#isle-lore-theories

1 messages · Page 87 of 1

valid geyser
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Plot twist, now YOU’RE being pushed in the pit

lethal moat
acoustic osprey
lethal moat
#

What is at the bottom

lethal moat
acoustic osprey
#

erm!!!

lethal moat
#

The altar could be a dissection table

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Looks altar-esque

acoustic osprey
#

just without the gen1s

lethal moat
#

For now

lethal moat
#

I am curious to know how many islands AE has and which ones have what on them

acoustic osprey
#

https://en.wikipedia.org/wiki/Steganography
I forgot that this exists

and now that makes me scared

Steganography ( STEG-ə-NOG-rə-fee) is the practice of representing information within another message or physical object, in such a manner that the presence of the information is not evident to human inspection. In computing/electronic contexts, a computer file, message, image, or video is concealed within another file, message, image, or video...

lethal moat
acoustic osprey
#

scared if Don has/will do anything like this

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like
the youtube url being on the camera stumped me for a while

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but something like that... so many variables. lol

lethal moat
#

I’m more worried about things like locks or riddles tbh

acoustic osprey
#

to be fair
riddles aren't that hard

more communicable with the community makes them, technically, better to do

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we also already deal with them!! (with every thing said by Dondi, ever)

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ALTHOUGH
anything that makes the community work together, and not seperate them, is also really nice though

lethal moat
#

Cryptic comments and riddles aren’t the same, and if you have to use the solution to a riddle to solve a puzzle, it might take awhile
For example, the answer being Omniraptor, you then have to go to a different location in order to get more information

lethal moat
acoustic osprey
#

but
riddles would be very interesting to be made but would still be very enjoyable

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the only thing though
how would you do it?

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if anything
i'd imagine either a riddle out-of-game

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or something less "upfront" and in your face

lethal moat
acoustic osprey
#

like you actually need to find the riddle (more so find it by chance)

lethal moat
#

Or potentially
Strange syntax from creatures like neuros or the replicator

acoustic osprey
#

would be interesting

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heck
what if to get the riddle

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you must search for bits of the riddle

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some morse (about 1/4th)
"strange syntax from X" (another 1/4th)
etc

lethal moat
#

Sorting out which lines go where and what sort of structure would be a nightmare

acoustic osprey
#

LORECORD cries for it

nimble fractal
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If we ever get a riddle dont ever call me because I can't solve even the childish ones where the answer is "river" or "sun" or smth. XDD

acoustic osprey
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you failed the riddle.

nimble fractal
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😭

lethal moat
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I like literal riddles, where the answer is an object or a location, rather than a concept, like time or death or whatever

nimble fractal
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Same

acoustic osprey
#

for something like this, in terms of the isle lore
Conceptual riddles would probably be something I hope we don't really ever get

nimble fractal
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I mean, they don't even really fit

acoustic osprey
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i much prefer the game's themes communicating with such concepts
then something like a riddle

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if anything
a riddle would be a better way to "level up" the next LORE HUNT

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our 1st was simple
Don tells us - we search and failed terribly for ages.
Till we find it and it was a youtube link

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2nd could be a lot more developed, as per hinted by Don i believe?

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have a riddle
nothing too complex. Of course, it's easier said than done

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but knowing Dondi, he can very easily confuse us with his words for the better of lore (lol)

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I'd still have the "2nd" hunt relatively simple
aka. Split into two like the last
(well, technically three)

lethal moat
#

I’ll be happy with anything tbh

acoustic osprey
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find the riddle (by chance) ~ aka, this would be Dondi telling us to look out, for the last Lore Hunt
solve the riddle ~ aka, us finding the camera
now solve the riddle ~ aka, solving the camera words

acoustic osprey
lethal moat
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Pattern recognition + radio stuff and whatnot 🤞

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I am interested to see how the map changes as humans move into a more focused development role

acoustic osprey
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actually have physical lore around the isles

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no more lorem ipsum
so we're getting closer... one day at a time

lethal moat
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I’m kind of hoping they drop a lot at once, like docks + monorail + GUTS in one update

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Even if it takes longer, more at once would be pretty exciting

acoustic osprey
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crazy to think this time 5 years ago I was basically in the same place as I am today

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quite literally, at home
but also at the same mindset

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"oh man, i can't wait for the next few years of the isle"

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like literally
5 years ago? Recode
Now today? Humans and everything with them

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just the prospect of the map being, more or less, complete with actual "lore" (more or less) on the map

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with GUTS, underground aspects, proper working docs and functioning human gameplay

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almost 10 years now in the community, getting there

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will I have be Thanos sitting in his farm, relaxing, staring at the sun and thinking "man, the isle is basically finished"?
No

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but do I like the idea of feeling like we're actually getting there? Yes, very much indeed

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i don't think I can truly verbally describe how much joy i got, communally, out of The (Lore) Hunt

lethal moat
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I enjoyed watching everyone come together and work towards something, even if we could have done it a lot easier

acoustic osprey
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yeah lol

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was just looking at older messages

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many references to it actually being easy/not that complex/no need to go crazy about

lethal moat
#

If you have a hammer, every problem looks like a nail

acoustic osprey
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lol

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in hindsight
it's definitely a very easy and relatively simple hunt

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honestly
if they announced it in any proper way
it would've been found in less than a day

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100%

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as much as I don't wanna gatekeep anything like this of the sorts
i do prefer these things being more niche

lethal moat
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I’d like everyone to have the chance

acoustic osprey
#

yeah
bombarding through an announcement that "lore can be found"
is just a bit too much

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albeit
that's a bit hypocritical of me though

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have to look back at the ERRANT-291 post, plus AUGUSTUS and Dibble
(mostly 291 though)

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they were all officially announced on the discord

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but i think there should be a point in how straight forward Don should do it

Definitely nothing of the sort of saying "Guys, lore can be found, we want to FIND the X riddle!"

