#valheim-chat
1 messages Β· Page 265 of 1
But that Is not Its name and only will cause confusion...
I thought the black linen cape was the fenris cape 
Headcanon items' names just because won't do good to anyone
Be confused, I, am not
I will keep calling it the fenris cape
And you are probably the only one...
I am most definitely not
but allas, this conversation is pointless
connection terminated
So when ppl ask here about how to get the Fenris cape, we can all direct them to you?
Please just call it the Feather cape... its also confusing already because this cape was changed a few times during the last few patches, so I think its great to not add additional confusion. I fully agree with you that it does go well with Fenris set, I just wore those together for the first time this week as I never really used the Fenris set long term before and never before in Mistlands, doing that right now.
Theres a fenris gear set, i dont know about cape, its Feather cape ytour thinking of?
Fenris cape muahahaha
Yeah they are talking about feather cape, they just decided for some reason to call it fenris cape
For some obvious reason
*ridiculous
imagine if everyone was renaming armour and weapons... we would not have good and helpful communication here
"Guys what Is better weapon for plains, Steve or Roger?" Doesent make sense does it...
I think R2 is the better weapon there.
I honestly think crayon might also work
did not mean to react
No worries π
You sure?
And what about the tennis racket? I heard it's a great weapon to deal with Buzzmonsters.
The buzzmonsters might be a bit too normal for this xD
Or should we call those the "where the fuck did my health go to? flies?"
Kinda like my experience the other day, except in my case it was a spear Fuling that caused that reaction.
Never saw it coming - in both ways of speaking - because I was dealing with a Torch Fuling and a Sword Fuling at the same time.
Blocked the torch guy, got hit by the sword, hit both and then I got the "You died" message on screen.
Only to find out after recovering my gear there was a spear Fuling near the other two. And he threw that toothpick just after I dealt with the other two. π¦
And i am sure he laughed about it too that little bugger π
I think he giggled. But not for long. So eventually the last laugh was on me. π
Going to make some Tier 2 Iron Armour (thats the plains one) and use the fuling poop metal roundhouse kicker as a weapon...
Steve is the better option, no doubt
Does picking up lanterns infuriate these guys?
No, youβre good
Tankards are safe to salvage as well
slight catch 22 on building a cart at this lighthouse, island is so isolated...that the ward covers it all
Plan B: Kill the dvergr or do a hit and run
lol, the dvergr here seem more than a match for me. theres a couple of 1stars
wizards or rogues?
bit of both, the starred ones are wizards
that does sound oofy
I failed bonemass will he despawn or do i need to roll my world back?
Won't ever despawn, only disappears when killed
Also you could always find more bones to summon him again anyways
He will regen back to full health if you leave for like 1+ hours though
Evening, im gonna do like a 9th fresh run, solo, I'll try to get Abyssal razor asap, never tried it, build a castle on top of the mountain, always a reason to start over π
always!
Grab your gear, run away and get stronger, then come back kill him. Or get someone to help you in your world
alright! ward down
so if you disassemble in front of them... does that make them mad?
Hmm frost staff doesnβt seem to be effective on Gjalls, am I doing something wrong? Aiming for the belly π€
<This guy is new to magic
The underbelly of the gjall only has the weakpoint bonus to pierce
It's not great but not terrible
Bows or arbalest are the way still as a mage
sorry if that's backseating 
No thatβs good to know! Thanks for the tip. Guess Iβll keep a bow on me then π
Magic is OP in Mistlands, together with leather cape you feel like a superman π
Lol I have a lot to learn before I get gud with magic. Itβs a lot of fun though.
so i planted turnips and carrots and uh they just disappeared after i slept through the night. is that a good thing
i prefer roger
that usually doesn't happen
anyone get a GOOD amount in on a build but get to the point were u realize one angle or item is off and now the whole build is messed up and u gotta restart? just me... ugh. mine started with the first floor piece.. rip me
It drives me insane there is no sort option for chest
Likely a mob got in there and destroyed them
π
Make sure to fence them in. And preferably don't place them too close to the fence, because some mobs (especially trolls and shamen) can hit them through the walls
And always keep some in backup storage so you don't run out of them
Oof, just lost 150 Jotun puffs to a Gjall π¬
Congratulations
Hi. I'm new here, and I just came by to ask you one question. When will the north update be released approximately?
We donβt really know yet, but most believe itβs optimistic to think itβll be 2025
I know that it will be released in 2025, of course. I would like a little more cocknetics. But if no one knows, thank you even for this answer.
Cocknetics? Maybe I wasnβt clear- most think it will not release in 2025. I suspect early 2026 π
Welcome to the server by the way 
probably late 2025, or the worst case 2026
Lots of Magecaps, but no Jotun Puffs, are they usually at a certain elevation or something?
How often do surtling spawners spawn
do you mean how often do surtling spawners spawn surtlings? or do you stick to your original how often do surtling spawners spawn?
Yea my bad the first one is what i ment
i believe 5 min after the previous surtling is killed
Oh ok im sitting here next to one and its just taking forever
I built a charcoal kiln and am burning wood in between
There's no need to sit there and wait, you can mind your business and just come back after 5 min
It is NOT confirmed to be released in 2025 and if I were to take a guess Iβd say it will not be, it will also be on Public Test for some time before release. It will come out when itβs ready, no one knows when that is.
so 2026 maybe 2027, got it
We got lucky in our seed and found 5 flames next to each other (only 3in reach) so we just build a afk spot in the middle
Tar spots dosent respawn... right?
No but the monsters do, as far as im aware its 2 every 1 hour, you can build βfarmsβ with these
Tfw it takes 5 days of searching 6 hours a day to find the Queen and we find Fader right as we enter Ashlands
π€‘
Just like in real life. I mean, right?π
Nah man my friend did Fader solo in 4 hours after touching down in Ashlands without us
We literally told him specifically not to
Somehow the game gave him infinite favor and let him get the Fader boss area the moment he landed
And he just did 3 Charred Fortresses and killed Fader
Morgen gjall.
Now now. Quite progress in my bow challenge world. I got a serpent finally so got also the seafarer feast, went to Moder's altar which was hectic as Mistlands were surrounding that mountain, demolished my small shack and built a proper base which is still WIP but now functional. Just went and defeated Moder quite easily thanks to higher bow skill lvl and needle arrows lol. Yagluth's altar location is known too.
Fader is hella easy to find imo
Also IMHO Fader easier than Queen
True
Group got into a fight over this
Now noone speaking π
Queen is pain in the ass without magic staffs
Harnesk makes her attacks tankable except the charge and the claw smash
With Poison Res ofc
The other stuff gets more than cut in half
I just like the ember staff aoe vs all those adds, much easier hehe
Demolish'er πͺ
Never crafted that big hammer, I ll try it on next playthrough
Himminafl also is there
Queen fight is so much easier than Fader, I'd say Yagluth is harder than the Queen 
In my opinion Queen was the 2nd easiest boss, Eikhtyr being the easiest.
Though I haven't tried the queen in melee so can't really say how that compares.
Frostner vs Yagluth does wonders
Silver dagger, buckler and fenris armor works surprisingly well.
Melee queen is a solid fight fr, not sure what itβs based on but if you have her burrowing and relocating constantly the fight can drag into a multiple day fight
It's also her attack pattern being confusing at times
if u can cheese his ai and run around him while he doesnt do any of his attacks ye it could be easy, but that never seems to happen for me
and queen u can literally just stand nearby with a sledgehammer and hit over and over until she dies while she cant do anything to u
It'll be predictable for a solid 15 hits and then suddenly she hits you with some random bullshit go
I mean if we're talking about it this way then you can just go 4 stacks Frost Arrows vs Yagluth and just dodge or run from meteors or use the pillars
Making Yagluth easier than Eikthyr
π€·
Boring and tedious yea but as you said, specific scenarios make Queen easy so we use the same logic for Yagluth
I did mention a specific scenario for both π
Yea but you made the Yagluth scenario artificially inflated in difficulty
He rlly isn't that hard even on melee
Even without bugging his AI out
theres a strat ppl do where they just run around Yag and he somehow does 0 attacks while u can just hit him over and over with a silver sword and he will die very fast, and there is a strat where u just sit back at the little hallway area with the sledgehammer and hit the ground after u aggro the queen once with a bow which is so much easier to do than to bug out yag's ai
Bugging Yags AI is easy with terrain
and ye he isn't that hard on melee but harder than queen π€·
He isn't though, Queen is harder when you factor in not using Demolisher cheese
It almost seems like how Easy a boss is, is subjective based on the gear, skill and terrain around the boss altar
What are you even fighting at that point, the Queen or the ground
And Yagluth has a grand total of 3 predictable attacks
The Queen has a ton more attack patterns to memorize and aren't as predictable as giant Lich creature lifting his hand into the air for 4 seconds
You can even instantly tell whether it's a slam or meteor with audio on
Queen and Fader are the most mechanically complex bosses in the game so Iβd say they are up there for difficulty based on that alone, and they both hit extremely hard
not a ton more, its around the same if not slightly more but she literally has an attack where she just spits poison and doesnt melee like bonemass
valheim is god game,
fr
Bonemass id say is one of the easiest in particular with maxed iron blunt weapons shredding him and his slow telegraphed attacks
I want to enjoy it for the rest of my life. I hope this game will continue to be updated. Developers think that they made a game, not a game. amazing
And that poison spawns a bunch of Seeker Brood that need to be handled independently if you aren't using specific weapons, again making it weapon dependant, although honestly the spit is the easiest if all attacks considering how little damage it deals and the fact that Seeker Brood are just trash mobs
seeker broods are nothing to worry about lol just throw an ooze bomb and they die instantly π€£
Every fight is weapon dependent
Almost like I said they're a trash mob
Seekers as well tbh
Huh?
