#valheim-chat

1 messages · Page 325 of 1

nocturne wolf
#

And you didn’t have the wet effect?

agile temple
#

nope

#

well time to go on another 30 minute item rescue mission just cause i got comboed by a gjall

#

I found an abandoned dvergr camp guarded by 4 seekers and a 1 star seeker, i went down into the basement and found absolutely nothing 🙁

#

it's like the game's mocking me at this point

agile temple
nocturne wolf
#

But also makes fire easier to avoid. Barley wine overrides weakness so if you're worried, drink that.

old rose
#

Man, I completely forgot about fire res when I started encountering Gjall's

near widget
#

good thing logging out of the game stops you from burning otherwise i would have been cooked

shy marlin
#

🫰 Combat update makes it so weak + resistant = neutral and not just resistant

near widget
#

in more ways than one

worldly violet
#

what are dandelions for? also is there a wiki? i dont wanna spam silly questions, and i dont want to watch youtube vids about how to play. just need a bit of guidence now and again

shy marlin
worldly violet
static harbor
fresh terrace
#

does the stagbreaker silver method still work?

shy marlin
#

yes

#

Just gonna clarify just in case, stagbreaker gives too hard message, iron sledge will give 0's

#

I'd also imagine demolisher gives 0's but don't quote me haven't ever actually prospected with demolisher

fresh terrace
#

could someone get in vc and help me find some

#

i keep dying to freeze, but ive got all the other stuff for wolf cape other than silver

nocturne wolf
#

Can't you make frost resistance mead?

fresh terrace
#

idk how

#

also too lazy

nocturne wolf
#

It's what you're supposed to use when entering mountains for the first time

light snow
#

If you are too lazy to make frost resist then do the caves and make a fenris coat at least. Doing silver while freezing is silly

steel mica
fresh terrace
#

o

undone hedge
#

I built my 1st eitr refinery, was checking it out (no food buffs) as it was running, BAM dead. No one warned me bullets shoot out of it. LOL

#

I assume this should be built on the tallest tower in your base?

keen trench
undone hedge
#

I only seen the shots go up, do they also go down?

keen trench
#

it damages anything except iron cages and black marble

undone hedge
#

oh

keen trench
#

welll it goes in random directions, actually if you place it very high with enough floor overhang you should be ok

undone hedge
#

Ok cool, I have the perfect enclosure in mind.

keen trench
#

but i think it's better cage it in those materials

undone hedge
#

ty for the info

keen trench
#

no problem! and ofc eat something before you go recover your stuff Rocky

undone hedge
#

One more question, these green balls get baked into food ?

keen trench
#

not the refined ones, but you might want to save some unrefined sap for that

undone hedge
#

oh OK, I been gone a long time

agile temple
#

Alright so me and my friend just arrived at the ashlands

#

Got harrassed before we even touched land, then when we did we died and our boat got destroyed before we could find a place to put the portal

#

Yipee

keen trench
agile temple
#

guess we have to make a new boat

#

and somehow try to miracle our items back

#

or just quit for a week lol

undone hedge
#

That sucks, When I make anything important, I am required to make 2 of them, Iearned the hard way several times before I finnaly just made 2 of everything - even boats

agile temple
#

i'm not sure what we were supposed to do or what we did wrong

#

a bone maw and a vulture thingy were already on our ass before we even entered the biome

#

then as soon as we reached land it's just 50 enemies spraying projectiles all over us

#

like what did the game expect us to do there? make a portal? kill all of them?

undone hedge
#

I cant help, I dont know lol

agile temple
#

then as soon as we ran away they all started hammering on our boat and fully destroyed it before we could even run back

#

so i tried to climb up on an arch and make a portal there but they destroyed the base of the arch and just killed me

#

30 damage in one hit with the bonemass and the best armour i could have right now

#

what could the valheim devs possibly be thinking

somber forge
#

Anyone to play Valhiem with?

vocal rivet
#

It's certainly sounding like that week break would be good for your mental health.

agile temple
#

i just wanna kill the ashlands boss as fast as possible and never touch the game again

#

both me and my friend know we're running purely on OCD and sunk cost fallacy we are both done with this game

vocal rivet
#

Sunk cost? The game is $20. You've easily had that much enjoyment out of the game already.

agile temple
vocal rivet
#

You've got to Ashlands, the current final biome. You can't have hated ALL of it.

#

And if you HAVE, then why the fuck are you still playing?

undone hedge
#

You could always enable fly mode to get your stuff then turn it off.

agile temple
#

the game doesn't give you much time to enjoy your progress, as soon as you've made the new biome armour set then the only thing you can really use it on is the biome boss

#

then sail to the next biome and you're back to being one shot by everything

agile temple
undone hedge
#

you stand a better chance if all your current gear is max upgraded

vocal rivet
#

The game is balanced that the bosses can be killed in level 1 armour of the same biome.

agile temple
#

sure there have been good times, but for every 5 minutes of happiness or progress or adrenaline, there's 2 hours of getting our items back or mindlessly grinding

#

looking for dungeons, making a new boat to sail back to where we died, etc etc

#

we obvs can't quit at the final biome but god knows we want to

vocal rivet
#

I know you're against using cheat commands (which is fair enough), but have you at least tried changing difficulty settings?

agile temple
#

nah, i also dk which difficulty we're on rn

nocturne wolf
agile temple
#

could there at least be an ash beach that's relatively less aggressive so we can put a portal down or do anything

#

is it intended game design for us to immediately lose our boat not 5 minutes after we first make it?

vocal rivet
#

You shouldn't be losing it straight away, no.

agile temple
#

yeah well the biome had other things to say about that

#

not to mention the LAG

#

particle effects absolutely everywhere, which is expected when you've spawned 30 fire-based enemies on our ass

keen trench
#

ok Ashlands is a bad hitting jump for many, but concerning the whole rest of the game, there are many ways to prepare/backup and avoid that enjoyement / time used in corpse recovery ratio you're describing... usually first time hits hard but also teaches to work it around, maybe a difficulty jump moment (on endgame, so top difficulty by definition) is making you feel the whole game as frustrating..

agile temple
#

up to that point, we still thought this was a normal game with, y'know normal exploration and progression like minecraft or terraria for example where you're not punished for exploring

vocal rivet
#

The only thing the game punishes you for is lack of preparedness.

keen trench
#

ook, well that explains some, jumping two biomes straight and not being frustrated is quite a hard task

agile temple
#

little did we know that we were about to get one shot by every single enemy that we came across

#

now, again, we thought this was a normal game so we didn't bring portal ingredients and had to RAFT the very long distance all the way back

vocal rivet
#

It IS a normal game.

agile temple
#

i think this time i DID bring portal ingredients but as soon as i put it down, it was destroyed right after we died again

#

wait no before we even touched the plains we got hammered by a draugr village first

#

anyway so after our second 30 minute raft journey, i put the portal somewhere safe and we actually defeated the draugr village

#

THEN we went into the plains and that's when we really realised what was up

agile temple
vocal rivet
#

They won't.

agile temple
#

well they clearly do

#

anyway yeah that 30 minute raft journey became a little bit of an inside joke to the point where we literally started browsing memes on screenshare while we waited to arrive at our destination

vocal rivet
#

Enemies will only attack your structures if they think that's the way to you.

keen trench
#

i just turn back and fast when i see "plains" in the map while sailing unless i already buckled up to at least a late swamp/mid mountains tier gear and food... as it's generally intended to be

agile temple
#

if players aren't nearby they will destroy your portals and workbenches

nocturne wolf
#

They’ll only break walls to reach something else but portals and plants will be attacked if seen

valid python
#

I got stuck a long time at Elder, then at Moder. Interestingly my first time agains Bonemass and Yug was comparitivly easy.
It was around 40ish hours before I worked out how progreession even works. First time playing was with people more expericed and just kinda derped around while they played XD

agile temple
#

anyway after a few days we finally got our items back, cleared the draugr village and had a stable portal

#

irl days

#

and that's when we realised this game isn't built to be played blind

#

hell it isn't built to be played at all sometimes

#

before that it was funny cool fantasy survival game with nice atmosphere
afterwards it was just another rage game lol

errant knoll
#

Blind is the best way to play the game.

