#virtual-reality
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That might be op but its one way
I suggest disable by selected applications
Right below there "Allow an app through firewall" is what you should do
i turn it off and it still saying it not detcting anything
Do the updates then
should i try to use cable first then change to bluetooth?
Bluetooth?
i meant airlink
Sure
should i have this one checked
yes
One is public one is private?
The ticks
I dont remember if tick is on or off firewall
the full image
ok
it say no software update is available
Hmmmmm tricky
Yeah I'm done maybe repair Oculus software
I don't have any more suggestions
Double check is not wrong WiFi or forgot to connect something
i am trying to uninstall and re install the software on the pc
Man we are just sitting peacefully in the middle of burning drama
well nothing seems to work
- i have both ehernet and 5ghz
- cable works
idk about this since i don't have access to the router settings
and i don't think anything was changed
I got same issue before and 2 solution fixed me: Restart Oculus in Beta settings and update software
now it showing general device preoble what would that mean?
its gone now after restarting
before updating to window 11 ( i already roll back to windows 10) it usually have the app on start up when ever my pc turn on
and it instantly detect it b4 yesterday when it started having this problem
and then when ever i am in th eairlink menu i press pair to my pc it usually show a code instantly and now not anymore
I get that message literally all the time, it's a false positive for me and Oculus Link still works
it work with cable but i cannot connect it wirelessly
ohhh my god i fucking LOVE Oculus, best damn headset EVER
Thanks for being the best headset to ever exist, it's never had any errors
At least u get connected mine not even detecting any hardware at all
I'm so tired of using this piece of shit hardware
I get connected for like... 2 minutes at a time if I'm lucky
I don't get connected at all anymore
Are you using OculusKiller?
The pairing tab doesn't even show th PC any m9re
I am, yes
It's literally just an issue with my headset at this point, my SECOND one
What's that?
Oof tuff luck bud
Its a way to launch SteamVR and bypass Oculus software
OK I see
oculus dash*
Oculus Dash yes
Return?
past warranty
i am here to annouce i manage to fix the problem
i just need to delete the oculus file using safe mode
nvm it work for just 5 seconds
so close
Have fun with steamvr on steam Hardware.
Mostly works, but they there are times where it simply doesnt.
With my rift s f.e., never had a Single issue.
Other than the hmd just being not great xD
I had issues with my Vive until I changed a setting.
have you guys seen the open source headset
Relativty fully supports steamVR and run at 2K 120FPS. We made Relativty in my bedroom with a soldering iron and a 3D printer.
I want to create a high fidelity headset cheaper then a pimax
anyone else install the android discord app on their quest 2 for fun
it has layout issues because it seems to think that it is in portrait mode despite the width
but most important stuff works
its not worth it
i use pico 4 but it works the same
just use the browser version
yeah ik
its obviously not practical but i tried it out of curiosity
Second hand Index owner can you claim HLA for free?
update 2 i manage to get it working this time its because for somereason when i updated to window 11 all of my startup app was removed so i had ot manually set it up again in windows 10
nope
It gets credited to your account when you make the headset purchase on steam. No headset purchase on your account = no free copy of HLA
Which sucks bc even though I already had a copy of the game before buying my used index kit, I would've really liked to have the skins that come with buying an index.
Anyone used VorpX? I've been curious to use it for years but so very dubious of it as it looks like a scam, there's no trial, and they don't do refunds.
Can you run Switch games with Toycon VR support on Steam VR?
i always hear people having problems with oculus. only issues i have sometimes is tracking in beat saber when my controller batteries are below 30%
my tracking is fine, i have issues with link itself
It's weird that adding a cable is an upgrade and removing a cable is an upgrade.
i use cable
Did they ever fix the VR issues with the 7900XTX?
Specifically the ones that led to the 6900XT outperforming it?
Interesting question. Could run Breath of the Wild in better than DK1 VR
yes but i cannot test it myself
i think 1 youtuber reviewed it
If you appreciate the work I do here on the channel and would like to help me create more content like this, Super Thanks is a great way to help out. It allows me to purchase new GPU's and games making these videos possible. Thanks! ๐
Purchase a Powercolor Radeon RX 7900XTX Red Devil on Amazon using my affiliate link - https://amzn.to/3Z1RFxe...
this one correct
Awesome! Great video thank you!
Hmmm I was looking at used vr headsets but have 0 clue what to look for. I was planning to use it for playing my steam games on vr for fun. So only a few. I would plug it Into an i7-4770k rx 570 8gb pc.
What would your recommendations be?
Prolly first order of business is to upgrade that GPU. VR requires a ton of GPU horses and I wouldn't recommend running VR on anything that's less powerful then a 2060 these days...
If you still wanna try, make sure it's either an OG Vive or a Rift CV1 (both only available used these days). You should have the easiest time getting these to run on your (for VR purposes) weak GPU...
I have a 3060 and some VR stuff is kinda slow (at times) on my Vive.
The VRChat Alpha on Android is now available for VRChat+ subscribers!
Read our blog on how to get started: https://t.co/UigHZ1U6RH
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Oooooof
That'll be awful on cardboard.
what the fuck
I hope there'd be an option to not play with them... introducing a mobile app for such a thing lowers the barrier of entry far too low... if trolls aren't already an issue, they certainly will be now
VRChatในใใ็ใฎใขใซใใกใในใ่ฉฆใใฆใฟใ๏ผใใใงๆฌๅฝใซใฉใใงใVRChatใงใใใใใใ
#VRChat
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Its most likely something like desktop
Theres vrc Desktop, the bar already is basically non exitend
you underestimate mobile users
ordered a pair of lenses for my pico4
finally
no longer fighting with my glasses for comfort lmao
its great and it adds extra layer of lens protection
I'd never consider using my glasses in VR, there just aren't any headsets that do it well. Even before my lenses arrived for both of my previous headsets, I would just use contact lenses whenever I wanted to play because putting them in and taking them back out was still easier than dealing with fitting my massive frames into a headset
Afaik the mobile build is basically just the Quest version adapted for a touch screen. No cardboard support whatsoever.
And because it's the Quest version it has the same/similar requirements for a similarly mediocre experience. The Quest 1 is already too slow for VRC mobile I'd argue (lags worse then a Reverb G2 on a 2070 Mobile in a decently large lobby all while being super pixelated), so minimum SoC performance would be Quest 2 equivilant; aka Snapdragon 865 or higher...
Also wow. Great to see that the outer screen on the Flip 5 actually is usable for apps. You can do that on the Flip 3 already, but the apps are usually super broken and half the things don't work...
if apps are broken because its not designed for squareish ratio then VRChat is designed for it
Breh my S20 would have been powerful enough if the seller didn't mistakenly sent the exynos 990 version
The exynos version is... More dogshit
Compared to the snap 865 ver
Despite being the "same" phone
Im waiting for people to get the rog phone cause its like 1% better for vrc xD
Okay actually it might be a lot, cause they have models with giant ram
Don't get me started on the exynos
Thingy
S21s are the only phone which had a smallish difference compared to their exynos counterparts compared to the s20
Thank god Samsung omitted their Exynos chips from their foldables. They all got Snapdragons which I'm thankful for...
I think they called the one for their foldable.
Snapdragon 8 gen 1 galaxy?
