#valheim-chat

1 messages · Page 272 of 1

hard flume
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Also how do I make my chimney immune to rain, it's raining and I can't get it to work

opal prairie
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So either kill the troll and use the pickaxe on the copper or stand on the copper, annoy the troll and dodge roll when it swings, stand in front of a tree and dodge roll when it swings.

opal prairie
hard flume
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Okay I figured the fire thingy

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I'll try breaking the greydwarf spawner

opal prairie
hard flume
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It vanished??

tiny tiger
hard flume
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Oh that I did not check

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I died to a troll again c:

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Which wood should I make this guy get

cosmic igloo
#

just make it chop down a bunch of trees at random in black forest

strange arrow
#

needs to be pines for corewood

hard flume
#

Yes it did drop an ancient seed

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Can someone come to my screenshare and help me do this troll thing by telling what's to be done

strange arrow
#

yr practically at the point of making bronze, after you get a smelter all you need to do is craft a bronze axe then you don't need to mess around with trolls

hard flume
#

I cannot hit the veins because of this dang troll tho

strange arrow
#

finewood bow is the ideal for that, otherwise the crude bow

hard flume
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There's 3 copper ores next to

strange arrow
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or you could get the troll to chase you far away from the copper

hard flume
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I don't wanna waste him just yet

lyric raven
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Just kill the troll and mine the copper if you keep on dying

shadow girder
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I just learned the coolest thing

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You can use surt cores on bonfires

opal prairie
nocturne wolf
eager umbra
nocturne wolf
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It’s fun though NeckSmile

knotty moss
#

uh, do greylings have their own trophy?

burnt saffron
shadow girder
burnt saffron
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every type has their own trophy too

knotty moss
final hinge
#

The building system in this game ruined me for other games. I've spent a week building a castle and I just find myself stopping to look around at how cool it is.

shadow girder
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Don't look for ghost trophy

final hinge
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Any other game I've tried to build in since this game came out has dissapointed or frustrated me.

knotty moss
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i started new playthrough as my previous world is well, very old and decided on trophy progression to make it more interesting

opal prairie
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Going to kill every boss 2 times once for the stones and one to hang somewhere as trophy or is getting the trophy just once enough?

knotty moss
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2 boss kills + need to gather all other trophies from the biome before the boss fight

humble mica
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Nearly 700 hours in this game and countless greylings murdered and I don't think I've ever seen a trophy for them, unless they added it VERY recently

tacit crystal
tiny tiger
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Afaik there’s no greyling trophy

tacit crystal
eager umbra
opal prairie
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Keep on doing infested mines and you can gather a fair few together or devcommand them in for a fireworks show.

eager umbra
tacit crystal
rain flare
tiny tiger
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Tbh once you have like 15 cores you’ve got all the crafting stations and the rest you’ll only need for shield generators

uneven belfry
tiny tiger
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I only use them for fortresses so it’s clear which ones I’ve captured and where I’ve got a safe spot to rest and for the fader fight

uneven belfry
tiny tiger
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Plus they look really cool completely engulfing the fortress

eager umbra
uneven belfry
uneven belfry
# eager umbra If thats good another reason to not burn them

Yeah it's very good.
There are chances of getting 0 sometimes... And in my experience it's usually 2-3 per mine (on some playthroughs I had to go through 3-4 mines to get the first 5 cores)
(Aaand then obviously the 4th mine I cleared had like 6 of them just to tilt me xd)

tacit crystal
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13 or 14 black cores from one mine might be my current record.

tiny tiger
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Damnnnnn

knotty moss
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anyone up for the voyage from ashlands to deep north no foot on land once it comes out?

tiny tiger
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I do not want to be going up there in the drakkar when the dev gameplay has shown longship is sufficient lol

uneven belfry
tiny tiger
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It’s not just that it’s how obstructive it is to your view especially at full mast so unless they implement further zoom on big ships I’d rather not

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If I don’t want to see anything I’d go to mistlands

tacit crystal
tiny tiger
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Yeah I don’t see it changing so I’ll just stick to drakkar only when necessary

eager umbra
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Even tho we can teleport everything after ashlands i like the idea of stuffing everything you need into a boat and sail down there

paper pewter
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Is there a channel I can find servers? Looking to get into maybe modded servers now in about finished my first play thru

hard flume
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@opal prairie I just made a small build!

ocean linden
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Is it still the stance of the developers to not do anything about the issue of buggy combat on hilly terrain? I have seen quite a few mods referencing the issue, which honestly is the biggest indicator that something needs to be fixed/improved in any game if multiple members of the modding community dedicate serious time and effort combatting the same issue. This gets exponentially worse in the mistlands where the entire biome is extreme elevation changes. I would think the devs could just grab any one of the dozens of mods that address the issue, test it out, and then integrate it into the vanilla gameplay. (For reference, I am a software engineer so this isn't an uninformed opinion about grab-n-go coding)

subtle ether
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@cinder oxide @hard flume @odd plaza

plush umbra
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how can i blend out the hud i wanna do a screenshot of my base

cosmic igloo
wet night
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how can this happen that my nameless portal suddenly leads to a location where i have no portal and second nameless portal (which should be the right target) doesnt work. I looks like a bug where game sees non existing portal in different spot, but its not there

uneven belfry
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So when you go through the no-name portal that's connected to nothing where do you end up? Just on a random spot that you once visited?

wet night
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yes, now i changed name of first no-name portal and i fixed itself, now it again leads correctly to second no-name portal

vocal rivet
tribal trench
#

Man ..... Valheim fishing is the best

vocal rivet
#

Said no-one ever.

signal bloom
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lol I've been searching the Ashland's so much for a 2 star askvin I'm having literal nightmares about multiple Valkyries attacking me

ocean linden
vocal rivet
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No, it 100% is not bugged as that is exactly how it's intended to work.

ocean linden
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If there were no issues with sloped combat, then why are there so many mods to fix it?

vocal rivet
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There are many mods to change how it works, not fix it because, once again, nothing is broken.

ocean linden
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Seriously, you're going to dig your heels into me using the word buggy? Sloped combat is a train wreck, is that better?

vocal rivet
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The word 'bugged' has a very specific use, so yes.

ocean linden
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No, it really doesn't, not to the degree you are harping on

vocal rivet
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Sloped combat is absolutely fine. All you need to do is change your position.

ocean linden
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I could write code all day that is technically good, but if it creates an unintended side effect, it is buggy code

vocal rivet
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IT IS NOT BUGGED. It just doesn't do what YOU want. That is a VERY different thing.

ocean linden
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Get over yourself, I will continue saying bugged because that is exactly what it is...if you don't like it, stop responding

opaque bobcat
nocturne wolf
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What problems do you actually have with sloped combat? Sometimes it helps to be a bit above the enemy so you can dodge larger attacks.

tribal trench
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you guys just need fish wraps... mmmmmm fish wraps

opaque bobcat
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i'll take a mukshake

ocean linden
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Being slightly above can render your attacks useless because they go above the enemy hitbox. Reverse also happens too with larger enemies where their attack arc is large enough to hit you on a down slope but you can't hit theirs because the slop pushes their hitbox too far away (pythagorean angles, yay...)

nocturne wolf
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If you’re slightly above, move down on the slope. It’s just like moving forwards if you’re too far horizontally.

