#valheim-chat
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I had no idea, never actually looked at requirements for them so I just assumed you needed to be in range.
Good is a point of view, Anakin.
oooh
If nothing else feasts are efficient on your resources. The early game feasts aren't good but eventually they become really good options as being a big ball of stats
The early ones are completely fine for what feasts are for.
Think like boar jerky/wolf jerky but actually worthwhile
exactly, upgraded white forks.
And the later ones are also completely fine for what they are for.
The only "really powerful" usage of them is in mage builds.
That's the late game feasts
The rest if it is as I said.
Non-combat days or visiting previous biomes.
da fuck. is there such a thing as a twitcher nest? i just randomly stumbled upon like 10x twitchers
Before you even consider eitr an ashlands feast is 75 hp and stam, which is better combined stats than any other food in the game. I think this idea they're only good for mage builds is unfounded
also use them for corpse recovery
seafarer + plains + mist for instance
Cool, write your own food and stats sheet then ๐
My viewpoint is founded and documented.
Are you near a big rock? sometimes the Monument of Torment will spawn inside the rock and just keep vomiting twitchers.
those spawners pick mob types at random, these were just twitchers and no there wasnt any spawner
2-star Twitchers are fun ๐
but the ashlands feast requires you to have already completed the game, per se.
Is the animal taming potion buff applicable to the hatching/growing process, also?
Itโs just for taming
That is true, but in a similar vein, mistlands feasts have more hp and stamina combined than any other food in the game up to that point, which still makes it good for non mage builds progressing into the ashlands for the first time even though the eitr isn't used
Meanwhile mage builds do use all the stats but arguably the stam and hp are both less efficient than for non mage builds (who both don't have the protection bubble, and need stamina to attack)
My stance is that they're useful for all builds but they glean value in different places
The hp is more wasted on EEF than anything, stam is very very useful on mage
Stam is still useful, not disputing, but they're less starved for stam than non mage builds
Health does nothing with a staff of protection, and even with the extra health you'll likely die in one hit without a bubble
I would argue non magic benefits more from the additional stamina is my point
If you need hp food as a mage you're not using bubble right
If you want more stamina just run HSS.
Ye, I've been tinkering with eef for mage builds and its a good ball of stats but I think it works better if you're not doing like a pure magic stuff
i dont see the point of hp food when u have bubble
Not a single mage build is pure magic stuff
But hfs is more stam than his too
That is false.
SSF with bubble staff works well too if you're dodging instead of blocking
Ssf can't even use the bubble staff what?
don't think you can use bubble with just one feast
Salad (Mistlands) has more stamina than any Feast.
And the gap gets larger as you go into Omelette, Marmalade, Medley, and Pie.
Blood magic skill reduces eitr cost
Ashlands feast gives 38 eitr which is not enough eitr for bubble at 100 blood magic
It doesn't reduce it enough though. At max skill it costs 40 eitr
You could run SFF if you just wanted enough Eitr for bubble.
Again, the point of the feast isn't to just focus one stat, it's to get everything at once. 130 combined ho and stamina from mistlands feast is higher combined stats than any single mistlands food up to that point. It's a big ball of stats and the best option for balance that I found
๐
tbh tho at that point just run SSE
Like the numbers don't lie
It gets outdone by ashlands foods but that's the point, it's progression food
I mean, fair.
But sometimes you'd want a bit of meat in case the bubble pops.
Well yeah but ive already done that. Thought feasts might open a new option
the cool part about SFF would be getting 2 free inventory slots
I don't carry food with me, so no ๐
would be the advantage for me then ig lol
SFF is actually the lead for maximum total stat too ๐
Marinated Greens being your S.
Oh, thats EFF, sorry.
Statline is 197 / 206 / 166
Yea but looking at total stats is kinda ignoring that health is less valuable when youโre using bubble as your hp, I see what your saying and the advantage though.
True. Also "total stat" doesn't matter as much either. Because you either want more HP for blocking power or more stamina for hitting power.
Going down the middle for "more stat" means you have less of both.
(for muggles)
SFF is 9 "total stat" less than the maximum EFF gives you, just by the way.
(Also I built a PYRAMID)
Being a Norse-gyptian in the Plains ๐
jesus christ vine staff is such a huge powerspike when u just get to ashlands
on hard difficulty they do so much dmg
Try vh
ya after this playthrough i think
My stance of going down the middle to have more of both is intended more in the context of running stuff like fss or fhh, instead of fhs
I'm in love with that Staff, I kept that one, and my friend kept the TrollStav
Fss let's you run close to having 3 stamina foods while having part of a hp food
I'm happy with my choice
It's more overall stats than hss, with slightly more stamina (the stat you want to max in this example) and less hp.
In thag context running it because it has more overall stats and you still want some hp makes it a consideration
Just run HSS or commit to SSS at that point.
That's your personal opinion, but again, there is a point to them
๐คฆโโ๏ธ
I never said there was no point to them.
Outside of magic builds I mean
And the sheer size of the stamina bar with HSS starting in Mistlands means "oh I get 20 more stamina with SSF compares to HSS" is... nothing.
Or again hhf is more blocking power than hhs, while not totally gimping stamina
I also never said their only use was for magic... ๐คฆโโ๏ธ
The 20 more HP you get from HHF compared to HHS is not going to net you any new things to block. Nothing is cutting it that close in terms of what cannot currently be blocked.
man asksvin trophy has to be the weirdest rare item in the game
like why.. why is it so rare
Rare?
Is it really that rare?
It's less rare than Rancid Remains trophy.
or maybe its no less rare than other trophies and just now that i need one, i notice it
I've got a few asksvin trophies, never needed to seek them out.
I just got lucky it seems haha
Considering they are breed able, so you have confined infinite chances at the drop... very not-rare trophy.
It's 10%, pretty much like every other trophy.
ya last playthrough i legit had like an iron chest full of asksvin mats before i got a trophy
If I load a really old save, is it possible for my house and everything to just be gone?
If it was placed near the north or south of the world, yes
If it was all floating in the air due to the landscape update, yes.
it was actually built on top of the Elter altar
Is the altar still there?
we built a huge house on that rock. Even the terraforming for farming is gone. And all the chopped trees are back
Weird
Yeah the elder is still here
i think i saw odin today
I even located a screenshot of that area. It's the correct world, everything is gone :/
oddly enough, my "debug storage" world that is even older is still up and running
Once you have a proper Asksvin farm you will find it is not that rare.
40 sausages , 18 deer stew , 20 meat stew , 47 queens jam & 15 carrot soup
The food farm must never stop
It never does it only gets "worse".
I'm aware , but atleast later on you're more mobile & are more efficient with portals and boats
True, portals to all the farms is also how I roll, even a farming portal hub ^^
I just usually make a singular outpost. A small house with storage , storage shed & use a hoe to raise the ground for walls
Then just afk and wait for carrots & turnips to grow
Returning to this, now I can hear the difference. Thanks for the notice!
holy fuck thje bodyblocking by twitchers, its actually their strongest "attack" i feel like, they just all swarm you and trap you and then you die by some attack
Yes, the swarming enemies are dedicated to swarm the character
swarmers be swarmin'
I'm slowly becoming numb to the gameplay loop of "find morgen, fight morgen, sigh and have to pick up loads of stacks of grausten and wood caused by the fight because I don't want it to despawn"
ya i assume they are specifically programmed to do this, it's not just to get close and melee, they actively just keep running into ur body even if you stand still
it's true tho
It's weird because I KNOW it's actually a good thing that they farm the materials for me, quickly and efficient. At the same time it's really annoying when I want to just do something else lol
Valheim plz I just want to find flametal pillars ๐ข
major problem in the ashlands, cant walk 20m without getting a full inventory
but as a certified hoarder i cant just leave the stuff laying around
My issue is that I really am super lazy but don't like waste, so rather than make chests for this stuff I end up just making loads of piles of it...
I think my current base is more grausten pile than floor now lol
It's a sign I REALLY should build something with it lol
ive had this idea of building a genuine castle with a grausten exterior
Put a chest down every 20m and stuff it.
