animated windup.
Does reasonable damage but requires consistent follow up attacks to deal any significant damage.
Is completely useless against anything larger than a Carno.
Diminishing returns via stun cooldown.
Is INCREDIBLY easy to bait as it has the worst AOE/Control ratio of any defensive ability in game currently.
Charge: Requires the most colossal windup and open space of any ability in game.
Incredibly easy to notice and even easier to dodge.
Does decent damage but anything larger than a Dryo will require follow up attacks.
Is entirely self destructive when used against anything at or above your size.
Completely negated by objects.
Ram: Has scalable fracture damage and raw damage based upon a visible windup window that lasts a couple seconds before reaching maximum effectiveness.
Is entirely dependent on locational damage to be viable against certain targets.
Is attached to a critter comparable to a teno in speed, meaning it’s very easy to both bait/dodge or anticipate.
Leaves the Pachy WIDE open.
I’m not going into Dryo dodge or Hypsi spit, I’m just not…
Now for pounce….
Holy wall, nah that ain’t a wall, that’s a goddam castle
Everyone downvoting my suggestion but then also upvoting someone elses suggestion and its literally the exact same suggestion just formatted differently XD
Like, I know I was tired when I wrote it but damn guys. What gives?
Pounce: Can be used from any posture above sitting.
Has the shortest ability “miss animation” of any combat relevant dino.
Can be landed from literally anywhere on the target with equal effectiveness as well as having the highest bleed scaling of any attack in the game, capable of 1.2-1.5 shotting a Pachy (bucked) and 1.8-3 shotting a Carno or teno (Again, still bucked).
Can only be countered (not completely negated) by obstacles, as well as necessitating the target to spend stamina bucking….making it one of the 2 stamina draining attacks in the game.
Has almost zero windup.
Prevents any dino lacking terrain to knock or press the Utah against besides stego from retaliating as the dismount distance can and will compensate for any attack range the target dino has save for stego, and only with pitch perfect timing with AGAIN, no visible windup for the dismount timing.
Is effective against every size category.
Is attached to the second fastest animal in game, and one of the top speedsters in the completed roster.
Is attached to an animal that has a pretty goddamn short growth time, low comparative food requirements, and one of the fastest stamina regen rates of any dino….
Has a hitbox so enormous that your model can straight up travel past the flank of the range get and you’ll still teleportah to the flank, achieving a pounce.
Is attached to an animal commonly running in packs upwards of 3….
Pounce is your candidate for the ability that “isn’t up to par”? Are you serious?!
@tardy talon when was the isle gonna add nudity lol
Like I’m confused how using terrain for self defense is both unfair and specific to pounce….it effects literally all abilities to varying degrees but pounce is one of the abilities that has to account for it the least!
Especially considering the existence of Charge, Lunge, and Slam
The human models in #isle-phase-three are confirmed to have modeled genitalia and it won’t be censored in game (at least by default)
yay
@gloomy reef we already have it
ahhh rippp no lips :((
I mean…if you want a lipped tyrannosaurids then Alberto is always a choice too
Wait is this gonna be in the isle?
@barren zephyr Open File Explorer from the taskbar.
Select View > Options > Change folder and search options.
Select the View tab and, in Advanced settings, select Show hidden files, folders, and drives and OK.
Afterwards, at the bottom left of your taskbar there should be a white search bar. Type %APPDATA% in there and open your %APPDATA% folder.
At the top you'll see the filepath, click "Appdata" to go back to the actual Appdata folder, then to local > TheIsle > delete the "Saved" folder.
What do you mean?
Do you mean if Alberto wil be in the isle? If so yes
Lets go!
@hollow carbon my drivers are up to date. Game still runs like poop
and no I can't just go out and buy a brand new NASA computer to run a single game lol
Ah Yeah and forgot, acro is Also Lipped
@haughty umbra the entire point of this night vision is to make it so you can see color with the new night vision so they will not make it black and white
ok
yayy
An option to switch between a nerfed version of legacy’s NV and new NV may solve many of the current complaints with the release of NV
I can agree; legacy NV was fine/better.
I never had any issues with it.
Only real complaint I had visually for legacy was the dumb glitches around the human structures (another thing I pray 🙏 doesn't get added, if I can ever even play again after this update)
i know lol i was just joking
readding legacy NV is the wrong move
I'd say it's better than this, as someone who now can't play the game anymore.
Give legacy NV some love maybe, to make it better?
Saw that be suggested in another suggestion
But what they did here just.... an entire grouping of gamers will be putting this game to the side now bc its just... unplayable as is.
adding legacy NV would not work as well for the game as the current
I used to have an issue before the nesting update, where grany white lines much like what is featured in this NV showed up in the flora. This kept me from playing Evrima up until literally the nesting update.
It was a huge surprise and made me really happy to find it had been fixed somehow, and have played it quite a bit since.
But now NV is like that, but 50x worse. 💀
this NV allows for players to adapt to alternate light sources to daylight, be it human building spotlights, flashlights, night fires and lightning. You can see these lights from a great distance, which will be great in hunting humans. Legacy lighting, however, is great if you want to get lost due to extremely restrictive range on your total field of view
i just hope they tweak it significantly, it really strains my eyes in its current form
legacy nv was god awful when trying to travel around, but at least it did not actively murder my eyes if i stared at it for too long
🤷♀️ well, that's cool and all.
But it's still dysfunctional.
It's still going to make me Uninstall the game bc I can't play it anymore.
I'm not saying legacy NV was perfect. Like I said. Give it some love, improve it. Make it better.
Or come up with a better system that doesn't cause these photosensitive issues?? Idk.
But rn, this isn't good. At all.
just adapt what we have
no need to go back to the drawing board
its good as it is, just needs some small tweaks
Agree to disagree for now; because less than 1 minute of watching the new NV, and I started experiencing eye strain and a headache building up.
I just played the game today before the update; and now I can't play it at all.
So.... that's not "good as is" in my eyes.
Good for your 👍
Still doesn't change my experience/opinion, though. 😦
But anywho, Imma fly off and take some meds.
You all have a good day ~
@worn shore I had to hit alt x
@worn shore refer to this #announcements message
thanks alt X did work
not everything requires some file delete-age 👍
"me no like, remove for good"
my favorite part is how they were like 'not to sound like a utah fanboy'
Hey I have a serious medical condition that your new feature triggers.
I really love the game, but won't be playing it anymore until the feature is changed, because it immediately caused eye strain and a headache; and risks triggering my medical condition.
Stop being a donkey.
Unless they just don't care about their player base that falls into the photosensitive category, this is something important that needs to be addressed.
It's not about "not liking it"
Which is why I want it addressed and tweaked
But you want it scrapped and returned to the drawing board
Which I heavily disagree with
I think whether or not they'd need to scrap it, is entirely dependent on whether or not they can actually do something to improve the current one.
are you sure its on lmao
its on
this is off
they are the same picture
I don't care if they return it to Legacy. I don't care if they just improve upon the current system. Some care just needs to be given to make this game playable to the photosensitive, or there's going to be a lot of people leaving.
I might of found a break through
testing it rn
👆💯
Same lol
Honestly comparing nighttime with legacy, legacy's little aurora things were much prettier. i missed the first iterations of night, where it was blue and you could see stuff.
Im so disappointed with the like, 10 stars we got lmfao
legacys nv was trash
it was arguably more functional than this iteration tho
tbh i find them similar
both are a limited range brightening tool. this one is just inverted.
that being said a few changes need to be made to better accomodate water and foliage-less terrain, cause yeah those are like walking through voids rn
this iteration of nv definitely needs tweaking yeah
yeah, i find the two very similar just, from a functionality point of view.
Legacy (edited) never caused me eye strain and looks nothing like this...
Would the inversion itself be the issue?
legacy nv caused me SEVERE eye strain.
the darkness of this helps me eyes, personally.
It feels like a slight mix of standard NV combined with this new military grade NV. If they could light up the entirety of the landscape and change the line transparency I think that would be most fitting
yeah i think the ground/any surface jsut kinda needs a slight.. idk
line..shading?? to it? maybe
also softening the lines to more gently hazes for people who are having trouble with the crispness might help.
just something so its not pitch black and you arent stumbling around blindly
like a toggle-able option.
in plains and all that atleast
I wish there was more detail I could give, besides "this hurts".
Idk if it's the bright white outlines themselves, or what the issue is.
Just... as soon as I look at it, it hurts
the plains i dont have issue with because i have high graphics? so theres a ton of grass for me to see where im walking fortunately
i can imagine osmeone with lower graphics might have it realllly dark out there tho
The only issues I ever had with Legacy was near the human structures bc of the weird glitch effect they decided to add.
legacy just hurt my eyes ngl
yeah true, maybe more defining features to help you in the dark
Plains is generally the only places I have complaints. It seems logical to have NV light up the landscape in a way that's hued like a grayish color and use the detail lines as the ACTUAL night vision
burned? i had to log at night
Hmm, that's interesting
i no longer have to log at night. BUT, maybe try turning your gamma.. down?
ik thats contradictory but it softens the light to a nice dark grey.