ocean linden
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Sometimes you don't have that option because you can be pushed into a corner up a hill

eager umbra
signal bloom
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so much so I'm having real dreams of being swarmed at night in the Ashland's lol

eager umbra
eager umbra
ocean linden
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With all of early access games I have play tested, I have always found the list of mods to be the biggest indicators of what needs to be fixed. When you see an issue that is heavily targeted by the modding community, there's probably a reason. QoL mods are great for rooting out what improvements could be introduced into the base game. When there are a number of mods that focus specifically on FIXING sloped combat, as such is the case with Valheim, it's because there is an overall quality issue with the current implementation

nocturne wolf
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Use a pickaxe to fight if you hate your hitboxes that much

eager umbra
eager umbra
ocean linden
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As previously stated, when there are numerous mods targeting sloped combat, then that is the indicator that the present functionality has an issue

vocal rivet
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There are mods that add guns into the game. Is that an issue with the game?

nocturne wolf
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Yeah valheim needs guns and horses before 1.0 releases froggi

eager umbra
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If thats the case i want the hopper mod for automatisation

ocean linden
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Digitalroots Slope Combat Assistance - Total downloads 168051
Apparently ~170k players agree with me

eager umbra
vocal rivet
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170k players out of 12 million with the game. Gotcha.

ocean linden
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That's 170k downloads for a single mod...there are multiple that tackle the issue

eager umbra
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@ocean linden why dont you just use said mod and let the basegame like it is
Everyone can be happy, use what you prefer

ocean linden
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Why is it everyone is so hard set on defending the current implementation instead of being open to the fact that there is probably a little QoL work that needs to be done?

eager umbra
alpine spade
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Can you tell me which armor comes after which upholstery?

vocal rivet
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Because of the way you approached the issue. Rather than say 'I don't like X in the game so I want to use a mod to make it do Y instead' you went 'wah wah wah game is bugged'.

eager umbra
nocturne wolf
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If your attack is too low, jump
If your attack is too high, move down the slope
If you can’t move down the slope, you put yourself in a bad position.

eager umbra
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And if you wanna keep the high ground you can also use the special attack from a axe, a bow, etc

nocturne wolf
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You should be learning to avoid and work around these situations instead of calling them ‘bugs’ and wanting them ‘fixed’

alpine spade
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I'm in the plains area I just beat the dragon

eager umbra
signal bloom
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Development team obviously has less time / resources than the hundreds or probably thousands of modders to hand craft their small scope mods..

vocal rivet
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It's not even that. The game literally does what they want with respect to sloped combat.

signal bloom
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I like it vanilla lol It makes it easy to avoid deadly attacks

alpine spade
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How could I beat the next boss

vocal rivet
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If you've just reached Plains I recommend having a play of it first before worrying about the boss.

tribal trench
eager umbra
alpine spade
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If I tell you that I didn't even beat the boss in the plains area and went to the mistlands

digital spoke
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hello friends

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some of my chests are spontaneously breaking down for no reason

keen trench
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lots of things to be done first, if you're in a rush i would say new metals are the least priority, new crops and food processing structures the highest

alpine spade
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plains area i unlocked all new furnace for black metal and furnace,wow

digital spoke
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is it because i visited a friend's server yesterday that my own world is bugged right now

vocal rivet
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Playing in one world shouldn't affect another world.

digital spoke
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yea but now my wood walls are breaking down for no reason

tribal trench
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pull out your hammer and check the building for weak spots

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they will be yellow or red

digital spoke
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nothing was yellow or red, i check it all the time, and the workbench just broke down without me clicking on it

tribal trench
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yikes

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sounds like your foundation is floating

keen trench
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used hoe to flatten / alter ground around base by any chance? even cultivating / laying paved road can alter height and maybe loose groundation

plain yarrow
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blog posts are every month right?

light moat
plain yarrow
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i had that question since they apparently will upload short videos, ig thats apart from it

light moat
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Yeah, I think the Bloodtooth thing is a little series thing they’re doing to parallel the blog posts. Is that what you’re referring to?

plain yarrow
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Yes, I thought the videos were going to replace the blogs

light moat
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I think they’re going to be seperate things

wet night
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is it doable to rush mistland biome just to get 5 scale skins for krom when im on mountains level? (wolf armor / silver weapons / ~150 hp)

ocean linden
ember kraken
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Doesn't Krom also require the mistlands new workbench ?

wet night
ember kraken
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Yeah, you need other mistlands materials to make that.

ocean linden
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Yeah to make the Black Forge you have to get pretty deep into Mistlands stuff...specifically their dungeon

wet night
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oh, ok. Thanks for that. In that case there is no reason for me to hunt rabbits

ocean linden
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I was thinking you were on a server that already had the crafting stations built lol

wet night
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ah yes, that would make the game easier to just play on someone else server and use his stuff

light moat
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If you got lucky, you could find the black cores at the entrance of infested mines.

wet night
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sadly im playing on my own server, tried to recruit my friend, but he keeps resisting.

ember kraken
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The worst part of that is finding the mines in the first place. That's always the hardest part of the entire biome for me.

light moat
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Had a really good Mistlands experience this last playthrough. Found a respectable amount of black cores in a decent time, so I was able to make the gear I wanted earlier than the previous experience in a way that felt organic. Fun biome imo.

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We did have resources at x1.5, which effectively doubles your black cores. Felt really smooth though 🤔

cosmic igloo
cosmic igloo
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mainly ooze bombs

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you can boat outside of the biome and just look if you see some blue lanterns in there

light moat
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Starsoup is a pro player though, I’m too casual for early Mistlands 😂

nimble moss
cosmic igloo
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i dont even build a boat, i just swim to mistlands

fossil vault
cosmic igloo
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idk is that a french word?

vocal rivet
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No, English.

lunar sapphire
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Armour/armor

vocal rivet
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Correct/incorrect

pliant hatch
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Both are correct, but one is the cheapskate Yankee spelling. Most likely because they used a Dutch guy to print the dictionary. And since the Dutch are known as traders and cheapskates, they charged for letters they never printed so they got a higher profit.

(says the Dutchie)

empty dagger
#

|| I feel like there should be a trophy for Lord Reto||

lunar sapphire
# vocal rivet Correct/incorrect

-# Armor and armour are both English terms. Armor is predominantly used in 🇺🇸 American (US) English ( en-US ) while armour is predominantly used in 🇬🇧 British English (used in UK/AU/NZ) ( en-GB ).

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Well researching that just flipped everything on it's head...

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I'ma stick with armor

pliant hatch
lunar sapphire
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Troll hide - light armor

pliant hatch
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Always?