Yeah, one lava blob explodes on some Ashlands ruin and all that sweet grausten pops up so it would be a crime to leave them all there.
new idea: chests made of grausten
I feel like if the game requires you to put chests down that often to put things while exploring a new biome, then there's something that needs tweaking.
There's meaningful busywork, and then there's... that
Oprah: You get grausten, you get grausten, everybody gets grausten!
I did unfortunately die in my last engagement because 1 star morgen, regular morgen and valk all at once happened
i really struggle with grausten roofing tho
Heck yea glad I can help
sad to hear - i did the very same thing to the very same mobs ๐ฆ took me 1h to get my stuff back ๐ฆ
i usually now send a troll in if the ashlands get to unruly with mobs and retreat a bit until it is dead mostly a lot of the mobs are gone then - rinse and reapeat and life is a little safer at once ๐
well...i literally just thought "if the bog witch is in a swamp, please let it not be this one." well guess who just showed up
2 hours later, still no asksvin trophy
actively roaming ashlands, killing asksvins
Thatโs just some awful luck lol
ya
basically
guess i have to set up an asksvin farmer, its just too low % to be roaming like this
Hey, I have a question, a few month ago I've been told that tetra fish in caves respawns but the pond is still empty after hundreds of IG hours. Do I need to be inside the caves or anything so they can respawn ?
No different to other trophies, just RNG.
I unfortunately died quire a few times vetting my stuff back and got skills drained 2 more times lol. Finally managed it.
It's motivated me to start hunting lox for a backup set better suited to hit and run
So I only recently found the bog witch. It looks like candles don't need fuel, but a suggestion I read seems to imply that they "burn out?" What happens when they do? Is the wick destroyed with the resin?
which yeah that'd make sense as a real life candle would melt down
I did not die once up to the ashlands but i did die 4 times in total as of now... and i do fear i will die some more until i get to the final boss
have you considered using a cart?
i have used many a carts but the ashlands arent playing nice with wood ๐ฆ
Maybe we need a grausten cart that barely moves even without any item weight
i just portal all the loot back home often in the ashlands
you can break them to get the wick back but they're otherwise not interactable in any way once burnt out.
it's a bit annoying to have to place them again and fiddle around trying to get the spot right, but at least you're not losing resources
Ah, okay, I see. Thanks.
maybe they just shouldn't burn out at all it's just busywork to fix
how long do the candles last?
Good question. I've not had or noticed or even timed one burning out yet.
Mods ๐
Awful system I just mod it out
wiki says 4h10m i guess
I mean, sure, but I'd think a mod's for tweaking little things like what can or can't be teleported or adding building pieces, not fixing something that is only annoying.
Iโd pay 10x the price for candle wicks if it meant they donโt burn out ๐
You do get a looot of 'em for, what, 100๐ช right now?
granted they're tiny and don't actually light much up.
imo once burnt out there should be an interaction to "replace", consuming 1 resin to to refresh it while keeping the position exactly the same
Especially if you use some building magic to get a candle in a unique spot- like on top of a barrel, it would be really nice to have that as an option.
That'd be like pretty much any other torch, sure. You're just replacing fuel, with the exception being the candle can be casually snuffed and relit as desired.
Which is to say I wouldn't mind it. I'd want them to maybe make a little more light though. even though I'm usually drowning in resin
i like that about them, better for atmosphere than sconces that pretty much turn any room orange
what light sources provide the most illumination? i haven't seen a breakdown
-# oh i'm gonna be mad if people complain about candles being too dim and then they make them brighter like when people complained about the meadows ruin music for some ungodly reason so they only made it play once per location per character like, come on let me use it to spice up my base with some music variety
So my Valheim game was behaving weirdly these days, and even crashed, which corrupted my game's world (a backup saved it)
I dont know for sure what caused the issue but I believe it was caused by memory issues, which my computer had since I updaged from 16gb to 32gb. Somehow, a driver for a CD emulation software messed with it, making memory unstable.
yea dude i know...
Wait, really? what the hell i like the ruins musics
Made the mistake of landing on the shores of the Ashlands in the southern most center of the biome. 
I've never been a corpse faster than that. It was my first time ever going to that biome and it felt like storming Normandy I didn't even have time to put down my portal or anything before 16 skeletons and some massive bone monster destroyed me lol
So it Feels exactly as it should ๐ you will get there eventualy don't worry
Yeah, itโs not like landing in other biomes where you have the luxury of parking nicely and building a portal. Most of the time you can build an entire outpost before facing any real danger. Ashlands is a much different experience ๐
Normandy is the correct image what it feels like when first time going in 
looking for server, eu ๐
multiple portals asap is top priority. i would put one on a spire closeest to the beach before even putting one on the beach
i'm a big fan of an over abundance of portals
#1024264966712340510 ๐
bog witch? more like bog rich cause i dropped hella coins on her head
it's great to have SOMETHING to do with all the money you get late game
Wonder if weโll see more traders ๐ค
So question....what is the purpose of all the black metal? Its dropped everywhere. Once you have built the sword and shield. Is there any other use for it?
Chests are a pretty big use
chests and spamming ballista later
i've made a LOT of blackmetal chests, and now I'm making a fortress look ridiculous with anti-valkrie ballista
Ok...thats kinda what I thought. I was wondering if I had missed something.
Also upgrades, the pickaxe, the axe, black metal bolts if you're using the arbalest, etc
yeah, might as well fully level the pickaxe. it's the best pickaxe. and yeah, black metal bolts are good until you're drowning in carapace
hello all ๐
Are ther someone from Poland?
so.....do i have to cook 10 of the feasts and then use the new tool to place them on a table?
No, just 1 feast gives you ten uses once placed ๐
Theyโre pretty useful, definitely. They look great too!
glad theres a use for seeker meat now other than meat platters
holy moly i need a separate table for that
yeah, i built the long darkwood table specifically for feasts
i am drowning in asksvin meat and i do not evven have tamed ones ... so many out in the wild I make very slow progress because once i have killed a ll the charred then all the svin a valkyrie will respawn...and once i am done with that that charred are back ๐ฆ
i have one of these but it was decorated with all kinds of food on item stands
its ok, i moved stuff around and now i can place the feasts
what i've done, is i hatch 20 to 40 asksvin eggs at my bases, portal spots. they give me a lot of cover. occasionally i get surprised by a non-tamed asksvin lol
That asksvin meat is one of the most useful things from the biome thankfully, so at least there's that.
At least you don't have to go out of your way to find them or even tame them to get meat for the best hp food in the biome, or later the feast
Kinda sucks if you're doing eitr/stam though
I think I am gonna dig a pit and then harpoon some in and tame them... and once i have two i will place a heckton of campfires .... my gosh... i have been stuck for 15 in game days at that secured Fortress because when ever I venture out I get overwhelmed by foe and need a troll to help reduce the sheer numbers
I find on most days I'm not that overwhelmed
my first visit to the ashlands nearly killed me the moment i stepped off the boat cause i got swarmed
Occasionally there'll be one or 2 where so many big enemies have respawned that I need to prune them but usually it's judt charred
the ashlands have both my first stupid death as well as my technical first death to a mob on this playthrough
technical because i actually died to lava, but i was so impressed by the audacity of the mob that imma count it as mob death
i was exploring around and found one of those gravestones that spawn the charred right next to a small pool of lava. naturally i break the stone so the charred stop spawning, but not even a fraction of a second after i broke it i get charged by an asksvin and punted right in the middle of the pool. that bastard waited for the exact right time for that sneak attack
Those askvin are honestly the sleeper strongest enemies in that biome lol
Well, sleeper most dangerous anyway
They look less dangerous and imposing than the "big boys", yet they are responsible for most of my deaths in ashlands
And yes, deaths plural. I am dying a lot. I have skill issue. So what? :p
so as I recently discovered the Bog Witch, uh... dare I ask what exactly the ||love potion|| does?
||let's just say irongate are trolling you... literally.||
no
please god no what does that mean
||increased troll spawn rate, that's it as far as I know||
yeah, i agree. asksvins are tough. and that charging attack hits hard
Think the love potion is just a funny little Easter egg type thing, wouldnโt look too much into it haha
Funnily enough I've noticed thag the staff of fracturing seems really effective against them, even if they get close. It seems to mess with their ability to use that charge attack
Hey
My buddy bought the game and his PC just shuts down after some time of playing and when something happens
He has 16GB Ram GTX 1070 Ti
I was thinking that. Like, I'm looking at the mead of ||Vananadir|| and I just think its bonus looks like I'd never really get use of it because if I have to ||be swimming|| enough for it to matter, things have probably already gone belly up.