I've never used any sort of gamma edits before.
if you have light sensitivity its pretty important!
helps a lot with just day to day computing, its.. well why the feature genuinely exists on computers in the first place
Fair enough.
yeah theres probably a filter you can find on nvidia or somewhere that can help
I don't use nvidiea
if the lightness is currently harming your eyes though, you might wanna play with gamma in general and dim it to a comfortable level.
High or even default gamma sometimes can cause a strain. I often turn mine down slightly below recommended, and keep everything on my phone in dark mode lol.
cause i have mine set to a point where whites dont hurt my eyes
if you have a nvidia gpu i suggest it highly
yee exactly
thats why old nv messed with my eyes, it was like. literally a flashlight beam LOL
Idrk if it's the brightness of the lines or not.
My monitor screen is pretty dark as is; usually can't see crap where my friends say they can see well on their monitors 😂
yeah being able to make the lines more.. faint/greyer might help some folk ingame
lmao true
Playing as deinosuchus at night is much better seen going underwater than on the surface, this is totally unnatural and no sense ...
Maybe; might see if I can look at a few streams with different settings or something.
The problem is that any time I look at it not "fixed" - it's going to hurt.
It took less than a minute for it to hurt when I first saw it.
Maybe/hopefully some of the tweaks people are suggesting will help.
(i.e. the fainter/greyer lines)
But really I'm not sure I see myself playing at all until I see how the devs work on this.
I get it's the first release. Feedback is important.
I think less anti-aliasing makes it look significantly worse
i hope they just rework it entirely at some point 
I’m a fan of the current night vision. I understand that I’m in the minority here but it would be nice to have a few different types we could change between in the settings.
im with you, but not on the changing between NV types
that would grant several unfair advantages
and discrepancies in balance
At that point it’s just up to making sure they’re balanced but I understand that balance has always been a sore spot for the isle
you cant balance that
if two people see the world differently, one person will always have an advantage in a certain scenario, no matter how small
I only can’t get behind the style because I can’t look at it for any longer than 10 minutes at a time….like I’m not even able to argue on the basis of mechanical functionality when I can’t even assess the item of discussion
Looks like we’ll probably be getting a new night vision soon from the current community response
Yeah, my take seems to be dominant…which is unfortunate because aesthetically I like it but I can’t play with it
after playing with the nv for about 3 hours i hate it
Leaves me in a special brand of dejection
visually unpleasing and super buggy
I’d prolly come to a similar conclusion if I witnessed it for longer than I did
legacy nv but better would be so nice.
in the jungle this nv is fine but plains, beach and the rocks, yikes
@keen sparrow I have played since release and I feel similar. It seems like it's just a place to keep the masses at bay by giving a place to give feedback but it's ignored. I agree that 'leaving' to come back is like checking in on an old friend that's just.. struggling to make it. Nothing feels like tangible progress.
However, sometimes the way a game develops isn't what you want or desire in it's end-form. Some games grow into masterpieces, and some turn into games you just wouldn't purchase. Legacy is something I'd purchase at first glance, but not if I knew all the roster was basically locked off. Evrima is not what I would pay for at all. Steam doesn't show this game for what it is, which is really frustrating. At it's current state, it's not only frustrating to see the game fall so hard, but also continue to disappoint.
Yup
Sad is all it is
I loved legacy, played that game for hours with friends and even with the locked roster, most of the things you could play as were fun
I just want to give the devs a slap in the face, they don’t seem to care about the game anymore
And I don’t know why that is either, they’re still putting money into the game, but at this point it almost feels like they’re trying to revive something that really isn’t there anymore
@soft adder refer to this #announcements message
My love for Legacy though stops short at it's many issues. Though I feel like the mindset that it was irreparable is insulting and belittling to the talents of the crew. Legacy had a number of issues, but the fact it is more stable and better to play through the day/night cycle at this point is so heartbreaking.
I seriously can’t a circumstance in which this game actually ends up being good, the devs have dug a bigass hole for themselves
It can recover, just needs to take the feedback to the floor.
idk, they’ve had two years to do that
I know, seems like it's been a drag for the last 2 years as well. I know I've heard that this is not a pioneered genre, but at this point it just feels like it's an excuse. There has been many games that have humans vs monsters (dinos in this case) that have been successful and developed well.
That, and they just need to prove their ability to execute something well. Every single update has come with foundation degrading bugs and gameplay issues….that needs to come before anything
that’s a lot of if
they haven’t yet, that’s the problem
it’s like saying “oh I’ll get around to it eventually”, you don’t prove anything until you actually do it
If evrima could run as smoothly or better than legacy I would literally buy the game for people.. But I can run legacy all day with no stutter.. evrima I'm lucky to get past 5 minutes without tanking to 2-8fps
yep
The fps isn’t a big problem for me, it’s the constant lag and for some reason the game just doesn’t suck me in anymore like legacy used to do
Despite the good atmospherics in evrima
Idrk why that is tbh
Lost of pounce latching from old legacy, people not mix-packing and meta gaming, the nights and days were enjoyable. I've never seen any game complain about Gamma EVER. Only the isle..
The ping is often skyrocketing on evrima, today and in the past 4 days, its hit over 300 atleast 10+ times a day. FPS flops to below 10 and the game just gets super UN fun to play. Not to mention the new night vision, my eyes have been straining VERY hard to work out details. I agree with you lot
I wish they'd just not worry about gamma and focus on making the game beautiful and deadly..
it doesn't need to be dark to be scary.. that's music, atmosphere, and the situation.
Mhm, usually in games the darkness is only used to contrast areas of generally good lighting
If everything is dark, it’s not scary, that’s just the new normal
And plus
that’s something legacy was good at, that game was actually scary at times
You need to actually see the game
I'd rather make humans be gamma-less/have to use NV goggles or something.. Make dinosaurs be able to see fine.
As much as I loath legacy NV that’s right…..
yes. In legacy, i used to poop myself at night with the scary music. It was so chilling, and i loved listening to sound tracks and watch the sun rise ontop of the rocks
I can’t ever get over the feeling of hearing a dilo somewhere in the trees but you know it can see you
evrima honestly feels like a stale knockoff lol
and the scary ambience starts playing 😭
Tbh the way I’d do it would be by changing how much visibility the player got in areas not hit by moonlight, so most Dino’s would see with a similar clarity of U4.5 nights if they’re in an open area, but only some Dino’s could be efficient in forests, and less Dino’s in caves
Instead of everything just being lighter or darker
Or everything being harder to see or easier
idk I’ve always been a fan of legacy nv
I’d be happy if the devs decided to change it to that
They just needed to improve systems not replace NV with something edgy
If it wasn’t an immediate cutoff I might agree….but there’s no gradient
What I suggested is significantly less edgy than making the entire world black and white(if that was an indirect response to me, if not sorry lol
)
compared to evrima its a lot, smoother to see
Yea but that’s a minor issue, If they just polished the legacy nv and put it into evrima I’d would be perfect imo
but of course
They have to actually listen to the people
indeed
I would not be surprised at all if we get a final product for nv that looks almost exactly like what we have rn
I’d actually replace the vision drop off with clarity instead
the NV for most only being a body-length away would have been perfect for humans, and give the other creatures something bigger with nocternal roster getting dilo's distance.
this sounds decent, i like the idea
yea
I’m mostly saying I like the look of the legacy nv
it looked real, and it was scary
That’s bout it
it did, and cheers to devs for that
the old devs
we miss that completely on evrima, we jsut loose the complete .. ability to see
or see without eye straining
What I found with legacy, i usually sat as i think it was para? I havent played recently to remember if para is in legacy or not, but i was nesting and on an island, usng nv occasionally.