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i do like Don having these hunts being linked to these things though - which is how they should be done, at least for the most part

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something so silly to overlook
but literally what we were looking for was the TCAM from the dibble video

if only we read the description of the video properly. lol

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all right
that'll be enough yapping about the hunt from me

I'm gonna play Ck3 lol

lethal moat
acoustic osprey
#

unless a proper lore discussion happens

acoustic osprey
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heck

if Dondi doesn't ever announce another one of these
being only shadow dropped
I think looking at everything sent, bit by bit, day by day, is always good

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who knows what the next (if ever) may be about

acoustic osprey
lethal moat
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I usually try to remember obscure little bits and pieces from streams, since that’s what we tend to focus on the least

acoustic osprey
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fair fair

hexed forge
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hmmm

lethal moat
hexed forge
lethal moat
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Damn

lethal moat
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There’s got to be at least one instance of another company going “why does Apollo need so much of (very specific material)” and launching an investigation right?

hexed forge
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FilipeApproves '

patent ginkgo
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they keep poking? fine, give them up close and personal access to one of the most secret projects, the Gen 1

hexed forge
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I assume you are referring to AE airdropping like 11 gen1s on an island of another company TI_LUL

patent ginkgo
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yes

lethal moat
patent ginkgo
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Nah cause I haven’t watched it

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But I know what would happen I think

lethal moat
#

That’s what I’m thinking, but like Cerato said, just as likely (probably more likely) for the thing we already know

hexed forge
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Heres what I have been working on for the past 3 hours..First step in my second project. Lemme know if you have any feedback (Not finalized)

lethal moat
hexed forge
#

Oh I see

hexed forge
lethal moat
#

Lol

hexed forge
# lethal moat Lol

By the way- you are the user using the computer TI_Troll

You will never escape the doctor allegations

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Another issue spotted, visible for only like 1 frame.

zenith frigate
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am i spelling this wrong or are you

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Field

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should be field

fast forge
hexed forge
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I fixed it already

hexed forge
#

But I dont think thats a DOS/BIOS prompt

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Not sure

fast forge
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But the camera system does use the same size/font/color as the menu, so I suppose it's in the correct style

fast forge
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I wonder if AUGUSTUS is the reason Gen 1 can climb

lethal moat
#

First of many dominos?

hexed forge
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Doubt

acoustic osprey
hexed forge
#

Theres glitching in the Augustus video, is that orange text?

lethal moat
#

I think it’s just glitchiness

acoustic osprey
#

yeah
unintelligible

hexed forge
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👍

fast forge
lethal moat
#

Lets do some more gen 1 theory crafting

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They’re at least smart enough to have light sources, which I would presume to mean they’re smart enough to know they’re more efficient when hunting in groups
So gen 1 are likely somewhat social as an extrapolation of how intelligent they are

fast forge
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While we can't say for certain just what Gen 1 are, we can hypothesize that they are a chimera, made up of DNA from different animals
If so, what do you thin went into the Gen 1 stew? I think herrera and human, at least

lethal moat
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Ehhh, I’m betting it’s mostly human, since we are a variable species, and gen 1 also has variation

hexed forge
acoustic osprey
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if anything, potentially?

acoustic osprey
#

it just depends

Did they make Herrerasaurus for climbing, but they just never did?
Or was it just a general "oh, they climb now"

hexed forge
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And gen2 is the perfect mix of strain DNA that caused the "perfect" factor in human TI_Perfect

acoustic osprey
#

I just hope
anything actually fully linked with lore - like with Khorne
is actually people within the community

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having something officially announced
then someone random finds it and gate keeps

would just be very disappointing

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albeit
I don't mind it happening; c'est la vie

lethal moat
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But to have it be archived and organized by the group made to do so, that would be ideal

acoustic osprey
#

but every bit of findable lore being officially announced may just lead to disappointments with the actual lore community

acoustic osprey
#

but
we'll just have to hope

officially announced or not

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that whomever finds it, like with the last hunt, is able to communicate it properly

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don't mind if it's not sent in Lorecord

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just if it can be reached faster, than "5 years in the future"

lethal moat
#

The first person is playing the game for the first time and accidentally wanders into Tartarus TI_LUL

acoustic osprey
#

albeit
it would be funny to see some non-lore-peeps just walk into something as advanced as Tartarus

fast forge
lethal moat
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I would like to take someone randomly who is new to the game, and guide them directly to some conspiracy theory stuff lol

acoustic osprey
#

has replay been working for anyone this HT? as in recording

fast forge
#

haven't tried it

fast forge
acoustic osprey
fast forge
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At least, I haven't checked...

lethal moat
#

Olympus transmitter my beloved

acoustic osprey
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OFFLINE!!

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i like to believe it being offline is both a reference to the twitter account being turned off shortly prior
and actual lore

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that something had "turned it off"

how though? Who knows, yet.

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I do wonder if we'll ever be able to actually timeline these smaller and obscure events

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especially ERRANT-291

lethal moat
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Having access to server logs for stuff like that could be useful

acoustic osprey
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Don't wanna make it too easy

lethal moat
#

Find your own employee passcode or steal one off of a corpse

acoustic osprey
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more so referring to piecing it together because of references to thing that are referenced in these things

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like

not saying
ERRANT-291 happened in X, Y then Z days

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but
we know Olympus Transmitter is offline

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oh my this other lore has Olympus Transmitter being inactive as well

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allow us to try and piece together a timeline

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rather than just giving us information for the sake of it

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personally, I prefer more of a show don't tell with worldbuilding like such

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even as convenient as it would be to give some sort of server log with lore details

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it's just a bit too easy
and takes a lot of the fun away

lethal moat
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Maybe compare it to other events and string them together

acoustic osprey
#

obviously we can't know everything exactly to the 1:1
but
having some sort of "Lore board" with events and the such

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whether a physical board
or maybe something more community built online
or just something more mental

lethal moat
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"This is the last day an employee clocked in, and from this note, we know that this person was hiding for weeks before they died"

acoustic osprey
#

if Obsidian was more easier for community working
I'd say that

acoustic osprey
lethal moat
#

I'd be fine with a "reasonable margin of error" rather than specific dates

acoustic osprey
#

no other facilities seem to have been compromised

acoustic osprey
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but besides from that
i don't mind having rough times for aspects

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nothing can truly be accurate, which makes everything more believable. Honestly.

lethal moat
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Having gateway be abandoned for an unknown amount of time might also be good, just let people constantly guess

acoustic osprey
#

still would like the ability to estimate
but nothing defined would be good

clear plume
acoustic osprey
#

(Davinci Resolve)

fast forge
#

Terminus?