And not just on blue Monday?

lunar sapphire
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Trollhide armor in plains any day

light moat
shy marlin
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Holy inspiration

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That is awesome

light moat
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Gonna have to borrow some of those techniques 👀

stuck dagger
shy marlin
torpid nexus
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Do we know roughly when the Deep North will come out, I really hope it's still quite far away and they take their time.

vocal rivet
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We do not. Most people are expecting an early 2026 release (as it will come with the full 1.0 release).

gritty stone
#

Hello, someone want to join me to kill bonemass on my modpack?

shadow girder
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Again I'll say the fireworks in this game are awesome 👌 👏 surt core and a black core in a bonfire looking at it off coast at night is amazing

tender cedar
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My only portal to ashlands was destroyed, and my only boat in there. My nearest portal is 20min sail away. God i love this game

tender cedar
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Nah, playing solo. I like the way it sucks

stuck dagger
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'Never lost a war' my arse lol

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But back on topic

abstract warren
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Why tf is wolf pup not following at least one of its parents

remote rose
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Does anyone have any 2-star asksvin eggs to donate?

sonic wave
#

Found an area in my server where there were three pyres in a triangle with another two or three in a direction away. So I made a treehouse in an non-killable tree in the center and made a sky bridge with a couple paths down near the other pyres to just walk around and get free coal and cores. Just have to make sure to watch out for wraiths.

robust delta
#

was playing with my european friend and we had a small debate on that when we saw a troll for the first time lol

hard flume
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I just crafted my first ever bronze axe, what is there to do right now what should I look for, I can show you my world too

wooden tapir
#

build a castle, explore more map, cut down some trees

hard flume
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how do I make a cart for more copper and tin

lyric raven
paper spire
#

Is there a section here where players talk about what mods they use?

ember kraken
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Closest would be the mods channel at the bottom I guess.

brazen vale
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Man I just beat the Ashlands boss. This game is amazing. I fought it for 3 hours and it was awesome 😎

hollow topaz
exotic cradle
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Is this some backhanded promo

wet night
exotic cradle
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aka "how dare you have fun"

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unless I misinterpreted that and it was actual advice and not a dig at fader

azure yacht
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You didn't, that one is just salty that other people enjoy things (the audacity of being happy for something)

cosmic igloo
hollow topaz
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thank you

#

lmaoim gonna get banned

vocal rivet
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I'm confused, you posted the link. For some reason.

undone bear
#

hi does anyone want to play Valheim from scratch?

lunar sapphire
undone bear
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thanks

stiff yew
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So

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What'd ya'll do for Valenheims?

fair cairn
#

nothin'

chrome badge
hard flume
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Are most dedicated servers only through steam? I'm on pc but I bought this game through microsoft store

tiny tiger
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If it has cross play enabled you can play

hard flume
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Oh okay ty I was scared

stiff yew
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She was impressed.

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Few days later I noticed someone looking at the bush in dismay. olololol

chrome badge
#

Sounds very eventful, even for a gardener in the crossfire! 😅

hollow topaz
#

chocolate

pliant hatch
#

Enable dev commands, hit [F5] to open the console, type devcommands [enter], type debugmode [enter], exit the console using [F5] again, hit [B], equip the hammer and build the ship.

That's easier and less risky as some stranger entering your server and donate you the mats, as the mats itself will unlock some other items as well.

bitter jay
#

How do I enaable dev commands and is this process any different on a macbook?

pliant hatch
#

Also, be a nice person and remove the other posts with this question you posted in the various channels.
Would save others from replying to something that's already being replied on in this channel.

cosmic igloo
jolly bison
#

hello chat, what's this green gooey stuff that emits green gas on swamp trees?

light moat
pliant hatch
cosmic igloo
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u mean that indestructable stuff thats like on the trees?

jolly bison
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do i break the tree for it?

cosmic igloo
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i think its just a decor

jolly bison
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i see

pliant hatch
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Like I said, mine it.
Meaning, use a pick axe on it.

jolly bison
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got it thanks

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I found some green torches but no buildings

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is that something important?

bitter jay
pliant hatch
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Well, in that case, use dev commands to spawn in the seperate items.
STill a lot easier as hosting your game for someone who has to drop in a few items and leave.

But if you insist on having another player entering your game and bring in the items; ask in https://discord.com/channels/391142601740517377/1024264966712340510 as that's the appropriate channel for it.

keen trench
# jolly bison is that something important?

i would't say green torches are "fundamental", but as a general advice, almost every drop in Valheim has some good use and thus worth be collected for future recipes/craftables, maybe in later biomes..

jolly bison
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no its not a drop, it just looks like a decoration

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i cant break it

pliant hatch
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Are you using a pickaxe?

keen trench
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i mean every "material" you can find, referring at guck in this case

keen trench
# jolly bison i cant break it

wym? maybe i'm wrong but i think a antler pickaxe is enough. EDIT: wiki says just generally "can only be damaged with axes or pickaxes. "

exotic cradle
#

I think everyone else misunderstood

exotic cradle
#

Then don't worry, if you see them just out in the world they're usually for decor, but 2 of them mark crypts

pliant hatch
#

This:
hello chat, what's this green gooey stuff that emits green gas on swamp trees?

Is something completely different as that:

It's not, just decoration, usually around a runestone marking Draug lore 🙂

The first is Guck, as stated by serveral people before, the latter is usually the green torch that uses guck as a fuel source.

#

So if everyone else misunderstood, it's because the question is asked in the wrong way.

light moat
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Thought you had to use an axe to get guck? 🤔

#

Not this time auto correct, you will not correct the word ‘guck’ for me’ ||F||

strange arrow
#

evidently some were still answering the first when the second was also asked

pliant hatch
#

Ah. that explains.

mild creek
#

when will the full version of the game be released ?

fossil vault
jolly bison
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torches and 1 Rune lore...and there was a walking tree abomination

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10x worse than a troll, I almost died horribly, couldn't run away or bow it down and it deals massive AOE damage

strange arrow
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it will take a lot longer than most with bow due to it's pierce resist, standing on top of a crypt and using fire arrows can work, but you can kill it in roughly 10 seconds with a parry and sword combo

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also sadly doesn't have a weak spot like the troll does

harsh swan
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@fossil owl and me are in vc chat we are gonna start new world clean if anyone want to join

stuck dagger
#

I had no idea

shy marlin
#

yup the trolls head, was added in the mistlands update

stuck dagger
#

Ohhh

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Well I've been aiming for that anyway so all good lol

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And yeah, abominations aren't that bad if you use fire arrows and take advantage of their terrible pathfinding

nocturne wolf
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The head is very weak to pierce damage and has no blunt resistance (although good luck hitting the head with a club)

strange arrow
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yup 1 of only 3 mobs in the game currently with weak spots

stuck dagger
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I'd been aiming for the trolls head on the off-chance it did more damage but I'd never actually compared the numbers

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Good to know :)

strange arrow
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(for reference the other 2 are the seeker soldier back end and the Gjall underside)

azure yacht
#

And the problem with that is that they make it everyone else's problem (by screeching in every media about it)

dull hornet
#

oops, there's a dedicated channel for that

iron steeple
#

Anyone got any tips for mining ore? I’ve dug underneath 2 copper nodes in my play through and both times they didn’t collapse once I excavated the entire underside of the node so I’m left with half a node suspended in mid air.

pliant hatch
#

Jump on it and mine away a bit from the sides.
The copper node hitboxes are weird, so it's possible it still hits something somewhere.

iron steeple
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It’s completely excavated from the surrounding dirt/stone. it’s literally just floating in the air

ancient agate
#

I know it's been several weeks, but is there a good way to catch up on all the details from Val-Con?

keen trench
pliant hatch
#

Heck, even if you build some sort of scaffold to mine the bottom, it'll connects to that, so you may have to remove it to see if the copper despawns.

I've had problems with a copper node, only because I had a campfire and a workbench under it.
It didn't want to collapse when I removed the workbench, but it did when I removed the campfire. That's how tricky the hitboxes are.

iron steeple
#

I’ll try excavating around it more then. Would be nearly quicker to excavate the node itself at the rate😂

keen trench
#

Oh that's right also your structures, i personally stopped mining that way for this reason, since there's so many copper deposits around mining the superficial part will be enough, and preserves the beautiful bf landscape 😁

iron steeple
#

I have a campfire underneath it too so I’ll remove that first and see if it does anything

pliant hatch
#

I've been using the 1.5x resource modifier. Makes mining the top of copper nodes good enough to get the copper you need for (most of) your bronze items.

