#virtual-reality
1 messages · Page 50 of 1
i was thinking for a basic way for rn is to cut the hands off the model and use that for the meantime and if i feel like it adding a blood affect to it
lol that would be funny
yep
in the preview you can see a model in a t-pose kinda and i wanted to try to get the hands and arms working first but i dont know if i can do it
meybe l8r but i think the cutting of hands will be a good idea until i know how
i know this is off topic of #virtual-reality and should go in #networking but this guy sounds like a Indian scammer https://youtu.be/ajXfkBg4lqo
Learn more about how to select the right AF-11FX radio and duplexers. This video also covers basic configuration, firmware upgrade and more in firmware v4.0 ...
yeah it kinda does
yup
i sound like another version of the otaku killer when i talk about the hands
Lol he us Grammarly
but at lest im not the otaku killer, that dude is weird
Trying to say "link" saying "ling"
wow
another thing that will be weird to do is uploading avatars
i could just use the engine i made in c++ and make a avatar creator
idk
Hmm
the engine in c++ is not done
i could release a plugin for ue4
like how vrchat has their sdk
im just making plans in my head and i want to make them but ue4 is still downloading ;-;
i wish epic games launcher would scan the dir for existing engines
When you hear "this video is brought to you by" SPAM THE J KEY
also i love this mod
well for the vr game im just going to merg it with the game im already making becuase it would be faster
plus i already wanted to make it vr
i have made chat commands
i have a feeling this wont work
Add vive support
ok yeah nvm i can just add it to my project
No umm.. air fiber is already sounding like a scam without hearing what he says
The yt link above
oh
Like I said the name itself is already triggering my scam warnings
What could it mean?
https://twitter.com/htcvive/status/949339978521169920
Might just be the standalone daydream headset.
hope gen2
well resolution might mean they're adding new res model
wider fov, higher res, better lens, better cable clutter management, would prolly be main improvements current gen needs.
- space for fuckin glassess 😛
rather expecting 2nd gen either this or next year
Seriously though if they are increasing res I really hope they put better lenses in this time
I hope they tell people that a 1060 wont cut it lol
1060 “vr ready” no, only for mediocre vr
They'll likely release some kind of 'HD-VR Ready' for 1440 red stuff and 'UHD-VR ready' for 4k VR stuff I would guess
Cause yeah 1060 won't cut it
i have a quick question
what
i have a GTX 960 4gb, and i was wondering if its good enough to play VR chat or Elite dangerous with a Rift? i dont mind turning down some setting to get at least 90+ fps
hmm, im not really well educated w/ the rift... sorry but Ill google stuff 😃
imma gonna run the Steam vr perfomance test and see if i get over 90fps without droping.
ok
i mean the minimum is 970, being so close to that i realy dont want to upgrade by being so close if its good enough
lol, yeah
my cpu is a i7 6700 so that wont be an issue
yeah, my 6700hq can play vr fine
so i guess Elite dangerous will have to lower some setting but VR chat might run pretty good,
idk but probably 😃

I'll just leave it there
lol I was doing other stuff, and this is a laptop 😃
I'd probably not try to show what my XPS is capable on this test tho...
Yeah, my old 4790K (non OC-ed because it isn't stable) have some issues ^^'
Still great tho ^^'
i found an old model for a Skyrim mod that i love
Vimune, and i viseme'd her face and dynamic't boned her tail
best command on windows
yes it is
😃
lol, yeah he hasnt uploaded much recently
well he was killing memes
lol
windows isnt registered? LOL RIP
well its a vm
lol
because why not
Win10 cant do that I think
no its just windows7-8.1
the WEI?
windows experience index
my VM got full marks 😃
i had a vm i used alot, it was on my mac and that thing i used for playing ps2 games on my mac
or any other emu
lol
i have too meny vms
lol
at lest i have a big hd for it
installing VMware tools
nice
so I dont have to run at a small res
ffs windows
scew windows update
Windows 7 is updating
i just want to boot windows 98
ewww Windows, non aero theme
i miss aero
i already have one
oh lol
i have a folder full of isos
me too
i know what i need to get
virtualization text channel? 😃
that would be nice
theres a mac os kernal that supports ryzen
yeah
idk but i like mac os just not the mac's, the only mac's i like are the towers that you can upgrade the cpu, ram and pci slots
yeah
i have a 2008 mac and that thing still works great
hell ye
Decided to have a bit of fun with the Walmart speakers @MCAP_Steve https://t.co/GzAZHCi8JB
123
348
lol
Death Stranding is lookin good. https://t.co/LmfchK35Cs
5667
10843
windows please stop updating
i really want to run mac os on my pc again
1GB of graphics memory too
i gave it 2
no windows https://i.imgur.com/0ikSniB.png
i ran minecraft on windows nt
lol
😃
Hopefully has the new tracking module
New vive?
I hope so to i was being smart i didnt bought the last gen vive month ago
I bought the vive like a year ago and I love it if this one is cheap I might buy it only if its under 400
Im gonna probs get it under these circumstances: under $400, built in audio strap, auto room tracking, better controls, better comfort
Probably not gonna happen
but I can hope
Nah, it's like a family thing so I'd have to buy it myself
I could sell and old gpu for some extra cash but I don't know where I would
Yea
Think anyone would buy a 960?
I might ask my friends then :D
Xd
I just want to see if they put better lenses in this time
So, my friend gets to somewhere around the yellow line with his 960 in the SteamVR Performance Test but when I do the test with my GTX 780 (FE) I'm in the red zone? Why? https://gyazo.com/91e856cd3fe6d75be8f14d02083dd286
But what's weird is that after doing a minor OC of +50Mhz and +3 core clock it's all of a sudden capable? https://gyazo.com/536cb662b03a61b7d1dcb09f165c294d
who is the president of uganda
HTC annoucement is today. 
