#building-tips
1 messages · Page 4 of 1
hi, is it possible to flip around the quarter wall so it black line matches with what's under ?
Not without mods it seems. This also triggered me a little
i dont want to use mods T_T
this is what i did instead. ill act like ill see nothing inside lol
i was replacing the wood and then i finally got on the roof :) i forgot the corner roof had a wooden thing :)) i don't like it :))) i wanted an all black roof. but there's this light wooden thingie aAAAAAHHFFDFBS. please tell me i missed a material so i did not unlock someting that could resolve this issue T_T
Put core wood beams around the tops and bottoms of the 'X' shapes so they look like actual support and not like you hot glued them to the sides
I also would've made the 'X' out of regular wood with the core wood on top + bottom
Even the regular vanilla 45º and 26º dont have a 'shaper' beam to cover this inner conner of the shingle.
but the original wood was in the same color of the inner corner so it was ok, now idk what to do with ashwood items
The developers left out some building pieces by their decision, but I think the building limitations they imposed are unnecessary.
Single placed stones just unlocked a ton of building and decoration options. Hopefully they stay.
Started a new world with some friends after almost a whole year without playing, do you guys got any advice or tips on how I could make my house look better? still not convinced with the chimney😅 we are at swamps, once we get to plains I plan to expand it with the new roof
Figured someone might know the answer in here: I have a question regarding moat depth I'm hoping someone can help answer.
I've built moats and earth walls but I dislike the way they look. I understand that breaks in pathing are an obstacle for enemies and they won't cross over certain bridge constructions that have gaps. How deep does the moat have to be for that to happen? I'm wondering if I could dig a shallow moat (maybe a meter or so) and place a two stone floors down bridging over the moat but leaving a small gap. Would the enemies pathing still not allow for them to cross that floor or does the moat have to be a certain depth for that to kick in?
hi, this is very late but you should try to add an indentation into the mid section of the tower. Whether by adding another layer of foundation on the outside bottom or chipping away some of the middle. It’ll make the tower look less chunky and boxy
So 400hrs in and i figured out to outline your buildings with the iron beams for sturctuly sound buildings
just built a boathouse using the iron beams and then covering them with the Darkwood structures
streaming later today if you wanna see how sturdy this really is
Yes
Snap a pole to the end corner, then snap 45’ angled beams up the angle
Thx I'll try this
Send screenshot once done!
In this video I will show you how to build a perfect chimney in Valheim! This tutorial can be for beginners or advanced builders, and will help make your houses much better, with a fire that stays lit even when it rains!
Thanks for watching my video! Be sure to 💥SUBSCRIBE, LIKE and SHARE with your friends if you enjoyed :) And don't forget t...
I always do this chimney
Will do once I'm back from scouting the area😁
Word just @me
"skeletal structure"
@humble root sadly doesn't really work
sorry i didnt know there was a dedicated channel for tips please drop few suggestions i would really aprreciate it
Huh I swear I have done something to this effect before. I’ll figure it out and respond
Are you doing 30% roofs or 45%?
I made this?
Ah I personally don't really think it would suit the built tbh but thanks I might still use it in the future
black beams with light colored beam with the corner roof, or all light colored beam for the roof ? i can't decide which one is better looking
I like the light colored beams. Brightens the roof a little keeping it from being to dark
won't it look weird to have light ones for the roof and dark ones for the walls ?
now that you mention it. idk
here are some light colored beams left, and im not too sure about it .-.
why are the stone floors decaying? is there a way to cover that floor with stone floors?
Dark video..best I can tell is, you need earth to touch the floor tiles.
Oh that's second floor lol. Are you sure you're making good contact with the iron beams? If do you have iron beams running vertical to carry stability upwards
i got it to work dw
I'm just speculating here, but if you have iron beams, then floor on top of that, then stone floor on top of that then that wood floor might be creating the issue.
I'd remove that wood floor in a section and test it again.
any ides for chimney here?
why is my roof red or orange, but some other parts are green ?
i added beams but it doesnt seem to have any effects
May be falsely snapped where the red pieces aren't properly connected to the ones below them. This would be easy to see if the one directly below is much more stable.
ive been redoing this roof so many times T_T
its always getting damaged by the rain llike someone is throwing stones at it with particle s falling from it
is there a way to vent out the smoke without making holes in the ceiling, or am i just gonna have to use torches?
Iirc parts lose health from poor stability. Idk roofs are tricky. Starting from absolute ground, raise corewood / iron columns every 8m. Try to get as much stability vertical as possible. I live with some red in a roof if I can't be bothered to farm iron for it. Corewood can work wonders with enough of it.
some parts of the roof are green though T_T
well ill see if i can do something pretty with corewood but ill just let it like that if i can't find a solution since im in passive mode lol
Theres some tricks on smokeless campfires but i dont think it would look good in your build. There are some nice designs for chimneys tho
I usually just put beams around the hole and then lift the roof up by 1m
Double check the connections on the red pieces
i put mine under the floor
just did that ;; no changes
Any tips on leveling the ground? With making it flat?
Next step should be tracking stability from the ground up. Trying to make top of wall green. I'll even extend skeletal structure up the roof lines.
same, all green for ground floor ^^'
i just did another map, and no problem this time ?_?
Find a flat piece of ground or build a floor piece and then flatten the ground in a circle around you, when something wont flatten or doesnt raise then mine it with pickaxe or use raise ground
anyone got any tips for makeing a circular floor i am trying to make this type of building
Plenty good vids to watch "Valheim round builds"
can you put a ceiling/roof over a farm or does that effect the crops if u do?
anyone got ideas for a roof for this area?
Maybe a roof
Been meaning to build some sort of serpent enclsoure, found this spot where maybe i build some central house in the middle furthest point and some walls for serpent enclosure.
featuring the randomly generated stone as background for build.
im compleatly lost as to how to do some walls for the enclosure ideas/examples appreciated.
Some inspiration here https://youtu.be/a4NidrXlMh4?si=RODXNObXzNyYPu2Q
In this video I will build the ultimate end-game fortress / castle in the plains biome in Valheim! This is a great design that has just about everything you'll need!
Thanks for watching my video! Be sure to 💥SUBSCRIBE, LIKE and SHARE with your friends if you enjoyed :) And don't forget to hit the bell icon to be notified for my latest videos...
does anyone know how to decorate a small room like this, we are silver stage right now and could easily grab tar
Get some tar it unlocks some cool decorations
Also buy a feaster from the swamp trader i think
yeah ik (logged 500 hours), just looking for ideas
I would put a table on the left side and decorate it with food and then put some banners or trophies on the empty walls
You could also do something like this
thats this room
Thats a sick room
Also item stands with shields look great
this is what me and my buddy have done with the 'foyer'
Looks great, why do you cover everything in carpets though?
The serving tray is killer for decorating. Food of course, but I've been using it to decorate windows with meads. Before the serving tray, II'd groan at those minor healing/stamina meads in putrid holes. now I'm like, "Ah, something for the shelves!"
Hello, Valheim community! 🎮
I’ve just uploaded a new video on my YouTube channel where I built a Survival Base — With a Tavern Inside. The video features a full overview of the final result and the building process of the main structure, so you can easily recreate it if you’d like. I’d love to hear your feedback and ideas for future builds!
Hello everyone!
In this video, I built a cozy and functional base in Valheim that combines a home and a tavern! The main building is two stories high: the first floor houses a welcoming tavern, while the attic floor includes a bedroom and a room with a Galdr table and artisan bench.
The base also features a forge and workshop under a canopy, alo...
how can I improve this build??
I was thinking of adding a dome at the top but I'm not really sure
Given it currently is perfect, you are the sole person who can determine what an improvement would even look like.
storeroom/crafting hall in my build world that im in the middle of filling out in my survival run
Still working on it, but I'm just not sure what I should do about the roofs, whether I should have it angled (like the finished house) or just overhanged, or maybe it just (or could) look good how it is
This is also a mess, but like no one will see it once I place walls on the open areas
Does anyone have a nicely built up charred fortress? Just captured one, fully intact and want to flesh out the middle with some workshops, cooking area, etc but am struggling for inspiration
I built the crafting and portals in the center, vertically. It honestly looks so good vanilla I couldn't think of anything yet either. Might try a spiral flying buttress design around the core tower.
I wanted to omit that the ram will destroy player constructs underneath itself too because falling at high speed after getting goomba stomped by the ceiling spikes was too funny.
It's tight but I decided against the stairs for mountain goating it to save space on the internal structure
You can dress up the corner you destroy (instead of the gate) and the new metal door we get fits nicely :
It's a tropical paradise, I promise.
i love those brain cracking ideas of things i.e. wheel ;D anyone have clue how to do it but standing without mods? 😄
anyone got some good tips for filling in gaps like these?
ive been filling in the wall gaps like this: using the 2x1
which works pretty well but im unsure about the inner "triangles"
if you extend the width by 1m more you can get them to mesh nicely, or you could extend by 6m and they also mesh nice
example
you can fill the gaps, by overlapping some bits but you lose the grid pattern
can always cover it with a rug
Or you could build to 8 sided instead of 16 sided and you then have the centre plane to work with.
Appreciate it! I think I might just overlap with the 1x1 squares it won’t look perfect but that’s okay
Maybe I should use some other floors that doesn’t have as distinct patterns. Making the width 5m would fix it but it would be way to wide.
using the alternate model sometimes help with the Z-fighting too
Z fighting with grausten is way to rowdy not to avoid
Can anybody help me?
For my swamp base I wanted to build a chapel and supported the chapel tower with iron beams. Normal wood connected to iron is usually at max stability. Now I wanted to stabilize the roof for the cross, also with iron beams, but even if the iron beam goes straight through the roof, it doesnt add ANY stability. Why is that?
Using the darkwood build pieces for the roof.
Some pictures would help. Daytime preferably. If you've extended your vertical stability to maximum on your walls then your roof will break
do you mean you can't avoid it or that you should always try to avoid it? (English isn't my native language so some things slip me sometimes)
also haven't seen grausten yet either
Avoid overlapping with grausten. Where possible
Oh, alright, yeah it seems pretty uniform so I assume it's pretty bad with Z-fighting. Thanks for the heads-up
How would you guys connect this roof & just overall make this look nicer? its my first build in valheim and im just trying to learn so im just messing around in creative
Important advice "Build, if you do not like it destroy it and rebuild again in other way". One of simple "edits" you can try to use 1m beam to stick-out roof out of wall, then roof will be a bit looking like in a house. Next tip can be using beams as decorative :). As well there is #building-screenshots channel where you can find thousands of ideas and hints how to build or decorate.
Yeah, im gonna tear it down later and try again. I wanted to give the roof more of a curved look rather than it being so sharp when fully put together but couldnt figure out how to do that
45 degree roof, then put a 26 degree roof on top of that. Thats as curved as you can get with roofs
ah ty!!!
btw, if anyone sees this, is there any way to turn these holes in the roof into windows rather than just putting walls over them?
For starters, make a frame of wooden poles and put a 26 degree wood cross in the middle. Later you can experiment with windowsills and different cross patterns, there is a lot you can do.
hi, may i ask if stone 2x2 and marble 2x2 have the same dimensions?
As they are both 2x2... yes.
what are some ways to use dragon eggs?
you can use them as deco or light source and those two i would say are most common ;d
yeah, I have one as a makeshift bedside lamp, was just curious to see if there were more out-there uses people have for them
Hide them around your base and have the little ones search for them
I'm working on a giant castle and could use some assistance. Would any like to join me?
im working on my tower and I need ideas on what to build on this 4x4 platform as the last part, any ideas?
