#mods-discussion

1 messages · Page 4 of 1

craggy linden
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Oh it doesn't let you post it here?

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Hmmm, if you are comfortable, you can dm it to me.

gloomy sorrel
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oh

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do you mean in this text channel?

craggy linden
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Yes.

gloomy sorrel
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i can see

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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ConfigurationManager.SettingSearcher.CollectSettings (System.Collections.Generic.IEnumerable1[ConfigurationManager.SettingEntryBase]& results, System.Collections.Generic.List1[System.String]& modsWithoutSettings, System.Boolean showDebug) (at D:/SVN/BepInEx.ConfigurationManager/ConfigurationManager/SettingSearcher.cs:54)
ConfigurationManager.ConfigurationManager.BuildSettingList () (at D:/SVN/BepInEx.ConfigurationManager/ConfigurationManager.Shared/ConfigurationManager.cs:196)
ConfigurationManager.ConfigurationManager.set_DisplayingWindow (System.Boolean value) (at D:/SVN/BepInEx.ConfigurationManager/ConfigurationManager.Shared/ConfigurationManager.cs:155)
ConfigurationManager.ConfigurationManager.Update () (at D:/SVN/BepInEx.ConfigurationManager/ConfigurationManager.Shared/ConfigurationManager.cs:696)

craggy linden
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That is the error, I need the log so I can see what is being loaded. I don't know jack shit about errors unfortunately.

gloomy sorrel
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the problem is there are some configs that i can change but without the config mod its much more of a pain to change them

craggy linden
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Do you see LogOutput.log? Can you paste the complete text here (probably won't let you, but maybe I get the part I want to look at).

gloomy sorrel
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it wont let me

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copy it at all

craggy linden
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In Notepad?

gloomy sorrel
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i think its just broken for the time being

craggy linden
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It's not broken, I'm using it and it works perfectly fine.

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Something is not right on your side, a mod conflict or somehow not correctly installed. I don't know, without the log it's a guess for me.

gloomy sorrel
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would azumatt know?

craggy linden
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Azu knows everything 😄 And it's his mod, so I reckon he can read the error and know what is happening ^^

clear lily
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yeah we should be in here, not in screenshots

idle dragon
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Hi guys, sorry to ask but I'm having an issue with Ashland's mods and a new server.

Server works great without them, doesn't work when they are added. All mods are in date as well

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Just says incompatible version

clear lily
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or missing one on client/server

idle dragon
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but ive copied them from my plugins folder

clear lily
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right, but is the server running Bepinex?

idle dragon
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yes sir

clear lily
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delete the LogOutput.log file on the server, it's in the bep folder, restart the server and it should re-create the file. if it doesn't it means bepinex isnt starting, if it does, open it and check the logs, also check the logoutput.log on the client (in it's bep folder) - one should say what the issue is.

storm torrent
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Is there a mod out there that offers an amended form of 'creative mode'?
What I'm looking for is the ability to free build structures (essentially build/heavybuild/furniture tabs) but retain the resource requirement for crafting stations, weapons/armor/food/potions etc

clear lily
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infinityhammer

storm torrent
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That offers the level of flexibility im looking for?

daring basin
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Why not simply enable devcommands and then no build cost mode?

storm torrent
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Because i want this to be a server wide setting essentially so players can freebuild structures but are still required to gather resources in order to craft new weapons and armor etc

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Fully remove the grind for epic builds but still require gameplay for gear

daring basin
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They added a server modifier so you can build freely, no need for a mod.

storm torrent
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But again this would allow players to freely build the crafting stations and susbsequent gear from them which i dont want to be available

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The 3 tabs in the build hammer (build/heavybuild/furniture) are all i want to be free. Everything else standard cost

daring basin
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Then you need to use WackysDatabase and set pieces you want to be free.

storm torrent
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Cheers that does look like what i need as long as i can get it server synching via gportal

daring basin
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Yeah, just upload the files to your server and it will sync.

turbid trout
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does anyone know a mod to send items from your inventory to crates in base without opening one a one?

languid hamlet
languid hamlet
turbid trout
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Found it, thanks! I think that's the one I was using in the last patch

languid hamlet
turbid trout
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Hmm, does it have any conflict with valheim plus?

languid hamlet
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I can't say for sure, don't use V+. There are plenty of stand alone mods to replace V+ with if you're looking for that custom experience

turbid trout
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I'll try it with v+ otherwise I'll check other mods

languid hamlet
turbid trout
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Looks like its working perfectly

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Just need to check with friends later on to see if it won't glitch out without the muc mod

rigid tree
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Is there a way to prevent mobs from spawning outside of their home biome after their respective boss is killed on a dedicated server? (Other than /resetkeys)

craggy linden
rigid tree
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I installed StayInYourBiome and the server started up. We will see if it works!

craggy linden
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GL!

abstract summit
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Hello, im having an issue with Jotunn and BetterWisps not working on my server. Installing should be as straight forward as putting the .dll file for each mod into the plugins folder, no?

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My client is telling me that BetterWisps arent loaded on the server, when trying to join it

craggy linden
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Do you have Bepinex installed?

bitter flower
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Hello, does anyone have problem with Thierzie Wizardy mod? The problem is, when I install it by thunderstore, it completly froze the main menu after launch, music is not playing, characters are hiden and all buttons can be clicked only once. Skal fellow Vikings

abstract summit
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Even the ones that havent really been updated for Ashlands yet

craggy linden
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Do you have the serverlog? You can check if Betterwisps is actually being loaded on there or not. (Also, stupid maybe, but did you stop your server when you added the mod?)

abstract summit
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I can see it mentions some of my mods, like AzuWearNTear and ConversionSizeAndSpeed. But not other mods like Server_devcommands, even though that mod appears to be working fine

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Yes, the server was stopped before i added mods

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I just dont understand it, as both Jotunn and BetterWisps have been updated for Ashlands

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I can join the server if i disable BetterWisps on my client, but having it enabled and trying to join, the message mentions incompatible version of both Jotunn and BetterWisps

sterile slate
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Anyone know what is causing this?

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[Error : Unity Log] MissingMethodException: Method not found: void .Plant.Grow()
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

south kelp
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Fwiw the website you’re thinking of isn’t a legitimate source

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Only Thunderstore and GitHub are legitimate places to get the manager

undone osprey
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^-- listen to this person

kind pumice
narrow dove
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which place is better, R2modman or Thunderstore? I currently use R2modman. Is Thunderstore manager better?

sterile slate
celest relic
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Is there a mod to make swapping weapons while sprinting not require you to stop moving?

kind pumice
languid hamlet
celest relic
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Ashlands made me want to make a couple combat tweaks... 🤣

narrow dove
languid hamlet
narrow dove
languid hamlet
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And less people on my server seem to have issues with code sharing and such. Just my personal experience.

narrow dove
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@languid hamlet
Ya, I been using R2 a long time. It's just the one mod that I'm pretty sure hasn't been updated to Ashlands 'yet'....the last update on it was April something. Thanks again. I'll try your idea

modest wyvern
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anybody now of any updated portal restriction removal mod that's up to date yet its last thing our group want too start playing ( we dont have time too make 5 boat trips for metal every time we wana make stuff)

abstract summit
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Mod to keep torches always lit but doesnt affect campfires, hearths, kilns and so on?

hardy shoal
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Eternal torches works from my testing

hardy shoal
modest wyvern
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ok bin about a year so yea woude make sence for me not too know im gona check

hardy shoal
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and then set "portals" bar all the way to the left

modest wyvern
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yea last time we played thay dident have that option

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ty

hardy shoal
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no worries, good luck on your adventure 😄

modest wyvern
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yea we kinda half skipped mistlands and now enough is out for a new playthrough for us but things like that so we dont ned 8 hours too git stuff

young geyser
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Hello....I'm kinda wondering if there's an updated mod out there that would do one thing that's bugging me in my first playthrough. Increasing the capacity of smelter and kiln several times. It's just infuriating having to refill ti every five minutes

south kelp
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You won’t get mod updates faster on one vs the other

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The site I mentioned before is r2modman.com, which is unofficial and should not be used

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r2modman is only available via Thunderstore and on GitHub under ebkr/r2modmanPlus

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The Thunderstore manager does however get new supported games faster and using it helps cover some of the costs associated with running Thunderstore

sterile slate
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What's better monstrum or RTD?

languid hamlet
south kelp
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Unless you mean code wise

languid hamlet
south kelp
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In which case no, it’s a bit weird, TS forks the r2mm project and makes its own changes and backports those to r2

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But for the actual mod list that you see, that’s all via TS regardless of the manager

languid hamlet
reef sky
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Is there any craft from/with container mod works on Steam windows Valheim? mine have issues when filling smelters/windmills

languid hamlet
# reef sky Is there any craft from/with container mod works on Steam windows Valheim? mine ...
reef sky
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thank you so much!

frank roost
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Does anyone here use Thunderstore to mod a local dedicated server? I had it mostly working the other night but I had to run sh start_server_bepinex.sh manually, and mods like Epic and Jotunn just wouldn't load as if the files didn't exist (they did!)

So I'm curious how people here are or would recommend setting up and running a modded dedi?

undone osprey
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On dedicated linux installs, I manually install BepInEx and copy the DLLs/config files

frank roost
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I'm on Windoze, I tried manually copying like normal but half my mods were "missing" even though it was a direct clone (modwise) as my main game (and the mod files were definitely there). I'm going to try again in a little bit here when I get home.

