#valheim-chat
1 messages · Page 121 of 1
better yet, give them "all your bombs" (just enough to get to a deposit) and don't tell them they have a timer for the platforms and watch them get stuck on a deposit.
update: Have parkoured for like 20 minutes on spires, accidentally went wrong way but we are getting close to the mainland
Has Iron Gate revealed yet what they're working on now?
Think they're still bug fixing Ashlands some
#news message might be the newest (w/o searching outside of discord). Apple will be able to join the 10th world.
How do you know that?
from Ashlands bug fix patch 8 days ago in test branch
anybody else running into insane lag during combat in ashlands? never had this bad of lag before. dropping down to 15 fps or less. my whole group running into it too and we all have decent pcs
I had some wolves escape and now battling an exponential wolf population explosion
making combat near impossible. mobs flying all over the place, one moment theyre 10 feet away the next theyre in front ofyou hitting you
A lot of ppl been complaining about Ashlands and non-Ashlands lag since Ashlands update
I mean yeah I guess, small changes
Still a good update, ashlands is the best biome so far for me easily
Mistlands was too easy, Plains was too empty. Really since swamp the game has been pretty bad, so I'm glad the Ashlands brings a challenge back
Mistlands for me. Ashlands I'm very conflicted about, because some parts are great and some parts are... not great
Plains doesn't feel empty to me. It's kind of bland though
I love a challenge but I hate how decentralized it is in Ashlands
Tbh I confuse ashlands and mistlands so often my friend has to correct me each time 😂
What does that mean? I like the challenge, I think it's a good balance as well since most enemies are quite slow
My only complaint currently about the Ashlands is it has very little way of direction, but that's true for most biomes
The 24/7 fighting does feel a bit weird for Valheim too. It's meant to be an exploring game
Doing Ashlands alone must be extremely difficult
they're okay, not great
balsphamery!
I hated Plains. It was sooo fucking boring
there is a reason people use the meme of storming the beach at Normandy to describe first landing(s) in ashlands...
You don't like farming flax?
A 1 star morgen on hard diff, his double slap made me scream.. unmasculine voice..
Even the boss was easy for me, you just hit him with a sword and he dies
I think Plains is the best zone
morgon can be 1 star? never knew
Decent difficulty everywhere, but no high difficulty anywhere. I prefer something like mistlands where wandering around is relatively easy, but areas of interest like infested mines or dvergr encampments are more difficults
In Ashlands putrid caves are a joke and and fortresses are about the same difficulty as just wandering around imo (don't get me started on fortresses...)
Who doesn't love baby lox?
Only done one fortress so far but I cheesed in by jumping over the top lol don't want spoilers on how you're meant to do it
It seems to be a bug but maybe its not
If you jump the right way it sends you up and over instead of off the spike
But you just have to be careful because sometimes you might get flown into lava
Anyway yeah I did try the cave... just lol.
Mhmm let me know when u found one and how u deal with it
Will do 😄
bait the 1star onto a loaded catapult aimed at a undestroyed fortress.....
Probably with my sword, because I only play Valheim with a sword
Game really needs nuclear power for powering kilns and furnace
I will say though, I really like the gear options in Ashlands. A lot of unique and cool stuff. Even if the power level is a bit disappointing due to mistlands gear being OP
Not gotten to that yet
yo, so beds burn up in ashlands, do any sort of beds not catch fire?
I still manage to die way too often while having mistlands gear
I died a lot at first for sure, in a new biome it’s rough getting footing. Once you get used to it and learn All it’s quirks it becomes easier tho
did you guys know that theres 2 star spawners in ashlands? o.O
If I understand the mechanics of firespread and the ashlands, so long as everything flammable is encased in stone (within a house) or metal, it won't combust.
There’s only 2 of them per world I believe
i see, so put fire outside of house?
if its a wood house prob good
If we are talking about firespread outside of ashlands, unless you turn on the setting, nothing has changed.
And if you did, I think the burnable thing needs to be within a 2-2.5m cube of the fires influence. Ie: if you built a 2x2x2 cube around a campfire and tried to build something wood within the cube, it would likely combust eventually.
You hit most things with a sword and they'll die, if we're being fair.
I've yet to encounter a sword-immune enemy in this game.
side eyes every rock
Even 2 star falls quick to some ||Thor approved axes||
Did they tune the bosses down? I remember Moder being harder with annoying knock back
You got better 😎
Try her on very hard though, unless you have a very specific setup there's no way of avoiding a oneshot from her ice barrage
Does the difficulty do anything? Better loot?
Nothing changed on loot as far as i know, from our perspective, we put our world on hard diff, to make us feels like we earn the right to slide the resource rate to 1.5x. How you like to play the game is what matter most, i think.
No
there 3 of them, and they part of "puzzle"
so just to be 100% sure, buried campfires that are extinguished still prevent spawns?
It’s basically “Game’s not hard enough. Let’s make me cry 😂”
more starred enemies
which drop more than non stared enemies so technically yes
what made you guys play Valheim for the first time?
Watched video
Saw game on steam
Liked
Play 🤩🥰🥳
fair point
Okay, about to head off to the Ashlands. I feel very uneasy heading there in my squishy mage garb
gl, hf
be prepared to spam the protection staff if you value your life
Oh god... I don't wanna lose my nifty new cruise-sized boat
can xbox game pass people use mods?
I can't wait for the meteor-sized hailstorm for the Deep North welcoming party if the Ashlands is the second to last level
That will no doubt be fun
Okay, off to the Ashlands right now. Hopefully i didn't forget anything vital
Oh fuck, red snek already
Ship lost 1/4th health already
I'm already terrified
Phew, thank goodness those stalagmites provide enough ground for a workbench to repair my ship with
Holy fuck am I thankful I managed to survive ||an unstable lava rock||
I thought that was ||flammetal ore||
seriously how do i stop these goobers from spawning near my base, ive got buried campfires on the perimeter and torches on the walls
Only three minutes of Rested left... and I'm not even in Ashlands proper DX
anybody else think its kinda crazy you dont regen stam while casting mage weapons?...
Lol, exactly same thing happened to me the first time I saw one... Having read no spoilers or anything beforehand, I went in blind and hit it with a pickaxe ||BOOOOM||
Fuck this, I'll get on one of the ||grausten|| stalagmites and make a campfire for a little 8 minute buff
Hopefully that'll help me
YYYEEEEP
Previous knowledge of the Ashlands betrayed me DX
I bet there aren't any surtlings there anymore either
They’ve been replaced with a shitload of charred bones
...oh goddammit, nighttime
AND I fucking forgot to change one of my portal names to Ashlands DX
Oh well, I suppose I can build a portal in this stalagmite to take me to my Hildr base and sleep through the night there
Okay, I think the stalagmites are thinning in number
I must be getting close to the Ashlands
Phew, made it to land
Holy shit I was lulled by a false sense of security when I wasn't immediately bombarded by enemies
Goddamn, these charred are tanky
I wish I was confident enough to try meleeing them with my spear
Aaaand rested buff gone
I'm fucked
Phew, their numbers are thinning
And I still haven't built a workbench for my stone cutter for my shelter
Such intimidatingly majestic music, though...
Phew, Stonecutter built. Now I can get started with building my Ashlands forward operating base, or shelter
Oh god, reinforcements arrived before I could finish building DX
Aaand now it's nighttime, but this time no time or place to build a portal and sleep through the dreaded night
then you have chosen death
6 hp left and popped my shield again
I should have built the portal immediately after I cleared out the first welcoming party and then slept the rest of the day off before continuing to build my shelter out of that new stone material
Okay, phew, got on top of a big archway, and now I'm undetected
So far...
Buuuut I gots no wood with me to build a campfire with for a rested buff
Oh well, let's see how I'll manage...
Daytime!
Yes! But still no means to get the Rested buff since I lack wood, and I don't wanna go back down there
The trees drop wood alongside ash wood
i built my first base on the broken up towers that are along the beaches
Oh yeah! THanks to those, I was able to get myself some wood I desperately needed for a campfire!
And now with it daytime and with the rested buff (after an arduous struggle of staying out of sight long enough while sitting down to receive the buff I desperately needed), I'm back in action and ready to continue building my shelter!
Feels good parrying the charred and decimating them (one at a time) after seeing how tanky they are
Aaand goddammit, died to two voltures because I forgot to pop my shield
And even after surviving against all odds, I still failed...
This feels so demoralizing
I'm gonna have to craft another staff...
I could have built a portal after at least setting down the walls for my shelter...
Now I wish I could savescum to that point
I think you can if you go to managed saves
🤔
But I don't wanna risk breaking something
Are you playing solo?
Yep
I was about to use console commands because while I might be willing to make the trek, I seriously don't want the stuff laying around the area to despawn
no workbench or campfire i guess?