A lighthouse
thank you that's what i did
any way i can improve this
omelette could be tasty as well xd
Yea.. But have you seen today's dragon-egg prices?
I did, but I have business on black market and I am selling rocks with face 😄
Overhangs, wall layering, decoration
Does this shape i made on the wall look nice? if not how should i improve it/do it differently?
Yes, thats an example. Maybe extend wooden beams downwards at each intersection.
In the gap between the stairs, add a 25 degree thatch roof, then add 3 fireplaces under there (one for 4 meat cooking stations, one for a mead maker, and one for a cauldron [Black Forest level])
👋 Hey Vikings!
Just dropped a new video — this time I built a compact wooden cottage with a dock in the Black Forest 🌲⛵
The design was based on a concept from ChatGPT, and I brought it to life in Valheim!
🏠 3 floors: kitchen, bedroom, storage
🎣 Perfect spot for fishing and relaxing
📍 A mini base by the water — great for a biome-split base setup
🎥 Watch the video: [🔗 YouTube link https://youtu.be/4G6zQ6QbB7Q ]
Would love to hear your thoughts or ideas! 😉
Hello everyone!
In this video, I built a cozy three-story wooden cottage in the Black Forest biome of Valheim, right by the water. To complement the location, I added a dock for a Karve ship — perfect for quick fishing trips or exploring nearby shores.
Each floor of the cottage serves a unique purpose: the first floor features a functional...
Hello guys, how can I fill this gap?
This video will do better at explaining then me. I build with these overhangs a lot but oddly didn't have a screenshot of one. https://www.youtube.com/watch?v=vShsry0r-SY&pp=ygUVdmFsaGVpbSByb29mIG92ZXJoYW5n
Description: How-to make a Viking Roof in Valheim! This is part 4 out of 6 of my Valheim Roofing tutorial series! Hope it helped! Part 5 coming soon...
Support the channel with a membership: https://www.youtube.com/@9byte/membership
Timestamps:
0:00-0:16 Intro
0:16-4:36 Step 1
4:36-10:41 Step 2
Mods Used:
Infinity Hammer
World Edit
Server D...
oh, okay, thank you!
Hello guys, can someone give me an advice on how to place the roof so the beams arent visible?
hold shift while placing so itll place under the roof and still wall it off
no clue what you just said
Here are some suggestions for your house.
Me and _a31 playing multiplayer that looks so great tysm we will send you the finished result soon
⚒️
Hi, like many other RPG fans, I've recently come back to TES Oblivion. And once again I've fallen in love with the Cloud Ruler Temple. I still remember seeing it as a kid on my first Oblivion playthrough, thinking it was the coolest castle I've seen and instantly falling in love with it's design and architectural blend of Eastern and Western castle architecture.
So of couse I'm trying to rebuild it in Valheim in the Deep north.
Especially now with Darkwood building parts it should be pretty easy to recreate it's iconic look.
I'm currently preparing the ground and deciding on what dimensions to go with (currently thinking about 14X20 but wondering if it's not too small).
The thing I really need help with is the famous Blade's hall entrance.
As you can see on the attached picture it's a really complex round collection of roofs and pillars.
Any ideas or suggestions on how to do it? Or general advice on the build itself?
The grausten pillars should lend themselves nicely for this. Even if you have to clip pieces together to get the look and shape you desire. The lower awning will be a trick for sure. Semi round with the pointy bits. There's some good vids on round roofs that should help visualize. Good luck
Maybe you can pull it off using 26° corner roof pieces
mead hall basically done but idk what to build on that small space, any ideas?
or there next to the fireplace
if I build a base on this island will it get hit with water? will I need to build it up?
If you really want to know, be on the island when the weather is stormy and watch how high the water gets.
oh good call lol
For me, personally, that island is way too small for how I build.
fair enough, this is just my solo run world so I can keep it a bit smaller than I do on my dedicated server.
I only do solo runs and I build villages 😄
Mainly like "main hall/kitchen" "house" and then "forge" "workshop" "storage" all 5 each getting their own building.
Yeah, I prefer to spread out and have dedicated areas myself.
Thanks a lot for the advice on grausten pillars. They look really good as you can see in my final build in screenshots. Just shame the horizontal pieces can't support their own weight in a long line 🤭
Perhaps the new Ashland's metal beams would do the trick on the horizontal bits?
Glad it worked out to your liking
Hopefully we will. But for now I need to take a short break from building it. I already went back twiice after posting the screenshots to tweak a few things that I didn't like and I need to go cold turkey for a few days to stop obsessing over that castle 🤣
If you build the structure with a wood iron or flametal beam at the core you can get much further. At a rise of 4metres i managed to get to to 28 metre length using both Wood iron and flametal core. The unsupported Grausten in this 4m height example tops out at 5m.
Nice, thanks fo the advice. I'll take a few days break then rework the main hall entrance. That wooden 4m beam sucks but was the only thing strong enough to hold it.
Wood Iron poles/beams should be able to do everything you need bud
Structurally speaking that is, you can then dress it in nicer looking stone/grausten for a prettier finish
Hello, everybody!
First time here.
I have a question about weather being active inside large structures.
I've made a viking long house in the Mountain biom, but I still can see blizzard fuzz inside
walls and roof are solid, but my floor is standing on poles, 1m above fundament, and fireplace is placed on the fundament, not on the floor level
Could it be that having no floor beneath the fireplace spot causes visible blizzard inside the house?
Or it is an issue for too big halls?
First floor is 24/24m square
Or the issue could be that the house is standing 1m above the fundament, having free space under it?
It might be that, you could try setting the fireplace up on stone floors and sealing it in
Thanks, I'll try it out
I don’t know then, you could try a shield generator
fps drop generator 😁
I haven’t had to many issues with it
What mods did you use to get the house to talk?
first of all its not a mod, he spent years developing a healthy relationship with that house feeding it wood and stone every day and keeping the greylings away from it. And slowly as days passed they fell in love and the house got the ability to talk
makes sense?
if I build with wood on the mountain and it starts to snow heavily does that count as rain damage? or like is there rain damage on the mountain?
There is no rain damage in Mountains.
ty
is there a better way to do steep roof here? If not what is the best way to fill the gaps?
put a bonfire in it, nobody will notice 😄
It's this. Same thing happens if you have a fire below your floor. No actual smoked effects bleed through but visually it becomes a sauna.
#valheim #gaming #gamingtips
Build towering structures and even bases in the sky! Learn how to build high and build anywhere. This tip uses no mods and is easy to apply for limitless fun while building. Get creative!
I already know what he’s gonna say the extremely tall and skinny rocks make great supports for very very high walls 😅
That’s what I’m using rn to do my castle
You might wanna check up on that..
any tips on getting a larger flat area and not very flat but when uve built then blocks to the right its going through the floor
What do you mean
If you plant the rock into ground first, it won’t explode lol
You plant a rock and make sure every rock In your pillar is connected and touching.
It’s been up and has been for 9 months now I have a window in the wall to view 2 of the pillars
Thinking of building a castle for my plains base, similar to #building-ideas message
I have no building experience for this kind of stuff, my current base is a large house with all the stuff I needed.
Any tips?
Also I would like to have a bay near the shore, should I terraform the near the shore to flatten it, or just build this on the hill near it and have it as 2 separated things
how do you manage smoke in a castle like build without just a hole in your wall
higher roof so the smoke disappear before it can make its way back to u
i have this wooden trimming that i like,but it rots in rain,can i protect it in any way without ruining the looks?
mods
OR don’t look up
You can do it without mods easily, I just tested it. Use 2m pieces rather than 1m. 2x2 wood floors and 2m beams. Doing it this way means the centre of each piece is covered by the roof, therefore protecting it from rain damage. You lose the gap under the eaves and instead cover it with a soffit.
your example on left, rain-proofed example on right:
Thanks!
Left looks better get mods
any tips what to put on that wall/furniture/decor?
i do like the first boss's trophy head or glowy weapons. maybe you can use the dverger circlet as a spotlight to display just 1 item too like a museum haha
i love that ideas. im thinking of boss trophys in a thorne hall behind me but some kinda trophy thing would be sick
Any tips for creating a structurally sound roof from this? Or maybe something we're doing wrong lol. I'm horrible at building
It's for cooking/sleeping
hey yall how do i make a bridge across water? idk if im missing something lol but the bridge keeps like deteriorating and breaking.
im putting posts and stuff but idk. any tips help
Buildings deteriorate when not roofed, so design up a repeatable design that you can use with a roof over it
At that height, assuming the bottom wall pieces are all blue (touching the ground) you should be able to just snap roof pieces to the walls and it should stay up, even though the centre roof ridge will be bright red it shouldn't break. I knocked up a quick example to test:
If you want to do anything taller or fancier (roof overhangs/chimneys/towers or whatever) then you are going to have to use corewood poles for support or get some iron.
Thanks a lot for this. And the example, I really appreciate it.
Im wanting to make this loft my bed area. Is there any way to get a fire up there without completely ruining the room underneath?
Firepit Iron?
Im still in the swamp so I dont think I have that yet. But I found the hanging brazier that will work. Thanks
It's a traded item so not really progression related. Brazier is good too! For max comfort, if you care about that sort of thing, the hearth offers the highest amount. (2)
Oooo okey. I just found Haldor last night actually and he didn’t have it so I’m guessing there’s more people out there for me to find lol
search for them from these biomes: ||swamp|| and ||meadows||
anyone got any tips on how I should roof a 5x4 build composed of 4x2 stone walls?
im building a castle and i began pushing the hill further back. how would you smoothen the edge up when i get to it? just level ground and such or build up a stone barrier as a wall to "keep the soil in"
If you want it to look more natural then level ground slowly higher and higher
But i think the wall could look great too
Im just not sure how to develop it after that. My first idea was a smaller wall so i could have a farm field there and have like a staircase/walkway down but i gotta protect it from Goblins
how do i make the walls and roof of my bath house
You could do a terrace style farm
thats an amazing suggestion
i just want to recreate the pillar on the left but i am just unable to snap the horizontal beams on the pillar
why does it work on the right side, but not on the left? i've been trying for the past 40 minutes xD
is the pillar on the left definitely touching floor?
both pillars are on the ground. i've installed a mod for more snaping points and it worked perfectly 🙂
How u guys deal with the ground when u decide the place to make a huge base?
Leave it natural and build stairs and walls that gradually change height 
If you get more specific about what "deal with" means I can answer better.
How can i lower this terrain? My pickaxe wont work
That is probably the limit for how deep you can dig on that spot.
Often people spend a lot of time making their build area perfectly flat and then post a pic asking for inspiration. They just removed all the natural inspo 🤔
ya i feel that exactly, huge right angle terrain walls just dont suit a nice aesthetic for me
anyone got any tips on how to make holes in the wall that are circular?
As far as far as I'm aware, near perfect circles are difficult in walls due to most angles offered being 45* and 26*.
But you can get excellent semi circles with various arch pieces.
thank you well i guess the windows in this cathedral has to hexagon shaped then
whats the best way to add structual suport to a skeleton of a house useing iron beams? asking becuse i need to incresse the skeleton with 10 and i reached the hight of 24
Or mods
does anyone have any designs on like a terrace farm/garden?