I had hoped to use a manager so I can swap profiles since they do some kind of symlinking (right?) and the main game dir isn't altered for future updates.

coral hemlock
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Any idea if Vineberry Clusters will be added to PlantEverything?

white perch
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only the mod author @kind pumice can answer that question 🙂

pure wren
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could someone help all my mods are up to date but when i try to run any command i get this error output

[Info : Unity Log] TMP_Input can't handle null eventData in curren package. Can be ignored atm though. Exception: Failure has occurred while loading a type.
[Error : Unity Log] TypeLoadException: Failure has occurred while loading a type.
Stack trace:
(wrapper dynamic-method) Terminal.DMDTerminal::InputText(Terminal)
Terminal.SendInput () (at <67f3c386e04446c49523ecfd5b8921c2>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0) GUIFramework.GuiInputField.onInputSubmit (System.String text) (at <d66e5653a45242f689c09efb6a19fe54>:0) UnityEngine.Events.InvokableCall1[T1].Invoke (T1 args0) (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0) TMPro.TMP_InputField.SendOnSubmit () (at <69f777828fb947a49cb0c62cdce4758c>:0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <69f777828fb947a49cb0c62cdce4758c>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <4043a6cf2c744415844c8ec0cca11c21>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.EventSystem:Update()

stiff glade
tired crescent
# pure wren could someone help all my mods are up to date but when i try to run any command ...

Hey there. This actually indicates they aren’t updated. Feel free to download ModAge or TerminalChecker to find your issue

Very likely this issue is going to be caused by an aedenthorn mod or a reupload of one.

ModAge will help you find old mods you have installed. (Option added to main menu)

TerminalChecker will help you find mods that are old and patch the terminal class (console to you) where the information will be found in the logs.

idle dragon
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Morning all, anyone got a recommendation on a mod for chest stacks / sizes?

kind pumice
# coral hemlock Any idea if Vineberry Clusters will be added to PlantEverything?

Added in what way? They are a sub-part of a larger prefab, the ashvines, which are growable already. I couldn't allow users to place independent vine berries without them being a custom and non-vanilla friendly prefab. The mod does have some configuration options already to control their respawn rate and how many berries they produce.

coral hemlock
fervent heart
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Anyone know of a farm grid mod that works?

kind pumice
urban trench
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how do I make that the dedicated server runs with my edited bat file customizations? through tunderstore

fervent heart
vapid mural
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is there a mod that lets you hit combos on trees

tired horizon
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hello guys i just started my gportal server and i would need some help or assistance to setup some mods any one who could help me thanks in advance

clear grove
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any mods that allow everyone in a multiplayer world to use dev commands and god mode

viral kettle
gritty elk
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Since the mod called Clutter had been marked as depreciated, are there any mods that have been made to replace it that have the same or similiar pieces?

thorny arrow
gritty elk
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ah

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on a different website? Cuz the one listed on Thunderstore says it was last updated 7 months ago

thorny arrow
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Yeah it works fine, mods that use Jotunn don't always need an update when the game does

gritty elk
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k

clear grove
quick rapids
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ahoj! is there any updated mod there that lets me pull from containers to build,craft .. etc? i tried to search for it but turned up without results

languid hamlet
stiff phoenix
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I've decided to install a few mods on the dedicated server I run (devcommands). Made backups, and I know where the DLLs go. When I clicked the documentation it shows me Azumatt's youtube video showing installs for R2modman. If I am not using R2Modman, I just make sure the mod DLLs are in the plugins on both the server and my personal PC yeah?

waxen wagon
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Anyone know if there is a mod like valheim plus I can use for the ashlands update?

languid hamlet
languid hamlet
waxen wagon
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Ah thats sad

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I liked the ease of valheim plus's config file

stiff phoenix
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So I wanna do it manually first to make sure it all works. Then later on, since I know how to use R2MM, I will do it that way with more mods.

languid hamlet
waxen wagon
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I assume thunderstore manager is the best mod manager to use for these?
I bought a server for my friends and used this when mistlands came out but not sure if its still the best one to use

languid hamlet
languid hamlet
waxen wagon
stiff phoenix
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Blah, its not working. I put both server devcommands in the bepinex plugin folder for both client and dedicated server, but in game when I do F5 it doesn't allow me the devcommands, says im not admin.

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I have both my steam_id and playfab info on the admininfo.txt on the dedicated server PC

languid hamlet
stiff phoenix
stiff phoenix
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I got it to work, somehow.

frank roost
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[Windows] I did a fresh install for both the dedicated server and a few mods to test, manually installed, and the start_server_bepinex.sh script crashes midway through. I see a few "could not load library" messages and there seems to be a handful of other errors. Unmodded works just fine, ports are good, and client sides are setup the same and ready to test.

If I post the log could someone help me debug this?

sharp aurora
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how you running the start_server_bepinex.sh on windows

undone osprey
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Uh yeah you should be using the start_headless_server.bat and don't need to do anything on Windows assuming BepInEx is installed correctly

frank roost
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i copied everything like i do for a regular install. and i was using zsh (gitbash) to run sh start_server_bepinex.sh

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just tried launching start_headless_server.bat and it does the same

void panther
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anyone know of any revive mods that work?

terse mantle
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What are the best building mods?

thorny arrow
terse mantle
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Okay thanks

past walrus
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does valheim plus not work anymore?

thorny arrow
white perch
terse mantle
white perch
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sure, i don't mind

tough geyser
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I'm running a server through Nitrado for my friends, they want some mods on is it safe to put ValheimPlus on as it seems it hasn't been updated since Mistlands, is this ok to use?

tough geyser
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That's not ValheimPlus that's a temporary patch for it

thorny arrow
olive grotto
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can anyone walk me thru setting up a server? i just got apex hosting and want to use mods. im just lost when it comes to this

lost mango
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Running into "Contact owner to remove" when trying to remove group/guild members building pieces. We are both permitted on the ward, in a group, and share a guild.

Hoping someone has seen this issue and knows offhand before I dig into this modlist. It takes like 20-30 mins to do a server restart.

Obscenely long mod list vvv
https://pastebin.com/ivEdceCb

languid hamlet
sweet oracle
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Are there any guides/tips for the epic loot mod

rocky hound
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is bepinexpack just still working with ashlands?

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almost none of the mods i used to use have been updated and i'm wondering if that's just because ashlands didn't really break much

weary island
rocky hound
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ok, cool, that's good to know because i've been waiting to play ashlands in case bepinex needed an update lol

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no like, comments section on thunderstor like there is on nexusmods so harder to tell

weary island
weak quest
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Just thought I'd throw this in here... but if any modders are looking for a simple idea, could someone make a mod that changes Dyrnwyn's fire damage to like thunder or poison or something, so it's actually useful in the Ashlands?

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Such a shame to do such a cool concept for a unique weapon but make it's damage type totally pointless in the new biome with everything having high resistances to fire

hearty sphinx
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Almost like there's another biome to come where it'll probably be useful.

keen heron
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fiending for valheim legends update ngl

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ever since i started playing with it, its a staple in all my modded playthroughs

weary island
keen heron
weary island
keen heron
weary island
keen heron
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no problem skol

abstract summit
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Hello, when installing Jotunn on my dedicated server, i only need to put the .dll file into plugins? Its not like bepinex with multiple files that need to go in the server.exe directory?

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I cant seem to get BetterWisps mod loading on my server and its the only Jotunn mod i have, so im suspecting Jotunn to be the problem

daring basin
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Yes. Make sure your server is actually running BepinEx.

abstract summit
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All other mods that use BepinEx work perfectly fine

sudden reef
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i.e. shut down the server, delete the log and restart the server

novel locust
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Are there any mods that reorder or allow filtering by biome or crafting level for the cauldron?

lapis forge
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whats the latest mod for mass farming ?

uneven crown
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Any Valheim mods similar to Terraheim? Currently not updated and cannot use it as it makes the camera spin out of control 😂
Loved that mod due to being able to upgrade the tier of armour with mats to keep it relevant in terms of armour value and just what it added in general.

novel locust
lapis forge
novel locust
novel locust
# lapis forge What is RSI ?

Repetitive strain injury, basically this mod lets you search crafting menus as well as set a number of items to craft, so rather than clicking "Craft" 20 times to craft 20 misthare supreme you can click the "How many" box, type "20" and then click "craft" once, it'll still take the same time to craft them but it'll just craft them automatically one after the other rather than requiring individual clicks

zinc matrix
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any working equipment slot mod?

tired crescent
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AzuExtendedPlayerInventory

lapis forge
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but i i mostly use mass farming for multiplayer purpose to get a lot of resource for other to prepare for bosses

novel locust
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Well, it's more like clicking craft 60 times just isn't fun

lapis forge
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nah i'll just stockpile the stuff

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they are the one whos gonna craft it xD if they need it

pale oracle
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is there an alternative to BetterCreative?

hardy shoal
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Also appreciate you working on all the mods azu, very helpful for the community

tired crescent
thorny arrow
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I'm maintaining it and I still recommend AzuExtendedPlayerInventory 😅 (so I don't have to do more work obviously lol)

tawdry copper
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is there a way to increase the playing time of a ragdoll player?

zinc matrix
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Not fan of plant easily... with default settings planting trees is all effed up and the grid isn't enforced as strictly as I'd like...

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currently about half the trees I planted are not growing up

zinc matrix
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I'll try it, was using one like it before it broke

tired crescent
thorny arrow
zinc matrix
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Working fine, nice. Now just to change the binding keys to own preference

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Don't recall the one I had before having an option to add extra rows, this is a great addition. With old biomes the default amount was fine, but I've noticed that these newer biomes have so many different items the original amount of slots is simply not enough

terse mantle
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My character is only loading when I launch my one profile, when I try another one he has no armor or anything? On Vanilla hes not even there. any help?

zinc matrix
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if you used a mod that adds equipment slots, you need to turn that mod on and then remove your equipment from the slots, then you can turn it off again and should work. but no idea about not appearing in vanilla

unkempt haven
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Hey there I’m new to Valheim modding and I was just wondering how you actually install mods?

terse mantle
zinc matrix
zinc matrix
hardy shoal
daring basin
#

What's going on with the Ashlands update and rented servers?
Some mods refuses to load on paid rented servers when they work fine on local servers.

languid hamlet
kind pumice
#

[General]ExtraSaplingSpacing, defaults to 0

zinc matrix
#

Hmm... well I'll wait out how this batch of trees turns out. If it ends up just worse I'll switch back, even if getting them to snap to grid properly can be a bit more pain in the ass at least with trees. Noticed that they sometimes start snapping in another direction, just slightly rotated if you're not paying attention

coral hemlock
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Are there any building mods that ignore stability without Dev commands?

unkempt haven
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Thanks man!

foggy remnant
#

anyone know of a mod that puts map icons on boats that move around with the boat?

daring basin
sage mauve
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hi, does anyone have experience using wacky's database in a basic way to change recipes? as a test i wanted to change the recipe for the club from 6 wood to 8 wood. i tried: wackydb_all_recipes to generate the .yaml files, then edited the Recipe_Club file to change the number 6 to 8. then tried wackydb_save_recipe Club, wackydb_reload, etc. but it seems like i can't save my change to the database. it does not update in game and if i do wackydb_all_recipes again, it overwrites my edited file to lose my change.

languid hamlet
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But I can use it on local.

daring basin
#

You just helped me figure out a problem I've gotten reports about!
Some of my mods seems unable to load on paid servers while they work local client/server.
The false positive is an annoying problem for sure but sometimes it helps to just rebuild the dll.

