#virtual-reality
1 messages Β· Page 118 of 1
i thought the higher the aa the better
If you render the game higher than the resolution of the display resolution it will anti alias the image
It's the best aliasing possible
i run boneworks on my pc
i have to throttle the res of my headset
i am wasting perf on anti aliasing
what am i doing
I had a 970 when I got my first headset. I upgraded to a 2080ti at some point and the difference was night and day.
I now have a 3080 but I upgraded my processor, mobo, and RAM at the same time so it's hard to say how much of my increased performance is due to the 2080ti to 3080 card upgrade, but most things run buttery smooth at 144hz on my index with this configuration. (But not No Man's Sky VR...that is one demanding game.)
I was in terrible financial shape when I got my 2080ti back when it was the best thing you could get for gaming. I had a gpu jar on my desk and I put everything I could spare into it for a year. We are doing much better now and can afford so much more, but I don't think any upgrade will ever feel as sweet as that one.
One trick for getting a little bit better performance is making sure you aren't spending too many resources running your monitor. When I had a 970, I had a second monitor hooked up. It was tiny and crappy and I kept it off when not using VR, but when I ran VR, I just switched to the crappy monitor. (It was easier than trying to change the settings on my nice monitor every time).
Personally i just turn it off
It is an option, but you can't access your virtual desktop if you do that.
When Steam VR was still new, turning off my monitor caused Steam VR to crash for some reason.
That's what led me to the old pos monitor solution, but it's still viable if you want to be able to access your desktop virtually without making your card render everything in quad hd on top of doing vr.
Yeah considering I'm gonna be going from a 27" 1440p 170hz IPS display to a 32" 4k 240hz QDOLED display at some point in the next year, I'm gonna have to start worrying about whether my 6900XT is gonna be able to drive both it and my 200% render resolution 120hz index settings at the same time lol
Did anyone even announce a 32" 240Hz QD-OLED display?
I know there's the Alienware, but that one is 34" 3440x1440 and only 175Hz...
This is the one I'm planning on getting. It's $1700 though lol edit: looks like it's on sale for $1200 rn tho. tempting but not tempting enough
That's not QD-OLED. That's Samsungs QLED technology (basically VA with FALD backlight and quantum-dot enhancement film)
(although I don't get why they're talking about 12 bpc, when pretty much all HDR content out there is 10bpc)
These companies keep making up stuff that sounds too similar to each other in order to trick consumers into buying something that they think is something else. I guess I was the one getting tricked this time
Samsungs QLED has been around for a while in TVs, and was probably choosen to be deliberately similar to OLED, as for a while Samsung didn't had any big format OLEDs...
Welp, my Gigabyte M27Q probably isn't gonna explode any time soon, so I guess I have time to wait for someone to actually release a 32" 4k 240hz QD
I'm hazard to say that it's gonna be unlikely any time soon. OLED density just isn't there yet. The smallest 4k OLED currently in production is whatever panel LG is putting into their 42" C1. The Alienware QD-OLED Monitor get's away with a smaller size, by going with 1440p instead...
I don't know what the highest refreshrate is, that current OLEDs can do, but considering that the 175Hz on the Alienware is the highest I've seen so far, I'd guess maybe there? If I had to guess why, I'd say that it probably has to do with brightness or bandwidth limitation...
sigh... at this point I might just be better off with a 32" 144hz 4k IPS panel and save myself the headache of adopting new technologies in the early stages of development
I've been on camp 21:9 for a while now, so as soon as that Alienware dropped, you can bet I had my money on it. Have loved every second of it, and even got into ripping 4k Blu-Rays, so I can watch HDR movies on this puppy (streaming HDR content essentially requires a 4k TV sigh)
I'd have to buy a new desk to fit a 21:9 monitor. I've considered it in the past though
Yeah, I already had a 34" 21:9 monitor before and was ready to replace it for a while because of scratched in the panel
Just, when you do ever get an OLED, make sure to turn the display off when jumping into VR. VR will keep your screens active, and will probably cause burn-in over the long run (even with QD-OLEDs higher life expectancy)
What would be some settings I might be able to change to melt make VR work a bit better? I have the frame interpolation turned off already.
i have a 2070
That is much better.
speaking of gpu's
what's everyone's opinion about buying a used gpu now that may or may not have been used for mining? does mining actually degrade it as much as people say it does where it'll be a problem in the time span I actually own it?
i feel like most people upgrade their gpu's every 2 generations or somn
i got my 2070 in 2019 and i've been waiting for the 40 series to come out before upgrading
the chip itself is usually fine, but the memory can often be an issue
also not buying a gpu used by miners is a good thing because screw them
I will never forgive Beat Saber for removing custom map leaderboards
Don't give them the profit
Honestly
And also resetting all the custom map local highscores
Miners tend to undervolt them from what I understand and if you can get one super cheap, why not?