I'm going to assume that because the foldable was released later it could better optimise the proccesor so samsung called it that????
Eh there is probably an answer on Google
Is a small amount of space ok for the Quest 2?
As long as u don't hit anything while playing its fine
Ok. Is there any games that require you to actually move around instead of just standing still?
There are some but you don't have to play those. Beat Saber, gorn, gorilla tag, and others like that would be an issue if you can hit something
Alright, what about something like bonelabs or half life alyx?
Those are basically identical to the non "for Galaxy" versions of the Snapdragon chips, only customized as to what else goes into the chip for Samsung. Qualcomm tries to make their chips as generic as possible so that as many companies can use them, but then Samsung partnered with Qualcomm to get customized variants of those same chips. Afaik that's the only difference...
Yes just play on sitting mode
how small a space are we talking
I've got 1.6m by 1.6m
about 5x5 feet
like if i take a bit too far of a step theres a risk i hit a wall
heavily depends on the game
can u give measurements
How much might a fully kitted out Vive go for?
Wireless and the headphones.
Given that the Vive Wireless adapter is still the best wireless PCVR experience you can get rn (if paired with the Vive Pro 1) and it's still being sold new and forwards compatible with even the newest headsets, that alone will bump up the price significantly... (I think 250-300 bucks for the WA alone used would be a decent price)
And instead of headphones for the OG Vive, I'd rather target a DAS instead. Decent built-in audio and a massive comfort upgrade. I'm not sure if you can even still buy these new, but the fact that some people still prefer it over other alternatives as a strap replacement (not just for the Quest mind you), I could very well imagine this one also bumping up the price by quite a bit as well. Tho if you pay more then 70 bucks for barely used DAS these days, then you're prolly overspending.
For the OG Vive I wouldn't pay more then 300 bucks for it (which is essentially what a pair of lighthouses would cost new).
The tl;dr: I'd expect roundabout 600-700 bucks for a fully kitted out OG Vive in parts; often you can get an OG Vive with a DAS already attached for similar pricing as one without. The WA easily doubling the price tho... ๐ฌ
Does anyone know how to fix my tracking on my quest one? I link it to my pc and it tends to bug out and my controllers specifically my left one just bug out constantly
i need a new phone
If they don't add Google cardboard support, I'm going to be disappointed
Alright, WHO DID THIS
I'll just install the Quest version of VRChat. I did last time
Dang, that's wild.
rip, i don't wanna pay for vrc+
Honestly, I'd rather just run the SteamLink app on the Switch and play the full PC version. Tho definetly interested in trying this out myself once the VRC+ requirement get's lifted 
you need 6GB of RAm to run this
If you want to actually use it, more than that even
Is there a way to get vive business streaming (or just Vive 3 in general) working on linux?
If ALVR is a thing on the Focus 3 then you should be able to use that. Afaik ALVR is the only standalone streamer that has a working client for Linux. All alternatives (Vive Business Streaming, Quest/Air Link, Pico Streaming Assistent, Virtual Desktop, etc.) all require Windows because they only come with Windows compatible SteamVR drivers...
That said, I'm not sure if ALVR is available for the Focus 3. On top of that ALVR is generally not that great of a streaming client to begin with (not very efficient video encoding, just to name one issue). At least it's open source 
What software do you use for full body tracking? Driver4VR? Amythest?
also i think u need like android 10 or smth
I have Android 12
hmm weird
do you have CPU equivalent or better than Snap XR2
no it's cuz i have a 3GiB phone
I have a Valve Index (warrenty expired) that has pretty much reached the end of its life. I'm looking into the Bigscreen Beyond, but I want to know what other options are out there for me. I'm looking more into comfort, and the Index is a bit heavy for me. It's not a big issue, but it'd be nice to have something lighter. I spend a lot of time in VRChat, but I also play a lot of other games. Any reccommendations?
Beyond is peak comfort
alternatively maybe Arpara 5K?
Not enough review and presence for Arpara
beyond tbh
serious uplifts in comfort, visuals, and colors, and better mic too, downgrade in fov and need headphones or earbuds
Because they basically scammed their Kickstarter backers. They never sent out units to their Kickstarter backers and just randomly started selling it regularly in China.
Wouldn't recommend buying from them for that reason alone
at least its possible to get them outside kickstarter
The XR2 and 865 are very similar in terms of GPU and CPU spec (just the XR2 being higher clocked)
Yeah, but still...
im gonna wait for Bigscreen Beyond first discount
they say never buy first gen product so the successor will probably be a lot better
it'll take years tho
while I wait i guess i will treat myself with used Index
Meanwhile me with used index, hoping desperately that something will come along and free me from this prison
I just want something that's SteamVR native like the index, but with better visuals, is that so much to ask for?
Durability is more important to me
better headset but do you have the hardware to run the upgraded headset
Or money to even buy upgraded headset lol
What will better sell is the Nintendo of VR
I mean, maybe? 5900X + 6950XT is my current setup
great software but eh hardware
Nintendo is an example of profit in both selling the hardware and software without being loss leader and leading in hardware tech
u right u right. I graduated from college thinking it would help me get a job but still unemployed three months later, hence why I can't replace my index controllers. VR is kind of an expensive hobby I've come to realize. My car pricing excursions have desensitized me I guess
that is more like economy problem post pandemic and recession is the WORST time to graduate
just ask post 2008 financial crisis graduates
But sells mariokart for 60 bucks, never goes on deal, bans streamers and ytbers just for playing their game in content, and ignores a huge issue with their controllers that costs ppl to either engineer their own solution or spend another 60 usd
oh well but this is Valve we talking abotu so we just hoep Valve level of pro consumer
HLA is not even $60
nope check steamDB
unless you live in those countries
yuck
it sucks being a Swiss gamer
Yup, seems that way. Building and troubleshooting computers, especially working with them every day, is worse now that I have a certificate in computer support lol. I don't wanna spend time messing with VR software anymore because it reminds me of my OS courses, haha
w o w
Don't even need to do this
You can use a regular old visa card from anywhere kek
But of course using argentinian bank account reduces
Chances of getting banned
Not really, i used mine to buy in indian steam and my visa card isn't from there
I also did that with youtube premium
Speaking of regional pricing
Assetto corsa was 17 cents in Argentina a while back lmfao
A whopping 98% discount
That GPU might already limit your options. Varjo Headsets for example straight up won't work on AMD GPUs, the Pimax 8k X is limited to 75Hz on native for AMD GPUs and the Native resolution option doesn't reliably work on AMD.
Just to name 3 examples that spring to mind...
Without being big name AMD by default does not work
Arpara (I know you hate it) also does not work on AMD
Don't get me wrong. I don't purposefully hate on AMD. I'd love to have the option to go either of the RGB teams. But tis the sad reality of VR ๐
wait so amd make vr go bye bye?
or am i just failing to get into this conversation very late
AMD only works on mainstream VR headsets
they also sometimes get issues and fixes late
soooooo, if we talking q2?
Well, even on HTC Vive you can get some flakey behaviour on some of their headsets with AMD. At least the Vive Pro 2 does...
