#virtual-reality

1 messages · Page 36 of 1

pliant leaf
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and many others coming out this year

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there are like 8 others but those are the 2 actually decent ones

devout trail
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2 games? Definitely doesn’t mean a headset is coming close to eol….

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Same as why Sony didn’t sit and make ps4 games when they’ve released the ps5. They’d make new ps5 games but the ps4 is still supported years after….

pliant leaf
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it has proboly 1-2 years left before meta drops it then another few for eol

devout trail
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Even 8 isn’t an indication of that.

pliant leaf
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i think once the q3s drops that might be lowered actualy

devout trail
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Yeah so what is that another 3-4 years out of a headset already that old? Things still kicking strong.

pliant leaf
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i imagine once the q3s releases its got 1-2 years

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so it depends on that release

devout trail
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It doesn’t depend on the Q3s at all. It’s when they decide to stop supporting it. They’ve even outlined it will still be supported for use years after they’re not even sold, just like how lots still works on the quest 1. Sure there’s some that don’t and new releases don’t come out but it still works. And then PCVR bridges the gap even more so.

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But for 200 right from meta can’t be beat really at the moment.

pliant leaf
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it does because of the fact that q3s is meant to replace the q2 in the market

devout trail
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That’s the plan. But until we see a release date or announcement there’s no definitive end of support mark for the quest 2. Hell people were talking about its release 4 months ago…..by the time it releases and actually gets to people’s hands it could very well be another year.

pliant leaf
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okay so thats 2-3 years on the quest 2

devout trail
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Exactly…..nowhere near on its way out.

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That’s the same timeframe between releases of the 2 and 3 we could see the 4 by that time.

pliant leaf
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heres my question why buy a product you know will be a paperwieght in 5 years

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its just stupid

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i struggle to understand the argument for the q2

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sorry i wordered that wrong

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i see the point to a q2 as a entry to vr with plans to upgrade

devout trail
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lol the quest 3 released 3 years after the 2 that would make every headset you buy closer to obsoletion at every release. Nobody’s ever done that lol

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Q2 is the cheapest standalone and PCVR headset you can get while still being great in quality. Unless the Q3s is 200 or less there’s always an argument for a device that can still do almost everything it could at launch. Except for the handful of games you say are launching or came out. Nothings even been removed from its support like quest 1 titles have been.

pliant leaf
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only MAJOR issue with the q2 is the lenses and displays

devout trail
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maybe so, I dont use one just other family members. But its definitely still viable for anything for new or experienced users to take advantage of VR whether its standalone or PCVR. Not losing out on any amazing games or apps yet either.

pliant leaf
devout trail
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Lol ok dude that doesnt mean the Q2 is EOL or close to it.

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Just your opinion.

pliant leaf
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for pcvr if you can stand the displays the q2 is great

sullen linden
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i plan on getting a quest 3 since i’ve been told the pcvr is immaculate

pliant leaf
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do you play any standalone

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i have a quest 3 and used to have a quest 2

sullen linden
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i haven’t since i got my cv1 so roughly a year and a half ago

pliant leaf
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for pcvr its much beter

sullen linden
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i previously had a quest 2 before i got my pc that broke

pliant leaf
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quest 3 pcvr compresses the image

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an actual pcvr headset is what you want for pcvr if you dont do standalone

sullen linden
pliant leaf
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its a dedicated pcvr headset so no compression

sullen linden
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the controller look weird but i’ve heard they are good

pliant leaf
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where the quest 3 looks really compressed in pcvr

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same lenses

sullen linden
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i thought pico 4 was a standalone headset?

pliant leaf
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i believe it can but its meant more for pcvr and dosent have the compression that the quest 3 has

sullen linden
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does it have like a quest like link thing where it’s a white room or can it do just steam vr fully

devout trail
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Pico 4 isn’t stuck with meta crap 🙂

pliant leaf
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the one downside

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i do hate meta tho

devout trail
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Ooh phooey like zuckerfucks any better….

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lol right like of the two who you hate more I guess?

pliant leaf
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id rather a us company than the chinese government even with how bad meta is

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and im not defending meta they do some shady borderline illegal stuff

sullen linden
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The chinese government does not need my info

pliant leaf
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Yeah

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Sadly pico is owned by the company of Tik tok

little plinth
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it's a standalone headset with pcvr streaming

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aka compression

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but its visual quality is still roughly on par with the quest 3 for pcvr

rustic garnet
amber sleet
honest sphinx
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Any way to get screens/Youtube to stay static in your vision with passthrough on quest 3?

outer aurora
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nah i dont think so as of rn

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but if they're tryna be a good AR headset they should

pliant leaf
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I don’t think that’s what there going for

outer aurora
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well they ain't going for good gaming experiences either considering the amount of game support they have pulled

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and awful pcvr support

amber sleet
pliant leaf
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Pcvr is good and works great just the compression is annoying

amber sleet
pliant leaf
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In what way?

outer aurora
# amber sleet pcvr support is fine idk what your issue specfically is

The software is pretty bad and as you said, bloatware. It is outdated and the UI was pretty good with the pcvr oculus home… until they removed it entirely. The compression and streaming quality is pretty terrible and poorly optimised compared to steams software (steamlink) and the library is also lacking on oculus pcvr

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Literally doing bare minimum, they haven’t improved it for ages now.

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People shouldn’t have to rely on 3rd party software like virtual desktop or steamlink for the best pcvr support when Meta / Oculus literally built the quest, they should natively have the best support

pallid pagoda
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What do you guys think about the Quest browser getting an upgrade?
It doesn't even support TTS and STT😑

weak bluff
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I would be surprised if people use browser

pallid pagoda
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what browser do you use/prefer then? (Edit: I mean on the quest)

weak bluff
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I don't use at all i rather get on laptop or phone

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There are many instance of trying to get comfy only to trn off headset at the end

pallid pagoda
weak bluff
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I don't know what you try to prove with webxr

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Browsing isnt great on Quest i need to type fast, multitask, use many tabs and quest isnt a great device to do so. And I have not mention anything about browser compatibility at all.

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Which i have not used to extend to be at that point but if there is, no chromium and no extension are my first letdown.

weak bluff
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Also Im still at Quest 2 so I cant use MR features to work on it

haughty thistle
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Personally prefer Firefox Reality. Worked way better for 360 YouTube vids then both the official YouTube app and the Quest Browser, plus it's supporting browser diversity (by not just being another Chromium flavour)

real pasture
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just wanted to ask people here to help me make a decision; ive been wanting to buy virtual desktop once i get my quest 3, and im not sure if im going to regret this purchase later, so what are the most practical positives and negatives about VD compared to steamlink or oculus link with oculus killer (and i dont want to hear about compression because that doesnt bother me AT ALL)

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also if that helps, i have a decent gaming laptop with rtx 3050 and ryzen 7 4800h, from testing at my friends house with his quest2, it was able to play most vr games quite well on balanced graphics settings

little plinth
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mobile 3050 is quite weak
quest 3 panels are much more high res

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probably gonna get low VD settings

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VD is defo worth it

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they also recently added multi monitor

weak bluff
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the biggest negative to VD is its not free

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compression does matter if you have crappy encoder trust me you have not seen the worst

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RTX 3050 encoder should be good and mostly unnoticable

little plinth
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Nvidia uses the same nvenc across generation

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The problem with a 3050, let alone a laptop mobile variant

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Is it's slow in gaming performance

rustic garnet
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isnt that like 1060 tier

weak bluff
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also 4GB VRAM (or 6GB if new variant)

haughty thistle
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As Menaced said, the only real downside to VD is that it isn't free. Besides that, VD may need a little more tweaking to get working well, but it's very well worth it. The latency to image quality is prolly the best with VD out of all the methods of getting a Quest working with a PC

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As for the other options:

  • SteamLink on the other hand is a one-click solution if you don't wanna mess around with settings at all, tho it is at the cost of image quality
  • AirLink has noticably worse latency over the other two options and I wouldn't recommend using that
  • QuestLink (aka using a USB cable between PC and Quest) in my experience gives the best latency and a really good image quality, tho then you need to run a cable, which may not be desirable...
  • ALVR/ALXR requires lots of tinkering to get working well, but is the only Open Source option here and works with both Windows and Linux PCs for PCVR. It also tends to adopt new things more quickly then the other option (for example it was the first one to enable local dimming on the Quest Pro and also the first option to get FT/ET data from the Quest Pro onto the PC)
real pasture
real pasture
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thanks all for the advice

weak bluff
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Pricey price tag before tax, no return/refund policy outside EU, shady crypto NFT which if you raise concern some people reportedly got their reserve removed.

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Somnium is embarrassing themselves

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They make Pimax like a good product

rustic garnet
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holy mopes why do they have so many SKUs

little plinth
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lots don't give a fuck about hand, eye, tracking

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and MR

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and those people can save their money

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though you're dumping money either way

weak bluff
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if you can spend 2000 euro this product is dumb

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especially shady crypto background they involve

haughty thistle
# rustic garnet holy mopes why do they have so many SKUs

Yeah fr. Experts already say that Pimax is spreading their budget too thin with their 4/5 SKUs in the Crystal line, and Somnium is even smaller lol
Tbf Pimax does have all of their devices highly integrated and their SKUs differ quite a bit internally, whereas these are likely all hand assembled and modular.

Tho that's prolly also a big part that jacked up the price: assembly in the EU. There's a good reason why pretty much everything is made in the Far East (China, Taiwan, Vietnam, India, possibly Japan and South Korea too): it's because production costs in North America and the EU are just way too high, and it'd be stupid to ship components to South America or Africa for final assembly only...

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I also find it interesting that they list the Military Edition as "limited edition"? Wouldn't a Military wanna make sure they have the option to order more units if needed?

haughty thistle
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How can a game look this real: https://store.steampowered.com/app/2550040/Subside/
When I saw a gameplay clip on twitter I thought it was just some dude swimming till I saw the detached hands...

