#building-tips
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Yeah that tip is gold. I usually make it as a grid made from 1m wood
Any tips on building with stone? Trying to make hexagonal towers using the big stone walls stacked 2 high then using wood walls above that. I just can't get the wood and stone to line up properly
Do your outline in wood and then snap the stone to that.
Guaranteed line-up.
Smart. Sometimes stone snaps together sort of enmeshed. It looks better but really messes up the geometry when getting things to line up properly
And if you line it up with the wood, you can abuse that "snapping into each other" thing because it still looks fine.
And when you get up to the wood part you'll be aligned.
Thanks going to rework my layout when I can get back on
I tend to build the same way people build IRL -- frame first, then flesh it out.
Do you use walls or beams?
For framing? Beams.
@golden sinew will this channel get pins? Your hard work is appreciated. Server is looking like home again
Hi, the way to contact Modmail is to send a DM directly, not mention it in the server
But yeah, we can add pins if y'all have suggestions
So roofing my hexagon towers proved the a whole other can of worms
I'll use that moving forward tyvm. I was thinking of a builder faq list. Just a handy cheat sheet of sorts.
Round builds are a little tough. The roofs tend to be a little problematic.
Clover design. All 2m surfaces for skeletal structure. Guarantees roof alignment. The same is considered when working with stone
Then a clever cap must be considered for the roof ๐
Ah, I had asymmetrical hexagons. I might try it again but on a smaller scale.
pinned the bridge guide lol
Sweet
I hope you guys continue with that. Subject used to pin the good tips on the old channel, but then stopped
any tips on making the walls of a base looks a bit more distinguished
I thought about doing a roof over it which would really add some dimension to it
those tar roofs look fantastic
You come up with anything? Trim and joinery?
Here's a tips I needed to share : https://www.youtube.com/watch?v=a_294xwx9c8
Mods used :
- PlanBuild, to save and put the pre-build
- Infinity Hammer, to pipet items
can someone maybe tell me something i can build as a roof because i have no idea
circular roof that sticks out a bit usually looks good
thank you ๐
Yeah just snap vertically the roofs without care on how it snap on the sides, it will looks good ! Start with opposite sides to the top, then fill. I also like to have a different shape for my roof : find the center, then start a new base for the roof (and so the roof items better match each other ^^) !
The tower you made is a circle with some flat sides in the middle so I'd use a round roof building guide from YouTube and follow the flat edges of the roof in between the curved sections so it looks natural
should be simple enough to build a circular roof
Here is the best window in the game. You're welcome! (and also welcome to prove me wrong)
Distance kinda effed the screenshot: this is how it looks
You could probably make it slightly better by vertically offsetting the carved darkwood by one, but then it would extend above and below the window and be visible for some type of walls.
Any tips on how/what to build on top of plains stone pillars? Turned out to be much less space up there than I thought... ๐
Back again and need some inspiration for a chest storage room
Could get a solid 6x6 right. If not bigger with iron beams.
U can build wooden square room on the top with square roof if u want
I've experimented with an octagonal base with 6m sides. Will stick out a bit without looking ridiculous. But stone walls is out of the question due to space... Would be nice to have stone parts half the width
Perhaps stone at the corners just for contrast
these are windows unlocked in mistlands i assume?
Well, that makes it sound like it's a singular building piece, which is obviously false, but yeah, they require a black forge.
#building-screenshots message
Round storage room, with possibility to add more floors.
#building-screenshots message
The safest storage
Wait so thats just dvergr iron wall with some darkwood?
Yeah, 6 dvergr walls, 6/8 carved darkwood depending on offset, and then the obvious frame.
here's an image that shows which structures are attacked on sight and which count as player base, since those properties are independent of each other.
(contains spoilers for every build piece in the game as of 0.217.38)
2024-11-28 edit: still meaning to update this image, but in the meantime, my spreadsheet should be up to date: https://docs.google.com/spreadsheets/d/1lGv_8efnTaAjYSLKGaquMbulrbalgBB3_69CaQ_54L4/
it's ironic. my longship has never been attacked by anyone when i landed it near a fuling village or loxes.
while you were present to distract them? enemies always prioritize live targets
i left the ship there for days in game
if you werent nearby it doesnt load
@visual skiff the list has spoilers but if you don't mind them then base structures are marked in it
In general, all crafting stations, beds and most fires count as base structure
I wonder why the lanterns aren't base flagged, they're lights just like any, other light, it's annoying
I know(lanterns from Halloween too) literally unplayable
Vanilla bookshelves, any number and width of shelves.
Regarding circular roof tip design: this is one way i like to do them. have 4 pieces intersect like this to create the tip without having to use the "ridge" piece. (the holes in this particular roof are to let the smoke out)
also works with 8 pieces, just takes some work getting them in place (low quality pic because cropped from old screenshot from a world lost to an old bug back in the day)
but.. i think i can literally see smoke struggling with spreading out
I see a good argument for 1m triangles
The one in the first pic was a brazier, I don't know if it makes a difference but i tested it and did not get smoked... second pic is definitely better for ventilation tho. I'm not well versed in smoke mechanics, i just do stuff and test it, if it works, good, if it does not i shift stuff around.
this also works for ventilation and coverage. the hole in the top is large enough that smoke can get out yet tight enough to keep the central piece of floor dry (or maybe it's the beam you see in the last pic, still testing, just made this real quick as a proof of concept but might keep it in the wider build it is part of). it was made by starting from the outside ring of roof pieces, snapping 2 in the same direction to start, then 1 at the first rotation, then 2 again and keep alternating 1-2-1-2 and so on. Using a single "wood floor 1x1" helps snapping the first of the 2 pieces on same rotation right. second ring is one for each rotation and last one is only 8 roof pieces at 2 rotation intervals (highlighted by the top ring/star of wood beams)
No bookshelves will be "useful" until there are books, thus the purpose is simply to make a room look like a library, which it succeeds in. You can create two shelves on top of each other that are only half size using the same method, although that is not infinitely stackable, resulting in a book that is slightly less then 1 build tile. While not a reasonable book to carry around, it wouldn't be unpractical for our player character to grab from a shelf and place on a lecturn.
yes
no
Sorry but no viking is grabbing a 6 ft book and placing it anywhere
Use signs face sideways, you can even write in them and read them
This gives me an interesting idea for a no map playthrough
any advice on how to fill these holes? Wanna make a walkway around the outside
With small floor elements, attach them to the large elements, on both sides, so that they intersect, then attach the elements, moving towards the wall ๐ผ
The snow even helps cover up the seems! Thanks!
First time doing a big mountain building project so didnt expect the result lol
Just gotta hope a Golem doesnt destroy everything. Im working on making the cliffs below unscalable but its still worrying lol
can deathsquitos get in through that tiny of a window?
possibly, bats can for sure
nooo ๐ญ i liked the tiny open window idea.. guess i gotta put crystals in there then
it would be weird tho if bats can but deathsquitos can't
my knowledge on the subject is limited to knowing that bats can get into a gap less than 1x1m, can't recall about squitoes
best not to risk it with tames in any case
oh nah thats just the worlds tiniest portal house from base to plains farm
but good to know if i were to implement it in my general builds
you won't get raided if there's less than 3 base items there
yeye, got just a workbench and a portal, keeping it that minimum
How do I block enemies from swimming around my defenses?
I am making a seaside base and already have my walls up but raid enemies just swim around ๐ฆ
A bit too late now, but usually if you want seaside you can pick a small enough island so that you can stop raids from spawning.
I guess you could try walling off the coastline on the side of your base, but eh.
If it doesn't ruin the aesthetics, you could have a short drop into the sea, that'd prevent them from climbing up from the water.
Make a dock, so that you can park your boat next to it and jump on the dock but the enemies can't climb onto it.
Maybe not the most easy fix, but we created a huge stone wall around the oceanside of our peninsula base. The landbound side, we cut a huge trench with a few bridges heading over the chasm. Enemies on the ocean side are stuck swimming with little footing to attack from (unless they're trolls). And the landbound side gets them trapped into a pit of dispaire where the only exit is back into the ocean on either side.
*I'll grab a screenshot for ya.
We also haven't played this base proper in months, so there's absolutely room to improve.
Our dock area could use more fortification, too.
The weakest side.
In case you fall off the dock, is there an easier way of getting back on or do you have to do the waddle of shame and swim around?
Looks great! Do you raise the ground at the water parts or just simply place wall /foundations?
My boyfriend made it, but I believe that it was on just the default ground, maybe leveled.
Self made stairs with a horizontal gap that you need to jump over.
i can not dig down and obtain soft tissue because of water level any idea?
hey i am new to the game. can i get some help. i cant decide where to build
don't waste time and just find a new one ๐ธ
i want to build on the island so i am safe from raids
but the peninsula on the left is closer to the dark forest and snow and ore
whats a good place to build your main base on?
build a base on a hill, dig a deep castle moat ๐ธ
but the raid will still spawn and i will have to fight it no? i am playing solo btw
also should i stick to the medows or build in the forest? i rly dont want to fight endless goblims
the base needs to be built closest to the metal resources, a large swamp with many crypts and a large mountain where there is a lot of silver, and a black forest where you can mine copper and tin ๐ผ ๐
they will just run along the street near the moat ๐ผ
build on meadows, but which are close to swamps and plains ๐ผ ๐
you will spend too much time delivering metal to the base if it is far from deposits of this metal ๐บ
so maybe i stick with building on the paninsula? its close to a lot copper and tin. there is mountain bioms close by as welll as right next to the forest. theres no swams or boses anywehre near it tho
@hybrid ridgelook for a similar place ๐ผ
maybe here then?. the mountains are near by
@hybrid ridgeenemies will always be able to enter by water if you do not fortify the shore, the best option is a base on a hill, and the port is already on the shore separately ๐ผ
and i just wall of the enterence to the paninsula and make a choke?
i see
i guess i keep exploring untill i find somewhere better
why is a hill so imprtant? can something throw stuff down on your base?