I agree that there's a few aspects of the game that grind my gears a great deal.

agile temple
#

anyway i guess tomorrow we make another boat and by some god given miracle get our items back and find a place to put the portal

errant knoll
#

The first landing into the Ashlands is especially harsh vs everything thats come before it, I'm all for difficulty increasing but the jumps in this game are so darned wonky

keen trench
#

being cautious and dropping a safe portal before i go somwhere unknown always been quite enough to play it blind, but that's me

agile temple
#

or lose the boat again and die and go mining in swamp dungeons for iron 👍

valid python
#

Hey, do you think combat update will change how skills are gained? Because currently its 'Each time you hit something' with no barring on how much damage you do or what you're fighting.

So theoretically if one player just had an infinitely respawning single neck, you would be gaining exp at the same rate as someone fighting a boss.

keen trench
#

that's the "being cautious" part

agile temple
#

no i mean

#

where tf were we supposed to put the portal in this situation?

#

we were already getting attacked before we even saw the damn biome

keen trench
#

dunno, it depends, on the opposit shore with a backup boat in a storage box for instance

errant knoll
#

You can build your portal on those rocky bits that aren't quite on the shore but are close

agile temple
#

well the opposite shore is just our mistlands

agile temple
keen trench
#

oh ok, it's Ashlands, i was still at forest-to-plains

errant knoll
#

I get it a bit though, I have a real love-hate relationship with this game

agile temple
#

love? what love? 😭

errant knoll
#

I loved playing through it blind, exploring a world which is uniquely mine due to the seed generation, discovering how you progress

#

But there is also stuff that I think is objectively bad game design

agile temple
#

we also played it blind and made the terrible decision to create a boat and "go exploring"

errant knoll
#

Yet I don't think that will change cause the devs aren't really making the game for me

agile temple
#

go find some "new land" and hopefully get some "new items"

#

you know, like in minecraft! :D go find some villages or a jungle and find some cool structures and maybe get something to help us progress!

keen trench
#

still have to go there, seen some playthrus, i know it's hell, i already built a outpost-haven with what i need and decided to build 2 boats, seen how it's done to stop from time to time on rock spikes just to build a bench and keep the boat reapaired, and very ready to die

agile temple
#

"NO!" said the valheim devs, "NO! DEATHSQUITO! ENJOY RAFTING ALL THE WAY BACK HERE FOR THE NEXT 2 DAYS OF YOUR LIFE!"

keen trench
#

my friend insist that it's not doable alone but i think otherwise

agile temple
#

"EXPLORATION?!" Exclaimed the valheim devs. "FUN?! WHO DO YOU THINK WE ARE? SOME COMPETENT GAME DEVELOPERS?!"

errant knoll
agile temple
#

"NO!!!" They shouted. "THIS IS GETTING OVER IT WITH BENNETT FODDY! THIS IS TRAP ADVENTURE 2! THIS WILL BE YOUR UNDOING!"

errant knoll
#

but a) this isn't clearly communicated in the game anywhere, and b) finding the swamp can be a real crapshoot at times.

errant knoll
#

Like that makes perfect sense

agile temple
#

yeah but if we're not supposed to make a boat and travel by sea and skip 2 whole biomes ahead then... why boat?

#

at least have hugin come down and tell us when we make a boat that we shouldn't venture too far or something

errant knoll
#

A lot of maps don't have swamp in their first landmass

agile temple
#

else we'll lose our items and have to go all the way back there via less efficient "boat"

keen trench
#

again, i can see the Ashland frustration, but talking about the whole game again, like every difficult thing, pausing destracting and retrying does a good job..

agile temple
#

again we played completely blind, no prior knowledge

#

after we killed the elder we got a stupid mystery key and didn't know what to do next so we thought to just go exploring

errant knoll
agile temple
#

little did we know that they scaled this game so that every enemy slightly ahead of progression is a final boss level threat if you don't have the right gear

errant knoll
#

Again, swamp generation is PARTICULARLY bad

#

I'm willing to admit that generation logic for swamp could do with some improvements

agile temple
errant knoll
#

its the worst biome in the game for that

errant knoll
#

it's literally jumping 4 biomes ahead, thats half the game.

agile temple
#

yes but we didn't know that

#

we thought normal survival game.

#

we thought we're supposed to explore biomes not that we're landlocked to a singular biome until we've sucked it dry from all possible content and upgrades before moving on

errant knoll
#

If you try to enter the black forest before killing Eikthyr the bird flies down and tells you its dangerous. After killing Eikthyr he directs you towards the black forest. Killing elder gives you a SWAMP key, clearly directing you to a swampy biome.

Do the plains look swampy?

#

Like I understand your frustration a little bit

#

but the game does try to communicate these details to you if you just pay attention.

agile temple
#

again we aren't used to such linear progression, we thought the swamp key was some sort of treasure or something

#

also we had to visit i think 2 different swamps before finding where to use the key

errant knoll
#

Again, I've already admitted swamp generation is bad

#

the game could do a better job of that, it's the worst biome for it.

valid python
#

It do, but like I probably wouldn't know without having consumed Youtube

agile temple
#

we saw the wells and other things in the swamp and thought that's what we had to use it on and fooled around with these useless fucking buildings before giving in and searching it up only to find out they are COSMETIC

#

and we're supposed to use the key on dungeons

#

but again all that happened after we got the great idea to go exploring

errant knoll
#

They're cosmetic yes, that gives the place a sense of history.

Do you want the world to feel empty?

#

It's kinda not got that much in it as it is.

keen trench
#

"going blind" is not looking at Wiki / tutorials, not exactly "ingoring raven hints, in game lore and object/materials description", if you play this "super-blind" style, frustration is inevitable

agile temple
#

or at least properly communicate that they are completely useless

errant knoll
#

Because the resource costs of building ANYTHING in this game are quite expensive.

valid python
#

Most do have a use in spawners, loot, being a mostly pre-build FoB ect

agile temple
#

i'm very thankful for the shelter it gave us as we were being hammered by swamp enemies

errant knoll
keen trench
agile temple
#

nope, the well is literally useless

errant knoll
#

Swamps are especially bad

#

It's not really a well if there's stairs going into it though?

#

it's clearly supposed to be a tower thats just spawned in too low.

agile temple
shy marlin
errant knoll
shy marlin
#

The wells that have a chance to spawn a draugr elite are almost always submerged in water, it's how the terrain code works

errant knoll
#

I have to admit I've not looked at the code

shy marlin
#

Like there can be parts of it that are above water, but the vast majority of it will be below water

nocturne wolf
#

Locations are given a minimum altitude to spawn at so they can’t spawn underwater if they aren’t supposed to

errant knoll
#

Fair enough I'll admit I'm wrong there

shy marlin
#

If you really want to reach, they do have a purpose, they have a chance to spawn a draugr which means a chance for the draugr elite trophy which means iron sledge

valid python
#

I member seeing the well, swimming in it and assuming maybe there's a way to dive later or they're not supposed to be filled with water.

I know the first swamp I ever found was like a sliver of swampisland that has almost no space to walk and spawned the entire biome of enimies on the one spot. Approaching swamp from water is BLEH Next one I found had a nice medows patch 1 1/2 mini-maps away to FoB at

errant knoll
#

Still - history I guess. The swamps previously belonged to a people that were then crushed. Something submerged them? I'm not too knowledgable on the lore but weren't the draugr essentially punished for trying to challenge odin?

shy marlin
#

"Long ages ago, the world of Valheim was home to a race of proud and noble people. They built great towers that touched the clouds and delved deep into the earth for precious metals. But their pride was their undoing. They challenged the very gods and went to war against the Aesir and Vanir, destroying themselves completely. Great Odin leveled their cities and Loki consumed their mines in fire. Mighty Thor broke down their towers and Freya sowed their fields with salt tears. Now they are sunk many hundred of years deep. No song sing of their stories, and the earth has claimed their cities. But pride cannot be killed entirely and the warriors who fought in that final battle will not surrender until their bodies are dust and the dust long gone. They return as Draugr, unholy walkers in ancient armour, creatures of rust and despair. Break them, bury them, let them know they are dead."

#

holy wall of text

errant knoll
#

On repeat playthroughs I frequently find a plains before a swamp - it's one of my complaints with the game.

agile temple
#

repeated playthroughs...

#

i couldn't be tortured to do another playthrough of this game 🙏

errant knoll
#

Yes because I actually do enjoy the game, funnily enough.

#

And you have the blessing of knowledge on a second playthrough you didn't have the first time if you went in blind.