Uhhh, the workbench will just have gotten destroyed by now, along with the stonecutter
Game actions cease when you leave the area
whle your not inthearea everything is stopped
But for all I know, they could have gotten destroyed before I got killed
...alright, how do I reach managed saves?
Screw it, flymode it is
It's funny
After barely managing to survive the Ashlands' nighttime by the skin of my teeth and regain the rested buff, and clear out a few remaining enemies around my intended base, it's ultimately the sheer carelessness of me forgetting to pop my shield when I try to fight two voltures whose attention I got, it hurts
...huh, so my workbench and my stonecutter were both still there
Oh well, there's still plenty of goodies from the dropped trees further off that I didn't want to despawn
the moment I picked up my first Molten Core and saw what that could do, I packed up and noped out of Ashlands real quick
stone portals truly the best QoL feature
Oh yeah, I heard about those stone portals!
Truly something you earn!
they're stupid easy to get
I had a Putrid Hole right where I landed on Ashlands shore
While I may not feel good about using console commands to get back to where I was, I had little choice
At least that's what I tell myself, all because I forgot to pop my shield when I went to mine for some gestalt and got ambushed by two thunderbirbs
...wow, the delayed sword attacks make me feel like I'm fighting Margit the Fell Omen all over again
hi
my friends compare his delays to Nameless King lol
I wouldn't feel bad
The game is horribly, brutally unfair
I've seen people quit playing because of corpseruns
You spend hours gathering and crafting armor etc, and you will die, lose everything and get absolutely rekt repeatedly getting it back
Game turns into running simulator
Oh yes, and one mistake can undo a whole day's worth of progress, if not more (I REFUSE to explore more Mistlands for brain matter)
And that's not even getting into the modes where you permanently lose ALL your items you had with you when you die
One guy quit because he annoyed the dverger in one of their towers, he tried a lot but couldn't get his corpse back, it was at the base of the tower and the dverger destroyed the stairs, they had a healer down there
sounds like the case of needing a second set of armor
Even showing your face where the hole for the stairs was got it instantly ventilated by a crossbow
And a third set, and a fourth
All maxed out so you can maybe survive one direct hit, when you have the best foods
.... ill be the one and say, skill issue
if only there was some kind of option to lower the death penalty... like a world modifier or something.
Oh wait.
Maybe come Deep North, I'll be able to set up base in the Ashlands without resorting to console commands (and hopefully not end up using console commands for the DN either), especially since not even the Mistlands in PTB got me to resort to using console commands. Though in that case, I suppose it helped that there was a nearby black forest I set up base in instead of the scary new biome at the time
if only there was some type of world modifier that lets me temporarily lower game difficulty
oh wait
That if you did have duplicates of everything
You would probably not bother getting the corpse
At times the game felt like running simulator
My strategy to get to a corpse us to leapfrog, I eat some food, sprint a decent distance, pick up something, die
Then sprint again but go past the corpse, sprint further, grab a stone or something and die again
I've set up leapfrog, then get to the first corpse, and stuff for corpserun and trigger either power
Infinite run⚡
Keep grabbing corpses on the way to reset corpserun buff
Sprint like a crazy man all the way, corpserun buff makes you near invincible
Oh, thank goodness the shield generator protects me against enemy projectiles
Learned something new for potential subsequent first trips to the Ashlands
sounds like you know what you want lol
5090 releases this year
so for context, this is a pre-owned 4090 at 2/3rd new price.
Have you checked if the buyer is legit
Past history, images of the card, reason for selling
yes
Well then I guess it’s upto you my dude
How much of an upgrade is it compared to the card you own currently and how long would you be planning to use it @restive silo
suppose to be a pretty big upgrade against a 6900 XT, which I've had for 2 years and 9 months (which isn't that long)
and I just got killed by a Gjall...
Oh yeah, those are a huge pain
Personally I'm glad there's no such equivalent in the Ashlands (closest there is is much more manageable cuz at least it doesn't have a ranged means of attack)
I'd say valkyries are a pretty close comparison
Ohhh, those must be that giant bony birb I saw flying in the distance! Good thing I didn't try engaging it
I should find dungeons to raid so that I can make progress on my craftables
and they have ranged attacks 🙂 but i believe they dont feel as that much of a pain since its easier to dodge in ashlands terrain thatn mistlands terrain 🙂
At least the Ashlands terrain isn't treacherous and craggy, just the barrier separating it from the plebian non-Ashlands biomes
(Speaking of Ashlands, I assumed they would have been the very last biome, since video game logic usually reserves the scary fire level for last. Though Deep North makes sense more thematically since vikings = cold and north and all that)
yes, but their ranged attack only hits you if you aren't paying attention
Can they swoop down and dive bomb at you? Thats my biggest fear
no, they always do a pose before attacking so you have plenty of time to get out of range 
Also, boy am I sure glad the ||Asks|| don't have a lunge attack like I expected them to have
Are you sure? Also, sorry about earlier but the Managed save button is to the left of the Start Button when choosing the character
....oh. I thought you meant like accessing my files in a folder or something.
When I tried fighting one, it certainly did not lunge at me or dashed at me, more like leaning slightly forward to take a bite or something
Try running from one and see why everybody dies from them a couple of times in the lava.
Oh yeah, I remember their attacks having VERY strong knockback when my barrier broke against one of these
....maybe I can feed them those spore puffs to try to tame them
Hopefully they'll be good guard dogs against the Ashland mobs
Only when you have a safe breeding pair. They can't out pace the constant spawns and their drops are basically the key to biome progression
how can i make the big deer hammer ?
do you have core wood already?
i dont think i do
i feel like i would need a stronger wpn than flint on the black forest enemies
OMG I FOUND ELDER
then you will have to go for it into black forest and chop some pine trees 🙂
pine trees, taller with no branches at the lower half
whats hard about getting 5 deer trophies? 😄
for what?
big bonker
kinda, and you have a bow right?
I prefer meadows, but tbh meadows and black forest are both good. A bow or spear is generally gonna be the best
i do have a bow yeah
Crudebow is very inaccurate so I prefer spears for deer hunting (they're fully accurate, but don't go as far and are a bit harder to aim). Once you get a finewood bow though that has pretty good accuracy
then it should be easy enough 🙂 just listen carefully and when you hear deer sneak, they will be pretty close most of a time
is flint axe worth upgrading ?
I have yet to see a 2star deer, but I imagine it would be the size of a caribou...massive pointy Boi.
Flint is worth it if you are pre swamp
am in BF
meh. Not a huge benefit as you'll get bronze soon enough, but also its pretty cheap to upgrade so up to you
hmmmge
A pro tip though: Once you get the Black Forest (Bronze), you really don't need to make another axe until like 3 biomes later
Post swamp, you want bronze. You can fix flint on the workbench but need the forge to fix bronze.
You will almost always have a workbench, you might not always have a forge.
idk if i dare challenge elder with just a flint axe
based
You should make a bronze weapon of some kind. I recommend axe, because it lets you cut new trees and doubles as a weapon
i do like axes
Many people like Mace too, because it is strong when you go into swamp
i would go for bronze stuff, you dont need pickaxe or armor if you have troll armor but other stuff will be more than usefull 🙂
Any weapon works well against Elder though. A lot of people use fire arrows on him
but elder is ebfore bronze no ?
nope, after you defeat Eikthyr you can get bronze
No, you kill first boss (eikthyr) and make a pickaxe with their antler. Then you can mine copper and tin in the black forest to make bronze out of
WAIT I DONT HAVE A PICKAXE RECIPE
Same biome for bronze(copper+tin) as the elder. They are both in the black forest.
Also need to go in the dungeons in black forest to get the buildings to smelt bronze
WATAFAK
Do you have a eikthyr antler? And are you looking in the workbench (can't craft on the go, need to be by a workbench)?
First pickaxe is the antler pickaxe from the "hard antlers" from the first boss.
Basically everytime you kill a boss, that boss will give you something you need to get resources in the next biome. For example killing meadows boss gives you pickaxe for getting black forest materials
okay deers are triggering af XDDD
i used it for powa
on the thingie
you used the trophy for power, you should still have 3 antlers
When you kill Eikthyr they drop their head (for power) and also 3 antlers (seperate item)
If you don't have them you might have left them after killing eik. Kill him again!
can i rekill ? and how ?
The same way you killed him the first time
if i remembered that i probs wouldnt ask xd
Collect the trophies required to summon him, and use them on the altar
go to eikthyr altar with 2 deer heads (yup, more deer heads!)
Yep, you get to go back to trophy hunting
A quick question. Did any one of you experienced raw material like copper, stone, wood etc despawning?
it does despawn if not in the vicinity of player structure 😄
so if you leave it out in the woods on the ground it will go away
since when? did it come with the new update?
since always.... i played for nearly 2000h and it was always that way
leave it out far away from any workbench or things it will despawn after 2 days or something
No my friend I am just on 3k hours, I could always go back to old mines to get stone etc. Now there is nothing
I am talking about two hours here. I have it on a vod.. Got a golem to interact with lox's. Golem died dropped glass. I didnt want to take the glass as to many lox in the area. I went back about two hours later and no glass..
thats the thing there is workbenches, for the golem situation no bench.
