#dedicated-servers

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clear trout
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Hello ^^

Users using our server get this alot

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Is there a way to configure the server to avoid these ?

rich kite
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we need better client side messaging when a server has a problem.

that message could be caused by several issues: firewall blocking, out of memory issues, bad authentication, the sun rising in the west, etc

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it's hard to say how to fix it without reading the server logs at the time of the incident

clear trout
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Thank you, alright will grab more logs and data when it happens again ^^

rich kite
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@gusty void i wrote 'Engine.ini' earlier but meant 'Game.ini'

foggy pewter
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Can someone already running today's patch on a dedicated server confirm or deny if the bug that prevented gathering foliage from certain large areas has been fixed in this release?

It wasn't clear in the patch notes since it instead said that it fixed a bug related to foliage world collision.

rich kite
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which large areas

foggy pewter
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I usually have to travel over a biome or two away from the starting area/HUB before I can begin to gather foliage

rich kite
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where is your hub

foggy pewter
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Northern Forest

rich kite
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brb i'll launch my ass away from n forest / my hub and find out

foggy pewter
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Yeah, I ended up having to go to the beginner grasslands starting area to pick foliage

rich kite
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oh wait youre saying you cant collect it close to that area? or far away from it

foggy pewter
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I can't collect close to the area

rich kite
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got it

foggy pewter
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I can collect far away from it

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The area also seems to shift slightly per server restart

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which is weird

rich kite
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yeah i can't pick up foliage in my base near n forest

rich kite
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in fact i can't pick it up anywhere. i'm trying all over the place.. hadn't even noticed.

nocturne meteor
rich kite
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ah, just picked up flower petals and leaves in crater lakes

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i can kill and loot wildlife

blazing halo
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Made me check mine (u5 though), out of curiosity... looks wicked. :D

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Like wtf. :D

loud minnow
nocturne meteor
# rich kite i can kill and loot wildlife

I was plagued by a similar issue first time I booted my server. I was able to fix it then by switching to stable then back to experimental (as instructed by the support of the hosting service I using) and it worked. It seems to re occur frequently though. I will update to 0.6.0.4 and see if it makes much difference.

knotty ocean
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hey got a few possibly dumb questions 1. can you make a dedicated server on early access. 2.if so why on early access dedicated servers does it say invalid session ID. 3. how do i fix problems one and two cause im out of ideas and been trying to fix this for better part of 32-45 hours?

quick mist
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In turn:

  1. Yes.
  2. This is a question about peer-to-peer hosting, not Dedicated Servers.
  3. #1 isn't a problem, it's a question that's answered above; #2 is solved by actually using a dedicated server.
rich kite
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#2 might be caused by not having steam and epic IDs linked?

quick mist
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checkpins for step by step directions about setting up a dedicated server, including selecting between Early Access and Experimental branches

knotty ocean
knotty ocean
quick mist
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who said anything about videos?

knotty ocean
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but with it showing invalid session id it wont let me invite people to the server

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you said check the pins assumed the videos were part of it

quick mist
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"inviting" people is a peer to peer thing

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The first (i. e. oldest) pin is a link to the Wiki with step by step directions on setting up a server

knotty ocean
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right which iv done the server set up listed in that as well

loud minnow
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i would just erase everything all the folders for the dedicated and just do it again.. thats what i do to troubleshoot things lol

rich kite
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โ˜ข๏ธ

blazing halo
knotty ocean
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ok might of made it a bit father then last time but new problem now it says version mismatched detected between game and server game version:188609 and server version 193448

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any ideas

quick mist
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You have an Early Access client, and the server set to the Experimental build. Switch one or the other.

knotty ocean
loud minnow
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always wonder why people use the epic to set up dedicated servers when you can just use steamcmd for that so much more simpler to use and a lot of documentation out there.... the game doest care if you play on epic or steam you will still be able to connect

knotty ocean
knotty ocean
rich kite
knotty ocean
rich kite
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that's an option, but there are many ways to skin a cat, so to speak

knotty ocean
knotty ocean
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just tryed it turned out i still had it downloaded just had a small update

loud minnow
quick mist
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If I had a nickel for every time someone asked some form of "do I need to keep the dedicated server running for the server to still be running", I would have... several nickels.

knotty ocean
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hahaha fair @quick mist

rich kite
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just burning nickels in the awesome sink

loud minnow
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for me is just a second machine which it only has one purpose is to host games etc... thats my definition of a dedicated server

quick mist
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the silent (and invisible) letters is (are) process. Dedicated server process, in that it is a process whose sole purpose is to provide a service for a client to connect to.

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part of the problem is that in general parlance, "server" can mean a service (i. e. a program) or a host (i. e. a computer system) and unfortunately they get frequently conflated and/or interchanged.

loud minnow
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that is so true

rich kite
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with a 'virtual private server', that's still true... KVM and a static IP. prefer not to blast holes in my home network

knotty ocean
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so if any one here has set up a server before could you maybe come take a look and see what i might be doing wrong

quick mist
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what is the exact invocation of steamcmd you used to download the software?

knotty ocean
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which ever one is listed in the satisfactory wiki

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not sure how to check exact

quick mist
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there are several example invocations provided on the Wiki

knotty ocean
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welp cant post the link in the server

quick mist
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That's strange, links to the wiki are generally permitted here.

knotty ocean
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i was trying to send a steam link @quick mist

quick mist
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okay. that would have installed the Early Access version of the server.

knotty ocean
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which is what i want

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dont want to do experimental again

quick mist
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that's fine. If you're getting a version mismatch error when you try to connect, that means you have an Experimental branch client; use the Early Access branch client and you'll be good to go

knotty ocean
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kk but then once though every thing it still wont let me open the server to friends or invite them due to being stuck on private session and having no session ID so any idea on that or could i be missing a step in there that would cause it

quick mist
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there is no inviting anyone

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anyone who is going to connect to the server will, in eir client, go to the Server Manager, add the server's address, punch in the password you set (if any), and connect from there.

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that includes you

knotty ocean
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right

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and once i was connected to it i use to just have to click invite or copy the session id and it would invite them

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did they change it

quick mist
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no

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nothing like that at all

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anyone connecting to the server will, in eir client, go to the Server Manager, add the server's address, punch in the password you set (if any), and connect from there.

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there is no "inviting"

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there is no "session ID"

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there is no "private session"

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just the server address and, possibly, password

loud minnow
# knotty ocean right

if your going back from experimental to early acess you have to start a new save btw they are not compatible just and FYI

knotty ocean
# loud minnow if your going back from experimental to early acess you have to start a new save...

right but for first month i had the server working i could invite people with the invite button on early access now im just wondering if my end was freaking out or bugged and going the route dope is saying im no longer mad or annoyed im just sad i dident think to try that sense i use to run minecraft servers for a living and im sitting here why dident i have my buddys try connecting using the server address and password

quick mist
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that wasn't a server

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that was a peer-to-peer session

knotty ocean
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oh it was

quick mist
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I assure you it was not

loud minnow
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no i think @quick mist is correct

knotty ocean
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if i can find my old recordings from it ill show you guys if you want

loud minnow
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people just join with the public ip

quick mist
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I would be delighted to see your recordings of using a peer-to-peer session to connect to not a dedicated server

loud minnow
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well if your running a dedicated you should have some log files upload that and maybe that could help us

knotty ocean
quick mist
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that method to connect is exclusively for peer-to-peer game sessions and not dedicated servers

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the only way to connect to a DS is through the Server Manager

knotty ocean
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im going to also have to go though my videos now to but it was well into 6 months ago so might take a bit to find sense my a streamer as well haha

knotty ocean
loud minnow
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you should a window like this in the server manger if you have a dedicated server running

rich kite
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100 nickels

quick mist
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that's nearly enough for a sandwich.

knotty ocean
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question whats the command to Bind the server process to a specific IP address rather than all available interfaces cause the old command isent working being the one listed in the wiki

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cause sofar servers running but no ones able to connect

frosty gale
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and port forwarding is working ๐Ÿ™‚

knotty ocean
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just did all that

frosty gale
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Still no luck?