I have had BeatSaber nuke my save four times, I just stopped using mods because of it.
Yeah it really only comes down to principle @harsh niche, the card itself is likely totally fine. Miners on average take much better care of GPUs than typical gamers when it comes to load/airflow/voltage.
I have done plenty of compute on my 960s (Folding and neural net junk (really bad idea on these cards)) and they have can get the same OC they could day one.
IMO they're either already rich AF or they're down bad mcdonalds employees, so you aren't really making a dent when buying used
And miners don't even OC, the goal is to undervolt as much as possible
Yeah I know.
I'm just saying as an anecdote, they don't degrade too much.
The CPU I used to use degraded more.
I had like a 700MHz OC on it and now it can not go that high.
Yeah CPUs last forever but slow down over time
Random golden chip though, I was using the stock cooler for the longest time.
sure but that's like saying because i don't like idk in n out as a company doesn't mean im going to stop eating there
because if it's still really good.. then whatever
i bet they payed enough when all of their crypto went severely negative lol
thats actually exactly what that means. like how i dont eat at chick-fil-a
Boycott
lol
chick fil a makes good chicken
couldn't care less about what they may or may not get into
it's more complicated when the people you don't like is not one company but an entire group of people..
aka miners
You on a quest? Custom map leaderboards and local map highscores are totally fine on PC so I was really confused for a second
Hello everyone!
Is Valve Index VR Kit bought in Sept 2019 a good deal for 615$? It is used.
And should I look for any issue when trying it out? Something that a newcomer might not look into...?
Or are the sets made in year X (2019 in this case) known for issues in comparison to newer/older models? (like first PS3 FATs and earlier PS4 Pro)
Or should I wait for Index 2?
Thanks a lot
CPU: AMD Ryzen 7 5800X
GPU: ASUS TUF RTX 3070 Gaming OC
RAM: Kingston 16 GB (2x8GB) @ 3200 MHz (16-18-18-36)
Not a whole lot. Most early unit issues I know of were kinda fixed by September/November '19...
Just the usual when buying a headset used: Make sure the lenses don't have any scratches, preferably get a replacement facial interface (you wouldn't want to sleep on somebody else's pillow either), and make sure everything you need comes included. With the Index, that's the headset and it's cable+power brick, 2 controllers, 2 lighthouses with their respective power bricks
Your system Specs are absolutely enough for VR. I'm not sure on the current pricing of Index kits on the used market tbh, so I can't really say if it's a good price or not. I do suggest you wait until the SteamVR Games Fest starts next week tho, as there is at least a slight chance that Valve may unveil something VR related. Not a guarantee tho, just a hunch based on the fact that they explicitly moved another Event, just to hold the SteamVR games fest next week and that they included a bunch of standalone settings into the latest SteamVR beta...
One issue I found is that the Index has problems with glue around Index. Will research it if it's widespread of just few issues here and there.
The glue around the lenses you mean? That just holds in a silicone piece, which is mostly visual. That Silicone piece does however have something to do with preventing sweat intrusion. It's not crutial to functionality
The glue melts when using for longer period of time and then the seal to the display is gone...resulting in humidity behind the lens.
Got it. Thanks.
Were there sales on the Index itself in the past...? Possible deal on new one...?
That humidity collecting behind the lenses isn't that widespread however. I've only seen it like 3 times over the time the Index was on sale? Likely some faulty units...
Not that I know of. It's been at it's MSRP ever since launch
Oh good. Well, I am not planning on working out in it, but I bet that Beat Saber could make me sweat and hot π
Sounds about right. Putting it on sale would just result in people waiting for another sale as it is a niche item.