However, I mined silver right.. I thought I took everything.. So in search of freaking stone I went back to the silver mine area.. no stone but hey, I found four silver.. its just not making sense.
Its seems like some stuff just poof in thin air and others stay.. I will send an official report with the vods and timelines to the devs. Thank for the interaction.
in that case it really is best to send in a report ... because i never had that behaviour... normal despawning after 2 days in the open sure, but never after 2h
I know over time like you say.. but again thank you for the clarity. I dont want to send in stuff then its a time waster for both devs and myself.. I appreciate you
2h = 4 days ingame btw -- plenty of time for things to despawn
So what you saying with your cryptic message I am wasting my time?
https://valheim.fandom.com/wiki/Player_base items despawn after 1 irl hour if they are not in radius of player base structures and even if they are they will still despawn under 2 meters of water 🙂
oh yeah you are right 😄 i was talking about 2 ingame days and 2h ingame ... like between morning and noon or something... i should have clarified
Thank you I see the wiki was revised the 15th of February 2024. Now I know now I am happy.
but it was this way for loooooooooong time, i would not be afraid to say since start of EA 😅
It was always this way all the way back i can remember...you don't pick it up the next day (in Game) at latest it is gone...
you have to look at what was edited on the site if you want to draw this coclusion and even then it might not be entirely accurate
when out doing some serious mining, it's not a bad idea to have a little mining outpost: roof, fire, handful of chests, possibly even a bed if you're feeling bougie or scared of the dark
Oh my word... I will go and read the entire Wiki rather than come here and ask. Thanks for the advice.
I have that at all the mines, I never break any of those down as wood is plentiful
rocks don't despawn in chests -- were you using any of it?
I dont use a lot of chests for wood or stone, I stack it
Been in the Wiki since 21st November 2021.
People are trying to help you figuring out something, could you please stop with the passive aggressiveness?
but.. we told you it was this way as long as we can remember, i started playing early march of 2021 for example, and you did not accept that ( #valheim-chat message ), and when you got link to wiki you took the latest date it was edited which didnt have anything to with the despawning mechanic...
I really can't comprehend the train of thought that involves being rude to others that are actively trying to help you...
Who was being rude to who now?
Do these look like the comments of someone being grateful for receiving help?
They said thanks?
I wasnt rude nor passive agressive. I will walk away from this now. Iwas proven wrong over and over.. My apoligies if I came over as rude and or passive agrsive. It was not the intend.
Words in writting come without a true emotion, people will perceive it as they will.. English aint my first language.
Thank you. I know it's very hard to note the actual intention from text alone. It seemed like passive aggressiveness due to saying "thanks" and then making a remark about something like "reading the entire wiki"
the thanks is and was sincere becaus I actualy forgot to consult the wiki.. This is the honest truth.
I see now, sorry for the accusations
Hind side🤪 we at least had chat going🤣
Is there a simpler way to install mods
someone in #mods-discussion will probably know 🙂
Try Thunderstore
"reading the wiki" can easily have a different interpretation than "reading the entire wiki" -- reading the entire wiki is a hyperbolic and unrealistic thing, but browsing around the wiki for a while is normal -- probably just an unfortunate choice of words
also "rather than come here and ask" -- could be interpreted as an implication for disdain of the answers of people here trying to help. you can't get your answers here, so you have to go somewhere else, because people here aren't helpful.
perhaps a better choice of words would be check the wiki before coming here and asking? as opposed to "rather" or "instead of" so you could convey you aren't dismissive of other people's advice, but still happy to gather info elsewhere.
Ok sure
Just to clarify. I am a Senior planner of heavy maintenace machinery in real life. Its my job to read stuff. Thats why when I said I will read the entire wiki I meant it. I realized I had not consulted the wiki for over a year and a bit. Speed reading is not a problem for me.
It's done, why are we still labouring the point?
yeah, nothing wrong with RTFM, just that the first part accentuates the latter part, which I believe was the source of the perceived "passive aggressiveness"
I am answering every one. Trying to explain my point.
autism
wow.. All right I will leave the discord.
why uhm i cant pave the ground if its too high up?
what? that was directed at myself, lol. it's not my intention at all for anyone to leave
Whelp, that happened.
🤓
is there a way to remove bushes ?
been forever since i played, but coulda swore f12 was for screenshots but its not working for me and its not in keybinds
my build is hella chaotic but i keep wanting to build but but but q__q
so where can i find the stuff to smelt stuff
Go in dungeons in Black Forest. Fight through skellies. Grab loot. Build smelting stuff
If you don’t like to have a discussion with a person then continue scrolling. If you don’t want to see the discussion then keep scrolling. Just move on yourself. No need to insult, belittle, or knock people down. Unless of course bashing people with words is your candy pleasure.
I didn't do any of those things, I was actually defending them. But thanks for getting involved.
thanke
How about you quiet yourself and move on yourself. Is this not “Valheim Chat” in a Valheim discord?? And since when did Wiki replace open community discussion? If you do not want to discuss Valheim then keep scrolling. Again, there is no need to belittle people to build your ego.
i dont know why are you opening conversation that was so nicely wraped up...
Think you better read through your own comments to a person that was needing to talk with other people having the same issue. If you see nothing wrong with your comments then you are the problem, not them.
You REALLY have missread this conversation.
I am experiencing the same thing as well. With copper and core wood in the Black Forest. I have played Valheim since before Hearth and Home- have never had materials despawn before now.
The copper and wood was harvested, I went back to base to empty my inventory, a raid came. I made food then a teammate needed assistance getting their body back. The time gone was less than an hour, I had slept after depositing my inventory but it was just getting dark when I went back. Went back about half the wood was gone and all of the copper and rocks was gone.
As per the resolution of the convo you are replying to... Items despawn when left on the ground outside player base structure radius or even inside it but they have to be more than 2 meters under water in that case, and thats been the case for a very long time, most likely since early access release or even before (I remember it being that way all the way back when i started playing in early march 2021). And that conversation already ended, i dont see any reason for you to engage in it...
now ik which circumstances items can despawn
time to gather those abandoned dropped scraps
if they are still there 😛
hey, I hosted a server for a friend just through the regular game, not a dedi. Wanted to send him the world save but it's not in appdata/locallow/irongate/worlds/ , in fact nothing recent is in there except my characters. Are the saves in steam cloud now...?
so the god's late people steam there bitcoins in here? lol
what?
look at the live steam going on now
Who are gods late people and why are they steaming bitcoins
Only thing I steam is broccoli
this is steaming Valheim only yes?
🚂
yes, you can go dm modmail if you want to report it
Incidentally, no-one is streaming anything right now.
screenshots are taken if needed 🙂
Hmm.., well the title of this channel is "valheim-chat" I was hoping to discuss this with people experiencing the same thing. Having over 2300 hours in the game and never experienced items quick despawning. and yes I had workbench in the area as it was behind my "tader cabin" So are players not allowed to come to the valheim channel to talk with Valheim players to ask questions or talk about changes happening in the game? And if you ae finished with the converstion then scroll on by.
Two in-game days is hardly quick despawning. They'll also despawn in water at a certain depth.
WIthin the food, stamina, health system combined with the rested buff- does anyone else feel like the rested is not ticking as quickly as before the update? I have tested it with zero armor, scrap armor, troll armor and the recovery seems to come back up slower than before the Ashlands update. And my character "feels" very heavy in the game.
Which update in particular? None of those things have really been tweaked since Hearth and Home.
well seeing that despawning mechanics didnt change in a very long, and yes, this is valheim-chat channel and there is no problem discussing game mechanics, however, backseat moderating is not allowed which is how you entered the conversation #valheim-chat message #valheim-chat message
Ok- so far i seem to have read input from two other players experiencing the same thing. Unless I missed some. You have no experience with this yourself (items despawning within a workbench area) so your input is not needed further. Since when is standing up for someone that is being treated poorly not allowed? The people of the world all want a person that is willing to stand up for other people when needed, until that person that stands up for everybody actually shows up.
You can pin a title to it all you want but at the end of the day the woman was treated poorly for asking questions and seeking informed discussion, by a community of gamers for a game we all love. And the wiki is not a conversation with other players actively in the game. The wiki is a guide not a live person.
Hang on, where do you get off calling other people rude than coming out with stuff like this?
@grave oasis you vanilla Valheim or Moded Valheim
Ok so it seems not writing here about everything i do in game means i have no experience... Noted 🤣
Vanilla Valheim settings.
I use mods my feather fall cape has fire reset on it from the epic loot enchantment table so i can use it in the ash lands 😄
Yes, maybe all the items need to be interacted with by gathering and then dropped again in order to keep them from despawning.