I was having this issue, but I used normal beams and then snapping the iron wood beams into them which let me get the bridge across a span of 11 floor spaces. I then got it covered with stone by the grace of god hahaha. Twas frustrating, but I'm too stubborn haha.
how do people manage to make so well terraforming? i either get a flat top with bleeding over to the other side or no bleeding but downward slope like that
It's likely because you're curving the wall. In order to create a smooth, flat edge the ground needs to be straight and you need to be building perfectly North, East, South, or West so the terrain doesn't become jagged.
This kind of shows it: https://youtube.com/shorts/OYsk5d5-xGw?si=w7MxWgAxmUPlRHLO
#gaming #valheimtip
Join live! https://www.twitch.tv/emma_t_potato
its missing something to make it look better, but I don't know what. Anyone have any suggestions?
Roof overgang by 1 meter helps me a lot
Agreed
I nowadays like to do that to every building.
I do have one build where I didn't add the overhang, but other than that the less open flat space the better.
how do you make an overhang
1m wood beam and pole pieces can help, easier with 45° roof, but 2m log beam can help with 26° roof pieces.
Valheim building can be tricky, especially early game, but this tutorial can be done right away in the game to improve your house and it only takes wood. Think of it like a Valheim beginner's guide to home improvement lol If you need a tutorial for an epic circular portal hub then please see my video linked below!
Epic Circular Portal Hub Tut...
thanks
how do i make a building area flat?
use the level ground function on the hoe
thanks
Use carts, mobile storage :)
Break the full carts, gives you crates you can push around. Just don't fully empty them, or they disappear.
I`m currently in the swamps and im wondering if i should move my main base to a nearby meadows to make the transportation of iron easier
I usually just struggle with the transport simply because it seems like you never have enough iron and you're scouring the world for it as you play through. I will, however, make other bases or outposts along the way to make certain things easier, like a plains farm with portal, refinery in the swamp or mountains... but I seem to keep one main base for my whole playthrough
Thanks for the tip
To prevent the signs from getting in the way you can place them below the floor and use e.g. <voffset=100><#fff><size=6>Text here
Try to set the offset value to 10
Might need to play around with the value to get the text where you want it
<voffset=10><#FFF><size=6>Text can be placed here
This was my result with the changed text formatting on the sign.
As you can see on the screenshot the last word was placed under the floor for me
the txt can be very small too when using the exact example by Stratadox and might have been placed above the roof of your build, at least that is what happened to me
Yea you'll need to experiment a bit with what to put in voffset 🙂
I find voffset useful for emoji or any single character but br tag better for words. You can size the br tag and use it before or after text to move it up or down. Some of my examples here https://youtu.be/j5sLL8DznYQ?si=Y98FC44ivik9sNEG
Showing how I made various signs for Breedheim. Ever wanted to put a sign on your chest? Now you can.
New kitchen in progress, I am also planning on building a bedhouse, chesthouse, workshop, portal place, repair the watchtower and build docks for my ships. Any tips or ideas on what else to build in my new base?
it's perfect 🤣 🤣
how can i make the sides of the house more interesting? while it does have a snapped trim, i feel it's too flat and bland. i'm considering adding a freehand outer layer of pole trim currently, though i'd still like to hear any thoughts or ideas
how do i make this stop spazzing out
When you make a circulsr roof you can rotate the pieces one tick and then build them in a way where they overlap, it wont look exactly perfect cause they’ll clip into eachother but it might just work
My explanation isnt exactly great but maybe this helps https://youtu.be/MbQ47XmxKzw?si=BZ0GueQ6RIBUVEZN
https://dathost.net/r/versaugh Get 30% Off your first month's server purchase.
Showing my round roof building method in valheim for when you want to make round structure buildings or valheim home.
THANK YOU ALL FOR WATCHING!
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here is something I like doing with the roof pieces to make my houses more interesting #building-screenshots message shifting the roof pieces 1 meter in every direction
Id usually make small bases (like really small) close to any mats and just build what I need to process it, then go back to base, gather what I need to craft whatever it is I'm getting mats for, and go back. It's not ideal, but helped with armor mostly. If It was a lot of stuff then I'd just move the base, troublesome but worth it sometimes.
(most of the times I'd leave the building, just took the crafting stations down, and use the building as a central portal hub)
thanks for the tip
I need to try this
Heyy yall, was wondering if there is a way to not have this little mound of dirt in my areas, ive tried using the hoe, ive raised and lowered the ground, as well as flattened it level.
Removing floor piece, one single pickaxe swing and then place the floor piece again right where the bumps were usually works for me.
okay, thats way better than using beams, i did that on my last shack. cheers
did i make something cool or am i just faded tbh idk how to build pretty
Looks like a mess,place a door and attach a beam piece to it so you have some depth
Build around traider location so you will have your 1st cityzen
What are you aiming for in this build?
its ok, i finished it and sent it to #building-screenshots
I am aiming to build a large island village with enough room for a neighboring forest. Attached is my seed. Are there any spots people would suggest checking out?
Also, what structures should I plan for the village? I am aiming for a mostly authentic medieval style.
Just think about what they would've had back in the day: Meeting hall/longhouse, mead hall, smithy, forge, various traders/workshops (butchers, grocers, tailor, fish market, ironmongers, furriers, apothecary, tanner etc..) various storehouses/warehouses/cold storage, place of worship, archery butts, village green/water well, stables, inns, lodgings, port authority, guardhouse, lords manor, hunting lodge... Just let your imagination loose! I look forward to seeing the results!
Thanks
Portals or no portals?
Not sure how big you're trying to build but the circled locations are interesting because of their proximity to other resources. Plains, Mountains, Black Forest, Swamp, and Mist are all right there.
I'm using dev commands for getting around. I forgot about looking at what biomes are nearby.
is it worth going for cool builds early game before i get access to later-game mats?
I'd say that it largely depends on your level of familiarity with the late game materials and building in general, along with what purpose your build is going to serve.
If you're new then I think learning the building mechanics is important for utilizing the materials later on. If you know what is coming then it just depends on if you're going to build with the intention of adding to what you have or replacing what you have. If you're going to replace your buildings with late game materials then I don't see the point in investing a lot of time in building early game. Simple structures would suffice. If you're going to build an addition to your base then I'd start building ASAP if you're sure you want to stay at your current location.
You can do plenty of amazing stuff with wood and corewood, but i usually wait till iron age to really go ham on the building. Up until that point I tend to keep things mostly utilitarian.
I`m currently building my first house, but dondt know how to make a strong foundation for the second floor without making support beams, any ideas?
As long as it holds the foundation doesn't matter (if you're not going to be building on top of that). Your center flooring is fine there but a tip I do have is to work from the outside in, sometimes you can get a little more structural stability and pieces that previously would collapse will hold.
Still not shure if i should build a third floor but i`ll try building outside in, if necessary i could make a few support beams
A third floor is going to be tricky without additional supports. You could use the stone or iron to help provide the stability necessary to go higher. The whole thing doesn't need iron but placing it in key areas can help.
Also, corewood might help too. Not sure what materials you have access to at the moment.
im still early in the iron age and corewood isnt a problem, but does corewood and iron help with stability?
Yep, as long as their starting point is connected to the ground generally
should i make support beams or leave it red?
Leave it red if you're not going higher. The color doesn't impact the health or anything like that, it's just letting you know you can't build much higher.
It's hard to see but if the ground on the left isn't touching you could probably get some extra stability by connecting the wall to that too
alright thanks for the help, i`ll continue building tomorrow
Any ideas on how i can make the roof reach over the other one?
Iron beams support further than log beams.
alright, i dondt have much iron but i`ll try
Usually any bigger building projects require good supporting, so you might want to go gather more iron.
should i replace the corewood with ironwood?
You could try building vertical poles/pillars from ground up to the roof so it would hold it better.
Or build a "frame/skeleton" with iron beams around the building.
Latter would be more iron consuming.
build a woodframe is good? The resistence of roof .............. 🤔 better? Sorry my english 
What I mean with frame is placing vertical iron beams in corners and across the roof edge, kinda like house without wall and roof pieces.
thanks
Hope that made sense, I am not native speaker by myself either. 
yes bro, total sense. I will use way of build
I adore this conversation very much❤️
Run diagonal log beams along the underside of the roof
you can also perhaps try putting some extra support from the floor up using LOG beams, but you have to see how high you want to go and what support you can put in, If im in my early stage of building I use alot of LOG beams 45degrees , 26degress as ell to give that extra support forthe higher building. It can get tricky but it is do-able to some extend.
I made some stone walls and support beams and finished the roof, thanks for the help
Does anyone have suggestions on how to fill up open space? I am building a village and there is a bunch of nothingness between builds
do you guys have any tips for making this basement here in terms of stability?
I'd suggest a pillar or two towards the middle of the basement. You can build stuff around it to make them blend in. If you've seen any real basements or big buildings in general you'll find pillars at regular intervals to keep the floors above stronger.
Use the pillars as places to put light.
And make sure to use iron wood beams or iron build pieces inside the stone and future layers to help build higher.
is adding beams like this useless?
I dont think the stability is increasing so I might remove them
That is a bit excessive. Also, as far as I know, wood beams don't increase the stability of stone. But it does add good highlights where needed.
not sure if this is the right channel, but can someone eplain to me how this is happening? ther'es no way wood iron should be able to go this far, but it is
sometimes they break on random and cause like ripples breaking everything in it's row, but they do show green the whole time, unless it's in the middle or after a 'ripple' when it switches back to red
no mods, i'm just using hammermode
The iron beams do have a really long reach. They surprised me when I made a bridge earlier. Also, I don't know about the random ripple effect. Maybe they weren't updating. That happened to me once when tearing down a larger build. Some pieces wouldn't break after have their support removed until I got closer to them.
it looks like the beams slowly get more and more red, then somewhere at 13-17 from the wall they just all become green, and new ones are green, but if i put my hammer away and pull it back out, they go back to red. bizzare
Different topic-i just had one of those 2 AM genius thoughts, can you plant pine trees on top of a raised earth column and attach poles to said tree for MOAR maximum height? I want to create a longboat rollercoaster from the sealed tower to the ocean.
Yes, I think pine trees add about 30 or 35 extra meters.
Nice
Hi everyone! do you have any tips or ideas on creating a flagpole or banner? This is what im rocking currently but for some reason i feel it could be done a bit better?
Perhaps you could use the banners own horizontal beam instead of the wood beams? Position the banners closer to the middle and then take out the supports afterward, if that works
This is my first bridge (built with no-cost). Does anyone have tips on how to improve on it?
Edit: spelling
Some sort of grates for the windows
Thanks👍
any ideas on how to snap a stone piece in the middle a 2m block?
I would suggest using the 1m wood beam to get a halfway snapping point. Once you have the stone where you want it you can break the beam.
The world I am building on has a small island for the spawn circle. I decided to create an inn for newly arriving warriors where they can eat and rest before crossing the brige to the mainland and the nearby village. Any tips or suggestions? I am wondering if I should change the upper eating area into more sleeping areas or leave it as is.
Same for this. This is going to be the town hall of my village, plus the home for the chief. The main village will be lower on the hill so the town hall will be towering above. Does anyone have suggestions on anything to add? Edit:Spelling
some tips and feeback on how to decorate this better?
I would suggest putting the skins more towards the middle of the room. That way you would actually be walking on the soft hides while also minimizing unused area.
Next maybe add some banners around the hot tub so it looks like you have some privacy. Finally, add some storage, like shelves or chests. Treat the bedroom like you would live in it.
I honestly really like the combination of stone and wood. Is the room underground?
Oh, another idea, add some food in the event you die and need to head back to your body. You could put it on the table or in a chest.