I'm more concerned about the actual performance potential than compatibility. I'm not planning on buying a headset from either of those companies so I should be good. The two I'm looking at right now are the Bigscreen Beyond and the Somnium One. The Beyond looks nice, but I'm really concerned about the FOV. I've been using my Quest 1 recently since my index controllers are broken, and it's made me become painfully aware of how used to the index's FOV I am. Somnium looks like the best bet honestly, so as long as it works with AMD there shouldn't be an issue
my friend can run it on a snapdragon 665 so i don't rly see hardware being the issue
unless if vrc android doesn't support soc's outside of snapdragons
Vive trackers.
If you want not actual fbt, get standable fbe, imo a lot better than anything driver 4vr can offer.
Cause the kinect based stuff can either only see you directly facing it, or f. E. Not stuff like sitting/laying down.
Standable isnt fbt obv, but it at least understands that you can turn your head seperate from the body and can lay down and stuff, i actually like it a lot.
Can standable be combined with actual FBT solutions to increase accuracy
When they Update that, yes, im currelty not following their development, but the have it planned
my lenses are here
its so nice not using glasses
oh
back to square one in motion sickness resistance
isn't that just normal when getting new prescription glasses
Well yeah. My contact lenses are the same prescription as my glasses, but my vision is still messed up every time I put in my contacts. I think it's something to do with the distance the lenses are from your eyes or something, idk
anyone posible know why my quest + steam vr is running at like 15 fps
too little context open task manager see what task take most
Also what GPU and CPU you have would be helpful
Not necessarily. There's also what's called "High-Index value". The higher this value the thinner and lighter the lenses, but also the more distortions they introduce to your vision.
It's very likely the glasses from @little plinth have a different High-Index Value compared to the inserts they got. Then ofc it's gonna cause some motion sickness. Had to go through that myself IRL when my current glasses had a different High-Index compared to all my previous glasses ๐
just takes some dimenhydrate to fix
Optical systems can't be boiled down to just a +/- prescription
This is a really stupid idea, but imagine using RT in VR where it can simulate the lenses and stuff to create a better image.
Something like this but applied to VR?
https://news.mit.edu/2014/new-display-technology-automatically-corrects-for-vision-defects-0731
Problem with those on mobile devices
People with different level of refractive error in each eye
I assume would be strict on viewing angle too
But it can work on VR headsets
Also this was 2014. If it was viable for mass production you'd think they'd be pumping these out by now...
I was running windows 7 in 2014 lol
Besides: what's so bad with vision correction lenses or just designing a headset to be compatible with glasses?
using glasses would be inferior and immersion breaking even if the headset can accomodate
attachable lenses are pricy and only works on one headset
contact lenses is the way
Not if the headset is accomedating enough. The Vive Pro 1 with it's default foam was prolly the most usable with glasses. It was like not even wearing glasses (only meant a reduced FOV due to the lenses being further out)
It had actual cutouts for glasses on the left and right. That's what I mean by "accomadating for glasses". Most headsets don't do that, and a lot not even spacing for glasses. Forget using the CV1 with glasses. That thing is gonna scratch your glasses like they're made of butter...
Not every prescription can have contacts, and not everybody can use them. Besides, I don't wanna put anything into my eyes. Even if it's for vision correction...
if you only have one headset attachable lenses is the best option
I'd be honest, a proper correction lens that is adjusted to my prescription seems a lot better of an idea then some wishy washy diopted wheel on the lens. Not to mention that that wheel can only adjust for diopter, but I need astig adjustment too ๐
but it'll suck when you wanna switch headset
i'd need to remake my lense if i ever switch to Q3 from my Pico 4
unless it's possible to simply refit it to the new frame if the Q3's frame is smaller
The prices of inserts really depends on your prescription. Mine only cost 70 bucks, which in light of a VR headset cost is nothing...
mine is 40
though yea i guess it's cheap compared to the headset
and mine is done in like 4 days
still it'll be wasted if you ever switch headset
which just doesn't sit right with me
just feels, wrong
Where the heck did you get yours? VRO is making some nice high quality inserts and 70โฌ (including shipping & tax) is literally the cheapest they offer with prescriptions...
local
Can always sell the thing with the headset as either a lens protector for when not in use or for them to bring the frame to their optician for new lenses...
someone in a VR enthusiast group of my country also makes these lenses
so it's cheaper and quicker
Huh...
only serve locally though
Yeah, figured as much...
cheaper and quicker for me
also supports local business at the same time kek
win win
VRO is about as local as I can get, aside from printing insert frames myself and bringing them to my optician...
They're based in Germany...
these lenses are awesome
it's like you're free
my glasses was
so so annoying
made a lot of light bleed
and also annoying when i wanna take off the headset, it being stuck to the facial interface
The only headsets I've used where glasses were no problem were the OG Vive and Vive Pro 1, but both only with the foam they came with. Quest Pro was fine after fenagling in, but it's a pain to put on with glasses. Varjo Aero and the Reverb G2 were also both fine with only minimal discomfort after hours. Index always felt too wobbly on my face so I was worried it'd scratch my glasses, and Pimax (all of them), OG WMR and the Rift CV1 were all unusable with glasses...
*should mention the Aero and CV1 were also both a pain to put on and off with glasses, just like the Quest Pro...
"leaked"
I want it
Yes
Also today I learned Windows 10 does not support Wi-Fi 6E nor Wi-Fi 7
if meta ever gonna use them for Oculus Link then Meta must have Oculus Software run on Windows 11
bsr 311d0
fun map, angles and bomb resets included
beat saber is funnn
do u mean correcting for lens distortion with real time ray tracing
that absolutely doesn't need to be in real time because the hardware setup doesn't change
there's a precalculated correction profile as part of the headset driver
Did I say it was a good idea?
well no ..
It could potentially be adjusted for eye movements and prescriptions though.
oh that's true, i didn't even think about the pupil moving around
It's an interesting idea, but it's not very practical.
It does for incoming Wifi. At least p. sure it does.
Plus, like Fionya said, it doesn't really matter. Letting your PC host the Wifi isn't ideal (causes a lot of CPU overhead and makes the experience very stuttery; trust me I tried), so you'd want your PC connected via LAN to a dedicated Wifi AP just for your Quest anyways.
I assume the only reason the AirBridge dongle works is because it's being directly controlled by the Oculus PC software and doesn't host an actual Wifi, moreso it only does the bare minimum for Wireless PCVR (still not as ideal as a dedicated Wifi AP tho)
yo
is it worth getting a decent Wifi 6E PCIe card for wireless PC VR? I plan to buy my first VR headset (meta quest 3) in December and I also want to use it for PC a lot.
Rather just buy a decent Wifi 6E AP or Router and plug it between your PC and rest of the network. Trust me, you'll get a bazillion times better results then using a Windows Hotspot, no matter the hardware...
how exactly would that work? Do I just place the router in my room and done?
You'd have to configure it to be a different Wifi name compared to the rest of the network, and you'd have to make sure there's a LAN connection between it and your PC. Lastly only connect the Quest to that Routers Wifi 5/6/6E endpoints. But those are all things easily looked up (or even mentioned the manual)
Does anyone use a KVM extender across rooms , if so any recommendations?
does it need connection with the main router?
If you want internet on your Quest and PC then yes. But again: only over LAN
sadly LAN is no option for me because my router is sever meters away. I'm already connected via powerline adapter. That's why I thought about a decent Wi-Fi 6E PCIe card
and then connect via windows hotspot with that 80mhz / 160mhz workaround
well can you recommend any decent routers below 80โฌ?