#

I activated my GPORTAL server again so I can test and see which mod gets blocked.

languid hamlet
#

Also requires a relog to show.

kind pumice
daring basin
#

Hm, I am using 2.0.18.2 too!

kind pumice
#

Weird, I don't know then. Sorry 😦

daring basin
#

Tbf it has happened like 1-2 times and usually it helps to just recompile.
Currently testing and making sure ALL my mods loads on a paid server host atm.

terse mantle
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I’m using R2Modman and my character only loads on the one profile, he doesn’t even load in Vanilla. What can I do to fix this?

vapid mural
#

where do i put manuly installed mods at?

kind pumice
vapid mural
kind pumice
undone osprey
#

I would use a mod manager when I'm not doing mod dev simply because I too am lazy and would prefer a thing that does the thing for me.

thorny arrow
#

I swear by r2 because I need like at least 3 different testing profiles I can switch between at any time

half parcel
#

Same here, I have my two profiles and r2m makes switching so easy. Also profile export and restore is super-quick

vapid mural
#

how do i change what mods a mod deppends on i want to change RefinedStonePieces to relie on the newest version of bepinex in sted of the old one

thorny arrow
sage wolf
#

WackysDatabase: Anyone know how to add the Ashlands special weapon effect with the 20% chance on items? I'm only able to put the nature effect 'Attack_status_effect: ImmobilizedAshlands'' but unable to put the 20% chance to pup

surreal gull
#

for some reason, im not able to change the recipe for uncooked foods in smoothbrains food customizer or wackys database, are there any other mods i can use?

obtuse sundial
#

Are there any mods that lets you customize when things are unlocked?

We want to push portals further into the game progression and lock them behind lets say Moder

thorny arrow
obtuse sundial
obtuse sundial
#

Also, we're using fortifyskillsredux, and I see there's a "skillsmanager" section of the config. Will these crash with eachother?

thorny arrow
obtuse sundial
proud elbow
#

do BepInExPack and Jotunn require both server-side and client-side installation to use if I am running a dedicated server with my friends?

daring basin
#

Yes

novel locust
#

Is there a simple way to remove all epicloot item drops except from bosses and only drop the crafting reagents?

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hell, even removing item drops from bosses and chests would be nice

past sedge
#

@half parcel don't use # for markup

half parcel
uneven crown
#

What's the general overview for "Jewelcrafting"?
I've read that it's this or EpicLoot, whilst being way more balance it's also a mega farm and takes some time. (The reviews I have read are close to 1yr ago so alot could have changed)

daring basin
#

If you like grinding your soul away then pick Jewelcrafting.
If you like to be OP and just steamroll unless heavily configured then pick EpicLoot.

uneven crown
#

Alright thanks, both options don't sound great 😂
We currently have EpicLoot, but things seem a little easy and the lag is absurd.
Apparently EL causes quite a few lag issues?

daring basin
#

Yeah, with the default config EL is absurd so it needs heavy configuration to make it more balanced.
I think both mods needs to be adjusted for personal playstyle, the default for both SUCKS.

#

There's also KGs Valheim Enchant System and Rustys variant, check those out too.

uneven crown
#

I will take a look, thanks for responding!
If anything, we'll config the mods to make it a little more balanced. First time really playing modded so downloaded and played haha

craggy shell
#

Hello) Please tell me, is there a mod that makes textures translucent?
I have a boss mark on the map, but in fact there is no boss.
I even extended the effect of the firefly to remove the fog - nothing.
There may be an entrance, but it is located behind the terrain textures.
https://youtu.be/EjUM6eu3Dtk

На карте обозначено логово босса Туманных земель, но по факту ничего нет.
Даже использование мода увеличивающего радиус исчезновения тумана до 50 метров не помогло в поисках.

The map shows the lair of the boss of the Misty Lands, but in fact there is nothing.
Even using a mod that increases the radius of fog disappearance to 50 meters did not h...

▶ Play video
clear lily
craggy shell
weary island
clear lily
#

my guess is the entrance didnt spawn or is inside a rock or something, but probably can fly all the way up there and drop a portal, or find a different boss location as there is often a few places bosses can be spawned.

craggy shell
#

I climbed so high that a neighboring mine appeared, a little to the side. But the boss’s room still doesn’t exist.

devout gazelle
craggy shell
#

Yes, I flew around the entire sky over the island, found all the dungeons above it, but there was no boss.
Thanks everyone for the advice, I'll look for the boss pointer again)

zinc matrix
#

Anybody know what's good amount for adding extra space between saplings in PlantEasily?

thorny arrow
thorny arrow
# uneven crown Alright thanks, both options don't sound great 😂 We currently have EpicLoot, bu...

If you just installed epic loot with the ashlands update the entire mod was rebalanced to be more vanilla friendly, but still give you a little bit of a boost. If the game is too easy you can try the vanilla world modifiers and increase the difficulty a little. In the past the default values did not scale well but with the recent rebalance of the mod that should be better now. We are always looking for feedback on making the best balance, if you have any you can pay Randy's discord a visit and share there 🙂

daring basin
#

Does anyone here know a list of mods that refuses to load on paid server hosts?
I still haven't managed to figure out why a small selection refuses to load after Ashlands.

abstract summit
#

Trying to use the AAA_Crafting mod from Azumatt. It doesnt seem to work on my server nor client. Do i need to edit something in a config file that im unaware of? Thanks in advance

timid shoal
wheat saddle
#

any ashland updated mod to remove build restrictions?

timid shoal
#

Running around, picking up drops/loot (after battle, etc), can clutter up the Notification list. I've been using "Notification Tweaks" by aedenthorn. But since none of aedenthorn mods are updated, and all of them causes "devcommands" not to work, I have to stop using it.
Any suggestion for replacements?

tired crescent
#

Works fine on the server I'm playing on.

timid shoal
#

And I didn't have time to find out what mod that could be.

#

And by not working; The change in inventory UI didn't take place

#

Ref the short video

abstract summit
#

Exactly the same im seeing Gyro, no change - im suspecting EquipmentAndQuickSlots by RandyKnapp to be the issue

timid shoal
#

I don't use that.

abstract summit
#

Hmm, thats just the only mod im using which alters UI/inventory

timid shoal
#

Could it be BetterUI_ForeverMaintained ?

timid shoal
abstract summit
tired crescent
abstract summit
#

[Info : Unity Log] Registered 'Azumatt.AzuAntiArthriticCrafting ConfigSync' RPC - waiting for incoming connections
[Info : Unity Log] 05/20/2024 20:56:07: Checking for installed DLCs

[Info : Unity Log] 05/20/2024 20:56:07: DLC:beta installed:False

Could this last line be causing problems?

tired crescent
#

No

abstract summit
#

Looks like it definetely registers the mod and it also counts it as loaded in the main menu top left corner

half parcel
#

Question regarding Seasonality mod. Is there a list of all the Weather Options we can set? I have only Winter filled in (automatically) and wanted to do the same with other seasons/adding more variation. Thanks!

empty cargo
#

know cool mods about tamming?

dreamy yacht
#

Does anybody know of a working HDValhiem mod that is not abandoned lol

forest pelican
#

anyone knows of a mod that heals tamed creatures faster? 0.1 hp per tick is kind offf eh.

gritty elk
#

What mod is currently working that I can use to build the Charred Fortress pieces?

tired crescent
#

MoreVanillaBuildPrefabs

gritty elk
#

Ty for the suggestion since that mod has now given me access to build pieces that I had to use infinity hammer to copy before. Sadly, it doesn't appear to have any of the charred fortress pieces.

sturdy jay
#

When I last played, about a year ago, I had a mod that helped with chest inventory management.
Basically what it did was if you had 5 chests near each other and you had wood in chest #4, but you tried to put wood in chest #1 --- it would instantly move it to chest #4 automatically.

Is there anything like that that is working ATM?
The mod was SmarterContainers v1.6.7 by 70581

looks like it hasn't been updated and does not work anymore, just tested.

granite trout
#

will some valheim mods work even if not updated to ashlands? I am on the thunder mod store in the ashland updated mod section, and there are mods there that got last updated a couple months ago...

sturdy olive
#

anyone who uses Creature level and loot control mod, what does camp respawn do? what are considered camps? spawners? boar runestones?

timid shoal
dreamy yacht
vapid mural
#

how hard is it to make/modify build pieces

pliant token
#

how do i use infinity hammer?

karmic jungle
torpid surge
#

Anyone knows any mod that shows spawn blocking radius of base structures?

daring basin
tired shard
#

Hey, after updating Valheim and mods i tried to start up a new world and get some hours in. The map lagged quite a bit and I tried restarting the map, but i'm stuck in the loading screen for over 10 minutes, only to get 'no response' from Valheim. I tried disabling a bunch of mods to see which ones messes it up, but to no avail.
Some suggestions what to do, please?

clear lily
#

let me know if you were using OdinsKingdom, I had to replace some shaders that were causing longer loading, almost double the load time and probably have some issues with the new version of unity. Replaced Beam Additive and Beam Alpha Blend shaders with legacy and things are loading much better.

forest pelican
#

Also anyone knows of a mod that allows you to heal pets easily?

vapid mural
karmic jungle
#

guys i need help for hd mod

clear lily
karmic jungle
sage mauve
#

Does PlanBuild usually support signs with text and chests with stuff in them for blueprints? I tried it last night and sign lost its text, chest was empty

weary island
grand sparrow
#

That's the link - but I believe he deactivates it while it's not working... so check back to see when it gets updated

granite trout
#

will some valheim mods work even if not updated to ashlands? (I am on the ashlands update) I was on the thunder mod store in the ashland updated mod section, and there are mods there that got last updated a couple months ago...

half parcel
#

some of them may, some others may not. Unfortunately the best way to go is to try one by one to see if they create problems

clear lily
#

If tagged with ashlands and it doesnt work let the author know, but we dont usually change the tag of our mods unless we think they are working.

sturdy jay
scarlet patio
#

is it possible to use server-side mods when playing mp thru p2p?