#

You know better how to prepare for new biomes so you avoid those really bad situations where you die in an awful spot with no portal to help you

#

I'm not without complaints about the game, I have a few, but it gets a lot of things right for me.

agile temple
#

1 step forward 2 steps back

#

our valheim gameplay experience is basically just

valid python
#

My one complaint was that Dieing sometimes made you litterally too weak to get your stuff and soft-locked you unless you re-did the last biome

agile temple
#

-whoa what a cool game
-damn that elder boss was hard
-we should've refunded when we had the chance
-hey maybe this game isn't so bad
-we should've refunded when we had the chance
-hey maybe this game isn't so bad
-we should've refunded when we had the chance
-hey maybe this game isn't so bad
-(currently) we should've refunded when we had the chance

errant knoll
#

Yeah being able to portal metals, not losing gear on death, not losing skills, they're all settings you can turn on if a particular experience of the game isn't enjoyable for you.

#

There's resource generation multipliers (though the existence of this gives me very mixed feelings, not because I'm against people using it but I fear it's being used as a crutch to not need to balance the games resource economy).

valid python
#

Its useful for multi-player, where in a group will quickly use up 1,000's of wood/feathers ect and you need to keep them interested.

For like 2-3 friends I'd keep it 1.0 but for very large groups 1.5-2 so that 1 or 2 people can feasibly gather enough resporces for a whole group. Specilizing is a fun perk of larger groups.

errant knoll
#

The games economy around things like gathering food and metals for making gear is pretty well balanced.

The economy for building structures though is extremely unreasonable on default settings in my opinion.

agile temple
#

i personally think the way metal mining was done is very boring

errant knoll
#

The cost of making a structure of any kind beyond just basic wood is totally ridiculous, even a small structure.

agile temple
#

mind numbing running back and forth and mining and carting it around and sailing it across the world

errant knoll
#

Thats my biggest complaint, and turning the resource gen up fails to adequately balance the game because you get too much of everything else then.

agile temple
#

if i ever were to do a second playthrough, god forbid, i would most likely turn teleport metals on

#

it doesn't add anything to the gameplay whatsoever just sailing or carting for no reason

errant knoll
#

But i totally understand switching the settings

agile temple
#

i'm not exactly sure where to start our next session lol

#

i suppose we use whatever iron we have left and make a new boat

#

then sail back into the ashlands with our padded armour and...

valid python
#

Yeah thats what the settings are for. I like useing the boats and carts, so I keep the restrictions on, I don't like being death-looped out of my gear so I keep death penalty low.

agile temple
#

idk, hope for the best?

errant knoll
#

For what it's worth I've found every corpse run to be manageable even in no gear

agile temple
#

even with bonemass these guys wreck us and we still have to somehow get our items back and pull the boat out in time

errant knoll
#

It's only bad if I die and there's no portal for me to run through to get to the correct landmass

agile temple
#

and we have to be in and out before our second boat breaks or we're going iron mining

errant knoll
agile temple
#

in whatever gear we have before our padded.....

errant knoll
#

ANYTHING is possible

#

I'd suggest trying to get that portal setup before trying to recover your gear

agile temple
#

probably ig

#

man we were so hyped after our epic battle with the queen then i convinced him to just see the new biome, put the portal down and call it a night

#

now our motivation is just completely hammered

errant knoll
#

But I'm gonna be honest with you, I liked a lot of things about the Ashlands update.

Actually exploring the biome was not one of those things.

agile temple
#

🫠

errant knoll
#

It gives me the same feeling of dread I had whenever the Swamp was next but 10 times worse.

valid python
#

I'm slowing figuring out the ashlands.
"Oh, this place has slimes too! But these ones are lava-"
"no, my mistake they're red, blobby nukes that bounce around. Noted."

I can handle the charred chumps, The vultures, and the nuke-slimes. Still working out how to fight the rolly-poley nightmare fuel creatures and the lizard tanks.

shy marlin
#

Are you asking for tips or just thinkin out loud?

errant knoll
valid python
#

If you have tips for the two I'm struggling with go for it!

errant knoll
#

For the big Roly poly guy, he's easiest to Parry right when he starts using his rolling attack

#

Those big numbers you see being dealt to structures look intimidating but its chop/pickaxe damage, the actual damage to a player from that attack is low.

#

Also he's weak to electric damage

#

There's only one source of that in the game prior to ashlands I think, but it makes a good weapon to take into the biome.

#

Also a MAJOR tip, all enemies in the Ashlands apart from Charred and Vultures do friendly fire damage to the other mobs with at least some of their attacks, so try and bait the larger guys to hit eachother, or the smaller ones.

#

If you're struggling to find an opening to attack this might be what you need to do for a bit to thin the numbers down

agile temple
#

welp tomorrow's gonna be fun

#

if we even decide to get on

nocturne wolf
agile temple
#

in some parallel, better universe we quit tonight and went to do something more productive with our lives, never to be plagued by this fever dream again 😔

#

fever nightmare*

shy marlin
#

Games should be fun, if you're not having fun don't play

agile temple
errant knoll
agile temple
#

we would judge ourselves, we wanna beat the game legit

errant knoll
#

The games not even finished yet

agile temple
#

if we cheat or quit then this stupid game beat us and we're not losing to a game with an enemy unironically called "deathsquito"

errant knoll
#

So even if you beat Fader to actually do that you'd still have to come back AGAIN to do the rest of it later.

And 1.0 could look very different to how it looks now in a lot of ways

agile temple
#

we're killing the damn biome boss and uninstalling until the next update in 10 years

errant knoll
#

Devs said 1.0 would not just be deep north but stuff all over the game.

agile temple
#

yeah well until that comes out (never) we technically beat it

vocal rivet
#

It certainly won't be 10 years, that's ridiculous.

agile temple
#

ah derek i thought people like you only existed in stories 😌

vocal rivet
#

What, rational, intelligent and generally friendly?

agile temple
#

ahahahaha yes that's exactly what i meant yup

vocal rivet
#

I hope so.

agile temple
#

mhm mhm. anyway until tomorrow i will have some nice nightmares

errant knoll
#

I don't think it's gonna take 10 years, I'm honestly thinking 2027 at the VERY latest rn

nocturne wolf
#

If you previously made any silver swords, bring them with you to ashlands. They do more damage than mistwalker against charred while costing less stamina, so they are very helpful there.

vocal rivet
#

I'd say 2026 personally, but it'll be easier to guess once the combat update is out.

errant knoll
#

I want to say 2026 but I know Deep north is more than just a biome update

#

So I'm being more lenient with the time frame

vocal rivet
#

Deep North is definitely just a biome. But 1.0 is coming with more than just Deep North.

errant knoll
#

well thats what I meant

#

1.0 isn't just "here's deep north, done".

vocal rivet
#

And there's 18 months between now and the end of next year, so, y'know.

shy marlin
#

ngl i suspect another first half of 2027 situation

errant knoll
#

I think very much it's likely to be first half of 2k27

vocal rivet
#

I don't know why the pessimism honestly, but yeah, we just don't know.

errant knoll
#

It's not pessimism

vocal rivet
#

It's very much pessimism to suggest it'll be 2027.

errant knoll
#

They should take however long they need on it, and I'm happy to wait.

I'm used to games being rushed to high heaven and then hating them.

So believe me when I say I'm not being pessimistic.

vocal rivet
#

I never suggested they should or are rushing.

errant knoll
#

If they need time I'm more than happy for it to be there.

Also I never said you suggested that.

I was just giving my reasoning for why putting a later date was not being pessimistic

shy marlin
#

idk it's not pessimism from me at least, I just think that 1.0 should address a lot of things and those extra things take time Rocky

errant knoll
#

YEah, exactlye

#

There's the bugs that still exist which need to be ironed out (mostly in the Ashlands, I don't know if there's bugs im not aware of elsewhere), the combat change to help sloped combat which I know probably isn't a small job, and there's a few things I personally would like to see, but I also am not expecting those in the game cause probably not everyone agrees.

#

But I would be happy to see some of those things.

#

Namely Swamp spawn logic could use some work I think, something (not sure what exactly, but just something) for the plains to give it more stuff, and tbh while I hate the Ashlands current implementation I'm not sure how you change it to keep the theme and identity without completely removing its teeth.

#

I just know that even though I can handle it there, I'm audibly groaning every single time a mob shows up for a fight because it gets VERY sloggish.

valid python
#

So how do you guys prefer your food? I'm a Red. Red, Yellow man myself. Though I know the pros prefer Yellow Yellow Red

errant knoll
#

Its weird cause looking at the game objectively while im not playing it, I love the Ashlands and the ideas within it.