On random occasions
You may have more success when asking for help in https://discord.com/channels/391142601740517377/1202320491377856512
For me what prompted the thought was ||lingering eitr mead. Eitr regen buffs are additive, which means that for any actual mage build that's rested this is basically under 10%. 10 sap makes 30 minutes worth of eitr regen +25%. That's kinda gross lol.||
yeah I see the math making that not work very well at all.
It should be 50% at least, and I'd honestly say maybe even higher than that.
Either that or cut down on the recipe cost
Thinking of wearing other ||mage stuff,|| yeah I can see that only maybe being ultimately worth it.
There's a case to be made I guess that it could work for a hybrid build but it just seems way better to use one armor piece for a permanent bonus at the offset of some armor if that's really what you want
I've only used magic, like, a few times. When I do though, I either don't really wear the mage stuff or I wear a metal helmet. Since the hood seems to offer a reduced bonus.
is tasty mead genuinely useful to anyone?
Like, I feel like it should've had some more domestic use if it's just tasty mead. Like you drink it in your feast hall or whatever. Modifies your comfort for, I dunno, a longer rested bonus I guess. Or food you eat with your mead lasts longer. Or whatever. a little more
sounds like fun
Yeah, exactly.
Rested buff +100%
Trousers and chest +40/50%
So you have 280 - 300% base (depending on biome).
For mistlands +20% regen additive is LESS than a 10% buff relatively, for ashlands it's a 10% relative buff on the dot. In both cases metal helmet represents a greater relative armor bonus than regen loss
Although for ashlands just how efficient the metal helm is does vary based on which cape you're using
Ah, I haven't gotten back to Ashlands on this new playthrough and don't remember all the stats of the capes and such.
I'm using currently embla trousers and Robes, flametal helmet and ashen cape. It's 104 armor - 4 greater than plains tier gear maxed out, with only 4% movement speed penalty.
It's worked reasonably well for me
Aaah
I do switch to feather cape when I visit mistlands/mountains, and I swap the helm when I'm going to plains or earlier biomes
you can get away with the feather cape in the ashlands as long as you take it off when fighting those damn valkiyries... i like it for the not taking falldamage but it sure makes you flammable as heck.
so i usually wear the ashen cloak ๐ not as flamable ๐
Since I'm doing like a weird melee battlemage build and I have less armor on my chest and legs I use ashen cape to compensate a bit for the loss
That ashen cape armor is good stuff for going lighter elsewhere, true.
Can anyone explain why the 50% rested skill buff is not listed in the buffs inherently in the game? Like is it supposed to be a secret or something is that why?
that's my only guess, no idea otherwise
hey sometimes when I make stuff at the forge, I get two
I got 2 pickaxes and 2 maces. Is that normal or a glitch?
Its a side effect of the crafting skill and its chance to give +1 item, will be removed in next patch i believe ๐
Oh dang.
So I just got super lucky with my iron tools LOL
what is it being replaced with next patch?
Equipment is not affected by luck, as it should be 
If you're likely to need those spares you got lucky.
I've heard sentiment from some players that it just sucks though because it takes up inventory space and throwing things away feels bad, and I think that sentiment is why it's being removed for weapons and armor and stuff
I mean... I'm playing two player so I just effectively turned 40 iron to 80 iron!
I'm playing 2 player, so it's actually awesome it happened lol
that's a weird complaint. just store the extra item in a chest for corpse retrieval purposes
"oh no, now I have extra tools"
That's exactly my reasoning as well, that rather than remove the bonus you should get a choice between 2 different bonuses when you make equipment
Make it a toggle option
Why is it a good thing that lucky players get bonuses when crafting equipment?
Why is it a bad thing to reduce grind in an already very grindy game?
Well I see it as good for me, seeing as 2/2 crafted iron tools gave me 2.
RNG is RNG, who cares either way? it's not game breaking
It cuts both ways
What grind?
Does it really reduce grind? I don't think I've ever grinded for a second iron sword
im afraid neither a pick nor a mace cut anything any way 
haha
Context, they were playing 2 player so it actually does reduce grind for them.
My stance on it is thag rather than removing it entirely there should be a toggle setting for getting an extra weapon for free or adding an upgrade level to it for free
i did get an extra marmelade earlier so woop woop
I see, in my ocassien we got a extra one but it was already after the other one crafted their gear
having backup never hurts
I guess I'm just lucky. Just made a banded shield, no luck there
I also find thr complaint about rng really dumb given that the entire freaking game is rng
In universe it makes sense to create a new resource by chance, but how does one create a new sword by accident?
oh lets not use "realism" as an excuse in this game, please
no reason to start bringing real life logic into our game now i guess
the game makes very much no realistic sense. lets not try to use that now
It's such a dumb take.
People are adamant to do anything to make the new crafting skill suck as much as possible by removing any form of bonus tied to it.
What's left? A chance to craft 1 extra arrow whenever I craft 20? Freaking please
I'll use whatever gets my point across. Whining about the removal of a 'feature' that existed for 3 weeks doesn't make much sense either yet here we are.
Can pc people play between steam and gamepass or no crossplay still?
your whining detector is much more sensitive than mine i think
Ah I forgot they are deleting it lol
What do you mean no crossplay?
it's fine to say "the devs didn't intend on double item creation for armor/weapons, and are taking that away.". It's also to fine to say "man, i think that was a super rare, but fun thing that could happen. it's a shame they are taking it away."
The crafting skill still reduces hammer stamina and durability cost, itโs not being made useless by not giving lucky players extra equipment they donโt need.
There used to not be crossplay I thought, but last I checked was like a year ago so I didnโt follow
You know what's also not realistic? Planting one onion seed and picking up 2 onions. Yet here we are and nobody is complaining about that
If that's how it was phrased I wouldn't mind so much.
If the devs actually didn't intend it then that's one thing I guess
well, it is true that people are shit communicators in general
You are as likely to be lucky with your next craft as the next guy (with the same skill)
Like can I play on a world with my friend when Iโm on steam and heโs using pc gamepass?
Indeed. People are adding like IG killed their first born child.
i HAVE to imagine it was unintended. it would be silly to say "OMG this breaks the game so we are going to take it away"
Yes, been that way since the game was available on Game Pass.
since, obviously, it doesn't break anything
Hence My stance. Rather than remove it completely, keep a chance to get a bonus when crafting weapons and armor but make it a toggle. Adding more ways for players to get their bonuses. Adding player agency. Isn't that a good thing?
We've changed our mind should be enough.
Oh I thought we couldnโt yet. Thanks
Where just removing it takes that agency away
granted, no matter what, gamers are going to bitch about anything they can
Didnt mean to spark a discussion, I honstly thought it was glitched because I'm a noob and I have no idea what skills do
How in the hell is it removing player agency? That's the hottest of takes.
I think the crafting proc is an odd thing, but far from bad or useless
The hottest of takes is when someone says this game is grindy responding "what grind?". Judt saying
I think that's a far, far hotter take lol
I would say getting two crops (like an onion) makes sense because it could be interpreted as a large onion=2 onions as far as quantity goes. But making two swords (although I admit, it is a lot of fun!) you canโt really make a case for haha
Just a game though. I donโt mind whatever happens either way, still fun.
This is also a game where it takes 300 "weights" worth of metal to sharpen your sword, so yknow
But the chance is based on your farming skill. An onion isn't jurt magically larger based on who picks it.
The game uses no resources fรถr repair.
artistic liberties were taken
The cooking skill is just the same though in terms of material duplication and making sense
he probably means upgrading for "sharpen"
This reminds me of the "Oh no I accidentally built a jeep" Google search memes. 
Oh no I accidentally crafted an extra sword again
And besides, I wasn't even the one to bring realism in it the first place, I was using it as an example to try and say "bringing realism in is stupid".