Anyone knows the devcommands to change time of day, clear sky, and no fog?
can someone please help me with the cheats? I just want to build without the workbenches and repairing items 24/7
when i type debugmode b it says its not valid in this context
devcommands, debugmode, (exit console) b
@boreal coyote tyvm
you still have to repair stuff, but you can do it straight from the tab screen rather than having to find a bench
how can I better decorate my weapon hall
Try putting weapons on the wall, armor stands with old suits of armor on them at the base of the wall behind the tables, and add some bows to the mix
how should i fill this room in more. it's a kitchen/dining area
Decorative flooring, though it doesn't have to go to this extreme. It'll give visual interest, and not put your eyes to sleep. Play around with things and find something you like. Yes, it can be time consuming, but and also be worth it.
Hey, does anyone have a worldfile of a completely flat and empty biome used just for building?
Fine wood tables for food prep and shelves along the wall for storage. Use the food tray to place down some food being prepped. Add a few more tables with any feasts you have to fill in the empty space. If there is a fireplace nearby add a sitting area for relaxation.
what pieces did you use for black lines on the floor? they seem narrower than beams
Probably the ashwood window thingy
thx!
Thysicus is partially correct. For 2m length, use the ashwood divider, and for 1m it's the dark wood. You may need to manually place your first one, or build up with a floor piece or two. Once you have a snap point to build from, the rest will be easy to place.
How can i make this better? I have ||blast furnaces||unlocked, but idk how to make it work and have everything be able to be done from inside
how do you get triangle stone pieces
Off-set the triangular black marble slightly. Just enough so the roughness of the stone doesn't poke through.
With enough practice, and time, you can get creative on the design. Getting people to think about decorative flooring has taken time, but we finally have the means to do it.
come build for me lol
For all of you mega base builders out there- do you know at what number of instances, until your game starts becoming laggy?
Hello everyone, been a while since I used gizmo and I forgot how to turn on the camera so I can get to high place to build with out falling to my death. Any one know the hot key for it?
generally, try to aim for below 12,000 instances as a rough "safe point", but a beefy pc can get to beyond 20,000 instances
I see, im at 14000 now and can notice micro stutters
ok.... if you're having micro-stutters, perhaps keep instances below 15,000?
Heres a thing you builders can have in the back of your mind, when it rains you and your building still doesnt have a roof, you can run through a portal or go far away from the base your building and let the rain pass, that way the wooden structures wont decay under the rains effect
I just use the edge of the world on the floor beneath the waterfall
how do you get there without floating away?
I just used console commands and flew there, then made a portal from world spawn down there.
interesting. When im there, my character is still underwater. Cant stand still
I just realize this tip is kinda obsolete for devcommands users, but helpful for normal players
Does anyone has ideas to make a good looking croaps farm in the Plains with all croaps that can grow there ? can someone show me their croaps farm or has tips on how I should make it I am looking for smth with a lot of space to walks around even if it means less efficient
im having ussies with this roof.
I want to remove the gaps but i have no idea how. I found a solution (first image, right side) but its choppy and looks weird.
if i continue the roof inwards (it clipping through the wall), it looks even worse from the inside and is even more difficult to hide or integrate into the build.
Any ideas?
You could try curving the roof
i tried, but since the roof with the angle is lower than the other, it doesn't end up working
the side where the angled roof is is smaller than the high roof. it not the same size or length
does anyone have a working wolf breeder?
Do I ever... plenty of demo builds here: https://www.youtube.com/playlist?list=PLiA5dIl14FHkK5PQolyR1kOtoepRb-7_l
Some of them are available to visit on public servers
any tutorials on how to make stone arches with the gizmo mod?
has anyone figured out how to make 45° grausten stairs that can be climbed smoothly?
does stone prevent wood under it from rotting?like if i make a stone roof does rain go through?
Can amoke pass through stairs?
after testing my theory in bad weather,yes it does in fact protect wood
it doesn't, unfortunately
Damn
Hello, Valheim community! 🌾
I’ve just uploaded a new video on my YouTube channel where I built a large countryside estate in the Plains biome. It’s a cozy retreat after long adventures, with a portal for fast travel, full workshop setup, kitchen, guest hall, and a peaceful attic bedroom. The video covers the full building process and layout details, so feel free to get inspired or recreate it!
I’d love to hear your thoughts or suggestions for future builds!
In this video, I built a large countryside estate in the Plains biome of Valheim. This cozy homestead is designed as a resting place after long journeys and as a farming base for growing flax and barley. A portal inside the house allows fast travel between biomes, making it a perfect hub for any adventurer.
______________________________________...
im nearing 14k instances and my game is mostly ok but freezes for a second or two when unloading unused assets. how much room do i have before the game is begging me to stop?
does anyone have ideas for covering cage peices on a ceiling?
try forcedelete commands but dont put big numbers in it, 10 would do just right for ya
Command look like this: forcedelete 10 ||(meters)||
max is 100 meters, i might be wrong
forcedelete worked. only problem is that got me to realise i can also delete the stairs and now im rebuilding the ground floor
ended up losing my mind and started all over again
I watched a couple of dock build vids in YouTube yesterday, there's some good info on there.
yes it does under but also if the wood is above it still protect it as long as there is a direct contact between both
@dense tree https://youtu.be/N1r5Ddr5inI?si=qBd8aBAgavb9opCs
Valheim Guide Building Better With Stone
Welcome back to another Valheim game guide, today we're looking at building with stone and how to make buildings look better.
--- Click below to read more---
Next week I'm hoping to work on a guide looking at decorating in-game.
So if you do enjoy the series be sure to subscribe and let me know what yo...
@dense tree https://youtu.be/ZEqK4b2Tmq8?si=m2qy4r-eSi6oxMQE
As a result of debug tolerance testing I put together a video I hope will help people better understand the building system so they can support bigger structures with less frustration.
@dense tree https://youtu.be/hF_J_DBs4vg?si=zWUq8K9eRD7OPNpz
Description: The Ultimate Guide to Valheim Build Heights in 2022! In this one I made a video which I think is a full comprehensive guide to build height in Valheim. There is A LOT of information in this one! Let me know if I missed anything in the comments!
Support the channel with a membership: https://www.youtube.com/@9byte/membership
Tim...
Thanks for the help!!
@sleek kelp Very good videos, thanks for collecting and sharing!
Has anyone else realized that you can break the height limit on raising the ground with the command "spawn ship_construction" basically at any height if you're using "devcommands/debugmode"? I was testing out different commands just to see the results and this one will spawn a ship where ever you stand, but it will force the ground to whatever elevation you are at. Even if youre using fly mode (like I am in the screenshot) and are in the clouds. Thought it would be a neat tool to use for massive tower builds in creative mode. The ground still functions normally, with its maximum and minimum lower/raise heights (from the top) but the ground then becomes recognized as an object and can be totally erased with the "forcedelete" command
You got 45k more instances to go before it’ll start beggin
does anyone know a way to make a sorta circular chimney?
@dire bluff , here is one example
Oh i like that
what are the smoke physics again? sometimes i have no issues w/ suffocation and others i do w/ very minor changes
For a good smoke chimney, always build the path with positive angle and short horizontal angle (because speed of the smoke is not the same depending the direction)
But with my experience i always let 1.5x1.5 block minimum for the chimney (keep in mind if you use beam and pole to cover the edge, it reduce the path of the smoke)
so is a full wall 2m^2?
hmm you will be fine with a 2m² for a smoke path ut you dont need that much, for exemple :
Here the smoke have no problem but with the 45° roof the path is less than a true 2m²
Just keep in mind to always have a positive angle for the smoke path (never less than horizontal)
try using iron wood beams as snap points. u can walk up smoothly
ty will try this
I have this area between two mountain ranges that I want to turn into my main base. Any ideas or tips for what I could do?
Its a very large area and its in a black forest, so Im worried about instances creating lag.
Hell ye ty
village! (but keep the buildings very small, and make sure most trees, rocks, enemies, and stuff dropped is cleared too)
Hi guys! me and my friend are trying to build a cool base, but were stuck on the roof. We made it kinda big and we dont know what to do. We dont just wanna keep spiraling up to a point we feel like that would look ugly. We started with 1 45 degree wall and the 2nd one is 26 degree. What do we do now? please help, we're quite new to the game and really want a decent looking house! any tips or suggestions for changes or how to continue etc. would be appreciated! thanks!
id go for a more A-frame roof, maybe add a second story to the house.
Drop some poles, build some framing.
You need something to actually support the roof.
If you scroll up a little I linked some building tip videos.
What should i put in tbe middle of my teleporter room?
But due know i am i havent beaten the elder yet, so iron things are off the table for a bit
Waiting the iron tier or above, à campfire can add some warm light, a troll / eikthyr trophy ?
I finished my workbench room but the roof feel a bit... cheap
Its 100% functional but, how can i cover it better with these curved wall ?
How do you fill in this gap between the main roof, and those side pieces? The only way is to have ugly triangles jutting through the inside of the building.
we place the roof ridge pieces going into the main roof, and then hide the interior of the roof with floor pieces at a decent "inside roof height"
Oof
or close the gaps with X beams and use roof corner pieces on the sides so the straight roof parts don't show on the inside
could use the corner pieces to close the gaps as well
When im making a moat, do i make it to bedrock or only a little bit deep?
No need to dig until the limit (terraforming terrain has 8m limit when raising or lowering ground).
How deep should i make it then?
Few meters should be enough so enemies can't climb up or down on it.
Is this deep enough?
That's deep enough. 👍
Do campfires have the same spawn proofing range as workbenches?
Torches also count as spawn proofing and have the same radias aswell i presume
IIRC yes, but mobs target them. Not campfires tho.
I saw a video where a guy used poles and for some reason mobs did not target them
As in he put the torches inside the poles and mobs no longer targeted them, but that might have been patched
all have the same "spawn protection range" exept a workbench you gonna discover later that have 40m (x2 of the other, but his full range dont apply when you charge the zone as i experienced)
And workbench (and other bench) zone extend every upgrade you build
Hey guys! me and my friend are nearly done this base, however, these few stubborn roof pieces always break. even when i try and add more corewood or whatever the corewood breaks. Im truly out of ideas. A lot of the inside and wooden floors u see and stairs are just temp scaffolding to get up there. Please help! we have tried a lot but we dont know what to do anymore!! is it even possible to connect them without them breaking?? any help would be appreciated!!!
Assuming you dont have any iron, you could make pillars of earth with the hoe, just make sure to cover the sides with wood or place these pillars near the sides
I’m trying to make a dock for my boat but I am not sure how to get the boat close enough to park it because when I get out I still can’t get up on the dock
A longer dock going lengthways across the boat would work better, and if you make it like a funnel with two sides, it naturally guides the ship into a position where its easier to disembark. Having said that, I just ram it up onto a natural ramp them push it back out when I'm done lol (in the process of building a new base with a proper dock though)
Its not very helpful now, but what I will say is breaking your base up into smaller structures, or at least breaking the roof up into small peices is much easier when building.
This game isnt super friendly to very big structures.
You could maybe keep the corewood supports in the middle and make the roof an M shape with two apexes
@molten star the easiest way is to dig into the land. dig as deep as you can and make sure the ship fits then build what you have, but in a ' U ' shape. That way you can jump out left and right and also put a cart on the ship if you want to haul more things that fir in the ships inventory or yours. We were using that till we had the iron ship at least.
Okay thank you
I really think I just made my dock too high honestly
something like this works best in general!