Actually playing it is a very different matter

agile temple
#

More red is good but I like stamina if it's something I can parry

errant knoll
#

I know my Armor setup in the Ashlands is very cringy to a lot of people but it worked for me.

vocal rivet
#

I prefer HHS but y'know, most options work.

agile temple
#

So far I like the aesthetic of the ashlands. You can definitely feel the "eternal war" thing going on there

nocturne wolf
#

Two health is pointless because I don’t let my health drop that much NeckSmile

agile temple
#

Reminds me of the burning undead soldiers from death stranding

errant knoll
agile temple
errant knoll
#

When I enjoy the rest of the game a lot.

vocal rivet
agile temple
#

It's such an immersive biome that the enemies do this special attack where they heat up your cpu to melt it and kill your character permanently

vocal rivet
#

Lol.

errant knoll
#

And my lack of enjoyment doesn't come from not being able to do it, because I'm very capable of it, I just don't like being interrupted every 5 seconds when I want to do anything, like literally anything

plush umbra
#

Found out I can instigate a biome gang war by luring an enemy to a neighbouring biome and watching them fight🤣

shy marlin
#

SSS or noob 😏

tepid prawn
#

SSS is quite fun sometimes I agree 🙂

nocturne wolf
#

I have to at least give it a try ThinkingTroll

errant knoll
quasi latch
#

HSS in the meantime

plush umbra
errant knoll
#

I run 2 Health and stamina because I feel like I don't need the stamina if I can just simply stat check most enemies.

The exception to this is Mistlands

#

Mistlands I will 100% run 2 stam because screw that terrain.

#

Stamina management is literally fine everywhere else with just 1 stam food, but not the mistlands, its ree

quasi latch
#

I prefer HSS because I like fighting aggressively and the extra regen is nice

errant knoll
#

Do stam foods actually buff regen?

#

I never felt like they did, just gave me a big bar for a big reserve.

quasi latch
#

Stam regen is directly tied to the size of your stamina bar

errant knoll
#

Apparently it is, yes.

I can not say I have EVER noticed this.

#

but I probably just wasn't paying attention enough lol

quasi latch
#

I'm a wiki binger 💪

nocturne wolf
#

The maximum regeneration speed doesn’t change, but stamina regeneration slows as you approach maximum stamina so with a larger stamina bar it is faster for longer.

errant knoll
#

Ok that makes sense.

#

Yeah checked the wiki, looked at the formula and while I can see the numbers written beneath it I ran the calculations myself to check.

#

That all makes sense

vocal rivet
#

You can trust the Wiki.

errant knoll
#

Right, but I wanted to do the calculation anyway, I like checking information for myself even if I trust a source because thats just a good thing to do in general.

simple folio
#

just built my first longship, time to go sailing and hopefully survive lol ⛵

valid python
#

I like my shoddy crude stone keep, but I'ma build a proper castle now that I have the better ashlands stone

silver radish
ancient ledge
#

anybody know the owner of the modpack called "pDung Community" on thunderstore?

near widget
#

man the queen is insane

#

died twice before i got her

#

sheesh

static scarab
#

Breeding in this game is awfully long

agile temple
#

Alright it took less than an hour to get back to where I was

#

I appropriated a nice tower on the ashlands beach, parked my boat slightly out of sight and got my items back

#

Plus I got all the ingredients for the other boat back so it's not all bad

agile temple
static scarab
agile temple
#

yeah well a game that makes you wait 30 minutes to tame an animal clearly has no respect for your time

static scarab
#

One wolf tamed one more to go

agile temple
#

ugh i died in such a terrible spot it's gonna be a nightmare getting my stuff back

vocal rivet
#

Where are you getting 3 ingame days?

static scarab
#

They started taming at the exact same time so idk why the second ones taking an extra day

vocal rivet
#

Taming takes 30 minutes.

static scarab
#

Actually pmo the amount of times my animals aggro onto nothing

#

Spent 5 in game days to tame 2 1 star boars bc it kept aggroing onto nothing

vocal rivet
#

It would have been something. Maybe even you.

static scarab
#

Nope wasn’t me I was crouched and no yellow it was just when I logged back in bc it aggrod before that

#

Straight aggro after loading back in

#

I had the same problem the other day idk if it’s just this world or it’s my mods

vocal rivet
#

Fire nearby?

static scarab
#

Nope

vocal rivet
#

Oh, mods.

merry pebble
#

Try to disable those and try again 🤔 if there Is no fire nearby and they don't see you there Is really no reason for them to be aggroed

agile temple
#

alright so my items are stuck inside a fortress that i climbed into so that i could explore

static scarab
vocal rivet
#

You have no idea if they do.

agile temple
#

any time i try to put some stairs and climb to the top again i get jumped by every enemy camping there which includes but is not limited to a 1 star askvin, another askvin, 3 vultures and many many many ashen guys

static scarab
#

so then actually i do know they dont mess ith them

merry pebble
static scarab
agile temple
#

i am running out of minor stamina items to use to make that run over and over again

#

it might be over for my items

#

yeah im not seeing any way out of this

#

any time i try to place a staircase every single enemy attacks it at the same time and i can't even get to the 2nd one before it's destroyed

#

🤷‍♂️

#

yeah there's no saving this 😔

agile temple
#

god if only i knew how to progress

near furnace
#

plenty of youtube videos on the matter 🤔

agile temple
#

im in that phase of the new biome where i go around and kill 1 of every enemy and get random items and hope to get a crafting recipe that actually matters at all

agile temple
near furnace
#

then run wild and free

agile temple
#

🤔

near furnace
#

don't let chains bind you down

#

run like the wind

agile temple
#

again i got like 10 different items now, most of which didn't even give me recipes

#

i guess i'm gonna get another workbench upgrade or something, or maybe a new crafting station

#

i also like how munin and hugin came down 3 times to say everything BUT something useful

near furnace
#

best is to explore

#

valheim have this 3 things to do

#

Adventure, Battle, Construct

agile temple
#

I tried exploring into the fortress and that's how i got into this 30 minute rescue mission that wasted half of my stamina resources

#

Man I have no idea what else there is to do except kill one of those sonic the hedgehog roller things and try the fortress again?

#

though i really don't want to have to get my items back from there again

echo wind
near furnace
rotund bay
echo wind
tacit crystal
near furnace
agile temple
#

What to do against 1 star askvin?

tacit crystal
agile temple
#

?????

tacit crystal
#

Asksvins are tamable.

agile temple
#

of course they are

#

unfortunately i'm not patient enough to wait 30 minutes next to... that thing

#

i see... so the magic barrier doesn't protect you from the unstable lava rock explosion

#

i thought it worked like the fuling shaman where 1 hit is always fully blocked no matter the strength of the hit

tacit crystal
tacit crystal
#

If you tame 1 star and get many of them it guarantees that you never run out of their drops.

#

Also, note about them that (spoiler) ||they lay eggs which are pickable so you can take them to your base easily and build a pen for them||.

nocturne wolf
nocturne wolf
near furnace
#

or kill it in mortal combat to the death

heady parcel
#

I used to think using the hoe to get to stuff (or away from things, as it were) was a little on the cheaty side, now in Ashlands I have fully embraced its awesomeness.

#

That and plopping down fireplaces all over the place to get a wee bit of peace

agile temple
steel mica
#

staff of protection

nocturne wolf
#

Yes. Every other damage type will be reduced to 0 if the shield is active, the amount of health it has doesn't matter.

agile temple
#

oh ok so it is the shaman spell basically

nocturne wolf
#

Yes, they use the same code

agile temple
#

is there a way to stop the ashlands from lagging so much

#

the particle effects everywhere are causing very annoying stutters

heady parcel
#

Oooh found some gems

#

Crikey, now to try and decide what to craft

near furnace
#

beat the boss

#

but the issue isn't what you belive it is

heady parcel
#

Any recommendations on how to utilise the gems? I'm leaning towards Root Fang and nidhögg the thundering

near furnace
heady parcel
#

Only have each on lvl 1 so far anyway, kinda figured upgrading and then applying a gem would set it back to 1?

nocturne wolf
heady parcel
#

Yeah I got one red it went into the gem cutter

nocturne wolf
#

It's also used in Dyrnwyn if you feel like getting it

heady parcel
#

That's something I haven't unlocked yet 😄

#

Hmm, ||if you put green on the sword, can you get lucky and stunlock baddies until you kill them dead? Was thinking of putting green on the bow to use the root to keep stuff at a distance as long as possible. But in melee it might be good to get behind and whack away without them reaching me?||

agile temple
#

I will introduce these warlocks to a unique kind of pain

heady parcel
#

Nasty pieces of work those

agile temple
#

Is it just me or is the firebomb you get after the bile bomb kind of useless

heady parcel
#

It was very useful against the Queen at least. I've barely ever used them for anything else. Used up all my stores against her..

agile temple
#

No the bile bomb itself is good

#

The one you make from askvin stuff is bad

heady parcel
#

Ooh, isn't that just catapult ammo? Haven't even crafted one

agile temple
#

there's one that's catapult ammo then there's the basalt bomb or whatever it's called

#

it burns for 2 seconds then disappears, and does jack damage

heady parcel
#

Oh that, it's for walking on lava

agile temple
#

eh????

heady parcel
#

Getting to and from flametal ore out in the lava. Toss it on the lava and it makes a temporary platform

tacit crystal
tacit crystal
agile temple
#

of course there's ore in the lava...

heady parcel
#

Great big pillars of it. Sometimes they're out in the lava sea, so getting to them requires some platform hopping. Make sure you bring enough bombs to hop back after...