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and a new errant?

acoustic osprey
fast forge
#

I see

acoustic osprey
#

best Roman god to exist

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probably besides from Janus

fast forge
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btw, any guesses at what USGX stands for?

acoustic osprey
#

my dibble video's script contains around 10 minutes of me thinking of what it could mean

lethal moat
acoustic osprey
#

nuh uh

fast forge
#

same root

acoustic osprey
#

Yeah...

lethal moat
#

We don’t talk about that bit

acoustic osprey
#

coming from 'cleanse' in latin

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which makes sense!!

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both are exits

lethal moat
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ANYWAYS sewers and whatnot on gateway, really looking forward to that one perimiter entrance and would like to find flooded basements in certain areas

fast forge
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In biology textbooks it is said that the body part was named after a word for "sewer"

acoustic osprey
#

the sewer was the part of roma that would cleanse/purify your 'rubbish'

acoustic osprey
fast forge
#

you mean the big waterfall separating the two lakes?

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I've always loved that spot

lethal moat
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And there’s some underwater entrance stuff on the river above where the waterfall is

fast forge
#

yeah

acoustic osprey
fast forge
#

kinda

acoustic osprey
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can't remember

fast forge
#

pretty straight north of it

lethal moat
acoustic osprey
#

closed GUTS entrance

lethal moat
#

This is the spot I’m talking about

acoustic osprey
#

ah yeah

lethal moat
#

Potential bunker/GUTS entrance/resupply point

acoustic osprey
#

VisualTech has been putting finishing touches on the kit for our human environment structures. Our building pieces have been constructed with modularity as a primary design principle. Each element, such as walls, roofs, doors, floors, and more, have been carefully crafted as separate modules that can effortlessly fit together. This design approach provides an unparalleled level of flexibility for developers and modders to create any type of structure they desire without hassle. The buildings currently in-game were built from part of this kit, so you can expect more brutalist designs of concrete and steel. Screenshots outside of the kitbash level were forbidden, so the concepts of the environments that are being created are supplied instead.

oh man, i forgot he refers to modding here

knotty locust
fast forge
#

this one is fun

knotty locust
#

it would be nice if its similar to planet zoo's building system

acoustic osprey
lethal moat
#

Make a map that is just a colosseum

acoustic osprey
knotty locust
acoustic osprey
#

it's why I really want to make a V3 remake for Evrima once modding comes

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heck
turn that V3 remake into a Hunting Lodge gamemode as well

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basically TheHunter Primal

lethal moat
#

Observation platform TI_MinmiBongo

acoustic osprey
fast forge
lethal moat
#

Yep

acoustic osprey
#

guessing Perm though

lethal moat
#

What’s the purpose of that scaffolding sort of structure on the right

acoustic osprey
fast forge
#

foreman's office

acoustic osprey
#

so likely a walkable catwalk connected to the walls, mostly

#

basically akin to Theatre Catwalks
but more to the sides of the walls that directly above

lethal moat
#

I see

acoustic osprey
#

allowing space for things moving on the roads
looking at the other concept arts posted in that post

#

you can basically see those catwalks here as well

lethal moat
#

Hear me out
Forklift Operator

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I want a forklift

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I need a forklift

acoustic osprey
#

if anyone from the community is made into a character
we should only be made into Forklift Operators

#

Rump the Senior Forklift Operator

lethal moat
#

The true hero of gateway

acoustic osprey
#

Cause of Death - Impalement

lethal moat
#

He died the way he lived

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On a forklift

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Fighting dinosaurs

acoustic osprey
#

lol

lethal moat
#

I bet there’s somebody out there willing to draw that for money

acoustic osprey
#

maybe!!

#

that'd be real funny lol

lethal moat
#

The name of the vehicle is Excalibur

neon gorge
#

tartasorus

fast forge
#

tartar sauce

hexed forge
hexed forge
#

Terminus, hmm

Will do some research on him.

hexed forge
#

A clean version

patent ginkgo
#

very nice

#

good work soldier

hexed forge
lethal moat
#

Confirmed islands:
Gateway (strains and whatnot)
Hunting lodge
Suspected islands:
Gen 1 and/or gen 2 island
Dinosaur breeding island (where dibble came from)
Just theorizing:
Public facing island
Crab island
Maybe more dinosaur islands

hexed forge
#

Seems about right

lethal moat
#

Crab island 🦀

hexed forge
#

Why

nimble fractal
#

CRAB ISLAND

lethal moat
# hexed forge Why

Because I think it would be funny to have to go there as a gen 1 and fight larger and larger crabs until you die

lethal moat
# elder notch where dibble came from?

The dibble video, they were injected onto the island from a different location, I’m choosing to believe it’s something along the lines of a dinosaur breeding area

elder notch
hexed forge
#

Created

elder notch
hexed forge
#

The island of where they were created, answering your question.

elder notch
#

oh, srry

#

I thought I said it wrong

hexed forge
#

Well since Don is in isle discussion, I think its time to start a loretalk here to summon him here TI_Perfect

elder notch
lethal moat
hexed forge
#

I refuse to speak in Isle-Discussion, thats my official contract. (There are some exceptions sometime)

hexed forge
#

So, what should I talk about TI_Dilothink

lethal moat
#

Gen 1 light sources

hexed forge
#

I would assume they have some sort of proper Nightvision

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Not better than Dino NV, but certainly better than Gen2.

hexed forge
#

But other than that,

I think they would use torches, and perhaps human flashlights that they scavenge from their kills TI_Hungry

sand basin
#

and now bye

hexed forge
# sand basin minmi

Minmi is a small ankylosaurid made to aid in AE's research, helps to fill in the gap between Anky and...we only have 2 ankylosaurids, TI_Facepalm

elder notch
#

Gen 1 is the eyeless ones?

hexed forge
#

Yesn't

elder notch
hexed forge
#

The Eyeless, were desricbed as gen 1.5.

elder notch
#

oh, so who are the gen 1?

hexed forge
#

These guys, Im not sure if both versions will be in the game tho.

hexed forge
#

Sort of like Pattern A/B for dinosaurs, I assume?

#

Anyways,

I hope we get to see Docks ingame soon... or atleast a teaser on the new map update..