Okay
Is there a suggested width of the docking area? I know the ashland boat is bigger
12m width to be exact, but will that fit into a 12m slot or do you need to make it wider?
Don't have experience, but I think ideal would be to not give it restriction with just 2 walls like on this picture. And also if you do plan to do that, then for sure make it wider so you won't need swim your way in specific way. Not sure though, so don't act only on my message.
that's for the Heathspliff ^
Dock with minimum width is fine, as long as it has proper placement. Whenever you return, it should always be easy to dock... how do I explain this...
i went into my old save game just to check what i did.
rfirst of all. it depends where you have the shipyard. Here there is water rising. So i made pillars so the ship stays in place with storm etc.
But the best thing you can do! Is use your imagination! Create something from your fantasy! And when it fails improve on it! 😉
So find solution for the issues. Like i did with the pillars here.
Would the port be better made outwerd or inward of the entrance?
Outward just leads to ocean btw
if you make it inward, you will need to make it deeper first! But you can close it up So, safer when there is a suprise attack. Or the ships stay in place with a storm. i guess.
Inward is actually surprisingly deep, deep enough for a longship, only time i can see it being a problem is when the water backs away too much
Outward though would look nice as i could then also enclose the little lake
But thatll take a lot of stone and planning, so i will do that much later
Though im wondering on how to stop mobs from coming in the entrance without blocking all of it
the spike traps do dmg to them when they swim. they will need some repairing, but could work for a while if you set enough of them. 😉
Any tips on how to finish the last** round room** where i want to have a ''knights of round table'' idea? maybe glass with wood? any ideas/tips on how to build it :)?
images: Front, Back, Inside, middle room POV.
update on the roof :)!
How do i stop these walls from rotting?
has the roof been placed after they were damaged like this? because that roof looks like it should be protecting them from rain damage.
(while rain may visually fall at an angle depending on the wind direction, mechanically it is completely unaffected by wind, rain cover goes straight down)
They were placed before the roof, is there a certain range when roofs stop protecting buildings from rain?
100 meters, so that's easily covered
One roof peice would protect a 100m circle regardless of whats under it or not?
100 meters down, but horizontally no more than the size of the roof piece
quick example of what i mean
Hi Lads and Lasses , currently trying to build a Castle / Dock / Farm mix of a base, basically all in one, I started with the castle walls for now and if anyone has the time to drop some tips, as its my first build on the bigger side.
P.S attaching some photos of what I've done and some paint diagrams of where I would like stuff to sit at :
P.P.S I'm almost done with the mountain region , got silver armor and weapons, so this is supposed to be my next big base location to get a closer spot to the plains.
P.P.P.S feel free to dm me or reply here, anything works
Start with the layout of how you want your castle first and you can go from there as your foundation, every space you make has to have a function and has to be connected with other builds you make, (i.e if you're making a dock/boathouse you'd want a smithy closer to the docks to start forging soon as you drop resources off your boat)
I like to use stone slabs to give me a general layout of my builds
Any tips on structural integrity? I’m 50ish hours into the game and still don’t have a good grasp on how to keep a structure standing 😆
closer contact you have on the ground/terrain the better the structural integrity, i use log poles on corners or as pillars connecting to the roof to extend the structural integerity and help me build bigger
the valheim wiki has a great page all about building stability giving you the stats of each type of building piece, I personally started there
https://youtube.com/shorts/UGq0pMlXDdM?si=YCo6BEq4TbCWsufo
Something of interest to understand building mechanics
Cover is a mechanics most players misunderstand and now its EASILY explained
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Any tips to gauge what the proper size of a building should be or rules of thumb for survival builds? Feel like after I finish a build the interior is always way smaller than i planned
must be optical illusion, try to have higher ceiling space in your build
and dig a few meters within the house area before flooring the house
it will make it look "taller" from inside
I want some help with this flooring
i would fill it with 1m wood floors to make smooth transition between the shapes
try only placing facing it 1 direction only, no worries for now about the little gaps
then after all is covered try using different placement positions (Q hotkey) to try to match the direction of the floor and at the same time covering the small gaps
So Im trying to build a multi story stone building for my workbench area and would like to know a way to support the upper floors without taking up all the space below
maybe try placing wood-iron beams across, since they strengthen well. perhaps also wood-iron poles in the walls? hope this helps
If ya need a serious defense, the Theodosian walls of Constantinople served very well for 1000 years.
also, yeah building supports for the inner roof/ceilings are weird sometimes trying to figure it out on my own
sometimes starts to become a mess
i usually follow the steps from @tardy plaza (https://www.youtube.com/@smittysurvival) when it comes to draft a base or house
Usually always the corner beams and the roof, simple stuff. To only have a visual representation of the shape and the size of your building, then after that, you start by adding a bit more of detail to the roof before working your way down to the rest of the build (walls, flooring, patterns, decoration)
in case anyone is stuck with their builds he also has some really amazing buildings process that you probably can take ideas from it
Are Ballista's worth it for Ashlands?
Just curious before we load up on the base in ashlands
personally they would attack anything nearby
that could trigger unwanted group of enemies getting close and close to your base and damaging it frequently
I'll stick with the protection shield and wall high enough to not make it visible for at least Morgen (i think I got the name wrong xd)
you could do that or sanitize the sorroundings with campfire (haven't tried it in ashlands)
its enemy spawnproof 20m radius so to make it look nicer you could dig a bit and bury it so is not visible
but i can't guarantee if campfires get destroyed in ashland ground since i haven't test it on there yet
Alright, We did discover you can use a trohpy and have it set to attack specific enemies, but the accuracy and strength of it is pretty inconsistant.
You can throw down some traps in its LoS to help it be more accurate, but you do have to go reset the traps when they're used
is there a way to place Lantern ontop of tables ?
when I tru they seems to be placed janging UNDER the table or if I place them on the wall. they "hang horizontally" from the stand but I need to sotate to face them back ?!
How do yall even start building something. I feel like Im not creative enough...
I watch a lot of YT
I'm good at deco but not the building space so I will watch YT for stucture tutpirals then decorate on me own
think about that you need, like a house, what areas of the house you need and want?
- you need a place to sleep, you need a place to cook, you need a place to craft, you need a place to farm ...
etc...
start with one. then add the next until you have all
and then ... you will start having ideas ans you will tera everything apart and start again OR, just find a new spot and build anew base
rince and repeat xD
How sensible is it to build a mistlands mushroom farm?
I have access to grausten so the walls should do well, but gjall is going to obviously be an issue
I'm thinking of maybe turrets programmed to shoot them on each corner
There's also the shield emitted, but if the gjall is within the radius then it wont help, but if the gjall is outside I dont think the turrets will hit it
probably spawn proof the area where gjall spawns so you can prevent from always spawning close to your crops
i've been doing that and works for me and is pain free in the long run hehe
you will build for well over 1000 years with that layout
also takes the mobs 1000 years to get thru
Fun story about the walls of Constantinople, they were toppled by an earthquake when an invading army was literally approaching the city
So the emperor recruited the supporters of the various charioteer teams who were the football/soccer hooligans of the ancient world
Each team got given a section of the wall to rebuild so it was a matter of pride for their team to get theirs finished first
By the time the invaders turned up, wall was good as new
Any tips on building chimneys?
what are you looking for help with on chimneys? the only real hidden tip I know is that I think smoke needs a 1x1x1 cube to travel through
You dont need to go all the way up the full width of your fire, especially important if youre doing a hearth or double hearth
You can funnel it up to a 1m chimney
You can do a sneaky chimney by using a shallow roof inset inside a steep roof, akward to close the sides off inside though
Dont forget you need to cover it vertically so your fire doesnt go out in rain, easiest way seems to be a top double angled roof peice on 1m stilts
Is there really any significant height gain on grausten structures with iron beams or grates?
I was messing around and I'm pretty confused about how people build these massive grausten structures so tall
It seemed like putting beams barely increased my grausten stability at all, on just a 4x4 floor piece at orange stability, beams were anchored to the ground as well
Any suggestions on placing upgrades for things like the forge or workbench? I find they're such a pain to place in a way that doesn't obstruct while still being in range/LOS for the upgrade
I can only suggest building a big room so theres lots of space
I have a 16x16m workshop with all of the crafting benches
Its slightly too big if anything, and hard to use the middle, like with most buildings in this game rectangular rooms seem to work better
also, if your sorroundings allows you, you can place your upgrades underground or in a hidden layer above your house
that way you can have a small crafting station without the upgrades in the way
I put a lot of my upgrades outside the home at first haven’t experienced many issues with this method yet.
yep that's another option as well
im not used to doing it that way because i tend to not build walls or pits around the building, and doing so it attracts enemies that attack the upgrades
Did abominations evolve or something? when I light bonfires, they just walk away from me
they tend to do that and ive had that happen a lot
fr. I try to run towards them but they mysteriously become tough to catch up to lol.
i dont know if it is a bug tho
It sems like a common AI behaviour. The most annoying at the moment is when I hit a charred warrior once and hes like, alright Imma head out, and walks away over the lava 
decorating ideas?
hi mates, made this quick reference for myself about using storage as flooring so thought to share:
regular wood => snap down 1 meter then stack up 3 floor pieces
iron wood => snap down 1,5 meters (1 meter + corewood/grausten half meter snap) then stack up 4 floor pieces
also right to credit, learned about the regular wooden chest spacing from a very good building video on YT, experimented by myself for the iron one ===> "Tiny home challenge, part 1 - Before Eikthyr - Valheim" by SorchaAzura Gaming
neat! ill be using this thanks for sharing :D
When building grausten do you guys set it on top of the floor
Or to the side
I think on top is the intended way and you don’t have awkward extra widths on buildings
But it looks a bit off
what to add to make it more fun :)?
adding the kitchen upgrades as part of the overall decoration it would give it more color the current kitchen area, imo. Also adding some wood touches around would also give some cozy vibes, try to experiment with different types of wood beams, 1x1m floor, etc
but already is looking really nice!
can anyone make out how the corner here is made
the thin horizontal wood looks like the inner of a 1x1 wall piece, connected to vertical core wood?
seems like the use of many layers of normal wood beams to shape a cilinder-ish pillar
im guessing here 3 layers are being used each one rotated the flat side facing out giving that clean look
so its shaped like a semi-circle
custom placing is being used here instead of the standard snapping point
and the right side of the corner is what jijoo is commenting
the 1x1 walls is custom placed as well, but only once, is in a way that the design of the wall, that thin horizontal beam, is the one that is right in the border connecting the core wood beam
then is just snapping point all the way up
seems like custom placed imo but can't tell honestly haha
Funnily enough i knew how to make the big pillar but didnt realize the side was 1x1 wall and core wood lol
Around a central pillar u do a 2m beam in every 8 directions, u place a door on the end of every one of those beams so that it makes like an l shape then you take another 2m beam and place it inside the first 2m beam using the door as the snapping point, it will come out on the other side of the central pillar just enough to have a perfect snapping point to make the pillar
Anyone able to assist with some dimensions?
I've somewhat replicated the measurements with core wood but my head is making this more confusing
How to farm tar?
There is no proper way to "farm" it, but by killing growths and draining the tar pits. Few growths respawn at tar pits from time to time even after they're drained.