#

And don't fall off, it hurts

tacit crystal
heady parcel
#

Lightning slayer? So little damage, seems like wasting the gem

tacit crystal
#

I like 2h swords, Slayer slays. 💅
Thunder Nidhögg works too.

agile temple
#

I have to say I absolutely despise askvins and I wish I could put them in those hell meatgrinder facilities that modern day farm animals are put in until they devolve down to literal necks

honest burrow
#

walking through swap. Aprox 1 square meter of plains generated on the edge of it. Deathsquito vibe checks me out of nowhere

agile temple
#

At which point I would enter and stomp them until they go extinct

#

"Wild, frightened" don't give me that shit it spotted me 50m away and chased me down

honest burrow
#

My happiest point so far is running one over with a boat

#

I didn't think it was possible to make actual mosquitos look good by comparison

heady parcel
#

Ugh, durability of the lvl 1 weapons...

near furnace
#

you being inside said shoes.....

#

is a problem

agile temple
#

Somehow 19 flamental ore entered my inventory

#

I haven't mined anything in this biome at all

heady parcel
#

If you raided a fortress that's where you picked them up

agile temple
#

OHHH yeah I entered the fortress and quickly grabbed the chest and ran out

#

Man I thought the fortress was the next point of my progression :/

#

Now I somehow have to get a blast furnace into the ashlands, ughhhh

heady parcel
#

Or you bring the ore home instead, stone portals allow ore to go through

agile temple
#

ok imma just stop asking to be spoiled lol

#

i'll uhhh... sail some iron in from the mistlands

heady parcel
#

That works too 🙂

agile temple
#

That original plains biome we skipped to, which used to cause us so much trouble, is so empty and devoid of life now

#

Any time I get a new weapon or staff or anything, I gauge its strength by testing it on the enemies here to see how easily it kills them

#

But now there aren't any enemies left...

tacit crystal
agile temple
#

I hate this damn feather cape so much I keep dying to fire because of it

#

GOD FUCKING DAMN IT

#

I just got my items back and the dvergr mage clipped my toenail with his fireball spell which does 30 BURN DAMAGE PER FUCKING TICK

#

IT'S NOT EVEN STACKED OR ANYTHING

tacit crystal
agile temple
#

And now a gjall is camping my portal 😑

#

Why is it that all the gjalls and ticks only come out when I'm doing equipment runs

#

Also the fall damage mechanic is so incredibly broken

#

Like I'm sliding down a hill then I'll reach the bottom peacefully and safely and take 50 fall damage

#

Ah great the gjall destroyed my portal :D

#

Well my 5 minute soft tissue excursion is now gonna be my entire session today I guess

#

game does every fucking thing to prevent any enjoyment from coming out of it whatsoever

charred gale
#

It happens

agile temple
#

oh my fucking god

heady parcel
#

The game tends to reward planning and careful approach and punish you mercilessly for the smallest mistakes - and then it is so easy to get into a spiral of misfortune. Personally, I find it absolutely awesome once I overcome those clusterfuck situations, but when it is going on the frustration is real

agile temple
#

i had 1 singular hammer with me to repair the portal at the other place

#

which i did then this random fucking tick noticed me and aggroed on me and followed me over 3 ENTIRE MOUNTAINS

charred gale
#

Are you cooked

agile temple
#

until i finally reached my items and tried to pick them up but uh oh! my one hammer is in the way so i quickly drop it to pick the items up

#

and the stupid fucking tick which was still following me kills me

#

Is there an option where I can make it drop my entire inventory and swap it with the things I'm trying to collect from my corpse

charred gale
agile temple
#

God couldn't count the amount of times I've died because I tried to pick my items up and it opened up a fucking inventory menu instead while I have enemies up my ass who can one shot me

charred gale
#

I feel you

agile temple
#

literally a rage game and i'm not being convinced otherwise

merry pebble
#

As Derleth said, preparation is the key 🙂

agile temple
#

30 fucking fire damage per tick i'm actually crying hahaha

#

anyway the camp is cleared time to collect my 10 soft tissue

heady parcel
#

Thing with death runs is that you tend to drop your guard and take too great risks because you want to get your stuff back, and then there's the stress of that invisible skill drain timer. You want to get your shit back before the time is up, so you take risks and die again...and again, etc etc. I've been there so many times. My only advice would be to just be more methodical. Don't do death runs without eating. Keep a spare Fenris set to make you run faster. Pop a ratatosk mead. Bring a throwaway bow so you can pick off enemies camping your body.

agile temple
#

i can't find the crates

#

oh wait nvm i picked the tissues up

#

game went through zero playtesting before release

heady parcel
#

The playtesting is actually going on right now, you're the one performing it

merry pebble
#

Fortunately there was not full release yet 😄 and it is inherently incorrect statement since you are currently doing the playtesting basically

heady parcel
#

Early Access be early access, it's not just a sales pitch

merry pebble
#

And even if they meant release to EA it would be incorrect since there was a beta where the game was tested before 😄

agile temple
#

wish soft tissue had a more reliable source

heady parcel
agile temple
heady parcel
#

Holy crap, in the entire world?

agile temple
#

yup, in fact every world we've ever created

heady parcel
#

Gods below, that is a shitload of soft tissue

agile temple
#

all down the drain

heady parcel
#

Too many wizardling vikings in your gang by the sound of it!

agile temple
#

might be a dumb question but is magic ever viable at all in the slightest?

#

like you're lowering your defense to do objectively worse damage

merry pebble
#

It is the most OP playstyle currently in game soooo...

agile temple
#

trolling?

charred gale
merry pebble
nocturne wolf
#

It depends on what you’re fighting of course, against seekers magic is very effective but charred warriors not so much

#

And I don’t care about safety if I’m killing something slowly I hate killing things slowly

heady parcel
vocal rivet
vocal rivet
tacit crystal
#

Based on my successful bow only challenge perma run, yes I can confirm that too.

jolly stag
heady parcel
heady parcel
jolly stag
#

do the staffs more damage, if you do an upgrade? i thought it is only going up by skilllevel

tacit crystal
merry pebble
tacit crystal
#

In case of (Ashlands spoiler) ||Staff of the Wilds||: ||quality increases the damage of the projectile but the damage raised vines deal depends on elemental magic skill level, which means it's not that necessary to upgrade it if you want to save some Jade stones||.

shy marlin
honest burrow
#

At first I was pretty annoyed with feeling that my world seed is basically cursed. Now I'm just amused that I found the bog witch before hildir

agile temple
#

God forbid I walk 5 meters in ashlands without aggroing 50 enemies of various types

nocturne wolf
#

It's intended to be much more combat focused than previous biomes Rocky

honest burrow
#

Oh boy, am only at swamps and thought THAT was a lot of combat

tacit crystal
#

Well, in swamp the mob density can surprise sometimes.

heady parcel
#

Got into this horrendous death loop on my first foray into the Swamp. Not far in some great big tree-thing stomped up to me and yeeted my sorry butt into deep water, where a cluster of starred leeches were waiting. When I got back it was nearly impossible to even reach the grave without dying, since it was quite a ways into swimming-depth water, and the commotion had attracted more creatures. In the end there was that abo, a horde of draugr and blobs (one of them a two-star archer) and a heap of leeches. I died so much I nearly smashed my pc and in the end I shut the game off and let it rest 24 hours. I came back the day after with a bow and killed the mobs one by one, kited the abo away and doubled back to get my stuff. Felt great - but the day before I was ready to quit for good. When shit goes badly in Valhaim it tends to do that in fat bursts...