@hybrid ridgeInstead of enjoying the game, you will have to spend time transporting ore, and this is not very interesting, so build a base near the resources ๐ผ ๐
Itโs convenient to dig a moat around the hill ๐ธ
ok. i was thinking of building on an island so raids cant spawn. i am only solo and a big raid later in the game i assume will completly fuck me
@hybrid ridgeI play alone and calmly defend my large base ๐ผ
just needs a little fortification ๐น
christ
Mary and Joseph, yes ๐น
Who do you defend it from? All 6 bosses coming to you with a joint raid?
you need to be prepared for anything ๐ธ
@hybrid ridgeyou can also place your base on a steep cliff where no one can get ๐ธ
wtf is this
go check it out
ill pass ty
lol its a vendor to spend coins at
huh ok. is it worth building close to him?
Yeah, but from experience most times they don't do much damage. Bases with a sort of balcony or watchtower can be good if you're nervous about raids. Overall, invest in some armor and maybe a stagbreaker if you need a little crowd control
anyone have tips for support building? I'm not great with making upper floors without them falling apart
you'll get better supports in swamp, in the meantime, you can use core wood for a bit extra support
what's most important is just distance to ground though
Alr, thanks!
Then if you want to build really vertically you'll have to build on a slope, or around some structure.
Make sure all parts of the ground floor have support underneath i.e. Level ground.
Make sure to build a central support structure.
Iron/wood beams are usefull and make sure to have beams on all levels.
I mainly build the "skeleton" for each level beofre placing walls and roofs.
If you dislike the iron poles look you can hide them inside regular wood
Ooo okay thank you!
You'll want raids to come and bring you drops as you progress. A combination of impenetrable fortress and tamed army takes care of it for me. Next I am preparing for more dangerous air raids in the future.
i've read somewhere that meadows is the safest biome to build in when it comes to events spawning, that a certain event cannot spawn in the meadows? any idea what that might be?
i found a new place for my base but im torn cause im playing solo and i dont want things to come for my ass, esp when i get to plains/mistland shenanigans ๐ญ (yes build a moat/wall but im also thinking โจ aethestics โจ ...unless i could wrap the walls in stone and make it pretty idk, some portal to teleport in/out of the base)
my other choice besides meadows would be mountains cause snow but im also thinking how well i could defend myself against things
The answer is obviously a treehouse in the swamps ๐ Swamps are the only place that nighttime spawns don't happen and has the lowest variety of available raids. But in general I like either the Meadows or the Plains, Plains because then I can have a farm and main base all in one, and if you build up high on a pillar and properly protect the lower areas most raids are pretty inconsequential and you can deal with them at your leisure
i very much dislike swamps ๐ญ i loved the huge trees in the old mistlands, used to build lots of them with my friends but thats gone now..
you still have flying enemies even in plains, wouldnt they destroy the pillars? say you raise walls at the base of the pillar to protect it, sure. but the middle? if you have a top of the pillar type of base with stairs going round the pillar
does terraforming still mess up the FPS or did they fix it?
im thinking of digging a moat but then smooth it out so it kind of blends in with the surrounding, wrap the base in stone blocks as if its built on them
that would mean a lot of terraforming though.. and adding grass with the cultivator
i think that should be fine? mobs wouldnt be able to climb ๐ค and if they break the stone walls.. eh no biggy as long as the base ontop doesnt get affected
A ha-ha (French: hรข-hรข or saut de loup), also known as a sunk fence, blind fence, ditch and fence, deer wall, or foss, is a recessed landscape design element that creates a vertical barrier (particularly on one side) while preserving an uninterrupted view of the landscape beyond from the other side. The name comes from viewers' surprise when see...
Yeah like that
So it's a moat without walls? You don't need stone walls cause mobs can't dig through dirt
How to make windows
yeah, best part i could raise the foundation even further ๐ค combine moat and wall for an extra tall base, get a nice view of everything around
question is, would that kill my FPS due to all the terraforming?
yes ๐ธ
๐ damnit
Not anymore
which one is it now ๐ญ
Terraforming used to cause lag, but that's along time ago
i'll give it a shot and see what happens then. i made a build world to make stuff and a boss world to kill and progress the game without worrying about getting my base raided ๐ญ eikthyr can send his cronies after me all he wants
now i want it on the same world, but ive heard horrors of people spending hours on their basses only for events to destroy them in seconds
I need help. Iโm obviously a noob and Iโm building an L shaped house. Iโm having trouble getting the section thatโs done connected to the corner of the house. I donโt know if my building proportions are off? Please donโt judge my building skills. Only 31 hours in game. ๐
You need better support coming from the ground for those metal beams
Not sure what your main issue is, but if you want those metal beams not be red you need to connect them with ground in less amount of pieces. Now it seems like they start from a wooden beam which doesn't support them at all
Make a sturdy roof frame out of iron beams that will come from the ground, and then lay the roof ๐ผ๐
Iโm going to knock the whole roof down and redo it. Iโm having trouble with making a frame for an L shaped house and being sure both sides of the house connect smoothly and look good.
I have a basic idea about structure and know about the green to red colors. But the trouble is building a roof frame and roof that connects the corners of the L shape. I hope I am making sense ๐
Make a drawing on paper, it will be easier to bring to life what you have in mind ๐ผ
This is not a complicated type of roof, try to see how it is done on YouTube๐บ
@foggy berry I'm going to go into the game and build a mockup like this, and I'm going to show you the screenshots ๐ผ๐
@foggy berry Write the dimensions of your house in the number of blocks๐ผ
@foggy berry
Thatโs very helpful! Iโm going to try this and redo my structure! Thank you sooo much!!
@foggy berry
@foggy berry
@foggy berryif the frame is strong enough, you can build anything ๐ธ
@foggy berryThis is the simplest roof option, there is much more complicated ๐ธ
Itโs taken me a week to get done what I have done. ๐คฆโโ๏ธ Iโm so frustrated.
and most importantly in construction, the sides of the building must be multiples of each other, that is, be either even or odd@foggy berry๐ผ
I also studied for a long time, but then I realized that instead of trying to finish a bad project, itโs much faster to start over and do everything better ๐ผ
@foggy berryfor beginners, the best option is a long house, solid structure, plenty of space for development ๐ผ ๐
I wonder if I thatโs what I started with. Iโm trying to build a bigger, better base and a Victorian style house
everyone builds what they like, thatโs the beauty of the game ๐ธ
@foggy berrythis is your world and your rules, the main thing is to find a way to realize what you want, thatโs all ๐ผ ๐
There is also a mod which removes stress from buildings, so you can build whatever you desire
how do i make a nice roof for octagon building?
It's not very easy. In general you want to mostly avoid the corner roof pieces since they're made for 90 degree angles, and just use overlapping roof pieces of whatever slope you want. Use the corner pieces to fill in the gaps as needed. Sometimes you can have good results with different sloped roofs, like starting with the 45 degree pieces and moving to the 26 degree. I find the appearance of the thatched roof pieces is a bit more forgiving as well, and just kinda resign yourself to the underside of the roof looking like trash.
thanks! ๐
How large?
This one is obviously for a very small room, but the idea can probably be used for larger ones as well. (just spam beams)
omg thats hot
i need help
whats the best way to transition from stone walls to wood
this is what i got so far
In my opinion there is no way to make transition from stone to wood while making it walkable. If there will be a wall, then use standard wood planks
If you don't want the wooden walls to snap right to the edge, you can use a small gate to find a different snap point, allows you to set the wall as you like it. Just destroy the gate once you set the first wall piece as you like it, and continue from there.
Another hint - build your roof before you do the walls. Your build is so big, you'll need extra support beams somewhere in the middle to keep your roof up. Might need iron beams as well.
How to incorporate a blast furnace
Other side of wall gets this nice piece of decorative machinery.
Example of how to use:
any tips for making a causeway into the ocean as fas as possible?
Raise earth, corewood, iron beams, stone
constantly building workbenchs too?
Or just moving one.
is there any way to avoid these mist pools? i thought they only formed on holes in the ground but there's a cliff to the side and it still forms here ๐ฐ
now im worried even building on top of hills it'll will build mist like this lol
turning on the soft particles setting makes them easier to see through, as they gradually fade to 0% opacity wherever they meet objects
the issue is mostly that it looks ugly cause the mist builds indoors too
uuh although maybe having a half wall foundation will keep the mist below floor height?
the mist only cares about terrain, yea, it won't build up on build pieces
yep, half wall height is exactly above the mist, and a foundation looks great ๐
I need help building a large thatch roof can anyone help ๐
What if you built around the outside of that goblin raid tower that is part of hildir's quest? Can't build inside of it but you can attach as much as you want to the outside
Ooh I've yet to get there, I heard there's new NPCs but I haven't seen or found them yet. I'll keep an eye out!
I think she spawns in meadows biomes within the 1000-3000meter radius from the center point of the map if I remember right.
Goblin tower in the meadows as well or?
in plains
No it's always in the plains. Hildir will give you a quest to find it, providing you a marker.
It is easy to clear with poison bombs, you can throw them at the floor above you and kill the gobbies
๐ญ plains evil... I'll see what I can do then
is there any good way to make skylights with crystal ?
That bridge I built recently went smooth because I placed ladders in the water to stand on to place the support posts, and I also used the function to allow me to cycle where the snap point for the item goes making it easier to get it right
anyone know off-hand the height in meters required to clear the masts of the karve and longship?
Nvm found it online lol
Nice how high was it?
Raft: 5m high & 7m wide
Carve: 6m high & 8m wide
Long ship: 8m high & 9m wide
got it from a youtube video a few weeks ago, sry dont remember the source
Good day! How many buildings with function do you vikings have? My main base is quite near the spawn so I explored further for starred boar and wolves.
Found a place and was promblemizing(is that a word?) how to transport them. But if I just place a farm base there, its pretty far from plains and doesnt have a plains biome, so thats a separate farm for lox too? And my main base, which I dug and raised a large ground area will have less 'functional' buildings... Some advice are most welcome
By functional buildings, im thinking about separating a farmhouse(with all seeds and cultivator/s), a smithy/ crafting and storage, a kitchen and food storage, my personal house, etc
I prefer having crafting centralized to one spot, so as I have now been planning a bigger house, I've actually struggled to find uses for rooms. Other houses are pretty much out of the question.
I prefer to minimize running around, so I have everything in my main base close at hand. Storage is split between crafting / cooking / backup storage, with chests close to their respective crafting stations.
Currently playing from a main base situated on a meadows/plains border, so I can grow everything but shrooms in my garden.
Mind you I tend to move base at least once during a given playthrough. Usually build a simple starter base, then go explore and build a decent one in a spot close to several biomes, usually right on the coast for easy boat access.