That was not my meaning. My meaning was that you have not experienced your items despawning within your workbench areas- or perhaps I missed you stating that you have had the same thing happen to you in game with items on the ground despawning within your workbench area.
Because that doesn't happen in the game. If an item is within range of a player base item it won't despawn. Ever.
if you lost something in the game and don't want to grind to get it back there is always Dev commands but that can get messy
Spawn command is probably the simplest command and the only way it can mess something is if you mistype a 0 to whatever amount you planned to get
Or spawn one of the few items that can't actually be deleted again afterwards.
That is what I experienced. All of the items despawned; all of the copper, all of the stones, and about half of the corewood. Poofed and gone.
Did someone say 1,000 pinecones?
@bleak flax #screenshots message
It is the primary use of the atgeir, but I just don’t like it because it feels too powerful to me. Against pretty much any melee enemy you can just keep spamming the spin and they’ll never be able to reach you due to the knock back and stagger, and by walking in the opposite direction after spinning you’ll regen enough stamina to spin again before the mobs come close
I thought that only applied to workbenches and other crafting stations
What does?
The despawn blocking thing
No, that's true for any player base item.
Oh, excellent
People use workbenches because you get a visual representation of the range of the effect.
@paper marsh Yeah "against pretty much any melee enemy". Have you tried hitting a bat, or a vulture? Lol I use the atgeir even in end game and my build is based on it but God forbid I have to deal with vultures. I carry a sword for things like that
Ah
range gets bigger with upgrades
Yeah not 100% of enemies but most of them. And the ones that you can't are typically harmless ones like bats or vultures or very rare ones, like bosses
does eikthyr power also count if you swim fast
is it possible to get a level 5 galdr table?
Not yet, no.
alr thx
Vultures?
Harmless???
What world be y’all living in??? 🤣🤣🤣
ive seen people stagger fulings in 1 hit with the blackmetal knife, how does that add up?
Vultures are. Voltures, on the other hand...
fuling stagger limit is 30%, they have 175 hp, so it takes about 52 damage to stagger a fuling
the blackmetal knife does only 35 damage though
Sneak attack
you cant sneak attack an entire fuling village
6x backstab bonus.
with backstab you just kill the fuling
They do get a decent debuff since they are kinda slumped into the pierce damage category.
Which also nerfs it since so many mobs can get dropped into the “I’m resistant to pierce damage”
No
In my experience those mobs are usually still able to be staggered though, and later on you also get to add elemental stagger damage
High knives skill
Like himmin afl is mistlands tier and does fine in Ashlands. Bronze atgeir is BF tier and does fine in mountains
Which is why this game has such lovely counter balance 🥰
To a viking with magical weapons lil birds aren't too much of a threat
arent the yellow numbers for your current knife damage? to me it looks like you only reach the full 35 damage when at 100 knives
Correct
so far nobody has provided anything that explains to me how one would stagger fulings with a blackmetal knife in 1 hit >->
That’s what I’d say too except you’re usually dealing with several charred, a morgen, and several asksvins simultaneously
it does 70. 35 pierce 35 slash
at lvl 2
why its so hard a solo playthrough?
also Valkyrie
You can always just test this yourself. I've done much more than 35 with lower tier knives, so whatever
so damage types add up, thats a weird system
biggest lie there ever was
?
Less inventory space, you have to juggle multiple mobs yourself, EVERYTHING IS TARGETING YOU, etc
ah yes show me how you walk into the center of the village and just stab the fulings in the face, and its all backstabs
makes sense
I could see it being confusing, as in thinking the knife does 35 slash on one type of hit, 35 pierce on another type of hit. But yea knives just apply both slash and pierce on every hit
Pretty difficult with a knife but it is possible. Requires pretty high sneak and prob best with a smaller village and good patience, at night time where there's less light
With huntsman bow it shouldn't be too bad
the clip did it at day, and with a knife not a bow
Even if they did it on separate hits, it would still stagger in one because the damage would be applied simultaneously and apply to the stagger bar
and no sneaking, just walking/sprinting
You know this game has devcommands and you could just test this yourself? But I've definitely run blackmetal knife in the plains and staggered fulings in one hit before
I dunno about any clip, just addressing the statement that you "can't sneak attack a whole fuling village"
If someone sneak attacked an entire fuling village in the middle of the day while sprinting around I'd be impressed, although I suppose it's possible. I've managed to get a penta sneak kill on boars with only sprinting between them in the middle of the day, hitting them before they can turn around
I mean mace and sledge are the same skill category. But I imagine it would be a 1 handed weapon
In fact, I just went and did that and yup: high knife skill, averaging about 65-70 damage a hit - staggering in one
Better: The only sledgehammer that has a combo attack
Alright, is it just me, or is there no flametal at all in the lava fields? I can't find any at all. Only flametal ore I've found is in the ||dvergr bases and the fortresses||.
You know what the pillars look like, right?
Seriously, you have no idea how much you have been missing until you suddenly realise you can have one player as a distraction while everybody else is tag teaming the enemy mobs
Kind of.
i wish my friends liked valheim
You might just be walking past them without realizing it - they can blend into the landscape if you're not looking for them. They look like a jagged, conical spire
Are they always in the middle of the lava? Or just anywhere?
No they are often at the edge
Anywhere - some are actually almost on land
hmm. do they show a tooltip if close?
If you hover over the ore, yes
Once you see them and realize what it is, it'll be obvious from a distance though
Alrighty I'll look again.
hy, whats the code to write in a new line on signs ?
or is it possible to make a 2 line text float with a single sign ?
Ok found one. First one ever, and it makes sense what they look like now. Kinda shiny.
how do i summon the elder ?
Ancient seeds
Does the Chain Lightning effect of Iolite weapons have different attack power depending on the weapon?
Or does it have the same attack power for all weapons?
so the kiln is just for heating up ? heating base surroundings ?
not sure if the lightning dmg is used for stagger
or whats the idea
it makes coal
You can get the from crates aswell inside the dvergen villages
im having trouble getting tar, there are so many ooze they just jump me
75 for all
quite high
Only two spawn by a pit (unless there's multiple close togeher) every 5 minutes. If you kill the two, you can put down a campfire or workbench and it will prevent any more from spawning
How long ago did it become just 2? I used to run into as many as 6 at one tar pit.
I haven't really counted this run through, because I just aggro near by lox or fulings to do the work for me.
Think it's always been like that. I've definitely come up on double or triple pits that had 4-6 growths though
It never occurred to me that I was getting multiples at one time, since there is always only one "pit" the tar is in. That I have to drain.
To bad u can't lit to fire and burn all the growths the whole pit of tar and loot afterwards
🤣🤘
no way thats amazing advice
so workbench will prevent spawning? even if its right next to the pit?
Camp fires too.
does it block spawning from the entire workbench area?
I believe they are all the same base radius, but you can verify on the wiki.
Yup. Many items stop spawning around them. Workbench is nice because it shows the area it blocks (the white circle you can build in), but campfires work just the same in the same radius, and are arguably cheaper (campfires also don't draw mob agro)
I don't consider vulture harmless
Only the forge and workbench increase with upgrades.
does leveling up the trollstav make the troll do more damage? the tool tip isnt very helpful in explaining what it does other than increasing durability of it
eh to each their own. Don't think I've been hit by one yet, they're just easier deathsquitoes I'd say
Voltures or Valkyries?
what equipment do you have?
Some people have tested it, seems there's no benefit other than more durability
blackmetal + padded
super sadge
kind of a weird oversight..
frostner might be a better choice than any blackmetal weapon vs growths, but also try to only aggro them one at a time, use trees/rocks to your advantage, etc. run away if you are overwhelmed, you can always come back later
yea, I'd heavily expect it to be 1 troll at lvl 1, 2 at lvl 2, etc. like dead raiser
Vultures, usually 3 at a time and move up and down too much to get good hits in with seconard attack and are hard to hit dead on with primary imo
they arent a big deal alone but when are vultures ever alone ya know
play mage. ez fix
oh yea with an atgeir they'd prob be annoying. Haven't used an atgeir for a few months
But there's plenty of other tools to take care of them easily imo
A dangerous one even, imagine upgrading it for literally nothing...
A bloodstone completely wasted
ive already upgraded mine to level 3...... KEKW
right, that is my point,t he atgeir isnt cheese because its balanced by not being good at other common things
im thinking what soft said should be right tho im about to go test
And durability for a summon weapon is very meaningless, how often you use them? It could be like 20-50 and you'd still struggle to break it
I hope.