#

as in I'm just starting a world and my friends are joining me through steam

#

idk if its actually p2p

maiden slate
#

anyone knows about a Mod thats used to Flatten areas like "World edit" or that Makes editing terrains Much easier for people instead of spending Countless Hours aka 5 for example pickaxing away a Mountain and still not be done ?

forest pelican
#

so combine them ig

white perch
novel locust
#

CLLC really ups the difficulty of starting fresh

weary island
novel locust
#

Honestly, I just play on default configs

#

The number of 1-2 star mobs is kind of out of control on default lmao

#

At least for the progression level I'm at

sage mauve
# weary island For me, PlanBuild has been supporting chests with stuff in them. Did you paste t...

i think it may actually not be a planbuild issue, but an Expandworld issue. if i try to force place the blueprint, the result has the sign words and stuff in the chest. but when i use the blueprint in expand_world_locations.yaml, the issue occurs where the spawned blueprint as a location is missing the contents (both sign text and chest). i am following along with StonedProphet's part 2 for using ExpandWorld and it seemed to work for him at the time of that recording

sage mauve
#

if i look at the .blueprint in notepad, i can see the chest and sign stuff is there. so, it seems to be an issue when its used in expand_world_locations

hollow orbit
#

not so much an issue, but like a couple years ago now i played with a mod that added gold ore deposits around the map so you could mine it, smelt, it etc, the issue is ive completly forgotten the mod so i was curious if anyone else had played with a mod that had gold ore deposits,

sturdy jay
hollow orbit
#

its neither of those unfortunatly

#

ive tried both in the passed, it was a really old mod that i havent seen since, its like a fever dream that never happened, id added like a bunch of different ores scattered everywhere, like, zin, cobalt, gold, and a bunch of other earth metals

#

i think sulfur might have been in it idk, all i know is that the ore deposits werent in the mod overview, it was in a mod that revamped terrain and added mobs but the deposits werent mention, i think i saved the mods i had when the game updated before switching to new mods(this was like, before hearth and home i think or just after) but none of the mods stick, i guess the only way i might be able to find it is by trying each one in an older version of the game

#

i will cry if the mod isnt supported up to date LOL

weary island
hollow orbit
#

if i ever find it ill be sure to return and update thee

granite trout
#

Does my friend have to install the same mods as me to play on the modded world I have, or can he just join and they work for him?

white perch
scarlet patio
#

Any mods that allow you to change the size of and move the little messages/notifications in the top left corner?

devout plank
hexed patrol
#

Any knows a mod that will let me hide the enemy health bars?
(Expect the CLLC mod)

forest pelican
grand sparrow
hollow orbit
abstract summit
#

A mod that prevents raids when in the area of a warden?

grand sparrow
upper pulsar
#

any suggestions for a HD mod since Willybach's is not there ?

limber forge
#

I'm sure this has been talked about a lot, but I've used planbuild in the past and now I can only place a blueprint if I use directbuild. I don't see anyone talk about that issue in their github. Has anyone encountered this?

#

wait just saw taht one of the authors is currently on vacation

fast flint
#

What is that mod which has the farm grid? It automatically has a 5*5 grid that activates when you press shift, this also works for harvesting things.

hearty sphinx
#

Farm Grid?

hollow orbit
jagged shore
#

Hello. is there a mod that would allow you to swim to the bottom of the sea to recover lost cargo??

#

Open to other recommendationst too

hollow orbit
#

or this one

torpid surge
#

Anyone know a mod that forces areas to load, maybe around portals?

#

Would be really convenient for farms, if serverside only then that's even better

hollow orbit
fast flint
# hearty sphinx Farm Grid?

That one is alright, but it always has the grid. I wanted to be able to toggle it with shift. Either way, I found the mod it's called massfarming but it hasn't been updated yet.

grand sparrow
golden reef
#

Anyone have any good mod recommendations want to be mainly vanilla but any quality of life to make the game better and less Grindy cause I wanna play with a few friends and we don’t wanna grind for too many hours for 1 armor set

grand sparrow
hollow orbit
#

i found the mod i was looking for but it looks like some updates happened and it no longer has what i was looking for(it used to havea recipe that could change the smelted gold bar could be turned into gold coins/had a value equal to that in coins therefore being an easy source of money especially with a bunch of trader mods needing a lot of gold) i might look into more but it is what it is

thorny arrow
sonic dew
granite trout
#

If I have 2 mods that do similar things but also have unique features to them, will they break the other or will it be fine? I have a mod configurer as well so I can edit them.

#

Also, if I have a mod that configures the amount of loot dropped from a creature for example, does my friend have to use the same configuration settings as me to get the same results? Or am I the only one that needs to change it since I am the Owner/Admin of the world?

daring basin
#

You can use two mods that have overlapping features if you disable it in one of them.
If the mod supports serversync and is on the server only you need to change it.
If not then you need to share yours with them.

granite trout
#

So the mod I'm looking at says it is server side and client side, so I should be, the only one that needs to change it?

fast flint
grand sparrow
#

Ya I haven’t made it to the new biome yet but seems to work fine on pre Ashlands content

grand sparrow
granite trout
kind pumice
#

The tags suggest the mod should be installed on server and all clients. The config should be server authoritative by default with anyone on the admin list being able to make changes from their client that will then be applied on server and synced.

granite trout
golden reef
#

do you guys prefer nexusmods or thunderstore?

grand sparrow
#

Thunderstore

golden reef
#

does thunderstore have server files cause i cant find any

devout plank
#

Any mode for dual daggers?

hollow orbit
#

but thank you regardless

coarse linden
#

can you add mods to a live game?

weary island
coarse linden
granite trout
#

Do creatures drop the same amount of loot every time? For example, I have killed about 10 greylings and each one dropped exactly 3 resin. I do have mods installed, idk if that effects it or not tho.

weary island
coarse linden
#

thanks

wheat gyro
#

What are your fav mods that prevent smoke and rain damage?skol

teal kestrel
#

does anyone know of a good alternative to discord connector that works?

dawn geyser
vapid mural
#

is there a mod that lets you combo hit trees?

languid hamlet
teal kestrel
languid hamlet
#

I'm using it currently, have any errors that it is in fact that causing the crash?

teal kestrel
languid hamlet
#

Sure dm me

jagged rain
#

Anyone know of a mod that allows teleportation of ores?

white perch
jagged rain
#

i playon a server, so that's not an option ^^

white perch
jagged rain
#

it hasnt been updated for 5 months

white perch
#

someone else may know if it still works or if there's another similar mod

jagged rain
#

ill give it a shot though

jagged rain
somber tulip
#

yall happen to know any mod that adds animal transport cages or anything of the like to make moving animules easier? tis quite a pain the old fashion way

weary island
somber tulip
#

Thx ill check

sweet oracle
#

Do we got a mod that lets me add 25x wood to a kiln with one button press? There was a mod but it broke with ashlands

clear lily
#

conversion size and speed should be getting an update soon

#

or I think on the author's to-do list

simple cave
#

Hello! I'm trying to enhance immersion. I've got a first person mod, but the arbalest's white circle shot effect blinds me and obscures my target every time I shoot it, is there any way to remove that? I'd also like some more subtle/transparent projectile arcs. The big white water droplets when players or enemies are wet are also very distracting, especially at night, and especially in first person. We shouldn't be able to see water droplets in the dark at 200 metres, haha. I wouldn't mind a wet dripping animation but IMO it should be almost transparent. I would appreciate any other immersion enhancing mod suggestions!

hardy shoal
#

Could be AzuCraftyBoxes

keen ridge
#

Hi, may I ask ? Does the debugmode mod work on the Fakahere server ? or how can I possibly turn it on?

daring basin
#

No, you can't enable debug mode or devcommands on someone else's server.

simple cave
#

@deep snow Hello! Sorry for the ping, I just installed a mod you made and I discovered a bug, on the page it said to contact you on Discord so I just sent a friend request, we can discuss it either here or in DMs if you prefer. Thanks!

peak tangle
#

How’s the compatibility between jewelcrafting and epic loot?

white perch
#

they do not work together

keen heron
#

anyone know a mod that allows smelters to pull from chests? V+ does that but obviously its not updated

hearty sphinx
#

Obviously? It's only 9 days old.

keen heron
#

are we talking about the same thing

languid hamlet
#

Use the Grantapher fork, if you must include V+

keen heron
#

well im not currently using V+ cuz i got a bunch of other up to date mods

languid hamlet
#

Ah, well then AutomaticFuel by TastyChickenLegs does what you want.

keen heron
#

bet thanks bro

hollow orbit
#

lazyvikings is also a good one, it automates basically everything important

somber tulip
#

Seems somebody updated/ repaired the valhiemraft mod. seems the peices are craftable and such but cant seem to figure out how to make the steering wheel work. aftrer placement it says its not connected to a vehicle. any tips for me?

quartz estuary
worldly garnet
#

Does anyone know what causes the "World generator instance was null" error?

tired crescent
#

Anything that patches the startup methods and fails

#

The error would be before that

sharp aurora
#

Also think an invalid password in the start script gives that

granite mural
#

Hey guys, is there a mod that lowers the crops growth time?

weary island
granite mural
#

Can't find any option for that on playn easily

sharp aurora
#

Jaga got his Adzise mods mixed up

weary island
#

Yeah, that's why I told him to have a look at it. I wasn't sure about that one. 🙂

sharp aurora
#

Planteasily is mostly for planting in nice rows, mass planting, and mass harvesting

#

Planteverything has harvesting amount per plant, grow time and other things

weary island
#

I avoid PlaneEverything 'cause it won't let me spawn in a GlowingMushroom. It insists on planting it and that makes the mushroom useless to me. I tried using it's config file to stop that but it didn't work.

daring basin
#

hello, does anyone know if theres a mod that would help with building slopes in terrain?

zenith heron
#

Trying to avoid downloading/installing mods as much as possible. Is there a devcommand or something to make the demolisher, and only the demolisher, destroy muddy scrap piles?

clear lily
#

I try to avoid downloading games all together.