Eventually I'll make a mistlands outpost too, need those shrooms.
Hey Iโm at pre bonemass right now and wanted to build a roof for this circular room I am making. Been having trouble with how to make it work, so anything helps
There's some good videos on youtube for roofing a round structure.
Description: Strategies for Filling in Roof Gaps - Valheim. In this one I show my favorite strategies for filling in the gaps in your roofs in Valheim and I also share how to create a multitude of different types of roofs! This is the 2nd part to a 6 part series that is everything you need to know about making a roof in Valheim. More coming soon...
tyyy
Also, I was wondering if there was any way to protect this area from water damage?
You're welcome. I've watched that vid a few times. You need a roof to protect from water damage
dope
On Jirock the Viking's YouTube channel, he presented a freind's design for a blocking trainer. Link: https://www.youtube.com/watch?v=zdFNr6PJHykI I took the concept in a different direction. I set up the skelatin archery section but put it a cross from a greydwarf spawner. The end result is the greydwarfs are spawning into a narrow channel with distance between them and the archers. The archers are shielded by a waist high stair and distance to be safe from greydwarf stones. The archers do not take damage and only the barriers wear out. I have a crude design that needs more work. The concept is working wonderfully. No fires to deal with or puffer fish to collect, etc.
Has anyone tried anything similar?
2 log beams 2m inside each other - to square
Add 2 wood beams 1m
2 more wood beams 1m to make a triangle
Thatch 45 dergee on top of it fits perfectly
Looks like this
how can i put food on the table for decoration?
item stands
is there a way to hide it?
use shift to float place it. you'll have to put a beam where you want it to generally be and then slide the item stand down until it's hidden by the table but you can still see the little notch so you can place things on it
it's time consuming, but it's doable. I hide item stands all the time
thanks
Also placing multiple item stands close together, placing a wooden shield o the center one and food on the others gives you sort of a wooden platter look ๐
I do this with mugs as a mead-serving tray
Just wanted to share this little trick I like to use to keep my chickens nice and warm. My fire pit is placed underneath a tree branch which keeps it from going out in the rain, so the eggs never get cold!
is there a way to stabilize this part of my roof?
build a pole straight down
thanks
pretty much all that matters is the type of material and how far from the ground you are
A layer of horizontal beams below roof
You would be best served by progressing to the Black Forest and getting some corewood for support. Better materials can give you better support to build taller. Earlier biomes have some fairly low material limits you can somewhat work around, but getting better materials is easier ๐ Also, if the piece stays without destroying itself there's no problem with it being red in general. Just means you can't add anything else beyond it.
Any recommendations for the cheapest way to light up roadways? I'm currently doing a no map, no portals run and am creating more pathways when exploring but at night it can be hard to see them when exploring new areas. I've thought about placing wards down but burning through that many cores seems like it'll be a hassle to keep up with.
Is there any way to get this to work or am I resigned to putting them outside under sky
Ahah. Got it to work, just need to layer some iron grate under the base to raise it up just a little bit. Has to be perfectly positioned.
can someone give me a tip what details i could add to the wood wall
For decoration? ๐ผ
I'll go into the game now and copy the roof facade to show the options ๐ผ ๐
@tight folioHere are some quick options: When it comes to decorating, for example, you need to think big and don't be afraid to trust your imagination ๐บ ๐
this looks incredibly weird and i can't put my finger on why
other than the back half of the building being clearly too small
chickens can live there ๐ธ
@tight folioand a few more words about window design ๐บ
forgot an important point with the slanting beams at the base of the canopy ๐
I built this wizard hut to put all the magic stuff from the Mistlands in, in our base. I feel like it doesn't fit the early medieval type aesthetic of the rest of our little island. Thinking of replacing it with something like the tower in the other screenshots. Thoughts?
unfucked it with roof overhangs
Thank you so much for all this information
I think is relevant here... my chickens keep escaping their enclosure, even though it's got a full floor, roof, doors everything. Any tips on making a more escape-proof chicken holder?
@brave tapir Dig a hole and place a chicken coop in it ๐ผ
I... had not thought of that.... I'll give that a shot though thanks ๐
๐ผ๐
helped as best I could ๐ผ
How did you change the roof colour?
To black? Its dark wood roof, crafted with materials from Plains
who replaced player model with vin diesel D:
havnet played in at least a year I think, I should play some before I start my new job...
No, I mean, it looks grey, not black.
He use modes, but not for changing roof color. Its lights effect or effect from Seasons mod
Oh, understood. I thought about Seasonality, but there's no snow around, so I was confused))
It isn't
It's a stone roof from the fine wood pieces mod
pretty much just a recoloured tar roof using fine wood and stone
but you were right I do also have seasons installed
Thank you:)
I don't know if this is the right channel but is there some kind of click and drag function in this game when it comes to building?
like if you want to build a row of floors, do you have to precisely click every single floor tile or can you somehow click once and drag the rest?
Nope
The best you can get is to toggle through the snap points to make alignment easier.
Hello! I am looking for tips on how to fill in this weird corner I have come to
I've done very similar floor setups for that exact size, unfortunately I'm not at my computer so I don't have the screen shots available.
I've gone overboard with similar. You'll have to hold 'shift' and manually place something to infill just barely below where it would normally snap. With practice, you can get fairly interesting designs.
Mine is pretty plain and basic in comparison, but it gets the job done.
Making a fixer upper out of this Draugr house since they're not using it anymore. Any tips for someone who's still relatively new to building?
Thank you for the replies and ideas!
That looks awesome
I'm not amazing at building but I've made some cool structures, I usually try to add depth and variety in the shape of buildings like adding an extra room to make an L shape, or just experimenting with wooden pillars to outline corners and stuff
I made a treehouse in #memes-and-clips and I literally started with a scaffolding staircase against a tree and went off of that
Connecting those pillars to other ones with 26 degree pillars could add some complexity to the build
That little overhang shack could probably be walled in and used as a crop storage for a farm extension
Also make sure to add alot of roofing so your walls don't decay in the rain
I get leaks in the shop section of my treehouse which turns some walls an ugly green and drops the durability by half
That treehouse is really cool! I'm still at the point where I'm building square huts so I figured I'd fix this one up before I attempted anything like that just to get out of that building habit
All great suggestions working on the roofing currently
I see the extra wall above the front entrance, you could add some cool lining by throwing a 45 angle triangle on that and then line the rest with pillars
The wall closest to you in that picture that extends above the entrance
Also I find with square huts, if you lay out a foundation with pillars you can branch off of it and start making more complex shapes that are easy to fill in because you've already put down the foundation
I should try starting with pillars that sounds like it would be better than starting with walls
Also here's my repair job so far
I found it really helped me when I made a base over water, allowing me to snap onto points properly without water blocking my view
Looks awesome
Thanks! The trick with open windows at both ends of the roof really opens up my building options ||and helps me not suffocate from smoke I guess||
lol i feel that, my little window area in my treehouse gets flooded with smoke if I use my kiln or smelter
i also added a bonfire to the front of my "yard" that uses a chimney to not extinguish itself
I've done chimneys before wanted to try something different with this one
An example of my chimney from my boat hut
Ooh
I tried to do that with a dock at my treehouse but graydwarves still swim in
Very annoying, I should really put up a gate system
Can't see it here but my fences are pretty open they mainly just herd the graydwarves in front of the house though a few did destroy my chests outside
I'm in bronze currently and they're still annoying lol
I think I'll add a stakewall around my entrance to keep em out
I like how this turned out. Makes me feel bad about using it as an outpost to fight the Elder from
reminds me of whiterun from skyrim, in the long hall
Of course a shorter variant but similar nonetheless
There are stones in the center I can't mess with without the right station so I just left them and it feels a bit cramped
The core wood pillars might free up the space if they get changed to the 26 degree angles and propped against the walls
Then tuck the chair into the table a bit more
Will have to try that next chance I get currently swimming to the Elder's location
Ah good luck
Thanks
This is what I ended up with when trying to fill in the weird corners!
You guys got any tips how to make the roof of the bridge better rn the front looks kinda too wide but i kinda like the overhang both 45 degree and 26 degree look kinda weird
Put half-meter blocks on the side of the roof base so that they stick out, run a new roof base through them and see the result ๐ผ๐
Try using the i-corners instead of the regular sloped corners
is this what you meant? still looks kinda weird/ high
i didnt manage to linkup the I corners properly ๐ฆ
Try a 26 degree maybe
I can't jump on for a screenshot right now unfortunately. I'll see if I can do it later.
no worries
Nice and thanks sadly i cant get lanterns yet haven't been to mistland
Copper sconces can be great until then, if you don't mind refilling them
Can anyone recommend me a roof design for a T layout house?
Making the sides a half wall higher should take care of the "too wide" appearance. It will also let you hang coal braziers (if unlocked in furniture tab) from the peak for light and warmth in a storm.
Check out the Draugr village roofs, but i-corners are probably key to making those look good.
How tf do i make more support?
it doesnt really... work? Uh
everything is red past this point and idk how to fix it
well actually the entire wall is pretty damn red
You can reinforce the stone wall with iron-wood
thats what im tryna do...
Could also put iron bars inside the stone kinda like rebar in concrete but it'd take a lot of iron
hmm ill see
lemme just restock on iron first lmao
The iron-wood won't add support unless it has a full path to ground of iron-wood. You need to start it from a blue-supported iron-wood piece in order to get benefits for the stone up higher.
will do
Description: The Ultimate Guide to Valheim Build Heights in 2022! In this one I made a video which I think is a full comprehensive guide to build height in Valheim. There is A LOT of information in this one! Let me know if I missed anything in the comments!
Support the channel with a membership: https://www.youtube.com/@9byte/membership
Tim...
thanks man
Gives an option to set the speed up or down in the Fly of the debugmode??
How yโall feel bout rasing the ground as a barrier vs stone walls. Itโs unbreakable and canโt even be climbed by wolves or trolls if done right but I find it so damn ugly ๐๐ญ
use the cultivator to make it look a little nicer
you can also line it with wood walls/spike walls/stone to make it look better
Good idea
I prefer to dig a ditch, creates stone instead of costing it, and can be done in the way of a haha, aka invisible when looking inside out.
Can hide the raised earth walls with fir trees, too.