#

And it preserves the landscape too.
Makes it darn hard to set up a greydwarf or troll trap pit, though.

iron steeple
#

This is my first play through so I think I’ve 2x resources

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I don’t really care about the landscape, my base isn’t right beside it so it’s a non issue

pliant hatch
#

If you got 2x resources one copper node may be enough for your needs for quite some time.
Later, when you get to the 6th biome, - you're in the 2nd now - you will be able to get copper from other items again.

keen trench
iron steeple
iron steeple
#

Pity the ground physics aren’t more like 7days

nocturne wolf
#

What's it like there?

pliant hatch
#

No matter how nice those ground physics are, if the devs would imply those in Valheim we might be stuck with a 10 year development time as well.

So in that way I prefer things how they are now. 😄

iron steeple
# nocturne wolf What's it like there?

The ground is separated into chunks that follow similar rules to building so once you start digging horizontally in a wide area the ground above loses stability and eventually crumbles.

thorny ledge
#

Really quick, does someone want to maybe help with me build a castle in my world?

iron steeple
#

Attention to detail matters in games like valheim and 7days

strange arrow
iron steeple
strange arrow
#

i mean for all that prep work it would be better if it saved 20-30% at least, but it is what is, at least it's quite satisfying when it finally does go pop

iron steeple
#

There’s far more work in digging a hole twice as large as it should be. Also the fact that nodes hit bedrock is pretty annoying. If you could completely dig underneath it without having to actually mine the node it would be much more efficient. It’s also like the bedrock level is dictated by the topography of the map which makes little sense in my opinion

strange arrow
#

silver is much better in that regard

iron steeple
#

I haven’t gotten to that yet, it’s my first play through

strange arrow
#

once you see the difference i'm sure you'll agree it would be much better if copper was more akin to how silver nodes are

iron steeple
#

What’s the difference between them?

strange arrow
#

the hitboxes are much smaller and more compact, making popping them take less time

iron steeple
#

That does sound better ha. Do they also extend into the bedrock though?

strange arrow
#

not usually, sometimes they do depending on the surrounding terrain but usually you can get daylight underneath the entire node

iron steeple
#

See, this is why topography dictating bedrock level is a bad idea lmao.

#

It also means no underground bases which kind of sucks.

strange arrow
#

it's a bit of a weird system, but if you could dig deeper you risk getting stuck in the hole with no escape if you run out of food and break yr pick xD

nocturne wolf
iron steeple
strange arrow
#

there's ways around it, under the Elder altar is a popular option

iron steeple
nocturne wolf
#

Enemies only need to dig if we get underground bases, but we don't need underground bases

iron steeple
iron steeple
strange arrow
#

Moder altar too

nocturne wolf
iron steeple
iron steeple
strange arrow
#

i get it but a lot of the game is thinking outside the (sand)box within the game parameters also

iron steeple
#

Just because you don’t want that choice doesn’t mean others don’t

weak void
#

i think being able to build a cave base would be cool even if it takes a special tool.

strange arrow
#

if you use the console tools/mods you can prefab entire cities under the map xD

iron steeple
weak void
#

7 days to die? ive heard about havent seen any gameplay or anything. good game?

strange arrow
iron steeple
weak void
#

hmm for sure maybe one day ill have to try it

iron steeple
strange arrow
iron steeple
iron steeple
#

Surely that’s not an impossible task

#

7days devs changed the ground physics multiple times during early access

strange arrow
iron steeple
strange arrow
iron steeple
strange arrow
#

meaning if they don't want it that comes before whether it can be done or not

#

mods might have some more flexibility in what you suggested

iron steeple
#

Why would they not want to add features that enhance player experience? That doesn’t make sense

#

If something adds to the player experience then why wouldn’t they want to implement it?

strange arrow
#

Smiffe who is the CM here last answered that question with "we move forward not back" xD take from that what you will, they just want to get the game finished and not overhaul large parts of what's already done

iron steeple
#

So they’ve resigned themselves to simply getting it finished and moving on to the next 1. That’s pretty sad to hear, I was looking forward to seeing where this game ended up but if that’s how they’re approaching it I don’t have very high hopes for any meaningful improvement to the game

strange arrow
#

well it's been in early access for the best part of 4 years already, and they still have a biome to finish, can't blame them imo for wanting to be done at some reasonable point

iron steeple
strange arrow
#

who knows lol, maybe they have other projects they'd like to get onto and don't want to spend 10 years on this 🤷‍♂️

exotic cradle
#

Are you representing 7days or what

iron steeple
iron steeple
exotic cradle
#

Because you can't dig underground? >_>

iron steeple
strange arrow
#

they've been quite transparent about the features they want to give us so far

iron steeple
#

What features do you mean?

merry pebble
#

More inv slots, flying...

#

Good calls as far as i am concerned
(Edit: i read "they've been quite transparent about the features they dont want to give us so far" so disregard my comment xD)

strange arrow
#

the unfinished biomes and the other additions we've had like hearth and home which was chock full of build pieces and such, frost caves, mini bosses, Hildr, the bog witch, etc

iron steeple
nocturne wolf
#

Those are features the devs said they didn't want

nocturne wolf
#

Catapult + feather cape is good enough for flying already

iron steeple
merry pebble
nocturne wolf
strange arrow
iron steeple
strange arrow
iron steeple
upbeat crypt
#

Can you actually build a campfire inside a common wood house now with fire spread enabled or will it always catch fire?

iron steeple
iron steeple
strange arrow
#

from what i'm hearing even if they reinvented the wheel it wouldn't be good enough xD

iron steeple
#

Hardly! I’m just countering your points with my own.

strange arrow
#

i think you're just being pedantic, if you saw how the game was in 2021 April to what it is now it's enormously expanded

iron steeple
strange arrow
sour furnace
#

Wait I thought that was sarcasm

iron steeple
strange arrow
#

ask them yourself lol, and it's their game not mine, i'm just relaying information we've been given over the years

nocturne wolf
#

They have changed core mechanics before. Food was different before the Hearth and Home update and I believe shields were changed too but I didn't know about valheim back then so I'm not entirely sure

strange arrow
#

they added whole new classes like magic as well

iron steeple
nocturne wolf
#

They can't change everything though

#

The devs are happy with some parts of the game

iron steeple
#

I’m not saying change everything, my original point was that the terraforming mechanics were sub par compared to other games with similar mechanics such as 7days

iron steeple
strange arrow
#

yet no answer is satisfactory, apparently

iron steeple
strange arrow
#

who said my opinion differs from yours?