You donโt need a router just an AP. Technically you can reconfigure a decent router into an AP if used.
Well, from the powerline adapter you get a LAN cable. That you can plug into that Quest Router and plug your PC into that Quest Router as well. The router can act as a network switch connecting your PC and Quest to the rest of the network through your existing powerline setup and the Quest get's it's own Wifi
The benefit of using a Router tho is that they usually have a built in network switch when configured in AP mode
that and used routers are more common that used APs at least online and in stores.
although getting a PoE AP to use in a different room is just damn nice.
i'm connected via wifi to that powerline adapter
my AP is set in the living room with more room and cooling. I use a laptop to 'remote' into my main gaming PC.
then again i play slower VR games.
you only need LAN connection to the dedicated AP
so my current situation is: PC connected via wifi to powerline adapter in the next room
your PC can stay connected via Wi-Fi to the internet
either decent PCIe card or extra router for my room
powerline quality is between wired ethernet and wifi
tho router is way more expensive
how much is your powerline bandwidth?
theoretical throughput?
i think its 1300mbps
wait you only use powerline for internet no Link is used on it right
in that case it does not matter
powerline is in the next room. Connected via ethernet to my sisters PC and wireless to my pc (roughly 1.50m distance)
I have no VR headset yet so im planning
but probably yes
ok so taht is your plan
your pc connected to your sister's... pc?
it is recommended to go like this
PC --ethernet--> router --wifi--> headset
can you do that
by router you mean main router?
access point or switch works too
that's not possible. my main router is 10m away from my PC. not even 2.4 GHz signal is reaching it
hmm and your planned headset is?
Meta Quest 3
(wifi 6e so I thought about getting wifi 6e PCIe card for direct connection)
some windows tuning and it should work?
instead of that maybe buy a router instead
a router on top of spreading wifi ccan act as receiver too
you can use wifi router connected to your pc and act as wifi adapter
and to create own wifi for Quest
do i need additional setup or is it plug, configure and play?
you need setup but new router should be easy to do
i dont need any wifi contract?
its simply use app or log into address and pick optiosn what you want the router to do
router have multiple operating mode
onee of those mode is use as wifi receiver
Wouldn't recommend that though. For a Wireless PCVR you'd want the Quest to be the only Wifi device on the routers 5GHz and/or 6GHz bands...
And if you use a router as a Wifi bridge it will use 5GHz for better latency and performance
So... That's my solution right?
so would this be my setup then?
Yeah
That would work, yes.
but a PCIe card could work too? (but overall slower and only with workarounds)
You would need to occasionally connect your Quest to your main router for updates and such, but that'd be a minor nuisance
Bit different i suggested is i would use that addition to connect WiFi but either way works
some router has wifi extender features
which allow your quest to also get internet
my main router is the Vodafone Station (Cable Internet)
It would not. The Problem with that is, that Windows would act as a router and it bogs down CPU resources so much that the PC can#t keep up encoding the frames for the VR link anymore. Trust me, I tried.
my cpu is quite powerful
(i think)
I tried it on an i7 10850H ๐
is that a laptop cpu?
Yes, but a really powerful one
I have a Ryzen 7 5800x
it's on the lower end nowadays though performance wise considering it's a laptop 10th gen cpu
even a desktop 12100F would beat it
Yeah, but Windows Hotspot is really CPU intensive
Doubt that
12100F beats 10900k in single threaded workload so there's that
and even in some games
alder lake was simply that good
or am i mistaking it for 12400F
The more data you send over Windows Hotspot the more CPU it takes up. It's multi-Threaded, so SPC doesn't matter. Air Link and VD just send so much data that Windows can't keep up
It is but should also say does not mean 12100 can replace it out you make it sound like userbenchmark lol
what if?
eitherway the 10850H is underpowered by today's standard
So wifi wifi
I can try later VD over Windows Hotspot on my Main Rig (Wifi 6E on the mobo; Ryzen 5900X), but I doubt the experience would be any better. It's especially bad when the Wifi is also used to connect the PC to the internet
I mean what latency is good for pcvr? below 40ms?
Only when going PC -> LAN -> dedicated AP for Quest (with the Quest as the only device on that Wifi)
could that setup work?
the 5800X is a decent chunk faster and has two extra dedicated cores
i'd still get a dedicated router but PCIe might work also
my onboard only allows 20mhz tho
I don't think this would yied any good result. You're sharing the same Wifi antenna for both sending to the Quest and receiving from another device. Not only does that increase latency, but also reduces bandwidth. I'd not recommend
below 40ms is really hard to achieve via Wi-Fi
even my fully wired setup does like 35ms even over 40ms
Even I get 50ms on my Quest Pro, and I do have a dedicated Router literally just for the Quest ๐
well OK i guess i'd get a router then
PC -- Ethernet -- Switch -- Ethernet -- Headset is my setup
USB ethernet adapter
You can't do that on Quest. It's a Pico thing
I read someone tried that on quest 2 it no longer works
wait quest can't do that?
It never worked on Quest
what if I just get a Link Cable from third party? My case has a USB-C 3.1 port and my mobo has a USB-C 3.2 port
i'd prefer wifi since you can use virtual desktop
you'd be stuck with oculus link using a cable
As someone with 3rd party it is fine but non fiber optic are quite thick
i'm still torn between oculus airlink and VD.
And i broke 3 cables already lol
many say VD is better
ok i guess additional router it is
so, which router to get?
Cyberpunk 2077
Meta has basically their own Network stack written. The benefit is that it allows them to do things like the Quest Pro controllers and lower the latency for Air Link, but as a downside they got rid of LAN drivers and VPN support
Quest Link is honestly not that bad....
wait no VPN too?
why a VPN for wireless PCVR?
oh ok
going around shitty geoblocks
there are geoblocks on vr
you'd need to setup router based VPN on a quest
not really on the games
it's for watching netflix
They do have VPN support, just their own custom thing. Can't use any standard Android VPN app tho
i just sideload windscribe on my pico
how much should I invest into a router for PCVR
i heard many recommend the Asus AX55
Max 80 bucks. Otherwise just get the Quest link cable
the AX55 is pretty cheap
there's also the AX53 if you wanna go even cheaper but i have no idea about the performance of it
should I go for wifi 6E since the Q3 will support it or is wifi 6 decent enough
i mean it only affects bitrate?
i'm not sure if WiFi 6e will have any latency benefit tbh
whats the latency on wifi 6
@haughty thistle got 50ms on the QPro
which router
well im in germany so everythings a bit more expensive
quest 3 isn't 499โฌ, it's 569โฌ
We have no idea how Wifi 6E runs
You should wait for the headset to be released for a bit for reviews
American price tag does not include taxes that seems right
are you going to use the standalone feature that often
i'd just find a reverb G2 tbh
it should be plenty in europe
i think
i will use standalone and pcvr
i'd rather stay here then
i'd ask on VD server lel
people on dedicated niche channel like audio, keyboard, and networking...
have
different standards
to say the least
tplink has much stuff to offer
tplink has unknown stutter issue
i can relate. powerline
every 10 mins it becomes a stutterfest
asus AX55 is the best bang for your buck option tbh
from where
now i remember why i left europe 
Lol
what about
and cheaper than the AX55
dual band?
it should be above the AX55
why the fuck is it so cheap
?