I only wish we could get smoother "round" earth walls. I made a traditional viking ring fortress with earth walls and they were all jaggy and janky. not ideal. smoothed them out best I could with careful picking and using the hoe and cultivator, then used spike post walls
yeeeahh i think im struggling a little lmao
ngl i shouldve went with octagonal structure
ok i might be getting somewhere just uh... unsure how to make it more round
No wonder people make octagonal towers though....
having not all the sides the same width is toing to make it trickier too. you're going 4m, 2m, 4m, etc.
here's a look at my lighthouse, 2m every turn gets the "roundest" shape and the nicest looking roof for a round structure. hole left in the top for smoke when I light the bonfire
I had this issue too recently - my solution was to make the round roof starting with a center point and just making sure it overlapped all the edges enough - even if it didnโt match my walls perfectly. The key is starting with a center pole and building out radially.
Instead of building outside-in, build inside-out. If that makes sense?
Awesome! I'll note it down. Might need a little help later on down the line lmao
I totally understand! Thank you for feedback. I am DEFINITELY making an octagonal tower next playthrough lmfao
I've had struggles with circular structures before till the point where I actually quit the game...
Tbf I really wanna make some samurai alike stuff next time
well good news, feudal Japanese architecture is square rectilinear ๐
silver ratio
For the builds people do with large moats/lake areas fully enclosed, how is that achieved? By raising the ocean floor or by trenching the meadows?
Find an ideal cove/bay modify as needed. Raising or lowering terrain accordingly. Some spots really lend themselves to, working with the land.
Question about building a fish catcher. Does dropping a workbench or building near water/ocean block fish from respawning?
yes
all player base items block all spawners always
Wondering if anyone can point me in the direction of good YouTube videos on building techniques. Going to play a creative world and wanted to try some new stuff out.
@smoky forge here's a start - How to build up high video updated: https://youtu.be/hF_J_DBs4vg?si=hnguQSFhDWrtFA5W
Description: The Ultimate Guide to Valheim Build Heights in 2022! In this one I made a video which I think is a full comprehensive guide to build height in Valheim. There is A LOT of information in this one! Let me know if I missed anything in the comments!
Support the channel with a membership: https://www.youtube.com/@9byte/membership
Tim...
Thanks I watched that one it was great. I found another thatโs been pretty helpful, has a bunch of tips.
dont hide it from us and post it ๐
Quick tip: You can waterproof wood floors by placing them on stone blocks.
I've been playing for 2 years and I had no clue until yesterday
lol yup. once I found this out I started putting stone under all of my wooden docks and paths
@sly summit would horizontal wood beams work as well if you were to make staggered flooring?
anything directly attached to stone will be protected from water/weather damage
Nice
Even my workbench stays dry. How did I never notice this before lol
How can I make this berry-farm better? Currently building a raspberry farm (PlantEverything Mod)
#building-screenshots message
i have an ambitious new idea for my harbor city i want to rebuild my channel wall/ gate into more of an old london bridge style structure with a new larger gate for ships. open to any ideas or suggestions on how to best build foundations, cool gate/ building styles ect. as im still in the planning stage rn
sent my basic blueprint in #building-screenshots red/yellow is the current wall/bridge. white is the proposed new bridge. orange are the buildings i plan to put on it. the green/ red on land is the propsed land extensions/ reductions ill have to make
(I think this is the right channel)
is this normal when trying to build a circle?
Unfortunately yes. Overlapping like that is just part of the game.
ok thanks. I probably won't notice anyway
I have no idea why I'm struggling to build support. The wood beams go through the floor no matter what I do.
And I'd rather not have a wood pole in the middle of my house if there's another way.
Unfortunately that's how support works. It's not quite architectural like you'd think, with angle braces and such. Support is based on the number of connections away from a blue-colored support piece that is touching the ground. It can do roughly half as many connections horizontally away as it can vertically, and the total support depends on the materials used (corewood is better than regular wood, stone is better than any woods, etc.)
Ohh, alright. That makes more sense. Thank you!!
Angular support does still help as it takes shorter path and makes less connections
Wolf sculpture with tutorial
https://www.youtube.com/watch?v=R6z7ulSUXfw
Hello everyone and welcome to my Valheim building series.
If you enjoyed the video
Hit the LIKE BUTTON๐/SUBSCRIBE ๐/ and COMMENT๐ฌ!
It would help a lot for my channel to grow.
In this video I want to show you wolf statue tutorial
small decorative build
If you never tried Valheim, it is RPG survival game based on Viking culture with huge ...
Q and E will alter the snap points, making underwater placements easier
the water is very deep at that point , i couldnt reach the bottom that way easily (without fallin in)
build a bridge on the other side, then connect the middle without supports in a deep place ๐ผ
stand parallel to the guide beam and shoot at the shore, where the arrow hits, place the beam towards ๐ธ
ook i will try it out , i will get the better core wood beams to ease the process
Does anyone have any ideas on how to improve this?
Could always save yourself the hassle and use the free move camera mod
Does anyone have any idea on how to improve this?
make it not a box ๐คฃ for real though, introduce some asymmetry to it and break up all the boxy right angles, stuff like that will look way more interesting
Lots.
- Extend out the roof (overhanging roofs add a lot to the looks for very little work)
- add details (crossbeams, banners, lights, any kind of decoration to break up the blandness) - particularly anything that sticks out and throws shadows adds a lot of wow-factor compared to a flat wall.
- make the shape more complex (boring box is functional but looks boring)
But the most important part is adding details. Decorations. The mix of materials is a good start but as you can clearly tell that's all it is.
I would not touch this one
make another one instead and try to make the "improvements"
found it quite unique tbh I usually follow the same formula for my structures so everything looks the same
Also don't underestimate the value of landscaping. A hill, some trees, some plants, that kind of thing.
also it's best not to rely too much on snap points. Many Valheim builds look so generic cause people depend on snap points too much
Yeah my builds really took off when I started shift placing wood beams here and there. Overhangs and breaking up boxiness gives you a B but fancy angled overhangs, window definitions and attractive beams placed on walls in some patterns upgrade to A.
Also I wouldn't use course stone wall on a build that size. Smaller stone bricks look so much better. Especially with wood integrated into it
And the corners look a little odd. Add a pillar or vertical wood beam to kinda join it up and pop out the corner imo
It ain't done yet, because the steeper parts are pain. But carpet ceilings may be one of the best things I've come up with in this game.
(vanilla)
This will do....Now I just have to make a room to put underneath it...
Really neat design!
I have done something similar, but instead of carpet I used some backlighting.
I could see that in a darker room.
quick question? what is the best gap between cage floor 2x2s under a stone floor 2x2 to give best support but not waste iron
Do you need the cage floors, or can you get away with iron wood beams instead? I believe that would be the most iron efficient.
I decided to iterate upon one of the floor designs I've seen on here.
I wonder how the copper pieces would fit for those lines
is that core wood ?
The core wood / marble combo is great, but the overlap of stone and marble looks like a lot of z-fighting going on. I'd try and pull the stone up a tiny bit.
Great look overall, but must be a pain to build ๐
Anyone have any idea if there's an easy way to reinforce preexisting stone walls? friends and I built the first two floors of our boxy little fort before we learned (in practice) the structure limits of stone and we aren't thrilled about the idea of knocking it all down and starting from foundation.
aiming to put iron beams inside the walls, but thats easier said than done
I realise this should probably go in #building-discussion, so I'm happy to get the answer (if there is one) there
I always use stone pillars reinforced inside with iron beams to reach height for a stone building.
To reinforce an existing wall, if you can get a direct ground connection with an iron beam running alongside the wall, you can do that. The beams will be visible, which may or may not fit your design. You can try to hide them with say core wood beams.
You might also be able to knock down a small section only and run the beam inside that, as you only need that reinforcement every so often to work.
The models for the build pieces are slightly rough and randomized, it's not acctually z fighting, just speckled.
It can be helpful to adjust the snapping location when trying to get your iron wood in contact with the ground.
Also rt on what Beza said about knocking down small pieces at a time. Add extra support in weird places then remove the real wall. Add the true support then add the real wall back. Then you can remove the weird extra support.
at what instance count does Valheim start to show performance issues?
Depends very much on your PC, but around 10k is when most people start having issues
I was kinda wondering when that number was when things like doors/chests/etc. don't like to open immediately
sounds like it's around that 10k mark?
Is it wiser to build foundation with iron poles first than adding stone or is it doable to add iron poles after placing the stone foundation?
Put in the poles first as they need to touch ground aka show blue when placed, or they won't give support.
These days I generally make a framework to carry the roof first, filling in the gaps aka walls afterwards is then trivial.
For stone builds I like to use stone pillars line inside with iron beams to create the supporting framework, possibly topped off with core wood poles for extra height.
Thanks for the advice i will readjust my building soon then
Awesome!
It looks awful familiar only because it's one of my designs. Looks good, albeit a bit odd with the stone and marble in the same spaces. I like that the core wood kind of looks like copper spacers between the sections.
Yeah, yours might have been the one I iterated upon, though I've also seen it elsewhere. Personally I really like the speckles.
@lapis basin Possibly from Quil, and from the discussion on the Builder's Guild page that ensued. Several people got involved, and I'm hoping enjoyment was had by all.
Floors never seem to get the attention that they deserve. Normally just plain, with rugs tossed around, or 2x2 wood rotated 90 degrees every other piece. Good for quick structures, but not really anything special for meaningful builds. I'm still trying to change that, but it's a slow process.
Funniest thing is, floors have some of the most variety available in vanilla due to how rotations work.
Don't I know it...
That just kinda reminds me of trampolines, ngl.
I have a lot of my supports decaying, do I need to repair them very often or can I make huge bases and repair once in a while?
Sometimes these rot and was wondering if they could ruin my entire build?
Those pieces decay in rain. To prevent this, you have to cover them with roof pieces. But to answer your second question, if they're only taking damage from rain, they will only deteriorate to half health.
and also piece health doesn't affect stability at all, so rain/water damage is pretty much cosmetic
Place...- TREE STICK, er. Uh....
..... Ground. Hamrrrrrrr!!! Hooooows
The only problem potentially presented by weakened building members is they become easier for mobs to destroy.