π€·
A game not a game?
Yea they are, but it doesn't mean you just ignore them and let her keep spawning them in unlike Yagluth that doesn't spawn anything so you can just focus him down
He do be spawning meteors
Pillars make meteors a non threat
For the most part
And even without them you can outpace the meteors
Try jogging in a circle around Yagluth π
Works every time π€
Canβt do that with the queen
His face makes the meteors a non threat for the most part.
Quick question, what the hell?
Welp, I may have grossly underestimated how much stone is required to make a wall
Literal tons
good place if you have played alot, is plains
those big stones are worth 100's of stone
On this playthrough, I'm still pre-bonemass. Trying to build up some defenses before surtlings burn down my wooden buildings
Moats or earthen walls work wonders for base defense.
Yes, but I'm actually caring about aestetics this time around
Yeah that makes base defense a bit more finicky and does require a whole lot of stone.
You can make earthen walls and coat them in stone, so if they do get trough the wall they will get stopped by the earthen wall hiding under it.
Doing a set of stone walls with stonecutters hidden within for easy repair. If they get through, there's still another full layer to go
You could also just put campfires all around π its easy enough to hide them with hoe and cultivator
Probably would have been easier, but I'm at the point where destroying the wall is as much work as finishing it
hey so i saw the new trailer, is there any news with it?
thank you kind fellow
U can try experimenting with "reverted stairs" too - just place them going up outwards from the wall - u can go with wooden ones and maybe hide them in the outer layer (by creating more snap-points with doors or corewood) and then u can also cover them with the stone ones from above so that they look like just an extra bulge in the wall π€
- the inverted stairs tend to mess up AI pathfinding so they do not attack the wall and o think u can make them look good as well
But also just basic stone wall is pretty durable too - just needs to get repaired from time to time - your weak spots will be the gates anyway - u can try experimenting with the moat below the gates - then you can build a bridge with a little gap (again door snap-points) that also messes up pathfinding
I can't help but wonder why she didn't bring the beautiful Drakkar, I for once am thinking about living my Drakkar-icebreaker fantasy in my head, if the ice floaties will still be there after the update.
The drakkar is so big though
and tough, I like it, but to be fair I had one of the best sail events ever in a longship yesterday in a river between plains and mountain, only scraped the bottom slightly twice, full wind for most of the river, 3/4 boat full of metals
Also they are probably implying that you can reach it with any ship
atm yes
unsure if that will continue
..and there's some snowy ship texturing maybe incoming (love that)
We actually already have that. π You just have to be in mountains for it to show, so i think they simply used the same thing in DN.
oh never saw that so
Doing a Derek It's Valheim, not Valhiem.
And if you want to know if it's on sale or not, check the platform you intend to buy it. I don't think the people here keep updates where it's on sale or not available at all times.
At least on steam its currently not π
Mention Derek and he shall appear.
Where can I find RP SERVER
I got the game for a while now, so I don't need to know when and if it's on sale or not.
Also, I think that instead of asking here, people might as well check the platforms themselves or google for it, instead of being lazy and asking others to google it for them.
you should buy our game on all available platforms
thenk you
Hey everyone π
Is there a date for the full release yet ?
I've heard people talking about a "deep north" update, is that the same thing ?
Most probably yes but I'm not a source of information. That's just the talk
But no date or estimation for the full release yet ?
nah :/
Yep, Deep North and 1.0 will be the same update π
Herver Bloodtooth - sounds like a Viking with Gingivitis. I wonder if there are any dentists in the Deep North.
I had a similar thought lol. Maybe they call her that because her teeth bleed a lot when she flosses?
Where do spears lie in the game? I tried out the carapace spear, and it feels extremely weak. Can't even kill a seeker in the time it stays parried
generational whoosh
id say pierce as a whole is the weakest of the physical damage, bows work great because they have a huge usage and ranged advantage
Seekers are resistant to pierce, but it will be useful against other enemies such as dvergr, seeker soldier weakpoints and gjalls
Does the spear stay stuck in the gjall or fall to the ground?
the last 3 bosses resist pierce as well
It falls, spears don't stick to anything
I noticed this on my last run where I ran atgeirs, my friends ran sword and club, my damage output was by far the worst
spear will work great on gjall weakpoint but good luck finding the spear again if you miss
If you're directly below a gjall you can kill it very quickly with a spear
I guess that's why they're really cheap to make then xD
yeah there's a reason it doesnt need eitr to craft haha
for me, spears are the worst of the melee weapons, id rather carry a bow and an atgeir
It's a shame, I'm a sucker for spears in games and was quite excited to use them in this one
the flint spear is absolutely fantastic in meadows/early black forest but ive never crafted a spear after that
for me, its swords, knives, clubs, atgeirs, 2H hammers, spears
The fang spear is good to make for moder if you've already crafted the frostner, to save on silver, and it's helpful against loxes which are also resistant to the frostner
only reason i prefer swords over clubs is because 1. i generally prefer the secondary attack of swords, and 2. swords have a variant for EVERY single biome after meadows, clubs dont
true
i prefer mace cuz of the secondary attack and its ragdoll effect on enemies, and just prefer blunt over sharp weapons usually. at least frostner can help out in some stuff ig when i lack a biome weapon
but the only club u need is a frostner xd
(the flametal mace is nice too but if u dont go clubs primary, frostner is tottaly sufficent as a sceondary)
Silver sword is a great weapon for charred and yagluth but generally I'm not a massive fan of them
They have slow attacks and low knockback and stagger
same but I found myself carrying around the emergency frostner - as a secondary weapon, through every playthrough
if ur using mace over sword against multiple enemies its a straight damage nerf
and i prefer maces
my man π€
im not dogging on people who use maces, especially the knockback of the secondary since its dang funny, im just saying i prefer swords lol
Simple Question, why does Himminafl attack only does pierce damage not lightning damage? are lightning damage triggered by some status or what?
same goes for 2handed swords :C unfortunately - no-mutlitarget penalty for 2H swords! we need that xd
for dmg yea, tho maces have strong knockback. kinda good for filtering cc, though at times the enemy would be knocked out of range for follow-up hits (secondary can remedy with a nice uppercut and a broken jaw to the enemy)
It uses both with every hit
its even more useful on 2H swords ngl
if we ever meet you and i would be a legendary duo π€
but it does lightning on the attack - just doesn't create the "chain lightning" that the ashlands weapons do
it does lightning damage, just not much and it doesnt chain like ashlands
NO! the 2 handed swords don't seem to have that for some reason, and i think they need to have it
I'll test on seeker but the damage shown are resistant (pierce) not neutral
im pretty sure they do? i havent used 2H swords much so i could be wrong
The majority of damage is pierce, so the damage number will show resistant
bcs it deals both and it shows u one number - and it does mostly pierce so most of the dmg is "resisted"
edit - i was slower to type that
Humm, i'm understand. The game mechanic seems familiar like damage in Warframe. Btw thanks for answering
i wish we got individual damage numbers, maybe coloured depending on elemental too
Why do we need individual numbers? You're hitting the enemy once so one number is needed.
more stats damage = E-sport
i'm pretty sure they don't
- i tried testing it and whenever u hit a wall/ground/obstacle and an enemy, or two enemies the single target dmg drops
- the wiki also says that only 1H swords have that :C
i just like knowing how much im doing from each source?
that would just create to many floating numbers imo, and it doesn't change anything so pointless imo
Valheim has one of the cleanest and most unobstructed UI's ive seen, i really dont think its that big of a deal
I'm hoping add "sort inventory slot". it will help the lazy people like me
Yup
just put all ur EQ in the upper row from left to right - and all the crap u collect will just fall below it
i use extra slots mod so i never have this issue xD'
same and then u can lock some slots so they dont change
for example i always put my gear on far right side of inv
Any mods that let me rename both connected portals at once?