Watch it be standalone Daydream or the current Vive with just a resolution change.
Probably the same Vive but with the same resolution as the Samsung one (the Windows Mixed Reality one, Samsung Odysey ?) and maybe with better lenses
What if it's a cheaper Vive with a lower res?
But I think that's very unlikely
Totally unlikely
The only cheaper Vive would be the actual one if there is a new*-ish* model coming
TBH, if they up the resolution but haven't changed the currently not so great lenses then I wont consider it
if they have improved the lenses though then yeah ill be pretty pumped
Eh
Late last week, HTC made a major tease of a forthcoming new Vive headset with improved resolution. Apparently leaked information ahead of any official announcements suggests we’ll see a ‘Vive Pro’ announced by HTC at CES this week with an enhanced 2,880 × 1,600 resolution and the addition of an optional Vive Wireless Adapter. Information reported, …
Yeah, looks like it's just more pixels and audio. Nothing ground breaking
Increased res is nice, but no better lenses :/
Guess ill wait for oculus 2.0
I hope that leak is false. It would be a shame if they dont make the vive a bit more comfortable.
The wireless adapter sounds interesting though
It was two cameras now! and dual microphones
And it looks more compact, not sure though
They didn't mention anything about new lenses
Page not found!
What? It uses Type-C 3.0
There goes anyone on older platforms. :[
Yeah, the only place were the product page mentions lens(es) is at the bottom for adjustment. So they're probably using the same ones
Buy Vive button is currently broken.
wireless adapter and multiple lighthouse support is the only thing worth it in there. Someone will find a way to get those features to work on the normal vive seeing as their virtually the same (pun not intended)
It doesn't day there's no new lens
It just doesn't mention them.. guessing they don't want to talk about it... that said until late it's confirmed new ...
That said they didn't try to increase fov?
That said.. wireless. . Depends on input lag
Not saying I'm not looking forward to it... just ain't gonna believe it till I experience 24h play session without puking
It says the wireless module is supported on Vive OG
HTC announced their new headset. There are many new things to cover about it. I talk about everything in this video. I hope you enjoy! "VIVE Pro is the most ...
Wireless module will basically be a vive-branded TPCast (though hopefully a bit better than TPCast)
@htcvive "interference-free 60Ghz band" The ham radio nerd in me got gently caressed on that. I mean, 60ghz? you'd block the signal with a fine mist in the room...
https://www.facebook.com/viveport/posts/1798243133809733
Says enhanced optics..
So you're gonna get stutters whenever someone farts?
Well if they stay on same inferior lenses they're gonna hurt big if oculus throws a new model bit later
I don't think Oculus has anything planned until Project Santa Cruz sadly.
https://www.youtube.com/watch?v=eix7fLsS058&t
my friend made this video
By the time we are ready to settle even the nearest other planetary systems, we will have changed. The simple passage of so many generations will have change...
Well, there's also Oculus Go, but we don't talk about that.

But I think Santa Cruz might be a flop if you're not able to connect it ot a PC, because they've said that it's a standalone headset. :/
Today at CES, we shared details about our partnerships with Xiaomi and Qualcomm Technologies, which will deliver the next generation of VR products at accessible prices to people worldwide.
I am god look under the environmental section!!! https://en.wikipedia.org/wiki/Uganda

So Dirt Rally on my PC is messed up. It keeps spawning me at knee height whenever I go to drive and isn't recognizing my G29 wheel. Any ideas for a fix? The view I think can be reset in the options menu but I'm more concerned about the controller not working.
It's still saying "Push 1 to do whatever action" or "3 Back" so it is using the buttons for the controllers. My only guess is because I'm using the Rift with steam vr, the Touch controllers are overriding the wheel, but this has never been an issue the other two times I've gone to play the game in VR on the same setup.
With my G27, Dirt Rally always showed me numbered buttons, I had only one issue, at one launch, my G27 wasn't regcognized, I had to close the game, unplug and plug it back then restart the game and it worked just fine (I'm using Revive for VR but it shouldn't be an issue, even if Revive have some UI placement bugs with Dirt Rally...)
Maybe try to run it through Oculus thing (SteamVR closed)
Okay so
How SFW is vrchat
and how close to second life is it
Is it full of microtransactions like second life
@smoky sail VRChat is completely free from what I can tell, and it's as SFW as any online game, so not very.
And it's more like IMVU then Second Life
But I've never played Second Life. 
Oculus Go is so bad
" It's the sweet spot between power and portability" - Mark Zuckerberg
But actually, it is Gear VR with built in display and nothing else
also, are those cameras on the front of Vive Pro for AR stuff or future inside-out tracking?
or just for making it look like two eyes?
Fellow Friend Nathan was competing! He did an amazing job! This is a recording of the live stream by Alienware on the 1/9/18 and not mine...
I think the cameras are for looking around the room in a pinch.