OK i'll consider that for now. maybe it changes
thanks
i wonder if pico will make a pico 5
probably
does the pico 4 sell well
pico 4 is considered as one of the best options for pcvr
maybe because of its "cheap" price
It isn't that great in my experience. It's prolly better for PCVR then the Quest 2, but I sure as heck don't share the opinion of MRTV that the Pico 4 is better then the Quest Pro. It isn't even close...
when did you get that pico 4 btw
since there's the november 2022 batch
that's faulty
January
my educated guess is around a million unit of global sales including china
i think
It wasn't just the hardware. Software was also atrocious. VD made most of that mute, but that romscale setup was broken, half the time it had rando issues with my Wifi, the menu was blurry AF, activating passthrough would crash VD, etc...
passthrough never crashed my VD
Plus there was the Tracking debakle. When I got it Tracking was unusable. Then the initial update fixed that, not quite as good as WMR, but usuable, then came an update a day before I returned it and tracking was so out of whack, the thing became unusable...
the menu is perfectly clear, setting up boundary never been a hassle
no idea about wifi
only one i hate is streaming assistant
CPU guzzler
Streaming assistant is unusable. The highest res it allows is lower then Index res. Blurry AF...
for controllers, it has received many updates
but i can't say about the quality of it
i don't have a frame of reference other than my memory of using friend's Q2 a while back
In general I kinda get the feeling that quality VR is getting more and more expensive, while the actual affordable stuff is only getting worse with each generation. I have my doubts about the Quest 3 controllers being all that usable in Beat Saber, if the Quest Pro already struggles in that game...
I just want to see Quest 3 reviews
Imagine tracking suck for BSaber then lawsuits comes
there are already unboxing videos
I never understood how that works
well it tells something
Tips on beating/easing motion sickness in VR? I can do static games (eg Beat Saber) and teleport/snap-turn games just fine but smooth movement/turning will cause issues within minutes. I don't have any "technical" issues (like low FPS or reprojection).
I'd like to try and fix this cause there's lots of fun stuff to do that mostly require smooth movement, like Skyrim VR and such
Exposure
Play more, buiild resistance
To help ease symptoms, use anti motion sickness drug like dimenhydrinate
drugs for gaming?
it's not some scary drug
it's usually used for travelling
but also works for VR motion sickness
Work your way up to it over time
sales tax is different everywhere state/county level so itโs just easier to show the price then add on tax once location is important during checkout
I mostly don't like smooth turn even though motion sickness isn't a problem for me
But just putting yourself in games that make you motion sick is the best way
Don't puke or anything but the more time you get in there the less it will effect you
So u don't know how much you're actually gonna pay??
like sales tax here in sweden is about 20% iirc that'd be a huge discrepancy between price tag and bank withdrawal
i guess tax is lower in america than here though
Locally I do
but if I go anywhere Iโm not familiar with or havenโt researched then itโll be a surprise until they give me the total at checkout
it varies more state to state than county to county
like where I live itโs 8.75% and Californiaโs base tax level is like 7% or something
I believe that 1.75% goes to either my city or the county itself Iโm not sure
7% goes to state gov
itโs weird
then places like Oregon have 0 sales tax
some places have 0 income tax too
Built up resistance. A lot of water and a fan blowing toward you help massively
Damn I might have to buy a small fan then, the only one I have is way too big to use when in VR
Or get one of those shitty laptop usb fans, plug it to the headset and aim it and my neck idk lmao
Honestly with the motion sickness do something you can sit down with, eventually you'll get used to it.
Big fan, lower speeds, less noise and buffering
Part of it too is the narrower field of view too
the problem with the big fan is that it's huge and i'm severely space-limited, it's fine for when i'm sitting down on my desktop but when i have to make room for standing VR and moving around it's a health hazard
Well this sucks. I can't play VR or exert myself at all for like a week bc the surgeon doesn't want my mouth sutures popping out. My muscle memory boutta be horrible by the time I'm healed enough to play again.
man it really is hard to develop motion sickness resistance
turned on smooth movement on a game for a bit, only like 5-10mins, and 8hs later i'm still feeling a bit wobbly
Hey yall, I'm looking for the small community of piemax users out there. I love the idea of 200ยฐ vr, and I'll do anything to get it. All I play is bonelab, blade and sorcery, and sometimes some other games and recroom. I also don't mind having to do some troubleshooting to get things to work. I currently have a quest 2 and all I use it for is link. Also I have a 4070 so I'm not to worried about pc power. I have a vr pully system and everything I got the whole shebang. I want to upgrade, and I really like fov. So I'd rather have the piemax than the index. Also I'm currently looking at the 5k super. Is there any noticeable difference between the 5k super and the quest 2 graphics? I don't really care about the graphics that much, but I don't want it to be like a world's difference yk.
Yeah u should never push yourself too far quit as soon as you start feeling ill
oh dear pimax user
Any native headset will have better image quality than Quest 2
im saying this as i just suffered awful bitrate yesterday
Honestly, I feel like Pimax has kinda turned into a cult. You're either brainwashed by the big corp to absolutely love every single thing they pump out, completely ignoring the laundry list of issues, or you absolutely hate them.
Don't get me wrong, I love that FOV too, but that's about all positive I can say about them. Had tried the 5k Super and the 8k X, and while the 8k X was a bit better, it still wasn't nearly as good as literally anything else I tried to that point. The color calibration on both was off and everything looked kinda washed out (and despite what some Pimax shills say, changing software settings only mushes the colors further out in the physically limited color range of the displays), the 5k Super was really dim no matter the brightness setting and it also had a really extreme contrast to it I couldn't get away, You will not find any space for glasses in either of these headsets (so if you're one of those you can already forget a comfortable experience), the 5k Super panels aren't fast enough for anything more then 120Hz (just turns into a blur beyond that), and the lenses are kinda crapshoot. Glare basically hiding most of the outer FOV as soon as there's anything bright on screen, the focus plane is really wavy and the center isn't in focus (it's more like a ring around the center)...
Lastly, the MAS headstrap is feels like an Offbrand Vive Pro strap. The Vive Pro imo is one of the most comfortable headsets, but that's because the strap is self balancing and has really plush foam in the back. Neither of which the Pimax equivalent achieves (hard foam, and not at all balanced). The Vive Pro strap also has a bit of resistance moving the strap up and down, this is for tilt adjustment, the Pimax one is floppy like a soggy spaghetti...
And this is all without even mentioning the janky software not properly working half the time
I seriously can't comprehend how anyone finds this experience acceptable at the prices they're charging. If it were cheaper, and they'd at least be honest about their issues, then maybe? But as it stands rn, they feel more like a bunch of liars pushing out garbo to keep their most loyal fans happy...
so switching gears to a more reputable hardware manufacturer, can anyone give me a quick recap on what valve is cooking with the deckard i dont really feel like watching bradley for an hour
Yeah. All that the data mining reveals is what Valve is toying around with internally and too stupid to remove from prod builds. It doesn't indicate on what hw they actually intend on putting in a potential Index successor. Same goes with patents and whatnot...