#

personally i think underground bases would be great, but the other points i've made are the dev's takes

iron steeple
strange arrow
#

i may have even made a lot of the points you made back in the day xD

iron steeple
#

Well if enough people voice that they want better terraforming mechanics in the game then maybe the devs will eventually listen. Now’s the time to be vocal about it.

iron steeple
#

VB writing a novel 😂

strange arrow
#

if the chances of it happening were that slim back then, imagine how slim they are now near the end of development

keen trench
#

I can feel the hype of "whoa it would be dreamy if..." but still, yeh, changing that radical the terraforming mechanics almost equals a "changing everything" kind of statement >> i want to tunnel under the feet of enemies in Doom because in Duke Nukem is possible and i want that feature there... EA doesn't mean the core concept is open to be turned upside down along the way (thus dev's clear statings about "forget that feature being added" well availble on official info sources), but more about community-helped fine-tuning and bug-busting action on their vision, concept, and base mechanic of their work-of-art, it's not about voting polls and "they will hear our voice"... still i understand the hype, means you like the game and deream of... Valheim 2? ...next I.G. project after this (awesome) one is finished and polished? no intention to be mean just factual... yeh, kind of a novel but i read all the conversation before opening mouth, promise

iron steeple
strange arrow
#

it's like doing a bunch of work to a house and then asking about re-doing the foundations, you would have to rip the entire thing down lol

iron steeple
sharp bluff
#

no, they are very very basic

vocal rivet
#

They absolutely are.

sharp bluff
#

changing the terrain mechanics would require changes to almost the entire engine

iron steeple
sharp bluff
#

not all engines are the same?

#

nevermind whatever modifications the devs made

keen trench
iron steeple
#

That’s like stating changing the combat, movement or building physics can’t be done because it’s the foundation code of the entire game.

sharp bluff
#

oh sweet summer child...

strange arrow
#

bro wants to get his hard hat on and rip it all up xD

keen trench
iron steeple
vocal rivet
#

You have absolutely no idea what would be required.

strange arrow
#

have any modders even attempted to do what they are asking?

iron steeple
strange arrow
#

if they have, great, use that mod, if not, that's why xD

iron steeple
#

Any modders here want to give the people what they want?????

iron steeple
keen trench
#

i'm no game developer either but "what (very skillful) modders can and can't do" is a very good way of understanding "what's game foundation and what's not", curious to follw the discussion in #mods if it ever starts

sharp bluff
#

complete? no
but it would be a significant drain on resources and the odds of breaking something in an annoying to fix way are very high

keen trench
iron steeple
sharp bluff
#

if you dont know how coding in a coordinated environment works kindly shut up

merry pebble
keen trench
sharp bluff
#

"brink"

iron steeple
strange arrow
#

lmao

#

it boils down to whether the devs want it in their game, and as stated they clearly don't

sharp bluff
#

or they may entertain the idea but time and resources say no

iron steeple
vocal rivet
#

No it isn't. It says the work required outweighs the benefits.

iron steeple
vocal rivet
#

They're passionate about making the game THEY want. And they have.

iron steeple
#

If their workload outweighs their benefits then I wouldn’t include passionate in that sentence

keen trench
vocal rivet
iron steeple
#

Only someone who knows no passion would think perfecting it would be a workload vs benefit decision.

keen trench
#

ok, the ground is shaking after this

vocal rivet
#

You're just trolling at this point

sharp bluff
keen trench
#

they usually come in pairs, fearless one 💯

sharp bluff
#

derek is here so that checks out

iron steeple
strange arrow
#

the initial conversation was productive, until around 2 hours ago when it descended into farce

iron steeple
vocal rivet
#

They're GETTING paid to do what they love.

vocal rivet
rocky hatch
#

what in the divine realms did i just join into

keen trench
iron steeple
sharp bluff
#

by all means, have fun at work
but never make your hobby your job

iron steeple
iron steeple
pliant hatch
rocky hatch
#

good call 😂

iron steeple
keen trench
vocal rivet
#

No, because you refuse to listen to anyone else's viewpoint.

keen trench
iron steeple
keen trench
pliant hatch
iron steeple
strange arrow
#

"if it looks like a duck and walks like a duck"....

rocky hatch
#

thorin made a joke relating to the black forest, hence their spawn being there unless you are inserting your spawn point as local to the black forest then it would have no direction towards you

vocal rivet
strange arrow
#

i presented the dev's views and you told me they were mine xD

iron steeple
pliant hatch
iron steeple
iron steeple
rocky hatch
#

hey thorin do you play on pc?

pliant hatch
#

I do. But not currently. Why?

rocky hatch
#

was more curious on how different valheim is from xbox to pc

#

just bought the game again and was lookin towards possible similarities and differences

pliant hatch
#

Well, I don't use a controller or even something like the X-box so can't compare.

rocky hatch
#

ahhhh

hidden gorge
pliant hatch
#

But then, others might. 😄

rocky hatch
#

gotcha gotcha i noticed none of my progress transferred so i was confused on if there was different mechanics or such

strange arrow
hidden gorge
#

there's no persistent servers, there is nothing to transfer your progress unless you move files manually

iron steeple
ivory sentinel
#

Dude is this still going on lol

vocal rivet
keen trench
vocal rivet
iron steeple
vocal rivet
iron steeple
iron steeple
vocal rivet
hidden gorge
#

valheim uses heightmaps -- are you wanting caves (that don't have loading screens -- cause we do have caves as dungeons) or something?

iron steeple
sharp bluff
#

and the QA to do... so much QA...

merry pebble
iron steeple
sharp bluff
#

ultimately you would "only" have to change the way the map generates, the way it interacts with objects, the way it is stored and the way it interacts with certain tools
so totally trivial and not prone to sudden implosion /s

iron steeple
hidden gorge
strange arrow
iron steeple
merry pebble
sharp bluff
hidden gorge
#

there's also huge performance differences

iron steeple
sharp bluff
iron steeple
sharp bluff
hidden gorge
#

oh yeah, like once you hit a certain z level you'd hit water

iron steeple
hidden gorge
#

but it goes back to what I mentioned before -- there are huge decisions that are made for the foundation of the rest of the game that are not easy to undo once you start picking tech

iron steeple
#

Sorry can you elaborate a little more on that?

strange arrow
#

someone made an apple in game A, why can't you make an orange in game B?

iron steeple
#

I’m not a dev lmao

merry pebble
#

We somehow got that 🙂

iron steeple
hidden gorge
#

check out gdc talks on youtube for that or something XD

iron steeple
iron steeple
sharp bluff
strange arrow
sharp bluff
#

the map is coded in a way where any combination of X and Y coordinates can only have 1 Z coordinate attached
that Z coordinate is the terrain height at that location

#

changing that would be a massive pita, nuke performance and have a whole rat tail of issues

iron steeple
quaint pilot
#

Just doing a solo run in valheim, if anyone wants to come chill. veteran player here, can also give tips 🙂

strange arrow
pliant hatch
#

So far in my 35 years of playing computer games, I've encountered 3 games in which it was possible to mine underground. And one of those three resets the entire map, so having tunnels and an underground base is kinda pointless.

The other one is Wurm Online, a Java-based game, using the column method, which also means you can't build a 2nd tunnel on a higher level, as that would collide with the first one on the same column.

The other one is LiF:YO, which uses blocks. And while it's possible to mine out tunnels, spirals and whatever, building underground isn't possible because the buildings are presets.

The third one that resets the map is Enshrouded.

So one way or another having an "underground world" will cause problems or demanding sacrifices of the player at some point.