@modern stag I had the same problem for my project cars 2 detecting my g29. Go to device manager and uninstall the device. After that unplug and replug it in. That worked for me
awesome will give it a shot thank you @sullen linden
i wish RPCS3 would have a vr rendering thing
that would be pretty sick ; )
30fps vr, hell ye
i need to kno de wey on uncapping fps
Most games are broken on console when you uncap framerate.
yeh but you can uncap persona 5's fps
And even games made for VR can be "broken", Fallout 4 VR have lockpicking screens going too much fast because of the physical engine refreshing at each frame
but you need to modify the eboot
@whole fossil Not all but most console games are. Because of framed animations/physics/scripts based on actual framerate
It's really anoying to see that number of games that can't be uncapped through emulators because of that
yep
the hatsune miku games on psp run great at whatever fps
i wish i knew how their rendering works on ppsspp so i could make a vr mod
It was funny to learn that MGS 3 HD version was running at 60 fps instead of 30 on the PS2 version and that is causing some bugs/difficulties (guards spotting you more often). Thanks AGDQ speedrunners for giving those infos while running ^^
neat
@whole fossil I think it's some kind of custom made OpenGL renderer
https://github.com/hrydgard/ppsspp Maybe you could find something to help you here
oh god i remember trying to make my engine support vulkan, i gave up on vulkan
because im dumb
Graphics APIs could be really difficult, specially when they are poorly documented on some functions...
opengl is really simple which is nice
you just need like GLFW for making a window
for vulkan its really hard because just to init its like 200+ lines of code
Vulkan is obviously more difficult because you have basically a nearly direct access to GPU, so more things to do by yourself
but vulkan is low level
i dont know how directx works becuase i have never touched it
low level APIs are a pain in the a** for some stuff, but when you use it well, it's makes any engine/program running so much faster.
ye
idk i might try some day to learn it
becuase i really want to use it
vulkan is pretty cool
Learning stuff (or at least try it) is always a good idea, you'll always learn something out of it.
Yeah. I have to go, need some sleep for school tomorrow ^^' Bye !
see ya dude, nice talking to you
Always a pleasure to discuss about interesting subjects like those ^^
yep : )
anyone here use a 1050 ti for oculus? and if so how is it
nope but my gpu might be close to that
idk
my gpu is a amd rx 470
and its runs fine but in the beta with the new home it runs like shit, now it is in beta so it might get better
once its fully released
i looked it up and it seems like my gpu is better then a 1050 ti, didnt know that.
But why is it in #virtual-reality? 
@sullen linden I have used my XPS 15 with my Vive, it got a 1050 4GB, it have decent performance but only on little games (SUPERHOT for example dropped frames a bit when there is a lot of particles). A 1050Ti would be a bit better but for a better experience, you should get a 1060 6GB.
@dire monolith have u ran oculus tray tool to stop ASW from dropping frames to 45fps?
I didn't have an Oculus so I can't really help you with that :/
oh ok
the only time i have used oculus tray tool is for adding steam vr to my library
black
I hate blue
yeah i think keeping it black is a good thing
Do you think my pc can run this at xsupersampljng and x as in what number
1800x
1080ti
32gb ram
not in vrchat
altspace? isnt that dead
yeah i remember looking at it once and the game was dead
oh god no
Lol
depends on what world your in and the players
Not even with a 1080ti?
idk
Wow
ok well the servers are online
but from this it sounds like the player base is low
yes
but you might get kicked idk
in vrchat?
I think so
well the host can kick you
pavlov is fun
Heard so
just wish when you die you can snap turn
becuase for somereason its disabled when dead
umm
let me see
well duck season, roborecall and echo arena
oh w8
echo arena is not on steam
Doom?
Teleport?
yep
Hmm
its stupid
Rec room?
look it up on steam but its a basicly has a lot of games in it
how’d they afford vr
its from PSVR
I hope Vive Pro is $600 or so
yeah
yeah always wait a bit
Yep
i got a oculus rift with one more sensor on sale so my vr setup coasts like
Rift with touch: $350
1 more sensor: $60
total of $410
Lol
I mean vive has the best sensors
And with the badass resolution now
Same as Samsung hmd Odessy
well still for the price of a rift its pretty good and you can setup the rift sensors like vive
im planning on mounting them like the vive
but rn how i have them setup is really good becuase i get 360 tracking thats pretty good becuase i got all my sensors using 3.0
also helps that my motherboard has all 3.0 on the back of it
Lmao
but im glad i got good vr becuase before i was using google cardboard with a steam controller
Lmao
and sometimes ps move controllers
But people these days say vr sucks
Because of gear vr
Which Samsung heavily marketed
Gear vr is trash
And oculus fault
They sort of committed suicide there
well for phone vr it would be hard to have motion controllers
it would have to be like mixed reality from microsoft but i dont think the cpu's in the phone can handle that idk
i need to find a gta 5 vr mod
yes
oh no i have to use vorpx
i dont have that ;-;
i know what im going to download
also anyone who has a rift
i have never played raw data but it looks fun, so i cant wait
@whole fossil apparently thats the best gta5 vr mod
yeah but you have to get a tool for it and it even said not to buy it just for this mod
Yeah he said it was not worth the effort
lol
i need to throw my touch controller in my monitior
Is it a ti? Because oculus uses a thing that "doubles" the framerate, so they dropped the min spec to 1050ti
i really want to see a game like forza horizion 3 in vr
@sullen linden
And also, because it using Nvidia "Optimus" tech, you can't use direct mode on your VR headset, and so decrease performances. A 1050 would be enough for casual VR but not more than some little games.
You should definetly get a "VR ready" laptop, it would have direct mode compatibility and so better performances, as well a better graphics card.
oh i am dual 1070 enough ?
A single 1070 would be fine for VR, dual can run into sli issues but would still run it.
honestly if your upgrading save the money go single 1070
my laptop 1070 can run vr, SLI VR is for where each gpu renders each eye
For games that support it yes, but most doint support it, in fact the vast majority dont
yeah
What games support VR SLI?