Subside is an immersive aquatic VR experience with multiple areas to explore and lifelike aquatic creatures to interact with. Crafted with unparalleled realism, it aims to replicate the nuances of real-life swimming and diving in shallow waters

Release Date

Coming soon

▶ Play video
rustic garnet
rustic garnet
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awful naming all around btw

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what about "titan" communicates eye and hand tracking

haughty thistle
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Hence why it's a VRgenieers exclusive model. VRg is already certfied from start to finish for military equipment while Somnium isn't...

vestal pewter
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With Immersed however, you're fully working with your laptop, you can't use your headset to control the stuff on your three virtual screens

real pasture
little plinth
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VD can do multi monitor without the limitation of the physical monitor thing

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Plus don't wanna use a software whose developers treat their users like garbage

karmic pollen
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just calculated how much it would cost to get prescription lenses from vr optician and its double the base price because of my astigmatism 😔

little plinth
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3d print a lense insert

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then go to a local optician

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way cheaper

sullen linden
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Just ordered my quest 3 🙏🏻🤑

pliant leaf
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Nice

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Got mine a month ish ago

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I recommend a different facial interface and a battery head strap

sullen linden
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anyones thoughts towards the cameraless eye tracking from inseye? they claim its going to be cheaper and far far better with better tracking accuracy and speed

weak bluff
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"cheaper"

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costs $10 to build

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sells for $160

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just buy EyeTrackVR

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if its less accurate than camera then maybe stick with camera based

haughty thistle
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My guess is that while the parts are only 10$, calibration and precision manufacturing makes it way more expensive to make...
There's a good reason all ET systems so far have been using cameras. A good camera doesn't cost a fortune, and the rest of the components are pretty much the same...

little plinth
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software cost

weak bluff
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it will be a successful product regardless because the profit margin is so high so they dont need to sell thousands to pay back dev cost

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and i knwo there will be peopel willign to do this because they dont want to manually plug cable and plug to powerbank liek eyetrackvr

neat imp
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Any update on psvr 2 on PC?

devout trail
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Its officially coming in August from Sony for either 50 or 60 bucks I believe. Basically the same thing as the iVRy adapter. But even with the official adapter from sony you lose half of the features that make the PSVR2.....PSVR2 lol.

little plinth
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Really just get a quest 3 at that point

weak bluff
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cheapest in production OLED

haughty thistle
# little plinth Really just get a quest 3 at that point

It's still an OLED headset. Plus it's native PCVR, no compression artifacts in sight, so there's still reasons to get it over the Quest 3.
And while Sony won't enable those features, it doesn't mean they purposefully locked them out. Most of the things rely on game support anyways, so even if they'd enable them, it's unlikely for games to support those features Shrug

rustic garnet
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Why did everyone stop using oled anyway

haughty thistle
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LCDs have higher pixeldensities and gotten good enough with BFI to become usable for VR purposes

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Plus they're cheaper

weak bluff
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even cheaper if they are single panel

little plinth
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Cheaper

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It's also brighter

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Which is required for pancake lens

white anchor
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I bought the quest 2 yesterday coming from the rift s

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212 bucks at Walmart pretty damn good deal

sullen linden
elder mica
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Hey, I own a Valve Index. I recently got into Microsoft Flight Simulator VR, however the visuals are... less than stellar. The cockpit and looking out the cockpit window, it is extremely blurry and I am not sure why. I have an i9 14900k and an RTX 4090, so performance shouldn't be an issue with most games, but upon turning MSFS to ultra quality it lags BAD in VR, without using more than 40% of the graphics card. Even then, the cockpit is still extremely blurry - Like you cannot read any of the dials at all. When switching back to PC view it is not blurry in the least.

haughty thistle
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Sounds like it's running at quite a low render res. I'm not sure if it uses dynamic res scaling when running over SteamVR. Maybe check in the Dashboard if SteamVR set the per-app render res for MSFS down. I've had that a couple of times with Beat Saber

little plinth
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The lag is defo cpu bottleneck tho. Msfs prefer big cache a lot

elder mica
elder mica
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I know most games prefer single-core performance, which the 14900k has alot of 😂

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I would assume running effectively two 4k streams of MSFS would definitely make it GPU bound haha'

haughty thistle
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MSFS in general is just a very hard game to run

elder mica
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I actually got this specific processor since it is the best for single core performance, I just cannot believe I am running into processor bottlenecks lol

haughty thistle
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When I tried it a while back on the Reverb G2, best I could muster at a playable framerate was lowest settings at like 30% render res... and that's on a 3090...

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I would most defo say it's a GPU bottleneck. Lag spikes can be caused from CCD or core cluster transitions or when the GPU requires an asset and has to wait on the CPU for too long, but when the GPU is way overloaded, it can also be the problem...

elder mica
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I am able to get it to about 90-120ish fps on 150% on the Index while in the skies, but it is extremely blurry for some reason. I don't think it's a hardware issue though.

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Like I said, I tried running 500% supersampling on ultra settings, obviously I had HORRIBLE framerate, but for some reason it was STILL super blurry

haughty thistle
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Yeah, sounds like the OXR framebuffer is super low res

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Supersampling in game won't help

elder mica
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I mean supersampling in steamVR

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How do I improve that? I have never heard of the OXR framebuffer

haughty thistle
elder mica
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This setting here, is supersampling over 100% right?

haughty thistle
# elder mica How do I improve that? I have never heard of the OXR framebuffer

MSFS isn't a SteamVR native title, it's OpenXR. SteamVR has an OpenXR interface which the game talks to, it renders to it's framebuffer and then hands that off to SteamVR for it to do it's stuff. Adjusting the per eye res shouldn't work on the fly with OXR, since to my knowledge that's dealt with during the initial handshake (aka when the game launches or engages in VR mode)

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It should however respect that setting when launching the game

elder mica
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ohhh....

haughty thistle
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The rendering pipeline isn't too different from SteamVR, but sounds like something with OpenXR is kinda wrong on your system

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Are you running a recent version of Windows and steamVR?

elder mica
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I've heard the same complaints after searching, but no solutions

elder mica
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I just recently built my system, so it's a brand new windows installation

haughty thistle
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H2H2? You mean 22H2?

elder mica
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Yeah that ^

haughty thistle
elder mica
haughty thistle
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Yeah, that shouldn't cause any problems...

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Can you check on the desktop SteamVR settings window what the OpenXR tab says?

elder mica
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This page here?

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I am going to launch MSFS and see if anything else appears there

haughty thistle
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Seems all fine from what I can gleam tho thonk

elder mica
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hmm

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Here is how it looks when switching to VR mode

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Then upon switching back to desktop mode

haughty thistle
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Ohhh! I thought you meant the image in general looked blurry. This just looks like texture quality in the game graphics settings is set to lowest...

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MSFS has dedicated graphics settings for VR mode

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It's a bit confusing, but makes a lot of sense if you think about it

elder mica
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That's the weird thing, the texture quality is set to Ultra

haughty thistle
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For desktop. But have you checked the VR graphics settings?

elder mica
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Its different???

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let me check

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It's still set to ultra, but as you can see... very blurry, even in the settings window

haughty thistle
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Ok, now I'm confusion...

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My experience with that game totals to maybe 2 or 3 hours, so I'm not an expert. Just knew about the funny "VR graphics have dedicated settings" thing...

elder mica
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Yeah I did not know about that. Makes sense though! But they are set to the exact same settings in my case

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oh! I think I just solved it

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Readable!

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I had DLSS set to "auto"

little plinth
elder mica
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It's still not amazing though, but readable

little plinth
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Object and texture detail shader affects performance a lot

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There are couple more but i forgot

elder mica
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I am not sure what settings affect the CPU apposed to the gpu

little plinth
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You can google it

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Lots of reddit posts about it

elder mica
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Ohhh yeah

little plinth
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Either way you're not reaching native 90 kek

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Basically impossible if you wanna keep reasonable game settings

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Not until faster CPUs come around

elder mica
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It definitely seems to be using much more of the GPU now haha

little plinth
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MSFS is not particularly multi threaded

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So it will never show high cpu usage

elder mica
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I mean, I did get a "K" series processor for a reason 😹

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Yeah core 1 is pinned

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I am still somehow getting 80FPS lol

little plinth
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Are you in the air

elder mica
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No, that was sitting on a runway at LAX

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I am not sure why, but the text is still looking a bit blurry. Does not seem to be showing up on the VR view in the desktop, so likely a hardware issue, maybe the screens are too low res

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Time to get Varjo Aero

little plinth
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probably overkill

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texts are crisp on my pico 4
render res at 2544x2544

weak bluff
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its not on sale anymore gl

little plinth
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damn pico connect is actually good now

misty gull
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anyone here got fnaf vr?

little plinth
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Vivecraft with shaders feels surreal

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though because the server is a modded server it's kinda cumbersome due to being unable to access keybinds easily

sullen linden
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Quest 3 is super good. Coming from Rift CV1, the resolution is so much better

dull tide
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I have a Q2 but I've been wanting one. But thats a lot of steam games I'd never play that i could use to buy a Q3 😄

sullen linden
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Especially with the new blade and sorcery update

little plinth
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I'm curious how the pico 4s will place itself

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There's not much need for a higher specced pico 4

warm stirrup
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Honestly, in my opinion, quest 3 isn't worth the upgrade from a quest 2, after using both, the only noticeable upgrades at least to me was better lens (can't see the lines of fresnel), color pass-through, better guardian setup, only noticeably slightly better processing in both cpu and gpu, smaller headset (making it more comfortable), and more comfortable controllers.

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I honestly did not notice any resolution difference

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In any game I played, and any application I used

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That's just me though, and my opinion

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Maybe yall notice a difference

little plinth
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Most standalone games don't take advantage of quest 3 increased power that's why

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What you'll notice will probably the increased frametime stability

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Since most of them still use the same resolution settings as Quest 2 ver

warm stirrup
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Yeah, but I'd expect to notice something on the meta apps, like insta, meta browser, and more, which is what I did the most on the headset, as sadlyitsbradley likes to called it, spatial compooping

little plinth
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If you really wanna see the resolution difference you'll need to use PCVR

warm stirrup
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Which isn't optimal for pcvr quest

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But yeah even then, what is the big thing everyone is wanting for the headset coming from the quest 2??

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If you only use standalone, what about the quest 3 is worth the upgrade

little plinth
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All the quality of life improvements you mentioned

warm stirrup
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Unless you got money to burn, it's a whole 500 dollars, for those at least in my opinion, smaller upgrades

little plinth
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Color passthrough is taken for granted but you'll really miss it if you need to use Q2 garbage passthrough again

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Pancake lens is the definite upgrade

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Fresnel is garbo

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The smaller body of the headset improves comfort significantly

warm stirrup
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Idk maybe it's just me, cause I prefer using the vive pro over it lol

sullen linden
little plinth
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what are the quest exclusive games again?