Oh, and lens distortion
Personally wouldn't trust VodooDE, that guy is an absolute Pimax s!mp
π
I had tried a 5k Super and 8k X and it's glare was about on-par with the ol' Vive (aka worse then the Vive Pro)
Well, as it seems the issue is white on black or just differences in contrast.
I am not playing main menu simulator 2022 in the VR, but still...
The glare on the Index, yeah it's there. But I wouldn't say game breaking. Unlike the clear visible streaks of the OG Vive, Rift CV1 or even some newer headsets (cough Vive Pro 2 cough), it's a lot more spread out and not as bright...
Why am I talking about it is cuz I was recommended Quest 2 in favor of used Index
Vive still exists? π
I thought that some other company bought them out.
The Quest 2 does have less SDE & glare, but keep in mind that you have to give your data to the Zucc and it's non-native PCVR functionality means more latency, compression artifacts and a lower then native maximum resolution, plus the FOV is lower and you need to spend a bunch of extra money to make it even competitive in terms of comfort and audio...
Yeah, people always think that HTC went under, but nope, they still exists and make... questionable... VR/XR related products...
Well, not anymore...kinda π
They will still link it back to you, even if Meta acc isnt linked to FB. It is quite clear that Zucc sells it with loss like consoles and gets the money boack from your info, so why TF would they back with this. Just to make people comfortable and still get the same info.
I have a good headset, but idk if it can fit over the Quest 2 and researching if the ycan fit is meaningless as I have different had then everybody else.
I asked on another server and one guy said that Quest 2 is better than Index and same if I buy X and Y from Amazon. I dont have Amazon here, so yay for me.
Maybe they will transition to professional enviroment. Sennheiser kinda went down, too. They no longer will make consumer accessible products, but focus on studio and pro equipment.
I am amazed that this even exists for gamers at all π The amount of R&D that has to come to this and then you have to make a profit.
It's still Facebook behind it. The accounts will have a different name, and don't like directly to Facebook, but it's still the same company, so you can bet they'll still collect as much data as they already do. Considering that these new "Meta" accounts are supposed to tie in all their services (Facebook, Instagram, WhatsApp, etc.) in the future, I'd assume they'll also require real names on those accounts, just like they already do with Facebook accounts...
I wouldn't say the Quest is better then the Index. Yeah, it has a few points as an advantage, but the Index is native PCVR (so if you don't care about standalone, PCVR is gonna be a much better experience), has a higher FOV, a comfortable strap out of the box, way better audio solution built in and it uses lighthouse tracking, meaning if you ever want to get fullbody tracking, it's a much simpler integration for Vive Trackers and Tundra Trackers (which are still the best Fullbody Tracking solution out there)
Thanks a lot β€οΈ This helped me a lot.
Searching for possible temporary base stations when guests come to living room and got this...
https://www.reddit.com/r/ValveIndex/comments/mum0ty/how_to_make_the_base_station_last_longer/
10 votes and 21 comments so far on Reddit
Like yeah, 3 years of use is a lot. Gotta ask him if he had it plugged in 24/7 even when he didnt play.
Two of my lighthouses are as old as my Index (Mid-July 2019 is when I got mine). I always used SteamVR power management, to keep them turned off while not playing VR, and so far I hadn't had a single failure...
The reality of making them last as long as possible is (as always) somewhere in the middle of what people say. Keeping them running 24/7 will wear out the motors and lasers, while powering them on and off excessively can burn out the motor from the higher power draw while ramping up.
What I do, is I manually turn them on before I jump into VR, and only turn them off, when I know that I won't be playing any more VR for the next few hours. That way I don't keep turning them on and off multiple times a day, but also don't have them running all day long
I have a NAS, so I exactly get where are you coming from. Drives don't enjoy 24/7 if they aren't made for it, but they hate power cycles, too.