The green tint relaxes eyes i find, and I just chilled UNTILL the spooky/combat ambience arrived. That made me get up, and move into a bush, it really shows how the ambience affects the gameplay, and tbh, yes evrima has scary points with ambience but its not the same, spine chilling feel legacy gave us
exactly
And idk how right i am about this, but I think most of the legacy stuff was made by a dev who left due to certain reasons between him and dondi
I really don’t know if we’ll ever get that “legacy charm” with the current devs working on the game
don't get me wrong, the isle is a great game, but i feel like its getting to the point where people are starting to lose interest in it. Legacy is currently more popular than Evrima even though Evrima's goal was to get people to start leaving Legacy behind. Many people are also not that happy with legacy eventually being removed, which will like...
this basically explains how I’m feeling
the first time I played was progression on Region 2, I was running blindly through a pitch black valley and almost ran into a rex that looked like this and darn near had a heart attack
the grainy monochrome nightvision had its spooky moments, but it just NEVER had the same vibe as the spooks I used to get on Region 2 when I would be wandering through a dark forest or near a mountain shadow, waiting to see if something would jump out and eat me
Picture is coming together. Thanks Ducki
He left for more reasons than just that, and I really think people see him in a better light than he should be seen in, but that’s not a discussion for here
I've heard like three different stories about what "actually happened" and don't know who to believe anymore lol
i have heard so many contradicting perspectives from so many people claiming "i was there bruh" that i no longer give a damn anymore about that whole ordeal
same tbh
I no longer care who did what I just care that the game's busted and it's not getting fixed
although i never played region 2, playing for the first time on legacy was such a better experience, i had no idea where i was or what to do to survive. at nights it was such a frightening experience. you just dont get that anymore on legacy or evrima. and after about 100-200 hours of play, both of them lose their survival and horror factors and they just become an endless pvp simulator.
I think we just gotta accept that it ain’t gonna get fixed
It’s unfortunate but it’s true
i mean its good to have hope, but yeah at the rate its going its not looking good lol
I want it to get fixed and I want this to be a game I can lose hours or days to again
but right now, lol nah
^
^^

Gonna screenshot this chat for when the game finally deceases
Jesus Christ you people are so negative all the time
“I don’t like the NV” does not equal game death
Bringing back old NV solves absolutely nothing but appealing to some sense of nostalgia
bringing back legacy nv is not the right move
It is arguable worse for the game’s future to bring it back
Hate it as much as you like, the newer NV meshes well with plans for humans and weather events like fire and lightning
*bringing back a functional mechanic that lets us move at night, instead of us sitting in a hole because we can't see to move
why do dinosaurs have nightvision based on human-made military nightvision goggles anyway
the monochrome Legacy nightvision at least looked like what you'd expect animal nightvision to look like
Wavepoole = strange goober
How is fire and lightning related to NV? They’d just make the environment brighter
Isn’t there a lot of good simulation of what animal nightvision looks like. But I agree w the “what you’d expect it to look like”
Fairly intuitive
What the devs have been doing for 7 years=game death
This is not just about nv lol
ye this is a bigger issue than just nightvision that's been going on for a long time lol
i heard people already found a way to abuse gamma with the new NV
@cinder fossil it can be abused by gamma still, turn on gamma when using nv and see how much better it looks
some streamers lightened their gameplay recordings in post production but I haven't heard of anyone using gamma in-game yet
me
now turn on your gamma it makes nv look better please
👀
I don’t think you can completely negate the use of gamma without making the game awful to look at
every time the isle updates something breaks their gamma "fix" makes their nv atrocity look better
no gamma
Gamma
how to fix shitty nv:
Nice post user The_EGC
Why don’t they just crank up the gamma by default so any further increase
- has no noticeable benefit
- their eyes will not survive the isle
no one will survive the isle at this rate lets be real
It’s indicative of a negative direction for the game.
The devs first revealed it, what, like a week ago? And now it’s already live.
We should have seen previews way earlier.
And while I don’t want to see the legacy NV system return, it’s much better in terms of actually being able to see and atmosphere.
There are ways to make a NV system that plays well with humans without doing… this.
🙏 one can only hope
^, although i think tweaking might be needed
20$ or whatever it was is not a bad price for accesible un survival
i dont really see how this NV has to do with fire and lightning
can see both of those just fine witouth it, and even with other types of NV it would look just as natural
Alternative light sources actually show up in this NV unlike legacy, which is cool, but it doesn’t matter when the NV barely works and has no atmosphere
They did say it is the first iteration. It will get tweaked in 6.5
i think its maily how its compatible with those systems, because if it was designed differently it would have an effect on alot of those systems in a negative way
How far away is that?
Months no doubt
There are plenty of ways to design it to complement those without doing this
cant really tell anymore just releases when it does
So how to avoid gamma abusers
Making the night vision system look good should be first priority
you dont 
lol
no escaping me
If it’s on the live branch, it shouldn’t be WIP
it is a matter of taste. It looks good to me and does that job
Make it so the game crashes if gamma is involved 
Looks like most people disagree based on the feedback channel
lol
If your monitor uses pixels the islse will crash
If they can't solve it then they shouldn't waste more time on it and allow brightness like in bob so its fair for everyone. I rather see that than half of the players gamma abuse and other half just dies.
if you play the isle your pc will crash
Most in that channel maybe, but that does not necessarily reflect the entire playerbase. But my point is still the same
If you download the isle it will be the last download your pc will ever make
Then the entire player base should voice there opinion
i will keep bumping this suggestion
True... I think we are agreeing
My opinion is that night vision gives me a headache
tell it not to
why do people complain about using gamma when its so simple and easy to use? its part of your pc, its not like you have to install a scary app or smthin
Please do
Darkness is important in balancing
It’s the fact we have to use it to actually see
nice, devs should do this
Oh? Your eyes and brain physically cannot withstand the eye strain? Oh you’ve a photosensitive disability/condition? Oh? You have eyes? Skill issue
i don't see why they'd release half a product either
if this nightvision is "supposed to mesh well with humans and weather events", but we have neither of those things in-game currently, then it's just...an unfinished product that barely functions on its own
Yep
Like most recent updates then
They’re releasing unfinished stuff because people keep asking for it, everyone is thirsty for content
they need to polish them instead of giving in to the endless begging
Their team is too small to give updates at the speed the game needs by now
rather have brighter nights then nv
although theres a point in which it becomes ridiculous
as long as they dont slop down to PoT levels of half assed stuff
Good point :)
I feel transparent communication would satisfy many, or at least a greater pool of QA testers
shhhhhh dont jinx us
The biggest problem is the devs never respond to feedback
They are decently transparent about what they’re working on
Agreed. Even just acknowledging the feedback in some shallow fashion would do wonders
guess devs are too busy
they are more of a "sorry you feel that way" type rather then "lets see how we can work on fixing it"
unpopular opinion but I really did not mind the era of weekly hotfixes
we got fixes for issues FAST and didn't have to wait for MONTHS for the devs to do something about a gamebreaking issue (like optimization), it just got fixed
Certain developers get unnecessarily defensive when something negative about the game is said, some of their replies are highly unprofessional
yep
lol
Yeah yeah I feel :] responsiveness is critical for appeasing the masses IMO
If you don’t like what someone said, don’t respond
It’s just that easy

Note trying to hate but I just dont get why they didnt just slap the legacy's night vision system on
no
cause gamma abusers
legacy nv is pretty bad
It would have taken much less effor but been 1000x better
I do really appreciate the discord mods in the server. Superlunary is always busting their ass and maintaining a polite no-nonsense attitude. I know it’s soul crushing work for her but man am I grateful
Because it had flaws
The only flaw is gamma abuse
makes me sad that nv (along with other little things) need to be fixed and people in the phase 3 request still want content now that will break the game even more
It’s not hate dw ^_^ ur allowed 2 discuss things
traveling at night with legacy NV was awful, it was impossible to see where you were traveling to half the time
This new system, is just 1 big flaw. Its an ugly, jarring, buggy mess that should be scrapped, buried, and forgotten. No hate to the devs btw im just giving my honest opinion
Night vision shouldn’t make you want to use gamma
^
and re: QA testing
go through QA testing
release to the playerbase after a week or so
get feedback from the players (more valuable feedback because the game is being played and stress-tested in the setting it's ultimately meant to be played in, as a multiplayer with hundreds of players online at a time, so bugs that can impact gameplay will become obvious)
hotfixes to fix bugs
rinse and repeat until stable, playable game
Its not quite aesthetically pleasing and ruins nice night screenshots yeah
Actually old system was so much better
Seeing glowing white eyes in the distance was terrifying
Constructing the game in modules, made to allow further updates to mesh well into it easily, would be nice. Polishing out what we have n then adding on to it- or removing the game from early access. Either or
It made the isle more a survival horror game
fair
This new system feels like 50 dollar night vision goggles
On dinosaurs btw, not people.
What a wonderful process you have described. I miss the hotfixes <\3 why’d they stop? I know ppl were having update issues but, man
they could save this nightvision for humans
y'know, since it's based on human nightvision tech anyway
Nighttime in the isle
I would gladly take update issues that can be fixed with a steam restart over this

I would rather have gamma abusers wallhacking in exchange for a terrifying, realistic, and sensible night vision
Than no gamma abusers for THIS
you can use gamma for the nv, makes it look nicer imo
especially for deino
Also the lighting is messed up too. During sunsets it looks like its switching from day and night and back and forth in the matter of seconds, looks ugly IMO
They’re part of the horror
Shout out to the egc for making the isle scarier
sad yey
couldn't find a better picture but, the isle
bRUH
So sad that these updates are horrible because the isle is still the best dinosaur game on the market. Beasts of Bermuda wishes it was the isle
BoB doenst know what it wants to be half the time
bob is....kind of a cryptid
yea thats one way to put it
at least in BoB I can see at night 
^^^^^^^
true
you can see black and white at night wym
legacy isle nightvision in BoB??? 100% REAL not Clickbait??