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other than AW2 and BS

rustic garnet
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Bs as in beat saber?

little plinth
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y

little plinth
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unfortunate that EM tracked controller don't come with these newer headsets

haughty thistle
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From what I understand accuracy is abysmal with Magnetic tracking and it's extremely susceptible to interference. if you complain about LH trackers drifting from 2.4GHz interference, apparently these have that turned up to 11...

cold shard
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Just live in a house with nothing ferromagnetic and stop the earth's magnetic field from changing. easy peasy /s

little plinth
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there is that idle wobble

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all the downsides basically came down to the headset itself

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well, and the unergonomic controller design

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it's much less susceptible to background magnetic interference since the tracking coil it used is enormous

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compared to something like slimevr

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IR + EM hybrid tracking basically solved everything

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would be a better alternative than Quest Pro's still can be occluded camera self-track system

vestal pewter
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Is there some way to not have SteamVR start up every time I start a game, even if it's one that doesn't support VR?

weak bluff
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case by case some game have dedicated start in desktop mode

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games that dont support vr that start steamvr well that is weird

sacred jewel
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Hey does anyone have knowledge on how pass through works for vrs or fpv drones for example?

weak bluff
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quite specific idk if anyone here knows

dull tide
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Asking for VR in a game in early access is like asking for a band to play Freebird

little plinth
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Can't wait for this thing

haughty thistle
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Iirc it's just a standard Pico 4 with stereo color passthrough, that extra passthrough light and an XR2 Gen2. The rest of it is apparently staying the same...

little plinth
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I've been considering Q3 for it but i wanna keep my pico library

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Oh also, pirating is easier :P

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Since the only thing i hate about the pico 4 is actually the lack of standalone beatsaber which modders have ported over to the pico

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Well and the still subpar passthrough which the 4S should fix

tough comet
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South China Morning Post

It may look just like the Apple Vision Pro, but the headset from Shanghai-based Play For Dream puts out higher-resolution visuals, feels more comfortable, and can run Android apps.

weak bluff
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Every mainstream vr headset "killer" may never see light of the day if they are geo isolated and pricier

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Does not matter what they cant beat especially coming from startup

haughty thistle
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It also looks like just another AVP knock-off. Whether that's telling or not, I let you decide

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But yeah, the Chinese love to boast how much they are better then the west, but then never actually want to be actually compared fairly with western products cause they know if they are compared their lies fall flat on their nose

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People:

Xi, can we have Apple Vision Pro?
Xi:
We have Apple Vision Pro at home
Apple Vision Pro at home:

manic orchid
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So, I am curious of a new headset to replace my Rift S, and no I don't want a Quest (i have a huge problem with meta), what headset should I get, my only requirements are higher resolution and refresh rate, and is naturally supported on PC?

haughty thistle
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to make a long story short, Meta kinda ruined the market. It's either way more expensive or doesn't have half the features the Quets 3 has

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Tho once the PSVR2 PC adapter comes out, that might be a decent upgrade from the Rift S, and since it plugs directly into a PC, it's PC native... sorta, you do loose the ET and all the other features that make the PSVR2 standout from the Rest, but it has better and higher res screens, a larger FOV and physical IPD adjustment

manic orchid
haughty thistle
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Anything that works through SteamVR will work with the PSVR2, but again only once the PC adapter from Sony comes out in August

manic orchid
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lol its probably gonna be like 250 dollars

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knowing sony

haughty thistle
#

If you want 120Hz+ then you can either try and hunt down a Pimax 5k Super on the used market to get up to 180Hz, tho I wouldn't really recommend a Pimax to anyone. Otherwise I'm only aware of the Index doing 144Hz and the Vive Pro 2 doing 120Hz. Tho the Vive Pro 2 is an absolute garbage headset and I wouldn't recommend anyone go out and buy one...

haughty thistle
manic orchid
haughty thistle
#

Just be aware that the PSVR2 can only do 90Hz

manic orchid
#

im aware, better than the rift s 80hz

haughty thistle
#

Right... forgot how bad the Rift S was 😬

#

Tho 80 to 90 hz is not gonna be a massive difference...

real pasture
#

better than any headset on the market fr

weak bluff
#

Im tempted to get psvr2 fr

dull tide
#

I really liked using the psvr2 but I worry about support

weak bluff
#

support is something else when native

vestal pewter
#

The Quest 2 can either do 72Hz at full res or 120Hz at a reduced res (maybe a limitation of my cable, idk...)

dull glade
weak bluff
#

no the Quest 2 can do any refresh rate at any resolution the limitation is reduced image quality

real pasture
#

ive had the q3 for almost 2 weeks now, and its very good for my usecases
i only have a really small issue with it, sometimes the strap feels uncomfortable, but that happens rarely, and sometimes tracking during games that require really fast movement (notably beat saber) gets really wobbly, and sometimes i get bad cuts because of it.
also i havent seen compression artifafcts when streaming pcvr over questlink, steamlink or virtaul desktop. literally zero compression artifacts on a 5ghz network. maybe its because i dont notice such details yet, or maybe because im coming from phonevr. overall, super happy from the quest 3

little plinth
#

Most people don't notice compression

gloomy crater
#

It's good that they've started ironing out the compression issues

#

All the experiences I've had streaming PCVR games to a quest 1 or quest 2 have resulted in horrible blocky artifacting all over the place, so if they've managed to solve that with steam link that's a really good sign

little plinth
#

Definitely not talking about steam link alone

#

I'd argue VD is superior

dull glade
little plinth
#

Just basic foveated rendering

#

Which every other headset can do

#

Dynamic foveated rendering requires eye tracking

toxic wasp
#

I Personally use ALVR on my Quest 1, so far no issues, and i haven't noticed any compression artifacts yet, except when the connection craps itself when the network is overloaded.
Although i will need to say that i should be wearing glasses but am not since so far everything has been clear enough to read and see everything (and distance to objects ingame doesn't matter, so as a short sighted person, its already amazing), and i also should say that i essentially render at exactly eye-screen resolution (1400x1600), because my PC isnt the strongest. (It still looks very decent and quite presentable, only text gets a little problematic, but the low res textures mess stuff up before the render res even has a chance to.

#

Also, as for Motion Sickness, its a mixed bag, as ive noticed earlyer. Aslong the game doesn't move your character, when youre not moving, its fine

#

Teleport movement also really helps, or third person movement.

#

It can infact be less motion sickness inducing than just looking at a screen for some people, as ive noticed, atleast for people that have that condition.

#

A thing ive been wondering however, is eye-strain. After wearing the headset even just for short periods of time, like 5 minutes or so, my eyes feel dried out in a sense.. kind of tired. Could it help reducing the screen brightness on the Quest to mitigate that? I heard dropping the brightness to 75% also hugely improves its battery life..

#

(it does not matter if i wear glasses or not, the feeling is the same, and it doesn't matter what i do in the headset, its always the same

weak bluff
#

Get regular eye drops i guess

pliant leaf
toxic wasp
#

Thing is, its only when using VR, normal screens dont matter for me.. perhaps the heat the Q1 pushes out is just bothering my eyes.

haughty thistle
#

VR can do funny things to the brain. Could very well be that you're either not blinking as much while in VR or that you outright forget to blink while in VR... (it's just an idea, doesn't mean it's the case)
Normally we do blink quite a lot, not blinking for 5 minutes does cause quite a bit of eye strain uuuum

real pasture
# little plinth I'd argue VD is superior

both steamlink and virtual desktop were good for what they are, though VD had more customization options, plus its the only way i can see my desktop in vr (oculus dashboard cant render my screen, and so does steamvr, i have a laptop so that issue is pretty common here, but even after i tried many things with it it still doesnt work)

haughty thistle
real pasture
#

i dont recall installing nvidia optimus

vestal pewter
vestal pewter
real pasture
#

ah huh

vestal pewter
real pasture
weak bluff
#

Designed for your laptop to switch betwee igpu and dgpu

#

Good for battery and efficiency

toxic wasp
haughty thistle
#

The only solution, and I really mean only solution is to fully disable the iGPU in the BIOS

#

Even disabling the iGPU in Windows doesn't fix it funnily enough (since the internal display is still driven by the iGPU)

toxic wasp
# vestal pewter Would it be helpful to go into the graphics settings and assigning the dGPU to S...

I think this is the exact opposite of what you want. Considering that such Laptops render Windows and anything non-important on the iGPU, the dGPU wont know what the iGPU is seeing. However running SteamVR via the iGPU might work, but would cause more latency, and perhaps lag, although the games should continue to run fast, aslong as they render on the dGPU. Although im not sure about this, and i haven't tried this, this is just pure speculation with a bit of knowledge of how the technology works internally

#

The reason why this might work, is because the iGPU gets a "video stream" of the dGPU's output, and is able to display it in its own framebuffer, that then gets displayed on the screens.

#

I assume the one specific VR tool/runtime that does manage to show you the screens is kind of recording the windows, and inserting them. Kind of like running some sort of OBS in the background

vestal pewter
sullen linden
#

using the quest 3 browser some websites seem to have shite video quality? netflix and youtube are all good but prime video and iplayer are locked to 480p or something, any idea on a workaround/fix?

#

im downloading the prime video app right now if its better quality ill update yous

haughty thistle
#

At least you're not getting a total blackscreen, like what happens on PC when the player engages DRM

#

I guess the Quest Browser just doesn't support whatever DRM BS Prime and iPlayer force on you...

sullen linden
weak bluff
#

Digital Rights Management

#

Anti piracy

#

Prevents unverified or tampered devices from pirating video and stuff

gloomy crater
#

It's also the thing that totally bricks Nvidia Shadowplay's replay feature without telling you if you so much as dare to open a DRM protected tab while it's turned on, unlike Radeon Relive's replay feature which doesn't do that : ] knowing what it does to those two programs though, it is really surprising you can even still watch that stuff on Quest

#

They're really serious about shutting down potential ways to record and redistribute protected material, so I'm guessing in order for them to even be able to play it the recording function on the quest is totally disabled as long as you have the browser open. That'd be my assumption at least

haughty thistle
#

480p quality content on these streaming services is usually not DRM protected, or at the very least so weakly protected that any screenrecorder easily breaks it. It's usually in such a horrible bitrate that you wouldn't wanna watch it in that quality anyways...

#

As for why Netflix works in 1080p on the Quest: no idea? But likely, as you said, it disables screen capture and screenshare for as long as the app is open...

#

(netflix does have it's own Quest app, but it is gonna be discontinued soon)

toxic wasp
#

Or well, fooled

little plinth
#

The only winning move is to not play
rather not use such garbage DRM protected service.

haughty thistle
#

Still, you pay tons of money to them only for them to tell you afterwards that the way you would like to enjoy the content is not approved and you only get poopy quality...
Like...