Ok, thanks guys I was just worried that my bridge would collapse.
pretty hard to see but add over hangs and more depth into angles on your builds using 25 and 45 degree angles
Hey i apreciate the effort you put into drawing that but i got my own vision on the build ready
does anyone know how i can make my castle look nicer?
its not fully finished yet thats why a part of the roof is missing
Felt like the best idea was to build the main part first and detail it later
but im not too sure if i have left enough room for it
i can expand the outer walls if needed aswell
there is also an area at the back where i was planning to build a tower but im not sure if it would work
I'm really thinking about restarting because it doesn't look as nice as I want to
But I have done that like 3 times already
Am I screwed with this design?
only took a couple of minutes xD but hey do what you think will looks best
not really i mean you have the basic out line of the build all you need to do is work from it
Yeah, that's what I was going for but I'm not sure where to start
I think it would look nice to add some protrusions from the 2nd floor
Kinda like this
There's an idea
Just not sure how I could do it
Well, I would recommend replacing the 2x1 pieces in the middle with 2x4 pieces. Then you can use the stone arch pieces for the protrusions.
Sorry, I'm not sure what you mean
Do you mean the 2x1 bricks in-between the windows?
You can replace these sections with bigger chunks of stone.
It'll reduce the number of instances (maybe not by much though) and I think it should increase your stability. (someone who knows building better may correct me)
Then you can use the stone arch pieces to stick directly out of that face. Or you might like the aesthetic better if you use wood for the protrusions. Might make a nice constrast.
Yeah mate I think that's a really good idea
I think I know what you mean and I'll attempt it
Thanks
My pleasure!
I think I have made what you mean
Not sure if it is what you meant though
does anyone else have any ideas for this?
i feel like restarting but i think i could save this one, im just not sure what i could do
im thinking about having a tower at the back
gonna get started on that right now actually
That's about what I meant. I guess I would need to see the inside to know better if what I'm saying is even logical for you to use lol.
Yeah mate, that's helped the stability quite a bit
I'm just wondering how I could make details for the castle
I think the tower around the back would look nice
Towers are always cool. Again stability can be a challenge lol. Use lots of iron wood.
Yeah, built one on my old castle
Looked pretty nice but it had the same issue im facing right now
Details
the inside is just empty atm
apart from ceilings and poles to hold it up
Please use a spoil tag for Ashland's content
We would not have noticed had you not pointed it out
how can i make this look better i dont like the way how the pillars connect with the roof
How do you guys connect your stone floors?
One easy suggestion and one harder. You can add a couple of the stone arches to the edges to make it look more supportive to the roof. A harder alternative would be to make it a bit taller and give the roof more overhang to cover where the wood meets the stone.
Central chimney
It's tough trying to make stone walls look good. I think the easiest way to make your build, and most any other build ,look better is to give your roof an overhang. You can also add wood accents or banners etc to the walls. And some stone arches to the windows to make it look more natural. Feel free to message if you're looking for specifics
any ideas on how to build the front of the roof and i need some help with the windows i dont know what i can build in there
You can make some pretty cool window patterns using the wood fences. Also the glass looks good against the iron grates. As for the roof, try using corners on the edges to make it come down and cover the inside portion, or you can put a balcony there to fill the space, depending on what you're looking for. Adding multiple rooflines almost always makes builds look better. Just play with the angles and depth until it starts looking nice
thank you
need some ideas again for a special roof design that i can do in the middle so it doesnt look boring
Maybe raise the walls couple meters on the middle so that it devides that roof into 3 smaller segments?
Awning over the doorway and a raised section as kombo mentioned would break up the space a little. A chimney somewhere might help too
Hey, thanks for the ideas
I have the castle in a state where i really like the design of it
The chimney would just fall sadly because there isn't any stone beneath it
And the roof still crumbles with all the supports
Yep so you would have to build the chimney up from the floor inside all the way up. And it would act as a support for the roof, but if you've already got your interior set up, I can see why you wouldn't want to change it. Another solution would be to run ironwood up the wall and across to support the roof. Just make sure the bottom iron wood is connected to ground. It should show up blue
Yeah so the ironwood idea didn't work
Also the interior is also planned, and the way the castle is built it wouldn't really work with one in the middle sadly
@stick I have destroyed all of the supports apart from the ones at each end, is there anyway I can make stronger supports without using ironwood?
I can also send you a picture if you'd like
Sure you can send me a Pic if you want, but if the iron wood isn't working, then something is off, because you can make giant structures with them as long as they connect to ground somehow
Think It might have worked
If you're looking for another way to cheese the supports, you can plant a pine tree and bring the poles off of that
Nvm it broke as I said that ๐คฃ
I have iron wood poles connected at each end of the roof
Seems to help a bit nearer to the end
Are the roof pieces around those beams showing blue when you have your hammer out?
The iron beams should be counting as ground for your wood pieces, but you can still only come 5 roof pieces off of the iron before they start breaking again
Damn more keeps breaking as we speak
If that's the problem, then just use the diagonal beams to travel up the roof and support. You can hide them with the regular wood
I work the next couple nights but if yourse still needing help later this week we can look at it together
It's showing orange for some reason
It's connected to the ground but it is pretty high up
Yeah somethings off with the iron if wood pieces connected to it are showing up orange
If it's connected to ground, then probably there is a missing link in the chain somewhere. You should be able to connect around 23 or so pieces together before they stop giving support, so I'm not sure how high your roof is, but it should be working if they're connected
P.s. here is an example of using pine trees as extra support
Okay I think it's stable now
Very nice, good job
Roof is done and it hasn't fell down within 5 minute
Thank you for helping me out mate I really appreciate it
No worries, feel free to message me if you run into problems. I love to build
Hello everyone. Can anyone help me with signs? I'm using <voffset> to label chests, and signs become too transparent and hard to read
anyone got tips on how to make a nice chimney?
specifically for a blast furnace
ok its not a blast furnace but hey it looks pretty good
Is there still no build piece with narrow vertical snap points like with the door? Or did I miss it
I need 1/4 or 1/8 to get transitions down to easily steppable heights without jumping, and shift+click to freehand it will mess up the horizontal snap point alignment across the entire build
Anyone got some ideas on how I can cover up the wall a bit? Some of my other walls look like picture 2 already, dont want that around the house though
Iโve seen the X crossbeams work well for making dirt look like built walls, although that might be challenging with the choppy parts since it appears to be dug out diagonally there.
You might consider hoeing the surface outward a bit more from the top if you can (if you donโt want to raise ground) and making a stone retaining wall on that side, since otherwise itโll be hard to walk around the building with the steep banks.
Nice landscaping though, great use of the options
Yeah I tried to make the wall as straight as I could, not sure how I can make it completely straight though
Flattening the ground near the base of the hill can help smooth it out. Optionally, you could also make it into a more natural looking hill by giving it more of a slope.
Guys, who can give tips(examples) on building wooden walls?
Yeah issue was having mobs run in from the forest looking through my window
Freehand stone blocks. Make it random without snaping points
Nice one! thanks
Some uniform placing of hidden workbenches or wards should eliminate that for the whole area
I do a lot of builds like this one where I curve the roof from a 26 to a 45, and I havent ever really noticed stability differences, but do 45 roof pieces require more stability since the height is a little jarring?
like are 26 roofs more stable on average?
The height in meters is what determines the stability of each next piece on top, so it can add up differently
Putting in some core wood pillars and rafters makes everything easier though, since theyโre stronger than regular wood
I see, thank you
I wasn't sure if it was based off of the starting height of the piece or based entirely on where it was connecting from, I got the house built and just posted it in #memes-and-clips if you want to see the final product
Yeah itโs both ๐ Core wood just extends the max height by a lot for all-wood structures
That is news to me. To my knowledge stability depends on the number of pieces connected starting with the nearest stable (blue) connection, and modified by the inherent stability of each piece.
I've never noticed a difference when mixing 26 and 45 degree roof pieces, except for possibly needing higher support pillars for the 45.
the stability is different for all the material available - stone have other than wood and other than corewood. as Beza said it does not depend on the height. you can add as much woodbeams horrizontal 1m from ground as you can build them straid up to the air so its the distance from the last grounded item (the blue ones) which limits the stability.
How to you make semi curved roofs? I have a section on a swamp base I want to just curve 1 edge of the roof. Any suggestions on how to achieve this?
Use two meter beams to set out the curve, then clip your roof pieces onto those.
So how do you folks deal with the obscene smoke from standing braziers?
I got two next to a throne, with no means to make a chimney on the floor immediately above it.
Do you have a screenshot of it?
Here's an old pic before the floor, throne and braziers were placed. Red is where the floor went
Thats a really hard fix
Yeah I did not.. expect the braziers to generate so much smoke - they dont make any in howling caverns..
What if you had a double ceiling so the smoke texture doesn't peak through the second floor
Hmm true
I could always change them to sconces, but then I wonder whats the use of braziers indoor?
Might be more of a use like a pedistal
Sconces on sidewalls
Does rain put them out?
Idk
I'm gonna build something rq with the brazier
Super simple but its enough
Or even a little more detail
Ooh i like the iron fence one
yes
Has anyone ever tried to build a clock? I propose to build one, any suggestions ?
Sundials have been done.
@forest krakennice as a sugestion i saw som one put sturling trophis on braziers using item stands
Might try that
Tips for roof building early on? Pre bronze
You can sneak into the Black Forest and cut down some pines for core wood which has higher support values
Ty
Try building your roofs a half block up and back to give it a little more style, if you want you can also put it a half block off the edges, then you have an overhang in all areas
Gives a bit more detail, goes a long way
You can also outline your roofs with the wood pillar things
Any good tips on fixing this roof connection up to look nicer? It joins at an odd angle, which I can't find a great solution for.
Might not always be the solution you'll want to use, but sometimes i just add a structure in between.
Towers, attic areas, chimneys, roof access hatch, etc
And if none of that is possible, i resign myself to the idea that most people won't see the roof lol, so if the ceiling inside looks nice, its good enough
If I want to build a boat dock like this but I want to build one of the "platforms" out deep into the ocean
The only way I have been able to build in the ocean is right at the edge where shallow waters meet deep, use fly command and either raise ground or use heavy build items (stone or metal). The waves make it hard to place while under water but it is doable. That's how I have made a couple "lighthouses" and ocean bases.
Thanks I might try that if the reinforced wooden bars don't work for me
Any screenshots of them? Would love to see how to make them properly work in Valheim
You can find some on Google. Maybe even some in #building-screenshots
Anyone here made a brewhouse before that they'd like to show off?