The index has a good bit of air flow space around the face plate so it doesn't get nearly as steamy as the Vive. The face interface is attached with magnets so swapping when they get sweaty is easy. I got a couple extra and put a red dot on the one I use for beatsaber.
btw what is this hole for? π
There's a usb port. You can plug in and mount a peripheral there, for example, one of the finger tracker cameras.
with how often the controllers break of the index i would ask how many hours it has been used as the perk of a new one is rma if it breaks and see the condition the cable is in as they break also
100 hours as he stated
he playe Alyx and few other "minigame" type games and was done.
then should be safe to get yeah just sometimes people lie and try to sell broken stuff so it's good to be careful
But he said that the Base Stations were disconnected just few months back and he doesn't know about Standby/Sleep mode of them. I am bit scared of the mdying. Reddit is filled with issues and Red Lights of Dead
I will ask him about his Steam account. Sure there are non-Steam VR titles and you can crack games...but he looks like he doesnt care about money, so I doubt he lies about hours.
yeah the picture looks okay condition for sure go to the sellers home tho and ask at least to see it powered on if posible
Oh, no sorry...that was different dude π
here's the link, so I dont repost his images of home that will remain here even after he deletes the ad.
A fail point on the index is the hard loop that manages the cable. I broke mine off intentionally and replaced it by zip tying a hair elastic around it. This makes for a much less harsh flex point. I am still on my original cable after years of heavy use.
One should generally expect to need to replace the cable eventually because the conductive metals used in cords undergo a process called "stress hardening." If you take a soft copper wire and bend it back and forth a few times, it will break because stressing it makes it hard, which in turn makes it brittle. All cords that are repeatedly flexed eventually fail. I'm considering getting another one now just so I won't have a wait when the inevitable happens.
By getting rid of the hard bend at this flex point you significantly increase the life of the cord.
The little coils near the ends of some charging cords have a similar purpose...to reduce the sharpness of major flex points and increase the life of the cord.
Also the foam insert for small heads. I have an unusually small cranial diameter and this piece of the kit is critical for me. All the way tightened down without it, the head-strap is just a little loose on me. I find it is loose on a lot of women's heads. If it just tightened one or two more notches I'd be golden.
Tundra?
Tundra
Hrm, I suppose I could take a picture of my headset and post it here later. :-P
:-)
Funky
I've tried some of the later consumer model Vive headsets (non-pro) and they built this one, the original, so much better. I guess being one of the first to make it out of the gate they had something to prove.
Yes, I know...the og... better than their later models.
That is the one they made with Valve.
And I see you have all the upgrades too...wireless adapter, deluxe strap with speakers. It's a solid headset. I have one and I still occasionally use it even though I have an index now.
When I want to play beatsaber 360, or Holopoint, the wireless is worth the drop in res and refresh rate.
I honestly don't want the Index headset just because of the lack of wireless.
I also have a DIY USB extension cable.
The side by side lineup. I have a Vive Cosmos Elite too, but it's just sitting in a box. My brother gave it to me.
It's cheaply made compared to the original vive.
99 percent of the time, I grab the index. I thought I'd use the wireless more, but I have a pretty good set up for ignoring the cords.
Provided I don't spin too much.
The image quality is so much better on the index, especially when you are looking at things up close. And the controllers are amazing too....but, the index controllers will work with your Vive!
I really like the lack of cord in the few things I do play.
I had the index controllers for 6 months before I got the index headset and they work beautifully with the Vive.
And I never upgraded to 2.0 towers.
I mean, I am currently using a pair of GTX 960s in this computer. Image quality isn't something I get. :-P
Also I have not used a better HMD, so it doesn't look that bad for me.
I do have some weird tracking issues, so I do think tracking 2.0 might help.
Hmmm....I've never had any tracking issues using 1.0 lighthouses with my index. Have you tried cleaning them?
(do it while they are off...moving them while they are on is bad for them)
I suppose I could try that.
It's so bad for them they have accelerometers to turn them off when they move.
I had to replace one of mine a few years ago. It started vibrating on the wall and everything got shaky. I sent my original one off for repairs and bought a new one so I'd have something in the meantime, and now I have a spare.
The light configuration is different now, so one of my lighthouses has a square configuration of LEDs inside, the other has a spherical config, but they work fine together.
I do wonder if one could hack the wireless stuff to work on the Index.
Mine are both squares.
My Vive was a preorder ... it came in the day they were released. I was so freaking excited. It's old now.
Volvo
So april of 2016 is when I got mine...it's over 6 years old and still works great. Not bad.
My brother has the vive pro now, and it's really nice. It's really comfortable.
But he doesn't have a gaming computer anymore, so it's just sitting there. It'll probably be mine before too long. He's one of those people with a little too much money. I mean he's not a one percenter, but he can spend a couple thousand on a whim several times a year without hurting himself financially.