There are lots of mods that break the game.
I'd rather not break the game, just rename some portals
There is actually a delay after renaming one side exactly so that you can go through before it is finished changing and change the other side
Thought that was patched?
It was patched long ago.
Sad, it still seems like they take a second, but I guess I haven't been going through the ones I have been renaming lately, are they just inactive in between?
They connect to other tagged portals rather quickly so going in before the change isn't possible anymore.
You can use a spare set of portals to rename portals without traveling much
Including me
-# Wolves before troll armor
where i can find vegvizir on swamsp?
Best place imo is in sunken crypts
Fader before any armor π
Scale issue, really.
We needed you the last 2 days during the "Fader too hard" trolling period π
Oh no
I donβt think I can engage with that 
You don't think you can join voice and help?
Help, join voice.
Need people to join voice.
Why does no one want to join voice?
Join voice now and help.
Join voice.
Just join voice.
Join voice now.
Ok no one is joining voice time to be toxic af.
Oh, got called out for being toxic? Time for a ChatGPT apology.
Oh, got timed out? Time to have a friend start telling everyone what a nice guy and that mods are abusing their power.
π€¦ββοΈπ
That's nothing new though.
Isn't this dead and buried
Nothing is beyond the detection range of the wishbone π
We got our first set of vineberries last night and now all my partner can talk about is PIES and yet I have none to eat π
How much iron is enough, that is the question
There is never enough iron
βοΈ
that aint what he asked tho
Close enough.
1000 bars, ish
Just use a third portal π
A wolf trophy is being a real pain in the ass to get
whats the range i can get close to an island before it generates? i plan to make a base as close to deep north as possible without generating any terrain so whjen update goes live i can just stroll in?
Guys my dedicated server (from steam) for me and my friend only works when we have the -crossplay setting enabled, but we are both on steam, I tried disabling it per recommendation
Around 5 zones iirc, and each zone Is 64x64 meters
Is that a useable measurement for render range of dungeons as well?
That will be the range for them being generated, but to actually be loaded and active you'll need to be closer
Understood. I remember some people were experiencing stutter when generated or active. Couldn't remember the distance
Thank you Derek
Iv made it to the mountain biome whats the best weapon?
Iv only used clubs and bows up to this point
The crystal battleaxe looks dope tho
Flesh rippers are very strong
Frostner is sure one of the most handy in game, given your clubs skill i'd go for that, still there's no such thing as "best weapon" actually, depends on too many factors
SIlver sword is a good choice for the fifth boss and some ashlands enemies
I dont think iv unlocked frostner yet how to i get it?
Buy some ymir flesh from haldor
I noticed that the Wiki article about player base was updated for Artisan Table having 40m player base radius. I thought that was merely the build radius, but I think someone else did testing and found out that it was accurate for spawn prevention....has anyone done a similar test for the Shield Generator? Does its Player Base radius match its projectile defense radius of 30 m?
i have just over 2000 hours in this game. looking for a good long term server. anyone have any recommendations?
Right, that plus full fenris armor (boosts up fist-weapon skill) is a very good one
Yes
I have not found that trader yet
Only the swamp one
pity, no heavy blunt weapons until that
Awesome, thanks!
Iron sledge isn't very useful in my experience
What haldor is most helpful for is the megingjord
What biome does that trader spawn in?
Black Forests
right, for me too, isn't it needed for any 2h blunt plus frostner?
It's only used for iron sledge and frostner. Not stagbreaker or demolisher
oh ok, didn't look up for the demolisher yet
Doese he spawn randomly anywhere on the entire map?
There are ten randomly placed spawn points. The first one you go near is where he stays permanently, and a marker will appear on the map
So he could be anywhere?
In Black Forest regions more than 1500m from the centre.
Is he even worth spending all that tune trynna find
Why are mist cores so rare... explored 3 infested mines now and only got 2.. lots of seal breakers tho π
Shouldn't take that long but no, you could play the entire game without him. It'll just be much harder.
definitely, yes, not just for the Frostner material, i'd say fundamental
and the strength belt
Haldor is easy to find. Just explore a bit. I've usually found him by the time I'm looking for mountains. Sometimes even earlier
it's random, i got the opposite problem at start, worst mine 2 cores, best 9, in my limited experience
Wow 9 cores. Id love that. I just want my first 5. Hope the next one has a bunch to make up for it
the marker on map will appear way before you explore the area, so circle around black forest over 1500m and keep an eye on surrounding unexplored map
maybe, still random tho, may the RNG Gods be with you
Can have as little as 0 cores. Unless that was changed. But I've had that experience lol
yup, like chambers with 0 surtling cores or crypts with 0 iron (just the burial chamber one ever happened to me)
Same. RnGesus ftw
Perhaps Odin and RnGesus shrines at my main bases are in order lol
Yea the last one I explored had none but it had 4 seal fragments
Im convinced wolf trophies dont exist
You would be incorrect.
good luck when you'll need a cultist one then
The drop chance is literally exactly the same.
why's that?
yup, but cultists are way rarer and don't respawn (besides miniboss events), right?
If it's the frost resistance - that's the coat, and doesn't need a trophy
it's really needed for other craftables, had the hardest time finding one when i needed it, two big mountain patches worth of caves, then, new character >> literally the first cultist i killed
What other craftables?
oh you mean the chestpiece of the set, ok, but i needed the full set for the awesome bonuses
headpiece for fenris of course
You said OTHER craftables. That implies more than one.
yeh, sorry, i misunderstood Sneaky and being vague for no spoilers
Join my server, Iβll give you 20 of them
Or they can just spawn them in and avoid the hassle and risk.
ive had 0 and all the way up to 17 before, so its definitely random lol
most people dont like to use console commands in survival games
π€·ββοΈ
Not sure how your response is relevant.
if he doesnt like using cheats (which most people dont), hes not gonna spawn them in?
If he doesn't like using cheats then he won't want to take items from another world either.
oh yeah i got blessed by Odin for that one, unfortunately was like the 5th crypt though so i already had enough haha
Odin took pity
yeah not the same thing my friend
anyway
Cheating is cheating my 'friend'.
spawning something in through commands isnt the same thing as accepting an item offer from another player
Yes it is.
its only the same thing if the person youre getting it from used cheats, if they gathered it normally its different
And how do you know which is the case? π
if you borrow $20 from a friend is that classified as financial cheating?
theres no way of knowing unless they disclose it, but fundamentally its different
Fundamentaly you get the thing without actually doing anything for it yourself, so its fundamentaly the same π
Which was my point.
Thats intentional game design π
yeah i feel different if someone gives me money opposed to stealing it
Well, that's a completely different situation but you do you.
However the means you've acquired something by a means you wouldn't normally in-game.
If you don't want to call it cheating that's up to you, but they're the same thing.
i wouldnt do either anyway because its not fun
DM to @dusky pivot π
What is to OP this time? π
iron is so annoying to get. i have 3x resources and its still taken me about 3-4hrs to get all the iron i need for me and my gf to get max-level armour, axes, maces, bucklers and swords
(which is 830 if anyone was curious)
There is no need for all of that tho π€
eh, i dont like dying lol
and its my first time playing through
I meant more all the weapons π
its only the mace and sword
- axe
i think of that as utility
Btw dont listen to Aaronski, they are a known troll π
lol
yeah, i thought so
You are free to feel that way π
If those rocks are too fast for u i think u should slow down after that 4th beer horn when u Play valheim ππ€·
Why would u build iron armour tho? Xd
i dont want to die
They often miss if u just stand still
altho, i do have have max level troll hide
- Helmet is fine but not necessary - troll hood is enough
- Root harnesk is 1000 times better than the iron chest piece
- Trousers - just sit on the troll ones for a bit π€·
(I usually have the root mask root harnesk and troll trousers when I enter mountains)
Iron is good π you can play the way you want
ok, i do have a level 2 fenris coat (i died so much getting it)
True he can, but if "digging it" is too much trouble then just skip it - root harnesk will carry anyway xd
(i got it pre swamp)
You could use that instead of iron chest piece π you will be faster and not loose that much armor
The swamp level chest piece made out of "roots" that drop from abominations is the one single best armour in the game if u want best survivability (just keep the fire resist wine in later stages)
yeah, ive already got the full root set (made the harnesk and whatever the helmet is called and made the pants cus of the bonus to bow)
Yep it's not bad - 50% pierce DMG resistance is great as A LOT if enemies deal pierce (bosses included, fader Included)
Expensive, but good choice - just keep in mind to fight him on even ground
As much as he makes it possible
ill do some research and find what will be best for my playstyle (i play like a tank sometimes or a archer lol, very different playstyles)
Oh and idk If u thought about the potions but actually:
Use the lingering stamina - this will be a long fight, and u will probably use a few
Prepare HP pots and "tasty mead" - the first one u unlock made from berries
Tasty mead - u can use it without cooldown whenever u can take a breather and want to restore some stamina - that with lingering stamina fills Ur whole bar in 2sec
Then prepare "lingering stamina" and "tasty mead"
Just don't get baited into using crossbow too much
btw what food combination would yall recomend for bonemass?