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did you make sure that the server can forward back?

knotty ocean
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thank god for the xfinity app to make that at least simple

frosty gale
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Yep ๐Ÿ™‚

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Make sure the machine is also port forwarding back ๐Ÿ™‚

knotty ocean
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being my buddys or mine being the hoste

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host

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or both

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yes no maybe so

frosty gale
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All

knotty ocean
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kk to check that i go

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oh and if they dont know how to port forward or want to any work arounds like would Hamachi work

frosty gale
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Hamachi would probably solve your issue

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cause it makes it all into a VPN-like network

knotty ocean
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ok hope to god cause one really hates port fowarding

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lol

frosty gale
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I hate it ๐Ÿ˜„

knotty ocean
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i use to do that shit manually and thank god for Hamachi and xfinity app but never really had to have both ends port forwarded in stuff i do

distant violet
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Did you make sure you opened the ports for UDP?

frosty gale
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Should be for both UDP and TCP

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not just one or the other

distant violet
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Are you sure? I am pretty sure my server is very specifically only using UDP and people can connect to it.

frosty gale
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I've set it to both before. But i mean UDP sounds right

distant violet
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I guess I am forwarding for TCP and UDP on my router, but only allowing UDP through on my docker image... Safe to just do both lol

knotty ocean
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it fucking worked thanks @frosty gale @quick mist and @loud minnow for the help im so happy right now

distant violet
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Did you use hamachi?

nocturne meteor
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still lots of foliage issues and crashing after update. time for patience.

craggy shell
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played a few hours just now -- no sound issues.

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still foliage issues. but other than the sound issue, i havent "hard crashed" once in experimental.

nocturne meteor
frosty gale
nocturne meteor
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would that cause the frequent issue of not being to grab the foliage and it resetting?

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trying to see if i can up RAM

golden jolt
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I still can't pick up leaves

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Why is there still this problem after 2 years

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Are you okay?

lunar nymph
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i just updated and i can pick up foliage just fine

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its using 1.5GB less RAM than the last version, but then again the last one was running for like a week straight

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sitting at 8.1GB usage right now

frosty gale
golden jolt
odd pawn
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i just bought a server through a third party, how do i change it from ea to the experimental branch? or is that something i have to contact the provider about?

frosty gale
golden jolt
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I mean on a multiplayer server

frosty gale
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Ah

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Maybe latency

golden jolt
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NO

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Didn't you read the history?

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Many people have reacted to this problem

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On the server

frosty gale
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On a dedicated server?

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I haven't ran into that issue.

golden jolt
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yeh

frosty gale
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Yeah i realized that ๐Ÿ˜„

golden jolt
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๐Ÿ‘

lunar nymph
quick mist
odd pawn
quick mist
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Welcome to the server admins club (:

floral spindle
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I can not connect to my dedicated server anymore, are there known issues?

nocturne meteor
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Yes, we know that there's tons of issues :P
Try restarting the server?

floral spindle
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already did. it's running at a hoster and I have limited access to outpu/logs so I guess I'll bother their support

nocturne meteor
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yeah without access to logs there isn't much to determine

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ask for log access, will help you both to troubleshoot why the server died

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in my scenario, it was running out of memory

tidal dragon
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Hello, is dedi server client updated to U6?

worthy acorn
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anyone got an active server up?

spring robin
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^^

nocturne meteor
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I am running a dedicated on experimental 0.6.0.4, seems to be working

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"Working" as in online, still lots of bugs though

sleek gazelle
fervent tusk
signal maple
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Are the current experimental versions between the server and client out of sync? I have been trying to get my server to update its version and its won't (running on debian with steamcmd).

sleek gazelle
lunar nymph
worthy acorn
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any servers that are on the stable version?

sleek gazelle
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oh, f... its needed a "proper" pc to run the server, a raspberri py wouldnt work

lunar nymph
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no ARM support as far as im aware

loud minnow
worthy acorn
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is it open to join?

loud minnow
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no that one but if you want an instance i can open one for you ๐Ÿ™‚ lol

nocturne meteor
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Good guy chrisB

signal maple
loud minnow
wary storm
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hi my server isnt working

quick mist
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define 'isn't working'

wary storm
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says offline when online

night mist
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LogGenericPlatformMisc: Error: SetEnvironmentVar not implemented for this platform: SteamAppId = 526870
any advice?

wary storm
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yes

quick mist
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ingorable warning, FilipTLW

night mist
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yesterday it worked

wary storm
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is ok if theres 100 alerts saying missing scripts

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there not red tho

quick mist
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Seven steps to Satisfaction:

  • Is the server actually running?
  • Is it bound to the ports you expect?
  • is the firewall open?
  • Is the port forwarding (if any) correct?
  • When you attempt to connect do you see anything unusual in the logs?
  • Are both the Client and Server running the same version?
  • Does anyone else have a problem connecting?
wary storm
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what if i have two clients

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and other people cant connect

quick mist
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by default up to four clients can be connected to and playing at the same time

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any number of clients can know about an add the server

wary storm
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ok

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how do port forwarding

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plz guide me

night mist
quick mist
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Port forwarding is typically a factor if your server is on a home network. Directions for setting it up vary wildly depending on the make and model of your router; check your router's manual. The default ports that need to be forwarded are on the Wiki.

wary storm
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it says 80

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are right ports

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but theres already a rule there

quick mist
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TCP port 80 is used for HTTP traffic and is unrelated to Satisfactory

wary storm
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so im confused

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is 9308 correct???

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cuz thats the one there

lunar nymph
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no

quick mist
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see the Wiki for the correct list of default ports to forward

wary storm
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ok

quick mist
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Filip, would you mind giving me your server address so that I can do a quick test?

wary storm
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my brain has restarted

wary storm
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i know what to do!

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access denied

quick mist
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Filip, testing your server's IP is timing out. This means one of these things:

  • the server is not running
  • the server is not running on the default port
  • the firewall is refusing the connection
  • Port forwarding is not set up and the router is refusing the connection
  • the address is incorrect
wary storm
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help dope

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i entered right command

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its not working

quick mist
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ghoti@dope:~/src/SF-Tools$ ./sfcheck.py -v localhost
        Response Time   0.47msec
        Server Status:  Live
        Server Version  193448
ghoti@dope:~/src/SF-Tools$ ./sfcheck.py -v $the_ip
Connection timed out.
quick mist
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@wary storm - please be clear and specific. "right command" could be any number of commands. "not working" is not helpful. rather than saying what is not happening, say what is

wary storm
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New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound ports" -Direction Inbound -Action Allow -EdgeTraversalPolicy Allow -Protocol UDP -LocalPort 15000,15777,7777

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told me put that in powershell

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for opening ports

quick mist
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okay, good, so your local firewall should then properly be set

wary storm
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it denied it tho

quick mist
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did you get an error message in response to that command?

wary storm
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New-NetFirewallRule : Access is denied.
At line:1 char:1

  • New-NetFirewallRule -DisplayName "Allow Satisfactory default inbound ...
  •   + CategoryInfo          : PermissionDenied: (MSFT_NetFirewallRule:root/standardcimv2/MSFT_NetFirewallRule) [New-Ne
     tFirewallRule], CimException
      + FullyQualifiedErrorId : Windows System Error 5,New-NetFirewallRule
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thats it

quick mist
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Ah, you have to be logged in to an administrative PowerShell session to have access to set up firewall rules

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press Win+X, and there should be an option for "PowerShell (Admin)"

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open that, and run the command there.

wary storm
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it says windows terminal

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will that work?

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it worked

narrow citrus
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has anyone else run into nitrogen hard-bricking their saves on dedicated servers running experimental branch? (can't place resource extractors, admin/modding in anything containing nitrogen causes the save to crash server and rollback to pre-nitrogen save)

meager phoenix
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Did you guys have any good solutions for not beeing able to blow up stuff in dedicated?

raw kraken
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Hi,
i have problems to logon into my server an get this Message in the log
LogOnline: Warning: STEAM: Failed to initialize Steam, this could be due to a Steam server and client running on the same machine. Try running with -NOSTEAM on the cmdline to disable.
[2022.06.22-17.58.30:737][541]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2022.06.22-17.58.30:737][541]LogOnline: Warning: STEAM: Steam API failed to initialize!
[2022.06.22-17.58.30:737][541]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()

Have someone an idea?

nocturne meteor
meager phoenix
nocturne meteor
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Is your hub placed in that region?

meager phoenix
nocturne meteor
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If you run really really far away to a new biome, is it still stuck?