#

Don, if you are there, any info on the new map change TI_HypsiPlead ?

elder notch
#

if are the ones who doesnt have eyes the vision should be like the first night vision

hexed forge
#

Yea-

We all remember how that went.

No.

meager junco
hexed forge
elder notch
#

ye, you maybe right

elder notch
pseudo fable
#

On the top down draft.

hexed forge
pseudo fable
#

No, no.

meager junco
#

Like new structures…?

hexed forge
#

In the next map update?

pseudo fable
#

I misunderstood what I read. 😅

hexed forge
#

oh

meager junco
hexed forge
#

I guess we wont know about any map changes until a stream or it releases TI_LUL

meager junco
#

4 new buildings would’ve made me so happy, especially in the western area of the map

hexed forge
#

H4..

pseudo fable
meager junco
#

DONT SAY IT

elder notch
#

and this one

hexed forge
#

Habitation facility....

Unfortunately I dont think its finished yet.

elder notch
hexed forge
#

All I need is new fences, that would make me hyped for its release.

elder notch
#

new fences, like what? more fences or different styles?

hexed forge
#

More fences.

elder notch
#

ye, I would like it too

hexed forge
#

Cover the entire island with them

elder notch
#

Im curious of this inside the domes

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for me its like some elevators or like adouble door to get into the domes

meager junco
#

Perimeter had a similar setup, there’s actually a concept of that exact area

hexed forge
#

yep

#

Iirc, Don in a stream pointed out NW ridge, West access, and the area between NE/E as a location that will get work soon

#

Wonder what those changes are, if they are even in.

meager junco
#

I just realized that stream was like 3 months ago or more

hexed forge
#

It was... It was in Jan I think

elder notch
hexed forge
#

It feels like it has been over a year for me haha

hexed forge
meager junco
hexed forge
pseudo fable
#

||I am not up to date on the docks. 7 buildings from what I see here. I am not including anything that's expanded beyond the scope of the build I'm on.||

meager junco
#

I’ll have to recount the number of bases we got

hexed forge
#

Alright, Ima now go on the evrima branch and count the current building and see if there is a difference.

meager junco
#

I think 7 is right tho

hexed forge
#

Give me like 10 minutes to update 🗿

meager junco
#

Huh there’s an update?

hexed forge
hexed forge
elder notch
#

Human buildings include the domes and the perimeter?

hexed forge
meager junco
#

Ngl, unnoficials on HT would be cool but hella unreliable for trying to learn stuff about content as each server differs

hexed forge
#

(Like always) TI_LUL

meager junco
#

He seems to have given us the lore juice for the day

hexed forge
#

We just have to consume it, gotta be thankful.

meager junco
#

Mhm

hexed forge
#

OH MY GOD WE SHOULDVE ASKED HIM ABOUT THE CAMERA

WHAT ARE WE THINKING

elder notch
#

what camera?

hexed forge
#

We need a list of priority questions ngl TI_LUL

hexed forge
elder notch
#

what you wanted to ask him?

hexed forge
#

Was it removed because the camera was retrieved in-lore? And will we ever see it again on gateway? Moved to a different location, perhaps Archive?(7) (IF, its a location)

elder notch
#

oh

hexed forge
#

Now we wait.

elder notch
#

well...

How was your day?TI_LUL

meager junco
#

Plus we usually just ask questions as he appears

hexed forge
meager junco
hexed forge
#

Deleted

meager junco
#

When you last had server ideas

#

See you ruined it

#

IT HAD PURPOSE

hexed forge
# meager junco IT HAD PURPOSE

It was broken into two channels. Small questions and big questions, I seen that as a waste of space 🗿

It shouldve just been Questions to ask Dondi TI_LUL

meager junco
hexed forge
meager junco
#

And I think small questions was more ingame mechanic questions iirc, not really lore ones

hexed forge
#

(Dont take the "Screw the game" comment seriously, thanks)

meager junco
#

You better take that back I wanna play as Shirley

hexed forge
#

Who cares about Shirley if a spino just breaks the neck of one TI_Troll

#

Oh sh, the branch downloaded, time to count bases.

meager junco
#

Yeh that’s right , count bases, while I plot your death…

elder notch
#

There are 7 human buildings counting the domes and the perimeter

hexed forge
#

Dont count the domes

elder notch
#

4 then, i think

#

3 human bases and the one who is next to the perimeter

hexed forge
#

K15
I12
H6
C14
We only have 4 resupply points yeah..

And then We got the East Dome building set
Perm enterance....

6?

meager junco
#

Volcano entrance?

hexed forge
#

Oh, then thats 7.. But I dont like to count that as a human base..

meager junco
#

I mean it’s more than just a regular GUTS entrance

hexed forge
#

It really depends on what he meant by buildings.

The resupply points?

Or literally just every human structure.

meager junco
#

Omg not this again

#

It’s the “it’s obvious” all over againTI_LetsGo

elder notch
#

there is this one under the map

hexed forge
#

OH yeah that, but, dont count that.

elder notch
#

ye, ye, i was counting the human bases

meager junco
#

I really wonder if that base will stay the same considering it’s basically a mix of every building on the map atm

hexed forge
#

Resupply points are the incorrect term for the buildings. @lethal moat @acoustic osprey

elder notch
#

oh, are 5 human bases, the building set of East Dome and the one in the perimeter

lethal moat
hexed forge
#

This changes a few things..

#

So,

elder notch
#

You have a picture of K15 then?

hexed forge
#

So the bases are not called resupply points, which we thought for awhile.

And their names arent based on the designation area.

K15 is literally just the area.

meager junco
#

It’s why I still use derelict base as a name at times

hexed forge
#

I dont like using unofficial names, they are- eh.....

#

Ridgewood pond...

Do you mean the pond north of NE sanc?

elder notch
meager junco
#

They’re only unnoficial till don comes and says “yeh that’s what it’s called” or “yeh it’s named this”

hexed forge
#

I shall just call each base from now on based on their designated area.

Base in K15.

lethal moat
hexed forge
meager junco
hexed forge
lethal moat
#

Does it need a name?

hexed forge
#

Would be preferred yes

lethal moat
#

I don’t think it needs a name, just a designation, in which it’s grid location works just fine, if not better than, a proper name

hexed forge
#

There might be something that happens in for example K15, but nowhere near the base. So you would say "It happened in K15"

So, are you referring to the base or the area...Might cause confusion.