Oh? You have a 1440p Ultra-Wide which is one of the best HDR displays on the market? Nah, you on PC you ain't getting HDR or anthing better then crap quality 1080p.
Yeah, we do offer 4k and HDR, but only if you use one of our SmartTV apps. What? you expected we'd allow nasty PC users from actually enjoying the content they payed for??

little plinth
#

Which is why i only get physical media or just go the pirateLinus route

#

Streaming services has became more garbage than even the pirate site

#

And you pay for it

haughty thistle
#

Blu-Ray all the way. Sure, with UHD Blu-Rays they have all sorts of nasty DRM measures in as well, but guess what? The format came out in 2015 and the nature of physical media is that you just cannot update the spec without it becoming incompatible to older players. So it's stupidly simple to bypass those limitations (like requiring an Intel CPU between 7th and 11th gen)

#

Tho it get's more and more difficult aquiring a Blu-Ray drive that is actually capable of doing this bypass reliably <.<

#

But at least they can't patch it

little plinth
#

At least you're not tied to some stupid smarttv app

haughty thistle
#

Absolutely!

gloomy crater
#

Or you can do what I do, have a 43" Samsung Smart TV as your PC monitor smart

#

But I understand the appeal of pirateLinus from a quality standpoint

#

I recently bought a $50 ten movie DVD assortment and all of them are 480p. Watching them in both a console capable of 4k and on a 4k display is like taking off my glasses at a movie theater for the entire duration

haughty thistle
#

TVs have always been terrible PC monitors, and as long as they stick to their stupid chroma-subsampling idiocracy that won't change...

gloomy crater
#

My specific monitor is the Samsung G70NC, which is marketed as a 43" version of the Odyssey G7 Neo, which is a monitor...? They use a combination of Smart TV and Gaming Monitor buzz words in the marketing so I'm not super clean on its definitive intended use or designation. I've been pretty happy with it so far though

haughty thistle
# gloomy crater I recently bought a $50 ten movie DVD assortment and all of them are 480p. Watch...

Just because it's 480p doesn't mean it's bad quality actually. It just happens to be that the 480p you get from streaming services is absolutely trash quality. DVDs are a bazillion times better in terms of quality...
Ofc that assumes that the source material was decent quality to begin with. To give a bad example of where having a DVD changes nothing: The first volume of Digimon Adventure 02 (the official german dub) on DVD by KSM Anime. The first like 7 or 10 episodes look like they just took a VHS backup, digitized it over Composite with a cheap capture card and sold it as-is. Combing Artifacts, Chromatic bleed, you name it: all the analog artifacts. Later Episodes and Seasons 3 and 4 don't have these problems, so either the master tapes were just missing or somthing...

gloomy crater
#

The DVDs all had period-accurate previews/ads and bonus content, so I'm assuming they all were just direct copies of each individual movie's initial DVD release

#

That reminds me, what do people use for watching movies in VR on PC? I know standalone people have some options but I'm only aware of steam's file player on PC and i wanna experiment while I still can with the headset I currently have

haughty thistle
# gloomy crater But I understand the appeal of <:pirateLinus:1020084580906184727> from a quality...

Also ripping physical media isn't pirateLinus
It's actually not that clear, since yes, the DMCA does say circumventing Copyprotection systems is illegal, it also explicitly allows the creation of (working) backups and ripping of media for personal use.
What if the only way to create a personal backup is to circumvent the copyprotection? It hasn't been tried in court yet, and as long as people only do it for their own personal use, I don't think anyone will... unlike streaming services who'll always try to patch any loopholes and make the lives of their users miserable...

haughty thistle
#

Hence the period-accurate ads, even on a disc pressed in 2024...

#

ofc this isn't true for a movie from 2005 pressed on UHD Blu-Ray since new format = new master

haughty thistle
serene stump
ebon warren
serene stump
#

Right?

#

Hopefully at a MUCH lower price

weak bluff
#

Lol so they are doing it after all

restive seal
#

dead

rustic garnet
#

What are the best flatscreen to vr conversions in your opinion bc at this option im beginning to wonder if it's even possible to do well

weak bluff
#

Riftcat does that

#

Altho i have not used it for like 5 years now

#

Vridge

rustic garnet
#

what

#

no

#

Like vr mods of pancake games

#

vivecraft for instance

#

or the risk of rain vr mod

#

and tbh skyrim vr too even though it's technically not mod but we all know it's just skyrim se under the hood with steamvr integration bolted on

weak bluff
#

oh idk

real pasture
upper gorge
#

does anyone know if somethings wrong with my pc or vr because when i use virtual dekstop, steam vr or meta link cable and wireless i get unplayable stuttering

real pasture
#

pc specs?

rustic garnet
#

and network configuration

upper gorge
upper gorge
weak bluff
#

switched from 12400F to Ryzen 5700X3D but I do get instability issues (reverse intel?) when I play VRChat it occasionally crashes

#

lol i hope its fixable if anyone have ideas

#

steamVR sometimes crash to the point steam link says it connected to pc but failed to connect video smt

little plinth
#

also 5700x3D

#

you might wanna reinstall windows

#

it's recommended to do so after switching from intel to amd

weak bluff
#

its a new windows install

little plinth
#

welp idk then

weak bluff
#

i managed to reduce it

#

i toned undervolting

#

but not confirmed if undervolting is the cause

little plinth
#

@weak bluff do you have access to PBO

#

on your 5700x3D

weak bluff
#

i think so

little plinth
#

because mine don't have PBO Overdrive

#

it was there before when i used the 5600

weak bluff
#

you shouldnt use it anyways

short smelt
#

anyone playing fallout vr?

carmine sierra
#

Nah im playing discord vr

opal dew
#

There’s the F4FEVR mod list that I would say is the current go to if you’re looking to play FO4VR. You’ll need the dlc files from a regular FO4 installation though

short smelt
#

yeah I've been trying to make that run

#

ugh.

#

im stuck and it wont lunch

little plinth
#

honestly

#

MSFS on VR is starting to be more hassle than its worth

#

flying around, no problem

#

but the moment you wanna get more realistic with the procedures

#

needing to look for flight charts

#

write shit down from the ATC

#

it gets hectic

haughty thistle
#

ig it's realistic tho, no?

little plinth
#

much easier on flatscreen

#

with multi-monitor

#

well there's desktop+ but it's kinda annoying to control

#

and it caused a weird lag for me

haughty thistle
#

It's where selective passthrough comes in extremely handy

little plinth
#

and how would i do that

#

immersed got that

#

but not sure with VD

weak bluff
#

some people would pay to do those extra tasks

#

otherwise fly A350

haughty thistle
# little plinth and how would i do that

Not sure if you can do that on a Quest at all really...
There's a good reason why businesses pay top money for the Varjo XR line of headsets (or I guess the XTAL 3 MR as well). Selective passthrough that can be tied to a marker as well, so the "passthrough portal" isn't fixed in space.
There's also an app on the Steam store with which you can create passthrough portals, but not sure if those can be tied to a marker and it only works with headsets that have passthrough support in Steam natively (OG Vive, Vive Pro, Index)

#

VD does have an option to "greenscreen" VR and have passthrough that way, but as the name implies, it filters out a single color channel for transparency...

midnight ginkgo
#

Anyone play Ghosts of Tabor?

short smelt
#

how'r u liking it

midnight ginkgo
#

Good

#

Good devs, big updates, low cheating

left swallow
#

Anyone know how a 4070 ti/ 4070 super performs for pcvr?

little plinth
#

i run at 2522px per eye

#

stable 90 fps

left swallow
little plinth
#

just under big screen beyond

#

it has 2560px per eye

left swallow
little plinth
#

wanted to play blade and sorcery to wind down

#

fkn 15gb update

hollow crypt
#

Best of luck to you

sullen linden
bold oar
#

hello, i was wondering what headsets are still good in 2024 as i am planning to get a vr headset at the end of the year that i plan to use with Steam but im not sure if i should go with the Quest 3, Vive Cosmos/Cosmos Elite, Vive Pro 2, Psvr 2 with pc adapter or some other headset that isnt the pimax crystal. Any ideas?

#

ive heard good things about the bigscreen beyond but the price is what pushes me away and id imagine its not the easiest to get to Aus.

quasi crest
#

I have a quest 3, it's fun

bold oar
#

is it good with pc

#

Because thats what i plan to use it with the most

quasi crest
#

Yeah, if you have good internet you can use it wirelessly with latency that I don't notice

#

I mostly use it for my racing sim however so your mileage may vary

midnight ginkgo
# bold oar is it good with pc

If you get a link cable don’t get the oculus brand one, it’s expensive and garbage. The one from kiwi design is good

#

Or you could just use any usb c and it’ll work fine

bold oar
#

are vives still good to get?

#

because they are cheap in my country

#

Actually cheap everywhere

midnight ginkgo
#

The controllers are so heavy

#

And the screen is mid

little plinth
#

Local link speed does

weak bluff
#

What is your budget for vr and what is your pc specs

bold oar
#

ummm my budget is roughly around $1000-$1300 AUD

#

And my specs are a R5 3600, 16GB ram, RTX 3060 12gb Elite and roughly 4tb storage in total.

bold oar
little plinth
#

Buy a quest 3 and put the rest of the money getting a better gpu

#

Better headset is pointless when that 3060 can't run shit

haughty thistle
# bold oar are vives still good to get?

They remain the cheapest entryway into the Lighthouse eco-system, but you'd wanna replace at the very least the controllers... (and once you have more money you can upgrade just the HMD with something more high-end)
But, if you can find a Vive Pro 1 full kit for not much more then an OG Vive, then I'd advise highly to go with that. The Vive Pro 1 is a massive improvement HMD wise. You still wanna get Index controllers, but at least the HMD won't be in desperate need of an upgrade ;P

weak bluff
#

Quest 3 or PSVR2 are good

#

Each have own strength

#

It's a good averages PC but i would go bit more on cpu if i can

#

Combine with OpenVR dynamic resolution to adjust GPU capability

#

If you want wireless there is only Quest in that price combo with dedicated router

rustic garnet
#

Noones used psvr2 on pc yet though right?

#

I'd wanna wait for reports to start rolling in about it when they release the adapter thing

#

Sure it's good on ps5 but that's a completely controlled ecosystem and maybe the pc driver is a mess

haughty thistle
#

Their Pimax Artisan kinda failed so they had gotten a Bigscreen as a replacement, which didn't work out for them. The next easiest option to grab for them at the time was the PSVR2, which they also bought for their PS5...
Now they're thinking of getting a Quest 3 because the experimental iVRy driver for the PSVR2 isn't working all that well uuuum

#

If anyone ever thinks abouzt getting a PSVR2 for PCVR, they should wait and see how the Sony official solution works, 'cause rn it ain't rosy...

rustic garnet
#

neither sonys adapter or ivrys is released?

weak bluff
#

sony not yet but ivry has experimental available in patreon

haughty thistle
#

Plus they run a Radeon card with a VL port

rustic garnet
#

Does ivry have tracking working yet?

weak bluff
#

Yes but not controllers

weak bluff
#

VRChat improved input and now you can pinch if your controller allows so

rustic garnet
rapid otter
#

Is that all handtracked ??

little plinth
#

it's like a virtual phone kek

dapper tangle
#

Quick q, with a Xbox One 1520 kinect motion sensor, could you set that up for VR """full body""" tracking? I recall the older one could. I understand it's a horrible way of doing it.. but I just randomly got a free Kinect motion sensor out of the blue and I am curious

rustic garnet
weak bluff
#

Yes you can, i tried, and it was horrible.