What is the best defense against Trolls that i can build around my base? Ive built this wall, but the trolls destroyed in a couple hits. What helped the second time were spikes, but just because we were able to kill them before they started to destroy everything again lol
Depends on if they are the log swinging type or not. In general a earth wall or trench (hoe and pickaxe) about 8-10m out from your walls. The rock throwers have a longer reach, though.
Gotcha, will try that! Thank you. I thought using the earth to make a wall, was kind cheating lol
Someone did make a "diner/restaurant" in the other building chats...forgot which chat and who posted it.
@potent void not cheating per-se, but if you use dev commands because the amount of stone needed is heinous, then some would consider it cheating.
I have rules I have set for myself regarding the use of devcommands so I don't loose interest in the game by making it to easy.
I dont use dev/admin cmds at all, i will try the earth wall when i get home from work.
Good luck. May Oden bless you with few/no base raids.
Im fine with raids, just dont want to rebuild after every single raid lol, sometimes its fine.
I regret not having made the floor equal to the water in the background... now I want to make a dock, but I wouldnt be able to see it from the base as its too deep
Any suggestions on what to do, if anything can be done?
if I'm understanding correctly from the photo, my suggestion would be to make a pier and have some docks on a lower level from the pier
so you could see the pier from your base, and the docks would just be under that
Nice one, thanks!
What you can do is ||fill a huge area with crafting benches (need to have pretty much 100% coverage), preferably on an island, and even though a raid can happen - nothing will spawn||. Kind of a metagame solution though, and again, easier on an island
Anyone know how to build with stone? Im not a good exterior designer
add wood beams on the outside, arches, windows, trees & greenery, lamps & lighting - all of these go a long way for making it feel interesting or real. I'd suggest using reference images for inspiration or ideas, at least at first
you could even throw in some ruins and partially destroyed areas for aesthetic purposes
I really cant figure how wood beams would make that interesting
the stone building always got a wood part, so is easier to make something good
Keep in mind that it's subjective, its just my opinion, but I think it just helps make the big grey walls look less bland when i add some wood in there
this one's an interior so maybe it doesn't count
ooo got it now
I got an upgrade on the roof (still will improve this, is kinda tall rn)
your build got more details even without the wood beams would be cool anyway
but i will try to fix that large stone box
Yeah man, even something as simple as holding shift and offsetting your stone bricks instead of snapping can go a long way in making it more detailed
how high/wide cna i build with logs and a few supporting ironpoles
my current one is with logs and wodden walls and its 5 wide and 7 high
but my problem is that the house is to narrow to make a good usae of the space
Wiki should have a guide to structural integrity, and if not then YouTube definitely will. I know core wood has higher strength than standard wood, and iron posts/beams have the highest of all wood.
thx @simple totem
Excuse me I have a question I still new to building I currently want to expand my house to get another player bedroom I need tips on how to expand my ome
If you want, you can DM me pictures and I can make suggestions or you could post intohttps://discord.com/channels/391142601740517377/1202313747197345873 for help.
https://www.youtube.com/watch?v=8eujFpfswaU&t=1s the round poles (among other ideas) are really cool for large halls or areas that need supports
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It'd depend on your current setup, but something that has worked for me in the past is surrounding my current build by an outer perimeter of support beams (like a wrap-around deck) and that can free up or create some space, especially on the upper level
spammed some dark wood beams and improved that roof
Hello, I am trying to build this thing, but the blocks the are missing in the roof keep falling due to low reinforcement. I have reinforced from wherever I could with wood iron beams/poles, but the pieces at the top keep being red. Any suggestion ?
build iron beam pillars to the corner and try to opimize the path to that corner better if possible. not much else can be done
Usually planting trees could be an option but... mistlands is mistland. might not be possible at your location
the rood should work if you just add in more iron beams to cover every part of the missing spots so the marble is touching an iron beam that is connected to the foundation
oh nvm you're already doing that...
yea.. I'll see what I can do
I was trying to build this structure from Blade Runner btw. it would be cool if somebody pulled it nicely off ๐
when I saw this scene I immediately thought of black marble xD
oh wait. just a moment... I might have spotted a problem
it's a bit hard to tell from screenshots, but double check if the iron beams of roof are connected to the iron beams at those 2 closest central pillars
support beams purely connected with iron beam to iron beam, nothing inbetween. That is the way to ensure they give best support
If you do not figure anything out, think the only option is rebuilding it. mine some of the area the top so you'll have wider to work with and shorter distance for support beams
it kinda looks cool with the holes lol
very unique
Are metal poles or are the metal grate wall things better as supports for larger structures?
You are using way more iron beams than you actually need, and the important bits don't seem to be optimized well. Optimized meaning, you want the shortest possible distance from the stable connection (beam directly connected to the rock and showing blue) up to your roof.
Remember, stability depends on the number of pieces connected starting with the grounded (blue) one, not how many extra ones you use.
I would build like two grids, kinda centered on the highest spot of that rock spire. To support black marble, you only need to run iron beams through every other row. So one grid for the floor, then a central pillar going up right from that spire tip towards the roof, and holding up the roof grid.
If you can not close your roof at all, you may have to make the size of your floor a tad smaller.
build a temporary placeholder wall slightly lower, and then place the arch using that, replace the wall and remove the placeholder
maybe at 80% of the current wall height, give or take
Spoilers belong in #valheim-public-test
since I want the shortest possible distance from ground, shouldn't log poles work better to reach my roof ?
compared to iron beams
Keep PTB content in PTB channels
True since logs have a 4m while iron only has 2m, though the iron (I think) has higher structural stability.
Can deathsquitos get through a gap like this? Making a chicken coop.
If it wasn't for the much higher inherent stability of iron beams yes, then log poles would be the way to go - they are what you use early on, before you unlock iron.
But as it is, iron allows you to reach the most height and width in your builds.
Check this video for a lot of in depth info: https://www.youtube.com/watch?v=hF_J_DBs4vg
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Would be nice if they came out with some 4m iron beams to help us build bigger
I've got a problem where the framerate in my largeish base is nearly a third of what I'd normally get around the world - I figure my base has a lot of parts, and there was some (not a crazy amount) of terraforming involved in building it. Anyone have any ideas for improving the performance aspect of the base? I can show pictures if needed
sure just post the pics here. Usually its terraforming or lighting from my experience. Could also be instances in the area but ull need a quite large ammounts of those for it to take affect or a pc sub recommended specs
anyone know how to make good roofs with the new grauston? without the oustide corners and the top caps its abit rough.
The amount of active lights affects the framerate quite a bit, or how many tamed animals you have around. I believe terrain modifications aren't that important anymore, as that received a fix quite some time ago.
But with rising instance count you eventually will reach a point where your system struggles.
There are a couple of things one can do to optimise the overall Valheim performance, one particular video with great tips has been linked here somewhere in one of the pins.
Edit: found it https://youtu.be/6IBkMW39egU?si=JaWGSRpNNAqoVmFz
Valheim FPS / Valheim fps increase guide, Boost Performance & Reduce input latency, For ALL PCsโ๏ธ๐ฅ๏ธ better fps, boost fps fix stutter Reduce Input Lag and increase frames!
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Well I do have a lot of farm animals. About a dozen and a half lox and maybe a dozen chickens. Lighting is pretty excessive around the base, if instances of smoke are problematic, I can switch out most for dvergr lanterns. I have maybe 4 hearths, a handful of iron firebowls and torches littered around the place - mainly for the heat. I'll take a look at that video too, and I'll see if I can get some pictures for reference.
Standard fps around the world is 120 on a 3080Ti + 5900x. In the base it chugs down to about 20-30 (with the forced full screen, vulcan, decreased render range etc.)
There's not many performance focused mods I can find online, so I wonder if it's just not an easy problem to fix
Doesn't sound like an excessive amount of tamed animals, but it all adds up. I once dropped my fps to single digits when having 80+ chickens in my base, but was on my old pc then.
Number of lights has a big impact too I think.
I doubt you'll find any mod, just check that video, it has lots of good info.
watching the vid now, but I'll send in some of those screenshots for reference.
bit of a foggy morning so the shots aren't great
That instance count is actually fairly low still. Can't see overly many light sources in those shots either, but those would be what I'd check first. Maybe try and move your loxes away some distance, see if that changes anything for you.
I tried the video first and got about 20ish frames out of it. I'll butcher a few, as moving them isn't feasible
all im really hoping for is better multiplayer performance, as most of my friends get under 20fps in this place, so ideally I free up some processing to allow them to run it better too. Would I see better results just using a more dedicated server pc?
Multiplayer in Valheim is special, in that even a dedicated server doesn't change all that much, since Valheim makes the first player to enter a given chunk of the world the "chunk owner", meaning they basically act as the server for that chunk. If their connection or/and machine is bad, everyone will suffer. And it gets multiplied if others in that chunk have a weak connection as well.
You and your friends should avoid using wifi, use a direct cable to the router wherever possible. If anyone has a weak connection, they should try and hang behind to let someone else be chunk owner, like don't be the first to jump into a portal, don't run ahead when out exploring.
Last but not least, have your friends check out that video as well!
Any tips for the Grausten roof stuff? ive been fiddling with this for over an hour now and i still havnt really figured it out
You can add diagonal bracing from the steel columns to the steel roof framing to reduce the total distance of your load path to the ground.
The easiest way to visualize this is to ignore the black marble, pick a spot where the roof is failing and find the shortest path along the iron beams to a grounded support. Then figure out how to make that path shorter by adding diagonal bracing.
hi guys, does anyone have a good animal pen/barn build i could take inspiration from? i'm having a hard time coming up with a good design on my own
Is it possible to save a build to upload to another world? Any mods that can help with this?
Infinity Hammer and PlanBuild, although I'm not sure if PlanBuild is currently working with Ashlands .. Infinity Hammer is fine though
If you put "oldest norwegian barn" into a seek engine something like this comes up.
Hello everyone. I would like some tips on how I can make my base look less like the stone box it currently is. it's a vanilla world and we recently got to the ashlands in terms of materials and structures. There were some recent additions for the eitr refinery and black forge (images 3 and 4 respectively) but those don't feel quite enough to me.
you will have to make a lot of changes cause is already huge house but try to make some rooms sideways and then build extra roofs i think it will make the deal
if you need anything else about ideas dm me
Seeking help on glass walls/floor-to-ceiling windows:
I remember seeing someone post a cool technique here that used horizontal item stands to make larger glass windows (wider than 2 pieces) without wood or iron support - but I cannot find it. I'm trying to play around with it to get it to work, but I don't think I quite understood what was needed to place them correctly. Does anyone know what I'm referencing and have a link to a tutorial or might give me a few tips?