But if not, I'd start preparing devcommands to recover the materials wasted.
fair point, although I'd disagree. Having a weapon that trivializes most enemies just feels too good to me, especially because you're not locked to only using that weapon. If you face an enemy it's not effective against you can just switch to another weapon for a bit
how do i make copper axes etc
workbench ? i have copper melted now but no recipes unlocked
no. forge
Get tin, mix it with the copper and drool over all the recipes you unlock
Other as the copper knife, everything else is made of bronze.
smelt copper and tin (tin is found in small shiny rocks by black forest beach). Make a forge (with hammer) out of copper. Combine copper and tin in forge to make bronze. Bronze makes weapons and gear in the forge
Isnt the fact that you can switch to another weapon universally true for every weapon? Im not getting the point
What we have in this game is basically how the humans improved their standard of life as well.
Stone age, Copper Age, Bronze Age, Iron Age, Steel Age, Industrial Age and so on.
Yes, but for example I don't think axes trivialize many enemies. They're a decent weapon you can use to kill stuff, but you do have to exercise some skill. Of course there's enemies that an axe might not be the best against, like bonemass, where you could switch to a mace. But Axe doesn't make many enemies harmless to begin with, like atgeir does
I'm not saying atgeir is the most OP thing in the world though, staff of embers and bows are even more OP in general
Well goddammit, I inadvertently stood on lava for too long
Too long = for a fraction of a second?
Yep, that
I was too distracted by trying to figure out what to throw away to make room for this bronze bar and this silver bar I found
Yeah, i think the benefit with axes is the fact that they are faster and take less stamina to use. I don't know if there is anyone that prefers them as a playstyle that would chime in on why they'd pick them over polearms
i really wish stamina would regen while youre casting. idk doesnt make sense to me that it doesnt regen
I mean in general I wouldn't say any melee weapon is better in polearms. I do use axes a fair bit though, because they're often cheaper to make (have to make axe to cut stuff anyways, so you're saving materials from having to build a weapon) and only take 1 slot in your inventory as compared to having an axe and an actual weapon. Plus they only fall a bit behind swords
One star ask... and asks are way too aggressive and attentive for me to sneak up on them and feed them whatever it is they need to tame them
Pro tip: you can parry surtling fireballs
I also like saving an inventory slot by using an axe
I only found this out because they invaded my home and I decided to try it lol
This entire time I was expecting to be set on fire regardless so I didn’t bother
very based
whats your strat for farming stone when still pre-mountains? I dont like going to the plains in lvl 3 troll armor and with a bronze shield/razor
My Strat was farming all the Little Rock’s in my meadows base with iron pick axe and then using the cleared up land for farming
thats nowhere near enough stone
Phew, thank goodness I got about 48 fiddlehead ferns on my person and have this high ledge to hide from the asks
also it’s worthwhile gathering as much copper as possible from your surrounding black forests
copper nodes have more stone than copper
Copper is still useful endgame
There are many large rocks in the Black Forest
Those tiny silver veins have to yield as much ore as those gigantic copper nodes, if not more
absolute pain to collect, but ig its the only option
One thing I’ve realised is as you progress through the biomes you don’t really want to stop going to the previous biomes
The only other option is greydwarf nest farming which is even slower or plains pillars…
copper is only needed for cosmetic stuff
Especially with some mistlands foods requiring carrots, turnips, and onions
very much incorrect
Cosmetic stuff is needed for rested buff
unless they added new things that need copper in ashlands, very much correct
Either way copper nodes are your best bet and anyway you are gathering them for stone the copper is just a bonus?
Aww man, the asks left the area
I suppose it's an opportunity to build a pit for these two to be tamed
5 copper is not something you need to farm for
I don't farm stone pre-mountains, but I still end up with a good chunk of it from copper mining (and I try to mine as little copper as possible)
well part of the issue is that a guy on the server decided to build a huge-ass tower which is eating all our stone, but I need some to make the stone circles for our portal hub entrance/the actual hub...
Did they change yagluths fingers to no longer be breakable?
Think they might have
Wouldn't they be even better for a base if they can't be destroyed?
You mean like making the base literally on the altar?
I guess that would be cool but it means I wouldn’t be able to fight him there no more and I’ve not killed him yet I’m still in mountains gear
last i fought him, his meteors definitely nuked his fingers
which was like last week
Same but I’ve just mined around and under them and then tried breaking them
Maybe 2 weeks ago I fought him tho
if you're still only around that level of the game, not much you can do to break it ig
there's a way to break structures like that quickly (and lowkey dangerously) once you reach ashlands, but that's a ways away
perhaps. What were you thinking?
Oh you were just thinking of breaking them down for the stone?
saw a guy build underneath the elder spawner before
Yeah and then making a base around the entire thing as I progressed
My base is literally a rectangle wall with a moat around it less than 20m away from the yagluth altar
I want to build a base around the queen spawner if possible
#screenshots message my base for reference its foggy tho
right after i take the screenshot the fog clears up...
Fortunately I do have a few pillars nearby but there’s a lot of tar pits and fulings and I died twice to the growths while building my moat so I’m not too keen on them
Regarding your stone mining project I recommend using a campfire and mining underneath the rocks or copper nodes for resting bonus which drastically increases stamina regeneration
A base on top of the fingers (or on the ground but using the fingers as fortifying walls) would be much cooler
True, I think after my yagluth fight I’ll expand towards it
damn now I kinda wanna make a yag base to defend
Go for it
I hope the Deep North introduces big portals that allow me to pass through with rideable animals
capes for your animals so you can catapult them
tbh once I get to Ashlands I think I'm gonna stop using portals
Okay I got just about a wooden chest full of stone from a stone pillar
is that typical?
yea. Plains pillars gives tons of stones.
Mountains are good too. Usually not as much stone per boulder, but there's a lot more boulders to break
I'm pretty sure it is
My issue is that I think the plains pillars look too pretty so I don't want to break them
I always collect my stone from the mountains
Also, golems are really good at breaking stone
it can do the mining for you, just run around a boulder and dodge its attacks
And you get some extra crystals for windows
That too, but I hate killing golems because i mostly use the frostner which isnt that good against it
or am i crazy
Maybe with my next base I’ll leave the pillars near by base intact but this time around I’m sacrificing some aesthetics for function, I still have the indestructible yagluth pillars here atleast
I just use pickaxe against them
they are not indestructible
they are not indestructible
yagluth will destroy them
I can send screenshots later, but when I was running around the pillars to recover health during the boss fight, his meteors and magic did do significant damage
See I agree because when I fought him on my first run he broke them, but this time around it’s not letting me mine them and I didn’t try to mine them last time
my world has 2 yagluths so you can choose 1 to be aesthetic and one as the actual fight area
Are they just impervious to player means then? Think I remember in the public test branch someone reporting that they tried breaking them with pickaxe and with ||ram ||and couldn't
found a tiny slip of plains with a stone pillar but no enemies, 300 free stone... now to get 5x that
maybe a black metal pickaxe can break them
afaik only yagluth breaks them
That seems like a weird design choice
Yagluth can break his own fingers
is it really that hard to believe that stone that might be too hard for human tools can be destroyed by magical meteors?
so impervious to everything but one mob, that's not bad
well considering the other stone pillars which look near enough identical can be mined, yeah
those pillars are not yagluth's fingers tho
but only yags magical meteors? Not ||Faders Meteors||? Not ||Players Meteors||?
and it means the arena looks ugly after the fight and the only way to fix that is killing him till he runs it down to the ground
Makes me wonder if they contain a lot more stone than the average pillar now
i havent gotten that far because i keep getting rekt in the ashlands
someone should test that out
rek 'em back!
are ashlands actually hard for once?
people complained about mistlands and I was like "the only remotely scary enemy is a 2 star soldier, and you can parry it..."
i opened a fortress with a battering ram and a valkeryie noticed and then i got mobbed by everything from inside the fortress and everything from outside it too
I know exactly how you feel because I feel the same way, and the answer is yes. The Mistlands are annoying but they aren't really hard because you rarely get mobbed by many seekers and infested dungeons are fairly easy to run out of. In the Ashlands if you do anything it will attract a horde of a everything
thats gonna be interesting
Its hard to mine flametal too because of valkeries and because i keep slipping and basically not getting as much as I could
mistlands is a fun scouting mission, ashlands is a war zone
It sounds like I'm complaining, but it actually makes the ashlands more fun
couldnt you slap down a balista or two before going for the flame metal?
(ok, you'd have to carry half your crafting stations with you)
I do get frustrated a lot but I can generally get my stuff back on corpse runs and continue
i only have one pair of the new portals in the place where i first made landfall on the ashlands. Meanwhile all the fortresses and flametal pillars are fairly far so i'd have to carry stuff pretty far. And walking through the ashlands is tedious in its own ways because of the enemies
ngl, that's a semi lucky situation. Valkyries only real dangerous attack is their lunge. You can walk out of their spin and their fire moves very slowly. What's good about the fire though is its great friendly fire, so you can use the valk to take out the hordes of mobs
and also the enemies there will destroy stone walls very easily. You have to get black marble walls if you want walls that will last.