#

Laggy, loss tracking and you cannot turn around smoothly

#

You cant lay down which is what i need to rest

dapper tangle
weak bluff
#

the xbox one kinet is worse han 360 ver

rustic garnet
weak bluff
#

yes

#

but i wont spend money just for that

#

if you already have kinect sure

#

Alternatively i can make slimevr for ~€80 no soldering

rustic garnet
#

i always wondered does slime not have gyroscope drift

haughty thistle
#

Who would've thonked that a dot-projector based 3D scanner works better then a Time of flight one would 🤯

weak bluff
#

Slime have optional drift conpensation and magnetometer drift correction

novel sky
#

I want to buy a used quest 3 i found one guy with a 128gb one without accessoires for 430€ i made him wait like 4 days cause my bank didn't want to transfer the money for some reason but now i found a guy who sells one with 512gb for 450€ with the original case that costs 80€. Should I buy from the first guy cause he waited for me or just from the second and block the first?

weak bluff
#

either is fine

vestal pewter
#

No need to block the first if you get it. Also I'd get the 512GB since it's not a lot more expensive than the 128GB variant

cold shard
little plinth
#

anyone else experiencing extreme stutter on blade and sorcery since release update

#

i got 5700x3D + 3080ti so it's definitely not pc specs

#

even dropping to medium on VR (which is for like 2070s lol) doesn't fix it

#

same level of stutter

little plinth
#

turns out it's nv cpqnel vsync being on

#

fuck nvm

vestal pewter
#

I guess there's something wrong with my Quest. I keep being around 10-20cm above the ground in Beat Saber causing the lowest notes to be so low I need to fully stretch my arms. Re-centering doesn't fix the height either and I've reinstalled both Beat Saber and SteamVR and it didn't get fixed. I honestly can't remember if the issue has been there since before I had it fall off my head (from around 1.80m or around 6 feet)

rustic garnet
#

Did you do room calibration in the oculus app

little plinth
#

not the height setting

#

but the camera offset

#

the height settings never seem to do anything for me

cedar belfry
#

Y'all I know I'm supposed to know a shit ton of things about computers and things, I'm on a Quest 2 over link, using SteamVR as my only OpenXR environment. How do I get more framerate in VR while recording in OBS, the video output is perfectly fine but inside the headset it's really choppy and there's a LOT of banding

cedar belfry
cedar belfry
haughty thistle
#

I have started to stream with OBS not running as admin which defo helps the VR performance, but at the cost of the stream often stuttering...

#

(also technically you're running 2 streams, since Quest Link is basically just really high Bitrate twitch stream exclusively sent locally to your Quest)

cedar belfry
#

Steam Link user xd

cedar belfry
#

Running as Admin fucks up my scenes and shit

haughty thistle
#

I mean whichever way you connect your Quest to your PC, it's always the same thing: your PC encodes the frames as a video stream and sends that to the Quest as a very high Bitrate videostream

cedar belfry
haughty thistle
#

Yeah, Quest Link, Air Link, Steam Link, ALVR, VD, they all do the same thing, just implemented slightly differently

#

'tis all I'm saying. Your PC is essentially doing two streams at once, both GPU encode, they're fighting for very limited resources (Nvidia GPUs usually only have two video encoders), so yeah...

rustic garnet
cedar belfry
rustic garnet
#

???

#

you can get them for less than a hundred

weak bluff
#

you can buy cheap chinese $10 card if you are ok with its watchable quality

#

alternatively, if you have spare PC you can use it as encoding PC

rustic garnet
#

hm or if your cpu has an igpu you can use that right

weak bluff
#

yes

#

still penalty does happen\

rustic garnet
#

in any case point is your gpu doesn't have enough physical encoding processors to encode both the headset stream and the obs stream at once

cedar belfry
haughty thistle
#

Fr tho, something like an AVermedia LiveStreamer Cap 4k would prolly be plenty for Twitch. Even tho it's meant for Webcam use, 1080p60 should be plenty as a Video Ingest into a streamer PC...

#

Got mine for like 80 bucks recently on Amazon...

cedar belfry
haughty thistle
#

It is, but it would only help your problem if you plug it into a second PC who's only job it is to encode the stream for Twitch

novel sky
#

a quest 3 with 512gb and original case for 449€ a good deal?

little plinth
#

The blade and sorcery stutter is killing me

#

At this point i might just reinstall windows

weak bluff
#

i reinstalled windows to fix my issue and it... reduce lag and crash significantly but still happens specifically

#

hope you dont have to do that

rustic garnet
#

doesn't the capcard encode?

#

as long as you have some cpu cycles left for the internet traffic etc

#

Or ig if you want to do anything with it in obs it's gonna have to reencode after

rustic garnet
haughty thistle
rustic garnet
#

yep i figured that out

#

put my little noggin to work

#

what about when using a separate gpu to encode is there a penalty for transferring the framebuffer over pcie

weak bluff
#

that is fine as long you have enough pcie lanes

rapid otter
#

Two days before it was headset updates, yesterday logged out and today I need new drivers c'mon meta

sullen linden
arctic shell
#

I use mushroom and a thunderbolt 2 cable to use vr 💀

rustic garnet
#

what's a mushroom

toxic wasp
#

Okay, Quest 1 Update time:

#

I am so fucking glad i went with a Quest 1, instead of a Quest 2

#

Here are the reasons:

#

Headstrap sucks so much on the quest 2

#

Eye distance/width adjustment is a god damn joke on the q2

#

The controllers feel super bulky on the q2

#

And god the lenses.. i hate them so much

#

You need to be dead on, perfectly in the middle of the lens with your eyes.

#

If you dont, the vision doesn't only get blurry, but also wierdly star shaped streaky

#

And like

#

1-3mm of movement of the headset do so much difference.

#

Also, the UX on the Q2 feels argueably worse, especially moving windows around

#

Now to the nice things about the Q2

#

Higher Resolution, so if your eyes get all wierd and zone out if you see a lot of colored dots, the q2 will be better in that regard

#

Also, the Q2 has a brightness slider. The Q1 needs to have a sideloaded app that opens the android settings from where you can change the brightness

#

Also, newer on-headset games might only run on the Q2 or up (VRChat as example, but other stuff like sailVR works beautifully on the Q1)
Otherwise, i prefer the Q1.

#

Or PC VR games, ALVR all the way. Better picture quality and yeah. The oculus software is nice too, but offers less control, so for weaker pcs, alvr seems better.

#

As for lenscorrection, im not sure, im split on what looks better to me. Both have pros and cons..

#

Welp.. thats my experience with the Q1 vs Q2.. idk if other people feel simmilarly about this

real pasture
gloomy crater
#

I definitely preferred the Q1 controllers to the Q2 ones. The higher resolution of the Q2 made a whole lot of difference, but if I didn't have any lenses or ways to correct my horrible vision the two looked about the same. I hated having to use ANY of the PCVR options because back in the day they all had horrible latency, but that's been remedied in the time since then.

real pasture
#

personally not a fan of alvr, even tho its open source and free, but that may be beef from when i used a phone with it instead of a real headset

little plinth
#

Pico 4 > Q2 tho.
Literally simply better with exceptions being the quest exclusive

#

(which you can get if you pirateLinus )

#

Q2 hardware is poo poo in general

weak bluff
#

Nobody enjoys quest 2 strap thats why 3rd party strap is so popular

#

Which is great because they are easy to replace unlike quest 1

#

If you think quest 2 ipd adjustment is a joke you should have seen Rift S, plus if you just so happen to hit eyes between those 3 preset, you can put between to perfect your eyes. It is not a disaster.

#

You forgot Quest 1 major selling point is its OLED display

haughty thistle
#

Rift S, Quest 1 and Quest 2 all use the same lenses. First showed up on the Oculus Go.
Those lenses are actually designed to be quite forgiving regarding wrong IPD setting. But ofc the nature of Fresnel is, that only the right IPD will ever be perfect

vestal pewter
weak bluff
#

true i have same issue

#

i had to rotate my hard strap up to lay down

sullen linden
rustic garnet
sullen linden
gray dome
#

yes

viscid urchin
#

I may have maintained a VR arcade in the past...

little plinth
#

can probably combine with desktop+

#

and obs

native goblet
#

Hey people, does anyone know how do I stop steamVR from crashing whenever I want to take off my headset and put it back after a moment ?
Whenever I have to get out of VR to take a call or do something else, I put my Neo 3 Link on only to discover that it crashed or was about to and I have no other error message than "SteamVR has crashed" which isn't helpful at all without a crash code

weak bluff
#

No the biggest let down for quest 3 is lack of eye tracking

#

Then OLED

little plinth
#

nah, OLED

#

eye tracking has minor uses

#

DFR won't work in steamvr anyway usually even if it has eye tracking

#

The environment

#

oh also, VD's desktop interaction is admin level, meaning you can easily interact as if it's your actual MKB

#

the other ones aren't admin level, some shit are straight up unclickable

#

can't intereact with stuff like task manager

#

idk i can't tell

#

what makes VD worth, is its hassle free

#

Airlink, Pico-connect
usually has some kind of bullshit once in a while

weak bluff
#

Air Link is terrible

#

Never missed it

#

Me and my friend switched to Steam Link and it was better in performance

#

Can't tell

#

VD has more features plus hand tracking support

#

Steam Link is new

#

It only came out late last year

#

It also is still catching up

#

It still needs to improve with AMD

#

Also lack of settings and lack of hand tracking

#

But its lackluster is also feature itself very fast and easy to setup

#

Yes i switched from Nvidia to AMD to Nvidia myself

#

5700X3D and 2060 Super

#

Yes

#

Also i frequently run out of VRAM

#

so it could be both

#

I have OpenVR Dynamic Resolution to prevent crossing VRAM available

#

It does hold back GPU and CPU until VRAM is available

bitter axle
#

still a viable option?