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That worked for me, not sure if it was me running really far and forcing it to load new areas, bad biome, or what. Who really knows! Lol

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As far as I'm aware, foliage/rocks getting stuck has been an issue for years

quiet cairn
raw kraken
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@quiet cairn Server is running at a hoster and 10 people cant connect. To restore a backup dosent work

amber osprey
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Hello Does dedicated server works for update 6? I have made server with experimental branch update but still got this

quick mist
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you are trying to connect an Experimental Release client to an Early Access server. The server must be switched to the Experimental branch

narrow citrus
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works just fine, you have to update your server

quick mist
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See the wiki for directions on switching the server from one branch to another

amber osprey
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i used this launch command for steamcmd

quick mist
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did you do so while the server was running?

amber osprey
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ive closed it

quick mist
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you can't update a running server. shut it down, try that command again

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and ensure that path is the correct path to where you have it installed

quiet cairn
amber osprey
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How to allocate more ram to server? or it is automatic?

digital breach
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does anybody know how i can get the experimental build on my server so i can play it on it?

wary storm
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whats the ip for a new dedicated server agian?

digital breach
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your own ip

wary storm
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ok ig

nimble jewel
wary storm
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my server

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is not working its stuck on offline

vocal cedar
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ok so i have an issues trying to run an experimental dedicated...
im hosting on my laptop (more then capable) ports are open and i can connect to it in satisfactory to go to create a server and upon creation it throws me errors and times out the server... any advice ? im low on patience at this point

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ok now its worked but im cycling joing then back to main menu

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ok scrap previous posts its working lol

opal gulch
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Did you have mods on? ๐Ÿ™‚

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I did that the other day on my desktop

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I was like... oops.

vocal cedar
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if i said no would you believe me ? ๐Ÿคฃ

opal gulch
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I am getting pissed at the respawns of enemies in my foundations -.-

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Hopefully, they get that figured out so I dont have to tear out my foundations to kill the bugs

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So odd question, who here skips t2 belts and just waits to t3?

vocal cedar
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i wish there was a t4 lol

opal gulch
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There are. But not until you get to phase 3 for elevator

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t4 is encased steel and t5 is alum

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I think

vocal cedar
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o yeah whoops lol been a while lol

distant violet
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you are right

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and T2 pipes are copper sheets and plastic

opal gulch
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Ugh, rebuilding to take advantage of t2 miners and t3 belts

distant violet
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Also I think the latest update fixed the respawning issue for me

opal gulch
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Well, they respawned on me when restarted the server earlier

distant violet
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I always try to "get by" till I have all the upgrades so I dont need to do it every upgrade

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Ahhh... I haven't tried restarting the server, but they atleast stopped when I get to far away

opal gulch
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I tend to do t3 and then meh on t5

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I'm dragging several of pure nodes together so I've got like 56 smelters in an area (8 for each node) plus 6 foundries for steel

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That said, anyone else have the 'spawned' ore reappear under their miners?

gusty void
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Question: How do I either stop my DS from restarting on its own or specify what time I'm okay with it restarting? I'm referring to when it announces in the game that it will restart in 15 minutes, 5 minutes, 60 seconds, etc. I imagine this is a cleanup thing, which I'm fine with, I'd just like to have a bit more control over it.

distant violet
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I did have the ore respawn actually, but might be a byproduct of them fixing the "invisible" ones.

opal gulch
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Are you using a server script Lionheart4G?

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I for example have mine on G-Portal and used their tool to restart the server at 4 AM.

gusty void
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Nope. Just the basic SteamCMD command

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FactoryServer.exe -log -unattend

opal gulch
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I'm afraid I'll be of no help

gusty void
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The server itself (Windows 10 vm) doesn't reboot or anything. And the CMD window where the DS runs doesn't close. It just does a soft reboot at inconvenient times.

crimson gorge
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Ok so they've officially broken tier 1, even after the update i cant pick up any leaves

crimson gorge
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@everyone Ok so they've officially broken tier 1, even after the update i cant pick up any leaves

distant violet
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@crimson gorge Can you try making a save and reloading the save? It seemed to work for me, but might have been lucky.

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@gusty void I think the restart is always 24 hours after you started the server, so might be able to just start it extra early or late so the timing is more convenient for the future?

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I scoured the files to see if I can find a way to modify it, but don't think its possible ๐Ÿ˜ฆ

gusty void
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@distant violet That makes sense. I just still wish I could specify the best time for it in a cfg or ini file. The issue right now is that the DS occasionally crashes and then comes back up, which means that the 24-hour clock restarts at the crash. This negates if I start it at a specific time to set the 24-hour clock.

crimson gorge
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That didnt work either. Done with this bullshit again until they fix this

distant violet
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@crimson gorge People also suggest running 1000m away, save, and reloading the game. The bug seems to exist in some radius of your spawn (or biome?). I had this work once... but I think the bug has been around for ages so not sure how quickly they will fix it for good.

gusty void
craggy shell
craggy shell
#

floating oasis of foliage? lol

nocturne meteor
craggy shell
#

huh?

quick mist
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we need fire.

nocturne meteor
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I was making a joke. Instead of "what on earth". Since we are on planet Massage 2(A-B)b or something.

cerulean spire
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So, I was looking at the wiki, and it says under "BeaconPort", that it cannot be freely set, what does that mean? I can't actually use this command?

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I was planning to reuse my old server ports from Ark, .\FactoryServer.exe -log -unattended -Port=7777 -ServerQueryPort=27015 -BeaconPort=32330

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Its a shame the devs used Fandom for their wiki. They lost all rights to their content.

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Fandom now owns everything the devs added to the site.

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And they aren't allowed to ever remove it.

desert walrus
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Devs don't maintain the wiki

cerulean spire
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Welp, whoever made it, can never take any of that info down. Its Fandom's property now.

desert walrus
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I guess I don't really see a problem with that

cerulean spire
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The ad-iest website in the world with the most horrible theft terms imaginable.

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Anyhow.

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I'm still wondering if I can set the Beacon Port.

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Ah, no it can't.

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Which makes it a bad port considering it auto scans for everything above.

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I'll look into this later.

cerulean spire
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By the way, can a server map be moved to dedicated? I started out just hosting on steam on my laptop. I don't want to restart with a dedicated.

rich kite
#

pretty sure you can load it through the in-game 'server manager' under 'manage saves'

quick mist
blazing halo
#

It should be noted that the game doesn't really care. The server UI doesn't provide for downloading the saves, but it does not mean that you can't, or that it won't work - there's just no way to download built into it.

#

All saves should be interchangeable between the dedicated server and the client, provided they're on the same - or close - build numbers (as different releases tweak the save file format from time to time, which may make them backwards-incompatible).

native granite
#

Depending on where and how you host, thereโ€™s FTP support too, making save loading downright trivial

hexed mauve
#

I dont know if its only me, but my friend is hosting a dedicated server and if we spawn a vehicle it gets a ghost vehicle. that stays on one place until you delete the vehicle. Is there a fix for that?

#

also we have some random inventory duplication. and we dont know how

trail kayak
#

so after some goofing around (reinstalling steamcmd and satisfactory dedicated server on like 10 different pc's 10 times) i got it to work.

#

the question is how can i make it run in experimental?

#

and will it auto update

#

also i do want to run it via steam not steamcmd, does anyone know how i can get a copy of it on my alt steam

#

just the dedicated server, not the game

civic lantern
#

@trail kayak the dedicated server doesn't need an identity to run, I can install a dedicated server without ever identifying myself. in the screenshot, as you mentioned, your server is on EA

#

i don't see any mention in the past few screens of information that would help us help you more

nimble jewel
loud minnow
nimble jewel
loud minnow
#

we started a bran new save in 193448 is still working fine for us

nimble jewel
#

That's bizarre, there's at least one other person on the QA forum who the trick isn't working for. It's failed for me with two separate save files in 193448, but worked in my older save

#

Modifying the save to add mk3 miners, or even packaged nitrogen to my inventory also crashed the server, which didn't used to happen

#

Fresh game -> Unlock Tech Tree -> Add Packaged Nitrogen to inventory = server crash, on both my Windows server, and Linux server

loud minnow
#

yeah we never modified the save or anything like that all i did was just grab one of the autosaves put in the save folder load up in singleplayer built them save it again and just re-uploaded that save to the folder and use the in-game manager to load the save again and it was fixed they got nitrogen working

nimble jewel
#

Yeah that was what we tried at first. Then 3 hours of troubleshooting later I got to here, where I couldn't get it working no matter what I tried

loud minnow
#

that sucks yeah just have to try different things and see what works for you... you might just have to delete the server and start it again and just try to reload the save again see if it helps

#

but yeah hard to know really

nimble jewel
#

Done 3 fresh installs across 2 computers and 2 OSes. I think its the save file itself, which hurts because there's 3 players with 100+ hours into it at this point. People voted to just live without Nitrogen. I'm just hopeful someone finds a fix at some point because there's other folks on the QA form struggling with the same thing

loud minnow
#

yeah it probably got corrupt or something

nimble jewel
#

Is what it is, we're running Experimental build on the Experimental dedicated server. I set expectations appropriately. Just hoping to help the Dev's out in the long run with as much info as possible ๐Ÿ™‚

loud minnow
#

yup that is why i always make a backup of the save here and there in case things like this lol

blazing halo
#

Because I've had no issues on Stable.

nimble jewel
blazing halo
#

Ahhh, you were referencing something I mentioned to someone else,

#

in reply to something I asked about earlier.

nimble jewel
#

It used to work for us on the previous experimental, and on stable

blazing halo
#

Mentioning a solution I didn't know existed.