Using friendly fire well is key in Ashlands to not get overwhelmed
among some other tricks
I got mobbed so hard though and didnt have enough stamina to escape them all
just like mistlands stamina management is key
Gotta have that askvin/fenris armor handy and an eikthyr in your back pocket
Stamina potion if needed
I didn't have stamina potions I just realized
Replace mistlands with valheim
bonemass now and forever
Bonemass is good
i never bothered to make the fenris armor and i dont feel like going back to a bunch of ice caves
Askvin is prob better anyways, unless you're going mage
I always play with heavy armor
Askvin cape is so fun
insert gigachad
Heavy armor gets me killed a lot (especially on higher difficulty)
Fenris armor is just fun
I like being speedy rn I’m rocking root harnesk with fenris for the plains
Also good
trying to sail to ashlands for the first time, does the wind always blow against me when going down there?
The Carapace Buckler is serving me fairly well when I have bonemass up but I really have to get a new flametal shield soon
I'm doing a run right now with no resistance meads, and it's so fun
not always but once you reach the ashlands you'll have to go slow
Sounds like mountains would be miserable
Having to actually use clothes that give resistance like root mask, fenris set, etc.
although I guess bonfire strat?
ow are you gonna survive in the mountains? Are you gonna build campfires everywhere?
only need one silver
thanks for mac suppport.
Yea. Not too bad, just using campfires until I could find a bit of silver. I did skip bonemass so had to feel around for it but wasn't terrible.
Only problem was being ganged up on by 2 hard difficulty golems
careful icarus...
2
screw golems, those are the only mob i refuse to fight unless im extremely overgeared
same, they're just annoying. Although I do kinda want a golem trophy, never had one
And on this run I for once actually made an iron mace, so could go fighting some golems
The golem that does the great hammer attack sucks but the pierce one isn’t too bad just jump on his head
they look amazing. Literally giant blue crystals that would make a great centerpiece for your feast hall
their hits break trough equally tiered blocks and you have no weapon that can properly damage it
Only time I've died to a Valkyrie so far is when its AI decided that it was going to lunge like 6 times in a row with no break in between. Don't know what happened there
He's too dangerous to be left alive!
what do i do with the ancient seeds ?
pickaxe…
summon the elder, the 2nd boss
im throwing em around but nothin happen
means no shield
The timing is a little unforgiving, but once you have a shield that can parry them, they're not bad to fight
im on his location
yeah, so either upgraded silver or black metal
you put it in your hotbar and press whatever number on it
also block timings in valheim are a joke xd
Pretty sure iron buckler works
on hard?
Max iron bucker yeah, with high hp on normal
Oh on hard, no
Like put it in your first hotbar slot and then press 1
says i cant use it on it ?
you need 3
i have 3
i took a drakkar and couldnt maaneuver through the spike rocks lol
press E ?
Only if you have very high block skill or triple hp foods to do it without staggering. At meh block skill and 2 hp foods I can parry them sometimes, but I always get staggered
On vhard forget it
first time I went with 2 of our friends but we forgot to bring wood for a workbench and my ship got destroyed :(
are you looking at the altar at the right place?
hence why i consider golems the most dangerous and obnoxious mob in the game
I get obnoxious, but far from dangerous. They move at a snails pace
i play normal difficulty im basically a noob compared to you because I suck
thats what im doing...
hey hey nothing wrong with being a noob. I used to be a noob
it prompts "use ancient seed on what?"
Press 3 while hovering over the fire in the boss arena
kinda useless besides being a boss summon
it’s same as eikthyr
in the mistlands I felt great because i was able to progress pretty smoothly at most stages. In the ashlands I am progressing at a snail's pace
Aim at the fire
ive tried the fire, the altar, the sigil, the bonepile
The fire in the middle of the boss arena?
ughhh I guess I have to collect a bunch of black marble from the mistlands to actually make a good base by the fort where my portal wont be destroyed... but that area is already mobbed and it may get destroyed next time I used it, assuming the mobs havent destroyed it yet 😭
It should say offer (1-8)
theres no fire in the middle
Just make a terrain wall
Can you post a screenshot in https://discord.com/channels/391142601740517377/1202267437647527977 to show us which altar you're actually looking at?
Screenshot and send #screenshots
holy crap how have I never thought of that before. Genius
That’s the boss locator stone
The only thing you'll need to worry about are flying enemies and lava blobs, but it takes more than one blob to get through a normal thickness terrain wall
Okay, I heard of some super dangerous staff that summons a troll that I should under NO CIRCUMSTANCES ever summon in a base since it attacks everything in sight. Is it the Staff of Fracturing? I don't wanna find out the hard way
terrain walls solve 90% of your problems until ashlands xd
lol fighting elder in a crypt would be funny as hell tho
That's a veigvisir, it shows you where the actual altar is
its literally called trollstav
Ah, thank you very much
At least you now know what to do when you arrive
They solve 90% even in Ashlands
^ sadly
you should make an arena for your base and summon it there lmao
deep north, now featuring the frozen ghost giant which goes through terrain
i have a training center in my base for power leveling blood magic
well collecting stone and using a hoe is way better than collecting black marble
grrr i hate my valheim chores
If they REALLY want to cut back on terrain wall usage, they should make trolls, abominations, golems, etc do pickaxe damage to terrain the same way that lava blobs do
only golems warrant caring, the others are free food anyway
Yea I have a lot of issues with things in Valheim, luckily I am able to solve most of them by just not using certain items/strategies
you can tapdance around abominations for days or until you get a starred draugr arrow in the back
the beauty of a sandbox game is that you can play it however you want
Has anyone figured out a fast strat for levelling bow skill, I’ve just been hammering away at bonemass with wooden arrows from the top of his altar
starred draugr archer made me quit valheim for a week lmao
I'd say that's the fastest. Just tap shooting instead of drawing the bow
root armour ftw
Yeah
What they should do is make current defensive options more viable.
Why tf are sharp stakes so expensive and (much more importantly), don't return the resources after being destroyed?
fight everything with bows from the start of the game, you get to bows 60-70 real fast :P
In fairness this is true of just about everything in valheim. Nothing is a problem until you mess up
I am heavy armor guy. And this is my armor
I wouldn't care about the cost if they st least returned the resources...
And do so little damage and so easy to destroy
root armour has effectively better defense than iron xd
I’m yet to reach level 60 in anything lol, I have the level 50 curse where I die before that
I never bother with getting skills above 75 cuz that tends to be the area where I lose more than I can regain before dying again
all jokes aside im never building iron armor again it's such a waste of iron. If I knew how much I'd need iron for the remainder of the game I would've just made root armor
Oh well at least it looks good on display...
Casual mode should eliminate skill drain alltogether, as well as retain inventory and hardcore mode should delete your character. We need better extremes of the death difficulty slider.
root armour gives you free pierce and poison resistance, which is what kills you in the swamp
Counter argument, your ability to harvest iron at later stages of the game is much better
i mean, you can set that rn?
yeah but im lazy as heck and dont wanna
Going through the swamp crypts with mountain tier is a breeze
With a mod yes, with a game setting no.
game settings too
Those are non-issues as well Vs not returning resources
Seriously, it's a huge waste.
If they did, you could rearm them again, so they at least would work as support to deal some damage and help you, even encourage you to set them up more efficiently...
But no, they don't give the resources back.
If they reasoning was because they feared players might exploit them somehow by not fighting the raids and just spam them everywhere... Well, decision certainly aged like milk
Casual mode still drops inventory and has 1% skill drain, hardcore doesn't delete your character
I thought that’s what hardcore did, what does it actually do?
i did collect a vast amount of iron in mistlands gear in the swamps (still not enough) but im trying to conserve Iron because my current swamp is almost out and i dont wanna explore to find another big swamp with lots of crypts
Something similar, but less annoying lol
Clarify?
Your character is not permadead, just reset back at your spawn. I'm saying you should lose your spawn position and everything. Total reset and you have to make a new character
you're yeeted from valheim forever on that character. gone
Seems effectively similar
I know, but I'm making an absolutist position and also it's not that deep, I really don't care.
Huh, the staff of fracturing feels like such a downgrade to the Staff of Embers
Patience and focus
I can only assume by "true power only from patience and focus" it means "attack gets stronger upon successive hits. Miss and the attack buff is gone"
oh, carry on then. 🙂
I'm glad the option to remove skill drain isn't included. To force people to come to grips with a game that has consequences for dying.
I compensate by just not caring about skills
The game is pretty forgiving too with further deaths having no skill drain
I’d say the system works well it’s just getting past the emotional investment
Valheim is many things. "Forgiving" is not one of them.
Deleting your character doesn't feel like it would change much for me. I'd say delete the character and the world, to make it feel like more traditional hardcore gamemodes
I disagree. Either don't include sliders at all and make the game truly as hard as you want and never change it, or put in sliders and allow for greater granularity for various types of players to enjoy the game. You already have toggles for no cost building, why is there not an equivalent slider for death penalty? It makes no sense.