#

i have no clue how much that big 42% off actually is, considering its not the newest headset

#

planning on finding the best budget headset with full focus on pc vr. open to buying used

weak bluff
#

No not a good deal

#

This headset is not worth the price even when cut in half

haughty thistle
#

The OG Cosmos (with the inside-out tracking) isn't worth it at any price tbh.
Worst VR tracking out there, to the point of being borderline unusable at times.

bitter axle
#

yeah i hate that youre right but probably

little plinth
#

wait

#

the cosmos don't use the wands

haughty thistle
#

The tribal design on the rings may look snazzy, but it's partly the reason why the Cosmos Tracking sucks so much. The other thing that makes the actual tracking hardware bad is the fact that they used RGB cameras for the inside-out tracking cameras instead of B/W or near-IR cameras like what WMR, Quest and Pico are using. RGB cameras with a Bayer pattern still only receive about 1/3 as much light as a monochrome camera.
The result being that the cameras need a significantly brighter lit room to track the headset, and a pattern on the controllers which is not nearly as identifable for a computer as a bunch of dots...

amber sleet
weak bluff
#

i have issues with encoder and very slow driver update fixes

#

i dont use VD

#

performance is good, i love ReBar and Radeon Chill but man encoding is inconsistant and having basic issues was a let down

#

idk if i can give AMD second chance again

little plinth
#

The chad russian porters, ported bonelab over to pico.
Truly bunch of gigachads.
I got no more reason to switch platforms now.

#

I already play the pcvr version

#

But it's nice to be able to do it anywhere

gloomy crater
#

I'm hoping the next gen of AMD cards doesn't have VR issues like the 7900 series does. But then, I've also heard that AMD isn't doing high powered flagship cards anymore so I might be stuck on my 6950XT forever 🫠

weak bluff
#

My issues are not tiny having worse compression and driver that takes more than a year to fix is not tiny

gloomy crater
#

Eh, like I said, I've never had any issues on any AMD cards that interrupted my day to day usage in the ways that the Nvidia card I had did. AMD cards are worse from a big picture standpoint, like what you're describing. I'm fine with the compression stuff because I don't notice it due to not having prescription lenses for my headset, and the drivers don't affect me because I only update my drivers once a year anyway. I don't deny that Nvidia cards perform better, but the amount extra they charge for a card that has so many small issues that just using it becomes a pain, it rubbed me the wrong way and made me never want to have to deal with it again.

haughty thistle
#

Never had a modern AMD GPU, but it's still fresh in my mind that they used to have massive issues with VR and that their driver tended to be super unstable (one driver worked fine next broke everything etc.). It'll take a couple of years before I even dare to think about getting an AMD card. Personally never really had any issues with Nvidia GPUs.
Heck, some headsets straight up don't work at all on AMD cards because AMD doesn't offer the full DSC spec (Varjo straight up refuses to function on anything but Nvidia, StarVR only implemented Nvidia DDM and late model Pimax 8k X DMAS headsets, the one that can do 120Hz native, have a bridge chip that straight up doesn't get detected by AMD cards because of DSC requirements)

gloomy crater
#

Yep, that's why I'm looking into getting the Somnium VR1 when it comes out, because they managed to match and even exceed the specs and features of the Aero while also making it function fully on AMD cards. I've never had any issues in VR with my current card, but apparently the newest generation of AMD cards have a bunch of VR related issues.

#

I currently have a Reverb G2 but I know WMR functionality is going away at some point in the next year, so I'm hoping either the VR1 releases by then or Valve / some other company decides to tease whatever they're working on.

haughty thistle
#

It's more like an overpriced Pimax Crystal tbh

#

Most of the improvements Somnium made are also present in the Crystal Shrug

gloomy crater
#

The reviews I've read for the crystal make it sound like a piece of garbage. Eye tracking issues, standalone being pretty much a shell, battery wonkiness, setup complications, apparently it was a massive pain for a lot of the reviewers so that's how it came off in pretty much everything I read about it.

#

But yes, on paper a Crystal with the SteamVR faceplate and a set of knuckles and base stations would give a lot of the features of the VR1 for a cheaper price. Whether the functionality of the two are comparable is yet to be seen

#

If they had somehow found a way to cram aspheric lenses into the bigscreen beyond I wouldn't be in this mess 😞 that's the only thing stopping me from just getting one of those instead, because I'm super sensitive to glare so whatever headset I get next has to have aspheric lenses or it's gonna suck big time like all three of my previous headsets

haughty thistle
#

Aspherics just require a large chassis

#

The Somnium uses dual aspheric optics like the Varjo XR-4, but ofc that makes it even larger and even heavier and puts the center of gravity even further out from your face

#

I just find it funny how some early testers complained about comfort and then Somnium at later demos was like "Yeah, trust us, we fixed it" only to let people demo the thing for only 10 minutes or so (despite previously the comfort issues were only reported after 30+ minutes)

#

Makes it all feel kinda scummy...
Same with how they were like "Yes, trust us, best Eye Tracking in the industry", but we already know that the Eye Tracking is literally the bare minimum (not even eye dilation which Tobii even has in their most basic tier)...

haughty thistle
# gloomy crater The reviews I've read for the crystal make it sound like a piece of garbage. Eye...

Regarding the eye tracking, the Crystal uses just the most basic Tobii ET license, meaning it has gaze (with divergence), pupil dilation and a boolean value of open/close. Iirc there is a software which basically pirates a higher tier Tobii license, but I'm not sure I'm allowed to name it here...
Fact is Tobii has some of, if not the best gaze tracking on the market. Not even the Meta ET get's quite as close, tho partly because Meta doesn't track eye divergence or pupil dilation (and Varjo ET has quite jumpy gaze when it's not 100% sure of where your eyes are)

#

With how Somnium has been behaving lately I feel like they're basically just a more expensive Pimax... "Yeah trust us" and "best in the industry, if you fix it for us" just doesn't fly when you're charging 2k+...
Plus return policy is literally the absolute bare minimum as required by law, which is to say 14 days box unopened in EU and nothing everywhere else...

weak bluff
#

They also involve some sketchy crypto

#

Can't trust them

#

Not even enterprise wants their headset

haughty thistle
#

It's the bare minimum as required by law

#

EU return policy allows for a company to reject open box returns for things that either involve a usage license (like a movie, game or download code), or stuff that has hygenic considerations... like the facial interface in a VR headset...

#

And companies don't need to offer returns for customized products. So stuff like the Bigscreen Beyond, the company is not legally required to offer returns. Ofc the customer friendly option is to still do so (with a fee for things that can't be re-used), but not required...

rustic garnet
#

You guys seen this?

rustic garnet
#

how do you mean

weak bluff
#

If you can afford vision pro why not buy valve knuckles

tawdry topaz
#

Anyone got a suggestion as for vr gaming? I always debated on getting the index and I can get the full kit for around 500 right now. I’ve heard a lot of people talking about doing the quest 3 instead or just waiting for the index 2, figured I’d ask and just get opinions. I’m sure it’s been asked 1000 times but I always like having input and being told different things

real pasture
weak bluff
#

Yes

rustic garnet
#

the index is still good all around

rustic garnet
rustic garnet
#

psvr2 is rly cool in theory but every independent look at it right now is still ps5 based and a lot of those features are stripped from the pc implementation

rustic garnet
#

i mean

#

the panels are aging and so is the optics

#

um

#

wired is a w or an l depending on who you ask ig

#

the sound is still the best around p much

rustic garnet
#

but otoh its a solid and supportive strap design so the clunk is well distributed

pliant leaf
#

What’s the best quest 3 gun stock

arctic trellis
#

im getting motion sick

steel egret
#

gotten my PSVR2 working with PC now, definitely opens up many more games & gimmicks

tawdry topaz
#

So you suggest the meta quest 3 then? I’ve seen people talking good in it. I’m just worried because for whatever reason my quest 2 always stuttered like every 10 seconds when it was connected.

arctic trellis
#

was a joke lol

#

i bored at 2AM

pliant leaf
#

Is the wieldvr gun stock the best for quest 3?

pliant leaf
#

yes very

#

what cpu do you have

weak bluff
#

its fine

#

if you want to keep your DDR4 memory and dont upgrade in a long long time maybe get 5800X3D

hybrid zealot
#

I mean if were talking about USA, we don't have to pay the full $999 from Valve as there are some alternatives.

Gamestop: (Pre-Owned) HMD Alone $299, Full Kit $599 (7 day return period, 30 day warranty included. 1-2 year warranty only covers one event, then you have to pay for warranty again.)

tundra-labs.com : (Refurbished) HMD Alone $260, Full Kit $730 (30 day return (but have to pay for return shipping unless DOA, etc) 3 month warranty.)

I have seen them listed for cheaper on places like offerup, but I cannot recommend it unless you very well understand offerup rules and to stay within the chat on the service, their shipping provider they use (offerup uses USPS, "sellers" will try to get you to use fedex but that is 99% of the time where they begin the scam process.) And whatnot.

Ebay I can't really recommend since they are going for around GameStop prices or even closer to tundra labs prices.

Facebook Marketplace local listings can be hit or miss. I see some local listings in far out areas for as low as $250 dollars for a full kit, and sometimes above MSRP or around $900. VR Headset owners are the people who will not lose money on their investment unless they desperately need the money.

My recommendation? Try out the GameStop Preowned ($599, 7 day return), or Valve ($999, 14 day return but slower since shipping) to see if you like the index at all, then try to deal hunt

gloomy crater
#

I'd choose the Index over the Q3, specifically for dedicated PCVR gameplay. Ofc if you want to do anything standalone, Q3 is the way to go. As for whether it's worth the extra money? That's for you to decide. The index has worse ergonomics, but better out of the box audio, better base station tracking, better controllers, and provides a better PCVR experience because you don't have to mess around with streaming apps or finding a good quality cable, and you don't have to worry about compression and delay. I think of the comparison between the index and some newer headsets like the Q3 as similar to an old vs. new car. Yes, newer cars have better features, and may be more comfortable to drive, but when something breaks in a newer car full of sensors and computers, it can be really hard to fix. Meanwhile an old car may be less comfortable and have less features, but its simplicity makes it more reliable and easy to fix if something breaks. I see the index as the same way. Older and less comfortable with less features, but overall just a more consistent, simple, and easy to use headset.

rustic garnet
#

Linus still uses the index iirc

hybrid zealot
#

(Suggestion, ping me if you'd like to converse, I won't see it otherwise.)

If we are talking about something with a PC gaming setup to begin with, an Index may be worth more then a quest 3 can be for most.

Positives I can say as a former Quest 3 owner are as:

  • Standalone platform, no PC required

  • Inside out tracking, allowing you to quickly set up a virtual reality play space in many different locations at ease.