And with that in mind, I'm happy with how Valheim works, because while I can't build underground, I can still build the way I would like to see things on the surface. It's a trade-off I - and many with me - can live with.

iron steeple
strange arrow
#

or if you look up the many Q and A sessions they've had in the past

hidden gorge
strange arrow
#

the main reason the community kept out of the discussion for large parts of it is that they know i know what i'm talking about

hidden gorge
#

heightmaps are easy to understand, but I don't think unless you have experience in games or GIS or programming most people would be familiar

sharp bluff
strange arrow
#

there's 1000 ppl ready to jump in and correct me if i'm getting something wrong

iron steeple
iron steeple
quaint pilot
#

sounds like a great discussion, but there is other games you haven't considered. Minecraft is one, but I do agree that isn't on the same level. The other one is No Man's Sky, which does allow you to make caves to a certain extent.

vocal rivet
#

Again, both voxel engines.

hidden gorge
pliant hatch
#

Minecraft is developed by the same guy who started Wurm Online. He just used another engine for that game.

Also: I haven't played both mentioned games, so I can't compare them.

sharp bluff
strange arrow
#

it isn't bcoz they all lost their voices xD

iron steeple
hidden gorge
vocal rivet
strange arrow
vocal rivet
#

I've known what voxel engines were for decades.

iron steeple
hidden gorge
vocal rivet
iron steeple
quaint pilot
#

I don't care what engine it is. I just like to play games, and some games allow more terrain manipulation, and some don't. I like them all, even if there is no "cave building".

iron steeple
sharp bluff
quaint pilot
#

I am down to chat with anyone, just don't bring game politics into it. I am in Meadow's Glade chat. lol

iron steeple
strange arrow
#

we knew that years ago

iron steeple
#

Also if you knew then why not say it at the beginning of the conversation?

vocal rivet
#

Again, because we assumed YOU knew as well.

strange arrow
#

plus you didn't ask, you just steam rolled your point

sharp bluff
hidden gorge
strange arrow
#

and i did make the point about houses

vocal rivet
#

It's easy to assume someone who claimed it was trivial to rewrite the terrain engine for the game would know a little about terrain engines.

tiny tiger
#

Tbh im not really sure how much caves would add to the game experience, plus they can already make caves with dungeon generation

iron steeple
tiny tiger
#

Like this isn’t Minecraft you aren’t a miner you a Viking

hidden gorge
merry pebble
tiny tiger
#

true but the illusion of caves is there

vocal rivet
#

That's a very flimsy illusion. That's not what people want when they ask for caves.

sharp bluff
keen trench
iron steeple
sharp bluff
#

that is to say i met a lot of overconfident morons today who made a lot of claims while knowing zilch

iron steeple
merry pebble
vocal rivet
#

They're procedurally generated from existing models.

nimble moss
#

Both are not using other worlds. Just hidden locations.

hidden gorge
iron steeple
sharp bluff
merry pebble
nimble moss
strange arrow
#

the house foundations analogy was perfect anyway Ragnar_laugh

iron steeple
tiny tiger
#

Some kind of low poly meshes terrain generation ? I hope someone who knows more corrects me

lunar sapphire
#

Refers to the thomas the tank engine screenshot which gets posted here annually

nimble moss
nocturne wolf
#

Valheim’s terrain is custom, yes

sharp bluff
strange arrow
#

voxels can be "mined out" and not affect the ground above them, the way Valheim uses terrain is totally different, everything above a void would collapse into it, that's why house+foundation applies

#

the whole physics system is based on that principal

keen trench
strange arrow
#

the only way to create voids is to use existing structures like the Elder altar which are in fixed positions or rocks like the copper nodes which have unusually large hitboxes to create the impression of stability

sharp bluff
#

and those are spawned objects, not terrain

iron steeple
nocturne wolf
sharp bluff
#

its basically a minimum attached to the z-value

iron steeple
sharp bluff
nimble moss
# iron steeple I don’t think that really answers my question..🧐 I guess a better way to phras...

It does answer the question. It’s not a mod, it is a custom solution. I don’t knew how else to say it.

Anyway dude, it’s beyond clear this conversation is done. Valheim has heightmap terrain. It doesn’t use Voxel. That is never ever ever going to change, ever.

If you want it learn more, just google of watch a YouTube video. We’re entering gamedev topics now, so it’s no longer #valheim-chat.

iron steeple
sharp bluff
keen trench
#

and clear all dirt, trees, rocks, bushes, player built structures in a range of two meters (you can use head/pickaxe clearance for vertical, and hammer + 2 meter beam™️ for horizontal scale) then try give it a pop

#

all you wanted was just pop copper after all, you could just use beams

iron steeple
sharp bluff
#

an ore node will break if it doesnt touch the ground in valheim btw

iron steeple
sharp bluff
#

ye, i know

#

visually being the keyword here xd

nocturne wolf
#

The area checked is larger than the model for the ore

iron steeple
#

That’s what started this whole conversation, I came here to find out what was going on since it happened my first node too

nimble moss
rotund parrot
#

Never waste time trying to stability mine copper or even dig the part that's underground, it's not worth the trouble

keen trench
iron steeple
iron steeple
iron steeple
#

No embed perms?😔

iron steeple
#

How to get embed perms?

lunar sapphire
iron steeple
#

Tyranny

keen trench
#

harsh but fair

iron steeple
#

Not sure which side of the fence you’re on

strange arrow
#

praise the tyrannical gif lords

pliant hatch
#

I think a Mod is in general neutral, so Subject would be on top of the fence.

But also: a Mod is there to keep the peace, to remove unwanted characters, to remove unwanted content and to prevent spamming.
And making sure that no-one is able to use gifs other than Mods and Devs may look unfair, but it also prevents from gif spamming.
Which I think is a good thing.

iron steeple
#

#blockingallembedpermsenjoyers

summer hinge
#

There used to be a time when more people could use gifs. Those weren't fun times, trust me.

iron steeple
iron steeple
summer hinge
light moat
pliant radish
#

I can't believe I'm so invested in Ulf's quest to stop getting harassed

keen trench
#

ofc many can relate to poor Ulf

pliant radish
#

I can't wait for the continuation of his story in the deep north

keen trench
#

all that positive attitude about "Plains will be better"

strange arrow
#

idc as long as the story doesn't end with my house falling down

keen trench
#

build it underground and be safe

#

and dont' forget to reinforce it with beams

#

'nightGjall enough everything for today

cosmic igloo
#

gn brah

iron steeple
hollow cove
#

Hey im looking a few more ppl to start a new valheim playthough with my best world ive made it to the bonemass but gave up because hes hard by you self im on xbox so dm me if your interested

pliant hatch
hollow cove
#

Oh alright thank you

tacit crystal
light moat
#

Yeah, that’s what I was referring to 🙂

glossy dune
#

Need more iron

merry pebble
#

As we all do 😄

glossy dune
#

After all the evening grind bringing a boatful of iron back to base with 8 smelters ready to rocknroll feels very satisfying

merry pebble
#

One of the best feelings in the game imho 😄

glossy dune
#

I just enjoy smelting haha

hallow fox
#

Are we all cool with the feminine character models mouth breathing when they walk? I've just found it to be very funny since release, and this is still going strong today.

wind sedge
#

thats kinda funny and never knew about that

merry pebble
#

Me neither 😄 since i dont usually play with that model.

strange arrow
#

we all know what girl means right?

light moat
#

I think I’ve only made one female character, but I didn’t get far into the playthrough and I definitely didn’t notice any mouth breathing 😂 I’ll have to pay attention next time

hallow fox
#

It's pretty funny. They open their mouths any time they run or walk.

#

They look chronically shocked or terrified.