Or ghost mode like in terraria so you can still spectate the world just no longer interact
Even better. Delete the world, I love it. Lock the character to the world and the world to the character.
Build costs has nothing to do with death penalty. There are plenty of games out there for people who want no consequences for dying and to just reload over and over until they succeed.
I'd say making it so you can portal metals makes the game a whole lot easier than just removing the skill deduction penalty for dying would
No cost building should offer more options, I didn’t realise how broken it was initially as I was expecting it to only affect build pieces
Valheim is anything but forgiving, in any way
That's pretty much how I've been playing my permadeath runs
Cool. As I said, it's not that deep and it's just personal view on design decision. You disagree and that's cool. I'll continue to play the game as it currently is and it's fine.
I mean, if you make it to the ashlands and thrive long enough to make a stone portal, as far as I'm concerned, you've earned that right
eeeeeeeeh
No skill drain, corpse run uhhh what else
bruh, corpse runs are hell
I'm talking more about the world modifier that affects basic portals too
Skills and armor are basically pointless
That's not "forgiving", that's "slightly less punishing" 😆
The gods are merciful then
whats the highest amount of hp a single slot of food can give
Weapons do mediocre damage, stamina is passable with max sta foods
100?
more as of ashlands afaik
If you can't parry well, you block, but blocking REALLY stinks
I forget what the ashlands pie has... might be 105
Ohh, I see, I see
I just think it's weird to have the distinciton for a casual setting that is not truly casual. If you don't ever want your game to be truly casual, I get it - but why be so insistent on the skill drain mechanic? Be more granular for the true casual players
dang cooked bonemaw meat sucks then D:
Forgiving?
Valheim kicks your butt, and asks if you want fries with that
except that you can watch a valheim speedrun in the parry window xd
I am surprised you can reach like 230hp in swamp actually more like 270 since Ashlands update
the issue with cooked bonemaw meat is that each piece weights 10lb
It's not terrible for going to the ashlands for the first time. Once you get there ther eare better options
Thought I saw 105 with one of the new foods
do i want root harnesk in in ashlands still?
Also I wish R locked those items to your back, instead of resetting every time you switch weapons
Fenris is top tier for ashlands
Does anyone have any suggestions for a mage themed mod? My girlfriend wants to do a run with only mage weapons and I'm not sure what to recommend her
pretty sure you have superior options by then
i was surrounded by enemies when i got to the shore and barely slipped out through a portal so when i go back there i have that to deal with lol
debateable. Fire weakness isn't too important, although you could always get fire wine. Some notable pierce damage in Ashlands, but it's not a must like in Mistlands. Entirely up to preference
If on higher difficulty the case for root harnesks gets stronger
Welcome to the Ashlands. Make sure to get your frequent portaler card stamped.
Oh boy have I learned that ever since I tried looking for my first ever Swamp biome. Ended up with a small Swamp biome with no sunken crypts for me to get iron from, and my base was sandwiched between two Plains biomes, only for me to much later learn that there was a much larger neighboring Swamp landmass that I completely skipped because the minimap told me it was a Black Forest
i barely was able to sail there i am stupid for making a drakkar
I hope deep north has a little more favorable stuff thrown our way
I literally just had a moder fight that chose to spawn around 20 enemies throughout the battle that caused it to go on for almost half an hour
lol
wolf raid?
Literally at the end it spawned a fenring and 5 wolves at the same time
Not to mention the dozen drakes and 2 stone golems
That right there is why you always dig a trench around the Moder pedestal with a portal underneath
Trollstav
Cool, can summon a friendly troll, finally something worthwhile
Summons big psychopath on fire, hates everything
Troll devs
You’d be kinda pissed too if you came hurling as a meteor from the heavens to crash land in what is essentially hell
I really believe that Valheim is currently suffering from a dedicated playerbase that is 3 years old that has spent those 3 years getting very good at the way the game works and that without changing that fundamentally, those players who are good at the game are going to stomp all over new content. I think had it been in the game at the original release, it would've been received much differently but I really don't see how much it could be made more difficult (outside of obnoxious stuff) without some major changes to how the game operates in general.
Glad I didn't summon it near a base
I hope deep north has a more interesting challenge, stronger gear, and gear equally unique to that of Ashlands
I wonder if enemies scaled much higher than summons
My summons in ashlands did squat to enemies, trollstav trolls struggle with more than 2 mobs
If I went there in normal mode, does trollstav trolls actually do well
Hoookay, nevermind, turns out this staff hurls explosive fireballs :O
My problem with skeletons in ashlands are that they're incredibly stupid and run off into lava or water to just die immediately. Also why does water do damage to skeletons with no delay?
The game is based on Norse mythology and the deep north seems like it will take inspiration from Helheim with a valheim twist
Nope, scale the same
At least for skellies, can't imagine trolls are different
they aren't
Trolls work best as a distraction to do damage yourself, I find
That's not helpful
Skellies get double damage on Vhard which is pretty bonkers honestly. If you manged to get 100 Blood magic, that's a total of 9x their usual damage
I find that it is
The troll hits you too
They're incredibly easy to dodge and get aggro'd on the enemies
especially if you summon them far enough away from you.
Feels like they just had to add an anti-feature to what could have been good
It teaches you to use the big mobs against the little ones in Ashland’s
Maybe. It would have felt cooler/more powerful if you summoned an ally, but the staff is still quite good
I have been using Dundr and Staff of the Wild way more, though. They're my two new most-used staves aside from the shield
dundr is the shotgun right, what do you find it good for?
Morgen and Valkyrie
The knockback is huge and with the right timing I can knock back the valkyrie as it tries to claw me and avoid a hit
Morgen are weak to it and again - knockback is great
Dundr kind of sucks on the Asksvin and Charred, so I use staff of the wild and dance in a circle for them
Anything too chaotic for either of those strategies, I call in a troll to break them up first and then pick off stragglers with the other staves until the trolls die or I finish up the stragglers. I usually try to get the trolls to deal with the valkyrie and morgen by running in a circuit until they notice each other and that works pretty well
So I tried mage robes first and I was running into an issue with faster mobs catching me too easily. I use the staves with Fenris armor and Asksvin cloak now, running Queen buff to make up for missing eitr regen
Alongside lingering eitr mead and rested buff, of course. Then it's 2 eitr food and 1 stam food with your preferred melee/ranged weapon as a backup
Why fenris?
It's the only armor with a straight movement buff
The only problem is you have to remain aware of the wind, because in order to escape certain mobs you'll still need the benefit of the wind at your back - I'm thinking valkyrie doing their lunge for the most part
sure
I do wish moder buff worked even when you aren't in a boat, though - would be a nice QoL change for that cloak
Same setup made Fader really easy, too. The movement speed was great and the trolls and vines killed him easily
I dunno, I think it's pretty cool that they're an enemy.
I am at least glad that it's an enemy so it's not too powerful
movement is much, much better than a slight bit of extra eitr regen
Yeah, I'm just saying power fantasy would be cool if they were an ally, but I'm already to terms with them being an enemy and it still feels really cool
what is the most used resource in this game? is it finewood? or maybe iron? idk
Have devs or anyone informed said anything about adjustments for Ashlands? I'm curious if the team thinks the density issue (I've seen a lot of people complain about) is actually an issue or not?
Personally, I think it might be a bit high. Even stepping through my portals to Ashlands right now in full end-game gear it can be overwhelming sometimes.
Just today I went out to collect some herbs there and within 2 minutes I had killed 4 Asksvins, 6 Marksman, 5 Warriors, ~6 Twitchers, and a Fallen Valkyrie
To be clear, I was inside of or very close to my shield generator and only on the north side of it... the entire time.
It seems weird to me that things seem to like... "settle" in Ashlands. Seems like you get hammered the first couple minutes and then it's not so bad after --- still a lot of enemies but it feels like you are on top of it because you've already killed the initial wave.
I'll say it's not surprising many people seem to be struggling.
i can use charred bones in place of regular bone fragments but i cant use any other type of woods to make a basic crafting table D:
They addressed it in public test. A lot of people complained about enemy density so they severely nerfed it. No news since then though
I think it's kind of the point of the biome though. The whole theme is going to war, which implies hordes of enemies. And the biome is kinda built around making it manageable, by giving most the major mobs a bunch of friendly fire attacks so you can take out batallions of enemies without equipping your sword
The stagger ranges for the enemies is pretty high imo, before switching to Berserkir Axes I didn't even know you could stagger the Warriors without parrying them
askvin I find pretty easy to stagger, and staggering a morgen with lightning berserkir axes while it's distracted by skellies is nice too. haven't tried much on the others though
I still haven't really tried out the axes. Outside of my first fortress raid, I haven't been using melee much at all in the Ashlands.