Hey so I've been trying to build a circle around the sacrificial stones at spawn (to make a coloseum to store my portals) but I can't get the proportions right with the radius of the mystical force... Does anybody have a good way I can center myself and find the right distance to build? (i tried mesuring with a fishing rod but can't get anything precise enough)
Are you willing to use mods? I believe the ESP mod can show the circle around the alter that blocks construction
Id rather not but if I have to I could
Otherwise I'd say brute force it by making 1m poles all around it then try to find the centerline in the cardinal directions from those
Try use a ward for reference
To clarify the purpose of flametal structures, is the general idea you use the flametal peices to create stilts on lava then place your preferred building blocks on top?
First time venturing into building ruins! Any little tips and tricks that you've come across or discovered yourself? 👀
(The Plant Everything mod definitely is very helpful with their vines 💙 )
is there a way to get a roof to look like its at a higher degree than 45? Im looking for something steeper than 45 for one part of my roof but not sure if its possible
with roof pieces i dont think, but i saw a few vids where they placed beams on top of the roof so it looked steeper
Great start! Rubble and clutter around the base always helps. I often add stone blocks and things laying around. If you're open to more mods, Gizmo lets you rotate on all axis, and you can add blocks leaning, falling off the wall, things at angles, etc.
Any ideas on how to fill in the hole left at the top of the wall where the roofs connect?
Have you tried using roof crosses?
I have but they just narrow the gap a bit.
I did a bit of research and found out that buildings in that era were meant to be like that for ventilation and such, so I just ended up slapping the roof crosses on and leaving the gap.
Thanks anyways!
Ah fair enough
If youre using steep roof sections, you can use the shallow X, it doesnt line up in the same way but it covers the hole better
Somehow I never thought of making a wooden pier facepalm
can i make a wood farm there if not what can i do with this area
Quick question, is there a way to pause the growing of flax ? I really like the in-between phase with the blue flowers and would like to use it to decorate
Can anyone tell me how to do arches??? I've been looking for so long wooden or stone
you have a stonecutter? thheres an arch in heavy building if so
Can you help ? How would I make a tall bridge like that ? Where you see the red circle is where IRON SUPPORT BEAMS are hidden... so ti should help, bu the logs on top are still red
I’d say use the hoe to raise the ground under it and/or use stone foundations for the pillars.
I already did it with a mix of iron beams etc.
It works !
If I put stone walls around my docks, will the water still go through ?
I think water in Valheim works a bit "interesting", it's not a flowing medium per-say, but every place has simply a fixed water level and the water will be there regardless of what you do around it, as long as you've cleared the ground sufficiently deep. (I think, not 100% sure).
We raised the ground but look at the F-ing waves... how the hell are we supposed to make anything near water when it's this insane ? It just submerges me into the water when the wave crashes down
Does Ivy need open sky above it to grow? Trying to find the answer online but nothing
Nevermind it does it died after a bit 🙁
Anyone got any idea how I could get some Ivy on this wall without needing to open it up the sky? Would Ivy grow horizontally along a wall if I placed one that is flush and just waited for it to spread that far horizontally?
I think only with mods like "plant everything".
😢 I’m trying 2 things but doubtful. Probably going to forget it
And any luck with the Ivy? Build looks very promising with or without the ivy. If theres one mod to sway you over to the dark side it should be plant everything, but kudos to whoever goes bare 🙂 .
how do you avoid these stairs from damaing from rain?
im pretty sure you cant
rip
No luck yet, still waiting on the 2 experiments to see if it grows but it's not a big deal anyways. It was built before Ivy was added then I took a break. But not going to use mods on this since it is a save where some friends and I play and mods wouldn't work with the crossplay we have for the 1 person
looking into building a large compound style, multibuilding base. from some older posts online ive seen some mentions of instances and too many causing extreme lag.
does building still work like this? if so any tips on keeping lag low while being able to build a large base? (relatively new ~60 hrs ingame)
Idk 300 hours in game i never built a base that large to affect on fps (90 fps~)
have you built relatively speaking "large" bases?
if so thats good to hear
My base currently larger than render distance so ig its big enough
very nice, thanks
where would you set the hearth/fireplace? also I want some tables on the sides like some sort of dining hall(?
If you want you can check how your computer will perform againts about 17k instances. Personally Im getting an fps drops for sure but it can be casued probably by my 10 yo PC. Although Im not online rn.
how can i snap normal stairways in 4x4 round tower?
like i need mistlands stairs , or this possible somehow
If you want them around the center-pole, I have bad news. that is too tight, won't work. At least not in a good optical and walkable way. without mistlands stairs you could snap 2m beams (or core wood) while adjusting the angle and height. You won't get a smooth stairway that way, but at least optically way better.
pasting screenshot for a spiral staircase design i posted some time ago in Jotunheim server
with a 3x3 space should do it to build this staircase
1 question: you just put 2m corewood poles , or it snaps somehow?
it snaps each one on top of the other
nice
what i like about using log beams for the spiral is that you can play around on how wide you want it to go, if i remember correctly 2m log beams is the minimum length without getting stuck while going up if you are walking
making it shorter the stairs would overlap on each other leaving a litle bump on each level making more difficult to walk up
ty for design it fits perfectly in towers like that and pretty cheap
i will rebuild my tower for stairs that great
noice yea it fits nicely, that design is barebones and purely functional you can go ahead and get creative decorating it with your build theme
quick & cheap boat able bridgy
yall what do i do here with my roof
I dont mean add overhang and all that i mean what to place, like, right in the red triangle....
you mean how to decorate it ?
you mean "how to decorate it" and not "what to do with that empty space above"?
for decoration, it depends if you will have a loft in there too or not
you can use the X and diagonal beams to make a pattern, you can fill it with wood walls, you can mix walls X and diagonal bema or the other wood decoration "walls"
as of "how to use it", you can fill that space with storage, your sleeping space for example
Found a plains spot with this cool little stream that I want to build my base around, but I'm struggling with a good way to lay it all out. I want to build with the terrain and preserve as much of the natural beauty as possible. Any suggestions?
just to be clear black marble is immune to more diff types of damage and austerity has a high hp pool right so even without a dome i could build a black marble castle as my own fortress in the Ashlands ?
is there a way to remove a specific runestones? even if with console commands
Afaik you cannot remove them.
You can kinda like "remove" them by digging under them (they land on terrain level) and then raise ground around them so you cover them.
Man, thanks for responding tho!
I'll make sure my claim is correct, I have exact situation before me in one of my worlds, hold on a moment.
Alright!
because I have this stone right here
Okay, my claim and memory didn't fail me. Here is how:
OOOOH thank yoou!!
I think the runestone eventually comes back up
One in my main base in my main world hasn't.
Hmm, I feel like a remember mine showing back up
Hmm, it seems like it jumped back. Strange how it hasn't in older world tho.
Sadly the advice I gave isn't as reliable as I remembered, look above reply.
I can enter fly and dig a hole to the ocean floor I guess and cover the hole with stone flooring
Yeah, like I said. And no way to delete it with console commands IIRC.
Raise it instead so it's standing on your dock. Make it a unique feature of your build 😄 Bonus points if the message fits well in a base like "hearth and home"
this look really nice can you show me abit more?
Happy with location, main shape and chimney. Tried to shape out a deck going round one side but felt a bit too cramped with the roof. Also struggling to make an entrance work - any ideas?
I'm thinking (main) entrance will be from the direction I'm looking at it in the second picture, and the end facing the downslope will probably have a balcony (or connected to a deck if I can make that work 😄
I can add windows etc to the roof where it feels flat later on
Edit: Figured it out! Post when mostly done 🙂
behold: the poor man's hearth
How is that not lighting everything else on fire?
Fire hazards off
you guys play with fire hazard on?
Always? More realistic fire = awesome.
if the devs make it so you can't just create a stack of coal with a campfire, sure, I'm willing to turn it on as well 😂
the whole stack of wood should just burn if it's not inside the charcoal kiln, and food left too long to cook should simply disappear
Not always
There's a certain point where it's just annoying
Always. Never annoying.
Having to use the hoe to remove grass before you place a campfire so it wont catch the grass on fire and interrupt your 8 min rested buff refresh is annoying.
Try logging with fire arrows
I have not tested it extensively, but i did get a good amount of coal that time i ran out of flint arrows while fighting a troll
There's always a fine line between more realistic and just tedious real life kinda shit
More importantly, there is a difference between realism features intended from the start and planned around, and such features added later.
If cold/freezing was added everywhere only as part of the DN update, those would probably have been bad as well.
one aspect of grausten that i love is that you can make scale models with the small arch pieces
How's my starter base looking?
all regular wood still lol
I got finewood for the furniture by smashing logs together from some birch trees that happened to fall over when i was chopping wood
Anyone have a vid on how to place those item stand between the stools? Im struggling to build a small wine bar 😭 🥹 🤣
The way I have done this is starting from the bottom row I place the stool then the item stand then another stool until I have a row across and then keep going to the next row that way
You also can use the serving tray to place the mead
Soooo the build process will be like this?
first layer/bottom layer: place stool, place item stand, place item, stool, repeat.
Yes
and here I thought stool stool stool
place item stand in between 
I tried it that way but couldn't get it to work and I was so frustrated 😂 Idk if other people can get it to work that way but it was so annoying I gave up and then when I tried again I did it the way I suggested and it worked
Don't try it. Its unhealthy for thy mental health HAHAHA I wasted 3 hours for that sht and it didnt work
Can yall show a pic of what you're trying to do? like an item stand between X X of the finewood chairs?
Can y'all suggest some YouTube videos regarding building with grausten?
My grausten builds looks rather 💩
the key is to make them tall, and impractically ornate to the point of absurdity
also learning how to stack pieces halfway inside each other is important
took me long but hey i made it 🥹 🥲
Looks great! 💜
what can i do to make this more interesting, mostly need tips with exterior
You could try corewood beams on the seams of the stone almost acting as “supports” and then a layer on the top
this is a pretty basic way to do it that adds some layer and allat
thanks
I want to build a base in the middle of the water. Is there any good way to do that? Will this location work?
If that location has any plot to build workbench then maybe, if not then you cannot raise ground without a nearby workbench.
And be able to raise it enough so nothing floods during storms
What joelkkii said. Unless you plan to cheat via devcommands.
I was thinking this would be a good spot for a plains base/castle, but I've been staring at it for days and can't decide where to build what, other than the docks. The arrows point in the direciton of resources so I will have roads coming from those directions. I like the way the streams look, and the plains in general, so I am trying to preserve as much of the natural look as I can, as opposed to just flattening everything and building on top. Other than that I got nothing. If any of you creative geniuses have suggestions I would appreciate them.
The first thing you want to do is pick a style for your house/castle. I usually do that by building a 4-8m section of wall with a window(s), roof and as many stories high as the house is primarily going to be.
Second, make a layout. When I am building in uneven terrain i prefer basic wood walls for this, regardless of what i am actually building. You don't need the entire walls, just 1-2 meters above ground is fine. Keep in mind how thick your wall desing is when making the layout. Also keep in mind how you want to build your roof.
If you dont know where to start, just plop down some random boxes. Make a list of things you want your castle to have, then make a note of what you want to build in each box when you are done.
When you are done with that, consider if you have to edit your layout or if you want to rearrange things.
If you incorporate organic or non square shapes into your build, i suggest you build those first. Especially if you are dealing with complex roof structures.
You're a visionary with those tapered pillars
I'm building a cathedral and I was trying to figure out how to make my back wall look extra fancy and that's perfect
Here’s what I have;
I see a hill in the bottom center of the photo, I personally would lay out a castle there. Have a central tower/keep on the highest point and build walls and buildings from there.