So.. turns out my left eye is getting worse
The prescription i got 6 month ago is already getting outdated
Meaning the lenses for my pico i got a week ago is about to be useless already
A very unlucky turn of events
Though idk why it gets worse.
I'm afraid if using VR has anything to do with it
If it's my VR headset my right eye should be getting worse too
Tru dat

Well, a lot of what Chickenbread already said on this is true, but there's some things I'd like to chime in, as someone with hundreds of hours on an 8KX
-
That FOV is not horizontal, it's a diagonal FOV, but it's big nonetheless (I can't switch to my index anymore, as it feels like looking through binoculars). It also, however, requires you rendering at the "large" FOV setting, which has a lot of extra rendering to do for what it effectively a small blurry image at the edge of the lenses. "Normal" FOV is much better overall, since you lose very little visually, but your GPU won't be screaming
-
The work required to get the headset to a usable level was extremely high for me. I'm talking experimental firmware that bricked my headset, followed by DMing Pimax support to send me new firmware, and entering recovery mode to flash that firmware. I had to do software offsets for the IPD, which took a good hour or two. Finally, I had to buy a Modmic, as the in-built microphone is awful, like, worse than Vive awful
-
Regarding what was said about comfort, yes, the headstrap is a clone of the Vive's, however the back foam (while hard at first) gets softer over time. After about a week of daily use, the back foam on mine became nice and squishy, and the headset no longer felt like it was hurting the back of my head
Now, all of this stuff happened over the course of the first couple of (painful) weeks. However, now that I'm well past that, the experience has been (mostly) seamless. I just launch PiTool, and launch SteamVR, and things are fine. The FOV is amazing, though it takes a bit to get used to the distortion (about a week for me). I really don't notice it anymore, so that's all good. Also, as a side note, make sure you get the DMAS version (if for some reason you choose to buy one), as it's the only one with an amp for the headphones, and they honestly sound totally fine, to the point I don't even miss my Index's audio
So yeah, the Pimax experience is awful at first, it really is. However, once you get everything dialed-in, it's fairly clean. There are some drawbacks though, mainly connectivity, as the base stations and controllers will no longer turn off when you exit SteamVR, and you can't see battery percentages on any software (OVR Toolkit and FPSVR won't show anything), so your controllers and trackers will just suddenly die without warning. I love my 8KX now, and can safely say I won't switch to any other headset any time soon, strictly because of how great the FOV is, but I did have severe buyer's remorse for the first week or two, so just a heads up.
I see. Thanks man for making all this it really helps. I'll definitely be getting the dmas version. Honestly, I really don't mind even if it takes 3 ish weeks to get working fine. I just want a good pcvr headset with good fov. The 8kx is too expensive for me, because I don't have index controllers and base stations currently. So I'm going to buy the 5k super, and buy everything else with it. Only thing was I was worried about yk spending close to or over 1000$ on a headset for it to either be not good or have unfixable issues. Thanks man, you definitely helped me out big time.

I've heard about the Pimax 8KX having quality and software issues. Is it the same on the recently launched Crystal?
From what I've heard: yes. Especially QC issues, where prototype plastic lenses were sent out to customers, the headset is just being shoved into an older 8kX box (and because it doesn't fit it breaks the plastic clip that holds in the top strap), a number of functions the headset is supposed to have aren't enabled (like yes, you can enable 120Hz, and software reding the HMD refreshrate will say 120Hz, but rendering is locked to 90Hz, which is what the HMD reports through debug tools), etc.
Y'know, just the usual Pimax stuff...
Oh wow.
I've had my Oculus Rift S for a good five years now, the only thing that broke on me was the built-in microphone, it actually doesn't work anymore. So I had to buy a ModMic wireless.
Maybe a blessing in disguise. The Rift S mic isn't really that great quality wise, and it has that pescy robot-mic issue...
what are all the options for 2.4GHz dongle headsets
preferably ones that isn't costing an arm and a leg
I'm on a pretty overkill system for VR btw.
Not really. If you're running something like a Reverb G2 or higher res that GPU might honestly be a bit underpowered
My 3060 struggling to run my pico 4 at medium VD: 
DCS required me to use FSR 70% (looks like shit) and Performance Balanced FFR
How do you mean
Wireless headset/earbuds like the soundcore VR P10
Which uses a usb dongle
And sends it over 2.4GHz
Low latency wireless
oh i figured u meant vr headsets
look in #audio-tech i'd say
i was like "does she want to use airlink over a usb wifi card???"
hi bois
my friend is trying to use their quest 2 to use pcvr and they have to use air link
but for some reason it wont recognize his pc
any help would be appreciated
we made sure they are connected to the exact same network and that bluetooth is enabled on both devices
Honestly just use link lol unless u don't have a cable, or you could try VD, airlink is so buggy at least for me
Have them go to the desktop Oculus app > Settings > Beta > Restart Oculus
See if that does anything
k
if thats not overkill, then im wondering how tf i was playing mcvr at 30fps with my weak ass pc and being able to record/stream it at the same time and not have significant issues with low framerate/motion sickness
30 fps is a significant issue with low frame rate bruh what u talking abt
Recording is basically free with modern GPUs (even ones that are pretty old).
not if you use non-native headsets
nvenc/amf already occupied
unless you have iGPU with QSV
That counts as a GPU.
but not the ones used by the VR headset
but the point is if your headset isn't native recording isn't free
but tbh if you have a non native headset just use the standalone recorder
i used a lot of buts
i suppose its not a problem for me then
then again, im still wondering how tf am i achieving all of this
oh oke
You can do that on all but the Quest 1 in my experience. The Quest 1 SoC is busy enough decoding the PCVR video stream and can't really handle recording simultaneously as well...
My 3060 handles recording and wireless fine at the same time.
depends on FPS and Quality
What hardware
if i can get iVRy (steam app, windows only) to properly work on linux, ill switch to using my laptop instead
okay so
my laptop is r7 4800h with amd igpu, 32gb ddr4 and a dedicated rtx 3050
but
and wait which headset are you even using if you're using ivry
whenever i try to install amd igpu drivers
on windows
it either makes it
- bootloop
- bluescreen
- not even boot windows sometimes
my phone lol
its actually good /srs
and without these drivers, windows is basically unusable since every display plugs into the amd igpu, not thr dedicated gpu
so no acceleration or anything
So which hardware are you running now and getting 30 fps in minecraft
i7 2600 ๐
integrated gpu??
and radeon rx 570 with 16gb ddr3
doesnt have igpu
30fps in vr mode ofc
yeah okay that sort of figures
minecraft vr is terribly optimized
I assume we're talking about vivecraft
iirc its the only vr mod that even exists
i don't think it even had motion control support though
oh please
I know it does work on ps4 somehow
and ps5
Java is an anthill of bugs
Yeah because bedrock was built for consoles and phones
my phone runs bedrock better than my ps4 ๐
vr on ps4 sucks, i just saw some people play it
and unofficially its not better either as well
what's the point of bedrock without all the modpacks ๐
better to just run vivecraft
Vivecraft is quite a bit heavier
Oh for sure but I just tend to assume almost anyone that does PCVR has a banger PC anyway (since PCVR is pretty resource intensive)
me:
okay it is playable
the ps4 does happen to be 10 years old by this point
I found another glitch/exploit in Beat Saber.