#

Now I understand why I was so confused by your out-of-the-blue reply. :)

#

And to make it even trickier

#

you were replying to an issue I reported in another channel altogether.

#

... dude. xD

cerulean spire
#

Do mods install to the clients that connect or does it manually have to be installed by everyone before they connect?

quick mist
#

Dedicated serves do not support mods.

cerulean spire
#

Ah pff.

turbid skiff
#

@cerulean spire You install the mod on the client, but I think only some mods work. I've decided not to use any, but map editing seems to work ok.

#

(the client being each person's computer, before you connect) Your question is confusing.

rigid pivot
#

is anyone else having issues picking up foliage on a dedicated server?

quick mist
#

Yes.

#

It's a known issue- sometimes having the server reload an autosave can mitigate it for a time, but it recurs. CSS is working on a fix.

opal gulch
#

Sometimes I need to just reboot my server as well

floral vigil
#

does anyone know a good australian server hosting site?

#

for satisfactory

#

i dont think i needa specify given the discord but i will

quick mist
dim scroll
#

Hey everyone! Currently having an issues connecting to my friends dedicated server. We were all hooked up last night no problem. Now, its not showing up. Anyone having this issue and/or fix?

quick mist
#

when you try to connect in the Server Manager, do you get an error?

dim scroll
#

I get this

quick mist
#

well.. is the server online?

dim scroll
#

it is

#

he's in the server right now.

quick mist
#

is he connecting to the server over the internet, or is it local to him?

dim scroll
#

its local for him. All ports set up correctly. same with FW. we had no problem yesterday?

quick mist
#

it is possible his host's LAN IP address lease changed, and port forwarding may need to be set back up

dim scroll
#

definitely has port forwarding set up. I tried both ipv4 and ipv6 and no luck at all

#

his lan ip did change.

#

what does that mean for me? even though we checked public ip and have it correct?

quick mist
#

it means that the port forwarding will need to be set back up on the router to point to the correct LAN address

dim scroll
#

so just delete and re set up?

quick mist
#

yep, and that should do ya

dim scroll
#

you the fucking man

#

or woman

quick mist
#

I try (:

dim scroll
#

or nb

#

ty

quick mist
#

happy Satisfactory-ing

nocturne meteor
raven vapor
rigid pivot
#

But hopefully they fix it very soon

lunar nymph
#

i should probably get a lotto ticket then, because on this patch i just started the server after updating and everything has been fine

#

granted we are way past biofuel at this point

#

actually thats probably why its working, we dont need it anymore ๐Ÿคฃ

sterile bluff
#

What can i do i cant connect to my server.

gleaming bridge
#

Does anyone else have the problem that you can not pick up bushes?

gleaming bridge
#

thx

vivid plover
#

i need help creating an server but once its installed and i press play to launch it via steam it looks like it start but just closes again here the Log:

#

playing Satis on main pc and running server on second one

nocturne meteor
dim scroll
#

Trees, wood and plants that have been removed earlier, are not despawning and are invincible/not harvestable. This is game breaking. Anyone else have this? Fix?

dim scroll
#

my savior. i'll try that out thanks

iron ridge
#

Is anyone experiencing the error "outgoing reliable buffer overflow?"

sterile bluff
#

Does someone have an idea what to do. This Message appear after i create the server, give a name and start/connect to him. Server is hosted by ZAP Hosting.

loud minnow
#

What are the specs of the server @sterile bluff

loud minnow
sterile bluff
#

It is an intel with 16 GB RAM and Linux Debian 10

#

What should i check in the logs?

blazing halo
#

If I take my experience with ARK, Conan and DnL into account - you were trying to send too much data at the same time, for some reason.

#

This error happens with Unreal Engine in a number of situations ranging from downloading mods/server data, to receiving engrams/inventory lists - but it always has to do with data being sent from the server to the client.

dry kraken
sterile bluff
#

@dry kraken i dont have any mods installed. Maybe i have to reinstall my game.

real panther
fervent tusk
#

I am trying to update my dedicated server to U6-193448, but it won't update past 192921. This is using SteamCMD... any thoughts?

crystal eagle
#

Keep trying the update itโ€™s happened to me a couple of times

fervent tusk
#

So just run the command over and over until it updates?

crystal eagle
#

Yes

fervent tusk
#

thank you

hybrid oracle
#

i have the dedicated server thing installed for the non-experimental version, is this the right channel to talk about it or is this only for experimental version players?

hybrid oracle
#

does dedicated server work in epic games version of satisfactory btw?

paper pulsar
#

Hi I'm having problems with a friend trying to connect to my dedicated server could someone help us troubleshoot?

#

Another friend of mine is able to connect without any problem but the other isn't able so it's not port forwarding

shrewd viper
#

sorry if this has been asked multiple times, ive been trying to get dedicated servers to work for over a week now and im starting to lose my patience a little bit, any help would be great. im getting this error on local machine and on a laptop ive got laying around. any ideas?

fervent tusk
shrewd viper
#

Iโ€™ve opened all ports on my router and firewall. Updated the server. Iโ€™m completely stumped.

hybrid oracle
desert walrus
#

This is for all dedicated servers

loud minnow
blazing halo
#

(i.e. using the internal address)

blazing halo
shrewd viper
shrewd viper
blazing halo
#

Okay... Can you explain your setup in a bit more detail? What's your network like? Where are you deploying the server, and where are you connecting from?

shrewd viper
#

Network wired via powerline kit. Speed 72meg down 19meg up.
Server is on my main rig and trying to load it up on the same rig so I can play with/without friends.

PC spec:

AMD Ryzen 2200G 3.8ghz
8gb ram
Gtx 1060 3gb

(Unfortunately not made of money so the pc isnโ€™t top of the range)

blazing halo
#

You wish to play the game on the same machine you're setting the server up on?

shrewd viper
#

Only machine I got thatโ€™s got a chance of running it

blazing halo
#

I see.

#

In that case, I have some bad news for you.

shrewd viper
#

Fair enough

#

Guess Iโ€™ll stop trying

blazing halo
#

Yeah, you'll need about 20 GB of RAM to run both.

#

Especially experimental, since it uses a bit more RAM (8-10 GB per server).

shrewd viper
#

Fair enough

blazing halo
#

Stable (u5) is more forgiving (about 7.5 GB per server), but you'd still be unable to play from the same machine.

#

However, the server doesn't need GPU.

#

If you have a machine than can run the server but not the game client, you can try using that.

shrewd viper
#

That was the idea with the laptop I had lying around, I might still try it for a laugh even though itโ€™ll probably crash

loud minnow
hybrid oracle
# blazing halo Can you elaborate on "the NAT thing"?

sorry if this comes a bit late but i will now elaborate: the NAT thing is the part where i am trying to figure out how to set the game's host NAT for the session im using, because for now it just says TBD. i guess it is not relevant to this channel

shrewd viper
blazing halo
shrewd viper
blazing halo
blazing halo
shrewd viper
hybrid oracle
blazing halo
#

:D

#

And remember: as long as you're trying to combat ignorance, there are no stupid questions.

#

At worst someone will tell you "Ask in channel #......... instead".

#

At any rate, you'll have to elaborate on your setup a bit more. Same question as Keiran. Go.

hybrid oracle
blazing halo
#

It's both very complicated, and somehow not, when it comes to the core concepts.

#

If you'd like to understand NAT more, I can give a better explanation in DM.