Asksvin and Marksmen, I think even Twitchers are fine
I'm enjoying the speedy mage setup way too much
Warriors seem wildly hard to stagger. There were times with Mistwalker I'd parry and then hit them for 70+% of their HP bar expecting a stagger, take a hit to keep swinging, and then just kill them
and I'd be sitting there like "Can't believe it didn't stagger, wow."
So assumed pretty quickly that they were just not staggerable without parry ---- turns out not true but that was only after using Berserkir Axes
Well if you hit them while they're staggered that won't prolong the stagger, will it?
No but it works towards a new stagger
you can see this with earlier enemies all the time, like Trolls for example if you parry them and start wailing on them you'll stagger them pretty much in a chain and just kill them
(with later weapons I mean, unlikely to kill them that fast with bronze or maybe not even iron)
yea like, hitting them while staggered fills their stagger bar, but then you still have to hit them one more time after the first stagger ends, for the second stagger to trigger, right?
I believe you need to do enough damage within a short period for the stagger to occur. Mistwalker mightve been too slow
So what I mean is I'd parry a Warrior at 100% hp, then in stagger #1 I knock him down to 30% hp, and he still didn't proc stagger #2 --- Then continuing to hit him assuming because of all the damage he just took the next stagger is right around the corner --- but no. It doesn't proc ---> The warrior just dies with no stagger #2
yea, I wonder if there are other factors because I don't think I kill them much faster with Berserkir Axes, but the swings might be closer together timing wise--- even if the overall damage output is similar
I will say charred warriors look sick af when 2 star. Once had 3 2-stars run up on me and it looked epic
Fighting charred feels trivial though when there's not other mobs to pressure you. They move very slowly
Honestly I'd like to see some changes around giving Ashlands enemies fire damage. I find it a little weird that 0 enemies out there do fire damage
Well that's not entirely true I guess warlocks do
Enemies and ||dvyrwyn || could use some more fire damage for sure
and valks and lava blobs and boss
Oh they shoot purple fireballs too I guess that's fair and yeah blobs --- 0 is definitely hyperbolic xP
But it's weird that 95% of the Ashlands enemies you engage don't do fire damage
I honestly find it more strange that none are weak to cold
Alright, time to explore further inland and see what other materials I can find
I feel like taming an ask will be crucial
I know lava blob and skelly troll is
Yeah if the axes proc lightning and do a double hit its a guaranteed stagger
Lighting weapons on a marksman is nice. Hit them once to take away a good chunk of health and stagger, then lighting procs and does crit damage to finish them off
I don't think it's happening. Whenever anyone asks the devs say "It's supposed to be a war zone"
Should note, however, that some people have discovered spawners inside rock formations, so that may be part of the reason why some people are seeing near endless spawns
I don't really count skelly trolls cause you have to spawn them in -- otherwise they don't exist, but yeah there's technically "one" but still -- I would have expected more
I'm glad there's not more though, I feel frost damage weapons is already a bit overpowered
makes sense for the charred at least to not be weak to frost
they're better as support I guess, but I play solo a lot and find them kinda lacking -- slowing stuff down isn't as important to me as dps
It's not just to slow stuff down though, frost is an element that few enemies resist (and really, you can make any enemy weak to it by dunking them in water)
for example Frostner and frost arrows hold up great in mistlands because mistlands enemies resist most weapons, but frost isn't resisted
dunking enemies in water is a very niche situation
in most biomes yea. In Mistlands it can be pretty useful, but that's more of a sidenote
and like, even if they don't resist -- the accuracy is so low that generously half your shots have no effect
Frost doesn't have accuracy
ah, ice staff is good imo. I usually hit majority/all my shots with it but you gotta pick your targets and effective range though
I guess frostner does have the same effect, although I don't have any qualms about it's performance -- the icicle staff though is mainly what I find underwhelming
I've always liked ice staff more than embers, although that's not to say it's better
Ice staff is one of the few mistlands weapons I find to be pretty well balanced. It does decent damage, and can easily lock down a single target. Struggles a bit more in combat with multiple targets
But then there's Ember staff which does about as much damage and can hit many enemies at once and can be jump cast instead of channeled, which is just way too good
nah, ice staff just needs to be brought up to it's level 😉
would the aa in your name (dont have accents on keyboard) be just a longer pronounciation of it? or is there a rule for if someone has that combination in a word?
lol, nah it's a bit of a joke -- I don't have accents on my keyboard either
i had recently finished mountains, but now i dont really want to continue, since there is still a bunch more to do, and setting up a base near plains might end up being really annoying
Damn I find having stuff to do and content to go through as what encourages me to keep playing a game
plains are arguably the objective best place to build a base
plains base is surprisingly pretty chill as long as u make a moat
the primary portion of my base is in the plains and the only thing that rlly gets me is like, the bugs, but they just ram into my spikes and die so idrc abt them
i have a place where there is plains, swamp, and mistlands pretty close to each other
i think the problem for me is just chopping trees for wood
Celestial feather acquired
Now I just need to figure out what other materials I need to actually make progress
Maybe some of that flametal ore
Plains is easily my favorite biome
Don't need a moat, plains is chill
raiding a ||fortress ||would help a lot
but what if im planning on using fenris set with flesh rippers?
where do i find these :(
though i realize with my limited skill at the moment, im not sure if i should use flesh rippers, seems like you have to get used to its attacks
i know the mob that drops them but i just cannot find any
Flesh rippers are pretty good. They attack fast, fast attacking weapons are typically easier to use since you're not locked in a hitting animation for a long time, so you have time to parry or roll away when someone hits back
Unfortunately they're very bad at blocking, and medium at parrying though
is it god to kill the first boss on day 5?
if u want, hes not that hard to avoid
yes i now
There's no reason to avoid him.
i imagine i cant parry a normal troll
you can parry anything as long as you have enough health and defense
parrying with your fists is a gigachad moment
Aw dammit, imma need siege engines for that
Not necessarily, because unfortunately forts are poorly designed.
But it definitely makes it more fun!
i parry with my stomach, it would be an elastic collision, and the troll would be knocked back from the force of it pretty much punching itself
dont ask how that would work, its just valheim physics
i tried to parry a morgren once :(
i could parry its jump attack everything else killed me
||I feel compelled to point out that elastic collisions are those in which objects deform, resulting in less "knockback" than inelastic collisions -- which have 100% of the energy imparted into motion pls ignor my shame||
it sounds like it´s working
ah well, as i said, valheim physics
"An inelastic collision, in contrast to an elastic collision, is a collision in which kinetic energy is not conserved due to the action of internal friction."
omg... did I get them mixed up?
i thought elastic was where all energy was conserved, usually involving both objects bouncing back (not considering mass)
quite possibly, it's been a minute since physics 101
elastic is sorta where they transfer their energy without losing any
i had recently had AP physics class, but i forgor
so if a ball hit another ball, and the original ball stopped moving when it got the other to move, then im pretty sure that's inelastic
nvm
you must eat a ton
nah, you're 100% right: elastic = no deformation | inelastic = deformation -- I've always struggled differentiating them because the names don't make sense -- similarly in how electric poles are named -- edison was a horrible awful prick
i think it makes sense, but they coulda chosen easier words
yeah, when I think of elasticity, I inherently think of deformation
just a reminder that there are perfectly elastic, and perfectly inelastic collisions
in theory, not IRL though (cause friction) ||(it's always friction)||
I believe the "telephone" pole was Westinghouse +JP Morgan thing. A serviceable infrastructure
physics doesnt like to think about real life examples, it's all a land of perfect balance and no horribly complicated variables
I meant positive / negative, not wooden, sorry
🤣 no worries
lol, for sure. In any case, to end on a lighter note, Angela Collier is like the polar opposite and like my all-time favorite physicist, for those who might be interested in more physics stuff
Phew, managed to re-locate my original taming pit that had the one-star ask trapped inside
Now I can resume the taming process
Preferably with a nearby hidden campfire or workbench so the food doesn't de-spawn
Oh shit, a green beam off in the distance, and a building at the bottom of it
...could it be?
Aurora Borealis?? 😱
Somewhere other than Earth? Unlikely.
Aurora borealis? At this time of year, at this time of day, in this part of the biome, localized entirely within this fortress?
Yeees
loki's poking holes in the sun
What does the No Build Cost modifier do? I was hoping I could terraform with it, but it still requires stone to raise earth
It means you don't use resources to buld things.
That was my assumption. Why is my hoe still requiring rock to raise earth?
Because you're not building anything?
Are you saying terraforming doesn't count as building?
No, that's why it has a different name.
IMHO it should not require stone. AFAIR nocost via "cheats" removes all costs. For crafting as well.
It doesn't seem to work for any building
so maybe you just enabled it wrongly? Maybe for another world.
Maybe the setting is busted on the server.
Alright, time to see if I can find some Flametal Ore, since I think I'll need flametal in order to raid a fortress