I had 2x 1080's in SLI for a while and a grand total of 2 games supported it, one of which was nvidia's tech demo 😦
I think Serious sam 3 VR is sli supported
Overwatch too
no
@sullen linden What?
@vivid goblet no as in good sli/cf support
@sullen linden please don't post your (or other) IRL addresses here
There should be more sli supported games for vr
SLI is a dead meme
Was needed back when things weren't as powerful, now, one card is plenty for gaming
@inland meteor gaming is still changing, at CES with those 65" 4k 120hz panels and no graphics card can push that resolution at max settings yet for AAA titles
and VR is growing with higher resolutions like that one "8K VR" headset (not saying that will be the one we all use but those resolutions will soon be met) and the min specs for that was a gtx 1080 ti or the new volta GPUS
Yeah but the problem is, its upto game devs to implement it
VR is already a niche market, so game devs get a lot smaller returns and lower sales than they would for a normal PC game
The added development cost and time to implement SLI for the tiny fraction of people that have it isnt worth it
Also, those 4k 120hz panels are going to likely be several thousand pounds, and the people who will be buying them are the kind of people that could also drop money on a titan V
Though the most likely scenario is that by the time those panels, and the next gen of VR headsets are out, volta/ampere will be here anyway
right now a 1080ti can handle most games at 1.5x supersampling easily, which is 2.25x the pixel count of the native res
Poi
i tried vr with single gtx 760 😄 it was an slide show
...
tested superhot vr
which should i go for vive or rift
i got the vive recently
depends
do you like it?
both are good
yes but havent tried rift
see tehe thing is rift has better roomscale
i like the ease of use on roomscale
but for me Rift seem overall just little bit better. but this is coming from a person that dont have any of them and mostly used internett about them
the tracking is perfect
rift is like 400 and vive is like 600 now
vive has the possibility for bigger area roomscale. at least the recomended max
dont you need usb cables for the rift cameras?
but Rift is lighter
oh?
thats what i thought i like the vive so you need just powr
and possibly longer cables than you would need with vive
neither of them is best in ALL ways
save yourself a couple hundred bucks and get the oculus
and hopefully you dont hate vr's second gen 😄
ok
i like the vive for its fexability over rift
what are your thoughts about the vive pro?
Just catching up to Oculus
plus higher res screen
Audio strap should have been included with the vive from the start
without costing more
do you have one of them sorry if i missed this earlier
No
so
what I say might not be the best
but its also not biased because I have it
because I dont
thats what i thought
yeah but its most unbiast if you ow both of em
other than self prefrences
those that have both of them is generally more trustworthy than those that have one or none of them, yes
I had the vive and the oculus for a while
Both are great, whichever one you get you will really enjoy
But, these were my thoughts:
Benefits of vive:
-easier integration with future SteamVR hardware
-Arguably better business practices
-Wider FoV
-In theory the max roomscale you can do with it is bigger than oculus, but to be honest I had a MASSIVE playspace and both systems worked indestinguishably from eachother so I would completely ignore that. Not to mention that the vast majority of games are designed for standing/small areas anyway cause not everyone has a big open space to use VR
Benefits of Oculus:
-Much clearer display with noticeably less SDE (at the cost of slightly reduced FoV)
-No noticeable blur or ghosting around edge of view, whereas this is quite bad on the vive
-Hoooly f**k so much more comfortable, even than the vive deluxe strap
-Included headphones are so goddamn nice
-Touch controllers are lightyears ahead of the vive controllers. Vive controllers feel like just that, fat, clunky controllers. Whereas oculus touch it just feels like using your hands.
Im sure knuckles will be better than either of them, but for now they aren't here so don't count those.
-Much cheaper. You can buy an oculus, an extra sensor, a bunch of games and still have money left over vs the cost of a vive
-A lot of the best games imo (lone echo, echo arena, robo recall, arktika) are oculus exclusive. Yeah oculus may have some "walled garden" aspects but the extra cash has gone to funding the development of amazing games that otherwise wouldn't exist
-Oculus dash is amazing. You can open up your desktop, grab and pull out a window and position it in VR space. You can literally be flying in elite dangerous and have a netflix window open in your cockpit. Or have your twitch chat or discord up in the game while you play/stream
Both headsets are amazing pieces of kit, and I think the vive pro + knuckles will likely be the best option ONCE its out, but I dont know if the cost will justify it. Especially since you will need an insane PC to run that res.
For now, I would say oculus is the better product. I ended up selling my vive cause it just sat on the shelf gathering dust
But, its really good that there is fairly equal competition
Competition in the market is good for us consumers 😃
"-A lot of the best games imo (lone echo, echo arena, robo recall, arktika) are oculus exclusive."
Cant you just use revive and play them on vive anyway
or you can play onward
I love the vivecraft mod it's awesome
yep
its the only way i can play mc
Take command of your own starship in From Other Suns, a rollicking and endlessly replayable sci-fi adventure from Gunfire Games, creators of the award-winnin...
this game looks fun
I don't get it. If they can build a sex-bot that can be seduced, remember positions, and climax, why can't they invent one that will stop telling how much le...
yeah i cant wait to play this in 2 days
One of my rift touch controllers was faulty so I have to send the whole system back
i will test that game out too 😄
@full lotus hey. Dont you lose alot of game campatibility with the rift? Alot more apps are made for vive then rift... and the dif between touch and vine controllers makes really hard to play steamvr games or apps.