So he buys all kinds of crazy stuff to try it out. Sometimes he likes it, sometimes he doesn't.
Should I give you my PayPal address to give him? /s
How much performance benifit do you get in sli vs a single card? Half considered buying 2nd 970 for my system instead of a new card
You don't; nothing implements the easy SLI scaling stuff, I had it for other things.
Ah
i donβt think sli is worth unless for certain things except gaming
There were a few VR headsets in the past that made use of two seperate video inputs, like the Varjo headsets or the StarVR One. In the case of the StarVR One, it was even suggested by the makers of the headset to write software using a dedicated graphics card per eye...
Problem with such an approach would be, that you might end up with uneven performance, leading to different framerates for each eye...
I'm curious to see what kind of a performance difference there will be in vr with the 3090 I just ordered and the 2080ti I have currently. I don't expect miracles but should be a nice improvement.
What cpu you got?
That wouldnt be too hard to fix, by using maybe the same panel and adding a variable refresh rate technology to bind to the lowest current fps, so that both eyes are the same
Im so effing upset. Almost got my first full combo in normal on beat saber and i miss the last swing (2 notes). It was my first try on the song too omg
i7 9700k
Nice! Just keep putting in the hours and you'll be getting full combos on expert and wondering why you ever thought this was hard. Beatsaber is all about practicing so much that your hands know what to do without you even thinking about it.
In that case, you're looking at about 33% faster across the board, with larger improvement in select areas, such as the better rt cores.
Ye, I know my cpu is a bit old ish now but it should still hold up just fine with it
It can bottleneck the 3090 a bit from what I see online, I would suggest selling your cpu/mb and getting newer. I don't think a 10700k will, but if you're upgrading anyway and you've shilled out 3090 money, 12th gen is probably what you'll want. Though of course this doesn't mean the 9700k+3090 won't still give a spectacular experience. Because they will.
I am planning on upgrading to a 12700kf in the near future but I doubt that makes as big of a difference as the gpu, for vr at least
It won't, no. But with the big performance jump from 11th to 12th gen, you should be good with that cpu for some years. Like honestly the improvement was so big I've legit suggested some people buy a 12100. I've never suggested anyone buy a 100 skew before now.
Honestly VR SLI doesn't seem like a hard issue, it's basically free if you use GL.
From the programming side of things at least.
If you're using Vulkan you already have a boat load of init code and it shouldn't add much more complexity to use pairs of logical devices, queues and blit half of the framebuffer over.
I mean idk much about how all that works but it seems like a good idea. Maybe sli will get brought back eventually. 2 gpus, each drawing every other frame (or however your specific headset works). Dont quite expect it to scale linearly, but idk seems like it should (based on my super rudimentary understanding) work better in vr then it does flatscreen
But itd require work way beyond what i could ever learn, for 2 very niche communities
Yes sli 4090s only taking 1200watts for just the gpu alone
Ha, yeah, we may be talking dual PSUs....maybe have a dedicated circuit run to the outlet for your computer.
You mean, a dedicated circuit just for the PSU powering your GPU? Not quite necessary in the EU, with out 230V power, but in the US, afaik the most you can draw in a single circuit is about 1500W...
Prolly requires either 230V or a 20A breaker tho...
Because 120V x 16A = 1920W
Devices without permanent installation may not go up to the full maximum power one circuit can provide (there's a certain buffer required), and as a result, the highest Multi-Voltage PSUs I've seen that are 1600W...
Yeah, ofc there are higher Wattage PSUs out there, but one thing they have in common is that they can only provide their maximum power, when connected to 230V, or to like a 20A, or even 30A breaker (which both require different plugs in the US btw)
Probably would need a hefty UPS.
Where I live, you might as well throw your power supply and one random component in the trash twice a year if you don't have a UPS. Our grid is ancient, my house is ancient, and we have constant hurricanes, thunderstorms, and lightning.
Before I switched to fiber, I went through 4 cable modems in a single year.
They are now painted to serve as 40k terrain...they make good power stations, lol.
I actually do have two dedicated, grounded, fully modern circuits run to my office.
Imagine my relief when ATT came to the neighborhood and put in underground fiber and I could stop hooking my house up to the lightning rod that was the cable on the pole.