#

but i just cant help myself and download them anyways

zenith heron
#

Teehee, point taken.

misty forge
#

does anyone here know if the PlantEverything mod will work with a xbox player in the server?

thorn raptor
#

Hello, ive been having issues using dev console on modded version launched from R2, vanilla version launched from steam works fine. any one has a some clue on how to solve it

weary island
# thorn raptor Hello, ive been having issues using dev console on modded version launched from ...

You could try trouble shooting with this mod while you're waiting for someone who actually knows what they're takling about to come along and help you:

https://thunderstore.io/c/valheim/p/Azumatt/TerminalChecker/

thorn raptor
#

will try, thanks for the reply

lofty wraith
#

Doing a mapless run which is super fun but i'm wondering if there's a working compass mod I can get to show directions to just boss map pins (vegvisir seems to add them regardless of whether map is on or not) given that bosses can be halfway across the world so randomly finding them on a solo playthrough is....

somber tulip
#

Seems somebody updated/ repaired the valhiemraft mod. seems the peices are craftable and such but cant seem to figure out how to make the steering wheel work. aftrer placement it says its not connected to a vehicle. any tips for me?

sour galleon
#

Any one know of a mod that adds a map item?
I'm wanting to able to craft maps and have them work how Minecraft does it.

timid shoal
kind pumice
wheat flower
#

Hey guys, we are in need of some help, me and my friends (4-6) people already completed mistlands, and we now wana start ashlands.And now we want to start a new, but was thinking off adding a shitton of mods sinse we had none of that earlier, is it anyone who collected a cool modpack u can add onto our server? we want basicly as much as possible
just the change up the game as much as possible sinse we already played up till mistlands

weary island
# kind pumice Can you elaborate on this? Also, I actually removed the GlowingMushroom in 1.17....

Sure, what would you like to know? When I wanted to spawn a GlowingMushroom for something, PlantEasily would prevent that. It took over the mushroom and tried to let me plant it instead. Rendering the mushroom useless to me.

If you removed the GlowingMushroom from the mod, then that would solve my problem. TBH, I haven't had the opportunity to try the mod lately. And thanks for taking the time to help me with it. 🙂

weary island
kind pumice
# weary island Sure, what would you like to know? When I wanted to spawn a GlowingMushroom for...

That's not possible, it doesn't meet the criteria for PlantEasily to do anything with it. It's a generic prefab without Plant or Pickable components. If you're mistaking it for PlantEverything, then that's also a surprising interaction.

PlantEverything would have added a piece component to it with the groundOnly restriction applied. I don't know what effect if any that would have on spawning it via command, but am curious to try it now.

Now if re-added to the cultivator via the ExtraResources feature, users/server admins can specify whether it is a ground only piece or not.

#

So I've kind of inadvertently addressed both of your unreported issues already

weary island
zenith heron
#

Would anyone mind helping me find the right resources for a mod I'm trying to make? I am following the "How to make a Valheim mod" video posted by Meatware Monster on YouTube. All I want to do is have the Demolisher's AOE smash act like a pickaxe only on Muddy Scrap Piles. Basically destroying the entire pile in one hit. I have used ILSpy to view the assembly_valheim.dll and I'm struggling to find what controls the Demolisher's attack as well as what controls the Muddy Scrap Piles. Is there a good resource anyone can point me to figure this out? Thank you.

weary island
zenith heron
#

I will give that a look. Thank you.

teal kestrel
#

has anyone tested out the mod max player count? does it work with latest version of the game?

weary island
kind pumice
#

Sweet. If you want to place them more easily you can add them back and set ground only to false. I didn't know anyone really used them.

#

While we're on the subject, has anyone tried using the custom colorable ashvines and berries yet? I put a lot of work into making those vanilla-friendly and I'm not even sure if people know they exist yet lol

river coral
#

Is there a way to fix floating mountains on existing worlds with upgrade world?

#

upgrade ashlands does not seem to do it

river coral
#

hmm my upgrade world doesn't seem to be working properly, it doesn't give me an option to start when I enter a command

kind pumice
#

First there is a second ashvine sapling to build in the cultivator after the true vanilla one. The default is green vines with all red berries.

The config has a [Vines] section at the end with several settings pertaining to colors. There will be a drop down menu for AshVine Style as well as VineBerry Style. The first 2 options for each are overrides and will make all of the ashvines planted from the custom sapling update to show that appearance (the piece icon in the cultivator updates too). The third option for each is custom and will show what colors were selected when the sapling was placed. This uses* a custom color selectable by the user in a separate setting.

#

The three berry clusters also can have individual colors and these persist even on vanilla servers. All the vines look like normal red ashvines on vanilla clients.

white perch
lost umbra
#

Hi everyone, can you reocmmend me a mod that removes/tweaks the building restrictions? like when the roof or platform needs support if the ceiling is too high?

weary island
lost umbra
weary island
unkempt tree
#

fellas why does farm grid not work

wheat flower
#

If i want more yield from resources, is that a mod or a tune for the server settings?

unkempt tree
#

go into world modifiers

wheat flower
wheat flower
#

What about day and night cicle?

#

is that world modifiers?

sudden needle
#

Hi, fellow Vikings. I would like to have a recommendation about a building mod that will add additional snapping points or otherwise facilitate building. I am coming back to the game after a year or so and forgot which mod our server had for this.

sudden needle
daring basin
#

Yes

sudden needle
daring basin
sudden needle
#

I added some mods to my server and client. When I go to log in, I see the handshake, connection is made and then I get booted. I don't see any note in the logs about why I was booted. Other than removing mods 1 at a time and rebooting, what other troubleshooting can I do?

young solar
#

if anyone uses "seasonality mod" is there a way to disable its texture?

weary island
sudden needle
weary island
worn pasture
#

hey guys is there any mod that removes building stability? trying to build a massive black marble structure but the roof keeps crumbling

weary island
worn pasture
#

thanks

keen pond
#

does anyone have a mod suggestion to make magic more accessible early game? using thudnerstore
i have mods that add early game magic weapons but none that make it actually possible to use

weary island
keen pond
weary island
keen pond
#

i just want whatever gives me access to the eitr bar so i can use magic early game

weary island
keen pond
#

magicrevamp says its an alternative to magicplugin but it looks exactly the same

weary island
weary island
keen pond
#

yeah same author

weary island
keen pond
#

does revamp include more food to get easier access to the eitr bar?

#

ive not messed with mod configs much, idk id adjust that

weary island
daring basin
#

does anyone know a mod that reduces snow ground brightness?

orchid plover
#

I'm searching for a mod that adds a bleedout timer for multiplayer coop, anybody have anything like that?

warm ether
#

Hi, is there a mod without too much fancy stuff going on, that allows me to upgrade gear more than the usual?

white perch
#

@warm ether ^

warm ether
white perch
#

no no, just a quit and restart so the configs can take effect

warm ether
#

ok. thanks!

white perch
#

you're welcome 🙂

warm ether
# white perch you're welcome 🙂

Enable item upgrades past their natural maximum quality levels. Limits configured per item type (e.g. swords, shields, capes) or individual items.

Do you know what limit is on armor pieces?

white perch
#

not sure .. default is 7 i think, mine is set to 10 .. not sure if it goes higher

warm ether
#

ok, is it easy to change the default?

white perch
warm ether
#

ok. ill try the defaults for now.
Thanks for the link again ^^

white perch
#

np

warm ether
#

Anyone playing with Jewelcrafting addon? i got the ring of onyx legacy, with the Legacy effect, is that just the same as wishbone?

merry galleon
#

how do you install valhiem plus. i cant get it to workj

weary island
merry galleon
warm ether
past sedge
#

@daring basin don't embed links 😄

daring basin
#

Ah

#

So it becomes a text you mean?

tranquil oriole
#

Doing this

#

That's a nono here

daring basin
#

Can you copy paste my message and send me it in a DM so I can repost it correctly?

tranquil oriole
#

I'm on mobile rn, so I can't sadly. It won't show the entire thing unless I'm on my PC.

daring basin
#

I already forgot what I wrote 😂

tranquil oriole
#

I can screenshot what it does show

daring basin
#

Yeah!

#

Just a reminder.

If your server hangs on paid server (Linux) then remove bigger mods with FileWatcher.
This is typically mods with build pieces etc.

I removed it from MagicalMounts, BuildPieces and Blacks7ars removed it from all of his piece mods.
All our mods now load on paid server but loading time is still increased after the Ashlands update.

Still many mods still has it like OdinsKingsdom, OdinsArchitect, Valkea etc etc.
Be sure to tell the author to remove it since you can just use ConfigWatcher.
It works the same but is global for all mods with or without.

https://thunderstore.io/c/valheim/p/Smoothbrain/ConfigWatcher/

tired crescent
#

Removing isn’t the solution. Fixing the issue on certain Linux machines or having the file watcher check for changes only if they happen in certain timeframes is best. ConfigWatcher will just add the same problem back

weary island
daring basin
#

Just go to every server hosts headquarters and change stuff, simple!

tired crescent
weary island
tired crescent
#

Yeah, don’t use docker solution or turn off some of the features in it.