  • The Android base allows you to use it with side loaded apps as a MR platform for applications like web browsing, emulation, media playback.

  • Hand Tracking without controller capability, as nice as it can be, it isn't the most reliable for reasons stated below

  • One of the, best in class displays, and lenses in $500 Price range, only being topped by the likes of Bigscreen Beyond, which is $1000 for just the HMD alone, or slightly better then the Older Quest Pro for double the price.

#

Cons:

  • Though how nice and easy the virtual play space setup can be for the headset, controllers/hands leaving view of the headset, or even if there isn't studio quality lighting even, leaving moments where the tracking fails for the "hands/controllers" at random, and can be frustrating.

  • Being locked into Meta's/Facebook Platform, you only can use their social media platforms on the headset by default (Facebook, Instagram, WhatsApp) for communications, etc minus the whole Meta Horizons thing.

  • As you can technically sideload apps, you need to create a developer account and "verify" it by giving them either your phone number, or a credit card. And once you do side load, by default make it looks as sketchy as they can while still allow you to technically launch apps.

  • For a platform where Meta has almost entirely abandoned their PC Software Minus the actual link software, Valve and the Virtual Desktop team have significantly better alternatives for a SteamVR link to your computer, but from what it looks like, the limitation stands at meta to not allow these other parties to have a hard wired connection mode, which depending on your use case can be frustrating since buying a new access point, and having any WiFi band that isn't cluttered with other people's WiFi networks can be hard to have even as a home owner, forcing people to choose between using Meta's bloated platform, or possibly spending extra money on a solution for wireless streaming that is more reliable, and you still have to buy a link cable which can be between $20-80 dollars.

#
  • When the Quest 2 was a $300, now $200 MSRP device, the extremely basic straps included made sense since everything else engineered for it was a great experience, but when you have a $500 dollar headset with the same straps, not only does it not really make all that sense spending $30-130 dollars more on a strap (possibly with battery) on such an expensive device. It is like buying a PS5, and instead of being handed a DualSense 5, being handed a Dualshock 3 and being told "yeah it works, but we really recommend you get our $70 dollar controller on top of that."

TLDR;

If you aren't serious about VR gaming in anything more then paying almost if not always full price for every game on Meta's store, with their attitude on data collecting settings hidden everywhere, and the friction on side loading content, and is not a serious VRChat user, or even wants to enjoy VR sessions longer then an hour or two without spending at least $100 dollars without serious glaring issues or pitfalls., or really want pass through video feed. Then the Quest 3 ain't a bad option.

#

I personally don't have enough time with an index to call out it's issues and friction, but significant issues I hear are:

  • Users complain the link cable can last up to a year at a time, even when "babied"

  • Users complain about the heat the HMD has on their face, and I cannot speak of any fan accessories if they actually help.

  • I have heard of controller durability issues, but almost anyone with such issues even outside of warranty have been replaced with almost no friction whatsoever.

little plinth
#

A lot of those cons you listed aren't really cons if you're on pcvr

#

Consider them as extras

#

Though if you want a standalone and software freedom, pico definitely. They let you sideload even the play store without any special accounts.
(I have a ported version of beat saber on it kek modded too)

hybrid zealot
# little plinth A lot of those cons you listed aren't really cons if you're on pcvr

I can make a general pitfall list of PCVR, or the state of it in general, but it would have different gripes, but almost just more "solvable" ones since you actually have so much more options in headset options, and whatnot. But it is more expensive as your average parent or senior citizen will be selling off their HTC Vive Pro Eye causally lmao.

gloomy crater
# hybrid zealot I personally don't have enough time with an index to call out it's issues and fr...

I spent three years with the index as my main headset, and my thoughts on the issues listed here are as follows: I never had any issues with my cable because I went out of my way to baby it even beyond normal expectations, but it is incredibly easy to somehow cause the cable to stop working if you're not careful. The HMD does lead to a particularly sweaty face, and the facial interface tends to accumulate sweat which ends up feeling gross if you take the HMD off and put it back on multiple times in a play session. The controllers have okay durability, I've smacked them together and even against walls and ceilings and they haven't broken, but the sticks develop drift pretty bad after a while, and the batteries are non serviceable, so eventually your controllers will stop charging and you have to buy new ones. When my controllers had these issues, I tried to get valve to help me with it, and they told me to pound sand because I wasn't the person who originally purchased the headset from them, and couldn't provide them with the steam ID of the account that originally purchased the headset

#

That's one thing I cannot stress enough: do not expect any sort of warranty or anything from valve if you choose to buy a second hand headset.

little plinth
#

I wouldn't call any con that involves the standalone part to be con since any pcvr headset straight not have them.
It's like when comparing a motorbike and a car and listing the car's con as AC not being cold enough.

#

It's valid when comparing something like pico and quest since both are standalone platforms

#

But comparing with index, only the pcvr part should matter.

#

Some things are better on the quest on PCVR, well, not exactly in pcvr itself. Rather when interacting with the desktops. SteamVR built in desktop interaction is utter garbage.

hybrid zealot
#

But if you want a Vive original, you'll need 1.0 base stations.

little plinth
#

I wouldn't recommend original vive to anyone nowadays. They're terrible, especially the wands.

hybrid zealot
gloomy crater
little plinth
#

What were they thinking when making the wand jesus christ.

hybrid zealot
little plinth
#

Using it felt like swinging a literal brick

hybrid zealot
#

Especially in raves.

little plinth
#

Maybe my perception is simply skewed after getting spoiled by pancake lenses, but when i used the vive again it looks horrid. I don't mind the SDE, can't stand the fresnel low sweetspot.

#

Still more bearable than using the wand. I find myself keep pausing the game playing beat saber on it.

hybrid zealot
#

Especially when a index full kit only saves you $70 dollars buying together.

#

(But I would suggest getting your HMD from Tundra Labs, and base stations, well its up to you if you'd want to pay around $100 used, or $150 new each. (For 2.0s)

#

1.0s I really only recommend if you really want to use a Vive original or those damn wands..

weak bluff
#

Valve index is not worth for full price 100% but its negligible at half price

#

The biggest reason why you would want valve index in my opinion is you get base station which allows you to upgrade to vive full body and headsets like bigscreen beyond in the future

#

So its great for upgrading to high quality base station based headsets and make use of high quality headset released by small companies and startups and you get sub mm precision tracking

#

Base station is so good some people install vive tracker on quest headsets

haughty thistle
weak bluff
#

Bring first, they also insist and keep using it throughout their base station lifetime

#

Like why dont they refresh

haughty thistle
#

'tis HTC for ya

#

The bring one banger, often in partnership with some other company, and then they just... stop. Not literally stop making products, more just stop being innovative and making actually good products

#

The OG Vive was more a Valve design and HTC mostly did consulting on manufacturability. Then the Vive Pro was mostly carbon copy from the OG Vive with some assistance from Valve regarding LH2. And since then it's been all original HTC. Notice anything? Everyt Vive since the Vive Pro kinda sucks...

weak bluff
#

Make vive wand, refuse to make it better. Make vive tracker, refuse to make it better.

#

Oh yeah make Vive Pro, refuse to make it better.

#

Vive Ultimate Tracker may just meet same fate, it won't improve.

#

they stay afloat because they are the choice for enterprise and scientists.

acoustic tide
# weak bluff Valve index is not worth for full price 100% but its negligible at half price

https://tundra-labs.com/products/index-hmd exactly what I just bought, I already have base stations (2.0s on a deal with fbt), and no one is cutting any deals on used controllers so I just bought them new (probs better due to some concerns over durability)

Tundra Labs

Step into a new dimension of immersion with the Valve Index Headset. Combining cutting-edge visuals, precise tracking, and ergonomic design, it delivers unparalleled VR experiences, captivating your senses and transporting you to boundless virtual worlds.

weak bluff
#

Tundra is ok place to buy

acoustic tide
# weak bluff Tundra is ok place to buy

their return policy isn't that bad, and even if it did fail because they didn't follow their policy I can just chargeback so im not worried about getting screwed

weak bluff
#

For that price its ok

#

Its like best headset for beat saber

#

But screen is quite dated

#

Personally i cant go lower than quest 2 res without noticing screen door effect all the time

acoustic tide
# weak bluff For that price its ok

there really isn't anything better in value unless I get a vive pro with the stupid wants for $250~ ish? PCVR wise. ofc theres the quest 2, which I had long ago, and the Quest 3 I just returned for reasons like meta's treatment on really a lot of things.

weak bluff
#

I guess?

#

What are you upgrading from

acoustic tide
# weak bluff What are you upgrading from

I just literally mentioned I just returned my quest 3...? I want accurate FBT in vrchat so the pains with openvr space calibrator ain't worth sticking a tracker on the quest 3 and buying knuckles so.. it makes more sense to just have the lower res screen and older lens technology for the benefit im not dealing with virtual desktop, meta, and arguably worse hand tracking especially for the moment it leaves view of the headset's cameras.

weak bluff
#

Yes but also there is only so much you may be willing to sac thr screen too

#

Did you buy knuckles?

#

Index you found is good value sure

acoustic tide
weak bluff
#

When you say get older lens and lower res is not actually a better thing over wireless and VD

#

I don't think it make sense at all

#

I did that myself when i downgraded from Quest 2 to Rift S its not worth it

#

I had to sell Rift S and buy Quest 2 again

#

Tracking is worse but unless you play beat saber or some fast paced its not worth trade off

#

Your downgrade is much bigger gap than me so if you were a long time Quest 3 user it wont be much better or at all

acoustic tide
# weak bluff When you say get older lens and lower res is not actually a better thing over wi...

imagine every time you took off your headset during a session with vive full body trackers you had to spend an additional 2 or so minutes recalibrating the quest virtual playspace with the base station playspace. or if I wanted to guarantee I won't have quality drops I need to assure that no one else is polluting the same internet bands I'm using on 5/6ghz? at that point one may meed to buy a dedicated access point for just vr so the connection can stay somewhat stable? dawg and don't you dare mention me using oculus link software lmao. I never said that the Index is in every way a better solution overall. rather the index will work way better with fbt for long play sessions.

weak bluff
#

I have no idea where you got such issues

#

Maybe you are happier to just leave here and buy the index you want

vernal agate
#

I just spent over an hour trying to figure out why my headset was getting low resolution and low fps when it was just using the integrated graphics. Im so mad at this.

timber raptor
#

okay, thinking of making the jump from quest to full pcvr, is the valve index a good option if i have the money for it?

haughty thistle
#

I'd personally say there are better options these days for PCVR. Tho for the pricepoint and what you get, it's still decent IG.
I'm personally currently playing around with the PSVR2. Tho with that one I'd highly recommend looking on the used market, since for PCVR only, it's MSRP is a bit high still. Cheaper then an Index for sure, and the screens and lenses do seem better, but the mic is worse, the controllers are tracked by the headset itself and it has no built-in headphones. You do get a set of earbuds that nicely fit into the headset while you're not using them, but that's about it...