Does that strap contain the extra battery as well? 3 hours isnβt enough lmao
@thorny plume there's a kiwi strap that has a battery in it
and if you're plugged into your pc it's going to last longer than 3 hours
i played for like 2 hours last night on link and it went down to 99%
Yeah, just bought the strap with a battery pack. The default battery on the quest only lasts like 2-3 hours
It depends on the pc (motherboard specifically, I believe)
Mine doesn't give much power
Ah rip
The per-eye scaling can be as good as 90% in some cases, tends to be closer to 80 from what I understand.
Also you could totally run a 240v circuit for your computer.
From what I understand 240VAC should be more efficient, right?
No and yes. Yes for long distance, no for short distance
But it's marginal and the benefits are only a thing at scale, in a single home it means nothing
It is more efficient!
Over here in Europe we work on a 230V/400V Single-/Three-Phase grid, so we don't really have the maximum power issues the US grid has. Honestly, I couldn't think of a single time were I tripped the breaker, by drawing too much power on a single circuit xD
The power grid itself is much higher voltage, but yeah it has massive issues.
PC power supplies run at a higher efficiency when plugged into a 230V circuit
I thought so.
hekkin europeans and their better everything >:( /lh
Yeah, it's like 2% more efficient. Not a ton...
Yeahy the US households use a 120V/240V Single-/Dual-Phase grid, right?
When you're pulling 2KW that could be enough to light your house.
240VAC split into two 120VAC phases or used directly.
Thought so
In breaker boxes every other row is one split of the split phases, a two slot breaker is 240VAC and the rest are 120VAC. It's weird but it works and is backwards compatible with the original 120VAC standard.
The line gets fed to the breaker in 3 cables, from the transformer. Left and right are the ends (so the whole coil) and the middle is right in the middle. Since transformers are just turns of wire, if you connect something to the middle and either end you get half the voltage as compared to connecting to both ends. Hence why our high power appliances actually have 4 prongs in their plugs.
Eh, not always.
Meanwhile, the power going to the houses in Europe are 3-phase + Neutral. Most circuits only use one of the three phases and the neutral wire, but certain high power applications (like car chargers) are wired up using all three phases and neutral
But the modern recommended 240VAC NEMA plugs have the split phase stuff.
Ring mains sound like pain.
Ring mains is only a thing in the UK and Ireland afaik
Most of what I know about European mains is from someone that lives in the UK.
Ah
The term "Ring Mains" I always connect with the weird breaker setup the Brits have...
But another use could be for 3-phase power...
That feeling when the euro car plugs support three phase and the US ones don't because no one has it at home.
Ring mains are a way to reduce the amount of wire used in the circuits.
You mean like this?
That doesn't look right.
3-phase is rarely wired up to a socket, and is usually used for permanent installations. For industrial applications, these 3-phase plugs exist, but good luck finding one in the home...
Well, it's 3-phase + Neutral + Ground
The big pin is ground btw
That's car charger plugs. The one I posted is for high power devices like a Mainframe server or smth
Oh yeah, I thought we were talking about charge points for cars.
Oh well...
These are the NEMA ones.
Wow that's awful.
I believe 14-30 and 14-50 are the ones used in new installations.
30 and 50 amp, IIRC.
Plugs in Europe differ from country to country. At least the Grounded Single phase ones...
The UK ones are nice, if not bulky.
This is what's used in Germany
They are very well thought out.
Honestly those are probably safer than the US ones.
Reversible Grounded plugs. I personally think from a usability standpoint one of the best out there
And I only know of two to which this is applicable: the Italian one and the German one...
The US ones are not safe at all and are often installed upside-down.
The ground pin is supposed to go up, but people like to install it down because it looks like a face.
Can't install a plug upside down, when there is no up or down 
The US ones have an up.
NEMA 5-15 and 5-20 are the most common ones, the ground is supposed to be up.
If you have something fall onto the conductors it will hit the ground pin first, which is safer.
Man we are so off topic.
All of this because modern SLI takes the power of a small town.
Although I have seen the faceplate installed upside down in some office installations, like in my office here:
Yup xD
This is wrong.
Anyway.
I do want to get a pair of cards when I upgrade, even though that won't help in VR stuff.