I actually got an extra Draugurfang bow
Very useful when I had to corpserun a sealed tower
I got an extra Krom in my hard world 
Odin was so impressed by your crafting skill he zapped down an extra one
there. in game explanation provided ๐
Right, so the way I see it is; a skilled farmer can grow a large healthy crop, twice the size of a regular sized one. So the experienced farmers food goes further when cooking something like onion soup.
Got an extra slayer & nidhogg! Man I felt lucky but soo uneeded
Whereโs that guy that got an extra Dyrnwyn, lucky lad ๐
More materials for gem infused Nidhรถgg and Slayer!
How does that sword work with multiplayer? is there only ever one in the world? Pieces respawn?
And I can even provide a real life scenario- when I make grilled zucchini, I have to buy two at Walmart to feed my family. However, at the farmers market, those zucchiniโs are literally giant lol so I only need one.
And experienced craftsman wastes less resources and gets further
While I would buy this for single player, for multiplayer an experienced farmer can plant it, and then have it be picked by an inexperienced farmer, or vice versa.
It's a nitpick I know but it wasn't a nitpick to complain about it, it was for a different reason.
(We all pinging Dogg like mad)
Itโs ok, itโs a slow day at work lol
Thereโs only one per world, so only one player gets it ๐
Resource rate affects it btw
Yep, so 2 Dyrnwyns on a x1.5 world! ||or 4 if you are lucky ๐||
some sort of custody arrangement I'm sure
I agree! But wouldnโt it make more sense if an experienced smith crafted a level 2 sword instead of a second sword?
I get dyrnwyn on the weekends!
Given that the final biome ice themed and there's a distinct lack of non-magic fire weapons, I get the feeling that dyrnwyn is going to be heavily coveted for practical reasons as well as rarity
I mean if you need to you can create a new world, bounce down to its ashlands, nip the pieces, come back & craft it
It doesn't have particularly high fire damage though (10, even when upgraded). The fire is just there for effects, not to be useful.
Fair enough I guess. Seems kinda weird to not have the fire be more front and centre
Like still less than the slash damage but a larger proportion.
Something closer to mistwalker
Could be a fun challenge,
start with flamey sword, but you get no other weapons (can do tools)
Have to reach a point where you can repair it before it breaks
There's a problem here.
Axes exist
Are we counting those as tools or weapons? Or jurt like a strict rule to not hit enemies with them?
Just donโt hit enemies with any weapon that isnโt Dyrnwyn.
What about shields?
You aren't hitting enemies with shields, they're hitting you. The shield doesn't dk damage ๐
To be fair thinking about what you need to do in game to progress I get the feeling the challenge probably wouldn't be that hard, it's more likely just boring
You can get quite far without much fighting.
Far enough for an upgraded black forge though?
Does the black forge need to be upgraded to actually repair it?
Probably, but it doesn't show repair level on the wiki
To repair stuff you need at least the level of station you crafted the item with
Maybe leave in falling trees as weapons
Because lols
Hm, so you'd need to actually get far enough in the ashlands that you get flametal, and then you'd either need to teleport/sail it out, or build the black forge on site
Which means unless you're a risk taker or an exploit abuser you need to kill the queen
You can cheese getting into the ashlands
How often do you need to repair a longship to keep it from getting destroyed?
OFTEN
Because I don't consider looking up the shortest sailing route ahead of time to be within the spirit ofnthe challenge
Nor do I consider jumping from space
Can you recover all mats except the nails if it breaks going in there?
theoretically sure if you can find a spot to swim to and not die to the boiling
And you'd need to not die to bonemaws and voltures in the meantime
Also if your jump skill is high enough & you have lightfoot & feather, you might be able to spire hop across
Those bonemaws present a bit of a problem, they're too common thag you can't just count on maybe outrunning one
And you have no conventional means of striking them
Yeah so you have to kill moder too, but they have less hp
UGGGGGGggggg. Playing the game as blind as I can, just beat ||The Queen||, crafted my first ||shield core||, found out what powers the ||shield generator||, guess what I've been either turning into ||crossbow bolts|| or simply not picking up this whole time because I was overloaded with
Don't worry. Your next biome will provide you with more than enough "fuel" for that thing
Don't panic, there's plenty of fuel in the ashlands haha
(Too much, actually)
It's the principle of the matter; I personaly in game and real life have not like a clinical hoarding problem, but I tend to hold on to a lot of stuff. And I try to push myself to get rid of junk and I'm proud when I can.
Then you have situations like this that counteract that whole process
...how much rocks and wood do you have? I'm thinking about your poor inventory space.
Why would you do that to yourself?
Oh, I was also on very hard combat diff
Ashlands is like the one place I consider the game ISNT grindy because those resources get handed to you so much lol
Modded equipment & inventory though
Ah, so you've not really played Ashlands.
Ah - yes I have. Quit with the condescension. It doesn't make you clever
Workin my way back up on my current run
Peace, I think we're are joking around here
Everyone is allowed to play however they want
Was that aimed at you? Then ssh.
Hard to tell sometimes. But thanks for going out of your way to prove my point further
What point is that, exactly?
Yet they still try.
In hindsight I read the context wrong, I admit that
It's OK, it happens.
But also.
Mods could make the game harder, in many ways, and does not necessarily correlate to "corrupting" the experience
Trust me, the mod did not balance out the combat properly
I believe the main point was it makes the game different ๐ not if its harder or easier
I either died in one hit on a parry or barely took 2 damage on a parry
I didn't say it corrupted anything. I see we're back to putting words in people's mouths.
It still comes across in a really condescending, holier than thou way
Just depended on whether or not it overran the stagger meter
Only if you willfully misinterpret everything I say.
Willful, huh? Definitely not primed by prior experience? ๐ค
Hey, why sometimes the greylings are walking around my village for hours and dont even get agressive?
They get kind of blind around bases
idk exactly why, but something to do with fire likely
cause if your torches burn out they no longer are "friendly" iirc
3x resources is nice when it comes to gems though
I can see that, those things are super limited
Amen to that.
keep in mind it's only SOME objects that monsters attack with no players around--like workbenches--most just regular buildings, e.g. generic wood walls, stakewalls, fences, doors, and so on, aren't automatically targeted
I only got one gemstone from my first fortress
And I'm dithering whether to use it on Trollstav or Dundr, after using it to upgrade the rest of my gear as much as I can first of course
Like my armor and stuff
trollstav 100%
Does upgrading trollstav actually do anything now?
Did i miss a patch note?
Does upgrading trollstav actually do anything useful since the weapon doesn't really mention?
Lol snap haha
oh upgrades? idk -- I thought you were wondering which to build first
Hey how does a Frostner hold up in mistlands?
Knockback and frost are still good but dps is terrible
frostner holds up forever (maybe not in deep north)
Thinking Im going to go straight through yag without getting a proper plains wep, just worried about after that lol
Good for getting started but id suggest upgrading to mistwalker asap
I mean using it to upgrade my armor first because it's part of the black forge upgrade stations too, then once I'm done with that dismantling the upgrade station
Reinstating it once I get more bloodstone
are you not going magic then? armor isn't worth upgrading immediately if you're going down the magic path imo
I'm using magic but with flametal helm and ashen cape
and if you're going armor you might want to spend it on a weapon
I went into mistlands with the silver sword the first time and did okay so definitely doable
Though a bm shield is very much worth crafting if you use blocking
That I got
I'm doing a weird quality/jack of all trades type build
Rest of my armor aint up to scratch though - lvl 2 fenring chest & legs, lvl 2 padded helm
Then youll do fine if youre careful and keep bonemass power ready
(I like my move speed)
Should be okay on nonstarred seekers if you have enough hp
Also if youre having issues two of three seeker attacks do pierce
Also just a quick tip, you only need 5 of a certain resource to be able to make everything you possibly can in the mistlands, its just you need to dismantle and reassemble station (kinda like only needing 5 surtling cores in black forest)
So root harnesk is an option too
So you can upgrade your gear hopefully early in by dismantling and reassembling your stations as needed
Mistwalker is op though, definitely make ASAP haha
Frostner should do pretty well with the dverger though
I have to say I got extremely lucky on my first proper play in the mistlands that I feel I was robbed the experience of raiding a tower for a dvergr extractor
I did it later to get more but only once my gear had progressed
it's not luck; just a matter of time before the bugs break open a box for you
But like, almost immediately?