merry pebble
#

Well, i would say they can group up about the same as enemies in BF, but they hit quite a bit harder 😄

agile temple
#

actually tweaking bcz of this game rn

#

I hope production gets cancelled and everyone involved becomes bankrupt

#

🙏🙏🙏

vocal rivet
agile temple
shy marlin
#

i honestly don't take him seriously anymore Rocky 🤙

agile temple
#

Got anything else to say, Derek?

honest burrow
#

I wouldn't go quuuuite that far, but the game do be very tilting time to time

#

It's a pendulum swing of "I'm going to punch my screen" to "This is peak"

agile temple
#

It has been so long since the "this is peak"

merry pebble
#

Take a break 😉

agile temple
#

Now all I see are the devs saying "fuck you" in 50 different ways

tacit crystal
#

Oh wait.

heady parcel
#

Yeah I'd say a break is due - and then perhaps adjust your tactics a bit. Ashlands is combat heavy and the enemies are no joke, it is not a biome that rewards rushing.

keen trench
#

it's like 10 hours straight that's going on like this, very rude statements, but quite high endurance ThinkingTroll

#

maybe more, what's like... 15?

shy marlin
#

honestly i respect the dedication

agile temple
#

You must have trouble counting

#

But I don't really expect much from this server atp

#

Just like the game, it's almost like it's the valheim server

tacit crystal
#

Nah, this is 3rd day in row with this play to play.

merry pebble
#

You sure type a lot here for not expecting much...

quiet nymph
#

Bad troll is bad

shy marlin
#

Rocky Himminafl --> ThinkingTroll

agile temple
keen trench
merry pebble
#

224 messages just today alone...

keen trench
#

yeh, i slept like 4 hours, maybe you paused there Rocky

agile temple
keen trench
agile temple
#

Oh wow look you've been texting here 5 months nonstop oh my god

quiet nymph
#

I've been waiting for deep north so I can get back into this game but remembering I never really touched ashlands after that update hmm

merry pebble
agile temple
#

I respect the dedication ✊ 😔

tacit crystal
shy marlin
quiet nymph
#

Hmms

tacit crystal
quiet nymph
#

I logged on a copy of my world the other day and went to my ashland portals, which were now floating over oceans and started falling apart the moment I loaded in, good times were had

keen trench
shy marlin
agile temple
#

Can't even build 50m up in peace without a vulture just instantly killing me

#

Aaaand I died cause of the broken ladder physics

#

What a silly game

nocturne wolf
#

Voltures have 0% movespeed during their attack so stepping back will very consistently dodge it

agile temple
nocturne wolf
#

So you put yourself in a bad position and blame the game?

agile temple
keen trench
#

yup, confirmed, subject is the same
anyway
if you're stuck on a piece of game progression that long, insisting so long on it wont help, pause, distract and retry, works well for anything (studying, playing instruments, non-combat valheim task like difficult building etc.)

agile temple
plain wraith
#

sometimes i just fire up the game to pick berries lol

agile temple
#

I'd decided to start building 20 minutes ago but I would only make it 5m closer to my portal before another enemy 1 shot me out of nowhere

#

And now I came out again with the materials to start building but apparently vultures can spawn up my ass

keen trench
#

pause valheim, what's your second unfavorite game? maybe try that

agile temple
#

Idk I don't play that many games nowadays, maybe just fire up some r6 once in a while

#

I like how the game gives you the cape that makes you very weak to fire and then sends you to the fire biome

vocal rivet
#

It also gives you fire resistance potions.

nocturne wolf
#

There aren't many sources of fire damage in ashlands, a lot of enemies only deal physical damage

agile temple
#

Is there anything inside the fortress aside from the chest in the very center that has 3 items

nocturne wolf
#

There are other chests around the tower but I think they might have a chance to spawn, I don't know much about fortresses

agile temple
#

I like the difference between the mistlands dungeons and the ashlands dungeons

#

As in you have to spend hours searching for the mistlands dungeons but the ashlands dungeons literally broadcast their location with a lightshow essentially

#

Very kind of them. I appreciate that.

blazing cobalt
#

I am currently turning a fortress into my base (in hammermode)

agile temple
#

Knowing this game, I'm surprised I wasn't expected to dig in completely random locations across the entire ashlands biome to find hidden secret entrances to underground dungeons (it's a very innovative and fun mechanic that encourages problem solving and requires a lot of skill!)

agile temple
nocturne wolf
#

The enemies only spawn from breakable spawners

agile temple
#

The infested mines still get spawns even if you clear the inside and outside

heady parcel
#

Aye but they are dungeons

nocturne wolf
#

They're the only location which does that, to make harvesting the royal jelly harder

agile temple
#

The royal jelly respawns?

blazing cobalt
#

I just broke the spawners and slapped down a few workbenches

agile temple
#

I've already broken both spawners but I'm having a hard time dealing with the enemies

blazing cobalt
#

I have so much royal jelly. I need to actually start using it in my meals

still sedge
#

Did valheim have frame generation? Since all the torches and whatnot take a lot of fps away from me?

worldly violet
#

So when im using a workbench to repair stuff, does it cost a resource? or am i doing the repairs for free?

heady parcel
#

Only use them for the health mead, but on the other hand since I hopped over to Ashlands I'm going through those in an alarming rate

worldly violet
agile temple
#

My best weapon I'd say rn is my arbalest

#

Mistwalker is good if I can parry whatever it is but the safest and strongest I have is definitely that

nocturne wolf
#

You don't have to parry everything

agile temple
#

I only parry big scary enemies

#

Cause lord knows I'm not stunlocking them with my demolisher

nocturne wolf
#

Enemies that are too big and scary (starred) could be too strong to parry, so be careful

keen trench
#

best thing about repairs is not they're cost free, it's they generate random musical jingles when you repair in rapid succession

heady parcel
#

Mistwalker's frost and spirit parts are so nice to have in Ashlands. I've crafted the next sword but after running with it once I went back to Mistwalker

nocturne wolf
#

Mistwalker secondary does so much damage against morgens BoarHeart

quiet nymph
#

I'll have to go try ashlands, my pre update portal bases were hanging over oceans so I'll have to redo those lol

keen trench
quiet nymph
#

I had a base at the coast of the pre update ashlands, and a base called "Mount Doom" which was the top of a very tall mountain in the ashlands, both are no ocean 🙂

tacit crystal
agile temple
#

I know the game could never handle this level of graphics but imagine if you could actually see the destination of the portal through the portal, like in some minecraft mods and the portal games

quiet nymph
agile temple
#

Now that would be something

quiet nymph
#

That would be cool, some portal action (like the game portal) I've always said valheim is the most beautiful ugly game I've seen

nocturne wolf
#

Ugly? froggi

agile temple
#

That's a good way of saying it

keen trench
agile temple
nocturne wolf
quiet nymph
quiet nymph
keen trench
nocturne wolf
worldly violet
#

so do you guys stick around near world spawn to make your base? i literally have no idea what im doing, i keep coming back cause the music is such a vibe 😛

nocturne wolf
#

I make a base in meadows for a neck pond but try not to keep it too close to the world centre

quiet nymph
#

My main base is usually in a meadows with secondary main base in whatever the current max zone is

quiet nymph
agile temple
#

Ok how does one actually walk across the ashlands without getting chased by a valkyrie and a 1 star askvin and an ungodly amount of ash enemies

agile temple
#

I literally cannot make any progress because I keep dying as soon as I step foot anywhere

tacit crystal
agile temple
quiet nymph
#

You can look up your seed and find a place like this if you feel like it

nocturne wolf
#

Try eikthyr, avoiding damage is better than tanking it

agile temple
#

And while I'm trying to run away they're knocking each other into me and damaging me more

agile temple
worldly violet
#

im also still super new, havent beat the first area boss

quiet nymph
agile temple
tacit crystal
agile temple
#

Hey you should make a boat and explore I promise it'll be really fun cause this game heavily rewards exploring like all survival games

worldly violet
heady parcel
worldly violet
quiet nymph
# worldly violet =/ i know the pain.