I have some very dumb ideas I want to try out when I try to write some VR software.
vr goes hard with full body tracking
That looks really weird.
Iβd go full body tracking if I spent like 10 hours in VR a week
Steam VR fest - aka tons of VR game discounts rn
Just grabbed into the radius from the sale π
The 3090 I ordered should arrive today as well 
Gg, you're gonna have a great time with that beast
I still feel like it's going to make no difference in vrchat lol
VRchat is a special case tho
No matter your hardware, the User created content is so unoptimized that even the fastest super computers can only crank out like 40fps in filled lobbies...
Yeah I know, it's just funny how you can have the latest hardware but still struggle to get 60fps
I definitely need to replay alyx on that card
It'd be the same with Neos or ChilloutVR, if they had a user base anywhere close as large as VRC...
Gonna be great
If you strictly want it to watch shows, movies etc. a tv is better
its just for the non gaming stuff, basically just virtual desktop, lel
Yeah in that case just keep/get a TV
currently not to many reasons I can think of otherwise of getting VR for me
to much of an MMO no lifer
While I do sometimes watch movies n stuff in VR, I wouldn't say it's as comfortable of an experience rather than just watching on a TV or monitor
I mainly do it in vrchat where you can be with someone else in VR
Especially if you're eyeing a 4k HDR capable TV. 4k or HDR content that is viewable on anything that isn't a 4k TV (without entering Legal gray areas that is) is scarce. With VR it becomes even more tricky, as DRM restrictions often black out the screen, for anything but the physical monitor.
If you had gaming in VR also in mind, then maybe the story might be different. But for pure content consumption, a TV is still the better choice..
And watching a movie with a headset can be quite annoying because of the weight
Also you won't be able to invite people over to watch a movie or whatnot
Need neck exercise anyway
Would either get 65inch 4k TV for my non games or vr headset for that βlarger without taking extra spaceβ (~2k-3k price range of either)
Otherwise I would just get TV and wait with VR
until glove type controllers
(within reasonable price, like 800-1500 at most for non prototype quality),
and more MMO type games
(or online with leveling system at least, even if it is FPS or something similar)
then I would get VR anyway
currently a bit to much single player and VRChat types from what it looks like
So my kiwi strap just got in... I also bought the battery strap for it. however I can't figure out for the life of me how to attach the battery strap to the headset. The pictures it comes with is terrible. Any ideas?
https://youtu.be/zFO1yUOvCqM does this help?
#kiwidesign #kiwidesignvr
This is a multifunctional portable power bank straps,with professionally manufactured fixing strap, is equipped with an adjustable silicone strap which can fix VR Link Cable to prevent from shaking during gaming.
Segmented nylon fastener tape secures the battery firmly in place. It can be used for VR devices to enhance...
Nah. Sadly thatβs only for the non kiwi strap version, I just attached it to the top for now
That's an interesting idea. I feel like there's a reason that Vive didn't put the battery there though.
Probably to not put even more weight on your neck. It's probably not good for the neck to put idk how much weight on your head...
ez neck exercise
Probably. But I couldnβt find another place to mount it. If you buy the kiwi strap, thereβs a nob in the dead center of the back for adjusting the sides. That means you have to place the battery on the back of that, making the mount very difficult. When you buy the battery extra mount, the included holder doesnβt reach far enough for even a flat D battery. It feels like a design flaw but maybe Iβm just missing something
That dial on the back is with most hard straps. It just makes the most sense from an adjust-ability standpoint. But ofc that also means, you can't mount an external battery there...
I'd honestly much rather take that dial then the ability to mound something back there...
varjo aero vs TV
For content consumption, the TV would win. 100%
You got HDR and not brick on your face with a TV, which for content consumption, I think matters a lot
Heck, I prefer to watch movies on my 34" Monitor over any of my VR headsets, just for the "don't have to wear a brick" reason...
It's not just the weight tho
not like I would get an oled TV tho
Iβd take the trade off as well. Sadly The battery life on the quest is just awful and this Iβve resorted to mounting it.
And in regards to quality, I already mentioned the HDR aspect. The almost eye cearing highlights while still maintaining the deepest black...
Plus I feel like my 1440p monitor at a normal PC distance produces a sharper, more vivid image...