I couldn't find a black core my first mistlands
Pre-world modifiers, restarted world when those came up
second one went a lot better
this is odd...I started a new world with my brother after bog witch went live. And yet, I find the dirt X artifacts all over the plains....I thought they're a result of the world updating after a change to world generation
My first few infested mines were rough. Getting those first 5 black cores was a pain.
Immediately after getting 5 it felt like there were loads haha
I think those dirt lines were Ashlands, not BW
are you really a valheim gamer if you don't have at least 10+ stacks of bones? also, you don't really need a lot of bones for it at all. grab the bones from one tar pit and you're probably set for the game honestly
You'll be wishing you could get rid of them faster lol
Failure to horde those bones will make no difference to you in the ashlands, trust
i would have been more disappointed if I hadn't hoarded all the skeleton trophies
dead raiser my precious
Same.
I love summoning my cannon fodder when I see a monster spawner in the distance, or when entering a putrid hole for the first time
Thankfully it's not that hard of a problem to rectify- look for any unexplored black forest crypt and just keep one of their spawners alive while killing everything else.
Yeah, but the world I'm playing on was generated after Ashlands and BW, so they should not be there...
Summon 4 skellets, use a protection bubble, regen health, start battering the fortress
Dead raiser replace the bow, butcher knife replace the arrows
I still have the crossbow because I need to have something to hit valkyries with if I run out of eitr
I'm going to miss my triple shot crossbow...
(modded thing, in case anybody's going "wha")
Might go proper mage this round
magic or melee vs queen boss?
General consensus is Ember staff is good
Both work equally fine.
If you're going melee you probably want a demolisher
Himmin is better for ads than Demolisher.
Bile bombs better be in the equation too
Not necessary at all, i use bombs for the swarming extrass ๐
Even the ooze bombs work well
Himmin secondary staggers which doubles your bomb damage ๐
I just started using ooze bombs in the plains, sealed tower
Sneak attack ooze.....almost kills a shaman
Fiddleheads galore!
I've hit the jackpot, seems like very few enemies spawn in this match of ashlands and there's plenty of smoke puffs, fiddleheads and vineberries. We do love consistent sources to place portals near
i have like 3 spots with portals that have a good collection of puffs and fiddle heads. i have even hatched an asksvins defense force in each spot ๐
I've yet to use a bomb, took a demolisher and my krom to the queen fight and didn't use the demolisher after I saw that I was doing close to nothing.
Nah, not atm.
Many, many people are playing Valheim right now.
22,000 on Steam.
It's the smoke puffs mainly, I don't think I'm gonna have a shortage of fiddlehead, ira a tossupt whether it's sap or smoke puffs that will be the bottleneck on marinated greens
But can't complainn at having more scorching medlies haha
i think i was starved for fiddleheads for a while, and now it's swung the other way. granted, i think i probably have plenty of both now
guys Ashwood stakewall vs dvergr sharp stakes ?
The fuck is a shark stake?
cat walked across my lap into desk mistyping stuff, sorry sharp stake***
Ok but... stake wall made out of sharks... ๐
The ashwood stakes deal much more damage
dude, a shark wall would be a great defense
120 instead of 15
The amount of grausten I'm getting is starting to get out of hand.
It's leaking out of My storage space and onto the floor lol
Grausten, Black Marble, and Iron -> Can never have too much.
Maybe when I actually go ahead and build something that will be true...
imagine the stench...
from all those dead, rotting sharks
I've counted, I've got 58 stacks of the stuff
I can build 10 stone portals so take away 6 stacks, I've got 52 stacks free for building with right now
52 stacks ain't that much for significant building.
i think it's fine for mixed building. personally i really like grausten floors, but some of the other pieces are still meh
hii ppl
Personally I like most of the grausten stuff, but it irks me the way the walls hang halfway off the foundations so I gotta snap the walls to the side of the foundations
Mixed building is what I'd go with, got lots of stacks of regular stone and black marble, and for roofs I can go with Ashwood.
Combined I've got at least 100 stacks of rocks of various kinds at this point
how do I get into contact with the group of players that helps out to get loot back?
the body recovery squad?
So, question. I got conflicting info. I was told Frostner could go all the way decently into late/endgame due to all the statuses it can apply. But then I was told that's a lie now. What's true and what's not here?
yeah
join their discord
the frostner is very useful, i think its pure damage falls off past the plains.
due to the slowing effect of the frost i think you can use it in the ashlands but the mistwalker is just an upgrade.
So what's it for into lategame? All the status?
Frostner is always useful for controlling enemies
Just status and swap weapons?
the frost effect
i personally wouldn't use it into late game unless i was doing a challenge or proving a point ๐คฃ, because mistwalker like i said.
As obiron mentioned mistwalker is kind of the "frostner upgrade", but its on swords not clubs
Well I'm just trying to figure out if it's worth the investment. When even IS mistwalker?
until the mistlands and ashlands came-out it was like one of the best weapons in the game to use period.
I prefer clubs fully so.
i always get the frostner
I'd probably swap to like the demolisher or a higher tier mace.
I'm a blunt weapon enjoyer
thats fine, i think, i don't really like two handed weapons, the porcupine probably works in the mistlands pretty good.
if you did that then i think swapping between porcupine and frostner in the ashlands could be pretty good then.
I prefer big two handed weapons that hit hard.
I just like blunt weapons period tho. And hammers especially
If you want to go all maces build then you got variety, like you have porcupine in rhe plains as a pierce damage option, frostner for the slow and push back.
Enemies in the mistlands all resist physical damage so frostner gets a fair bit of mileage in mistlands while progressing
'hit hard' huh, ๐ฌ.
hence why Frostner interested me. It's a one handed hammer.
As a two handed hammer enjoyer, this comment insults me
I don't know i never leveled blunt to use two handed weapons, from my own experience the big hammers were more like crowd control than damage.
that AOE blast and the parry counter damage goes so hard.
<obligatory "I hate Frostner" message here>
if going this route yes use it until you get to the demolisher then i suppose
Or like a higher tier mace
In before the "Frostner goes so hard against Deep North enemies!"
you won't get another hammer in the ashlands you'd have to switch to maces, unless you wanted to keep the demolisher.
Easy to go hard against enemies that don't exist ๐
Ashlands is the last area right? or is that mistlands?
it is the last for now
So far.
I'd probably keep the demolisher. Hopefully the deep north has a new 2 handed hammer.
or two handed blunt weapon
when you get into the ashlands the frostner might actually be helpful then
until you get a higher skill/food/armor
You may have โจ 2 petrified wooden sticks โจ
... Imagine a two handed frostner type weapon that spread all Frostner status' in AOE.
It's judt worse mistwalker unfortunately but some enemies in ashlands are vulnerable to frost, others are vulnerable to spirit
What weapon type is the mistwalker?
blade
one handed sword
What are they scared of?
Irs swords so you won't wanna usebit
Ew.
I think the only sword that's EVER interested me is the Slayer. My heart belongs to blunt weapons.
I hate to say it but maces/club weapon types seem to fall off a bit in the later stages, for the most part (demolisher is still good though)
swords, spears, and bows are the best....also dual axes.
I plan to max upgrade Demolisher and combine it with max upgrade Frostner.
But they absolutely rule the early stages of valheim so it kinda balances out
Mistwalker is one of the best weapons in the game.
make the ultimate status into sledgehammer loadout
E) All of the above
the frostner is just it but at a lower level and a different weapon type, why would you of all people say that.
๐ซจ
Frostner is and does, just at an earlier point in the game.
There's a whole 25% of game where frostner exists that mistwalker doesn't lol
correct
Frostner isn't and doesn't. ๐
Mistwalker has cleave frostner doesn't ๐
And from what I'm gathering Frostner can still hold up when combined with other weapons. Use it for controlling the horde so you can pull out your stronger weapon and smack em.
based on the fact that, because you said so and feel like it huh?