Yeah it sucked especially when we were doing progression together and I was waiting for them to help me kill bone mass but they just never felt like getting on anymore so I said screw it and soloed it lol

vocal rivet
tacit crystal
agile temple
#

"Have fun" kekeke

worldly violet
vocal rivet
worldly violet
agile temple
#

Derek can you please just never reply to me again

heady parcel
#

Valheim with a group of others is peak gaming, but dangit it is nearly impossible to get the scheduling aligned - so I end up playing 95% solo even though I run a server...

agile temple
#

My valheim character falling 2 meters and breaking his ankle on nothing is great

worldly violet
quiet nymph
vocal rivet
#

Fall damage doesn't even apply until 4m. And even then it's capped at 100HP...

worldly violet
heady parcel
#

The files are on the steam library under "tools"

quiet nymph
heady parcel
#

Takes some twiddling to get a dedicated server up and running, but once it is up it pretty much runs itself

#

I had an old office pc that I wasn't using for anything else

worldly violet
#

and my character, does his stats transfer over and everything. i spent a nice bit of time jumping

quiet nymph
#

I prefer third party (They are usually cheap too) if I'm playing with friends, usually my kid, vs dedicated because they can't play if you aren't running it

quiet nymph
tacit crystal
agile temple
#

Just wanted to give a heads up, god forbid

worldly violet
#

awesome, that is really nice. im gonna try to turn on a couple friends to this game.

worldly violet
merry pebble
heady parcel
#

Ashlands music is a bit weird, it's like two or three tunes being played a the same time. I picture an undead trio plinking away at broken instruments with any synchronisation lost along with their lives

merry pebble
#

Not remotely, you are pretty much only complaining for the past ~3 days

agile temple
#

I am trying to save the new player

merry pebble
#

No you are trying to scare them away because you are dying due to your own unpreparednes

worldly violet
worldly violet
heady parcel
#

Yeah the music is often cue to something happening

quiet nymph
worldly violet
#

no, only bumped into those stronger goblin guys, the ones that drop eyes. im not at HQ so i cant check the name

keen trench
worldly violet
#

they're in the first area lol?

quiet nymph
#

Their the first "harder" mob you encounter

#

Especially the log wielding ones lol

worldly violet
#

oh, i was gonna show yall my map, but i cant share images yet.

merry pebble
#

If I may have a suggestion, lets not spoil too much (like the trolls) 😄 first, blind, playthroughs are very precious

quiet nymph
#

Ah, good point

agile temple
#

Jesus christ these warlocks don't die for shit

#

Arbalest, demolisher, mistwalker, frost staff. Anything I throw at these guys bounces right off

merry pebble
#

They have the same hp as warriors

heady parcel
#

I usually try to keep them as far away from me as possible. Frost arrows ftw

agile temple
tacit crystal
heady parcel
#

Still slows them though

tacit crystal
keen trench
# worldly violet https://discordapp.com/channels/391142601740517377/1202267437647527977/138418111...

it's a good patch of meadows, for the first time play, follow the raven's hints and stick to meadows until you geared up a bit and maybe even killed first boss, black forest incursions to get some corewood is ok but be prepared for danger and run back, playing the first time just by in-game hints is beautiful experience, if you missed some they're all listed in your inventory menu (top right raven icon)

heady parcel
#

Never even crafted silver arrows, feels like such a waste of silver to shoot it at things

merry pebble
#

Well you dont use it for that much stuff 🙂

agile temple
#

So I guess there's no limit to how many minions the warlock can have

tacit crystal
agile temple
#

This one fortress has basically tripled in population from the warlocks alone

#

I don't really understand how sneaking works

worldly violet
merry pebble
#

It becomes trash item quite quickly

tacit crystal
tacit crystal
agile temple
#

just realised asksvin literally means ash pig

worldly violet
agile temple
#

Holy you gotta see the maneouver I just did

keen trench
merry pebble
#

Mate you really should start streaming or something... Not write everything here...

agile temple
tacit crystal
#

One must enjoy pausing and writing essays in between. ThinkingTroll

keen trench
worldly violet
agile temple
#

How did I die to burning with a fire res mead

tacit crystal
agile temple
#

I want a refund on this mead

worldly violet
merry pebble
tacit crystal
agile temple
#

Yes I know but still that's crazy bad luck

#

God forbid I finally kill this damn warlock!!!

#

Is getting 2 one star warlocks unlucky or just natural fortress generation

#

(And one more normal warlock)

keen trench
nocturne wolf
#

It's lucky NeckSmile

agile temple
#

Okay I was told that enemies don't respawn after I've killed both spawners in the fortress

#

"So that was a fucking lie"

#

An entirely brand new warlock full hp out of nowhere

tacit crystal
agile temple
#

And it fell down now of all times?

worldly violet
tacit crystal
nocturne wolf
merry pebble
tacit crystal
keen trench
worldly violet
merry pebble
keen trench
worldly violet
worldly violet
tacit crystal
agile temple
#

the fortress is finally clear

worldly violet
agile temple
#

oh my lord

keen trench
worldly violet
agile temple
#

The asksvin head bash hitbox is extremely broken

#

You can be very visibly away from it and it'll still hit you

#

For a truckload of damage no less

keen trench
# worldly violet interesting, ill have to take a deeper look into the food section on the wiki la...

yup, boars will be very useful for awile, now it's super early game so wandering around is ok, soon after first boss you'll unlock a bunch of stuff that need settling and fencing, but yeh, before Eikthyr you can just maybe anticipate a bit the boar thing (if you find a starred one don't kill it and keep it like gold, they'll run away from equipped torch if you spot one and it's not the right time to tame)

worldly violet
agile temple
#

ooookay a valkyrie just spawned inside my base

keen trench
#

yeh storage is never enough, there could be some materials that will exceed with no much use, but so later in game, and also maybe, since game isn't finished yed (on Ashlands update 3 or 4 boxes of something i kept "just because" turned out to be useful in end game)

agile temple
#

literally stepped out to go to the fortress just 50 meters away, got jumped by 2 asksvins and 3 marskmans out of nowhere despite there being no spawners around, i ran back home and boom, valkyrie

#

and now i'm being sniped the moment i exit the portal

worldly violet
merry pebble
keen trench
#

it took first two world seeds (well 1 and a half) to violently force myself to leave a good bunch of stuff on the ground while exploring 😁

worldly violet
keen trench
#

eheh, i can see a not much different future in Valheim

quiet nymph
#

I love minecraft too, but I've had to start over so many times to play with friends its lost its magic

#

HOw many times do I need to find a elytra and build creeper/xp farms lol

worldly violet
quiet nymph
#

I joined one world where they had been playing a looong time, so much that they had killed the dragon like 15 times and finding a elytra was nearly impossible

worldly violet
quiet nymph
worldly violet
agile temple
#

Alright well I British Empire'd the fortress

#

The tower I colonised was good but it was getting attacked too frequently so I might move all my stuff to my very legally owned fortress

#

Finally some peace in this biome 😌

pliant hatch
#

You mean you let the Dvergr take the fortress, then took over to protect it against the charred hordes with their Valkyrie and Volture Airforces and eventually forgot to return it to the Dvergr?

shell basin
#

Quick question, whats better for the first boss Eikthyr, bow or spear and sheild?

pliant hatch
#

Can use both. Can even use a knife and shield if you want to.

shell basin
#

Ok, will do so thanks 🙂

worldly violet
#

Just beat Eikthyr, recording is too big or id share lol

agile temple
#

A tutorial boss, if you may.

worldly violet
shell basin
#

Ok

agile temple
#

British Empire 😊

tacit crystal
worldly violet
#

it caps at 500mb

pliant hatch
worldly violet
keen trench
#

nah it's fine, we know the story, so it's not some random youtuber's stuff

pliant hatch
#

Doing it yourself or seeing someone else doing it is a big difference.

The level of pride is one thing, for you the level of pride is a lot higher as it is for those of us who've killed that boss multiple times.
Doesn't mean you don't have to share it, though.

worldly violet
errant knoll
charred gale
#

beat him up naked

errant knoll
#

That doesn't remain true forever. Eikthyr is less of a boss really, more of a test of "have you picked up the fundamentals? Good, you pass".

charred gale
#

I once fought three at once with starter gear so

#

He isn’t exactly difficult

blazing cobalt
#

I sometimes come back to previous bosses just to see how much more powerful I am.

errant knoll
#

He is not hard at all and there's a lot of room to make mistakes, AS LONG as you're making sure to eat food and stuff

shell basin
#

Ok

errant knoll
#

Elder I would call the first real boss of the game, assuming biome relevant gear he can be a lot more punishing for mistakes, although he isn't that bad

quiet nymph
#

I remember going up against Eikthyr vastly over prepared for how easy he was

errant knoll
#

Yeah on new playthroughs of the game Eikthyr is frequently dead before day 2 ends for me, and I'm not particularly a speedrunner.

blazing cobalt
#

Funny story with Elder. I saw suggestions saying I should build a base under the platform as it makes for a great bunker (I did and it was my main base for awhile). Anyway, I started digging down when I realized I should actually fight the Elder first. However, when I summoned him he spawned in the hole I made. I just stood at a distance shooting him while he couldn't come to me.

errant knoll
#

Yeah, bosses are pretty cheesable with stuff like the hoe and building traps for them.