#

I dont think its better to not have a proper name for the bases.

meager junco
#

You can always just say “base in k15”

#

It’s more common than you think

hexed forge
#

Yes correct, but if it was an actual official report in AE.

You would likely say in insert base name then it happened in H4.

But- Augustus report said H4 and it happened around the base- But that might be before the bases had actual names(Outside of lore).

fast forge
#

context too - if we are talking about human bases and we mention K15, the context tells you that we mean the base at K15, even without using so many words

hexed forge
fast forge
#

I suppose, but we don't even know if Don has named them or what the convention is

meager junco
hexed forge
lethal moat
#

Designations are just easier from a logistical and legal standpoint, no way of confusing it with anything else

hexed forge
#

Literally just a normal report on a specific specimen

#

It causes confusion

lethal moat
hexed forge
#

Thats just extra steps to something that could easily be broken up into something way easier to indicate the herreras location.

elder notch
hexed forge
#

"A herrera was seen climbing in Insert base name"

"A herrera was seen climbing in K15"

fast forge
meager junco
#

I think we’re just thinking too hard on something that has so little importance lol

fast forge
#

K15 is just a general area

hexed forge
fast forge
#

why?

hexed forge
#

Especially since the herrera is a moving target..

fast forge
#

it's literally in the UI we are given on data about the animals, sounds like they are using it

fast forge
hexed forge
elder notch
meager junco
#

Plus I’m sure everyone at AE needs a certain amount of knowledge of the island(s) , meaning k15 would be a very common thing they’d say like any other base location

hexed forge
fast forge
#

You are saying the system of designating things by alphanumerical designation is not specific enough.
I give you a more specific method of location mapping that is IN GAME
But somehow it's not canon even when other things in game are

hexed forge
#

Whats on the character thing canon?

#

Also why would they use made up coordinates-

Using coordinates that exist IRL is..well..makes much more sense lmao

#

The ingame coordinate system is CLEARLY made for gameplay purposes and not lore lmao

meager junco
hexed forge
#

Im trying to prove that the bases likely have a name, that we dont know yet. And its not better for it to not have a name.

fast forge
elder notch
#

I think that say an area is easier for the workers, like Shadow says

meager junco
#

It’s possible some bases are very small and just don’t have a name, more something like “resupply at I12”

hexed forge
#

And everysingle map in the isle used the same one

fast forge
hexed forge
fast forge
#

I dunno - base names are fine, if we get them
I don't really need to know them right now

meager junco
#

Jesus that’s the second time today I lose a Herrera cause I’m in lore chat and not focusing on the gameTI_LetsGo

fast forge
#

What is your argument exactly? They wouldn't use Long/Lat?

hexed forge
#

They would use Long/Lat And altitude.

meager junco
fast forge
#

it literally says it

hexed forge
hexed forge
#

Wdym so

fast forge
#

My initial point was about the system, not the specific values used in game

hexed forge
#

You started comparing it to ingame stuff... why couldnt you just say that they could use a coordinate system?

fast forge
#

hence my use of the qualifier "like" in reference to coordinates

fast forge
hexed forge
#

What

#

You started comparing it to the ingame coordinates. Saying that they would use it JUST BECAUSE it exists ingame.

You could have just said they use coordinate systems, thats it. And not start comparing it to ingame coordinates.

#

I agree with them using coordinates.

fast forge
#

once again, what is your point? that the game should have individual names for bases? Sure!

hexed forge
#

It would be more proper for them to have an actual name for the bases than them just using designation areas as the name for the bases. Its more proper.

#

I gave my points on why it would be more proper

fast forge
#

Only you seem to care about this, I'm sorry

hexed forge
#

I was talking to Rumple at first who said that it would be more proper to not have base names and follow the designation area as the names, I wasnt even arguing with you.

#

I stated my points for that.

fast forge
#

I'm sorry, I wasn't trying to be rude...

fast forge
hexed forge
#

Will this work as a substitute for the bullet points....Nothing I do creates a proper bullet point TI_Bonk

lethal moat
#

As for the K15 thingo, i’m with tiny, they have the resources to be as specific as they need to be to track the animal individually, and if you’re able to access chip tracking from the PDA, I don’t think they’ll have any problem with disclosing where hazards are

hexed forge
#

I still believe that the bases likely have names for technical reasons.

lethal moat
#

Maybe by what’s at the base, like a mechanics shop or the really nice bathrooms, but I rather doubt that they’ve been given official names rather than designating them by their area

hexed forge
#

But then why did Dondi correct me on the naming of K15? Almost like its not the name of the base.

lethal moat
hexed forge
#

If the name of the base is K15, then I dont think he would have corrected me.

hexed forge
#

Another moment of where "We shall never know unless directly clarified?" TI_Succ

lethal moat
#

We can continue calling it k15, because as of now, it is the only base or think of major significance in k15, so if you say k15, everyone knows what you’re talking about

hexed forge
#

Yeah you can call it K15

meager junco
#

I honestly doubt anything more than a watchtower will go in the same grid squares of bases

hexed forge
#

People can still call it K15, just there is no confirmation of that being its name.

lethal moat
#

I don’t think it’s a big deal, we can call bases by their designation on the map, unless there’s two bases in one section, then we can say north M14 or whatever

hexed forge
lethal moat
hexed forge
hexed forge
#

Atleast thats something TI_Succ

meager junco
#

I mean the bases are unfinished as well, there might be cages in some of them in the future that allude they aren’t just a place to get supplies, but had more uses back when AE had control over the island, then again, they could just be places where they go to sleep when they’re working in the fields

hexed forge
#

Wrong chat 🤔

fast forge
hexed forge
#

I see

patent ginkgo
#

said the blind man

patent ginkgo
#

fence lore

hexed forge
#

Where

patent ginkgo
#

under there

hexed forge
#

oh just noticed the DNA part has the wrong color

hexed forge
# young viper

What happened to lego Owen Grady..

We never got Lego Filipe..

hexed forge
#

After about 1 hour... This is the best I can do to replicate it.

fast forge
#

I've noticed a lot of doorways and tunnels have floating stones, now this river source near the east dome has them too

patent ginkgo
#

yeah since the qol update, which brought in those stones as a new thing on the ground

#

just a bug they havent fixed yet

#

i think its due to like an overhang or smth being there

#

might be the "inside" zone used for weather sounds being muffled if thats there

hexed forge
lethal moat
#

Why the difference in their teeth? Do they have different diet?