Mistwalker doesn't fling people out of kill range, preventing you from killing them. Frostner does. ๐
Let's not even get into that because I'm 99% sure mistwalker and in general one handed swords shouldn't have cleave, cause 2 handed swords don't cleave and that seems backwards to me.
how much fucking knockback are you experiencing my guy, i have never had that much of an issue, just use your legs?.
... you adjust to it?
it is referred to as walking.
Oh boy
๐ถโโก๏ธ
Bro I gotta speak from experience here. The ONLY time knockback was an issue was when I had the club because that thing has like no reach.
There is no "adjustment" you have to walk/run to close the distance.
That's not an adjustment, that's the weapon preventing you from immediate follow-up.
Moving your character around is one of the fundamentals of a video game ๐งก
Yet 99% of players struggle with piloting the character
Walk/run IS a follow up. If you time it right you can smack them. Blunt weapons require more skill because of the knockback. But also the knockback can be INCREDIBLY useful as well.
have you experimented on solely greylings, i can easily combo fulings with the frostner.
and its function in the early mistlands and every biome prior is all that matters.
It can get stuff off you. Create distance. Give you that one opening you need.
"Blunt weapons require more skill" ๐
When it comes to the knockback thing, yes.
distance can be a very good thing to gain on an enemy, or 50 of them.
It's an easy follow-up. You're just not good.
๐
oh boy
I'll be honest I have major skill issue, but I never had issues with frostners knockback like, at all
you don't want them to be up in your fucking face in like half of the scenarios there are
even if knocking enemies away from you is generally bad, which idk, it still 1000% has uses for that matter.
Bro I used Stagbreaker for the longest time. I was gonna use Iron Sledge too but I didn't this time cause I could save flesh FOR Frostner. I could STILL combo extend off stagbreaker. It was just timing related.
I have successfully landed the two tap WITH STAGBREAKER
i would never have noticed its knockback if not for sev ๐
Frostners knockback is a good thing if you play around it, fights might take a bit longer but you can get through them quite a lot safer. Particularly for those plains raids it feels like playing the game on easy mode, more than other weapons
Like honestly, if I can manage to follow up with STAGBREAKER
You can follow up with Frostner
i'm sure hammers are fine but i don't like slow attacks, i like swords first and foremost, thats my shtick, my least favourite though is just the atgeirs.
I was told Atgeirs are overpowered as hell
I have just one word.
Knives.
That is all.
they are
maybe they are, i don't know, i don't like the feel of them
Oh you sneaky.
i like to use something that pairs with a shield because captain america is my favowite marvel chawacter ๐
Not My current playthrough cause I wanted to try something different but I have a knife addiction in this game lol
i have to fuck off and go hurt my back some more bye bye chat ๐งก
When can we turn shields into an offensive weapon tho
That's my question.
swords > dual-axes > fists > spears > bows > axes > clubs > knives > arbalest > crom > hammers > atgeirs
Fracturing.
Parry enemies, counterattack with fracturing.
Aren't the fist weapons straight up bad tho?
I was told they become outdated FAST.
Eh? Idk what that is ngl
spoilers kekeke
I didn't use the weapons full name
Second Hildir dungeon I've found before finding Hildir
I wonder how many arbalest skill levels you'd get from killing Bonemass with bone bolts ๐ค
Think I'm going to use Hildir as a meadow radar at this point
Sail along the mid-south of the map, see if I can't find a decent place to set up for Mistlands/Ashlands
yes, and theres only one of them, but they are based to use.
Eating bukeperries and then clicking your bed is funny ๐
You lie down to sleep while puking everywhere ๐
Can animals take fall damage? I know they don't often fall off cliffs but
afaik players are the only things that take fall damage.
I am really enjoying the no-cape look.
No
what armor you runnin
Just upgraded to Carapace.
@tawdry monolith one min my roomate
Also, concerning our SFF discussion yesterday:
For melee people who want to run Staff of Prot, Bloodstone is now extremely viable. Because activating the bubble puts you well below the threshold where Blood does more damage than Ling.
That's math I'd have to do, but the -40% HP on bubble activation really synergizes with Bloodstone.
I know that's a pretty complicated question with a lotta different scenarios but i guess i'm must asking is it a miniscual damage increase or is it substantial
Pick a weapon.
The ashlands axes
Also I can see this thriving in a sneak hit scenario, as the few extra damage gets multipled
Oh that's bloodsniping 101
ye
Blood Arbaralest.
Puke.
Eat 3 foods.
First shot gets +200% or more damage.
ye i did a fader speedkill usin that tech
Ok, minute on the maths.
SFF Health is 34 + 75 + 65 = 199
HFF Health is 105 + 75 + 65 = 270
Ling Axes are 165 + 25% chance at 75 = 183.75 DPS
Blood Axes are 155 + 0.2% per HP point.
Blood wins when missing 93+ HP.
So SFF is a bit shy (you drop 80)
HFF you drop 108 from the Staff, putting you over threshold.
HFF statline is 270 / 225 / 71
(It would be better if Ling didn't get +10 free damage that Blood doesn't have before passive. Like, Blood should also be 165 base)
Ye
Nice, big maffs, def gonna try this out and see how it feels sometime. Also nice to know that whenever I get bloodstones from my fortresses they actually kinda have a purpose
itd be kinda cool if there were a couple more damage types i think lul
like bleeding, and/or acid.
How do I remove the GUI for screenshots? Is there a thing for that?
if you're on pc ctrl + f3
This game autosaves every time you sleep right?
Whats a material I can build over lava without it breaking? Tryna build a bridge.
Gonna have to use flametal beams and then build over the lava through the support of the flametal beams, kinda expensive
Okay thatโs cool, ty!
If i have a suspended build and I build it up, do the supports have to get progressively stronger? Or do support beams only affect length and width
I am midly upset yet again. I saw a guide telling to attack a charred fortess to have a good starting amount of flametal, but I see now that I need flametal to actually get the loot inside ๐ฆ
-AHHHHHHHH
(upset hour)
you get to have a long sea trip at least
No you donโt. You can climb over the wall with wood or raised earth. That gives you access to courtyard chests. Then you can dig all the way down and sneak barely under the central tower walls.
really?
Yes. Iโve never used a battering ram and Iโve done 7 fortresses this way.
Its not letting me dig under the floor though
I mean like, under the tower
If you get next to the tower and dig all the way down you can angle underneath the wall barely. You need to push in just right. Itโs a bit of a pain sometimes.
Get max depth. Then find where the wall is slightly higher. Then dig in and upwards.
oh... how silly
Like if I put an iron wood beam and a wood beam in the same place, will flooring go the same distance out AND the same distance up?
.>
This game deleted my save, this game is fucking ass
no
it should have backups
are you here to ask for help or just to vent.
fascinating
anyway i just got my second rancid remains trophy
between that and the brenna trophy now there needs to be some kinda frosty or lightning-y skeleton so i can have rgb trophies โจ
Has anyone tried making a game of thrones inspired valheim server?
uhhhh idk
what does game of thrones inspired entail....lads roleplaying as jon snow..?
go to the top with wood and use demolisher to get rid of the grill and spikes
why do lox spawn so awkwardly
they have like these little areas they tend to spawn in and as soon as you get like 12 meters away they do it instantly, even if you've just cleared some out, or are walking towards that direction, then these big fucking lugs just descend from the heavens
and theres so many dirt lines in the plains ๐ญ
why is it so bad
Valheim with a dlss option would be so nice.
It has some older upscaling method from my information, though much better implemented than HD2's upscaler, still has fuzzy pixels and such and that is more or less why i can tell my native 4k from 1440p upscaled. Dlss (and fsr iirc) dont have that (at least not as much), so adding that at some point would be pretty sick
(The fuzzy pixels seem to be an artifact of the upscaler, as the native 1440p image on my sisters display is far from fuzzy)
sigh. sitting in my longhouse, waiting for the damn rain to stop. I swear, I have more storms than clear days.
Whats the impact of DLSS on computer ressources though?
Basically none
apparently it does the opposite and lighten the ressource load
well dang, that sounds fun.
I think my GPU can't handle it tho.