#

I kinda wish boss altars had special properties on them that prevented player actions like building or using the hoe close to them

#

But also at the same time, i just choose not to do those things so it doesn't impact me that much either way

blazing cobalt
#

I liked the Queen boss fight as she was contained in her temple, but somehow when she was at quarter health she glitched out of the dungeon and got outside. That was a nightmare to hunt down, but thankfully there was a dvergr outpost nearby and they took care of her adds.

light moat
#

That’s so cool, I wish that would happen to me lol

errant knoll
#

Oh yikes, yeah that's weird.

My first time vs the queen I unintentionally cheesed her

#

I didn't go into the fight with a cheese strat in mind but its what ended up happening.

blazing cobalt
#

She was destroying anything in the temple that could be destroyed, so I think she managed to get her hotbox into the entrance and the game sent her out

shy marlin
#

Within the arena there's a mystical force

blazing cobalt
#

I tried tanking her but then switched to the fire staff and some campfires.

errant knoll
#

So she clipped through the floor of the dungeon and fell into the world most likely

worldly violet
#

lol, i just got timed out trying to share that video of me killing Eikthyr 😛

blazing cobalt
#

Really! Now I wish I could fly and see the dungeons from the air.

pliant hatch
#

Moder altar is a big pilar sticking in the ground, so no chance to mine a hole for safety under it. Though a small trench around the pilar might work.

Yagluth's altar is often close to water level, so no much chance to mine a large space under that as well.

errant knoll
pliant hatch
errant knoll
#

It's also possible for a player to build a few things inside a dungeon to clip outside it

blazing cobalt
#

I forgot about that. How do you turn on commands?

worldly violet
#

ahh that makes sense lol

errant knoll
#

There'll be plenty of guides online for that.

pliant hatch
#

There's a whole page at the Valheim wiki dedicated to it.

Just search for "develloper commands" and you'll get it shown up.

errant knoll
#

I just remember my boyfriend found them in the sky while he was tinkering with dev commands and asked me what they were. I worked out they were the dungeons lol

errant knoll
#

Was pretty epic to see that after the fight was done, every single feature within viewing distance was just completely gone.

charred gale
#

Speaks numbers on his strength

#

But also yours for defeating him

#

The one thing still standing is you

shell basin
#

I have beaten Eikthyr, now its time to upgrade stuff to go fight Elder

pliant hatch
#

Make sure you got all the food items. They're worth the time invested in it.

errant knoll
warm sandal
# errant knoll Is it really my strength or is it ||the strength of endless trolls I keep summon...

it is a viable strategy 😄 everything at your disposal can be used to get it done. In my book anything that is in the game that can be used to kill a boss is just fine to be used 😄 I aspire to get better and try out different methods but I have been known to shoot elder with a heck ton of fire arrows when I was starting out playing this game 😄 no shame in that... it is a learning curve 😄

errant knoll
static harbor
#

just beat the elder
Is there dual wielding in this game?

nocturne wolf
errant knoll
#

I say that because it's not what I would want dual wielding to be.

static harbor
nocturne wolf
#

Four of those weapons are two axes

static harbor
#

oh

errant knoll
# static harbor why not?

It's not "get 2 separate weapons, mix and match how you dual wield" but rather "here's a 2 handed weapon class, but its model is dual wielding".

#

I'd love to be able to mix 2 separate one handed weapons together for different dual wield combinations.

static harbor
#

you mean like a dagger in one hand and a sword in the other style?

errant knoll
#

Yeah, I'd love to be able to do stuff like that.

But as it is the dual wielding is functionally 2 handed weapons with fixed models and unique animations for them.

quasi latch
#

You can dual wield shield + 1h weapon

static harbor
#

yeah ik

errant knoll
#

That's not really what people mean when they say dual wielding though

quiet nymph
#

I only dual wield a knife and a fork

pliant hatch
#

You can dual wield any 1 handed weapon with a torch

errant knoll
#

Yeah and what happens when you use the attack command while dual wielding?

Does the torch actually do anything?

#

Or does it just sit there?

static harbor
#

I just wanna dual wield axes axe_iron axe_iron

pliant hatch
#

It gives blunt damage when it hits something.
Not certain about fire damage, but it won't surprise me if it does that as well.

errant knoll
#

Well dual wield axes are in the game thankfully

static harbor
#

ohhh alright, but are they late game?

errant knoll
#

You can do your best Olaf impression from league of legends with the Thundering Berserkir Axes

static harbor
#

lol i guess

errant knoll
#

I would say that its 1 weapon with 4 variants. They're not really different weapons.

#

Tl:dr is it's a weapon called the Berserkir Axes. And there's 4 variants, the vanilla variant and 3 different elemental variants. The elemental variants are just upgrades of the vanilla variant

#

If you ever played wow it would be kinda like claiming your weapon was totally different now just because you put a gem socket in it or applied an enchantment.

They're enchantments. It's the same weapon.

tacit crystal
thorny panther
# static harbor ohhh alright, but are they late game?

You need mats from the (current) last biome. And you can't get to that biome without the drops from the second to last biome's boss. And accessing that boss isn't just gathering a few trophies. It's deadly work to try to do early.

errant knoll
light moat
#

Still, the berserkir axes are super cool 👀

thorny panther
#

The challenge run youtubers will find a way but it wouldn't be fun for the average player

errant knoll
#

Oh absolutely, I'm not knocking the berserkir axes.

I just think that when someone says there's 4 dual wielding axes, and they don't use an asterisk with that statement, they're not entirely being honest.

#

Technically they are, but with the way the game plays out not really.

tacit crystal
#

Thunder axes, Primal axes, Berserkir axes, Bleeding axes... That's how I sort them.

errant knoll
#

Yeah I take the thundering berserkir axes with me pretty much everywhere lol.

maiden granite
#

Materials cost spreadsheet is missing flint spear, crazy!

agile temple
#

Can stone portal connect to regular portal

#

One way material transfer

quasi latch
#

yes

agile temple
#

Oh hell yeah

undone forum
#

Stone portals are a game changer

agile temple
#

I mean I'm not too particular on having to raid another fortress but hell yeah

undone forum
#

Try putrid holes

agile temple
#

Putrid what

undone forum
#

Oop

nocturne wolf
#

They look like troll caves and contain molten cores

agile temple
#

What else do they contain...

nocturne wolf
#

Not much

#

A tasty new bukeperries alternative

undone forum
#

Carapace arrows

agile temple
#

Imma enter one of these holes and get destroyed by something putrid

agile temple
#

Oh well time to find troll caves ig

nocturne wolf
#

It's nice to see you've made progress, are you enjoying the game at least a little more now?

undone forum
nocturne wolf
#

Morgen attacks are pretty easy to dodge even in a tight space. Jump to the side when the morgen swipes, and roll through the bites. Just be careful with your position so you don't get stuck in a corner, where you won't have a side to jump to with those swipes.

#

And even with stars the rolls are weak enough to parry

#

Morgens don't get any bigger with stars which is great because their collision is already super easy to get stuck on Mad_troll

undone forum
nocturne wolf
undone forum
agile temple
#

I mean I half expected that but I'm sad I looked haha

#

I've died so many times my skills are all basically starter level now

#

There should be a button to mix stacks in your inventory

#

Can clear up space after grabbing your corpse run items

agile temple
#

Huh so turns out the fancy lights in the central tower were actually molten cores and I could just make the stone portal straight up

honest burrow
#

Bonemass spawned right next to the bogwitch. Can I cheese it with the barrier?

pure kayak
#

when did draugr start having helmets?

agile temple
#

the flying enemies in this area annoy me

#

i retract that statement, every enemy in this area annoys me

#

once you're seen by a single one, it's over

#

then they fight you and make noise and attract everything in the entire biome then boom, you're already dead

undone forum
#

Yeah, everything in the ashlands is designed to kill you

near widget
#

it took me 50 minutes and two deaths to kill queen

#

am i just bad

undone forum
#

Nah, queen is tough or at least it was for me

errant knoll
# agile temple What else do they contain...

Since no one else here seems to have mentioned it, pointers for a side quest can also be found inside putrid holes, though its random whether or not they have one.

You can break things to find a couple of different sorts of metal.

Also once you, ahem, know it's "safe" they make a great safe-zone to recover hp and stamina if the biome is getting on top of you. Gives time for enemies to de aggro as well