I always build my outerwalls multi layered, I usually always build very very big so it negates the boxy look you usually end up with. Experiment with the 1x1s and 2x1s and even stuff in the furniture tabs can help add details to walls. But simple symmetrical designs really help with that problem,
Your build is a little smaller so you could even just get away with having a 26 degree overhang on your roof along with some wood trim, balconies, and decks with a smaller roof over them
Am I missing something? Which building piece should I use to fill in the top of the window? grausten wall arch just doesn't snap and work.
I'm assuming you used the small column/arch. the arch wall is designed for the larger one. try to make a center snap point (on your smaller arch) for the arch wall and have it go into your 2x2 wall piece. a wood beam might work.
Does anyone know how to make functional hoardings or machicolations ?
How do I stop this water from coming in โ ๏ธ
My earth wall doesn't even stop it
Water can be weird in this game. It's all at the same level, the whole world. It will just clip through anything and waves too.
Relocation has indeed started
you could also raise the ground a bit so its out of swell height
Hello people ๐ looking for some help/tips on how to finish of this roofing ๐ my least favorite thing. Iโll happily make the ground and rest of the building but roofs scare me ๐ญ (I did not make the first part of the roof)
Hello i looking for tips for building a 2-4 player base for the Plains stage with max level comfort, max level kitchen, max level workstations providing pictures for me will be very useful for me
Since you already layered your bricks well you have a good starting point. You could add on some smaller additions that hang onto the building sortof like a wraparound porch. But in general try to add more overall shape to the building and while doing so try to break up the repeating textures by combining other materials (it doesn't have to be alot, but even adding wood trim could help) if you do go with wraparound style addobs then give them 26 defree roofs that touch the walls maybe 1m lower than the regular roofline. Maybe try a 45 degree roof up top but extend the roof over the walls a lil like on a house. if the roof feels tall you could add some clerestories or lil windows. You could even go a different route entirely and build a wooden structure on top of the stone for a medieval tudor style
Can we not move pieces on the y axis yet? Itโs been awhile since Iโve played
solution to raise building on poles
The Wall arch is the correct piece, but will leave a gap that the 1x2 wall piece will fill in. The wood is used here for contrast so you can see that it fits.
Wrong size. They used small pillars and arches. Also you can fill it without the extra piece if you snap the walls to the center of the pillar instead of the outside
Thanks, I missed that fact. Still dealing with the tail end of a migraine, this severely impacted me. Got nothing done at all today.
what kind of pictures you refer to like a a large house it has to fit all the workstations all the way to endgame
Hey all, Iโm having a hard time trying to roof the new Grausten in a build of mine. Does anyone have any tips on how best to tackle this? I ideally want the 26ยฐ roof, not the 45ยฐ, but i just cant seem to make anything fit and the grausten doesnโt come with any 26ยฐ or 45ยฐ straight edge variants (why?). Do i cut my losses and tear it down?
Try to use the small wooden arch.
I was asking for you to give more details and I would help think up how to achieve something close.
Vikings use like longhouses correct are they mostly use the stones for the floors plan?
I would imagine so. Haven't looked into viking living styles in a long time.
Currently building a Dock / Harbour need someones advice on how to best possibly fill this in Just got Bronze items So dont have everything yet
Hello, I just built my new base, I personally find it perfect in any way, if u guys have any suggestion it will be appreciated, thx, if anyone of u need a tutorial I'm up for teaching u how to build it
I want to build a new base from scratch but have no creativity i was wondering how i would i go about making it look put together
Nice redux
You want to find a style and stick to it consistently throughout the entire base, what resources do you have access to?
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I recommend looking into how he did his roofs and seeing if you can take some inspiration, Iโm not on Ashlandโs yet myself so I canโt help but this guy seems to have it figured out
Hey everybody, I plan to attempt something but I was wondering if anyone else already has. Suspended stone floor in a tree house?
Yeah it works, I recommended iron wood grid pattern and placing the stone on top
Awesome thank you. I'm trying to make sure all the amenities are up off the ground
is the boss stone breakable with commands? (middle pillar dont break down ๐ญ ๐ฃ๏ธ )
Everything and im willing to grind anything im just heading to the ashlands
I dont really have a style currently I suppose i should base it off something
Given my terrain it will be a dock that goes up into a higher level structure im thinking of making a bit of a stone town or something instead of the usual one building style i do
Okay so you have an idea in mind now you need to find a location
I recommend using the hoe first to make a basic layout for the town, a rough guideline
I made a flat and ive built a floor
Have paths connecting the areas you want the buildings on, and have those areas be flattened
Ok
Letโs see
Aight uno momento im not there atm let me sail home i was grabbing flametal
@wicked wolf
This is what I'm working with here
Which building will this be ? The great hall?
Gonna be the central structure yea the upper part will be idk something else
From ways the side im on is water
Where ill put a harbour
Not entirely sure how to make it tho
This could also be just the central city doesnt have to be one building
Yeah see Iโm worried that structurally the roof is gonna be hell to make with such a huge building
how many floors are you thinking of having?
Well i was thinking this would be a wall that would have smaller buildings in it? Maybe its not big enough for that though.
To answer your question it'll have the lower ground there and then an overhang from the top I'm thinking
An extension over the top
One and a half ish
If you scroll up a little I sent a video of a guy who made a Ashlandโs castle with the block you are using
Ok I'll check it out
I recommend checking it out, Iโm very inexperienced with grausten Iโve not reached the Ashlandโs yet
But Iโm thinking of making a creative world just to experiment with it a lil and then Iโll be able to offer more advice
Im just using it because it looks like stone but less ugly
Tbh i just struggle with bases that are both functional and ok looking the last two i made worked functionally but kinda are hard on the eyes
That and like building patterns and making the structure less flat
I think grausten is by far the most difficult building pieces lol
Ah im just using it for the outside walls
Early mistlands stage.
I need help with building stair to my 3 story tower.
I like the tower itself, it has a bonfire in the middle and long stone chimney around it made with square of biggest stone walls. I'd like to have a stairway of any kind that would fit around.
Please ping me with pics or ideas!
(Sorry away from pc, no pics from me for now)
It might be just additional stair tower right next to main one, just need good spiral or other kind of stairs.
Could you provide an image of where youre wanting it?
Just popping in to ask what everyone's favourite rock support is. Rock 7 is a bit too tall at times, whilst rock 4 is a great size but eventually sinks through the building
Haven't messed with spawning rocks in a long time...normally go for trees just because they are easier to destroy if it isn't how/where I want it.
Currently doing a large castle build and I can't see where I'd place a tree to keep it completely out of sight. Mind elaborating a bit?
does anyone know a command that spawns a chunk of land where youre standing? about a year ago someone here told me about it but Ive forgot the command since then. If you might have the command or just think you could help, dm preferably just to make sure I see it.
Spawn rock4_coast?
ill try it out right now
Spawns it about a metre away from you.
thanks, thats good to know, I typed it in and its not quite what Im looking for but I can still get some use out of that. More specifically I think what Im talking about was a circular dirt piece of land that was around 20x20 if you know that one?
this is based off of loose memory so the 20x20 thing is a pretty rough estimate but it was big enough to build a house on
Spawn ship_construction?
Spawns a bit of land with a ship on it. Remove the ship and you have your land.
Might've been what you were looking for
oh yeah Ive seen that one before
all I know is the command is something obscure sounding but that probably just makes this harder ๐
Yeah... Struggling to think
anyone know a way I could possibly cover a patch of lava in the ashlands? (With or Without commands)
I saw someone mention on YouTube that lava is attached to the terrain, so you can't raise the ground to cover it up. You'd have to build over it with flametal.
Or, if using commands, you could drop a huge rock, if it is a small pond/puddle and not a lake of lava.
If you don't plan to use the circle portions (archer towers/turrets), then you could put a tree in each and have those outer corner towers be the supports. Otherwise going with rocks like you mentioned might be the way to go.
Noted
Thx
hey guys any tip to fill that empty corners?
Hey guys. New to valheim building and im branching out from a typical square, any tips on how to do the roofing/walls?
Countersink another floor type in those areas. It doesn't take much of a height difference to make them not show, and it won't (shouldn't) interfere with walking.
black marble huh? I will try it
Any floor material, as long as you're happy with it.
Put stairs, attach a floor board at the end, attach next set off stairs to the side of the floorboard.
Honestly valheim is really flexible with its build system so you could probably get away with freestyling it, but I'd look up irl pictures and valheim screenshots to get a grasp of the different things you might be able to do and then put your own twist on it.
I think it turned out great, let me grab a pic
Will make a dock/harbor since it's on the coast
I like it
I really need some Ideas on what Roof i could build i already started some kind of roof structure but i dont think its going to look good
Finished my Trophy Hall (Trophy organization isnt original from me)
@simple totem the reinforcement is literally visible through the roof and its still only yellow
what is the support's color?
metal tends to be more supportive than stone
dark green
hmmm....not sure how I would replicate this (I am just another player, not a mod or dev). I do use devcommands for my builds though, to cut down on farming resources.
i wish i could just disable reinforcing entirely
its cancer at times
really limits me
you might be able to with mods. I did hear that most of the huge builds do something like that.
nexus doesnt really have a lot of mods, where do i go for valheim mods
not a user myself, but I have heard of thunderstore and valheimian(? not sure on the spelling and it could be tangential, not a mod site)
good luck.
thanks
because building in this game just feels like hell after a while, im starting to hate it
and i spend hours only for the building to look like garbage, not rewarding at all
that is part of why I use devcommands(cheats)...makes things a bit easier.
but ya, you should check out some of the epic scale build that happen. it reminds me of the hayday of minecraft prior to microsoft buying it.
for example i spent like 6 hours on this, it looks terrible
variety and depth will help
#building-screenshots message one of the more "epic" sized builds that might have used mods.
i mean he deserves to
and just above it, another epic grade
honestly im just gonna leave building to my friend
much like drawing, having a refrence helps a lot
he is way better and im just getting more demotivated to play the game whenever i build
i fucking suck at drawing too, kek
same
i have zero artistical creativity
the more i build the more i want to quit valheim so if i wanna continue playing the game i should probably stop building
or find something that is inspiring, assuming you perfer the thought of building over combat or farming.