Or you go through this hole in the top of the keep and dig down to get out
Don't forget a pickaxe
this game should have chocolate as an ingredient so that we can poison wolves and cook Le Fishe Au Chocolat
Well depends if you have an RTX series card or an older one. Every nvidia gpu released post 2019 can do dlss just the same
yeah, I dont. mine's a 1650
Thats the problem with dlss, AAA optimization getting sloppy cus "free fps from dlss" while it should be just extra fps with little to none visual cost
Stinky
@ devs add dlss its be great at any point down the road
๐
I agree with sevrahns reaction to my own idea
I only think dlss or fsr would be neat since it already has a upscaler, fuzzy one though
Valheim is known for its peak 8k visual fidelity so yes, upscaler 1000% needed.
Oh no more fps equals bad now, huh. I never said it needs it, itd just be neat
That emoji doesnt fit your full opinion turns out
It would be great if Valheim could support dlss/fsr. I'm so tired of the blurriness and ghosting caused by TAA. While I don't need the extra FPS that these upscaling algorithms provide, dlaa and fsr native AA are currently the best anti-aliasing tech available.
This
Valheim is a pixelized game, and taa removing the crispyness of the pixel really isnt nice. The temporal upscaler combined with TAA really isnt nice
Not entirely my area of expertise, but I don't think a graphical upscaler is going to get you more frames or reduce lag from the number instances being loaded in the game. ๐คทโโ๏ธ
Game still has to load all the instances... which is on the CPU side afaik, not the GPU.
Its clear you know even less about graphics than me dude. You might be great at valheim help (fact) but you also have almost no idea what youre talking about here (also fact). Im no expert but DLSS is an incredible anti aliaser and the SS part is just the fps bonus. Its why DLAA exists for 4090 warriors; pure anti aliasing, crisp and clear
I know the lag and stuttering in the Ashlands has nothing to do with graphics so... ๐
The game uses like 10-20% of my cpu and like 60-90 of my gpu on dx and with the gx= boot arguments. Its not that expensive on the cpu.
im not expecting dlss to solve the stuttering issues. I just hope for a relatively decent anti-aliasing solution.
Stutter will stutter no matter what. My fps is nice, my main issue with the current upscaler and stuff isnt fps. Its clarity (or lack there of)
I'm sure if Smiffe feels like it he will drop a comment with revelations.
Hi guyse
Do you have a screenshot example of this lack of clarity?
Im not even home atm. Go on 4k, and look at the damn ferns in the loading screen. Fuzzyness on the edges. Strong, at that.
65%, disabled bloom, chromatic abberation and DoF
66% of 4k is 1440p.
Any sort of detail is lost to fuzzy edges and blurryness, edges leaking into each other due to well, an old temporal upscaler.
Is this minecraft
You can even see the clarity of native 4k compared to it on a small mobile youtube video. Its obvious even on smaller screens.
People often say "1440p is similar to 4k". TAA completely negates that as the lower the rendered res, the blurrier. Not due to res, but due to TAA itself. That mixed with the upscalers "pixel leaks" it makes it look very fuzzy.
Yes, totally :)
Just hold out a torch, all meadows enemies are scared of fire
No it's dangerous
I would never say 1440 = 4k
I would say that Valheim graphics look exactly the same between 480p, 1080p, adn 4k.
Because it's Valheim.
What does being Valheim have to do with anything? Itโs the same difference as any other game in higher/lower resolutions.
No. Certain art styles don't care.
What's your PC's specs?
1440p / 4k have almost no difference in most games. As most games aren't meant for 4k
Plus a real 4k 144hz monitor can run you up to $2000
my new seed has a natural pond next to my house, goated
any eikthyr enjoyers in the chat? i use it through the entire game
yessir
bonemass what? LAME
Eikthyr + lightfoot + feather cape for infinite jumps 
hell yea
bonemass for charred fortresses, other than that its eikthyr all the way
Plus 97% of gamers don't have the required hardware to play games in 4k anyhow , most people play on complete potato systems
Moder for metal runs pre ashland
na na na eikthyr ALL the time baby. the "just dont get hit" strategy :D (with bubble for plan B)
nah i enjoy sailing i dont need it sped up
I only use Bonemass in mountains because I canโt consistently survive being hunted with iron equipment without it 
WHO decided to move the POI's?
Uhh. Just carry a building hammer and some wood , thatl win you 99% of fights
I donโt want to cheese it, thatโs even worse than being reliant on forsaken power
Stuff can't hit you if it can't reach you
like u put down wb and stand on it?
True it's just a life saver if your farming & overloaded. Or get caught out at night
Yeah just put down a quick structure to stand on and melee enemies won't be able to hit you
I usually build a little platform outside of where I'm silver farming, incase it turns to night
hi rose hi blob
Hi obi
It does help alot
any1 else been stuttering a lot recently in ashlands on the public test valheim?
I think that needing to carry building materials absolutely everywhere to make sure I can cheese fights would be more stifling than needing to rely on a a back pocket bonemass buff but that's just my opinion
During those ash storms yes, game performance tanks considerably. It's so bad I have to drop everything and leave immediately for my sanity
dude i'm stuttering just by engaging combat with 1 mob
Just turn the monitor off. No more stuttering 
I've not noticed it personally outside of those ash storms
Oh, that and when there's multiple environment damaging mobs on screen attack at the same time. Game struggles with all the stuff breaking on screen and dropping all the resources
Just /spawn Troll 600 and watch the frames ๐
aight updated driver, lets see now
- Crafting skill no longer provides bonus yield on armour and weapons
THANK YOU JESUS THOR!
Because it was annoying as fuck?
???
Not when you have multiple players and get a free piece of gear
so did anything change from public test to actual patch notes from the feedback given..
So it only is cool specifically for multiplayer environments....
Yet another reason to remove it.
what?
Wonder if Askvin's cape is gonna be bad.
I can see it as annoying f you go solo, but it was nice surprise when we play on multiplayer server
Anywho, i love the illustration in patch notes, those are always so cool, but i love how homey this one feels ๐
hes just a hater lmao
i know ๐คญ
No?
also updating driver didnt really fix stuttering.. damn
It sounds like it yes, Based on what i heard from other people in public test, I haven't tried it myself yet.
"Asksvin Cape has been reworked with increased run speed and reduced stamina use for running"
According to the patch notes.
mhmm
How is that bad?
Idek. Seems like one of the best capes outside of feather
and crafting skill is useless now.
I take Ashen because attack cost reduction.
Stamina is only reduced when running with wind
Crafting skill is useful as fuck, they removed an annoyance.
So itโs meh now
Tbh I'm glad lol. Less work for me.
Lol
Ah, yeah that's not good.
If it was just overall reduced cost then it would be fine.
How is it annoying though?
We've had this conversation...
How can I level club mastery efficiently? Shield Mastery I assume will come naturally as I parry stuff. I'm just having issues cause death is a constant for me no matter what I do so
Make a wooden club.
Kill things with it.
I remember people not caring about the crafting skill in general but i don't remember it being 'annoying' to have extra stuff
I have an Iron Mace lol.
Then you're leveling inefficiently.
- hit friend blocking
- go to greydwarf spawner and hit mobs
use lvl 1 club
Ah fair.
Wooden Club is the fastest way to level that skill.
So with Ask Set, Asksvin cape, Lightfoot mead and Eikthyr power it's free running and jumping when running with wind on your back ๐
it takes a lot of time tho, you can console command "setkey SkillGainRate 300" for 3x xp rate if you dont wanna grind for 6+ hours
The ash storm is simply a GPU load issue that can be immediately alleviated by lowering the effects settings. It's not as annoying as the stuttering when asset loading, which has no solution at all.
My settings are already as low as they can go ๐คฃ
u can only lower the resolution or play the game in windowed mode in that case๐
Far from the truth
I see youre using my old excuse for a 1080p monitor
Uh... pixels beg to differ.
You can't take the original Zelda, slap "4k" on it and suddenly it looks different because... it won't.
damn, he hit him with the "wait, dont you know"
you know what seems to make an even bigger difference than resolution? high pixel density.