#

Otherwise, tell me more about the setup you have (mostly - where the server is, and what the network is like).

mossy wolf
#

So, the foliage removal bug was gone for a while, but the server I'm playing on just restarted, most or all of the foliage just grew back, and I can't remove it anymore.

loud minnow
#

reload the save again and see if that helps

#

using the in-game severmanger

hybrid oracle
ashen narwhal
#

Hello folks. I'm trying to set up a server on an ubuntu machine ( i5-4460 3.20GHZ, 23 GB of ram, Ubuntu 11.2.0-19ubuntu1).

I'm just getting started, trying to do it the easy way by launching it from steam but I can't get a terminal going. A terminal window flashes onscreen, but disappears almost immediately.

I've tried adding -log to the launch options but that didn't work. Any advice?

blazing halo
#

23?

#

VM? Or a typo?

#

Also, my advice would be: launch it directly.

ashen narwhal
#

Honestly I forgot how much I installed and that's what the steam system specs tell me? Specifically " RAM: 23731 MB"

blazing halo
#

Interesting... Looks weird to me, but maybe it's 24 GB with something "eating" a portion.

ashen narwhal
blazing halo
#

Yeah, pretty much.

hybrid oracle
#

btw i got my server manager working alongside the dedicated server, but i cannot actually create a game with it because i apparently have an outdated game version when compared to the server. somehow. (im playing through epic, which only uses the newest version)

ashen narwhal
#

Thanks! That mostly worked (Seeing a lot of errors) but it's a start

blazing halo
#

As long as it ends on issues with EOS purchase flow, it's good and can be connected to.

hybrid oracle
blazing halo
hybrid oracle
blazing halo
#

Possibly? :D

#

Okay. So you're starting the dedicated server on the same PC you're playing the game on. Correct?

hybrid oracle
blazing halo
#

Okay.

#

And you can't connect?

dreamy cipher
hybrid oracle
dreamy cipher
#

both need to be experimental for update 6

blazing halo
#

^

#

Or, both need to be on the stable branch for update 5.

#

188609 is the stable branch. 193448 is the current experimental version.

hybrid oracle
dreamy cipher
#

on epic that's a separate game, you can have both stable and experimental installed at the same time

blazing halo
#

That's cool... Steam needs to get its shit together.

dreamy cipher
#

at least was like that when epic exclusive, i play on steam since it came there. lol

hybrid oracle
dreamy cipher
#

but, yeah I agree it's silly that you have to wait for a 2.5 GB download to switch versions in steam

desert walrus
#

It's really a hassle if you have slow internet.

hybrid oracle
#

anyways, thx a lot for the tech-support guys! im gonna be playing some other games soon (satisfactory gets kinda boring kinda quickly).

blazing halo
desert walrus
hybrid oracle
blazing halo
#

It sort of is if what you're after is the tier unlocks.

#

There's only so much to unlock, after all.

desert walrus
#

Yeah ig

blazing halo
#

But the game isn't about the unlocks. :)

dreamy cipher
#

so anyway, I just had to reload the save twice on my DS to be able to pick up the foliage that reappeared. Has anyone found any better fix for this yet?

blazing halo
#

It's about efficiency. How much shit can you build, given the limited resources?

blazing halo
dreamy cipher
#

yeah, it's weird cause the server has been running since the last time I was on, but the vegetation came back in my base anyway.

blazing halo
#

It seems to come back, right now.

dreamy cipher
#

seems like something breaks when logging in, maybe? or autosaves

blazing halo
#

Right along the flying roach spawners.

modest estuary
#

Can you run mods on DS? Looking for flying mod for some video work. Suppose you could download the save and use singleplayer maybe?

desert walrus
#

No mods on dedis

modest estuary
desert walrus
#

Np

unborn badger
#

What are we supposed to do about trees that cannot be destroyed on a dedicated server?

desert walrus
#

You can just reload repeatedly, or go far away, stop/start the server, and when you come back you should be able to destroy

unborn badger
blazing halo
#

It's the same issue.

#

Both trees and leaves are affected.

#

Restarting the server does fix it, but it only fixes it for that session.

#

Next time it's restarted (and it auto-restarts), it will probably be broken again (unless you're lucky and it isn't).

#

It seems to be some sort of a race condition in the DS itself.

blazing halo
unborn badger
blazing halo
#

That's also a solution, yes.

#

Though for me, it usually works on the 3rd or 4th try.

#

And I don't mind, especially since a) it is experimental, and b) the server starts up lightning-fast.

#

(anyone who's ever hosted a modded ARK or Conan server knows exactly what I mean by that)

spare bay
#

Are the dedicated servers working on the experimental branch with the steam cmd??

frosty gale
#

For me I was able to pick up leaves and clear out trees, then on next login it had all respawned again anyways. At that point I gave up and decided to just wait for it to get patched

frosty gale
loud minnow
teal jolt
#

Does someone know how I can fix that? (The File cant be Found and I already changed the Objectlimit and it work im Singeplayer, but dedicated servers not)

alpine relic
#

Would satisfactory calculator's Merge adjacent conveyor belts improve performance of dedicated server?

sinful warren
#

Hi all, I'm looking for some help please i have a Nitrado dedicated server running the experimental build but since the last update no one in the group can access the server any more, i have tried all the usual tricks including wiping the server and trying to boot it with a fresh version of the game but the satisfactory client seems to refuse to connect to the server

loud minnow
#

that weird so it was working with U6 before then... or after you updated to U6 is stopped working?

sinful warren
#

yup was working fine upto the last build

#

well apart from the bugs of conveyors and rails not connecting

loud minnow
sinful warren
#

good to know cheers have opened a ticket with nitrado but still waiting for them to get back to me

hybrid oracle
#

how can i get my dedicated server to work in update 5 for early access?

royal dove
#

@hybrid oracle

Experimental:

steamcmd +login anonymous +app_update 1690800 -beta experimental +quit

Early Access:

steamcmd +login anonymous +app_update 1690800 -beta +quit

If i am correct when using steam CMD, but dont shoot the doggo. (Maybe -beta need to be removed completely)

hybrid oracle
inner shuttle
#

I too am trying to get my dedicated server to match the game version but in Epic Games. There are two "addon" options for dedicated servers. Both pull the experimental branch.

loud minnow
hybrid oracle
loud minnow
#

yeah is the same

hybrid oracle
#

i might need some more help...

#

my server says it's version is 193448, meanwhile my early access version of the game is apparently 188609. can i get some help for this problem?

loud minnow
#

yeah that mean that the server is running Update 6 and your client(your PC) is running Update 5 (non-experimental)

hybrid oracle
loud minnow
#

yeah Delete it and install non-experimental version on it

hybrid oracle
loud minnow
#

just delete the folder where it located at

#

C:\GameServers\SatisfactoryServer should be that if you didnt change it

hybrid oracle
loud minnow
#

yeah usually it is

hybrid oracle
loud minnow
#

it dont matter where you got the game... you can start a server using STEAMCMD and have the game on epic it will still work you can still connect...

hybrid oracle
#

if i did it correctly it now is installing the files?

loud minnow
#

yeah it should be and it should be the update 5 if you DIDN'T put experimental on the code

hybrid oracle
#

btw is it a safe idea to move the folder to another drive that is on my computer after installing is complete?

loud minnow
#

well technically you can but is not a good practice is better to do it from the code so instead of putting C:\GameServers\SatisfactoryServer you put the location were you want it to install it in the first place

hybrid oracle
#

well crap looks like i have to install it AGAIN

loud minnow
#

lol you dont have to.... you can just move it...... but when you go to update the server you have to tell SteamCMD where the location of the folder is

hybrid oracle
#

nah im reinstalling it, better to be sure

loud minnow
#

yeah if you have a fast internet speed that is what i do lol

#

you can install it a million times if you want as long as you have a backup of the save it will be fine

hybrid oracle
loud minnow
#

ohhh lol

#

to start the server is just make a notepad file and type this FactoryServer.exe -log -unattended and save it as a .bat file inside the server installation folder and to start it and just click on it and should start the server is a simple way of doing it..

#

if you using default ports btw if you using custom ports then you have to tell it..

#

ex: FactoryServer.exe -โ ServerQueryPort=15800 -Port=7825 -log -unattended

hybrid oracle
#

what do i put into the "address" section of "Add Server"?

waxen forum
#

the ip address or hostname of the server

hybrid oracle
waxen forum
#

kinda silly that they mask the field by default imo

blazing halo
hybrid oracle
waxen forum
#

they should make it just a normal text field by default with the option to mask it for people streaming

blazing halo
#

Honestly, I don't really understand the idea of masking that anyway. If you don't want randos coming in, set a password.