If you're about to slice a block backwards you can do a weird twitch movement and still have it count.
Yea thats how some of the heaviest pattetn maps work like the oh no Show off/ticktok map
Basically only Sketchy Cuts
Also if you mean by weird twitch movement, getting in half of the Block the wrong way and hitting it then from the correct orientation, it should be intentional.
As long as its still in hitbox
I dont see pcvr as really recource intensive
Played most games on my Index with my then 1060. It worked.
Cpu tho, you need a good cpu.
Gpu only for really demanding games, minecraft shouldnt really be one of them with vivecraft
1060 was about the minimum for VR tho, anything below that you risked motion sickness from low fps
PS4 basically had a HD7850 iirc
31 days left for Bigscreen Beyond to ship on time
Either way, disprooves the point that vr alltogether is pretty resource intensive.
You ordered it?
nope

ima wait for 2nd gen product or discount
I want to get it, but only if i know that it really is that good - heh
if first gen product is good then second gen will be way better
Ltt should do a Labs comparision, Pixel response times and stuff 
Or like valve, be never released lmao
idk if LTT will review it really hope yes
Linus got one
But not sure if it gets a subjective Review (maybe without comparision to Index at all) or a objective one via measurements etc - tho not sure how easy you can do that in a vr hmd...
Filming through the lens isnt really a great indicator tbh.
I want through the lens comparisons anyways
Id love to have a Eye Perspektive - cause not a Single ttl comparision i watched about the Index showed how strong the lens glare is. - which is weird.
And dont know why its that way
The Single most annoying thing about the Index imo.
All Linus VR review is more about goofying around and having fun rather than review specs with exception to Acer WMR and 2016 headsets
I prefer if Linus review it like Acer headset
it feels like linus is straying from being an actual tech channel and more into a tech themed variety channel
And the tiktokification of even long form video content is a plaque site wide
people like entertaining content better
That's been happening ever since Luke left to do floatplane
I wouldn't consider LTT as a informative channel at all these days. Good for entertainment and maybe the occasional "Oh, I haven't heard of this product before", but that's about it.
If ya wanna know hard facts (and not VR related) go to GN 
a lot of the time i fell asleep half way through when watching GN in bed 
no i'm not kidding
Fr i just skip through a gn video for the graphs
His voice is kind of annoying to listen to ....
but like nowadays with the obnoxious in your face captions in the video intro and removing the animated title card with the laszlo song just feel like they're catering to an audience of younger and younger people with attention spans grilled by growing up with instant on demand content at their fingertips
Wish VD has foveated encoding also
Like ALVR
It should also lower the decoding load right
Probably increases it, as now you don't decode a single video stream, but possibly 3 (one for the low res bg, and one for each eye in the foveated part)
don't the encoded video data already include the low res area
why would it be separated
Foveated rendering makes sense for the rendering part, as you can take rendering shortcuts for the parts outside the fovea, or at the very least don't have to compute it to the same precision. With foveated encoding, the best you can get is better utilization of the bandwidth, but at the cost of more compute overhead for encoding and decoding the video streams...
it seems like it would increase both encoding and decoding
Well, from my understanding the way it works currently is with a fixed function distortion curve applied to the video feed before encoding and after decoding. I'm not sure if you can apply that in a dynamic fassion in a way that's efficient...
Oh you mean with fixed foceated encoding. Well, Quest Link, Air Link and VD all are doing that
i don't see any option for FFE on VD
Meta said (when they first announced Quest Link) that it wouldn't be possible without, and ALVR looks like dogs### without it. VD and Quest/Air Link just have it always on with no way of turning it off
do they really?
if i record it on standalone there isn't any reduced resolution visible
if i enable FFE on ALVR it is visible on the end recording
It's dynamic foveated encoding I'm not sure is possible, but fixed foveated encoding it already a thing since day one on Quest Link and I'm pretty sure VD does so too...
FFE on ALVR result in clearly pixelated image on the outer regions
I'm not an expert. Maybe they just don't do it to the same extreme as ALVR are doing it
Maybe it's just slightly blurry on VD?
Doesn't have to be pixelated to be lower res
i will try to record a video on the standalone and see the result
if it's worse or not
since if i see it myself there would be the lense having less clarity on the edge
damn
my controller batteries dead
got replacement luckily
i really need one of those rechargable AA batteries
Heh. While rechargables don't allow for quick bat swaps they do have one benefit: You can just leave them on a charger and they're fully charged when needed.
You can't do that with NiMH bats (which rechargable AAs usually are)
these alkaline non rechargable batteries are quire pricy tooo
they last pretty damn long tho
zinc carbon ones are garbo
rn i'm ending up admiring the massive FoV on my pico again lol
since when i'm using glasses i can't use it fully
recorded the video
oops i have to set it to square aspect ratio
16:9 has some warping going on
Recorded on the standalone, VD Medium 87Mbps HEVC
Snapdragon upscaler off
i can't see any quality degradation on the edges
though i may be limited to my 1080p monitor
this thing is 1920x1920 afterall
you can try checking @haughty thistle
I don't see any pixelation looking around the video
though this amount of compression is an oof
It looks like it cleans up a little bit after the first frame
Yeah, there is some blur towards the edges. It's not that wide of an edge where it is blurry, but it's definetly there:
(you can see the text getting progressively blurries the closer to the screen edge you go)
I don't really see it
Right around the word "you" on the second line from the bottom is where I feel like it get's quite noticable
It can very well be compression artifact
Since FFE can only work through slice or warp.
Not gradual like that
I noticed that but I didn't feel it looked like a drop in resolution, not a large one anyways
Even if it is FFE the gains would be super miniscule it's pointless
The pico can output HDMI, perhaps i can record with a capture card
To eliminate the recorder's compression
welcome to hitbox calculation
So it's known that they messed this up, fun.
it's actually a feature imo, like if you mess up and you realise it, you immediately fix the issue
It makes me wonder if you can get to a point where you don't have to care about the arrows. To me it's like pressing the wrong buttons in Guitar Hero then switching to the right ones...
The popular clone lets you get away with that too and I don't like it.
if you pass with barely any effort or fixed fuckups thennn congratulations you're hated by the entire community for cheesing
If the community dislikes people with skill I'm glad I'm not a part of it...
No, you are praised for having decent skill, that is until you're caught cheesing (if you cheese ofc)
There's another rhythm game I play (won't mention it bc it's universally hated but I still find it fun) that has a similar feature in older builds where if you're hitting notes at a high enough note speed, the game will forgive a couple instances of mis-hits (hitting the note next to the correct one, at the correct time, and it counting as a hit even though it was the wrong note) this only happened above 10 notes per second and was pretty inconsistent, but I was good at it so I could FC a song back then while actually technically missing like 5 or 6 notes. I'm glad it doesn't happen in the newer versions bc it was kinda broken but yeah
definitely adofai
why would adofai be hated? i played it and its a cool game
i wonder if adofai would make sense in vr
is it just me
or do i often see posts of Q2s committing 12VHPWR situation
how the hell do you make USBC melt
considering USBC itself can handle 100w charging without issues
Last time I heard about the USB c burning thing, someone explained that the plug itself is easily broken. Kinda like Nvidia 4090s burning up if they weren't completely in but clicked in
So basically for a lot of models, if you are slightly off with the USB c plug in, it can burn up
Mine never tho
And I had it plugged in basically 24/7 except of course the times I used it
I have plugged with 3rd party charger and play at same time a lot of times
I know that on some Pimax models some electronic component near the bottom USB-C port can get so hot that it can start a literal fire inside the headset. There's a picture of that somewhere on reddit...
sounds like a short circuit
There wasn't even anything plugged in there, sooo... yeah...