#

Also, different neck structure

blissful sun
#

Are these two different species or redesigns

lethal moat
patent ginkgo
#

Aren’t there also gonna be kinda like different builds for em as well

lethal moat
#

I hope so

blissful sun
#

Ok so the new tribals don't have eyes like the eyeless

lethal moat
lethal moat
patent ginkgo
#

Man why it all gotta be so cryptic

lethal moat
#

It’s more fun when it drives people insane HypsiPlink

#

Like EIPs!

blissful sun
#

Ok some of them being eyeless naturally either implies a really good sense of smell/hearing or echo location

lethal moat
#

It might also just be an aesthetic headswap sort of thing

blissful sun
#

"It could imply that it relies on other sense to move and detect"
"It could also just nothing and it looks cool"

patent ginkgo
#

This took SO LONG to find

hexed forge
# lethal moat Also, different neck structure

Correct me if Im wrong, which I probably am.

But the V1 gen1 has teeth that is more suitable for gripping and choking things with its mouth...Sort of like cats?

So perhaps V1 is more suitable for hunting things. While V2 has an extremly good sense of smell, not needing sight.

#

I am probably wrong.

blissful sun
#

You are correct with the teeth

lethal moat
hexed forge
acoustic osprey
lethal moat
hexed forge
acoustic osprey
#

this is cool
sounds like Don has found a way to make it work then

#

with GUTS' non-Euclidean terrain

hexed forge
#

Would be funny to see players get lost

#

"How the hell am I at swamp, I was literally in NE 30 seconds ago"

lethal moat
hexed forge
acoustic osprey
#

if you don't make it near instant teleportation
basically just half the time

it'll definitely get a lot more rubbing with Gen2s against Dinos
Gen2s needing to be more alert because Dinos will more likely use these more human aspects

hexed forge
#

Was he experimenting with literally teleporting the player

#

From X to Y in 1 second

acoustic osprey
hexed forge
#

yes

#

Sort of like a portal

acoustic osprey
#

i believe he means "I can't"
not as a physical "I can't do this"
but as a figurative, wouldn't be a thing he would do

hexed forge
lethal moat
#

My main worry is that it’ll affect the player in ways that makes things like combat in the tunnels weird

hexed forge
#

Probably

acoustic osprey
#

because you'll be in "X" a lot faster

#

i just hope they can find a way not to make GUTS the place to travel

#

that's probably the only down side to non-euclidean geometry

#

that you won't even see people on Gateway anymore
unless you're in GUTS

hexed forge
#

Make it so there is a gate for some of the enterances, able to destroy the gate only if you are big.

lethal moat
#

Because if it’s that popular, it will definitely be guarded, so you have the choice of if it’s worth it or not

acoustic osprey
acoustic osprey
lethal moat
#

Just a risk you run

acoustic osprey
#

i think it has the potential to be real bad

#

if you can make a proper physical downside for it
not having to rely on players
it may help

#

it just depends
Are GUTS just true straightforward "A to Z"
or more spiderweb like

lethal moat
#

Yeah, the internal structure does matter quite a bit

#

I also think underground warehouses of stored supplies for gen 2 would be neat

hexed forge
#

It would help if its spiderweb like, but players will probably memorize the routes either way. The problem will still stay.

#

Maybe some routes are closed and only available for Gen2 and small dinos only.

lethal moat
hexed forge
#

Yes! Exactly!

Vent routes for small dinos TI_Perfect

acoustic osprey
acoustic osprey
#

labyrinth

lethal moat
#

Like yes, you can take the top layer and connect to these three entrances
Or
Welcome to the underdark and you can exit anywhere if you know exactly where you’re going

acoustic osprey
#

I'd prefer if a lot more entrances to GUTS go into buildings or deeper layers

patent ginkgo
acoustic osprey
#

rather than priority for exit

lethal moat
acoustic osprey
#

being that GUTS isn't a true tunnel system, like through a mountain

#

but far more for transport

patent ginkgo
lethal moat
#

I want to get lost the first 10 times I go into GUTS
Or need a PDA to know where I’m going

acoustic osprey
#

lol

lethal moat
#

LLLRFL

hexed forge
#

Cant avoid that

acoustic osprey
#

what is A to B

hexed forge
hexed forge
acoustic osprey
#

is there a GUTS highway?

lethal moat
#

Direct doesn’t necessarily mean straight line without stops on the way

acoustic osprey
acoustic osprey
#

we know GUTS isn't your typically tunnel system

hexed forge
#

A transport system

#

Transportation of supplies and other things, probably using big rigs.

acoustic osprey
#

it isn't focused on overworld transport through something like a block
like how a tunnel would be made to go through a mountain

hexed forge
#

yes

acoustic osprey
#

GUTS is the underground system

hexed forge
#

Yeah

#

Did I say that it isnt TI_Dilothink

acoustic osprey
acoustic osprey
#

that'd be describing it as linear

#

one side of the island to another

hexed forge
#

Well, yes.

#

From perhaps a dock in West access to around K15.

acoustic osprey
#

that's still assuming it's a linear process

#

how american or european is it by design?

#

is it highways? Or is it more convoluted and messy

hexed forge
#

What date system do they use

Month/Day/Year
Or
Day/Month/Year

hexed forge
#

Brb, Im going to draw how I think its going to be. As an example.

acoustic osprey
#

ok

lethal moat
#

What if you need keycards to access different layers of GUTS?

hexed forge
#

I would imagine Tartarus being the deepest level

acoustic osprey
hexed forge
acoustic osprey
hexed forge
#

From K15 to A? Ight

acoustic osprey
#

oh and B to the volcano

#

maybe A to Volcano as well, not the bunker of Volcano

#

maybe even Perm to D14

acoustic osprey
#

heck also D10 as well

#

Maybe even D10 to A as well

#

heck
add F5 there as well
include H4 and H6

hexed forge
acoustic osprey
#

I want H4 and H6 to go to D10 and D14 as well!!

#

Perm to H4 and H6 as well

#

B to K15 would be nice too!