Honestly why cant they just make nights dark and proper with proper lighting while just adding a black and white filter with gamma increased as their night vision
preach it brother/sister
I want to see eye shines/not outlines
like
Just imagine the venom hallucinations you can do with this
underwater vision used to have an effect like this too
Gored/dislocated jaw looking creatures that lurk in the dark, like forcing NV when venom activates but it makes you trip balls in a green/purple hue
The thermal should be for SELECT species
yeah
It HARD caps the range of vision and obscures light sources. You answered your own question.
use mud/stay wet to camo
troodon troodon troodon
tiny heatseeking venomous missile
The best thermals would honestly be niche to nocteral hunting, like dilo or say alberto?
Alberto would avoid the same tiers like sucho or some pseudo-apexes by hunting at night
troodon is supposed to be nocturnal tho isn't it?
Alberto is a tier below sucho.
It’d obscure light sources by virtue of being a dominant light source yes, that’s not really related to NV as a mechanic as much as it is a mechanic of all vision, that’d apply during the day as well. And what about lightning or fire hard caps the range of sight? If anything it’d only extend it
yes
Legacy NV does that
Not fire
You cannot see beyond it’s dictated range
Oh I was specifically asking about fire and lightning
maybe like a flashbang
so you momentarily go blind
but which would also definitely be a potential epilepsy trigger
now that I think about it, drinking at night is going to be 100x more scary because your cant even see the water now so they did one thing right on the quest for horror
I was just saying to make more than 1 dino pure-nocturnal. Just an example but I'd rather see something else have it. Like a flyer/owl niche
Only if it’s striking directly next to you, irl lightning only really enhances visibility before it returns to normal most of the time, as the majority of the time you won’t be making close calls with a bolt of lightning
Tbf, there’s already 2
screams in nocternal thermal hunting beipi-
#NocturnalDryo2023

tbh why do we even need night vision? In real life, humans and animals' eyes adapt to the darkness in order to see better. Why not just make it so that during the night, your eyes adjust and the black becomes less dark while the white becomes brighter? Just a simple contrast change is all it takes, literally would take no effort but be better than this system

not bad
cause everygame does that and some want to be different
If it were up to me I’d make NV change the brightness of shadows instead of the entire game
Like not a gamma change, just a lightening of blacks and whites. If you use photoshop u know what I mean
This would be so easy to implement
Thats exactly what I mean.
If in real life u go outside at night where there is no city lights. Everything is still somewhat visible because moonlight and your eyes natural adaptation. The isle could be like this too
I don't understand why the dinos have this vision IMO. It make no sense, if human had this new NV with goggles it'd be fine.. but not the dinos.
Also I dont know any games that do that. Most just have static lighting
I was being sarcastic. That most just transition, not force anti-gamma systems.
No joke I think this idea would benefit a game like the isle greatly
I don't see anti gamma systems in a lot of horror games besides making pure black fog/only the lights work. It doesn't work for animal vision?
I think that's what bothers me the most, using this new NV on the dinosaur's view.
Exactly it looks like some cheap night vision goggles that my utah bought of ebay
I just wish the NV was a transition than a sudden on/off. I'd rather it be seemless (for the dinos) and it gets improved with diet and age.
Until elder ofc
Gotta love it when you can't even call out the nonsense taking place in feedback. Feelsbadman.
instead of making everything pitch black there could be a fog border at the edges of your nightvision range
so turning up gamma would just make the fog more opaque
or just make nighttime brighter
Either that or they could use my suggestion of just making the blacks brighter during the night time, just like how real eyes do.
tbh anything would be better than what we have right now
amen jesus
I know that alot of people have brought up eye strain with the nv. But any others think it is very distracting and jumps your focus to detail to detail? I couldn't last 20 sec with it on for all of those reasons lol
This system clearly took alot of work to make and thats what bothers me. They are never going to scrap something that took this long to make. But in the end the system is still garbage. You could spend 1000 hours making the perfect sock, but in the end its still a stinky sock that no one wants to wear.
which nonsense
for me its the strain on my eyes, but i also feel like it... just does not fit at all, it feels like a visual bug more than a feature imo
i think il do that too instead of using the nv
its gonna suck but eh, better than getting a headache
my brain will thank me in the long run
I'd like a dinos NV based on movement, like it'd flicker/ pulse a beat of it's body when it shifted. Like the use of mouse/arrows causes you to light up to that dino.
the year is 2022 and I'd like to request a log-in queue
And walking or trotting is less than running.
man thats waaay too complicated. Especially if this cant even be gotten right
Isle Expert Mode:
Wandering around a forest with nightvision off, try not to walk over a cliff hidden behind bushes
it was in then it was gone
it's long-term dreams
we can only hope
never meant for the eyes of man
you get used to it haha
Having to cater to every possible disability or be fussed at to scrap it. Some people can't drive. Cars are still made. Some can't read. Hello discord. Some can't look at flashing lights, hello movies and tv shows with them aplenty.
"Accessibility is a big scary multi-syllabic word and it INTIMIDATES ME"
I personally believe the reaction is far too severe. This issue can be resolved in a hotfix, but Isle players see in such black and white that apparently if it doesn’t work at first, scrap it entirely and don’t try again
"Some people can't drive. Cars are still made."
some people are taking it far yes, but i still think it needs a significant tweak
you got to put it in mind if you want to improve anything
The “make it legacy” sentiment is utterly absurd
personally id like to see it scrapped and replaced with something else, yes, BUT NOT LEGACY NV
I literally only think it needs a few changes, I love the direction so far
it is causing people to get migraines
actual real physical effects that people weren't experiencing before, that they're now experiencing with the implementation of this nightvision
this ain't a small thing that can be brushed aside if devs want to retain those players
all it needs is a few tweaks and it can be great
It is quite literally one of the coolest looking things I have seen in this game for a long while
Accessibility is a courtesy. Not a requisite that should be met with "This is horrible, get rid of it or I'm leaving" complaints. If you don't want to play a game that has a feature you can't handle, that's a -you- problem. Just like I choose to deal with the headaches because I enjoy the game overall. Some can't, not up to the devs to cater to them.
To lose that aesthetic would be a great loss imho
i dont vibe with the art style of the NV one bit, that much is a very small thing, the main problem is it causing pain on my eyes and brain
@compact iron the best part is, you know DAMN well the devs won’t fix NV. Or Atleast not for a looong time

"If you don't want to play a game that has a feature you can't handle, that's a -you- problem."
The issue is that people want to play the game but physically can't because of the nightvision being a photosensitivity trigger
Why in gods name would you go through unnecessary pain just to play the isle lmfao
Devs likely won’t revert the change (I’d be disappointed if they did). We’ll more likely see a hotfix soon.
@midnight stirrup Because it's mild and I enjoy the game. Pretty sure I mentioned that. And I know that my issue doesn't require them to change their product.
it doesn’t
Yep :’)
In its current state, the game is… genuinely unplayable for me, and a lot of others. And RIGHT when I was really getting back into it.
well not everyone here has "mild" responses, some people actually struggle with the NV
☝️
And such is a fact of life across the board when it comes to video games. Always has been, always will be.
Mine is literally unplayable, with or without Nv. My games bugged to hell so I can’t do anything.
a lot of players here have disabilities when it comes to sensory. So that would be a huge loss of players, especially when it becomes a big mechanic in the future.
downplays physical effects other people are having with the new nightvision
"my experience is all that matters"
FOH
inb4 mute
jesus christ man
Not at all what I said, but okay.
the basic gist of what you said
Not even close. Maybe don't let your emotions affect your reading comprehension
The issue is that it literally used to be fine with old NV. It’s the new mechanic that they’re using. They made it less accessible, when the old thing used to work fine. Like… I see what they’re going for, but it just… ain’t it, chief.

the issue here is that we used to be able to play just fine, then because of a CONTENT UPDATE, we no longer can play it properly because its assaulting our eyes
plus devs always have said accessibility is important
ye dont they have suppport for colorblind folks?
The same can be said for Dishonored, Apex Legends, WoW, League, Spider-man, NieR or just about any other game with visual focus. Could they have a setting in it down the line, sure. Not saying no to that. What I'm calling out is the fact that all manner of negative and simply complaining 'feedback' is being allowed because of the accessibility argument being a free pass to break the rules.
boomer games
they don't have eyestrain nv though
Congratulations, you have no brain.
how exactly is any of the feedback being given breaking the rules?