Whatever - a poison resist pot is the most important (+ DO NOT STAND in the cloud when he pukes - the damage will stack up)
ok
i have like 11 poison res
For tank heavy armor and siglehanded weapon + shield (which type really matters what you want to do, buckler is best at parrying but falls behind on normal blocking, round is middle ground, decent blocking and can parry, and tower shield is best at static blocking but is slow and cant parry) π
For archer you generally want to move around so light armor, best bow and arrows you can i guess, + backup weapon which can be anything really π
And get Ur hands on frostner if u know how ( I can spoiler it for u if u dont and wanna know)
Do you want more stamina or health?
yeah, i wanna know how
i normal use wolf meat, boar meat and queens jam which gets hp and stamina to about 115. i like ballanced
(i have tamed wolves i kill for their meat)
If you have wolf meat then i can recommend wolf jerky for balanced π + 1hp and 1 stam food, for swamp best would be sausages and turnip stew
Well u go high up the mountain - when u start seeing obsidian spawning u r almost high enough -> find a plateau -> whip out Ur stagbreaker and start pounding - when u see "too hard" u found urself a silver node
- U gotta buy the ymir flesh from haldor - the black forest trader
Boar meat is outdated in swamp - sausages way better, and it's just boar meat thistle and entrails - so it's just boar meat
Ok
Or even - do u have onions??
Ok, I've already got a portal to haldor and Ive got like 4k coins so the Ymir flesh is no problem
If you havenβt yet, work on taming boars too. You will generate lots of boar meat and eventually youβll be able to tame wolves as well which is a great source of wolf meat!
5 of it will be enough π
Already tamed wolves and boars
Build a small farm too. Youβll be able to plant and rotate crops tooπ
U have the fenrir chest so u might - get the wolf skewers maybe ?
No, I don't
Ok, I'll look at getting them
This guide might help a bit as well, I found this on reddit;
Thx, I'll give it a read
Also look at the bottom of pinned messages π there are plenty of very usefull spreadsheets
Getting back to the tank part - in a lot of scenarios the best tank armour is: 1. Biome respective helmet 2. Root harnesk 3. Trousers of your choice - fenrir/biome respective (movement speed is also a way to survive - avoid getting hit>tanking the hit)
- Fire resist pot ready whenever u see anything that can burn u
Ok
fighting and cutting wood
GOAT
king message
put the fries in his bag lil bros
They r especially designed for dealing stupid high DPS - but it's easy to get hit back... So pop "bonemass power" and keep slashing
Thanks bruh,
But I have one more I cooked up as well (it's only mistlands/Ashlands available):
- Biome respective helmet 2. Fenris piece 3. Eitir weave/embla piece + staff of protection
- that combined with food : 1eitir + 1stam + 1stam/Eitir makes u unkillable Perfect battlemage
never tried that but fuck it gonna, doing a vh sword run now
The last stam/Eitir food is basically situational, but I usually use 2stam+1eitir
That's how It came to live - very hard being well... Very hard -> u miss dodgeroll u die
lotta folks sing the praises of the hybrid mage build--i still need to try it myself, but I can see the appeal
probs gets a lotta value out of blood weapons
and you can reliably parry anything
So I experimented and came up with that to deal melee DPS, have the bubble - missed dodgeroll saver, and have access to stuff like fireball staff - for clearing/weakening bigger groups of enemies from "safe" range
And that one also gives u just enough armour to survive the random small hit on VH here and there (f.ex. 0star charred archer/twitcher stone)
- on normal it's... Well u loose 15 armour from ask-set... It's not bad
Unfortunately they still kinda suck...
U don't want to loose Ur bubble on purpose so u still try to manoeuver/dodge - so u can use Ur Eitir in an offensive way
Lightning weapons will kill faster (if u take in account the amount of time u waste on purposely damaging yourself)
Where?
Oh on mobile the pin is cut off a bit. All I seen was something about utilities. I thought the spreadsheets were redacted. Thanks Asatru
yeahhhhh, they PROBABLY still need a buff regardless IMO--like yes, they make it possible to get raw sneak attack damage numbers more than you could otherwise get but in how many situations is that meaningfully more helpful than the number of times a stun or a chain lighting is? i dunno, because most of my sneak attacks as is, sans blood buff, still either kill an enemy outright or do a majority or nearly so of all of its health, softening it up enough that it can be dealt with comfortably
i just mean that the bubble naturally synergizes with blood buff specifically because you can (more) 'safely' hit with lower HP behind the bubble
I proposed for them to deal more dmg but damage the user too in suggestions but I can see many ppl don't line that idea xd
I'll sing those praises too, just 1 Eitr food needed, I only use protection and wilds with it.
staff of wild so good
They shouldn't be able to kill you obviously just leave u at somewhere like 30-50% - and then u still get the +% / missing HP
To the point when after killing two enemies u see that Ur HP bar is full again and u have to stand there and spam Ur bubble 3 times in a row just to get some decent nmg
Now that I think about it blood weapons were clearly designed with mage and protection bubble in mind
But the lightning variant is still more efficient... You just waste too much time and eitir with trying to damage yourself...
(Green one is great to - less dmg but very OP crowd control ability)
Love the green, especially since it doesn't hurt my fwiends!
Trust me I rly tried to make myself like the bloodstone and find a way for it to be effective, and every single time I came to conclusion that those weapons look cool... On my item stands xd
yeah I think it's just underpowered "as is" overall when you stack it next to the OTHER 2--like in a vacuum, not bad nor a bad idea, compared to the other 2, I think it has a gap relative to them in just overall usefulness
there's just more situations the other 2 are consistently useful in--you kinda have to go OUT of your way to make use of blood
TIL obsidian ores can spawn underground. wtf i was so happy thought i found a silver deposit
oh weird, today I ALSO learned that (when you said it)
I mean the base weapons are already op as is, the gems are just a bonus
Did you dig it up or did you only see too hard? π€
Bloodstones are for Dundr,Dyrnwyn,Trollstav and gemcutter only for me
most of the weapons are balanced for normal difficulty, where you can use basically anything in ashland (with blood weapons you can let some archers hit you in ash constantly to keep you health lower). problems are starting on hard and very hard, this is where the limitation coming
saw too hard, dug, saw the obsidian
btw hi guys
omg hi marticka so long no see how ya doing man
At least mage stays op in very hard, staff of wild scales with it for some reason
doing well, thx, just quite busy with work, so not that much time for joy
wonder if all that scaling with skellybros and wild is intended or will get changed to make VH harder in 1.0
I was asking since when hitting with stagbreaker around the obsidian also gives the too hard message in the middle of where you hit even if there is obsidian bit to the side. Plus i also never saw it π
and what exactly is good about that?
The root counts as a mob - deals 200% DMG on very hard combat mode
Idk wym by good but itβs the most viable option for very hard in the late game, staff of protection to tank any hit once and the staff of wild dealing more damage to deal with the enemies that take less damage
I mean it's the best one anyway but that 200% on very hard is just a cherry on top xd
so your imagination of valheim is only play as a mage? i would prefer more balance between all weapon types
With blood magic around lv 35-40 Ur bubble stops popping after every hit - even warriors not necessarily pop it
We are talking about very hard which isnβt intended to be balanced
You also need to survive for 5.5 biomes without mage weapons
No I once crafted a full mage suit, and then left it in a chest after 2hours
And then came back to mage build when I reached mistlands on my 1st hard-combat playthrough
And then killed the queen with a Krom
i know, i just think there should be more options to play on very hard, not just as mage (you still can, but its quite punishing)
i got a question for yall how long do you have to search for something befor you just go on seed finder?
However long you want
for me about a
Yup Its a 1shot fiesta that only the bubble let's u survive
2 hours
not true, really
Depends, I couldnβt find bog witch for the longest time only to then see on the seed viewer she was on an island I had landed on and left a portal on but just didnβt bother to explore fully
i was searching south for crypts and it turns out the only ones nearby were in the north
i gave up my first
Till I find it?