#

you can see how convoluted it can get now

hexed forge
hexed forge
acoustic osprey
#

heck
why don't we Harry Potter it up as well
let's make them move by themselves as well!

hexed forge
#

Woah

acoustic osprey
#

yeah!!

acoustic osprey
#

yay

hexed forge
#

Sad that we didnt ask about the camera when Don was here TI_Succ

acoustic osprey
#

maybe next time

#

albeit, I hope he's active when I'm awake
I might be able to remember

#

food for thought
why is basically everything in lore contain crossed out words

#

especially in stuff like AUGUSTUS and the Dibble Video

lethal moat
#

Security and safety of assets and employees

#

Most of what we see has likely been in a place where people of various clearances can see it, so we’re making sure they only see what they’re allowed to see

acoustic osprey
#

https://youtu.be/HuJBX_Ul6Jc
something interesting to think about

Replicator? AE? Gen1s?
more food for thought

I mean it wouldn’t be good obviously


There are many stories in which divine beings fall to madness. Likewise, the notion that humans are insects to the divine appears across mythology. So what happens after a god decides to squash us? After mercy turns to cruelty? Sanity to inane destruction?

What happens after the gods turn mad?

0:00 Mad...

▶ Play video
#

i think something like the Rain World aspect reminds me of The Replicator

median shuttle
#

I would love if curious archive were to make a video on the isle sometime

#

or like feature the isle in one of his videos

acoustic osprey
tender shard
#

Is the Gateway only island in current lore,or some old maps are canonical to?

acoustic osprey
tender shard
#

The other valid is Spiro,yes?

acoustic osprey
median shuttle
#

I'm not sure but I feel like spiro is no longer part of the lore

acoustic osprey
#

we don't really know with Spiro
Spiro as it was was canned

#

but may it return? Potentially?

#

however
no

the second island is actually something recently caught out of the blue

#

no name for it, yet.

But it's a Hunting Lodge

#

^ what Don sent us

tender shard
acoustic osprey
#

one guess is that this is "pre-incident" ||bad term||
so this is prior to any dismemberment of AE from their islands

muted hill
#

The OG game concept did have poachers and rangers as the human classes could be a nod to that or just that AE did have some public commercial side

acoustic osprey
#

practically just being just rich people
a nice source of income for AE

acoustic osprey
muted hill
acoustic osprey
#

which would be a bummer
Albeit, if we get a lot of good info on it (in-lore) I might just have to turn my V3-styled TheHunter Primal mod idea into just a lore accurate lore mod expansion
lol

muted hill
#

could be sounds like a cool map for a new game mode like Hunter style or DMZ

acoustic osprey
#

i find that's more scarier with something like a hunting game

#

hopefully boost up that Legacy vibe of "grey temperate"

#

rather than basically tropical coloured without the flora

muted hill
#

speaking of do we know if all the AE islands are tropical, before evrima release or in the first devblog it was mentioned that 5(?) existed in cannon im assuming thats changed

#

as spero was cannonically island 2 or something

acoustic osprey
muted hill
#

interesting

acoustic osprey
#

always wondered on that "5 islands" aspect

muted hill
#

I could see that being labs around the world

#

ah shame

acoustic osprey
#

Spero, potentially AE-001 coming back, Thenyaw, others

acoustic osprey
muted hill
#

I assumed the 5 islands were different islands of research which would be interesting when it came to finding out why all of them became abandoned

#

some more wild and free roam with others having a heavy human presents and lots of buildings and fences

acoustic osprey
muted hill
#

true

acoustic osprey
#

it seems so especially with the Hunting Lodge
a lot more free and open

muted hill
#

and with such a range of experiments up to and including 50+ dinosaurs I could see them needing and using a handful of different locations and envronments

tender shard
#

Am I the only one who thinks that the mutations in the game are too different from what we saw before? It would be more logical to divide the leveling branches into neurotics, tysoplastics and hypers, and then all this would be finalized with the addition of visual changes. But now we just have an chaotic list of available abilities

muted hill
#

I mean you could in theory combine perks into strain builds so to speak

#

so a raptor using a stealth mutation build could in theory be a tissoplastic themed build

acoustic osprey
#

albeit, it's a neat idea bunching them up like that

muted hill
#

also lab made dinosaurs could have a rnage of mutations as they aren't... natural so to speak

acoustic osprey
#

one of the older descriptions on Trello teased something similar though
but that is long gone now

acoustic osprey
#

and we're still yet to see the proper completed Mutation UI and system

muted hill
#

tbf I could see certain builds being apart of the strain process

acoustic osprey
#

there are still two big mutation slots (minus the Elder Slot) we have no idea on yet

acoustic osprey
muted hill
#

thats what I assumed

#

use perks that make sense when going for your chosen strain

acoustic osprey
#

but now can you imagine growing into a strain
that's some horror I want to see

muted hill
#

imagine the morphs over time

#

be interesting to if when become a strain if its a slow process or if the creature writhes about in pain as its body swiftly mutates on the spot

#

given what I know about this game over all the years im guessing its quick but painful for the animal, the hyper giga gets its jaw muscles crushed when its mouth opens iirc

hexed forge
lethal moat
lethal moat
#

“All of the dinosaurs shoukd be dead by now.”
“I forgot to turn off the dinosaur machine.”
“God damn it Gary.”

patent ginkgo
#

lol

valid geyser
#

“Well IM not going back and fixing it.”
“Gary.”

hexed forge
#

"Screw it, why dont we just make an army of genetically made humans and send them to the island?"

valid geyser
#

“…Yeah I think that could work.”

hexed forge
#

"Crap, the first generation failed they killed so many of our employees...

Screw it lets continue our experiments!!!"

valid geyser
#

This is exactly how it went

lethal moat
#

We can blame Gary

valid geyser
#

Always blame Gary

patent ginkgo
#

Thank Gary

hexed forge
#

Thanks Gary

hexed forge
hexed forge
#

Ngl, I just recently started properly using Obsidian and its actually way more helpful than I thought it would be. The features on there are nice.

lethal moat
#

It’s very handy

hexed forge
#

yep

hexed forge
#

I have made a "Lore Notes" Category and will now use it when talking here TI_Perfect

lethal moat
#

Wonder what the lodging on gateway will look like

#

As well as the recreation area

hexed forge
#

Lodging?

lethal moat
#

Housing, rest area where they sleep

hexed forge
#

Ohh

#

Im going to guess that the specific facility that was made for that would probably be underground, accessed by GUTS

lethal moat
#

I feel like multiple smaller ones around the major facilities could work just as well, but a small resort in the middle of gateway would be funny

acoustic osprey
lethal moat
#

Actually hold up

#

What happens when a matriarch eats another matriarch

hexed forge
#

Thats probably only for low level employees

#

Higher level employees, for example important scientists. Would probably get a whole seperate facility.