Not you, Slomurr.
i will agree some of the feedback given was pretty stupid
Was that aimed at me?
Of course not. Why would I do that?
but i dont think anyone broke rules
WoW has accessibility settings, including talk-to-text, text-to-speech, and subtitles
And yet it still has plenty of visual content that, written in the game's 'before you play' warning, mentions epilepsy or photosensitive reactions. They made their product, made some adjustments, but can't ultimately account for every measure of photosensitivity or the like.
not going to lie. NV on the gator is pretty bad... it dose nothing for you at all unless your looking around above the water. when under water you get no benefit from it.
The issue is that
- it’s so bad it’s causing issues for people who ARENT photosensitive. That’s… bad. Like. I regularly draw eyestrain art and love flashing videos and this gave me a headache .
- It USED to be fine, and they made it worse/less accessible. it’s a downgrade.
Yeah not all games can be fully accessible, but… this isn’t good.
The aesthetic is bad imo
Which is why I think it just needs a hotfix
That's been a lighting/glare issue for Evrima for over a year though. Not just specific to NV. Adjusting your own settings can alleviate a lot of the issue in most cases.
I could barely get through a ~3 minute long video of a streamer testing it out
wears glasses but has no history of photosensitivity, could play this game and others for hours before now without issue
It needs a lot of tweaks and color fixes to look good for me imo
They had it in a good spot before, they can do it again
I think the aesthetic is good as is, just needs to be a bit easier on the eyes
I love the outline stuff so far
- A hotfix isn’t going to fix it, the whole system causes issues.
- @limber hull no??? I’ve been fine on evrima up until now. My parter, who is ACTUALLY photosensitive, has been fine until now. It’s just this NV style.
We have footage of it in a better state in ST
It’s quite cool looking and not hard on the eyes
It’s not realistic for animals, doesn’t fit in the aesthetic, isn’t scary like how legacy was, and hurts peoples eyes.
Also maybe we’re thinking of different footage, but the footage I saw was pretty similar.
^^^
meh, its black with white stick man walking around. #general-feedback message This looks better
Legacy wasn’t realistic for animals, it’s trail cam NV, this is a bullshit argument
^
this was "not realistic for animals"?
The current state of visuals for NV is closer to how certain reptiles are believed to perceive things in limited light. Don't remember which ones, and it's certainly not exact. But it was close.
More realistic than it is now /shrug
“Isn’t scary” is entirely subjective and I think the aesthetic provided also works well for horror
but......this "is" realistic for animals
Yes. That’s not how animal NV works at all
Okay but even if it’s not realistic, it’s ugly, hurts peoples eyes, and generally doesn’t fit the aesthetic as well. Of which that’s subjective, but so far, a vast majority of people agree.
Ah yes, because I was totally arguing EVRIMA as realistic
yea it was not realistic, but i think it felt more fitting than the neon hell we have
^^^
I’m saying using the “unrealistic” argument is bullshit and pointless. Both are unrealistic
Whether dinosaurs even saw color is fairly up in the air, especially all of them, with equilateral clarity….
It seems to me but arguments from realism are entirely null and void when we have full color vision for every creature in game during the day
TLDR games should be fun. It’s not fun when it hurts my eyes and looks bad. Idk. I have a headache from playing earlier so I’m going to bed, ✌️
Much as I personally like this take on NV, if it really is an issue for people, then maybe this particular version could be saved for specific critters, as either basic or an extra sense. Perhaps herrera seeing solid tree branches at night to travel on, or those "eyeless" cannibal/tribal things seeing it this way (it'd really fit if they got some kind of echolocation style vision)
This screenshot literally proves my point that we need a hotfix, not a complete do over. In the Stress Test, lines were brighter, more defined and easier to look at
I'm gonna miss this a lot, just saying.
maybe it would be possible as foggy mornings
Yeah I like it in the context of some creatures or tech assisted NV, it a fan of it across the board, wish it was something more natural
Eh, I think the NV aesthetic is cool enough. If they add in moon phases, that could be a full moon night
@violet magnetThat old screenshot of the "void" nights.. good times! :p
I hope so cause rn its boring
I disagree with it being boring rn but sure
U want it to stay as it is now forever?
or neuro spino
that'd be neat
Yes that is absolutely what I said, thank you for gathering on those hints
Well I got bad news for you lol
Neuros would also fit yes. The concept is cool, but maybe not ideal for general/basic NV for the critters.
Oh goodness, are you implying they may CHANGE the current night vision in response to the massive wave of negative feedback? Heavens no!
thank the lords
Well it depends on what the changes that are requested are. Ranging from just enhancing what we have, to a completely different kind of NV..
We’ll likely see the NV fixed within the week to be more like the stress test tbh
What are they going to fix tho
Dude I’m messing with you lmao
lmao
The fact it’s difficult to see? The problem everyone has
Easier to see = less eye strain = less headaches = less problems
The final stress test iteration had great visual fidelity and was quite nice compared to the difficult to see and painful first iterations
I dunno, this is the most realistic and playable recreation imo. #general-feedback message
looks cool on paper
I actually don’t like that iteration from a gameplay standpoint
How can you possibly hope to sneak up on someone who can see you across the plains with only a slight blur filter obscuring you
different ranges for different species?
It seems like it makes nights just “day but mildly harder to see” and is the least scary possible NV
if its made a bit more darker its fine
The post makes a point of showing a tenonto able to see across the plains
not...far..enough?
And that different ranges only make it blurrier closer or further away but never fully obscures your vision
No way a dilo doing anything
no not exactly, but if it was a fad into darkness though or a dark blue
I mean, devs could tweak that, its just a suggestion
like a ref
i mean yea, a suggestion is just that, up to the devs to tweak and alter it if they see fit
and it'll be more playable for people
It can be dimmer and less lit for none night dinos. While dinos like Dilo and Troodon can have nv more clear and not as dark
hell if anything this could be how troodon and dilo see things at night
leagues better than bright white outline ready to blind
"less lit"
sad rave dino noises
lol
shape definition could be lessened the further out from the dino it goes
so things far away would just be shapeless blobs
or like a mist fog while troodon and such won't have much blinding effect
Idk, a dilo, especially one with a camo skin, could definitely blend into that, though it might need tweaking.
But unlike the current NV it’s rich in atmosphere and unlike legacy NV it also plays well with alternative light sources
mhm, the one we have now ruins surprise or camo in general as it just pops out
fokin hell i knew it reminded me of something
Lol
Bruh, I rarely see anything positive about this game its honestly depressing
i mean
the concept arts look nice
I mean just people saying stuff about the game in general
so i read alot of why NV is bad, but why ? i like it, in a way it mimics what NV is for animals in RL
People been getting headaches because they got sensitive eyes to stuff like that
pages I read said that animals would likely see in shades of gray with not much detail + be sensitive to movement
not..........flat black with white outlines
well this is a better aproach then what was before, legacy NV was nightgoogles vision from splinter cell xD
As the days get shorter, you’ll have to face the dark when you go outside in the evenings. Maybe in the summer you could walk your dog after dinner and come home before the sun set, but not anymore. The nights will continue to get longer until late December. If we could see better in […]
A mix of people thinking it looks off/bad/does not fit + it being a legitimate strain on some people's eyes
the first part, i would answer with " almost everything new that gets introduced is bad cause its not what was in legacy so no realy concern there " but the second part is a concern. if people do have problems with that, and it's not because they are upping their gamma on their screen to see better then they should. it should looked into
i fall mostly in the latter, my eyes are not exactly the healthiest parts of my body
tho admittedly i also dont vibe much with the aesthetic overall
same for me, i got glasses to help me with that and i'm playing for over an hour now with NV and i dont feel anything
I want to play Evirma to see what people are complaining about but optimization needs to happen
depends on the person as well
that will take atleast 2 years, first the game gotta finish it alpha phase and optimisation is more during beta phase
tbh this is why I see a lot of people quit the game
why ? this is almost standard for most games that are in development
finishing the alpha phase will take much longer than 2 years though
evrima's been out for...two years? And we don't have even half of the planned dinos in yet
evrima had been out that time whats considered alpha phase for a game, wich is normal
so again, whats the issue ?
well we got legacy which is not being worked on anymore and kinda sucks, Evirma is being worked on looks good but outcome isn't if you cant play the game whats the point than. I've known a lot of my friends fully quit the game because of the update speeds and how boring legacy gets after a while.
the issue is that it took 8 months between update 4 and update 5 lol
^^^^^^^^^^^^^^^^^^
I don't care how many dinos are in at the moment, just the optimization and getting the code working as planned. rn, you can run the game at the lowest settings and still be in bad performance.