#

The biggest 2 problems with the Index imo are it's lenses and screens. The lenses are about as glare prone as the first generation Oculus Rift, which is to say, lots and lots of glare and the screens have terrible contrast and colors.
The built-in audio is still the best out there tho, and the controllers don't have a direct replacement on any platform really...

weak bluff
#

PSVR2 at $350 when it lasted few days ago was really good deal tho

#

if there is another, i would seek for it

haughty thistle
#

I found one used near me for 400€. That listing was on the high side for used PSVR2s here, but I went with that one anyways, since it was close to me and I was able to inspect the unit first 😄
Well, technically the 400€ included a PS5 game as well, but the seller agreed to keep it for a small discount

#

Depends really on the region what the used prices for these things are...

acoustic tide
# haughty thistle I'd personally say there are better options these days for PCVR. Tho for the pri...

I expect the VRChat people (you know the ones) to eventually get eye tracking to work on PC eventually but obviously not that soon. Index headsets are pretty decently priced refurbished (260-300) if you consider that it's the most compatible headset for steamvr with base stations / vive trackers / etc. Out of the box for arguably not a bad price unless you try to compete with a (Quest 2 used with vive tracker mounted on the headset, and maybe index knuckles but ironically the controller tracking on the quest 2 is simply better then the quest 3.)

#

Depends on what you are looking for, but I'm willing to try an index for a month (which is what I'm doing with a Refurb HMD, new Knuckles) to see if I like it compared to how I felt about the Quest 3.

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The Quest 2 isn't a bad solution if you want a not bad experience both PCVR and Standalone but because of that it isn't the best at either. I just would say it needs a Bobo battery strap outta the box, and maybe a vive tracker to remove the pain of calibrating two different play spaces every time you take the headset off.

haughty thistle
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If you're going for a third of the MSRP, then sure, the Index is still pretty good. But I wouldn't buy it for MSRP anymore

acoustic tide
timber raptor
haughty thistle
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Pretty much none of those features are supported by PC software anyways

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And it's not the adapter, it's purely software support

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The Eye Tracking I believe is licensing and for the rest they're all nieche features which require dedicated support by Games, and for that the PSVR2 market share on the PC will never be big enough to ever get any software support for those...

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For what it is, it works surprisingly well. The controllers I'd rate maybe a smidge underneath the CV1 controllers, which imo are still the most comfortable controllers ever made. The OLEDs look super nice and the lenses for being Fresnel aren't bad at all...

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definetly better then whatever pancake optics are out there in headsets today

brittle heron
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i wish there were more games for it tho

acoustic tide
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Any suggestions?

pliant leaf
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Whats a good $100 or less quest 3 gun stock

bitter axle
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honestly, take it with a grain of salt since i never had one, but how easy would it be to build your own rifle stock with just a few pvc pipes? cant be that hard to create a simple spring tensioned cocking mechanism

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new to vr myself, any accessories (apart from headstraps or controller casings) that you wish you bought earlier? still not convinced that those handgun gunstocks make a lot of difference once the vr goggles are on

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mostly talking stuff like gun and ...sword stocks i guess, but stuff like hard shell cases or charging stands may also be more viable than expected

gloomy crater
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While VR gunstocks can aid in the perceived realism of certain games that actually allow two handed long guns, and help with aim, I personally think they're more trouble than they're worth. Unless it adds some sort of feature like recoil vibrations or more precise movements, it just doesn't seem all that useful

bitter axle
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yeah i can see that

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especially if youre using custom grip/strap covers for the controllers, it might make that part less enjoyable as well. plus, i think a lot of the gunstock stuff looks overdesigned, at least in terms of visual design. hence my pvc pipe comment before

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not like youre gonna play many games in ar mode

weak bluff
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a better solution is to get a high quality 3d model and send the file to a 3d printing service company like JLCPCB

serene stump
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Looks like the quest 2 has either been removed for listing AKA Best Buy or gone up to $300+ in pricing AKA Amazon

acoustic tide
little plinth
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kinda funny how pico and meta treats the "S" backwards

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the Pico 4S would be an upgraded Pico 4 with the XR2 Gen 2

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while the Q3S is a worse 3

acoustic tide
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I would like the Quest 3S to come out, as it'll drive down any last bit of insane pricing of the Quest 2 even used away, along with really giving a good middle ground, as if they do release them with pancake lenses, same screens as quest 2, and same soc in quest 3 for $200, man that'd be a hot buy just to use as a powerful emulation device alone, then also a great index replacement lol

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but says it'll be fresnel, sad, and maybe $300.

little plinth
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if it's fresnel i ain't buying

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either Pico 4 at 300
or Q3 at 500

acoustic tide
little plinth
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not relevant for anyone in Pico's available regions

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it's not sold in the US in the first place

acoustic tide
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I am in the US

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but yeah, quest 3 isn't bad unless you are a die hard vrchat player heh

serene stump
acoustic tide
# serene stump Yeah I am thinking its discontinued and no longer getting stock

the strides in meta have been making behind the scenes with a quest 3s, and actually pushing fidelity updates for quest 3 users, I would assume they would like to not push much more content to the quest 2, but support it somewhat decently. (quest 1 was a different story, the SOC simply couldn't handle android 12 last time I checked.)

serene stump
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If the 3S hits a $250 price point that would certainly help things I would think

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Compared to $300+

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I assume they have officially fazed out the Quest 2 in production and that the $300+ I am seeing on Amazon are all third party sellers with some stock left/renewed devices

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I am pretty sure my "NEW" Samsung Tab s5E that I bought off of Amazon was actually a used device

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There was a dent in the chasis for example

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It was also suppose to be the WIFI only version with packed in official accessories but I ended up receiving an LTE with ZERO Samsung accessories and a stupid generic brick in the package and no 3.5mm adapter

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Which is what I am going to assume is going to happen to some of these epople buying Quest 2's from these Amazon listings

weak bluff
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I just want quest 3S to support quest 2 controller that would be a cheap upgrade from quest 2

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Probably they won't

weak bluff
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Yeah

weak bluff
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If you can wait sure just wait

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If you can't wait then its on pricey side

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This costs same as what a new quest 2 used to cost

acoustic tide
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I see quest 2's in better condition at the $120 pricepoint locally

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I would rather compete it against a refurbished index, but. Nah, you are limited by the arguably beta software that is missing key features the PSVR 2 has

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But if you can find a used Quest 2 below $150 used locally that'll blow off the socks compared to a PSVR2

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You are paying nearly the same for the PC adapter and a up to $550 dollar PSVR 2, getting pretty close to used meta quest pro pricing.

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Which is far superior if face tracking is your main priority

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And it's also a standalone headset if wanted.

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People who are considering the Index likely want full body tracking primarily (at least without calibrating an inside-out headset playspace to a base station playspace). the PSVR 2 is only not a bad value if you already own one for your PS5. The Quest 2 at $150, or the Quest 3 (the best screen, lens, and standalone) is more then enough for at least most casual VR Gaming. If you want a different inside-out alternative, look for a used HP Reverb G2 (version 2) around $200 locally. Better screen then index, deals with the same Bluetooth issues the PSVR 2 has, and doesn't require base stations by default (but can't work with them either)

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Then you really have no point to buy anything primarily for PCVR, get a quest and be happy. You aren't missing out on anything at all.

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Virtual Desktop works great these days, though costs a little money.

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You could look at the Vive XR Elite, but the word on the street is "either it fits you perfectly, or doesn't at all"

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Also has worse specs then the Quest Pro in some regards, and would cost more especially used.

little plinth
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Either PSVR2 or Quest 3 depending on how much you value oled is pretty much the answer.

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Anyone who cares about FBT will pretty much already know what they want

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but in general it's just that two (500 price point)

acoustic tide
little plinth
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Oh i'm a massive fresnel hater alright

acoustic tide
little plinth
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like i said, it depends on how much you want oled

acoustic tide
little plinth
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entirely different price point

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you can get PSVR2 AND Quest 3 and still spend half of BB + Basestation + Controller

acoustic tide
little plinth
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it's still the cheapest active OLED headset around.

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you might don't care about OLED, i mean me neither i rather have pancake lens. But it's definitely an option.

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bigscreen is straight up different league in pricing it shouldn't even be in this conversation right now

acoustic tide
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(Unless you look at the "eye" (different conversation) or 2, but that ain't oled)

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You can spend the rest of the money you would've on PSVR 2 and grab yourself some valve knuckles

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Because if were talking PCVR, there is nothing superior over base station 2.0 tracking right now.

little plinth
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The vive pro has shittier resolution

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also no 120hz

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and it's also heavier

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fresnel is bad, but it's not THAT bad.

acoustic tide
# little plinth The vive pro has shittier resolution
  • Significantly better tracking and accessory support.
  • No Bluetooth issues like PSVR and WMR headsets face
  • Can be much cheaper, also a lot more accessories existing
  • Value ain't gonna tank much more, as people can't justify selling their older headsets for less then $200
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Oops said accessories twice.

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But atleast with base station tracking, if for any reason you wanted to add anything silly, you ain't SOL

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Like different controllers, you name it

acoustic tide
little plinth
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then you lose out on oled

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we're back to square one

little plinth
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the full kit with controllers and base stations are 766

acoustic tide
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Tundra labs for $730

little plinth
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You said tundralabs

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i just checked and it's 766

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like 5 seconds ago

acoustic tide
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I was going to continue but you stopped me.

acoustic tide
little plinth
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tomato potato
both prices still like over 100 above psvr2

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and again you don't get oled

acoustic tide
little plinth
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which people who are getting PSVR2 are seeking

acoustic tide
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Go get a goddamn Samsung odyssey plus

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If you want a damn oled that badly.

little plinth
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WMR is deprecated
no 120hz

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very low res

acoustic tide
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Half price locally 90% of the time

acoustic tide
little plinth
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People want GOOD OLED

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everybody knows we had some form of oled headsets for ages

acoustic tide
little plinth
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PSVR2 is over 2k x 2k per eye

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that's roughly close to Quest 3 and is much better than these older oled headsets

acoustic tide
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So hence, its damn stupid.

little plinth
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no OLED, which people who are considering PSVR2 wants

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i already addressed quest 3 at the very start

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"PSVR2 or Quest 3 depending on how much you want oled"

acoustic tide
little plinth