I heard to just use a magnetic cable so you don't have to unplug and plug in the thing
Many of these happen even with using the official charger
Even if not, any decent USB-compliant charger should work without any issue
I feel like there's a design flaw in the Q2 charging
And Q2s have an abnormally high amount of these cases.
Like these happen wayy more rarely on phones despite nowadays they do 20W+ charging
guys im playing beat saber on my phone
UI mods?
How are you controlling it
I assume they used Riftcat to use Cardboard with SteamVR...
no it says ivry in the screencap but i mean like for the motion controllers
very hard to play beat saber without tracked hands ...
Oh right. Lol
Maybe Wii controllers? I've seen people use those for Riftcat/iVRy before...
is it even possible to beat most maps with only 3dof controllers
Sounds like more pain than fun
would any controller with gyro work though?
if ivry supports it ig?
gyro and accelerometer is not enough for position tracking
Mannn
Exclusives just suck
I wanna try out Asgard's wrath 2 but it's only on quest devices
So i need to shell out money for a shittier headset just for it.
Or spend $200 more for Q3.
Even then, stuck on a mobile SoC when i could have used the PC
I remember back whe the CV1 and OG Vive where the only options Facebook ensured everybody that they were only paying devs to release on their plattform first. Yeah, as if that was ever the case with all the games that were originally planned to release on both and became Oculus exclusives after the Oculus sponsorship...
At least with the Oculus PC titles you can play them through SteamVR, even if the experience is a bit downgraded. For Quest exclusives however, I'm all on board with you. When the Climb 2 came out I really wanted to play it, and despite me already having a Quest, I couldn't play it as it's Quest 2 exclusive <.<
Why can't you use an emulator or something? Isn't it just Android?
No drivers i guess
Android is the base OS, but basically everything on top is custom...
iVRy
I'm not, was just testing it
Beat Saber has a different UI than normal though.
I don't use mods in BS.
Wait.
So I asked about UI mods and you pinged me about something irrelevant then admit to using them later?
Odd but okay I guess.
did you also had issues when connecting the phone via usb?
whenever i tried steamvr would just crash
so im forced to use ivry through wifi
No, that's steamvr and beat saber ui is because it's modded
nope, no issues
Daym you are a man of the classics when it comes to anime, not when it comes to beatsaber maps xD
key 32059
:)
!bsr 108c6
Dont really see it as a tech map, i have worse one there.
I'll try it tmr
https://www.beatleader.xyz/leaderboard/global/108c691/
Its also not really a tech map acording to the Triangle.
Hm, if it's acc, that's free pp
Basically
People are getting like 600+ pp for 88%
The x Version instantly got my top score.
My highest acc is like, 98%
Feels like the time Chocolate lily got released and was by far my highest score for years.
Then the Star rating got corrected.
I guess the amongus cringe Song still is my top score on ss
mine is metal pipe apparently
I was about to say that its impressive Star Passes for you considering im ranked higher but then saw na and nf.
Lol
we share the special clan
Acc so low cause most of the time i played speed - at least for my relative skill...
And now cause im Bad at stamina im getting better acc on slower maps.
I need to grind pp, i keep losing my 4.1k globally
I keep loosing local 175
Never change your country xD
well TIL
just realized
mutrix, the beat saber clone on pico
can use beat saber custom maps
very delighted to know that
even less reason to sell my pico later on lel
now VR Chat, i'm fine being stuck with PCVR, my BF uses the quest version and it's sooo cut down
still pissed about asgard's wrath 
Huh. It's always strange to see people competing in leaderboards and stuff for beat saber, considering I didn't even have access to score sharing until like two years after I started playing
I've always sorta wondered what the process is like, playing songs for the sole purpose of increasing your rank. I have no way of telling how I'd stack up because idk where you get ranked songs from or how the scoring process works but I'd imagine I'm pretty bad compared to someone who's been playing more consistently
regular players are definitely built different
i get exhausted and become a sweat fest
That only happens to me when I'm done for the night and decide to intentionally play a really fast map that I won't be able to continue after, like Sadistic Music Factory, Cirno's Perfect Math Class, or TTFAF. For the most part, as long as I'm playing songs 7NPS or under, I can play for hours. The worst part of that is just that my feet start hurting
The only thing stopping me from playing more regularly is that it's not really part of my routine and I don't think to do it very often. I tried setting up a script on my computer to check whether I'm playing another game at a certain time, and if I'm not, launch beat saber automatically so I have an excuse to play it more, but I discovered I'm not very good at scripting so I gave up.
Oh no
According to developers, Apple Vision Pro is actually really good. I donโt know if theyโll be able to beat it.
They don't need to beat it to sell
In fact i call beating it now is quite stupid
Just sell what is accessible if you are not Apple
SongDownloader > Filter > Ranked
Huh. I don't use song downloader, I just get all my songs off of bsaber. Maybe they have a ranked filter too, I'll have to check
They do, but it sorts it by ScoreSaber ranking, so if you use BeatLeader it might not be ranked
use more wrist
Not good tho.
Takes scoresaber ranked to Account, aka beatleader not always, especially newer maps, and bl only ranked also not.
I mentioned that
Lmao ye
Just saw xD
Beatleader itself also has a good Song list, but only on Desktop, and i dont think 1click install is a thing for quest.
I mean, you can drag a few zip files through BMBF web thingy
I checked on both beatleader and scoresaber earlier out of curiosity. Beatleader had no ranked songs listed as having ever been played on my account, and Scoresaber said I had only ever played 5 ranked songs lol. I have abt 170~ songs but barely any of them are ranked, so I guess I'll take into account whether a song is ranked when I'm doing waves of new song installs in the future and go from there.
and that right there, is the most annoying difference
recently pico 4 just passed Quest 1
though i do wonder how much this number actually is
since majority of pico 4 PCVR users uses VD
and VD emulates quest 2
Download from beatleader directly and save the hassle.
Iirc, Songs that were scoresaber ranked pre beatleader All got ranked on beatleader. But newer Songs are seperate.
Also Star levels dont Match up
About half vrc users i met that stream pcvr, use the pico.
so many PCVR users on a local facebook group for VR i'm on also got the pico
Daym Facebook
my country don't use discord often
Didnt hear that for a Long time xD
Ye
i did a poll on that group a while back
though that poll is just for headset ownership in general
not PCVR only
Quest 2 obviously still
dominate
but pico 4 got a solid 25%
"wats better Index or quest 1"
Remember the times lmao
Hurts me tbh.
Pico is very cool, but link still not great for me. Q2 is just horrible Overall and i wouldnt even use it for standalone, the price for me in that regard doesnt matter.
Simply cannot wear the q2 for longer...
i am simply shilling for pico hoping for more marketshare so it gets even more games 
Pico tho, has the link issues for me - i just dont like any way currently, and doesnt even offer good standalone...