legacy is game 1 , evrima is game 2 . both are games written by 2 different codes. and if people played during the early years with the fast updates, then they got realy realy spoiled xD cause timewise those updates could be out easly since it took so low effort to make it with the missing mechanics in the game
what's the point waiting for this game to finish its alpha phase and THEN look at optimization if
- it's going to stay in the alpha phase for a LONG TIME, based on update history, and
- I cannot actually play the game because of its poor optimization during that time?
that was in the past though its change now in a worse way, lol
i have no performance issues ... only when more then 20 people in the same area are in a fight, wich happens hardly
that doesnt fall for everyone else, lmao
the thing is some people shouldnt need a couple grand computer to play a dinosaur game
Path of Titans and Evrima have been out for roughly the same amount of time and PoT has:
- more dinos
- more mechanics
- mods
- regular updates
- cross-compatibility with consoles and mobile
why is Isle updating SO MUCH SLOWER than an "inferior copycat" game?
so go play POT then ? if you like their updating better. problem solved ?
i do play PoT but that's not the point 
don't forget. (1) has really good graphics. (2) great optimization
that too
and a new map coming
did you really say that in a feedback chat? Its meant for taking criticism
the thing is, us critiquing the Isle is the best thing a project can ask for.
we want to see it do better and reach unknown limits.
the thing about PoT is that all the stuff they release is made at the bare minimun, almost all the playables with the exception of 2 are "complete"
with the exception of the new map they are working on wich looks pretty nice, the rest is disapointingly bland
yah
ye 
both games have potential
I’d also say it has less quality or fleshed out gameplay on its dinos, mechanics and updates so 
is it realy critiquing at this point ? most posts i see is comparing legacy or other games with mechanics or updates of the game. the NV does require tweaking, espcially with how it function under water sometimes, it gets iffy. but it's a step in the right direction. it doenst look like you can gamma your way into nighthunting anymore. wich is something positive in my eyes. this version of the NV is an improvement from what it was in legacy
So like, yea when you compare TI and PoT in terms of content drops its a landwash, but when you get your hands on the content in question in PoT? 
not to say TI has no problems either
cause it does, just not on the same scale as PoT
I mean you want to play a game that takes over 6 months between updates
which is why I don't want to see this game unable to achieve it's vision.
they both got issues
Isle's issue is that it HAS the content, but updates at a glacial pace
PoT's content is lackluster and partially relies on community-generated content to attract players (mods), but it also updates like every week so it gets content out fast, however lacking the content is
i dunno about the "it doenst look like you can gamma your way into nighthunting anymore." ive seen peeps using it anyway
don't blame them
well i can understand people getting a headache easly with this update xD since that lvl of brightness is to painfull to watch
i dunno HOW people can stand using gamma with this NV
at this point i wanna know if people that have problems with their eyes with NV, play it on normal gamma or maxed out gamma ( normal as in what basic value the game give automaticly )
I play the game on the regular value. Can't have NV on for 20 sec. Honestly, as long as the NV doesn't make me want to burn my eyes out, It's a good one for me. I think most people can agree with me here. The biggest problem is the white mixing over and around with a dark black or color. It doesn't give your eyes any rest, thus is can over stimulate them. Some can tolerate or don't mind it, but others cam have a negative reaction to it.
do you play in a dark room or a well lit room ? i noticed playing games in a well lit room is less straining for my eyes then a fully dark one. maybe can help some people with the problem.
I play in a lit room, it's also better on my eyes that way.
I don't have bad eyesight, but my brain feels a different story
@frank rampart why didn't you just put it in #general-feedback
The NV choice is poor for lots of reasons :
-Headaches
-Eyes sore
- Epilepsia
-Anti gamma lighting
-
Significant drop of the graphics (Mostly lighting, in day and night)
-
Optimisation
-
Incoherent and poor artistic choice based on the devs base intention which was survival horror game
-
Visibility issues
So there is not just one thing that poeple don't like but a lot of issues as you can see.
The "it is realist" argument unfortunately does not work in a game because of technical and artistic issue you have to face as making the game playable with no health issues, nondrop of quality, graphics or optimisation, ergonomy of playing stuff
I play on normal gamma in a dark-ish room (because if I turn the light on it creates a glare on my screen that causes me more of a headache with trying to see the screen past the glare). I could play for hours before but I can't deal with the nightvision for longer than a few minutes
I'd say it's the contrast but it isn't because I sketch in white-on-black all the time in photoshop and that doesn't hurt my eyes. I think it's just that it moves + has a lot of detail to focus in on
just a big tangled pile of cords
I had write this idea to help improve things.
It's not perfect but at least is englobing all the controlled issues NV can have.
@barren zephyr Tenrecs would make for a good tropical alternative to Raccoons, doubling as a nighttime threat to nests, eggs and hatchlings.
The scary part that you didn't get in the idea is the lurking area, explained on the fish eye shader that my skills in rendering 3D in photoshop pained to do.
You can see it as a nearly black area around the dino depending of the species where other dinos can hide and melt with foliage.
Yes, in plains it is not as dark as forest as it is coherent with moon phase and all. Plains would be possibly dark at new moon thing.
The ambush, especially at night and for someone wanting things realistic should not be efficient in plains as a lots of light should lighting it up.
We need coherence. That's all.
I was also thinking the racoon AI could live in a different biome like possibly the redwoods area or a more wooded area if we end up getting those. Should have thought to mention that in my post but your idea is good too
honestly confused why people keep saying the new nv detracts from the horror, aside from the glowing eyes imo the new nv adds much more horror to the game, especially compared to the legacy nv
imo it is just that you don't see a lot. So, if i don't see what attack me, it is not scary at all but disappointing and pointing an ergonomy issue.
But i understand that some poeple are okay with the current NV.
Agreed
I mean from what I've seen you do see quite a lot? it shows you just enough so you can identify that you're being attacked but still leads it vague enough to create a sense of panic at what's attacking you
I just don’t feel like it’s nighttime with the new night vision… like it’s too dark… I can’t explain it
that is the strangest complaint I've heard yet no offence

nights are gonna be dark lol
From what i saw in screenshots and played unfortunately, i just spend most of time eyes half closed sneaking a shadow or a form i could see into the lots of info foliage and the desert infos plains with black ground, black water and black everything. But it is up to me 😅
It’s hard to explain, but like it doesn’t feel like I’m see through the eyes of an animal at night, when that’s what I think it should feel like
Just feels like I turned on a Snapchat filter or something…
@half condor Im pretty sure that both QA and the stress testers are purely volunteer work.
it is
So.. are they going to listen to their players or just not give a f?
to be fair it would be hard just to change it again with a flip of a switch
I dont see why they wouldnt listen to the players
@icy lion I gave 3 points on how to improve the development of this game, and the underlying company.
you know why you removed my comment and you know it was NOT for "We expect feedback to be both constructive and descriptive. Your post failed to meet that criteria and was removed"
Superlunary deletes my message and then logs off for the night. All in a days work mate! good job
you seem mildly upset
This is part of my issue with it too. Eyestrain aside, seeing as it seems to be inspired by stuff like night-vision goggles itd make way more sense to use this system for mercs? It doesn't feel very animal.
I don't know how difficult it'd be to pull off, but honestly I think it'd be cool if they kept colour vision for the dinosaurs in nightvision, in particular those with better nv. Humans have poor nv so things tend to look very monochrome for us at night time, but irl nocturnal animals can often actually still retain good colour vision at night. This is part of what makes them so effective at night because being able to discern colour can be huge. Some sort of system where the better your night vision is the more colour you can continue to see at night could be really cool, and would come across way better as "this is an animal" as opposed to "this is an animal wearing night vision goggles"
You gave a back-handed comment about "buzzwords they can search on their own dime." As I stated in #moderation, we expect feedback posts to be a little more contructive. You quite literally stated that you would have typed something more descriptive, but didn't
Also, it's midnight, so yea I'm trying to log off
I don’t understand…why can’t dinosaurs just have the nightvision from legacy….it was so perfect.
I didn’t include it in my suggestion but the current NV just looks like the ground turns in to white mud. And I play the game at max settings on a 4K monitor. 😕
This game….has identity issues…is this a realism survival horror game or is it going to become some glorified version of primal carnage-ark survival.
it restricted your vision, behaved poorly with external light sources and hindered exploration and travel
it wasnt perfect, not close
when i set mine to full its really zoomed in
oh huh???
whats ur resolution?
mines 5120x 1440
@willow prawn its x or if you arent able to do it then here: If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.
- If running The Isle, exit the game.
- Open File Explorer.
- Click the address bar at the top.
- Type %localappdata% then press Enter.
- Find "TheIsle" folder. Open it.
- Open the "Saved" folder.
- Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
- Restart the game. The issues should be fixed.