Put the docks just north of where you have them and have the village centered around them. Alternatively you could leave them where they are currently and have them hooked up to the castle
Build some bridges over the streams and span them to different sections of the village
Cluster industrial areas away from housing, after all who wants to spend the day listening to metal being forged
Have some fields or a field with small farmhouse(s) attached
Keep Stonehenge, use it as a religious area for your citizens. Have a path wind up to it.
I’ll take your photo and make some layouts for my ideas and send it
Green = roads
Blue = farm field
excuse my horrid handwriting, I’m on a phone
I like this a lot but I would suggest swapping the village and industry since it makes sense to have industry and storage near the docks but even if no swap this is a really good setup
Hello, Valheim community! ✨
I’ve just uploaded a new Valheim build video where I recreated the Riverwood Trader from Skyrim!
This cozy medieval shop captures the classic atmosphere of Riverwood — complete with a merchant’s counter, living quarters upstairs, and that warm Skyrim vibe we all love.
If you enjoy Skyrim builds or just love detailed Valheim architecture, check it out — maybe it’ll inspire your next project!
I’d really appreciate your feedback and ideas for what I should recreate next.
💬 If the video reaches 50+ likes, I’ll try to rebuild the entire Riverwood village!
🔗 Watch here: https://youtu.be/8_XJpNJI5Hk
In this video, I recreated the famous Riverwood Trader from Skyrim in Valheim.
This cozy medieval shop is fully inspired by the original design from the village of Riverwood, brought to life using Valheim’s building system. It’s a perfect trading post or roleplay location for your Viking settlement.
__________________________________________...
Ngl didn’t even think about that
is that a finger-drawn capital cursive S in the middle of castle? respect...
Been staring at this off and on all day, scheming. Just had the idea for a tower on that highpoint of the hill where you have castle drawn, and another tower where you have industry drawn, with a skybridge connecting them that runs over the canals. What do you think?
idk what the point of the towers would even be, maybe just separate bedrooms for me and my buddy at the tops. Could put storage and workshops on the castle side and food storage / dining / kitchen on the other side
Not even sure if I can reach that far, even with iron
I doubt you could reach that far unsupported, but you could probably get away with having one support on that thin little strip of land in the middle so as to make it as minimal as possible
i thought you were building this with devcommands since youre viewing it from above like that.
in which case, you could use flametal pillars. those should span that skybridge, and let you build it fairly far up as long as you start placing them from the ground up
No devcommands just some QoL mods. One lets you disconnect the camera
Flametal from Ashland’s I guess?
yeah.... and if you're not playing with devcommands i suggest you ditch that idea. its a somewhat bothersome material to get
I love the idea, but you definitely wouldn’t be able to get there without iron/flametal. You would probably need a pillar in the middle on that thin strip of land and even than you would probably need more. It also would depend on height of the towers themselves, iron beams don’t become grounded (they do still have a good amount of support though) when attached to stone so you would lose stability the higher up you go. I did something similar very early on in my building career and it was a pain, mine was over a deep channel though so I didn’t have ground beneath me. It’s gonna be a lot of iron and might not work.
Saw this spot for my plains base. Been staring at it since i've saw this spot after we've raided the tower. All I ever had in mind was to put my house on top of those 2 pillars with a boat house under.
anyone who is good with tower design free to help me reshape the top of this?
looking for ireads on how to fix it from feelin so? box shaped??
i think is already well shaped, only needs a bit more of height and the outside walls i would "complete" it into a rectangle, from my pov seems that it's been like cutted in half, probably you could try as well instead of diamond shaped window to try and place down some 2x1 or 3x1m windows so it would make the tower feel taller
adding to the roof a bit of an overhang would give more shape instead of keeping enclosed as a box
in the pictures attached you can try and add more flooring instead of directly making the roofs
the pic from the right is the closest design on the tower you already have built, by adding some more meters and placing 26º roof around and outside the walls would give more shape of a tower
this is the shape of the base on the tower -
as well you can use 26º or 45º wood beams placing it below the outside walls on each side, that would make the external parts of the tower to add more weight and the would make the walls feel that are heavy being supported by beams and not floating, like in the picture from the left
I once spent the time doing that after just creating my first portals. No iron yet and it’s quite a fun challenge. I had no protection against the deathsQuito’s and died many times before I was able to place a portal. Then the. Build was super fun as I added a bridge between the two towers
I had this seed before last 3 years ago where 5 stone pillars were near each other. Had fun creating our base at the top. My skill from 80 went down to 20 something 🤣
i dont have a steady flow of iron yet - still in BF - just cheesed an easy 2 for the stone - can squeeze maybe 1 more 4m pole for that pointed roof - adding some support beans to help round it out - diamond was mostly for the view so i can change it up
hmm probably you could try and start making the roof by its center, rising the center pillar as high as you need, instead of starting the roof from the floor.
probably this way you can have complete control on the shape you want your roof to look, separating it completely from the shape of the base, then after the roof is completed you can go ahead and start building your walls until touches the top of the roof
this method wont exactly match the top side of your walls with the bottom side of your roof but then you can just custom place your building holding down shift to completely enclosed its sorroundings
0000h good point start from the top n work down might help the flowww
yea! from the top you can end up building a more cone shape roof than from the bottom, that would take you more time and pain and not exactly look rounded
yea this mod with iron beams would take you less time, if you have a cultivator you can plant pine trees around the tower, having blue integrity all the way up
and plus will make the tower not feel empty around it
Hey All, question on how best to fill spaces around arches. I want to maintain the integrity of the arch without building through it visually. Is there a way to do that?
Anybody know how I can fix this to not make it look ugly. I’m trying to build the building in the lower left hand corner, and I’m eyeballing it and it’s okay so far but I’m stuck on the back part on how to make it look better
how do you guys decide on your dock height? these plains waves are nuts
You dont, you use tiered docks
I also prefer building my docks in a river/bay, but sometimes thats not an option.
First off, build your buildings from the ground, then up.
Building a facade completely from one side, then trying to finish the house from the other will invariably give you a headache.
Instead, try to build with boxes.
Preferably boxes starting from the ground. Limit your overhangs, especially unsupported overhangs
convert that floating room into a mini tower instead, since it's more natural to have a very solid support under your buildings for the viking era (even if you use ashwood). You could even detach it a bit more from the main building and create a short bridge to connect to the top floor, while the rest of the tower can even be sealed tight
still a work in progress, but I basically raised a tiny speck of land that was protruding out and creating a lighthouse on top of it. The rest of the base is relatively lower in height since I chose a bay on purpose to avoid the high waves (I still need to finish decorating)
any Ideas to make this prettier
@dapper apex you building has already a really nice foundation now only needs decoration and extra layering
heres an example i think it will give ur walls more body
by working with layers on your buildings they will have more depth rather than having everything staying on 1 flat surface
this is the video reference where i took this pic https://www.youtube.com/watch?v=Egw76oTUofM&t=554s
i have this little bedroom inside a tower, how do i make it more furnished?
First thing get rid of that hanging brazier the smoke layer on the ceiling can be dangerous and doesnt look that pretty. You can put it higher up or use torches,(spoiler idea : use lanterns) and maybe a bit more colour, a shelf maybe
If you can handle the instances build with the smaller bricks alternating by 1m like an actual brick wall rather than the large coarse slabs stacked.
Add beams of wood across the room slightly below the ceiling and along the walls. Add some shelves with meads or other small decos. Some basic ideas.
I used the grausten arches to either side of the wall, so the wall was sort of set into the arches. That way I could fill in the gaps better
I was able to get this to work a d happy with it.
Oh awesome! It's fun stuff to build with but can also be a pain in the behind 🤣
Love your layout. Looks fantastic
Thank you!
Do we know if flame metal pillars have the same stability and load bearing qualities like iron poles?
well I just learned something new. I've often wondered how to build over lava.
very simple question here: is there a trick i can use to get my 26 and 45 degree beams to align (as much as valheim allows) when overlapping them by 1 m? (since there are no 1m angled beams) when i try to do it manually/by sight, there's always an edge stickin up somehwere
using doors and/or horizontal core beams to guesstimate a 1m snap point doesn't seem to quite cut it.
aren't both cross pieces intersecting at half the length of a normal diagonal beam?
can't you place a cross piece, snap a diagonal beam at the center, then delete the cross piece?
unless I misunderstood what you want to achieve exactly...
All my agonizing over where to place the docks and then how to handle crazy tides... I think I'm just going to build it in the northern spot by the stream where the water level never changes even 1m, compared to 3m on the southern spot or 2m on the middle spot. Like you said, find a river or bay
oh my goodness. i forgot about the "X" pieces! duh...
I got so tired of this that I installed a mod to give me more precision options.
You can use the basic wooden stool as a nightstand for clutter. The small wooden floor pieces work really well as shelves, but so do the dark wood beams, which I've made into a kind of partition before.
Iron braced beams?
It was to fit around the sides where it arches. Was able to sort it from a prior response. Thank uou though
Honestly, I like the concept. Only thing I might do is use 45 roof pieces and build another smaller floor to be your masters retreat. That way it would break up the roof some.
cant go much higher w out iron - still in BF - i just cheesed a stone cutter for a early start
i def might tho!!
Going along with what others have said, if you start you roof from the top and go down. Another thing to add some character would be use 26 degree piece as the very bottom row, that way it adds a sweeping pitch to the bottom. Just another way to break up the stale-ness of repeated angles. Could even do something like this for the very top. a row of 45's then a row of 26's. Either at the point of where the 45's and 26's connect or middle of the 26's use wooden poles to drop the roof by 1 or 2 meters (whichever might look better) and then start again with the 45's and 26's.
bro that looks amazing how
If you need a spotlight
TIPS building around forcefield?
i want the roof to be built out of grausten, however no matter what i do, the last roof piece to connect breaks.
how could i support it?
Line up with one of the runes around and place any snapping point alined middle to the rune almost touching the barier, from the point 4m left and right with any beams(8m tot), then from the ends u start angeling each 8m aside circulating a 16 sided ring, the each side of the ring will have a snap point from the middle to extend beams in perpendicular to the ring's sides, and for each 10m in radius the ring's sides grow by 4m(2m to each side from it's center)..
Same teq works also with starting a radius from 0 (building the radius and from it u build up the sides of the ring)
WARNING: only the first ring will snap it self, unless u start from point 0 as then there will be none, also snapping a ring and then building the radius inwards wont work as it'll no be able to snap to the true center point..
^
Too high for wood beams, use flametal for the vertical frame see if it holds, if not the u'll need support beam in the middle, flametal from the ground up...
try a beam here. the structural stability thing absolutely hates going zigzag
So I actually figured it out, and it worked out way better than i thought
this is what i basically did, and it holds perfectly
that works too
progress :-)
cant build over it just around
tried to do the best and not block its functionality
still in progress looks bulky
i hate how terain int his game is not your friend versus aoe / warcaft fencing was just click and drag to build
with barriers u not suppose to go build inwards, it was about the Teq overall, sorry wasn't home to demonstrate...
u got the rune lineup tho..
so thats the teq..
(overall if of the teq) and as i said starting from a rind will snap it self but no true center snap...
also just for everyone here, beams tend to bend lower over length if snapped from the side of objects, this thing sometimes can cause serious problems of scappings and hight consistency..
you can, with liberal use of the arches
tho, i would suggest a flat roof and a balcony instead
or maybe something like this
@leaden notch
ahhhh okay yeah
Is there any way to spoof a 70 degree angle for a wooden beam? I'm sure this has been asked before sorry.
hmmm from vanilla options comes up to my mind mixing both 45º and 26º to get 70ish degrees
place down either one of them, then you can use door on top of the beam as a custom placement and place the other one blending it in
thats just words, never tried it but i think it could work
that or install gyzmo mod i think is called it allows you to have more rotation degrees and a new z axis for rotation direction
thank you!
how can i make the second angle beam clip to bottom or top corner so it looks good?