Most of the "dangerous" mobs can stagger u with 1 attack even in heavy armour and that results in u getting hit again by a second mob
- I'm always trying to take in account the worse situation possible - starred enemies, multiple enemies, 1v1 mobs are usually a walk in the park If u know their attack patterns
Cheesing and cheating is a slippery slope. Not worth.
Playthrough because i fully searched every mountain range within 30m of sailing and could not find a bISS hint
That's totally personal preference π€· your game your choice
boss.*
for bosses I just find them naturally
Is there anything saying its something else?
The map site only exists due to data mining. It's a tool we shouldn't have access to if we keeping π―
Nope
Then i dont really get your reaction π€
finally found silver ore. ok to 1shot it, you cover everything except 1x "unit" of it and then smash that?
heavy armor is not always best call, but its personal preference. you can still parry a lot of stuff on very hard, cost me a lot of deaths, but its fun to try something else and you can learn a lot from that
Go as low as you can below it all around it making sure itβs not connected then I usually pop it from the middle
Like 60% of the time the whole thing pops and the rest of the time a βlegβ of the vein may remain as it was too close to the ground
U can parry a lot of basic 0 starred mobs
Anything with a star or bigger (golem/fulling berserker/seeker soldier) will either stagger you through your parry or just 1-tap you anyway
Just clear it making it float in air and then pop 1 of the hitboxes
nah thats too much time, im thinking of another method
βTil I find it
Unless maybe itβs really bad how long Iβm spending on like a no map run and am questioning if it even exists in the world
Troll labour xd? (That will actually take longer I am aware)
no i saw a vid on it a while back. basically you cover all of the silver ore except 1x silver unit (imagine the entire silver ore is a bunch of connected units), when u smash that unit, the entire thing collapses and u mined all
If the vein has any support it will not pop all at once...
thtas a good one, yeah
Yes but you have to make it NOT touch the ground
Fastest way would probably be to get moder to break them
no because its all under ground its like floating
trying to find the vid now, it had low viewers
If it's underground it has support - from the ground
Or am I missing something here ?
nah dont think about it like that, think like underground nothing exists
Oh i think i get what you mean, only one segment of the vein would be visible and all others would not be touching anything underground
yea i think
What so like just get the tiniest piece of the edge being uncovered?
Yeah, and since that would be the only piece thats touching the ground technically, then all other would not have support after you break it
Oh wow
@uneven belfry check the vid
yes, its just not that easy as it sound, the vein can have some rock nearby you cant even see and it wont work, also any rocks, trees and obsidian must be removed
this really does revolutionise how Iβm going to approach the mountain age from now
Y, on it
Yeah i think i will try that next time π
But i think you will have to be a bit lucky to get it correctly, seems a bit finnicky
So basically Ur chipping a little bit off and then destroy that little part in hopes the game thinks that one little piece at the end was the "supporting" part?
yea think something like that
i didnt say you can parry everything, but disagree with golem and soldier, just from those you have mention. with proper food and armor you can still parry a lot of star enemies as well, even in ashl. lets agree that we disagree and move on π
Ye maybe with 3HP food stacking u could, I guess I like having my stam high to bad to even take in account the 3HP food playstyle xd
Yes I tried it, yes I did not like having my stamina bar this small
2hp/1stam, i never use 3hp
Hmmm then how high is Ur blocking lvl when u rach Ashlands then? π€
around 60
Mine was ~11 xd
I guess I'm too much of the guy that jumps over the charging wolf throwing a spear at it from above π
And I don't like grinding those lvls to hard...
yeah, i like to parry all i can π
Well then playstyle diff then I guess π€
blocking one of those skills that REALLY can make a noticeable difference, particularly with the parrying thresholds
yeah, its kinda like sneaking, if you get it to high lvl, enemies dont see you even if you are right in front of them, yet nobody bothers to get that skill π
For the enemies to not see you, you have to be crouching though. And that means being slow everywhere
my point was it can be powerful, but you are right
I swear half the enemies are blind on my world the amount of times Iβll be zooming around and run into an enemy and they still not notice me, I wonder if movement speed has an effect on your visibility ?
Earlier today I was running through a Black Forest and was literally pushing a skeleton and he had no idea until I jumped to try get over him
Anyone got a link to a map generator? Like where input in my world seed and i can see where certain things arw
DAMN what have you done now I need to make one of my next playthroughs a sneak one, never thought it would get that powerful as you describe
I wouldn't recommend for first playthrough
They should add a movement speed buff to the troll hide armor when sneaking. Your movement speed is soooooo slow when crouching
Why not?
All im looking for is haldor location
will the devs add more building stuff
very probably, they added 2 sets in Ashlands
the adventure of the game is very much worth it, every time. Valheim can be rushed, anything can; but the best part is not doing so and figuring things out for yourself.
The trick is you need to pop the centre 4x rocks of a vein, then cover it back up. If you get it right, the next hit breaks all 3 arms fully and all silver rises to the surface.
Itβs glorious when it works.
Yea i get that but between work and college i dont have alot of time to play and i like spending that time playing the game not sailing around for hours trynna find one area/thing
Usually there a haldor spawn on the islands surrounding the spawn island. If that helpsβ¦ my first play through, I spent like 5 hours searching for him, annoyed the hell outa me, but it allowed me to stockpile essential resources from the Black Forest so thereβs that ig. But if you really want to, just go on google and type in valheim world generator and the first thing that appears should be able to locate haldor

Mostly, but some can be used for certain decorations.
Think itβs just one decorative piece, right? π€
Treasure chest yeah. Rubys and necklaces.
how many types of mead are there
20
oh my
Only one of them matters though
including different strenghts
A lot πhttps://valheim.fandom.com/wiki/Mead
wrong on so many levels
this what i needed ty ty
In Ashlands its fun to just chuck down lingering stam, lightfoot, ratatoskr and also bring troll when mining, and having health potions with you too, and use berserkir + bonemass when doing dangerous melee combat
thats already 6 useful ones (not even talking about the 3 resistance meads for swamp, mountain and fire situations)
Nah, they're done with the game and won't be updated further
Trolls are helpful when they knockdown trees and mine for me
||Fader ||power and|| Queen|| power r very helpful for mining flametal
that is NOT a good trollpost imo
if ur game is saved 7 mins ago and u alt a4 is it gonna be saved automatically?
no
thanks god, I died in swamps and alt a4 immediately
π gonna be on full food and full hp before I drop there again
depending on a few factors - it doesnt mean you will full rollback - so just be careful
have you also learned why you died and how to avoid it in the future?
Because that's the purpose of being killed in this game. To actually learn something from it.
I was 25 hp, and saw a slime on my way while docking, got 1 shotted and died from poison while attempting to create a portal XD
it actually got saved fck
embrace your mortality, for you are not a god!
death on character is often saved as soon as you die, rolling back is not recommended and can be dangerous, if the character saves and the world hasn't saved your dead body, your stuff is all gone... I don't understand why people try to cheese death like that, if you want that just use dealth penalties world modifiers
But have you learnedfrom it?
Long known ||"ticks survive portal travel"|| thing directly experienced - check
"I maxed the big tanky armor, i don't need anymore to mix it up with that piece from ||three biomes ago||" - scrap, erase
Enough death for today, 'nightGjall
If i die and i want to reload a save to be back where i was before i died would i load a charecter or world save.
Got sick of the game refusing to give me a wolf trophy so we skipped wolf cape and went straight to lox
Im pretty sure tamed wolfs give head trophies..
Just tame a 2 star at night and breed em. Easy as pie
good choice, lox cape is way better anyways
Should i be carrying multiple weapons around on me? Like one for blunt and one for slash and one for pierce and ect
Not necessary at all π
Nah. Could have like 2 weapons with different types, but 1 would be fine too. Kinda depends on the biome too, some biomes require more of some types
Ok gotcha
generally running around with all pierce is a bad idea. But only having slash or only having blunt you should be fine
Drake helmet looks awesome too
I was just typing: "And it Is also good looking" xD
I made the frostner and i know that the frost does damage over time like fire or poison but what does spirit do?
Frost doesn't do damage over time. It does slow enemies for a moment though, which is actually quite powerful.
The damage over time you see is the spirit damage. Note though that spirit damage only does damage to undead/demon enemies. So things like swamp enemies and other enemies you'll find in mountain dungeons
Oh
Is the crystal battle axe good for woodcutting?
Like better then the iron axe? Also when it says 20% movement speed penalty is that knly when you have it equipped it in your hands or is that all the time when its in your inventory
Equipped
Its pretty good. Probably not that much different than iron for a single tree, but the crystal axe doesn't get cleave penalty and it has a big range. Which means you can hit 5 trees and do full damage to all of them, whereas on iron it would split the damage between all of them
Crystal is good for tree farms
Gotcha
Hello guys!