Is the lower price really worth it when you have less apps overall to use.( use without a hassle at least)
@final patrol no, all steamVR games work on the rift
Anything that works on the vive also works on the oculus
Sure, but are the controllers optimised? I heard some problems with ex tiltbrush the brushslider does not work properly with the rift touch
More things like that
Havent used tiltbrush cause I dont use the creative stuff much other than trying a couple for 5 mins
But yes, it works fine. SteamVR has native mapping for both oculus and vive controllers.
Meaning that the trigger, buttons, tracking, everything is the same
Ahaa cool. Was not sure... asking cuz any of them is an investment so you kinda need to do some research to not regret your choice
Yeah I had both for a little bit
Sold the vive in the end
But yeah, both controllers have a front trigger, a grip button, thumb stick/pad, and two buttons on them
So games work absolutely fine on either
Only difference is that games that have native oculus support as well as just steamVR can take advantage of the finger proximity tracking and extra gestures
Plus oculus has some cool stuff like Asynchronous SpaceWarp which if you have a lower-end PC is really cool
Interesting
well soon im getting the mounts for my oculus sensors, so its not on my desk anymore
thats going to be great
i also got all my sensors using 3.0
Any thoughts on this: https://www.amazon.com/Acer-AH101-D8EY-Windows-Wireless-Controllers/dp/B075PVLN2P
well
@obtuse palm the Windows MR stuff isnt great
Its ok if thats all you can get, it is a lot cheaper than other options, but actual game support is very limited, tracking only works when the headset can see the controllers etc, its just not great
@full lotus thanks
yeah, WMR is neat on how it works but if you want to play vr you should just wait and get more money for a rift
but idk where you live
All I want for Christmas is shorter videos: https://www.patreon.com/nerdcubed Visit Jon: https://www.youtube.com/channel/UCDYZxJE8kLZ-o6nL8E1bXdQ The Game: h...
i got 1 hour in
so far in this video
Oh i forgot to test that game :(
oh
hmm is this the 2.0 update 
good news everyone! the 2.0 update is out of beta!
hell yeah discord in oculus
well now that its out of beta oculus home is not that laggy anymore! On beta at low settings it would lag like a MFer and now on release i can run it at low settings with good fps
which makes sence
oh thats cool, your home's 360 photo is used for your banner
@whole fossil its still in beta
yeah but so far i love it
i think i fixed my laptop, the speakers were making a buzzing noise so i unpluged them on the main board
since rn i have my laptops ssd in my desktop i installed linux on the hd of it
and im going to play csgo for a long time to see if it still does it
Hey y’all I was wondering if the “mixed reality” line of VR headsets are worth it
Not really @azure dove
They are OK and better than the awful phone VR stuff
But lack far behind oculus or vive
Poorer tracking and much less game support, controllers only track in view of the headset cameras etc
Only benefit is that they're much cheaper
Wut...
probably trying to get rid of dumb rgb mousepads they have in stock and cant sell lol
Should I get a rift? I might be able to get one if I forego some non essential subscriptions.
It won't make me poor, but I'll miss out on Netflix and crunchyroll for a month.
xd
In VR
With dash, or is there another way?
The only reason why I'm even considering it, is because it comes with a few games I want to play and I have a couple of Steam games that supports VR. :U
Oh, the KFC training demo is publicly available. 
I had the Oculus software already installed and I enabled the beta and updated it and now it looks completely different! o:
@void grove when you buy the oculus in the box or on the reciept email there are some codes for some free games too
and a lot of them, like rec room, Echo arena (best vr game i've played imo) etc are free
I was going to get it on Newegg, because they won't tax me and I have free 2 day shipping through shoprunner.
In the meantime I'll just browse the Oculus subreddit.
I've been looking into seeing if I can get away with only two censors. :U https://www.reddit.com/r/oculus/comments/6nslpr/are_two_sensors_enough_for_me_a_two_sensor/?st=J585LLI9&sh=4ff45a39
.....i need to make the ultimate decision
oculus... or vive?
leaning towards oculus but maybe wait until vive 2.0 and then get the old one at reduced price?
If you're considering vive, I'd wait to see how much the pro is.
Also, I'm not sure how true this is, but there's a rumor that the Vive Pro is more geared towards an upgrade for current Vive owns, but that would really suck if that were the case. :/
@sullen linden If you haven't yet, I'd try to see if you could try them out before buying, because IMO touch is what really sells the Rift for me.
And I doubt Kunckles will be released with the Vive Pro. :/
Does rift have a wireless option?
Like the vive wifi thingy
Or is it usable on both?
I don't know, but the Vive wireless thing AFAIK just uses USB and HDMI, so it could work, but I'd wait until someone can actually try it before you spend you cash.
Apperently the TP-Cast supports Rift, but I heard the product they had at CES was super stetchy... :/
TPCast, manufacturer of wireless adapters for HTC Vive and Oculus Rift systems, has announced an upgraded version of its eponymous wireless system called TPCast Plus. According to the company, the new Plus version, which will be demonstrated at CES this year, offers several hardware and software improvements, including a new mounting system that supports hot-swap batteries. …
The issue you'd run into with the Rift is cable length for the Vive solution, because AFAIK Oculus only sells the 4 m cable.
No biggy.. i can wrap it around my neck... not attached to anything that moves... so no choking hazard. :))
Or around the sholders like a car seat harness
Lol
@final patrol Yeah the vive wireless adapter will also work on oculus once its out
though you can use TPCast for now if you want something urgently
Has anybody tried the TP-Cast? I can see a lot of latency issues with these things might make you dizzy like any other wireless dongle
From everything i've read, it seems that it works very well with no noticeable latency and no noticeable difference from wired.