There is a dedicated X piece just fyi
oh damn im stupid 😂 i've used it before too on roof
hmm do you think theres any way i can improve my dragon tear torch design?
looks really cool to me
are there any tricks to building circular roofs? I found a cool elliptical shape for my kitchen, but I'm having a really hard time making the various "sides" meet properly (or at least in a not-so-ugly way)
shift is your friend. don't be afraid to try a corner piece if you are doing 26 degree roofs. other than that just trial and error mainly.
I did find some ways to work with octagons, and I'm using the shift, it's just... ugh 😩
Use thach roofing its harder to see how much they clip
I kind of figured it out, though you can still see a few discrepancies here and there
maybe I'll send a few screenshots later for reference, incase anyone wants to attempt a similar design (and maybe suggest some improvements)
How do we think i could pull off a roof to my dock, house combo
need space for the house portion
Guys, need help, i try to build building from Chalet map from Rainbow six siege, but this bar area bricks my brain - in game measurments don't work correctly when i try to make sence of the walls length, shpuld i try to stick to siege measurments or just stick to general idea?
this area looks more "squished" compared to the original, you probably need to extend it south by either 1 or 2m, I think
kinda wish we could build a liiittle taller. If I add just one more piece anywhere up there, it'll break
Cool way to visualize your ammo. Just need a couple spears on some item holders
pro tip, if you use raise earth and then chip the sides to make a "mud spike" you can use metal beams from its tip to get blue stability 8 meters high and add that extra bit that you might need
just make sure you hide it as a structural pillar
maybe copper cage walls instead?
I'm trying to build a nice trellis for my vineberrys into my garden wall. would one seed in the middle of this spread thought the whole thing, or should I plant two?
uh yeah this is vanilla.
am building a huge cathedral atm, does anyone know what I could spawn in using devcommands to add/reset stability?
Easiest way I know of is to is too spawn in rocks (like the node rock) since building on them resets stability and they can fly. They can be fairly big for walls though...
"Spawn Skull1" is what I use, its small and easy to hide. Downside is that it cannot be removed without console commands or mods.
thanks for the tips lads !! Will be posting a screen shot in a few days with the finished build :D
I tried using both the skull and rock yesterday but it wasnt reseting stability anywhere, I wonder what was going on
hi guys me and my friend are new to valheim building big house, what can we do to make the upper floors stable
First make sure you have a propper foundation. The bottom of your walls should be a ring of blue.
Corewood has better stability than regular wood, try making the frame of your house with those.
Internal walls and supports help, just make sure they are also blue at their base.
Tho, there is only so high you can build without stone. (You need two iron for the bench to place them)
Stop building so big until you get better materials.
okay thank you guys
By better materials u mean corewood are there even better things for early builds?
no
not until you get your first two iron ingots and can start building with stone.
there is also iron beams, which cost iron for each one you place. you can sink your excess iron into that when you have enough.
spoiler ||enough iron means about one full cart per player||
okay okay as i heard there is never enough iron in vallheim 😄
Swamp gives you access to ironwood, which is the highest structure point value material. It allows for the largest and most expansive builds.
Swamp also gives you access to stone building if that is of interest to you.
Mountains gives you ||Crystal, for actual windows.||
Plains gives you ||Darkwood, for a new look on beams, doors, and roofing.||
Mistlands gives you ||Black Marble, and a host of additional cosmetic pieces.||
Ashlands gives you ||Grausten and Ashwood.||
So unless you're in the mood to tear down and rebuild everything multiple times, I would hold off on any large, permanent builds until you have more pieces to see what your options are.
beams underneath
Hey guys. Anyone know how to fill in this little gap? The roof I'm standing on in the first pic is the upside down V piece which I typically try to avoid for this exact reason.
Instead of a roof ridge piece, use a couple of inner corner pieces. Overlap them with your existing ones if needed. Or just use 45 degree roofs instead of the ridge piece altogether
One way would be placing same ridge piece to clip with other part of the roof, if your aesthetic eye will survive that.
I did try this and it was a lil too wonky for my taste. Looks like I'm rebuilding some to get rid of the ridge all together lol.
Note to self. Never make odd numbered foundations in the future lol
052039
If you give your roofs a bit of overhang (which I suggest you do 🙂 ), an odd foundation means the roof will be even
Odd numbered is not that bad if you make overhanged roof.
Overhang the Roof from the middle snap!!! why didn't I think of that. I always do a full piece overhung!!!
Also, to make roofs work without being super limited, I kinda needed to get over the fact that sometimes pieces need to overlap/intersect. There just aren't enough different pieces to create any shape you want
Full piece tends to be a bit much imo, unless the build is very big! You can start from the top or use some clever 1m pieces near the edge to get going. I'm currently almost always using 1m overhang both on the sides and the faces
honestly so smart I never thought of this. This would look real good on corner piece overhangs too
It can make it a bit awkward sometimes though, when doing stuff like mixing 45 and 26 degree roofs together 😄
true true but honestly that'll be an issue regardless of full or partial overhang. I hope they make some 26/45 integration pieces in the future
The 26 degree roofs are wonky with 1 meter overhangs
Either you need to freehand the snapping of the roof or freehand the gap between the roof and wall.
Don't need to freehand, but less straightforward than 45 degree roofs
We somehow pulled this off and its all done, maybe some more touches on the roof to make it look better but overall hardwood and normal wood was enough
I personally believe the 26 degree roof piece is the better piece.
oh my gosh you don't have to freehand 1 meter overhangs on 26 degree roofs!? aughghgh I'm not redoing all my roofs but I feel dumb now
whats the best shield to decorate the side of a stone wall with?
Best is subjecthive.
everything is subjective when it comes to building, give me your opinions
Build one of each and decide which you, personally, like the look of most.
I think most of them look like crap. only the banded wooden tower shield might be ok but thats hella expensive if I want at least 6 (thats 60 iron). They are all just so small but maybe theres a way to make them look better or something? Has anyone actually done this?
Banded wooden tower shield?
Are you talking about the Banded Shield (swamp), the Wooden Tower Shield (meadows), or the Bone Tower Shield (black forest)?
p.s. 60 iron is not expensive in the grand scheme of things.
oh its just called the iron tower shield
60 iron is expensive to me for some how dinky and small the shields look. And I'm decorating a whole castle so I might want to be building with more like 12 or 18 or 40, who knows.
Find a good swamp or 2 and you'll have 1200+ iron to work with.
yeah they are just so tiny for how big my castle is. Any way to make them stand out more or look better?
They are what they are. They work better inside as hallway decos than trying to hang things outside tbh.
I want to know what I'm doing before spending 8 hours farming iron. I already have 300 iron I just don't want to chuck it all on the walls and go "wow they still look terrible even with 10 of them up there". And yes I could save scum, OR I could just get some helpful advice here and avoid the whole issue.
If you're looking for much larger placeables for decoration, #mods-discussion is your best option because the in-game stuff genuinely just "is what it is" 🤷♂️
I am not using mods. If there is no more advice then I'll just figure it out myself
Idk what kind of advice you want? You're looking for single-piece, large, exterior wall decorations as far as I can surmise.
And such things do not exist. 🤷♂️
I'm certain i can come up with something.
I have every faith in you. If you have not made it to the Mistlands/Ashlands yet, I may recommend seeing if those pieces could help you as well.
holy the back of the stone throne might do it?
so... 1 meter overhang, 26 degree roof
assuming you build a wall, snap a 1m beam to the wall, and then snap your roof piece to that
which piece do you put in between the 0.5m gap from the wall to the roof?
i guess you could get snapping points to line up with some grausten pieces... but then you need to get to ashlands first. and build support so it does not immediately break
Shingle roofs having a small built-in overhang is nice.
you snap the top middle point of the triangle roof to the top of your wall, then snap the bottom point of a normal 26 degree roof to the outside bottom of the triangle roof, then destroy the triangle roof.
like so
What in the..
I've never thought making it that way. 
I always used log beam trick with 26 overhang roof.
that works too i guess
I used to just free hand them cuz stupid. only figured this out last night
I have an issue with building with devcommands in the plains
I want the plains variant of the birch trees. but you cant plant those. if you do they show up as the meadows type (way more green)
Birch is birch, what do you mean "variant"?
so i was spawning them in with devcommands. but i that gives me only really big ones
there is actually four of them. birch1, birch2, birch1_aut and birch2_aut
Pictures would help 😄
you can only grown the two rightmost ones with saplings
and you can spawn all 4
but
when spawning them they are always the same size
i was wondering if anyone figured out how to adjust the size of the trees when spawning them with devcommands
since i cant just regrow the ones on the left with saplings until i get the sizes i want
I feel badly for the hard work of the artist(s) now because I genuinely never noticed the leaves were different colors 😭
if it makes you feel better, i didnt either until i planted a sapling in the plains the first time (at which point my playtime was about 900 hours)
Vanilla not really possible I think, with infinity hammer you can copy a tree and resize them but downside is wind physics can make it look weird when resized too much. A second way is to use plant everything mod. With that you get the choice which type you want to grow. You can also place it immediately but unsure if you get changes in size that way
What about just using the cultivator?
Then skip time to grow them. There might be a command to instantly grow them too
unless that is what you did here
Found this in the wiki...
"Birch trees that grow naturally in the Plains biome have a different "fall-like", yellow color to its leaves compared to the variant of Birch found in the Meadows. However, should the player grow their own Birch trees in Plains by using the Cultivator, the player-cultivated trees will have green leaves like those found in Meadows. This makes the naturally grown Plains birch with the faded yellow hue finite and impossible to replace once chopped down. "
So I guess the cultivator don't work...
can anyonee help me design this space?
does this work as chicken coop? inside that wood box is hearth
As long as you have the fire affect where your chickens are you are fine
You have the number/count inverted 😛 maybe on purpose , That is what I would say 🙂
Oh my gosh woops!
For clarity the gap to the left of the black metal chests is virtually identical
@proud mirage Fixed, thank you!
🙂 I do like show and tell , and can be reasons where either type of chest is used ,thus this is benefitable .
If you want the highest items per square meterage, iron chest wins with single-side access.
If you can access from both sides, barrels wins.
Same holds true for cubic meterage.
Honestly I tend to use Black Metal as it is more fun and easier for me to acquire. Was just providing some positive feedback.
Barrels are easy to acquire as well 😉
I also feel like those black metal chests can't be placed like that at all, since they have those protruding corners forcing you to give them more space
They can be placed kinda merged into each other a bit .
Barrels are so good if you arrange them so you can grab from both sides.
If your chimny is too high for the smoke to reach the top, but you like the look of smoke coming out, you can hide a brazier inside to simulate the effect of the hearths smoke reaching the top.
alright, which one of you was gonna tell me that stone floors have a lower render distance than other stone structures?
ok good turning up the render distance fixes it
Me, stone floors have a lower render distance than other stone structures.
My current WIP. Any suggestions on what to do on the inside. Either one big castle or smaller building within the walls?\
could anyone give me some tips on how to build a roof for this house? Its the first one im building and im struggling a bit (ignore that its a bit ugly its my first try)
What biome are you up to?
meadows