#

Steam CMD is much easier to use.

weary island
severe veldt
#

Hi all, can any one point me in the right direction for creating assets for valhiem ? my self and a few friends play on a server and i would like to make some custom banners for our builds. Any help would be greatly appreciated!

daring basin
warm vapor
#

do you guys know the mod JewelCrafting?

scarlet crane
#

is there a mod that completely removes inaccuracy when a bow drawed to the max?

#

missing long shots just because of that sucks

languid hamlet
lost umbra
#

is there a mod to tweak time it takes to ferment?

white perch
pseudo urchin
#

is there a mod that picks up everything in your radius with a press of a button? I need an easier way to pick up chicken eggs.

lost umbra
#

hi anyone using bowsbeforehoes? for some reason when ever i fire one arrow it lessens randomly from 1 to 5

daring basin
#

Is valheim plus server side

sharp aurora
#

Both

#

Server and client

clear grove
#

my monitor kinda makes nights and etc INSANELY dark and it's very annoying

#

like almost pitch black

clear lily
daring basin
sharp aurora
#

There is not many server only mods, most of the game code is done by the clients not the server

clear lily
weary island
daring basin
#

alright, thanks :)

tired crescent
lost umbra
tired crescent
# lost umbra ohh so compatibility issue?

Yes, they return false on a prefixed patch that causes the issue, and to be honest I do not care to provide compatibility since I have my own version of their mod that works just fine and is more compatible.

clear grove
#

the default 0.6?

weary island
clear grove
weary island
#

Oh. I adjusted the default setting to suit my monitor. I don't remember offhand but I think it was .5 for me. It's kind of a personal preference thing. Too bright and there's no real night at all. Not bright enough and you keep running into rocks and trees. 😄

ancient salmon
#

So if my friend on xbox joins my dedicated server with mods, certain mods will work for him correct?

#

I don't know much about modding and curious to learn more about how it works from a server perspective vs user perspective

weary island
ancient salmon
#

So if I built a ship with the odin ship mod for example, would he just see a vanilla asset instead?

#

oh just saw your edit. Okay that makes sense.

daring basin
#

If you add content mods and they don't have server enforcement enabled then modded content will be invisible to him.

ancient salmon
#

appreciate the help as always @weary island @daring basin

weary island
teal hornet
#

What's the best mod to increqse fps?

hearty sphinx
#

Fewer mods = better FPS.

teal hornet
hearty sphinx
#

Have you tried turning down the render scaling?

teal hornet
sonic dew
#

No, it's essentially the same as 100%/native

languid hamlet
teal hornet
rotund viper
#

Heheh. Ryzen 16core, 128GB ram and nvme is not enough for too many mods

#

Especially if you have biomes mods and new spawns mods together.

ancient salmon
#

anyone know how to build warfare weapons? I saw a bunch of new weapons appear when upgrading the forge but they arent listed on the forge to make

languid hamlet
ancient salmon
languid hamlet
daring basin
#

is there a server side mod that just disables torches from running out of resin?

#

not like resin is a problem, it's just that i keep forgetting

pseudo urchin
stiff phoenix
#

Is there a command to locate another player in the server? they turned the character ID logo off.

stiff phoenix
#

I used server devcommands and changed the thing from false to true, but it doesnt seem to be working

weary island
stiff phoenix
#

Restarted game and server

weary island
#

It's always worked for me. Check the option in the config file again to make sure it saved correctly.

#

Oh, and if ServerDevcommands is also on the server you probably need to change the option there, too. Otherwise it will over write the one on your game.

stark shadow
#

is there any mods that allow barley and flax to be planted outside the plains

dense shale
stark shadow
#

how would one do that

dense shale
#

https://www.nexusmods.com/valheim/mods/1042?tab=files

Can confirm this version is currently working.

Have you installed mods before?

Nexus Mods :: Valheim

Rewrite of the Planting Plus mod by bkeyes93. Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many

stark shadow
#

yea

#

i have that mod

#

do ya know if this mod Plant Anywhere is compatible with plant everything

dense shale
#

I do not, but usually Plant Everything has some extra options in the config file you can use to further change crops etc.

stark shadow
#

how easy is that i use thunderstore

dense shale
#

In your BepInEx folder there should be a folder called "config"

#

There you look for a .cfg file called "advize.PlantEverything"

stark shadow
#

does the host need to do that or do all players

dense shale
#

In that case host and all players should do it.

#

It is easiest if one person alters the .cfg file and shares it with the other players so they can copy it.

stark shadow
#

thanks for the help

dense shale
#

I hope it will work for you!
Did you find the .cfg file? I remember it to be pretty self-explanatory with the different settings.

#

Just to be sure, this is the usual path if playing through steam C:\Program Files (x86)\Steam\steamapps\common\Valheim\BepInEx\config

rotund viper
#

Is there any optimise tricks (boot.config is not difference) how to speed up fps and eliminate stucking in heavy modded game? Almost 100mods. Rtd mods, odinmods, adding monsters and mechanics etc? Or just play lees mod you got more fps. I have no errors, everything is updated. Bud loading game is very slow and got 20-50fps. I think engine cant handle that

smoky marsh
#

is ayone else or does anyone know howe to get epic loot tow ork on a dedicated server? i can use it client side but when i have it on my server it doesnt let me connect to my server and i have it both client and server side

clear lily
pure sedge
#

Are there any mods that provide "positional audio" or "3D audio" for Discord? I know about the mod that provides this for Mumble.

daring basin
#

I've only ever seen for mumble so probably not.

grand sparrow
grand sparrow
daring basin
grand sparrow
#

ah - if you're looking for server side only that might be a bit more tricky

#

The host could have the cofig set to not allow forever torches - have you talked to them?

#

There's a couple other mods out there that have eternal fire type functionality

daring basin
grand sparrow
daring basin
grand sparrow
#

ah :c

daring basin
#

it's not really that big of a deal anyway, just a small QoL, i would love to play with mods but i really can't since i use geforce now

#

I really appreciate your tips anyway, i'll see if we can get firestaylit to work server-side

ancient salmon
#

Just found this as well, thanks so much. I’m realizing a lot of these weapons are later game.

#

Looking forward to getting to them

weary island
pseudo urchin
#

is there a mod to pick up chicken eggs? Someone please make one.

ancient salmon
#

what does it mean when a mod description says "Can be installed on a server, to enforce the configuration."

weary island
rotund viper
#

Someone know why hud elements drops too much fps down? Like opening workbench, inventory, mod configs gui in bepinex configurator etc?

frosty elbow
#

Does anyone know if there has been a mod made to remove the blood splatter effects in the game?

white perch
nimble minnow
#

Hi a question: what the hell are the rtd mods? We got monsters biomes ocean etc etc, looks massive! Anyone plays with it or could give some insight?

mortal phoenix
#

could someone reccomend a mod that adds trapdoors?

true compass
weary island
# mortal phoenix could someone reccomend a mod that adds trapdoors?

This one adds a trap door along with a lot of other building pieces. It's currently updated and well supported. https://thunderstore.io/c/valheim/p/blacks7ar/FineWoodPieces/

nimble minnow
true compass
nimble minnow
surreal gate
#

are there any mods that won't bug if my friends and I download separately and then start via " START SERVER and then COMMUNITY SERVER ", and then enter the game. I would look for some useful mods, like NPCs or something for a nicer game. is it even possible that we all see the same thing?

frank roost
#

I'm not sure where the best place to ask is, but does anyone know how mods extract game data out?

I've been looking through Jotunn Docs (which are great), and I'm curious how they pull the game data using their c scripts (hard to tell where the data is actually pulling from) that get dumped into the markdown doc files.

Basically I'm a web dev tinkering with my own local planner tools and want to know if there's a better way to source the resources necessary to craft as well as upgrade sources? I'd like to import all that data properly so that my webtools have good data to work with.

Any advice or directions on this?

daring basin
frank roost
#

cool, thanks!

surreal gate
#

is there any official site with mods, i'm interested in npc mods and some similar interesting ones

thorny arrow
nimble minnow
# true compass Both claims I saw were sent within 10 days ago

I tried it out and I can confirm that some stuff is off. Generally speaking the biomes really change how the game looks and not in a good way, the monsters well had a very bad experience cus now every thing you kill has a chance of spawning this spirit tha can be good or bad. Ofc my first boar dropped a bad one that killed me lol. Not the best start.

I’ll stick with Therzie, monsterlabz and I’ll try magicheim

surreal gate
#

is there a good npc mod i would put a few people in my village to make it look more alive it's too desolate empty like this

dawn geyser
surreal gate
dawn geyser
#

no

true compass
nimble minnow
somber tulip
#

Anyone have any experience with valhiemRAFT mod? cant seen to get my steering wheel to work properly. says it isnt attached to a a vehicle. hoping maybe someone out there knows and can help me a bit?

weary island
# surreal gate is there a good npc mod i would put a few people in my village to make it look m...

Have a look at this mod over at thunderstore.io. I'm not sure that it's working with the Ashlands update yet but the author, blacks7ar, is generally good at updating and supporting his mods. So, I think it'd be worth trying for sure.
https://thunderstore.io/c/valheim/p/blacks7ar/VillageNPCs/

midnight latch
#

any way to make iron drop/smelt double?

clear lily
wind sorrel
#

Has anyone played both val legends and demigods mods, and have an opinion on which they like more?

surreal gate
#

Does anyone have a minute or two to show me how to insert a mod

white loom
#

is there any mod that adds spiraled stairs? been looking but didnt find anything

surreal gate
#

what i need to do

surreal gate
carmine wedge
#

Hello, I am looking for a way to create a valheim server where characters are bound to the server, so that players can only use the characters inside this server. This is in order to prevent people from cheating by playing on easier servers and then rejoining our hardcore server

clear lily
carmine wedge
#

Thank you!