@topaz palm mate, these are animals, animals have genders. They look different and they can't both just be male and female and randomly change gender like a bloody parrotfish, females generally have less colours in the wild because they need to camouflage with the babies/ nest and males stand out to impress them.
^
hello there
hi lol
so something that CAN happen is that when swans are homosexual and can steal other nests
in fact the best part about animals is that they don't have the hundreds of sexuality types, they just are what they are. look man no hate to the lgbtq+ community but I really don't find it necessary to make every single dinosaur ingame turn bi-sexual / bi-gender
Especially indie dino game
^
Sexual dimorphism is actually cool, adds more variety to the game
yeah
did they delete the comment?
No
oh its in a different channel lol
Eh, I'll delete it now since people seemed to just dogpile on it
Gotta add every rude emoji possible to the suggestion that would make the character creator and the nesting system more versatile, right?
Literally nothing would be removed.
You could still choose every option, every display color, every different shape to every display structure, whenever you'd want them. That was in the post.
Just keep LGBT out of games please
???
This has nothing to do with that?
yeah nothing
sure
You could still roleplay out your animal's gender if you'd want to. But the label shouldn't lock you out of cosmetic options for fictional, artificially-created animals, nor should it prevent you from being able to make a nest with others of your kind. It has no real meaning or weight to it, it just creates a barrier for no reason.
It's the same way how it is irl.
For most of animals
expect snails etc
Whether you like it or not, these are animals, they may not act entirely like animals but they work realistically to an extent, and animals can't just change gender or have successfully reproductive sex with other animals when none of them have genders
Except for the franchise that this game is largely inspired from, where they literally do just that.
franchise? oh you mean Jurassic world / park?
You're both turning this into an anti-LGBTQ+ stance, when it's literally just a suggestion to make character customization and the nesting system more open and less restricted.
I don't have anything against lgbtq+ but it would be stupid that animals don't work like animals
animals don't just not have a gender and then have one when they have sex then change
nor do they begin having genders when one of them decides to do courtship
and game has nothing to do with JW / JP expect the fact that some models are similar
^
These aren't natural animals, they were created in a lab. They're literally artifical species.
so they can just grow a penis or vagina whenever?
That still behave/function like real animals
No, as dinosaurs don't use those to reproduce.
cloacas then?
also yeah just because these are fictional creatures doesn't mean they don't behave realistically
You and your mate can still think of yourselves as being male and female, NOTHING takes that away from you. You can just do so while having the fictional display structures/colors on your fictional, artificially-created species in this fictional game be set up however you want.
That's literally ALL I'm suggesting.
well fortunately that'll never be a thing so I don't know why I'm wasting my time with this
peace out
What do you mean "fortunately"? What's wrong with two hypsis that have eyebrows making a nest together? Or two stegos that both have triangular plates? Or two raptors that both have a bright color on their back? How the hell does that ruin the game for you?
Imagine finding another player and being able to just pair up and make a nest together, instead of finding another member of your species and just... not being able to do that, because you both wanted a bright color on you?
How in God's name is wanting animals to have seperate genders an anti-LGBTQ thing

I personally like animals having genders, makes a lot more logical sense
It also opens itself for more interesting rituals down the road
probably becasuse i said this
If the devs decide to do it, males can display dominance or find several ways to court a female
Or be an herd bull with multiple mates, for example
Or anyone could do that, and nobody would have to be locked out of it.
IDK, I don't like the idea laying eggs one minute and then being the father to another set of eggs
Then don't do that.
Nothing about the suggestion would force you to.
But it can happen
^^^^
So? Other players doing it isn't a threat to you.
So if you wouldn't want that, don't do it.
It hurts my immersion though
I like gendered animals. It's interesting to see how the genders differ
It'd just feel kinda lame in the end for them to just be extra flair rather than a meaningful choice that can impact you
I like going "oh a female stego!" rather than "oh, another stego"
makes the world feel more real this way
with dinos having genders it makes it easier to tell if that dino pair may have kids {in a hunt} so if you dont feel like you can take the two adults, you can search for the kids that might be near by
seeing females and males in a single herd with babies following behind is such an awesome thing to see in this game
it'd be weakened by just removing gender altogether
and many people made good suggestions how sexual dimorphism could look like
I really wanna see more sexual dimorphism changes going forward
The dinos having the variety of colors that they do right now already says bye-bye to that level of perfect immersion. Lions can't be yellow, green, orange, red, brown, grey, black, and/or white. They're yellow with a brown mane and a white belly. Penguins are black and white. Komodo dragons are gray.
How would the experience of the game be weakened by letting two stegos, the parents of a nest, both have plates that are the same shape?
maybe utah males having a bigger crest and carno males having bigger horns
Cool, but these are genetically altered nightmare animals. They're still animals though. Them having silly colours is nowhere near as unrealistic as just outright not having gender at all
do utahs have crests? i never noticed that
If you are making a survival game with animals, you need genders for nesting/reproducing n stuff.
very small ones
Or, you can let any and all utah players choose their crest size, and let any and all carno players choose their horn size. That doesn't have to be dependent on how you nest at all.
The suggestion was less about annihilating the very concept of gender, and moreso just letting you choose how your animal looks without it affecting who you can nest with.
It would be cool if you could tell from afar which gender the dino has and you dont have to run up to it and say "Are you male/female"
i like immersion more tbh
yea need more dimorphism
^
Or, you could just not have to ask at all.
Selecting a gender in the game opens the potential for different ways to play the game with the same creature. Replay ability.
Much, much prefer having some restrictions on what I can do because that helps tailor the way I play. Adding creative freedom thus takes away from my longplay experience for something can only in the creation menu.
I want genders to be in the game cause animal survival game
a female animal's experience can differ from a male's
Based
This might be stretch, but you could maybe give more group oriented species different stats based on gender, so you can have a situation like lions where the females hunt while the males guard the corpse afterwards.
I dislike the idea of stat differences
They've already confirmed they're never going to change stats based off of what gender you pick, thank god.
I'm arguing that both your cosmetic options and your nesting options shouldn't have to change either.
players would choose the strongest gender 95% of the time
Yeah
Ive found that this game is good at showing you things instead of telling, now that global isnt here you need to be able to read situations and seeing a pair of carnos around in one area over and over can let you know there may be a nest nearby which could be an interesting hunt, if genders or dimorphism wasnt a thing that would take this away completly
How many times has that ever actually happened?
happened to me a couple of times
Quite a lot for me, particularly with raptors
a nest means babies means an easy meal if you can get past the parents
And the thing is, removing a gender selection wouldn't remove that. If anything it would just make it more likely that a pair of two carnos in an area have a nest.
No it would make t harder to judge the liklihood
I also like the fact that you can find another of your kind, but they aren't the opposite gender, so you must continue your noble search for a mate to continue your bloodline (which I think will be much more of an impactful goal come U7)
Not really? A male and female creature can pair up and still not have a nest.
it will for sure
or theyre just hunting together, you wont know for certain which makes it too vauge to be useful, when nesting is the only thing for male and female dinos to do together it becomes more likely that they will be doing that together than anything else
I've also seem some very cool interactions where females pick their mate based on the quality of their colours and potential compatibility for offspring skins. It's something that becomes more notable with a limited selection of potential mates
i wanna be able to tell what gender something is from afar, examples being pteras, stegos, etc etc
it also allows for more coordinated hunts, IE: "go for the male stego"
females can be brighter than males, have bigger crests than males too, i just don't care, as long as you can tell the gender from afar (with exceptions such as megalania)
i agree, there could be multiple "green stegs" but maybe only one female
I've seen several times one of my friends consistently turn down a male for the sheer fact of "ugly skin" lmao.
Bodyshaming lol
theyre bloodline wasnt strong enough
T would obviously make it harder so idk why you say no wth certainty.
If any pair can nest, any pair could have a nest. This would make up every group in the game
If only certain pairs can nest this narrows the potential pool of candidates for a nest, which sonly a Porton of groups
Thus ts slightly easier to judge likelihood
Wait a sec, did someone just said that modern day croc have poor vision ?
Crocodilians can see very well during the night, but during the day they see about as well as us
I always thought it was the other way around
nope
Genuinely, they're an artist, so they consider what skins best would mesh with their own to create superior looking offspring
wait wha
i thought the suggestion was purely for freedom with cosmetics, not either one being able to produce eggs?
a croc underwater sees about as well as a human does with swimming glasses
I wouln't call that poor imo but well
Both being able to produce eggs was the suggestion, yes
can you see well underwater?
??