#

But I guess it's easier than masking it visually. Honestly, the main gripe I have with it is that TAB doesn't work with it.

#

Also, here's something I just learned... Windows' ping can understand octal? :D

waxen forum
#

depends on the ping

blazing halo
#

Debian's too.

#

That is cool.

waxen forum
# blazing halo Debian's too.
SW01#ping 010.000.001.133
Type escape sequence to abort.
Sending 5, 100-byte ICMP Echos to 10.0.1.133, timeout is 2 seconds:
.....
Success rate is 0 percent (0/5)
#

the ping on cisco ios doesn't do it for instance

blazing halo
#

Still, I didn't expect that.

#

(also, why?)

#

Would be an idea to test if you can input something like 010.000.001.133 into Satisfactory and have it connect. It would make it impossible to determine anything about the IP address you put in, even as masked dots.

#

*checks*

#

Ah, sadly, Satisfactory seems to be stupid in this regard. "That address does not seem to be valid" it says.

#

Appearances can be deceptive, I reply. :/

#

(works neither for decimal, nor for octal - just in case it decided it after actually pinging it... which would also be dumb, but for a different reason)

waxen forum
#

wonder if it supports ipv6

#

or will it also throw an error

static torrent
#

my dedicated server's CL is set to Net CL: 193448 (which is the version of the Experimental version of the game), how do I change this to match the Early Access version?

static torrent
quick mist
#

Sorry, I only work with the Steam server myself.

#

That said the server doesn't care which store the client comes from

idle jay
#

Can't seem to pickup leaves or chop down any trees with a chainsaw. This is on a dedicated server and both me and my mate can't pickup leaves or chop trees but we still can pick-up items. Don't know how to fix this but if anyone has any ideas please share.

quick mist
#

it's a known issue they're working on. sometimes having the server reload a recent autosave can fix it for a while.

#

it happens in peer-to-peer games too, it's not just an issue on dedicated servers

idle jay
#

Yes I had it a while back but it kind of just fixed itself. Do you think a server restart would be helpful? I didn't want to try that yet if it was a simple fix.

#

The reloading of an auto save would be possible but not something we would "love" to do since we have done quite a bit of grinding in the past 2 hours.

quick mist
#

a restart might help, but AFAIK there's not a real proper fix yet

idle jay
#

Gotcha

#

Thanks a lot.

quick mist
#

๐Ÿป

idle jay
#

I will give it a try and hope for the best.

static torrent
quick mist
static torrent
idle jay
#

Iโ€™ll have a crack at that tonight

blazing halo
#

As far as I know, restarting the server is the fix.

#

I don't have to walk anywhere silly, either.

#

In fact, I tend to stick around a bush, so that I can test if it worked immediately after spawning.

#

In fact, I just had the issue, and it cleared on the third server reload. I didn't have to go anywhere.

topaz dew
#

already reloaded 5 times... any other ideas?

cerulean spire
#

Is there a way to enable commands for the host but not the players? In a non-dedicated server.

blazing halo
cerulean spire
#

Any, fly commands and such.

blazing halo
#

(and even if they did, you'd think they'd work like they always did - via the admin password)

cerulean spire
blazing halo
#

They probably haven't removed them for the experimental version. Still, no combination of enablecheats, cheat, admincheat etc. seems to activate them, so I assume there's a different command (or different means altogether) required for them to work.

#

I haven't tried adding anything like AdminPassword= or RCONPassword= into the .ini files, so maybe that works...

cerulean spire
#

Where would you even define admin pass?

#

Are you saying the console exists but there are no working commands?

blazing halo
#

Pretty much.

#

You can exit, and generally use client-side commands for performance/graphics as far as I know - and that's it.

#

You may notice that no blueprints are listed anywhere on item pages in the Wiki. That's not because it's impossible to get them - they're actually fairly easy to get from the .uasset files. No, the reason they're not there is because they're useless to have. Actually, scratch that - there are blueprint paths in the Wiki page. :D I was wrong on that one.

chrome lynx
#

Is there a way to recover admin password for dedicated servers? I have an old server I forgot the password to

blazing halo
#

The config is separate from the saves, so you can just reconfigure it and load the latest savegame for it to continue where it left off.

#

Do note that it's also separate from the .ini files, so don't delete those. What you're looking for is a file named ServerSettings with its file extension being the server's port.

#

(for example, for me it's ServerSettings.20000 for my stable DS, and ServerSettings.25000 for my u6 DS)

stoic stream
#

omg this pick up bug

#

have they not fixed this yet, it's just getting worse and worse

desert walrus
#

No, and from what I understand it difficult to fix

stoic stream
#

I am prety much at a stand still because i can't get my power back up because i can't pick up any bio shit

desert walrus
#

Switch to coal

#

Problem solved

stoic stream
#

yeah i am at thatr point: But can't run the water extractors initially without power, to pump the water

desert walrus
#

Make your biomass from alien remains

rancid tusk
#

Deforestation

#

It works very well, I just got like 5k biomass in 10 minutes

blazing halo
blazing halo
#

After that, just fill up a container with solid biofuel for the explicit purpose of having some to jump-start the generator(s).

#

I'm personally more annoyed about being unable to pick up wood, because one of the alters is charcoal (as in, coal), and it's a huge time-saver for short runs that demand coal (since it converts wood to coal at a 1:10 rate).

wide pawn
#

Hey guys dumb question, how do I admin login on a dedicated? My guys stuck down a hole and can't activate ghost

blazing halo
wide pawn
#

or fly for example

blazing halo
#

No cheat codes are available in this game.

wide pawn
#

As an admin can I disable them?

blazing halo
#

Again: no cheat codes have been made available in the game.

#

They do not exist.

wide pawn
#

Right, I thought you meant 'No Cheat Codes' was an server config, got it cheers

blazing halo
#

I find that this sucks, but there's nothing I can do about it.

#

Mods do support cheats, because the supporting structure made sure these internal commands were repackaged and made available to the console. But the dedicated server does not currently support mods, so that's out.

cerulean spire
#

Is modding going to be supported in dedicated, by the end of U6's experimental phase?

#

I can't keep hosting on my laptop constantly, leaving my game open all night and day. Thats just ridiculous.

full vector
#

modding is not an official feature, you might want to ask in the modding discord for dedicated server support

quaint parcel
#

I see after server restart, all the trees that i cut down are back and cant be cut again

blazing halo
#

It would be nice if the developers incorporated the work done by the community (assuming legal issues could be worked out, since I'm not sure what license the whole thing is released under - on the one hand, it uses volunteer code... but on the other, you have to sign up to the program to have access to the modified UE4 code required). I mean, it wouldn't stop the community from having access to different stuff (you can always make modifications you need on top of what's there - it's what was done in the first place, after all), and it would most likely much more easily find itself into the dedicated server.

Still, that would probably take a lot of testing, and since the game isn't "properly done" yet... I assume they're focusing their efforts on a) making the game, and b) testing the stuff they make, first and foremost.

blazing halo
topaz dew
#

walking 1km away from the hub and then restart the server is what made it work for me

late coral
fossil stump
#

wunderbar... my death crate with like 15 hard drives and nearly 100 power shards... is underground in area where there's no undeground tunnels or anything

late coral
#

You could use a savegame editor to transfer the items into a storage that is actually accessible

wide parrot
#

I'm having issues getting my server up and running on experimental. Tried asking the people over at ShockByte (the service I use) but they're slow to respond and typically give pretty general fixes (reboot the server, clear all files and reset the server entirely). The server itself starts just fine, and I can access the in-game interface from the server manager menu, but upon trying to enter the world it just crashes entirely. World is fine and runs in singleplayer, and even steam-invite multiplayer, but the dedicated server just doesn't wanna work. Worked in update 5, nothing now.

topaz dew
#

is it a new map/savegame or did you upload an existing one?

broken pilot
#

When playing on the server, the player cannot collect foliage and cut down trees, how to fix it?

wide parrot
wide parrot
loud minnow
wide parrot
#

i have 8GB

#

but the RAM usage gets nowhere near that even when trying to load the world

#

peaks at around 3.5GB before it crashes

loud minnow
#

you need more than 8Gb if only you have 8 in the whole system thats you problem... update 6 require a lot more ram to be able to load up the map and that happen when a player first connects....