Keep in mind tho, that I do have that QD-OLED monitor from Alienware
watching stuff in vr with friends is nice as no irl distractions vs just on a monitor
and it's more like a cinema
Even the Varjo Aero (which is the bightest VR headset I've tried to date) doesn't hold a candle to most monitors in terms of brightest white. Only 150nits. It's not even close for a decent HDR experience
my only reason for VR is I live alone, but don't want to put some huge TV in my place
tho I don't have much use yet for games, as there are no games yet I would want to play
i just have a 28 inch cheap ips 4k and a cheap 1440p ips
and well, I don't want to tilt my neck constantly to look at the TV, it hurts
I still think that HDR is a huge benefit to the watching experience, so if you're in for that, I'd take an HDR TV over a VR headset any day
isn't HDR basically oled only tho
Good luck finding a VR player that doesn't emulate like a Cinema or big living room (aka where the image does move with your head)
yeah if you have space for a nice tv it would be nice to use vr but that's it
probably not to hard to get done somehow, but..
well can use vrchat for the videoplayer
MiniLED monitors and TVs exist. They are in-fact the better option for a TV in a bright environment π
Yeah, you don't get that pixel perfect black, but it's still HDR, and the current gen Mini LED TVs have gotten really good at that
don't have 5000$ tho
Prolly cheaper then OLED too
I mean, there's Samsungs QLED line (Mini LED, not OLED!), they've been pushing prices with those quite aggresively...
important thing is good speakers tho or headphones also for a tv setup for movies
choice would be extremely simple if FPS/MMOs were a thing
currently from what I've seen, its basically just VRchat and clones, and a bunch of single player games
Well, there's Echo Arena
(but that one's Oculus Meta exclusive)
There's Pavlov (VR FPS, essentially CS:GO but in VR)
won't be touching facebook's product until oculus is the only thing that exists/works, lol
This one is on Steam btw, and works with essentially everything under the sun
And I think, when you first posed that question, I already mentioned that one VR MMORPG. Forgot the name of it, but yeah...
there is also onward also nice fps
has like 30 players or something
would spend maybe like 3000 total on VR
if it had enough to make it worth it over getting a new and bigger TV
coming from what honestly is a terrible TV (450$ 4k60 43inch TV)
just gotta keep looking for info ig, lol
for the most part just been waiting for more game releases and/or VR gloves (no need for haptic)
don't really enjoy the idea of holding a controller for hours to much
index controllers are nice for that no need to hold it
those are the ones I would get if I did get any
how hard would you guys say Into The Radius is to run?
it looks really cool and it's on sale rn
judging from the video, it doesnt look very intensive. theres a lot of graininess and low poly things,
Polygon filling is far more expensive than polygons themselves from what I understand.
Isn't into the radius like one of the like 2 or 3 titles that have Nvidia DLSS with VR support?
Seen Nintendo wii games with polygon count of about 15k on characters, lel
I bought into the radius but haven't tried it yet
It's not very intensive i can run it on my 2060 with no problem
Yeah it has it, imo it should be in all VR games...
Hey guys i just wanted to know if this is a legit website to buy the oculus quest 2
I just saw an ad on tiktok
?
Nah i don't think so lol
Should still be store.facebook.com or whatever the Spain ending is
The quest 2 is not the only product they sell, it wouldn't make sense for them to create a different address for every product, it would be like meta.com/Quest-2 or something
It doesn't look legit anyways lol
The websites poorly made and didn't automatically switch to my currency USD lol
Considering the website didn't have a region ending in the url I would expect to automatically detect and switch
Unless that isn't how that works
Eitger way didn't look legit
Yeah in the us the link is https://store.facebook.com/quest/products/quest-2/
Googling it links to both the Facebook store and oculus site, but the oculus buy page redirects to the Facebook store
But, again, US page. Don't know Spain link
Unless it's just a .com
nah not real
49,99β¬ aka 49.99β¬ is $50 which should be $299
donβt trust things off of TikTok
I don't trust tik tok in and of itself
true
Don't use TikTok and you'll have a much better time
So true
Living my best life w/o Tik Tok
yep
Noice
Thanks yall
Lol yep
Imagine giving all your data to the Chinese, when it's already in the hands of the Americans
- This post was sponsored by the FBI, CIA and NSA