BUT, apparently many people have had to force their wifi routers and some other wireless devices to specific channels so that the TP-Cast can be not interfered with as it is apparently VERY sensitive to that
@void grove idk why you think its an upgrade for current owners but they did say you can just buy the HMD for people who have a vive already so they dont have to buy sensors and everything else as a bundle again.
That's what I heard, I said that I wasn't sure if it was true. :/
Someone made a VR version of GZDoom. :U https://github.com/cmbruns/gz3doom/releases
Is it just me or does it feel like HTC is teeing up another company to steal all the new VR business?
I was looking into getting into VR, but didn't end up buying anything because HTC announced the Vive Pro. But they're only releasing the HMD on its own, so I'm stuck waiting until Q4 to buy the bundle with tracking 2.0, since buying the rest of the bundle stuff alone is basically the same price as buying the whole bundle with the Vive HMD.
I feel as though there are a bunch of people like me, and all it's going to take is for someone like Oculus (or a newcomer) to release a high res display full bundle, and all those people that are now waiting are just going to buy that instead.
LG is making a SteamVR headset, but I don't remember the res. :/
Probably using the same new panels that are in the Vive Pro and Samsung Odyssey
I don't know.
I know they manufacture ALL the TV panels.
It's 80% of what the Vive Pro is pre eye. :/
Yep
Another reason I'm kinda annoyed with what HTC is doing..
Even if I bought the 2.0 bundle..
I'm still going to need to buy the Knuckles when they eventually come out
@void grove - Which headset do you havE?
Plastic cardboard? xd
But I plan on getting a Rift soon™.
I actually ordered one.. And then cancelled it..
A friend was telling me that the resolution on the first gen hedsets is very meh...
OK for some games... But not great for stuff like Bigscreen
You don't really notice it if you're playing an intensive game, imo
I decided to wait for the higher res headsets.
I feel like it's going to make a pretty big difference.
Especially if you want to use VR for anything other than gaming... Like productivity, watching videos, etc.
But you will need a better gpu as well...
Speaking of GPUs, has anyone tried Asynchronous Timewarp on Rift?
@final patrol -lol (assuming that was a joke)
I have a Titan X (Pascal)
Probably good enough for the Vive Pro
Wait, Palmer Luckey still has a link to the Oculus website on his Twatter even though he left almost a year ago. 
ehh I still supported/promoted a company I used to work for because I really believed in them long after I'd left also... or he could just not care about his twitter profile that much - also like me
@mortal plinth how would i know what gpu you had to be joking... i was assuming you had a gpu like a normal person, not like a baller that has stacks of money laying around...
But yeah... it will most likely be enough
anyone want to play some 'from other suns' or 'echo arena' add me on oculus 😃
name is just goldiefoxx
The Dell HMD is also crap. :x
well yea, and you can get like oculus touch bundle for 499
why are they so expensive
I wouldn't reccomend the windows MR stuff tbh
It's worth paying the extra for proper tracking and steamVR support
mostly just interesting on getting a display I can use in bed, and 3D
I just want to VR, ya know?
I just want a bundle... with all the stuff... with a decent resolution..
I was joking about building your own. :U But yeah, I agree.
lol. Yeah. Saw the Relativ the other day. Hilariously awesome, but surely nausiating AF
It just frustrates me that the Vive Pro won't be released as a bundle, and even then I'll still have to wait for decent controllers.
Maybe Oculus will come out with a highres headset soon.
They said that they weren't releasing another Rift class product. :[
Maybe it won't be a new Rift. Maybe it will be an "updated" rift.
I can hope, can't I?
And I wouldn't expect anything until Project Santa Cruz comes out.
There's Oculus Go, but we don't speak about that.
Yeah. Sadly I don't think there will be anything.
I have a friend who is good friend with Boz (head of the Oculus team), and he hasn't heard anything. 😦
Not his area though. So you never know.
I'm kinda interested in the specs of Go though, and I wonder if there's more than one model...
Oh, at OC4 they confirmed that it's 2560x1440...
Still interested in what SoC they're using though.
oculus go could be functional system if it supported streaming
also
that's a safety hazard
beat saber looks like fun and from some gameplay it looks like you have to move around sometimes, i wonder how the PSVR port will work since its really a standing type of vr thing.
Welp, looks like I'm getting rift a month later than expected. :x
Time to resub to Nitro and Netflix...
@void grove - Why a month later than expected?
I need to buy pants...
lmao
SteamVR doesn't launch, like the toolbar icon thing in the corner which shows your headset, sensors, and base stations.
It just doesn't show up, and when I click the VR button again it just says "SteamVR is already running".
I've tried reinstalling both steam and steamvr, unpluggin and replugging everything (even the base stations and everything connected to the PC and breakout box).
Please help!!!
Try compatibility mode win 7 or 8 with admin rights
I did that
CV2 is lookin' good.
https://www.youtube.com/watch?v=RueT9FhiCtg
The Oculus team at Facebook builds the VR hardware and platform to let you experience anything, anywhere, with anyone. Additionally, Facebook has teams dedic...
yeah the glove looks pretty cool
A lot of time ago
Vive users... How do you feel about the Wands vs something like the Oculus Touch or Valve Knuckles?
Try and respond without bias
I'd definetly prefer having Oculus controllers or Valve Knuckles, which are far more better than the wand. Tho, the wand is pretty well tracked and its trackpad is quite good. But finger tracking would be a killer feature to have
@mortal plinth I had the vive and oculus for a while
The vive wands are ok, they do the job well, tracking etc is great. my issue was that they didnt feel like they were designed to emulate you using your hands, they are controllers that happen to be tracked.