I need the website for seed valheim. Please ππΎ
Tks brother
And for fighting too.

Does anyone else not like the fact that weapons have multiple versions based on the stone you upgrade it with? I would prefer to have a consumable item which gives you a buff for a duration so you don't get locked into an upgrade path.
a consumable item made from gems?
aren't they already difficult to get ahold of, somewhat rare, and limited?
Consumable temporary buff I would hate. Consumable things in general are just ugh, especially something like a weapon buff
An alternative is that it can be an accesory item, one for each of the elements
Berserk pots are suffice. I've had ideas for the staffs to cast team buffs. But I'm with ya about consumables
That I wouldn't mind. Although I don't think current system is terrible
Really hope (and believe) that DN will be different though
Has anyone seen a Fuling mega tower like this before?
https://imgur.com/f2Anv9Z
Thereβs an npc who marks those on your map so they arenβt particularly hard to find
Where do I find this NPC? I have desires to harvest stone π
She spawns in meadows past some distance from the centre of the world
Its a trader and the tower is related to a quest:)
Seriously? You're talking about Hildir? When was that added (I played Valheim early and am now just revisting it)
That was the update between mistlands and ashlands
Wow.. she has a map table, clearly I am blind
Thanks for the nudge, I sense some future deaths π€£
Te thing they need to add the mist is a sort button for chest
hello guys
I need a suggestion, ih! Playin with friends currently, my third world. Me who already got to Mystlands alone previously, I am quite calm, but I sense some of their frustration already in biome swamp. Question is: using world modifiers, how can I balance a bit our world? I would like to avoid bournout from them but also don't make the game too easy. Any idea how to balance? Me usually I play everything standard diff, as the game was in the beginning, and I see no problems (until mystlands of course)... but ...
When you say you got to mistlands, do you mean you fought all the bosses up to it on your own or are just exploring it early
I get burntout to so on my world i have resource multiplier set to 2x and allow metal to be brought through portals to me these make the game feel less sluggish again times
we are not in mystland yet, we are in swamp pre bonny, and they have a really hard time. They were all killed in one row by some enemies, expecially blobs. In mystlands I am in another world, the mess for now it's only mine
oh I misinterpreted
My personal opinion after doing Ashlands is that the team could have afforded to spend another year on it
Did they have poison resistance mead?
It really feels like a downgrade from Mistlands
Whatβs wrong with ashlands?
we have everything, I craft the things we need and we miss
It feels much less exciting than Mistlands
i heard they are even harder than myst
In Mistlands there was this vibe that I can kind of put into words, with the Gjall roaming around signalling danger and every part was covered by something, the overhead by Gjalls, the sides of cliffs by Seeker, the undergrowth by Soldiers with well and beautifully designed PoIs like the Jotunn remains and Dvergr outposts
In Ashlands I get this feeling of it being an incomplete slob
The most exciting part was landing and fighting the gajillion mobs. Everything after that was so lame.
The monuments are just scattered all around and just stationary "destroy me" PoIs.
The Dvergr ruined outposts look like abandoned buildings with no character to them
The Fortresses are lame, even Fuling Village raids felt more exciting. At least the mobs in the villages had some degree of fluidity with Shamans buffing the others and the Berserker zoning you out and preventing you from bum rushing the village. In the Fortress it just feels like cheese, you either take a Battering Ram and just take on the mobs by luring the Warlock out and bum rushing or build ladders and bum rush them from the top
Either way at the end you bum rush a Fortress to destroy the spawners, there was so much potential with a Fortress and why tf is it an open air box, like it could have been like the Sealed Tower where you go in and fight mobs in a closed space, instead it's just penetrable by 3 ladders
And lemme not even get started on the dungeons, cuz all we have is the Putrid Hole and for some reason there's just one enemy like the Troll Cave and unlike BF where it was just vanity and for farming coins in early game, you go there for Molten Cores (what is the reason even that you find Molten Cores in a cave with a mutated bone flesh grotesque demon creature that isn't even a fire monster)
Coming back to the Fortress, it felt like someone was making a design, got late on the deadline and literally just said Square with 4 corner spawners and tons of enemies
And that is literally the feel I got with the overworld in general
The entirety of Ashlands is also just enemies upon enemies, which I wouldn't even mind but the issue is that the enemies are so basic and gimmicky, we have trashmob black skeleton, trashmob black skeleton with a sword, trashmob black skeleton with a bow, an exploding blob, a mutated Neck that is tameable and a flying Scavenger Bird that is somewhat annoying
The only well designed mob I found there (again personal opinion) was the Valkyrie cuz it was the only time I wasn't just put on the edge by the mob quantity over the mob quality
The Morgen is a glorified joke monster that feels more annoying to fight than an actual threat honestly
In what ways? I think morgens are the best large enemy in valheim because their attack hitboxes arenβt almost impossible to dodge without rolling, unlike a troll or stone golem
And once you complete the Putrid Holes and Fortresses there is literally no other worthwhile content imho, like you just do the Lord Reto Dyrnwyn sidequest which is a bit fun but aside from that, everything feels like a slob
The Troll and Stone Golem being harder to dodge is what made them feel more of a threat, you needed to time the parry well and that felt really amazing when you did it right and could put you in a threatening position if you didn't (which made them not a joke)
Morgen on the other hand, literally would be better mob design if you gave all the heads clown makeup
The parry timing is the same on anything
It doesn't feel that way, Morgens feel much easier to parry
The first time you found trolls and stone golems you didnβt have nearly as much experience parrying enemies
Which makes it much more weird that the Morgen is designed to be this easy to parry
Iβm just saying that itβs good their hitboxes can actually be jumped because I hate rolling
For reference, usually I play with 3 others on a ranged playstyle but since 1 dude went solo and finished all content cuz he was bored and he was the main tank, I went with an underlevelled melee setup and it's still easy to parry
Their roll could be unblockable I guess, that attack can be parried easily even if they have two stars because of the low damage
I have almost done 0 parrying through my whole playthrough and even the first Morgen I soloed was a joke (soloed cuz he came in with a gajillion other mobs and I said I'd handle the Morgen)
And the gajillion mobs is another peeve I have
the damn Gyalls.
I like the mob frequency, ashlands actually has a proper focus on combat that the other biomes are lacking
Like in the Mistlands even with limited mob variety it felt like the individual mobs were so well designed for their terrain that even a few of them were a threat, with Ashlands it feels like the mobs are just bloated in numbers to inflate the difficulty
The threat/HP of each mob in Ashlands is ridiculously low
But to be fair the biomes before Mistlands did feel very peaceful but then again Mistlands and Ashlands are late game and the other biomes are not
And again, it's not just a blind problem I have, the Fallen Valkyrie is definitely something that felt like a threat
That is the only mob where fighting and slaying it felt like I did something
Regardless of whether that feeling was really like a candleflame in front of the bonfire of disappointment I've felt doing this biome
I guess Fader was fun to beat though
Fader is the best boss 
Even the gemstone system makes the weapons feel so lame, because before the update I was actually looking for individual unique weapons with different fighting styles to tackle stuff with different resistances and weaknesses
Now it's just looking for the right gemstone (Iolite is almost always the right answer)
Iβm hoping for deep north to give each weapon a unique effect, like what gemstones do but the effect is actually designed for that specific weapon type
Yep, I hope Deep North walks back this enchantment system
Also whatever effects it has, if it has any, shouldnβt be slot machines
Let's go gambling
Aw dang it
Aw dang it
Aw dang it
It's also funny that even with the RNG the enchantment still makes all the Ashlands weapons better than the previous weapons
There are so many better ways to trigger things though. They could be on kill, for finishing the animation combo, landing a secondary attack, staggering an enemy, damaging a staggered enemy, just hitting an enemyβ¦
I stuck with a Huntsman Bow all the way till Mistlands
But the AshBow is a powercreep big enough that I went for an upgrade (since Stamina efficiency isn't a big problem vs Raw DPS to get rid of hordes of enemies)
Same for other weapon classes, why use them when you can just blindly pick the Ash weapon of that class and plop a gem
Started my 9th playthrough, looking forward to it hehe
Normal playthrough or any alterations/challenges?
Raids on highest difficulty, going for early abyssal razor
I love putting raids on normal and then building on an island or make a big moat π
Hi π looking to find teammates who want to start a new world with me on Normal difficulty. I'm not super knowledgeable about the game but I enjoy venturing in the wild, building and gathering resources. Would be extra fun if we play as a group!
#1024264966712340510 is the right channel for finding people to play with
I was wondering where I could post this
just saw troll taking a bath, never thought they add these kind of things here lol
@fossil vault #screenshots message Going with the theory. Going. With. The. Theory.