#

So...

#

(Im agreeing with you)

lethal moat
#

If GUTS is really thorough and the lodging is at Perimiter, it might just be a 10 minute drive to wherever you’re stationed

hexed forge
#

Morning traffic

hexed forge
#

Well, I guess it depends on where you are stationed TI_Dilothink

#

If you are traveling to a ranger station, you would probably use like a UTV, or a dirtbike, etc.
Employees that are stationed underground would probably walk/use monorail. Mixed

acoustic osprey
#

there are several options above GUTS and within

hexed forge
#

Yep, and it all depends on where they are stationed

acoustic osprey
#

for the most part
You would still likely just be able to walk or drive

hexed forge
#

Yea

#

But I believe only a few would actually use vehicles to travel. (When comparing it to the entirity of AE's Employee count)

hexed forge
#

Interesting name for the file

acoustic osprey
#

thanks

hexed forge
#

OLYMPUS

acoustic osprey
#

maybe maybe not

hexed forge
#

The emoji for my name didnt work TI_babyPara

lethal moat
#

Might need nitro for that one

hexed forge
#

Probably, anyways.

#

This is what I have for Employee housing in AE, what it could look like, a theory.

lethal moat
#

I can see there either being one central housing location or a bunch of smaller ones, maybe even temporary resting locations

hexed forge
#

Why not both?

lethal moat
#

Both works

hexed forge
#

I believe that the central housing location would only be for higher level employees

#

While lower level employees would be housed in rooms that are shared by employees. So..2-4 employees in each room.

lethal moat
#

Purple keycards get king sized beds

hexed forge
#

A special view of Tartarus at the back of the room TI_DangerRex

lethal moat
#

Their room is actually a viewing platform

acoustic osprey
#

get to see the cool guys in the big pit

acoustic osprey
#

he'll be ok!! (the dinosaur)

lethal moat
#

The watch will give him indigestion

acoustic osprey
#

oh damn

hexed forge
#

I remember when I actually thought that was a rex teaser from the thumbnail TI_Wheeze

acoustic osprey
#

Lol

young viper
lethal moat
acoustic osprey
#

just wanted to relay some thought

it's like a very big "yeah, not even close"
but it's something different and unique for the "what even is/where even is F5"

lethal moat
#

Gib f5

acoustic osprey
#

yeah sure thing Rump, you already know what it is!!

#

(my quote from isle discussion)

i did wonder if C2 could be a hint towards F5
which would also explain H4

but nah.

lethal moat
acoustic osprey
#

it's more likely than C2 is just "Camera 2"

acoustic osprey
lethal moat
acoustic osprey
#

laugh at this user

lethal moat
#

The old times

acoustic osprey
#

like
if you switch it from North Facing to South Facing
I was pretty close from what we got to learn

#

that cycad sanctuary no longer exists as well

lethal moat
#

Ocean base one day would be cool TI_HypsilWow

acoustic osprey
#

soon ™️

hexed forge
lethal moat
#

Lets talk about bunkers and warehouses connected to GUTS

meager junco
#

Definitely plausible with some being embedded in rocks lol

hexed forge
#

They likely exist

#

I dont know what else to say TI_LUL

lethal moat
#

I want to have to go into the super dangerous dark area where the dinos travel to get places faster in order to get a ton of nice loot

hexed forge
#

GUTS.... FilipeApproves

lethal moat
#

I hope GUTS ends up absolutely infested with small carnivores

hexed forge
#

Vent systems for small dinos TI_Perfect

lethal moat
#

Vents would be nice, but maybe not even necessary, just hidey places like piles of crates where they can feel safe

hexed forge
#

I just hope it wont become a hotspot for all dinos, it shouldnt be.

lethal moat
#

Nocturnal dinos maybe

#

Depends on how well lit it is

fast forge
#

Gen 1 GUTS niche TI_DangerRex

#

You enter a giant echoing parking garage, thinking you are alone

#

What you don't see is the ramshackle Gen 1 huts suspended way up in the rafters in the darkness

hexed forge
lethal moat
#

I am of the belief gen 1 isn’t on gateway, because of what Dondi said in stream about no one island having everything, so I think it’s a matter of wether or not other islands have GUTS

hexed forge
lethal moat
#

Mhm

fast forge
#

I could easily see it being in-canon that the two are seperate, but in-game you might see them both

lethal moat
#

He did elaborate, let me get the quote

#

Don:
"There is no island that has Gen 1s, Gen 2s, dinosaurs and standard functional human beings on it inside of the story. It does not exist. It has not happened. If it does happen, I've certainly have no written it yet
So you may get a game that has all of that, there is no melting pot of AE's ideas where all of them get shoved into the same thing
So while the gameplay is being supported, it's not just 'oh hey here's an island, it has all of these things on it' it doesn't work like that.

No. The game is not 'non-canonical', it's more so you're gonna get a lens to see various chunks of islands and stories that get told"

fast forge
#

Is there more context about Gen 1 and Gen 2 specifically?

#

Because this could mean an island has any combination of 3 of these

lethal moat
#

However

#

It was never clarified if the person in the dibble video is human or gen 2

fast forge
lethal moat
#

Maybe

acoustic osprey
#

They're not "one after each other"

#

They're episodical
Not linear, practically non-linear

lethal moat
#

They are their own things with overarching connections

acoustic osprey
#

However episodical refers to them being poorly linked
Which would be wrong

There is still lore

#

Just that each island is it's own thing, more or less

#

Gameplay wise? I hope so as well

#

More than just "X faction/playable" cannot be played

#

However, knowing that The Hunting Lodge might not be an actual playable thing
Is a bit saddening

#

Will, if they don't, do what I always do and have to make it. Lol