I was thinking of the pope's hat when I built this portal hub in the mountains....this is likely the most decked out of any building I have made. This coming from someone who played Minecraft mostly for the building aspect and joined this game back when there were only 4 bosses/biomes. so I have a lot of experience with the game and it's quarks.
i mean i have like 160 hrs but most of that is exploration/foraging
im at 700 for a casual player. some people have broken 3k
it's a mind-boggling amount of hours
i have 2300 hrs and know people with over 5k lol .. we do a lot of building ๐
3k hours is about 8 hours for 375 days......
My guy, THat is SICK lol
Try these on for size. It takes a bit of practice and know-how, but is worth it.
That's so neat! haha I haven't gotten to work with the marble a lot yet so I'm excited!!!
how do i stop enemies swimming around the walls to get to me? It's getting a little frustrating
ether complete the circle and/or place a bunch of work benches down....not sure if there are any other methods.
Hello,does anyone have build in the castle in ashland?need some idea
Anyone know what the spawn code for this skeleton is?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
this is the fourth version of my chimney and the first one that doesn't kill the fire xD but I would love some feedback on it/what can I do better? I don't really understand chimneys in valheim xD
Ty
That looks good, the smoke should be coming out of that hole.
The chimney should be covering the radius of the smoke from the inside of the building.
@woven mulch Are you using a campfire, or a hearth?
campfire
I don't even know what a hearth is yet xD
here is a shot from the front of the building
Hearth is accessible once you have iron, and is best served with a 2x4m chimney, of which you can use roof pieces as internal baffles to block the rain. What you have for the campfire is fine, and is common for an early build.
alright, thanks ๐
I'm still not at the elder (still between first and second boss, taking my time in my first playthrough xD)
may I ask what mod you're using to get that neat chat with timestamps?!
sure! Its really handy, as if you type /shout, it'll keep you in shout mode :D
https://thunderstore.io/c/valheim/p/ComfyMods/Chatter/
also to conclude with my issues with enemies going into my base.. i went with ugly wall method ;P it keeps my wolves safe at least
So I'm running into some issues roofing a build I've been wanting to do, and uh. Suggestions?
I forgot to add this to the message. Derp.
red part on the right do same as left part of red. blue part add top floor and top it up with rounded roof, similar to red part
I've worked something out. Decided to do a two-story section over the blue, so I'm making the red zones isolated roof areas.
Simplifies things a bit. Or, considerably, now that I'm working on it.
I lied, this is beyond me right now. I think I might go to a simplified wall plan, as much as that hurts me.
Bro just sleeping don't wakie wakie him
U can make open roof in the center of middle build
I got it covered, but it isn't. Particularly great-looking.
I may seek out some help later on, since I've now uploaded the world to my server to play on.
Does anybody know how to stop this?
build higher , im guessing thats mist
As of right now I believe the only dedicated fire extinguisher in valheim are ||smoke bombs|| from the ashlands. Or destroying all the pieces that are burning. Not sure if rain interacts with fire, haven't seen that particular interaction yet.
hey guys, we've built a barn for our boars, it has no floor, it has stone walls with wood on the inside and a sloped roof. The boars seem happy, and they reproduce but at very slow rate. I remember reading that roofs supposed to prevent boars from reproducing, but that was from a 3yr old article. In our case they do reproduce but at very slow rate. Is that still connected with the sloped roofs as it was 3yrs ago?
How big is the barn and how many boars does it contain?
Boars need to be happy and very close to each other to reproduce.
If it is a big barn the boars might not be close enough together after eating to reproduce.
There is also a population limit.
If it is a small barn, you might be getting to the point that there can't be any more boars.
it's probably due to pop limit as well
We can have 12 ish boars in the barn, when they get to that number we kill 7 of them so we keep 5 and push them close together that should get 4 of them pregnant.
If I'm not mistaken a pregnant boar can't impregnate another, so 1 boar can't get pregnant.
Don't know from the top of my head and can't check since I'm at work. if I have to guess 7 panels on 5 panels of wood if not more.
they don't care about stone floors right?
Nope, I have them running around on the ground, but you can have them on wood or stone floors as well.
Under a roof or not, unless the roof is build on half a wall or no wall making the space smaller is also not a problem.
If i am remembering correct, it's something like 7 boars within 20m circle for pop density. 5 for wolves. Lox and chickens are unique/different. I think lox were 2 in 38m or something like that and chickens (including eggs) went the other way. Checkens/hens were something like 12 in 17m.
according to the wiki it's 5 boars within 10 metres
That's probably right.
they have to be within 3 metres of each other to breed
Anyone find any good videos for building with grausten? The lack of an angled wall piece makes closing off the sides of buildings trickier than I'd like, especially since there's no corner roof piece.
haven't found any videos, just bee playing around with it, but found out that the grausten floors count as roof/shelter as well, soo been using that to help bridge the roofs a little bit, gonna post some pics of the build once I'm done with it
How are you handling the angled walls?
you mean the wall archs(inverted)?
For example: #building-ideas message
Or like this: #building-screenshots message
All of the grausten walls are squares or rectangles, but the roof is angled, so how are you filling those gaps? Just using a different material?
Yeah, the second one shows all the gaps that are required because you can't build flush with grausten.
There are triangular grausten pieces as well
I'll have to check. Maybe I missed them?
you can
oh, I haven't used the normal roof, just the arched roof, but I'm guessing the inverted arch might be able to fill it in?
quick video of some of the new ashlands build pieces for Valheim and how the new roof pieces work or dont work...
I think this video shows what I'm talking about. He has to do all this weirdness with the roof and there are always holes.
Thereโs a grausten wall piece for this kind of roof as well
โGrausten wall arch (inverted)โ
this is how I've done my grausten roof, but then again, I haven't used the straight pieces, only the arched roof, since I felt like that one was easier to work with
Isn't that only for the rounded version though?
๐คทโโ๏ธ slap an arch under it and you are good to go
But I bet it will work for the straight roof as well as is
That's the only way I've done it as well and it can look cool or wonky depending on what you're building.
I'll have to give it a shot and see how it turns out. It's just odd to me that they don't have a specific piece for that. I love all of the other stuff.
yea that's true, but like I said in #building-discussion message it feels like there are some building pieces that we didn't get, 'cause stuff isn't really aligning up with each other, compared to most other materials, grausten feels like it's one with missing pieces
Hopefully they'll add some more pieces in to make it a little easier to work with and get the desired look. Thanks guys!
Honestly I much prefer combining regular stone with grausten pillars and arches. Grausten wall lack texture and look kinda bland. (Thatโs a matter of taste of course)
The stones don't have those inverted pieces either so I'm just a little confused. Part of the reason for building with new materials is the strength aspect, without the inverted pieces it means that we'd need to switch to a less durable material directly next to the roof (unless you're doing the arched version) which seems odd to me. Maybe it's intentional so we mix building materials more.
Yes and no, you have lots of space which might mean that animals won't reproduce at a good rate since they will be far from each other.
I would make dividers that you can open up or remove once a certain amount of animals are inside that space so that you can have a greater reproduction rate and can fill the barn.
then you could see how many fit in the barn and cull like 1/3th to half of it and still have a good reproduction rate.
Pretty nice Oven i guess
Im starting a new base since my previous feels way to crapy. Starting it ofc from basement where all important stuff will be going on i have a question to those who already made basments like this. Are there some thing that are easy to overlook and fuck up myself as im going to build house on top of it? or generally any tips because this is a big building i hope to stay in and never move out again
make sure you have enough support for the building above before furnishing the basement. With a size like that a support pillar in the center is pretty much mandatory if you want to build more than a shed on top and building around that is much easier than trying to fit it in later.
also leave some extra room for expansion, there's still a biome coming after all
Sometimes you can bring the earth close to the wall so it's touching but not clipping through and allows you to have more stability since the "ground" is going to be touching the walls at a higher point.
I hope this helps anyone
that only demonstrates maximal height when you place building parts vertically
thats from a vid though.. might as well post that? : P
this one is not from a video (as I built this myself on my test world) and the video I've seen so far is an old one. Is there a new one with the new building pieces? I'm pretty sure I haven't seen a video or picture with the decorative building pieces
Probably not. Thank you, I might see if I could add them to the wiki somehow
Any ideas how to finish up the top of this structure?
I was debating between making a dome or a flat roof and also how tall I ought to make the octagonal tower. It's a workshop/storage tower.
Description: The Ultimate Guide to Valheim Build Heights in 2022! In this one I made a video which I think is a full comprehensive guide to build height in Valheim. There is A LOT of information in this one! Let me know if I missed anything in the comments!
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Tim...
is this enough room for a pine to grow ?
Upload date: 14/07/2022
let's hope the maker of this video will update it again with the ashlands building pieces
quite happy with this round roof, anyone got an idea how to get rid of those triangle holes tho?
better outside pic
I cant put beams, they poke through
and here another case, how do I make this floor look smoother?
do these horizontal beams take weather damage?
I do not believe so
Temporary vine setup, how do you guys grow your vines?
I've done some testing, looks like planting just one vine at a fairly wide and high wall is a good approach, it can climb up to 6-7 tiles high (12m+) and may spread as well. Looks somewhat random though, not all the vines I planted reached that height.
Still pondering the best setup for maximizing growth space while being able to harvest everything.
Make em grow on buildings to look pretty instead
I use carrots n stuff as flowers all the time :p
Try 3 full walls wide, plant only one vine in the centre of each, they spread a lot, so you could have a whole row of walls butted up side to side, with a spacing of 2 full walls to every 3 seems decent. (found out accidentally on a mates server)
nice!
Completely random but, to those who are doing bigger terraforming projects and need to do a lot of digging and aren't against using the console, I've realised you can spawn in unstable lava rocks which got added in Ashlands, and then just hitting them to use them as 'improvised dynamite' to clear out a lot of terrain a lot faster than you can with a pickaxe! ๐
Just spent 5 minutes flattening what would've taken me hours with pickaxe ๐
if youre not against mods i can recommend you some mods to clear terrain really quickly, while staying within the games limitations
What I did with mine kinda hard to get the tops ones though ๐