The textures wont suddenly enhance to realism, even though their vram res will be over 4k to not make them look blurry
Yeah. My s21 1080p phone LOOKS as sharp and clean as a 32 inch monitor, since from what i can tell at first glance the pixel density seems to be pretty similar.
especially on smaller screens really high pixel density makes stuff look super crisp even if its frickin pixel art lol
But 32 inch 4k compared to 24inch 1080p is a HUGE difference (main vs old, now 2nd monitor for discord)
playing stardew on a legion go and i was looking at it with new eyes it felt like lol
Yes! I can easily tell if a guy on youtube, even yt compressed video, is using native 4k or upscaled or even 1080p, even though all the pixels arent even visible on the small 1/5k part of the screen yt plays on. Miniplayer too small to tell though haha
ye kinda crazy how much of a difference it makes. I wasnt really aware of it but it just seems to provide more raw info to the eyes
anyone knows a good way to farm trollfish
been trying to make troll strenght meads but the fish are hell to find
They are in every Black Forest biome that has a beach.
A fucking TROLLFISH
Damn i gotta get into fishing. Bought 800g of bait and a rod just to not use it, ever.
I only found a single beached salmon
Whatever you do, don't take the bait ๐
Bait is still an amazing way to mass-produce Coal.
What does Austin Powers tell all bad Bee keepers ?
.
.
OHHH, BEEEE-HIVE.......
Fishing is fun!
Why do you guys hate it so much? ๐ญ
Just get in a boat, sail to where there is fish, drop your fishing line like an inch from your boat, real in the fishies and be happy ๐ฅฐ๐ฅฐ๐ฅฐ
I love that troll fish just became such a hot commodity ๐ฅณ
Karve is the best fishing boat confirmed โ
i don't hate it i just don't find it fun
i mean atleast trying to level fishing and getting every little scrap of stamina food is a little annoying.
fishing in the meadows is fun โ
Every time I tried it the fish just seemed to never get near me at all, just felt like a waste of time.
Granted this was before the big fishing update and I have noticed there seems to be way more fish now so I should probably give it another proper go
I do think it kinda sucks that rather than making our own fishing pole we have to buy one or find one in the wild though
- Crafting skill no longer provides bonus yield on armour and weapons
Noooooo
I didnโt even know this was a thing lmao
It's gone, thank iGod.
They should rework it for arrows too where itโs random per individual arrow imo, instead of either getting 20-21 arrows
Yeah kinda busted making 6 rippers with 3 crafts
Kinda annoying af making 2 rippers when you wanted only 1. ๐คทโโ๏ธ
In a server i just dump em in the community chest for others lol
If I wanted a spare, I would have deliberately made a spare.
I see why they did it from a game balancing perspective
It very much was from an annoyance perspective unless Smiffe declares differently.
Yep Duping the GemStone variants is not right lol
Crafting giving you free upgrades is amazing.
Randomly giving me a second weapon I have no use for is annoying.
Ooo I didnโt know about free upgrades thatโs cool
Nice for a community though but fair for solo players
For sure
And given it's a single-player game... ๐
I feel like itโs a co op game first solo second personally
The people making the game disagree with you, so ๐คทโโ๏ธ
Source?
Still think they coulda made it a setting where crafting has a chance on armor or weapons to either make extra, or partially refund resources, or something
So you get to choose the bonus
I'm sure someone who tracks quotes can link you ๐คทโโ๏ธ
But the devs have outright stated it is a singleplayer game that happens to have co-op.
That is the design of it.
Fair enough ๐คทโโ๏ธ
It's part of why Catography Table is one of the sole "multiplayer-only" things in the game.
And tower shields
And boats having a ton of seats...
When you could probably take 5 minutes and come up with 10-15 other very easy MP features they could add that they deliberately have not.
That only 1 person can row the boat from.
And having map be visible to other players
i never felt like valheim is a "singleplayer" game
yeah ima go check up on this
works equally good solo/multi imo
๐
Can I hit you with hammers
And the fact that resource costs for building structures are so expensive, sometimes that feels more like it's balanced for multiplayer than single
lmao
Define expense in a game with infinite resources? ๐
Expense of time, which for the player is very much finite and ticking.
Uh....
Would be cool if having extra players on boats allowed you to move faster tbh rather than just afking
People who play building games are completely fine with "time spent building" unless you're a super casual "I didn't know it was this much building" player.... in my experience.
I mean theyโd still be afk you would just get to where you need to go faster
No.
Why not
true
๐
one person that steers/rows the ship and then extra seat that just helps with rowing
makes sense
Exactly
or you know the longship having oarholes bot no oars for other vikings to use
They're in line with pretty much every other survival-crafting game out there. If anything Valheim is a bit less grindy unless we're talking about building massive projects in survival mode.
When you finally reach plains tier and go on a pillar destruction spree for your mega builds
Ye
I didn't reach plains yet in my current world but I started the wall project yesterday
I like building structures.
I don't like spending literal hours on end just right clicking at rocks to be able to build said structure.
Very often the structures aren't even thag big
I get that some level of grind is needed but if valheim is in the lower end then perhaps excessive grind is actually a valid criticism of the genre as a whole?
How are you gathering mass stone?
I had a world where I had huge walls and I made it to mistlands but I quit that world and I might destroy those walls for stone
just make walls out of stone with hoe
hammer mode is a thing
Can I hit you with hammers
if you don't want to grind then don't
Hammer mode is a thing yes but don't you dare, the purist "designed as intended" people will come from out of the woodwork and attack you for not pslying the pure way
6k stone is easy enough to get done mining mountain rocks...
Everyone can play the way they want
Don't you know, the game is perfect as is.
(Early access by the way)
Some want big walls
I think the grind makes progressing more rewarding, going back to previous biomes you feel so much stronger and itโs so much easier to harvest materials
Even with a black metal pickaxe grinding stone feels like it takes forever
Iโd love an option to only enable double resources from resources like wood and stone rather than everything
In my mind it's like this: you don't need a giant megabase for anything in survival, ever. A reasonably sized base doesn't need too much grinding and for everyone who wants to build giant megabases there's hammer mode, so i don't consider it a balancing issue.
but I guess that could be solved with mods
This, honestly
Plains pillars is easy
Exactly correct there.
I don't want to increase the resource grab for everything because for the vast majority of the game I feel like it's in a good spot.
But the grind for wood and stone is in no way meaningful to me in any capacity
Except for ashlands stuff its so low durability it cant be used for more than 10 minutes of combat...
I build big box. I fill with crafting stations. I done.
In ashlands I just don't bother building at all unless it's inside one of those fortresses that enemies can't break
Weapons wise anyway
Weapons not lasting for more than 10 minutes of combat? This is actually not a problem I've faced there, I'll be honest
They have the same durability as other weapons, you're just stuck at level 2 rn for gemmed melee ones.
is there any way to rebind the action bar? i dont wanna reach to key 8
Yep 250 durability for those is awful when your fighting hordes in a server
I have yet to make my first gemmed weapon though, didn't realise the durability was that limited
I might just stick to the staff of fracturing in that case
@gray sand Valheim GDC 2024 on yt at around 6 mins in โValheim is a brutal exploration game for 1-10 playersโ โwe cater to loads of different playstyles which means you can play together with a group of friends even though you arenโt all into the exact same type of gameโ โitโs a coop game you play it on your own server in your own timeโ
I'm happy for you.
I typically have to carry three weapons just to compensate for it and i usually break all but one on runs in the ashlands
You could just use the silver sword. Nearly everything in Ashlands is weak to spirit and it out-damages all other weapons thanks to that.
(Another case for carrying multiple weapons)
Actually that's a point, I never thought to compare mistwalker vs silver sword for ashlands
Mistwalkers still the all around superior weapon but is silver sword actually outdamaging it?
I did a while ago. Iirc it does better dps even before you factor in the 25% lower sta cost.
lol the silver sword is my final sword its usually what i end up using after the two ash tier weapons break
That's quite cool
Worse vs the askvin but better vs basically everything else, and I was never using mistwalker for the asksvin anyway
I'll take silver sword in next time and see how it feels
Nidhog primal Dyrnwyn and then silver sword are what i use lol
Oh right mistwalker is winning vs voltures too
vultures are undead
You don't need to be undead to be weak to spirit
Voltures also have terrible hp so they die in 2-3 hits to basically any mistland-tier weapon