#

Also, I am looking for a mod that competely removes beds from the game, we want to play hardcore if you die you go back to first spawn always, and no skipping the night by sleeping

clear lily
#

no clue about anything like that

carmine wedge
thorny arrow
midnight latch
glossy matrix
#

Dose anybody know a mod that i could use to measure exact amount of materials use on builds? i made something in creative and now I want to do list of mats i need to rebuild it in my survival world

weary island
# glossy matrix Dose anybody know a mod that i could use to measure exact amount of materials us...

You might be able to accomplish that using PlanBuild. I believe you could make a blueprint of the building and then copy it in as a 'planned' and not 'direct' copy. That would require you to produce the building resources in order to 'build' the copy. And that would tell you exactly what resources you would need to build it. That information would be in the Plan Totem, IIRC.

It may not be the most direct method but, if you don't come up with another option, it could end up being your only choice.

#

And, I believe you could text edit the buildings blueprint and see a list of resources in there, too. Again, ...IIRC. 🙂

glossy matrix
#

size of blueprint matters?

#

or rather if it has any limit in size cuz what i built is kinda massive compare to what dude showed on example

weary island
#

I checked and editing the blueprint file doesn't work. The data in there is not in a usable form.

weary island
# glossy matrix size of blueprint matters?

I've never run into an upper size limit with PlanBuild. So, it probably doesn't matter how big the building it except that if you are copying it with a server world, it might take long enough to cause you to time out and disconnect. So, if you run into that, just do it on a solo game world instead.

glossy matrix
#

because I'm talking here about house with basement on depth limit

weary island
# glossy matrix can blueprint somehow copy also how terrain is modified? or if i put down bluepr...

PlanBuld has 'terrain markers' in it's tool list but I've nerver found them to be real useful. Experiment with that and it might work for you. Other wise, paste in the copy using infinite health and adjust the height so you can see it all above ground and the parts that normally would destruct without support will stay in place regardless of a lack of support. You'll probably need to also have the InfinityHammer and ComfyGizmo mods to accomplish all that. It's going to be quite a project but doable, I believe.

Actually, you may not need to worry about structural integrity until you try to actually build it. If it comes in as a plan, it should just sit there and let you get the resource list from the plan totem without any problems. You'll need to try it, I guess. 🙂

glossy matrix
torpid surge
#

any mods to help flatten land more easily? especially in a hilly area

daring basin
#

InfinityHammer

carmine wedge
#

how do I add mods to my valheimm server running in a VPS?

cyan crystal
hearty mantle
#

used to have a mod that let me modify tamed animal health (or something to that effect) and after having my boars die again to a raid I kinda want it back 😆
can't find it anymore though, does someone know of a mod that helps with that

surreal gate
#

how do i know which mods are updated for this version of the game

surreal gate
#

i move "FineWoodPieces" to bepinex plugins but its not working, can i move all in winrar folder or ?

carmine wedge
#

I really need help with modding my valheim server, Im willing to pay someone for the assistance!

wind barn
#

Can you suggest mod to increase amount of 1*, 2* mobs spawns ?

glass birch
#

Are there any mods that restore wild structures' ability to give out as much resources as if they were player-made?

weary island
# surreal gate i move "FineWoodPieces" to bepinex plugins but its not working, can i move all i...

It belongs in the plugins folder with all your other mods. Check your logs to see if there are errors there.

Also, I found this info in the mod's description. It appears that the mod may not be suitable for you after all.

"(NOTE: If adding to an existing world/old world, reeds/clay will only spawn at unexplored maps.) Adds a clay collector which you can build at the new clay pit location. (NOTE: you need to use upgrade world or genloc command in order to spawn the new location on existing world.) (NOTE: using genloc command may freeze your game so use at your own risk.)"

Sorry for the confusion.

weary island
clear grove
carmine wedge
#

Does anyone here know how to use Wackys Database?

daring basin
#

Does anyone have a good youtube guide to setting up a modded valheim server manually on a local PC?

mighty furnace
#

I am seeking a way to force the world center out of the normal allowed area and probably increase the size of the map itself. I had a seed that had an Ashlands Hook and Polaris on the same map. But it was a very specific spot, and with the new ashlands generation it can no longer exist in that way. Any Ideas would be appreciated.

clear grove
abstract summit
#

Hello, anyone have a working mod to change blocking power?

languid hamlet
proven juniper
#

anyone know what to do with friggas hand?

weary island
somber tulip
#

Any of yall know of a mod that makes stamina regenerate quicker on mounts? Way too slow

long nacelle
#

Did mods get updated?

#

I need to set up somekind of adventure mod list

#

Most important is that buildable ships mod

torpid surge
#

is there a mod that counts the amount of resource required for a build?

somber tulip
#

hoping i can find a mod that increases starred mob spawns. anybody know one?

white perch
old cloak
#

Sup guys, is there a mod out there that helps with the constant kiln and smelter refilling, something like "place [max] of [material] into" instead of tapping/holding interact for all eternity? Thanks.

hollow urchin
#

I'm only running a few mods, through Vortex (BepInEx, Project Auga, EldenRingStamina, Slope Hit Fix, SkToolbox, Custom Textures, NoBowGlow).
After the Ashlands patch, everything broke and no mods are working for me. There are no updates for any mod for a while now, I've tried reinstalling all mods, tried purging and deploying again. I just can't get it to work.
Has it changed how mods are installed? Am I missing something?

somber tulip
old cloak
# somber tulip this might work for ya

I guess it could, i was looking for something a bit more client side, so that my host mate isnt forced to get into modding, I'll see about it. Thank you.

somber tulip
#

can anybody help figure out how to make more wolves 2 star without making all creature have two stars in this CreatureLevelLoot Control mod? dont wanna mess round too much with settings without knowing what im doing to avoid spawning in something too tough. my dev commands arent working so cant command kill anything

somber tulip
old cloak
somber tulip
#

it does yes. normally at least. dont know if that mod changes any of that. but my last playthru i spent many many many nights running round looking before i found one. trying to make it easierr on myself. would just spawn one in if my dev commands were working

old cloak
#

Can't assist you there, I really didn't toy around much with the dev commands either.

somber tulip
#

thanks anyhow.

tired crescent
weary island
jovial flare
#

Hello, I am the developer of the StreamToEarn program.
Our program helps to conduct interactive broadcasts of games on TikTok. For example, we have Minecraft, where events take place in exchange for gifts from viewers or for subscriptions.
The question is, is there anyone who wants/can help us make a mod for Valheim? The task at the level is to somehow connect an API server that will accept commands from the program and create mobs with names above their heads next to the player.

arctic bloom
#

Does anyone know if an AoE hammer repair mod exists for the Ashlands update? Ideally not attached the entirety of Valheim +. I’ve scoured Thinderstore and didn’t manage to find anything.

weary island
frank roost
#

I'm curious what kind of mod lists people are running who run mostly on vanilla servers. I enjoy the base game very much but it's hard to live without better hoes and mass farming etc. What kind of QoL mods do you use that are client side focused and does anyone care to share a favorite or even entire lists? I just discovered VNEI and auto pickup and want more suggestions now lol

I will eventually run my own modded server but for now I'm trying to build out a really good "non-modded server" modlist.

languid hamlet
main nacelle
#

Any black metal container mesh where it has better corners?

frank roost
languid hamlet
frank roost
cursive fog
#

can anyone recommend a good client side ground flattening mod?
i have AdvancedTerrainModifiers but it doesn't help much
planbuild and Plateautem both are server side only mods

surreal gate
#

i add plugin for terrain mod, can i add more or just dll? its not work i use debugmode and nothing

weary island
summer patio
#

Is there a good craft/etc from chests mod that doesn't mess up the console? Whenever I use anything from aedenthorn, the console throws an error when I try to use it

torpid surge
#

any mod that's like crafting QoL? Search for recipe, see what item X makes, things like that

#

it's getting really hard to know what new things i unlocked and where the heck I get them

daring basin
#

VNEI

wild vector
#

Hey does anyone know a mod where you can just add a second strong attack to the magic staff without adding a lot of new magic staffs and mechanics now, thx

glacial marten
#

Hi,
Can anyone tell me if the epic loot mod works properly?
I don't see any way to improve things in the forge, maybe it's only possible from a certain table level?

thorny arrow
daring basin
#

Hi, idk if someone asked this but is there a mod that adds more weapons?

glacial marten
somber tulip
#

https://thunderstore.io/c/valheim/p/Modding_Imps/Cooking_Station_Tweaks/ this mod is the cause of my errors trying to spawn stuff. however seems to still work causing food to pop out of cooker before burning. desperately hoping someone has another mod that might be similar so i dont burn an ass load of food getting used to keeping an eye on it?

thorny arrow
glacial marten
desert forum
#

anyone ever had problems with the Ore Runneth Evermore mod? I been playing on this new world and having problems in the black forest and I'm not sure if its bad rng or if the mod is causing this

weary island
desert forum
#

I been running around for 3 hours and not a single Copper or tin found in sight, also the usual text when i look at an object isnt popping up

#

i played the game before so i know what copper looks like and i even went out of my way to mine 12 rocks just to make sure it wasnt really copper

weary island
#

Check your logs for errors. The mod may or may not be loading correctly. The mod hasn't been updated for the current game release. That could be a problem.