So come on when's the next update coming π
going to start fresh on the next update it will be hard as have had my base from the start just keep upgrading it but i do miss the new start over part lol
You'll have to wait quite a bit for that mate, but you can start over as much as you want in the meantime, it's always tons of fun and none of the hard work of prior playthroughs will be lost (unless you delete it for obscure reasons). Skills mechanincs pushed me to start over multiple times to build weapon-class/fight-style specialized characters, but this is just one of the possibilities
I used to pray for Deep North in 2025, after playing Ashlands I pray for it in 2026/27
2026 seems most likely.
Hopefully, don't want it to be a 1 year rushed update
agree, no rushing is the only "suggestion" i can dare to IG
Yea Mistlands was made with good time investment, Ashlands wasn't, let's hope that Deep North is a Mistlands scenario
i'm taking the game verrrrrry slow since '21, can't judge Ashlands, never stepped foot on there, but Mistlands was (is being) so awesome imo
I judge Ashlands and the mechanics introduced in it as very garbage
Everything is more tedious than fun unless one just likes killing stuff
Huhhhh.....yet another ashlands hater i must indoctrinate
And the design choices are just bad or feel incomplete
Best biome for gameplay, Just not very pretty and the fortresses are rushed.
dunno, lots of people used same exact words for Mistlands, time will tell
So, basically it's shit
i said best biome for gameplay, idk what about that suggests my opinion is similar.
And gameplay wise what is the gameplay? Bunch of trash mobs with zero quality and the Fallen Valkyrie
Only thing that makes it feel difficult is enemy numbers
the equipment and the combat and the resource gathering
Also difference between "i totally don't like it" and "it's garbage" could be useful to keep in mind
Let's look at the Valheim weapons before Ashlands
ashlands wewapons all good except spears and base flametal
Every weapon class had weapons with unique identity and viability, Ashlands throws that out the window by introducing Enchantment to make every weapon able to have a gambling enchantment that gives them elemental power of choice
I love my Slotsnir and Slotsyer
The Flametal Armor is rad though
i got into mistlands actually a bit worried i would lose interest for the tons of garbage-talk about it that i read (not so influenceable myself, but it was a whole-ton-lot), real experience was totally the opposite
Cool Armor is one quality that redeems the stuff
i love the huge variety and thats part of what i mean by the gameplay
The only 2 weapon classes with 0 choice/viability in Valheim patch history have been Knives and Fists, and Ashlands is the reason for one of those because there is no Knife after Skol and Hati
Afternoon gjall.
Fists are just cursed in general but at least the Claws look cool
The Fortresses are lame and unfinished as you said
The trash mobs are all just reskins of mobs in previous biomes
Except the Valk, again the Fallen Valkyrie is cool af
what mobs are reskins
I'm not blindly hating the Ashlands biome, it has it's good qualities which could have been expanded on if Iron Gate decided to not rush it and make it in 1 year
the archers are unique the asksvins are unique the warriors and warlocks are unique the valkyrie are unique the morgens are unique, and the twitcher is a reskin of greydwarves lava blobs obvious and bonemaw obvious, enough to be acceptable.
Twitcher - Greydwarf with more damage
Charred Marksman - Skeleton Archer with Volley Shot
Charred Warrior - Well designed Skeleton (these ones only suck a Lil cuz they're tortoises)
Warlock - Fuling Shaman that replaced the shielding ability for spawning inferior Twitchers
Lava Blobs - Exploding Blob
Volture - Drake but instead of permanently being airborne swoops down to make it easy for you to kill
Morgen - Easier Troll with a dodge roll
You're fighting a losing battle. If he wants to hate Ashlands he's entitled to. The rest of us can still enjoy it.
^
so most of those are just literally different which makes them not just a reskin lol.
It's an opinion for me, I can't suddenly start loving Ashlands
by this logic dvergr are reskins of fulings are reskins of draugr
Gonna try my hand at beating the bosses in reverse order, anyone got any tips?
don't
Well fair I'll concede that they're not reskins but a lot of the concept is just borrowed from previous mobs and almost half the roster is the charred clan that is just the same skeleton with a different weapon
Root Harnesk
Yeah, they're video game mobs. There's going to be a bit of similarity.
Steroids
Yup there are similarities but just taking the same Charred and just handing it a different weapon is very creative, especially since the boss summon requires you to raid Fortresses that just hyperspawn said Charred
It sounds like you want them to reinvent the wheel
That's a gross exaggeration.
Nah they should add a Charred with a Polearm too
More enemy variation is always welcome
Fr fr
a hammer and great hammer variant would also be nice
One with Knives too, maybe we'll make it throw the knife like the Twitcher
Who knows maybe the frozen deep north skeletons will have these
You want MORE Charred now?
Yes those Skeleton will be called Frozen
It's satire
It's stupid.
maybe a #biome-hate section could be handy, so one can hide it from channel column
Yea satire is designed to be stupid
Then you don't understand it.
Nah, block works just fine.
"The use of humour to attack a person, an idea or behaviour that you think is bad or silly"
was i created as satire
Satire: Is the use of humour, irony, exaggeration, or ridicule to expose and criticize people's stupidity or vices, particularly in the context of contemporary politics and other topical issues.
Satire can be intelligent it is used to point out stupidity not be stupid.
No you worked hard at it.
If you were, then you deny your sword it's purpose
Stupidity is better worded as sillyness in this case, and it needn't be a strict anti thesis to being intelligent, I have not said that satire is not intelligent, it's humor at the end of the day, which is silly but can take intelligence to craft.
Just because I said that satire is stupid/silly, it doesn't mean it's not intelligent.
Anyway this is devolving into a very metaphorical strawman
The main topic was that we need a Charred Assassin
And a Charred Pole Dancer
#screenshots message @chrome badge While i do understand the excitement and desire to know more about the new biome very well, theories like these usually only lead to dissapointment from past experience. Some people may take the theory as a confirmed information and massive missinformation starts to spread. Then, when nothing like the theory appears in game people can be dissapointed and angry and for totaly no reason. Hence why i offered much more realistic alternative. π
There are also mods that can ease some of the hype as a band aid solution
Got baited into opening a stream a while back that said "Deep North early access" and it was just a mod
Hey that's great you didn't enjoy theorizing, I do, and have no confusion about what it likely is. I said in my post it is just fun to speculate.
Having fun is fun, no need to yuck other's yum when it carries no weight.
Thats the problem, it might to some. That Is the reason why i also shared my own "theory".
You repeated your theory ultimately, but anyone taking anything speculated as fact shouldn't be thought of as the fault of person theorizing. That's backward.
That's the obvious given multiple times yes, but if you want to theorize for fun, it could be something else!
Yea you're right, that could be Moon Knight
on average how many cloudberries are needed for taming 2 lox
Ehhhh just chuck a whole stack in
i only have 28
Chuck it all in and once you see hearts pop up gather more when hearts they wonβt despawn
im not even supposed to be here at my level, but i figured ehhhh ive these 28 berries and these 2 guys keep removing my portals i might as well do somehting
Bog Witch has stuff that helps a lot with that
@visual apex crunchyroll?
Use spears to explore plains - imo best way to deal with deathsquitos - when they "charge" just trow a spear at them (put your croshair, just slightly above the charging deathsquito)
- yes I'm aware, most ppl use bows, but I prefer spears because u don't need to hold them ready - spear is just ready faster and more "reactive"
ok whats ur fav anime and manga go
Vacation π
And the rest of the plains mobs you can just avoid fairy easily
- loxes are blind
- you can hear fullings laughing way before they see you
Family Guy, American Dad and Rick and Morty
rly just hit them w anything before they come to u
I always get ambushed by the goblin dudes between the little trees in plains
Roni Kenchen
SAME. nah not really but yea family guy and rick and morty are GOATED
legit my humor = family guy
Cheers to that
ive been indoctrinated since young age
Anyway seriously speaking for me it's definitely Vinland Saga, Fire Punch and Evangelion
yea vinland and evangelion on my todo list
Don't ask me questions about Fire Punch the other two are fine
what about aot
It was good
Iβm a tomato
only?
What about Valheim?
dude id put aot up there with breaking bad
Valheim was actually the friends we made along the way
Eh not finished it yet waiting for final season
anyway watching monster rn, u seen it?
At least we DO know the topic of the channel.
just last off topic question
The Johan one or something else
I want to see more of the DeepNorth clips
ya johan liebert
We'll get them over the next year.
Yea it's peak, anyway let's talk about introducing a Polearm Charred
aight
We don't need more charred.
just i want less projectile spam charred thx
@tiny tiger Theoretically if there was a Polearm Charred, would it needs to use one or 2 or 3 bones for the Polearm
for every charred fight, make it OMEGA rare to have more than 1 archer
A gajillion Charred Marksmen
I would like to go back on what I said previously, polearm charred wouldnβt make sense without a flametal polearm
Oh damn
what u want from polearm charred? u want it to spin?