#

Wait, just verified; it's only when walking, not running.

tribal trench
#

Seen the shadow figure in game today... Today is gonna be a good day

vocal rivet
#

You mean Odin?

tribal trench
#

I believe so yes

#

1 eye blue and a cane

vocal rivet
#

That's the one.

tribal trench
#

It's been a very long journey this game, the people I have met and the experience has been grand =+)

#

I can't wait for the next bit =+)

median pebble
#

Hey all, I am doing the Ashlands mystical sword quest thing. In my first ashlands run through I found the first one which led me to the second and so on. This time it seems I found the second one first which lead me to the third but now I am stuck. Nothing is pointing me to the first one. Is this normal or a bug? Just seems impressive that on my first run through I happened to hit the first one first.

nimble moss
#

do a few of those, you'll find the first marker

tribal trench
#

Interesting

urban summit
#

does somebody from poland want to play with me?

exotic cradle
honest tundra
#

does anyone like playing with the epic loot mod?

merry pebble
slim mica
#

What do you think guys, might be possible for the devs to fix stuttering in valheim with next update?))

strange arrow
slim mica
#

They are still in valheim

#

I was playing KCD2 after long time playing valheim and was amazed that there is a game in 2025 without a single stutter

strange arrow
#

you mean the slight stutter as you move from area to area, not while moving around a densely built up area ig

slim mica
#

That thing should not be in games

#

Almost every UE5 game has it

#

Its like having epilepsy for a half second every 20 seconds in valheim

strange arrow
#

doesn't seem to be anything specifically targeted at chunk loading stutter in the latest patch but there are 1 or 2 things in there that might help a bit

near furnace
#

KDC2 uses CryEngine. Valheim uses Unity game engine

strange arrow
#

also 👆

slim mica
near furnace
#

unity is not unreal which is not cryengine 🤔

slim mica
#

Its not about engines

#

Its about devs

near furnace
#

it is about engines

#

and objects on screen and how each engine handles it diffrently

slim mica
#

The Finals and Senua Hellblade 2

near furnace
#

ok.

strange arrow
#

🍎 =🍊 again xD

near furnace
#

so how was your morning @strange arrow ?

strange arrow
near furnace
strange arrow
strange arrow
#

no major projects atm, i need a better pc 😢

near furnace
#

I wonder who that could be 🤔

strange arrow
#

Ram speeds issue is an old one xD

slim mica
near furnace
#

power profiles on laptops are also a notorious one

slim mica
near furnace
#

if you don't want to discuss the diffrence in game engines. there is no way to explain issues either

#

game engines are like cars. each does things diffrently. and have it's own sets of problems, drawbacks and issues

#

valheim uses Unity because it's coder friendly, cheap to use we choose to have 1000's of objects around the player at once

slim mica
near furnace
#

unreal does things alot diffrent and most games don't have 1000's of objects active around the player at the same time

near furnace
#

legit issues can be fixed. like sounds being loaded diffrently since we now can do that in valheim

#

or we put in a limit on objects being loaded in at the same time. but that would put a max limit on placeable objects aswell on the players.
and most of our playerbase rather have low FPS, since valheim isn't a game that relies on high FPS count for a good experience in game

#

you don't need 200+ FPS in valheim

#

for a FPS game, you do

strange arrow
#

the tradeoff for the freedom we have here in Valheim is well worth it

tardy coral
#

Am I the only one who finds world generation a lil unsightly?

slim mica
#

97% of the games that was made on him have stutters everywhere

near furnace
#

then you would never gotten fortnight or satisfactory 😦

slim mica
#

U should play at least 40 min in fortnite with stutters to load shaders in gameplay)))

#

That how good the UE5 is)))

zealous thicket
#

Why the )))

near furnace
#

I got no problems with EU5 besides crappy shadows 🤔

#

but that's cuz it's hard to make shadows

slim mica
near furnace
#

I went from a 1060 to a 4080 super

#

so Ray Tracing is usually never a problem

slim mica
near furnace
#

I was super lucky getting one of those cards at MSRP. and I bought it on incrimental pay 😄

#

so I pay a little bit each month instead of all at once

near furnace
#

hay my GPU almost 1 year now

#

but my 1060 I bought back in 2016. so once every 7-8 years... I can buy new stuff

tardy coral
# near furnace unsightly ?

Yeah, I'm not sure I can explain it... I'm not saying the game's ugly, quite the contrary actually, it's just that some seeds have some weird things going on

nocturne wolf
#

Such as…?

near furnace
slim mica
tardy coral
strange arrow
#

the distant "melting in" effect?

near furnace
tardy coral
#

I think there could be a threshold to how small pieces of land should be

near furnace
#

agreed

strange arrow
#

mhm

near furnace
#

it's kinda anoying if you run around in a spot, and the wrong biome is there spawning the wrong monsters

tardy coral
#

Would prevent lil biome turds from getting generated

near furnace
#

like. tiny plains are dangerous

tardy coral
#

There could also be different types of world generation

near furnace
tardy coral
#

Gotcha

strange arrow
#

was never a thing until Ashlands as far as i remember

near furnace
#

unsure

#

we did so many minor tweaks to alot of things

#

it could be 1 or 1001 things

strange arrow
#

ig visible chunk borders, would be another way of explaining it

#

but it's another case of the famous gif, turn off one bug and 3 more pop up xD

near furnace
#

yes

tardy coral
strange arrow
#

those are only minor examples of unsightly generation anyway, and ig you are already working on the small terrain patches?

rancid echo
#

Hello! Does anyone know the range for the chat without needing to use /s ?

strange arrow
#

can't remember whether it's just a single chunk or the active area (3 chunks)

merry pebble
strange arrow
#

you could measure it using that info

near furnace
#

need to have reproduction steps etc before

strange arrow
#

ah 😐

near furnace
#

can't have people who should work on deep north going on a wild goose chase trying to find 1-1001 problems in the code

#

but it's something we seen a long time as a possible problem

strange arrow
#

probs something to do when everything else is completed then

near furnace
#

probably

strange arrow
#

weird that terrain/generation is such a hot topic rn xD

near furnace
#

well. as we fix and adjust things

#

people notice new issues that wasn't as much of a issue before

median pebble
tiny tiger
strange arrow
tiny tiger
#

Not sure if it was an issue pre mistlands but looking at videos from back then I’ve never noticed

#

Really does ruin the vibe of the plains when you’ve got a massive open plains and then some ugly dirt crosses strewn over the landscape, I wonder if the cultivator covers it not tried before but ima try it tonight after work

rotund parrot
#

You can cover it with the cultivator, I remember doing it on a line that was within sight of my base to get rid of the eyesore, not my proudest moment

pliant hatch
#

AFAIK it started to appear after the terrain changes done for Ashlands.
It's when all the bug reports about "strange lines in the landscape" started appear at several fora.

strange arrow
#

difficult to prove conclusively one way or the other unless someone has a timestamped shot/video from before Ashlands

strange arrow
sour furnace
#

How many boats do y'all use per playthrough? Because mine only have an average lifespan of three trips before I lose them.

pliant hatch
#

I'm using one of each kind.
But then, I usually put a marker on the map where I left my boat, so it's easy to find it.

left seal
#

Big week. How we all doing?

merry pebble
strange arrow
sour furnace
#

Yeah, for me it's 3-4 longboats (losing them because I forget to mark them) and my body recovery ship is the karve so I have at least three of them sitting abandoned somewhere in valheim, playing solo

strange arrow
#

checking my old travel portals usually reveals a few forgotten ones xD

rotund parrot
#

I generally tend to just destroy the boat and put the materials for it in a chest near my portal room.

tacit crystal
#

I use all except the Raft (if not absolutely needed) during my runs, also depending on the seed how much sailing is required. I have maybe once or twice managed to skip even Karve because there has been big enough swamps on starting island.