Whereas oculus touch is something that has controller-like functions but with a huge amount of thought put into making gestures and finger use feel very very natural. You can forget you're using them sometimes.
I think knuckles will be a step beyond both of them once they're out though
Anyone into VR flight simming?
@full lotus -Thanks! You've confirmed my suspicions
Knock, knock, it's Knuckles, the bloat thrower
Independent flower, Magical Emerald holder
I'll give you the coldest shoulder
My only thing with the controllers is I've raised them into the ceiling fan a couple of times... VR is immersive.
I did have to buy some new touch controllers once.
Got very immersed in echo arena and punched a wall XD

BREAKING NEWS!
The newer, higher end Vive will be more expensive than the older, lower end Vive 😮
/s
https://www.roadtovr.com/htc-vive-pro-targeted-prosumers-will-expensive-consumer-vive/
VR/AR expert Antony Vitillo (aka ‘Skarred Ghost‘) got an opportunity to speak with HTC Vive China President Alvin Wang Graylin recently, and while Graylin predictably couldn’t answer the question on everyone’s mind—”how much is Vive Pro going to cost?”—we learned the headset is definitely targeting a prosumer price range that makes it “more expensive than …
Lol... oculus keeps cutting down prices... htc keeps raising them.... real nice.
even more reason to continue to want oculus rift over htc vive
HTC keeps raising the headset quality tho, so of course it will cost more. Then, when they will be able to produce parts in high quantity/at a lower price, the headset price will drop
Just double checking - the wireless adapter is compatible with the current version right?
It should
But I don't see anything that would prevent that
And if I recall, HTC does said that it was.
Sweet, gonna get one when it comes out - although it does look like an alien spacecraft landed on your head
Were there any price cuts ever on the htc vive? Cuz by now they could get the production cost down... but they still charge the same price.... so im not really seeing your point to be a real one.
They are like apple... why cut prices when they will pay this much for it anyway...

I’m sure it could
My XPS 15 (with a GTX 1050) can run my Vive, but not with the best experience (and because of the Optimus thing, I can't use my Vive in Direct Mode)
But it works for little showcases on the go.
I had a funny christmas hollyday with my Vive on familly dinners.
I run my vive on a 1060 and an i7 930
vr flight sims are fun if you have a joystick
@nocturne idol What about HOTAS or a Mixed Reality setup? (^ω^)
Some drifting with friends in the Toyota AE86 at Driftplayground. Please read the Description for more Informations! Mixed Reality Tutorial/Explanation: http...
Kinda want MR just to try driving courses like this.
Yeah, the biggest annoyance for Flight Sims is having to use the hat switch to look around
and since you need so many controls, you cant really do VR
unless its arcade style
i Sware if my vive dosent come tommorow im going to scream
Lol rip
@modern ore download the steam app that tests how compatible your PC is. It’s pretty accurate estimating framerates and whatnot
ok i got it today it works great
well i got my laptop working and holy hell playing vr games in full 90 fps is amazing
I think im Addicted to vr
Lol you just got it... how can you already be addicted
i've tried it twice and i'm addicted
i just don't have the money to fuel my addiction
it's like being addicted to prescription meds but you simply can't get them
Just huff some fly spray
lol
i would love to see a vr mode in RPCS3 now that would be amazing
Is that the ps3 emulator? What does it have to do with vr, and its barely has any fully playable big games...
well it would be cool to see some ps3 games in vr and yeah of cource it cant play alot of games at full fps but thats because its still in alpha.
its the same thing with dolphin vr its just a cool thing to play the games in vr.
well my vr stuff is being weird
like im using my oculus and after 1 sec it goes black and randomly turns off and on
occulus vs. vive...go
I mean, does it really matter? Aren't most games that are VR ready hardware independent?
wat?
Is that a good game if you’ve tried it yet lol
it pretty fun
if you have 360 tracting you need to turn off the settings for the arrows
so you can turn in the game with your body insted of using the joysicks
i can play 2 races but thats my limit for awhile
also i just got a achievement
Im looking at a cheap way to get into the VR side of Vrchat, i currently have a Daydream capable phone and a PC that can handle streaming through Riftcat, but i want to add some form of external tracking
Any suggestions?
With a quick google i have found my own
Freetrack, with a usb battery bank and some LEDs attached to my 20 dollar headset
I wont have hand presence but thats fine
1060 TI 6 GB should be able to handle an oculus rift, right?
@dull tide there is no 1060 ti, but the 1060 6gb should be fine for almost everything in the oculus library with no supersampling
I run my vive on a 1060 6Gb, few stutters here and there, mainly when loading scenes (especially in Onward) but it runs perfectly fine after that
can i pust stuff related to vr chat here ?
@sullen linden
Thanks. Still trying to navigate these naming schemes
@dull tide no problem. The 1060 is kinda confusing in the naming scheme since it has a 3gb and a 6gb. I have had both and for VR I would definitely recommend the 6gb since some games need more than 3gb of VRAM
I run a lot of mods so the added vram will be nice
Anyone play ED on VR? If so, do you still use a flight stick or do you use the controllers?
I still use my mouse and keyboard and I'm fine with it, you just have to remember where which key is
And ED on VR is so much better than without VR. Specially in dogfights
well i found out how to make a VR player controller and its pretty simple
which is nice
spectator view
Does anyone know if a 980 would have good HTC Vive preformance
well the problem is i dont actually have a 980
i wanted to know b/c im considering buying one.