What about knife Charred
No flametal knife
guys the weapon of the charred is irrelevant. just moveset and if it's ranged or melee
Does it need to be a Flametal weapon though, they use bone weapons usually
hammer charred and niddhog charred could be a thing tho
I could have sworn charred warriors use the slayers no?
Yea we could have a Nidhogg variant and a Slayer variant
We. Don't. Need. More. Charred.
And then we could also have a Splitnir Charred
ok i want trollstav charred. there i said it
And then we could put a gemstone on every one of them and have Primal Charred, Bleeding Charred and Thundering Charred
And then we'd have these for every Charred and Charred subvariant
what about hammer charred. it builds walls around you so you cant move
Making for a grand total of a Gajillion Charred
Then we'd have an Itacharred and he'd massacre all his clan and only leave his brother Charsuke alive
Anyway please rate my shit post on a scale of 1-10
like 7
Eh I'll take it
Just found something huge, don't know if it's known already, but you can build atop of smelter, it count as stone ? Seems like a way to build even higher tower to me.
potentially it could go higher than iron beam, have to make some test
Should I allow all items to have the ability to teleport or is that a bad idea? just got to bronze age and havent played through the whole game so wondering if it is a bad idea
I would suggest playing with the default settings as your first run through, at least once.
It's part of the intended experience of the game, after all.
Honestly, I know the timing is tough to not end up with a shared strike, but I always find it faster/easier to just wait til they are about to hit me and hit them with melee. I mostly use daggers, so my window is small and I get hit sometimes, but I never have to equip a bow or spear while they're on the way, because I often have the dagger handy
Hard yes to the other two enemy types, Lox are visible WAAY before they can notice you 95% of the time and Fulings are loud and it lets you know to start looking for them
With the spear you have a lot of time tho - u r supposed to throw it when the deasquito siΔ coming, NOT stab it - it makes it super safe as even if u miss u have a lot of time to prepare and dodgeroll/jump away
And yes I know you can just slap them with whatever - I just said that's spears are easy and supper safe as a tip for an inexperienced and undergeared player
Wear a harnesk chest and you don't have to care about deathsquitos or spear throwers.
This is a good point, I went into the Plains very cautiously and my "plan" for Deathsquitos will get an under-geared player killed if they mess it up 2 - 3 times
Debateable, but it sure helps
Iβve been hit for 140 damage through root chest from a spear thrower one time. Almost ended my deathless run
Yes, but I had no idea how undergeared the guy was (the one who was looking for cloud berries)
And with the spear throw - the flint spear is enough, u can go literally butt-naked with a flint spear only and it will work
On hard/very hard?
yea
Spear is so underated, its sad how many people see it as useless
Yeah, the Deathquitos only have 10 hp, so it's not surprising that any spearthrow will get them
So did I on my 1st playthrough
I mean its overshadowed by bow for most ranged stuff, but its a damn good melee weapon. Throw it at an enemy to stagger them, then run up autoequip it and finish them while staggered. Super fast attack speed (levels up quickly and is very versatile in a fight), super cheap to make, small attack range so it doesn't split damage with walls in a dungeon or forest or something, only thing that sucks is its not great for hitting multiple enemies and it has pierce damage
Not to mention for some reason spear gets more xp than any other weapon per-hit, which is bonkers for the fast attack speed
I wish they would be 1 hp so I could swat them out of the sky with fists
I fell in love with the spear only after I completed the game and played for long enough to try the "hard combat" playthrough... Then, when I was already "able to fight properly" I tried spears again and dude it was an instant realisation of how wrong I was about them
I think it would be cool if the game had a "bomb" before Gjalls, like made out of Swamp parts so you could have it in caves when you encounter bats
Then that might be useful for Deathsquitos when you first encounter them
Most people seem to rave about swords and maces, but those never really clicked for me. Spears and swords just feel so much better due to their fast attack speed. Plus the alternative attack on both are pretty versatile
There is π€
Exactly - ever since I tried the spears on that hard combat play... I basically stopped using bows, I don't even carry one always - just most of the times
Ooze bomb
But... It does?
U can tho... Equip the flesh rippers
That's not my fist >:(
I once had a nice combo when I had 2 coming and just went right->left while jumping in between them!
Bow will still outclass spear in most cases imo, because bow is very very very bustedly broken due to its range and its insane damage at high bow skill and later on with frost arrows. I've banned bows because they just feel like cheating, but spears feel good to use
Nice π
But oooo man that feeling of hitting a ranged shot with spear π€
Lol, how did I miss these. Well, then I am just bad at preparing for Bats
I think several of the frost cave mobs are weak to the ooze bomb too.
Do you need it for bats though? Just swat them out of the air (btw, spear is very good for that too due to its higher hitbox!)
Only if u r willing to:
- Craft arrows
- Go repair it after every 100-150 shots
- Grind the bow skill
Whether a "spear chad" just picks it up and Ur ready to go π€·
But bats don't deal dmg... Troll armour is enough for bats... And you can just splat them with anything
U said u main knifes rn, knifes are amazing at dealing with bats... U just stand there and swing
Who told you that?
Can shoot a lot more arrows than that before repair if you just upgrade the bow. And I know many carry multiple bows. Skill levels pretty quick though. Crafting arrows does sound annoying.
Bows are kinda like: Minor nuisance to get OP combat power
They're just annoying and they're fast, harder to hit than Deathsquitos in my opinion
Bats are indeed annoying
They do 20 slash
I did, by skipping swamp and running up the mountain with hammer for fireplace, and a flint spear to get my hands on fenris coat... π€
No, I asked you who told you that bats don't do damage. As it's wrong.
And lvl 1 troll set gives u 18armor....
Yes, and?
I've regrettably been close to dying several times to bat raids π
Don't throw tomatoes at me
bat raids are good block trainers tho
I did, be feeling no damage even when they managed to get a hit here an there...
I don't count taking 1-5dmg as a dmg... Not when my character has 70-90hp...
20 damage is 20 damage. Whether it doesn't 'hurt' you is irrelevant.
And that results in them dealing "no damage" (very little - negligible amount)
That is just incorrect tho, hence the confusion
Oh yes! That's the word they deal "irrelevant" amount of damage π
We try and avoid misinformation on this server.
I did have less trouble than my friend hitting them, I like the knife for the speed
And the quiet
hi guys, whats up?
I think most of the ppl can imagine a creature in a game won't deal a literal 0 dmg...
And that "no damage" means an irrelevant amount
What's up Marty?
And that "u" means "you" etc..
No, no damage would mean no damage which is categorically irrefutably incorrect. So stop talking nonsense.
I'm not... Tho
Attempting to claim 20 is 0 is definitely nonsense.
For some reason it seems u love catching ppl on them using English words in not... Necessarily literal way...
It's damn close to 0 when u take in account the armour ppl wear when encountering the mob...
It's less than a 1/3 of what the wolf can do
ok, i ll come back later when you finish this topic π
Derek likes to be very factual about things
I'm sorry
no worries, i was just trying to ease the situation
I think... "Extremely" would be the word π
I'm no native tho π€·
My issue has nothing to do with your English. I can't speak any other language as well as you speak English.
And now I'm tempted to go spawn a full silver armour set and go tank some bats to see if they deal 0.5dmg per hit or 1... π€
You know you won't always be wearing armour, right? And it's not just the player that takes damage?
Yes, that's why u should always build bunkers for your chickens! As they are pathetic and weak and even the bats that deal "barely any" damage can kill them
hello whats up! Is there a secret trick to finding Haldor in no-map game or you jusst gotta be invredibly lucky and its betetr to not count on it happening?
Yeah, there's nothing to indicate where he is, so you'll just have to sail around Black Forests and hope you're lucky.
In my experience not at all. Those hits become laughing stocks with a harnesk piece.
you just gotta be incredibly lucky and its better to not count on it happening
In normal combat diff - yes
Most the time yea
But in very hard (that is a little unbalanced) u can still get 1-tapped by a 2* spear-thrower
One time I got surrounded by a 2 star spear thrower and 4 squitoes. It was on v-hard but I feel like even on normal they woulda done some chunks of damage if you let too many hit you
Other difficulty isn't even 1% relevant. Especially when a new player is being responded to. People playing on hard should know what they are doing already (and being able to avoid the hits)
Yes, on normal u could take a deathsquito hit without getting staggerd... On VH u get staggered and die imidately after the 1st hit xd
the bubble is visible from a very big distance, so i would suggest have max render distance on and eyes wide open. its not a secret, but may help. also dont try to look for him while fog is on