I agree
lmao
With swimming glasses yes (minus the fact that im myopic)
in clear or murky water?
i'm assuming clear, because in murky water i personally can only see things somewhat close to me
this is the same for crocs
they rely on sensing vibrations
Well, in murky water sight is mostly useless for everything. That why some have other sense to balance that
yeah, it's the same for crocs
they can't see anything in the rivers they live in unless they live in saltwater
I agree, i was just picking on the "croc have poor vision" i don't think its right to say its poor.
honestly just depends on the environment
but yeah they have good vision
crocs usually have maxed out senses
Btw @gloomy reef there is a Rex concept but it was a devblog exclusive, look at the most recent devblog you'll see it
@queen ember I actually think dinos being hard to see is a pro
I think they stand out quite a bit and that the nv outlining players negates hiding and camo significantly. It's hard to not notice the dinosaur shaped outline that crosssections in the grass or the big black blob in front of a bush. It's a lot easier to see things inside of bushels, and, of course, your camo colours are irrelevant if you're all black with a white outline
@icy fiber do you have me reaction blocked because I disagreed with you once lol
^
Yeh
Can you do that?
It depends on the situation. An example yesterday is that a Teno almost blended in with the literal grass and I barely saw it besides it’s heavy footsteps.
Another is A Sub Carno was running around and you couldn’t see it at all since if tried to look at it because it goes so fast it becomes a grainy blur
also this dude literally said this is a better NV? This is literally just day with an extremely gross screen filter
It is gross
Bruh
this is also bad
I do agree it looks bad
you can crap on current NV all you want but it blows these way out of the water
Can somebody test out if he can react to valanoirs feedback?
I can
So he blocked me cause I disagreed with his opinion
Oh blocking prevents you from reacting, christ
Those complaining about not being able to see at night and it massively impacts the hunt and such... well der. It is night time! Dont expect anything about night time to be the same as day. This is normal in survival games. The NV looks ok and works for now but it will get updated down the line at least with update 6.5. If you are hunting at night, you need to use hearing and smell a little more than in day time. Dont complain, adapt
The issue is that it is giving people eye strain and it looks bad
Motion blur making multiple of your own outlines = very sickening to look at personally
Bro blocked me cause I disagreed with him
that is one of the issues but I am reading a lot of players complaining it is hard to hunt.
That is not what majority is talking about honestly
not motion blur it is the graphics setting... erm.... im trying to remember its name. It compresses for performance but its not very good in the isel
I didnt say they were the majority, I directed my comment to those complaining about this issue.
It's eye straining, it looks bad visually, it takes away from the horror aspect of the game because it is being more additive rather then constrictive
I disagree. I dont get strain and it is far better than no NV for me.
.....
I understand some do and I am not taking away from that
Hence my comment was to do with hunting rather than the thing I dont suffer with
That said there is a point that be made about hunting too. Not that islts hard but the current carnivore hunger drain is high, particularly for Carno, with little field from ai.
AI night, ai is hard to find because of the radius and it isn't adaptive spawning like in legacy. Everyone has the same nv, so even though Carno is gimped for needing food it has no particular advantage in getting it if its not day.
And even though it would be nice to rely on sounds, the Isles audio mixing is absolute crack
I can agree with your point here and AI.
The Isle legacy had the AI making noise
It feels like this NV is also very bad for smaller things like bunnies or chickens
I cannot see them because the grass makes so much noise
The AI make noise in evrima, it's just so quiet it's terrible. Meanwhile you can hear a juvie stego across the map 
"makes noise" Come on.... the noise it makes is the footsteps of the rabbit, a very quiet cluck from the chicken and a squeel from the boar when you are 10 feet. It is not the same as Legacy Oro calls!
That is noise, but this is also what I mean by the audio is crack
Also the rabbits probably have the loudest sound weirdly and that's the goddamn purr
Sounds like a utah. But it's a rabbit.
Just seen an asinine comment about epilepsy. Why do players with severe problems want game devs to "fix" everything so they can play? If it is so severe then dont play games... Sad truth. Cant go round asking every shop front to stop using certain lights cos it triggers it...
I could play their stupid game before this update : ' }
Dude............... seriously?
Whoever mixed the audio did a terrible job. I have no praise to give them, I'm sorry. It's awful and imo the worst aspect of the Isle atm but it's also subtle compared to issues like performance so I doubt they'll deal with it in a timely manner
Also that's messed up. They could've had this game for 8 years, it wouldn't be their fault the devs then made it so that it induced seizures and headaches, which the devs shouldn't do as a baseline anyway
You might as well make a game as accessible as possible and if the devs can prevent this than they should
It's hurting a lot of healthy people too from the eye strain sickness and headaches
I dont lack empathy for those with serious health problems but how on earth can a dev team create a game for every eye problem, mental problem, vocal and audio problem. I am sorry these people have these things but games be loud and flashy.
Epilepsy isn't exactly a small unknown issue 👀
The issue is that it isn't just epilepsy I am convince you just aren't looking in feedback
"I have a heart problem, can you please make the game less scary for me." - this is hyperbole
😂 Like Frost just said' epilepsy is a known issues - as is any form of photosensitive disorder
People in general have been getting headaches and eye strain from it, if this many people are complaining there is an issue
Mabye the NV will become better with time, but still i hope they will discuss this previous feedback:
I get an indie game not having options for colourblind Ness and audio sensitivities yet. They might never add that.
But there's no excuse for having your game be a danger to those with epilepsy and without warning, too
EVERY game just about, usually has photosensitive accessibility; or they make an effort to design the game in a way it won't cause any issues to begin with (or get at least close to that as they can)
And yes - like Bukka said; even people without photosensitivity are experiencing the same issues of eye strain and headaches.
I agree it is known and I do have feeling for those with it. My one and only point is the game devs cannot always accommodate every ailment. I also do read the feedback. I dont disagree that NV causing headaches is an issue but the players in general or saying the game is unplayble with it and yet the issues of performance make this game way more unplayble. I was in a fight with 10 utah last night and yet despite having a powerful machine, I had 10fps... and stutters like you wont believe.
Ty Frosty, Bukka.
i think night vision is fine, just fix the motion-blur or whatever it is that makes it blur itself up when you move the camera, because that is by far the most visually unenjoyable part of the whole system
Fixing an issue that is literally causing / can cause seizures > fixing lag
That "blur" was added back in update 4 I think.
THEN WHY ARE YOU GOING COMPLETLY AGAINST THEM LMAO
the lines need to remain static
they can't keep dissipating and coming back for every inch of movement
its the core of the issue here
And make it more friendly towards people with epilepsy
where am I going against what?
It's standard practice for most common sense people to think about those with something like epilepsy.
Because you can kill or harm them.
In terms of other accessibility, they're an indie studio. It'd be nice for them to have it, which is why there are suggestions for it, but there are basic expectations I have of game devs and movies etc and one is either to accommodate epilepsy or give a very clear and prominent warning about seizures and your product.
same thing. Remove the weird blur stuff and it immediately becomes more epileptic friendly
The warnings makes sense for sure
(epilepsy is of course more than the seizures but that is the scary bit no company wants to be triggering lol)
In this video, it's quite clear that they HAD an iteration which DOESN'T blur itself every time you move the camera
#TheIsle
#Evrima
#Dinosaurgame
#Utahraptor
#Carnotaurus
#tenontosaurus
#Stegosaururs
#Ceratosaurus
The issue now is that it DOES do that
Which makes it eyestraining as hell
They should've kept that. The blur kills me
They would've
^
I think what's happened is a visual issue
Guys the blur is not motion blur it is a means to improve performance. Day of Dragons added it around the same time too
Or the timeless classic of "it works in beta and breaks in live"
I do agree it needs to go though
i've worked enough gamedev to know that you can have something work in a dev build then break despite zero changes
What's NEEDED right now is a hotfix
^
Maybe, or they've rushed it out because of the darkness complaints rather than just temporarily brightening dawn/dusk
^^
That's not it, no
I doubt it isn't it. It had three builds in one night for the stress test, one day to simmer and then we suddenly had it
I didn't talk about QA did I?
What's happened here is more than likely an issue
That the devs didn't expect
This is more than likely some bug that has emerged out of nowhere
I can say - that does seem to make it a bit better;
but it still causing some amount of strain.
And no. Untill they fix it, it should just be removed.
I'm lucky as hell my episode was mild and I was only puking my gutts out this morning.
But... eh; regardless, Imma delete the game.
Until they give word on it ig we don't know, but I think it's just a consequence of the motion blur. Things do break in live but it's something thst just plain irresponsible to leave up when they knew it was there
I just think a personalized legacy night vision is way better than this atm, I was on the edge for it but now since it is actually physically affecting people it's a hard no for me
They shouldn't do that
It's more than likely they DIDN'T know and are probably working on a fix in response to the panic
Why
And by when they knew, I mean after the live was clearly working poorly and causing problems
Going back to legacy NV does nothing but waste more dev time on an NV that more than likely would be another placeholder
Just because they put time into it doesn't make it salvageable or better then the last
that statement has absolutely nothing to do with what i just said
death cooldown decrease please