@ornate socket I just built my brother a ryzen 5 1600, gtx 980, 16gb ram system for vr and it runs smooth on intense oculus games, and passes the steam VR compatibiliity test
@ornate socket no but he plans to use it for more than VR
Mainly VR and some fps games, but also for video editing
@sullen linden oh ok, that makes more sense]
I'd imagine VR SLI would work quite well seeing as theres two displays that need to be driven, but I havent done any research
@oak raven im sure it will be incorporated in more games in the future, but as of now it is very slim of how many games optimize for SLI
well i got vr chat to work on my gpu and got some games to run at 90fps by overclocking my gpu with a little bit more voltage
i can even run sprint vector with 100% res scale
How does it compare to rift and vive?
I'd be interested to see the difference in tracking latancy between Windows MR's edge detection, and the tracking of Vive and Rift.
@stone garnet there are a few nice things about the selection of WMR headsets. you can get a higher res headset with the WMR with CERTAIN headsets (about the same res of the soon to be vive pro), but you lose tracking reliability since it uses the cameras on the front of the headset to see the controllers, instead of having sensors to setup. I’d say it’s best for mobile setups, and maybe with sales, a good budget option, but you do lose out on some titles and the superior motion tracking
Hey, my rift's HDMI isn't being detected, what should i do?
well you can buy another cable from oculus
if its the cables falt
the cable btw is $50 usd
@whole fossil can you send me a link to that?
sure
scroll down a bit
thx
and you should find it
@whole fossil I actually got my rift to work by unplugging it
But thanks for helping
Like from the rift side
yeah ik
Is there upcoming deals on VR headsets like oculus or vive?
I been wondering when they are going to put the vive pro out.
with that I know prices are going to drop in theroy.
@rugged kraken - They haven't officially said a date, but the Vive Pro headset is being released in Q1
And the bundle is rumored to be released in Q4
which is really dumb
i need help choosinga phone
i realy wanna hop on the vr train so need a hpne with the sensors and screen size needed
my only issue is diaplay resolutio
is 4k needed / minimum or will 1080 p give me a good experience
i am aiming for immersion but then again not a lot of vr content is even in 4k
i had the nexus6p in mind but want the 18:9 aspect ration and the reassurance of a good battery
@rugged kraken - You'd think, but no... They've already stated they're just going to be the same as the old wands, except they'll be blue and support the new tracking 2.0
No word on when the Valve Knuckles are coming
i really need to learn how to overclock my gpu a shit ton more
wow when my gpu crashed for a bit shadow warrior just resumed once it was working again
well i got my gpu to its highest clock i can do on it
time to test it l8r for vr
all i know is vr chat will still run like shit
@whole fossil what GPU is it?
xfx amd rx 470
What currently is your bottleneck in regards to overclocking further @whole fossil ?
well if i try and go higher on my core clock it will crash when a lot of action is happening in a game
You need to increase the voltage to the GPU
Higher clockspeeds means a weaker signal, which means more instability.
You can compensate for that by increasing voltage, at the cost of more heat output.
You just have to make sure that a) your GPU doesn't get too hot, as it will both make it more likely to be unstable (A gpu could be stable at a certain speed at 60 deg but unstable at 80), and increased degredation
Degredation will also occur faster the higher you put the voltage
well i already put more voltage on it and i adjusted the fan curve
Well when overclocking the three things you can do to improve stability:
-Keep temps lower (why extreme OC stuff uses liquid nitrogen)
-Increase voltage
-Use a better quality power delivery system, which isnt an option for the avg person so the top two are what you need to do
well all i know is i cant overclock it more but at lest vr chat runs a bit better
Technically you can always overclock it more :P
The only point at which you can't overclock it further is when the chip actually dies
well im trying to keep it safe, i dont want to hurt my only gpu
because fuck buying one rn
What is your voltage?
i dont remember
And what is your clockspeed?
oh sprint vector has a update
As long as that isn't a nauseating 84 fps
it isnt nauseating becuase of ASW
yeah games like rec room look fine (because of ASW) but vr chat will freeze for a bit when a lot of shit is happening which is most of the time
welp on my quest to get my ram stick working again i have concluded that it just wont work.
tried to get it working so i can use the new oculus home with more than 700mbs free in ram
rma rip
nvm just did a bios update and its fixed
well now theres two rhythm games that look neat
World famous virtual singer Hatsune Miku invites you to her VR music game! Aim for the perfect score as she sings and dances to some of her most iconic songs.Simply put on your headset and choose a song. Use your VR controllers to catch the melod...
Mar 8, 2018
thanks crypton
the model for miku looks bad doe
like just looks too weird
they should of got sega to make it
yeah sega would of done better
sprint vector is great and its like a AAA vr game
lol
Anyone got experience running Elite Dangerous VR on a 970?
nope i have a AMD RX 470 i think a 970 is slightly better than my card idk
It seemed to run fine on my 290, which is pretty similar to the 970. Just not much room to dial up the settings
Could we have up1000$ vr ready pc build
$1000? thats one gpu
@whole fossilyep but I know they could make it easily by something somehow and in some time
In future
Any recommendations for someone getting into MR?
thanks, im check them out
Simple question: Oculus or Vive? Which should I buy? By the time I get the money, the Vive Pro will probably be out.
Oculus for sleekness, included headphones and games library (yes I know revive exists)
Vive for tracking and expandability and ease of setup
Also Oculus for ergonomic contr9ollers
Yeah, I really like the tracking on the Vive
My friend has one
I want to see how much the pro will cost
Windows MR for great quality headsets, OK tracking but most of all it works anywhere
Vive Pro ehhhh
I wouldnt
Id go Santa Cruz
I’ll wait and see
Make my judgements when the final products are out