#

this is how much ram it takes to load up map in update 6 on a new save it was around 8.1GB right now after 60 hours plus is aorund8.5+GB

wide parrot
#

thats the client though

#

which will use significantly more

loud minnow
wide parrot
#

really?

#

jeez

#

they need to work on memory efficiency if thats the server

cunning dawn
#

Hey, i rented a Satisfactory server at Nitrado, and every time the game saves (every 5 minutes) it makes my friend and i back like 2-5 seconds. That makes the game very annoying to play. We are in the late game phase (about to complete Phase 3). Is there a way to decrease the "rubberbanding" when auto-saving?

loud minnow
#

yup update 6 require a lot more ram to start up the server

wide parrot
loud minnow
#

i run my own equipment so i know

wide parrot
#

minecraft does a similar thing

#

you could always decrease the auto-save interval

#

*increase

#

but that risks losing more progress if something goes wrong

loud minnow
#

so this client ram usage

#

Dedicated server ram usage

#

game time the save runs 24/7 it never pauses

#

so like i said you need about 16GB if ram on the system to be able to start up Update 6

wide parrot
#

why on earth would shockbyte bother even offering 2, 4, and 8GB servers for satisfactory then

#

thats kinda crap tbh

loud minnow
#

because that is what the documentation says for early acess... but for experimental it needs more

#

and they dont do testing or care really

wide parrot
#

shame really

#

ive been using shockbyte for all sorts of games since like 2013

#

theyve always run well

#

well looks like its time to upgrade

loud minnow
#

yeah that is why i built my own little server with left over parts from upgrading my main rig.. 3950X with 64GB 3466 Ram kit, x570 master.. it stays on 24/7 built only for hosting lol

wide parrot
#

wish i could do that lol

#

i can afford it

#

but my parents already dont like me having 1 PC

#

and i cant exactly leave the server running in my university flat

#

fortunately it looks like shockbyte is running a 50% off promotion right now

#

so i can actually upgrade and pay the same that i am right now

loud minnow
wide parrot
#

kinda weird tho

#

since experimental runs A-OK on my 8GB laptop

#

minus the 2GB overhead of background tasks etc.

loud minnow
#

maybe becuase is using some of the laptop windows pagefile to make up for the rest it needs

wide parrot
#

nope, im on linux

#

so that even has the proton overhead too

loud minnow
#

well i mean 8GB is right at the limit.. is a brand new save???

wide parrot
#

yep

loud minnow
#

thats why... ram usage is less a new save worlds

#

so is just right at the limit it will work fine but once you have a big save and ram usage get above 8.1Gb+ then you will run into problem once you try to restart the server

wide parrot
#

well it looks like im cancelling my subscription with shockbyte

#

the 12GB server can't handle my game file

#

so it looks like im back to hosting it on my own PC

#

i mean im not surprised

#

the world we are playing on has like 4x the object limit

#

and its almost full again

loud minnow
#

that sucks.... well let me know if you can't figure it out i can host it for you i have well more than enough resource to host another instance and i can give you t ftp access to your save files...

wide parrot
#

how much would you want to charge?

loud minnow
#

no charge dude i do it for the fun of it lol

#

i enjoy hosting server for friends etc so i dont mind

wide parrot
#

really, that's pretty cool of you

#

alright, ill get back to you on that offer when i've settled the refund with shockbyte lol

loud minnow
#

yeah for sure let me know like i said is on 24/7 i have a 1Gbps connection not a problem ๐Ÿ™‚

wide parrot
#

baller equipment lol

#

what kinda specs is your server?

loud minnow
#

well they are just left over parts from my main rig is a 3950X, 64Gb 3466Mhz dominator platinum kit, X570 master, m.2 ssd for OS and server, 250Gb SSD for server files, 500GB for back save files... and a couple of p106-100 gpu for Eth mining to make some money as is on 24/7 lol

#

my main rig is a 5950X with 128GB of trident z neo 3600 cl16 ram kit, x570 prestige creation, 3090 ftw3 ultra etc..

#

like i said this is like a hobby to me so i dont mind at all ๐Ÿ™‚

hollow heath
#

Hi

#

Anyone playing warzone here

loud minnow
#

i dont think your in the right channel my man lol

wide parrot
#

also seems a bit odd to run a P106 on ETH mining, you're probably losing more money by having that running and using power lol

bold light
#

I have this 32GB from an old rig I wish I could donate to a satisfactory server lol

umbral copper
#

hey guys
does someone know where i can find my dedicasded server safe file so i can change it to friends only?

loud minnow
wide parrot
#

ooooof i think i'll pass on that offer then

#

im europe lol

loud minnow
#

ohhh i see lol no worries offer still there

loud minnow
wide parrot
#

fair enough i guess

#

if you bought them in the first big crypto wave

loud minnow
#

yeah got them a while back

#

so whenever i playing games they pick up the slack from the 3090 just to keep hash rate up mainly

quiet quarry
flint forge
#

Can anyone help?

#

@blazing halo if you're still interested XD

#

Wait...its running now

#

Was it a dev issue?

#

Nope, new problem. Try to boot and its stuck on

[2022.06.26-17.13.52:775][ 15]LogOnline: Warning: OSS: EOSSDK-LogEOSEcom: Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).

quick mist
#

That's a typical final sane startup message

#

There is no message saying "okay, ready for clients to connect"

flint forge
#

But the server still can't load

#

Or rather I still can't join

#
Still authenticating```
blazing halo
blazing halo
flint forge
#

Doesn't even give me the option. It recognizes the IP but I can't attempt to connect

blazing halo
flint forge
#

I guess i can print a new log and see if it still shows something useful

blazing halo
#

And tell me us more about your setup, yes.

flint forge
#

Would steamcmd need an update if its saying it can't find steamclient.so?

blazing halo
#

||We need to develop a standard set of questions for this...||

#

There was something about steamclient.so, but if it starts up to the point it complains about EOSSDK - it should be fine.

#

(remember, it's not just Steam that can connect to these, so it not having Steam integration should not prevent it from accepting connections)

#

You still need to hand over what it logs when you actually try to connect, and explain your network situation (where the server is, where you're connecting from, where you're connecting to etc.).

thorny grove
#

@flint forge server name pending and still authenticating, is showing that you haven't started a map on the server yet. It is still waiting for you to create the game and set the admin password.

blazing halo
#

Actually, no. If that were the case, it would let anyone in.

flint forge
#

And I know the map is there

thorny grove
#

its not there if the server name is not set

flint forge
#

But on that note let me check

blazing halo
#

Actually, "still authenticating" and "pending" and "appears to be offline" are all symptoms of connectivity problems.

#

Especially if the end result is a timeout after 30 seconds.

thorny grove
#

not if is is saying the servers name is not setup

blazing halo
#

No.

#

If it can't reach the server, it won't be able to get the name, regardless of it being set up or not.

#

That bit I know about, unfortunately, as I have certain connectivity problems myself.

blazing halo
#

You may DM me with it if you believe it's sensitive information (though I doubt it, I'm not asking for actual addresses).

#

For example, the explanation of my setup and issue would go something like this:

My dedicated server is set up on a PC inside my LAN on a Linux box (let's name it the "server"). I'm in the same LAN with it (let's call my PC the "gaming-pc"). I can connect to it via LAN, but can't reach it from the Internet; ports are forwarded fine (each tested separately; NAT hairpin is also configured correctly), and even DMZ-ing it doesn't fix the issue. I also cannot reach any Internet servers from my LAN.

#

So, where is your server, and where are you trying to connect?

flint forge
#

In network, servers in the living room hardwired to the router. PC's in my office at the back of the apt on wifi

blazing halo
#

I assume you can reach other services on the server, because you can give us logs.

#

Windows or Linux?

flint forge
#

Yes. Trying to pull the new log now

flint forge
blazing halo
#

Do you use any sort of packet filtering on the server?

flint forge
#

Not that i've set up

blazing halo
#

Okay.

thorny grove
#

did you try connecting using its internal IP?

flint forge
#

I have changed routers since the last time i've booted

thorny grove
#

that would tell you if it is a port issue

blazing halo
#

Are these in the same subnet, or do you need to route between them?

flint forge
#

Its an apartment. The ports are setup

thorny grove
#

They would be different most liekly if one is weifi and the other hardline

blazing halo
#

Not necessarily.

flint forge
blazing halo
#

What's your internal addressing like?