But usually I break the boat after getting to the destination and keep the mats in a chest for next use.

I usually use Karve as my fishing boat later.

rotund parrot
#

It doesn't even take time to do so as you just start hitting it before you land until it is barely destroyed and you just finish it as you land, make the portal and leave the boat in a chest for later use as most likely it will be better to sail from a different point later

cosmic igloo
#

i think mby only way my boats break is if i forget near plains and fulings demolish it

tribal trench
#

Journal Entry #6 2/23/2025. Mountain number 4.... and shes pretty big...... full of eggs still no onion seed and I must have passed my third ice cave already. No worries... I'll just ask for a fix like a pet raven from the gods..... yeah that should work.

tribal trench
#

Journal Entry #7 2/23/2025.. Asking for a favor from the gods was a mistake..... I hear wolves... I'm being hunted.

regal spoke
#

Next journal entry should read something like "We eatin good tonight"

pliant hatch
#

Or last entry is written in blood and saying: "the hunt ended. They will be eating good tonight."

abstract warren
#

Can someone explain to me why each part of the troll leather armor is supposed to give +15 to sneak but the buff doesn't show up on the stats? Only the full set bonus

merry pebble
tacit crystal
abstract warren
#

Oh ok I didn't read it properly, my bad

#

But still I'm only getting +14 to sneak instead of 15

pliant hatch
#

How close to 100 sneaking skill are you?
Asking because you can't get over 100 skill. So if you are 86 in sneak skill and equip the entire troll set, it will give you +14 instead of +15.

tough zinc
#

no more fish for early game food???

merry pebble
tough zinc
#

so cauldron lvl 3

pliant hatch
#

And another cooking related instrument related to the Bog Witch patch.
Which also unlocks when you get iron bars.

keen trench
#

basically cooked fish and fish related crafting slipped from bronze to iron age with Bog Witch update, cauldron level is indifferent

tiny tiger
#

Yeah for some reason it doesn’t always round properly I’ve had a similar issue with running mead and it giving +9 at times

#

I feel like potions and armors should be able to go past lvl 100 tho, kinda makes them less useful when max skills

pliant hatch
#

In that case it may be a bug or a glitch.

Have you tried to un-equip and re-equip all and see if things show up with the right number after that?

light moat
#

Stumbled upon another Yag vegvisir 😅

keen trench
#

can you actually see the altar fingers from the vegsvir? (happens)

keen breach
#

hello I have a private server and I wanna allow my friends to use devcommands and debugmode. how do I do that ?

light moat
#

Nah, the altar we found long ago, it’s nowhere nearby. I have like the best luck when it comes to finding Yag specifically lol

smoky saddle
#

The one thing that irks me about building is the fact that some workbench upgrades need their own space so you cant place some next to others

eternal ginkgo
#

Agreed, coming from a guy who just came in

merry pebble
#

All upgrades needs their own space and need to be in certain distance from their workstation 🙂

eternal ginkgo
#

Build your Smithy higher, with the 'floor level' being your place where the stupid bits go under

cosmic igloo
#

we're complaining that some upgrades take a huge amount of space

eternal ginkgo
#

I'll stick to my statement

#

Also good in case you build too low and the area gets flooded when it rains

vocal rivet
#

This is a weird argument.

tribal trench
#

The sloped combat argument was wierd

merry pebble
cosmic igloo
#

so you just have a crawlspace below

eternal ginkgo
cosmic igloo
#

and then u put the upgrades on shelves in that floor level?

eternal ginkgo
#

aka those large Anvil and Bellows, but ONLY if you want them down there

cosmic igloo
#

because idk if those upgrades are in proximity enough if they are a full floor height below

eternal ginkgo
#

My friend and I's older server had a basement like that for some of the grotesquely large things. If you feel like you want the crawlspace, then put the small things down there. Best thing for the basement though is the workbench's stuff, especially the ugly big things.

cosmic igloo
#

ok

eternal ginkgo
#

It's good for the big things, because they do want some space for both

#

Not the best builder in the world, but I can make things functional, yup

abstract warren
#

I was struggling for an hour to build a bridge over a creek and get my cart over it, then it fell into the water and I realised it floats and I can just push it across lol

gray sand
eternal ginkgo
#

heh heh heh Only sucks for long distance swimming

stuck dagger
#

as with building in any game there's a balance of functionality/form

cosmic igloo
#

nah but the bellows is cancer af to place. like u arbitrarily cant place something next to it even tho its just empty space

stuck dagger
#

the bellows do suck i agree

#

if they just fixed the hitbox tho...

proper sundial
keen trench
#

i think i never found a plains vegsvir, but 3 altars by sight

proper sundial
#

ha yeah! I actually knew thats what you referenced. They seem to be stupid rare and useless. I was suprised to find a good one.

eternal yacht
#

Yoooo! Gang gang homies —new here to the channel’ let me holler at y’all cuh. So I just got this game for the steam deck and one thing I wanted to know —can I play this offline ??

light moat
tiny tiger
#

Yes

eternal yacht
vivid kiln
#

What up all

eternal yacht
#

Figuring ship out cuh—turn me up

light moat
#

Checks notes that’s pretty skibbidi, bruh! 😁

eternal yacht
#

Are there other NPCs in this game ??

eternal yacht
light moat
eternal yacht
tribal trench
#

I found the bog witch like.... maybe 50 foot from Bonemass yesterday 😌

#

it's in screenshots channel... when you get close to one they appear on the map

plush umbra
#

anyone have dedicated server websites to use?

keen trench
fallen peak
#

I have a question. So I’m not very good at building. Could someone come help me with my fence? I could give you the materials

#

Anyone

tribal trench
#

just wood?

fallen peak
#

Yeah

tribal trench
#

pole fence or the wall segments?

fallen peak
#

Stakewall

tribal trench
#

try using shift and looking at the base of the fence to adjust height

light moat
fallen peak
#

I’m on steamdeck

tribal trench
#

ahhhh

fallen peak
#

How do you do it on the deck

tribal trench
#

I have no idea hmmmm

fallen peak
#

You can join my server if you want

tribal trench
#

you can't freely build on the steam deck... I would check the control options and see what pops up

fallen peak
#

Oh. Ok. Well if you wanna join my server and help you can

wet night
#

why is my wooden structure losing HP very fast? Its like 50% hp in 1 day. Stability is perfect

pliant hatch
#

Has it been raining?

fallow parrot
#

I'm trying to understand ashlands solo but like... am i supposed to be getting my butt handed to me every three steps still?

fallen peak
#

The help channel seems a bit dead

eternal yacht
pliant hatch
eternal yacht
cosmic igloo
fallen peak
#

Are you good at building? @eternal yacht

eternal yacht
tribal trench
#

it was more of a question

#

I forgot to use the ?

eternal yacht
eternal yacht
fallen peak
#

Oh I need help with my fencing

eternal yacht
fallen peak
#

Oh ok

pliant hatch
cosmic igloo
#

hxh in the queue tho

eternal yacht
cosmic igloo
#
  1. aot 2. berserk 3. monster
#

coincidentally those are the only shows ive seen

eternal yacht