If I were you, I'd search over at thunderstore.io for similar mods that have been more currently updated.

desert forum
#

ill do that then. Do you think if i remove the mod then the game will start working correctly or should i just go ahead and reroll the world?

weary island
desert forum
#

sweet, ik sometimes after you generate an area then it cant be fix with the mod so just had to check. Ill go ahead and follow your instructions and see how it goes. Thanks for the help man!

weary island
main nacelle
#

Any mod where it changes wolf cape to remove the head in it?

proven juniper
#

We're using the jewelcrafting mod with monstrum etc. The host of the game is finding celestial coins and goblin scraps but the rest of us can't get it dropped. Any solutions?

weary island
proven juniper
#

didn't know that was a thing

weary island
proven juniper
#

Thanks, Jaga. Will look into it

jade sky
#

Hi, I was wondering if anyone knows any up to date mods that increase the map discovery radius. It doesn't feel great having to scratch shore with my ship to get the coastline on the map. Nexus mods has few of those mods, but they were last updated in 2021 :/

white perch
languid hamlet
white perch
jade sky
#

Thanks both of you! Smoothbrain's mod seems perfect for me

terse mantle
#

Can you use mods on Xbox?

sharp aurora
#

Nope

kind pumice
#

You'd think console owners would know by now they can't mod their games, this isn't limited to Valheim

#

You bought a closed system, this is why PC will always be better

sharp aurora
#

They getting spoiled by the few games that fully support mods and are modable on the xbox

sour saddle
#

What is the command ID for the Runestones around the map, anyone know?

hearty sphinx
#

Which ones?

sour saddle
#

more specifically Troll though

ancient charm
#

Sanity check - what's the current version of BepinExPack_Valheim ?

undone osprey
frank roost
main nacelle
#

Can anyone share a config file of drop that that gives every mob in the game coins that varies?

glacial marten
#

Hi!
Does anyone know why some mods, e.g. Farmheim, do not work on an open server? Of course, I understand the message, but can it be changed somehow?

white perch
hearty sphinx
#

That woudl be against IG's rules on mods.

torpid surge
#

any mod that updates item stats based on skill level?

#

end of Mistlands thus far and I've only seen the shield staff updates its stats, and I'd like to see that with other weapons and tools too

thorny arrow
torpid surge
#

no no, I mean actually showing the changes

thorny arrow
#

The damage numbers are how they show it, but yeah I hear you

torpid surge
#

like if I'm getting 5% more damage from my skills then I wanna see that number man

#

at least maybe in brackets next to the base damage or something

#

this is worst with magic weapons, the eitr cost on the items show one thing but the real eitr cost is actually definitely less

daring basin
hearty sphinx
#

Well, if someone was to report it, I'm sure they could.

sonic dew
#

Even if they did report it, what could IG do? Can they take legal action against it?

daring basin
#

You would think so since they're blocking access to part of the game behind paywall.
If you don't pay then your game refuses to start.

weary island
#

What if someone made a mod that was 'almost' identical to FarmHeim and then didn't charge to use it on a server?

daring basin
#

Yeah, people always recommend Blacks7ars boat mod because it's free.

sonic dew
#

I know it's justified for some of them but still, kinda scummy

magic plinth
#

Hi! Is there a mod that lets us put vanilla items on the building hammer menus? Like bushes and the large rocks at spawn and such? Not looking for a mod with custom objects.

languid hamlet
steel hatch
#

Hey guys, theres any groups or clan mod that really works? The groups mod i found, every time players go offline, the group is dismantled. I want something to keep the group as always, to prevent other players to open or use their structures.

magic plinth
magic plinth
steel hatch
timid shoal
ancient salmon
#

anyone have any recommendations for stamina mods? I don't want to remove the feature completely, but want some flexibility

austere pine
#

hi, is there any mod which teleports a player to a certain location in map when they type a certain word in the chat? i've got a fun idea of a bifrost portal hub build where the players can teleport instantly when they shout 'Heimdall' in chat or maybe write '/heimdall'

weary island
austere pine
weary island
magic plinth
languid hamlet
#

Ther may be a mod that allows some prefabs out there, just not sure what ones.

somber tulip
#

anybody made a mod yet to revert the crazypants nocost mode changes? i need! too much rock wasted landsccapin

daring basin
sonic dew
#

How do I report it? ^-^

hearty sphinx
#

There's nowhere I can see on the site itself. To IG then?

daring basin
#

It would be to Thunderstore staff.
Either by joining their Discord or reaching out to Mythic which is in several Discords.

tired crescent
#

Interesting 🤨 . Alternative to that mod, that is free and is always free is AzuAutoStore.

steel hatch
# tired crescent Guilds

Ive tried that one before and never got to work, im using Groups now, but the groups is dismantled when players go offline

tired crescent
#

Guilds are long term.

steel hatch
#

I know, but idk if i did something wrong or the mod just dont work, but ive tried 3 different times and never worked.

tired crescent
#

Well. How were you “trying” because it works on our server just fine

steel hatch
#

I just added to my server the way i did to all other mods, also installed on client side and the only thing ive changed was the key to open the hud

tired crescent
#

Manually or configuration manager

steel hatch
#

Manually

#

Im kind old school xD all my servers i do manually

tired crescent
#

Then I’d assume you typed an invalid value for the key and could no longer open the UI to create a guild

steel hatch
steel hatch
#

Anyways, i just installed again, restarted the server and nothing happened

#

With the default key from the mod

daring basin
#

I'm curious, anyone know of a good transmog mod, since it seems unlikely that feature will be added to the base game? I found one myself just googling but it adds a bunch of other things like custom weapons and stuff it seems and I'm looking to play the vanilla game with the one addition of transmog

#

I guess I could just not use the added stuff... but if there's another, simpler mod that'd be grand

tired crescent
#

Please explain more about what isn’t working in the mod and post your BepInEx/LogOutput.log file in those discords so we can help more.

white perch
steel hatch
tired crescent
#

Timed out for 5 minutes for posting a link. DMs instead

torpid surge
#

Does anyone know of a mod that shows item actual stats based on skill level? Like maybe in brackets next to the base stats

brazen maple
#

Does anyone know why my friend can't connect to my world we have the same mods and updated too not sure what to do next

tired crescent
#

Read his, yours, and the server's BepInEx/LogOutput.log file for issues/errors

brazen maple
#

Okay I'll try that

somber tulip
#

They need to change nocost modes name to communist mode if they gonna keep this way. If you can afford it you pay for all of it. If you can't it's free. It's not a no cost mode if it costs me. Quite perturbed by this change I must say. Not just cuz the command no longer reflects the mode but because if I want creative mode on it means I don't wanna spend my materials.

stiff glade
somber tulip
#

Filling in terrain. And have a craft from containers mod on soo I've gone thru about 8 thousand stone on this big leveling project. Just seems really dumb change to me that I can't think of any good reason for. It's NO COST mode for gosh sake. Does that phrase not translate properly or have different meaning in.... Ummm... can't remember where devs are from. Wanna say in Norwegian mabey? Just seems crazy pants to me

#

May just have to store stone at some outpost to go get when I need it. Pain in the arse tho

stiff glade
somber tulip
#

It's not a huge deal I agree. But I do get aggravated having to work around clearly bad decisions. They should spend their time working on things that need changes. Instead they're changing things that are nonsensical and ONLY will serve to complicate things for players. Can you think of any reason even a bad one besides that? Asking legitimately

stiff glade
somber tulip
#

I had not considered it being unintentional. That's reasonable though a bit unlikely I'd guess. If they changed things to do testing it likely would've been reverted some time in pbt. But yeah mabey they're unaware or will patch it back to original soon. I do hope. Or mabey someone will make a mod to revert it. I am jus assuming it could be modded back though

sonic dew
#

I don't understand the issue, no cost is actually costy? Is the raise ground costing resources?

#

And is it no cost from debugmode or no cost modifier?

somber tulip
#

Yes. Very much so. Have a craft from storage mod so it's pulling from storage if near base when I am in devcommands with nocost command. Once my storage is empty then it becomes free

sonic dew
#

I have noticed that as well I think, but I mean, it's a mod, obviously it might not work properly with the base game "features".

Have you tried with no cost modifier instead of debug mode?

glacial marten
#

Hi,
Does anyone know how to set up the Smootbrein profession mod on the server so that you can have more than one profession?

somber tulip
#

It's called no cost mode. Should be no cost. And i didn't use debug mode unless that's the same as entering dev commands in console. By the modifier do you mean at world start? Haven't tried that but assumed it'd behave the same as putting it in no cost mode thru commands.

#

Is using any available mats before become free. From my inventory even if no mods

sonic dew
#

It shouldn't, no cost from debug mode works differently than the modifier version.

You can notice that by the fact alone that debug mode's no cost still gives you resources when dismantling pieces while modifier no cost doesn't.

That might imply that it's better coded or more stable in comparison. Debug mode no cost is for testing only after all

#

I could suggest trying at least

stiff glade
#

yeah first test the world modifier instead of using the debugmode, it should be different.

somber tulip
#

I'll try that. Was under the impression that devcommands mode was different than debug mode. Thought you had to enter a debug mode command once you were in devcommands mode to get there.

#

Ah my friends. Thanks very much for the suggestion. Nocost modifier in fact does not use my materials. Oh how I wish I'd learned this lesson 10 thousand stone ago. Logging out to change setting is a bit inconvient but far better than visiting mountains over n over to refill my stockpile

stable rune
#

Anyone know how to get started in making mods for Valheim? I'm interested in helping the community. Thank you.

daring basin
sonic dew
sonic dew
daring basin
#

Jotunn, two different Valheim Modding and all contain people who can help teach.
Then there's author specific like mine and the rest.

kind pumice
somber tulip
daring basin
#

Is there a mod that lets you build inside dungeons?

sonic dew
daring basin
#

But i'm unsure if I build inside a dungeon if CLLC will still respawn the dungeon

#

(I obviously don't want that to happen, but i don't want to get rid of dungeon respawning as this is a dedicated server)

weary island
elfin tapir
#

Hey any blender experts here that worked with Valheim stuff before?:3

sonic dew
thorny arrow
azure talon
#

Hi all! My friend built something I don’t like right in the middle of my town. I want to move it rather than destroy it (which would likely upset him) - is there a mod for this? For reference it’s a large-ish house. I’d ideally like to pick it up and just move it as is. Is this possible?

winter hemlock
clear finch
#

Hello. Anyone got a link to an updated mod that adds scrollbars to the build menu? I've exceeded how much will fit into the UI and now build pieces are disappearing

daring basin
exotic kraken
#

Any simpler way to install mods?

sonic dew
viscid sedge
#

Is there any mod that lets you insta switch your kit with an armor stand?

fallen tapir
#

hi anyone know where i can plant smokepuff/fiddleheads?

hearty sphinx
#

You can't.

tired crescent
tired crescent
fallen tapir
tired crescent
#

No, but they are on the cultivator