#

Tell me more about the subnet.

flint forge
#

Super simple, only thing with a dedicated IP is the debian

thorny grove
#

can you connect through internal ip?

blazing halo
#

Okay, you still haven't told me if the PC is in the same subnet. I assume your network is 192.168.50/24?

#

Or do you split between Ethernet and WiFi clients?

flint forge
#

You know, if you had asked me that pre-covid, I would've known exactly what you mean and how to find it

#

No, should be same network, same router

blazing halo
#

On the server ip a, on Windows ipconfig.

flint forge
#
    link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00
    inet 127.0.0.1/8 scope host lo
       valid_lft forever preferred_lft forever
    inet6 ::1/128 scope host
       valid_lft forever preferred_lft forever
2: enp42s0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP group default qlen 1000
    link/ether d8:bb:c1:11:98:6d brd ff:ff:ff:ff:ff:ff
    inet 192.168.50.155/24 brd 192.168.50.255 scope global dynamic noprefixroute enp42s0
       valid_lft 82418sec preferred_lft 82418sec
    inet6 fe80::dabb:c1ff:fe11:986d/64 scope link noprefixroute
       valid_lft forever preferred_lft forever
3: wlp41s0: <NO-CARRIER,BROADCAST,MULTICAST,UP> mtu 1500 qdisc noqueue state DOWN group default qlen 1000
    link/ether 02:94:9f:67:4e:e4 brd ff:ff:ff:ff:ff:ff permaddr 3c:9c:0f:7f:05:ad
4: docker0: <NO-CARRIER,BROADCAST,MULTICAST,UP> mtu 1500 qdisc noqueue state DOWN group default
    link/ether 02:42:d9:26:dc:b1 brd ff:ff:ff:ff:ff:ff
    inet 172.17.0.1/16 brd 172.17.255.255 scope global docker0
       valid_lft forever preferred_lft forever```
blazing halo
#

> docker0

#

Is your server running inside a container?

flint forge
#


Ethernet adapter Ethernet 2:

   Media State . . . . . . . . . . . : Media disconnected
   Connection-specific DNS Suffix  . :

Ethernet adapter VirtualBox Host-Only Network:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::11cc:4238:419:8b87%29
   Autoconfiguration IPv4 Address. . : 169.254.139.135
   Subnet Mask . . . . . . . . . . . : 255.255.0.0
   Default Gateway . . . . . . . . . :

Wireless LAN adapter Local Area Connection* 12:

   Media State . . . . . . . . . . . : Media disconnected
   Connection-specific DNS Suffix  . :

Wireless LAN adapter Local Area Connection* 13:

   Media State . . . . . . . . . . . : Media disconnected
   Connection-specific DNS Suffix  . :

Ethernet adapter VMware Network Adapter VMnet1:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::a1ca:ac81:5c5f:e518%14
   IPv4 Address. . . . . . . . . . . : 192.168.66.1
   Subnet Mask . . . . . . . . . . . : 255.255.255.0
   Default Gateway . . . . . . . . . :

Ethernet adapter VMware Network Adapter VMnet8:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::70dc:9aa8:fdfd:4e74%27
   IPv4 Address. . . . . . . . . . . : 192.168.87.1
   Subnet Mask . . . . . . . . . . . : 255.255.255.0
   Default Gateway . . . . . . . . . :

Wireless LAN adapter Wi-Fi 2:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::5155:6e58:29a9:4de8%4
   IPv4 Address. . . . . . . . . . . : 192.168.50.246
   Subnet Mask . . . . . . . . . . . : 255.255.255.0
   Default Gateway . . . . . . . . . : 192.168.50.1```
#

No, just a screen

#

Tried messing with docker but couldn't figure out the nuances

blazing halo
#

Okay, so they're on the same subnet.

#

It should be connect-able.

flint forge
blazing halo
#

Have you tried the IPv6 address?

thorny grove
#

no, virtual host isdn't

blazing halo
#

Virtual host doesn't need to be, unless he's on the virtual host. I doubt he is, especially since "Wi-Fi 2" seems to be the connection he's using.

flint forge
#

run script:
screen -S FactoryServ ./FactoryServer.sh -multihome=192.168.50.155

thorny grove
#

You never answered if you could connect through the internal ip.

blazing halo
#

The crash log doesn't tell me much.

#

Does it spit out anything when you try to connect?

flint forge
#

Ummmm... Now its up?

#

Yeah... I'm in. So it just took like 30 minutes to actually show in game?

cerulean spire
blazing halo
blazing halo
cerulean spire
#

Right now I'm stuck hosting the game on my laptop cause I can't make a dedicated server.

flint forge
cerulean spire
#

Not that my laptop cares, I just don't like being required to host from my laptop. It pumps out a lot of heat.

blazing halo
#

Connect to it, wait for a moment (5 minutes?) and then leave before trying this.

#

It should say something about saving in the log.

thorny grove
#

or just run a save

#

as you are the admin, you can force one

blazing halo
#

Yeah, but if it auto-saves, you'll skip the hassle of it not knowing which save to load.

#

(which can happen, especially on fresh servers)

thorny grove
#

uh, never had that happen

#

it always uses the latest

blazing halo
#

It can happen if it's a newly-started game, and it hasn't had the chance to auto-save yet.

#

Not sure why.

#

Seen it happen though.

thorny grove
#

probably didn't use the same save name

flint forge
blazing halo
#

It might not save the session name in the ServerSettings file, until it auto-saves. I don't know.

flint forge
#

That one actually exits

#

which was the original problem

blazing halo
#

Could not bind any addresses to port '15777'

flint forge
#

Cool, but why would that be?

thorny grove
#

but it will only auto load from the specified session for the server. Hence saving under a different name will cause it to load a different save.

flint forge
#

@thorny grove I appreciate you man, but you're making no sense

thorny grove
#

cause I am talking to Kad, not you

blazing halo
blazing halo
flint forge
#

Because I was told to add multihome for the U5 ipv6 problem

blazing halo
#

You're giving it -multihome=192.168.50.155 right?

flint forge
#

Yeah

blazing halo
#

Can you verify that there's nothing else on port 15777?

flint forge
#

Whats the debian to check port status

#

?

#

netstat

blazing halo
#

Right now, ss -tunlp | grep 15777 would probably suit you.

#

(netstat is apparently on its way out)

flint forge
#

udp UNCONN 0 0 192.168.50.155:15777 0.0.0.0:* users:(("UE4Server-Linux",pid=6185,fd=18))

#

So is there a ghosted app in the background?

blazing halo
#

If that's the report you get with the server down, yes.

#

If you used screen

#

try screen -ls to see if there are other instances running.

flint forge
#

Nope, empty

blazing halo
#

Try ls -l /proc/6185/exe for me?

flint forge
#

lrwxrwxrwx 1 %USER% %USER% 0 Jun 26 13:30 /proc/6185/exe -> /home/%USER%/Steam/steamapps/common/SatisfactoryDedicatedServer/Engine/Binaries/Linux/UE4Server-Linux-Shipping

blazing halo
#

And you're launching the same instance via FactoryServer.sh?

#

(this is why I like to take whatever the launcher does, and plop it directly into my command line; using shell scripts obscures stuff like this)

blazing halo
#

I'm trying to figure out if that running executable is the same one you're trying to launch now.

#

Or if there's a second copy of Satisfactory (installed by, say, a server manager, and plugged into systemd as a service) that could be present.

#

It seems to be (according to the log), but it never hurts to be sure.

flint forge
blazing halo
#

So I'm asking what FactoryServer.sh - which you're now using to launch the server - says.

flint forge
#

No active screens available on any other user

blazing halo
#

screen isn't the only way to launch stuff you know

flint forge
blazing halo
#

You can try something like systemctl list-units | grep -i satis

flint forge
#

Right, but since I run the server headless, I use screens so I can run multiple game servers. Haven't even tried to do that in months though

flint forge
blazing halo
#

?

flint forge
flint forge
blazing halo
#

Ah, so no result. Okay.

#

(people usually say things like "back to shell" or "no output", "no results" etc.)

flint forge
#

Ah. That makes sense

blazing halo
#

Okay, so it's not in systemd.

#

Try killing it?

flint forge
#

Sorry, out of practice with headless since I was without a desktop for like 5 months. What would do that?

blazing halo
#

kill -9 {PID}

#

Or use htop.